animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
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@@ -413,7 +413,7 @@
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src << browse(dat, "window=airoster")
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onclose(src, "airoster")
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/mob/living/silicon/update_transform()
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/mob/living/silicon/update_transform(do_animate)
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var/matrix/ntransform = matrix(transform) //aka transform.Copy()
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var/changed = 0
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if(resize != RESIZE_DEFAULT_SIZE)
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