modular_citadel
This commit is contained in:
@@ -2,279 +2,279 @@
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/datum/gear/pingcoderfailsafe
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name = "IF YOU SEE THIS, PING A CODER RIGHT NOW!"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/bikehorn/golden
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ckeywhitelist = list("This entry should never appear with this variable set.") //If it does, then that means somebody fucked up the whitelist system pretty hard
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/datum/gear/donortestingbikehorn
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name = "Donor item testing bikehorn"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/bikehorn
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geargroupID = "DONORTEST"
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/datum/gear/kevhorn
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name = "Airhorn"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/bikehorn/airhorn
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ckeywhitelist = list("kevinz000")
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/datum/gear/cebusoap
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name = "Cebutris' soap"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/custom/ceb_soap
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ckeywhitelist = list("cebutris")
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/datum/gear/kiaracloak
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name = "Kiara's cloak"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/cloak/inferno
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ckeywhitelist = list("inferno707")
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/datum/gear/kiaracollar
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name = "Kiara's collar"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/petcollar/inferno
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ckeywhitelist = list("inferno707")
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/datum/gear/kiaramedal
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name = "Insignia of Steele"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/clothing/accessory/medal/steele
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ckeywhitelist = list("inferno707")
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/datum/gear/sexymimemask
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name = "The hollow heart"
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category = slot_wear_mask
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category = SLOT_WEAR_MASK
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path = /obj/item/clothing/mask/sexymime
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ckeywhitelist = list("inferno707")
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/datum/gear/engravedzippo
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name = "Engraved zippo"
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category = slot_hands
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category = SLOT_HANDS
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path = /obj/item/lighter/gold
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ckeywhitelist = list("dirtyoldharry")
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/datum/gear/geisha
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name = "Geisha suit"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/geisha
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ckeywhitelist = list("atiefling")
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/datum/gear/specialscarf
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name = "Special scarf"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/scarf/zomb
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ckeywhitelist = list("zombierobin")
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/datum/gear/redmadcoat
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name = "The Mad's labcoat"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/toggle/labcoat/mad/red
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ckeywhitelist = list("zombierobin")
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/datum/gear/santahat
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name = "Santa hat"
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category = slot_head
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category = SLOT_HEAD
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path = /obj/item/clothing/head/santa/fluff
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ckeywhitelist = list("illotafv")
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/datum/gear/reindeerhat
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name = "Reindeer hat"
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category = slot_head
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category = SLOT_HEAD
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path = /obj/item/clothing/head/hardhat/reindeer/fluff
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ckeywhitelist = list("illotafv")
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/datum/gear/treeplushie
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name = "Christmas tree plushie"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/toy/plush/tree
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ckeywhitelist = list("illotafv")
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/datum/gear/santaoutfit
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name = "Santa costume"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/space/santa/fluff
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ckeywhitelist = list("illotafv")
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/datum/gear/treecloak
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name = "Christmas tree cloak"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/cloak/festive
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ckeywhitelist = list("illotafv")
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/datum/gear/carrotplush
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name = "Carrot plushie"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/toy/plush/carrot
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ckeywhitelist = list("improvedname")
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/datum/gear/carrotcloak
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name = "Carrot cloak"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/cloak/carrot
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ckeywhitelist = list("improvedname")
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/datum/gear/albortorosamask
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name = "Alborto Rosa mask"
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category = slot_wear_mask
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category = SLOT_WEAR_MASK
