Anti Tank Pistol Improvements and Implementation
Fixes the issues with the ATP, modifies its sprite slightly, and adds it to the nukeops uplink list.
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@@ -28,24 +28,36 @@
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build_path = /obj/item/gun/energy/laser/carbine/nopin
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category = list("Weapons")
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/obj/item/gun/ballistic/pistol/antitank
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/obj/item/gun/ballistic/automatic/pistol/antitank
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name = "Anti Tank Pistol"
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desc = "A massively impractical and silly monstrosity of a pistol that fires .50 calliber rounds. The recoil is likely to dislocate your wrist."
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icon = 'icons/obj/guns/cit_guns.dmi'
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icon_state = "atp"
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item_state = "pistol"
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recoil = 2
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recoil = 6
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds
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fire_delay = 40
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fire_delay = 50
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burst_size = 1
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origin_tech = "combat=7"
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can_suppress = 0
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w_class = WEIGHT_CLASS_NORMAL
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actions_types = list()
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fire_sound = 'sound/weapons/blastcannon.ogg'
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spread = 30 //damn thing has no rifling.
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/obj/item/gun/ballistic/pistol/antitank/update_icon()
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/obj/item/gun/ballistic/automatic/pistol/antitank/update_icon()
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..()
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if(magazine)
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icon_state = "atp"
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cut_overlays()
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add_overlay("atp-mag")
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else
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icon_state = "atp-e"
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cut_overlays()
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icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
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/obj/item/gun/ballistic/automatic/pistol/antitank/syndicate
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name = "Syndicate Anti Tank Pistol"
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desc = "A massively impractical and silly monstrosity of a pistol that fires .50 calliber rounds. The recoil is likely to dislocate a variety of joints without proper bracing."
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pin = /obj/item/device/firing_pin/implant/pindicate
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origin_tech = "combat=7;syndicate=6"
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@@ -28,3 +28,15 @@
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/obj/item/storage/box/syndie_kit/holoparasite/PopulateContents()
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new /obj/item/guardiancreator/tech/choose/traitor(src)
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new /obj/item/paper/guides/antag/guardian(src)
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/datum/uplink_item/dangerous/antitank
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name = "Anti Tank Pistol"
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desc = "Essentially amounting to a sniper rifle with no stock and barrel (or indeed, any rifling at all),\
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this extremely dubious pistol is guaranteed to dislocate your wrists and hit the broad side of a barn!\
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Uses sniper ammo.\
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Bullets tend to veer off-course. We are not responsible for any unintentional damage or injury resulting from inaacuracy."
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item = /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate
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refundable = TRUE
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cost = 14
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surplus = 25
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include_modes = list(/datum/game_mode/nuclear)
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