Update mood.dm
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@@ -216,7 +216,7 @@
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/datum/component/mood/proc/setInsanityEffect(newval)//More code so that the previous proc works
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if(newval == insanity_effect)
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return
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var/mob/living/master = parent
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//var/mob/living/master = parent
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//master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
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insanity_effect = newval
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