Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
This commit is contained in:
@@ -206,7 +206,7 @@
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for(var/datum/ntnet_conversation/chan in chat_channels)
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if(chan.id == id)
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return chan
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// Resets the IDS alarm
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/datum/ntnet/proc/resetIDS()
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intrusion_detection_alarm = FALSE
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@@ -9,8 +9,6 @@
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icon_state = "bus"
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density = TRUE
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circuit = /obj/item/circuitboard/machine/ntnet_relay
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ui_x = 400
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ui_y = 300
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var/datum/ntnet/NTNet = null // This is mostly for backwards reference and to allow varedit modifications from ingame.
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var/enabled = 1 // Set to 0 if the relay was turned off
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@@ -64,15 +62,12 @@
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SSnetworks.station_network.add_log("Quantum relay switched from overload recovery mode to normal operation mode.")
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..()
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/obj/machinery/ntnet_relay/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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/obj/machinery/ntnet_relay/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, ui_key, "NtnetRelay", "NTNet Quantum Relay", ui_x, ui_y, master_ui, state)
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ui = new(user, src, "NtnetRelay")
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ui.open()
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/obj/machinery/ntnet_relay/ui_data(mob/user)
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var/list/data = list()
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data["enabled"] = enabled
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@@ -81,7 +76,6 @@
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data["dos_crashed"] = dos_failure
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return data
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/obj/machinery/ntnet_relay/ui_act(action, params)
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if(..())
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return
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@@ -78,10 +78,15 @@
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close_machine(target)
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ui_interact(user)
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/obj/machinery/vr_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_contained_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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/obj/machinery/vr_sleeper/ui_state(mob/user)
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if(user == occupant)
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return GLOB.contained_state
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return GLOB.default_state
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/obj/machinery/vr_sleeper/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, ui_key, "VrSleeper", "VR Sleeper", 475, 340, master_ui, state)
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ui = new(user, src, "VrSleeper", "VR Sleeper")
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ui.open()
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/obj/machinery/vr_sleeper/ui_act(action, params)
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+132
-101
@@ -1,12 +1,12 @@
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////////////////////////////////
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/proc/message_admins(msg)
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msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message linkify\">[msg]</span></span>"
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to_chat(GLOB.admins, msg)
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msg = "<span class=\"admin filter_adminlog\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message linkify\">[msg]</span></span>"
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to_chat(GLOB.admins, msg, confidential = TRUE)
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/proc/relay_msg_admins(msg)
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msg = "<span class=\"admin\"><span class=\"prefix\">RELAY:</span> <span class=\"message linkify\">[msg]</span></span>"
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to_chat(GLOB.admins, msg)
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msg = "<span class=\"admin filter_adminlog\"><span class=\"prefix\">RELAY:</span> <span class=\"message linkify\">[msg]</span></span>"
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to_chat(GLOB.admins, msg, confidential = TRUE)
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///////////////////////////////////////////////////////////////////////////////////////////////Panels
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@@ -22,7 +22,7 @@
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log_admin("[key_name(usr)] checked the individual player panel for [key_name(M)][isobserver(usr)?"":" while in game"].")
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if(!M)
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to_chat(usr, "You seem to be selecting a mob that doesn't exist anymore.")
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to_chat(usr, "<span class='warning'>You seem to be selecting a mob that doesn't exist anymore.</span>", confidential = TRUE)
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return
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var/body = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Options for [M.key]</title></head>"
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@@ -65,6 +65,7 @@
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body += "<a href='?_src_=vars;[HrefToken()];Vars=[REF(M)]'>VV</a> - "
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if(M.mind)
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body += "<a href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>TP</a> - "
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// body += "<a href='?_src_=holder;[HrefToken()];skill=[REF(M)]'>SKILLS</a> - "
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else
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body += "<a href='?_src_=holder;[HrefToken()];initmind=[REF(M)]'>Init Mind</a> - "
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if (iscyborg(M))
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@@ -122,6 +123,7 @@
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body += "<A href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>Traitor panel</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];narrateto=[REF(M)]'>Narrate to</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];subtlemessage=[REF(M)]'>Subtle message</A> | "
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// body += "<A href='?_src_=holder;[HrefToken()];playsoundto=[REF(M)]'>Play sound to</A> | "
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body += "<A href='?_src_=holder;[HrefToken()];languagemenu=[REF(M)]'>Language Menu</A>"
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if (M.client)
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@@ -216,7 +218,7 @@
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if (!istype(src, /datum/admins))
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src = usr.client.holder
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if (!istype(src, /datum/admins))
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to_chat(usr, "Error: you are not an admin!")
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to_chat(usr, "Error: you are not an admin!", confidential = TRUE)
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return
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var/dat
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dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
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@@ -242,7 +244,7 @@
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dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
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if(1)
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dat+= "Station Feed Channels<HR>"
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if( isemptylist(GLOB.news_network.network_channels) )
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if( !length(GLOB.news_network.network_channels) )
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dat+="<I>No active channels found...</I>"
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else
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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@@ -295,7 +297,7 @@
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dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
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dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
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else
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if( isemptylist(src.admincaster_feed_channel.messages) )
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if( !length(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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var/i = 0
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@@ -317,7 +319,7 @@
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dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
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dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>"
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dat+="<HR>Select Feed channel to get Stories from:<BR>"
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if(isemptylist(GLOB.news_network.network_channels))
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if(!length(GLOB.news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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@@ -328,7 +330,7 @@
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||||
dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
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dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed"
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||||
dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>"
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if(isemptylist(GLOB.news_network.network_channels))
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if(!length(GLOB.news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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@@ -339,7 +341,7 @@
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dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
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dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_author=[REF(src.admincaster_feed_channel)]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
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if( isemptylist(src.admincaster_feed_channel.messages) )
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if( !length(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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for(var/datum/news/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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@@ -356,7 +358,7 @@
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dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
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||||
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
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||||
else
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if( isemptylist(src.admincaster_feed_channel.messages) )
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if( !length(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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for(var/datum/news/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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@@ -426,7 +428,6 @@
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"}
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if(GLOB.master_mode == "secret")
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dat += "<A href='?src=[REF(src)];[HrefToken()];f_secret=1'>(Force Secret Mode)</A><br>"
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if(GLOB.master_mode == "dynamic")
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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dat += "<A href='?src=[REF(src)];[HrefToken()];f_dynamic_roundstart=1'>(Force Roundstart Rulesets)</A><br>"
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@@ -449,7 +450,6 @@
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dat += "<hr/>"
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if(SSticker.IsRoundInProgress())
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dat += "<a href='?src=[REF(src)];[HrefToken()];gamemode_panel=1'>(Game Mode Panel)</a><BR>"
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||||
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||||
dat += {"
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||||
<BR>
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||||
<A href='?src=[REF(src)];[HrefToken()];create_object=1'>Create Object</A><br>
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@@ -461,7 +461,7 @@
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if(marked_datum && istype(marked_datum, /atom))
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dat += "<A href='?src=[REF(src)];[HrefToken()];dupe_marked_datum=1'>Duplicate Marked Datum</A><br>"
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||||
usr << browse(dat, "window=admin2;size=210x200")
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usr << browse(dat, "window=admin2;size=240x280")
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||||
return
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||||
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||||
/////////////////////////////////////////////////////////////////////////////////////////////////admins2.dm merge
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||||
@@ -475,33 +475,42 @@
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||||
if (!usr.client.holder)
|
||||
return
|
||||
|
||||
var/list/options = list("Regular Restart", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
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||||
var/localhost_addresses = list("127.0.0.1", "::1")
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||||
var/list/options = list("Regular Restart", "Regular Restart (with delay)", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
|
||||
if(world.TgsAvailable())
|
||||
options += "Server Restart (Kill and restart DD)";
|
||||
|
||||
var/rebootconfirm
|
||||
if(SSticker.admin_delay_notice)
|
||||
if(alert(usr, "Are you sure? An admin has already delayed the round end for the following reason: [SSticker.admin_delay_notice]", "Confirmation", "Yes", "No") == "Yes")
|
||||
rebootconfirm = TRUE
|
||||
else
|
||||
rebootconfirm = TRUE
|
||||
if(rebootconfirm)
|
||||
var/result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
|
||||
if(result)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
var/init_by = "Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]."
|
||||
switch(result)
|
||||
if("Regular Restart")
|
||||
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
if("Hard Restart (No Delay, No Feeback Reason)")
|
||||
to_chat(world, "World reboot - [init_by]")
|
||||
world.Reboot()
|
||||
if("Hardest Restart (No actions, just reboot)")
|
||||
to_chat(world, "Hard world reboot - [init_by]")
|
||||
world.Reboot(fast_track = TRUE)
|
||||
if("Server Restart (Kill and restart DD)")
|
||||
to_chat(world, "Server restart - [init_by]")
|
||||
world.TgsEndProcess()
|
||||
if(alert(usr, "Are you sure? An admin has already delayed the round end for the following reason: [SSticker.admin_delay_notice]", "Confirmation", "Yes", "No") != "Yes")
|
||||
return FALSE
|
||||
|
||||
var/result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
|
||||
if(result)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
var/init_by = "Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]."
|
||||
switch(result)
|
||||
if("Regular Restart")
|
||||
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
|
||||
if(alert("Are you sure you want to restart the server?","This server is live","Restart","Cancel") != "Restart")
|
||||
return FALSE
|
||||
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
if("Regular Restart (with delay)")
|
||||
var/delay = input("What delay should the restart have (in seconds)?", "Restart Delay", 5) as num|null
|
||||
if(!delay)
|
||||
return FALSE
|
||||
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
|
||||
if(alert("Are you sure you want to restart the server?","This server is live","Restart","Cancel") != "Restart")
|
||||
return FALSE
|
||||
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", delay * 10)
|
||||
if("Hard Restart (No Delay, No Feeback Reason)")
|
||||
to_chat(world, "World reboot - [init_by]")
|
||||
world.Reboot()
|
||||
if("Hardest Restart (No actions, just reboot)")
|
||||
to_chat(world, "Hard world reboot - [init_by]")
|
||||
world.Reboot(fast_track = TRUE)
|
||||
if("Server Restart (Kill and restart DD)")
|
||||
to_chat(world, "Server restart - [init_by]")
|
||||
world.TgsEndProcess()
|
||||
|
||||
/datum/admins/proc/end_round()
|
||||
set category = "Server"
|
||||
@@ -529,7 +538,7 @@
|
||||
if(message)
|
||||
if(!check_rights(R_SERVER,0))
|
||||
message = adminscrub(message,500)
|
||||
to_chat(world, "<span class='adminnotice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b></span>\n \t [message]")
|
||||
to_chat(world, "<span class='adminnotice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b></span>\n \t [message]", confidential = TRUE)
|
||||
log_admin("Announce: [key_name(usr)] : [message]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -551,7 +560,7 @@
|
||||
else
|
||||
message_admins("[key_name(usr)] set the admin notice.")
|
||||
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
|
||||
to_chat(world, "<span class ='adminnotice'><b>Admin Notice:</b>\n \t [new_admin_notice]</span>")
|
||||
to_chat(world, "<span class='adminnotice'><b>Admin Notice:</b>\n \t [new_admin_notice]</span>", confidential = TRUE)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
GLOB.admin_notice = new_admin_notice
|
||||
return
|
||||
@@ -598,20 +607,29 @@
|
||||
set desc="Start the round RIGHT NOW"
|
||||
set name="Start Now"
|
||||
if(SSticker.current_state == GAME_STATE_PREGAME || SSticker.current_state == GAME_STATE_STARTUP)
|
||||
SSticker.start_immediately = TRUE
|
||||
log_admin("[usr.key] has started the game.")
|
||||
var/msg = ""
|
||||
if(SSticker.current_state == GAME_STATE_STARTUP)
|
||||
msg = " (The server is still setting up, but the round will be \
|
||||
started as soon as possible.)"
|
||||
message_admins("<font color='blue'>\
|
||||
[usr.key] has started the game.[msg]</font>")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return 1
|
||||
if(!SSticker.start_immediately)
|
||||
var/localhost_addresses = list("127.0.0.1", "::1")
|
||||
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
|
||||
if(alert("Are you sure you want to start the round?","Start Now","Start Now","Cancel") != "Start Now")
|
||||
return FALSE
|
||||
SSticker.start_immediately = TRUE
|
||||
log_admin("[usr.key] has started the game.")
|
||||
var/msg = ""
|
||||
if(SSticker.current_state == GAME_STATE_STARTUP)
|
||||
msg = " (The server is still setting up, but the round will be \
|
||||
started as soon as possible.)"
|
||||
message_admins("<font color='blue'>[usr.key] has started the game.[msg]</font>")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return TRUE
|
||||
SSticker.start_immediately = FALSE
|
||||
SSticker.SetTimeLeft(1800)
|
||||
to_chat(world, "<b>The game will start in 180 seconds.</b>")
|
||||
SEND_SOUND(world, sound(get_announcer_sound("attention")))
|
||||
message_admins("<font color='blue'>[usr.key] has cancelled immediate game start. Game will start in 180 seconds.</font>")
|
||||
log_admin("[usr.key] has cancelled immediate game start.")
|
||||
else
|
||||
to_chat(usr, "<font color='red'>Error: Start Now: Game has already started.</font>")
|
||||
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/datum/admins/proc/toggleenter()
|
||||
set category = "Server"
|
||||
@@ -619,9 +637,9 @@
|
||||
set name="Toggle Entering"
|
||||
GLOB.enter_allowed = !( GLOB.enter_allowed )
|
||||
if (!( GLOB.enter_allowed ))
|
||||
to_chat(world, "<B>New players may no longer enter the game.</B>")
|
||||
to_chat(world, "<B>New players may no longer enter the game.</B>", confidential = TRUE)
|
||||
else
|
||||
to_chat(world, "<B>New players may now enter the game.</B>")
|
||||
to_chat(world, "<B>New players may now enter the game.</B>", confidential = TRUE)
|
||||
log_admin("[key_name(usr)] toggled new player game entering.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled new player game entering.</span>")
|
||||
world.update_status()
|
||||
@@ -634,9 +652,9 @@
|
||||
var/alai = CONFIG_GET(flag/allow_ai)
|
||||
CONFIG_SET(flag/allow_ai, !alai)
|
||||
if (alai)
|
||||
to_chat(world, "<B>The AI job is no longer chooseable.</B>")
|
||||
to_chat(world, "<B>The AI job is no longer chooseable.</B>", confidential = TRUE)
|
||||
else
|
||||
to_chat(world, "<B>The AI job is chooseable now.</B>")
|
||||
to_chat(world, "<B>The AI job is chooseable now.</B>", confidential = TRUE)
|
||||
log_admin("[key_name(usr)] toggled AI allowed.")
|
||||
world.update_status()
|
||||
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -654,7 +672,7 @@
|
||||
aiPlayer.end_multicam()
|
||||
log_admin("[key_name(usr)] toggled AI multicam.")
|
||||
world.update_status()
|
||||
to_chat(GLOB.ai_list | GLOB.admins, "<B>The AI [almcam ? "no longer" : "now"] has multicam.</B>")
|
||||
to_chat(GLOB.ai_list | GLOB.admins, "<B>The AI [almcam ? "no longer" : "now"] has multicam.</B>", confidential = TRUE)
|
||||
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Multicam", "[!almcam ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/datum/admins/proc/toggleaban()
|
||||
@@ -664,9 +682,9 @@
|
||||
var/new_nores = !CONFIG_GET(flag/norespawn)
|
||||
CONFIG_SET(flag/norespawn, new_nores)
|
||||
if (!new_nores)
|
||||
to_chat(world, "<B>You may now respawn.</B>")
|
||||
to_chat(world, "<B>You may now respawn.</B>", confidential = TRUE)
|
||||
else
|
||||
to_chat(world, "<B>You may no longer respawn :(</B>")
|
||||
to_chat(world, "<B>You may no longer respawn :(</B>", confidential = TRUE)
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled respawn to [!new_nores ? "On" : "Off"].</span>")
|
||||
log_admin("[key_name(usr)] toggled respawn to [!new_nores ? "On" : "Off"].")
|
||||
world.update_status()
|
||||
@@ -675,7 +693,7 @@
|
||||
/datum/admins/proc/delay()
|
||||
set category = "Server"
|
||||
set desc="Delay the game start"
|
||||
set name="Delay pre-game"
|
||||
set name="Delay Pre-Game"
|
||||
|
||||
var/newtime = input("Set a new time in seconds. Set -1 for indefinite delay.","Set Delay",round(SSticker.GetTimeLeft()/10)) as num|null
|
||||
if(SSticker.current_state > GAME_STATE_PREGAME)
|
||||
@@ -683,11 +701,12 @@
|
||||
if(newtime)
|
||||
newtime = newtime*10
|
||||
SSticker.SetTimeLeft(newtime)
|
||||
SSticker.start_immediately = FALSE
|
||||
if(newtime < 0)
|
||||
to_chat(world, "<b>The game start has been delayed.</b>")
|
||||
to_chat(world, "<b>The game start has been delayed.</b>", confidential = TRUE)
|
||||
log_admin("[key_name(usr)] delayed the round start.")
|
||||
else
|
||||
to_chat(world, "<b>The game will start in [DisplayTimeText(newtime)].</b>")
|
||||
to_chat(world, "<b>The game will start in [DisplayTimeText(newtime)].</b>", confidential = TRUE)
|
||||
SEND_SOUND(world, sound(get_announcer_sound("attention")))
|
||||
log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -724,20 +743,28 @@
|
||||
set desc = "(atom path) Spawn an atom"
|
||||
set name = "Spawn"
|
||||
|
||||
if(!check_rights(R_SPAWN))
|
||||
if(!check_rights(R_SPAWN) || !object)
|
||||
return
|
||||
|
||||
var/list/preparsed = splittext(object,":")
|
||||
var/path = preparsed[1]
|
||||
var/amount = 1
|
||||
if(preparsed.len > 1)
|
||||
amount = clamp(text2num(preparsed[2]),1, 50) //50 at a time!
|
||||
|
||||
var/chosen = pick_closest_path(path)
|
||||
if(!chosen)
|
||||
return
|
||||
var/turf/T = get_turf(usr)
|
||||
|
||||
var/chosen = pick_closest_path(object)
|
||||
if(!chosen)
|
||||
return
|
||||
if(ispath(chosen, /turf))
|
||||
T.ChangeTurf(chosen)
|
||||
else
|
||||
var/atom/A = new chosen(T)
|
||||
A.flags_1 |= ADMIN_SPAWNED_1
|
||||
for(var/i in 1 to amount)
|
||||
var/atom/A = new chosen(T)
|
||||
A.flags_1 |= ADMIN_SPAWNED_1
|
||||
|
||||
log_admin("[key_name(usr)] spawned [chosen] at [AREACOORD(usr)]")
|
||||
log_admin("[key_name(usr)] spawned [amount] x [chosen] at [AREACOORD(usr)]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/datum/admins/proc/podspawn_atom(object as text)
|
||||
@@ -782,20 +809,18 @@
|
||||
log_admin("[key_name(usr)] spawned cargo pack [chosen] at [AREACOORD(usr)]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Spawn Cargo") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/datum/admins/proc/show_traitor_panel(mob/M in GLOB.mob_list)
|
||||
/datum/admins/proc/show_traitor_panel(mob/target_mob in GLOB.mob_list)
|
||||
set category = "Admin"
|
||||
set desc = "Edit mobs's memory and role"
|
||||
set name = "Show Traitor Panel"
|
||||
|
||||
if(!istype(M))
|
||||
to_chat(usr, "This can only be used on instances of type /mob")
|
||||
var/datum/mind/target_mind = target_mob.mind
|
||||
if(!target_mind)
|
||||
to_chat(usr, "This mob has no mind!", confidential = TRUE)
|
||||
return
|
||||
if(!M.mind)
|
||||
to_chat(usr, "This mob has no mind!")
|
||||
if(!istype(target_mob) && !istype(target_mind))
|
||||
to_chat(usr, "This can only be used on instances of type /mob and /mind", confidential = TRUE)
|
||||
return
|
||||
|
||||
M.mind.traitor_panel()
|
||||
target_mind.traitor_panel()
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -805,9 +830,9 @@
|
||||
set name="Toggle tinted welding helmes"
|
||||
GLOB.tinted_weldhelh = !( GLOB.tinted_weldhelh )
|
||||
if (GLOB.tinted_weldhelh)
|
||||
to_chat(world, "<B>The tinted_weldhelh has been enabled!</B>")
|
||||
to_chat(world, "<B>The tinted_weldhelh has been enabled!</B>", confidential = TRUE)
|
||||
else
|
||||
to_chat(world, "<B>The tinted_weldhelh has been disabled!</B>")
|
||||
to_chat(world, "<B>The tinted_weldhelh has been disabled!</B>", confidential = TRUE)
|
||||
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
|
||||
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
|
||||
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -819,9 +844,9 @@
|
||||
var/new_guest_ban = !CONFIG_GET(flag/guest_ban)
|
||||
CONFIG_SET(flag/guest_ban, new_guest_ban)
|
||||
if (new_guest_ban)
|
||||
to_chat(world, "<B>Guests may no longer enter the game.</B>")
|
||||
to_chat(world, "<B>Guests may no longer enter the game.</B>", confidential = TRUE)
|
||||
else
|
||||
to_chat(world, "<B>Guests may now enter the game.</B>")
|
||||
to_chat(world, "<B>Guests may now enter the game.</B>", confidential = TRUE)
|
||||
log_admin("[key_name(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.</span>")
|
||||
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -832,37 +857,37 @@
|
||||
var/mob/living/silicon/S = i
|
||||
ai_number++
|
||||
if(isAI(S))
|
||||
to_chat(usr, "<b>AI [key_name(S, usr)]'s laws:</b>")
|
||||
to_chat(usr, "<b>AI [key_name(S, usr)]'s laws:</b>", confidential = TRUE)
|
||||
else if(iscyborg(S))
|
||||
var/mob/living/silicon/robot/R = S
|
||||
to_chat(usr, "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [key_name(R.connected_ai)])":"(Independent)"]: laws:</b>")
|
||||
to_chat(usr, "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [key_name(R.connected_ai)])":"(Independent)"]: laws:</b>", confidential = TRUE)
|
||||
else if (ispAI(S))
|
||||
to_chat(usr, "<b>pAI [key_name(S, usr)]'s laws:</b>")
|
||||
to_chat(usr, "<b>pAI [key_name(S, usr)]'s laws:</b>", confidential = TRUE)
|
||||
else
|
||||
to_chat(usr, "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>")
|
||||
to_chat(usr, "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>", confidential = TRUE)
|
||||
|
||||
if (S.laws == null)
|
||||
to_chat(usr, "[key_name(S, usr)]'s laws are null?? Contact a coder.")
|
||||
to_chat(usr, "[key_name(S, usr)]'s laws are null?? Contact a coder.", confidential = TRUE)
|
||||
else
|
||||
S.laws.show_laws(usr)
|
||||
if(!ai_number)
|
||||
to_chat(usr, "<b>No AIs located</b>" )
|
||||
to_chat(usr, "<b>No AIs located</b>" , confidential = TRUE)
|
||||
|
||||
/datum/admins/proc/output_all_devil_info()
|
||||
var/devil_number = 0
|
||||
for(var/datum/mind/D in SSticker.mode.devils)
|
||||
devil_number++
|
||||
var/datum/antagonist/devil/devil = D.has_antag_datum(/datum/antagonist/devil)
|
||||
to_chat(usr, "Devil #[devil_number]:<br><br>" + devil.printdevilinfo())
|
||||
to_chat(usr, "Devil #[devil_number]:<br><br>" + devil.printdevilinfo(), confidential = TRUE)
|
||||
if(!devil_number)
|
||||
to_chat(usr, "<b>No Devils located</b>" )
|
||||
to_chat(usr, "<b>No Devils located</b>" , confidential = TRUE)
|
||||
|
||||
/datum/admins/proc/output_devil_info(mob/living/M)
|
||||
if(is_devil(M))
|
||||
var/datum/antagonist/devil/devil = M.mind.has_antag_datum(/datum/antagonist/devil)
|
||||
to_chat(usr, devil.printdevilinfo())
|
||||
to_chat(usr, devil.printdevilinfo(), confidential = TRUE)
|
||||
else
|
||||
to_chat(usr, "<b>[M] is not a devil.")
|
||||
to_chat(usr, "<b>[M] is not a devil.", confidential = TRUE)
|
||||
|
||||
/datum/admins/proc/manage_free_slots()
|
||||
if(!check_rights())
|
||||
@@ -965,21 +990,21 @@
|
||||
if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk
|
||||
continue
|
||||
if(message)
|
||||
to_chat(C, message)
|
||||
to_chat(C, message, confidential = TRUE)
|
||||
kicked_client_names.Add("[C.key]")
|
||||
qdel(C)
|
||||
return kicked_client_names
|
||||
|
||||
//returns 1 to let the dragdrop code know we are trapping this event
|
||||
//returns 0 if we don't plan to trap the event
|
||||
//returns TRUE to let the dragdrop code know we are trapping this event
|
||||
//returns FALSE if we don't plan to trap the event
|
||||
/datum/admins/proc/cmd_ghost_drag(mob/dead/observer/frommob, mob/tomob)
|
||||
|
||||
//this is the exact two check rights checks required to edit a ckey with vv.
|
||||
if (!check_rights(R_VAREDIT,0) || !check_rights(R_SPAWN|R_DEBUG,0))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if (!frommob.ckey)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/question = ""
|
||||
if (tomob.ckey)
|
||||
@@ -988,12 +1013,18 @@
|
||||
|
||||
var/ask = alert(question, "Place ghost in control of mob?", "Yes", "No")
|
||||
if (ask != "Yes")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
if (!frommob || !tomob) //make sure the mobs don't go away while we waited for a response
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
tomob.ghostize(0)
|
||||
// Disassociates observer mind from the body mind
|
||||
if(tomob.client)
|
||||
tomob.ghostize(FALSE)
|
||||
else
|
||||
for(var/mob/dead/observer/ghost in GLOB.dead_mob_list)
|
||||
if(tomob.mind == ghost.mind)
|
||||
ghost.mind = null
|
||||
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [frommob.key] in control of [tomob.name].</span>")
|
||||
log_admin("[key_name(usr)] stuffed [frommob.key] into [tomob.name].")
|
||||
@@ -1002,7 +1033,7 @@
|
||||
tomob.ckey = frommob.ckey
|
||||
qdel(frommob)
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/client/proc/adminGreet(logout)
|
||||
if(SSticker.HasRoundStarted())
|
||||
|
||||
@@ -4,19 +4,39 @@
|
||||
var/F = file("[GLOB.log_directory]/[subject].html")
|
||||
WRITE_FILE(F, "<small>[TIME_STAMP("hh:mm:ss", FALSE)] [REF(src)] ([x],[y],[z])</small> || [src] [message]<br>")
|
||||
|
||||
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RCD, INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES, INVESTIGATE_CRYOGENICS) )
|
||||
/client/proc/investigate_show()
|
||||
set name = "Investigate"
|
||||
set category = "Admin"
|
||||
if(!holder)
|
||||
return
|
||||
switch(subject)
|
||||
if("notes, memos, watchlist")
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
browse_messages()
|
||||
|
||||
var/list/investigates = list(INVESTIGATE_RCD, INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES, INVESTIGATE_CRYOGENICS)
|
||||
|
||||
var/list/logs_present = list("notes, memos, watchlist")
|
||||
var/list/logs_missing = list("---")
|
||||
|
||||
for(var/subject in investigates)
|
||||
var/temp_file = file("[GLOB.log_directory]/[subject].html")
|
||||
if(fexists(temp_file))
|
||||
logs_present += subject
|
||||
else
|
||||
var/F = file("[GLOB.log_directory]/[subject].html")
|
||||
if(!fexists(F))
|
||||
to_chat(src, "<span class='danger'>No [subject] logfile was found.</span>")
|
||||
return
|
||||
src << browse(F,"window=investigate[subject];size=800x300")
|
||||
logs_missing += "[subject] (empty)"
|
||||
|
||||
var/list/combined = sortList(logs_present) + sortList(logs_missing)
|
||||
|
||||
var/selected = input("Investigate what?", "Investigate") as null|anything in combined
|
||||
|
||||
if(!(selected in combined) || selected == "---")
|
||||
return
|
||||
|
||||
selected = replacetext(selected, " (empty)", "")
|
||||
|
||||
if(selected == "notes, memos, watchlist" && check_rights(R_ADMIN))
|
||||
browse_messages()
|
||||
return
|
||||
|
||||
var/F = file("[GLOB.log_directory]/[selected].html")
|
||||
if(!fexists(F))
|
||||
to_chat(src, "<span class='danger'>No [selected] logfile was found.</span>", confidential = TRUE)
|
||||
return
|
||||
src << browse(F,"window=investigate[selected];size=800x300")
|
||||
|
||||
@@ -171,7 +171,11 @@ GLOBAL_LIST_INIT(admin_verbs_debug, world.AVerbsDebug())
|
||||
/client/proc/cmd_display_overlay_log,
|
||||
/client/proc/reload_configuration,
|
||||
/datum/admins/proc/create_or_modify_area,
|
||||
/client/proc/generate_wikichem_list //DO NOT PRESS UNLESS YOU WANT SUPERLAG
|
||||
#ifdef REFERENCE_TRACKING
|
||||
/datum/admins/proc/view_refs,
|
||||
/datum/admins/proc/view_del_failures,
|
||||
#endif
|
||||
/client/proc/generate_wikichem_list, //DO NOT PRESS UNLESS YOU WANT SUPERLAG
|
||||
)
|
||||
GLOBAL_PROTECT(admin_verbs_debug)
|
||||
GLOBAL_LIST_INIT(admin_verbs_possess, list(/proc/possess, /proc/release))
|
||||
|
||||
@@ -150,7 +150,7 @@ GLOBAL_LIST(round_end_notifiees)
|
||||
|
||||
/datum/tgs_chat_command/wheelofsalt/Run(datum/tgs_chat_user/sender, params)
|
||||
var/saltresult = "The wheel of salt [pick("clatters","screams","vibrates","clanks","resonates","groans","moans","squeaks","emits a[pick(" god-forsaken"," lewd"," creepy"," generic","n orgasmic"," demonic")] [pick("airhorn","bike horn","trumpet","clown","latex","vore","dog","laughing")] noise")] as it spins violently... And it seems the salt of the day is the "
|
||||
var/saltprimarysubject = "[pick("combat","medical","grab","furry","wall","orgasm","cat","ERP","lizard","dog","latex","vision cone","atmospherics","table","chem","vore","dogborg","Skylar Lineman","Mekhi Anderson","Peppermint","rework","cum","dick","cockvore","Medihound","sleeper","belly sleeper","door wires","flightsuit","coder privilege","Developer abuse","ban reason","github self merge","red panda","beret","male catgirl","powergame","hexacrocin","Discord server","Clitadel","Cargonia","Solarian Republic","Main and RP merger","bluespace","salt","chem dispenser theft","Botany","moth","BWOINK","anal vore","stamina","Mason Jakops","mining","noodle","milf","Lavaland","Necropolis","Ashwalker","Chase Redtail","Drew Mint","Pavel Marsk","Joker Amari","Durgit","chaplain","Antag","nanite","Syndicate","Nar-Sie","Ratvar","Cult","maint","Foam-Force","AI","cyborg","ghost","clockwork","cyberpunk","vaporwave","Clown","Leon Beech","Mime","security","research","Megafauna","Bubblegum","Ash Drake","Legion","Colossus","White Shuttle","Changeling","Cowboy","Space Ninja","Poly","Revolutionary","Skyrim","forbidden fruits","xenomorph","blob","Nuclear Operative","crossdressing")]"
|
||||
var/saltprimarysubject = "[pick("combat","medical","grab","furry","wall","orgasm","cat","ERP","lizard","dog","latex","vision cone","atmospherics","table","chem","vore","dogborg","Skylar Lineman","Mekhi Anderson","Peppermint","rework","cum","dick","cockvore","Medihound","sleeper","belly sleeper","door wires","flightsuit","coder privilege","Developer abuse","ban reason","github self merge","red panda","beret","male catgirl","powergame","hexacrocin removal","Discord server","Clitadel","Cargonia","Solarian Republic","Main and RP merger","bluespace","salt","chem dispenser theft","Botany","moth","BWOINK","anal vore","stamina","Mason Jakops","mining","noodle","milf","Lavaland","Necropolis","Ashwalker","Chase Redtail","Drew Mint","Pavel Marsk","Joker Amari","Durgit","chaplain","Antag","nanite","Syndicate","Nar-Sie","Ratvar","Cult","maint","Foam-Force","AI","cyborg","ghost","clockwork","cyberpunk","vaporwave","Clown","Leon Beech","Mime","security","research","Megafauna","Bubblegum","Ash Drake","Legion","Colossus","White Shuttle","Changeling","Cowboy","Space Ninja","Poly","Revolutionary","Skyrim","forbidden fruits","xenomorph","blob","Nuclear Operative","crossdressing")]"
|
||||
var/saltsecondarysubject = "[pick("rework","changes","r34","ban","removal","addition","leak","proposal","fanart","introduction","tabling","ERP","bikeshedding","crossdressing","sprites","semen keg","argument","theft","nerf","screeching","salt","creampie","lewding","murder","kissing","marriage","replacement","fucking","ship","netflix adaptation","dance","remaster","system","voyeur","decoration","pre-order","bukkake","seduction","worship","gangbang","handholding")]"
|
||||
if(prob(10))
|
||||
saltresult += "@here for your salt, all day every day"
|
||||
|
||||
@@ -2184,8 +2184,18 @@
|
||||
if(!ishuman(H))
|
||||
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human.")
|
||||
return
|
||||
|
||||
var/obj/item/reagent_containers/food/snacks/cookie/cookie = new(H)
|
||||
//let's keep it simple
|
||||
//milk to plasmemes and skeletons, meat to lizards, electricity bars to ethereals, cookies to everyone else
|
||||
var/cookiealt = /obj/item/reagent_containers/food/snacks/cookie
|
||||
if(isskeleton(H))
|
||||
cookiealt = /obj/item/reagent_containers/food/condiment/milk
|
||||
else if(isplasmaman(H))
|
||||
cookiealt = /obj/item/reagent_containers/food/condiment/milk
|
||||
else if(isethereal(H))
|
||||
cookiealt = /obj/item/reagent_containers/food/snacks/energybar
|
||||
else if(islizard(H))
|
||||
cookiealt = /obj/item/reagent_containers/food/snacks/meat/slab
|
||||
var/obj/item/cookie = new cookiealt(H)
|
||||
if(H.put_in_hands(cookie))
|
||||
H.update_inv_hands()
|
||||
else
|
||||
|
||||
@@ -254,6 +254,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
//message from the initiator without a target, all admins will see this
|
||||
//won't bug irc
|
||||
/datum/admin_help/proc/MessageNoRecipient(msg)
|
||||
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
|
||||
var/ref_src = "[REF(src)]"
|
||||
//Message to be sent to all admins
|
||||
var/admin_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> <span class='linkify'>[keywords_lookup(msg)]</span></span>"
|
||||
@@ -371,8 +372,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
return
|
||||
|
||||
var/msg = "<font color='red' size='4'><b>- AdminHelp marked as IC issue by [usr?.client?.holder?.fakekey? usr.client.holder.fakekey : "an administrator"]! -</b></font><br>"
|
||||
msg += "<font color='red'><b>Losing is part of the game!</b></font><br>"
|
||||
msg += "<font color='red'>It is also possible that your ahelp is unable to be answered properly, due to events occurring in the round.</font>"
|
||||
msg += "<font color='red'>Your ahelp is unable to be answered properly due to events occurring in the round. Your question probably has an IC answer, which means you should deal with it IC!</font>"
|
||||
if(initiator)
|
||||
to_chat(initiator, msg)
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
set desc = "Area to jump to"
|
||||
set category = "Admin"
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(!A)
|
||||
@@ -15,20 +15,22 @@
|
||||
continue
|
||||
turfs.Add(T)
|
||||
|
||||
var/turf/T = safepick(turfs)
|
||||
if(!T)
|
||||
to_chat(src, "Nowhere to jump to!")
|
||||
if(length(turfs))
|
||||
var/turf/T = pick(turfs)
|
||||
usr.forceMove(T)
|
||||
log_admin("[key_name(usr)] jumped to [AREACOORD(T)]")
|
||||
message_admins("[key_name_admin(usr)] jumped to [AREACOORD(T)]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
else
|
||||
to_chat(src, "Nowhere to jump to!", confidential = TRUE)
|
||||
return
|
||||
usr.forceMove(T)
|
||||
log_admin("[key_name(usr)] jumped to [AREACOORD(A)]")
|
||||
message_admins("[key_name_admin(usr)] jumped to [AREACOORD(A)]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/client/proc/jumptoturf(turf/T in world)
|
||||
set name = "Jump to Turf"
|
||||
set category = "Admin"
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
log_admin("[key_name(usr)] jumped to [AREACOORD(T)]")
|
||||
@@ -42,7 +44,7 @@
|
||||
set name = "Jump to Mob"
|
||||
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
log_admin("[key_name(usr)] jumped to [key_name(M)]")
|
||||
@@ -54,14 +56,14 @@
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
A.forceMove(M.loc)
|
||||
else
|
||||
to_chat(A, "This mob is not located in the game world.")
|
||||
to_chat(A, "This mob is not located in the game world.", confidential = TRUE)
|
||||
|
||||
/client/proc/jumptocoord(tx as num, ty as num, tz as num)
|
||||
set category = "Admin"
|
||||
set name = "Jump to Coordinate"
|
||||
|
||||
if (!holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(src.mob)
|
||||
@@ -76,7 +78,7 @@
|
||||
set name = "Jump to Key"
|
||||
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/list/keys = list()
|
||||
@@ -84,7 +86,7 @@
|
||||
keys += M.client
|
||||
var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
|
||||
if(!selection)
|
||||
to_chat(src, "No keys found.")
|
||||
to_chat(src, "No keys found.", confidential = TRUE)
|
||||
return
|
||||
var/mob/M = selection.mob
|
||||
log_admin("[key_name(usr)] jumped to [key_name(M)]")
|
||||
@@ -99,7 +101,7 @@
|
||||
set name = "Get Mob"
|
||||
set desc = "Mob to teleport"
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/atom/loc = get_turf(usr)
|
||||
@@ -116,7 +118,7 @@
|
||||
set desc = "Key to teleport"
|
||||
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/list/keys = list()
|
||||
@@ -142,16 +144,17 @@
|
||||
set category = "Admin"
|
||||
set name = "Send Mob"
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
var/area/A = input(usr, "Pick an area.", "Pick an area") in GLOB.sortedAreas|null
|
||||
if(A && istype(A))
|
||||
if(M.forceMove(safepick(get_area_turfs(A))))
|
||||
var/list/turfs = get_area_turfs(A)
|
||||
if(length(turfs) && M.forceMove(pick(turfs)))
|
||||
|
||||
log_admin("[key_name(usr)] teleported [key_name(M)] to [AREACOORD(A)]")
|
||||
var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)] to [AREACOORD(A)]"
|
||||
log_admin("[key_name(usr)] teleported [key_name(M)] to [AREACOORD(M)]")
|
||||
var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)] to [AREACOORD(M)]"
|
||||
message_admins(msg)
|
||||
admin_ticket_log(M, msg)
|
||||
else
|
||||
to_chat(src, "Failed to move mob to a valid location.")
|
||||
to_chat(src, "Failed to move mob to a valid location.", confidential = TRUE)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
#define IRCREPLYCOUNT 2
|
||||
|
||||
#define EXTERNALREPLYCOUNT 2
|
||||
|
||||
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
|
||||
/client/proc/cmd_admin_pm_context(mob/M in GLOB.mob_list)
|
||||
set category = null
|
||||
set name = "Admin PM Mob"
|
||||
if(!holder)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM-Context: Only administrators may use this command.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM-Context: Only administrators may use this command.</span>", confidential = TRUE)
|
||||
return
|
||||
if( !ismob(M) || !M.client )
|
||||
return
|
||||
@@ -18,7 +17,7 @@
|
||||
set category = "Admin"
|
||||
set name = "Admin PM"
|
||||
if(!holder)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM-Panel: Only administrators may use this command.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM-Panel: Only administrators may use this command.</span>", confidential = TRUE)
|
||||
return
|
||||
var/list/client/targets[0]
|
||||
for(var/client/T)
|
||||
@@ -37,7 +36,7 @@
|
||||
|
||||
/client/proc/cmd_ahelp_reply(whom)
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>", confidential = TRUE)
|
||||
return
|
||||
var/client/C
|
||||
if(istext(whom))
|
||||
@@ -48,92 +47,106 @@
|
||||
C = whom
|
||||
if(!C)
|
||||
if(holder)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/datum/admin_help/AH = C.current_ticket
|
||||
|
||||
if(AH)
|
||||
message_admins("[key_name_admin(src)] has started replying to [key_name(C, 0, 0)]'s admin help.")
|
||||
var/msg = stripped_multiline_input(src,"Message:", "Private message to [key_name(C, 0, 0)]")
|
||||
message_admins("[key_name_admin(src)] has started replying to [key_name_admin(C, 0, 0)]'s admin help.")
|
||||
var/msg = input(src,"Message:", "Private message to [C.holder?.fakekey ? "an Administrator" : key_name(C, 0, 0)].") as message|null
|
||||
if (!msg)
|
||||
message_admins("[key_name_admin(src)] has cancelled their reply to [key_name(C, 0, 0)]'s admin help.")
|
||||
message_admins("[key_name_admin(src)] has cancelled their reply to [key_name_admin(C, 0, 0)]'s admin help.")
|
||||
return
|
||||
if(!C) //We lost the client during input, disconnected or relogged.
|
||||
if(GLOB.directory[AH.initiator_ckey]) // Client has reconnected, lets try to recover
|
||||
whom = GLOB.directory[AH.initiator_ckey]
|
||||
else
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='danger'><b>Message not sent:</b></span><br>[msg]", confidential = TRUE)
|
||||
AH.AddInteraction("<b>No client found, message not sent:</b><br>[msg]")
|
||||
return
|
||||
cmd_admin_pm(whom, msg)
|
||||
|
||||
//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
|
||||
//Fetching a message if needed. src is the sender and C is the target client
|
||||
/client/proc/cmd_admin_pm(whom, msg)
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(!holder && !current_ticket) //no ticket? https://www.youtube.com/watch?v=iHSPf6x1Fdo
|
||||
to_chat(src, "<span class='danger'>You can no longer reply to this ticket, please open another one by using the Adminhelp verb if need be.</span>")
|
||||
to_chat(src, "<span class='notice'>Message: [msg]</span>")
|
||||
to_chat(src, "<span class='danger'>You can no longer reply to this ticket, please open another one by using the Adminhelp verb if need be.</span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='notice'>Message: [msg]</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/client/recipient
|
||||
var/irc = 0
|
||||
var/recipient_ckey // Stored in case client is deleted between this and after the message is input
|
||||
var/datum/admin_help/recipient_ticket // Stored in case client is deleted between this and after the message is input
|
||||
var/external = 0
|
||||
if(istext(whom))
|
||||
if(whom[1] == "@")
|
||||
whom = findStealthKey(whom)
|
||||
if(whom == "IRCKEY")
|
||||
irc = 1
|
||||
external = 1
|
||||
else
|
||||
recipient = GLOB.directory[whom]
|
||||
else if(istype(whom, /client))
|
||||
recipient = whom
|
||||
|
||||
if(!recipient)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(irc)
|
||||
recipient_ckey = recipient.ckey
|
||||
recipient_ticket = recipient.current_ticket
|
||||
|
||||
if(external)
|
||||
if(!ircreplyamount) //to prevent people from spamming irc/discord
|
||||
return
|
||||
if(!msg)
|
||||
msg = stripped_multiline_input(src,"Message:", "Private message to Administrator")
|
||||
msg = input(src,"Message:", "Private message to Administrator") as message|null
|
||||
|
||||
if(!msg)
|
||||
return
|
||||
if(holder)
|
||||
to_chat(src, "<span class='danger'>Error: Use the admin IRC channel, nerd.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Use the admin IRC/Discord channel, nerd.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
|
||||
else
|
||||
if(!recipient)
|
||||
if(holder)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>")
|
||||
if(msg)
|
||||
to_chat(src, msg)
|
||||
return
|
||||
else if(msg) // you want to continue if there's no message instead of returning now
|
||||
current_ticket.MessageNoRecipient(msg)
|
||||
return
|
||||
|
||||
//get message text, limit it's length.and clean/escape html
|
||||
if(!msg)
|
||||
msg = stripped_multiline_input(src,"Message:", "Private message to [key_name(recipient, 0, 0)]")
|
||||
msg = input(src,"Message:", "Private message to [recipient.holder?.fakekey ? "an Administrator" : key_name(recipient, 0, 0)].") as message|null
|
||||
msg = trim(msg)
|
||||
if(!msg)
|
||||
return
|
||||
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>")
|
||||
return
|
||||
|
||||
if(!recipient)
|
||||
if(!recipient)
|
||||
if(GLOB.directory[recipient_ckey]) // Client has reconnected, lets try to recover
|
||||
recipient = GLOB.directory[recipient_ckey]
|
||||
else
|
||||
if(holder)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Client not found.</span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='danger'><b>Message not sent:</b></span><br>[msg]", confidential = TRUE)
|
||||
if(recipient_ticket)
|
||||
recipient_ticket.AddInteraction("<b>No client found, message not sent:</b><br>[msg]")
|
||||
return
|
||||
else
|
||||
current_ticket.MessageNoRecipient(msg)
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
|
||||
return
|
||||
|
||||
//clean the message if it's not sent by a high-rank admin
|
||||
if(!check_rights(R_SERVER|R_DEBUG,0)||irc)//no sending html to the poor bots
|
||||
msg = trim(sanitize(msg), MAX_MESSAGE_LEN)
|
||||
if(!check_rights(R_SERVER|R_DEBUG,0)||external)//no sending html to the poor bots
|
||||
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
|
||||
if(!msg)
|
||||
return
|
||||
|
||||
@@ -144,28 +157,33 @@
|
||||
|
||||
var/keywordparsedmsg = keywords_lookup(msg)
|
||||
|
||||
if(irc)
|
||||
to_chat(src, "<span class='notice'>PM to-<b>Admins</b>: <span class='linkify'>[rawmsg]</span></span>")
|
||||
var/datum/admin_help/AH = admin_ticket_log(src, "<font color='red'>Reply PM from-<b>[key_name(src, TRUE, TRUE)] to <i>IRC</i>: [keywordparsedmsg]</font>")
|
||||
if(external)
|
||||
to_chat(src, "<span class='notice'>PM to-<b>Admins</b>: <span class='linkify'>[rawmsg]</span></span>", confidential = TRUE)
|
||||
var/datum/admin_help/AH = admin_ticket_log(src, "<font color='red'>Reply PM from-<b>[key_name(src, TRUE, TRUE)]</b> to <i>External</i>: [keywordparsedmsg]</font>")
|
||||
ircreplyamount--
|
||||
send2irc("[AH ? "#[AH.id] " : ""]Reply: [ckey]", rawmsg)
|
||||
|
||||
else
|
||||
if(recipient.holder)
|
||||
if(holder) //both are admins
|
||||
to_chat(recipient, "<span class='danger'>Admin PM from-<b>[key_name(src, recipient, 1)]</b>: <span class='linkify'>[keywordparsedmsg]</span></span>")
|
||||
to_chat(src, "<span class='notice'>Admin PM to-<b>[key_name(recipient, src, 1)]</b>: <span class='linkify'>[keywordparsedmsg]</span></span>")
|
||||
var/badmin = FALSE //Lets figure out if an admin is getting bwoinked.
|
||||
if(holder && recipient.holder && !current_ticket) //Both are admins, and this is not a reply to our own ticket.
