diff --git a/code/modules/mob/living/carbon/human/species_types.dm b/code/modules/mob/living/carbon/human/species_types.dm index 6ec2735021..6361369727 100644 --- a/code/modules/mob/living/carbon/human/species_types.dm +++ b/code/modules/mob/living/carbon/human/species_types.dm @@ -1132,7 +1132,7 @@ datum/species/canid exotic_blood = "xblood" exotic_damage_overlay = "xeno" roundstart = 0 //wip - blacklisted = 1 + blacklisted = 1 //so xenobio can't steal the broken races no_equip = list(slot_glasses) //MY EYES, THEY'RE GONE meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno skinned_type = /obj/item/stack/sheet/animalhide/xeno diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm index e5c2f2ca26..09516fb25a 100644 --- a/code/modules/mob/new_player/sprite_accessories.dm +++ b/code/modules/mob/new_player/sprite_accessories.dm @@ -60,9 +60,9 @@ var/dimension_x = 32 var/dimension_y = 32 var/center = FALSE //Should we center the sprite? - var/extra = 0 //Used for extra overlays on top of the bodypart that may be seperate colors. Uses the secondary mutant color as default. See species.dm for the actual overlay code. + var/extra = 0 //Used for extra overlays on top of the bodypart that may be colored seperately. Uses the secondary mutant color as default. See species.dm for the actual overlay code. var/extra_icon = 'icons/mob/mam_bodyparts.dmi' - var/extra_color_src = MUTCOLORS2 + var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay. ////////////////////// // Hair Definitions // ////////////////////// @@ -1469,6 +1469,24 @@ icon_state = "fennec" icon = 'icons/mob/mam_bodyparts.dmi' +/datum/sprite_accessory/ears/lab + name = "Dog, Floppy" + icon_state = "lab" + hasinner = 0 + icon = 'icons/mob/mam_bodyparts.dmi' + +/datum/sprite_accessory/tails/human/husky + name = "Husky" + icon_state = "husky" + icon = 'icons/mob/mam_bodyparts.dmi' + extra = 1 + +/datum/sprite_accessory/tails_animated/human/husky + name = "Husky" + icon_state = "husky" + icon = 'icons/mob/mam_bodyparts.dmi' + extra = 1 + //Mammal Bodyparts /datum/sprite_accessory/mam_ears icon = 'icons/mob/mam_bodyparts.dmi' @@ -1590,3 +1608,15 @@ extra = 1 extra_color_src = MUTCOLORS3 */ + +//Exotic Bodyparts +/* +/datum/sprite_accessory/xeno_dorsal + locked = 1 + name = "Dorsal Tubes" + icon_state "dortubes" +/datum/sprite_accessory/tails/xeno + locked = 1 + name = "Xenomorph Tail" + icon_state = "xenotail" +*/ \ No newline at end of file