diff --git a/code/__DEFINES/_globals.dm b/code/__DEFINES/_globals.dm index 874223a612..cc3e385f9f 100644 --- a/code/__DEFINES/_globals.dm +++ b/code/__DEFINES/_globals.dm @@ -41,6 +41,12 @@ //Create a list global that is initialized as an empty list #define GLOBAL_LIST_EMPTY(X) GLOBAL_LIST_INIT(X, list()) +// Create a typed list global with an initializer expression +#define GLOBAL_LIST_INIT_TYPED(X, Typepath, InitValue) GLOBAL_RAW(/list##Typepath/X); GLOBAL_MANAGED(X, InitValue) + +// Create a typed list global that is initialized as an empty list +#define GLOBAL_LIST_EMPTY_TYPED(X, Typepath) GLOBAL_LIST_INIT_TYPED(X, Typepath, list()) + //Create a typed global with an initializer expression #define GLOBAL_DATUM_INIT(X, Typepath, InitValue) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, InitValue) diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm index baf29240c3..41b5deb302 100644 --- a/code/__DEFINES/atmospherics.dm +++ b/code/__DEFINES/atmospherics.dm @@ -147,6 +147,20 @@ #define CANATMOSPASS(A, O) ( A.CanAtmosPass == ATMOS_PASS_PROC ? A.CanAtmosPass(O) : ( A.CanAtmosPass == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPass ) ) #define CANVERTICALATMOSPASS(A, O) ( A.CanAtmosPassVertical == ATMOS_PASS_PROC ? A.CanAtmosPass(O, TRUE) : ( A.CanAtmosPassVertical == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPassVertical ) ) +//OPEN TURF ATMOS +#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn +#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms +#define AIRLESS_ATMOS "TEMP=2.7" //space +#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs +#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program + +//ATMOSPHERICS DEPARTMENT GAS TANK TURFS +#define ATMOS_TANK_N2O "n2o=6000;TEMP=293.15" +#define ATMOS_TANK_CO2 "co2=50000;TEMP=293.15" +#define ATMOS_TANK_PLASMA "plasma=70000;TEMP=293.15" +#define ATMOS_TANK_O2 "o2=100000;TEMP=293.15" +#define ATMOS_TANK_N2 "n2=100000;TEMP=293.15" +#define ATMOS_TANK_AIRMIX "o2=2644;n2=10580;TEMP=293.15" //LAVALAND #define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland #define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300" diff --git a/code/__DEFINES/donator_groupings.dm b/code/__DEFINES/donator_groupings.dm index 4b210609f2..855b9927f5 100644 --- a/code/__DEFINES/donator_groupings.dm +++ b/code/__DEFINES/donator_groupings.dm @@ -1,10 +1,10 @@ -#define DONATOR_GROUP_TIER_1_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_1_donators -#define DONATOR_GROUP_TIER_2_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_2_donators -#define DONATOR_GROUP_TIER_3_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_3_donators +#define DONATOR_GROUP_TIER_1_CONFIG_PATH /datum/config_entry/multi_keyed_flag/donator_group/tier_1_donators +#define DONATOR_GROUP_TIER_2_CONFIG_PATH /datum/config_entry/multi_keyed_flag/donator_group/tier_2_donators +#define DONATOR_GROUP_TIER_3_CONFIG_PATH /datum/config_entry/multi_keyed_flag/donator_group/tier_3_donators -#define DONATOR_GROUP_TIER_1_CONFIG_SUBPATH keyed_list/donator_group/tier_1_donators -#define DONATOR_GROUP_TIER_2_CONFIG_SUBPATH keyed_list/donator_group/tier_2_donators -#define DONATOR_GROUP_TIER_3_CONFIG_SUBPATH keyed_list/donator_group/tier_3_donators +#define DONATOR_GROUP_TIER_1_CONFIG_SUBPATH multi_keyed_flag/donator_group/tier_1_donators +#define DONATOR_GROUP_TIER_2_CONFIG_SUBPATH multi_keyed_flag/donator_group/tier_2_donators +#define DONATOR_GROUP_TIER_3_CONFIG_SUBPATH multi_keyed_flag/donator_group/tier_3_donators #define TIER_1_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_1_CONFIG_SUBPATH) #define TIER_2_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_2_CONFIG_SUBPATH) diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index 37f36a7e0d..c0501b4e41 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -84,3 +84,9 @@ GLOBAL_VAR_INIT(cmp_field, "name") /proc/cmp_job_display_asc(datum/job/A, datum/job/B) return A.display_order - B.display_order + +/proc/cmp_numbered_displays_name_asc(datum/numbered_display/A, datum/numbered_display/B) + return sorttext(A.sample_object.name, B.sample_object.name) + +/proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B) + return sorttext(B.sample_object.name, A.sample_object.name) \ No newline at end of file diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index a2135b93b2..0ac8a61183 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -7,15 +7,15 @@ GLOBAL_LIST_EMPTY(facial_hair_styles_list) //stores /datum/sprite_accessory/faci GLOBAL_LIST_EMPTY(facial_hair_styles_male_list) //stores only hair names GLOBAL_LIST_EMPTY(facial_hair_styles_female_list) //stores only hair names //Underwear -GLOBAL_LIST_EMPTY(underwear_list) //stores /datum/sprite_accessory/underwear/bottom indexed by name +GLOBAL_LIST_EMPTY_TYPED(underwear_list, /datum/sprite_accessory/underwear/bottom) //stores bottoms indexed by name GLOBAL_LIST_EMPTY(underwear_m) //stores only underwear name GLOBAL_LIST_EMPTY(underwear_f) //stores only underwear name //Undershirts -GLOBAL_LIST_EMPTY(undershirt_list) //stores /datum/sprite_accessory/underwear/top indexed by name +GLOBAL_LIST_EMPTY_TYPED(undershirt_list, /datum/sprite_accessory/underwear/top) //stores tops indexed by name GLOBAL_LIST_EMPTY(undershirt_m) //stores only undershirt name GLOBAL_LIST_EMPTY(undershirt_f) //stores only undershirt name //Socks -GLOBAL_LIST_EMPTY(socks_list) //stores /datum/sprite_accessory/underwear/socks indexed by name +GLOBAL_LIST_EMPTY_TYPED(socks_list, /datum/sprite_accessory/underwear/socks) //stores socks indexed by name //Lizard Bits (all datum lists indexed by name) GLOBAL_LIST_EMPTY(body_markings_list) GLOBAL_LIST_EMPTY(tails_list_lizard) diff --git a/code/_globalvars/lists/mapping.dm b/code/_globalvars/lists/mapping.dm index f0479cd8aa..6b8d91acf9 100644 --- a/code/_globalvars/lists/mapping.dm +++ b/code/_globalvars/lists/mapping.dm @@ -45,6 +45,6 @@ GLOBAL_LIST_EMPTY(vr_spawnpoints) //used by jump-to-area etc. Updated by area/updateName() GLOBAL_LIST_EMPTY(sortedAreas) /// An association from typepath to area instance. Only includes areas with `unique` set. -GLOBAL_LIST_EMPTY(areas_by_type) +GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area) GLOBAL_LIST_EMPTY(all_abstract_markers) diff --git a/code/_globalvars/lists/poll_ignore.dm b/code/_globalvars/lists/poll_ignore.dm index 626bba9fc3..3a026d2aa5 100644 --- a/code/_globalvars/lists/poll_ignore.dm +++ b/code/_globalvars/lists/poll_ignore.dm @@ -13,6 +13,8 @@ #define POLL_IGNORE_GOLEM "golem" #define POLL_IGNORE_SWARMER "swarmer" #define POLL_IGNORE_DRONE "drone" +#define POLL_IGNORE_DEMON "demon" +#define POLL_IGNORE_WIZARD "wizard" #define POLL_IGNORE_CLONE "clone" GLOBAL_LIST_INIT(poll_ignore_desc, list( @@ -29,6 +31,8 @@ GLOBAL_LIST_INIT(poll_ignore_desc, list( POLL_IGNORE_GOLEM = "Golems", POLL_IGNORE_SWARMER = "Swarmer shells", POLL_IGNORE_DRONE = "Drone shells", + POLL_IGNORE_DEMON = "Demons", + POLL_IGNORE_WIZARD = "Wizards", POLL_IGNORE_CLONE = "Defective/SDGF clones" )) GLOBAL_LIST_INIT(poll_ignore, init_poll_ignore()) diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index 4406655375..be9f7e116b 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -211,3 +211,27 @@ /datum/config_entry/keyed_list/vv_edit_var(var_name, var_value) return var_name != "splitter" && ..() + +//snowflake for donator things being on one line smh +/datum/config_entry/multi_keyed_flag + vv_VAS = FALSE + abstract_type = /datum/config_entry/multi_keyed_flag + config_entry_value = list() + var/delimiter = "|" + +/datum/config_entry/multi_keyed_flag/vv_edit_var(var_name, var_value) + if(var_name == NAMEOF(src, delimiter)) + return FALSE + return ..() + +/datum/config_entry/multi_keyed_flag/ValidateAndSet(str_val) + if(!VASProcCallGuard(str_val)) + return FALSE + str_val = trim(str_val) + var/list/keys = splittext(str_val, delimiter) + for(var/i in keys) + config_entry_value[process_key(i)] = TRUE + return length(keys)? TRUE : FALSE + +/datum/config_entry/multi_keyed_flag/proc/process_key(key) + return trim(key) diff --git a/code/controllers/configuration/entries/donator.dm b/code/controllers/configuration/entries/donator.dm index b74d5f5839..bb7b5a54c3 100644 --- a/code/controllers/configuration/entries/donator.dm +++ b/code/controllers/configuration/entries/donator.dm @@ -1,22 +1,23 @@ -/datum/config_entry/keyed_list/donator_group - key_mode = KEY_MODE_TEXT - value_mode = VALUE_MODE_FLAG - abstract_type = /datum/config_entry/keyed_list/donator_group +/datum/config_entry/multi_keyed_flag/donator_group + abstract_type = /datum/config_entry/multi_keyed_flag/donator_group //If we're in the middle of a config load, only do the regeneration afterwards to prevent this from wasting a massive amount of CPU for list regenerations. -/datum/config_entry/keyed_list/donator_group/ValidateAndSet(str_val, during_load) +/datum/config_entry/multi_keyed_flag/donator_group/ValidateAndSet(str_val, during_load) . = ..() - if(. && during_load) + if(. && !during_load) regenerate_donator_grouping_list() -/datum/config_entry/keyed_list/donator_group/OnPostload() +/datum/config_entry/multi_keyed_flag/donator_group/process_key(key) + return ckey(key) + +/datum/config_entry/multi_keyed_flag/donator_group/OnPostload() . = ..() regenerate_donator_grouping_list() //This is kinda weird in that the config entries are defined here but all the handling/calculations are in __HELPERS/donator_groupings.dm -/datum/config_entry/keyed_list/donator_group/tier_1_donators +/datum/config_entry/multi_keyed_flag/donator_group/tier_1_donators -/datum/config_entry/keyed_list/donator_group/tier_2_donators +/datum/config_entry/multi_keyed_flag/donator_group/tier_2_donators -/datum/config_entry/keyed_list/donator_group/tier_3_donators +/datum/config_entry/multi_keyed_flag/donator_group/tier_3_donators diff --git a/code/controllers/configuration/entries/dynamic.dm b/code/controllers/configuration/entries/dynamic.dm index df57bd5aa8..7f3e16d57e 100644 --- a/code/controllers/configuration/entries/dynamic.dm +++ b/code/controllers/configuration/entries/dynamic.dm @@ -81,42 +81,6 @@ /datum/config_entry/number/dynamic_assassinate_cost config_entry_value = 2 -/datum/config_entry/number/dynamic_summon_guns_requirement - config_entry_value = 10 - min_val = 0 - -/datum/config_entry/number/dynamic_summon_guns_cost - config_entry_value = 5 - min_val = 0 - -/datum/config_entry/number/dynamic_summon_magic_requirement - config_entry_value = 10 - min_val = 0 - -/datum/config_entry/number/dynamic_summon_magic_cost - config_entry_value = 5 - min_val = 0 - -/datum/config_entry/number/dynamic_summon_events_requirement - config_entry_value = 20 - min_val = 0 - -/datum/config_entry/number/dynamic_summon_events_cost - config_entry_value = 10 - min_val = 0 - -/datum/config_entry/number/dynamic_staff_of_change_requirement - config_entry_value = 20 - min_val = 0 - -/datum/config_entry/number/dynamic_staff_of_change_cost - config_entry_value = 10 - min_val = 0 - -/datum/config_entry/number/dynamic_apprentice_cost - config_entry_value = 10 - min_val = 0 - /datum/config_entry/number/dynamic_warops_requirement config_entry_value = 60 min_val = 0 diff --git a/code/controllers/subsystem/chat.dm b/code/controllers/subsystem/chat.dm index 6ba6a7b177..8d4de0c091 100644 --- a/code/controllers/subsystem/chat.dm +++ b/code/controllers/subsystem/chat.dm @@ -29,6 +29,7 @@ SUBSYSTEM_DEF(chat) target = GLOB.clients //Some macros remain in the string even after parsing and fuck up the eventual output + var/original_message = message message = replacetext(message, "\improper", "") message = replacetext(message, "\proper", "") if(handle_whitespace) @@ -45,6 +46,12 @@ SUBSYSTEM_DEF(chat) for(var/I in target) var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible + if(!C) + return + + //Send it to the old style output window. + SEND_TEXT(C, original_message) + if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file. continue @@ -57,6 +64,12 @@ SUBSYSTEM_DEF(chat) else var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible + if(!C) + return + + //Send it to the old style output window. + SEND_TEXT(C, original_message) + if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file. return diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index ceb2fae998..29762338fb 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -444,7 +444,7 @@ GLOBAL_LIST_EMPTY(the_station_areas) GLOB.the_gateway.wait = world.time /datum/controller/subsystem/mapping/proc/RequestBlockReservation(width, height, z, type = /datum/turf_reservation, turf_type_override, border_type_override) - UNTIL(reservation_ready["[z]"] && !clearing_reserved_turfs) + UNTIL((!z || reservation_ready["[z]"]) && !clearing_reserved_turfs) var/datum/turf_reservation/reserve = new type if(turf_type_override) reserve.turf_type = turf_type_override diff --git a/code/controllers/subsystem/vis_overlays.dm b/code/controllers/subsystem/vis_overlays.dm index 107d65a558..0635709074 100644 --- a/code/controllers/subsystem/vis_overlays.dm +++ b/code/controllers/subsystem/vis_overlays.dm @@ -29,8 +29,8 @@ SUBSYSTEM_DEF(vis_overlays) return //the "thing" var can be anything with vis_contents which includes images -/datum/controller/subsystem/vis_overlays/proc/add_vis_overlay(atom/movable/thing, icon, iconstate, layer, plane, dir, alpha=255) - . = "[icon]|[iconstate]|[layer]|[plane]|[dir]|[alpha]" +/datum/controller/subsystem/vis_overlays/proc/add_vis_overlay(atom/movable/thing, icon, iconstate, layer, plane, dir, alpha = 255, add_appearance_flags = NONE) + . = "[icon]|[iconstate]|[layer]|[plane]|[dir]|[alpha]|[add_appearance_flags]" var/obj/effect/overlay/vis/overlay = vis_overlay_cache[.] if(!overlay) overlay = new @@ -40,6 +40,7 @@ SUBSYSTEM_DEF(vis_overlays) overlay.plane = plane overlay.dir = dir overlay.alpha = alpha + overlay.appearance_flags |= add_appearance_flags vis_overlay_cache[.] = overlay else overlay.unused = 0 @@ -64,10 +65,12 @@ SUBSYSTEM_DEF(vis_overlays) UnregisterSignal(thing, COMSIG_ATOM_DIR_CHANGE) /datum/controller/subsystem/vis_overlays/proc/rotate_vis_overlay(atom/thing, old_dir, new_dir) + if(old_dir == new_dir) + return var/rotation = dir2angle(old_dir) - dir2angle(new_dir) var/list/overlays_to_remove = list() for(var/i in thing.managed_vis_overlays) var/obj/effect/overlay/vis/overlay = i - add_vis_overlay(thing, overlay.icon, overlay.icon_state, overlay.layer, overlay.plane, turn(overlay.dir, rotation)) + add_vis_overlay(thing, overlay.icon, overlay.icon_state, overlay.layer, overlay.plane, turn(overlay.dir, rotation), overlay.alpha, overlay.appearance_flags) overlays_to_remove += overlay remove_vis_overlay(thing, overlays_to_remove) diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index a92ae9e629..dd189137a5 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -309,6 +309,7 @@ else var/datum/numbered_display/ND = .