Adds cybernetic lungs(and an upgraded and actually useful variety) to the game. (#30382)

* Adds cybernetic lungs

* Added better cold thresholds to the upgraded cybernetic lungs. Heat threshold remains the same though for balance reasons.

* Adds an EMP effect to cybernetic lungs.
This commit is contained in:
Firecage
2017-09-10 14:31:47 -05:00
committed by CitadelStationBot
parent 863db1b7c3
commit 1e0297f9ef
2 changed files with 43 additions and 0 deletions
@@ -430,3 +430,23 @@
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
build_path = /obj/item/organ/liver/cybernetic/upgraded
category = list("Medical Designs")
/datum/design/cybernetic_lungs
name = "Cybernetic Lungs"
desc = "A pair of cybernetic lungs."
id = "cybernetic_lungs"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
build_path = /obj/item/organ/lungs/cybernetic
category = list("Medical Designs")
/datum/design/cybernetic_lungs_u
name = "Upgraded Cybernetic Lungs"
desc = "A pair of upgraded cybernetic lungs."
id = "cybernetic_lungs_u"
req_tech = list("biotech" = 5, "materials" = 5, "engineering" = 5)
build_type = PROTOLATHE
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
build_path = /obj/item/organ/lungs/cybernetic/upgraded
category = list("Medical Designs")