Merge branch 'master' into familyport

This commit is contained in:
keronshb
2021-10-15 14:43:53 -04:00
13 changed files with 302 additions and 88 deletions
+35 -2
View File
@@ -169,14 +169,21 @@
/obj/item/clothing/mask/gas/mime/sexy,
/obj/item/clothing/under/rank/civilian/mime/sexy)
/obj/effect/spawner/bundle/crate
var/pickone = FALSE
/obj/effect/spawner/bundle/crate/Initialize(mapload)
SHOULD_CALL_PARENT(FALSE)
if(items && items.len)
var/turf/T = get_turf(src)
var/obj/structure/closet/LC = locate(/obj/structure/closet) in T
if(LC)
for(var/path in items)
new path(LC)
if(pickone)
var/tospawn = pick(items)
new tospawn(LC)
else
for(var/path in items)
new path(LC)
return INITIALIZE_HINT_QDEL
/obj/effect/spawner/bundle/crate/mosin
@@ -192,3 +199,29 @@
/obj/item/gun/ballistic/automatic/surplus,
/obj/item/ammo_box/magazine/m10mm/rifle
)
/obj/effect/spawner/bundle/crate/levergun
name = "lever-action rifle spawner"
items = list(
/obj/item/gun/ballistic/shotgun/leveraction,
/obj/item/ammo_box/c38/pouch
)
/obj/effect/spawner/bundle/crate/cowboyhat
name = "cowboy hat spawner"
pickone = TRUE
items = list(
/obj/item/clothing/head/cowboyhat,
/obj/item/clothing/head/cowboyhat/black,
/obj/item/clothing/head/cowboyhat/white,
/obj/item/clothing/head/cowboyhat/pink,
/obj/item/clothing/head/cowboyhat/sec
)
/obj/effect/spawner/bundle/crate/cowboyboots
name = "cowboy boots spawner"
pickone = TRUE
items = list(
/obj/item/clothing/shoes/cowboyboots,
/obj/item/clothing/shoes/cowboyboots/black
)