Cleans up jumpToNullSpace proc a bit and fixes pod doors

This commit is contained in:
CitadelStationBot
2017-07-20 22:25:57 -05:00
parent bfcb068f21
commit 20d86558d2

View File

@@ -401,18 +401,13 @@
if(!underlying_area)
underlying_area = new underlying_area_type(null)
var/i
for(i in 1 to old_turfs.len)
for(var/i in 1 to old_turfs.len)
var/turf/oldT = old_turfs[i]
if(!oldT)
continue
var/area/old_area = oldT.loc
underlying_area.contents += oldT
oldT.change_area(old_area, underlying_area)
for(i in 1 to old_turfs.len)
var/turf/oldT = old_turfs[i]
if(!oldT)
continue
oldT.empty(turf_type, baseturf_type)
qdel(src, force=TRUE)
@@ -573,6 +568,7 @@
var/area/internal_area = thing
internal_area.afterShuttleMove() //areas
check_poddoors()
new_dock.last_dock_time = world.time
setDir(new_dock.dir)