From 1b52ceb63aab9a5aeac916ff56c2ac4693e334a3 Mon Sep 17 00:00:00 2001 From: lolman360 Date: Tue, 1 Sep 2020 11:43:01 +1000 Subject: [PATCH] Various changes. --- code/modules/smithing/finished_items.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/smithing/finished_items.dm b/code/modules/smithing/finished_items.dm index 4ea5c441cf..5db6b09452 100644 --- a/code/modules/smithing/finished_items.dm +++ b/code/modules/smithing/finished_items.dm @@ -33,7 +33,7 @@ item_flags = NEEDS_PERMIT //it's a bigass sword/spear. beepsky is going to give you shit for it. sharpness = SHARP_EDGED material_flags = MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS - force = 5 + force = 10 wielded_mult = 1.75 w_class = WEIGHT_CLASS_BULKY @@ -116,6 +116,7 @@ w_class = WEIGHT_CLASS_HUGE overlay_state = "spearhandle" slot_flags = ITEM_SLOT_BACK + wielded_mult = 2.5 /obj/item/melee/smith/twohand/halberd/ComponentInitialize() . = ..() @@ -139,6 +140,7 @@ icon_state = "glaive" overlay_state = "longhandle" slot_flags = ITEM_SLOT_BACK + wielded_mult = 2 /obj/item/melee/smith/twohand/glaive/ComponentInitialize() . = ..() @@ -217,7 +219,6 @@ name = "broadsword" icon_state = "broadsword" overlay_state = "broadhilt" - force = 9 wielded_mult = 1.8 /obj/item/melee/smith/twohand/zweihander