git commit death
This commit is contained in:
@@ -47,69 +47,6 @@
|
||||
pseudo_z_axis = newloc.get_fake_z()
|
||||
pixel_z = pseudo_z_axis
|
||||
|
||||
/mob/living/proc/lay_down()
|
||||
set name = "Rest"
|
||||
set category = "IC"
|
||||
|
||||
if(client && client.prefs && client.prefs.autostand)
|
||||
intentionalresting = !intentionalresting
|
||||
to_chat(src, "<span class='notice'>You are now attempting to [intentionalresting ? "[!resting ? "lay down and ": ""]stay down" : "[resting ? "get up and ": ""]stay up"].</span>")
|
||||
if(intentionalresting && !resting)
|
||||
resting = TRUE
|
||||
update_canmove()
|
||||
else
|
||||
resist_a_rest()
|
||||
else
|
||||
if(!resting)
|
||||
resting = TRUE
|
||||
to_chat(src, "<span class='notice'>You are now laying down.</span>")
|
||||
update_canmove()
|
||||
else
|
||||
resist_a_rest()
|
||||
|
||||
/mob/living/proc/resist_a_rest(automatic = FALSE, ignoretimer = FALSE) //Lets mobs resist out of resting. Major QOL change with combat reworks.
|
||||
if(!resting || stat || attemptingstandup)
|
||||
return FALSE
|
||||
if(ignoretimer)
|
||||
resting = FALSE
|
||||
update_canmove()
|
||||
return TRUE
|
||||
else
|
||||
var/totaldelay = 3 //A little bit less than half of a second as a baseline for getting up from a rest
|
||||
if(getStaminaLoss() >= STAMINA_SOFTCRIT)
|
||||
to_chat(src, "<span class='warning'>You're too exhausted to get up!")
|
||||
return FALSE
|
||||
attemptingstandup = TRUE
|
||||
var/health_deficiency = max((maxHealth - (health - getStaminaLoss()))*0.5, 0)
|
||||
if(!has_gravity())
|
||||
health_deficiency = health_deficiency*0.2
|
||||
totaldelay += health_deficiency
|
||||
var/standupwarning = "[src] and everyone around them should probably yell at the dev team"
|
||||
switch(health_deficiency)
|
||||
if(-INFINITY to 10)
|
||||
standupwarning = "[src] stands right up!"
|
||||
if(10 to 35)
|
||||
standupwarning = "[src] tries to stand up."
|
||||
if(35 to 60)
|
||||
standupwarning = "[src] slowly pushes [p_them()]self upright."
|
||||
if(60 to 80)
|
||||
standupwarning = "[src] weakly attempts to stand up."
|
||||
if(80 to INFINITY)
|
||||
standupwarning = "[src] struggles to stand up."
|
||||
var/usernotice = automatic ? "<span class='notice'>You are now getting up. (Auto)</span>" : "<span class='notice'>You are now getting up.</span>"
|
||||
visible_message("<span class='notice'>[standupwarning]</span>", usernotice, vision_distance = 5)
|
||||
if(do_after(src, totaldelay, target = src))
|
||||
resting = FALSE
|
||||
attemptingstandup = FALSE
|
||||
update_canmove()
|
||||
return TRUE
|
||||
else
|
||||
visible_message("<span class='notice'>[src] falls right back down.</span>", "<span class='notice'>You fall right back down.</span>")
|
||||
attemptingstandup = FALSE
|
||||
if(has_gravity())
|
||||
playsound(src, "bodyfall", 20, 1)
|
||||
return FALSE
|
||||
|
||||
/mob/living/carbon/update_stamina()
|
||||
var/total_health = getStaminaLoss()
|
||||
if(total_health)
|
||||
|
||||
Reference in New Issue
Block a user