arrow craft nitpicking (alt title: "why are subtypes like this") (#11516)

* subtypes (tm)

* ok fine jeez

Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
This commit is contained in:
Hatterhat
2020-03-18 13:34:14 -05:00
committed by GitHub
parent cc454899c4
commit 1e10a042be
4 changed files with 16 additions and 12 deletions
@@ -278,7 +278,7 @@
/datum/crafting_recipe/arrow
name = "Arrow"
result = /obj/item/ammo_casing/caseless/arrow
result = /obj/item/ammo_casing/caseless/arrow/wood
time = 30
reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
/obj/item/stack/sheet/silk = 1,
@@ -293,17 +293,17 @@
always_availible = FALSE
reqs = list(/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 1,
/obj/item/ammo_casing/caseless/arrow/ashen = 1)
/obj/item/ammo_casing/caseless/arrow/ash = 1)
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/ashen_arrow
name = "Fire Hardened Arrow"
result = /obj/item/ammo_casing/caseless/arrow/ashen
result = /obj/item/ammo_casing/caseless/arrow/ash
tools = list(TOOL_WELDER)
time = 30
always_availible = FALSE
reqs = list(/obj/item/ammo_casing/caseless/arrow = 1)
reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1)
category = CAT_WEAPONRY
subcategory = CAT_AMMO