diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 41561c0d51..23e8d4eaf1 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -504,6 +504,7 @@ new /obj/item/scalpel/advanced(src) new /obj/item/retractor/advanced(src) new /obj/item/surgicaldrill/advanced(src) + new /obj/item/bonesetter(src) new /obj/item/surgical_drapes(src) new /obj/item/storage/firstaid/tactical(src) new /obj/item/clothing/suit/straight_jacket(src) diff --git a/code/modules/cargo/exports/organs_robotics.dm b/code/modules/cargo/exports/organs_robotics.dm index a6c5ee93ca..7f54e675ca 100644 --- a/code/modules/cargo/exports/organs_robotics.dm +++ b/code/modules/cargo/exports/organs_robotics.dm @@ -144,7 +144,7 @@ /datum/export/robotics/surgery_gear_basic cost = 10 unit_name = "surgery tool" - export_types = list(/obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw, /obj/item/surgical_drapes) + export_types = list(/obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw, /obj/item/bonesetter, /obj/item/surgical_drapes) /datum/export/robotics/mech_weapon_laser cost = 300 //Sadly just metal and glass diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index fa4dbd820e..a2601aadfa 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -1053,6 +1053,8 @@ /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, + /obj/item/bonesetter, + /obj/item/stack/medical/bone_gel, /obj/item/melee/transforming/energy/sword/cyborg/saw, /obj/item/roller/robo, /obj/item/card/emag,