[I.type] ND.number++ + . = sortTim(., /proc/cmp_numbered_displays_name_asc, associative = TRUE) //This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing. /datum/component/storage/proc/orient2hud(mob/user, maxcolumns) diff --git a/code/datums/martial.dm b/code/datums/martial.dm index d119759efc..26a709590c 100644 --- a/code/datums/martial.dm +++ b/code/datums/martial.dm @@ -11,6 +11,7 @@ var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not var/help_verb var/no_guns = FALSE + var/pacifism_check = TRUE //are the martial arts combos/attacks unable to be used by pacifist. var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts /datum/martial_art/proc/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) diff --git a/code/datums/martial/boxing.dm b/code/datums/martial/boxing.dm index 7399528e1c..b98bc4f951 100644 --- a/code/datums/martial/boxing.dm +++ b/code/datums/martial/boxing.dm @@ -1,6 +1,7 @@ /datum/martial_art/boxing name = "Boxing" id = MARTIALART_BOXING + pacifism_check = FALSE //Let's pretend pacifists can boxe the heck out of other people, it only deals stamina damage right now. /datum/martial_art/boxing/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) to_chat(A, "Can't disarm while boxing!") @@ -16,14 +17,15 @@ var/atk_verb = pick("left hook","right hook","straight punch") - var/damage = rand(5, 8) + A.dna.species.punchdamagelow - if(!damage) + var/damage = rand(10, 13) + var/extra_damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh) + if(extra_damage == A.dna.species.punchdamagelow) playsound(D.loc, A.dna.species.miss_sound, 25, 1, -1) D.visible_message("[A] has attempted to [atk_verb] [D]!", \ "[A] has attempted to [atk_verb] [D]!", null, COMBAT_MESSAGE_RANGE) log_combat(A, D, "attempted to hit", atk_verb) - return 0 - + return TRUE + damage += extra_damage var/obj/item/bodypart/affecting = D.get_bodypart(ran_zone(A.zone_selected)) var/armor_block = D.run_armor_check(affecting, "melee") diff --git a/code/datums/martial/cqc.dm b/code/datums/martial/cqc.dm index c7644997ee..73173a4a9a 100644 --- a/code/datums/martial/cqc.dm +++ b/code/datums/martial/cqc.dm @@ -124,6 +124,8 @@ add_to_streak("G",D) if(check_streak(A,D)) return TRUE + if(A == D) // no self grab. + return FALSE if(A.grab_state >= GRAB_AGGRESSIVE) D.grabbedby(A, 1) else diff --git a/code/datums/martial/krav_maga.dm b/code/datums/martial/krav_maga.dm index 6379d481ca..4e8dacaef9 100644 --- a/code/datums/martial/krav_maga.dm +++ b/code/datums/martial/krav_maga.dm @@ -19,6 +19,9 @@ owner.visible_message("[owner] assumes a neutral stance.", "Your next attack is cleared.") H.mind.martial_art.streak = "" else + if(HAS_TRAIT(H, TRAIT_PACIFISM)) + to_chat(H, "You don't want to harm other people!") + return owner.visible_message("[owner] assumes the Neck Chop stance!", "Your next attack will be a Neck Chop.") H.mind.martial_art.streak = "neck_chop" @@ -36,6 +39,9 @@ owner.visible_message("[owner] assumes a neutral stance.", "Your next attack is cleared.") H.mind.martial_art.streak = "" else + if(HAS_TRAIT(H, TRAIT_PACIFISM)) + to_chat(H, "You don't want to harm other people!") + return owner.visible_message("[owner] assumes the Leg Sweep stance!", "Your next attack will be a Leg Sweep.") H.mind.martial_art.streak = "leg_sweep" @@ -53,6 +59,9 @@ owner.visible_message("[owner] assumes a neutral stance.", "Your next attack is cleared.") H.mind.martial_art.streak = "" else + if(HAS_TRAIT(H, TRAIT_PACIFISM)) + to_chat(H, "You don't want to harm other people!") + return owner.visible_message("[owner] assumes the Lung Punch stance!", "Your next attack will be a Lung Punch.") H.mind.martial_art.streak = "quick_choke"//internal name for lung punch @@ -145,8 +154,6 @@ return 1 /datum/martial_art/krav_maga/disarm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) - if(check_streak(A,D)) - return 1 var/obj/item/I = null if(prob(60)) I = D.get_active_held_item() diff --git a/code/datums/martial/psychotic_brawl.dm b/code/datums/martial/psychotic_brawl.dm index 34301516dc..45d73353f9 100644 --- a/code/datums/martial/psychotic_brawl.dm +++ b/code/datums/martial/psychotic_brawl.dm @@ -1,6 +1,7 @@ /datum/martial_art/psychotic_brawling name = "Psychotic Brawling" id = MARTIALART_PSYCHOBRAWL + pacifism_check = FALSE //Quite uncontrollable and unpredictable, people will still end up harming others with it. /datum/martial_art/psychotic_brawling/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) return psycho_attack(A,D) diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index 801e8c8c7a..f89374dc2a 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -105,6 +105,8 @@ add_to_streak("G",D) if(check_streak(A,D)) return 1 + if(A == D) //no self grab stun + return FALSE if(A.grab_state >= GRAB_AGGRESSIVE) D.grabbedby(A, 1) else diff --git a/code/datums/martial/wrestling.dm b/code/datums/martial/wrestling.dm index 81ec0bf977..c967779d03 100644 --- a/code/datums/martial/wrestling.dm +++ b/code/datums/martial/wrestling.dm @@ -49,6 +49,9 @@ if(owner.incapacitated()) to_chat(owner, "You can't WRESTLE while you're OUT FOR THE COUNT.") return + if(HAS_TRAIT(owner, TRAIT_PACIFISM)) + to_chat(owner, "You are too HIPPIE to WRESTLE other living beings!") + return owner.visible_message("[owner] prepares to BODY SLAM!", "Your next attack will be a BODY SLAM.") var/mob/living/carbon/human/H = owner H.mind.martial_art.streak = "slam" @@ -61,6 +64,9 @@ if(owner.incapacitated()) to_chat(owner, "You can't WRESTLE while you're OUT FOR THE COUNT.") return + if(HAS_TRAIT(owner, TRAIT_PACIFISM)) + to_chat(owner, "You are too HIPPIE to WRESTLE other living beings!") + return owner.visible_message("[owner] prepares to THROW!", "Your next attack will be a THROW.") var/mob/living/carbon/human/H = owner H.mind.martial_art.streak = "throw" @@ -73,6 +79,9 @@ if(owner.incapacitated()) to_chat(owner, "You can't WRESTLE while you're OUT FOR THE COUNT.") return + if(HAS_TRAIT(owner, TRAIT_PACIFISM)) + to_chat(owner, "You are too HIPPIE to WRESTLE other living beings!") + return owner.visible_message("[owner] prepares to KICK!", "Your next attack will be a KICK.") var/mob/living/carbon/human/H = owner H.mind.martial_art.streak = "kick" @@ -85,6 +94,9 @@ if(owner.incapacitated()) to_chat(owner, "You can't WRESTLE while you're OUT FOR THE COUNT.") return + if(HAS_TRAIT(owner, TRAIT_PACIFISM)) + to_chat(owner, "You are too HIPPIE to WRESTLE other living beings!") + return owner.visible_message("[owner] prepares to STRIKE!", "Your next attack will be a STRIKE.") var/mob/living/carbon/human/H = owner H.mind.martial_art.streak = "strike" @@ -97,6 +109,9 @@ if(owner.incapacitated()) to_chat(owner, "You can't WRESTLE while you're OUT FOR THE COUNT.") return + if(HAS_TRAIT(owner, TRAIT_PACIFISM)) + to_chat(owner, "You are too HIPPIE to WRESTLE other living beings!") + return owner.visible_message("[owner] prepares to LEG DROP!", "Your next attack will be a LEG DROP.") var/mob/living/carbon/human/H = owner H.mind.martial_art.streak = "drop" @@ -433,8 +448,8 @@ /datum/martial_art/wrestling/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D) if(check_streak(A,D)) return 1 - if(A.pulling == D) - return 1 + if(A.pulling == D || A == D) // don't stun grab yoursel + return FALSE A.start_pulling(D) D.visible_message("[A] gets [D] in a cinch!", \ "[A] gets [D] in a cinch!") diff --git a/code/datums/outfit.dm b/code/datums/outfit.dm index 8386b59d97..da379b9851 100755 --- a/code/datums/outfit.dm +++ b/code/datums/outfit.dm @@ -28,16 +28,16 @@ var/can_be_admin_equipped = TRUE // Set to FALSE if your outfit requires runtime parameters var/list/chameleon_extras //extra types for chameleon outfit changes, mostly guns -/datum/outfit/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) //to be overridden for customization depending on client prefs,species etc return -/datum/outfit/proc/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/proc/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) //to be overridden for toggling internals, id binding, access etc return -/datum/outfit/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE) - pre_equip(H, visualsOnly) +/datum/outfit/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) + pre_equip(H, visualsOnly, preference_source) //Start with uniform,suit,backpack for additional slots if(uniform) @@ -103,7 +103,7 @@ var/obj/item/clothing/suit/space/hardsuit/HS = H.wear_suit HS.ToggleHelmet() - post_equip(H, visualsOnly) + post_equip(H, visualsOnly, preference_source) if(!visualsOnly) apply_fingerprints(H) diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 76e6268977..30e53cdee8 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -339,10 +339,6 @@ Credit where due: CLOCKCULTCHANGELOG\ \
\ -
  • Zelus oil: A new reagent. It can be used to heal the faithful to Ratvar, or kill heretics and moreso stun blood cultists,\ - or splashed onto metal sheets to make brass. This chemical can be found in minimal quantities by grinding brass sheets.\ -
  • Brass Flasks:Intended to store Zelus Oil in, but can also be used as fragile single use throwing weapons in a pinch! \ - These are crafted with a single sheet of brass and fit in the Clockwork Cuirass' suit storage.\ Good luck!" /obj/item/paper/servant_primer/Initialize() diff --git a/code/game/gamemodes/clown_ops/clown_ops.dm b/code/game/gamemodes/clown_ops/clown_ops.dm index 66de72bad2..49a336e16a 100644 --- a/code/game/gamemodes/clown_ops/clown_ops.dm +++ b/code/game/gamemodes/clown_ops/clown_ops.dm @@ -53,7 +53,7 @@ /datum/outfit/syndicate/clownop/no_crystals tc = 0 -/datum/outfit/syndicate/clownop/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/syndicate/clownop/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index a20022cb71..4ac8cc91d3 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -143,7 +143,6 @@ repeatable_weight_decrease = 2 requirements = list(60,50,40,30,30,30,30,30,30,30) high_population_requirement = 30 - repeatable = TRUE /datum/dynamic_ruleset/event/meteor_wave/ready() if(mode.threat_level > 40 && mode.threat >= 25 && prob(20)) @@ -270,7 +269,7 @@ repeatable = TRUE /datum/dynamic_ruleset/event/processor_overload - name = "Processer Overload" + name = "Processor Overload" config_tag = "processor_overload" typepath = /datum/round_event/processor_overload cost = 4 diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 9d4960858d..41de85f7ee 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -107,11 +107,11 @@ candidates = pollGhostCandidates("The mode is looking for volunteers to become a [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300) - if(!candidates || candidates.len <= 0) - message_admins("The ruleset [name] received no applications.") - log_game("DYNAMIC: The ruleset [name] received no applications.") + if(!candidates || candidates.len <= required_candidates) + message_admins("The ruleset [name] did not receive enough applications.") + log_game("DYNAMIC: The ruleset [name] did not receive enough applications.") mode.refund_threat(cost) - mode.log_threat("Rule [name] refunded [cost] (no applications)",verbose=TRUE) + mode.log_threat("Rule [name] refunded [cost] (not receive enough applications)",verbose=TRUE) mode.executed_rules -= src return @@ -150,7 +150,7 @@ finish_setup(new_character, i) assigned += applicant - notify_ghosts("[new_character] has been picked for the ruleset [name]!", source = new_character, action = NOTIFY_ORBIT, header="Something Interesting!") + notify_ghosts("[new_character] has been picked for the ruleset [name]!", source = new_character, action = NOTIFY_ORBIT) /datum/dynamic_ruleset/midround/from_ghosts/proc/generate_ruleset_body(mob/applicant) var/mob/living/carbon/human/new_character = makeBody(applicant) @@ -283,6 +283,7 @@ /datum/dynamic_ruleset/midround/from_ghosts/wizard name = "Wizard" config_tag = "midround_wizard" + persistent = TRUE antag_datum = /datum/antagonist/wizard antag_flag = ROLE_WIZARD enemy_roles = list("Security Officer","Detective","Head of Security", "Captain") @@ -293,6 +294,7 @@ requirements = list(90,90,70,50,50,50,50,40,30,30) high_population_requirement = 30 repeatable = TRUE + var/datum/mind/wizard /datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) @@ -307,6 +309,20 @@ ..() new_character.forceMove(pick(GLOB.wizardstart)) +/datum/dynamic_ruleset/midround/from_ghosts/wizard/rule_process() // i can literally copy this from are_special_antags_dead it's great + if(isliving(wizard.current) && wizard.current.stat!=DEAD) + return FALSE + + for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead() + if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard)) + return FALSE + + if(SSevents.wizardmode) //If summon events was active, turn it off + SSevents.toggleWizardmode() + SSevents.resetFrequency() + + return RULESET_STOP_PROCESSING + ////////////////////////////////////////////// // // // NUCLEAR OPERATIVES (MIDROUND) // diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 9eb06884c1..56b02a1364 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -149,6 +149,7 @@ /datum/dynamic_ruleset/roundstart/wizard name = "Wizard" config_tag = "wizard" + persistent = TRUE antag_flag = ROLE_WIZARD antag_datum = /datum/antagonist/wizard minimum_required_age = 14 @@ -183,8 +184,25 @@ for(var/datum/mind/M in assigned) M.current.forceMove(pick(GLOB.wizardstart)) M.add_antag_datum(new antag_datum()) + roundstart_wizards += M return TRUE +/datum/dynamic_ruleset/roundstart/wizard/rule_process() // i can literally copy this from are_special_antags_dead it's great + for(var/datum/mind/wizard in roundstart_wizards) + if(isliving(wizard.current) && wizard.current.stat!=DEAD) + return FALSE + + for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead() + if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard)) + return FALSE + + if(SSevents.wizardmode) //If summon events was active, turn it off + SSevents.toggleWizardmode() + SSevents.resetFrequency() + + return RULESET_STOP_PROCESSING + + ////////////////////////////////////////////// // // // BLOOD CULT // @@ -263,7 +281,7 @@ requirements = list(100,90,80,70,60,50,50,50,50,50) high_population_requirement = 50 flags = HIGHLANDER_RULESET - antag_cap = list(2,2,2,3,3,3,4,4,5,5) + antag_cap = list(1,1,2,3,4,5,5,5,5,5) var/datum/team/nuclear/nuke_team /datum/dynamic_ruleset/roundstart/nuclear/ready(forced = FALSE) diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 1767d468ec..632d59c84d 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -144,7 +144,7 @@ /datum/outfit/syndicate/no_crystals tc = 0 -/datum/outfit/syndicate/post_equip(mob/living/carbon/human/H) +/datum/outfit/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) var/obj/item/radio/R = H.ears R.set_frequency(FREQ_SYNDICATE) R.freqlock = TRUE diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index c8a4d68575..056beb2e96 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -19,7 +19,7 @@ return to_chat(user, "You start deconstructing the frame...") - if(P.use_tool(src, user, 20, volume=50)) + if(P.use_tool(src, user, 20, volume=50) && state == 0) to_chat(user, "You deconstruct the frame.") var/obj/item/stack/sheet/metal/M = new (drop_location(), 5) M.add_fingerprint(user) @@ -28,7 +28,7 @@ if(1) if(istype(P, /obj/item/wrench)) to_chat(user, "You start to unfasten the frame...") - if(P.use_tool(src, user, 20, volume=50)) + if(P.use_tool(src, user, 20, volume=50) && state == 1) to_chat(user, "You unfasten the frame.") setAnchored(FALSE) state = 0 @@ -72,9 +72,7 @@ if(!P.tool_start_check(user, amount=5)) return to_chat(user, "You start adding cables to the frame...") - if(P.use_tool(src, user, 20, volume=50, amount=5)) - if(state != 2) - return + if(P.use_tool(src, user, 20, 5, 50, CALLBACK(src, .proc/check_state, 2))) to_chat(user, "You add cables to the frame.") state = 3 icon_state = "3" @@ -94,9 +92,7 @@ return playsound(src, 'sound/items/deconstruct.ogg', 50, 1) to_chat(user, "You start to put in the glass panel...") - if(P.use_tool(src, user, 20, amount=2)) - if(state != 3) - return + if(P.use_tool(src, user, 20, 2, 0, CALLBACK(src, .proc/check_state, 3))) to_chat(user, "You put in the glass panel.") state = 4 src.icon_state = "4" @@ -121,6 +117,11 @@ if(user.a_intent == INTENT_HARM) return ..() +//callback proc used on stacks use_tool to stop unnecessary amounts being wasted from spam clicking. +/obj/structure/frame/computer/proc/check_state(target_state) + if(state == target_state) + return TRUE + return FALSE /obj/structure/frame/computer/deconstruct(disassembled = TRUE) if(!(flags_1 & NODECONSTRUCT_1)) diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index 93b71b27e2..fa0cf367d9 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -56,33 +56,34 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) /obj/machinery/computer/card/centcom/get_jobs() return get_all_centcom_jobs() +/obj/machinery/computer/card/Initialize() + . = ..() + change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay) + /obj/machinery/computer/card/examine(mob/user) . = ..() if(inserted_scan_id || inserted_modify_id) to_chat(user, "Alt-click to eject the ID card.") -/obj/machinery/computer/card/Initialize() - . = ..() - change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay) - /obj/machinery/computer/card/attackby(obj/I, mob/user, params) if(isidcard(I)) if(check_access(I) && !inserted_scan_id) if(id_insert(user, I, inserted_scan_id)) inserted_scan_id = I updateUsrDialog() - else if(!inserted_modify_id) - if(id_insert(user, I, inserted_modify_id)) - inserted_modify_id = I - updateUsrDialog() + else if(id_insert(user, I, inserted_modify_id)) + inserted_modify_id = I + updateUsrDialog() else return ..() /obj/machinery/computer/card/Destroy() if(inserted_scan_id) - QDEL_NULL(inserted_scan_id) + qdel(inserted_scan_id) + inserted_scan_id = null if(inserted_modify_id) - QDEL_NULL(inserted_modify_id) + qdel(inserted_modify_id) + inserted_modify_id = null return ..() /obj/machinery/computer/card/handle_atom_del(atom/A) @@ -106,7 +107,6 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) /obj/machinery/computer/card/proc/job_blacklisted(jobtitle) return (jobtitle in blacklisted) - //Logic check for Topic() if you can open the job /obj/machinery/computer/card/proc/can_open_job(datum/job/job) if(job) @@ -131,6 +131,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) return JOB_MAX_POSITIONS return JOB_DENIED + /obj/machinery/computer/card/proc/id_insert(mob/user, obj/item/inserting_item, obj/item/target) var/obj/item/card/id/card_to_insert = inserting_item var/holder_item = FALSE @@ -202,8 +203,8 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) if(job.title in blacklisted) continue dat += {"[job.title] - [job.current_positions]/[job.total_positions] - "} + [job.current_positions]/[job.total_positions] + "} switch(can_open_job(job)) if(JOB_ALLOWED) if(authenticated == 2) @@ -224,7 +225,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) dat += "Close Position" else dat += "Close Position" - if(-JOB_COOLDOWN) + if(JOB_COOLDOWN) var/time_to_wait = round(change_position_cooldown - ((world.time / 10) - GLOB.time_last_changed_position), 1) var/mins = round(time_to_wait / 60) var/seconds = time_to_wait - (60*mins) @@ -251,6 +252,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) dat += "" else var/list/header = list() + var/scan_name = inserted_scan_id ? html_encode(inserted_scan_id.name) : "--------" var/target_name = inserted_modify_id ? html_encode(inserted_modify_id.name) : "--------" var/target_owner = (inserted_modify_id && inserted_modify_id.registered_name) ? html_encode(inserted_modify_id.registered_name) : "--------" @@ -261,7 +263,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) Target: [target_name]