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path = /obj/item/clothing/mask/luchador/zigfie
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ckeywhitelist = list("zigfie")
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/datum/gear/mankini
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name = "Mankini"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/mankini
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ckeywhitelist = list("zigfie")
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/datum/gear/pinkshoes
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name = "Pink shoes"
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category = slot_shoes
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category = SLOT_SHOES
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path = /obj/item/clothing/shoes/sneakers/pink
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ckeywhitelist = list("zigfie")
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/datum/gear/reecesgreatcoat
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name = "Reece's Great Coat"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/trenchcoat/green
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ckeywhitelist = list("geemiesif")
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/datum/gear/russianflask
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name = "Russian flask"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/reagent_containers/food/drinks/flask/russian
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cost = 2
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ckeywhitelist = list("slomka")
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/datum/gear/stalkermask
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name = "S.T.A.L.K.E.R. mask"
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category = slot_wear_mask
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category = SLOT_WEAR_MASK
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path = /obj/item/clothing/mask/gas/stalker
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ckeywhitelist = list("slomka")
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/datum/gear/stripedcollar
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name = "Striped collar"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/petcollar/stripe
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ckeywhitelist = list("jademanique")
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/datum/gear/performersoutfit
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name = "Bluish performer's outfit"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/singery/custom
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ckeywhitelist = list("killer402402")
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/datum/gear/vermillion
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name = "Vermillion clothing"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/suit/vermillion
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ckeywhitelist = list("fractious")
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/datum/gear/AM4B
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name = "Foam Force AM4-B"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/gun/ballistic/automatic/AM4B
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ckeywhitelist = list("zeronetalpha")
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/datum/gear/carrotsatchel
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name = "Carrot Satchel"
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category = slot_hands
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category = SLOT_HANDS
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path = /obj/item/storage/backpack/satchel/carrot
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ckeywhitelist = list("improvedname")
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/datum/gear/naomisweater
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name = "worn black sweater"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/bb_sweater/black/naomi
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ckeywhitelist = list("technicalmagi")
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/datum/gear/naomicollar
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name = "worn pet collar"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/petcollar/naomi
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ckeywhitelist = list("technicalmagi")
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/datum/gear/gladiator
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name = "Gladiator Armor"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/under/gladiator
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ckeywhitelist = list("aroche")
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/datum/gear/bloodredtie
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name = "Blood Red Tie"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/tie/bloodred
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ckeywhitelist = list("kyutness")
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/datum/gear/puffydress
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name = "Puffy Dress"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/puffydress
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ckeywhitelist = list("stallingratt")
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/datum/gear/labredblack
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name = "Black and Red Coat"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/toggle/labcoat/labredblack
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ckeywhitelist = list("blakeryan", "durandalphor")
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/datum/gear/torisword
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name = "Rainbow Zweihander"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/twohanded/hypereutactic/toy/rainbow
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ckeywhitelist = list("annoymous35")
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/datum/gear/darksabre
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name = "Dark Sabre"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/toy/sword/darksabre
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ckeywhitelist = list("inferno707")
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datum/gear/darksabresheath
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name = "Dark Sabre Sheath"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/storage/belt/sabre/darksabre
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ckeywhitelist = list("inferno707")
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/datum/gear/toriball
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name = "Rainbow Tennis Ball"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/toy/tennis/rainbow
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ckeywhitelist = list("annoymous35")
