diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index d35dad9f08..8e4fb05d71 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -21,6 +21,9 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30) resistance_flags = FIRE_PROOF + var/self_fueling = FALSE //Do we refill ourselves or not + var/nextrefueltick = 0 // How long it takes before we get a new fuel unit + custom_materials = list(/datum/material/iron=70, /datum/material/glass=30) var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) var/status = TRUE //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower) @@ -82,12 +85,18 @@ //This is to start fires. process() is only called if the welder is on. open_flame() + //This handles refueling. Its looking at how much fuel the tool has and comparing that to how much it holds + //This then looks if the refuel tick has come based on world time. + //Then looks if we refuel ourselves or not. + + if(get_fuel() < max_fuel && nextrefueltick < world.time && self_fueling) + nextrefueltick = world.time + 10 + reagents.add_reagent(/datum/reagent/fuel, 1) /obj/item/weldingtool/suicide_act(mob/user) user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide!") return (FIRELOSS) - /obj/item/weldingtool/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/screwdriver)) flamethrower_screwdriver(I, user) @@ -318,7 +327,6 @@ /obj/item/weldingtool/largetank/flamethrower_screwdriver() return - /obj/item/weldingtool/mini name = "emergency welding tool" desc = "A miniature welder used during emergencies." @@ -331,20 +339,6 @@ /obj/item/weldingtool/mini/flamethrower_screwdriver() return -/obj/item/weldingtool/abductor - name = "alien welding tool" - desc = "An alien welding tool. Whatever fuel it uses, it never runs out." - icon = 'icons/obj/abductor.dmi' - icon_state = "welder" - toolspeed = 0.1 - light_intensity = 0 - change_icons = 0 - -/obj/item/weldingtool/abductor/process() - if(get_fuel() <= max_fuel) - reagents.add_reagent(/datum/reagent/fuel, 1) - ..() - /obj/item/weldingtool/hugetank name = "upgraded industrial welding tool" desc = "An upgraded welder based of the industrial welder." @@ -353,27 +347,6 @@ max_fuel = 80 custom_materials = list(/datum/material/iron=70, /datum/material/glass=120) -/obj/item/weldingtool/experimental - name = "experimental welding tool" - desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." - icon_state = "exwelder" - item_state = "exwelder" - max_fuel = 40 - custom_materials = list(/datum/material/iron=70, /datum/material/glass=120) - var/last_gen = 0 - change_icons = 0 - can_off_process = 1 - light_intensity = 1 - toolspeed = 0.5 - var/nextrefueltick = 0 - -/obj/item/weldingtool/experimental/brass - name = "brass welding tool" - desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." - resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "clockwelder" - item_state = "brasswelder" - /obj/item/weldingtool/bronze name = "bronze plated welding tool" desc = "A bronze plated welder." @@ -382,24 +355,46 @@ icon_state = "brasswelder" item_state = "brasswelder" -/obj/item/weldingtool/experimental/process() - ..() - if(get_fuel() < max_fuel && nextrefueltick < world.time) - nextrefueltick = world.time + 10 - reagents.add_reagent(/datum/reagent/fuel, 1) +//Self filling welders below + +/obj/item/weldingtool/experimental + name = "experimental welding tool" + desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes." + icon_state = "exwelder" + item_state = "exwelder" + max_fuel = 40 + custom_materials = list(/datum/material/iron=70, /datum/material/glass=120) + change_icons = 0 + self_fueling = TRUE + can_off_process = 1 + light_intensity = 1 + toolspeed = 0.5 + +/obj/item/weldingtool/experimental/brass + name = "brass welding tool" + desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." + resistance_flags = FIRE_PROOF | ACID_PROOF + icon_state = "clockwelder" + item_state = "brasswelder" + +/obj/item/weldingtool/abductor + name = "alien welding tool" + desc = "An alien welding tool. Whatever fuel it uses, it never runs out." + icon = 'icons/obj/abductor.dmi' + icon_state = "welder" + self_fueling = TRUE + toolspeed = 0.1 + light_intensity = 0 + change_icons = 0 /obj/item/weldingtool/advanced name = "advanced welding tool" desc = "A modern welding tool combined with an alien welding tool, it never runs out of fuel and works almost as fast." icon = 'icons/obj/advancedtools.dmi' icon_state = "welder" + self_fueling = TRUE toolspeed = 0.2 light_intensity = 0 change_icons = 0 -/obj/item/weldingtool/advanced/process() - if(get_fuel() <= max_fuel) - reagents.add_reagent(/datum/reagent/fuel, 1) - ..() - #undef WELDER_FUEL_BURN_INTERVAL