|
||||
badmin = TRUE
|
||||
if(recipient.holder && !badmin)
|
||||
if(holder)
|
||||
to_chat(recipient, "<span class='danger'>Admin PM from-<b>[key_name(src, recipient, 1)]</b>: <span class='linkify'>[keywordparsedmsg]</span></span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='notice'>Admin PM to-<b>[key_name(recipient, src, 1)]</b>: <span class='linkify'>[keywordparsedmsg]</span></span>", confidential = TRUE)
|
||||
|
||||
//omg this is dumb, just fill in both their tickets
|
||||
var/interaction_message = "<font color='purple'>PM from-<b>[key_name(src, recipient, 1)]</b> to-<b>[key_name(recipient, src, 1)]</b>: [keywordparsedmsg]</font>"
|
||||
admin_ticket_log(src, interaction_message)
|
||||
if(recipient != src) //reeee
|
||||
admin_ticket_log(recipient, interaction_message)
|
||||
|
||||
// SSblackbox.LogAhelp(current_ticket.id, "Reply", msg, recipient.ckey, src.ckey)
|
||||
else //recipient is an admin but sender is not
|
||||
var/replymsg = "Reply PM from-<b>[key_name(src, recipient, 1)]</b>: <span class='linkify'>[keywordparsedmsg]</span>"
|
||||
admin_ticket_log(src, "<font color='red'>[replymsg]</font>")
|
||||
to_chat(recipient, "<span class='danger'>[replymsg]</span>")
|
||||
to_chat(src, "<span class='notice'>PM to-<b>Admins</b>: <span class='linkify'>[msg]</span></span>")
|
||||
to_chat(recipient, "<span class='danger'>[replymsg]</span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='notice'>PM to-<b>Admins</b>: <span class='linkify'>[msg]</span></span>", confidential = TRUE)
|
||||
// SSblackbox.LogAhelp(current_ticket.id, "Reply", msg, recipient.ckey, src.ckey)
|
||||
|
||||
//play the receiving admin the adminhelp sound (if they have them enabled)
|
||||
if(recipient.prefs.toggles & SOUND_ADMINHELP)
|
||||
@@ -173,78 +191,88 @@
|
||||
|
||||
else
|
||||
if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
|
||||
//var/already_logged = FALSE
|
||||
if(!recipient.current_ticket)
|
||||
new /datum/admin_help(msg, recipient, TRUE)
|
||||
//already_logged = TRUE
|
||||
// SSblackbox.LogAhelp(recipient.current_ticket.id, "Ticket Opened", msg, recipient.ckey, src.ckey)
|
||||
|
||||
to_chat(recipient, "<font color='red' size='4'><b>-- Administrator private message --</b></font>")
|
||||
to_chat(recipient, "<span class='danger'>Admin PM from-<b>[key_name(src, recipient, 0)]</b>: <span class='linkify'>[msg]</span></span>")
|
||||
to_chat(recipient, "<span class='danger'><i>Click on the administrator's name to reply.</i></span>")
|
||||
to_chat(src, "<span class='notice'>Admin PM to-<b>[key_name(recipient, src, 1)]</b>: <span class='linkify'>[msg]</span></span>")
|
||||
to_chat(recipient, "<font color='red' size='4'><b>-- Administrator private message --</b></font>", confidential = TRUE)
|
||||
to_chat(recipient, "<span class='adminsay'>Admin PM from-<b>[key_name(src, recipient, 0)]</b>: <span class='linkify'>[msg]</span></span>", confidential = TRUE)
|
||||
to_chat(recipient, "<span class='adminsay'><i>Click on the administrator's name to reply.</i></span>", confidential = TRUE)
|
||||
to_chat(src, "<span class='notice'>Admin PM to-<b>[key_name(recipient, src, 1)]</b>: <span class='linkify'>[msg]</span></span>", confidential = TRUE)
|
||||
|
||||
admin_ticket_log(recipient, "<font color='purple'>PM From [key_name_admin(src)]: [keywordparsedmsg]</font>")
|
||||
|
||||
// if(!already_logged) //Reply to an existing ticket
|
||||
// SSblackbox.LogAhelp(recipient.current_ticket.id, "Reply", msg, recipient.ckey, src.ckey)
|
||||
|
||||
|
||||
//always play non-admin recipients the adminhelp sound
|
||||
SEND_SOUND(recipient, sound('sound/effects/adminhelp.ogg'))
|
||||
|
||||
//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
|
||||
if(CONFIG_GET(flag/popup_admin_pm))
|
||||
spawn() //so we don't hold the caller proc up
|
||||
var/sender = src
|
||||
var/sendername = key
|
||||
var/reply = stripped_multiline_input(recipient, msg,"Admin PM from-[sendername]", "") //show message and await a reply
|
||||
if(recipient && reply)
|
||||
if(sender)
|
||||
recipient.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
|
||||
else
|
||||
adminhelp(reply) //sender has left, adminhelp instead
|
||||
return
|
||||
INVOKE_ASYNC(src, .proc/popup_admin_pm, recipient, msg)
|
||||
|
||||
else //neither are admins
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</span>")
|
||||
to_chat(src, "<span class='danger'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(irc)
|
||||
log_admin_private("PM: [key_name(src)]->IRC: [rawmsg]")
|
||||
if(external)
|
||||
log_admin_private("PM: [key_name(src)]->External: [rawmsg]")
|
||||
for(var/client/X in GLOB.admins)
|
||||
to_chat(X, "<span class='notice'><B>PM: [key_name(src, X, 0)]->IRC:</B> [keywordparsedmsg]</span>")
|
||||
to_chat(X, "<span class='notice'><B>PM: [key_name(src, X, 0)]->External:</B> [keywordparsedmsg]</span>", confidential = TRUE)
|
||||
else
|
||||
window_flash(recipient, ignorepref = TRUE)
|
||||
log_admin_private("PM: [key_name(src)]->[key_name(recipient)]: [rawmsg]")
|
||||
//we don't use message_admins here because the sender/receiver might get it too
|
||||
for(var/client/X in GLOB.admins)
|
||||
if(X.key!=key && X.key!=recipient.key) //check client/X is an admin and isn't the sender or recipient
|
||||
to_chat(X, "<span class='notice'><B>PM: [key_name(src, X, 0)]->[key_name(recipient, X, 0)]:</B> [keywordparsedmsg]</span>" )
|
||||
to_chat(X, "<span class='notice'><B>PM: [key_name(src, X, 0)]->[key_name(recipient, X, 0)]:</B> [keywordparsedmsg]</span>" , confidential = TRUE)
|
||||
|
||||
/client/proc/popup_admin_pm(client/recipient, msg)
|
||||
var/sender = src
|
||||
var/sendername = key
|
||||
var/reply = input(recipient, msg,"Admin PM from-[sendername]", "") as message|null //show message and await a reply
|
||||
if(recipient && reply)
|
||||
if(sender)
|
||||
recipient.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
|
||||
else
|
||||
adminhelp(reply) //sender has left, adminhelp instead
|
||||
|
||||
|
||||
|
||||
#define IRC_AHELP_USAGE "Usage: ticket <close|resolve|icissue|reject|reopen \[ticket #\]|list>"
|
||||
/proc/IrcPm(target,msg,sender)
|
||||
return TgsPm(target,msg,sender) //compatability moment.
|
||||
|
||||
#define TGS_AHELP_USAGE "Usage: ticket <close|resolve|icissue|reject|reopen \[ticket #\]|list>"
|
||||
/proc/TgsPm(target,msg,sender)
|
||||
target = ckey(target)
|
||||
var/client/C = GLOB.directory[target]
|
||||
|
||||
var/datum/admin_help/ticket = C ? C.current_ticket : GLOB.ahelp_tickets.CKey2ActiveTicket(target)
|
||||
var/compliant_msg = trim(lowertext(msg))
|
||||
var/irc_tagged = "[sender](IRC)"
|
||||
var/tgs_tagged = "[sender](TGS/External)"
|
||||
var/list/splits = splittext(compliant_msg, " ")
|
||||
if(splits.len && splits[1] == "ticket")
|
||||
if(splits.len < 2)
|
||||
return IRC_AHELP_USAGE
|
||||
return TGS_AHELP_USAGE
|
||||
switch(splits[2])
|
||||
if("close")
|
||||
if(ticket)
|
||||
ticket.Close(irc_tagged)
|
||||
ticket.Close(tgs_tagged)
|
||||
return "Ticket #[ticket.id] successfully closed"
|
||||
if("resolve")
|
||||
if(ticket)
|
||||
ticket.Resolve(irc_tagged)
|
||||
ticket.Resolve(tgs_tagged)
|
||||
return "Ticket #[ticket.id] successfully resolved"
|
||||
if("icissue")
|
||||
if(ticket)
|
||||
ticket.ICIssue(irc_tagged)
|
||||
ticket.ICIssue(tgs_tagged)
|
||||
return "Ticket #[ticket.id] successfully marked as IC issue"
|
||||
if("reject")
|
||||
if(ticket)
|
||||
ticket.Reject(irc_tagged)
|
||||
ticket.Reject(tgs_tagged)
|
||||
return "Ticket #[ticket.id] successfully rejected"
|
||||
if("reopen")
|
||||
if(ticket)
|
||||
@@ -253,7 +281,7 @@
|
||||
if(!isnull(fail))
|
||||
fail = text2num(splits[3])
|
||||
if(isnull(fail))
|
||||
return "Error: No/Invalid ticket id specified. [IRC_AHELP_USAGE]"
|
||||
return "Error: No/Invalid ticket id specified. [TGS_AHELP_USAGE]"
|
||||
var/datum/admin_help/AH = GLOB.ahelp_tickets.TicketByID(fail)
|
||||
if(!AH)
|
||||
return "Error: Ticket #[fail] not found"
|
||||
@@ -275,41 +303,42 @@
|
||||
. += "#[AH.id]"
|
||||
return
|
||||
else
|
||||
return IRC_AHELP_USAGE
|
||||
return TGS_AHELP_USAGE
|
||||
return "Error: Ticket could not be found"
|
||||
|
||||
var/static/stealthkey
|
||||
var/adminname = CONFIG_GET(flag/show_irc_name) ? irc_tagged : "Administrator"
|
||||
var/adminname = CONFIG_GET(flag/show_irc_name) ? tgs_tagged : "Administrator"
|
||||
|
||||
if(!C)
|
||||
return "Error: No client"
|
||||
|
||||
if(!stealthkey)
|
||||
stealthkey = GenIrcStealthKey()
|
||||
stealthkey = GenTgsStealthKey()
|
||||
|
||||
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
|
||||
if(!msg)
|
||||
return "Error: No message"
|
||||
|
||||
message_admins("IRC message from [sender] to [key_name_admin(C)] : [msg]")
|
||||
log_admin_private("IRC PM: [sender] -> [key_name(C)] : [msg]")
|
||||
message_admins("External message from [sender] to [key_name_admin(C)] : [msg]")
|
||||
log_admin_private("External PM: [sender] -> [key_name(C)] : [msg]")
|
||||
msg = emoji_parse(msg)
|
||||
|
||||
to_chat(C, "<font color='red' size='4'><b>-- Administrator private message --</b></font>")
|
||||
to_chat(C, "<span class='adminsay'>Admin PM from-<b><a href='?priv_msg=[stealthkey]'>[adminname]</A></b>: [msg]</span>")
|
||||
to_chat(C, "<span class='adminsay'><i>Click on the administrator's name to reply.</i></span>")
|
||||
to_chat(C, "<font color='red' size='4'><b>-- Administrator private message --</b></font>", confidential = TRUE)
|
||||
to_chat(C, "<span class='adminsay'>Admin PM from-<b><a href='?priv_msg=[stealthkey]'>[adminname]</A></b>: [msg]</span>", confidential = TRUE)
|
||||
to_chat(C, "<span class='adminsay'><i>Click on the administrator's name to reply.</i></span>", confidential = TRUE)
|
||||
|
||||
admin_ticket_log(C, "<font color='purple'>PM From [irc_tagged]: [msg]</font>")
|
||||
admin_ticket_log(C, "<font color='purple'>PM From [tgs_tagged]: [msg]</font>")
|
||||
|
||||
window_flash(C, ignorepref = TRUE)
|
||||
//always play non-admin recipients the adminhelp sound
|
||||
SEND_SOUND(C, 'sound/effects/adminhelp.ogg')
|
||||
|
||||
C.ircreplyamount = IRCREPLYCOUNT
|
||||
// C.externalreplyamount = EXTERNALREPLYCOUNT
|
||||
C.ircreplyamount = EXTERNALREPLYCOUNT
|
||||
|
||||
return "Message Successful"
|
||||
|
||||
/proc/GenIrcStealthKey()
|
||||
/proc/GenTgsStealthKey()
|
||||
var/num = (rand(0,1000))
|
||||
var/i = 0
|
||||
while(i == 0)
|
||||
@@ -322,4 +351,4 @@
|
||||
GLOB.stealthminID["IRCKEY"] = stealth
|
||||
return stealth
|
||||
|
||||
#undef IRCREPLYCOUNT
|
||||
#undef EXTERNALREPLYCOUNT
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
msg = keywords_lookup(msg)
|
||||
msg = "<span class='adminsay'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, 1)]</EM> [ADMIN_FLW(mob)]: <span class='message linkify'>[msg]</span></span>"
|
||||
to_chat(GLOB.admins, msg)
|
||||
to_chat(GLOB.admins, msg, confidential = TRUE)
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Asay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
var/mob/living/target = M
|
||||
|
||||
if(!isliving(target))
|
||||
to_chat(usr, "This can only be used on instances of type /mob/living")
|
||||
to_chat(usr, "This can only be used on instances of type /mob/living", confidential = TRUE)
|
||||
return
|
||||
|
||||
explosion(target.loc, 0, 0, 0, 0)
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
return
|
||||
|
||||
if (!istype(borgo, /mob/living/silicon/robot))
|
||||
borgo = input("Select a borg", "Select a borg", null, null) as null|anything in GLOB.silicon_mobs
|
||||
borgo = input("Select a borg", "Select a borg", null, null) as null|anything in sortNames(GLOB.silicon_mobs)
|
||||
if (!istype(borgo, /mob/living/silicon/robot))
|
||||
to_chat(usr, "<span class='warning'>Borg is required for borgpanel</span>")
|
||||
to_chat(usr, "<span class='warning'>Borg is required for borgpanel</span>", confidential = TRUE)
|
||||
|
||||
var/datum/borgpanel/borgpanel = new(usr, borgo)
|
||||
|
||||
@@ -25,18 +25,18 @@
|
||||
if(!istype(to_borg))
|
||||
qdel(src)
|
||||
CRASH("Borg panel is only available for borgs")
|
||||
|
||||
user = CLIENT_FROM_VAR(to_user)
|
||||
|
||||
if (!user)
|
||||
CRASH("Borg panel attempted to open to a mob without a client")
|
||||
|
||||
borg = to_borg
|
||||
|
||||
/datum/borgpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/datum/borgpanel/ui_state(mob/user)
|
||||
return GLOB.admin_state
|
||||
|
||||
/datum/borgpanel/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "BorgPanel", "Borg Panel", 700, 700, master_ui, state)
|
||||
ui = new(user, src, "BorgPanel")
|
||||
ui.open()
|
||||
|
||||
/datum/borgpanel/ui_data(mob/user)
|
||||
@@ -53,13 +53,13 @@
|
||||
.["upgrades"] = list()
|
||||
for (var/upgradetype in subtypesof(/obj/item/borg/upgrade)-/obj/item/borg/upgrade/hypospray) //hypospray is a dummy parent for hypospray upgrades
|
||||
var/obj/item/borg/upgrade/upgrade = upgradetype
|
||||
if (initial(upgrade.module_type) && !istype(borg.module, initial(upgrade.module_type))) // Upgrade requires a different module
|
||||
if (initial(upgrade.module_type) && !is_type_in_list(borg.module, initial(upgrade.module_type))) // Upgrade requires a different module
|
||||
continue
|
||||
var/installed = FALSE
|
||||
if (locate(upgradetype) in borg)
|
||||
installed = TRUE
|
||||
.["upgrades"] += list(list("name" = initial(upgrade.name), "installed" = installed, "type" = upgradetype))
|
||||
.["laws"] = borg.laws ? borg.laws.get_law_list(include_zeroth = TRUE) : list()
|
||||
.["laws"] = borg.laws ? borg.laws.get_law_list(include_zeroth = TRUE, render_html = FALSE) : list()
|
||||
.["channels"] = list()
|
||||
for (var/k in GLOB.radiochannels)
|
||||
if (k == RADIO_CHANNEL_COMMON)
|
||||
|
||||
@@ -2,16 +2,16 @@
|
||||
set category = "Special Verbs"
|
||||
set name = "Dsay"
|
||||
set hidden = 1
|
||||
if(!src.holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
if(!holder)
|
||||
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
|
||||
return
|
||||
if(!src.mob)
|
||||
if(!mob)
|
||||
return
|
||||
if(prefs.muted & MUTE_DEADCHAT)
|
||||
to_chat(src, "<span class='danger'>You cannot send DSAY messages (muted).</span>")
|
||||
to_chat(src, "<span class='danger'>You cannot send DSAY messages (muted).</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (src.handle_spam_prevention(msg,MUTE_DEADCHAT))
|
||||
if (handle_spam_prevention(msg,MUTE_DEADCHAT))
|
||||
return
|
||||
|
||||
msg = copytext_char(sanitize(msg), 1, MAX_MESSAGE_LEN)
|
||||
@@ -23,14 +23,25 @@
|
||||
|
||||
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[uppertext(holder.rank)]([src.holder.fakekey ? pick(nicknames) : src.key])</span> says, <span class='message'>\"[emoji_parse(msg)]\"</span></span>"
|
||||
|
||||
// var/rank_name = holder.rank
|
||||
// var/admin_name = key
|
||||
// if(holder.fakekey)
|
||||
// rank_name = pick(strings("admin_nicknames.json", "ranks", "config")) please use this soon.
|
||||
// admin_name = pick(strings("admin_nicknames.json", "names", "config"))
|
||||
// var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[rank_name]([admin_name])</span> says, <span class='message'>\"[emoji_parse(msg)]\"</span></span>"
|
||||
|
||||
for (var/mob/M in GLOB.player_list)
|
||||
if(isnewplayer(M))
|
||||
continue
|
||||
if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
|
||||
to_chat(M, rendered)
|
||||
if (M.stat == DEAD || (M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
|
||||
to_chat(M, rendered, confidential = TRUE)
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/get_dead_say()
|
||||
var/msg = input(src, null, "dsay \"text\"") as text
|
||||
var/msg = input(src, null, "dsay \"text\"") as text|null
|
||||
|
||||
if (isnull(msg))
|
||||
return
|
||||
|
||||
dsay(msg)
|
||||
|
||||
@@ -31,5 +31,5 @@
|
||||
src << ftp(file(path))
|
||||
else
|
||||
return
|
||||
to_chat(src, "Attempting to send [path], this may take a fair few minutes if the file is very large.")
|
||||
return
|
||||
to_chat(src, "Attempting to send [path], this may take a fair few minutes if the file is very large.", confidential = TRUE)
|
||||
return
|
||||
|
||||
@@ -34,9 +34,7 @@
|
||||
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client.prefs.toggles & SOUND_MIDI)
|
||||
var/user_vol = M.client.chatOutput.adminMusicVolume
|
||||
if(user_vol)
|
||||
admin_sound.volume = vol * (user_vol / 100)
|
||||
admin_sound.volume = vol * M.client.admin_music_volume
|
||||
SEND_SOUND(M, admin_sound)
|
||||
admin_sound.volume = vol
|
||||
|
||||
@@ -69,7 +67,7 @@
|
||||
if(istext(web_sound_input))
|
||||
var/web_sound_url = ""
|
||||
var/stop_web_sounds = FALSE
|
||||
var/pitch
|
||||
var/list/music_extra_data = list()
|
||||
if(length(web_sound_input))
|
||||
|
||||
web_sound_input = trim(web_sound_input)
|
||||
@@ -97,11 +95,10 @@
|
||||
var/webpage_url = title
|
||||
if (data["webpage_url"])
|
||||
webpage_url = "<a href=\"[data["webpage_url"]]\">[title]</a>"
|
||||
|
||||
var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
|
||||
if(!freq)
|
||||
freq = 1
|
||||
pitch = freq
|
||||
music_extra_data["start"] = data["start_time"]
|
||||
music_extra_data["end"] = data["end_time"]
|
||||
music_extra_data["link"] = data["webpage_url"]
|
||||
music_extra_data["title"] = data["title"]
|
||||
|
||||
var/res = alert(usr, "Show the title of and link to this song to the players?\n[title]",, "No", "Yes", "Cancel")
|
||||
switch(res)
|
||||
@@ -130,11 +127,11 @@
|
||||
for(var/m in GLOB.player_list)
|
||||
var/mob/M = m
|
||||
var/client/C = M.client
|
||||
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
if(C.prefs.toggles & SOUND_MIDI)
|
||||
if(!stop_web_sounds)
|
||||
C.chatOutput.sendMusic(web_sound_url, pitch)
|
||||
C.tgui_panel?.play_music(web_sound_url, music_extra_data)
|
||||
else
|
||||
C.chatOutput.stopMusic()
|
||||
C.tgui_panel?.stop_music()
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Play Internet Sound")
|
||||
|
||||
@@ -144,7 +141,7 @@
|
||||
if(!check_rights(R_SOUNDS))
|
||||
return
|
||||
|
||||
var/web_sound_input = input("Enter content stream URL (fetch this from local youtube-dl!)", "Play Internet Sound via direct URL") as text|null
|
||||
var/web_sound_input = input("Enter content stream URL (must be a direct link)", "Play Internet Sound via direct URL") as text|null
|
||||
if(istext(web_sound_input))
|
||||
if(!length(web_sound_input))
|
||||
log_admin("[key_name(src)] stopped web sound")
|
||||
@@ -152,34 +149,37 @@
|
||||
var/mob/M
|
||||
for(var/i in GLOB.player_list)
|
||||
M = i
|
||||
M?.client?.chatOutput?.stopMusic()
|
||||
M?.client?.tgui_panel?.stop_music()
|
||||
return
|
||||
else
|
||||
if(web_sound_input && !findtext(web_sound_input, GLOB.is_http_protocol))
|
||||
to_chat(src, "<span class='boldwarning'>BLOCKED: Content URL not using http(s) protocol</span>")
|
||||
return
|
||||
var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
|
||||
if(isnull(freq))
|
||||
return
|
||||
if(!freq)
|
||||
freq = 1
|
||||
SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]"))
|
||||
var/logstr = "[key_name(src)] played web sound at freq [freq]: [web_sound_input]"
|
||||
log_admin(logstr)
|
||||
message_admins(logstr)
|
||||
var/mob/M
|
||||
var/client/C
|
||||
var/datum/chatOutput/O
|
||||
for(var/i in GLOB.player_list)
|
||||
M = i
|
||||
C = M.client
|
||||
if(!(C?.prefs?.toggles & SOUND_MIDI))
|
||||
continue
|
||||
O = C.chatOutput
|
||||
if(!O || O.broken || !O.loaded)
|
||||
continue
|
||||
O.sendMusic(web_sound_input, freq)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Manual Play Internet Sound")
|
||||
|
||||
var/list/music_extra_data = list()
|
||||
web_sound_input = trim(web_sound_input)
|
||||
if(web_sound_input && (findtext(web_sound_input, ":") && !findtext(web_sound_input, GLOB.is_http_protocol)))
|
||||
to_chat(src, "<span class='boldwarning'>Non-http(s) URIs are not allowed.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/list/explode = splittext(web_sound_input, "/") //if url=="https://fixthisshit.com/pogchamp.ogg"then title="pogchamp.ogg"
|
||||
var/title = "[explode[explode.len]]"
|
||||
|
||||
if(!findtext(title, ".mp3") && !findtext(title, ".mp4")) // IE sucks.
|
||||
to_chat(src, "<span class='warning'>The format is not .mp3/.mp4, IE 8 and above can only support the .mp3/.mp4 format, the music might not play.</span>", confidential = TRUE)
|
||||
|
||||
if(length(title) > 50) //kev no.
|
||||
title = "Unknown.mp3"
|
||||
|
||||
music_extra_data["title"] = title
|
||||
|
||||
SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]"))
|
||||
log_admin("[key_name(src)] played web sound: [web_sound_input]")
|
||||
message_admins("[key_name(src)] played web sound: [web_sound_input]")
|
||||
|
||||
for(var/m in GLOB.player_list)
|
||||
var/mob/M = m
|
||||
var/client/C = M.client
|
||||
if(C.prefs.toggles & SOUND_MIDI)
|
||||
C.tgui_panel?.play_music(web_sound_input, music_extra_data)
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Manual Play Internet Sound")
|
||||
|
||||
/client/proc/set_round_end_sound(S as sound)
|
||||
set category = "Fun"
|
||||
@@ -193,42 +193,6 @@
|
||||
message_admins("[key_name_admin(src)] set the round end sound to [S]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/play_web_sound_manual()
|
||||
set category = "Fun"
|
||||
set name = "Manual Play Internet Sound"
|
||||
if(!check_rights(R_SOUNDS))
|
||||
return
|
||||
|
||||
var/web_sound_input = input("Enter youtube-dl fetched content URL (supported sites only, leave blank to stop playing)", "Send youtube-dl media link") as text|null
|
||||
if(!istext(web_sound_input))
|
||||
return
|
||||
web_sound_input = trim(web_sound_input)
|
||||
if(!length(web_sound_input))
|
||||
log_admin("[key_name(src)] stopped web sound")
|
||||
message_admins("[key_name(src)] stopped web sound")
|
||||
for(var/m in GLOB.player_list)
|
||||
var/mob/M = m
|
||||
var/client/C = M.client
|
||||
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.stopMusic()
|
||||
return
|
||||
var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
|
||||
if(!freq)
|
||||
return
|
||||
if(web_sound_input && !findtext(web_sound_input, GLOB.is_http_protocol))
|
||||
to_chat(src, "<span class='boldwarning'>BLOCKED: Content URL not using http(s) protocol</span>")
|
||||
to_chat(src, "<span class='warning'>The media provider returned a content URL that isn't using the HTTP or HTTPS protocol</span>")
|
||||
return
|
||||
|
||||
SSblackbox.record_feedback("nested tally", "played_url_manual", 1, list("[ckey]", "[web_sound_input]"))
|
||||
log_admin("[key_name(src)] manually played web sound: [web_sound_input]")
|
||||
message_admins("[key_name(src)] manually played web sound: <a href='web_sound_input'>HREF</a>")
|
||||
for(var/m in GLOB.player_list)
|
||||
var/mob/M = m
|
||||
var/client/C = M.client
|
||||
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.sendMusic(web_sound_input, freq)
|
||||
|
||||
/client/proc/stop_sounds()
|
||||
set category = "Debug"
|
||||
set name = "Stop All Playing Sounds"
|
||||
@@ -238,9 +202,7 @@
|
||||
log_admin("[key_name(src)] stopped all currently playing sounds.")
|
||||
message_admins("[key_name_admin(src)] stopped all currently playing sounds.")
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
SEND_SOUND(M, sound(null))
|
||||
var/client/C = M.client
|
||||
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.stopMusic()
|
||||
SEND_SOUND(M, sound(null))
|
||||
var/client/C = M.client
|
||||
C?.tgui_panel?.stop_music()
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -1283,9 +1283,9 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
ADMIN_PUNISHMENT_SHOES,
|
||||
ADMIN_PUNISHMENT_PICKLE,
|
||||
ADMIN_PUNISHMENT_FRY,
|
||||
ADMIN_PUNISHMENT_CRACK,
|
||||
ADMIN_PUNISHMENT_BLEED,
|
||||
ADMIN_PUNISHMENT_SCARIFY)
|
||||
ADMIN_PUNISHMENT_CRACK,
|
||||
ADMIN_PUNISHMENT_BLEED,
|
||||
ADMIN_PUNISHMENT_SCARIFY)
|
||||
|
||||
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
|
||||
|
||||
@@ -1368,28 +1368,74 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>", confidential = TRUE)
|
||||
return
|
||||
var/mob/living/carbon/C = target
|
||||
for(var/obj/item/bodypart/squish_part in C.bodyparts)
|
||||
var/type_wound = pick(list(/datum/wound/brute/bone/critical, /datum/wound/brute/bone/severe, /datum/wound/brute/bone/critical, /datum/wound/brute/bone/severe, /datum/wound/brute/bone/moderate))
|
||||
for(var/i in C.bodyparts)
|
||||
var/obj/item/bodypart/squish_part = i
|
||||
var/type_wound = pick(list(/datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/moderate))
|
||||
squish_part.force_wound_upwards(type_wound, smited=TRUE)
|
||||
if(ADMIN_PUNISHMENT_BLEED)
|
||||
if(!iscarbon(target))
|
||||
to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>", confidential = TRUE)
|
||||
return
|
||||
var/mob/living/carbon/C = target
|
||||
for(var/obj/item/bodypart/slice_part in C.bodyparts)
|
||||
var/type_wound = pick(list(/datum/wound/brute/cut/severe, /datum/wound/brute/cut/moderate))
|
||||
for(var/i in C.bodyparts)
|
||||
var/obj/item/bodypart/slice_part = i
|
||||
var/type_wound = pick(list(/datum/wound/slash/severe, /datum/wound/slash/moderate))
|
||||
slice_part.force_wound_upwards(type_wound, smited=TRUE)
|
||||
type_wound = pick(list(/datum/wound/brute/cut/critical, /datum/wound/brute/cut/severe, /datum/wound/brute/cut/moderate))
|
||||
type_wound = pick(list(/datum/wound/slash/critical, /datum/wound/slash/severe, /datum/wound/slash/moderate))
|
||||
slice_part.force_wound_upwards(type_wound, smited=TRUE)
|
||||
type_wound = pick(list(/datum/wound/brute/cut/critical, /datum/wound/brute/cut/severe))
|
||||
type_wound = pick(list(/datum/wound/slash/critical, /datum/wound/slash/severe))
|
||||
slice_part.force_wound_upwards(type_wound, smited=TRUE)
|
||||
if(ADMIN_PUNISHMENT_SCARIFY)
|
||||
if(!iscarbon(target))
|
||||
to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>", confidential = TRUE)
|
||||
return
|
||||
var/mob/living/carbon/C = target
|
||||
C.generate_fake_scars(rand(1, 4))
|
||||
to_chat(C, "<span class='warning'>You feel your body grow jaded and torn...</span>")
|
||||
var/mob/living/carbon/dude = target
|
||||
dude.generate_fake_scars(rand(1, 4))
|
||||
to_chat(dude, "<span class='warning'>You feel your body grow jaded and torn...</span>")
|
||||
if(ADMIN_PUNISHMENT_PERFORATE)
|
||||
if(!iscarbon(target))
|
||||
to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/list/how_fucked_is_this_dude = list("A little", "A lot", "So fucking much", "FUCK THIS DUDE")
|
||||
var/hatred = input("How much do you hate this guy?") in how_fucked_is_this_dude
|
||||
var/repetitions
|
||||
var/shots_per_limb_per_rep = 2
|
||||
var/damage
|
||||
switch(hatred)
|
||||
if("A little")
|
||||
repetitions = 1
|
||||
damage = 5
|
||||
if("A lot")
|
||||
repetitions = 2
|
||||
|
||||
damage = 8
|
||||
if("So fucking much")
|
||||
repetitions = 3
|
||||
damage = 10
|
||||
if("FUCK THIS DUDE")
|
||||
repetitions = 4
|
||||
damage = 10
|
||||
|
||||
var/mob/living/carbon/dude = target
|
||||
var/list/open_adj_turfs = get_adjacent_open_turfs(dude)
|
||||
var/list/wound_bonuses = list(15, 70, 110, 250)
|
||||
|
||||
var/delay_per_shot = 1
|
||||
var/delay_counter = 1
|
||||
|
||||
dude.Immobilize(5 SECONDS)
|
||||
for(var/wound_bonus_rep in 1 to repetitions)
|
||||
for(var/i in dude.bodyparts)
|
||||
var/obj/item/bodypart/slice_part = i
|
||||
var/shots_this_limb = 0
|
||||
for(var/t in shuffle(open_adj_turfs))
|
||||
var/turf/iter_turf = t
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/firing_squad, dude, iter_turf, slice_part.body_zone, wound_bonuses[wound_bonus_rep], damage), delay_counter)
|
||||
delay_counter += delay_per_shot
|
||||
shots_this_limb++
|
||||
if(shots_this_limb > shots_per_limb_per_rep)
|
||||
break
|
||||
if(ADMIN_PUNISHMENT_PICKLE)
|
||||
target.turn_into_pickle()
|
||||
if(ADMIN_PUNISHMENT_FRY)
|
||||
@@ -1408,6 +1454,31 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
|
||||
punish_log(target, punishment)
|
||||
|
||||
/**
|
||||
* firing_squad is a proc for the :B:erforate smite to shoot each individual bullet at them, so that we can add actual delays without sleep() nonsense
|
||||
*
|
||||
* Hilariously, if you drag someone away mid smite, the bullets will still chase after them from the original spot, possibly hitting other people. Too funny to fix imo
|
||||
*
|
||||
* Arguments:
|
||||
* * target- guy we're shooting obviously
|
||||
* * source_turf- where the bullet begins, preferably on a turf next to the target
|
||||
* * body_zone- which bodypart we're aiming for, if there is one there
|
||||
* * wound_bonus- the wounding power we're assigning to the bullet, since we don't care about the base one
|
||||
* * damage- the damage we're assigning to the bullet, since we don't care about the base one
|
||||
*/
|
||||
/proc/firing_squad(mob/living/carbon/target, turf/source_turf, body_zone, wound_bonus, damage)
|
||||
if(!target.get_bodypart(body_zone))
|
||||
return
|
||||
playsound(target, 'sound/weapons/shot.ogg', 100)
|
||||
var/obj/item/projectile/bullet/smite/divine_wrath = new(source_turf)
|
||||
divine_wrath.damage = damage
|
||||
divine_wrath.wound_bonus = wound_bonus
|
||||
divine_wrath.original = target
|
||||
divine_wrath.def_zone = body_zone
|
||||
divine_wrath.spread = 0
|
||||
divine_wrath.preparePixelProjectile(target, source_turf)
|
||||
divine_wrath.fire()
|
||||
|
||||
/client/proc/punish_log(var/whom, var/punishment)
|
||||
var/msg = "[key_name_admin(usr)] punished [key_name_admin(whom)] with [punishment]."
|
||||
message_admins(msg)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
var/var_value = O.vars[variable]
|
||||
|
||||
if(variable in GLOB.VVckey_edit)
|
||||
to_chat(src, "It's forbidden to mass-modify ckeys. It'll crash everyone's client you dummy.")
|
||||
to_chat(src, "It's forbidden to mass-modify ckeys. It'll crash everyone's client you dummy.", confidential = TRUE)
|
||||
return
|
||||
if(variable in GLOB.VVlocked)
|
||||
if(!check_rights(R_DEBUG))
|
||||
@@ -56,11 +56,11 @@
|
||||
default = vv_get_class(variable, var_value)
|
||||
|
||||
if(isnull(default))
|
||||
to_chat(src, "Unable to determine variable type.")
|
||||
to_chat(src, "Unable to determine variable type.", confidential = TRUE)
|
||||
else
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.")
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.", confidential = TRUE)
|
||||
|
||||
to_chat(src, "Variable contains: [var_value]")
|
||||
to_chat(src, "Variable contains: [var_value]", confidential = TRUE)
|
||||
|
||||
if(default == VV_NUM)
|
||||
var/dir_text = ""
|
||||
@@ -75,7 +75,7 @@
|
||||
dir_text += "WEST"
|
||||
|
||||
if(dir_text)
|
||||
to_chat(src, "If a direction, direction is: [dir_text]")
|
||||
to_chat(src, "If a direction, direction is: [dir_text]", confidential = TRUE)
|
||||
|
||||
var/value = vv_get_value(default_class = default)
|
||||
var/new_value = value["value"]
|
||||
@@ -97,9 +97,9 @@
|
||||
|
||||
switch(class)
|
||||
if(VV_RESTORE_DEFAULT)
|
||||
to_chat(src, "Finding items...")
|
||||
to_chat(src, "Finding items...", confidential = TRUE)
|
||||
var/list/items = get_all_of_type(O.type, method)
|
||||
to_chat(src, "Changing [items.len] items...")
|
||||
to_chat(src, "Changing [items.len] items...", confidential = TRUE)
|
||||
for(var/thing in items)
|
||||
if (!thing)
|
||||
continue
|
||||
@@ -123,9 +123,9 @@
|
||||
for(var/V in varsvars)
|
||||
new_value = replacetext(new_value,"\[[V]]","[O.vars[V]]")
|
||||
|
||||
to_chat(src, "Finding items...")
|
||||
to_chat(src, "Finding items...", confidential = TRUE)
|
||||
var/list/items = get_all_of_type(O.type, method)
|
||||
to_chat(src, "Changing [items.len] items...")
|
||||
to_chat(src, "Changing [items.len] items...", confidential = TRUE)
|
||||
for(var/thing in items)
|
||||
if (!thing)
|
||||
continue
|
||||
@@ -151,9 +151,9 @@
|
||||
many = FALSE
|
||||
|
||||
var/type = value["type"]
|
||||
to_chat(src, "Finding items...")
|
||||
to_chat(src, "Finding items...", confidential = TRUE)
|
||||
var/list/items = get_all_of_type(O.type, method)
|
||||
to_chat(src, "Changing [items.len] items...")
|
||||
to_chat(src, "Changing [items.len] items...", confidential = TRUE)
|
||||
for(var/thing in items)
|
||||
if (!thing)
|
||||
continue
|
||||
@@ -169,9 +169,9 @@
|
||||
CHECK_TICK
|
||||
|
||||
else
|
||||
to_chat(src, "Finding items...")
|
||||
to_chat(src, "Finding items...", confidential = TRUE)
|
||||
var/list/items = get_all_of_type(O.type, method)
|
||||
to_chat(src, "Changing [items.len] items...")
|
||||
to_chat(src, "Changing [items.len] items...", confidential = TRUE)
|
||||
for(var/thing in items)
|
||||
if (!thing)
|
||||
continue
|
||||
@@ -185,20 +185,20 @@
|
||||
|
||||
var/count = rejected+accepted
|
||||
if (!count)
|
||||
to_chat(src, "No objects found")
|
||||
to_chat(src, "No objects found", confidential = TRUE)
|
||||
return
|
||||
if (!accepted)
|
||||
to_chat(src, "Every object rejected your edit")
|
||||
to_chat(src, "Every object rejected your edit", confidential = TRUE)
|
||||
return
|
||||
if (rejected)
|
||||
to_chat(src, "[rejected] out of [count] objects rejected your edit")
|
||||
to_chat(src, "[rejected] out of [count] objects rejected your edit", confidential = TRUE)
|
||||
|
||||
log_world("### MassVarEdit by [src]: [O.type] (A/R [accepted]/[rejected]) [variable]=[html_encode("[O.vars[variable]]")]([list2params(value)])")
|
||||
log_admin("[key_name(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
|
||||
message_admins("[key_name_admin(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
|
||||
|
||||
//not using global lists as vv is a debug function and debug functions should rely on as less things as possible.
|
||||
/proc/get_all_of_type(var/T, subtypes = TRUE)
|
||||
/proc/get_all_of_type(T, subtypes = TRUE)
|
||||
var/list/typecache = list()
|
||||
typecache[T] = 1
|
||||
if (subtypes)
|
||||
@@ -253,7 +253,7 @@
|
||||
CHECK_TICK
|
||||
|
||||
else if (ispath(T, /client))
|
||||
for(var/client/thing in world)
|
||||
for(var/client/thing in GLOB.clients)
|
||||
if (typecache[thing.type])
|
||||
. += thing
|
||||
CHECK_TICK
|
||||
|
||||
@@ -17,7 +17,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
//FALSE = no subtypes, strict exact type pathing (or the type doesn't have subtypes)
|
||||
//TRUE = Yes subtypes
|
||||
//NULL = User cancelled at the prompt or invalid type given
|
||||
/client/proc/vv_subtype_prompt(var/type)
|
||||
/client/proc/vv_subtype_prompt(type)
|
||||
if (!ispath(type))
|
||||
return
|
||||
var/list/subtypes = subtypesof(type)
|
||||
@@ -102,7 +102,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
L[var_value] = mod_list_add_ass(O) //hehe
|
||||
if (O)
|
||||
if (O.vv_edit_var(objectvar, L) == FALSE)
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [(O ? O.type : "/list")] [objectvar]: ADDED=[var_value]")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: ADDED=[var_value]")
|
||||
@@ -112,7 +112,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
if(!check_rights(R_VAREDIT))
|
||||
return
|
||||
if(!istype(L, /list))
|
||||
to_chat(src, "Not a List.")
|
||||
to_chat(src, "Not a List.", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(L.len > 1000)
|
||||
@@ -121,7 +121,6 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
return
|
||||
|
||||
var/is_normal_list = IS_NORMAL_LIST(L)
|
||||
|
||||
var/list/names = list()
|
||||
for (var/i in 1 to L.len)
|
||||
var/key = L[i]
|
||||
@@ -145,7 +144,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
L = L.Copy()
|
||||
listclearnulls(L)
|
||||
if (!O.vv_edit_var(objectvar, L))
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [O.type] [objectvar]: CLEAR NULLS")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: CLEAR NULLS")
|
||||
@@ -155,7 +154,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
if(variable == "(CLEAR DUPES)")
|
||||
L = uniqueList(L)
|
||||
if (!O.vv_edit_var(objectvar, L))
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [O.type] [objectvar]: CLEAR DUPES")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: CLEAR DUPES")
|
||||
@@ -165,7 +164,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
if(variable == "(SHUFFLE)")
|
||||
L = shuffle(L)
|
||||
if (!O.vv_edit_var(objectvar, L))
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [O.type] [objectvar]: SHUFFLE")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: SHUFFLE")
|
||||
@@ -202,9 +201,9 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
|
||||
default = vv_get_class(objectvar, variable)
|
||||
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.")
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.", confidential = TRUE)
|
||||
|
||||
to_chat(src, "Variable contains: [variable]")
|
||||
to_chat(src, "Variable contains: [variable]", confidential = TRUE)
|
||||
|
||||
if(default == VV_NUM)
|
||||
var/dir_text = ""
|
||||
@@ -220,7 +219,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
dir_text += "WEST"
|
||||
|
||||
if(dir_text)
|
||||
to_chat(usr, "If a direction, direction is: [dir_text]")
|
||||
to_chat(usr, "If a direction, direction is: [dir_text]", confidential = TRUE)
|
||||
|
||||
var/original_var = variable
|
||||
|
||||
@@ -248,7 +247,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
L.Cut(index, index+1)
|
||||
if (O)
|
||||
if (O.vv_edit_var(objectvar, L))
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [O.type] [objectvar]: REMOVED=[html_encode("[original_var]")]")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: REMOVED=[original_var]")
|
||||
@@ -260,6 +259,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
for(var/V in varsvars)
|
||||
new_var = replacetext(new_var,"\[[V]]","[O.vars[V]]")
|
||||
|
||||
|
||||
if(is_normal_list)
|
||||
if(assoc)
|
||||
L[assoc_key] = new_var
|
||||
@@ -269,7 +269,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
L[new_var] = old_assoc_value
|
||||
if (O)
|
||||
if (O.vv_edit_var(objectvar, L) == FALSE)
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
log_world("### ListVarEdit by [src]: [(O ? O.type : "/list")] [objectvar]: [original_var]=[new_var]")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: [original_var]=[new_var]")
|
||||
@@ -297,7 +297,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
|
||||
if(param_var_name)
|
||||
if(!(param_var_name in O.vars))
|
||||
to_chat(src, "A variable with this name ([param_var_name]) doesn't exist in this datum ([O])")
|
||||
to_chat(src, "A variable with this name ([param_var_name]) doesn't exist in this datum ([O])", confidential = TRUE)
|
||||
return
|
||||
variable = param_var_name
|
||||
|
||||
@@ -322,11 +322,11 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
var/default = vv_get_class(variable, var_value)
|
||||
|
||||
if(isnull(default))
|
||||
to_chat(src, "Unable to determine variable type.")
|
||||
to_chat(src, "Unable to determine variable type.", confidential = TRUE)
|
||||
else
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.")
|
||||
to_chat(src, "Variable appears to be <b>[uppertext(default)]</b>.", confidential = TRUE)
|
||||
|
||||
to_chat(src, "Variable contains: [var_value]")
|
||||
to_chat(src, "Variable contains: [var_value]", confidential = TRUE)
|
||||
|
||||
if(default == VV_NUM)
|
||||
var/dir_text = ""
|
||||
@@ -341,7 +341,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
dir_text += "WEST"
|
||||
|
||||
if(dir_text)
|
||||
to_chat(src, "If a direction, direction is: [dir_text]")
|
||||
to_chat(src, "If a direction, direction is: [dir_text]", confidential = TRUE)
|
||||
|
||||
if(autodetect_class && default != VV_NULL)
|
||||
if (default == VV_TEXT)
|
||||
@@ -378,7 +378,7 @@ GLOBAL_PROTECT(VVpixelmovement)
|
||||
|
||||
|
||||
if (O.vv_edit_var(variable, var_new) == FALSE)
|
||||
to_chat(src, "Your edit was rejected by the object.")
|
||||
to_chat(src, "Your edit was rejected by the object.", confidential = TRUE)
|
||||
return
|
||||
vv_update_display(O, "varedited", VV_MSG_EDITED)
|
||||
log_world("### VarEdit by [key_name(src)]: [O.type] [variable]=[var_value] => [var_new]")
|
||||
|
||||
@@ -0,0 +1,225 @@
|
||||
#ifdef REFERENCE_TRACKING
|
||||
|
||||
GLOBAL_LIST_EMPTY(deletion_failures)
|
||||
|
||||
/world/proc/enable_reference_tracking()
|
||||
if (fexists(EXTOOLS))
|
||||
call(EXTOOLS, "ref_tracking_initialize")()
|
||||
|
||||
/proc/get_back_references(datum/D)
|
||||
CRASH("/proc/get_back_references not hooked by extools, reference tracking will not function!")
|
||||
|
||||
/proc/get_forward_references(datum/D)
|
||||
CRASH("/proc/get_forward_references not hooked by extools, reference tracking will not function!")
|
||||
|
||||
/proc/clear_references(datum/D)
|
||||
return
|
||||
|
||||
/datum/admins/proc/view_refs(atom/D in world) //it actually supports datums as well but byond no likey
|
||||
set category = "Debug"
|
||||
set name = "View References"
|
||||
|
||||
if(!check_rights(R_DEBUG) || !D)
|
||||
return
|
||||
|
||||
var/list/backrefs = get_back_references(D)
|
||||
if(isnull(backrefs))
|
||||
var/datum/browser/popup = new(usr, "ref_view", "<div align='center'>Error</div>")
|
||||
popup.set_content("Reference tracking not enabled")
|
||||
popup.open(FALSE)
|
||||
return
|
||||
|
||||
var/list/frontrefs = get_forward_references(D)
|
||||
var/list/dat = list()
|
||||
dat += "<h1>References of \ref[D] - [D]</h1><br><a href='?_src_=vars;[HrefToken()];[VV_HK_VIEW_REFERENCES]=TRUE;[VV_HK_TARGET]=[REF(D)]'>\[Refresh\]</a><hr>"
|
||||
dat += "<h3>Back references - these things hold references to this object.</h3>"
|
||||
dat += "<table>"
|
||||
dat += "<tr><th>Ref</th><th>Type</th><th>Variable Name</th><th>Follow</th>"
|
||||
for(var/ref in backrefs)
|
||||
var/datum/backreference = ref
|
||||
if(isnull(backreference))
|
||||
dat += "<tr><td>GC'd Reference</td></tr>"
|
||||
if(istype(backreference))
|
||||
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=[REF(backreference)]'>[REF(backreference)]</td><td>[backreference.type]</td><td>[backrefs[backreference]]</td><td><a href='?_src_=vars;[HrefToken()];[VV_HK_VIEW_REFERENCES]=TRUE;[VV_HK_TARGET]=[REF(backreference)]'>\[Follow\]</a></td></tr>"
|
||||
else if(islist(backreference))
|
||||
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=[REF(backreference)]'>[REF(backreference)]</td><td>list</td><td>[backrefs[backreference]]</td><td><a href='?_src_=vars;[HrefToken()];[VV_HK_VIEW_REFERENCES]=TRUE;[VV_HK_TARGET]=[REF(backreference)]'>\[Follow\]</a></td></tr>"
|
||||
else
|
||||
dat += "<tr><td>Weird reference type. Add more debugging checks.</td></tr>"
|
||||
dat += "</table><hr>"
|
||||
dat += "<h3>Forward references - this object is referencing those things.</h3>"
|
||||
dat += "<table>"
|
||||
dat += "<tr><th>Variable name</th><th>Ref</th><th>Type</th><th>Follow</th>"
|
||||
for(var/ref in frontrefs)
|
||||
var/datum/backreference = frontrefs[ref]
|
||||
dat += "<tr><td>[ref]</td><td><a href='?_src_=vars;[HrefToken()];Vars=[REF(backreference)]'>[REF(backreference)]</a></td><td>[backreference.type]</td><td><a href='?_src_=vars;[HrefToken()];[VV_HK_VIEW_REFERENCES]=TRUE;[VV_HK_TARGET]=[REF(backreference)]'>\[Follow\]</a></td></tr>"
|
||||
dat += "</table><hr>"
|
||||
dat = dat.Join()
|
||||
|
||||
var/datum/browser/popup = new(usr, "ref_view", "<div align='center'>References of \ref[D]</div>")
|
||||
popup.set_content(dat)
|
||||
popup.open(FALSE)
|
||||
|
||||
|
||||
/datum/admins/proc/view_del_failures()
|
||||
set category = "Debug"
|
||||
set name = "View Deletion Failures"
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
var/list/dat = list("<table>")
|
||||
for(var/t in GLOB.deletion_failures)
|
||||
if(isnull(t))
|
||||
dat += "<tr><td>GC'd Reference | <a href='byond://?src=[REF(src)];[HrefToken(TRUE)];delfail_clearnulls=TRUE'>Clear Nulls</a></td></tr>"
|
||||
continue
|
||||
var/datum/thing = t
|
||||
dat += "<tr><td>\ref[thing] | [thing.type][thing.gc_destroyed ? " (destroyed)" : ""] [ADMIN_VV(thing)]</td></tr>"
|
||||
dat += "</table><hr>"
|
||||
dat = dat.Join()
|
||||
|
||||
var/datum/browser/popup = new(usr, "del_failures", "<div align='center'>Deletion Failures</div>")
|
||||
popup.set_content(dat)
|
||||
popup.open(FALSE)
|
||||
|
||||
|
||||
/datum/proc/find_references()
|
||||
testing("Beginning search for references to a [type].")
|
||||
var/list/backrefs = get_back_references(src)
|
||||
for(var/ref in backrefs)
|
||||
if(isnull(ref))
|
||||
log_world("## TESTING: Datum reference found, but gone now.")
|
||||
continue
|
||||
if(islist(ref))
|
||||
log_world("## TESTING: Found [type] \ref[src] in list.")
|
||||
continue
|
||||
var/datum/datum_ref = ref
|
||||
if(!istype(datum_ref))
|
||||
log_world("## TESTING: Found [type] \ref[src] in unknown type reference: [datum_ref].")
|
||||
return
|
||||
log_world("## TESTING: Found [type] \ref[src] in [datum_ref.type][datum_ref.gc_destroyed ? " (destroyed)" : ""]")
|
||||
message_admins("Found [type] \ref[src] [ADMIN_VV(src)] in [datum_ref.type][datum_ref.gc_destroyed ? " (destroyed)" : ""] [ADMIN_VV(datum_ref)]")
|
||||
testing("Completed search for references to a [type].")
