This commit is contained in:
kevinz000
2020-03-14 21:42:23 -07:00
parent 1a061a5d3e
commit 2113b63428
18 changed files with 77 additions and 70 deletions
-1
View File
@@ -87,7 +87,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/tool_behaviour = NONE
var/toolspeed = 1
var/block_chance = 0
var/reach = 1 //In tiles, how far this weapon can reach; 1 for adjacent, which is default
//The list of slots by priority. equip_to_appropriate_slot() uses this list. Doesn't matter if a mob type doesn't have a slot.