Continous update intergration until being merged
Also tgui fixes/updates
This commit is contained in:
@@ -321,6 +321,7 @@
|
||||
deactivate_sr()
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair/dropped()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src, .proc/check_dropped), 1)
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair/proc/check_dropped()
|
||||
@@ -500,7 +501,7 @@
|
||||
if (.)
|
||||
var/obj/item/surgical_processor/SP = locate() in R.module
|
||||
R.module.remove_module(SP, TRUE)
|
||||
|
||||
|
||||
/obj/item/borg/upgrade/ai
|
||||
name = "B.O.R.I.S. module"
|
||||
desc = "Bluespace Optimized Remote Intelligence Synchronization. An uplink device which takes the place of an MMI in cyborg endoskeletons, creating a robotic shell controlled by an AI."
|
||||
@@ -635,4 +636,4 @@
|
||||
name = "borg module picker (Clown)"
|
||||
desc = "Allows you to to turn a cyborg into a clown, honk."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
new_module = /obj/item/robot_module/clown
|
||||
new_module = /obj/item/robot_module/clown
|
||||
@@ -74,7 +74,7 @@
|
||||
else
|
||||
add_overlay("[icon_state]_open")
|
||||
|
||||
/obj/structure/closet/examine(mob/living/user)
|
||||
/obj/structure/closet/examine(mob/user)
|
||||
..()
|
||||
if(welded)
|
||||
to_chat(user, "<span class='notice'>It's welded shut.</span>")
|
||||
@@ -84,8 +84,10 @@
|
||||
to_chat(user, "<span class='notice'>The parts are <b>welded</b> together.</span>")
|
||||
else if(secure && !opened)
|
||||
to_chat(user, "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"].</span>")
|
||||
if(user.has_trait(TRAIT_SKITTISH))
|
||||
to_chat(user, "<span class='notice'>Ctrl-Shift-click [src] to jump inside.</span>")
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
if(L.has_trait(TRAIT_SKITTISH))
|
||||
to_chat(user, "<span class='notice'>Ctrl-Shift-click [src] to jump inside.</span>")
|
||||
|
||||
/obj/structure/closet/CanPass(atom/movable/mover, turf/target)
|
||||
if(wall_mounted)
|
||||
|
||||
Reference in New Issue
Block a user