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
|
||||
/datum/verb/legacy_find_refs()
|
||||
set category = "Debug"
|
||||
set name = "Find References"
|
||||
set src in world
|
||||
|
||||
find_references(FALSE)
|
||||
|
||||
|
||||
/datum/proc/find_references_legacy(skip_alert)
|
||||
running_find_references = type
|
||||
if(usr?.client)
|
||||
if(usr.client.running_find_references)
|
||||
testing("CANCELLED search for references to a [usr.client.running_find_references].")
|
||||
usr.client.running_find_references = null
|
||||
running_find_references = null
|
||||
//restart the garbage collector
|
||||
SSgarbage.can_fire = TRUE
|
||||
SSgarbage.next_fire = world.time + world.tick_lag
|
||||
return
|
||||
|
||||
if(!skip_alert && alert("Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", "Yes", "No") != "Yes")
|
||||
running_find_references = null
|
||||
return
|
||||
|
||||
//this keeps the garbage collector from failing to collect objects being searched for in here
|
||||
SSgarbage.can_fire = FALSE
|
||||
|
||||
if(usr?.client)
|
||||
usr.client.running_find_references = type
|
||||
|
||||
testing("Beginning search for references to a [type].")
|
||||
last_find_references = world.time
|
||||
|
||||
DoSearchVar(GLOB) //globals
|
||||
for(var/datum/thing in world) //atoms (don't beleive its lies)
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
for(var/datum/thing) //datums
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
for(var/client/thing) //clients
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
testing("Completed search for references to a [type].")
|
||||
if(usr?.client)
|
||||
usr.client.running_find_references = null
|
||||
running_find_references = null
|
||||
|
||||
//restart the garbage collector
|
||||
SSgarbage.can_fire = TRUE
|
||||
SSgarbage.next_fire = world.time + world.tick_lag
|
||||
|
||||
|
||||
/datum/verb/qdel_then_find_references()
|
||||
set category = "Debug"
|
||||
set name = "qdel() then Find References"
|
||||
set src in world
|
||||
|
||||
qdel(src, TRUE) //force a qdel
|
||||
if(!running_find_references)
|
||||
find_references(TRUE)
|
||||
|
||||
|
||||
/datum/verb/qdel_then_if_fail_find_references()
|
||||
set category = "Debug"
|
||||
set name = "qdel() then Find References if GC failure"
|
||||
set src in world
|
||||
|
||||
qdel_and_find_ref_if_fail(src, TRUE)
|
||||
|
||||
|
||||
/datum/proc/DoSearchVar(potential_container, container_name, recursive_limit = 64)
|
||||
if(usr?.client && !usr.client.running_find_references)
|
||||
return
|
||||
|
||||
if(!recursive_limit)
|
||||
return
|
||||
|
||||
if(istype(potential_container, /datum))
|
||||
var/datum/datum_container = potential_container
|
||||
if(datum_container.last_find_references == last_find_references)
|
||||
return
|
||||
|
||||
datum_container.last_find_references = last_find_references
|
||||
var/list/vars_list = datum_container.vars
|
||||
|
||||
for(var/varname in vars_list)
|
||||
if (varname == "vars")
|
||||
continue
|
||||
var/variable = vars_list[varname]
|
||||
|
||||
if(variable == src)
|
||||
testing("Found [type] \ref[src] in [datum_container.type]'s [varname] var. [container_name]")
|
||||
|
||||
else if(islist(variable))
|
||||
DoSearchVar(variable, "[container_name] -> list", recursive_limit - 1)
|
||||
|
||||
else if(islist(potential_container))
|
||||
var/normal = IS_NORMAL_LIST(potential_container)
|
||||
for(var/element_in_list in potential_container)
|
||||
if(element_in_list == src)
|
||||
testing("Found [type] \ref[src] in list [container_name].")
|
||||
|
||||
else if(element_in_list && !isnum(element_in_list) && normal && potential_container[element_in_list] == src)
|
||||
testing("Found [type] \ref[src] in list [container_name]\[[element_in_list]\]")
|
||||
|
||||
else if(islist(element_in_list))
|
||||
DoSearchVar(element_in_list, "[container_name] -> list", recursive_limit - 1)
|
||||
|
||||
#ifndef FIND_REF_NO_CHECK_TICK
|
||||
CHECK_TICK
|
||||
#endif
|
||||
|
||||
|
||||
/proc/qdel_and_find_ref_if_fail(datum/thing_to_del, force = FALSE)
|
||||
SSgarbage.reference_find_on_fail[REF(thing_to_del)] = TRUE
|
||||
qdel(thing_to_del, force)
|
||||
|
||||
#endif
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
var/mob/M = locate(href_list["rename"]) in GLOB.mob_list
|
||||
if(!istype(M))
|
||||
to_chat(usr, "This can only be used on instances of type /mob")
|
||||
to_chat(usr, "This can only be used on instances of type /mob", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/new_name = stripped_input(usr,"What would you like to name this mob?","Input a name",M.real_name,MAX_NAME_LEN)
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
var/atom/A = locate(href_list["rotatedatum"])
|
||||
if(!istype(A))
|
||||
to_chat(usr, "This can only be done to instances of type /atom")
|
||||
to_chat(usr, "This can only be done to instances of type /atom", confidential = TRUE)
|
||||
return
|
||||
|
||||
switch(href_list["rotatedir"])
|
||||
@@ -60,13 +60,13 @@
|
||||
|
||||
var/mob/living/carbon/monkey/Mo = locate(href_list["makehuman"]) in GLOB.mob_list
|
||||
if(!istype(Mo))
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/monkey")
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/monkey", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
if(!Mo)
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
to_chat(usr, "Mob doesn't exist anymore", confidential = TRUE)
|
||||
return
|
||||
holder.Topic(href, list("humanone"=href_list["makehuman"]))
|
||||
|
||||
@@ -80,10 +80,13 @@
|
||||
|
||||
var/Text = href_list["adjustDamage"]
|
||||
|
||||
var/amount = input("Deal how much damage to mob? (Negative values here heal)","Adjust [Text]loss",0) as num
|
||||
var/amount = input("Deal how much damage to mob? (Negative values here heal)","Adjust [Text]loss",0) as num|null
|
||||
|
||||
if (isnull(amount))
|
||||
return
|
||||
|
||||
if(!L)
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
to_chat(usr, "Mob doesn't exist anymore", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/newamt
|
||||
@@ -110,7 +113,7 @@
|
||||
L.adjustStaminaLoss(amount)
|
||||
newamt = L.getStaminaLoss()
|
||||
else
|
||||
to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]")
|
||||
to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(amount != 0)
|
||||
@@ -124,5 +127,5 @@
|
||||
//Finally, refresh if something modified the list.
|
||||
if(href_list["datumrefresh"])
|
||||
var/datum/DAT = locate(href_list["datumrefresh"])
|
||||
if(istype(DAT, /datum) || istype(DAT, /client))
|
||||
if(istype(DAT, /datum) || istype(DAT, /client) || islist(DAT))
|
||||
debug_variables(DAT)
|
||||
|
||||
@@ -34,33 +34,45 @@
|
||||
if (!C)
|
||||
return
|
||||
if(!target)
|
||||
to_chat(usr, "<span class='warning'>The object you tried to expose to [C] no longer exists (nulled or hard-deled)</span>")
|
||||
to_chat(usr, "<span class='warning'>The object you tried to expose to [C] no longer exists (nulled or hard-deled)</span>", confidential = TRUE)
|
||||
return
|
||||
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;datumrefresh=[REF(target)]'>VV window</a>")
|
||||
log_admin("Admin [key_name(usr)] Showed [key_name(C)] a VV window of a [target]")
|
||||
to_chat(C, "[holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window")
|
||||
to_chat(C, "[holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window", confidential = TRUE)
|
||||
C.debug_variables(target)
|
||||
if(check_rights(R_DEBUG))
|
||||
if(href_list[VV_HK_DELETE])
|
||||
usr.client.admin_delete(target)
|
||||
if (isturf(src)) // show the turf that took its place
|
||||
usr.client.debug_variables(src)
|
||||
return
|
||||
|
||||
#ifdef REFERENCE_TRACKING //people with debug can only access this putnam!
|
||||
if(href_list[VV_HK_VIEW_REFERENCES])
|
||||
var/datum/D = locate(href_list[VV_HK_TARGET])
|
||||
if(!D)
|
||||
to_chat(usr, "<span class='warning'>Unable to locate item.</span>")
|
||||
return
|
||||
usr.client.holder.view_refs(target)
|
||||
return
|
||||
#endif
|
||||
|
||||
if(href_list[VV_HK_MARK])
|
||||
usr.client.mark_datum(target)
|
||||
if(href_list[VV_HK_ADDCOMPONENT])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/list/names = list()
|
||||
var/list/componentsubtypes = subtypesof(/datum/component)
|
||||
var/list/componentsubtypes = sortList(subtypesof(/datum/component), /proc/cmp_typepaths_asc)
|
||||
names += "---Components---"
|
||||
names += componentsubtypes
|
||||
names += "---Elements---"
|
||||
names += subtypesof(/datum/element)
|
||||
names += sortList(subtypesof(/datum/element), /proc/cmp_typepaths_asc)
|
||||
var/result = input(usr, "Choose a component/element to add","better know what ur fuckin doin pal") as null|anything in names
|
||||
if(!usr || !result || result == "---Components---" || result == "---Elements---")
|
||||
return
|
||||
if(QDELETED(src))
|
||||
to_chat(usr, "That thing doesn't exist anymore!")
|
||||
to_chat(usr, "That thing doesn't exist anymore!", confidential = TRUE)
|
||||
return
|
||||
var/list/lst = get_callproc_args()
|
||||
if(!lst)
|
||||
@@ -73,7 +85,7 @@
|
||||
else
|
||||
datumname = "element"
|
||||
target._AddElement(lst)
|
||||
log_admin("[key_name(usr)] has added [result] [datumname] to [key_name(src)].")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has added [result] [datumname] to [key_name_admin(src)].</span>")
|
||||
log_admin("[key_name(usr)] has added [result] [datumname] to [key_name(target)].")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has added [result] [datumname] to [key_name_admin(target)].</span>")
|
||||
if(href_list[VV_HK_CALLPROC])
|
||||
usr.client.callproc_datum(target)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/client/proc/debug_variables(datum/D in world)
|
||||
set category = "Debug"
|
||||
set name = "View Variables"
|
||||
@@ -6,7 +5,7 @@
|
||||
var/static/cookieoffset = rand(1, 9999) //to force cookies to reset after the round.
|
||||
|
||||
if(!usr.client || !usr.client.holder) //This is usr because admins can call the proc on other clients, even if they're not admins, to show them VVs.
|
||||
to_chat(usr, "<span class='danger'>You need to be an administrator to access this.</span>")
|
||||
to_chat(usr, "<span class='danger'>You need to be an administrator to access this.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if(!D)
|
||||
@@ -26,7 +25,6 @@
|
||||
|
||||
if(istype(D, /atom))
|
||||
sprite = getFlatIcon(D)
|
||||
hash = md5(sprite)
|
||||
if(sprite)
|
||||
hash = md5(sprite)
|
||||
src << browse_rsc(sprite, "vv[hash].png")
|
||||
@@ -61,6 +59,7 @@
|
||||
"Set len" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_SET_LENGTH),
|
||||
"Shuffle" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_SHUFFLE),
|
||||
"Show VV To Player" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_EXPOSE),
|
||||
"View References" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_VIEW_REFERENCES),
|
||||
"---"
|
||||
)
|
||||
for(var/i in 1 to length(dropdownoptions))
|
||||
@@ -96,7 +95,7 @@
|
||||
<head>
|
||||
<meta http-equiv='Content-Type' content='text/html; charset=UTF-8'>
|
||||
<title>[title]</title>
|
||||
<link rel="stylesheet" type="text/css" href="view_variables.css">
|
||||
<link rel="stylesheet" type="text/css" href="[SSassets.transport.get_asset_url("view_variables.css")]">
|
||||
</head>
|
||||
<body onload='selectTextField()' onkeydown='return handle_keydown()' onkeyup='handle_keyup()'>
|
||||
<script type="text/javascript">
|
||||
@@ -121,11 +120,13 @@
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
// main search functionality
|
||||
var last_filter = "";
|
||||
function updateSearch() {
|
||||
var filter = document.getElementById('filter').value.toLowerCase();
|
||||
var vars_ol = document.getElementById("vars");
|
||||
|
||||
if (filter === last_filter) {
|
||||
// An event triggered an update but nothing has changed.
|
||||
return;
|
||||
@@ -145,6 +146,7 @@
|
||||
while (vars_ol.hasChildNodes()) {
|
||||
vars_ol.removeChild(vars_ol.lastChild);
|
||||
}
|
||||
|
||||
for (var i = 0; i < complete_list.length; ++i) {
|
||||
try {
|
||||
var li = complete_list\[i];
|
||||
@@ -154,9 +156,12 @@
|
||||
} catch(err) {}
|
||||
}
|
||||
}
|
||||
|
||||
last_filter = filter;
|
||||
document.cookie="[refid][cookieoffset]search="+encodeURIComponent(filter);
|
||||
|
||||
}
|
||||
|
||||
// onkeydown
|
||||
function handle_keydown() {
|
||||
if(event.keyCode == 116) { //F5 (to refresh properly)
|
||||
@@ -166,10 +171,12 @@
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// onkeyup
|
||||
function handle_keyup() {
|
||||
updateSearch();
|
||||
}
|
||||
|
||||
// onchange
|
||||
function handle_dropdown(list) {
|
||||
var value = list.options\[list.selectedIndex].value;
|
||||
@@ -179,6 +186,7 @@
|
||||
list.selectedIndex = 0;
|
||||
document.getElementById('filter').focus();
|
||||
}
|
||||
|
||||
// byjax
|
||||
function replace_span(what) {
|
||||
var idx = what.indexOf(':');
|
||||
|
||||
@@ -14,6 +14,8 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
var/list/objectives = list()
|
||||
var/antag_memory = ""//These will be removed with antag datum
|
||||
var/antag_moodlet //typepath of moodlet that the mob will gain with their status
|
||||
var/antag_hud_type
|
||||
var/antag_hud_name
|
||||
/// If above 0, this is the multiplier for the speed at which we hijack the shuttle. Do not directly read, use hijack_speed().
|
||||
var/hijack_speed = 0
|
||||
|
||||
@@ -77,6 +79,17 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
hud.leave_hud(mob_override)
|
||||
set_antag_hud(mob_override, null)
|
||||
|
||||
// Handles adding and removing the clumsy mutation from clown antags. Gets called in apply/remove_innate_effects
|
||||
/datum/antagonist/proc/handle_clown_mutation(mob/living/mob_override, message, removing = TRUE)
|
||||
var/mob/living/carbon/human/H = mob_override
|
||||
if(H && istype(H) && owner.assigned_role == "Clown")
|
||||
if(removing) // They're a clown becoming an antag, remove clumsy
|
||||
H.dna.remove_mutation(CLOWNMUT)
|
||||
if(!silent && message)
|
||||
to_chat(H, "<span class='boldnotice'>[message]</span>")
|
||||
else
|
||||
H.dna.add_mutation(CLOWNMUT) // We're removing their antag status, add back clumsy
|
||||
|
||||
//Assign default team and creates one for one of a kind team antagonists
|
||||
/datum/antagonist/proc/create_team(datum/team/team)
|
||||
return
|
||||
@@ -268,7 +281,6 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
. = CONFIG_GET(keyed_list/antag_threat)[lowertext(name)]
|
||||
if(. == null)
|
||||
return threat
|
||||
return threat
|
||||
|
||||
//This one is created by admin tools for custom objectives
|
||||
/datum/antagonist/custom
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
GLOBAL_LIST_INIT(abductor_gear, subtypesof(/datum/abductor_gear))
|
||||
|
||||
/datum/abductor_gear
|
||||
/// Name of the gear
|
||||
var/name = "Generic Abductor Gear"
|
||||
/// Description of the gear
|
||||
var/description = "Generic description."
|
||||
/// Unique ID of the gear
|
||||
var/id = "abductor_generic"
|
||||
/// Credit cost of the gear
|
||||
var/cost = 1
|
||||
/// Build path of the gear itself
|
||||
var/build_path = null
|
||||
/// Category of the gear
|
||||
var/category = "Basic Gear"
|
||||
|
||||
/datum/abductor_gear/agent_helmet
|
||||
name = "Agent Helmet"
|
||||
description = "Abduct with style - spiky style. Prevents digital tracking."
|
||||
id = "agent_helmet"
|
||||
build_path = /obj/item/clothing/head/helmet/abductor
|
||||
|
||||
/datum/abductor_gear/agent_vest
|
||||
name = "Agent Vest"
|
||||
description = "A vest outfitted with advanced stealth technology. It has two modes - combat and stealth."
|
||||
id = "agent_vest"
|
||||
build_path = /obj/item/clothing/suit/armor/abductor/vest
|
||||
|
||||
/datum/abductor_gear/radio_silencer
|
||||
name = "Radio Silencer"
|
||||
description = "A compact device used to shut down communications equipment."
|
||||
id = "radio_silencer"
|
||||
build_path = /obj/item/abductor/silencer
|
||||
|
||||
/datum/abductor_gear/science_tool
|
||||
name = "Science Tool"
|
||||
description = "A dual-mode tool for retrieving specimens and scanning appearances. Scanning can be done through cameras."
|
||||
id = "science_tool"
|
||||
build_path = /obj/item/abductor/gizmo
|
||||
|
||||
/datum/abductor_gear/advanced_baton
|
||||
name = "Advanced Baton"
|
||||
description = "A quad-mode baton used for incapacitation and restraining of specimens."
|
||||
id = "advanced_baton"
|
||||
cost = 2
|
||||
build_path = /obj/item/abductor/baton //does not exist?
|
||||
|
||||
/datum/abductor_gear/superlingual_matrix
|
||||
name = "Superlingual Matrix"
|
||||
description = "A mysterious structure that allows for instant communication between users. Pretty impressive until you need to eat something."
|
||||
id = "superlingual_matrix"
|
||||
build_path = /obj/item/organ/tongue/abductor
|
||||
category = "Advanced Gear"
|
||||
|
||||
/datum/abductor_gear/mental_interface
|
||||
name = "Mental Interface Device"
|
||||
description = "A dual-mode tool for directly communicating with sentient brains. It can be used to send a direct message to a target, \
|
||||
or to send a command to a test subject with a charged gland."
|
||||
id = "mental_interface"
|
||||
cost = 2
|
||||
build_path = /obj/item/abductor/mind_device
|
||||
category = "Advanced Gear"
|
||||
|
||||
/datum/abductor_gear/reagent_synthesizer
|
||||
name = "Reagent Synthesizer"
|
||||
description = "Synthesizes a variety of reagents using proto-matter."
|
||||
id = "reagent_synthesizer"
|
||||
cost = 2
|
||||
build_path = /obj/item/abductor_machine_beacon/chem_dispenser
|
||||
category = "Advanced Gear"
|
||||
|
||||
/datum/abductor_gear/shrink_ray
|
||||
name = "Shrink Ray Blaster"
|
||||
description = "This is a piece of frightening alien tech that enhances the magnetic pull of atoms in a localized space to temporarily make an object shrink. \
|
||||
That or it's just space magic. Either way, it shrinks stuff."
|
||||
id = "shrink_ray"
|
||||
cost = 2
|
||||
build_path = /obj/item/gun/energy/shrink_ray
|
||||
category = "Advanced Gear"
|
||||
@@ -23,99 +23,121 @@
|
||||
var/obj/machinery/abductor/pad/pad
|
||||
var/obj/machinery/computer/camera_advanced/abductor/camera
|
||||
var/list/datum/icon_snapshot/disguises = list()
|
||||
/// Currently selected gear category
|
||||
var/selected_cat
|
||||
/// Dictates if the compact mode of the interface is on or off
|
||||
var/compact_mode = FALSE
|
||||
/// Possible gear to be dispensed
|
||||
var/list/possible_gear
|
||||
|
||||
/obj/machinery/abductor/console/Initialize(mapload)
|
||||
. = ..()
|
||||
possible_gear = get_abductor_gear()
|
||||
|
||||
/**
|
||||
* get_abductor_gear: Returns a list of a filtered abductor gear sorted by categories
|
||||
*/
|
||||
/obj/machinery/abductor/console/proc/get_abductor_gear()
|
||||
var/list/filtered_modules = list()
|
||||
for(var/path in GLOB.abductor_gear)
|
||||
var/datum/abductor_gear/AG = new path
|
||||
if(!filtered_modules[AG.category])
|
||||
filtered_modules[AG.category] = list()
|
||||
filtered_modules[AG.category][AG] = AG
|
||||
return filtered_modules
|
||||
|
||||
/obj/machinery/abductor/console/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!HAS_TRAIT(user, TRAIT_ABDUCTOR_TRAINING) && !HAS_TRAIT(user.mind, TRAIT_ABDUCTOR_TRAINING))
|
||||
to_chat(user, "<span class='warning'>You start mashing alien buttons at random!</span>")
|
||||
if(do_after(user,100, target = src))
|
||||
TeleporterSend()
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat = ""
|
||||
dat += "<H3> Abductsoft 3000 </H3>"
|
||||
|
||||
/obj/machinery/abductor/console/ui_status(mob/user)
|
||||
if(!isabductor(user) && !isobserver(user))
|
||||
return UI_CLOSE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/abductor/console/ui_state(mob/user)
|
||||
return GLOB.physical_state
|
||||
|
||||
/obj/machinery/abductor/console/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "AbductorConsole", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/abductor/console/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["categories"] = list()
|
||||
for(var/category in possible_gear)
|
||||
var/list/cat = list(
|
||||
"name" = category,
|
||||
"items" = (category == selected_cat ? list() : null))
|
||||
for(var/gear in possible_gear[category])
|
||||
var/datum/abductor_gear/AG = possible_gear[category][gear]
|
||||
cat["items"] += list(list(
|
||||
"name" = AG.name,
|
||||
"cost" = AG.cost,
|
||||
"desc" = AG.description,
|
||||
))
|
||||
data["categories"] += list(cat)
|
||||
return data
|
||||
|
||||
/obj/machinery/abductor/console/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["compactMode"] = compact_mode
|
||||
data["experiment"] = experiment ? TRUE : FALSE
|
||||
if(experiment)
|
||||
var/points = experiment.points
|
||||
var/credits = experiment.credits
|
||||
dat += "Collected Samples : [points] <br>"
|
||||
dat += "Gear Credits: [credits] <br>"
|
||||
dat += "<b>Transfer data in exchange for supplies:</b><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=baton'>Advanced Baton (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=mind_device'>Mental Interface Device (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=chem_dispenser'>Reagent Synthesizer (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=helmet'>Agent Helmet (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=vest'>Agent Vest (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=silencer'>Radio Silencer (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=tool'>Science Tool (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=tongue'>Superlingual Matrix (1 Credit)</a><br>"
|
||||
else
|
||||
dat += "<span class='bad'>NO EXPERIMENT MACHINE DETECTED</span> <br>"
|
||||
|
||||
data["points"] = experiment.points
|
||||
data["credits"] = experiment.credits
|
||||
data["pad"] = pad ? TRUE : FALSE
|
||||
if(pad)
|
||||
dat += "<span class='bad'>Emergency Teleporter System.</span>"
|
||||
dat += "<span class='bad'>Consider using primary observation console first.</span>"
|
||||
dat += "<a href='?src=[REF(src)];teleporter_send=1'>Activate Teleporter</A><br>"
|
||||
if(gizmo && gizmo.marked)
|
||||
dat += "<a href='?src=[REF(src)];teleporter_retrieve=1'>Retrieve Mark</A><br>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Retrieve Mark</span><br>"
|
||||
else
|
||||
dat += "<span class='bad'>NO TELEPAD DETECTED</span></br>"
|
||||
|
||||
data["gizmo"] = gizmo && gizmo.marked ? TRUE : FALSE
|
||||
data["vest"] = vest ? TRUE : FALSE
|
||||
if(vest)
|
||||
dat += "<h4> Agent Vest Mode </h4><br>"
|
||||
var/mode = vest.mode
|
||||
if(mode == VEST_STEALTH)
|
||||
dat += "<a href='?src=[REF(src)];flip_vest=1'>Combat</A>"
|
||||
dat += "<span class='linkOff'>Stealth</span>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Combat</span>"
|
||||
dat += "<a href='?src=[REF(src)];flip_vest=1'>Stealth</A>"
|
||||
data["vest_mode"] = vest.mode
|
||||
data["vest_lock"] = HAS_TRAIT_FROM(vest, TRAIT_NODROP, ABDUCTOR_VEST_TRAIT)
|
||||
return data
|
||||
|
||||
dat+="<br>"
|
||||
dat += "<a href='?src=[REF(src)];select_disguise=1'>Select Agent Vest Disguise</a><br>"
|
||||
dat += "<a href='?src=[REF(src)];toggle_vest=1'>[HAS_TRAIT_FROM(vest, TRAIT_NODROP, ABDUCTOR_VEST_TRAIT) ? "Unlock" : "Lock"] Vest</a><br>"
|
||||
else
|
||||
dat += "<span class='bad'>NO AGENT VEST DETECTED</span>"
|
||||
var/datum/browser/popup = new(user, "computer", "Abductor Console", 400, 500)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/abductor/console/Topic(href, href_list)
|
||||
if(..())
|
||||
/obj/machinery/abductor/console/ui_act(action, list/params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
if(href_list["teleporter_send"])
|
||||
TeleporterSend()
|
||||
else if(href_list["teleporter_retrieve"])
|
||||
TeleporterRetrieve()
|
||||
else if(href_list["flip_vest"])
|
||||
FlipVest()
|
||||
else if(href_list["toggle_vest"])
|
||||
if(vest)
|
||||
switch(action)
|
||||
if("buy")
|
||||
var/item_name = params["name"]
|
||||
var/list/buyable_items = list()
|
||||
for(var/category in possible_gear)
|
||||
buyable_items += possible_gear[category]
|
||||
for(var/key in buyable_items)
|
||||
var/datum/abductor_gear/AG = buyable_items[key]
|
||||
if(AG.name == item_name)
|
||||
Dispense(AG.build_path, AG.cost)
|
||||
return TRUE
|
||||
if("teleporter_send")
|
||||
TeleporterSend()
|
||||
return TRUE
|
||||
if("teleporter_retrieve")
|
||||
TeleporterRetrieve()
|
||||
return TRUE
|
||||
if("flip_vest")
|
||||
FlipVest()
|
||||
return TRUE
|
||||
if("toggle_vest")
|
||||
if(!vest)
|
||||
return
|
||||
vest.toggle_nodrop()
|
||||
else if(href_list["select_disguise"])
|
||||
SelectDisguise()
|
||||
else if(href_list["dispense"])
|
||||
switch(href_list["dispense"])
|
||||
if("baton")
|
||||
Dispense(/obj/item/abductor/baton,cost=2)
|
||||
if("helmet")
|
||||
Dispense(/obj/item/clothing/head/helmet/abductor)
|
||||
if("silencer")
|
||||
Dispense(/obj/item/abductor/silencer)
|
||||
if("tool")
|
||||
Dispense(/obj/item/abductor/gizmo)
|
||||
if("vest")
|
||||
Dispense(/obj/item/clothing/suit/armor/abductor/vest)
|
||||
if("mind_device")
|
||||
Dispense(/obj/item/abductor/mind_device,cost=2)
|
||||
if("chem_dispenser")
|
||||
Dispense(/obj/item/abductor_machine_beacon/chem_dispenser,cost=2)
|
||||
if("tongue")
|
||||
Dispense(/obj/item/organ/tongue/abductor)
|
||||
updateUsrDialog()
|
||||
return TRUE
|
||||
if("select_disguise")
|
||||
SelectDisguise()
|
||||
return TRUE
|
||||
if("select")
|
||||
selected_cat = params["category"]
|
||||
return TRUE
|
||||
if("compact_toggle")
|
||||
compact_mode = !compact_mode
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/abductor/console/proc/TeleporterRetrieve()
|
||||
if(pad && gizmo && gizmo.marked)
|
||||
@@ -156,7 +178,6 @@
|
||||
pad.teleport_target = location
|
||||
to_chat(user, "<span class='notice'>Location marked as test subject release point.</span>")
|
||||
|
||||
|
||||
/obj/machinery/abductor/console/Initialize(mapload)
|
||||
..()
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
@@ -22,38 +22,44 @@
|
||||
gland_colors[i] = random_color()
|
||||
amounts[i] = rand(1,5)
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!isabductor(user))
|
||||
/obj/machinery/abductor/gland_dispenser/ui_status(mob/user)
|
||||
if(!isabductor(user) && !isobserver(user))
|
||||
return UI_CLOSE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/ui_state(mob/user)
|
||||
return GLOB.physical_state
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "GlandDispenser", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["glands"] = list()
|
||||
for(var/gland_number=1,gland_number<=gland_colors.len,gland_number++)
|
||||
var/list/gland_information = list(
|
||||
"color" = gland_colors[gland_number],
|
||||
"amount" = amounts[gland_number],
|
||||
"id" = gland_number,
|
||||
)
|
||||
data["glands"] += list(gland_information)
|
||||
return data
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/ui_act(action, list/params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/box_css = {"
|
||||
<style>
|
||||
a.box.gland {
|
||||
float: left;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin: 5px;
|
||||
border-width: 1px;
|
||||
border-style: solid;
|
||||
border-color: rgba(0,0,0,.2);
|
||||
text-align: center;
|
||||
}
|
||||
</style>"}
|
||||
var/dat = ""
|
||||
var/item_count = 0
|
||||
for(var/i=1,i<=gland_colors.len,i++)
|
||||
item_count++
|
||||
var/g_color = gland_colors[i]
|
||||
var/amount = amounts[i]
|
||||
dat += "<a class='box gland' style='background-color:[g_color]' href='?src=[REF(src)];dispense=[i]'>[amount]</a>"
|
||||
if(item_count == 4) // Four boxes per line
|
||||
dat +="</br></br>"
|
||||
item_count = 0
|
||||
var/datum/browser/popup = new(user, "glands", "Gland Dispenser", 200, 200)
|
||||
popup.add_head_content(box_css)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("dispense")
|
||||
var/gland_id = text2num(params["gland_id"])
|
||||
if(!gland_id)
|
||||
return
|
||||
Dispense(gland_id)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/organ/heart/gland))
|
||||
@@ -65,15 +71,6 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["dispense"])
|
||||
Dispense(text2num(href_list["dispense"]))
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/abductor/gland_dispenser/proc/Dispense(count)
|
||||
if(amounts[count]>0)
|
||||
amounts[count]--
|
||||
|
||||
@@ -15,16 +15,13 @@
|
||||
var/breakout_time = 450
|
||||
|
||||
/obj/machinery/abductor/experiment/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !target.Adjacent(user) || !ishuman(target))
|
||||
var/mob/living/L = user
|
||||
if(user.stat || (isliving(user) && (!(L.mobility_flags & MOBILITY_STAND) || !(L.mobility_flags & MOBILITY_UI))) || !Adjacent(user) || !target.Adjacent(user) || !ishuman(target))
|
||||
return
|
||||
if(isabductor(target))
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/abductor/experiment/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
|
||||
experimentUI(user)
|
||||
|
||||
/obj/machinery/abductor/experiment/open_machine()
|
||||
if(!state_open && !panel_open)
|
||||
..()
|
||||
@@ -46,7 +43,7 @@
|
||||
/obj/machinery/abductor/experiment/container_resist(mob/living/user)
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [DisplayTimeText(breakout_time)].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
"<span class='hear'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time), target = src))
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
@@ -54,122 +51,84 @@
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/dissection_icon(mob/living/carbon/human/H)
|
||||
var/icon/photo = null
|
||||
var/g = (H.dna.features["body_model"] == FEMALE) ? "f" : "m"
|
||||
if(H.dna.species.use_skintones)
|
||||
photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.skin_tone]_[g]")
|
||||
else
|
||||
photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.dna.species.id]_[g]")
|
||||
photo.Blend("#[H.dna.features["mcolor"]]", ICON_MULTIPLY)
|
||||
/obj/machinery/abductor/experiment/ui_status(mob/user)
|
||||
if(user == occupant)
|
||||
return UI_CLOSE
|
||||
return ..()
|
||||
|
||||
var/icon/eyes
|
||||
if(EYECOLOR in H.dna.species.species_traits)
|
||||
eyes = icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "eyes")
|
||||
eyes.Blend("#[H.eye_color]", ICON_MULTIPLY)
|
||||
/obj/machinery/abductor/experiment/ui_state(mob/user)
|
||||
return GLOB.physical_state
|
||||
|
||||
var/datum/sprite_accessory/S
|
||||
S = GLOB.hair_styles_list[H.hair_style]
|
||||
if(S && (HAIR in H.dna.species.species_traits))
|
||||
var/icon/hair = icon("icon" = S.icon, "icon_state" = "[S.icon_state]")
|
||||
hair.Blend("#[H.hair_color]", ICON_MULTIPLY)
|
||||
eyes.Blend(hair, ICON_OVERLAY)
|
||||
/obj/machinery/abductor/experiment/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "ProbingConsole", name)
|
||||
ui.open()
|
||||
|
||||
S = GLOB.facial_hair_styles_list[H.facial_hair_style]
|
||||
if(S && (FACEHAIR in H.dna.species.species_traits))
|
||||
var/icon/facial = icon("icon" = S.icon, "icon_state" = "[S.icon_state]")
|
||||
facial.Blend("#[H.facial_hair_color]", ICON_MULTIPLY)
|
||||
eyes.Blend(facial, ICON_OVERLAY)
|
||||
|
||||
if(eyes)
|
||||
photo.Blend(eyes, ICON_OVERLAY)
|
||||
|
||||
var/icon/splat = icon("icon" = 'icons/mob/dam_mob.dmi',"icon_state" = "chest30")
|
||||
photo.Blend(splat,ICON_OVERLAY)
|
||||
|
||||
return photo
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/experimentUI(mob/user)
|
||||
var/dat
|
||||
dat += "<h3> Experiment </h3>"
|
||||
if(occupant)
|
||||
var/obj/item/photo/P = new
|
||||
P.picture = new
|
||||
P.picture.picture_image = icon(dissection_icon(occupant), dir = SOUTH)
|
||||
user << browse_rsc(P.picture.picture_image, "dissection_img")
|
||||
dat += "<table><tr><td>"
|
||||
dat += "<img src=dissection_img height=80 width=80>" //Avert your eyes
|
||||
dat += "</td><td>"
|
||||
dat += "<a href='?src=[REF(src)];experiment=1'>Probe</a><br>"
|
||||
dat += "<a href='?src=[REF(src)];experiment=2'>Dissect</a><br>"
|
||||
dat += "<a href='?src=[REF(src)];experiment=3'>Analyze</a><br>"
|
||||
dat += "</td></tr></table>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Experiment </span>"
|
||||
|
||||
if(!occupant)
|
||||
dat += "<h3>Machine Unoccupied</h3>"
|
||||
else
|
||||
dat += "<h3>Subject Status : </h3>"
|
||||
dat += "[occupant.name] => "
|
||||
var/mob/living/mob_occupant = occupant
|
||||
switch(mob_occupant.stat)
|
||||
if(CONSCIOUS)
|
||||
dat += "<span class='good'>Conscious</span>"
|
||||
if(UNCONSCIOUS)
|
||||
dat += "<span class='average'>Unconscious</span>"
|
||||
else // DEAD
|
||||
dat += "<span class='bad'>Deceased</span>"
|
||||
dat += "<br>"
|
||||
dat += "[flash]"
|
||||
dat += "<br>"
|
||||
dat += "<a href='?src=[REF(src)];refresh=1'>Scan</a>"
|
||||
dat += "<a href='?src=[REF(src)];[state_open ? "close=1'>Close</a>" : "open=1'>Open</a>"]"
|
||||
var/datum/browser/popup = new(user, "experiment", "Probing Console", 300, 300)
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/abductor/experiment/Topic(href, href_list)
|
||||
if(..() || usr == occupant)
|
||||
return
|
||||
usr.set_machine(src)
|
||||
if(href_list["refresh"])
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(href_list["open"])
|
||||
open_machine()
|
||||
return
|
||||
if(href_list["close"])
|
||||
close_machine()
|
||||
return
|
||||
/obj/machinery/abductor/experiment/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["open"] = state_open
|
||||
data["feedback"] = flash
|
||||
data["occupant"] = occupant ? TRUE : FALSE
|
||||
data["occupant_name"] = null
|
||||
data["occupant_status"] = null
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant.stat != DEAD)
|
||||
if(href_list["experiment"])
|
||||
flash = Experiment(occupant,href_list["experiment"],usr)
|
||||
updateUsrDialog()
|
||||
add_fingerprint(usr)
|
||||
data["occupant_name"] = mob_occupant.name
|
||||
data["occupant_status"] = mob_occupant.stat
|
||||
return data
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/Experiment(mob/occupant,type,mob/user)
|
||||
/obj/machinery/abductor/experiment/ui_act(action, list/params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
return TRUE
|
||||
else
|
||||
open_machine()
|
||||
return TRUE
|
||||
if("experiment")
|
||||
if(!occupant)
|
||||
return
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant.stat == DEAD)
|
||||
return
|
||||
flash = experiment(occupant, params["experiment_type"], usr)
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* experiment: Performs selected experiment on occupant mob, resulting in a point reward on success
|
||||
*
|
||||
* Arguments:
|
||||
* * occupant The mob inside the machine
|
||||
* * type The type of experiment to be performed
|
||||
* * user The mob starting the experiment
|
||||
*/
|
||||
/obj/machinery/abductor/experiment/proc/experiment(mob/occupant, type, mob/user)
|
||||
LAZYINITLIST(history)
|
||||
var/mob/living/carbon/human/H = occupant
|
||||
|
||||
var/datum/antagonist/abductor/user_abductor = user.mind.has_antag_datum(/datum/antagonist/abductor)
|
||||
if(!user_abductor)
|
||||
return "<span class='bad'>Authorization failure. Contact mothership immidiately.</span>"
|
||||
return "Authorization failure. Contact mothership immediately."
|
||||
|
||||
var/point_reward = 0
|
||||
if(!H)
|
||||
return "Invalid or missing specimen."
|
||||
if(H in history)
|
||||
return "<span class='bad'>Specimen already in database.</span>"
|
||||
return "Specimen already in database."
|
||||
if(H.stat == DEAD)
|
||||
say("Specimen deceased - please provide fresh sample.")
|
||||
return "<span class='bad'>Specimen deceased.</span>"
|
||||
return "Specimen deceased."
|
||||
var/obj/item/organ/heart/gland/GlandTest = locate() in H.internal_organs
|
||||
if(!GlandTest)
|
||||
say("Experimental dissection not detected!")
|
||||
return "<span class='bad'>No glands detected!</span>"
|
||||
if(H.mind != null && (H.voluntary_ghosted || (H.ckey != null)))
|
||||
return "No glands detected!"
|
||||
if(H.mind != null && H.ckey != null)
|
||||
LAZYINITLIST(abductee_minds)
|
||||
LAZYADD(history, H)
|
||||
LAZYADD(abductee_minds, H.mind)
|
||||
@@ -191,22 +150,27 @@
|
||||
point_reward++
|
||||
if(point_reward > 0)
|
||||
open_machine()
|
||||
SendBack(H)
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
send_back(H)
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, TRUE)
|
||||
points += point_reward
|
||||
credits += point_reward
|
||||
return "<span class='good'>Experiment successful! [point_reward] new data-points collected.</span>"
|
||||
return "Experiment successful! [point_reward] new data-points collected."
|
||||
else
|
||||
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
|
||||
return "<span class='bad'>Experiment failed! No replacement organ detected.</span>"
|
||||
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, TRUE)
|
||||
return "Experiment failed! No replacement organ detected."
|
||||
else
|
||||
say("Brain activity nonexistent - disposing sample...")
|
||||
open_machine()
|
||||
SendBack(H)
|
||||
return "<span class='bad'>Specimen braindead - disposed.</span>"
|
||||
send_back(H)
|
||||
return "Specimen braindead - disposed."
|
||||
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/SendBack(mob/living/carbon/human/H)
|
||||
/**
|
||||
* send_back: Sends a mob back to a selected teleport location if safe
|
||||
*
|
||||
* Arguments:
|
||||
* * H The human mob to be sent back
|
||||
*/
|
||||
/obj/machinery/abductor/experiment/proc/send_back(mob/living/carbon/human/H)
|
||||
H.Sleeping(160)
|
||||
H.uncuff()
|
||||
if(console && console.pad && console.pad.teleport_target)
|
||||
@@ -216,7 +180,6 @@
|
||||
SSjob.SendToLateJoin(H, FALSE)
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/abductor/experiment/update_icon_state()
|
||||
if(state_open)
|
||||
icon_state = "experiment-open"
|
||||
|
||||
@@ -4,11 +4,17 @@
|
||||
antagpanel_category = "Blob"
|
||||
show_to_ghosts = TRUE
|
||||
job_rank = ROLE_BLOB
|
||||
threat = 20
|
||||
threat = 50
|
||||
var/datum/action/innate/blobpop/pop_action
|
||||
var/starting_points_human_blob = 60
|
||||
var/point_rate_human_blob = 2
|
||||
|
||||
/datum/antagonist/blob/threat()
|
||||
. = ..()
|
||||
if(isovermind(owner.current))
|
||||
var/mob/camera/blob/overmind = owner.current
|
||||
. *= (overmind.blobs_legit.len / overmind.max_count)
|
||||
|
||||
/datum/antagonist/blob/roundend_report()
|
||||
var/basic_report = ..()
|
||||
//Display max blobpoints for blebs that lost
|
||||
|
||||
@@ -75,7 +75,6 @@
|
||||
desc = "A floating, fragile spore."
|
||||
icon_state = "blobpod"
|
||||
icon_living = "blobpod"
|
||||
threat = 0.2
|
||||
health = 30
|
||||
maxHealth = 30
|
||||
verb_say = "psychically pulses"
|
||||
|
||||
@@ -45,11 +45,8 @@
|
||||
desc = "A solid wall of slightly twitching tendrils with a reflective glow."
|
||||
damaged_desc = "A wall of twitching tendrils with a reflective glow."
|
||||
icon_state = "blob_glow"
|
||||
flags_ricochet = RICOCHET_SHINY
|
||||
point_return = 8
|
||||
max_integrity = 100
|
||||
brute_resist = 1
|
||||
explosion_block = 2
|
||||
|
||||
/obj/structure/blob/shield/reflective/check_projectile_ricochet(obj/item/projectile/P)
|
||||
return PROJECTILE_RICOCHET_FORCE
|
||||
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
if(istype(owner.current.loc, /obj/structure/closet/crate/coffin))
|
||||
Torpor_Begin()
|
||||
// Wait before next pass
|
||||
FreeAllVassals() // Free my Vassals! (if I haven't yet)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -270,13 +269,15 @@
|
||||
|
||||
/datum/antagonist/bloodsucker/AmFinalDeath()
|
||||
return owner && owner.AmFinalDeath()
|
||||
/datum/antagonist/changeling/AmFinalDeath()
|
||||
return owner && owner.AmFinalDeath()
|
||||
|
||||
/datum/mind/proc/AmFinalDeath()
|
||||
return !current || QDELETED(current) || !isliving(current) || isbrain(current) || !get_turf(current) // NOTE: "isliving()" is not the same as STAT == CONSCIOUS. This is to make sure you're not a BORG (aka silicon)
|
||||
|
||||
/datum/antagonist/bloodsucker/proc/FinalDeath()
|
||||
//Dont bother if we are already supposed to be dead
|
||||
if(FinalDeath)
|
||||
return
|
||||
FinalDeath = TRUE //We are now supposed to die. Lets not spam it.
|
||||
if(!iscarbon(owner.current)) //Check for non carbons.
|
||||
owner.current.gib()
|
||||
return
|
||||
@@ -306,6 +307,7 @@
|
||||
|
||||
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// HUMAN FOOD
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
var/level_bloodcost
|
||||
var/passive_blood_drain = -0.1 //The amount of blood we loose each bloodsucker life() tick
|
||||
var/notice_healing //Var to see if you are healing for preventing spam of the chat message inform the user of such
|
||||
var/FinalDeath //Have we reached final death? Used to prevent spam.
|
||||
// LISTS
|
||||
var/static/list/defaultTraits = list (TRAIT_STABLEHEART, TRAIT_NOBREATH, TRAIT_SLEEPIMMUNE, TRAIT_NOCRITDAMAGE, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE, TRAIT_NIGHT_VISION, \
|
||||
TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_AGEUSIA, TRAIT_COLDBLOODED, TRAIT_NONATURALHEAL, TRAIT_NOMARROW, TRAIT_NOPULSE, TRAIT_VIRUSIMMUNE, TRAIT_NODECAP, TRAIT_NOGUT)
|
||||
@@ -137,7 +138,7 @@
|
||||
if(owner.current.gender == MALE)
|
||||
if(prob(10)) // Gender override
|
||||
bloodsucker_reputation = pick("King of the Damned", "Blood King", "Emperor of Blades", "Sinlord", "God-King")
|
||||
else
|
||||
else if(owner.current.gender == FEMALE)
|
||||
if(prob(10)) // Gender override
|
||||
bloodsucker_reputation = pick("Queen of the Damned", "Blood Queen", "Empress of Blades", "Sinlady", "God-Queen")
|
||||
|
||||
@@ -340,10 +341,12 @@
|
||||
|
||||
//This handles the application of antag huds/special abilities
|
||||
/datum/antagonist/bloodsucker/apply_innate_effects(mob/living/mob_override)
|
||||
RegisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE,.proc/LifeTick)
|
||||
return
|
||||
|
||||
//This handles the removal of antag huds/special abilities
|
||||
/datum/antagonist/bloodsucker/remove_innate_effects(mob/living/mob_override)
|
||||
UnregisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE)
|
||||
return
|
||||
|
||||
//Assign default team and creates one for one of a kind team antagonists
|
||||
@@ -683,6 +686,8 @@
|
||||
owner.current.hud_used.sunlight_display.invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/datum/antagonist/bloodsucker/proc/update_hud(updateRank=FALSE)
|
||||
if(FinalDeath)
|
||||
return
|
||||
// No Hud? Get out.
|
||||
if(!owner.current.hud_used)
|
||||
return
|
||||
|
||||
@@ -361,9 +361,9 @@
|
||||
torture_time -= I.force / 4
|
||||
torture_dmg_brute += I.force / 4
|
||||
//torture_dmg_burn += I.
|
||||
if(I.sharpness == IS_SHARP)
|
||||
if(I.sharpness == SHARP_EDGED)
|
||||
torture_time -= 1
|
||||
else if(I.sharpness == IS_SHARP_ACCURATE)
|
||||
else if(I.sharpness == SHARP_POINTY)
|
||||
torture_time -= 2
|
||||
if(istype(I, /obj/item/weldingtool))
|
||||
var/obj/item/weldingtool/welder = I
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
|
||||
/datum/action/bloodsucker/targeted/brawn
|
||||
name = "Brawn"//"Cellular Emporium"
|
||||
name = "Brawn"
|
||||
desc = "Snap restraints with ease, or deal terrible damage with your bare hands."
|
||||
button_icon_state = "power_strength"
|
||||
bloodcost = 10
|
||||
@@ -107,8 +107,6 @@
|
||||
if(user_C.handcuffed)
|
||||
var/obj/O = user_C.get_item_by_slot(SLOT_HANDCUFFED)
|
||||
if(istype(O))
|
||||
//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>", \
|
||||
// "<span class='warning'>You snap [O] like it's nothing!</span>")
|
||||
user_C.clear_cuffs(O,TRUE)
|
||||
playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
|
||||
return TRUE
|
||||
@@ -128,8 +126,6 @@
|
||||
if(user_C.legcuffed)
|
||||
var/obj/O = user_C.get_item_by_slot(SLOT_LEGCUFFED)
|
||||
if(istype(O))
|
||||
//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>", \
|
||||
// "<span class='warning'>You snap [O] like it's nothing!</span>")
|
||||
user_C.clear_cuffs(O,TRUE)
|
||||
playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
|
||||
return TRUE
|
||||
|
||||
@@ -165,8 +165,8 @@
|
||||
// Broadcast Message
|
||||
if(amSilent)
|
||||
//if (!iscarbon(target))
|
||||
// user.visible_message("<span class='notice'>[user] shifts [target] closer to [user.p_their()] mouth.</span>", \
|
||||
// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>", \
|
||||
// user.visible_message("<span class='notice'>[user] shifts [target] closer to [user.p_their()] mouth.</span>",
|
||||
// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>",
|
||||
// vision_distance = 2, ignored_mobs=target) // Only people who AREN'T the target will notice this action.
|
||||
//else
|
||||
var/deadmessage = target.stat == DEAD ? "" : " <i>[target.p_they(TRUE)] looks dazed, and will not remember this.</i>"
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
ADD_TRAIT(user, TRAIT_PIERCEIMMUNE, "fortitude")
|
||||
ADD_TRAIT(user, TRAIT_NODISMEMBER, "fortitude")
|
||||
ADD_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude")
|
||||
ADD_TRAIT(user, TRAIT_NORUNNING, "fortitude")
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
fortitude_resist = max(0.3, 0.7 - level_current * 0.1)
|
||||
@@ -53,6 +54,7 @@
|
||||
REMOVE_TRAIT(user, TRAIT_PIERCEIMMUNE, "fortitude")
|
||||
REMOVE_TRAIT(user, TRAIT_NODISMEMBER, "fortitude")
|
||||
REMOVE_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude")
|
||||
REMOVE_TRAIT(user, TRAIT_NORUNNING, "fortitude")
|
||||
if(!ishuman(owner))
|
||||
return
|
||||
var/mob/living/carbon/human/H = owner
|
||||
|
||||
@@ -13,10 +13,13 @@
|
||||
changeling = null
|
||||
. = ..()
|
||||
|
||||
/datum/cellular_emporium/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/datum/cellular_emporium/ui_state(mob/user)
|
||||
return GLOB.always_state
|
||||
|
||||
/datum/cellular_emporium/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "CellularEmporium", name, 900, 480, master_ui, state)
|
||||
ui = new(user, src, "CellularEmporium", name)
|
||||
ui.open()
|
||||
|
||||
/datum/cellular_emporium/ui_data(mob/user)
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
B.decoy_override = FALSE
|
||||
remove_changeling_powers()
|
||||
owner.special_role = null
|
||||
owner.current.hud_used?.lingchemdisplay?.invisibility = INVISIBILITY_ABSTRACT
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/changeling/proc/remove_clownmut()
|
||||
@@ -225,6 +226,8 @@
|
||||
else //not dead? no chem/geneticdamage caps.
