Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
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@@ -143,9 +143,10 @@
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#define SHOVE_KNOCKDOWN_HUMAN 30
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#define SHOVE_KNOCKDOWN_TABLE 30
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#define SHOVE_KNOCKDOWN_COLLATERAL 10
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//for the shove slowdown, see __DEFINES/movespeed_modification.dm
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#define SHOVE_SLOWDOWN_LENGTH 30
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#define SHOVE_SLOWDOWN_STRENGTH 0.85 //multiplier
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/// how long they're staggered for
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#define SHOVE_STAGGER_DURATION 35
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/// how long they're off balance for
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#define SHOVE_OFFBALANCE_DURATION 30
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//Shove disarming item list
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GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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/obj/item/gun)))
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@@ -197,9 +198,9 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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#define GUN_AIMING_TIME (2 SECONDS)
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//Object/Item sharpness
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#define IS_BLUNT 0
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#define IS_SHARP 1
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#define IS_SHARP_ACCURATE 2
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#define SHARP_NONE 0
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#define SHARP_EDGED 1
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#define SHARP_POINTY 2
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//His Grace.
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#define HIS_GRACE_SATIATED 0 //He hungers not. If bloodthirst is set to this, His Grace is asleep.
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