diff --git a/code/modules/pool/pool_main.dm b/code/modules/pool/pool_main.dm index 98189cc8a4..088c991ca0 100644 --- a/code/modules/pool/pool_main.dm +++ b/code/modules/pool/pool_main.dm @@ -150,7 +150,8 @@ H.DefaultCombatKnockdown(40) playsound(src, 'sound/effects/woodhit.ogg', 60, TRUE, 1) else if(filled) - victim.adjustStaminaLoss(1) + if(iscarbon(victim)) + victim.adjustStaminaLoss(1) playsound(src, "water_wade", 20, TRUE) return ..()