|
||||
chem_charges = min(max(0, chem_charges + chem_recharge_rate - chem_recharge_slowdown), chem_storage)
|
||||
geneticdamage = max(0, geneticdamage-1)
|
||||
owner.current.hud_used?.lingchemdisplay?.invisibility = 0
|
||||
owner.current.hud_used?.lingchemdisplay?.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#dd66dd'>[round(chem_charges)]</font></div>"
|
||||
|
||||
|
||||
/datum/antagonist/changeling/proc/get_dna(dna_owner)
|
||||
@@ -357,10 +360,12 @@
|
||||
B.organ_flags &= ~ORGAN_VITAL
|
||||
B.decoy_override = TRUE
|
||||
update_changeling_icons_added()
|
||||
RegisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE,.proc/regenerate)
|
||||
return
|
||||
|
||||
/datum/antagonist/changeling/remove_innate_effects()
|
||||
update_changeling_icons_removed()
|
||||
UnregisterSignal(owner.current,COMSIG_LIVING_BIOLOGICAL_LIFE)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
armour_penetration = 20
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = IS_SHARP
|
||||
sharpness = SHARP_EDGED
|
||||
wound_bonus = -60
|
||||
bare_wound_bonus = 20
|
||||
var/can_drop = FALSE
|
||||
|
||||
@@ -3,41 +3,19 @@
|
||||
desc = "Expels impurifications from our form; curing diseases, removing parasites, sobering us, purging toxins and radiation, and resetting our genetic code completely."
|
||||
helptext = "Can be used while unconscious."
|
||||
chemical_cost = 20
|
||||
dna_cost = 1
|
||||
dna_cost = 2
|
||||
req_stat = UNCONSCIOUS
|
||||
action_icon = 'icons/mob/actions/actions_changeling.dmi'
|
||||
action_icon_state = "ling_anatomic_panacea"
|
||||
action_background_icon_state = "bg_ling"
|
||||
|
||||
//Heals the things that the other regenerative abilities don't.
|
||||
/obj/effect/proc_holder/changeling/panacea/sting_action(mob/user)
|
||||
/obj/effect/proc_holder/changeling/panacea/sting_action(mob/living/user)
|
||||
if(user.has_status_effect(STATUS_EFFECT_PANACEA))
|
||||
to_chat(user, "<span class='warning'>We are already cleansing our impurities!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>We cleanse impurities from our form.</span>")
|
||||
|
||||
var/list/bad_organs = list(
|
||||
user.getorgan(/obj/item/organ/body_egg),
|
||||
user.getorgan(/obj/item/organ/zombie_infection))
|
||||
|
||||
for(var/o in bad_organs)
|
||||
var/obj/item/organ/O = o
|
||||
if(!istype(O))
|
||||
continue
|
||||
|
||||
O.Remove()
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.vomit(0, toxic = TRUE)
|
||||
O.forceMove(get_turf(user))
|
||||
|
||||
user.reagents.add_reagent(/datum/reagent/medicine/mutadone, 10)
|
||||
user.reagents.add_reagent(/datum/reagent/medicine/pen_acid/pen_jelly, 20)
|
||||
user.reagents.add_reagent(/datum/reagent/medicine/antihol, 10)
|
||||
user.reagents.add_reagent(/datum/reagent/medicine/mannitol, 25)
|
||||
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
for(var/thing in L.diseases)
|
||||
var/datum/disease/D = thing
|
||||
if(D.severity == DISEASE_SEVERITY_POSITIVE)
|
||||
continue
|
||||
D.cure()
|
||||
user.apply_status_effect(STATUS_EFFECT_PANACEA)
|
||||
return TRUE
|
||||
|
||||
//buffs.dm has the code for anatomic panacea
|
||||
|
||||
@@ -30,8 +30,8 @@
|
||||
C.regenerate_limbs(1)
|
||||
C.regenerate_organs()
|
||||
for(var/i in C.all_wounds)
|
||||
var/datum/wound/W = i
|
||||
W.remove_wound()
|
||||
var/datum/wound/iter_wound = i
|
||||
iter_wound.remove_wound()
|
||||
if(!user.getorganslot(ORGAN_SLOT_BRAIN))
|
||||
var/obj/item/organ/brain/B
|
||||
if(C.has_dna() && C.dna.species.mutant_brain)
|
||||
|
||||
@@ -405,3 +405,49 @@
|
||||
animation_number = initial(animation_number)
|
||||
sigil_active = FALSE
|
||||
animate(src, alpha = initial(alpha), time = 10, flags = ANIMATION_END_NOW)
|
||||
|
||||
/obj/effect/clockwork/sigil/rite
|
||||
name = "radiant sigil"
|
||||
desc = "A glowing sigil glowing with barely-contained power."
|
||||
clockwork_desc = "A sigil that will allow you to perform certain rites on it, provided you have access to sufficient power and materials."
|
||||
icon_state = "sigiltransmission" //am big lazy - recolored transmission sigil
|
||||
sigil_name = "Sigil of Rites"
|
||||
alpha = 255
|
||||
var/performing_rite = FALSE
|
||||
color = "#ffe63a"
|
||||
light_color = "#ffe63a"
|
||||
light_range = 1
|
||||
light_power = 2
|
||||
|
||||
/obj/effect/clockwork/sigil/rite/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(!is_servant_of_ratvar(user))
|
||||
return
|
||||
if(!GLOB.all_clockwork_rites.len) //Did we already generate the list?
|
||||
generate_all_rites()
|
||||
if(performing_rite)
|
||||
to_chat(user, "<span class='warning'>Someone is already performing a rite here!")
|
||||
return
|
||||
var/list/possible_rites = list()
|
||||
for(var/datum/clockwork_rite/R in GLOB.all_clockwork_rites)
|
||||
possible_rites[R] = R
|
||||
var/input_key = input(user, "Choose a rite", "Choosing a rite") as null|anything in possible_rites
|
||||
if(!input_key)
|
||||
return
|
||||
var/datum/clockwork_rite/CR = possible_rites[input_key]
|
||||
if(!CR)
|
||||
return
|
||||
var/choice = alert(user, "What to do with this rite?", "What to do?", "Cast", "Show Info", "Cancel")
|
||||
switch(choice)
|
||||
if("Cast")
|
||||
CR.try_cast(src, user)
|
||||
if("Show Info")
|
||||
var/infotext = CR.build_info()
|
||||
to_chat(user, infotext)
|
||||
|
||||
/obj/effect/clockwork/sigil/rite/proc/generate_all_rites() //The first time someone uses a sigil of rites, all the rites are actually generated. No need to have a bunch of random datums laying around all the time.
|
||||
for(var/V in subtypesof(/datum/clockwork_rite))
|
||||
var/datum/clockwork_rite/R = new V
|
||||
GLOB.all_clockwork_rites += R
|
||||
|
||||
@@ -0,0 +1,196 @@
|
||||
//This file is for clock rites, mainly used by the Sigil of Rites in clock_sigils.dm
|
||||
//The rites themselves are in this file to prevent bloating the other file too much, aswell as for easier access
|
||||
|
||||
#define INFINITE -1
|
||||
|
||||
//The base clockwork rite. This should never be visible
|
||||
/datum/clockwork_rite
|
||||
var/name = "Rite of THE frog" //The name of the rite
|
||||
var/desc = "This rite is used to summon the legendary frog whose-name-shall-not-be-spoken, ender of many worlds." //What does this rite do? Shown to cultists if they choose 'Show Info' after selecting the rite.
|
||||
var/list/required_ingredients = list(/obj/item/clockwork) //What does this rite require?
|
||||
var/power_cost = 0 //How much power does this rite cost.. or does it even add power?
|
||||
var/requires_human = FALSE //Does the rite require a ../carbon/human on the rune?
|
||||
var/must_be_servant = TRUE //If the above is true, does the human need to be a servant?
|
||||
var/target_can_be_invoker = TRUE //Does this rite work if the invoker is also the target?
|
||||
var/cast_time = 0 //How long does the rite take to cast?
|
||||
var/limit = INFINITE //How often can this rite be used per round? Set this to INFINITE for unlimited, 0 for disallowed, anything above 0 for a limit
|
||||
var/times_used = 0 //How often has the rite already been used this shift?
|
||||
var/rite_cast_sound = 'sound/items/bikehorn.ogg' //The sound played when successfully casting the rite. If it honks, the one adding the rite forgot to set one (or was just lazy).
|
||||
|
||||
/datum/clockwork_rite/proc/try_cast(var/obj/effect/clockwork/sigil/rite/R, var/mob/living/invoker) //Performs a ton of checks to see if the invoker can cast the rite
|
||||
if(!istype(R))
|
||||
return FALSE
|
||||
if(!R || !R.loc)
|
||||
return FALSE
|
||||
var/turf/T = R.loc
|
||||
if(!T) //Uh oh something is fucky
|
||||
return FALSE
|
||||
|
||||
if(limit != INFINITE && times_used >= limit) //Is the limit on casts exceeded?
|
||||
to_chat(invoker, "<span class='brass'>There are no more uses left for this rite!</span>")
|
||||
return FALSE
|
||||
|
||||
var/mob/living/carbon/human/H //This is only used if requires_human is TRUE
|
||||
if(requires_human) //In case this requires a target
|
||||
for(var/mob/living/carbon/human/possible_H in T)
|
||||
if((!must_be_servant || is_servant_of_ratvar(possible_H)) && (target_can_be_invoker || invoker != possible_H))
|
||||
H = possible_H
|
||||
break
|
||||
if(!H)
|
||||
to_chat(invoker, "<span class='brass'>There is no target for the rite on the sigil!</span>")
|
||||
return FALSE
|
||||
|
||||
if(required_ingredients.len) //In case this requires materials
|
||||
var/is_missing_materials = FALSE
|
||||
for(var/I in required_ingredients)
|
||||
var/obj/item/Material = locate(I) in T
|
||||
if(!Material)
|
||||
is_missing_materials = TRUE
|
||||
break
|
||||
if(is_missing_materials)
|
||||
var/still_required_string = ""
|
||||
for(var/i = 1 to required_ingredients.len)
|
||||
var/obj/O = required_ingredients[i]
|
||||
if(i != 1)
|
||||
still_required_string += ", "
|
||||
still_required_string += "a [initial(O.name)]"
|
||||
to_chat(invoker, "<span class='brass'>There are still materials missing for this rite. You require [still_required_string].</span>")
|
||||
return FALSE
|
||||
|
||||
if(power_cost) //If this costs power
|
||||
if(!get_clockwork_power(power_cost))
|
||||
to_chat(invoker, "<span class='brass'>There is not enough power for this rite!</span>")
|
||||
return FALSE
|
||||
R.performing_rite = TRUE
|
||||
if(!do_after(invoker, cast_time, target = R))
|
||||
to_chat(invoker, "<span class='warning'>Your rite is disrupted.</span>")
|
||||
R.performing_rite = FALSE
|
||||
return FALSE
|
||||
. = cast(invoker, T, H)
|
||||
if(!.)
|
||||
to_chat(invoker, "<span class='warning'> You fail casting [name]</span>")
|
||||
post_cast(FALSE)
|
||||
else
|
||||
to_chat(invoker, "<span class='warning'>You successfully cast [name]</span>")
|
||||
post_cast(TRUE)
|
||||
R.performing_rite = FALSE
|
||||
return
|
||||
|
||||
/datum/clockwork_rite/proc/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target) //Casts the rite and uses up ingredients. Doublechecks some things to prevent bypassing some restrictions via funky timing or badminnery.
|
||||
if(!T || !invoker)
|
||||
return FALSE
|
||||
if(requires_human && !target)
|
||||
return FALSE
|
||||
if(power_cost && !get_clockwork_power(power_cost))
|
||||
return FALSE
|
||||
adjust_clockwork_power(-power_cost)
|
||||
if(limit != INFINITE && times_used >= limit)
|
||||
return FALSE
|
||||
if(required_ingredients.len)
|
||||
var/is_missing_materials = FALSE
|
||||
for(var/I in required_ingredients)
|
||||
var/obj/item/Material = locate(I) in T
|
||||
if(!Material)
|
||||
is_missing_materials = TRUE
|
||||
break
|
||||
qdel(Material)
|
||||
if(is_missing_materials)
|
||||
return FALSE
|
||||
playsound(T, rite_cast_sound, 50, 2)
|
||||
return TRUE
|
||||
|
||||
/datum/clockwork_rite/proc/post_cast(var/cast_succeeded)
|
||||
if(cast_succeeded)
|
||||
times_used++
|
||||
return TRUE
|
||||
|
||||
/datum/clockwork_rite/proc/build_info() //Constructs the info text of a given rite, based on the vars of the rite
|
||||
. = ""
|
||||
. += "<span class='brass'>This is the <b>[name]</b>.\n"
|
||||
. += "[desc]\n"
|
||||
. += "It requires: "
|
||||
if(required_ingredients.len)
|
||||
var/material_string = ""
|
||||
for(var/i = 1 to required_ingredients.len)
|
||||
var/obj/O = required_ingredients[i]
|
||||
if(i != 1)
|
||||
material_string += ", "
|
||||
material_string += "a [initial(O.name)]"
|
||||
. += "[material_string].\n"
|
||||
else
|
||||
. += "</span><span class='inathneq_small'><b>no</b><span class='brass'> materials.\n"
|
||||
. += "It [power_cost >= 0 ? "costs" : "generates"]<span class='inathneq_small'><b> [power_cost ? "[power_cost]" : "no"] </b><span class='brass'>power.\n"
|
||||
. += "It requires <span class='inathneq_small'><b>[requires_human ? " a human" : " no"]</b><span class='brass'> target.\n"
|
||||
if(requires_human)
|
||||
. += "The target <span class='inathneq_small'><b>[must_be_servant ? "cannot be" : "can be"] </b><span class='brass'> a nonservant.\n"
|
||||
. += "The target <span class='inathneq_small'><b>[target_can_be_invoker ? "can be" : "cannot be"]</b><span class='brass'> the invoker.\n"
|
||||
. += "It requires <span class='inathneq_small'><b>[cast_time/10]</b><span class='brass'> seconds to cast.\n"
|
||||
. += "It has been used <span class='inathneq_small'><b>[times_used]</b><span class='brass'> time[times_used != 1 ? "s" : ""], out of <span class='inathneq_small'><b>[limit != INFINITE ? "[limit]" : "infinite"]</b><span class='brass'> available uses.</span>"
|
||||
|
||||
//Adds a organ or cybernetic implant to a servant without the need for surgery. Cannot be used with brains for.. reasons.
|
||||
/datum/clockwork_rite/advancement
|
||||
name = "Rite of Advancement"
|
||||
desc = "This rite is used to augment a servant with organs or cybernetic implants. The organ of choice, aswell as the servant and the required ingredients must be placed on the sigil for this rite to take place."
|
||||
required_ingredients = list(/obj/item/assembly/prox_sensor, /obj/item/stock_parts/cell)
|
||||
power_cost = 500
|
||||
requires_human = TRUE
|
||||
cast_time = 40
|
||||
rite_cast_sound = 'sound/magic/blind.ogg'
|
||||
|
||||
/datum/clockwork_rite/advancement/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target)
|
||||
var/obj/item/organ/O = locate(/obj/item/organ) in T
|
||||
if(!O)
|
||||
return FALSE
|
||||
if(istype(O, /obj/item/organ/brain)) //NOPE
|
||||
return FALSE
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
O.Insert(target)
|
||||
new /obj/effect/temp_visual/ratvar/sigil/transgression(T)
|
||||
|
||||
//Heals all wounds (not damage) on the target, causing toxloss proportional to amount of wounds healed. 10 damage per wound.
|
||||
/datum/clockwork_rite/treat_wounds
|
||||
name = "Rite of Woundmending"
|
||||
desc = "This rite is used to heal wounds of the servant on the rune. It causes toxins damage proportional to the amount of wounds healed. This can be lethal if performed on an critically injured target."
|
||||
required_ingredients = list(/obj/item/stock_parts/cell, /obj/item/healthanalyzer, /obj/item/reagent_containers/food/drinks/bottle/holyoil)
|
||||
power_cost = 300
|
||||
requires_human = TRUE
|
||||
must_be_servant = FALSE
|
||||
target_can_be_invoker = FALSE
|
||||
cast_time = 80
|
||||
rite_cast_sound = 'sound/magic/staff_healing.ogg'
|
||||
|
||||
/datum/clockwork_rite/treat_wounds/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target)
|
||||
if(!target)
|
||||
return FALSE
|
||||
if(!target.all_wounds.len)
|
||||
to_chat(invoker, "<span class='inathneq_small'>This one does not require mending.</span>")
|
||||
return FALSE
|
||||
.= ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
target.adjustToxLoss(10 * target.all_wounds.len)
|
||||
QDEL_LIST(target.all_wounds)
|
||||
to_chat(target, "<span class='warning'>You feel your wounds heal, but are overcome with deep nausea.</span>")
|
||||
new /obj/effect/temp_visual/ratvar/sigil/vitality(T)
|
||||
|
||||
//Summons a brass claw implant on the sigil, which can extend a claw that benefits from repeatedly attacking a single target. Can only be cast a limited amount of times.
|
||||
/datum/clockwork_rite/summon_claw
|
||||
name = "Rite of the Claw"
|
||||
desc = "Summons a special arm implant that, when added to a servant's limb, will allow them to extend and retract a claw at will. Don't leave any implants you want to keep on this rune when casting the rite."
|
||||
required_ingredients = list(/obj/item/stock_parts/cell, /obj/item/organ/cyberimp, /obj/item/assembly/flash)
|
||||
power_cost = 1000
|
||||
cast_time = 60
|
||||
limit = 4
|
||||
rite_cast_sound = 'sound/magic/clockwork/fellowship_armory.ogg'
|
||||
|
||||
/datum/clockwork_rite/summon_claw/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
var/obj/item/organ/cyberimp/arm/clockwork/claw/CL = new /obj/item/organ/cyberimp/arm/clockwork/claw(T)
|
||||
CL.visible_message("<span class='warning'>[CL] materialises out of thin air!")
|
||||
new /obj/effect/temp_visual/ratvar/sigil/transmission(T,2)
|
||||
|
||||
#undef INFINITE
|
||||
@@ -0,0 +1,32 @@
|
||||
//This file is for snowflakey clock augmentations and clock-themed cybernetic implants.
|
||||
|
||||
//The base clockie arm implant, which only clock cultist can use unless it is emagged. THIS SHOULD NEVER ACTUALLY EXIST
|
||||
/obj/item/organ/cyberimp/arm/clockwork
|
||||
name = "clock-themed arm-mounted implant"
|
||||
var/clockwork_desc = "According to Ratvar, this really shouldn't exist. Tell Him about this immediately."
|
||||
syndicate_implant = TRUE
|
||||
icon_state = "clock_arm_implant"
|
||||
|
||||
/obj/item/organ/cyberimp/arm/clockwork/ui_action_click()
|
||||
if(is_servant_of_ratvar(owner) || (obj_flags & EMAGGED)) //If you somehow manage to steal a clockie's implant AND have an emag AND manage to get it implanted for yourself, good on ya!
|
||||
return ..()
|
||||
to_chat(owner, "<span class='warning'>The implant refuses to activate..</span>")
|
||||
|
||||
/obj/item/organ/cyberimp/arm/clockwork/examine(mob/user)
|
||||
if((is_servant_of_ratvar(user) || isobserver(user)) && clockwork_desc)
|
||||
desc = clockwork_desc
|
||||
. = ..()
|
||||
desc = initial(desc)
|
||||
|
||||
/obj/item/organ/cyberimp/arm/clockwork/emag_act()
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
to_chat(usr, "<span class='notice'>You emag [src], hoping it'll achieve something..</span>")
|
||||
|
||||
//Brass claw implant. Holds the brass claw from brass_claw.dm and can extend / retract it at will.
|
||||
/obj/item/organ/cyberimp/arm/clockwork/claw
|
||||
name = "brass claw implant"
|
||||
desc = "Yikes, the claw attached to this looks pretty darn sharp."
|
||||
clockwork_desc = "This implant, when added to a servant's arm, allows them to extend and retract a claw at will, though this is mildly painful to do. It will refuse to work for any non-servants."
|
||||
contents = newlist(/obj/item/clockwork/brass_claw)
|
||||
@@ -0,0 +1,51 @@
|
||||
//Brass claw, an armblade-like weapon used by a clock implant. Stealthy if retracted, very obvious if active.
|
||||
//Bit weaker than an armblade strength-wise but gains combo on consecutive attacks against the same target, which causes bonus damage
|
||||
|
||||
/obj/item/clockwork/brass_claw
|
||||
name = "brass claw"
|
||||
desc = "A very sharp claw made out of brass."
|
||||
clockwork_desc = "A incredibly sharp claw made out of brass. It is quite effective at crippling enemies, though very obvious when extended.\nGains combo on consecutive attacks against a target, causing bonus damage."
|
||||
icon_state = "brass_claw" //Codersprite moment
|
||||
item_state = "brass_claw"
|
||||
lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 15 //Doesn't generate vitality like the spear does / has somewhat less damage, but quite good at wounding and gets through armor pretty well. Also gains 2 bonus damage per consecutive attack on the same target
|
||||
throwforce = 0 //haha yes lets be safe about this
|
||||
throw_range = 0
|
||||
throw_speed = 0
|
||||
armour_penetration = 20
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = SHARP_EDGED
|
||||
wound_bonus = 5
|
||||
bare_wound_bonus = 15
|
||||
total_mass = TOTAL_MASS_HAND_REPLACEMENT
|
||||
var/mob/living/last_attacked
|
||||
var/combo = 0
|
||||
var/damage_per_combo = 2
|
||||
var/maximum_combo_damage = 18 //33 damage on max stacks. Usually the target will already be dead by then but if they somehow aren't, better to have this capped
|
||||
|
||||
/obj/item/clockwork/brass_claw/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/butchering, 60, 80)
|
||||
|
||||
/obj/item/clockwork/brass_claw/examine(mob/user)
|
||||
if(is_servant_of_ratvar(user))
|
||||
clockwork_desc += "\n<span class='brass'>It has </span><span class='inathneq_small'><b>[combo]</span></b><span class='brass'> combo stacks built up against the current target, causing </span><span class='inathneq_small'><b>[min(maximum_combo_damage, combo * damage_per_combo)]</span></b><span class='brass'> bonus damage.</span>"
|
||||
. = ..()
|
||||
clockwork_desc = initial(clockwork_desc)
|
||||
|
||||
/obj/item/clockwork/brass_claw/attack(mob/living/target, mob/living/carbon/human/user)
|
||||
. = ..()
|
||||
if(QDELETED(target) || target.anti_magic_check(chargecost = 0) || is_servant_of_ratvar(target))
|
||||
return
|
||||
if(target != last_attacked) //Loses all combat on switching targets
|
||||
last_attacked = target
|
||||
combo = 0
|
||||
else
|
||||
if(!iscultist(target)) //Hostile cultists being hit stacks up combo far faster than usual
|
||||
combo++
|
||||
else
|
||||
combo += 3
|
||||
target.adjustBruteLoss(min(maximum_combo_damage, combo * damage_per_combo))
|
||||
@@ -8,10 +8,12 @@
|
||||
force = 15 //Extra damage is dealt to targets in attack()
|
||||
throwforce = 25
|
||||
armour_penetration = 10
|
||||
sharpness = IS_SHARP_ACCURATE
|
||||
sharpness = SHARP_POINTY
|
||||
attack_verb = list("stabbed", "poked", "slashed")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
block_parry_data = /datum/block_parry_data/ratvarian_spear
|
||||
item_flags = ITEM_CAN_PARRY
|
||||
var/bonus_burn = 5
|
||||
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/ratvar_act()
|
||||
@@ -43,7 +45,7 @@
|
||||
else if(iscultist(target) || isconstruct(target))
|
||||
to_chat(target, "<span class='userdanger'>Your body flares with agony at [src]'s presence!</span>")
|
||||
bonus_damage *= 3 //total 30 damage on cultists, 50 with ratvar
|
||||
GLOB.clockwork_vitality += target.adjustFireLoss(bonus_damage) //adds the damage done to existing vitality
|
||||
GLOB.clockwork_vitality += max(0, target.adjustFireLoss(bonus_damage)) //adds the damage done to existing vitality
|
||||
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
@@ -80,3 +82,15 @@
|
||||
new /obj/effect/temp_visual/ratvar/spearbreak(T)
|
||||
action.weapon_reset(RATVARIAN_WEAPON_COOLDOWN)
|
||||
|
||||
//A very short, very effective parry that counts on you predicting when the enemy will attack.
|
||||
/datum/block_parry_data/ratvarian_spear
|
||||
parry_time_windup = 0 //Very good for predicting
|
||||
parry_time_active = 3 //Very short
|
||||
parry_time_spindown = 1
|
||||
parry_time_perfect = 2
|
||||
parry_efficiency_perfect = 110 //Very low leeway for counterattacks...
|
||||
parry_efficiency_considered_successful = 0.8
|
||||
parry_efficiency_to_counterattack = 1
|
||||
parry_cooldown = 15 //But also very low cooldown..
|
||||
parry_failed_stagger_duration = 2 SECONDS //And relatively small penalties for failing.
|
||||
parry_failed_clickcd_duration = 1 SECONDS
|
||||
|
||||
@@ -25,9 +25,6 @@
|
||||
/datum/clockwork_scripture/ranged_ability/kindle, /datum/clockwork_scripture/ranged_ability/hateful_manacles) //quickbound scripture, accessed by index
|
||||
var/maximum_quickbound = 5 //how many quickbound scriptures we can have
|
||||
|
||||
var/ui_x = 800
|
||||
var/ui_z = 420
|
||||
|
||||
var/obj/structure/destructible/clockwork/trap/linking //If we're linking traps together, which ones we're doing
|
||||
|
||||
/obj/item/clockwork/slab/internal //an internal motor for mobs running scripture
|
||||
@@ -39,6 +36,11 @@
|
||||
speed_multiplier = 0
|
||||
no_cost = TRUE
|
||||
|
||||
/obj/item/clockwork/slab/debug/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!is_servant_of_ratvar(user))
|
||||
add_servant_of_ratvar(user)
|
||||
return ..()
|
||||
|
||||
/obj/item/clockwork/slab/traitor
|
||||
var/spent = FALSE
|
||||
|
||||
@@ -57,11 +59,6 @@
|
||||
to_chat(user, "<span class='userdanger'>[src] falls dark. It appears you weren't worthy.</span>")
|
||||
return ..()
|
||||
|
||||
/obj/item/clockwork/slab/debug/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!is_servant_of_ratvar(user))
|
||||
add_servant_of_ratvar(user)
|
||||
return ..()
|
||||
|
||||
/obj/item/clockwork/slab/cyborg //three scriptures, plus a spear and fabricator
|
||||
clockwork_desc = "A divine link to the Celestial Derelict, allowing for limited recital of scripture."
|
||||
quickbound = list(/datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/ranged_ability/linked_vanguard, \
|
||||
@@ -145,14 +142,15 @@
|
||||
|
||||
/obj/item/clockwork/slab/examine(mob/user)
|
||||
. = ..()
|
||||
if(is_servant_of_ratvar(user) || isobserver(user))
|
||||
if(LAZYLEN(quickbound))
|
||||
for(var/i in 1 to quickbound.len)
|
||||
if(!quickbound[i])
|
||||
continue
|
||||
var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
|
||||
. += "Quickbind button: <span class='[get_component_span(initial(quickbind_slot.primary_component))]'>[initial(quickbind_slot.name)]</span>."
|
||||
. += "Available power: <span class='bold brass'>[DisplayPower(get_clockwork_power())].</span>"
|
||||
if(!is_servant_of_ratvar(user) || !isobserver(user))
|
||||
return
|
||||
if(LAZYLEN(quickbound))
|
||||
for(var/i in 1 to quickbound.len)
|
||||
if(!quickbound[i])
|
||||
continue
|
||||
var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
|
||||
. += "Quickbind button: <span class='[get_component_span(initial(quickbind_slot.primary_component))]'>[initial(quickbind_slot.name)]</span>."
|
||||
. += "Available power: <span class='bold brass'>[DisplayPower(get_clockwork_power())].</span>"
|
||||
|
||||
//Slab actions; Hierophant, Quickbind
|
||||
/obj/item/clockwork/slab/ui_action_click(mob/user, action)
|
||||
@@ -198,12 +196,6 @@
|
||||
ui_interact(user)
|
||||
return TRUE
|
||||
|
||||
/obj/item/clockwork/slab/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ClockworkSlab", name, ui_x, ui_z, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/clockwork/slab/proc/recite_scripture(datum/clockwork_scripture/scripture, mob/living/user)
|
||||
if(!scripture || !user || !user.canUseTopic(src) || (!no_cost && !can_recite_scripture(user)))
|
||||
return FALSE
|
||||
@@ -223,27 +215,62 @@
|
||||
scripture_to_recite.run_scripture()
|
||||
return TRUE
|
||||
|
||||
/*
|
||||
* Gets text for a certain section. "Default" is used for when you first open Recollection.
|
||||
* Current sections (make sure to update this if you add one:
|
||||
* Basics
|
||||
* Terminology
|
||||
* Components
|
||||
* Scripture
|
||||
* Power
|
||||
* Conversion
|
||||
* * what - What section?
|
||||
*/
|
||||
/obj/item/clockwork/slab/proc/get_recollection(what) //Now DMDOC compliant!*
|
||||
. = list()
|
||||
switch(what) //need someone to rewrite info for this.
|
||||
if("Default")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "Hello servant! Currently these categories dosen't work!"
|
||||
/*
|
||||
if("Basics")
|
||||
.["title"] = "Basics"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Terminology")
|
||||
.["title"] = "Terminology"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Components")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Scripture")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Power")
|
||||
.["title"] = "Power"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Conversion")
|
||||
.["title"] = "Conversion"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
*/
|
||||
else
|
||||
return null //error text handled tgui side. should not cause BSOD
|
||||
|
||||
//Gets text for a certain section. "Default" is used for when you first open Recollection.
|
||||
//Current sections (make sure to update this if you add one:
|
||||
//- Basics
|
||||
//- Terminology
|
||||
//- Components
|
||||
//- Scripture
|
||||
//- Power
|
||||
//- Conversion
|
||||
/obj/item/clockwork/slab/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "ClockworkSlab", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/clockwork/slab/ui_data(mob/user) //we display a lot of data via TGUI
|
||||
. = list()
|
||||
.["recollection"] = recollecting
|
||||
.["power"] = DisplayPower(get_clockwork_power())
|
||||
.["power_unformatted"] = get_clockwork_power()
|
||||
// .["rec_text"] = recollection() handled TGUI side
|
||||
.["HONOR_RATVAR"] = GLOB.ratvar_awakens
|
||||
.["scripture"] = list()
|
||||
for(var/s in GLOB.all_scripture)
|
||||
for(var/s in GLOB.all_scripture) //don't block this, even when ratvar spawns for roundend griff.
|
||||
var/datum/clockwork_scripture/S = GLOB.all_scripture[s]
|
||||
if(S.tier == SCRIPTURE_PERIPHERAL) //yes, tiers are the tabs.
|
||||
if(S.tier == SCRIPTURE_PERIPHERAL) // This tier is skiped because this contains basetype stuff
|
||||
continue
|
||||
|
||||
var/list/data = list()
|
||||
@@ -253,7 +280,7 @@
|
||||
data["required"] = "([DisplayPower(S.power_cost)][S.special_power_text ? "+ [replacetext(S.special_power_text, "POWERCOST", "[DisplayPower(S.special_power_cost)]")]" : ""])"
|
||||
data["required_unformatted"] = S.power_cost
|
||||
data["type"] = "[S.type]"
|
||||
data["quickbind"] = S.quickbind //this is if it cant quickbind
|
||||
data["quickbind"] = S.quickbind //this is if it cant quickbind (bool)
|
||||
data["fontcolor"] = get_component_color_bright(S.primary_component)
|
||||
data["important"] = S.important //italic!
|
||||
|
||||
@@ -265,10 +292,8 @@
|
||||
|
||||
.["rec_binds"] = list()
|
||||
for(var/i in 1 to maximum_quickbound)
|
||||
if(GLOB.ratvar_awakens)
|
||||
return
|
||||
if(LAZYLEN(quickbound) < i || !quickbound[i])
|
||||
.["rec_binds"] += list(list())
|
||||
.["rec_binds"] += list(list()) //a blank json.
|
||||
else
|
||||
var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
|
||||
.["rec_binds"] += list(list(
|
||||
@@ -280,7 +305,11 @@
|
||||
|
||||
/obj/item/clockwork/slab/ui_static_data(mob/user)
|
||||
. = list()
|
||||
.["tier_infos"] = list()
|
||||
.["tier_infos"] = list() //HEY!! WHEN ADDING NEW TIER, ADD IT HERE
|
||||
.["tier_infos"][SCRIPTURE_PERIPHERAL] = list(
|
||||
"requirement" = "Breaking the code DM side. Report to coggerbus if this appears!!",
|
||||
"ready" = FALSE //just in case. Should NOT exist at all
|
||||
)
|
||||
.["tier_infos"][SCRIPTURE_DRIVER] = list(
|
||||
"requirement" = "None, this is already unlocked",
|
||||
"ready" = TRUE //to bold it on JS side, and to say "These scriptures are permanently unlocked."
|
||||
@@ -297,10 +326,10 @@
|
||||
"requirement" = "Unlock powerful equipment and structures by converting five servants or if [DisplayPower(JUDGEMENT_UNLOCK_THRESHOLD)] of power is reached..",
|
||||
"ready" = SSticker.scripture_states[SCRIPTURE_JUDGEMENT]
|
||||
)
|
||||
|
||||
// .["selected"] = selected_scripture
|
||||
generate_all_scripture()
|
||||
.["recollection_categories"] = GLOB.ratvar_awakens ? list() : list(
|
||||
.["recollection_categories"] = list()
|
||||
if(GLOB.ratvar_awakens)
|
||||
return
|
||||
.["recollection_categories"] = list(
|
||||
list("name" = "Getting Started", "desc" = "First-time servant? Read this first."),
|
||||
list("name" = "Basics", "desc" = "A primer on how to play as a servant."),
|
||||
list("name" = "Terminology", "desc" = "Common acronyms, words, and terms."),
|
||||
@@ -309,8 +338,9 @@
|
||||
list("name" = "Power", "desc" = "The power system that certain objects use to function."),
|
||||
list("name" = "Conversion", "desc" = "Converting the crew, cyborgs, and very walls to your cause.")
|
||||
)
|
||||
// .["rec_section"]["title"] //this is here if ever we decided to return these back.
|
||||
// .["rec_section"]["info"]// wall of info for the thing
|
||||
.["rec_section"] = get_recollection(recollection_category)
|
||||
generate_all_scripture()
|
||||
//needs a new place to live, preferably when clockcult unlocks/downgrades a tier. Smart enough to earlyreturn.
|
||||
|
||||
/obj/item/clockwork/slab/ui_act(action, params)
|
||||
switch(action)
|
||||
@@ -369,4 +399,4 @@
|
||||
Q.button_icon_state = quickbind_slot.name
|
||||
Q.UpdateButtonIcon()
|
||||
if(isliving(loc))
|
||||
Q.Grant(loc)
|
||||
Q.Grant(loc)
|
||||
|
||||
@@ -89,17 +89,17 @@
|
||||
creation_message = "<span class='alloy bold'>The cogscarab clicks and whirrs as it hops up and springs to life!</span>"
|
||||
construct_type = /mob/living/simple_animal/drone/cogscarab
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/infinite_resources = TRUE
|
||||
var/infinite_resources = FALSE //No.
|
||||
var/static/obj/item/seasonal_hat //Share it with all other scarabs, since we're from the same cult!
|
||||
|
||||
/obj/item/clockwork/construct_chassis/cogscarab/Initialize()
|
||||
. = ..()
|
||||
if(GLOB.servants_active)
|
||||
infinite_resources = FALSE //For any that are somehow spawned in late
|
||||
infinite_resources = FALSE //This check is relatively irrelevant until *someone* makes the infinite resources var default to true again, so, leaving it in.
|
||||
|
||||
/obj/item/clockwork/construct_chassis/cogscarab/pre_spawn()
|
||||
if(infinite_resources)
|
||||
//During rounds where they can't interact with the station, let them experiment with builds
|
||||
//During rounds where they can't interact with the station, let them experiment with builds, if an admin allows them to.
|
||||
construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar
|
||||
if(!seasonal_hat)
|
||||
var/obj/item/drone_shell/D = locate() in GLOB.poi_list
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
unique_name = 1
|
||||
minbodytemp = 0
|
||||
unsuitable_atmos_damage = 0
|
||||
threat = 1
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) //Robotic
|
||||
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
|
||||
healable = FALSE
|
||||
|
||||
@@ -251,7 +251,8 @@
|
||||
var/mob/camera/eminence/E = owner
|
||||
E.eminence_help()
|
||||
|
||||
//Returns to the Ark
|
||||
/*
|
||||
//Returns to the Ark - Commented out and replaced with obelisk_jump
|
||||
/datum/action/innate/eminence/ark_jump
|
||||
name = "Return to Ark"
|
||||
desc = "Warps you to the Ark."
|
||||
@@ -265,6 +266,40 @@
|
||||
flash_color(owner, flash_color = "#AF0AAF", flash_time = 25)
|
||||
else
|
||||
to_chat(owner, "<span class='warning'>There is no Ark!</span>")
|
||||
*/
|
||||
|
||||
//Warps to a chosen Obelisk
|
||||
/datum/action/innate/eminence/obelisk_jump
|
||||
name = "Warp to Obelisk"
|
||||
desc = "Warps to a chosen clockwork obelisk."
|
||||
button_icon_state = "Abscond"
|
||||
|
||||
/datum/action/innate/eminence/obelisk_jump/Activate()
|
||||
var/list/possible_targets = list()
|
||||
var/list/warpnames = list()
|
||||
|
||||
for(var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/O in GLOB.all_clockwork_objects)
|
||||
if(!O.Adjacent(owner) && O.anchored)
|
||||
var/area/A = get_area(O)
|
||||
var/locname = initial(A.name)
|
||||
possible_targets[avoid_assoc_duplicate_keys("[locname] [O.name]", warpnames)] = O
|
||||
|
||||
if(!possible_targets.len)
|
||||
to_chat(owner, "<span class='warning'>There are no Obelisks to warp to!</span>")
|
||||
return
|
||||
|
||||
var/target_key = input(owner, "Choose an Obelisk to warp to.", "Obelisk Warp") as null|anything in possible_targets
|
||||
var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/target = possible_targets[target_key]
|
||||
|
||||
if(!target_key || !owner)
|
||||
return
|
||||
|
||||
if(!target)
|
||||
to_chat(owner, "<span class='warning'>That Obelisk does no longer exist!</span>")
|
||||
return
|
||||
owner.forceMove(get_turf(target))
|
||||
owner.playsound_local(owner, 'sound/magic/magic_missile.ogg', 50, TRUE)
|
||||
flash_color(owner, flash_color = "#AF0AAF", flash_time = 25)
|
||||
|
||||
//Warps to the Station
|
||||
/datum/action/innate/eminence/station_jump
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
desc = "The stalwart apparition of a soldier, blazing with crimson flames. It's armed with a gladius and shield."
|
||||
icon_state = "clockwork_marauder"
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
threat = 3
|
||||
health = 120
|
||||
maxHealth = 120
|
||||
force_threshold = 8
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
desc = "Charges your slab with divine energy, allowing you to overwhelm a target with Ratvar's light."
|
||||
invocations = list("Divinity, show them your light!")
|
||||
whispered = TRUE
|
||||
channel_time = 10 // I think making kindle channel a third of the time less is a good make up for the fact that it silences people for such a little amount of time.
|
||||
channel_time = 25 //2.5 seconds should be a okay compromise between being able to use it when needed, and not being able to just pause in combat for a second and hardstunning your enemy
|
||||
power_cost = 125
|
||||
usage_tip = "The light can be used from up to two tiles away. Damage taken will GREATLY REDUCE the stun's duration."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
@@ -137,6 +137,30 @@
|
||||
quickbind_desc = "Applies handcuffs to a struck target."
|
||||
|
||||
|
||||
//Belligerent: Channeled for up to fifteen times over thirty seconds. Forces non-servants that can hear the chant to walk, doing minor damage. Nar-Sian cultists are burned.
|
||||
/datum/clockwork_scripture/channeled/belligerent
|
||||
descname = "Channeled, Area Slowdown"
|
||||
name = "Belligerent"
|
||||
desc = "Forces all nearby non-servants to walk rather than run, doing minor damage. Chanted every two seconds for up to thirty seconds."
|
||||
chant_invocations = list("Punish their blindness!", "Take time, make slow!", "Kneel before The Justiciar!", "Halt their charges!", "Cease the tides!")
|
||||
chant_amount = 15
|
||||
chant_interval = 20
|
||||
channel_time = 20
|
||||
power_cost = 300
|
||||
usage_tip = "Useful for crowd control in a populated area and disrupting mass movement."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
primary_component = BELLIGERENT_EYE
|
||||
sort_priority = 7
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Forces nearby non-Servants to walk, doing minor damage with each chant.<br><b>Maximum 15 chants.</b>"
|
||||
|
||||
/datum/clockwork_scripture/channeled/belligerent/chant_effects(chant_number)
|
||||
for(var/mob/living/carbon/C in hearers(7, invoker))
|
||||
C.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
|
||||
new /obj/effect/temp_visual/ratvar/belligerent(get_turf(invoker))
|
||||
return TRUE
|
||||
|
||||
|
||||
//Vanguard: Provides twenty seconds of greatly increased stamina regeneration and stun immunity. At the end of the twenty seconds, 25% of all stuns absorbed aswell as 50% of healed stamloss are applied to the invoker.
|
||||
/datum/clockwork_scripture/vanguard
|
||||
descname = "Self Stun Immunity"
|
||||
@@ -149,7 +173,7 @@
|
||||
usage_tip = "You cannot reactivate Vanguard while still shielded by it."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 7
|
||||
sort_priority = 8
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Allows you to temporarily have quickly regenerating stamina and absorb stuns. Part of the stuns absorbed and staminaloss healed will affect you when disabled."
|
||||
|
||||
@@ -181,7 +205,7 @@
|
||||
usage_tip = "The Compromise is very fast to invoke, and will remove holy water from the target Servant."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 8
|
||||
sort_priority = 9
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Allows you to convert a Servant's brute, burn, and oxygen damage to half toxin damage.<br><b>Click your slab to disable.</b>"
|
||||
slab_overlay = "compromise"
|
||||
@@ -255,7 +279,7 @@
|
||||
tier = SCRIPTURE_DRIVER
|
||||
space_allowed = TRUE
|
||||
primary_component = GEIS_CAPACITOR
|
||||
sort_priority = 10
|
||||
sort_priority = 11
|
||||
important = TRUE
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a new Clockwork Slab."
|
||||
@@ -276,7 +300,7 @@
|
||||
tier = SCRIPTURE_DRIVER
|
||||
space_allowed = TRUE
|
||||
primary_component = GEIS_CAPACITOR
|
||||
sort_priority = 11
|
||||
sort_priority = 12
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a pair of Wraith Spectacles, which grant true sight but cause gradual vision loss."
|
||||
|
||||
@@ -295,7 +319,7 @@
|
||||
usage_tip = "This gateway is strictly one-way and will only allow things through the invoker's portal."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
primary_component = GEIS_CAPACITOR
|
||||
sort_priority = 9
|
||||
sort_priority = 10
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Allows you to create a one-way Spatial Gateway to a living Servant or Clockwork Obelisk."
|
||||
|
||||
|
||||
@@ -81,6 +81,25 @@
|
||||
return /obj/effect/clockwork/sigil/vitality/neutered
|
||||
return ..()
|
||||
|
||||
//Sigil of Rites: Creates a sigil that allows to perform certain rites on it. More information on these can be found in clock_rites.dm, they usually require power, materials and sometimes a target.
|
||||
/datum/clockwork_scripture/create_object/sigil_of_rites
|
||||
descname = "Sigil, Access to rites"
|
||||
name = "Sigil of Rites"
|
||||
desc = "Places a sigil that, when interacted with, will allow for a variety of rites to be performed on the sigil. These usually require power cells, clockwork power, and some other components."
|
||||
invocations = list("Engine, allow us..", ".. to be blessed with your rites.")
|
||||
channel_time = 80
|
||||
power_cost = 1400
|
||||
invokers_required = 2
|
||||
multiple_invokers_used = TRUE
|
||||
whispered = TRUE
|
||||
object_path = /obj/effect/clockwork/sigil/rite
|
||||
creator_message = "<span class='brass'>A sigil of Rites appears beneath you. It will allow you to perform certain rites, given sufficient materials and power.</span>"
|
||||
usage_tip = "It may be useful to coordinate to acquire needed materials quickly."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
one_per_tile = TRUE
|
||||
primary_component = HIEROPHANT_ANSIBLE
|
||||
sort_priority = 4
|
||||
|
||||
//Judicial Visor: Creates a judicial visor, which can smite an area.
|
||||
/datum/clockwork_scripture/create_object/judicial_visor
|
||||
descname = "Delayed Area Knockdown Glasses"
|
||||
@@ -96,7 +115,7 @@
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
space_allowed = TRUE
|
||||
primary_component = BELLIGERENT_EYE
|
||||
sort_priority = 4
|
||||
sort_priority = 5
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a Judicial Visor, which can smite an area, applying Belligerent and briefly stunning."
|
||||
|
||||
@@ -115,7 +134,7 @@
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
space_allowed = TRUE
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 6
|
||||
sort_priority = 7
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a Ratvarian shield, which can absorb energy from attacks for use in powerful bashes."
|
||||
|
||||
@@ -131,7 +150,7 @@
|
||||
usage_tip = "Throwing the spear at a mob will do massive damage and knock them down, but break the spear. You will need to wait for 30 seconds before resummoning it."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 7
|
||||
sort_priority = 8
|
||||
important = TRUE
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Permanently binds clockwork armor and a Ratvarian spear to you."
|
||||
@@ -229,7 +248,7 @@
|
||||
usage_tip = "This is a very effective way to rapidly reinforce a base after an attack."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 8
|
||||
sort_priority = 9
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Repairs nearby structures and constructs. Servants wearing clockwork armor will also be healed.<br><b>Maximum 10 chants.</b>"
|
||||
var/heal_attempts = 4
|
||||
@@ -342,7 +361,7 @@
|
||||
usage_tip = "Though it requires you to stand still, this scripture can do massive damage."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = BELLIGERENT_EYE
|
||||
sort_priority = 5
|
||||
sort_priority = 6
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Allows you to fire energy rays at target locations.<br><b>Maximum 5 chants.</b>"
|
||||
var/static/list/nzcrentr_insults = list("You're not very good at aiming.", "You hunt badly.", "What a waste of energy.", "Almost funny to watch.",
|
||||
@@ -391,7 +410,7 @@
|
||||
usage_tip = "It may be useful to end channelling early if the burning becomes too much to handle.."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = GEIS_CAPACITOR
|
||||
sort_priority = 10
|
||||
sort_priority = 11
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Quickly drains power in an area around the invoker, causing burns proportional to the amount of energy drained.<br><b>Maximum of 20 chants.</b>"
|
||||
|
||||
@@ -440,26 +459,3 @@
|
||||
invoker.light_range = 0
|
||||
invoker.update_light()
|
||||
return ..()
|
||||
|
||||
//Belligerent: Channeled for up to fifteen times over thirty seconds. Forces non-servants that can hear the chant to walk, doing minor damage. Nar-Sian cultists are burned.
|
||||
/datum/clockwork_scripture/channeled/belligerent
|
||||
descname = "Channeled, Area Slowdown"
|
||||
name = "Belligerent"
|
||||
desc = "Forces all nearby non-servants to walk rather than run, doing minor damage. Chanted every two seconds for up to thirty seconds."
|
||||
chant_invocations = list("Punish their blindness!", "Take time, make slow!", "Kneel before The Justiciar!", "Halt their charges!", "Cease the tides!")
|
||||
chant_amount = 15
|
||||
chant_interval = 20
|
||||
channel_time = 20
|
||||
power_cost = 300
|
||||
usage_tip = "Useful for crowd control in a populated area and disrupting mass movement."
|
||||
tier = SCRIPTURE_DRIVER
|
||||
primary_component = BELLIGERENT_EYE
|
||||
sort_priority = 1
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Forces nearby non-Servants to walk, doing minor damage with each chant.<br><b>Maximum 15 chants.</b>"
|
||||
|
||||
/datum/clockwork_scripture/channeled/belligerent/chant_effects(chant_number)
|
||||
for(var/mob/living/carbon/C in hearers(7, invoker))
|
||||
C.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
|
||||
new /obj/effect/temp_visual/ratvar/belligerent(get_turf(invoker))
|
||||
return TRUE
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
sharpness = IS_SHARP
|
||||
sharpness = SHARP_EDGED
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 30 // whoever balanced this got beat in the head by a bible too many times good lord
|
||||
throwforce = 10
|
||||
@@ -114,7 +114,7 @@
|
||||
armour_penetration = 45
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
sharpness = IS_SHARP
|
||||
sharpness = SHARP_EDGED
|
||||
light_color = "#ff0000"
|
||||
attack_verb = list("cleaved", "slashed", "torn", "hacked", "ripped", "diced", "carved")
|
||||
icon_state = "cultbastard"
|
||||
@@ -708,7 +708,7 @@
|
||||
armour_penetration = 30
|
||||
block_chance = 30
|
||||
attack_verb = list("attacked", "impaled", "stabbed", "torn", "gored")
|
||||
sharpness = IS_SHARP
|
||||
sharpness = SHARP_EDGED
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
var/datum/action/innate/cult/spear/spear_act
|
||||
var/wielded = FALSE // track wielded status on item
|
||||
|
||||
@@ -174,7 +174,14 @@
|
||||
new reward(get_turf(src))
|
||||
to_chat(user, "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating the [choice]!</span>")
|
||||
|
||||
|
||||
/obj/structure/destructible/cult/forge/attackby(obj/item/I, mob/user)
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='warning'>The heat radiating from [src] pushes you back.</span>")
|
||||
return
|
||||
if(istype(I, /obj/item/ingot))
|
||||
var/obj/item/ingot/notsword = I
|
||||
to_chat(user, "You heat the [notsword] in the [src].")