    Confirm Identity: [scan_name]
    "} else - header += {"

    " + header += {"

    Target: Remove [target_name] || Confirm Identity: Remove [scan_name]
    Access Crew Manifest
    @@ -297,7 +299,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) allJobsSlot.innerHTML = "show"; } "} - carddesc += {"
    " + carddesc += {" registered name: @@ -312,7 +314,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) jobs += "Assignment: [target_rank] (Demote)" var/list/accesses = list() - if(istype(src, /obj/machinery/computer/card/centcom)) //REE + if(istype(src, /obj/machinery/computer/card/centcom)) // REE accesses += "
    Central Command:
    " for(var/A in get_all_centcom_access()) if(A in inserted_modify_id.access) @@ -340,13 +342,13 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) accesses += "
    " accesses += "" accesses += "" - body = "[carddesc.Join()]
    [jobs]

    [accesses.Join()]
    " //CHECK THIS + body = "[carddesc.Join()]
    [jobs.Join()]

    [accesses.Join()]
    " //CHECK THIS else if (!authenticated) - body = {"Log In

    + body = {"Log In

    Access Crew Manifest

    "} if(!target_dept) - body += "

    Job Management
    " + body += "Job Management
    " dat = list("", header.Join(), body, "
    ") var/datum/browser/popup = new(user, "id_com", src.name, 900, 620) @@ -366,7 +368,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) usr.set_machine(src) switch(href_list["choice"]) if ("inserted_modify_id") - if (inserted_modify_id && !usr.get_active_held_item()) + if(inserted_modify_id && !usr.get_active_held_item()) if(id_eject(usr, inserted_modify_id)) inserted_modify_id = null updateUsrDialog() @@ -378,7 +380,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) inserted_modify_id = id_to_insert updateUsrDialog() if ("inserted_scan_id") - if (inserted_scan_id && !usr.get_active_held_item()) + if(inserted_scan_id && !usr.get_active_held_item()) if(id_eject(usr, inserted_scan_id)) inserted_scan_id = null updateUsrDialog() @@ -386,7 +388,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) if(usr.get_id_in_hand()) var/obj/item/held_item = usr.get_active_held_item() var/obj/item/card/id/id_to_insert = held_item.GetID() - if(id_insert(usr, held_item, inserted_modify_id)) + if(id_insert(usr, held_item, inserted_scan_id)) inserted_scan_id = id_to_insert updateUsrDialog() if ("auth") @@ -462,7 +464,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) updateUsrDialog() break if(!jobdatum) - to_chat(usr, "No log exists for this job.") + to_chat(usr, "No log exists for this job.") updateUsrDialog() return @@ -475,7 +477,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) inserted_modify_id.assignment = "Unassigned" playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) else - to_chat(usr, "You are not authorized to demote this position.") + to_chat(usr, "You are not authorized to demote this position.") if ("reg") if (authenticated) var/t2 = inserted_modify_id @@ -485,7 +487,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) inserted_modify_id.registered_name = newName playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) else - to_chat(usr, "Invalid name entered.") + to_chat(usr, "Invalid name entered.") updateUsrDialog() return if ("mode") @@ -498,7 +500,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) if("make_job_available") // MAKE ANOTHER JOB POSITION AVAILABLE FOR LATE JOINERS - if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept) + if(authenticated && !target_dept) var/edit_job_target = href_list["job"] var/datum/job/j = SSjob.GetJob(edit_job_target) if(!j) @@ -515,7 +517,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) if("make_job_unavailable") // MAKE JOB POSITION UNAVAILABLE FOR LATE JOINERS - if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept) + if(authenticated && !target_dept) var/edit_job_target = href_list["job"] var/datum/job/j = SSjob.GetJob(edit_job_target) if(!j) @@ -533,7 +535,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) if ("prioritize_job") // TOGGLE WHETHER JOB APPEARS AS PRIORITIZED IN THE LOBBY - if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept) + if(authenticated && !target_dept) var/priority_target = href_list["job"] var/datum/job/j = SSjob.GetJob(priority_target) if(!j) @@ -549,7 +551,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) return else SSjob.prioritized_jobs += j - to_chat(usr, "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.") + to_chat(usr, "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.") playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) if ("print") @@ -625,4 +627,4 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) #undef JOB_ALLOWED #undef JOB_COOLDOWN #undef JOB_MAX_POSITIONS -#undef JOB_DENIED \ No newline at end of file +#undef JOB_DENIED diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index f198bfbd87..bc8a675085 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -9,7 +9,7 @@ /turf/open/floor/mech_bay_recharge_floor/airless icon_state = "recharge_floor_asteroid" - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /obj/machinery/mech_bay_recharge_port name = "mech bay power port" diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm index b6a4ac2390..360ac51444 100644 --- a/code/game/mecha/medical/odysseus.dm +++ b/code/game/mecha/medical/odysseus.dm @@ -17,8 +17,15 @@ hud.add_hud_to(H) /obj/mecha/medical/odysseus/go_out() - if(ishuman(occupant)) - var/mob/living/carbon/human/H = occupant + if(isliving(occupant)) + var/mob/living/carbon/human/L = occupant var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED] - hud.remove_hud_from(H) + hud.remove_hud_from(L) ..() + +/obj/mecha/medical/odysseus/mmi_moved_inside(obj/item/mmi/mmi_as_oc, mob/user) + . = ..() + if(.) + var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED] + var/mob/living/brain/B = mmi_as_oc.brainmob + hud.add_hud_to(B) diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index 134b921666..19cd5d66c4 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -163,8 +163,6 @@ RLD var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses. var/delay_mod = 1 var/canRturf = FALSE //Variable for R walls to deconstruct them - var/adjacency_check = TRUE //Wheter it checks if the tool has to be in our hands or not. Wsed for the aux base construction drone's internal RCD - /obj/item/construction/rcd/suicide_act(mob/user) user.visible_message("[user] sets the RCD to 'Wall' and points it down [user.p_their()] throat! It looks like [user.p_theyre()] trying to commit suicide..") @@ -227,11 +225,10 @@ RLD t1 += "

    Close

    \n" - var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500) + var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500, src) popup.set_content(t1) popup.set_title_image(user.browse_rsc_icon(icon, icon_state)) popup.open() - onclose(user, "rcd_access") /obj/item/construction/rcd/Topic(href, href_list) ..() @@ -275,7 +272,7 @@ RLD /obj/item/construction/rcd/proc/check_menu(mob/living/user) if(!istype(user)) return FALSE - if(user.incapacitated() || (adjacency_check && !user.Adjacent(src))) + if(user.incapacitated() || !user.Adjacent(src)) return FALSE return TRUE @@ -288,7 +285,7 @@ RLD "SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"), "WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest") ) - var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check, tooltips = TRUE) + var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) if(!check_menu(user)) return switch(computerdirs) @@ -347,13 +344,13 @@ RLD "External Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/external/glass) ) - var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check) + var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE) if(!check_menu(user)) return switch(airlockcat) if("Solid") if(advanced_airlock_setting == 1) - var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check) + var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE) if(!check_menu(user)) return switch(airlockpaint) @@ -398,7 +395,7 @@ RLD if("Glass") if(advanced_airlock_setting == 1) - var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check) + var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE) if(!check_menu(user)) return switch(airlockpaint) @@ -557,6 +554,7 @@ RLD desc = "A device used to rapidly build walls and floors." canRturf = TRUE upgrade = TRUE + var/energyfactor = 72 /obj/item/construction/rcd/borg/useResource(amount, mob/user) @@ -567,7 +565,7 @@ RLD if(user) to_chat(user, no_ammo_message) return 0 - . = borgy.cell.use(amount * 72) //borgs get 1.3x the use of their RCDs + . = borgy.cell.use(amount * energyfactor) //borgs get 1.3x the use of their RCDs if(!. && user) to_chat(user, no_ammo_message) return . @@ -580,11 +578,16 @@ RLD if(user) to_chat(user, no_ammo_message) return 0 - . = borgy.cell.charge >= (amount * 72) + . = borgy.cell.charge >= (amount * energyfactor) if(!. && user) to_chat(user, no_ammo_message) return . +/obj/item/construction/rcd/borg/syndicate + icon_state = "ircd" + item_state = "ircd" + energyfactor = 66 + /obj/item/construction/rcd/loaded matter = 160 diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm index 109078f804..f3ed99b132 100644 --- a/code/game/objects/items/cardboard_cutouts.dm +++ b/code/game/objects/items/cardboard_cutouts.dm @@ -9,10 +9,10 @@ // Possible restyles for the cutout; // add an entry in change_appearance() if you add to here var/list/possible_appearances = list("Assistant", "Clown", "Mime", - "Traitor", "Nuke Op", "Cultist", "Clockwork Cultist", + "Traitor", "Nuke Op", "Cultist", "Brass Cultist", "Clockwork Cultist", "Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Xenomorph Maid", "Swarmer", "Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon", - "Laughter Demon", "Private Security Officer") + "Laughter Demon", "Private Security Officer", "Securitron", "Gondola", "Monkey") var/pushed_over = FALSE //If the cutout is pushed over and has to be righted var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version @@ -123,10 +123,14 @@ name = "Unknown" desc = "A cardboard cutout of a cultist." icon_state = "cutout_cultist" + if("Brass Cultist") + name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]" + desc = "A cardboard cutout of a \"servant\" of Ratvar." + icon_state = "cutout_servant" if("Clockwork Cultist") name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]" desc = "A cardboard cutout of a servant of Ratvar." - icon_state = "cutout_servant" + icon_state = "cutout_new_servant" if("Revolutionary") name = "Unknown" desc = "A cardboard cutout of a revolutionary." @@ -179,6 +183,18 @@ name = "Private Security Officer" desc = "A cardboard cutout of a private security officer." icon_state = "cutout_ntsec" + if("Securitron") + name = "[pick("Officer", "Oftiser", "Sergeant", "General")][pick(" Genesky", " Pingsky", " Beepsky", " Pipsqueak", "-at-Armsky")]" + desc = "A cardboard cutout of a securitron." + icon_state = "cutout_law" + if("Gondola") + name = "gondola" + desc = "A cardboard cutout of a gondola." + icon_state = "cutout_gondola" + if("Monkey") + name = "monkey ([rand(1, 999)])" + desc = "A cardboard cutout of a monkey." + icon_state = "cutout_monky" return 1 /obj/item/cardboard_cutout/setDir(newdir) diff --git a/code/game/objects/items/clown_items.dm b/code/game/objects/items/clown_items.dm index 1d302b409e..d86354f195 100644 --- a/code/game/objects/items/clown_items.dm +++ b/code/game/objects/items/clown_items.dm @@ -111,13 +111,15 @@ throw_speed = 3 throw_range = 7 attack_verb = list("HONKED") + var/moodlet = "honk" //used to define which kind of moodlet is added to the honked target + var/honksound = 'sound/items/bikehorn.ogg' /obj/item/bikehorn/Initialize() . = ..() - AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50) + AddComponent(/datum/component/squeak, list(honksound=1), 50) /obj/item/bikehorn/attack(mob/living/carbon/M, mob/living/carbon/user) - SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "honk", /datum/mood_event/honk) + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, moodlet, /datum/mood_event/honk) return ..() /obj/item/bikehorn/suicide_act(mob/user) @@ -130,10 +132,7 @@ name = "air horn" desc = "Damn son, where'd you find this?" icon_state = "air_horn" - -/obj/item/bikehorn/airhorn/Initialize() - . = ..() - AddComponent(/datum/component/squeak, list('sound/items/airhorn2.ogg'=1), 50) + honksound = 'sound/items/airhorn2.ogg' //golden bikehorn /obj/item/bikehorn/golden @@ -163,6 +162,19 @@ M.emote("flip") flip_cooldown = world.time + 7 +/obj/item/bikehorn/silver + name = "silver bike horn" + desc = "A shiny bike horn handcrafted in the artisan workshops of Mars, with superior kevlar-reinforced rubber bulb attached to a polished plasteel reed horn." + attack_verb = list("elegantly HONKED") + icon_state = "silverhorn" + +/obj/item/bikehorn/bluespacehonker + name = "bluespace bike horn" + desc = "A normal bike horn colored blue and has bluespace dust held in to reed horn allowing for silly honks through space and time, into your in childhood." + attack_verb = list("HONKED in bluespace", "HONKED", "quantumly HONKED") + icon_state = "bluespacehonker" + moodlet = "bshonk" + //canned laughter /obj/item/reagent_containers/food/drinks/soda_cans/canned_laughter name = "Canned Laughter" diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 0c9ac4bb60..246dba9cb9 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -162,31 +162,33 @@ GLOBAL_LIST_EMPTY(PDAs) /obj/item/pda/equipped(mob/user, slot) . = ..() - if(equipped) + if(equipped || !user.client) return - if(user.client) - background_color = user.client.prefs.pda_color - switch(user.client.prefs.pda_style) - if(MONO) - font_index = MODE_MONO - font_mode = FONT_MONO - if(SHARE) - font_index = MODE_SHARE - font_mode = FONT_SHARE - if(ORBITRON) - font_index = MODE_ORBITRON - font_mode = FONT_ORBITRON - if(VT) - font_index = MODE_VT - font_mode = FONT_VT - else - font_index = MODE_MONO - font_mode = FONT_MONO - var/pref_skin = GLOB.pda_reskins[user.client.prefs.pda_skin] - if(icon != pref_skin) - icon = pref_skin - update_icon(FALSE, TRUE) - equipped = TRUE + update_style(user.client) + +/obj/item/pda/proc/update_style(client/C) + background_color = C.prefs.pda_color + switch(C.prefs.pda_style) + if(MONO) + font_index = MODE_MONO + font_mode = FONT_MONO + if(SHARE) + font_index = MODE_SHARE + font_mode = FONT_SHARE + if(ORBITRON) + font_index = MODE_ORBITRON + font_mode = FONT_ORBITRON + if(VT) + font_index = MODE_VT + font_mode = FONT_VT + else + font_index = MODE_MONO + font_mode = FONT_MONO + var/pref_skin = GLOB.pda_reskins[C.prefs.pda_skin] + if(icon != pref_skin) + icon = pref_skin + update_icon(FALSE, TRUE) + equipped = TRUE /obj/item/pda/proc/update_label() name = "PDA-[owner] ([ownjob])" //Name generalisation diff --git a/code/game/objects/items/devices/dogborg_sleeper.dm b/code/game/objects/items/devices/dogborg_sleeper.dm index 3c945f464e..1a3bc283d9 100644 --- a/code/game/objects/items/devices/dogborg_sleeper.dm +++ b/code/game/objects/items/devices/dogborg_sleeper.dm @@ -134,7 +134,6 @@ var/voracious = hound ? TRUE : FALSE var/list/targets = target && hound ? list(target) : contents if(hound) - hound.setClickCooldown(50) if(!hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER)) voracious = FALSE else @@ -447,7 +446,7 @@ if (!target.devourable) to_chat(user, "The target registers an error code. Unable to insert into [src].") return - if(target) + if(patient) to_chat(user,"Your [src] is already occupied.") return if(target.buckled) @@ -524,3 +523,7 @@ update_gut() user.visible_message("[hound.name]'s garbage processor groans lightly as [trashman] slips inside.", "Your garbage compactor groans lightly as [trashman] slips inside.") playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) + +/obj/item/dogborg/sleeper/K9/flavour + name = "Mobile Sleeper" + desc = "A mounted, underslung sleeper, intended for holding willing occupants for leisurely purposes." \ No newline at end of file diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index cf55d4178e..6afce03455 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -247,6 +247,8 @@ /obj/item/multitool/cyborg name = "multitool" desc = "Optimised and stripped-down version of a regular multitool." