a finger of the monkey's paw curls.
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@@ -29,6 +29,15 @@
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var/light_on = FALSE
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var/brightness_on = 7
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/obj/item/twohanded/kinetic_crusher/cyborg //probably give this a unique sprite later
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desc = "An integrated version of the standard kinetic crusher with a grinded down axe head to dissuade mis-use against crewmen. Deals damage equal to the standard crusher against creatures, however."
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force = 10 //wouldn't want to give a borg a 20 brute melee weapon unemagged now would we
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detonation_damage = 60
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wielded = 1
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/obj/item/twohanded/kinetic_crusher/cyborg/unwield()
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return
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/obj/item/twohanded/kinetic_crusher/Initialize()
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. = ..()
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AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
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