From aefa9eb2922e7f52e7b3246f4cc25eae34a97948 Mon Sep 17 00:00:00 2001 From: Bapldap <45321347+Bapldap@users.noreply.github.com> Date: Sat, 1 May 2021 22:31:24 -0500 Subject: [PATCH] lesspopcrates less population required for surplus crates, everyone loves them. I don't see how this could affect gameplay in any negative way :) --- code/modules/uplink/uplink_items/uplink_bundles.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/uplink/uplink_items/uplink_bundles.dm b/code/modules/uplink/uplink_items/uplink_bundles.dm index 465f980804..9b17162532 100644 --- a/code/modules/uplink/uplink_items/uplink_bundles.dm +++ b/code/modules/uplink/uplink_items/uplink_bundles.dm @@ -135,7 +135,7 @@ but you never know. Contents are sorted to always be worth 50 TC." item = /obj/structure/closet/crate cost = 20 - player_minimum = 25 + player_minimum = 20 exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs) cant_discount = TRUE var/starting_crate_value = 50 @@ -145,7 +145,7 @@ desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \ but you never know. Contents are sorted to always be worth 125 TC." cost = 40 - player_minimum = 40 + player_minimum = 30 starting_crate_value = 125 /datum/uplink_item/bundles_TC/surplus/purchase(mob/user, datum/component/uplink/U)