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "multitool_cyborg" toolspeed = 0.5 /obj/item/multitool/abductor diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index 84439985b2..7a83893f8b 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -755,3 +755,47 @@ righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL attack_verb = list("bashes", "smacks", "whacks") + +/obj/item/nullrod/rosary + icon_state = "rosary" + item_state = null + name = "prayer beads" + desc = "A set of prayer beads used by many of the more traditional religions in space" + force = 4 + throwforce = 0 + attack_verb = list("whipped", "repented", "lashed", "flagellated") + var/praying = FALSE + var/deity_name = "Coderbus" //This is the default, hopefully won't actually appear if the religion subsystem is running properly + +/obj/item/nullrod/rosary/Initialize() + .=..() + if(GLOB.deity) + deity_name = GLOB.deity + +/obj/item/nullrod/rosary/attack(mob/living/M, mob/living/user) + if(user.a_intent == INTENT_HARM) + return ..() + + if(!user.mind || user.mind.assigned_role != "Chaplain") + to_chat(user, "You are not close enough with [deity_name] to use [src].") + return + + if(praying) + to_chat(user, "You are already using [src].") + return + + user.visible_message("[user] kneels[M == user ? null : " next to [M]"] and begins to utter a prayer to [deity_name].", \ + "You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].") + + praying = TRUE + if(do_after(user, 20, target = M)) + M.reagents?.add_reagent("holywater", 5) + to_chat(M, "[user]'s prayer to [deity_name] has eased your pain!") + M.adjustToxLoss(-5, TRUE, TRUE) + M.adjustOxyLoss(-5) + M.adjustBruteLoss(-5) + M.adjustFireLoss(-5) + praying = FALSE + else + to_chat(user, "Your prayer to [deity_name] was interrupted.") + praying = FALSE diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm index 90e2efabc4..ffbbea84dc 100644 --- a/code/game/objects/items/plushes.dm +++ b/code/game/objects/items/plushes.dm @@ -1014,3 +1014,9 @@ icon_state = "maya" item_state = "maya" attack_verb = list("nuked", "arrested", "harmbatonned") + +/obj/item/toy/plush/catgirl/marisa + desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win." + icon_state = "marisa" + item_state = "marisa" + attack_verb = list("blasted", "sparked", "dazzled") diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index d9045a7a34..a0b78d8b27 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -203,7 +203,7 @@ desc = "A trash bag of holding replacement for the janiborg's standard trash bag." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup) + module_type = list(/obj/item/robot_module/butler) /obj/item/borg/upgrade/tboh/action(mob/living/silicon/robot/R) . = ..() @@ -230,7 +230,7 @@ desc = "An advanced mop replacement for the janiborg's standard mop." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup) + module_type = list(/obj/item/robot_module/butler) /obj/item/borg/upgrade/amop/action(mob/living/silicon/robot/R) . = ..() @@ -522,8 +522,7 @@ module_type = list( /obj/item/robot_module/medical, /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound, - /obj/item/robot_module/borgi) + /obj/item/robot_module/medihound) /obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -607,7 +606,7 @@ icon = 'icons/obj/storage.dmi' icon_state = "borg_BS_RPED" require_module = TRUE - module_type = list(/obj/item/robot_module/engineering) + module_type = list(/obj/item/robot_module/engineering, /obj/item/robot_module/saboteur) /obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr) . = ..() diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 0aa19b13ef..c10fb0fa2c 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -191,6 +191,12 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \ new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \ null, \ + new/datum/stack_recipe_list("pews", list( + new /datum/stack_recipe("pew (middle)", /obj/structure/chair/pew, 3, one_per_turf = TRUE, on_floor = TRUE),\ + new /datum/stack_recipe("pew (left)", /obj/structure/chair/pew/left, 3, one_per_turf = TRUE, on_floor = TRUE),\ + new /datum/stack_recipe("pew (right)", /obj/structure/chair/pew/right, 3, one_per_turf = TRUE, on_floor = TRUE),\ + )), + null, \ new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \ new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \ new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \ diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm index ca7f7fe31a..1e37de2581 100644 --- a/code/game/objects/items/storage/toolbox.dm +++ b/code/game/objects/items/storage/toolbox.dm @@ -239,8 +239,8 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons) /obj/item/storage/toolbox/gold_real name = "golden toolbox" desc = "A larger then normal toolbox made of gold plated plastitanium." - item_state = "gold" icon_state = "gold" + item_state = "toolbox_gold" has_latches = FALSE force = 16 // Less then a spear throwforce = 14 @@ -266,7 +266,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons) name = "golden toolbox" desc = "A gold plated toolbox, fancy and harmless due to the gold plating being on cardboard!" icon_state = "gold" - item_state = "gold" + item_state = "toolbox_gold" has_latches = FALSE force = 0 throwforce = 0 diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index 84ebc28afa..223c8e9cf6 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -381,3 +381,13 @@ new /obj/item/gun/ballistic/automatic/pistol/m1911/kitchengun(src) new /obj/item/ammo_box/magazine/m45/kitchengun(src) new /obj/item/ammo_box/magazine/m45/kitchengun(src) + + +/obj/item/storage/box/strange_seeds_10pack + +/obj/item/storage/box/strange_seeds_10pack/PopulateContents() + for(var/i in 1 to 10) + new /obj/item/seeds/random(src) + + if(prob(50)) + new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box \ No newline at end of file diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index f891a48df6..bc5bc6811e 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -63,6 +63,8 @@ /obj/item/crowbar/cyborg name = "hydraulic crowbar" desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "crowbar_cyborg" usesound = 'sound/items/jaws_pry.ogg' force = 10 toolspeed = 0.5 diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index 6cbede78a8..91a94e05c3 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -138,10 +138,14 @@ user.put_in_active_hand(b_drill) /obj/item/screwdriver/cyborg - name = "powered screwdriver" + name = "automated screwdriver" desc = "An electrical screwdriver, designed to be both precise and quick." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "screwdriver_cyborg" + hitsound = 'sound/items/drill_hit.ogg' usesound = 'sound/items/drill_use.ogg' toolspeed = 0.5 + random_color = FALSE /obj/item/screwdriver/advanced name = "advanced screwdriver" diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index b04d96dc80..d7c00fe5fe 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -302,6 +302,8 @@ /obj/item/weldingtool/largetank/cyborg name = "integrated welding tool" desc = "An advanced welder designed to be used in robotic systems." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "indwelder_cyborg" toolspeed = 0.5 /obj/item/weldingtool/largetank/flamethrower_screwdriver() diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index e40ae8bdc1..fe8b4b2d56 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -87,7 +87,10 @@ /obj/item/wirecutters/cyborg name = "wirecutters" desc = "This cuts wires." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "wirecutters_cyborg" toolspeed = 0.5 + random_color = FALSE /obj/item/wirecutters/power name = "jaws of life" diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm index 462eb22aaa..89f135ed67 100644 --- a/code/game/objects/items/tools/wrench.dm +++ b/code/game/objects/items/tools/wrench.dm @@ -26,6 +26,8 @@ /obj/item/wrench/cyborg name = "automatic wrench" desc = "An advanced robotic wrench. Can be found in construction cyborgs." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "wrench_cyborg" toolspeed = 0.5 /obj/item/wrench/brass diff --git a/code/game/objects/structures/beds_chairs/pew.dm b/code/game/objects/structures/beds_chairs/pew.dm new file mode 100644 index 0000000000..65440fb5d8 --- /dev/null +++ b/code/game/objects/structures/beds_chairs/pew.dm @@ -0,0 +1,72 @@ +/obj/structure/chair/pew + name = "wooden pew" + desc = "Kneel here and pray." + icon = 'icons/obj/sofa.dmi' + icon_state = "pewmiddle" + resistance_flags = FLAMMABLE + max_integrity = 70 + buildstacktype = /obj/item/stack/sheet/mineral/wood + buildstackamount = 3 + item_chair = null + +/obj/structure/chair/pew/left + name = "left wooden pew end" + icon_state = "pewend_left" + var/mutable_appearance/leftpewarmrest + +/obj/structure/chair/pew/left/Initialize() + leftpewarmrest = GetLeftPewArmrest() + leftpewarmrest.layer = ABOVE_MOB_LAYER + return ..() + +/obj/structure/chair/pew/left/proc/GetLeftPewArmrest() + return mutable_appearance('icons/obj/sofa.dmi', "pewend_left_armrest") + +/obj/structure/chair/pew/left/Destroy() + QDEL_NULL(leftpewarmrest) + return ..() + +/obj/structure/chair/pew/left/post_buckle_mob(mob/living/M) + . = ..() + update_leftpewarmrest() + +/obj/structure/chair/pew/left/proc/update_leftpewarmrest() + if(has_buckled_mobs()) + add_overlay(leftpewarmrest) + else + cut_overlay(leftpewarmrest) + +/obj/structure/chair/pew/left/post_unbuckle_mob() + . = ..() + update_leftpewarmrest() + +/obj/structure/chair/pew/right + name = "left wooden pew end" + icon_state = "pewend_right" + var/mutable_appearance/rightpewarmrest + +/obj/structure/chair/pew/right/Initialize() + rightpewarmrest = GetRightPewArmrest() + rightpewarmrest.layer = ABOVE_MOB_LAYER + return ..() + +/obj/structure/chair/pew/right/proc/GetRightPewArmrest() + return mutable_appearance('icons/obj/sofa.dmi', "pewend_right_armrest") + +/obj/structure/chair/pew/right/Destroy() + QDEL_NULL(rightpewarmrest) + return ..() + +/obj/structure/chair/pew/right/post_buckle_mob(mob/living/M) + . = ..() + update_rightpewarmrest() + +/obj/structure/chair/pew/right/proc/update_rightpewarmrest() + if(has_buckled_mobs()) + add_overlay(rightpewarmrest) + else + cut_overlay(rightpewarmrest) + +/obj/structure/chair/pew/right/post_unbuckle_mob() + . = ..() + update_rightpewarmrest() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm index 18928424c0..0b5dad5ca3 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm @@ -23,3 +23,4 @@ new /obj/item/circuitboard/machine/techfab/department/cargo(src) new /obj/item/storage/photo_album/QM(src) new /obj/item/circuitboard/machine/ore_silo(src) + new /obj/item/clothing/suit/hooded/wintercoat/qm(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index f173ac0662..9abd81b787 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -34,6 +34,7 @@ new /obj/item/storage/photo_album/CE(src) new /obj/item/storage/lockbox/medal/engineering(src) new /obj/item/construction/rcd/loaded/upgraded(src) + new /obj/item/clothing/suit/hooded/wintercoat/ce(src) /obj/structure/closet/secure_closet/engineering_electrical name = "electrical supplies locker" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 0f810225b3..d4c876c767 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -81,6 +81,7 @@ new /obj/item/circuitboard/machine/techfab/department/medical(src) new /obj/item/storage/photo_album/CMO(src) new /obj/item/storage/lockbox/medal/medical(src) + new /obj/item/clothing/suit/hooded/wintercoat/cmo(src) /obj/structure/closet/secure_closet/animal name = "animal control" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index efcc2aa7ca..97c0c8f3e2 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -30,3 +30,4 @@ new /obj/item/door_remote/research_director(src) new /obj/item/circuitboard/machine/techfab/department/science(src) new /obj/item/storage/photo_album/RD(src) + new /obj/item/clothing/suit/hooded/wintercoat/rd(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 3cb8ceb22b..e87cb22f31 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -61,6 +61,7 @@ new /obj/item/door_remote/civillian(src) new /obj/item/circuitboard/machine/techfab/department/service(src) new /obj/item/storage/photo_album/HoP(src) + new /obj/item/clothing/suit/hooded/wintercoat/hop(src) /obj/structure/closet/secure_closet/hos name = "\proper head of security's locker" req_access = list(ACCESS_HOS) @@ -94,6 +95,7 @@ new /obj/item/pinpointer/nuke(src) new /obj/item/circuitboard/machine/techfab/department/security(src) new /obj/item/storage/photo_album/HoS(src) + new /obj/item/clothing/suit/hooded/wintercoat/hos(src) /obj/structure/closet/secure_closet/warden name = "\proper warden's locker" req_access = list(ACCESS_ARMORY) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index 10f1f30e13..e3585b601e 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -422,7 +422,7 @@ implants = list(/obj/item/implant/weapons_auth) id = /obj/item/card/id/syndicate -/datum/outfit/syndicate_empty/post_equip(mob/living/carbon/human/H) +/datum/outfit/syndicate_empty/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.faction |= ROLE_SYNDICATE /obj/effect/mob_spawn/human/syndicate/battlecruiser diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm index 609384cdda..4d56b1ef6f 100644 --- a/code/game/objects/structures/holosign.dm +++ b/code/game/objects/structures/holosign.dm @@ -9,11 +9,13 @@ armor = list("melee" = 0, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20) var/obj/item/holosign_creator/projector -/obj/structure/holosign/New(loc, source_projector) +/obj/structure/holosign/Initialize(mapload, source_projector) + . = ..() if(source_projector) projector = source_projector projector.signs += src - ..() + alpha = 0 + SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it /obj/structure/holosign/Destroy() if(projector) @@ -71,10 +73,8 @@ desc = "A holographic barrier resembling a firelock. Though it does not prevent solid objects from passing through, gas is kept out." icon_state = "holo_firelock" density = FALSE - layer = ABOVE_MOB_LAYER anchored = TRUE CanAtmosPass = ATMOS_PASS_NO - layer = ABOVE_MOB_LAYER alpha = 150 /obj/structure/holosign/barrier/atmos/Initialize() @@ -100,7 +100,6 @@ desc = "A holobarrier that uses biometrics to detect human viruses. Denies passing to personnel with easily-detected, malicious viruses. Good for quarantines." icon_state = "holo_medical" alpha = 125 //lazy :) - layer = ABOVE_MOB_LAYER var/force_allaccess = FALSE var/buzzcd = 0 diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index e3862ed924..fd4f3abf15 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -6,12 +6,16 @@ armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50) density = FALSE anchored = TRUE - layer = ABOVE_MOB_LAYER CanAtmosPass = ATMOS_PASS_NO /obj/structure/plasticflaps/opaque opacity = TRUE +/obj/structure/plasticflaps/Initialize() + . = ..() + alpha = 0 + SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it + /obj/structure/plasticflaps/examine(mob/user) . = ..