[MIRROR] Extensive surgery additions (#5590)
* Extensive surgery additions * Update role_preferences.dm * Update surgery_step.dm
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Poojawa
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d8faf15832
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1e65c813f0
@@ -457,3 +457,103 @@
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build_path = /obj/item/organ/lungs/cybernetic/upgraded
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/surgery_lobotomy
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name = "Lobotomy Surgery Disk"
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desc = "A disk containing the instructions for a Lobotomy surgery."
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id = "surgery_lobotomy"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/lobotomy
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_pacify
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name = "Pacification Surgery Disk"
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desc = "A disk containing the instructions for a Pacification surgery."
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id = "surgery_pacify"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/pacification
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_viral_bonding
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name = "Viral Bonding Surgery Disk"
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desc = "A disk containing the instructions for a Viral Bonding surgery."
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id = "surgery_viral_bond"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/viral_bonding
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_reconstruction
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name = "Reconstruction Surgery Disk"
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desc = "A disk containing the instructions for a Reconstruction surgery."
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id = "surgery_reconstruction"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/reconstruction
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_revival
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name = "Revival Surgery Disk"
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desc = "A disk containing the instructions for a Revival surgery."
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id = "surgery_revival"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/revival
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_brainwashing
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name = "Brainwashing Surgery Disk"
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desc = "A disk containing the instructions for a Brainwashing surgery."
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id = "surgery_brainwashing"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/brainwashing
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_nerve_splicing
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name = "Nerve Splicing Surgery Disk"
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desc = "A disk containing the instructions for a Nerve Splicing surgery."
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id = "surgery_nerve_splice"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/nerve_splicing
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_nerve_grounding
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name = "Nerve Grounding Surgery Disk"
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desc = "A disk containing the instructions for a Nerve Grounding surgery."
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id = "surgery_nerve_ground"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/nerve_grounding
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_vein_threading
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name = "Vein Threading Surgery Disk"
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desc = "A disk containing the instructions for a Vein Threading surgery."
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id = "surgery_vein_thread"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/vein_threading
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/surgery_necrotic_revival
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name = "Necrotic Revival Surgery Disk"
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desc = "A disk containing the instructions for a Necrotic Revival surgery."
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id = "surgery_zombie"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 300, MAT_GLASS = 100)
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build_path = /obj/item/disk/surgery/necrotic_revival
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
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@@ -39,6 +39,34 @@
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research_cost = 2500
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export_price = 5000
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/////////////////////////Advanced Surgery/////////////////////////
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/datum/techweb_node/adv_surgery
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id = "adv_surgery"
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display_name = "Advanced Surgery"
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description = "When simple medicine doesn't cut it."
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prereq_ids = list("adv_biotech")
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design_ids = list("surgery_lobotomy", "surgery_reconstruction")
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research_cost = 2500
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export_price = 5000
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/datum/techweb_node/exp_surgery
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id = "exp_surgery"
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display_name = "Experimental Surgery"
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description = "When evolution isn't fast enough."
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prereq_ids = list("adv_surgery")
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design_ids = list("surgery_revival","surgery_pacify","surgery_vein_thread","surgery_nerve_splice","surgery_nerve_ground","surgery_viral_bond")
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research_cost = 5000
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export_price = 5000
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/datum/techweb_node/alien_surgery
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id = "alien_surgery"
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display_name = "Alien Surgery"
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description = "Abductors did nothing wrong."
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prereq_ids = list("exp_surgery", "alientech")
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design_ids = list("surgery_brainwashing","surgery_zombie")
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research_cost = 10000
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export_price = 5000
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/////////////////////////data theory tech/////////////////////////
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/datum/techweb_node/datatheory //Computer science
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id = "datatheory"
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