From b2cc05b6b5687d0ffc7bedf03a336b9239c37cb1 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Fri, 9 Jun 2017 20:08:45 -0500 Subject: [PATCH] Makes dismembered heads and brains respect NOCLONE --- code/modules/mob/living/brain/brain_item.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm index aa9e133165..2ee3007bb1 100644 --- a/code/modules/mob/living/brain/brain_item.dm +++ b/code/modules/mob/living/brain/brain_item.dm @@ -72,6 +72,8 @@ if(!brainmob.stored_dna) brainmob.stored_dna = new /datum/dna/stored(brainmob) C.dna.copy_dna(brainmob.stored_dna) + if(L.disabilities & NOCLONE) + brainmob.disabilities |= NOCLONE //This is so you can't just decapitate a husked guy and clone them without needing to get a new body var/obj/item/organ/zombie_infection/ZI = L.getorganslot("zombie_infection") if(ZI) brainmob.set_species(ZI.old_species) //For if the brain is cloned