() if(anchored) diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index efee9cfa5a..4bdb13effc 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -111,7 +111,7 @@ icon_state = "necro[rand(2,3)]" /turf/open/indestructible/necropolis/air - initial_gas_mix = "o2=22;n2=82;TEMP=293.15" + initial_gas_mix = OPENTURF_DEFAULT_ATMOS /turf/open/indestructible/boss //you put stone tiles on this and use it as a base name = "necropolis floor" @@ -121,7 +121,7 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS /turf/open/indestructible/boss/air - initial_gas_mix = "o2=22;n2=82;TEMP=293.15" + initial_gas_mix = OPENTURF_DEFAULT_ATMOS /turf/open/indestructible/hierophant icon = 'icons/turf/floors/hierophant_floor.dmi' diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index ed6e279088..43fce2e516 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -65,7 +65,7 @@ temperature = 255.37 /turf/open/floor/wood/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/grass name = "grass patch" @@ -105,7 +105,7 @@ ore_type = /obj/item/stack/sheet/mineral/snow planetary_atmos = TRUE floor_tile = null - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS slowdown = 2 bullet_sizzle = TRUE footstep = FOOTSTEP_SAND diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm index b71fb51123..f0ac0053ce 100644 --- a/code/game/turfs/simulated/floor/mineral_floor.dm +++ b/code/game/turfs/simulated/floor/mineral_floor.dm @@ -84,31 +84,31 @@ broken_states = list("titanium_dam1","titanium_dam2","titanium_dam3","titanium_dam4","titanium_dam5") /turf/open/floor/mineral/titanium/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/yellow icon_state = "titanium_yellow" /turf/open/floor/mineral/titanium/yellow/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/blue icon_state = "titanium_blue" /turf/open/floor/mineral/titanium/blue/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/white icon_state = "titanium_white" /turf/open/floor/mineral/titanium/white/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/purple icon_state = "titanium_purple" /turf/open/floor/mineral/titanium/purple/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS //PLASTITANIUM (syndieshuttle) /turf/open/floor/mineral/plastitanium @@ -118,13 +118,13 @@ broken_states = list("plastitanium_dam1","plastitanium_dam2","plastitanium_dam3","plastitanium_dam4","plastitanium_dam5") /turf/open/floor/mineral/plastitanium/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/plastitanium/red icon_state = "plastitanium_red" /turf/open/floor/mineral/plastitanium/red/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/plastitanium/red/brig name = "brig floor" @@ -170,7 +170,7 @@ spam_flag = world.time + 10 /turf/open/floor/mineral/bananium/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS //DIAMOND diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm index 253a6ead90..f75772a230 100644 --- a/code/game/turfs/simulated/floor/misc_floor.dm +++ b/code/game/turfs/simulated/floor/misc_floor.dm @@ -45,10 +45,10 @@ on = FALSE /turf/open/floor/circuit/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/circuit/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/circuit/telecomms/mainframe name = "mainframe base" @@ -72,10 +72,10 @@ floor_tile = /obj/item/stack/tile/circuit/green/anim /turf/open/floor/circuit/green/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/circuit/green/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/circuit/green/telecomms/mainframe name = "mainframe base" @@ -96,10 +96,10 @@ floor_tile = /obj/item/stack/tile/circuit/red/anim /turf/open/floor/circuit/red/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/circuit/red/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/pod name = "pod floor" diff --git a/code/game/turfs/simulated/floor/plasteel_floor.dm b/code/game/turfs/simulated/floor/plasteel_floor.dm index 884e4c6551..2d2911c334 100644 --- a/code/game/turfs/simulated/floor/plasteel_floor.dm +++ b/code/game/turfs/simulated/floor/plasteel_floor.dm @@ -16,17 +16,17 @@ /turf/open/floor/plasteel/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plasteel/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/plasteel/dark icon_state = "darkfull" /turf/open/floor/plasteel/dark/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plasteel/dark/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/plasteel/airless/dark icon_state = "darkfull" /turf/open/floor/plasteel/dark/side @@ -50,7 +50,7 @@ /turf/open/floor/plasteel/airless/white/corner icon_state = "whitecorner" /turf/open/floor/plasteel/white/telecomms - initial_gas_mix = "n2=100;TEMP=80" + initial_gas_mix = TCOMMS_ATMOS /turf/open/floor/plasteel/yellowsiding @@ -82,7 +82,7 @@ /turf/open/floor/plasteel/freezer icon_state = "freezerfloor" /turf/open/floor/plasteel/freezer/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plasteel/grimy icon_state = "grimy" @@ -111,7 +111,7 @@ /turf/open/floor/plasteel/cult/narsie_act() return /turf/open/floor/plasteel/cult/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plasteel/stairs diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm index d9966ee55c..9f2da57312 100644 --- a/code/game/turfs/simulated/floor/plating/asteroid.dm +++ b/code/game/turfs/simulated/floor/plating/asteroid.dm @@ -103,7 +103,7 @@ /turf/open/floor/plating/asteroid/basalt/airless baseturfs = /turf/open/floor/plating/asteroid/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plating/asteroid/basalt/Initialize() . = ..() @@ -131,7 +131,7 @@ /turf/open/floor/plating/asteroid/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS turf_type = /turf/open/floor/plating/asteroid/airless @@ -307,7 +307,7 @@ baseturfs = /turf/open/floor/plating/asteroid/snow icon_state = "snow" icon_plating = "snow" - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS slowdown = 2 environment_type = "snow" flags_1 = NONE @@ -344,11 +344,11 @@ return FALSE /turf/open/floor/plating/asteroid/snow/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plating/asteroid/snow/temperatre initial_gas_mix = "o2=22;n2=82;TEMP=255.37" /turf/open/floor/plating/asteroid/snow/atmosphere - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS planetary_atmos = FALSE \ No newline at end of file diff --git a/code/game/turfs/simulated/floor/plating/misc_plating.dm b/code/game/turfs/simulated/floor/plating/misc_plating.dm index 15b039193d..5c58d99e1a 100644 --- a/code/game/turfs/simulated/floor/plating/misc_plating.dm +++ b/code/game/turfs/simulated/floor/plating/misc_plating.dm @@ -1,7 +1,7 @@ /turf/open/floor/plating/airless icon_state = "plating" - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/plating/abductor name = "alien floor" @@ -172,7 +172,7 @@ desc = "A sheet of solid ice. Looks slippery." icon = 'icons/turf/floors/ice_turf.dmi' icon_state = "unsmooth" - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS temperature = 180 planetary_atmos = TRUE baseturfs = /turf/open/floor/plating/ice @@ -215,7 +215,7 @@ desc = "A section of heated plating, helps keep the snow from stacking up too high." icon = 'icons/turf/snow.dmi' icon_state = "snowplating" - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS temperature = 180 attachment_holes = FALSE planetary_atmos = TRUE diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm index 1a477d5d9a..d48bdb489b 100644 --- a/code/game/turfs/simulated/floor/reinf_floor.dm +++ b/code/game/turfs/simulated/floor/reinf_floor.dm @@ -17,7 +17,7 @@ to_chat(user, "The reinforcement rods are wrenched firmly in place.") /turf/open/floor/engine/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/engine/break_tile() return //unbreakable @@ -98,28 +98,28 @@ /turf/open/floor/engine/n2o article = "an" name = "\improper N2O floor" - initial_gas_mix = "n2o=6000;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_N2O /turf/open/floor/engine/co2 name = "\improper CO2 floor" - initial_gas_mix = "co2=50000;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_CO2 /turf/open/floor/engine/plasma name = "plasma floor" - initial_gas_mix = "plasma=70000;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_PLASMA /turf/open/floor/engine/o2 name = "\improper O2 floor" - initial_gas_mix = "o2=100000;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_O2 /turf/open/floor/engine/n2 article = "an" name = "\improper N2 floor" - initial_gas_mix = "n2=100000;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_N2 /turf/open/floor/engine/air name = "air floor" - initial_gas_mix = "o2=2644;n2=10580;TEMP=293.15" + initial_gas_mix = ATMOS_TANK_AIRMIX @@ -159,8 +159,8 @@ addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8) /turf/open/floor/engine/cult/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/engine/vacuum name = "vacuum floor" - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm index e24736ecf3..362b410cbb 100644 --- a/code/game/turfs/simulated/lava.dm +++ b/code/game/turfs/simulated/lava.dm @@ -30,7 +30,7 @@ return /turf/open/lava/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS /turf/open/lava/Entered(atom/movable/AM) if(burn_stuff(AM)) @@ -158,4 +158,4 @@ baseturfs = /turf/open/lava/smooth/lava_land_surface /turf/open/lava/smooth/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm index 0004a4485b..966083c71a 100644 --- a/code/game/turfs/simulated/minerals.dm +++ b/code/game/turfs/simulated/minerals.dm @@ -8,7 +8,7 @@ smooth = SMOOTH_MORE|SMOOTH_BORDER canSmoothWith = null baseturfs = /turf/open/floor/plating/asteroid/airless - initial_gas_mix = "TEMP=2.7" + initial_gas_mix = AIRLESS_ATMOS opacity = 1 density = TRUE blocks_air = 1 @@ -241,7 +241,7 @@ smooth_icon = 'icons/turf/walls/icerock_wall.dmi' turf_type = /turf/open/floor/plating/asteroid/snow/ice baseturfs = /turf/open/floor/plating/asteroid/snow/ice - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS defer_change = TRUE @@ -278,7 +278,7 @@ smooth_icon = 'icons/turf/walls/icerock_wall.dmi' turf_type = /turf/open/floor/plating/asteroid/snow/ice baseturfs = /turf/open/floor/plating/asteroid/snow/ice - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS defer_change = TRUE @@ -343,7 +343,7 @@ smooth_icon = 'icons/turf/walls/icerock_wall.dmi' turf_type = /turf/open/floor/plating/asteroid/snow/ice baseturfs = /turf/open/floor/plating/asteroid/snow/ice - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS defer_change = TRUE @@ -404,7 +404,7 @@ smooth = SMOOTH_MORE|SMOOTH_BORDER canSmoothWith = list (/turf/closed) baseturfs = /turf/open/floor/plating/asteroid/snow - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS environment_type = "snow" turf_type = /turf/open/floor/plating/asteroid/snow defer_change = TRUE diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm index c1e6ff826f..3723b99f4e 100644 --- a/code/modules/antagonists/_common/antag_spawner.dm +++ b/code/modules/antagonists/_common/antag_spawner.dm @@ -56,7 +56,7 @@ if(used) to_chat(H, "You already used this contract!") return - var/list/candidates = pollCandidatesForMob("Do you want to play as a wizard's [href_list["school"]] apprentice?", ROLE_WIZARD, null, ROLE_WIZARD, 150, src) + var/list/candidates = pollCandidatesForMob("Do you want to play as a wizard's [href_list["school"]] apprentice?", ROLE_WIZARD, null, ROLE_WIZARD, 150, src, ignore_category = POLL_IGNORE_WIZARD) if(LAZYLEN(candidates)) if(QDELETED(src)) return @@ -182,6 +182,10 @@ name = "syndicate medical teleporter" borg_to_spawn = "Medical" +/obj/item/antag_spawner/nuke_ops/borg_tele/saboteur + name = "syndicate saboteur teleporter" + borg_to_spawn = "Saboteur" + /obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T, kind, datum/mind/user) var/mob/living/silicon/robot/R var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE) @@ -191,6 +195,8 @@ switch(borg_to_spawn) if("Medical") R = new /mob/living/silicon/robot/modules/syndicate/medical(T) + if("Saboteur") + R = new /mob/living/silicon/robot/modules/syndicate/saboteur(T) else R = new /mob/living/silicon/robot/modules/syndicate(T) //Assault borg by default @@ -235,7 +241,7 @@ return if(used) return - var/list/candidates = pollCandidatesForMob("Do you want to play as a [initial(demon_type.name)]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, src) + var/list/candidates = pollCandidatesForMob("Do you want to play as a [initial(demon_type.name)]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, src, ignore_category = POLL_IGNORE_DEMON) if(LAZYLEN(candidates)) if(used || QDELETED(src)) return diff --git a/code/modules/antagonists/abductor/equipment/abduction_outfits.dm b/code/modules/antagonists/abductor/equipment/abduction_outfits.dm index 7e03bbf57a..7bfadf6f3b 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_outfits.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_outfits.dm @@ -24,7 +24,7 @@ for(var/obj/item/abductor/gizmo/G in B.contents) console.AddGizmo(G) -/datum/outfit/abductor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/abductor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(!visualsOnly) link_to_console(H) @@ -49,7 +49,7 @@ /obj/item/abductor/gizmo = 1 ) -/datum/outfit/abductor/scientist/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/abductor/scientist/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(!visualsOnly) var/obj/item/implant/abductor/beamplant = new diff --git a/code/modules/antagonists/nukeop/equipment/borgchameleon.dm b/code/modules/antagonists/nukeop/equipment/borgchameleon.dm new file mode 100644 index 0000000000..e25e0cd164 --- /dev/null +++ b/code/modules/antagonists/nukeop/equipment/borgchameleon.dm @@ -0,0 +1,181 @@ +/obj/item/borg_chameleon + name = "cyborg chameleon projector" + icon = 'icons/obj/device.dmi' + icon_state = "shield0" + flags_1 = CONDUCT_1 + item_flags = NOBLUDGEON + item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' + w_class = WEIGHT_CLASS_SMALL + var/friendlyName + var/savedName + var/active = FALSE + var/activationCost = 300 + var/activationUpkeep = 50 + var/disguise = null + var/disguise_icon_override = null + var/disguise_pixel_offset = null + var/mob/listeningTo + var/static/list/signalCache = list( // list here all signals that should break the camouflage + COMSIG_PARENT_ATTACKBY, + COMSIG_ATOM_ATTACK_HAND, + COMSIG_MOVABLE_IMPACT_ZONE, + COMSIG_ATOM_BULLET_ACT, + COMSIG_ATOM_EX_ACT, + COMSIG_ATOM_FIRE_ACT, + COMSIG_ATOM_EMP_ACT, + ) + var/mob/living/silicon/robot/user // needed for process() + var/animation_playing = FALSE + + var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale") + + +/obj/item/borg_chameleon/Initialize() + . = ..() + friendlyName = pick(GLOB.ai_names) + +/obj/item/borg_chameleon/Destroy() + listeningTo = null + return ..() + +/obj/item/borg_chameleon/dropped(mob/user) + . = ..() + disrupt(user) + +/obj/item/borg_chameleon/equipped(mob/user) + . = ..() + disrupt(user) + +/obj/item/borg_chameleon/attack_self(mob/living/silicon/robot/user) + if (user && user.cell && user.cell.charge > activationCost) + if (isturf(user.loc)) + toggle(user) + else + to_chat(user, "You can't use [src] while inside something!") + else + to_chat(user, "You need at least [activationCost] charge in your cell to use [src]!") + +/obj/item/borg_chameleon/proc/toggle(mob/living/silicon/robot/user) + if(active) + playsound(src, 'sound/effects/pop.ogg', 100, TRUE, -6) + to_chat(user, "You deactivate \the [src].") + deactivate(user) + else + if(animation_playing) + to_chat(user, "\the [src] is recharging.") + return + var/borg_icon = input(user, "Select an icon!", "Robot Icon", null) as null|anything in engymodels + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + disguise = "engineer" + disguise_icon_override = 'icons/mob/robots.dmi' + if("Default - Treads") + disguise = "engi-tread" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Loader") + disguise = "loaderborg" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Handy") + disguise = "handyeng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Sleek") + disguise = "sleekeng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Can") + disguise = "caneng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Marina") + disguise = "marinaeng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Spider") + disguise = "spidereng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Heavy") + disguise = "heavyeng" + disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Pup Dozer") + disguise = "pupdozer" + disguise_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + disguise_pixel_offset = -16 + if("Vale") + disguise = "valeeng" + disguise_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + disguise_pixel_offset = -16 + animation_playing = TRUE + to_chat(user, "You activate \the [src].") + playsound(src, 'sound/effects/seedling_chargeup.ogg', 100, TRUE, -6) + var/start = user.filters.len + var/X,Y,rsq,i,f + for(i=1, i<=7, ++i) + do + X = 60*rand() - 30 + Y = 60*rand() - 30 + rsq = X*X + Y*Y + while(rsq<100 || rsq>900) + user.filters += filter(type="wave", x=X, y=Y, size=rand()*2.5+0.5, offset=rand()) + for(i=1, i<=7, ++i) + f = user.filters[start+i] + animate(f, offset=f:offset, time=0, loop=3, flags=ANIMATION_PARALLEL) + animate(offset=f:offset-1, time=rand()*20+10) + if (do_after(user, 50, target=user) && user.cell.use(activationCost)) + playsound(src, 'sound/effects/bamf.ogg', 100, TRUE, -6) + to_chat(user, "You are now disguised as the Nanotrasen engineering borg \"[friendlyName]\".") + activate(user) + else + to_chat(user, "The chameleon field fizzles.") + do_sparks(3, FALSE, user) + for(i=1, i<=min(7, user.filters.len), ++i) // removing filters that are animating does nothing, we gotta stop the animations first + f = user.filters[start+i] + animate(f) + user.filters = null + animation_playing = FALSE + +/obj/item/borg_chameleon/process() + if (user) + if (!user.cell || !user.cell.use(activationUpkeep)) + disrupt(user) + else + return PROCESS_KILL + +/obj/item/borg_chameleon/proc/activate(mob/living/silicon/robot/user) + START_PROCESSING(SSobj, src) + src.user = user + savedName = user.name + user.name = friendlyName + user.module.cyborg_base_icon = disguise + user.module.cyborg_icon_override = disguise_icon_override + user.module.cyborg_pixel_offset = disguise_pixel_offset + user.bubble_icon = "robot" + active = TRUE + user.update_icons() + + if(listeningTo == user) + return + if(listeningTo) + UnregisterSignal(listeningTo, signalCache) + RegisterSignal(user, signalCache, .proc/disrupt) + listeningTo = user + +/obj/item/borg_chameleon/proc/deactivate(mob/living/silicon/robot/user) + STOP_PROCESSING(SSobj, src) + if(listeningTo) + UnregisterSignal(listeningTo, signalCache) + listeningTo = null + do_sparks(5, FALSE, user) + user.name = savedName + user.module.cyborg_base_icon = initial(user.module.cyborg_base_icon) + user.module.cyborg_icon_override = 'icons/mob/robots.dmi' + user.bubble_icon = "syndibot" + active = FALSE + user.update_icons() + user.pixel_x = 0 //this solely exists because of dogborgs. I want anyone who ever reads this code later on to know this. Don't ask me why it's here, doesn't work above update_icons() + src.user = user + +/obj/item/borg_chameleon/proc/disrupt(mob/living/silicon/robot/user) + if(active) + to_chat(user, "Your chameleon field deactivates.") + deactivate(user) \ No newline at end of file diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index f14872a0a4..a0dbc4d9b1 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -383,7 +383,9 @@ if(!istype(user) || on_cooldown) return var/turf/T = get_turf(user) - if(!T) + var/area/A = get_area(user) + if(!T || !A || A.noteleport) + to_chat(user, "You play \the [src], yet no sound comes out of it... Looks like it won't work here.") return on_cooldown = TRUE last_user = user diff --git a/code/modules/antagonists/wizard/equipment/spellbook.dm b/code/modules/antagonists/wizard/equipment/spellbook.dm index 52d18a37d9..a5917f4b96 100644 --- a/code/modules/antagonists/wizard/equipment/spellbook.dm +++ b/code/modules/antagonists/wizard/equipment/spellbook.dm @@ -11,12 +11,18 @@ var/buy_word = "Learn" var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook var/list/no_coexistance_typecache //Used so you can't have specific spells together + var/dynamic_cost = 0 // How much threat the spell costs to purchase for dynamic. + var/dynamic_requirement = 0 // How high the threat level needs to be for purchasing in dynamic. /datum/spellbook_entry/New() ..