|
||||
notsword.workability = "shapeable"
|
||||
|
||||
/obj/structure/destructible/cult/pylon
|
||||
name = "pylon"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
name = "Spawn Sentient Disease"
|
||||
typepath = /datum/round_event/ghost_role/sentient_disease
|
||||
weight = 7
|
||||
gamemode_blacklist = list("dynamic")
|
||||
max_occurrences = 1
|
||||
min_players = 5
|
||||
|
||||
|
||||
@@ -0,0 +1,233 @@
|
||||
/datum/antagonist/heretic
|
||||
name = "Heretic"
|
||||
roundend_category = "Heretics"
|
||||
antagpanel_category = "Heretic"
|
||||
antag_moodlet = /datum/mood_event/heretics
|
||||
job_rank = ROLE_HERETIC
|
||||
antag_hud_type = ANTAG_HUD_HERETIC
|
||||
antag_hud_name = "heretic"
|
||||
threat = 10
|
||||
var/give_equipment = TRUE
|
||||
var/list/researched_knowledge = list()
|
||||
var/total_sacrifices = 0
|
||||
var/ascended = FALSE
|
||||
|
||||
/datum/antagonist/heretic/admin_add(datum/mind/new_owner,mob/admin)
|
||||
give_equipment = TRUE
|
||||
new_owner.add_antag_datum(src)
|
||||
message_admins("[key_name_admin(admin)] has heresized [key_name_admin(new_owner)].")
|
||||
log_admin("[key_name(admin)] has heresized [key_name(new_owner)].")
|
||||
|
||||
/datum/antagonist/heretic/greet()
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ecult_op.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change
|
||||
to_chat(owner, "<span class='boldannounce'>You are the Heretic!</span><br>\
|
||||
<B>The old ones gave you these tasks to fulfill:</B>")
|
||||
owner.announce_objectives()
|
||||
to_chat(owner, "<span class='cult'>The book whispers, the forbidden knowledge walks once again!<br>\
|
||||
Your book allows you to research abilities, but be careful, you cannot undo what has been done.<br>\
|
||||
You gain charges by either collecting influences or sacrificing people tracked by the living heart<br> \
|
||||
You can find a basic guide at : https://tgstation13.org/wiki/Heresy_101 </span>")
|
||||
|
||||
/datum/antagonist/heretic/on_gain()
|
||||
var/mob/living/current = owner.current
|
||||
owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
|
||||
if(ishuman(current))
|
||||
forge_primary_objectives()
|
||||
gain_knowledge(/datum/eldritch_knowledge/spell/basic)
|
||||
gain_knowledge(/datum/eldritch_knowledge/living_heart)
|
||||
gain_knowledge(/datum/eldritch_knowledge/codex_cicatrix)
|
||||
gain_knowledge(/datum/eldritch_knowledge/eldritch_blade)
|
||||
current.log_message("has been converted to the cult of the forgotten ones!", LOG_ATTACK, color="#960000")
|
||||
GLOB.reality_smash_track.AddMind(owner)
|
||||
START_PROCESSING(SSprocessing,src)
|
||||
if(give_equipment)
|
||||
equip_cultist()
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/heretic/on_removal()
|
||||
|
||||
for(var/X in researched_knowledge)
|
||||
var/datum/eldritch_knowledge/EK = researched_knowledge[X]
|
||||
EK.on_lose(owner.current)
|
||||
|
||||
if(!silent)
|
||||
to_chat(owner.current, "<span class='userdanger'>Your mind begins to flare as the otherwordly knowledge escapes your grasp!</span>")
|
||||
owner.current.log_message("has renounced the cult of the old ones!", LOG_ATTACK, color="#960000")
|
||||
GLOB.reality_smash_track.RemoveMind(owner)
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/antagonist/heretic/proc/equip_cultist()
|
||||
var/mob/living/carbon/H = owner.current
|
||||
if(!istype(H))
|
||||
return
|
||||
. += ecult_give_item(/obj/item/forbidden_book, H)
|
||||
. += ecult_give_item(/obj/item/living_heart, H)
|
||||
|
||||
/datum/antagonist/heretic/proc/ecult_give_item(obj/item/item_path, mob/living/carbon/human/H)
|
||||
var/list/slots = list(
|
||||
"backpack" = SLOT_IN_BACKPACK,
|
||||
"left pocket" = SLOT_L_STORE,
|
||||
"right pocket" = SLOT_R_STORE
|
||||
)
|
||||
|
||||
var/T = new item_path(H)
|
||||
var/item_name = initial(item_path.name)
|
||||
var/where = H.equip_in_one_of_slots(T, slots)
|
||||
if(!where)
|
||||
to_chat(H, "<span class='userdanger'>Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).</span>")
|
||||
return FALSE
|
||||
else
|
||||
to_chat(H, "<span class='danger'>You have a [item_name] in your [where].</span>")
|
||||
if(where == "backpack")
|
||||
SEND_SIGNAL(H.back, COMSIG_TRY_STORAGE_SHOW, H)
|
||||
return TRUE
|
||||
|
||||
/datum/antagonist/heretic/process()
|
||||
|
||||
for(var/X in researched_knowledge)
|
||||
var/datum/eldritch_knowledge/EK = researched_knowledge[X]
|
||||
EK.on_life(owner.current)
|
||||
|
||||
/datum/antagonist/heretic/proc/forge_primary_objectives()
|
||||
var/list/assasination = list()
|
||||
var/list/protection = list()
|
||||
for(var/i in 1 to 2)
|
||||
var/pck = pick("assasinate","protect")
|
||||
switch(pck)
|
||||
if("assasinate")
|
||||
var/datum/objective/assassinate/A = new
|
||||
A.owner = owner
|
||||
var/list/owners = A.get_owners()
|
||||
A.find_target(owners,protection)
|
||||
assasination += A.target
|
||||
objectives += A
|
||||
if("protect")
|
||||
var/datum/objective/protect/P = new
|
||||
P.owner = owner
|
||||
var/list/owners = P.get_owners()
|
||||
P.find_target(owners,assasination)
|
||||
protection += P.target
|
||||
objectives += P
|
||||
|
||||
var/datum/objective/sacrifice_ecult/SE = new
|
||||
SE.owner = owner
|
||||
SE.update_explanation_text()
|
||||
objectives += SE
|
||||
|
||||
/datum/antagonist/heretic/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
var/mob/living/current = owner.current
|
||||
if(mob_override)
|
||||
current = mob_override
|
||||
add_antag_hud(antag_hud_type, antag_hud_name, current)
|
||||
handle_clown_mutation(current, mob_override ? null : "Knowledge described in the book allowed you to overcome your clownish nature, allowing you to use complex items effectively.")
|
||||
current.faction |= "heretics"
|
||||
|
||||
/datum/antagonist/heretic/remove_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
var/mob/living/current = owner.current
|
||||
if(mob_override)
|
||||
current = mob_override
|
||||
remove_antag_hud(antag_hud_type, current)
|
||||
handle_clown_mutation(current, removing = FALSE)
|
||||
current.faction -= "heretics"
|
||||
|
||||
/datum/antagonist/heretic/get_admin_commands()
|
||||
. = ..()
|
||||
.["Equip"] = CALLBACK(src,.proc/equip_cultist)
|
||||
|
||||
/datum/antagonist/heretic/roundend_report()
|
||||
var/list/parts = list()
|
||||
|
||||
var/cultiewin = TRUE
|
||||
|
||||
parts += printplayer(owner)
|
||||
parts += "<b>Sacrifices Made:</b> [total_sacrifices]"
|
||||
|
||||
if(length(objectives))
|
||||
var/count = 1
|
||||
for(var/o in objectives)
|
||||
var/datum/objective/objective = o
|
||||
if(objective.check_completion())
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='greentext'>Success!</b></span>"
|
||||
else
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
cultiewin = FALSE
|
||||
count++
|
||||
if(ascended)
|
||||
parts += "<span class='greentext big'>HERETIC HAS ASCENDED!</span>"
|
||||
else
|
||||
if(cultiewin)
|
||||
parts += "<span class='greentext'>The heretic was successful!</span>"
|
||||
else
|
||||
parts += "<span class='redtext'>The heretic has failed.</span>"
|
||||
|
||||
parts += "<b>Knowledge Researched:</b> "
|
||||
|
||||
var/list/knowledge_message = list()
|
||||
var/list/knowledge = get_all_knowledge()
|
||||
for(var/X in knowledge)
|
||||
var/datum/eldritch_knowledge/EK = knowledge[X]
|
||||
knowledge_message += "[EK.name]"
|
||||
parts += knowledge_message.Join(", ")
|
||||
|
||||
return parts.Join("<br>")
|
||||
////////////////
|
||||
// Knowledge //
|
||||
////////////////
|
||||
|
||||
/datum/antagonist/heretic/proc/gain_knowledge(datum/eldritch_knowledge/EK)
|
||||
if(get_knowledge(EK))
|
||||
return FALSE
|
||||
var/datum/eldritch_knowledge/initialized_knowledge = new EK
|
||||
researched_knowledge[initialized_knowledge.type] = initialized_knowledge
|
||||
initialized_knowledge.on_gain(owner.current)
|
||||
return TRUE
|
||||
|
||||
/datum/antagonist/heretic/proc/get_researchable_knowledge()
|
||||
var/list/researchable_knowledge = list()
|
||||
var/list/banned_knowledge = list()
|
||||
for(var/X in researched_knowledge)
|
||||
var/datum/eldritch_knowledge/EK = researched_knowledge[X]
|
||||
researchable_knowledge |= EK.next_knowledge
|
||||
banned_knowledge |= EK.banned_knowledge
|
||||
banned_knowledge |= EK.type
|
||||
researchable_knowledge -= banned_knowledge
|
||||
return researchable_knowledge
|
||||
|
||||
/datum/antagonist/heretic/proc/get_knowledge(wanted)
|
||||
return researched_knowledge[wanted]
|
||||
|
||||
/datum/antagonist/heretic/proc/get_all_knowledge()
|
||||
return researched_knowledge
|
||||
|
||||
/datum/antagonist/heretic/threat()
|
||||
. = ..()
|
||||
for(var/X in researched_knowledge)
|
||||
var/datum/eldritch_knowledge/EK = researched_knowledge[X]
|
||||
. += EK.cost
|
||||
if(ascended)
|
||||
. += 20
|
||||
|
||||
////////////////
|
||||
// Objectives //
|
||||
////////////////
|
||||
|
||||
/datum/objective/sacrifice_ecult
|
||||
name = "sacrifice"
|
||||
|
||||
/datum/objective/sacrifice_ecult/update_explanation_text()
|
||||
. = ..()
|
||||
target_amount = rand(2,4)
|
||||
explanation_text = "Sacrifice at least [target_amount] people."
|
||||
|
||||
/datum/objective/sacrifice_ecult/check_completion()
|
||||
if(!owner)
|
||||
return FALSE
|
||||
var/datum/antagonist/heretic/cultie = owner.has_antag_datum(/datum/antagonist/heretic)
|
||||
if(!cultie)
|
||||
return FALSE
|
||||
return cultie.total_sacrifices >= target_amount
|
||||
@@ -0,0 +1,145 @@
|
||||
/obj/item/forbidden_book
|
||||
name = "Codex Cicatrix"
|
||||
desc = "Book describing the secrets of the veil."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "book"
|
||||
item_state = "book"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
///Last person that touched this
|
||||
var/mob/living/last_user
|
||||
///how many charges do we have?
|
||||
var/charge = 0
|
||||
///Where we cannot create the rune?
|
||||
var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava))
|
||||
|
||||
/obj/item/forbidden_book/Destroy()
|
||||
last_user = null
|
||||
. = ..()
|
||||
|
||||
|
||||
/obj/item/forbidden_book/examine(mob/user)
|
||||
. = ..()
|
||||
if(!IS_HERETIC(user))
|
||||
return
|
||||
. += "The Tome holds [charge] charges."
|
||||
. += "Use it on the floor to create a transmutation rune, used to perform rituals."
|
||||
. += "Hit an influence in the black part with it to gain a charge."
|
||||
. += "Hit a transmutation rune to destroy it."
|
||||
|
||||
/obj/item/forbidden_book/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(!proximity_flag || !IS_HERETIC(user))
|
||||
return
|
||||
if(istype(target,/obj/effect/eldritch))
|
||||
remove_rune(target,user)
|
||||
if(istype(target,/obj/effect/reality_smash))
|
||||
get_power_from_influence(target,user)
|
||||
if(istype(target,/turf/open))
|
||||
draw_rune(target,user)
|
||||
|
||||
///Gives you a charge and destroys a corresponding influence
|
||||
/obj/item/forbidden_book/proc/get_power_from_influence(atom/target, mob/user)
|
||||
var/obj/effect/reality_smash/RS = target
|
||||
to_chat(target, "<span class='danger'>You start drawing power from influence...</span>")
|
||||
if(do_after(user,10 SECONDS,TRUE,RS))
|
||||
qdel(RS)
|
||||
charge += 1
|
||||
|
||||
///Draws a rune on a selected turf
|
||||
/obj/item/forbidden_book/proc/draw_rune(atom/target,mob/user)
|
||||
|
||||
for(var/turf/T in range(1,target))
|
||||
if(is_type_in_typecache(T, blacklisted_turfs))
|
||||
to_chat(target, "<span class='warning'>The terrain doesn't support runes!</span>")
|
||||
return
|
||||
var/A = get_turf(target)
|
||||
to_chat(user, "<span class='danger'>You start drawing a rune...</span>")
|
||||
|
||||
if(do_after(user,30 SECONDS,FALSE, user))
|
||||
|
||||
new /obj/effect/eldritch/big(A)
|
||||
|
||||
///Removes runes from the selected turf
|
||||
/obj/item/forbidden_book/proc/remove_rune(atom/target,mob/user)
|
||||
|
||||
to_chat(user, "<span class='danger'>You start removing a rune...</span>")
|
||||
if(do_after(user,2 SECONDS,FALSE, user))
|
||||
qdel(target)
|
||||
|
||||
/obj/item/forbidden_book/ui_interact(mob/user, datum/tgui/ui = null)
|
||||
if(!IS_HERETIC(user))
|
||||
return FALSE
|
||||
last_user = user
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
icon_state = "book_open"
|
||||
flick("book_opening", src)
|
||||
ui = new(user, src, "ForbiddenLore", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/forbidden_book/ui_data(mob/user)
|
||||
var/datum/antagonist/heretic/cultie = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
var/list/to_know = list()
|
||||
for(var/Y in cultie.get_researchable_knowledge())
|
||||
to_know += new Y
|
||||
var/list/known = cultie.get_all_knowledge()
|
||||
var/list/data = list()
|
||||
var/list/lore = list()
|
||||
|
||||
data["charges"] = charge
|
||||
|
||||
for(var/X in to_know)
|
||||
lore = list()
|
||||
var/datum/eldritch_knowledge/EK = X
|
||||
lore["type"] = EK.type
|
||||
lore["name"] = EK.name
|
||||
lore["cost"] = EK.cost
|
||||
lore["disabled"] = EK.cost <= charge ? FALSE : TRUE
|
||||
lore["path"] = EK.route
|
||||
lore["state"] = "Research"
|
||||
lore["flavour"] = EK.gain_text
|
||||
lore["desc"] = EK.desc
|
||||
data["to_know"] += list(lore)
|
||||
|
||||
for(var/X in known)
|
||||
lore = list()
|
||||
var/datum/eldritch_knowledge/EK = known[X]
|
||||
lore["name"] = EK.name
|
||||
lore["cost"] = EK.cost
|
||||
lore["disabled"] = TRUE
|
||||
lore["path"] = EK.route
|
||||
lore["state"] = "Researched"
|
||||
lore["flavour"] = EK.gain_text
|
||||
lore["desc"] = EK.desc
|
||||
data["to_know"] += list(lore)
|
||||
|
||||
if(!length(data["to_know"]))
|
||||
data["to_know"] = null
|
||||
|
||||
return data
|
||||
|
||||
/obj/item/forbidden_book/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
switch(action)
|
||||
if("research")
|
||||
var/datum/antagonist/heretic/cultie = last_user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
var/ekname = params["name"]
|
||||
for(var/X in cultie.get_researchable_knowledge())
|
||||
var/datum/eldritch_knowledge/EK = X
|
||||
if(initial(EK.name) != ekname)
|
||||
continue
|
||||
if(cultie.gain_knowledge(EK))
|
||||
charge -= text2num(params["cost"])
|
||||
return TRUE
|
||||
|
||||
update_icon() // Not applicable to all objects.
|
||||
|
||||
/obj/item/forbidden_book/ui_close(mob/user)
|
||||
flick("book_closing",src)
|
||||
icon_state = initial(icon_state)
|
||||
return ..()
|
||||
|
||||
/obj/item/forbidden_book/debug
|
||||
charge = 100
|
||||
@@ -0,0 +1,291 @@
|
||||
/obj/effect/eldritch
|
||||
name = "Generic rune"
|
||||
desc = "Weird combination of shapes and symbols etched into the floor itself. The indentation is filled with thick black tar-like fluid."
|
||||
anchored = TRUE
|
||||
icon_state = ""
|
||||
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
layer = SIGIL_LAYER
|
||||
///Used mainly for summoning ritual to prevent spamming the rune to create millions of monsters.
|
||||
var/is_in_use = FALSE
|
||||
|
||||
/obj/effect/eldritch/attack_hand(mob/living/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
try_activate(user)
|
||||
|
||||
/obj/effect/eldritch/proc/try_activate(mob/living/user)
|
||||
if(!IS_HERETIC(user))
|
||||
return
|
||||
if(!is_in_use)
|
||||
INVOKE_ASYNC(src, .proc/activate , user)
|
||||
|
||||
/obj/effect/eldritch/attackby(obj/item/I, mob/living/user)
|
||||
. = ..()
|
||||
if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGICKS!!", forced = "bible")
|
||||
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/eldritch/proc/activate(mob/living/user)
|
||||
is_in_use = TRUE
|
||||
// Have fun trying to read this proc.
|
||||
var/datum/antagonist/heretic/cultie = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
var/list/knowledge = cultie.get_all_knowledge()
|
||||
var/list/atoms_in_range = list()
|
||||
|
||||
for(var/A in range(1, src))
|
||||
var/atom/atom_in_range = A
|
||||
if(istype(atom_in_range,/area))
|
||||
continue
|
||||
if(istype(atom_in_range,/turf)) // we dont want turfs
|
||||
continue
|
||||
if(istype(atom_in_range,/mob/living))
|
||||
var/mob/living/living_in_range = atom_in_range
|
||||
if(living_in_range.stat != DEAD || living_in_range == user) // we only accept corpses, no living beings allowed.
|
||||
continue
|
||||
atoms_in_range += atom_in_range
|
||||
for(var/X in knowledge)
|
||||
var/datum/eldritch_knowledge/current_eldritch_knowledge = knowledge[X]
|
||||
|
||||
//has to be done so that we can freely edit the local_required_atoms without fucking up the eldritch knowledge
|
||||
var/list/local_required_atoms = list()
|
||||
|
||||
if(!current_eldritch_knowledge.required_atoms || current_eldritch_knowledge.required_atoms.len == 0)
|
||||
continue
|
||||
|
||||
local_required_atoms += current_eldritch_knowledge.required_atoms
|
||||
|
||||
var/list/selected_atoms = list()
|
||||
|
||||
if(!current_eldritch_knowledge.recipe_snowflake_check(atoms_in_range,drop_location(),selected_atoms))
|
||||
continue
|
||||
|
||||
for(var/LR in local_required_atoms)
|
||||
var/list/local_required_atom_list = LR
|
||||
|
||||
for(var/LAIR in atoms_in_range)
|
||||
var/atom/local_atom_in_range = LAIR
|
||||
if(is_type_in_list(local_atom_in_range,local_required_atom_list))
|
||||
selected_atoms |= local_atom_in_range
|
||||
local_required_atoms -= list(local_required_atom_list)
|
||||
|
||||
if(length(local_required_atoms) > 0)
|
||||
continue
|
||||
|
||||
flick("[icon_state]_active",src)
|
||||
playsound(user, 'sound/magic/castsummon.ogg', 75, TRUE)
|
||||
//we are doing this since some on_finished_recipe subtract the atoms from selected_atoms making them invisible permanently.
|
||||
var/list/atoms_to_disappear = selected_atoms.Copy()
|
||||
for(var/to_disappear in atoms_to_disappear)
|
||||
var/atom/atom_to_disappear = to_disappear
|
||||
//temporary so we dont have to deal with the bs of someone picking those up when they may be deleted
|
||||
atom_to_disappear.invisibility = INVISIBILITY_ABSTRACT
|
||||
if(current_eldritch_knowledge.on_finished_recipe(user,selected_atoms,loc))
|
||||
current_eldritch_knowledge.cleanup_atoms(selected_atoms)
|
||||
is_in_use = FALSE
|
||||
|
||||
for(var/to_appear in atoms_to_disappear)
|
||||
var/atom/atom_to_appear = to_appear
|
||||
//we need to reappear the item just in case the ritual didnt consume everything... or something.
|
||||
atom_to_appear.invisibility = initial(atom_to_appear.invisibility)
|
||||
|
||||
return
|
||||
is_in_use = FALSE
|
||||
to_chat(user,"<span class='warning'>Your ritual failed! You used either wrong components or are missing something important!</span>")
|
||||
|
||||
/obj/effect/eldritch/big
|
||||
name = "transmutation circle"
|
||||
icon = 'icons/effects/96x96.dmi'
|
||||
icon_state = "eldritch_rune1"
|
||||
pixel_x = -32 //So the big ol' 96x96 sprite shows up right
|
||||
pixel_y = -32
|
||||
|
||||
/**
|
||||
* #Reality smash tracker
|
||||
*
|
||||
* Stupid fucking list holder, DONT create new ones, it will break the game, this is automnatically created whenever eldritch cultists are created.
|
||||
*
|
||||
* Tracks relevant data, generates relevant data, useful tool
|
||||
*/
|
||||
/datum/reality_smash_tracker
|
||||
///list of tracked reality smashes
|
||||
var/list/smashes = list()
|
||||
///List of mobs with ability to see the smashes
|
||||
var/list/targets = list()
|
||||
|
||||
/datum/reality_smash_tracker/Destroy(force, ...)
|
||||
if(GLOB.reality_smash_track == src)
|
||||
stack_trace("/datum/reality_smash_tracker was deleted. Heretics may no longer access any influences. Fix it or call coder support")
|
||||
QDEL_LIST(smashes)
|
||||
targets.Cut()
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* Automatically fixes the target and smash network
|
||||
*
|
||||
* Fixes any bugs that are caused by late Generate() or exchanging clients
|
||||
*/
|
||||
/datum/reality_smash_tracker/proc/ReworkNetwork()
|
||||
listclearnulls(smashes)
|
||||
for(var/mind in targets)
|
||||
if(isnull(mind))
|
||||
stack_trace("A null somehow landed in a list of minds")
|
||||
continue
|
||||
for(var/X in smashes)
|
||||
var/obj/effect/reality_smash/reality_smash = X
|
||||
reality_smash.AddMind(mind)
|
||||
|
||||
/**
|
||||
* Generates a set amount of reality smashes based on the N value
|
||||
*
|
||||
* Automatically creates more reality smashes
|
||||
*/
|
||||
/datum/reality_smash_tracker/proc/_Generate()
|
||||
var/targ_len = length(targets)
|
||||
var/smash_len = length(smashes)
|
||||
var/number = targ_len * 6 - smash_len
|
||||
|
||||
for(var/i in 0 to number)
|
||||
|
||||
var/turf/chosen_location = get_safe_random_station_turf()
|
||||
//we also dont want them close to each other, at least 1 tile of seperation
|
||||
var/obj/effect/reality_smash/what_if_i_have_one = locate() in range(1, chosen_location)
|
||||
var/obj/effect/broken_illusion/what_if_i_had_one_but_got_used = locate() in range(1, chosen_location)
|
||||
if(what_if_i_have_one || what_if_i_had_one_but_got_used) //we dont want to spawn
|
||||
continue
|
||||
var/obj/effect/reality_smash/RS = new/obj/effect/reality_smash(chosen_location)
|
||||
smashes += RS
|
||||
ReworkNetwork()
|
||||
|
||||
|
||||
/**
|
||||
* Adds a mind to the list of people that can see the reality smashes
|
||||
*
|
||||
* Use this whenever you want to add someone to the list
|
||||
*/
|
||||
/datum/reality_smash_tracker/proc/AddMind(var/datum/mind/M)
|
||||
RegisterSignal(M.current,COMSIG_MOB_CLIENT_LOGIN,.proc/ReworkNetwork)
|
||||
targets |= M
|
||||
_Generate()
|
||||
for(var/X in smashes)
|
||||
var/obj/effect/reality_smash/reality_smash = X
|
||||
reality_smash.AddMind(M)
|
||||
|
||||
|
||||
/**
|
||||
* Removes a mind from the list of people that can see the reality smashes
|
||||
*
|
||||
* Use this whenever you want to remove someone from the list
|
||||
*/
|
||||
/datum/reality_smash_tracker/proc/RemoveMind(var/datum/mind/M)
|
||||
UnregisterSignal(M.current,COMSIG_MOB_CLIENT_LOGIN)
|
||||
targets -= M
|
||||
for(var/obj/effect/reality_smash/RS in smashes)
|
||||
RS.RemoveMind(M)
|
||||
|
||||
/obj/effect/broken_illusion
|
||||
name = "pierced reality"
|
||||
icon = 'icons/effects/eldritch.dmi'
|
||||
icon_state = "pierced_illusion"
|
||||
anchored = TRUE
|
||||
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
/obj/effect/broken_illusion/attack_hand(mob/living/user)
|
||||
if(!ishuman(user))
|
||||
return ..()
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
if(IS_HERETIC(human_user))
|
||||
to_chat(human_user,"<span class='boldwarning'>You know better than to tempt forces out of your control.</span>")
|
||||
else
|
||||
var/obj/item/bodypart/arm = human_user.get_active_hand()
|
||||
if(prob(25))
|
||||
to_chat(human_user,"<span class='userdanger'>An otherwordly presence tears your arm apart into atoms as you try to touch the hole in the very fabric of reality!</span>")
|
||||
arm.dismember()
|
||||
qdel(arm)
|
||||
else
|
||||
to_chat(human_user,"<span class='danger'>You pull your hand away from the hole as eldritch energy flails out, trying to latch onto existence itself!</span>")
|
||||
|
||||
/obj/effect/broken_illusion/attack_tk(mob/user)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
if(IS_HERETIC(human_user))
|
||||
to_chat(human_user,"<span class='boldwarning'>You know better than to tempt forces out of your control.</span>")
|
||||
else
|
||||
//a very elaborate way to suicide
|
||||
to_chat(human_user,"<span class='userdanger'>Eldritch energy lashes out, piercing your fragile mind, tearing it to pieces!</span>")
|
||||
human_user.ghostize()
|
||||
var/obj/item/bodypart/head/head = locate() in human_user.bodyparts
|
||||
if(head)
|
||||
head.dismember()
|
||||
qdel(head)
|
||||
else
|
||||
human_user.gib()
|
||||
|
||||
var/datum/effect_system/reagents_explosion/explosion = new()
|
||||
explosion.set_up(1, get_turf(human_user), 1, 0)
|
||||
explosion.start()
|
||||
|
||||
/obj/effect/broken_illusion/examine(mob/user)
|
||||
if(!IS_HERETIC(user) && ishuman(user))
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
to_chat(human_user,"<span class='userdanger'>Your brain hurts when you look at this!</span>")
|
||||
human_user.adjustOrganLoss(ORGAN_SLOT_BRAIN,30)
|
||||
. = ..()
|
||||
|
||||
/obj/effect/reality_smash
|
||||
name = "/improper reality smash"
|
||||
icon = 'icons/effects/eldritch.dmi'
|
||||
anchored = TRUE
|
||||
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
///We cannot use icon_state since this is invisible, functions the same way but with custom behaviour.
|
||||
var/image_state = "reality_smash"
|
||||
///Who can see us?
|
||||
var/list/minds = list()
|
||||
///Tracked image
|
||||
var/image/img
|
||||
|
||||
/obj/effect/reality_smash/Initialize()
|
||||
. = ..()
|
||||
img = image(icon, src, image_state, OBJ_LAYER)
|
||||
generate_name()
|
||||
|
||||
/obj/effect/reality_smash/Destroy()
|
||||
on_destroy()
|
||||
return ..()
|
||||
|
||||
///Custom effect that happens on destruction
|
||||
/obj/effect/reality_smash/proc/on_destroy()
|
||||
for(var/cm in minds)
|
||||
var/datum/mind/cultie = cm
|
||||
if(cultie.current?.client)
|
||||
cultie.current.client.images -= img
|
||||
//clear the list
|
||||
minds -= cultie
|
||||
GLOB.reality_smash_track.smashes -= src
|
||||
img = null
|
||||
new /obj/effect/broken_illusion(drop_location())
|
||||
|
||||
///Makes the mind able to see this effect
|
||||
/obj/effect/reality_smash/proc/AddMind(var/datum/mind/cultie)
|
||||
minds |= cultie
|
||||
if(cultie.current.client)
|
||||
cultie.current.client.images |= img
|
||||
|
||||
|
||||
|
||||
///Makes the mind not able to see this effect
|
||||
/obj/effect/reality_smash/proc/RemoveMind(var/datum/mind/cultie)
|
||||
minds -= cultie
|
||||
if(cultie.current.client)
|
||||
cultie.current.client.images -= img
|
||||
|
||||
|
||||
|
||||
///Generates random name
|
||||
/obj/effect/reality_smash/proc/generate_name()
|
||||
var/static/list/prefix = list("Omniscient","Thundering","Enlightening","Intrusive","Rejectful","Atomized","Subtle","Rising","Lowering","Fleeting","Towering","Blissful","Arrogant","Threatening","Peaceful","Aggressive")
|
||||
var/static/list/postfix = list("Flaw","Presence","Crack","Heat","Cold","Memory","Reminder","Breeze","Grasp","Sight","Whisper","Flow","Touch","Veil","Thought","Imperfection","Blemish","Blush")
|
||||
|
||||
name = pick(prefix) + " " + pick(postfix)
|
||||
@@ -0,0 +1,145 @@
|
||||
/obj/item/living_heart
|
||||
name = "living heart"
|
||||
desc = "Link to the worlds beyond."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "living_heart"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
///Target
|
||||
var/mob/living/carbon/human/target
|
||||
|
||||
/obj/item/living_heart/attack_self(mob/user)
|
||||
. = ..()
|
||||
if(!IS_HERETIC(user))
|
||||
return
|
||||
if(!target)
|
||||
to_chat(user,"<span class='warning'>No target could be found. Put the living heart on the rune and use the rune to recieve a target.</span>")
|
||||
return
|
||||
var/dist = get_dist(user.loc,target.loc)
|
||||
var/dir = get_dir(user.loc,target.loc)
|
||||
|
||||
if(user.z != target.z)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is beyond our reach.</span>")
|
||||
else
|
||||
switch(dist)
|
||||
if(0 to 15)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is near you. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(16 to 31)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is somewhere in your vicinty. They are to the [dir2text(dir)] of you!</span>")
|
||||
if(32 to 127)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is far away from you. They are to the [dir2text(dir)] of you!</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is beyond our reach.</span>")
|
||||
|
||||
if(target.stat == DEAD)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is dead. Bring them onto a transmutation rune!</span>")
|
||||
|
||||
/obj/item/melee/sickly_blade
|
||||
name = "eldritch blade"
|
||||
desc = "A sickly green crescent blade, decorated with an ornamental eye. You feel like you're being watched..."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "eldritch_blade"
|
||||
item_state = "eldritch_blade"
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
inhand_x_dimension = 64
|
||||
inhand_y_dimension = 64
|
||||
flags_1 = CONDUCT_1
|
||||
sharpness = SHARP_EDGED
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 17
|
||||
throwforce = 10
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "tore", "lacerated", "ripped", "diced", "rended")
|
||||
|
||||
/obj/item/melee/sickly_blade/attack(mob/living/M, mob/living/user)
|
||||
if(!IS_HERETIC(user))
|
||||
to_chat(user,"<span class='danger'>You feel a pulse of some alien intellect lash out at your mind!</span>")
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
human_user.AdjustParalyzed(5 SECONDS)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/sickly_blade/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
var/datum/antagonist/heretic/cultie = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
if(!cultie || !proximity_flag)
|
||||
return
|
||||
var/list/knowledge = cultie.get_all_knowledge()
|
||||
for(var/X in knowledge)
|
||||
var/datum/eldritch_knowledge/eldritch_knowledge_datum = knowledge[X]
|
||||
eldritch_knowledge_datum.on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
|
||||
/obj/item/melee/sickly_blade/rust
|
||||
name = "rusted blade"
|
||||
desc = "This crescent blade is decrepit, wasting to dust. Yet still it bites, catching flesh with jagged, rotten teeth."
|
||||
icon_state = "rust_blade"
|
||||
item_state = "rust_blade"
|
||||
embedding = list("pain_mult" = 4, "embed_chance" = 75, "fall_chance" = 10, "ignore_throwspeed_threshold" = TRUE)
|
||||
throwforce = 17
|
||||
|
||||
/obj/item/melee/sickly_blade/ash
|
||||
name = "ashen blade"
|
||||
desc = "Molten and unwrought, a hunk of metal warped to cinders and slag. Unmade, it aspires to be more than it is, and shears soot-filled wounds with a blunt edge."
|
||||
icon_state = "ash_blade"
|
||||
item_state = "ash_blade"
|
||||
force = 20
|
||||
|
||||
/obj/item/melee/sickly_blade/flesh
|
||||
name = "flesh blade"
|
||||
desc = "A crescent blade born from a fleshwarped creature. Keenly aware, it seeks to spread to others the excruciations it has endured from dead origins."
|
||||
icon_state = "flesh_blade"
|
||||
item_state = "flesh_blade"
|
||||
wound_bonus = 10
|
||||
bare_wound_bonus = 20
|
||||
|
||||
/obj/item/clothing/neck/eldritch_amulet
|
||||
name = "warm eldritch medallion"
|
||||
desc = "A strange medallion. Peering through the crystalline surface, the world around you melts away. You see your own beating heart, and the pulse of a thousand others."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "eye_medalion"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
///What trait do we want to add upon equipiing
|
||||
var/trait = TRAIT_THERMAL_VISION
|
||||
|
||||
/obj/item/clothing/neck/eldritch_amulet/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(ishuman(user) && user.mind && slot == SLOT_NECK && IS_HERETIC(user))
|
||||
ADD_TRAIT(user, trait, CLOTHING_TRAIT)
|
||||
user.update_sight()
|
||||
|
||||
/obj/item/clothing/neck/eldritch_amulet/dropped(mob/user)
|
||||
. = ..()
|
||||
REMOVE_TRAIT(user, trait, CLOTHING_TRAIT)
|
||||
user.update_sight()
|
||||
|
||||
/obj/item/clothing/neck/eldritch_amulet/piercing
|
||||
name = "piercing eldritch medallion"
|
||||
desc = "A strange medallion. Peering through the crystalline surface, the light refracts into new and terrifying spectrums of color. You see yourself, reflected off cascading mirrors, warped into improbable shapes."
|
||||
trait = TRAIT_XRAY_VISION
|
||||
|
||||
/obj/item/clothing/head/hooded/cult_hoodie/eldritch
|
||||
name = "ominous hood"
|
||||
icon_state = "eldritch"
|
||||
desc = "A torn, dust-caked hood. Strange eyes line the inside."
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
flash_protect = 2
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/eldritch
|
||||
name = "ominous armor"
|
||||
desc = "A ragged, dusty set of robes. Strange eyes line the inside."
|
||||
icon_state = "eldritch_armor"
|
||||
item_state = "eldritch_armor"
|
||||
flags_inv = HIDESHOES|HIDEJUMPSUIT
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS
|
||||
allowed = list(/obj/item/melee/sickly_blade, /obj/item/forbidden_book)
|
||||
hoodtype = /obj/item/clothing/head/hooded/cult_hoodie/eldritch
|
||||
// slightly better than normal cult robes
|
||||
armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 35, "bio" = 20, "rad" = 0, "fire" = 20, "acid" = 20)
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/eldritch
|
||||
name = "flask of eldritch essence"
|
||||
desc = "Toxic to the close minded. Healing to those with knowledge of the beyond."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "eldrich_flask"
|
||||
list_reagents = list(/datum/reagent/eldritch = 50)
|
||||
@@ -0,0 +1,311 @@
|
||||
|
||||
/**
|
||||
* #Eldritch Knwoledge
|
||||
*
|
||||
* Datum that makes eldritch cultist interesting.
|
||||
*
|
||||
* Eldritch knowledge aren't instantiated anywhere roundstart, and are initalized and destroyed as the round goes on.
|
||||
*/
|
||||
/datum/eldritch_knowledge
|
||||
///Name of the knowledge
|
||||
var/name = "Basic knowledge"
|
||||
///Description of the knowledge
|
||||
var/desc = "Basic knowledge of forbidden arts."
|
||||
///What shows up
|
||||
var/gain_text = ""
|
||||
///Cost of knowledge in souls
|
||||
var/cost = 0
|
||||
///Next knowledge in the research tree
|
||||
var/list/next_knowledge = list()
|
||||
///What knowledge is incompatible with this. This will simply make it impossible to research knowledges that are in banned_knowledge once this gets researched.
|
||||
var/list/banned_knowledge = list()
|
||||
///Used with rituals, how many items this needs
|
||||
var/list/required_atoms = list()
|
||||
///What do we get out of this
|
||||
var/list/result_atoms = list()
|
||||
///What path is this on defaults to "Side"
|
||||
var/route = PATH_SIDE
|
||||
|
||||
/datum/eldritch_knowledge/New()
|
||||
. = ..()
|
||||
var/list/temp_list
|
||||
for(var/X in required_atoms)
|
||||
var/atom/A = X
|
||||
temp_list += list(typesof(A))
|
||||
required_atoms = temp_list
|
||||
|
||||
/**
|
||||
* What happens when this is assigned to an antag datum
|
||||
*
|
||||
* This proc is called whenever a new eldritch knowledge is added to an antag datum
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_gain(mob/user)
|
||||
to_chat(user, "<span class='warning'>[gain_text]</span>")
|
||||
return
|
||||
/**
|
||||
* What happens when you loose this
|
||||
*
|
||||
* This proc is called whenever antagonist looses his antag datum, put cleanup code in here
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_lose(mob/user)
|
||||
return
|
||||
/**
|
||||
* What happens every tick
|
||||
*
|
||||
* This proc is called on SSprocess in eldritch cultist antag datum. SSprocess happens roughly every second
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_life(mob/user)
|
||||
return
|
||||
|
||||
/**
|
||||
* Special check for recipes
|
||||
*
|
||||
* If you are adding a more complex summoning or something that requires a special check that parses through all the atoms in an area override this.
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/recipe_snowflake_check(list/atoms,loc)
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* What happens once the recipe is succesfully finished
|
||||
*
|
||||
* By default this proc creates atoms from result_atoms list. Override this is you want something else to happen.
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_finished_recipe(mob/living/user,list/atoms,loc)
|
||||
if(result_atoms.len == 0)
|
||||
return FALSE
|
||||
|
||||
for(var/A in result_atoms)
|
||||
new A(loc)
|
||||
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* Used atom cleanup
|
||||
*
|
||||
* Overide this proc if you dont want ALL ATOMS to be destroyed. useful in many situations.
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/cleanup_atoms(list/atoms)
|
||||
for(var/X in atoms)
|
||||
var/atom/A = X
|
||||
if(!isliving(A))
|
||||
atoms -= A
|
||||
qdel(A)
|
||||
return
|
||||
|
||||
/**
|
||||
* Mansus grasp act
|
||||
*
|
||||
* Gives addtional effects to mansus grasp spell
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
return FALSE
|
||||
|
||||
|
||||
/**
|
||||
* Sickly blade act
|
||||
*
|
||||
* Gives addtional effects to sickly blade weapon
|
||||
*/
|
||||
/datum/eldritch_knowledge/proc/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
return
|
||||
|
||||
//////////////
|
||||
///Subtypes///
|
||||
//////////////
|
||||
|
||||
/datum/eldritch_knowledge/spell
|
||||
var/obj/effect/proc_holder/spell/spell_to_add
|
||||
|
||||
/datum/eldritch_knowledge/spell/on_gain(mob/user)
|
||||
var/obj/effect/proc_holder/S = new spell_to_add
|
||||
user.mind.AddSpell(S)
|
||||
return ..()
|
||||
|
||||
/datum/eldritch_knowledge/spell/on_lose(mob/user)
|
||||
user.mind.RemoveSpell(spell_to_add)
|
||||
return ..()
|
||||
|
||||
/datum/eldritch_knowledge/curse
|
||||
var/timer = 5 MINUTES
|
||||
var/list/fingerprints = list()
|
||||
|
||||
/datum/eldritch_knowledge/curse/recipe_snowflake_check(list/atoms, loc)
|
||||
fingerprints = list()
|
||||
for(var/X in atoms)
|
||||
var/atom/A = X
|
||||
fingerprints |= A.fingerprints
|
||||
listclearnulls(fingerprints)
|
||||
if(fingerprints.len == 0)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/curse/on_finished_recipe(mob/living/user,list/atoms,loc)
|
||||
|
||||
var/list/compiled_list = list()
|
||||
|
||||
for(var/H in GLOB.human_list)
|
||||
var/mob/living/carbon/human/human_to_check = H
|
||||
if(fingerprints[md5(human_to_check.dna.uni_identity)])
|
||||
compiled_list |= human_to_check.real_name
|
||||
compiled_list[human_to_check.real_name] = human_to_check
|
||||
|
||||
if(compiled_list.len == 0)
|
||||
to_chat(user, "<span class='warning'>The items don't posses required fingerprints.</span>")
|
||||
return FALSE
|
||||
|
||||
var/chosen_mob = input("Select the person you wish to curse","Your target") as null|anything in sortList(compiled_list, /proc/cmp_mob_realname_dsc)
|
||||
if(!chosen_mob)
|
||||
return FALSE
|
||||
curse(compiled_list[chosen_mob])
|
||||
addtimer(CALLBACK(src, .proc/uncurse, compiled_list[chosen_mob]),timer)
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/curse/proc/curse(mob/living/chosen_mob)
|
||||
return
|
||||
|
||||
/datum/eldritch_knowledge/curse/proc/uncurse(mob/living/chosen_mob)
|
||||
return
|
||||
|
||||
/datum/eldritch_knowledge/summon
|
||||
//Mob to summon
|
||||
var/mob/living/mob_to_summon
|
||||
|
||||
|
||||
/datum/eldritch_knowledge/summon/on_finished_recipe(mob/living/user,list/atoms,loc)
|
||||
//we need to spawn the mob first so that we can use it in pollCandidatesForMob, we will move it from nullspace down the code
|
||||
var/mob/living/summoned = new mob_to_summon(loc)
|
||||
message_admins("[summoned.name] is being summoned by [user.real_name] in [loc]")
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [summoned.name]", ROLE_HERETIC, null, FALSE, 100, summoned)
|
||||
if(!LAZYLEN(candidates))
|
||||
to_chat(user,"<span class='warning'>No ghost could be found...</span>")
|
||||
qdel(summoned)
|
||||
return FALSE
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
log_game("[key_name_admin(C)] has taken control of ([key_name_admin(summoned)]), their master is [user.real_name]")
|
||||
summoned.ghostize(FALSE)
|
||||
summoned.key = C.key
|
||||
summoned.mind.add_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic_monster/heretic_monster = summoned.mind.has_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic/master = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
heretic_monster.set_owner(master)
|
||||
return TRUE
|
||||
|
||||
//Ascension knowledge
|
||||
/datum/eldritch_knowledge/final
|
||||
var/finished = FALSE
|
||||
|
||||
/datum/eldritch_knowledge/final/recipe_snowflake_check(list/atoms, loc,selected_atoms)
|
||||
if(finished)
|
||||
return FALSE
|
||||
var/counter = 0
|
||||
for(var/mob/living/carbon/human/H in atoms)
|
||||
selected_atoms |= H
|
||||
counter++
|
||||
if(counter == 3)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/eldritch_knowledge/final/on_finished_recipe( mob/living/user, list/atoms, loc)
|
||||
finished = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/final/cleanup_atoms(list/atoms)
|
||||
. = ..()
|
||||
for(var/mob/living/carbon/human/H in atoms)
|
||||
atoms -= H
|
||||
H.gib()
|
||||
|
||||
|
||||
///////////////
|
||||
///Base lore///
|
||||
///////////////
|
||||
|
||||
/datum/eldritch_knowledge/spell/basic
|
||||
name = "Break of Dawn"
|
||||
desc = "Starts your journey in the mansus. Allows you to select a target using a living heart on a transmutation rune."
|
||||
gain_text = "Gates of Mansus open up to your mind."
|
||||
next_knowledge = list(/datum/eldritch_knowledge/base_rust,/datum/eldritch_knowledge/base_ash,/datum/eldritch_knowledge/base_flesh,/datum/eldritch_knowledge/spell/silence)
|
||||
cost = 0
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/mansus_grasp
|
||||
required_atoms = list(/obj/item/living_heart)
|
||||
route = "Start"
|
||||
|
||||
/datum/eldritch_knowledge/spell/basic/recipe_snowflake_check(list/atoms, loc)
|
||||
. = ..()
|
||||
for(var/obj/item/living_heart/LH in atoms)
|
||||
if(!LH.target)
|
||||
return TRUE
|
||||
if(LH.target in atoms)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/eldritch_knowledge/spell/basic/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
. = TRUE
|
||||
var/mob/living/carbon/carbon_user = user
|
||||
for(var/obj/item/living_heart/LH in atoms)
|
||||
|
||||
if(LH.target && LH.target.stat == DEAD)
|
||||
to_chat(carbon_user,"<span class='danger'>Your patrons accepts your offer...</span>")
|
||||
var/mob/living/carbon/human/H = LH.target
|
||||
H.become_husk()
|
||||
LH.target = null
|
||||
var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
|
||||
EC.total_sacrifices++
|
||||
for(var/X in carbon_user.get_all_gear())
|
||||
if(!istype(X,/obj/item/forbidden_book))
|
||||
continue
|
||||
var/obj/item/forbidden_book/FB = X
|
||||
FB.charge++
|
||||
FB.charge++
|
||||
break
|
||||
|
||||
if(!LH.target)
|
||||
var/datum/objective/A = new
|
||||
A.owner = user.mind
|
||||
var/datum/mind/targeted = A.find_target()//easy way, i dont feel like copy pasting that entire block of code
|
||||
LH.target = targeted.current
|
||||
qdel(A)
|
||||
if(LH.target)
|
||||
to_chat(user,"<span class='warning'>Your new target has been selected, go and sacrifice [LH.target.real_name]!</span>")
|
||||
|
||||
else
|
||||
to_chat(user,"<span class='warning'>target could not be found for living heart.</span>")
|
||||
|
||||
/datum/eldritch_knowledge/spell/basic/cleanup_atoms(list/atoms)
|
||||
return
|
||||
|
||||
/datum/eldritch_knowledge/living_heart
|
||||
name = "Living Heart"
|
||||
desc = "Allows you to create additional living hearts, using a heart, a pool of blood and a poppy. Living hearts when used on a transmutation rune will grant you a person to hunt and sacrifice on the rune. Every sacrifice gives you an additional charge in the book."
|
||||
gain_text = "Disconnected, yet it still beats."
|
||||
cost = 0
|
||||
required_atoms = list(/obj/item/organ/heart,/obj/effect/decal/cleanable/blood,/obj/item/reagent_containers/food/snacks/grown/poppy)
|
||||
result_atoms = list(/obj/item/living_heart)
|
||||
route = "Start"
|
||||
|
||||
/datum/eldritch_knowledge/codex_cicatrix
|
||||
name = "Codex Cicatrix"
|
||||
desc = "Allows you to create a spare Codex Cicatrix if you have lost one, using a bible, human skin, a pen and a pair of eyes."
|
||||
gain_text = "Their hands are at your throat, yet you see them not."
|
||||
cost = 0
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/stack/sheet/animalhide/human,/obj/item/storage/book/bible,/obj/item/pen)
|
||||
result_atoms = list(/obj/item/forbidden_book)
|
||||
route = "Start"
|
||||
|
||||
/datum/eldritch_knowledge/eldritch_blade
|
||||
name = "Eldritch Blade"
|
||||
desc = "Allows you to create a sickly, eldritch blade by transmuting a glass shard and a metal rod atop a transmutation rune."
|
||||
gain_text = "The first step starts with sacrifice."
|
||||
cost = 0
|
||||
required_atoms = list(/obj/item/shard,/obj/item/stack/rods)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade)
|
||||
route = "Start"
|
||||
|
||||
/datum/eldritch_knowledge/spell/silence
|
||||
name = "Silence"
|
||||
desc = "Allows you to use the power of the Mansus to force an individual's tongue to be held down for up to twenty seconds. They'll notice quickly, however."
|
||||
gain_text = "They must hold their tongues, for they do not understand."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/trigger/mute/eldritch
|
||||
route = PATH_SIDE
|
||||
@@ -0,0 +1,745 @@
|
||||
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash
|
||||
name = "Ashen Passage"
|
||||
desc = "Low range spell allowing you to pass through a few walls."
|
||||
school = "transmutation"
|
||||
invocation = "DULK'ES PRE'ZIMAS"
|
||||
invocation_type = "whisper"
|
||||
charge_max = 150
|
||||
range = -1
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "ash_shift"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
jaunt_in_time = 13
|
||||
jaunt_duration = 10
|
||||
jaunt_in_type = /obj/effect/temp_visual/dir_setting/ash_shift
|
||||
jaunt_out_type = /obj/effect/temp_visual/dir_setting/ash_shift/out
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash/long
|
||||
jaunt_duration = 50
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash/play_sound()
|
||||
return
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/ash_shift
|
||||
name = "ash_shift"
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "ash_shift2"
|
||||
duration = 13
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/ash_shift/out
|
||||
icon_state = "ash_shift"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp
|
||||
name = "Mansus Grasp"
|
||||
desc = "Touch spell that allows you to channel the power of the Old Gods through you."