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/datum/gear/izzyball
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name = "Katlin's Ball"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/toy/tennis/rainbow/izzy
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ckeywhitelist = list("izzyinbox")
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/datum/gear/cloak
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name = "Green Cloak"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/cloak/green
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ckeywhitelist = list("killer402402")
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/datum/gear/steelflask
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name = "Steel Flask"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/reagent_containers/food/drinks/flask/steel
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cost = 2
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ckeywhitelist = list("johnnyvitrano")
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/datum/gear/paperhat
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name = "Paper Hat"
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category = slot_head
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category = SLOT_HEAD
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path = /obj/item/clothing/head/paperhat
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ckeywhitelist = list("kered2")
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/datum/gear/cloakce
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name = "Polychromic CE Cloak"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/clothing/neck/cloak/polychromic/polyce
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ckeywhitelist = list("worksbythesea", "blakeryan")
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/datum/gear/ssk
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name = "Stun Sword Kit"
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category = slot_in_backpack
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category = SLOT_IN_BACKPACK
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path = /obj/item/ssword_kit
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ckeywhitelist = list("phillip458")
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@@ -1,5 +1,5 @@
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/datum/gear/stethoscope
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name = "Stethoscope"
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category = slot_neck
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category = SLOT_NECK
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path = /obj/item/clothing/neck/stethoscope
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restricted_roles = list("Medical Doctor", "Chief Medical Officer")
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@@ -1,71 +1,71 @@
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/datum/gear/navyblueuniformhos
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name = "Head of Security navyblue uniform"
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category = slot_w_uniform
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/rank/head_of_security/navyblue
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restricted_roles = list("Head of Security")
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/datum/gear/navybluehosberet
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name = "Head of security's Naviblue beret"
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category = slot_head
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category = SLOT_HEAD
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path = /obj/item/clothing/head/beret/sec/navyhos
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restricted_roles = list("Head of Security")
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/datum/gear/navybluejackethos
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name = "head of security's navyblue jacket"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/security/hos
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restricted_roles = list("Head of Security")
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/datum/gear/navybluejacketofficer
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name = "security officer's navyblue jacket"
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category = slot_wear_suit
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/security/officer
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restricted_roles = list("Security Officer")
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/datum/gear/navyblueofficerberet
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name = "Security officer's Navyblue beret"
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category = slot_head
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category = SLOT_HEAD
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path = /obj/item/clothing/head/beret/sec/navyofficer
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||||
restricted_roles = list("Security Officer")
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||||
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/datum/gear/navyblueuniformofficer
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name = "security officer navyblue uniform"
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||||
category = slot_w_uniform
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||||
category = SLOT_W_UNIFORM
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||||
path = /obj/item/clothing/under/rank/security/navyblue
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||||
restricted_roles = list("Security officer")
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||||
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/datum/gear/navybluejacketwarden
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||||
name = "warden navyblue jacket"
|
||||
category = slot_wear_suit
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||||
category = SLOT_WEAR_SUIT
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||||
path = /obj/item/clothing/suit/security/warden
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||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/navybluewardenberet
|
||||
name = "Warden's navyblue beret"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/beret/sec/navywarden
|
||||
restricted_roles = list("Warden")
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||||
|
||||
/datum/gear/navyblueuniformwarden
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||||
name = "Warden navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/warden/navyblue
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/secskirt
|
||||
name = "Security skirt"
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||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/security/skirt
|
||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
|
||||
/datum/gear/hosskirt
