[MIRROR] Separates actions.dmi into multiple files (#2214)
* Separates actions.dmi into multiple files * Delete beam_rifle.dm.rej * Delete action.dm.rej
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kevinz000
parent
cfa77cdc18
commit
1b22c5fe0c
+14
-5
@@ -10,12 +10,13 @@
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var/check_flags = 0
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var/processing = FALSE
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var/obj/screen/movable/action_button/button = null
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var/button_icon = 'icons/mob/actions.dmi'
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var/background_icon_state = ACTION_BUTTON_DEFAULT_BACKGROUND
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var/buttontooltipstyle = ""
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var/icon_icon = 'icons/mob/actions.dmi'
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var/button_icon_state = "default"
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var/button_icon = 'icons/mob/actions/backgrounds.dmi' //This is the file for the BACKGROUND icon
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var/background_icon_state = ACTION_BUTTON_DEFAULT_BACKGROUND //And this is the state for the background icon
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var/icon_icon = 'icons/mob/actions.dmi' //This is the file for the ACTION icon
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var/button_icon_state = "default" //And this is the state for the action icon
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var/mob/owner
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/datum/action/New(Target)
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@@ -225,6 +226,7 @@
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/datum/action/item_action/toggle_unfriendly_fire
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name = "Toggle Friendly Fire \[ON\]"
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desc = "Toggles if the club's blasts cause friendly fire."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "vortex_ff_on"
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/datum/action/item_action/toggle_unfriendly_fire/Trigger()
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@@ -258,6 +260,7 @@
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/datum/action/item_action/vortex_recall
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name = "Vortex Recall"
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desc = "Recall yourself, and anyone nearby, to an attuned hierophant beacon at any time.<br>If the beacon is still attached, will detach it."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "vortex_recall"
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/datum/action/item_action/vortex_recall/IsAvailable()
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@@ -268,6 +271,7 @@
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return ..()
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/datum/action/item_action/clock
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icon_icon = 'icons/mob/actions/actions_clockcult.dmi'
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background_icon_state = "bg_clock"
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buttontooltipstyle = "clockcult"
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@@ -367,6 +371,7 @@
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/datum/action/item_action/toggle_research_scanner
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name = "Toggle Research Scanner"
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "scan_mode"
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var/active = FALSE
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@@ -403,6 +408,7 @@
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/datum/action/item_action/ninjajaunt
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name = "Phase Jaunt (10E)"
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desc = "Utilizes the internal VOID-shift device to rapidly transit in direction facing."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "ninja_phase"
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/datum/action/item_action/ninjasmoke
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@@ -441,6 +447,7 @@
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/datum/action/item_action/ninja_stealth
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name = "Toggle Stealth"
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desc = "Toggles stealth mode on and off."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "ninja_cloak"
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/datum/action/item_action/toggle_glove
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@@ -482,7 +489,7 @@
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var/obj/effect/proc_holder/spell/S = target
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S.action = src
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name = S.name
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button_icon = S.action_icon
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icon_icon = S.action_icon
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button_icon_state = S.action_icon_state
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background_icon_state = S.action_background_icon_state
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button.name = name
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@@ -557,12 +564,14 @@
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/datum/action/item_action/stickmen
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name = "Summon Stick Minions"
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desc = "Allows you to summon faithful stickmen allies to aide you in battle."
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icon_icon = 'icons/mob/actions/actions_minor_antag.dmi'
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button_icon_state = "art_summon"
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//surf_ss13
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/datum/action/item_action/bhop
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name = "Activate Jump Boots"
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desc = "Activates the jump boot's internal propulsion system, allowing the user to dash over 4-wide gaps."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "jetboot"
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/datum/action/language_menu
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@@ -38,7 +38,7 @@
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calling_pad.say("Connection failure.")
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qdel(src)
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return
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testing("Holocall started")
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//cleans up ALL references :)
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@@ -49,16 +49,16 @@
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if(user_good)
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user.reset_perspective()
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user.remote_control = null
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if(!QDELETED(eye))
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if(user_good && user.client)
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for(var/datum/camerachunk/chunk in eye.visibleCameraChunks)
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chunk.remove(eye)
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qdel(eye)
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eye = null
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user = null
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if(hologram)
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hologram.HC = null
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hologram = null
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@@ -75,7 +75,7 @@
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if(connected_holopad)
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connected_holopad.SetLightsAndPower()
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connected_holopad = null
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testing("Holocall destroyed")
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return ..()
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@@ -123,7 +123,7 @@
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if(I == H)
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continue
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Disconnect(I)
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for(var/I in H.holo_calls)
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var/datum/holocall/HC = I
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if(HC != src)
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@@ -155,7 +155,7 @@
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var/obj/machinery/holopad/H = I
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if(!H.is_operational())
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ConnectionFailure(H)
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if(QDELETED(src))
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return FALSE
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@@ -174,6 +174,7 @@
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/datum/action/innate/end_holocall
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name = "End Holocall"
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icon_icon = 'icons/mob/actions/actions_silicon.dmi'
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button_icon_state = "camera_off"
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var/datum/holocall/hcall
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@@ -6,6 +6,7 @@
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/datum/action/neck_chop
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name = "Neck Chop - Injures the neck, stopping the victim from speaking for a while."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "neckchop"
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/datum/action/neck_chop/Trigger()
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@@ -22,6 +23,7 @@
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/datum/action/leg_sweep
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name = "Leg Sweep - Trips the victim, knocking them down for a brief moment."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "legsweep"
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/datum/action/leg_sweep/Trigger()
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@@ -38,6 +40,7 @@
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/datum/action/lung_punch//referred to internally as 'quick choke'
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name = "Lung Punch - Delivers a strong punch just above the victim's abdomen, constraining the lungs. The victim will be unable to breathe for a short time."
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "lungpunch"
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/datum/action/lung_punch/Trigger()
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