why plus a minus value and not just minus the value... (#31279)
* Update bullets.dm * Update visuals_icons.dm * Update asteroid.dm
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CitadelStationBot
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282dcb3c16
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1a3fc9f1c6
@@ -10,7 +10,7 @@
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/obj/item/projectile/bullet/pellet/Range()
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..()
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damage += -0.75
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damage -= 0.75
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if(damage < 0)
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qdel(src)
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