animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
This commit is contained in:
@@ -205,6 +205,10 @@
|
||||
if(!throw_item(target, I, user))
|
||||
break
|
||||
|
||||
if(user)
|
||||
shake_camera(user, (pressureSetting * 0.75 + 1), (pressureSetting * 0.75))
|
||||
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/throw_item(turf/target, obj/item/I, mob/user)
|
||||
if(!istype(I))
|
||||
return FALSE
|
||||
|
||||
Reference in New Issue
Block a user