ports "Resisting out of bucklecuffs takes an amount of time dependent on cuffs used", also toy handcuffs no longer demoralize the wearer.
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@@ -39,6 +39,7 @@
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breakouttime = 600 //Deciseconds = 60s = 1 minute
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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var/cuffsound = 'sound/weapons/handcuffs.ogg'
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var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not.
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var/trashtype = null //for disposable cuffs
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/obj/item/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/user)
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@@ -220,6 +221,7 @@
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name = "fake handcuffs"
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desc = "Fake handcuffs meant for gag purposes."
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breakouttime = 10 //Deciseconds = 1s
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demoralize_criminals = FALSE
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/obj/item/restraints/handcuffs/fake/kinky
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name = "kinky handcuffs"
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