diff --git a/code/game/objects/structures/musician.dm b/code/game/objects/structures/musician.dm index 99e0b3c6e6..3a01b27d08 100644 --- a/code/game/objects/structures/musician.dm +++ b/code/game/objects/structures/musician.dm @@ -176,7 +176,7 @@ Notes are played by the names of the note, and optionally, the accidental, and/or the octave number.
By default, every note is natural and in octave 3. Defining otherwise is remembered for each note.
Example: C,D,E,F,G,A,B will play a C major scale.
- After a note has an accidental placed, it will be remembered: C,C4,C,C3 is C3,C4,C4,C3
+ After a note has an accidental placed, it will be remembered: C,C4,C,C3 is C3,C4,C4,C3
Chords can be played simply by seperating each note with a hyphon: A-C#,Cn-E,E-G#,Gn-B
A pause may be denoted by an empty chord: C,E,,C,G
To make a chord be a different time, end it with /x, where the chord length will be length