diff --git a/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm b/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm index ec8ea86d24..753adf7ff4 100644 --- a/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm +++ b/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm @@ -248,7 +248,7 @@ category = CAT_WEAPONRY subcategory = CAT_WEAPON -/datum/crafting_recipe/ishotgun // smaller and more versatile gun requires some better materials +/datum/crafting_recipe/ishotgun name = "Improvised Shotgun" result = /obj/item/gun/ballistic/revolver/doublebarrel/improvised reqs = list(/obj/item/pipe = 2, // putting a large amount of meaningless timegates by forcing people to turn base resources into upgraded resources kinda sucks @@ -408,7 +408,7 @@ /datum/crafting_recipe/rifle_receiver name = "Improvised Rifle Receiver" result = /obj/item/weaponcrafting/improvised_parts/rifle_receiver - reqs = list(/obj/item/stack/sheet/metal = 15) // you can carry multiple shotguns + reqs = list(/obj/item/stack/sheet/metal = 15) tools = list(TOOL_SCREWDRIVER, TOOL_WELDER) time = 25 category = CAT_WEAPONRY @@ -417,10 +417,9 @@ /datum/crafting_recipe/shotgun_receiver name = "Improvised Shotgun Receiver" result = /obj/item/weaponcrafting/improvised_parts/shotgun_receiver - reqs = list(/obj/item/stack/sheet/metal = 15, - /obj/item/stack/sheet/plasteel = 1) // requires access or hacking since shotgun is better + reqs = list(/obj/item/stack/sheet/metal = 10) // shotgun does less damage than the rifle and can't 1shot but is more portable tools = list(TOOL_SCREWDRIVER, TOOL_WELDER) - time = 25 + time = 20 category = CAT_WEAPONRY subcategory = CAT_PARTS @@ -432,6 +431,6 @@ reqs = list(/obj/item/stack/sheet/metal = 3, /obj/item/assembly/igniter = 1) tools = list(TOOL_SCREWDRIVER, TOOL_WELDER) - time = 25 + time = 20 category = CAT_WEAPONRY subcategory = CAT_PARTS diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 0026a612e0..37b23402f1 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -329,7 +329,7 @@ /obj/item/gun/ballistic/revolver/doublebarrel/improvised name = "improvised shotgun" - desc = "A shoddy break-action breechloaded shotgun. Its lacklustre construction shows in its lesser effectiveness." + desc = "A shoddy break-action breechloaded shotgun. Less ammo-efficient than an actual shotgun, but still packs a punch." icon_state = "ishotgun" item_state = "shotgun" w_class = WEIGHT_CLASS_BULKY @@ -339,7 +339,6 @@ mag_type = /obj/item/ammo_box/magazine/internal/shot/improvised sawn_desc = "I'm just here for the gasoline." unique_reskin = null - projectile_damage_multiplier = 0.9 var/slung = FALSE /obj/item/gun/ballistic/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)