More /vg/lighting tweaks (#884)

This commit is contained in:
CitadelStationBot
2017-05-10 16:11:22 -07:00
committed by kevinz000
parent 71a36f1606
commit 1e1e0f7f6e
7 changed files with 199 additions and 155 deletions
+12 -5
View File
@@ -16,10 +16,10 @@
#define LIGHTING_BASE_MATRIX \
list \
( \
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
1, 1, 1, 0, \
1, 1, 1, 0, \
1, 1, 1, 0, \
1, 1, 1, 0, \
0, 0, 0, 1 \
) \
@@ -78,4 +78,11 @@
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
#define DYNAMIC_LIGHTING_FORCED 2 //dynamic lighting enabled even if the area doesn't require power
#define DYNAMIC_LIGHTING_IFSTARLIGHT 3 //dynamic lighting enabled only if starlight is.
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
//code assumes higher numbers override lower numbers.
#define LIGHTING_NO_UPDATE 0
#define LIGHTING_VIS_UPDATE 1
#define LIGHTING_CHECK_UPDATE 2
#define LIGHTING_FORCE_UPDATE 3