() no_coexistance_typecache = typecacheof(no_coexistance_typecache) /datum/spellbook_entry/proc/IsAvailible() // For config prefs / gamemode restrictions - these are round applied + if(istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + if(dynamic_requirement > 0 && mode.threat_level < dynamic_requirement) + return 0 return 1 /datum/spellbook_entry/proc/CanBuy(mob/living/carbon/human/user,obj/item/spellbook/book) // Specific circumstances @@ -25,6 +31,10 @@ for(var/spell in user.mind.spell_list) if(is_type_in_typecache(spell, no_coexistance_typecache)) return 0 + if(dynamic_cost>0 && istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + if(mode.threat < dynamic_cost) + return 0 return 1 /datum/spellbook_entry/proc/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) //return 1 on success @@ -60,6 +70,10 @@ SSblackbox.record_feedback("nested tally", "wizard_spell_improved", 1, list("[name]", "[aspell.spell_level]")) return 1 //No same spell found - just learn it + if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + mode.spend_threat(dynamic_cost) + mode.log_threat("Wizard spent [dynamic_cost] on [name].") SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name) user.mind.AddSpell(S) to_chat(user, "You have learned [S.name].") @@ -83,6 +97,10 @@ if(!S) S = new spell_type() var/spell_levels = 0 + if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + mode.refund_threat(dynamic_cost) + mode.log_threat("Wizard refunded [dynamic_cost] on [name].") for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list) if(initial(S.name) == initial(aspell.name)) spell_levels = aspell.spell_level @@ -285,20 +303,8 @@ name = "Staff of Change" desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself." item_path = /obj/item/gun/magic/staff/change - -/datum/spellbook_entry/item/staffchange/IsAvailible() - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(number/dynamic_staff_of_change_requirement)) - return 0 - -/datum/spellbook_entry/item/staffchange/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_staff_of_change_cost) - mode.spend_threat(threat_spent) - mode.log_threat("Wizard spent [threat_spent] on staff of change.") - return ..() + dynamic_requirement = 60 + dynamic_cost = 20 /datum/spellbook_entry/item/staffanimation name = "Staff of Animation" @@ -383,20 +389,8 @@ desc = "A magical contract binding an apprentice wizard to your service, using it will summon them to your side." item_path = /obj/item/antag_spawner/contract category = "Assistance" - -/datum/spellbook_entry/item/contract/IsAvailible() - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(number/dynamic_apprentice_cost)) - return 0 - -/datum/spellbook_entry/item/contract/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_apprentice_cost) - mode.spend_threat(threat_spent) - mode.log_threat("Wizard spent [threat_spent] on apprentice contract.") - return ..() + dynamic_requirement = 50 + dynamic_cost = 10 /datum/spellbook_entry/item/guardian name = "Guardian Deck" @@ -416,20 +410,11 @@ item_path = /obj/item/antag_spawner/slaughter_demon limit = 3 category = "Assistance" + dynamic_requirement = 60 -/datum/spellbook_entry/item/bloodbottle/IsAvailible() - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]) - return 0 - -/datum/spellbook_entry/item/bloodbottle/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"] - mode.spend_threat(threat_spent) - mode.log_threat("Wizard spent [threat_spent] on slaughter demon.") - return ..() +/datum/spellbook_entry/item/bloodbottle/New() + ..() + dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"] /datum/spellbook_entry/item/hugbottle name = "Bottle of Tickles" @@ -444,20 +429,11 @@ cost = 1 //non-destructive; it's just a jape, sibling! limit = 3 category = "Assistance" + dynamic_requirement = 40 -/datum/spellbook_entry/item/hugbottle/IsAvailible() - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < round(CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3)) - return 0 - -/datum/spellbook_entry/item/hugbottle/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3 - mode.spend_threat(threat_spent) - mode.log_threat("Wizard spent [threat_spent] on laughter demon.") - return ..() +/datum/spellbook_entry/item/hugbottle/New() + ..() + dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3 /datum/spellbook_entry/item/mjolnir name = "Mjolnir" @@ -521,7 +497,7 @@ if(!SSticker.mode) return FALSE else - return TRUE + return ..() /datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/spellbook/book) SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name) @@ -534,15 +510,13 @@ /datum/spellbook_entry/summon/guns name = "Summon Guns" desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!" + dynamic_cost = 10 + dynamic_requirement = 60 /datum/spellbook_entry/summon/guns/IsAvailible() if(!SSticker.mode) // In case spellbook is placed on map return 0 - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(number/dynamic_summon_guns_requirement)) - return 0 - return !CONFIG_GET(flag/no_summon_guns) + return (!CONFIG_GET(flag/no_summon_guns) && ..()) /datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name) @@ -552,7 +526,7 @@ to_chat(user, "You have cast summon guns!") if(istype(SSticker.mode,/datum/game_mode/dynamic)) var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_summon_guns_cost) + var/threat_spent = dynamic_cost mode.spend_threat(threat_spent) mode.log_threat("Wizard spent [threat_spent] on summon guns.") return 1 @@ -560,15 +534,13 @@ /datum/spellbook_entry/summon/magic name = "Summon Magic" desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time." + dynamic_cost = 10 + dynamic_requirement = 60 /datum/spellbook_entry/summon/magic/IsAvailible() if(!SSticker.mode) // In case spellbook is placed on map return 0 - if(istype(SSticker.mode,/datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(number/dynamic_summon_magic_requirement)) - return 0 - return !CONFIG_GET(flag/no_summon_magic) + return (!CONFIG_GET(flag/no_summon_guns) && ..()) /datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name) @@ -578,7 +550,7 @@ to_chat(user, "You have cast summon magic!") if(istype(SSticker.mode,/datum/game_mode/dynamic)) var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_summon_magic_cost) + var/threat_spent = dynamic_cost mode.spend_threat(threat_spent) mode.log_threat("Wizard spent [threat_spent] on summon magic.") return 1 @@ -586,28 +558,26 @@ /datum/spellbook_entry/summon/events name = "Summon Events" desc = "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events." + dynamic_cost = 20 + dynamic_requirement = 60 var/times = 0 /datum/spellbook_entry/summon/events/IsAvailible() if(!SSticker.mode) // In case spellbook is placed on map return 0 - if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0) - var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat < CONFIG_GET(number/dynamic_summon_events_requirement)) - return 0 - return !CONFIG_GET(flag/no_summon_events) + return (!CONFIG_GET(flag/no_summon_events) && ..()) /datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name) summonevents() + if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0) + var/datum/game_mode/dynamic/mode = SSticker.mode + var/threat_spent = dynamic_cost + mode.spend_threat(threat_spent) + mode.log_threat("Wizard spent [threat_spent] on summon events.") times++ playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1) to_chat(user, "You have cast summon events.") - if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0) - var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_summon_events_cost) - mode.spend_threat(threat_spent) - mode.log_threat("Wizard spent [threat_spent] on summon events.") return 1 /datum/spellbook_entry/summon/events/GetInfo() diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm index 89324f0691..9b2532c71b 100644 --- a/code/modules/antagonists/wizard/wizard.dm +++ b/code/modules/antagonists/wizard/wizard.dm @@ -165,7 +165,7 @@ owner.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball(null)) to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned powerful, destructive spells. You are able to cast magic missile and fireball.") if(APPRENTICE_BLUESPACE) - owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null)) + owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(null)) owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null)) to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality bending mobility spells. You are able to cast teleport and ethereal jaunt.") if(APPRENTICE_HEALING) diff --git a/code/modules/atmospherics/environmental/LINDA_fire.dm b/code/modules/atmospherics/environmental/LINDA_fire.dm index d1da05e42d..c47c4a44af 100644 --- a/code/modules/atmospherics/environmental/LINDA_fire.dm +++ b/code/modules/atmospherics/environmental/LINDA_fire.dm @@ -199,7 +199,7 @@ var/radiated_temperature = location.air.temperature*FIRE_SPREAD_RADIOSITY_SCALE for(var/t in location.atmos_adjacent_turfs) var/turf/open/T = t - if(T.active_hotspot) + if(!T.active_hotspot) T.hotspot_expose(radiated_temperature, CELL_VOLUME/4) else diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm index 9dba780b3f..cafdafb671 100644 --- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm +++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm @@ -15,7 +15,7 @@ //used for mapping and for breathing while in walls (because that's a thing that needs to be accounted for...) //string parsed by /datum/gas/proc/copy_from_turf - var/initial_gas_mix = "o2=22;n2=82;TEMP=293.15" + var/initial_gas_mix = OPENTURF_DEFAULT_ATMOS //approximation of MOLES_O2STANDARD and MOLES_N2STANDARD pending byond allowing constant expressions to be embedded in constant strings // If someone will place 0 of some gas there, SHIT WILL BREAK. Do not do that. diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm index 84f08197b4..bd4e716357 100644 --- a/code/modules/awaymissions/capture_the_flag.dm +++ b/code/modules/awaymissions/capture_the_flag.dm @@ -487,7 +487,7 @@ r_pocket = /obj/item/ammo_box/magazine/recharge/ctf r_hand = /obj/item/gun/ballistic/automatic/laser/ctf -/datum/outfit/ctf/post_equip(mob/living/carbon/human/H, visualsOnly=FALSE) +/datum/outfit/ctf/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return var/list/no_drops = list() @@ -529,7 +529,7 @@ r_hand = /obj/item/gun/energy/laser/instakill/blue shoes = /obj/item/clothing/shoes/jackboots/fast -/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H) +/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() var/obj/item/radio/R = H.ears R.set_frequency(FREQ_CTF_RED) @@ -537,7 +537,7 @@ R.independent = TRUE H.dna.species.stunmod = 0 -/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H) +/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() var/obj/item/radio/R = H.ears R.set_frequency(FREQ_CTF_BLUE) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index a0b917a87b..0d5fa6bc8a 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -440,7 +440,7 @@ uniform = /obj/item/clothing/under/pants/youngfolksjeans id = /obj/item/card/id -/datum/outfit/beachbum/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/beachbum/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return diff --git a/code/modules/awaymissions/mission_code/snowdin.dm b/code/modules/awaymissions/mission_code/snowdin.dm index 7cb771737e..aa1abe56b4 100644 --- a/code/modules/awaymissions/mission_code/snowdin.dm +++ b/code/modules/awaymissions/mission_code/snowdin.dm @@ -154,7 +154,7 @@ //liquid plasma!!!!!!// /turf/open/floor/plasteel/dark/snowdin - initial_gas_mix = "o2=22;n2=82;TEMP=180" + initial_gas_mix = FROZEN_ATMOS planetary_atmos = 1 temperature = 180 diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 5aaf589393..e91d379ddd 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -2299,10 +2299,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) character.shirt_color = shirt_color character.socks_color = socks_color - - character.backbag = backbag - character.jumpsuit_style = jumpsuit_style - var/datum/species/chosen_species if(!roundstart_checks || (pref_species.id in GLOB.roundstart_races)) chosen_species = pref_species.type diff --git a/code/modules/clothing/gloves/_gloves.dm b/code/modules/clothing/gloves/_gloves.dm index 6b674c8595..ac491c2bc5 100644 --- a/code/modules/clothing/gloves/_gloves.dm +++ b/code/modules/clothing/gloves/_gloves.dm @@ -14,7 +14,7 @@ /obj/item/clothing/gloves/ComponentInitialize() . = ..() - RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood) + RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood) /obj/item/clothing/gloves/clean_blood(datum/source, strength) . = ..() diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index 88cc7123fd..1532f50808 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -6,7 +6,7 @@ gloves = /obj/item/clothing/gloves/combat ears = /obj/item/radio/headset/headset_cent/alt -/datum/outfit/ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -35,7 +35,7 @@ /obj/item/gun/energy/e_gun=1) l_pocket = /obj/item/switchblade -/datum/outfit/ert/commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) @@ -46,7 +46,7 @@ /datum/outfit/ert/commander/alert name = "ERT Commander - Amber Alert" - + suit = /obj/item/clothing/suit/space/hardsuit/ert/alert glasses = /obj/item/clothing/glasses/thermal/eyepatch backpack_contents = list(/obj/item/storage/box/engineer=1,\ @@ -76,7 +76,7 @@ /obj/item/gun/energy/e_gun/stun=1,\ /obj/item/melee/baton/loaded=1) -/datum/outfit/ert/security/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/security/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) @@ -88,7 +88,7 @@ /datum/outfit/ert/security/alert name = "ERT Security - Amber Alert" - + suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec backpack_contents = list(/obj/item/storage/box/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ @@ -120,7 +120,7 @@ /obj/item/reagent_containers/hypospray/combat=1,\ /obj/item/gun/medbeam=1) -/datum/outfit/ert/medic/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/medic/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) @@ -166,7 +166,7 @@ /obj/item/gun/energy/e_gun=1,\ /obj/item/construction/rcd/loaded=1) -/datum/outfit/ert/engineer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/engineer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) @@ -214,7 +214,7 @@ l_hand = /obj/item/storage/toolbox/plastitanium gloves = /obj/item/clothing/gloves/color/yellow -/datum/outfit/ert/greybois/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/greybois/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return var/obj/item/card/id/W = H.wear_id @@ -238,7 +238,7 @@ l_hand = /obj/item/clipboard id = /obj/item/card/id -/datum/outfit/centcom_official/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/centcom_official/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -288,7 +288,7 @@ /obj/item/reagent_containers/hypospray/combat/heresypurge=1, /obj/item/gun/medbeam=1) -/datum/outfit/ert/chaplain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/ert/chaplain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) diff --git a/code/modules/clothing/outfits/event.dm b/code/modules/clothing/outfits/event.dm index 347fc5c2d7..0ca2a11c50 100644 --- a/code/modules/clothing/outfits/event.dm +++ b/code/modules/clothing/outfits/event.dm @@ -12,7 +12,7 @@ belt = /obj/item/tank/internals/emergency_oxygen/double id = /obj/item/card/id/gold -/datum/outfit/santa/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/santa/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return H.fully_replace_character_name(H.real_name, "Santa Claus") diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm index 6c961dc250..29fd06dcaf 100644 --- a/code/modules/clothing/outfits/standard.dm +++ b/code/modules/clothing/outfits/standard.dm @@ -48,7 +48,7 @@ l_pocket = /obj/item/grenade/chem_grenade/cleaner backpack_contents = list(/obj/item/stack/tile/plasteel=6) -/datum/outfit/tournament/janitor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/tournament/janitor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -97,7 +97,7 @@ /datum/outfit/pirate/space/captain head = /obj/item/clothing/head/helmet/space/pirate -/datum/outfit/pirate/post_equip(mob/living/carbon/human/H) +/datum/outfit/pirate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.faction |= "pirate" var/obj/item/radio/R = H.ears @@ -125,7 +125,7 @@ id = /obj/item/card/id r_hand = /obj/item/twohanded/fireaxe -/datum/outfit/tunnel_clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/tunnel_clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -150,7 +150,7 @@ r_pocket = /obj/item/scalpel r_hand = /obj/item/twohanded/fireaxe -/datum/outfit/psycho/post_equip(mob/living/carbon/human/H) +/datum/outfit/psycho/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) for(var/obj/item/carried_item in H.get_equipped_items(TRUE)) carried_item.add_mob_blood(H)//Oh yes, there will be blood... for(var/obj/item/I in H.held_items) @@ -170,7 +170,7 @@ id = /obj/item/card/id/syndicate belt = /obj/item/pda/heads -/datum/outfit/assassin/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/assassin/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) var/obj/item/clothing/under/U = H.w_uniform U.attach_accessory(new /obj/item/clothing/accessory/waistcoat(H)) @@ -216,7 +216,7 @@ back = /obj/item/storage/backpack/satchel/leather id = /obj/item/card/id -/datum/outfit/centcom_commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/centcom_commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -244,7 +244,7 @@ back = /obj/item/storage/backpack/satchel/leather id = /obj/item/card/id -/datum/outfit/spec_ops/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/spec_ops/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -283,7 +283,7 @@ back = /obj/item/storage/backpack backpack_contents = list(/obj/item/storage/box=1) -/datum/outfit/wizard/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/wizard/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -325,7 +325,7 @@ id = /obj/item/card/id -/datum/outfit/soviet/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/soviet/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -349,7 +349,7 @@ r_hand = /obj/item/gun/ballistic/automatic/tommygun id = /obj/item/card/id -/datum/outfit/mobster/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/mobster/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -391,7 +391,7 @@ /obj/item/flashlight=1,\ /obj/item/grenade/plastic/x4=1) -/datum/outfit/death_commando/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/death_commando/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return diff --git a/code/modules/clothing/outfits/vr.dm b/code/modules/clothing/outfits/vr.dm index cd8115ac7d..ee350e3891 100644 --- a/code/modules/clothing/outfits/vr.dm +++ b/code/modules/clothing/outfits/vr.dm @@ -5,10 +5,10 @@ ears = /obj/item/radio/headset id = /obj/item/card/id -/datum/outfit/vr/pre_equip(mob/living/carbon/human/H) +/datum/outfit/vr/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.dna.species.before_equip_job(null, H) -/datum/outfit/vr/post_equip(mob/living/carbon/human/H) +/datum/outfit/vr/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) var/obj/item/card/id/id = H.wear_id if (istype(id)) id.access |= get_all_accesses() @@ -25,9 +25,10 @@ backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/kitchen/knife/combat/survival) -/datum/outfit/vr/syndicate/post_equip(mob/living/carbon/human/H) +/datum/outfit/vr/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) . = ..() - var/obj/item/uplink/U = new /obj/item/uplink/nuclear_restricted(H, H.key, 80) + var/key = H.key ? H.key : preference_source ? preference_source.key : null + var/obj/item/uplink/U = new /obj/item/uplink/nuclear_restricted(H, key, 80) H.equip_to_slot_or_del(U, SLOT_IN_BACKPACK) var/obj/item/implant/weapons_auth/W = new W.implant(H) diff --git a/code/modules/clothing/outfits/vv_outfit.dm b/code/modules/clothing/outfits/vv_outfit.dm index 103a152ec8..0bc8c87a45 100644 --- a/code/modules/clothing/outfits/vv_outfit.dm +++ b/code/modules/clothing/outfits/vv_outfit.dm @@ -4,7 +4,7 @@ var/list/vv_values var/list/stored_access -/datum/outfit/varedit/pre_equip(mob/living/carbon/human/H, visualsOnly) +/datum/outfit/varedit/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.delete_equipment() //Applying VV to wrong objects is not reccomended. . = ..() @@ -120,7 +120,7 @@ GLOB.custom_outfits += O to_chat(usr,"Outfit registered, use select equipment to equip it.") -/datum/outfit/varedit/post_equip(mob/living/carbon/human/H, visualsOnly) +/datum/outfit/varedit/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) . = ..() //Apply VV for(var/slot in vv_values) diff --git a/code/modules/clothing/shoes/_shoes.dm b/code/modules/clothing/shoes/_shoes.dm index 37ab2b2bf4..91d8d51801 100644 --- a/code/modules/clothing/shoes/_shoes.dm +++ b/code/modules/clothing/shoes/_shoes.dm @@ -23,7 +23,7 @@ /obj/item/clothing/shoes/ComponentInitialize() . = ..() - RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood) + RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood) /obj/item/clothing/shoes/suicide_act(mob/living/carbon/user) if(rand(2)>1) diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index a18617ea29..53800615e9 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -519,6 +519,16 @@ /obj/item/clothing/head/hooded/winterhood/captain icon_state = "winterhood_captain" +/obj/item/clothing/suit/hooded/wintercoat/hop + name = "head of personnel's winter coat" + icon_state = "coathop" + item_state = "coathop" + armor = list("melee" = 5, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 5, "bio" = 5, "rad" = 0, "fire" = 0, "acid" = 5) + hoodtype = /obj/item/clothing/head/hooded/winterhood/hop + +/obj/item/clothing/head/hooded/winterhood/hop + icon_state = "winterhood_hop" + /obj/item/clothing/suit/hooded/wintercoat/security name = "security winter coat" icon_state = "coatsecurity" @@ -533,6 +543,20 @@ /obj/item/clothing/head/hooded/winterhood/security icon_state = "winterhood_security" +/obj/item/clothing/suit/hooded/wintercoat/hos + name = "head of security's winter coat" + icon_state = "coathos" + item_state = "coathos" + armor = list("melee" = 35, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 55) + hoodtype = /obj/item/clothing/head/hooded/winterhood/hos + +/obj/item/clothing/suit/hooded/wintercoat/hos/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed + +/obj/item/clothing/head/hooded/winterhood/hos + icon_state = "winterhood_hos" + /obj/item/clothing/suit/hooded/wintercoat/medical name = "medical winter coat" icon_state = "coatmedical" @@ -544,6 +568,39 @@ /obj/item/clothing/head/hooded/winterhood/medical icon_state = "winterhood_medical" +/obj/item/clothing/suit/hooded/wintercoat/cmo + name = "chief medical officer's winter coat" + icon_state = "coatcmo" + item_state = "coatcmo" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 0) + hoodtype = /obj/item/clothing/head/hooded/winterhood/cmo + +/obj/item/clothing/head/hooded/winterhood/cmo + icon_state = "winterhood_cmo" + +/obj/item/clothing/suit/hooded/wintercoat/chemistry + name = "chemistry winter coat" + icon_state = "coatchemistry" + item_state = "coatchemistry" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 30, "acid" = 45) + hoodtype = /obj/item/clothing/head/hooded/winterhood/chemistry + +/obj/item/clothing/head/hooded/winterhood/chemistry + icon_state = "winterhood_chemistry" + +/obj/item/clothing/suit/hooded/wintercoat/viro + name = "virology winter coat" + icon_state = "coatviro" + item_state = "coatviro" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 0, "acid" = 0) + hoodtype = /obj/item/clothing/head/hooded/winterhood/viro + +/obj/item/clothing/head/hooded/winterhood/viro + icon_state = "winterhood_viro" + /obj/item/clothing/suit/hooded/wintercoat/science name = "science winter coat" icon_state = "coatscience" @@ -555,6 +612,49 @@ /obj/item/clothing/head/hooded/winterhood/science icon_state = "winterhood_science" +/obj/item/clothing/suit/hooded/wintercoat/robotics + name = "robotics winter coat" + icon_state = "coatrobotics" + item_state = "coatrobotics" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/screwdriver, /obj/item/crowbar, /obj/item/wrench, /obj/item/stack/cable_coil, /obj/item/weldingtool, /obj/item/multitool) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + hoodtype = /obj/item/clothing/head/hooded/winterhood/robotics + +/obj/item/clothing/head/hooded/winterhood/robotics + icon_state = "winterhood_robotics" + +/obj/item/clothing/suit/hooded/wintercoat/genetics + name = "genetics winter coat" + icon_state = "coatgenetics" + item_state = "coatgenetics" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + hoodtype = /obj/item/clothing/head/hooded/winterhood/genetics + +/obj/item/clothing/head/hooded/winterhood/genetics + icon_state = "winterhood_genetics" + +/obj/item/clothing/suit/hooded/wintercoat/rd + name = "research director's winter coat" + icon_state = "coatrd" + item_state = "coatrd" + allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + armor = list("melee" = 0, "bullet" = 0, "laser" = 5,"energy" = 0, "bomb" = 15, "bio" = 5, "rad" = 5, "fire" = 0, "acid" = 0) + hoodtype = /obj/item/clothing/head/hooded/winterhood/rd + +/obj/item/clothing/head/hooded/winterhood/rd + icon_state = "winterhood_rd" + +/obj/item/clothing/suit/hooded/wintercoat/ce + name = "chief engineer's winter coat" + icon_state = "coatce" + item_state = "coatce" + armor = list("melee" = 0, "bullet" = 0, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 30, "fire" = 35, "acid" = 45) + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + hoodtype = /obj/item/clothing/head/hooded/winterhood/ce + +/obj/item/clothing/head/hooded/winterhood/ce + icon_state = "winterhood_ce" + /obj/item/clothing/suit/hooded/wintercoat/engineering name = "engineering winter coat" icon_state = "coatengineer" @@ -585,6 +685,26 @@ /obj/item/clothing/head/hooded/winterhood/hydro icon_state = "winterhood_hydro" +/obj/item/clothing/suit/hooded/wintercoat/cosmic + name = "cosmic winter coat" + icon_state = "coatcosmic" + item_state = "coatcosmic" + allowed = list(/obj/item/flashlight) + hoodtype = /obj/item/clothing/head/hooded/winterhood/cosmic + +/obj/item/clothing/head/hooded/winterhood/cosmic + icon_state = "winterhood_cosmic" + +/obj/item/clothing/suit/hooded/wintercoat/janitor + name = "janitors winter coat" + icon_state = "coatjanitor" + item_state = "coatjanitor" + allowed = list(/obj/item/toy, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/storage/fancy/cigarettes, /obj/item/lighter,/obj/item/grenade/chem_grenade,/obj/item/lightreplacer,/obj/item/flashlight,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/spray,/obj/item/soap,/obj/item/holosign_creator,/obj/item/key/janitor,/obj/item/melee/flyswatter,/obj/item/paint/paint_remover,/obj/item/storage/bag/trash,/obj/item/reagent_containers/glass/bucket) + hoodtype = /obj/item/clothing/head/hooded/winterhood/janitor + +/obj/item/clothing/head/hooded/winterhood/janitor + icon_state = "winterhood_janitor" + /obj/item/clothing/suit/hooded/wintercoat/cargo name = "cargo winter coat" icon_state = "coatcargo" @@ -594,6 +714,15 @@ /obj/item/clothing/head/hooded/winterhood/cargo icon_state = "winterhood_cargo" +/obj/item/clothing/suit/hooded/wintercoat/qm + name = "quartermaster's winter coat" + icon_state = "coatqm" + item_state = "coatqm" + hoodtype = /obj/item/clothing/head/hooded/winterhood/qm + +/obj/item/clothing/head/hooded/winterhood/qm + icon_state = "winterhood_qm" + /obj/item/clothing/suit/hooded/wintercoat/miner name = "mining winter coat" icon_state = "coatminer" @@ -636,7 +765,7 @@ /obj/item/clothing/suit/assu_suit name = "DAB suit" - desc = "A cheap replica of old SWAT armor. On its back, it is written: \"Desperate Assistance Battle-force\"." + desc = "A cheap replica of old SWAT armor. On its back, it is written: \"Desperate Assistance Battleforce\"." icon_state = "assu_suit" item_state = "assu_suit" blood_overlay_type = "armor" diff --git a/code/modules/crafting/recipes/recipes_clothing.dm b/code/modules/crafting/recipes/recipes_clothing.dm index f48ee87316..4f06a44811 100644 --- a/code/modules/crafting/recipes/recipes_clothing.dm +++ b/code/modules/crafting/recipes/recipes_clothing.dm @@ -158,3 +158,31 @@ time = 50 always_availible = TRUE category = CAT_CLOTHING + +/datum/crafting_recipe/wintercoat_cosmic + name = "Cosmic Winter Coat" + result = /obj/item/clothing/suit/hooded/wintercoat/cosmic + reqs = list(/obj/item/clothing/suit/hooded/wintercoat = 1, + /obj/item/clothing/suit/hooded/wintercoat/captain = 1, + /obj/item/clothing/suit/hooded/wintercoat/hop = 1, + /obj/item/clothing/suit/hooded/wintercoat/hos = 1, + /obj/item/clothing/suit/hooded/wintercoat/rd = 1, + /obj/item/clothing/suit/hooded/wintercoat/ce = 1, + /obj/item/clothing/suit/hooded/wintercoat/cmo = 1, + /obj/item/clothing/suit/hooded/wintercoat/qm = 1, + /obj/item/clothing/suit/hooded/wintercoat/robotics = 1, + /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 1, + /obj/item/clothing/suit/hooded/wintercoat/engineering = 1, + /obj/item/clothing/suit/hooded/wintercoat/science = 1, + /obj/item/clothing/suit/hooded/wintercoat/genetics = 1, + /obj/item/clothing/suit/hooded/wintercoat/chemistry = 1, + /obj/item/clothing/suit/hooded/wintercoat/medical = 1, + /obj/item/clothing/suit/hooded/wintercoat/viro = 1, + /obj/item/clothing/suit/hooded/wintercoat/janitor = 1, + /obj/item/clothing/suit/hooded/wintercoat/security = 1, + /obj/item/clothing/suit/hooded/wintercoat/cargo = 1, + /obj/item/clothing/suit/hooded/wintercoat/hydro = 1, + /obj/item/clothing/suit/hooded/wintercoat/miner = 1) + time = 60 + always_availible = TRUE + category = CAT_CLOTHING diff --git a/code/modules/events/_event.dm b/code/modules/events/_event.dm index 23f06e8965..815f640fde 100644 --- a/code/modules/events/_event.dm +++ b/code/modules/events/_event.dm @@ -34,6 +34,7 @@ /datum/round_event_control/wizard wizardevent = 1 + var/can_be_midround_wizard = TRUE // Checks if the event can be spawned. Used by event controller and "false alarm" event. // Admin-created events override this. @@ -54,6 +55,13 @@ return FALSE return TRUE +/datum/round_event_control/wizard/canSpawnEvent(var/players_amt, var/gamemode) + if(istype(SSticker.mode, /datum/game_mode/dynamic)) + var/var/datum/game_mode/dynamic/mode = SSticker.mode + if (locate(/datum/dynamic_ruleset/midround/from_ghosts/wizard) in mode.executed_rules) + return can_be_midround_wizard && ..() + return ..