diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index e88e797bcf..68340a1da3 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -573,11 +573,8 @@ This is here to make the tiles around the station mininuke change when it's arme playsound(src, 'sound/machines/alarm.ogg', 30, -1, 1) addtimer(CALLBACK(src, .proc/manual_suicide, user), 101) return MANUAL_SUICIDE -<<<<<<< HEAD -======= /obj/item/disk/fakenucleardisk/examine(mob/user) ..() if(Adjacent(user)) to_chat(user, "Wait, this is a fake!") ->>>>>>> 32a205b... You now have to stand next to the decoy nuke disk and examine it to know it's fake (#34059)