|
||||
hand_path = /obj/item/melee/touch_attack/mansus_fist
|
||||
school = "evocation"
|
||||
charge_max = 150
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mansus_grasp"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/item/melee/touch_attack/mansus_fist
|
||||
name = "Mansus Grasp"
|
||||
desc = "A sinister looking aura that distorts the flow of reality around it. Causes knockdown, major stamina damage aswell as some Brute. It gains additional beneficial effects with certain knowledges you can research."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mansus_grasp"
|
||||
item_state = "mansus"
|
||||
catchphrase = "T'IESA SIE'KTI VISATA"
|
||||
|
||||
/obj/item/melee/touch_attack/mansus_fist/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
if(!proximity_flag || target == user)
|
||||
return
|
||||
playsound(user, 'sound/items/welder.ogg', 75, TRUE)
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
var/datum/mind/M = user.mind
|
||||
var/datum/antagonist/heretic/cultie = M.has_antag_datum(/datum/antagonist/heretic)
|
||||
|
||||
var/use_charge = FALSE
|
||||
if(iscarbon(target))
|
||||
use_charge = TRUE
|
||||
var/mob/living/carbon/C = target
|
||||
C.adjustBruteLoss(15)
|
||||
C.DefaultCombatKnockdown(50, override_stamdmg = 0)
|
||||
C.adjustStaminaLoss(60)
|
||||
var/list/knowledge = cultie.get_all_knowledge()
|
||||
|
||||
for(var/X in knowledge)
|
||||
var/datum/eldritch_knowledge/EK = knowledge[X]
|
||||
if(EK.on_mansus_grasp(target, user, proximity_flag, click_parameters))
|
||||
use_charge = TRUE
|
||||
if(use_charge)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/rust_conversion
|
||||
name = "Aggressive Spread"
|
||||
desc = "Spreads rust onto nearby turfs."
|
||||
school = "transmutation"
|
||||
charge_max = 300 //twice as long as mansus grasp
|
||||
clothes_req = FALSE
|
||||
invocation = "PLI'STI MINO DOMI'KA"
|
||||
invocation_type = "whisper"
|
||||
range = 3
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "corrode"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/rust_conversion/cast(list/targets, mob/user = usr)
|
||||
playsound(user, 'sound/items/welder.ogg', 75, TRUE)
|
||||
for(var/turf/T in targets)
|
||||
///What we want is the 3 tiles around the user and the tile under him to be rusted, so min(dist,1)-1 causes us to get 0 for these tiles, rest of the tiles are based on chance
|
||||
var/chance = 100 - (max(get_dist(T,user),1)-1)*100/(range+1)
|
||||
if(!prob(chance))
|
||||
continue
|
||||
T.rust_heretic_act()
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/rust_conversion/small
|
||||
name = "Rust Conversion"
|
||||
desc = "Spreads rust onto nearby turfs."
|
||||
range = 2
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/blood_siphon
|
||||
name = "Blood Siphon"
|
||||
desc = "Touch spell that heals you while damaging the enemy, has a chance to transfer wounds between you and your enemy."
|
||||
hand_path = /obj/item/melee/touch_attack/blood_siphon
|
||||
school = "evocation"
|
||||
charge_max = 150
|
||||
clothes_req = FALSE
|
||||
invocation_type = "none"
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "blood_siphon"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/item/melee/touch_attack/blood_siphon
|
||||
name = "Blood Siphon"
|
||||
desc = "A sinister looking aura that distorts the flow of reality around it."
|
||||
color = RUNE_COLOR_RED
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
catchphrase = "SUN'AI'KINI'MAS"
|
||||
|
||||
/obj/item/melee/touch_attack/blood_siphon/afterattack(atom/target, mob/user, proximity_flag, proximity)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
playsound(user, 'sound/effects/curseattack.ogg', 75, TRUE)
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
var/mob/living/carbon/C2 = user
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
L.adjustBruteLoss(20)
|
||||
C2.adjustBruteLoss(-20)
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/C1 = target
|
||||
for(var/obj/item/bodypart/bodypart in C2.bodyparts)
|
||||
for(var/i in bodypart.wounds)
|
||||
var/datum/wound/iter_wound = i
|
||||
if(prob(50))
|
||||
continue
|
||||
var/obj/item/bodypart/target_bodypart = locate(bodypart.type) in C1.bodyparts
|
||||
if(!target_bodypart)
|
||||
continue
|
||||
iter_wound.remove_wound()
|
||||
iter_wound.apply_wound(target_bodypart)
|
||||
|
||||
C1.blood_volume -= 20
|
||||
if(C2.blood_volume < BLOOD_VOLUME_MAXIMUM) //we dont want to explode after all
|
||||
C2.blood_volume += 20
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/aimed/rust_wave
|
||||
name = "Patron's Reach"
|
||||
desc = "Channels energy into your gauntlet - firing it results in a wave of rust being created in it's wake."
|
||||
projectile_type = /obj/item/projectile/magic/spell/rust_wave
|
||||
charge_max = 350
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
base_icon_state = "rust_wave"
|
||||
action_icon_state = "rust_wave"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
sound = 'sound/effects/curse5.ogg'
|
||||
active_msg = "You extend your hand out, preparing to send out a wave of rust."
|
||||
deactive_msg = "You extinguish that energy, for now..."
|
||||
invocation = "RUD'ZI VAR'ZTAS"
|
||||
invocation_type = "whisper"
|
||||
|
||||
/obj/item/projectile/magic/spell/rust_wave
|
||||
name = "rust bolt"
|
||||
icon_state = "eldritch_projectile"
|
||||
alpha = 180
|
||||
damage = 30
|
||||
damage_type = TOX
|
||||
nodamage = 0
|
||||
hitsound = 'sound/effects/curseattack.ogg'
|
||||
range = 15
|
||||
|
||||
/obj/item/projectile/magic/spell/rust_wave/Moved(atom/OldLoc, Dir)
|
||||
. = ..()
|
||||
playsound(src, 'sound/items/welder.ogg', 75, TRUE)
|
||||
var/list/turflist = list()
|
||||
var/turf/T1
|
||||
turflist += get_turf(src)
|
||||
T1 = get_step(src,turn(dir,90))
|
||||
turflist += T1
|
||||
turflist += get_step(T1,turn(dir,90))
|
||||
T1 = get_step(src,turn(dir,-90))
|
||||
turflist += T1
|
||||
turflist += get_step(T1,turn(dir,-90))
|
||||
for(var/X in turflist)
|
||||
if(!X || prob(25))
|
||||
continue
|
||||
var/turf/T = X
|
||||
T.rust_heretic_act()
|
||||
|
||||
/obj/effect/proc_holder/spell/aimed/rust_wave/short
|
||||
name = "Small Patron's Reach"
|
||||
projectile_type = /obj/item/projectile/magic/spell/rust_wave/short
|
||||
|
||||
/obj/item/projectile/magic/spell/rust_wave/short
|
||||
range = 7
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/cleave
|
||||
name = "Cleave"
|
||||
desc = "Causes severe bleeding on a target and people around them"
|
||||
school = "transmutation"
|
||||
charge_max = 350
|
||||
clothes_req = FALSE
|
||||
invocation = "PLES'TI VI'RIBUS"
|
||||
invocation_type = "whisper"
|
||||
range = 9
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "cleave"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/cleave/cast(list/targets, mob/user)
|
||||
if(!targets.len)
|
||||
to_chat(user, "<span class='warning'>No target found in range!</span>")
|
||||
return FALSE
|
||||
if(!can_target(targets[1], user))
|
||||
return FALSE
|
||||
|
||||
for(var/mob/living/carbon/human/C in range(1,targets[1]))
|
||||
targets |= C
|
||||
|
||||
|
||||
for(var/X in targets)
|
||||
var/mob/living/carbon/human/target = X
|
||||
if(target == user)
|
||||
continue
|
||||
if(target.anti_magic_check())
|
||||
to_chat(user, "<span class='warning'>The spell had no effect!</span>")
|
||||
target.visible_message("<span class='danger'>[target]'s veins flash with fire, but their magic protection repulses the blaze!</span>", \
|
||||
"<span class='danger'>Your veins flash with fire, but your magic protection repels the blaze!</span>")
|
||||
continue
|
||||
|
||||
target.visible_message("<span class='danger'>[target]'s veins are shredded from within as an unholy blaze erupts from their blood!</span>", \
|
||||
"<span class='danger'>Your veins burst from within and unholy flame erupts from your blood!</span>")
|
||||
var/obj/item/bodypart/bodypart = pick(target.bodyparts)
|
||||
var/datum/wound/slash/critical/crit_wound = new
|
||||
crit_wound.apply_wound(bodypart)
|
||||
target.adjustFireLoss(20)
|
||||
new /obj/effect/temp_visual/cleave(target.drop_location())
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/cleave/can_target(atom/target, mob/user, silent)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
if(!istype(target,/mob/living/carbon/human))
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>You are unable to cleave [target]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/cleave/long
|
||||
charge_max = 650
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mad_touch
|
||||
name = "Touch of Madness"
|
||||
desc = "Touch spell that allows you to force the knowledge of the mansus upon your foes."
|
||||
hand_path = /obj/item/melee/touch_attack/mad_touch
|
||||
school = "evocation"
|
||||
charge_max = 1800
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mad_touch"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/item/melee/touch_attack/mad_touch
|
||||
name = "Touch of Madness"
|
||||
desc = "A sinister looking aura that shatters your enemies minds."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mad_touch"
|
||||
item_state = "madness"
|
||||
catchphrase = "SUNA'IKINTI PROTA"
|
||||
|
||||
/obj/item/melee/touch_attack/mad_touch/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
if(!proximity_flag || target == user)
|
||||
return
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
|
||||
if(iscarbon(target))
|
||||
playsound(user, 'sound/effects/curseattack.ogg', 75, TRUE)
|
||||
var/mob/living/carbon/C = target
|
||||
C.adjustOrganLoss(ORGAN_SLOT_BRAIN,35)
|
||||
C.DefaultCombatKnockdown(50, override_stamdmg = 0)
|
||||
C.gain_trauma(/datum/brain_trauma/mild/phobia)
|
||||
to_chat(user,"<span class='warning'>[target.name] has been cursed!</span>")
|
||||
SEND_SIGNAL(target, COMSIG_ADD_MOOD_EVENT, "gates_of_mansus", /datum/mood_event/gates_of_mansus)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "A sinister looking touch that rots your foes from the inside out for twenty seconds."
|
||||
hand_path = /obj/item/melee/touch_attack/grasp_of_decay
|
||||
school = "evocation"
|
||||
charge_max = 1200
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mansus_grasp"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/item/melee/touch_attack/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "A sinister looking aura that rots your foes from the inside out."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "mansus_grasp"
|
||||
item_state = "mansus"
|
||||
catchphrase = "SKILI'EDUONIS"
|
||||
|
||||
/obj/item/melee/touch_attack/grasp_of_decay/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
if(!proximity_flag || target == user)
|
||||
return
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/tar = target
|
||||
if(tar.anti_magic_check())
|
||||
tar.visible_message("<span class='danger'>Spell bounces off of [target]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
return ..()
|
||||
|
||||
if(iscarbon(target))
|
||||
playsound(user, 'sound/effects/curseattack.ogg', 75, TRUE)
|
||||
var/mob/living/carbon/C = target
|
||||
C.DefaultCombatKnockdown(50, override_stamdmg = 0)
|
||||
C.apply_status_effect(/datum/status_effect/corrosion_curse/lesser)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite
|
||||
name = "Nightwatcher's Rite"
|
||||
desc = "Powerful spell that releases 5 streams of fire away from you."
|
||||
school = "transmutation"
|
||||
invocation = "IGNIS'INTI"
|
||||
invocation_type = "whisper"
|
||||
charge_max = 300
|
||||
range = 15
|
||||
clothes_req = FALSE
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "flames"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/cast(list/targets, mob/user)
|
||||
for(var/X in targets)
|
||||
var/T
|
||||
T = line_target(-25, range, X, user)
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
T = line_target(10, range, X, user)
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
T = line_target(0, range, X, user)
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
T = line_target(-10, range, X, user)
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
T = line_target(25, range, X, user)
|
||||
INVOKE_ASYNC(src, .proc/fire_line, user,T)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/proc/line_target(offset, range, atom/at , atom/user)
|
||||
if(!at)
|
||||
return
|
||||
var/angle = ATAN2(at.x - user.x, at.y - user.y) + offset
|
||||
var/turf/T = get_turf(user)
|
||||
playsound(user,'sound/magic/fireball.ogg', 200, 1)
|
||||
for(var/i in 1 to range)
|
||||
var/turf/check = locate(user.x + cos(angle) * i, user.y + sin(angle) * i, user.z)
|
||||
if(!check)
|
||||
break
|
||||
T = check
|
||||
return (getline(user, T) - get_turf(user))
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/nightwatchers_rite/proc/fire_line(atom/source, list/turfs)
|
||||
var/list/hit_list = list()
|
||||
for(var/turf/T in turfs)
|
||||
if(istype(T, /turf/closed))
|
||||
break
|
||||
|
||||
for(var/mob/living/L in T.contents)
|
||||
if(L.anti_magic_check())
|
||||
L.visible_message("<span class='danger'>Spell bounces off of [L]!</span>","<span class='danger'>The spell bounces off of you!</span>")
|
||||
continue
|
||||
if(L in hit_list || L == source)
|
||||
continue
|
||||
hit_list += L
|
||||
L.adjustFireLoss(15)
|
||||
to_chat(L, "<span class='userdanger'>You're hit by a blast of fire!</span>")
|
||||
|
||||
new /obj/effect/hotspot(T)
|
||||
T.hotspot_expose(700,50,1)
|
||||
// deals damage to mechs
|
||||
for(var/obj/mecha/M in T.contents)
|
||||
if(M in hit_list)
|
||||
continue
|
||||
hit_list += M
|
||||
M.take_damage(45, BURN, "melee", 1)
|
||||
sleep(1.5)
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/shapeshift/eldritch
|
||||
invocation_type = "none"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
sound = 'sound/magic/enter_blood.ogg'
|
||||
possible_shapes = list(/mob/living/simple_animal/mouse,\
|
||||
/mob/living/simple_animal/pet/dog/corgi,\
|
||||
/mob/living/simple_animal/hostile/carp,\
|
||||
/mob/living/simple_animal/bot/secbot,\
|
||||
/mob/living/simple_animal/pet/fox,\
|
||||
/mob/living/simple_animal/pet/cat )
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/emplosion/eldritch
|
||||
name = "Energetic Pulse"
|
||||
invocation_type = "none"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
range = -1
|
||||
include_user = TRUE
|
||||
charge_max = 300
|
||||
emp_heavy = 6
|
||||
emp_light = 10
|
||||
sound = 'sound/effects/lingscreech.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/fire_cascade
|
||||
name = "Fire Cascade"
|
||||
desc = "creates hot turfs around you."
|
||||
school = "transmutation"
|
||||
charge_max = 300 //twice as long as mansus grasp
|
||||
clothes_req = FALSE
|
||||
invocation = "IGNIS'SAVARIN"
|
||||
invocation_type = "whisper"
|
||||
range = 4
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "fire_ring"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/fire_cascade/cast(list/targets, mob/user = usr)
|
||||
INVOKE_ASYNC(src, .proc/fire_cascade, user,range)
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/fire_cascade/proc/fire_cascade(atom/centre,max_range)
|
||||
playsound(get_turf(centre), 'sound/items/welder.ogg', 75, TRUE)
|
||||
var/_range = 1
|
||||
for(var/i = 0, i <= max_range,i++)
|
||||
for(var/turf/T in spiral_range_turfs(_range,centre))
|
||||
new /obj/effect/hotspot(T)
|
||||
T.hotspot_expose(700,50,1)
|
||||
for(var/mob/living/livies in T.contents - centre)
|
||||
livies.adjustFireLoss(10)
|
||||
_range++
|
||||
sleep(3)
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/fire_cascade/big
|
||||
range = 6
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/telepathy/eldritch
|
||||
invocation = ""
|
||||
invocation_type = "whisper"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fire_sworn
|
||||
name = "Oath of Fire"
|
||||
desc = "For a minute you will passively create a ring of fire around you."
|
||||
invocation = "IGNIS'AISTRA'LISTRE"
|
||||
invocation_type = "whisper"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
range = -1
|
||||
include_user = TRUE
|
||||
charge_max = 1200
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "fire_ring"
|
||||
///how long it lasts
|
||||
var/duration = 1 MINUTES
|
||||
///who casted it right now
|
||||
var/mob/current_user
|
||||
///Determines if you get the fire ring effect
|
||||
var/has_fire_ring = FALSE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fire_sworn/cast(list/targets, mob/user)
|
||||
. = ..()
|
||||
current_user = user
|
||||
has_fire_ring = TRUE
|
||||
addtimer(CALLBACK(src, .proc/remove, user), duration, TIMER_OVERRIDE|TIMER_UNIQUE)
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fire_sworn/proc/remove()
|
||||
has_fire_ring = FALSE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fire_sworn/process()
|
||||
. = ..()
|
||||
if(!has_fire_ring)
|
||||
return
|
||||
for(var/turf/T in range(1,current_user))
|
||||
new /obj/effect/hotspot(T)
|
||||
T.hotspot_expose(700,50,1)
|
||||
for(var/mob/living/livies in T.contents - current_user)
|
||||
livies.adjustFireLoss(5)
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/worm_contract
|
||||
name = "Force Contract"
|
||||
desc = "Forces all the worm parts to collapse onto a single turf"
|
||||
invocation_type = "none"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
range = -1
|
||||
include_user = TRUE
|
||||
charge_max = 300
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "worm_contract"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/worm_contract/cast(list/targets, mob/user)
|
||||
. = ..()
|
||||
if(!istype(user,/mob/living/simple_animal/hostile/eldritch/armsy))
|
||||
to_chat(user, "<span class='userdanger'>You try to contract your muscles but nothing happens...</span>")
|
||||
var/mob/living/simple_animal/hostile/eldritch/armsy/armsy = user
|
||||
armsy.contract_next_chain_into_single_tile()
|
||||
|
||||
/obj/effect/temp_visual/cleave
|
||||
icon = 'icons/effects/eldritch.dmi'
|
||||
icon_state = "cleave"
|
||||
duration = 6
|
||||
|
||||
/obj/effect/temp_visual/eldritch_smoke
|
||||
icon = 'icons/effects/eldritch.dmi'
|
||||
icon_state = "smoke"
|
||||
duration = 10
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fiery_rebirth
|
||||
name = "Nightwatcher's Rebirth"
|
||||
desc = "Drains nearby alive people that are engulfed in flames. It heals 10 of each damage type per person. If a person is in critical condition it finishes them off."
|
||||
invocation = "PETHRO'MINO'IGNI"
|
||||
invocation_type = "whisper"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
range = -1
|
||||
include_user = TRUE
|
||||
charge_max = 600
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "smoke"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/fiery_rebirth/cast(list/targets, mob/user)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
for(var/mob/living/carbon/target in view(7,user))
|
||||
if(target.stat == DEAD || !target.on_fire)
|
||||
continue
|
||||
//This is essentially a death mark, use this to finish your opponent quicker.
|
||||
if(target.InCritical())
|
||||
target.death()
|
||||
target.adjustFireLoss(20)
|
||||
new /obj/effect/temp_visual/eldritch_smoke(target.drop_location())
|
||||
human_user.ExtinguishMob()
|
||||
human_user.adjustBruteLoss(-10, FALSE)
|
||||
human_user.adjustFireLoss(-10, FALSE)
|
||||
human_user.adjustStaminaLoss(-10, FALSE)
|
||||
human_user.adjustToxLoss(-10, FALSE)
|
||||
human_user.adjustOxyLoss(-10)
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/manse_link
|
||||
name = "Mansus Link"
|
||||
desc = "Piercing through reality, connecting minds. This spell allows you to add people to a mansus net, allowing them to communicate with eachother"
|
||||
school = "transmutation"
|
||||
charge_max = 300
|
||||
clothes_req = FALSE
|
||||
invocation = "SUSEI' METO MIN'TIS"
|
||||
invocation_type = "whisper"
|
||||
range = 10
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mansus_link"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/manse_link/can_target(atom/target, mob/user, silent)
|
||||
if(!isliving(target))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/manse_link/cast(list/targets, mob/user)
|
||||
var/mob/living/simple_animal/hostile/eldritch/raw_prophet/originator = user
|
||||
|
||||
var/mob/living/target = targets[1]
|
||||
|
||||
to_chat(originator, "<span class='notice'>You begin linking [target]'s mind to yours...</span>")
|
||||
to_chat(target, "<span class='warning'>You feel your mind being pulled... connected... intertwined with the very fabric of reality...</span>")
|
||||
if(!do_after(originator, 6 SECONDS, target))
|
||||
return
|
||||
if(!originator.link_mob(target))
|
||||
to_chat(originator, "<span class='warning'>You can't seem to link [target]'s mind...</span>")
|
||||
to_chat(target, "<span class='warning'>The foreign presence leaves your mind.</span>")
|
||||
return
|
||||
to_chat(originator, "<span class='notice'>You connect [target]'s mind to your mansus link!</span>")
|
||||
|
||||
|
||||
/datum/action/innate/mansus_speech
|
||||
name = "Mansus Link"
|
||||
desc = "Send a psychic message to everyone connected to your mansus link."
|
||||
button_icon_state = "link_speech"
|
||||
icon_icon = 'icons/mob/actions/actions_slime.dmi'
|
||||
background_icon_state = "bg_ecult"
|
||||
var/mob/living/simple_animal/hostile/eldritch/raw_prophet/originator
|
||||
|
||||
/datum/action/innate/mansus_speech/New(_originator)
|
||||
. = ..()
|
||||
originator = _originator
|
||||
|
||||
/datum/action/innate/mansus_speech/Activate()
|
||||
var/mob/living/living_owner = owner
|
||||
if(!originator?.linked_mobs[living_owner])
|
||||
CRASH("Uh oh the mansus link got somehow activated without it being linked to a raw prophet or the mob not being in a list of mobs that should be able to do it.")
|
||||
|
||||
var/message = sanitize(input("Message:", "Telepathy from the Manse") as text|null)
|
||||
|
||||
if(QDELETED(living_owner))
|
||||
return
|
||||
|
||||
if(!originator?.linked_mobs[living_owner])
|
||||
to_chat(living_owner, "<span class='warning'>The link seems to have been severed...</span>")
|
||||
Remove(living_owner)
|
||||
return
|
||||
if(message)
|
||||
var/msg = "<i><font color=#568b00>\[Mansus Link\] <b>[living_owner]:</b> [message]</font></i>"
|
||||
log_directed_talk(living_owner, originator, msg, LOG_SAY, "Mansus Link")
|
||||
to_chat(originator.linked_mobs, msg)
|
||||
|
||||
for(var/dead_mob in GLOB.dead_mob_list)
|
||||
var/link = FOLLOW_LINK(dead_mob, living_owner)
|
||||
to_chat(dead_mob, "[link] [msg]")
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/trigger/blind/eldritch
|
||||
range = 10
|
||||
invocation = "AK'LIS"
|
||||
action_background_icon_state = "bg_ecult"
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/trigger/mute/eldritch
|
||||
name = "Silence"
|
||||
desc = "Using the power of the mansus, silences a selected unbeliever for twenty seconds."
|
||||
school = "transmutation"
|
||||
charge_max = 1800
|
||||
clothes_req = FALSE
|
||||
invocation = "VIS'TIEK TAVO'LIZUVIS"
|
||||
invocation_type = "whisper"
|
||||
message = "<span class='userdanger'>It feels as if your tongue is being held down by an unseen force!</span>"
|
||||
starting_spells = list("/obj/effect/proc_holder/spell/targeted/genetic/mute")
|
||||
ranged_mousepointer = 'icons/effects/mouse_pointers/mute_target.dmi'
|
||||
action_background_icon_state = "bg_ecult"
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "mute"
|
||||
active_msg = "You prepare to silence a target..."
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/mute
|
||||
mutations = list(MUT_MUTE)
|
||||
duration = 200
|
||||
charge_max = 1200 // needs to be higher than the duration or it'll be permanent
|
||||
sound = 'sound/magic/blind.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/pointed/trigger/mute/can_target(atom/target, mob/user, silent)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
if(!isliving(target))
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>You can only silence living beings!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/entropic
|
||||
icon = 'icons/effects/160x160.dmi'
|
||||
icon_state = "entropic_plume"
|
||||
duration = 3 SECONDS
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/entropic/setDir(dir)
|
||||
. = ..()
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
pixel_x = -64
|
||||
if(SOUTH)
|
||||
pixel_x = -64
|
||||
pixel_y = -128
|
||||
if(EAST)
|
||||
pixel_y = -64
|
||||
if(WEST)
|
||||
pixel_y = -64
|
||||
pixel_x = -128
|
||||
|
||||
/obj/effect/temp_visual/glowing_rune
|
||||
icon = 'icons/effects/eldritch.dmi'
|
||||
icon_state = "small_rune_1"
|
||||
duration = 1 MINUTES
|
||||
layer = LOW_SIGIL_LAYER
|
||||
|
||||
/obj/effect/temp_visual/glowing_rune/Initialize()
|
||||
. = ..()
|
||||
pixel_y = rand(-6,6)
|
||||
pixel_x = rand(-6,6)
|
||||
icon_state = "small_rune_[rand(12)]"
|
||||
update_icon()
|
||||
|
||||
/obj/effect/proc_holder/spell/cone/staggered/entropic_plume
|
||||
name = "Entropic Plume"
|
||||
desc = "Spews forth a disorienting plume that causes enemies to strike each other, briefly blinds them(increasing with range) and poisons them(decreasing with range). Also spreads rust in the path of the plume."
|
||||
school = "illusion"
|
||||
invocation = "RU'KAS NU'DYTI"
|
||||
invocation_type = "whisper"
|
||||
clothes_req = FALSE
|
||||
action_background_icon_state = "bg_ecult"
|
||||
action_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
action_icon_state = "entropic_plume"
|
||||
charge_max = 300
|
||||
cone_levels = 5
|
||||
respect_density = TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/cone/staggered/entropic_plume/cast(list/targets,mob/user = usr)
|
||||
. = ..()
|
||||
new /obj/effect/temp_visual/dir_setting/entropic(get_step(user,user.dir), user.dir)
|
||||
|
||||
/obj/effect/proc_holder/spell/cone/staggered/entropic_plume/do_turf_cone_effect(turf/target_turf, level)
|
||||
. = ..()
|
||||
target_turf.rust_heretic_act()
|
||||
|
||||
/obj/effect/proc_holder/spell/cone/staggered/entropic_plume/do_mob_cone_effect(mob/living/victim, level)
|
||||
. = ..()
|
||||
if(victim.anti_magic_check() || IS_HERETIC(victim) || victim.mind?.has_antag_datum(/datum/antagonist/heretic_monster))
|
||||
return
|
||||
victim.apply_status_effect(STATUS_EFFECT_AMOK)
|
||||
victim.apply_status_effect(STATUS_EFFECT_CLOUDSTRUCK, (level*10))
|
||||
if(iscarbon(victim))
|
||||
var/mob/living/carbon/carbon_victim = victim
|
||||
carbon_victim.reagents.add_reagent(/datum/reagent/eldritch, min(1, 6-level))
|
||||
|
||||
/obj/effect/proc_holder/spell/cone/staggered/entropic_plume/calculate_cone_shape(current_level)
|
||||
if(current_level == cone_levels)
|
||||
return 5
|
||||
else if(current_level == cone_levels-1)
|
||||
return 3
|
||||
else
|
||||
return 2
|
||||
@@ -0,0 +1,43 @@
|
||||
///Tracking reasons
|
||||
/datum/antagonist/heretic_monster
|
||||
name = "Eldritch Horror"
|
||||
roundend_category = "Heretics"
|
||||
antagpanel_category = "Heretic Beast"
|
||||
antag_moodlet = /datum/mood_event/heretics
|
||||
job_rank = ROLE_HERETIC
|
||||
antag_hud_type = ANTAG_HUD_HERETIC
|
||||
antag_hud_name = "heretic_beast"
|
||||
var/datum/antagonist/master
|
||||
|
||||
/datum/antagonist/heretic_monster/admin_add(datum/mind/new_owner,mob/admin)
|
||||
new_owner.add_antag_datum(src)
|
||||
message_admins("[key_name_admin(admin)] has heresized [key_name_admin(new_owner)].")
|
||||
log_admin("[key_name(admin)] has heresized [key_name(new_owner)].")
|
||||
|
||||
/datum/antagonist/heretic_monster/greet()
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ecult_op.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change
|
||||
to_chat(owner, "<span class='boldannounce'>You became an Eldritch Horror!</span>")
|
||||
|
||||
/datum/antagonist/heretic_monster/on_removal()
|
||||
if(owner)
|
||||
to_chat(owner, "<span class='boldannounce'>Your master is no longer [master.owner.current.real_name]</span>")
|
||||
owner = null
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/heretic_monster/proc/set_owner(datum/antagonist/_master)
|
||||
master = _master
|
||||
var/datum/objective/master_obj = new
|
||||
master_obj.owner = src
|
||||
master_obj.explanation_text = "Assist your master in any way you can!"
|
||||
objectives += master_obj
|
||||
owner.announce_objectives()
|
||||
to_chat(owner, "<span class='boldannounce'>Your master is [master.owner.current.real_name]</span>")
|
||||
return
|
||||
|
||||
/datum/antagonist/heretic_monster/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
add_antag_hud(antag_hud_type, antag_hud_name, owner.current)
|
||||
|
||||
/datum/antagonist/heretic_monster/remove_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
remove_antag_hud(antag_hud_type, owner.current)
|
||||
@@ -0,0 +1,206 @@
|
||||
/datum/eldritch_knowledge/base_ash
|
||||
name = "Nightwatcher's Secret"
|
||||
desc = "Inducts you into the Path of Ash. Allows you to transmute a match with an eldritch blade into an ashen blade."
|
||||
gain_text = "The City guard knows their watch. If you ask them at night they may tell you about the ashy lantern."
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/base_rust,/datum/eldritch_knowledge/base_flesh,/datum/eldritch_knowledge/final/rust_final,/datum/eldritch_knowledge/final/flesh_final)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/ashen_grasp)
|
||||
required_atoms = list(/obj/item/melee/sickly_blade,/obj/item/match)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade/ash)
|
||||
cost = 1
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/spell/ashen_shift
|
||||
name = "Ashen Shift"
|
||||
gain_text = "Ash is all the same, how can one man master it all?"
|
||||
desc = "A short range jaunt that will enable you to escape from danger."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash
|
||||
next_knowledge = list(/datum/eldritch_knowledge/ash_mark,/datum/eldritch_knowledge/essence,/datum/eldritch_knowledge/ashen_eyes)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ashen_grasp
|
||||
name = "Grasp of Ash"
|
||||
gain_text = "Gates have opened, minds have flooded, yet I remain."
|
||||
desc = "Empowers your mansus grasp to knock enemies down and throw them away."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/ashen_shift)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ashen_grasp/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(!iscarbon(target))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/C = target
|
||||
var/datum/status_effect/eldritch/E = C.has_status_effect(/datum/status_effect/eldritch/rust) || C.has_status_effect(/datum/status_effect/eldritch/ash) || C.has_status_effect(/datum/status_effect/eldritch/flesh)
|
||||
if(E)
|
||||
. = TRUE
|
||||
E.on_effect()
|
||||
for(var/X in user.mind.spell_list)
|
||||
if(!istype(X,/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp))
|
||||
continue
|
||||
var/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp/MG = X
|
||||
MG.charge_counter = min(round(MG.charge_counter + MG.charge_max * 0.75),MG.charge_max) // refunds 75% of charge.
|
||||
var/atom/throw_target = get_edge_target_turf(C, user.dir)
|
||||
if(!C.anchored)
|
||||
. = TRUE
|
||||
C.throw_at(throw_target, rand(4,8), 14, user)
|
||||
return
|
||||
|
||||
/datum/eldritch_knowledge/ashen_eyes
|
||||
name = "Ashen Eyes"
|
||||
gain_text = "Piercing eyes may guide me through the mundane."
|
||||
desc = "Allows you to craft thermal vision amulet by transmutating eyes with a glass shard."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/ashen_shift,/datum/eldritch_knowledge/flesh_ghoul)
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/shard)
|
||||
result_atoms = list(/obj/item/clothing/neck/eldritch_amulet)
|
||||
|
||||
/datum/eldritch_knowledge/ash_mark
|
||||
name = "Mark of Ash"
|
||||
gain_text = "Spread the famine."
|
||||
desc = "Your sickly blade now applies ash mark on hit. Use your mansus grasp to proc the mark. Mark of Ash causes stamina damage, and fire loss, and spreads to a nearby carbon. Damage decreases with how many times the mark has spread."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/curse/blindness)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/rust_mark,/datum/eldritch_knowledge/flesh_mark)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ash_mark/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
var/mob/living/living_target = target
|
||||
living_target.apply_status_effect(/datum/status_effect/eldritch/ash,5)
|
||||
|
||||
/datum/eldritch_knowledge/curse/blindness
|
||||
name = "Curse of Blindness"
|
||||
gain_text = "The blind man walks through the world, unnoticed by the masses."
|
||||
desc = "Curse someone with 2 minutes of complete blindness by sacrificing a pair of eyes, a screwdriver and a pool of blood, with an object that the victim has touched with their bare hands."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/screwdriver,/obj/effect/decal/cleanable/blood)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/curse/corrosion,/datum/eldritch_knowledge/ash_blade_upgrade,/datum/eldritch_knowledge/curse/paralysis)
|
||||
timer = 2 MINUTES
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/curse/blindness/curse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
chosen_mob.become_blind(MAGIC_TRAIT)
|
||||
|
||||
/datum/eldritch_knowledge/curse/blindness/uncurse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
chosen_mob.cure_blind(MAGIC_TRAIT)
|
||||
|
||||
/datum/eldritch_knowledge/spell/flame_birth
|
||||
name = "Fiery Rebirth"
|
||||
gain_text = "Nightwatcher was a man of principles, and yet he arose from the chaos he vowed to protect from."
|
||||
desc = "Drains nearby alive people that are engulfed in flames. It heals 10 of each damage type per person. If a person is in critical condition it finishes them off."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/fiery_rebirth
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/flame_immunity)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/flame_immunity
|
||||
name = "Nightwatcher's Blessing"
|
||||
gain_text = "The True Light will destroy and make something anew of any individual. If only they accepted it."
|
||||
desc = "Becoming one with the ash, you become immune to fire and heat, allowing you to thrive in a more extreme environment.."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/nightwatchers_rite)
|
||||
route = PATH_ASH
|
||||
var/list/trait_list = list(TRAIT_RESISTHEAT,TRAIT_NOFIRE)
|
||||
|
||||
/datum/eldritch_knowledge/flame_immunity/on_gain(mob/living/user)
|
||||
to_chat(user, "<span class='warning'>[gain_text]</span>")
|
||||
for(var/X in trait_list)
|
||||
ADD_TRAIT(user,X,MAGIC_TRAIT)
|
||||
|
||||
/datum/eldritch_knowledge/spell/nightwatchers_rite
|
||||
name = "Nightwatcher's Rite"
|
||||
gain_text = "When the Glory of the Lantern scorches and sears their skin, nothing will protect them from the ashes."
|
||||
desc = "Fire off five streams of fire from your hand, each setting ablaze targets hit and scorching them upon contact."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/nightwatchers_rite
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/ash_final)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ash_blade_upgrade
|
||||
name = "Blazing Steel"
|
||||
gain_text = "May the sun burn the heretics."
|
||||
desc = "Your blade of choice will now add firestacks."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/flame_birth)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/rust_blade_upgrade,/datum/eldritch_knowledge/flesh_blade_upgrade)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/ash_blade_upgrade/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/C = target
|
||||
C.adjust_fire_stacks(1)
|
||||
C.IgniteMob()
|
||||
|
||||
/datum/eldritch_knowledge/curse/corrosion
|
||||
name = "Curse of Corrosion"
|
||||
gain_text = "Cursed land, cursed man, cursed mind."
|
||||
desc = "Curse someone for 2 minutes of vomiting and major organ damage. Using a wirecutter, a spill of blood, a heart, left arm and a right arm, and an item that the victim touched with their bare hands."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/wirecutters,/obj/effect/decal/cleanable/blood,/obj/item/organ/heart,/obj/item/bodypart/l_arm,/obj/item/bodypart/r_arm)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/curse/blindness,/datum/eldritch_knowledge/spell/area_conversion)
|
||||
timer = 2 MINUTES
|
||||
|
||||
/datum/eldritch_knowledge/curse/corrosion/curse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
chosen_mob.apply_status_effect(/datum/status_effect/corrosion_curse)
|
||||
|
||||
/datum/eldritch_knowledge/curse/corrosion/uncurse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
chosen_mob.remove_status_effect(/datum/status_effect/corrosion_curse)
|
||||
|
||||
/datum/eldritch_knowledge/curse/paralysis
|
||||
name = "Curse of Paralysis"
|
||||
gain_text = "Corrupt their flesh, make them bleed."
|
||||
desc = "Curse someone for 5 minutes of inability to walk. Using a knife, pool of blood, left leg, right leg, a hatchet and an item that the victim touched with their bare hands. "
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/kitchen/knife,/obj/effect/decal/cleanable/blood,/obj/item/bodypart/l_leg,/obj/item/bodypart/r_leg,/obj/item/hatchet)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/curse/blindness,/datum/eldritch_knowledge/summon/raw_prophet)
|
||||
timer = 5 MINUTES
|
||||
|
||||
/datum/eldritch_knowledge/curse/paralysis/curse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
ADD_TRAIT(chosen_mob,TRAIT_PARALYSIS_L_LEG,MAGIC_TRAIT)
|
||||
ADD_TRAIT(chosen_mob,TRAIT_PARALYSIS_R_LEG,MAGIC_TRAIT)
|
||||
chosen_mob.update_mobility()
|
||||
|
||||
/datum/eldritch_knowledge/curse/paralysis/uncurse(mob/living/chosen_mob)
|
||||
. = ..()
|
||||
REMOVE_TRAIT(chosen_mob,TRAIT_PARALYSIS_L_LEG,MAGIC_TRAIT)
|
||||
REMOVE_TRAIT(chosen_mob,TRAIT_PARALYSIS_R_LEG,MAGIC_TRAIT)
|
||||
chosen_mob.update_mobility()
|
||||
|
||||
/datum/eldritch_knowledge/spell/cleave
|
||||
name = "Blood Cleave"
|
||||
gain_text = "At first I was unfamiliar with these instruments of war, but the priest told me how to use them."
|
||||
desc = "Grants a spell that will inflict wounds and bleeding upon the target, as well as in a short radius around them."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/cleave
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/entropic_plume,/datum/eldritch_knowledge/spell/flame_birth)
|
||||
|
||||
/datum/eldritch_knowledge/final/ash_final
|
||||
name = "Ashlord's Rite"
|
||||
gain_text = "The forgotten lords have spoken! The Lord of Ash has come! Fear the flame!"
|
||||
desc = "Bring three corpses onto a transmutation rune, after ascending you will become immune to fire, space, temperature and other environmental hazards. You will develop resistance to all other damages. You will be granted two spells, one which can bring forth a cascade of massive fire, and another which will surround your body in precious flames for a minute."
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
cost = 5
|
||||
route = PATH_ASH
|
||||
var/list/trait_list = list(TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_GENELESS,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_BOMBIMMUNE)
|
||||
|
||||
/datum/eldritch_knowledge/final/ash_final/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the blaze, for Ashbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/announcer/classic/spanomalies.ogg')
|
||||
user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/fire_cascade/big)
|
||||
user.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/fire_sworn)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.physiology.brute_mod *= 0.5
|
||||
H.physiology.burn_mod *= 0.5
|
||||
var/datum/antagonist/heretic/ascension = H.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
ascension.ascended = TRUE
|
||||
for(var/X in trait_list)
|
||||
ADD_TRAIT(user,X,MAGIC_TRAIT)
|
||||
return ..()
|
||||
@@ -0,0 +1,277 @@
|
||||
/datum/eldritch_knowledge/base_flesh
|
||||
name = "Principle of Hunger"
|
||||
desc = "Inducts you into the Path of Flesh. Allows you to transmute a pool of blood with your eldritch blade into a Blade of Flesh."
|
||||
gain_text = "Hundred's of us starved, but I.. I found the strength in my greed."
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/base_ash,/datum/eldritch_knowledge/base_rust,/datum/eldritch_knowledge/final/ash_final,/datum/eldritch_knowledge/final/rust_final)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_grasp)
|
||||
required_atoms = list(/obj/item/melee/sickly_blade,/obj/effect/decal/cleanable/blood)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade/flesh)
|
||||
cost = 1
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_ghoul
|
||||
name = "Imperfect Ritual"
|
||||
desc = "Allows you to resurrect the dead as voiceless dead by sacrificing them on the transmutation rune with a poppy. Voiceless dead are mute and have 50 HP. You can only have 2 at a time."
|
||||
gain_text = "I found notes... notes of a ritual, scraps, unfinished, and yet... I still did it."
|
||||
cost = 1
|
||||
required_atoms = list(/mob/living/carbon/human,/obj/item/reagent_containers/food/snacks/grown/poppy)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_mark,/datum/eldritch_knowledge/armor,/datum/eldritch_knowledge/ashen_eyes)
|
||||
route = PATH_FLESH
|
||||
var/max_amt = 2
|
||||
var/current_amt = 0
|
||||
var/list/ghouls = list()
|
||||
|
||||
/datum/eldritch_knowledge/flesh_ghoul/on_finished_recipe(mob/living/user,list/atoms,loc)
|
||||
var/mob/living/carbon/human/humie = locate() in atoms
|
||||
if(QDELETED(humie) || humie.stat != DEAD)
|
||||
return
|
||||
|
||||
if(length(ghouls) >= max_amt)
|
||||
return
|
||||
|
||||
if(HAS_TRAIT(humie,TRAIT_HUSK))
|
||||
return
|
||||
|
||||
humie.grab_ghost()
|
||||
|
||||
if(!humie.mind || !humie.client)
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [humie.real_name], a voiceless dead.", ROLE_HERETIC, null, ROLE_HERETIC, 50,humie)
|
||||
if(!LAZYLEN(candidates))
|
||||
return
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(humie)]) to replace an AFK player.")
|
||||
humie.ghostize(0)
|
||||
humie.key = C.key
|
||||
|
||||
ADD_TRAIT(humie,TRAIT_MUTE,MAGIC_TRAIT)
|
||||
log_game("[key_name_admin(humie)] has become a voiceless dead, their master is [user.real_name]")
|
||||
humie.revive(full_heal = TRUE, admin_revive = TRUE)
|
||||
humie.setMaxHealth(75)
|
||||
humie.health = 75 // Voiceless dead are much tougher than ghouls
|
||||
humie.become_husk()
|
||||
humie.faction |= "heretics"
|
||||
|
||||
var/datum/antagonist/heretic_monster/heretic_monster = humie.mind.add_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic/master = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
heretic_monster.set_owner(master)
|
||||
atoms -= humie
|
||||
RegisterSignal(humie,COMSIG_MOB_DEATH,.proc/remove_ghoul)
|
||||
ghouls += humie
|
||||
|
||||
/datum/eldritch_knowledge/flesh_ghoul/proc/remove_ghoul(datum/source)
|
||||
var/mob/living/carbon/human/humie = source
|
||||
ghouls -= humie
|
||||
humie.mind.remove_antag_datum(/datum/antagonist/heretic_monster)
|
||||
UnregisterSignal(source,COMSIG_MOB_DEATH)
|
||||
|
||||
/datum/eldritch_knowledge/flesh_grasp
|
||||
name = "Grasp of Flesh"
|
||||
gain_text = "'My newfound desire, it drove me to do great things,' The Priest said."
|
||||
desc = "Empowers your Mansus Grasp to be able to create a single ghoul out of a dead player. You cannot raise the same person twice. Ghouls have only 50 HP and look like husks."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_ghoul)
|
||||
var/ghoul_amt = 4
|
||||
var/list/spooky_scaries
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_grasp/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(!ishuman(target) || target == user)
|
||||
return
|
||||
var/mob/living/carbon/human/human_target = target
|
||||
var/datum/status_effect/eldritch/eldritch_effect = human_target.has_status_effect(/datum/status_effect/eldritch/rust) || human_target.has_status_effect(/datum/status_effect/eldritch/ash) || human_target.has_status_effect(/datum/status_effect/eldritch/flesh)
|
||||
if(eldritch_effect)
|
||||
. = TRUE
|
||||
eldritch_effect.on_effect()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
var/obj/item/bodypart/bodypart = pick(carbon_target.bodyparts)
|
||||
var/datum/wound/slash/severe/crit_wound = new
|
||||
crit_wound.apply_wound(bodypart)
|
||||
|
||||
if(QDELETED(human_target) || human_target.stat != DEAD)
|
||||
return
|
||||
|
||||
human_target.grab_ghost()
|
||||
|
||||
if(!human_target.mind || !human_target.client)
|
||||
to_chat(user, "<span class='warning'>There is no soul connected to this body...</span>")
|
||||
return
|
||||
|
||||
if(HAS_TRAIT(human_target, TRAIT_HUSK))
|
||||
to_chat(user, "<span class='warning'>You cannot revive a dead ghoul!</span>")
|
||||
return
|
||||
|
||||
if(LAZYLEN(spooky_scaries) >= ghoul_amt)
|
||||
to_chat(user, "<span class='warning'>Your patron cannot support more ghouls on this plane!</span>")
|
||||
return
|
||||
|
||||
LAZYADD(spooky_scaries, human_target)
|
||||
log_game("[key_name_admin(human_target)] has become a ghoul, their master is [user.real_name]")
|
||||
//we change it to true only after we know they passed all the checks
|
||||
. = TRUE
|
||||
RegisterSignal(human_target,COMSIG_MOB_DEATH,.proc/remove_ghoul)
|
||||
human_target.revive(full_heal = TRUE, admin_revive = TRUE)
|
||||
human_target.setMaxHealth(40)
|
||||
human_target.health = 40
|
||||
human_target.become_husk()
|
||||
human_target.faction |= "heretics"
|
||||
var/datum/antagonist/heretic_monster/heretic_monster = human_target.mind.add_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic/master = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
heretic_monster.set_owner(master)
|
||||
return
|
||||
|
||||
|
||||
/datum/eldritch_knowledge/flesh_grasp/proc/remove_ghoul(datum/source)
|
||||
var/mob/living/carbon/human/humie = source
|
||||
spooky_scaries -= humie
|
||||
humie.mind.remove_antag_datum(/datum/antagonist/heretic_monster)
|
||||
UnregisterSignal(source, COMSIG_MOB_DEATH)
|
||||
|
||||
/datum/eldritch_knowledge/flesh_mark
|
||||
name = "Mark of Flesh"
|
||||
gain_text = "I saw them, the marked ones. The screams... the silence."
|
||||
desc = "Your sickly blade now applies a mark of flesh to those cut by it. Once marked, using your Mansus Grasp upon them will cause additional bleeding from the target."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/raw_prophet)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/rust_mark,/datum/eldritch_knowledge/ash_mark)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_mark/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
var/mob/living/living_target = target
|
||||
living_target.apply_status_effect(/datum/status_effect/eldritch/flesh)
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade
|
||||
name = "Bleeding Steel"
|
||||
gain_text = "It rained blood, that's when I understood the gravekeeper's advice."
|
||||
desc = "Your blade will now cause additional bleeding to those hit by it."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/stalker)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/ash_blade_upgrade,/datum/eldritch_knowledge/rust_blade_upgrade)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
var/obj/item/bodypart/bodypart = pick(carbon_target.bodyparts)
|
||||
var/datum/wound/slash/severe/crit_wound = new
|
||||
crit_wound.apply_wound(bodypart)
|
||||
|
||||
/datum/eldritch_knowledge/summon/raw_prophet
|
||||
name = "Raw Ritual"
|
||||
gain_text = "The uncanny man walks alone in the valley, I was able to call his aid."
|
||||
desc = "You can now summon a Raw Prophet using eyes, a left arm, right arm and a pool of blood using a transmutation circle. Raw prophets have increased seeing range, and can see through walls. They can jaunt long distances, though they are fragile."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/bodypart/l_arm,/obj/item/bodypart/r_arm,/obj/effect/decal/cleanable/blood)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/raw_prophet
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_blade_upgrade,/datum/eldritch_knowledge/spell/blood_siphon,/datum/eldritch_knowledge/curse/paralysis)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/summon/stalker
|
||||
name = "Lonely Ritual"
|
||||
gain_text = "I was able to combine my greed and desires to summon an eldritch beast I have not seen before."
|
||||
desc = "You can now summon a Stalker using a knife, a flower, a pen and a piece of paper using a transmutation circle. Stalkers possess the ability to shapeshift into various forms while assuming the vigor and powers of that form."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/kitchen/knife,/obj/item/reagent_containers/food/snacks/grown/poppy,/obj/item/pen,/obj/item/paper)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/stalker
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/ashy,/datum/eldritch_knowledge/summon/rusty,/datum/eldritch_knowledge/flesh_blade_upgrade_2)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/summon/ashy
|
||||
name = "Ashen Ritual"
|
||||
gain_text = "I combined principle of hunger with desire of destruction. The eyeful lords have noticed me."
|
||||
desc = "You can now summon an Ashen One by transmuting a pile of ash, a head and a book using a transmutation circle. They possess the ability to jaunt short distances and create a cascade of flames."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/effect/decal/cleanable/ash,/obj/item/bodypart/head,/obj/item/book)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/ash_spirit
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/stalker,/datum/eldritch_knowledge/spell/flame_birth)
|
||||
|
||||
/datum/eldritch_knowledge/summon/rusty
|
||||
name = "Rusted Ritual"
|
||||
gain_text = "I combined principle of hunger with desire of corruption. The rusted hills call my name."
|
||||
desc = "You can now summon a Rust Walker transmuting a vomit pool, a head, and a book using a transmutation circle. Rust Walkers possess the ability to spread rust and can fire bolts of rust to further corrode the area."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/effect/decal/cleanable/vomit,/obj/item/bodypart/head,/obj/item/book)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/rust_spirit
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/stalker,/datum/eldritch_knowledge/spell/entropic_plume)
|
||||
|
||||
/datum/eldritch_knowledge/spell/blood_siphon
|
||||
name = "Blood Siphon"
|
||||
gain_text = "Our blood is all the same after all, the owl told me."
|
||||
desc = "You are granted a spell that drains some of the targets health, and returns it to you. It also has a chance to transfer any wounds you possess onto the target."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/blood_siphon
|
||||
next_knowledge = list(/datum/eldritch_knowledge/summon/raw_prophet,/datum/eldritch_knowledge/spell/area_conversion)
|
||||
|
||||
/datum/eldritch_knowledge/final/flesh_final
|
||||
name = "Priest's Final Hymn"
|
||||
gain_text = "Man of this world. Hear me! For the time of the lord of arms has come!"
|
||||
desc = "Bring three corpses to a transmutation rune to either ascend as The Lord of the Night or summon a single Terror of the Night, however you cannot ascend more than once."
