modifications
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@@ -196,7 +196,6 @@
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parry_imperfect_falloff_percent = 20
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parry_efficiency_to_counterattack = 100 // perfect parry or you're cringe
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parry_failed_stagger_duration = 1.5 SECONDS // a good time to reconsider your actions...
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parry_failed_clickcd_duration = 1.5 SECONDS // or your failures
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/obj/item/kinetic_crusher/glaive/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time) // if you're dumb enough to go for a parry...
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var/turf/proj_turf = owner.loc // destabilizer bolt, ignoring cooldown
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