Adds cybernetic lungs(and an upgraded and actually useful variety) to the game. (#30382)
* Adds cybernetic lungs * Added better cold thresholds to the upgraded cybernetic lungs. Heat threshold remains the same though for balance reasons. * Adds an EMP effect to cybernetic lungs.
This commit is contained in:
committed by
CitadelStationBot
parent
863db1b7c3
commit
1e0297f9ef
@@ -430,3 +430,23 @@
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic/upgraded
|
||||
category = list("Medical Designs")
|
||||
|
||||
/datum/design/cybernetic_lungs
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs"
|
||||
req_tech = list("biotech" = 4, "materials" = 4)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic
|
||||
category = list("Medical Designs")
|
||||
|
||||
/datum/design/cybernetic_lungs_u
|
||||
name = "Upgraded Cybernetic Lungs"
|
||||
desc = "A pair of upgraded cybernetic lungs."
|
||||
id = "cybernetic_lungs_u"
|
||||
req_tech = list("biotech" = 5, "materials" = 5, "engineering" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/upgraded
|
||||
category = list("Medical Designs")
|
||||
Reference in New Issue
Block a user