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
cost = 5
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/final/flesh_final/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
var/alert_ = alert(user,"Do you want to ascend as the lord of the night or just summon a terror of the night?","...","Yes","No")
|
||||
user.SetImmobilized(10 HOURS) // no way someone will stand 10 hours in a spot, just so he can move while the alert is still showing.
|
||||
switch(alert_)
|
||||
if("No")
|
||||
var/mob/living/summoned = new /mob/living/simple_animal/hostile/eldritch/armsy(loc)
|
||||
message_admins("[summoned.name] is being summoned by [user.real_name] in [loc]")
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [summoned.real_name]", ROLE_HERETIC, null, ROLE_HERETIC, 100,summoned)
|
||||
user.SetImmobilized(0)
|
||||
if(LAZYLEN(candidates) == 0)
|
||||
to_chat(user,"<span class='warning'>No ghost could be found...</span>")
|
||||
qdel(summoned)
|
||||
return FALSE
|
||||
var/mob/dead/observer/ghost_candidate = pick(candidates)
|
||||
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for vassal of arms has ascended! Terror of the night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/announcer/classic/spanomalies.ogg')
|
||||
log_game("[key_name_admin(ghost_candidate)] has taken control of ([key_name_admin(summoned)]).")
|
||||
summoned.ghostize(FALSE)
|
||||
summoned.key = ghost_candidate.key
|
||||
summoned.mind.add_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic_monster/monster = summoned.mind.has_antag_datum(/datum/antagonist/heretic_monster)
|
||||
var/datum/antagonist/heretic/master = user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
monster.set_owner(master)
|
||||
master.ascended = TRUE
|
||||
if("Yes")
|
||||
var/mob/living/summoned = new /mob/living/simple_animal/hostile/eldritch/armsy/prime(loc,TRUE,10)
|
||||
summoned.ghostize(0)
|
||||
user.SetImmobilized(0)
|
||||
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for king of arms has ascended! Lord of the night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/announcer/classic/spanomalies.ogg')
|
||||
log_game("[user.real_name] ascended as [summoned.real_name]")
|
||||
var/mob/living/carbon/carbon_user = user
|
||||
var/datum/antagonist/heretic/ascension = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
ascension.ascended = TRUE
|
||||
carbon_user.mind.transfer_to(summoned, TRUE)
|
||||
carbon_user.gib()
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade_2
|
||||
name = "Remembrance"
|
||||
gain_text = "Pain isn't something easily forgotten."
|
||||
desc = "Your blade remembers more, and remembers how easily bones broke just as its flesh did, guaranteeing dislocated, or broken bones."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/touch_of_madness)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/flesh_blade_upgrade_2/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
var/obj/item/bodypart/bodypart = pick(carbon_target.bodyparts)
|
||||
var/datum/wound/blunt/moderate/moderate_wound = new
|
||||
moderate_wound.apply_wound(bodypart)
|
||||
|
||||
/datum/eldritch_knowledge/spell/touch_of_madness
|
||||
name = "Touch of Madness"
|
||||
gain_text = "The ignorant mind that inhabits their feeble bodies will crumble when they acknowledge - willingly or not, the truth."
|
||||
desc = "By forcing the knowledge of the Mansus upon my foes, I can show them things that would drive any normal man insane."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/mad_touch
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/flesh_final)
|
||||
route = PATH_FLESH
|
||||
@@ -0,0 +1,241 @@
|
||||
/datum/eldritch_knowledge/base_rust
|
||||
name = "Blacksmith's Tale"
|
||||
desc = "Inducts you into the Path of Rust. Allows you to transmute an eldritch blade with any trash item into a Blade of Rust."
|
||||
gain_text = "'Let me tell you a story,' The Blacksmith said as he gazed into his rusty blade."
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/base_ash,/datum/eldritch_knowledge/base_flesh,/datum/eldritch_knowledge/final/ash_final,/datum/eldritch_knowledge/final/flesh_final)
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_fist)
|
||||
required_atoms = list(/obj/item/melee/sickly_blade,/obj/item/trash)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade/rust)
|
||||
cost = 1
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist
|
||||
name = "Grasp of Rust"
|
||||
desc = "Empowers your Mansus Grasp to deal 500 damage to non-living matter and rust any structure it touches. Destroys already rusted structures."
|
||||
gain_text = "Rust grows on the ceiling of the mansus."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_regen)
|
||||
var/rust_force = 500
|
||||
var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava,/turf/open/chasm,/turf/open/floor/plating/rust))
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/datum/status_effect/eldritch/E = H.has_status_effect(/datum/status_effect/eldritch/rust) || H.has_status_effect(/datum/status_effect/eldritch/ash) || H.has_status_effect(/datum/status_effect/eldritch/flesh)
|
||||
if(E)
|
||||
E.on_effect()
|
||||
H.adjustOrganLoss(pick(ORGAN_SLOT_BRAIN,ORGAN_SLOT_EARS,ORGAN_SLOT_EYES,ORGAN_SLOT_LIVER,ORGAN_SLOT_LUNGS,ORGAN_SLOT_STOMACH,ORGAN_SLOT_HEART),25)
|
||||
else
|
||||
for(var/X in user.mind.spell_list)
|
||||
if(!istype(X,/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp))
|
||||
continue
|
||||
var/obj/effect/proc_holder/spell/targeted/touch/mansus_grasp/MG = X
|
||||
MG.charge_counter = min(round(MG.charge_counter + MG.charge_max * 0.75),MG.charge_max)
|
||||
target.rust_heretic_act()
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/spell/area_conversion
|
||||
name = "Aggressive Spread"
|
||||
desc = "Spreads rust to nearby turfs. Destroys already rusted walls."
|
||||
gain_text = "All wise men know not to touch the bound king."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/aoe_turf/rust_conversion
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_blade_upgrade,/datum/eldritch_knowledge/curse/corrosion,/datum/eldritch_knowledge/spell/blood_siphon,/datum/eldritch_knowledge/spell/rust_wave)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/spell/rust_wave
|
||||
name = "Patron's Reach"
|
||||
desc = "You can now send a bolt of rust that corrupts the immediate area, and poisons the first target hit."
|
||||
gain_text = "Messengers of hope fear the Rustbringer."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/aimed/rust_wave
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_regen
|
||||
name = "Leeching Walk"
|
||||
desc = "Passively heals you when you are on rusted tiles."
|
||||
gain_text = "'The strength was unparalleled, unnatural.' The Blacksmith was smiling."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_mark,/datum/eldritch_knowledge/armor,/datum/eldritch_knowledge/essence)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_regen/on_life(mob/user)
|
||||
. = ..()
|
||||
var/turf/user_loc_turf = get_turf(user)
|
||||
if(!istype(user_loc_turf, /turf/open/floor/plating/rust) || !isliving(user))
|
||||
return
|
||||
var/mob/living/living_user = user
|
||||
living_user.adjustBruteLoss(-3, FALSE)
|
||||
living_user.adjustFireLoss(-3, FALSE)
|
||||
living_user.adjustToxLoss(-3, FALSE)
|
||||
living_user.adjustOxyLoss(-1, FALSE)
|
||||
living_user.adjustStaminaLoss(-6)
|
||||
|
||||
/datum/eldritch_knowledge/rust_mark
|
||||
name = "Mark of Rust"
|
||||
desc = "Your eldritch blade now applies a rust mark. Rust marks have a chance to deal between 0 to 200 damage to 75% of enemies items. To activate the mark use your Mansus Grasp on it."
|
||||
gain_text = "Lords of the depths help those in dire need at a cost."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/area_conversion)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/ash_mark,/datum/eldritch_knowledge/flesh_mark)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_mark/on_eldritch_blade(target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
var/mob/living/living_target = target
|
||||
living_target.apply_status_effect(/datum/status_effect/eldritch/rust)
|
||||
|
||||
/datum/eldritch_knowledge/rust_blade_upgrade
|
||||
name = "Toxic Steel"
|
||||
gain_text = "Let the blade guide you through the flesh."
|
||||
desc = "Your blade of choice will now add toxin to enemies bloodstream."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/entropic_plume)
|
||||
banned_knowledge = list(/datum/eldritch_knowledge/ash_blade_upgrade,/datum/eldritch_knowledge/flesh_blade_upgrade)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_blade_upgrade/on_eldritch_blade(mob/target,user,proximity_flag,click_parameters)
|
||||
. = ..()
|
||||
if(!IS_HERETIC(target))
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/carbon_target = target
|
||||
carbon_target.reagents.add_reagent(/datum/reagent/eldritch, 5)
|
||||
|
||||
/datum/eldritch_knowledge/spell/entropic_plume
|
||||
name = "Entropic Plume"
|
||||
desc = "You can now send a befuddling plume that blinds, poisons and makes enemies strike each other, while also converting the immediate area into rust."
|
||||
gain_text = "If they knew, the truth would turn them against eachother."
|
||||
cost = 1
|
||||
spell_to_add = /obj/effect/proc_holder/spell/cone/staggered/entropic_plume
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_fist_upgrade,/datum/eldritch_knowledge/spell/cleave,/datum/eldritch_knowledge/summon/rusty)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/armor
|
||||
name = "Armorer's Ritual"
|
||||
desc = "You can now create eldritch armor using a built table and a gas mask on top of a transmutation rune."
|
||||
gain_text = "For I am the heir to the throne of doom."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_regen,/datum/eldritch_knowledge/flesh_ghoul)
|
||||
required_atoms = list(/obj/structure/table,/obj/item/clothing/mask/gas)
|
||||
result_atoms = list(/obj/item/clothing/suit/hooded/cultrobes/eldritch)
|
||||
|
||||
/datum/eldritch_knowledge/essence
|
||||
name = "Priest's Ritual"
|
||||
desc = "You can now transmute a tank of water into a bottle of eldritch fluid."
|
||||
gain_text = "This is an old recipe, I got it from an owl."
|
||||
cost = 1
|
||||
next_knowledge = list(/datum/eldritch_knowledge/rust_regen,/datum/eldritch_knowledge/spell/ashen_shift)
|
||||
required_atoms = list(/obj/structure/reagent_dispensers/watertank)
|
||||
result_atoms = list(/obj/item/reagent_containers/glass/beaker/eldritch)
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist_upgrade
|
||||
name = "Vile Grip"
|
||||
desc = "Empowers your Mansus Grasp further, sickening your foes and making them vomit, while also strengthening the rate at which your hand decays objects."
|
||||
gain_text = "A sickly diseased touch that was, yet, so welcoming."
|
||||
cost = 2
|
||||
next_knowledge = list(/datum/eldritch_knowledge/spell/grasp_of_decay)
|
||||
var/rust_force = 750
|
||||
var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava,/turf/open/chasm,/turf/open/floor/plating/rust))
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/rust_fist_upgrade/on_mansus_grasp(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
H.set_disgust(75)
|
||||
return TRUE
|
||||
|
||||
/datum/eldritch_knowledge/spell/grasp_of_decay
|
||||
name = "Grasp of Decay"
|
||||
desc = "Applying your knowledge of rust to the human body, a knowledge that could decay your foes from the inside out, resulting in organ failure, vomiting, or eventual death through peeling flesh."
|
||||
gain_text = "Decay, similar to Rust, yet so much more terribly uninviting."
|
||||
cost = 2
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/grasp_of_decay
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/rust_final)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/final/rust_final
|
||||
name = "Rustbringer's Oath"
|
||||
desc = "Bring three corpses onto a transmutation rune. After you finish the ritual, rust will now automatically spread from the rune. Your healing on rust is also tripled, while you become more resilient overall."
|
||||
gain_text = "Champion of rust. Corruptor of steel. Fear the dark for Rustbringer has come!"
|
||||
cost = 5
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/final/rust_final/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.physiology.brute_mod *= 0.5
|
||||
H.physiology.burn_mod *= 0.5
|
||||
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the decay, for Rustbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/announcer/classic/spanomalies.ogg')
|
||||
new /datum/rust_spread(loc)
|
||||
var/datum/antagonist/heretic/ascension = H.mind.has_antag_datum(/datum/antagonist/heretic)
|
||||
ascension.ascended = TRUE
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/eldritch_knowledge/final/rust_final/on_life(mob/user)
|
||||
. = ..()
|
||||
if(!finished)
|
||||
return
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
human_user.adjustBruteLoss(-6, FALSE)
|
||||
human_user.adjustFireLoss(-6, FALSE)
|
||||
human_user.adjustToxLoss(-6, FALSE)
|
||||
human_user.adjustOxyLoss(-6, FALSE)
|
||||
human_user.adjustStaminaLoss(-20)
|
||||
|
||||
|
||||
/**
|
||||
* #Rust spread datum
|
||||
*
|
||||
* Simple datum that automatically spreads rust around it
|
||||
*
|
||||
* Simple implementation of automatically growing entity
|
||||
*/
|
||||
/datum/rust_spread
|
||||
var/list/edge_turfs = list()
|
||||
var/list/turfs = list()
|
||||
var/static/list/blacklisted_turfs = typecacheof(list(/turf/open/indestructible,/turf/closed/indestructible,/turf/open/space,/turf/open/lava,/turf/open/chasm))
|
||||
var/spread_per_tick = 6
|
||||
|
||||
|
||||
/datum/rust_spread/New(loc)
|
||||
. = ..()
|
||||
var/turf/turf_loc = get_turf(loc)
|
||||
turf_loc.rust_heretic_act()
|
||||
turfs += turf_loc
|
||||
START_PROCESSING(SSprocessing,src)
|
||||
|
||||
|
||||
/datum/rust_spread/Destroy(force, ...)
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
return ..()
|
||||
|
||||
/datum/rust_spread/process()
|
||||
compile_turfs()
|
||||
var/turf/T
|
||||
for(var/i in 0 to spread_per_tick)
|
||||
T = pick(edge_turfs)
|
||||
T.rust_heretic_act()
|
||||
turfs += get_turf(T)
|
||||
|
||||
/**
|
||||
* Compile turfs
|
||||
*
|
||||
* Recreates all edge_turfs as well as normal turfs.
|
||||
*/
|
||||
/datum/rust_spread/proc/compile_turfs()
|
||||
edge_turfs = list()
|
||||
for(var/X in turfs)
|
||||
if(!istype(X,/turf/closed/wall/rust) && !istype(X,/turf/closed/wall/r_wall/rust) && !istype(X,/turf/open/floor/plating/rust))
|
||||
turfs -=X
|
||||
continue
|
||||
for(var/turf/T in range(1,X))
|
||||
if(T in turfs)
|
||||
continue
|
||||
if(is_type_in_typecache(T,blacklisted_turfs))
|
||||
continue
|
||||
edge_turfs += T
|
||||
@@ -7,17 +7,13 @@
|
||||
density = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
ui_x = 350
|
||||
ui_y = 442
|
||||
|
||||
var/timer_set = 90
|
||||
var/default_timer_set = 90
|
||||
var/minimum_timer_set = 90
|
||||
var/maximum_timer_set = 3600
|
||||
ui_style = "nanotrasen"
|
||||
|
||||
var/numeric_input = ""
|
||||
var/ui_mode = NUKEUI_AWAIT_DISK
|
||||
|
||||
var/timing = FALSE
|
||||
var/exploding = FALSE
|
||||
var/exploded = FALSE
|
||||
@@ -34,7 +30,6 @@
|
||||
var/interior = ""
|
||||
var/proper_bomb = TRUE //Please
|
||||
var/obj/effect/countdown/nuclearbomb/countdown
|
||||
var/nuclear_cooldown //used to stop global spam.
|
||||
|
||||
/obj/machinery/nuclearbomb/Initialize()
|
||||
. = ..()
|
||||
@@ -77,15 +72,16 @@
|
||||
/obj/machinery/nuclearbomb/syndicate/get_cinematic_type(off_station)
|
||||
var/datum/game_mode/nuclear/NM = SSticker.mode
|
||||
switch(off_station)
|
||||
if(FALSE)
|
||||
if(0)
|
||||
if(istype(NM) && !NM.nuke_team.syndies_escaped())
|
||||
return CINEMATIC_ANNIHILATION
|
||||
else
|
||||
return CINEMATIC_NUKE_WIN
|
||||
if(NUKE_MISS_STATION)
|
||||
if(1)
|
||||
return CINEMATIC_NUKE_MISS
|
||||
else
|
||||
if(2)
|
||||
return CINEMATIC_NUKE_FAR
|
||||
return CINEMATIC_NUKE_FAR
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/disk_check(obj/item/disk/nuclear/D)
|
||||
if(D.fake)
|
||||
@@ -194,7 +190,7 @@
|
||||
icon_state = "nuclearbomb_exploding"
|
||||
|
||||
/obj/machinery/nuclearbomb/update_overlays()
|
||||
. = ..()
|
||||
. += ..()
|
||||
update_icon_interior()
|
||||
update_icon_lights()
|
||||
|
||||
@@ -236,7 +232,7 @@
|
||||
explode()
|
||||
else
|
||||
var/volume = (get_time_left() <= 20 ? 30 : 5)
|
||||
playsound(loc, 'sound/items/timer.ogg', volume, 0)
|
||||
playsound(loc, 'sound/items/timer.ogg', volume, FALSE)
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/update_ui_mode()
|
||||
if(exploded)
|
||||
@@ -261,17 +257,18 @@
|
||||
|
||||
ui_mode = NUKEUI_AWAIT_TIMER
|
||||
|
||||
|
||||
/obj/machinery/nuclearbomb/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/ui_state/state=GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/nuclearbomb/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "NuclearBomb", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, "NuclearBomb", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/nuclearbomb/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["disk_present"] = auth
|
||||
|
||||
var/hidden_code = (ui_mode == NUKEUI_AWAIT_CODE && numeric_input != "ERROR")
|
||||
|
||||
var/current_code = ""
|
||||
if(hidden_code)
|
||||
while(length(current_code) < length(numeric_input))
|
||||
@@ -388,14 +385,13 @@
|
||||
if("anchor")
|
||||
if(auth && yes_code)
|
||||
playsound(src, 'sound/machines/nuke/general_beep.ogg', 50, FALSE)
|
||||
set_anchor(usr)
|
||||
set_anchor()
|
||||
else
|
||||
playsound(src, 'sound/machines/nuke/angry_beep.ogg', 50, FALSE)
|
||||
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor(mob/user)
|
||||
if((istype(get_area(src), /area/space) || isinspace()) && !anchored)
|
||||
to_chat(user, "<span class='warning'>This is not a suitable platform for anchoring [src]!</span>")
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor()
|
||||
if(isinspace() && !anchored)
|
||||
to_chat(usr, "<span class='warning'>There is nothing to anchor to!</span>")
|
||||
else
|
||||
anchored = !anchored
|
||||
|
||||
@@ -416,9 +412,6 @@
|
||||
if(safety)
|
||||
to_chat(usr, "<span class='danger'>The safety is still on.</span>")
|
||||
return
|
||||
if(!timing && nuclear_cooldown > world.time)
|
||||
to_chat(usr, "<span class='danger'>[src]'s timer protocols are currently on cooldown, please stand by.</span>")
|
||||
return
|
||||
timing = !timing
|
||||
if(timing)
|
||||
previous_level = NUM2SECLEVEL(GLOB.security_level)
|
||||
@@ -427,12 +420,6 @@
|
||||
S.switch_mode_to(TRACK_INFILTRATOR)
|
||||
countdown.start()
|
||||
set_security_level("delta")
|
||||
nuclear_cooldown = world.time + 15 SECONDS
|
||||
|
||||
if(GLOB.war_declared)
|
||||
var/area/A = get_area(src)
|
||||
priority_announce("Alert: Unexpected increase in radiation levels near [A.name] ([src.x],[src.y],[src.z]). Please send an authorized radiation specialist to investigate.", "Sensory Nuclear Indexer Telemetry Calculation Helper")
|
||||
|
||||
else
|
||||
detonation_timer = null
|
||||
set_security_level(previous_level)
|
||||
@@ -483,12 +470,19 @@
|
||||
|
||||
var/off_station = FALSE
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
if(!bomb_location || !is_station_level(bomb_location.z))
|
||||
off_station = NUKE_MISS_STATION
|
||||
var/area/A = get_area(bomb_location)
|
||||
|
||||
if(bomb_location && is_station_level(bomb_location.z))
|
||||
if(istype(A, /area/space))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
else if(bomb_location.onSyndieBase())
|
||||
off_station = NUKE_SYNDICATE_BASE
|
||||
else
|
||||
off_station = NUKE_MISS_STATION
|
||||
|
||||
if(!off_station)
|
||||
if(off_station < 2) //can only launch when nuke is on syndie base or space
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
SSshuttle.lockdown = TRUE
|
||||
|
||||
@@ -502,13 +496,13 @@
|
||||
INVOKE_ASYNC(GLOBAL_PROC,.proc/KillEveryoneOnZLevel, z)
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/get_cinematic_type(off_station)
|
||||
if(!off_station)
|
||||
if(off_station < 2)
|
||||
return CINEMATIC_SELFDESTRUCT
|
||||
else
|
||||
return CINEMATIC_SELFDESTRUCT_MISS
|
||||
|
||||
/obj/machinery/nuclearbomb/beer
|
||||
name = "Nanotrasen-brand nuclear fission explosive"
|
||||
name = "\improper Nanotrasen-brand nuclear fission explosive"
|
||||
desc = "One of the more successful achievements of the Nanotrasen Corporate Warfare Division, their nuclear fission explosives are renowned for being cheap to produce and devastatingly effective. Signs explain that though this particular device has been decommissioned, every Nanotrasen station is equipped with an equivalent one, just in case. All Captains carefully guard the disk needed to detonate them - at least, the sign says they do. There seems to be a tap on the back."
|
||||
proper_bomb = FALSE
|
||||
var/obj/structure/reagent_dispensers/beerkeg/keg
|
||||
@@ -521,9 +515,9 @@
|
||||
/obj/machinery/nuclearbomb/beer/examine(mob/user)
|
||||
. = ..()
|
||||
if(keg.reagents.total_volume)
|
||||
. += "<span class='notice'>It has [keg.reagents.total_volume] unit\s left.</span>"
|
||||
to_chat(user, "<span class='notice'>It has [keg.reagents.total_volume] unit\s left.</span>")
|
||||
else
|
||||
. += "<span class='danger'>It's empty.</span>"
|
||||
to_chat(user, "<span class='danger'>It's empty.</span>")
|
||||
|
||||
/obj/machinery/nuclearbomb/beer/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_refillable())
|
||||
@@ -535,6 +529,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/nuclearbomb/beer/actually_explode()
|
||||
//Unblock roundend, we're not actually exploding.
|
||||
SSticker.roundend_check_paused = FALSE
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
if(!bomb_location)
|
||||
disarm()
|
||||
@@ -583,7 +579,7 @@
|
||||
This is here to make the tiles around the station mininuke change when it's armed.
|
||||
*/
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor(mob/user)
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor()
|
||||
return
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_active()
|
||||
@@ -641,18 +637,19 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
if(newturf && lastlocation == newturf)
|
||||
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
if(istype(loneop))
|
||||
if(istype(loneop) && loneop.occurrences < loneop.max_occurrences)
|
||||
loneop.weight += 1
|
||||
if(loneop.weight % 5 == 0)
|
||||
if(loneop.weight % 5 == 0 && SSticker.totalPlayers > 1) //players count now
|
||||
message_admins("[src] is stationary in [ADMIN_VERBOSEJMP(newturf)]. The weight of Lone Operative is now [loneop.weight].")
|
||||
log_game("[src] is stationary for too long in [loc_name(newturf)], and has increased the weight of the Lone Operative event to [loneop.weight].")
|
||||
|
||||
else
|
||||
lastlocation = newturf
|
||||
last_disk_move = world.time
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
if(istype(loneop) && prob(loneop.weight))
|
||||
if(istype(loneop) && loneop.occurrences < loneop.max_occurrences && prob(loneop.weight))
|
||||
loneop.weight = max(loneop.weight - 1, 0)
|
||||
if(loneop.weight % 5 == 0)
|
||||
if(loneop.weight % 5 == 0 && SSticker.totalPlayers > 1)
|
||||
message_admins("[src] is on the move (currently in [ADMIN_VERBOSEJMP(newturf)]). The weight of Lone Operative is now [loneop.weight].")
|
||||
log_game("[src] being on the move has reduced the weight of the Lone Operative event to [loneop.weight].")
|
||||
|
||||
@@ -661,9 +658,19 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
if(!fake)
|
||||
return
|
||||
|
||||
if(isobserver(user) || HAS_TRAIT(user, TRAIT_DISK_VERIFIER) || (user.mind && HAS_TRAIT(user.mind, TRAIT_DISK_VERIFIER)))
|
||||
if(isobserver(user) || HAS_TRAIT(user.mind, TRAIT_DISK_VERIFIER))
|
||||
. += "<span class='warning'>The serial numbers on [src] are incorrect.</span>"
|
||||
|
||||
/*
|
||||
* You can't accidentally eat the nuke disk, bro
|
||||
*/
|
||||
/*
|
||||
/obj/item/disk/nuclear/on_accidental_consumption(mob/living/carbon/M, mob/living/carbon/user, obj/item/source_item, discover_after = TRUE)
|
||||
M.visible_message("<span class='warning'>[M] looks like [M.p_theyve()] just bitten into something important.</span>", \
|
||||
"<span class='warning'>Wait, is this the nuke disk?</span>")
|
||||
|
||||
return discover_after
|
||||
*/
|
||||
/obj/item/disk/nuclear/attackby(obj/item/I, mob/living/user, params)
|
||||
if(istype(I, /obj/item/claymore/highlander) && !fake)
|
||||
var/obj/item/claymore/highlander/H = I
|
||||
@@ -686,7 +693,7 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
|
||||
/obj/item/disk/nuclear/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is going delta! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
playsound(src, 'sound/machines/alarm.ogg', 50, -1, 1)
|
||||
playsound(src, 'sound/machines/alarm.ogg', 50, -1, TRUE)
|
||||
for(var/i in 1 to 100)
|
||||
addtimer(CALLBACK(user, /atom/proc/add_atom_colour, (i % 2)? "#00FF00" : "#FF0000", ADMIN_COLOUR_PRIORITY), i)
|
||||
addtimer(CALLBACK(src, .proc/manual_suicide, user), 101)
|
||||
@@ -694,7 +701,7 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
|
||||
/obj/item/disk/nuclear/proc/manual_suicide(mob/living/user)
|
||||
user.remove_atom_colour(ADMIN_COLOUR_PRIORITY)
|
||||
user.visible_message("<span class='suicide'>[user] was destroyed by the nuclear blast!</span>")
|
||||
user.visible_message("<span class='suicide'>[user] is destroyed by the nuclear blast!</span>")
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
throwforce = 0
|
||||
blood_volume = 0
|
||||
has_field_of_vision = FALSE //we are a spoopy ghost
|
||||
rad_flags = RAD_NO_CONTAMINATE | RAD_PROTECT_CONTENTS
|
||||
|
||||
see_in_dark = 8
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
name = "Spawn Revenant" // Did you mean 'griefghost'?
|
||||
typepath = /datum/round_event/ghost_role/revenant
|
||||
weight = 7
|
||||
gamemode_blacklist = list("dynamic")
|
||||
max_occurrences = 1
|
||||
min_players = 5
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
icon_state = "daemon"
|
||||
icon_living = "daemon"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
speed = 1
|
||||
a_intent = INTENT_HARM
|
||||
stop_automated_movement = 1
|
||||
@@ -38,7 +39,7 @@
|
||||
melee_damage_upper = 22.5
|
||||
wound_bonus = -10
|
||||
bare_wound_bonus = 0
|
||||
sharpness = TRUE
|
||||
sharpness = SHARP_EDGED
|
||||
see_in_dark = 8
|
||||
blood_volume = 0 //No bleeding on getting shot, for skeddadles
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
@@ -65,6 +66,10 @@
|
||||
var/wound_bonus_per_hit = 5
|
||||
// How much our wound_bonus hitstreak bonus caps at (peak demonry)
|
||||
var/wound_bonus_hitstreak_max = 12
|
||||
// Keep the people we eat
|
||||
var/list/consumed_mobs = list()
|
||||
//buffs only happen when hearts are eaten, so this needs to be kept track separately
|
||||
var/consumed_buff = 0
|
||||
|
||||
/mob/living/simple_animal/slaughter/Initialize()
|
||||
..()
|
||||
@@ -111,8 +116,44 @@
|
||||
/mob/living/simple_animal/slaughter/phasein()
|
||||
. = ..()
|
||||
add_movespeed_modifier(/datum/movespeed_modifier/slaughter)
|
||||
addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, /datum/movespeed_modifier/slaughter), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE)
|
||||
var/slowdown_time = 6 SECONDS + (0.5 * consumed_buff)
|
||||
addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, /datum/movespeed_modifier/slaughter), slowdown_time, TIMER_UNIQUE | TIMER_OVERRIDE)
|
||||
|
||||
/mob/living/simple_animal/slaughter/Destroy()
|
||||
release_victims()
|
||||
. = ..()
|
||||
|
||||
/mob/living/simple_animal/slaughter/proc/release_victims()
|
||||
if(!consumed_mobs)
|
||||
return
|
||||
|
||||
for(var/mob/living/M in consumed_mobs)
|
||||
if(!M)
|
||||
continue
|
||||
var/turf/T = find_safe_turf()
|
||||
if(!T)
|
||||
T = get_turf(src)
|
||||
M.forceMove(T)
|
||||
|
||||
/mob/living/simple_animal/slaughter/proc/refresh_consumed_buff()
|
||||
melee_damage_lower = 22.5 + (0.5 * consumed_buff)
|
||||
melee_damage_upper = 22.5 + (1 * consumed_buff)
|
||||
|
||||
/mob/living/simple_animal/slaughter/bloodcrawl_swallow(var/mob/living/victim)
|
||||
if(consumed_mobs)
|
||||
// Keep their corpse so rescue is possible
|
||||
consumed_mobs += victim
|
||||
victim.reagents?.add_reagent(/datum/reagent/preservahyde,3) // make it so that they don't decay in there
|
||||
var/obj/item/organ/heart/heart = victim.getorganslot(ORGAN_SLOT_HEART)
|
||||
if(heart)
|
||||
qdel(heart)
|
||||
consumed_buff++
|
||||
refresh_consumed_buff()
|
||||
else
|
||||
// Be safe and just eject the corpse
|
||||
victim.forceMove(get_turf(victim))
|
||||
victim.exit_blood_effect()
|
||||
victim.visible_message("[victim] falls out of the air, covered in blood, looking highly confused. And dead.")
|
||||
|
||||
//The loot from killing a slaughter demon - can be consumed to allow the user to blood crawl
|
||||
/obj/item/organ/heart/demon
|
||||
@@ -177,9 +218,6 @@
|
||||
prison of hugs."
|
||||
loot = list(/mob/living/simple_animal/pet/cat/kitten{name = "Laughter"})
|
||||
|
||||
// Keep the people we hug!
|
||||
var/list/consumed_mobs = list()
|
||||
|
||||
playstyle_string = "<span class='big bold'>You are a laughter \
|
||||
demon,</span><B> a wonderful creature from another realm. You have a single \
|
||||
desire: <span class='clown'>To hug and tickle.</span><BR>\
|
||||
@@ -194,10 +232,6 @@
|
||||
released and fully healed, because in the end it's just a jape, \
|
||||
sibling!</B>"
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/Destroy()
|
||||
release_friends()
|
||||
. = ..()
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/ex_act(severity)
|
||||
switch(severity)
|
||||
if(1)
|
||||
@@ -207,7 +241,22 @@
|
||||
if(3)
|
||||
adjustBruteLoss(30)
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/proc/release_friends()
|
||||
/mob/living/simple_animal/slaughter/laughter/refresh_consumed_buff()
|
||||
melee_damage_lower -= 0.5 // JAPES
|
||||
melee_damage_upper += 1
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/bloodcrawl_swallow(var/mob/living/victim)
|
||||
if(consumed_mobs)
|
||||
// Keep their corpse so rescue is possible
|
||||
consumed_mobs += victim
|
||||
refresh_consumed_buff()
|
||||
else
|
||||
// Be safe and just eject the corpse
|
||||
victim.forceMove(get_turf(victim))
|
||||
victim.exit_blood_effect()
|
||||
victim.visible_message("[victim] falls out of the air, covered in blood, looking highly confused. And dead.")
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/release_victims()
|
||||
if(!consumed_mobs)
|
||||
return
|
||||
|
||||
@@ -222,13 +271,3 @@
|
||||
M.grab_ghost(force = TRUE)
|
||||
playsound(T, feast_sound, 50, 1, -1)
|
||||
to_chat(M, "<span class='clown'>You leave [src]'s warm embrace, and feel ready to take on the world.</span>")
|
||||
|
||||
/mob/living/simple_animal/slaughter/laughter/bloodcrawl_swallow(var/mob/living/victim)
|
||||
if(consumed_mobs)
|
||||
// Keep their corpse so rescue is possible
|
||||
consumed_mobs += victim
|
||||
else
|
||||
// Be safe and just eject the corpse
|
||||
victim.forceMove(get_turf(victim))
|
||||
victim.exit_blood_effect()
|
||||
victim.visible_message("[victim] falls out of the air, covered in blood, looking highly confused. And dead.")
|
||||
|
||||
@@ -70,7 +70,6 @@
|
||||
icon_living = "swarmer"
|
||||
icon_dead = "swarmer_unactivated"
|
||||
icon_gib = null
|
||||
threat = 0.5
|
||||
wander = 0
|
||||
harm_intent_damage = 5
|
||||
minbodytemp = 0
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
max_occurrences = 1 //Only once okay fam
|
||||
earliest_start = 30 MINUTES
|
||||
min_players = 35
|
||||
gamemode_blacklist = list("dynamic")
|
||||
|
||||
|
||||
/datum/round_event/spawn_swarmer
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/traitor_class/human/freeform
|
||||
name = "Waffle Co Agent"
|
||||
employer = "Waffle Company"
|
||||
weight = 16
|
||||
weight = 0 // should not spawn in unless admins bus something in the traitor panel with setting traitor classes
|
||||
chaos = 0
|
||||
|
||||
/datum/traitor_class/human/freeform/forge_objectives(datum/antagonist/traitor/T)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/traitor_class/human/subterfuge
|
||||
name = "MI13 Operative"
|
||||
employer = "MI13"
|
||||
weight = 20
|
||||
weight = 36
|
||||
chaos = -5
|
||||
|
||||
/datum/traitor_class/human/subterfuge/forge_single_objective(datum/antagonist/traitor/T)
|
||||
|
||||
@@ -13,7 +13,9 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
/obj/machinery/syndicatebomb/badmin/clown,
|
||||
/obj/machinery/syndicatebomb/empty,
|
||||
/obj/machinery/syndicatebomb/self_destruct,
|
||||
/obj/machinery/syndicatebomb/training
|
||||
/obj/machinery/syndicatebomb/training,
|
||||
/obj/machinery/gravity_generator,
|
||||
/obj/machinery/gravity_generator/main
|
||||
)))
|
||||
|
||||
//The malf AI action subtype. All malf actions are subtypes of this.
|
||||
|
||||
@@ -259,7 +259,7 @@
|
||||
to_chat(target, "<span class='userdanger'>You suddenly feel very hot</span>")
|
||||
target.adjust_bodytemperature(50)
|
||||
GiveHint(target)
|
||||
else if(is_pointed(I))
|
||||
else if(I.get_sharpness() == SHARP_POINTY)
|
||||
to_chat(target, "<span class='userdanger'>You feel a stabbing pain in [parse_zone(user.zone_selected)]!</span>")
|
||||
target.DefaultCombatKnockdown(40)
|
||||
GiveHint(target)
|
||||
|
||||
@@ -161,12 +161,12 @@
|
||||
|
||||
/datum/spellbook_entry/blind
|
||||
name = "Blind"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/trigger/blind
|
||||
spell_type = /obj/effect/proc_holder/spell/pointed/trigger/blind
|
||||
cost = 1
|
||||
|
||||
/datum/spellbook_entry/mindswap
|
||||
name = "Mindswap"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/mind_transfer
|
||||
spell_type = /obj/effect/proc_holder/spell/pointed/mind_transfer
|
||||
category = "Mobility"
|
||||
|
||||
/datum/spellbook_entry/forcewall
|
||||
@@ -246,7 +246,7 @@
|
||||
|
||||
/datum/spellbook_entry/barnyard
|
||||
name = "Barnyard Curse"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/barnyardcurse
|
||||
spell_type = /obj/effect/proc_holder/spell/pointed/barnyardcurse
|
||||
|
||||
/datum/spellbook_entry/charge
|
||||
name = "Charge"
|
||||
@@ -294,6 +294,11 @@
|
||||
dat += "[surplus] left.<br>"
|
||||
return dat
|
||||
|
||||
/datum/spellbook_entry/item/timestop_katana
|
||||
name = "Temporal Katana"
|
||||
desc = "An oddly-weighted katana, reinforced to allow parrying, with a temporal anomaly magically shoved into it. Successful ripostes prove devastating to those unprepared."
|
||||
item_path = /obj/item/katana/timestop
|
||||
|
||||
/datum/spellbook_entry/item/staffchange
|
||||
name = "Staff of Change"
|
||||
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned livesaving survival spells. You are able to cast charge and forcewall.")
|
||||
if(APPRENTICE_ROBELESS)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/mind_transfer(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/pointed/mind_transfer(null))
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned stealthy, robeless spells. You are able to cast knock and mindswap.")
|
||||
if(APPRENTICE_MARTIAL)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/touch/nuclear_fist(null))
|
||||
|
||||
@@ -16,6 +16,18 @@
|
||||
var/datum/team/xeno/xeno_team
|
||||
threat = 3
|
||||
|
||||
/datum/antagonist/xeno/threat()
|
||||
. = 1
|
||||
if(isalienhunter(owner))
|
||||
. = 2
|
||||
else if(isaliensentinel(owner))
|
||||
. = 4
|
||||
else if(isalienroyal(owner))
|
||||
if(isalienqueen(owner))
|
||||
. = 8
|
||||
else
|
||||
. = 6
|
||||
|
||||
/datum/antagonist/xeno/create_team(datum/team/xeno/new_team)
|
||||
if(!new_team)
|
||||
for(var/datum/antagonist/xeno/X in GLOB.antagonists)
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
R.reaction(turfing ? target : target.loc, TOUCH, 1, 0)
|
||||
if(!turfing)
|
||||
R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1))
|
||||
G.time_since_last_orgasm = 0
|
||||
G.last_orgasmed = world.time
|
||||
R.clear_reagents()
|
||||
|
||||
/mob/living/carbon/human/proc/mob_climax_outside(obj/item/organ/genital/G, mb_time = 30) //This is used for forced orgasms and other hands-free climaxes
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
var/fluid_efficiency = 1
|
||||
var/fluid_rate = CUM_RATE
|
||||
var/fluid_mult = 1
|
||||
var/time_since_last_orgasm = 500
|
||||
var/last_orgasmed = 0
|
||||
var/aroused_state = FALSE //Boolean used in icon_state strings
|
||||
var/obj/item/organ/genital/linked_organ
|
||||
var/linked_organ_slot //used for linking an apparatus' organ to its other half on update_link().
|
||||
@@ -24,10 +24,6 @@
|
||||
|
||||
/obj/item/organ/genital/Initialize(mapload, do_update = TRUE)
|
||||
. = ..()
|
||||
if(fluid_id)
|
||||
create_reagents(fluid_max_volume, NONE, NO_REAGENTS_VALUE)
|
||||
if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
|
||||
reagents.add_reagent(fluid_id, fluid_max_volume)
|
||||
if(do_update)
|
||||
update()
|
||||
|
||||
@@ -140,8 +136,6 @@
|
||||
/obj/item/organ/genital/proc/modify_size(modifier, min = -INFINITY, max = INFINITY)
|
||||
fluid_max_volume += modifier*2.5
|
||||
fluid_rate += modifier/10
|
||||
if(reagents)
|
||||
reagents.maximum_volume = fluid_max_volume
|
||||
return
|
||||
|
||||
/obj/item/organ/genital/proc/update_size()
|
||||
@@ -151,18 +145,14 @@
|
||||
if(!owner || owner.stat == DEAD)
|
||||
aroused_state = FALSE
|
||||
|
||||
/obj/item/organ/genital/on_life()
|
||||
. = ..()
|
||||
if(!reagents || !.)
|
||||
return
|
||||
reagents.maximum_volume = fluid_max_volume
|
||||
if(fluid_id && CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
|
||||
time_since_last_orgasm++
|
||||
|
||||
/obj/item/organ/genital/proc/generate_fluid(datum/reagents/R)
|
||||
var/amount = clamp(fluid_rate * time_since_last_orgasm * fluid_mult,0,fluid_max_volume)
|
||||
var/amount = clamp((fluid_rate * ((world.time - last_orgasmed) / SSmobs.wait) * fluid_mult),0,fluid_max_volume)
|
||||
R.clear_reagents()
|
||||
R.add_reagent(fluid_id,amount)
|
||||
R.maximum_volume = fluid_max_volume
|
||||
if(fluid_id)
|
||||
R.add_reagent(fluid_id,amount)
|
||||
else if(linked_organ?.fluid_id)
|
||||
R.add_reagent(linked_organ.fluid_id,amount)
|
||||
return TRUE
|
||||
|
||||
/obj/item/organ/genital/proc/update_link()
|
||||
@@ -232,23 +222,6 @@
|
||||
/obj/item/organ/genital/proc/get_features(mob/living/carbon/human/H)
|
||||
return
|
||||
|
||||
|
||||
//procs to handle sprite overlays being applied to humans
|
||||
|
||||
/mob/living/carbon/human/equip_to_slot(obj/item/I, slot)
|
||||
. = ..()
|
||||
if(!. && I && slot && !(slot in GLOB.no_genitals_update_slots)) //the item was successfully equipped, and the chosen slot wasn't merely storage, hands or cuffs.
|
||||
update_genitals()
|
||||
|
||||
/mob/living/carbon/human/doUnEquip(obj/item/I, force, newloc, no_move, invdrop = TRUE)
|
||||
var/no_update = FALSE
|
||||
if(!I || I == l_store || I == r_store || I == s_store || I == handcuffed || I == legcuffed || get_held_index_of_item(I)) //stops storages, cuffs and held items from triggering it.
|
||||
no_update = TRUE
|
||||
. = ..()
|
||||
if(!. || no_update)
|
||||
return
|
||||
update_genitals()
|
||||
|
||||
/mob/living/carbon/human/proc/update_genitals()
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
@@ -6,5 +6,5 @@
|
||||
zone = BODY_ZONE_PRECISE_GROIN
|
||||
slot = ORGAN_SLOT_WOMB
|
||||
genital_flags = GENITAL_INTERNAL|GENITAL_FUID_PRODUCTION
|
||||
fluid_id = /datum/reagent/consumable/femcum
|
||||
fluid_id = /datum/reagent/consumable/semen/femcum
|
||||
linked_organ_slot = ORGAN_SLOT_VAGINA
|
||||
|
||||
@@ -122,6 +122,7 @@ obj/item/dildo/flared/huge
|
||||
name = "literal horse cock"
|
||||
desc = "THIS THING IS HUGE!"
|
||||
dildo_size = 4
|
||||
force = 10
|
||||
|
||||
obj/item/dildo/custom
|
||||
name = "customizable dildo"
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
icon_state = "infrared"
|
||||
custom_materials = list(/datum/material/iron=1000, /datum/material/glass=500)
|
||||
is_position_sensitive = TRUE
|
||||
var/ui_x = 225
|
||||
var/ui_y = 110
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
@@ -134,7 +132,7 @@
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, gentle = FALSE)
|
||||
/obj/item/assembly/infra/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, gentle = FALSE, quickstart = TRUE)
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
@@ -186,11 +184,10 @@
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/assembly/infra/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "InfraredEmitter", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, "InfraredEmitter", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/infra/ui_data(mob/user)
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
icon_state = "prox"
|
||||
custom_materials = list(/datum/material/iron=800, /datum/material/glass=200)
|
||||
attachable = TRUE
|
||||
var/ui_x = 250
|
||||
var/ui_y = 185
|
||||
var/scanning = FALSE
|
||||
var/timing = FALSE
|
||||
var/time = 10
|
||||
@@ -113,11 +111,10 @@
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/assembly/prox_sensor/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ProximitySensor", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, "ProximitySensor", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/prox_sensor/ui_data(mob/user)
|
||||
|
||||
@@ -8,33 +8,46 @@
|
||||
custom_materials = list(/datum/material/iron=400, /datum/material/glass=120)
|
||||
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
|
||||
attachable = TRUE
|
||||
var/ui_x = 280
|
||||
var/ui_y = 132
|
||||
|
||||
var/code = DEFAULT_SIGNALER_CODE
|
||||
var/frequency = FREQ_SIGNALER
|
||||
var/datum/radio_frequency/radio_connection
|
||||
var/suicider = null
|
||||
///Holds the mind that commited suicide.
|
||||
var/datum/mind/suicider
|
||||
///Holds a reference string to the mob, decides how much of a gamer you are.
|
||||
var/suicide_mob
|
||||
var/hearing_range = 1
|
||||
|
||||
/obj/item/assembly/signaler/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] eats \the [src]! If it is signaled, [user.p_they()] will die!</span>")
|
||||
playsound(src, 'sound/items/eatfood.ogg', 50, TRUE)
|
||||
user.transferItemToLoc(src, user, TRUE)
|
||||
suicider = user
|
||||
moveToNullspace()
|
||||
suicider = user.mind
|
||||
suicide_mob = REF(user)
|
||||
return MANUAL_SUICIDE
|
||||
|
||||
/obj/item/assembly/signaler/proc/manual_suicide(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user]'s \the [src] receives a signal, killing [user.p_them()] instantly!</span>")
|
||||
/obj/item/assembly/signaler/proc/manual_suicide(datum/mind/suicidee)
|
||||
var/mob/living/user = suicidee.current
|
||||
if(!istype(user))
|
||||
return
|
||||
if(suicide_mob == REF(user))
|
||||
user.visible_message("<span class='suicide'>[user]'s [src] receives a signal, killing [user.p_them()] instantly!</span>")
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user]'s [src] receives a signal and [user.p_they()] die[user.p_s()] like a gamer!</span>")
|
||||
user.adjustOxyLoss(200)//it sends an electrical pulse to their heart, killing them. or something.
|
||||
user.death(0)
|
||||
//user.set_suicide(TRUE)
|
||||
user.suicide_log()
|
||||
playsound(user, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/assembly/signaler/Initialize()
|
||||
. = ..()
|
||||
set_frequency(frequency)
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
suicider = null
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/signaler/activate()
|
||||
@@ -53,11 +66,10 @@
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/signaler/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/assembly/signaler/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Signaler", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, "Signaler", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/signaler/ui_data(mob/user)
|
||||
@@ -66,12 +78,12 @@
|
||||
data["code"] = code
|
||||
data["minFrequency"] = MIN_FREE_FREQ
|
||||
data["maxFrequency"] = MAX_FREE_FREQ
|
||||
|
||||
return data
|
||||
|
||||
/obj/item/assembly/signaler/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("signal")
|
||||
INVOKE_ASYNC(src, .proc/signal)
|
||||
@@ -115,9 +127,6 @@
|
||||
if(usr)
|
||||
GLOB.lastsignalers.Add("[time] <B>:</B> [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) <B>:</B> [format_frequency(frequency)]/[code]")
|
||||
|
||||
|
||||
return
|
||||
|
||||
/obj/item/assembly/signaler/receive_signal(datum/signal/signal)
|
||||
. = FALSE
|
||||
if(!signal)
|
||||
@@ -128,6 +137,7 @@
|
||||
return
|
||||
if(suicider)
|
||||
manual_suicide(suicider)
|
||||
return
|
||||
pulse(TRUE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
@@ -136,7 +146,6 @@
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
@@ -165,69 +174,8 @@
|
||||
return
|
||||
return ..(signal)
|
||||
|
||||
// Embedded signaller used in anomalies.
|
||||
/obj/item/assembly/signaler/anomaly
|
||||
name = "anomaly core"
|
||||
desc = "The neutralized core of an anomaly. It'd probably be valuable for research."
|
||||
icon_state = "anomaly core"
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/anomaly_type = /obj/effect/anomaly
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
|
||||
if(!signal)
|
||||
return FALSE
|
||||
if(signal.data["code"] != code)
|
||||
return FALSE
|
||||
if(suicider)
|
||||
manual_suicide(suicider)
|
||||
for(var/obj/effect/anomaly/A in get_turf(src))
|
||||
A.anomalyNeutralize()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/manual_suicide(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user]'s [src] is reacting to the radio signal, warping [user.p_their()] body!</span>")
|
||||
user.suiciding = TRUE
|
||||
user.suicide_log()
|
||||
user.gib()
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/attackby(obj/item/I, mob/user, params)
|
||||
if(I.tool_behaviour == TOOL_ANALYZER)
|
||||
to_chat(user, "<span class='notice'>Analyzing... [src]'s stabilized field is fluctuating along frequency [format_frequency(frequency)], code [code].</span>")
|
||||
..()
|
||||
|
||||
//Anomaly cores
|
||||
/obj/item/assembly/signaler/anomaly/pyro
|
||||
name = "\improper pyroclastic anomaly core"
|
||||
desc = "The neutralized core of a pyroclastic anomaly. It feels warm to the touch. It'd probably be valuable for research."
