changes
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@@ -61,6 +61,15 @@
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/mob/proc/CheckResistCooldown()
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return (world.time >= (last_resist + resist_cooldown))
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/atom
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// Standard clickdelay variables
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/// Amount of time to check for from a mob's last attack to allow an attack_hand().
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var/clickdelay_attack_hand_preattack_cooldown = CLICK_CD_MELEE
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/// Should we set last action before or after attack hand passes?
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var/clickdelay_attack_hand_set_preattack = FALSE
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/// Should we set last action for attack hand?
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var/clickdelay_attack_hand_is_action = FALSE
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/obj/item
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// Standard clickdelay variables
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/// Amount of time to check for from a mob's last attack, checked before an attack happens
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