From 1bcca265accf13102d45936919637900c92431e3 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Wed, 22 Apr 2020 08:35:08 -0700 Subject: [PATCH] buff neurotox --- code/modules/projectiles/projectile/special/neurotoxin.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/projectile/special/neurotoxin.dm b/code/modules/projectiles/projectile/special/neurotoxin.dm index f114c4db3d..2f6a55a7d0 100644 --- a/code/modules/projectiles/projectile/special/neurotoxin.dm +++ b/code/modules/projectiles/projectile/special/neurotoxin.dm @@ -3,7 +3,7 @@ icon_state = "neurotoxin" damage = 15 damage_type = TOX - var/stagger_duration = 5 SECONDS + var/stagger_duration = 8 SECONDS /obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = FALSE) if(isalien(target)) @@ -11,6 +11,6 @@ nodamage = TRUE else if(iscarbon(target)) var/mob/living/L = target - L.KnockToFloor() + L.KnockToFloor(TRUE) L.Stagger(stagger_duration) return ..()