|
||||
icon_state = "pyro core"
|
||||
anomaly_type = /obj/effect/anomaly/pyro
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/grav
|
||||
name = "\improper gravitational anomaly core"
|
||||
desc = "The neutralized core of a gravitational anomaly. It feels much heavier than it looks. It'd probably be valuable for research."
|
||||
icon_state = "grav core"
|
||||
anomaly_type = /obj/effect/anomaly/grav
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/flux
|
||||
name = "\improper flux anomaly core"
|
||||
desc = "The neutralized core of a flux anomaly. Touching it makes your skin tingle. It'd probably be valuable for research."
|
||||
icon_state = "flux core"
|
||||
anomaly_type = /obj/effect/anomaly/flux
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/bluespace
|
||||
name = "\improper bluespace anomaly core"
|
||||
desc = "The neutralized core of a bluespace anomaly. It keeps phasing in and out of view. It'd probably be valuable for research."
|
||||
icon_state = "anomaly core"
|
||||
anomaly_type = /obj/effect/anomaly/bluespace
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/vortex
|
||||
name = "\improper vortex anomaly core"
|
||||
desc = "The neutralized core of a vortex anomaly. It won't sit still, as if some invisible force is acting on it. It'd probably be valuable for research."
|
||||
icon_state = "vortex core"
|
||||
anomaly_type = /obj/effect/anomaly/bhole
|
||||
/obj/item/assembly/signaler/anomaly/attack_self()
|
||||
return
|
||||
|
||||
/obj/item/assembly/signaler/cyborg
|
||||
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
icon_state = "timer"
|
||||
custom_materials = list(/datum/material/iron=500, /datum/material/glass=50)
|
||||
attachable = TRUE
|
||||
var/ui_x = 275
|
||||
var/ui_y = 115
|
||||
|
||||
var/timing = FALSE
|
||||
var/time = 5
|
||||
var/saved_time = 5
|
||||
@@ -88,11 +87,10 @@
|
||||
return ..()
|
||||
return UI_CLOSE
|
||||
|
||||
/obj/item/assembly/timer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/assembly/timer/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "Timer", name, ui_x, ui_y, master_ui, state)
|
||||
ui = new(user, src, "Timer", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/assembly/timer/ui_data(mob/user)
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
Asset cache quick users guide:
|
||||
|
||||
Make a datum in asset_list_items.dm with your assets for your thing.
|
||||
Checkout asset_list.dm for the helper subclasses
|
||||
The simple subclass will most like be of use for most cases.
|
||||
Then call get_asset_datum() with the type of the datum you created and store the return
|
||||
Then call .send(client) on that stored return value.
|
||||
|
||||
Note: If your code uses output() with assets you will need to call asset_flush on the client and wait for it to return before calling output(). You only need do this if .send(client) returned TRUE
|
||||
*/
|
||||
|
||||
//When sending mutiple assets, how many before we give the client a quaint little sending resources message
|
||||
#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
|
||||
|
||||
//This proc sends the asset to the client, but only if it needs it.
|
||||
//This proc blocks(sleeps) unless verify is set to false
|
||||
/proc/send_asset(client/client, asset_name)
|
||||
return send_asset_list(client, list(asset_name))
|
||||
|
||||
/// Sends a list of assets to a client
|
||||
/// This proc will no longer block, use client.asset_flush() if you to need know when the client has all assets (such as for output()). (This is not required for browse() calls as they use the same message queue as asset sends)
|
||||
/// client - a client or mob
|
||||
/// asset_list - A list of asset filenames to be sent to the client.
|
||||
/// Returns TRUE if any assets were sent.
|
||||
/proc/send_asset_list(client/client, list/asset_list)
|
||||
if(!istype(client))
|
||||
if(ismob(client))
|
||||
var/mob/M = client
|
||||
if(M.client)
|
||||
client = M.client
|
||||
else
|
||||
return
|
||||
else
|
||||
return
|
||||
|
||||
var/list/unreceived = list()
|
||||
|
||||
for (var/asset_name in asset_list)
|
||||
var/datum/asset_cache_item/asset = SSassets.cache[asset_name]
|
||||
if (!asset)
|
||||
continue
|
||||
var/asset_file = asset.resource
|
||||
if (!asset_file)
|
||||
continue
|
||||
|
||||
var/asset_md5 = asset.md5
|
||||
if (client.sent_assets[asset_name] == asset_md5)
|
||||
continue
|
||||
unreceived[asset_name] = asset_md5
|
||||
|
||||
if (unreceived.len)
|
||||
if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
|
||||
to_chat(client, "Sending Resources...")
|
||||
|
||||
for(var/asset in unreceived)
|
||||
var/datum/asset_cache_item/ACI
|
||||
if ((ACI = SSassets.cache[asset]))
|
||||
log_asset("Sending asset [asset] to client [client]")
|
||||
client << browse_rsc(ACI.resource, asset)
|
||||
|
||||
client.sent_assets |= unreceived
|
||||
addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
|
||||
//The proc calls procs that sleep for long times.
|
||||
/proc/getFilesSlow(client/client, list/files, register_asset = TRUE, filerate = 3)
|
||||
var/startingfilerate = filerate
|
||||
for(var/file in files)
|
||||
if (!client)
|
||||
break
|
||||
if (register_asset)
|
||||
register_asset(file, files[file])
|
||||
|
||||
if (send_asset(client, file))
|
||||
if (!(--filerate))
|
||||
filerate = startingfilerate
|
||||
client.asset_flush()
|
||||
stoplag(0) //queuing calls like this too quickly can cause issues in some client versions
|
||||
|
||||
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
|
||||
//icons and virtual assets get copied to the dyn rsc before use
|
||||
/proc/register_asset(asset_name, asset)
|
||||
var/datum/asset_cache_item/ACI = new(asset_name, asset)
|
||||
|
||||
//this is technically never something that was supported and i want metrics on how often it happens if at all.
|
||||
if (SSassets.cache[asset_name])
|
||||
var/datum/asset_cache_item/OACI = SSassets.cache[asset_name]
|
||||
if (OACI.md5 != ACI.md5)
|
||||
stack_trace("ERROR: new asset added to the asset cache with the same name as another asset: [asset_name] existing asset md5: [OACI.md5] new asset md5:[ACI.md5]")
|
||||
else
|
||||
var/list/stacktrace = gib_stack_trace()
|
||||
log_asset("WARNING: dupe asset added to the asset cache: [asset_name] existing asset md5: [OACI.md5] new asset md5:[ACI.md5]\n[stacktrace.Join("\n")]")
|
||||
SSassets.cache[asset_name] = ACI
|
||||
|
||||
//Generated names do not include file extention.
|
||||
//Used mainly for code that deals with assets in a generic way
|
||||
//The same asset will always lead to the same asset name
|
||||
/proc/generate_asset_name(file)
|
||||
return "asset.[md5(fcopy_rsc(file))]"
|
||||
|
||||
@@ -12,10 +12,6 @@
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_preload_data=[HTML+JSON_STRING]
|
||||
/client/proc/asset_cache_preload_data(data)
|
||||
/*var/jsonend = findtextEx(data, "{{{ENDJSONDATA}}}")
|
||||
if (!jsonend)
|
||||
CRASH("invalid asset_cache_preload_data, no jsonendmarker")*/
|
||||
//var/json = html_decode(copytext(data, 1, jsonend))
|
||||
var/json = data
|
||||
var/list/preloaded_assets = json_decode(json)
|
||||
|
||||
@@ -26,19 +22,17 @@
|
||||
sent_assets |= preloaded_assets
|
||||
|
||||
|
||||
/// Updates the client side stored html/json combo file used to keep track of what assets the client has between restarts/reconnects.
|
||||
/client/proc/asset_cache_update_json(verify = FALSE, list/new_assets = list())
|
||||
/// Updates the client side stored json file used to keep track of what assets the client has between restarts/reconnects.
|
||||
/client/proc/asset_cache_update_json()
|
||||
if (world.time - connection_time < 10 SECONDS) //don't override the existing data file on a new connection
|
||||
return
|
||||
if (!islist(new_assets))
|
||||
new_assets = list("[new_assets]" = md5(SSassets.cache[new_assets]))
|
||||
|
||||
src << browse(json_encode(new_assets|sent_assets), "file=asset_data.json&display=0")
|
||||
src << browse(json_encode(sent_assets), "file=asset_data.json&display=0")
|
||||
|
||||
/// Blocks until all currently sending browser assets have been sent.
|
||||
/// Blocks until all currently sending browse and browse_rsc assets have been sent.
|
||||
/// Due to byond limitations, this proc will sleep for 1 client round trip even if the client has no pending asset sends.
|
||||
/// This proc will return an untrue value if it had to return before confirming the send, such as timeout or the client going away.
|
||||
/client/proc/asset_flush(timeout = 50)
|
||||
/client/proc/browse_queue_flush(timeout = 50)
|
||||
var/job = ++last_asset_job
|
||||
var/t = 0
|
||||
var/timeout_time = timeout
|
||||
|
||||
@@ -1,21 +1,41 @@
|
||||
/**
|
||||
* # asset_cache_item
|
||||
*
|
||||
* An internal datum containing info on items in the asset cache. Mainly used to cache md5 info for speed.
|
||||
**/
|
||||
* # asset_cache_item
|
||||
*
|
||||
* An internal datum containing info on items in the asset cache. Mainly used to cache md5 info for speed.
|
||||
*/
|
||||
/datum/asset_cache_item
|
||||
var/name
|
||||
var/md5
|
||||
var/hash
|
||||
var/resource
|
||||
var/ext = ""
|
||||
/// Should this file also be sent via the legacy browse_rsc system
|
||||
/// when cdn transports are enabled?
|
||||
var/legacy = FALSE
|
||||
/// Used by the cdn system to keep legacy css assets with their parent
|
||||
/// css file. (css files resolve urls relative to the css file, so the
|
||||
/// legacy system can't be used if the css file itself could go out over
|
||||
/// the cdn)
|
||||
var/namespace = null
|
||||
/// True if this is the parent css or html file for an asset's namespace
|
||||
var/namespace_parent = FALSE
|
||||
/// TRUE for keeping local asset names when browse_rsc backend is used
|
||||
var/keep_local_name = FALSE
|
||||
|
||||
/datum/asset_cache_item/New(name, file)
|
||||
if (!isfile(file))
|
||||
file = fcopy_rsc(file)
|
||||
md5 = md5(file)
|
||||
if (!md5)
|
||||
md5 = md5(fcopy_rsc(file))
|
||||
if (!md5)
|
||||
CRASH("invalid asset sent to asset cache")
|
||||
debug_world_log("asset cache unexpected success of second fcopy_rsc")
|
||||
|
||||
hash = md5asfile(file) //icons sent to the rsc sometimes md5 incorrectly
|
||||
if (!hash)
|
||||
CRASH("invalid asset sent to asset cache")
|
||||
src.name = name
|
||||
var/extstart = findlasttext(name, ".")
|
||||
if (extstart)
|
||||
ext = ".[copytext(name, extstart+1)]"
|
||||
resource = file
|
||||
|
||||
/datum/asset_cache_item/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/asset_cache_item/CanProcCall(procname)
|
||||
return FALSE
|
||||
|
||||
@@ -16,6 +16,9 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
GLOB.asset_datums[type] = src
|
||||
register()
|
||||
|
||||
/datum/asset/proc/get_url_mappings()
|
||||
return list()
|
||||
|
||||
/datum/asset/proc/register()
|
||||
return
|
||||
|
||||
@@ -23,17 +26,38 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return
|
||||
|
||||
|
||||
//If you don't need anything complicated.
|
||||
/// If you don't need anything complicated.
|
||||
/datum/asset/simple
|
||||
_abstract = /datum/asset/simple
|
||||
/// list of assets for this datum in the form of:
|
||||
/// asset_filename = asset_file. At runtime the asset_file will be
|
||||
/// converted into a asset_cache datum.
|
||||
var/assets = list()
|
||||
/// Set to true to have this asset also be sent via the legacy browse_rsc
|
||||
/// system when cdn transports are enabled?
|
||||
var/legacy = FALSE
|
||||
/// TRUE for keeping local asset names when browse_rsc backend is used
|
||||
var/keep_local_name = FALSE
|
||||
|
||||
/datum/asset/simple/register()
|
||||
for(var/asset_name in assets)
|
||||
register_asset(asset_name, assets[asset_name])
|
||||
var/datum/asset_cache_item/ACI = SSassets.transport.register_asset(asset_name, assets[asset_name])
|
||||
if (!ACI)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
if (legacy)
|
||||
ACI.legacy = legacy
|
||||
if (keep_local_name)
|
||||
ACI.keep_local_name = keep_local_name
|
||||
assets[asset_name] = ACI
|
||||
|
||||
/datum/asset/simple/send(client)
|
||||
. = send_asset_list(client, assets)
|
||||
. = SSassets.transport.send_assets(client, assets)
|
||||
|
||||
/datum/asset/simple/get_url_mappings()
|
||||
. = list()
|
||||
for (var/asset_name in assets)
|
||||
.[asset_name] = SSassets.transport.get_asset_url(asset_name, assets[asset_name])
|
||||
|
||||
|
||||
// For registering or sending multiple others at once
|
||||
@@ -50,6 +74,11 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
||||
. = A.send(C) || .
|
||||
|
||||
/datum/asset/group/get_url_mappings()
|
||||
. = list()
|
||||
for(var/type in children)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
||||
. += A.get_url_mappings()
|
||||
|
||||
// spritesheet implementation - coalesces various icons into a single .png file
|
||||
// and uses CSS to select icons out of that file - saves on transferring some
|
||||
@@ -70,25 +99,32 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
if (!name)
|
||||
CRASH("spritesheet [type] cannot register without a name")
|
||||
ensure_stripped()
|
||||
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
SSassets.transport.register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
|
||||
var/res_name = "spritesheet_[name].css"
|
||||
var/fname = "data/spritesheets/[res_name]"
|
||||
fdel(fname)
|
||||
text2file(generate_css(), fname)
|
||||
register_asset(res_name, fcopy_rsc(fname))
|
||||
SSassets.transport.register_asset(res_name, fcopy_rsc(fname))
|
||||
fdel(fname)
|
||||
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
|
||||
|
||||
/datum/asset/spritesheet/send(client/C)
|
||||
if (!name)
|
||||
return
|
||||
var/all = list("spritesheet_[name].css")
|
||||
for(var/size_id in sizes)
|
||||
all += "[name]_[size_id].png"
|
||||
. = send_asset_list(C, all)
|
||||
. = SSassets.transport.send_assets(C, all)
|
||||
|
||||
/datum/asset/spritesheet/get_url_mappings()
|
||||
if (!name)
|
||||
return
|
||||
. = list("spritesheet_[name].css" = SSassets.transport.get_asset_url("spritesheet_[name].css"))
|
||||
for(var/size_id in sizes)
|
||||
.["[name]_[size_id].png"] = SSassets.transport.get_asset_url("[name]_[size_id].png")
|
||||
|
||||
|
||||
|
||||
/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes)
|
||||
for(var/size_id in sizes_to_strip)
|
||||
@@ -111,7 +147,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
for (var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[name]_[size_id].png') no-repeat;}"
|
||||
out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[SSassets.transport.get_asset_url("[name]_[size_id].png")]') no-repeat;}"
|
||||
|
||||
for (var/sprite_id in sprites)
|
||||
var/sprite = sprites[sprite_id]
|
||||
@@ -162,7 +198,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction)
|
||||
|
||||
/datum/asset/spritesheet/proc/css_tag()
|
||||
return {"<link rel="stylesheet" href="spritesheet_[name].css" />"}
|
||||
return {"<link rel="stylesheet" href="[css_filename()]" />"}
|
||||
|
||||
/datum/asset/spritesheet/proc/css_filename()
|
||||
return SSassets.transport.get_asset_url("spritesheet_[name].css")
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_tag(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
@@ -217,7 +256,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
if (generic_icon_names)
|
||||
asset_name = "[generate_asset_name(asset)].png"
|
||||
|
||||
register_asset(asset_name, asset)
|
||||
SSassets.transport.register_asset(asset_name, asset)
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons
|
||||
_abstract = /datum/asset/simple/icon_states/multiple_icons
|
||||
@@ -227,4 +266,52 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
for(var/i in icons)
|
||||
..(i)
|
||||
|
||||
/// Namespace'ed assets (for static css and html files)
|
||||
/// When sent over a cdn transport, all assets in the same asset datum will exist in the same folder, as their plain names.
|
||||
/// Used to ensure css files can reference files by url() without having to generate the css at runtime, both the css file and the files it depends on must exist in the same namespace asset datum. (Also works for html)
|
||||
/// For example `blah.css` with asset `blah.png` will get loaded as `namespaces/a3d..14f/f12..d3c.css` and `namespaces/a3d..14f/blah.png`. allowing the css file to load `blah.png` by a relative url rather then compute the generated url with get_url_mappings().
|
||||
/// The namespace folder's name will change if any of the assets change. (excluding parent assets)
|
||||
/datum/asset/simple/namespaced
|
||||
_abstract = /datum/asset/simple/namespaced
|
||||
/// parents - list of the parent asset or assets (in name = file assoicated format) for this namespace.
|
||||
/// parent assets must be referenced by their generated url, but if an update changes a parent asset, it won't change the namespace's identity.
|
||||
var/list/parents = list()
|
||||
|
||||
/datum/asset/simple/namespaced/register()
|
||||
if (legacy)
|
||||
assets |= parents
|
||||
var/list/hashlist = list()
|
||||
var/list/sorted_assets = sortList(assets)
|
||||
|
||||
for (var/asset_name in sorted_assets)
|
||||
var/datum/asset_cache_item/ACI = new(asset_name, sorted_assets[asset_name])
|
||||
if (!ACI?.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
hashlist += ACI.hash
|
||||
sorted_assets[asset_name] = ACI
|
||||
var/namespace = md5(hashlist.Join())
|
||||
|
||||
for (var/asset_name in parents)
|
||||
var/datum/asset_cache_item/ACI = new(asset_name, parents[asset_name])
|
||||
if (!ACI?.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
ACI.namespace_parent = TRUE
|
||||
sorted_assets[asset_name] = ACI
|
||||
|
||||
for (var/asset_name in sorted_assets)
|
||||
var/datum/asset_cache_item/ACI = sorted_assets[asset_name]
|
||||
if (!ACI?.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
ACI.namespace = namespace
|
||||
|
||||
assets = sorted_assets
|
||||
..()
|
||||
|
||||
/// Get a html string that will load a html asset.
|
||||
/// Needed because byond doesn't allow you to browse() to a url.
|
||||
/datum/asset/simple/namespaced/proc/get_htmlloader(filename)
|
||||
return url2htmlloader(SSassets.transport.get_asset_url(filename, assets[filename]))
|
||||
|
||||
|
||||
@@ -1,86 +1,95 @@
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
|
||||
/datum/asset/simple/tgui_common
|
||||
keep_local_name = TRUE
|
||||
assets = list(
|
||||
"tgui-common.chunk.js" = 'tgui/packages/tgui/public/tgui-common.chunk.js',
|
||||
)
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
keep_local_name = TRUE
|
||||
assets = list(
|
||||
"tgui.bundle.js" = 'tgui/packages/tgui/public/tgui.bundle.js',
|
||||
"tgui.bundle.css" = 'tgui/packages/tgui/public/tgui.bundle.css',
|
||||
)
|
||||
|
||||
/datum/asset/group/tgui
|
||||
children = list(
|
||||
/datum/asset/simple/tgui,
|
||||
/datum/asset/simple/fontawesome
|
||||
/datum/asset/simple/tgui_panel
|
||||
keep_local_name = TRUE
|
||||
assets = list(
|
||||
"tgui-panel.bundle.js" = 'tgui/packages/tgui/public/tgui-panel.bundle.js',
|
||||
"tgui-panel.bundle.css" = 'tgui/packages/tgui/public/tgui-panel.bundle.css',
|
||||
)
|
||||
|
||||
/datum/asset/simple/headers
|
||||
assets = list(
|
||||
"alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
"alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
"batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
"batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
"batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
"batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
"batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
"batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
"charging.gif" = 'icons/program_icons/charging.gif',
|
||||
"downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
"downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
"ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
"ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
"power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
"power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
"sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
"sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
"sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
"smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
"smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
"smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
"borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
"alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
"alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
"batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
"batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
"batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
"batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
"batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
"batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
"charging.gif" = 'icons/program_icons/charging.gif',
|
||||
"downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
"downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
"ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
"ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
"power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
"power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
"sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
"sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
"sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
"smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
"smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
"smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
"borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
)
|
||||
|
||||
/datum/asset/simple/radar_assets
|
||||
assets = list(
|
||||
"ntosradarbackground.png" = 'icons/UI_Icons/tgui/ntosradar_background.png',
|
||||
"ntosradarpointer.png" = 'icons/UI_Icons/tgui/ntosradar_pointer.png',
|
||||
"ntosradarpointerS.png" = 'icons/UI_Icons/tgui/ntosradar_pointer_S.png'
|
||||
"ntosradarbackground.png" = 'icons/UI_Icons/tgui/ntosradar_background.png',
|
||||
"ntosradarpointer.png" = 'icons/UI_Icons/tgui/ntosradar_pointer.png',
|
||||
"ntosradarpointerS.png" = 'icons/UI_Icons/tgui/ntosradar_pointer_S.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pda
|
||||
name = "pda"
|
||||
assets = list(
|
||||
"atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
"back" = 'icons/pda_icons/pda_back.png',
|
||||
"bell" = 'icons/pda_icons/pda_bell.png',
|
||||
"blank" = 'icons/pda_icons/pda_blank.png',
|
||||
"boom" = 'icons/pda_icons/pda_boom.png',
|
||||
"bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
"medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
"floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
"cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
"crate" = 'icons/pda_icons/pda_crate.png',
|
||||
"cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"eject" = 'icons/pda_icons/pda_eject.png',
|
||||
"flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
"honk" = 'icons/pda_icons/pda_honk.png',
|
||||
"mail" = 'icons/pda_icons/pda_mail.png',
|
||||
"medical" = 'icons/pda_icons/pda_medical.png',
|
||||
"menu" = 'icons/pda_icons/pda_menu.png',
|
||||
"mule" = 'icons/pda_icons/pda_mule.png',
|
||||
"notes" = 'icons/pda_icons/pda_notes.png',
|
||||
"power" = 'icons/pda_icons/pda_power.png',
|
||||
"rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
"refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
"scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
"signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
"status" = 'icons/pda_icons/pda_status.png',
|
||||
"dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
"emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
"atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
"back" = 'icons/pda_icons/pda_back.png',
|
||||
"bell" = 'icons/pda_icons/pda_bell.png',
|
||||
"blank" = 'icons/pda_icons/pda_blank.png',
|
||||
"boom" = 'icons/pda_icons/pda_boom.png',
|
||||
"bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
"medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
"floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
"cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
"crate" = 'icons/pda_icons/pda_crate.png',
|
||||
"cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"eject" = 'icons/pda_icons/pda_eject.png',
|
||||
"flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
"honk" = 'icons/pda_icons/pda_honk.png',
|
||||
"mail" = 'icons/pda_icons/pda_mail.png',
|
||||
"medical" = 'icons/pda_icons/pda_medical.png',
|
||||
"menu" = 'icons/pda_icons/pda_menu.png',
|
||||
"mule" = 'icons/pda_icons/pda_mule.png',
|
||||
"notes" = 'icons/pda_icons/pda_notes.png',
|
||||
"power" = 'icons/pda_icons/pda_power.png',
|
||||
"rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
"refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
"scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
"signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
// "skills" = 'icons/pda_icons/pda_skills.png',
|
||||
"status" = 'icons/pda_icons/pda_status.png',
|
||||
"dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
"emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/paper
|
||||
@@ -96,7 +105,11 @@
|
||||
"stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
"stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
"stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
"stamp-law" = 'icons/stamp_icons/large_stamp-law.png'
|
||||
"stamp-law" = 'icons/stamp_icons/large_stamp-law.png',
|
||||
"stamp-chap" = 'icons/stamp_icons/large_stamp-chap.png',
|
||||
"stamp-mime" = 'icons/stamp_icons/large_stamp-mime.png',
|
||||
"stamp-centcom" = 'icons/stamp_icons/large_stamp-centcom.png',
|
||||
"stamp-syndicate" = 'icons/stamp_icons/large_stamp-syndicate.png'
|
||||
)
|
||||
|
||||
|
||||
@@ -111,7 +124,7 @@
|
||||
/datum/asset/simple/IRV
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
/datum/asset/simple/namespaced/changelog
|
||||
assets = list(
|
||||
"88x31.png" = 'html/88x31.png',
|
||||
"bug-minus.png" = 'html/bug-minus.png',
|
||||
@@ -133,44 +146,30 @@
|
||||
"chrome-wrench.png" = 'html/chrome-wrench.png',
|
||||
"changelog.css" = 'html/changelog.css'
|
||||
)
|
||||
parents = list("changelog.html" = 'html/changelog.html')
|
||||
|
||||
/datum/asset/group/goonchat
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/goonchat,
|
||||
/datum/asset/spritesheet/goonchat,
|
||||
/datum/asset/simple/fontawesome
|
||||
)
|
||||
|
||||
/datum/asset/simple/jquery
|
||||
legacy = TRUE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
"jquery.min.js" = 'html/jquery.min.js',
|
||||
)
|
||||
|
||||
|
||||
/datum/asset/simple/goonchat
|
||||
assets = list(
|
||||
"json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
"browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
"browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css',
|
||||
"browserOutput_dark.css" = 'code/modules/goonchat/browserassets/css/browserOutput_dark.css',
|
||||
"browserOutput_light.css" = 'code/modules/goonchat/browserassets/css/browserOutput_light.css'
|
||||
)
|
||||
|
||||
/datum/asset/simple/fontawesome
|
||||
/datum/asset/simple/namespaced/fontawesome
|
||||
legacy = TRUE
|
||||
assets = list(
|
||||
"fa-regular-400.eot" = 'html/font-awesome/webfonts/fa-regular-400.eot',
|
||||
"fa-regular-400.woff" = 'html/font-awesome/webfonts/fa-regular-400.woff',
|
||||
"fa-solid-900.eot" = 'html/font-awesome/webfonts/fa-solid-900.eot',
|
||||
"fa-solid-900.woff" = 'html/font-awesome/webfonts/fa-solid-900.woff',
|
||||
"font-awesome.css" = 'html/font-awesome/css/all.min.css',
|
||||
"v4shim.css" = 'html/font-awesome/css/v4-shims.min.css'
|
||||
)
|
||||
parents = list("font-awesome.css" = 'html/font-awesome/css/all.min.css')
|
||||
|
||||
/datum/asset/spritesheet/goonchat
|
||||
/datum/asset/spritesheet/chat
|
||||
name = "chat"
|
||||
|
||||
/datum/asset/spritesheet/goonchat/register()
|
||||
/datum/asset/spritesheet/chat/register()
|
||||
InsertAll("emoji", 'icons/emoji.dmi')
|
||||
InsertAll("emoji", 'icons/emoji_32.dmi')
|
||||
|
||||
@@ -183,12 +182,27 @@
|
||||
if (icon != 'icons/misc/language.dmi')
|
||||
var/icon_state = initial(L.icon_state)
|
||||
Insert("language-[icon_state]", icon, icon_state=icon_state)
|
||||
|
||||
..()
|
||||
|
||||
/datum/asset/simple/lobby
|
||||
assets = list(
|
||||
"playeroptions.css" = 'html/browser/playeroptions.css'
|
||||
)
|
||||
|
||||
/datum/asset/simple/namespaced/common
|
||||
assets = list("padlock.png" = 'html/padlock.png')
|
||||
parents = list("common.css" = 'html/browser/common.css')
|
||||
|
||||
/datum/asset/simple/permissions
|
||||
assets = list(
|
||||
"padlock.png" = 'html/padlock.png'
|
||||
"search.js" = 'html/admin/search.js',
|
||||
"panels.css" = 'html/admin/panels.css'
|
||||
)
|
||||
|
||||
/datum/asset/group/permissions
|
||||
children = list(
|
||||
/datum/asset/simple/permissions,
|
||||
/datum/asset/simple/namespaced/common
|
||||
)
|
||||
|
||||
/datum/asset/simple/notes
|
||||
@@ -208,6 +222,50 @@
|
||||
"boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
)
|
||||
/*
|
||||
/datum/asset/spritesheet/simple/achievements
|
||||
name ="achievements"
|
||||
assets = list(
|
||||
"default" = 'icons/UI_Icons/Achievements/default.png',
|
||||
"basemisc" = 'icons/UI_Icons/Achievements/basemisc.png',
|
||||
"baseboss" = 'icons/UI_Icons/Achievements/baseboss.png',
|
||||
"baseskill" = 'icons/UI_Icons/Achievements/baseskill.png',
|
||||
"bbgum" = 'icons/UI_Icons/Achievements/Boss/bbgum.png',
|
||||
"colossus" = 'icons/UI_Icons/Achievements/Boss/colossus.png',
|
||||
"hierophant" = 'icons/UI_Icons/Achievements/Boss/hierophant.png',
|
||||
"legion" = 'icons/UI_Icons/Achievements/Boss/legion.png',
|
||||
"miner" = 'icons/UI_Icons/Achievements/Boss/miner.png',
|
||||
"swarmer" = 'icons/UI_Icons/Achievements/Boss/swarmer.png',
|
||||
"tendril" = 'icons/UI_Icons/Achievements/Boss/tendril.png',
|
||||
"featofstrength" = 'icons/UI_Icons/Achievements/Misc/featofstrength.png',
|
||||
"helbital" = 'icons/UI_Icons/Achievements/Misc/helbital.png',
|
||||
"jackpot" = 'icons/UI_Icons/Achievements/Misc/jackpot.png',
|
||||
"meteors" = 'icons/UI_Icons/Achievements/Misc/meteors.png',
|
||||
"timewaste" = 'icons/UI_Icons/Achievements/Misc/timewaste.png',
|
||||
"upgrade" = 'icons/UI_Icons/Achievements/Misc/upgrade.png',
|
||||
"clownking" = 'icons/UI_Icons/Achievements/Misc/clownking.png',
|
||||
"clownthanks" = 'icons/UI_Icons/Achievements/Misc/clownthanks.png',
|
||||
"rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
"snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
"mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
"assistant" = 'icons/UI_Icons/Achievements/Mafia/assistant.png',
|
||||
"changeling" = 'icons/UI_Icons/Achievements/Mafia/changeling.png',
|
||||
"chaplain" = 'icons/UI_Icons/Achievements/Mafia/chaplain.png',
|
||||
"clown" = 'icons/UI_Icons/Achievements/Mafia/clown.png',
|
||||
"detective" = 'icons/UI_Icons/Achievements/Mafia/detective.png',
|
||||
"fugitive" = 'icons/UI_Icons/Achievements/Mafia/fugitive.png',
|
||||
"hated" = 'icons/UI_Icons/Achievements/Mafia/hated.png',
|
||||
"hop" = 'icons/UI_Icons/Achievements/Mafia/hop.png',
|
||||
"lawyer" = 'icons/UI_Icons/Achievements/Mafia/lawyer.png',
|
||||
"md" = 'icons/UI_Icons/Achievements/Mafia/md.png',
|
||||
"nightmare" = 'icons/UI_Icons/Achievements/Mafia/nightmare.png',
|
||||
"obsessed" = 'icons/UI_Icons/Achievements/Mafia/obsessed.png',
|
||||
"psychologist" = 'icons/UI_Icons/Achievements/Mafia/psychologist.png',
|
||||
"thoughtfeeder" = 'icons/UI_Icons/Achievements/Mafia/thoughtfeeder.png',
|
||||
"traitor" = 'icons/UI_Icons/Achievements/Mafia/traitor.png',
|
||||
"basemafia" ='icons/UI_Icons/Achievements/basemafia.png'
|
||||
)
|
||||
*/
|
||||
|
||||
/datum/asset/spritesheet/simple/minesweeper
|
||||
name = "minesweeper"
|
||||
@@ -227,7 +285,6 @@
|
||||
"minehit" = 'icons/UI_Icons/minesweeper_tiles/minehit.png'
|
||||
)
|
||||
|
||||
|
||||
/datum/asset/spritesheet/simple/pills
|
||||
name ="pills"
|
||||
assets = list(
|
||||
@@ -266,7 +323,7 @@
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/spritesheet/pipes/register()
|
||||
for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi'))
|
||||
for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi', 'icons/obj/plumbing/fluid_ducts.dmi'))
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
@@ -365,9 +422,9 @@
|
||||
|
||||
/datum/asset/simple/genetics
|
||||
assets = list(
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
)
|
||||
|
||||
/datum/asset/simple/orbit
|
||||
@@ -375,7 +432,26 @@
|
||||
"ghost.png" = 'html/ghost.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/vv
|
||||
assets = list(
|
||||
"ghost.png" = 'html/ghost.png'
|
||||
"view_variables.css" = 'html/admin/view_variables.css'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/sheetmaterials
|
||||
name = "sheetmaterials"
|
||||
|
||||
/datum/asset/spritesheet/sheetmaterials/register()
|
||||
InsertAll("", 'icons/obj/stack_objects.dmi')
|
||||
|
||||
// Special case to handle Bluespace Crystals
|
||||
Insert("polycrystal", 'icons/obj/telescience.dmi', "polycrystal")
|
||||
..()
|
||||
|
||||
|
||||
/datum/asset/spritesheet/mafia
|
||||
name = "mafia"
|
||||
|
||||
/datum/asset/spritesheet/mafia/register()
|
||||
InsertAll("", 'icons/obj/mafia.dmi')
|
||||
..()
|
||||
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
# Asset cache system
|
||||
|
||||
## Framework for managing browser assets (javascript,css,images,etc)
|
||||
|
||||
This manages getting the asset to the client without doing unneeded re-sends, as well as utilizing any configured cdns.
|
||||
|
||||
There are two frameworks for using this system:
|
||||
|
||||
### Asset datum:
|
||||
|
||||
Make a datum in asset_list_items.dm with your browser assets for your thing.
|
||||
|
||||
Checkout asset_list.dm for the helper subclasses
|
||||
|
||||
The `simple` subclass will most likely be of use for most cases.
|
||||
|
||||
Call get_asset_datum() with the type of the datum you created to get your asset cache datum
|
||||
|
||||
Call .send(client|usr) on that datum to send the asset to the client. Depending on the asset transport this may or may not block.
|
||||
|
||||
Call .get_url_mappings() to get an associated list with the urls your assets can be found at.
|
||||
|
||||
### Manual backend:
|
||||
|
||||
See the documentation for `/datum/asset_transport` for the backend api the asset datums utilize.
|
||||
|
||||
The global variable `SSassets.transport` contains the currently configured transport.
|
||||
|
||||
|
||||
|
||||
### Notes:
|
||||
|
||||
Because byond browse() calls use non-blocking queues, if your code uses output() (which bypasses all of these queues) to invoke javascript functions you will need to first have the javascript announce to the server it has loaded before trying to invoke js functions.
|
||||
|
||||
To make your code work with any CDNs configured by the server, you must make sure assets are referenced from the url returned by `get_url_mappings()` or by asset_transport's `get_asset_url()`. (TGUI also has helpers for this.) If this can not be easily done, you can bypass the cdn using legacy assets, see the simple asset datum for details.
|
||||
|
||||
CSS files that use url() can be made to use the CDN without needing to rewrite all url() calls in code by using the namespaced helper datum. See the documentation for `/datum/asset/simple/namespaced` for details.
|
||||
@@ -0,0 +1,154 @@
|
||||
/// When sending mutiple assets, how many before we give the client a quaint little sending resources message
|
||||
#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
|
||||
|
||||
/// Base browse_rsc asset transport
|
||||
/datum/asset_transport
|
||||
var/name = "Simple browse_rsc asset transport"
|
||||
var/static/list/preload
|
||||
/// Don't mutate the filename of assets when sending via browse_rsc.
|
||||
/// This is to make it easier to debug issues with assets, and allow server operators to bypass issues that make it to production.
|
||||
/// If turning this on fixes asset issues, something isn't using get_asset_url and the asset isn't marked legacy, fix one of those.
|
||||
var/dont_mutate_filenames = FALSE
|
||||
|
||||
/// Called when the transport is loaded by the config controller, not called on the default transport unless it gets loaded by a config change.
|
||||
/datum/asset_transport/proc/Load()
|
||||
if (CONFIG_GET(flag/asset_simple_preload))
|
||||
for(var/client/C in GLOB.clients)
|
||||
addtimer(CALLBACK(src, .proc/send_assets_slow, C, preload), 1 SECONDS)
|
||||
|
||||
/// Initialize - Called when SSassets initializes.
|
||||
/datum/asset_transport/proc/Initialize(list/assets)
|
||||
preload = assets.Copy()
|
||||
if (!CONFIG_GET(flag/asset_simple_preload))
|
||||
return
|
||||
for(var/client/C in GLOB.clients)
|
||||
addtimer(CALLBACK(src, .proc/send_assets_slow, C, preload), 1 SECONDS)
|
||||
|
||||
|
||||
/// Register a browser asset with the asset cache system
|
||||
/// asset_name - the identifier of the asset
|
||||
/// asset - the actual asset file (or an asset_cache_item datum)
|
||||
/// returns a /datum/asset_cache_item.
|
||||
/// mutiple calls to register the same asset under the same asset_name return the same datum
|
||||
/datum/asset_transport/proc/register_asset(asset_name, asset)
|
||||
var/datum/asset_cache_item/ACI = asset
|
||||
if (!istype(ACI))
|
||||
ACI = new(asset_name, asset)
|
||||
if (!ACI || !ACI.hash)
|
||||
CRASH("ERROR: Invalid asset: [asset_name]:[asset]:[ACI]")
|
||||
if (SSassets.cache[asset_name])
|
||||
var/datum/asset_cache_item/OACI = SSassets.cache[asset_name]
|
||||
OACI.legacy = ACI.legacy = (ACI.legacy|OACI.legacy)
|
||||
OACI.namespace_parent = ACI.namespace_parent = (ACI.namespace_parent | OACI.namespace_parent)
|
||||
OACI.namespace = OACI.namespace || ACI.namespace
|
||||
if (OACI.hash != ACI.hash)
|
||||
var/error_msg = "ERROR: new asset added to the asset cache with the same name as another asset: [asset_name] existing asset hash: [OACI.hash] new asset hash:[ACI.hash]"
|
||||
stack_trace(error_msg)
|
||||
log_asset(error_msg)
|
||||
else
|
||||
if (length(ACI.namespace))
|
||||
return ACI
|
||||
return OACI
|
||||
|
||||
SSassets.cache[asset_name] = ACI
|
||||
return ACI
|
||||
|
||||
|
||||
/// Returns a url for a given asset.
|
||||
/// asset_name - Name of the asset.
|
||||
/// asset_cache_item - asset cache item datum for the asset, optional, overrides asset_name
|
||||
/datum/asset_transport/proc/get_asset_url(asset_name, datum/asset_cache_item/asset_cache_item)
|
||||
if (!istype(asset_cache_item))
|
||||
asset_cache_item = SSassets.cache[asset_name]
|
||||
// To ensure code that breaks on cdns breaks in local testing, we only
|
||||
// use the normal filename on legacy assets and name space assets.
|
||||
var/keep_local_name = dont_mutate_filenames \
|
||||
|| asset_cache_item.legacy \
|
||||
|| asset_cache_item.keep_local_name \
|
||||
|| (asset_cache_item.namespace && !asset_cache_item.namespace_parent)
|
||||
if (keep_local_name)
|
||||
return url_encode(asset_cache_item.name)
|
||||
return url_encode("asset.[asset_cache_item.hash][asset_cache_item.ext]")
|
||||
|
||||
|
||||
/// Sends a list of browser assets to a client
|
||||
/// client - a client or mob
|
||||
/// asset_list - A list of asset filenames to be sent to the client. Can optionally be assoicated with the asset's asset_cache_item datum.
|
||||
/// Returns TRUE if any assets were sent.
|
||||
/datum/asset_transport/proc/send_assets(client/client, list/asset_list)
|
||||
if (!istype(client))
|
||||
if (ismob(client))
|
||||
var/mob/M = client
|
||||
if (M.client)
|
||||
client = M.client
|
||||
else //no stacktrace because this will mainly happen because the client went away
|
||||
return
|
||||
else
|
||||
CRASH("Invalid argument: client: `[client]`")
|
||||
if (!islist(asset_list))
|
||||
asset_list = list(asset_list)
|
||||
var/list/unreceived = list()
|
||||
|
||||
for (var/asset_name in asset_list)
|
||||
var/datum/asset_cache_item/ACI = asset_list[asset_name]
|
||||
if (!istype(ACI) && !(ACI = SSassets.cache[asset_name]))
|
||||
log_asset("ERROR: can't send asset `[asset_name]`: unregistered or invalid state: `[ACI]`")
|
||||
continue
|
||||
var/asset_file = ACI.resource
|
||||
if (!asset_file)
|
||||
log_asset("ERROR: can't send asset `[asset_name]`: invalid registered resource: `[ACI.resource]`")
|
||||
continue
|
||||
|
||||
var/asset_hash = ACI.hash
|
||||
var/new_asset_name = asset_name
|
||||
var/keep_local_name = dont_mutate_filenames \
|
||||
|| ACI.legacy \
|
||||
|| ACI.keep_local_name \
|
||||
|| (ACI.namespace && !ACI.namespace_parent)
|
||||
if (!keep_local_name)
|
||||
new_asset_name = "asset.[ACI.hash][ACI.ext]"
|
||||
if (client.sent_assets[new_asset_name] == asset_hash)
|
||||
if (GLOB.Debug2)
|
||||
log_asset("DEBUG: Skipping send of `[asset_name]` (as `[new_asset_name]`) for `[client]` because it already exists in the client's sent_assets list")
|
||||
continue
|
||||
unreceived[asset_name] = ACI
|
||||
|
||||
if (unreceived.len)
|
||||
if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
|
||||
to_chat(client, "Sending Resources...")
|
||||
|
||||
for (var/asset_name in unreceived)
|
||||
var/new_asset_name = asset_name
|
||||
var/datum/asset_cache_item/ACI = unreceived[asset_name]
|
||||
var/keep_local_name = dont_mutate_filenames \
|
||||
|| ACI.legacy \
|
||||
|| ACI.keep_local_name \
|
||||
|| (ACI.namespace && !ACI.namespace_parent)
|
||||
if (!keep_local_name)
|
||||
new_asset_name = "asset.[ACI.hash][ACI.ext]"
|
||||
log_asset("Sending asset `[asset_name]` to client `[client]` as `[new_asset_name]`")
|
||||
client << browse_rsc(ACI.resource, new_asset_name)
|
||||
|
||||
client.sent_assets[new_asset_name] = ACI.hash
|
||||
|
||||
addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
/// Precache files without clogging up the browse() queue, used for passively sending files on connection start.
|
||||
/datum/asset_transport/proc/send_assets_slow(client/client, list/files, filerate = 3)
|
||||
var/startingfilerate = filerate
|
||||
for (var/file in files)
|
||||
if (!client)
|
||||
break
|
||||
if (send_assets(client, file))
|
||||
if (!(--filerate))
|
||||
filerate = startingfilerate
|
||||
client.browse_queue_flush()
|
||||
stoplag(0) //queuing calls like this too quickly can cause issues in some client versions
|
||||
|
||||
/// Check the config is valid to load this transport
|
||||
/// Returns TRUE or FALSE
|
||||
/datum/asset_transport/proc/validate_config(log = TRUE)
|
||||
return TRUE
|
||||
@@ -0,0 +1,87 @@
|
||||
/// CDN Webroot asset transport.
|
||||
/datum/asset_transport/webroot
|
||||
name = "CDN Webroot asset transport"
|
||||
|
||||
/datum/asset_transport/webroot/Load()
|
||||
if (validate_config(log = FALSE))
|
||||
load_existing_assets()
|
||||
|
||||
/// Processes thru any assets that were registered before we were loaded as a transport.
|
||||
/datum/asset_transport/webroot/proc/load_existing_assets()
|
||||
for (var/asset_name in SSassets.cache)
|
||||
var/datum/asset_cache_item/ACI = SSassets.cache[asset_name]
|
||||
save_asset_to_webroot(ACI)
|
||||
|
||||
/// Register a browser asset with the asset cache system
|
||||
/// We also save it to the CDN webroot at this step instead of waiting for send_assets()
|
||||
/// asset_name - the identifier of the asset
|
||||
/// asset - the actual asset file or an asset_cache_item datum.
|
||||
/datum/asset_transport/webroot/register_asset(asset_name, asset)
|
||||
. = ..()
|
||||
var/datum/asset_cache_item/ACI = .
|
||||
|
||||
if (istype(ACI) && ACI.hash)
|
||||
save_asset_to_webroot(ACI)
|
||||
|
||||
/// Saves the asset to the webroot taking into account namespaces and hashes.
|
||||
/datum/asset_transport/webroot/proc/save_asset_to_webroot(datum/asset_cache_item/ACI)
|
||||
var/webroot = CONFIG_GET(string/asset_cdn_webroot)
|
||||
var/newpath = "[webroot][get_asset_suffex(ACI)]"
|
||||
if (fexists(newpath))
|
||||
return
|
||||
if (fexists("[newpath].gz")) //its a common pattern in webhosting to save gzip'ed versions of text files and let the webserver serve them up as gzip compressed normal files, sometimes without keeping the original version.
|
||||
return
|
||||
return fcopy(ACI.resource, newpath)
|
||||
|
||||
/// Returns a url for a given asset.
|
||||
/// asset_name - Name of the asset.
|
||||
/// asset_cache_item - asset cache item datum for the asset, optional, overrides asset_name
|
||||
/datum/asset_transport/webroot/get_asset_url(asset_name, datum/asset_cache_item/asset_cache_item)
|
||||
if (!istype(asset_cache_item))
|
||||
asset_cache_item = SSassets.cache[asset_name]
|
||||
var/url = CONFIG_GET(string/asset_cdn_url) //config loading will handle making sure this ends in a /
|
||||
return "[url][get_asset_suffex(asset_cache_item)]"
|
||||
|
||||
/datum/asset_transport/webroot/proc/get_asset_suffex(datum/asset_cache_item/asset_cache_item)
|
||||
var/base = ""
|
||||
var/filename = "asset.[asset_cache_item.hash][asset_cache_item.ext]"
|
||||
if (length(asset_cache_item.namespace))
|
||||
base = "namespaces/[asset_cache_item.namespace]/"
|
||||
if (!asset_cache_item.namespace_parent)
|
||||
filename = "[asset_cache_item.name]"
|
||||
return base + filename
|
||||
|
||||
|
||||
/// webroot asset sending - does nothing unless passed legacy assets
|
||||
/datum/asset_transport/webroot/send_assets(client/client, list/asset_list)
|
||||
. = FALSE
|
||||
var/list/legacy_assets = list()
|
||||
if (!islist(asset_list))
|
||||
asset_list = list(asset_list)
|
||||
for (var/asset_name in asset_list)
|
||||
var/datum/asset_cache_item/ACI = asset_list[asset_name]
|
||||
if (!istype(ACI))
|
||||
ACI = SSassets.cache[asset_name]
|
||||
if (!ACI)
|
||||
legacy_assets += asset_name //pass it on to base send_assets so it can output an error
|
||||
continue
|
||||
if (ACI.legacy)
|
||||
legacy_assets[asset_name] = ACI
|
||||
if (length(legacy_assets))
|
||||
. = ..(client, legacy_assets)
|
||||
|
||||
|
||||
/// webroot slow asset sending - does nothing.
|
||||
/datum/asset_transport/webroot/send_assets_slow(client/client, list/files, filerate)
|
||||
return FALSE
|
||||
|
||||
/datum/asset_transport/webroot/validate_config(log = TRUE)
|
||||
if (!CONFIG_GET(string/asset_cdn_url))
|
||||
if (log)
|
||||
log_asset("ERROR: [type]: Invalid Config: ASSET_CDN_URL")
|
||||
return FALSE
|
||||
if (!CONFIG_GET(string/asset_cdn_webroot))
|
||||
if (log)
|
||||
log_asset("ERROR: [type]: Invalid Config: ASSET_CDN_WEBROOT")
|
||||
return FALSE
|
||||
return TRUE
|
||||
@@ -26,4 +26,4 @@
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
</html>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/turf
|
||||
//used for temperature calculations
|
||||
var/thermal_conductivity = 0.05
|
||||
var/thermal_conductivity = 0.005
|
||||
var/heat_capacity = 1
|
||||
var/temperature_archived
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
|
||||
/turf/proc/super_conduct()
|
||||
var/conductivity_directions = conductivity_directions()
|
||||
|
||||
archive()
|
||||
if(conductivity_directions)
|
||||
//Conduct with tiles around me
|
||||
for(var/direction in GLOB.cardinals)
|
||||
@@ -331,6 +331,7 @@
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
(heat_capacity*HEAT_CAPACITY_VACUUM/(heat_capacity+HEAT_CAPACITY_VACUUM))
|
||||
temperature -= heat/heat_capacity
|
||||
temperature = max(temperature,T0C) //otherwise we just sorta get stuck at super cold temps forever
|
||||
|
||||
/turf/open/proc/temperature_share_open_to_solid(turf/sharer)
|
||||
sharer.temperature = air.temperature_share(null, sharer.thermal_conductivity, sharer.temperature, sharer.heat_capacity)
|
||||
@@ -344,3 +345,5 @@
|
||||
|
||||
temperature -= heat/heat_capacity
|
||||
sharer.temperature += heat/sharer.heat_capacity
|
||||
temperature = max(temperature,T0C)
|
||||
sharer.temperature = max(sharer.temperature,T0C)
|
||||
|
||||
@@ -188,7 +188,7 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
|
||||
//Performs air sharing calculations between two gas_mixtures assuming only 1 boundary length
|
||||
//Returns: amount of gas exchanged (+ if sharer received)
|
||||
|
||||
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
|
||||
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient,temperature=null,heat_capacity=null)
|
||||
//Performs temperature sharing calculations (via conduction) between two gas_mixtures assuming only 1 boundary length
|
||||
//Returns: new temperature of the sharer
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user