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||||
name = "Head of security's skirt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/head_of_security/skirt
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||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/sechud
|
||||
name = "Security Hud"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/hud/security
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||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
@@ -1,13 +1,13 @@
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||||
/datum/gear/plushvar
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||||
name = "Ratvar Plushie"
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||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/plushvar
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
|
||||
/datum/gear/narplush
|
||||
name = "Narsie Plushie"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/narplush
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
@@ -1,59 +1,59 @@
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||||
/datum/gear/plushcarp
|
||||
name = "Space carp plushie"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/carpplushie
|
||||
|
||||
/datum/gear/plushliz
|
||||
name = "Lizard plushie"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/lizardplushie
|
||||
|
||||
/datum/gear/plushsnek
|
||||
name = "Snake plushie"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/snakeplushie
|
||||
|
||||
/datum/gear/plushslime
|
||||
name = "Slime plushie"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/plush/slimeplushie
|
||||
|
||||
/datum/gear/tennis
|
||||
name = "Classic Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis
|
||||
|
||||
/datum/gear/tennisred
|
||||
name = "Red Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/red
|
||||
|
||||
/datum/gear/tennisyellow
|
||||
name = "Yellow Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/yellow
|
||||
|
||||
/datum/gear/tennisgreen
|
||||
name = "Green Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/green
|
||||
|
||||
/datum/gear/tenniscyan
|
||||
name = "Cyan Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/cyan
|
||||
|
||||
/datum/gear/tennisblue
|
||||
name = "Blue Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/blue
|
||||
|
||||
/datum/gear/tennispurple
|
||||
name = "Purple Tennis Ball"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/toy/tennis/purple
|
||||
|
||||
/datum/gear/dildo
|
||||
name = "Customizable dildo"
|
||||
category = slot_in_backpack
|
||||
category = SLOT_IN_BACKPACK
|
||||
path = /obj/item/dildo/custom
|
||||
@@ -1,44 +1,44 @@
|
||||
/datum/gear/cold
|
||||
name = "Cold goggles"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/cold
|
||||
|
||||
/datum/gear/eyepatch
|
||||
name = "Eyepatch"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/eyepatch
|
||||
|
||||
/datum/gear/heat
|
||||
name = "Heat goggles"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/heat
|
||||
|
||||
/datum/gear/hipster
|
||||
name = "Hipster glasses"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/regular/hipster
|
||||
|
||||
/datum/gear/jamjar
|
||||
name = "Jamjar glasses"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/regular/jamjar
|
||||
|
||||
/datum/gear/monocle
|
||||
name = "Monocle"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/monocle
|
||||
|
||||
/datum/gear/orange
|
||||
name = "Orange glasses"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/orange
|
||||
|
||||
/datum/gear/red
|
||||
name = "Red Glasses"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/red
|
||||
|
||||
/datum/gear/prescription
|
||||
name = "Prescription glasses"
|
||||
category = slot_glasses
|
||||
category = SLOT_GLASSES
|
||||
path = /obj/item/clothing/glasses/regular
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/datum/gear/fingerless
|
||||
name = "Fingerless Gloves"
|
||||
category = slot_gloves
|
||||
category = SLOT_GLOVES
|
||||
path = /obj/item/clothing/gloves/fingerless
|
||||
|
||||
@@ -1,67 +1,67 @@
|
||||
/datum/gear/cane
|
||||
name = "Cane"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/cane
|
||||
|
||||
/datum/gear/cigarettes
|
||||
name = "Cigarette pack"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/storage/fancy/cigarettes
|
||||
|
||||
/datum/gear/dice
|
||||
name = "Dice bag"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/storage/pill_bottle/dice
|
||||
|
||||
/datum/gear/eightball
|
||||
name = "Magic eightball"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/toy/eightball
|
||||
|
||||
/datum/gear/matches
|
||||
name = "Matchbox"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/storage/box/matches
|
||||
|
||||
/datum/gear/cheaplighter
|
||||
name = "Cheap lighter"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/lighter/greyscale
|
||||
|
||||
/datum/gear/cards
|
||||
name = "Playing cards"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/toy/cards/deck
|
||||
|
||||
/datum/gear/skub
|
||||
name = "Skub"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/skub
|
||||
|
||||
/datum/gear/carpplushie
|
||||
name = "Space carp plushie"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/toy/plush/carpplushie
|
||||
|
||||
/datum/gear/wallet
|
||||
name = "Wallet"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/storage/wallet
|
||||
|
||||
/datum/gear/flask
|
||||
name = "Flask"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/reagent_containers/food/drinks/flask
|
||||
cost = 2
|
||||
|
||||
/datum/gear/zippolighter
|
||||
name = "Zippo Lighter"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/lighter
|
||||
cost = 2
|
||||
|
||||
/datum/gear/cigar
|
||||
name = "Cigar"
|
||||
category = slot_hands
|
||||
category = SLOT_HANDS
|
||||
path = /obj/item/clothing/mask/cigarette/cigar
|
||||
cost = 4 //smoking is bad mkay
|
||||
|
||||
@@ -1,74 +1,74 @@
|
||||
/datum/gear/baseball
|
||||
name = "Ballcap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/soft/mime
|
||||
|
||||
/datum/gear/beanie
|
||||
name = "Beanie"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/beanie
|
||||
|
||||
/datum/gear/beret
|
||||
name = "Black beret"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/beret/black
|
||||
|
||||
/datum/gear/flatcap
|
||||
name = "Flat cap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/flatcap
|
||||
|
||||
/datum/gear/pirate
|
||||
name = "Pirate hat"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/pirate
|
||||
|
||||
/datum/gear/rice_hat
|
||||
name = "Rice hat"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/rice_hat
|
||||
|
||||
/datum/gear/ushanka
|
||||
name = "Ushanka"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/ushanka
|
||||
|
||||
/datum/gear/slime
|
||||
name = "Slime hat"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/collectable/slime
|
||||
|
||||
/datum/gear/fedora
|
||||
name = "Fedora"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/fedora
|
||||
|
||||
/datum/gear/that
|
||||
name = "Top Hat"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/that
|
||||
|
||||
//trek fancy Hats!
