hm
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@@ -3,6 +3,7 @@
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icon = 'icons/obj/shields.dmi'
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block_chance = 50
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item_flags = ITEM_CAN_BLOCK
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block_parry_data = /datum/block_parry_data/shield
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 70)
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/// Shield flags
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var/shield_flags = SHIELD_FLAGS_DEFAULT
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@@ -23,6 +24,9 @@
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/// Shield bashing push distance
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var/shieldbash_push_distance = 1
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/datum/block_parry_data/shield
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/obj/item/shield/examine(mob/user)
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. = ..()
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if(shield_flags & SHIELD_CAN_BASH)
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