animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
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@@ -32,7 +32,7 @@
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var/atom/movable/A = parent
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switch(rand(1, 3))
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if(1)
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A.do_jiggle(45 + rand(-10, 10) * bouncy_mod, 14)
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A.do_jiggle(25 + rand(-5, 5) * bouncy_mod, 14)
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if(2)
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var/min_b = 0.6/bouncy_mod
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var/max_b = 1.2 * bouncy_mod
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