|
||||
/datum/gear/trekcap
|
||||
name = "Federation Officer's Cap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/caphat/formal/fedcover
|
||||
restricted_roles = list("Captain","Head of Personnel")
|
||||
|
||||
/datum/gear/trekcapmedisci
|
||||
name = "Federation Officer's Cap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/caphat/formal/fedcover/medsci
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekcapeng
|
||||
name = "Federation Officer's Cap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/caphat/formal/fedcover/eng
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
/datum/gear/trekcapsec
|
||||
name = "Federation Officer's Cap"
|
||||
category = slot_head
|
||||
category = SLOT_HEAD
|
||||
path = /obj/item/clothing/head/caphat/formal/fedcover/sec
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
@@ -1,9 +1,9 @@
|
||||
/datum/gear/balaclava
|
||||
name = "Balaclava"
|
||||
category = slot_wear_mask
|
||||
category = SLOT_WEAR_MASK
|
||||
path = /obj/item/clothing/mask/balaclava
|
||||
|
||||
|
||||
/datum/gear/moustache
|
||||
name = "Fake moustache"
|
||||
category = slot_wear_mask
|
||||
category = SLOT_WEAR_MASK
|
||||
path = /obj/item/clothing/mask/fakemoustache
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
/datum/gear/bluetie
|
||||
name = "Blue tie"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/tie/blue
|
||||
|
||||
/datum/gear/redtie
|
||||
name = "Red tie"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/tie/red
|
||||
|
||||
/datum/gear/blacktie
|
||||
name = "Black tie"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/tie/black
|
||||
|
||||
/datum/gear/collar
|
||||
name = "Collar"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/petcollar
|
||||
|
||||
/datum/gear/scarf
|
||||
name = "White scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf
|
||||
|
||||
/datum/gear/blackscarf
|
||||
name = "Black scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/black
|
||||
|
||||
/datum/gear/redscarf
|
||||
name = "Red scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/red
|
||||
|
||||
/datum/gear/greenscarf
|
||||
name = "Green scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/green
|
||||
|
||||
/datum/gear/darkbluescarf
|
||||
name = "Dark blue scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/darkblue
|
||||
|
||||
/datum/gear/purplescarf
|
||||
name = "Purple scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/purple
|
||||
|
||||
/datum/gear/yellowscarf
|
||||
name = "Yellow scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/yellow
|
||||
|
||||
/datum/gear/orangescarf
|
||||
name = "Orange scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/orange
|
||||
|
||||
/datum/gear/cyanscarf
|
||||
name = "Cyan scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/scarf/cyan
|
||||
|
||||
/datum/gear/stripedredscarf
|
||||
name = "Striped red scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/stripedredscarf
|
||||
|
||||
/datum/gear/stripedbluescarf
|
||||
name = "Striped blue scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/stripedbluescarf
|
||||
|
||||
/datum/gear/stripedgreenscarf
|
||||
name = "Striped green scarf"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/neck/stripedgreenscarf
|
||||
|
||||
/datum/gear/headphones
|
||||
name = "Headphones"
|
||||
category = slot_neck
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/clothing/ears/headphones
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
/datum/gear/laceup
|
||||
name = "Laceup shoes"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/laceup
|
||||
|
||||
/datum/gear/workboots
|
||||
name = "Work boots"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/workboots
|
||||
|
||||
/datum/gear/jackboots
|
||||
name = "Jackboots"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/jackboots
|
||||
|
||||
/datum/gear/winterboots
|
||||
name = "Winter boots"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/winterboots
|
||||
|
||||
/datum/gear/sandals
|
||||
name = "Sandals"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/sandal
|
||||
|
||||
/datum/gear/blackshoes
|
||||
name = "Black shoes"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/sneakers/black
|
||||
|
||||
/datum/gear/brownshoes
|
||||
name = "Brown shoes"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/sneakers/brown
|
||||
|
||||
/datum/gear/whiteshoes
|
||||
name = "White shoes"
|
||||
category = slot_shoes
|
||||
category = SLOT_SHOES
|
||||
path = /obj/item/clothing/shoes/sneakers/white
|
||||
|
||||
@@ -1,82 +1,82 @@
|
||||
/datum/gear/poncho
|
||||
name = "Poncho"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho
|
||||
|
||||
/datum/gear/ponchogreen
|
||||
name = "Green poncho"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho/green
|
||||
|
||||
/datum/gear/ponchored
|
||||
name = "Red poncho"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/poncho/red
|
||||
|
||||
/datum/gear/redhood
|
||||
name = "Red cloak"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/cloak/david
|
||||
cost = 3
|
||||
|
||||
/datum/gear/jacketbomber
|
||||
name = "Bomber jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket
