soundloop fix. also it gets deleted (woo)
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@@ -20,12 +20,16 @@
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/obj/item/clothing/head/helmet/space/hardsuit/Initialize()
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. = ..()
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soundloop = new(list(), FALSE, TRUE)
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soundloop = new(src, FALSE, TRUE)
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soundloop.volume = 5
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START_PROCESSING(SSobj, src)
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/obj/item/clothing/head/helmet/space/hardsuit/Destroy()
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. = ..()
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if(!QDELETED(suit))
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qdel(suit)
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suit = null
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QDEL_NULL(soundloop)
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STOP_PROCESSING(SSobj, src)
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/obj/item/clothing/head/helmet/space/hardsuit/attack_self(mob/user)
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