Advanced foam extinguisers (#38270)
* mining voucher tweak * will it blend * d * s * ss * advanced fire extinuishers * remove trash * garbage cleaning * lets see * t * whatever * test if using a var compiles * adds it to cargo * adds to atmos + ce * should fix the sprites * lowers the volume of the foam tank * gonna load the icon for this soon * woops * foam icon * ddd * it works * boo * r34ijfirgv5
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@@ -102,8 +102,8 @@
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/obj/item/flashlight,
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/obj/item/tank/internals/oxygen/red,
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/obj/item/tank/internals/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/extinguisher,
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/obj/item/extinguisher/advanced,
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/obj/item/extinguisher/advanced,
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/obj/item/clothing/head/hardhat/red,
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/obj/item/clothing/head/hardhat/red)
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crate_name = "firefighting crate"
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@@ -1000,6 +1000,14 @@
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crate_name = "water tank crate"
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crate_type = /obj/structure/closet/crate/large
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/datum/supply_pack/materials/foamtank
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name = "Foam Tank Crate"
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desc = "Contains plasmamen's bane."
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cost = 1500
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contains = list(/obj/structure/reagent_dispensers/foamtank)
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crate_name = "foam tank crate"
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crate_type = /obj/structure/closet/crate/large
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/datum/supply_pack/materials/hightank
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name = "Large Water Tank Crate"
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desc = "Contains a high-capacity water tank. Useful for botany or other service jobs."
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@@ -51,6 +51,13 @@
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icon_state = "water_high" //I was gonna clean my room...
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tank_volume = 100000
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/obj/structure/reagent_dispensers/foamtank
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name = "firefoam tank"
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desc = "A tank full of foaming things."
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icon_state = "foam"
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reagent_id = "firefighting_foam"
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tank_volume = 500
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/obj/structure/reagent_dispensers/fueltank
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name = "fuel tank"
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desc = "A tank full of industrial welding fuel. Do not consume."
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