|
||||
|
||||
/datum/gear/jacketleather
|
||||
name = "Leather jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/leather
|
||||
|
||||
/datum/gear/overcoatleather
|
||||
name = "Leather overcoat"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/leather/overcoat
|
||||
|
||||
/datum/gear/jacketpuffer
|
||||
name = "Puffer jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/puffer
|
||||
|
||||
/datum/gear/vestpuffer
|
||||
name = "Puffer vest"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/puffer/vest
|
||||
|
||||
/datum/gear/jacketlettermanbrown
|
||||
name = "Brown letterman jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman
|
||||
|
||||
/datum/gear/jacketlettermanred
|
||||
name = "Red letterman jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman_red
|
||||
|
||||
/datum/gear/jacketlettermanNT
|
||||
name = "Nanotrasen letterman jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/letterman_nanotrasen
|
||||
|
||||
/datum/gear/coat
|
||||
name = "Winter coat"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat
|
||||
|
||||
/datum/gear/militaryjacket
|
||||
name = "Military Jacket"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/jacket/miljacket
|
||||
|
||||
/datum/gear/ianshirt
|
||||
name = "Ian Shirt"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/ianshirt
|
||||
|
||||
/datum/gear/trekds9_coat
|
||||
name = "DS9 Overcoat (use uniform)"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/trek/ds9
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster",
|
||||
"Medical Doctor","Chemist","Virologist","Geneticist","Scientist", "Roboticist",
|
||||
@@ -85,24 +85,24 @@
|
||||
//Federation jackets from movies
|
||||
/datum/gear/trekcmdcap
|
||||
name = "fed (movie) uniform, Captain"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/capt
|
||||
restricted_roles = list("Captain","Head of Personnel")
|
||||
|
||||
/datum/gear/trekcmdmov
|
||||
name = "fed (movie) uniform, sec"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
|
||||
|
||||
/datum/gear/trekmedscimov
|
||||
name = "fed (movie) uniform, med/sci"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/medsci
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengmov
|
||||
name = "fed (movie) uniform, ops/eng"
|
||||
category = slot_wear_suit
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/storage/fluff/fedcoat/eng
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
@@ -1,143 +1,143 @@
|
||||
/datum/gear/suitblack
|
||||
name = "Black suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket
|
||||
|
||||
/datum/gear/suitgreen
|
||||
name = "Green suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/green
|
||||
|
||||
/datum/gear/suitred
|
||||
name = "Red suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/red
|
||||
|
||||
/datum/gear/suitcharcoal
|
||||
name = "Charcoal suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/charcoal
|
||||
|
||||
/datum/gear/suitnavy
|
||||
name = "Navy suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/navy
|
||||
|
||||
/datum/gear/suitburgundy
|
||||
name = "Burgundy suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/burgundy
|
||||
|
||||
/datum/gear/suittan
|
||||
name = "Tan suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/tan
|
||||
|
||||
/datum/gear/suitwhite
|
||||
name = "White suit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/suit_jacket/white
|
||||
|
||||
/datum/gear/assistantformal
|
||||
name = "Assistant's formal uniform"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/assistantformal
|
||||
|
||||
/datum/gear/maidcostume
|
||||
name = "Maid costume"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/maid
|
||||
|
||||
/datum/gear/mailmanuniform
|
||||
name = "Mailman's jumpsuit"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/mailman
|
||||
|
||||
/datum/gear/skirtblack
|
||||
name = "Black skirt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/skirt/black
|
||||
|
||||
/datum/gear/skirtblue
|
||||
name = "Blue skirt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/skirt/blue
|
||||
|
||||
/datum/gear/skirtred
|
||||
name = "Red skirt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/skirt/red
|
||||
|
||||
/datum/gear/skirtpurple
|
||||
name = "Purple skirt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/skirt/purple
|
||||
|
||||
/datum/gear/kilt
|
||||
name = "Kilt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/kilt
|
||||
|
||||
/datum/gear/camoshorts
|
||||
name = "Camo Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/camo
|
||||
|
||||
/datum/gear/bjeans
|
||||
name = "Black Jeans"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/blackjeans
|
||||
|
||||
/datum/gear/cjeans
|
||||
name = "Classic Jeans"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/classicjeans
|
||||
|
||||
/datum/gear/khaki
|
||||
name = "Khaki Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/khaki
|
||||
|
||||
/datum/gear/wpants
|
||||
name = "White Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/white
|
||||
|
||||
/datum/gear/rpants
|
||||
name = "Red Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/red
