Unmodularizes vtech controls

I swear most of this shit just doesn't work in modularization anymore.
This commit is contained in:
Poojawa
2018-10-20 04:18:09 -05:00
parent d8f3fb93f1
commit 1d6355534c
2 changed files with 33 additions and 30 deletions
@@ -80,9 +80,41 @@
return FALSE
//R.speed = -2 // Gotta go fast.
//Citadel change - makes vtecs give an ability rather than reducing the borg's speed instantly
//Citadel change - makes vtecs give an ability rather than reducing the borg's speed instantly
R.AddAbility(new/obj/effect/proc_holder/silicon/cyborg/vtecControl)
// Citadel's Vtech Controller
/obj/effect/proc_holder/silicon/cyborg/vtecControl
name = "vTec Control"
desc = "Allows finer-grained control of the vTec speed boost."
action_icon = 'icons/mob/actions.dmi'
action_icon_state = "Chevron_State_0"
var/currentState = 0
var/maxReduction = 2
/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user)
var/mob/living/silicon/robot/self = usr
currentState = (currentState + 1) % 3
if(usr)
switch(currentState)
if (0)
self.speed += maxReduction
if (1)
self.speed -= maxReduction*0.5
if (2)
self.speed -= maxReduction*0.5
action.button_icon_state = "Chevron_State_[currentState]"
action.UpdateButtonIcon()
return
//End of Citadel vtec controller edit
/obj/item/borg/upgrade/vtec/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)