a bloody fun time - atomizes the med rework's blood effect changes and makes the blood reagent act more like you'd expect

This commit is contained in:
deathride58
2019-02-20 00:38:23 -05:00
parent b58502ae70
commit 20740bda39
9 changed files with 30 additions and 17 deletions
@@ -75,7 +75,7 @@
L.visible_message("<span class='danger'>[user] slams [L] onto the meat spike!</span>", "<span class='userdanger'>[user] slams you onto the meat spike!</span>", "<span class='italics'>You hear a squishy wet noise.</span>")
L.forceMove(drop_location())
L.emote("scream")
L.add_splatter_floor()
L.bleed(30)
L.adjustBruteLoss(30)
L.setDir(2)
buckle_mob(L, force=1)