diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index 3ec0da70c5..c89e318714 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -860,6 +860,7 @@ RLD /obj/item/construction/plumbing name = "Plumbing Constructor" desc = "An expertly modified RCD outfitted to construct plumbing machinery. Reload with compressed matter cartridges." + icon = 'icons/obj/tools.dmi' icon_state = "arcd" item_state = "oldrcd" has_ammobar = FALSE diff --git a/code/game/objects/items/RPD.dm b/code/game/objects/items/RPD.dm index 79f03f0005..70e4441c66 100644 --- a/code/game/objects/items/RPD.dm +++ b/code/game/objects/items/RPD.dm @@ -522,7 +522,7 @@ GLOBAL_LIST_INIT(fluid_duct_recipes, list( /obj/item/pipe_dispenser/proc/activate() playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1) - +/* unneeded, you can craft ducts from plastic /obj/item/pipe_dispenser/plumbing name = "Plumberinator" desc = "A crude device to rapidly plumb things." @@ -540,7 +540,7 @@ GLOBAL_LIST_INIT(fluid_duct_recipes, list( recipe = first_plumbing - +*/ #undef ATMOS_CATEGORY #undef DISPOSALS_CATEGORY