|
||||
|
||||
/datum/gear/tpants
|
||||
name = "Tan Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/tan
|
||||
|
||||
/datum/gear/trpants
|
||||
name = "Track Pants"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/track
|
||||
|
||||
/datum/gear/turtleneck
|
||||
name = "Tactitool Turtleneck"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/syndicate/cosmetic
|
||||
|
||||
/datum/gear/polykilt
|
||||
name = "Polychromic Kilt"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/polychromic/kilt
|
||||
cost = 3
|
||||
|
||||
/datum/gear/polyshorts
|
||||
name = "Polychromic Shorts"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/polychromic/shorts
|
||||
cost = 3
|
||||
|
||||
/datum/gear/polyshortpants
|
||||
name = "Polychromic Athletic Shorts"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/polychromic/shortpants
|
||||
cost = 2
|
||||
|
||||
@@ -145,94 +145,94 @@
|
||||
//TOS
|
||||
/datum/gear/trekcmdtos
|
||||
name = "TOS uniform, cmd"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/command
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
|
||||
|
||||
/datum/gear/trekmedscitos
|
||||
name = "TOS uniform, med/sci"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/medsci
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengtos
|
||||
name = "TOS uniform, ops/sec"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/engsec
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
//TNG
|
||||
/datum/gear/trekcmdtng
|
||||
name = "TNG uniform, cmd"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/command/next
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
|
||||
|
||||
/datum/gear/trekmedscitng
|
||||
name = "TNG uniform, med/sci"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/medsci/next
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengtng
|
||||
name = "TNG uniform, ops/sec"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/engsec/next
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
//VOY
|
||||
/datum/gear/trekcmdvoy
|
||||
name = "VOY uniform, cmd"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/command/voy
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
|
||||
|
||||
/datum/gear/trekmedscivoy
|
||||
name = "VOY uniform, med/sci"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/medsci/voy
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengvoy
|
||||
name = "VOY uniform, ops/sec"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/engsec/voy
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
//DS9
|
||||
/datum/gear/trekcmdds9
|
||||
name = "DS9 uniform, cmd"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/command/ds9
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
|
||||
|
||||
/datum/gear/trekmedscids9
|
||||
name = "DS9 uniform, med/sci"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/medsci/ds9
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengds9
|
||||
name = "DS9 uniform, ops/sec"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/engsec/ds9
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
//ENT
|
||||
/datum/gear/trekcmdent
|
||||
name = "ENT uniform, cmd"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/command/ent
|
||||
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
|
||||
|
||||
/datum/gear/trekmedscient
|
||||
name = "ENT uniform, med/sci"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/medsci/ent
|
||||
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
|
||||
|
||||
/datum/gear/trekengent
|
||||
name = "ENT uniform, ops/sec"
|
||||
category = slot_w_uniform
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/rank/trek/engsec/ent
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
@@ -664,11 +664,11 @@
|
||||
var/occupied_slots = L[slot_to_string(initial(G.category))] ? L[slot_to_string(initial(G.category))] + 1 : 1
|
||||
LAZYSET(L, slot_to_string(initial(G.category)), occupied_slots)
|
||||
switch(slot)
|
||||
if(slot_in_backpack)
|
||||
if(L[slot_to_string(slot_in_backpack)] < BACKPACK_SLOT_AMT)
|
||||
if(SLOT_IN_BACKPACK)
|
||||
if(L[slot_to_string(SLOT_IN_BACKPACK)] < BACKPACK_SLOT_AMT)
|
||||
return TRUE
|
||||
if(slot_hands)
|
||||
if(L[slot_to_string(slot_hands)] < HANDS_SLOT_AMT)
|
||||
if(SLOT_HANDS)
|
||||
if(L[slot_to_string(SLOT_HANDS)] < HANDS_SLOT_AMT)
|
||||
return TRUE
|
||||
else
|
||||
if(L[slot_to_string(slot)] < DEFAULT_SLOT_AMT)
|
||||
|
||||
@@ -290,7 +290,7 @@
|
||||
H = loc
|
||||
if(!H)
|
||||
return
|
||||
else if(H.get_item_by_slot(slot_neck) == src)
|
||||
else if(H.get_item_by_slot(SLOT_NECK) == src)
|
||||
if(H.arousalloss < H.max_arousal / 3)
|
||||
H.arousalloss = H.max_arousal / 3
|
||||
if(prob(5) && H.hallucination < 15)
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
loaded_atom.forceMove(T)
|
||||
continue
|
||||
var/obj/item/loaded = loaded_atom
|
||||
var/obj/item/storage/S = H.get_item_by_slot(slot_back)
|
||||
var/obj/item/storage/S = H.get_item_by_slot(SLOT_BACK)
|
||||
if(istype(S))
|
||||
S.SendSignal(COMSIG_TRY_STORAGE_INSERT,loaded, TRUE, H) //Force it into their backpack
|
||||
continue
|
||||
|
||||
Reference in New Issue
Block a user