a bloody fun time - atomizes the med rework's blood effect changes and makes the blood reagent act more like you'd expect

This commit is contained in:
deathride58
2019-02-20 00:38:23 -05:00
parent b58502ae70
commit 20740bda39
9 changed files with 30 additions and 17 deletions
+1 -2
View File
@@ -164,8 +164,7 @@
new /obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter(target_loca, splatter_dir)
else
new /obj/effect/temp_visual/dir_setting/bloodsplatter(target_loca, splatter_dir)
if(prob(33))
L.add_splatter_floor(target_loca)
L.bleed(damage)
else if(impact_effect_type && !hitscan)
new impact_effect_type(target_loca, hitx, hity)