diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 6fe52b0f8d..6ea357163f 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -41,7 +41,7 @@ GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset) // Forced threat level, setting this to zero or higher forces the roundstart threat to the value. GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) -GLOBAL_VAR_INIT(dynamic_storyteller_type, null) +GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) /datum/game_mode/dynamic name = "dynamic mode"