diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index e70e8553ed..a9f0e038df 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -170,7 +170,7 @@ name = "tower shield" desc = "A massive shield that can block a lot of attacks, can take a lot of abuse before braking." armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user - icon_state = "metal" + item_state = "metal" block_chance = 75 //1/4 shots will hit* force = 10 slowdown = 2