Gun sounds (#33615)
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committed by
CitadelStationBot
parent
c12fdd08e2
commit
1c142356ff
@@ -42,10 +42,10 @@
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CB.forceMove(drop_location())
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CB.SpinAnimation(10, 1)
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CB.update_icon()
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addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, CB, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
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num_unloaded++
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if (num_unloaded)
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to_chat(user, "<span class='notice'>You unload [num_unloaded] shell\s from [src].</span>")
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playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1)
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else
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to_chat(user, "<span class='warning'>[src] is empty!</span>")
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@@ -229,7 +229,7 @@
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return
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user.visible_message("<span class='danger'>*click*</span>")
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playsound(src, "gun_dry_fire", 50, 1)
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playsound(src, "gun_dry_fire", 60, 1)
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/obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head")
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user.apply_damage(300, BRUTE, affecting)
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@@ -57,7 +57,8 @@
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/obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M)
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if(chambered)//We have a shell in the chamber
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chambered.forceMove(drop_location())//Eject casing
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chambered.SpinAnimation(5, 1)
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chambered.SpinAnimation(10, 1)
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addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, chambered, 'sound/weapons/bulletremove.ogg', 60, 1), 3)
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chambered = null
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/obj/item/gun/ballistic/shotgun/proc/pump_reload(mob/M)
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