() + /datum/round_event_control/proc/preRunEvent() if(!ispath(typepath, /datum/round_event)) return EVENT_CANT_RUN diff --git a/code/modules/events/major_dust.dm b/code/modules/events/major_dust.dm index d7d8f1aec8..c594d7b3c0 100644 --- a/code/modules/events/major_dust.dm +++ b/code/modules/events/major_dust.dm @@ -2,6 +2,7 @@ name = "Major Space Dust" typepath = /datum/round_event/meteor_wave/major_dust weight = 8 + gamemode_blacklist = list("dynamic") /datum/round_event/meteor_wave/major_dust wave_name = "space dust" diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm index 31ea9dcb03..26591547c0 100644 --- a/code/modules/events/meteor_wave.dm +++ b/code/modules/events/meteor_wave.dm @@ -10,6 +10,7 @@ min_players = 15 max_occurrences = 3 earliest_start = 25 MINUTES + gamemode_blacklist = list("dynamic") /datum/round_event/meteor_wave startWhen = 6 diff --git a/code/modules/events/processor_overload.dm b/code/modules/events/processor_overload.dm index 74d9bb273e..67848bf941 100644 --- a/code/modules/events/processor_overload.dm +++ b/code/modules/events/processor_overload.dm @@ -3,6 +3,7 @@ typepath = /datum/round_event/processor_overload weight = 15 min_players = 20 + gamemode_blacklist = list("dynamic") /datum/round_event/processor_overload announceWhen = 1 diff --git a/code/modules/events/wizard/curseditems.dm b/code/modules/events/wizard/curseditems.dm index 41ee4246b1..2f0b9c68f8 100644 --- a/code/modules/events/wizard/curseditems.dm +++ b/code/modules/events/wizard/curseditems.dm @@ -4,6 +4,7 @@ typepath = /datum/round_event/wizard/cursed_items max_occurrences = 3 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE //Note about adding items to this: Because of how NODROP_1 works if an item spawned to the hands can also be equiped to a slot //it will be able to be put into that slot from the hand, but then get stuck there. To avoid this make a new subtype of any diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm index f37b7470fb..67e96455f0 100644 --- a/code/modules/events/wizard/departmentrevolt.dm +++ b/code/modules/events/wizard/departmentrevolt.dm @@ -4,6 +4,7 @@ typepath = /datum/round_event/wizard/deprevolt max_occurrences = 1 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event/wizard/deprevolt/start() diff --git a/code/modules/events/wizard/race.dm b/code/modules/events/wizard/race.dm index 7ea875f152..2aeb200c88 100644 --- a/code/modules/events/wizard/race.dm +++ b/code/modules/events/wizard/race.dm @@ -4,6 +4,7 @@ typepath = /datum/round_event/wizard/race max_occurrences = 5 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE /datum/round_event/wizard/race var/list/stored_name diff --git a/code/modules/events/wizard/shuffle.dm b/code/modules/events/wizard/shuffle.dm index 7e37429223..3b5ea6b20a 100644 --- a/code/modules/events/wizard/shuffle.dm +++ b/code/modules/events/wizard/shuffle.dm @@ -7,6 +7,7 @@ typepath = /datum/round_event/wizard/shuffleloc max_occurrences = 5 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event/wizard/shuffleloc/start() var/list/moblocs = list() @@ -43,6 +44,7 @@ typepath = /datum/round_event/wizard/shufflenames max_occurrences = 5 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event/wizard/shufflenames/start() var/list/mobnames = list() @@ -77,6 +79,7 @@ typepath = /datum/round_event/wizard/shuffleminds max_occurrences = 3 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event/wizard/shuffleminds/start() var/list/mobs = list() diff --git a/code/modules/events/wizard/summons.dm b/code/modules/events/wizard/summons.dm index 544a5c7cb3..ac1160e0f5 100644 --- a/code/modules/events/wizard/summons.dm +++ b/code/modules/events/wizard/summons.dm @@ -4,6 +4,7 @@ typepath = /datum/round_event/wizard/summonguns max_occurrences = 1 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event_control/wizard/summonguns/New() if(CONFIG_GET(flag/no_summon_guns)) @@ -19,6 +20,7 @@ typepath = /datum/round_event/wizard/summonmagic max_occurrences = 1 earliest_start = 0 MINUTES + can_be_midround_wizard = FALSE // not removing it completely yet /datum/round_event_control/wizard/summonmagic/New() if(CONFIG_GET(flag/no_summon_magic)) diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm index 9d075857a7..9dd016c235 100644 --- a/code/modules/holiday/holidays.dm +++ b/code/modules/holiday/holidays.dm @@ -546,3 +546,10 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and /datum/holiday/easter/getStationPrefix() return pick("Fluffy","Bunny","Easter","Egg") + +//Random citadel thing for halloween species +/proc/force_enable_halloween_species() + var/list/oldlist = SSevents.holidays + SSevents.holidays = list(HALLOWEEN = new /datum/holiday/halloween) + generate_selectable_species(FALSE) + SSevents.holidays = oldlist diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm index a4c89b8874..3574f8a9c1 100644 --- a/code/modules/holodeck/turfs.dm +++ b/code/modules/holodeck/turfs.dm @@ -21,7 +21,7 @@ /turf/open/floor/holofloor/plating/burnmix name = "burn-mix floor" - initial_gas_mix = "o2=2500;plasma=5000;TEMP=370" + initial_gas_mix = BURNMIX_ATMOS /turf/open/floor/holofloor/grass gender = PLURAL diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm index a52b8589c3..507c8a5026 100644 --- a/code/modules/jobs/job_types/_job.dm +++ b/code/modules/jobs/job_types/_job.dm @@ -101,8 +101,9 @@ //Equip the rest of the gear H.dna.species.before_equip_job(src, H, visualsOnly) - if(outfit_override || outfit) - H.equipOutfit(outfit_override ? outfit_override : outfit, visualsOnly) + var/datum/outfit/job/O = outfit_override || outfit + if(O) + H.equipOutfit(O, visualsOnly, preference_source) //mob doesn't have a client yet. H.dna.species.after_equip_job(src, H, visualsOnly) @@ -177,8 +178,8 @@ var/pda_slot = SLOT_BELT -/datum/outfit/job/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - switch(H.backbag) +/datum/outfit/job/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) + switch(preference_source?.prefs.backbag) if(GBACKPACK) back = /obj/item/storage/backpack //Grey backpack if(GSATCHEL) @@ -196,7 +197,7 @@ //converts the uniform string into the path we'll wear, whether it's the skirt or regular variant var/holder - if(H.jumpsuit_style == PREF_SKIRT) + if(preference_source && preference_source.prefs.jumpsuit_style == PREF_SKIRT) holder = "[uniform]/skirt" if(!text2path(holder)) holder = "[uniform]" @@ -204,7 +205,7 @@ holder = "[uniform]" uniform = text2path(holder) -/datum/outfit/job/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(visualsOnly) return @@ -232,6 +233,8 @@ PDA.owner = H.real_name PDA.ownjob = J.title PDA.update_label() + if(preference_source && !PDA.equipped) //PDA's screen color, font style and look depend on client preferences. + PDA.update_style(preference_source) /datum/outfit/job/get_chameleon_disguise_info() var/list/types = ..() diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm index da8c2aa3b9..ce2dce9053 100644 --- a/code/modules/jobs/job_types/assistant.dm +++ b/code/modules/jobs/job_types/assistant.dm @@ -28,15 +28,16 @@ Assistant name = "Assistant" jobtype = /datum/job/assistant -/datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/H) +/datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() + var/suited = !preference_source || preference_source.prefs.jumpsuit_style == PREF_SUIT if (CONFIG_GET(flag/grey_assistants)) - if(H.jumpsuit_style == PREF_SUIT) + if(suited) uniform = /obj/item/clothing/under/color/grey else uniform = /obj/item/clothing/under/skirt/color/grey else - if(H.jumpsuit_style == PREF_SUIT) + if(suited) uniform = /obj/item/clothing/under/color/random else uniform = /obj/item/clothing/under/skirt/color/random diff --git a/code/modules/jobs/job_types/clown.dm b/code/modules/jobs/job_types/clown.dm index d8b88ae871..922b335a39 100644 --- a/code/modules/jobs/job_types/clown.dm +++ b/code/modules/jobs/job_types/clown.dm @@ -16,11 +16,6 @@ display_order = JOB_DISPLAY_ORDER_CLOWN - -/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M) - . = ..() - H.apply_pref_name("clown", M.client) - /datum/outfit/job/clown name = "Clown" jobtype = /datum/job/clown @@ -48,11 +43,15 @@ chameleon_extras = /obj/item/stamp/clown -/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return - H.fully_replace_character_name(H.real_name, pick(GLOB.clown_names)) //rename the mob AFTER they're equipped so their ID gets updated properly. + var/client/C = H.client || preference_source + if(C) + H.apply_pref_name("clown", C) //rename the mob AFTER they're equipped so their ID gets updated properly. + else + H.fully_replace_character_name(H.real_name, pick(GLOB.clown_names)) H.dna.add_mutation(CLOWNMUT) H.dna.add_mutation(SMILE) diff --git a/code/modules/jobs/job_types/cook.dm b/code/modules/jobs/job_types/cook.dm index c213d4dffc..b5def54061 100644 --- a/code/modules/jobs/job_types/cook.dm +++ b/code/modules/jobs/job_types/cook.dm @@ -29,7 +29,7 @@ mask = /obj/item/clothing/mask/fakemoustache/italian backpack_contents = list(/obj/item/sharpener = 1) -/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() var/datum/job/cook/J = SSjob.GetJobType(jobtype) if(J) // Fix for runtime caused by invalid job being passed @@ -39,7 +39,7 @@ if(!visualsOnly) J.cooks++ -/datum/outfit/job/cook/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/cook/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return diff --git a/code/modules/jobs/job_types/curator.dm b/code/modules/jobs/job_types/curator.dm index 35fa8483d5..0c762637ac 100644 --- a/code/modules/jobs/job_types/curator.dm +++ b/code/modules/jobs/job_types/curator.dm @@ -34,7 +34,7 @@ /obj/item/barcodescanner = 1 ) -/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) diff --git a/code/modules/jobs/job_types/detective.dm b/code/modules/jobs/job_types/detective.dm index 27a54fbd1f..13cb5e01e3 100644 --- a/code/modules/jobs/job_types/detective.dm +++ b/code/modules/jobs/job_types/detective.dm @@ -46,7 +46,7 @@ chameleon_extras = list(/obj/item/gun/ballistic/revolver/detective, /obj/item/clothing/glasses/sunglasses) -/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() var/obj/item/clothing/mask/cigarette/cig = H.wear_mask if(istype(cig)) //Some species specfic changes can mess this up (plasmamen) diff --git a/code/modules/jobs/job_types/lawyer.dm b/code/modules/jobs/job_types/lawyer.dm index 0b8be52116..654af6a05d 100644 --- a/code/modules/jobs/job_types/lawyer.dm +++ b/code/modules/jobs/job_types/lawyer.dm @@ -35,7 +35,7 @@ chameleon_extras = /obj/item/stamp/law -/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return diff --git a/code/modules/jobs/job_types/mime.dm b/code/modules/jobs/job_types/mime.dm index 1347da7125..4e6e982fb9 100644 --- a/code/modules/jobs/job_types/mime.dm +++ b/code/modules/jobs/job_types/mime.dm @@ -36,7 +36,7 @@ satchel = /obj/item/storage/backpack/mime -/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) @@ -47,3 +47,9 @@ H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mime/speak(null)) H.mind.miming = 1 + var/client/C = H.client || preference_source + if(C) + H.apply_pref_name("mime", C) + else + H.fully_replace_character_name(H.real_name, pick(GLOB.mime_names)) + diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm index 771fc02862..915e9d1cea 100644 --- a/code/modules/jobs/job_types/shaft_miner.dm +++ b/code/modules/jobs/job_types/shaft_miner.dm @@ -64,7 +64,7 @@ /obj/item/gun/energy/kinetic_accelerator=1,\ /obj/item/stack/marker_beacon/ten=1) -/datum/outfit/job/miner/equipped/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/job/miner/equipped/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) ..() if(visualsOnly) return diff --git a/code/modules/mining/aux_base_camera.dm b/code/modules/mining/aux_base_camera.dm index d901e1eb0c..d461523744 100644 --- a/code/modules/mining/aux_base_camera.dm +++ b/code/modules/mining/aux_base_camera.dm @@ -25,7 +25,6 @@ max_matter = 600 //Bigger container and faster speeds due to being specialized and stationary. no_ammo_message = "Internal matter exhausted. Please add additional materials." delay_mod = 0.5 - adjacency_check = FALSE upgrade = TRUE var/obj/machinery/computer/camera_advanced/base_construction/console @@ -207,19 +206,14 @@ to_chat(owner, "Build mode is now [buildmode].") /datum/action/innate/aux_base/airlock_type - name = "Change Airlock Settings" + name = "Select Airlock Type" button_icon_state = "airlock_select" /datum/action/innate/aux_base/airlock_type/Activate() if(..()) return - var/mode = alert("Modify Type or Access?", "Airlock Settings", "Type", "Access", "None") - switch(mode) - if("Type") - B.RCD.change_airlock_setting(usr) - if("Access") - B.RCD.change_airlock_access(usr) + B.RCD.change_airlock_access(usr) /datum/action/innate/aux_base/window_type diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm index ab8aa3e2fd..7a311c6f18 100644 --- a/code/modules/mining/equipment/kinetic_crusher.dm +++ b/code/modules/mining/equipment/kinetic_crusher.dm @@ -63,8 +63,7 @@ /obj/item/twohanded/kinetic_crusher/attack(mob/living/target, mob/living/carbon/user) if(!wielded) - to_chat(user, "[src] is too heavy to use with one hand. You fumble and drop everything.") - user.drop_all_held_items() + to_chat(user, "[src] is too heavy to use with one hand.") return var/datum/status_effect/crusher_damage/C = target.has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING) var/target_health = target.health diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 8de5f76a56..950ae7dda1 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -37,6 +37,9 @@ new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/gloves/color/black(src) + new /obj/item/clothing/suit/hooded/wintercoat/miner(src) //yes, even both mining locker types + new /obj/item/clothing/suit/hooded/wintercoat/miner(src) + new /obj/item/clothing/suit/hooded/wintercoat/miner(src) /obj/structure/closet/secure_closet/miner name = "miner's equipment" @@ -61,6 +64,7 @@ new /obj/item/clothing/glasses/meson(src) new /obj/item/survivalcapsule(src) new /obj/item/assault_pod/mining(src) + new /obj/item/clothing/suit/hooded/wintercoat/miner(src) //because you know you want it /**********************Shuttle Computer**************************/ diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 4d253a4693..d789fc6f5a 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -473,10 +473,7 @@ var/free_space = 0 for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions)) var/cat_color = "fff" //random default - if(SSjob.name_occupations && SSjob.name_occupations[category[1]]) - cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color - else - cat_color = SSjob.occupations[category[1]].selection_color + cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color dat += "
    " dat += "[SSjob.name_occupations[category[1]].exp_type_department]" diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index b323f13362..8ea295c6c4 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -306,7 +306,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(stat == DEAD) ghostize(1) else - var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty != CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body") + var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body") if(response != "Ghost") return //didn't want to ghost after-all if(istype(loc, /obj/machinery/cryopod)) @@ -331,7 +331,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime) penalty = CANT_REENTER_ROUND - var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty != CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body") + var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body") if(response != "Ghost") return ghostize(0, penalize = TRUE) @@ -629,8 +629,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set name = "Possess!" set desc= "Take over the body of a mindless creature!" - if(reenter_round_timeout > world.realtime) - to_chat(src, "You are unable to re-enter the round yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)].") + if(!can_reenter_round()) return FALSE var/list/possessible = list() diff --git a/code/modules/mob/living/brain/brain.dm b/code/modules/mob/living/brain/brain.dm index 1b2944c1f6..37dd7b6a31 100644 --- a/code/modules/mob/living/brain/brain.dm +++ b/code/modules/mob/living/brain/brain.dm @@ -5,6 +5,7 @@ var/datum/dna/stored/stored_dna // dna var for brain. Used to store dna, brain dna is not considered like actual dna, brain.has_dna() returns FALSE. stat = DEAD //we start dead by default see_invisible = SEE_INVISIBLE_LIVING + possible_a_intents = list(INTENT_HELP, INTENT_HARM) //for mechas speech_span = SPAN_ROBOT /mob/living/brain/Initialize() @@ -72,10 +73,9 @@ /mob/living/brain/ClickOn(atom/A, params) ..() - if(istype(loc, /obj/item/mmi)) - var/obj/item/mmi/MMI = loc - var/obj/mecha/M = MMI.mecha - if((src == MMI.brainmob) && istype(M)) + if(container) + var/obj/mecha/M = container.mecha + if(istype(M)) return M.click_action(A,src,params) /mob/living/brain/forceMove(atom/destination) @@ -90,3 +90,16 @@ doMove(destination) else CRASH("Brainmob without a container [src] attempted to move to [destination].") + +/mob/living/brain/update_mouse_pointer() + if (!client) + return + client.mouse_pointer_icon = initial(client.mouse_pointer_icon) + if(!container) + return + if (container.mecha) + var/obj/mecha/M = container.mecha + if(M.mouse_pointer) + client.mouse_pointer_icon = M.mouse_pointer + if (client && ranged_ability && ranged_ability.ranged_mousepointer) + client.mouse_pointer_icon = ranged_ability.ranged_mousepointer diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index c401cd604d..2fce723a7f 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -162,6 +162,7 @@ var/atom/movable/thrown_thing var/obj/item/I = src.get_active_held_item() + var/mob/living/throwable_mob if(istype(I, /obj/item/clothing/head/mob_holder)) @@ -186,23 +187,23 @@ var/end_T_descriptor = "tile at [end_T.x], [end_T.y], [end_T.z] in area [get_area(end_T)]" log_combat(src, throwable_mob, "thrown", addition="from [start_T_descriptor] with the target [end_T_descriptor]") - else if(!CHECK_BITFIELD(I.item_flags, ABSTRACT) && !HAS_TRAIT(I, TRAIT_NODROP)) - thrown_thing = I - dropItemToGround(I) + if(!I) + if(pulling && isliving(pulling) && grab_state >= GRAB_AGGRESSIVE) + var/mob/living/throwable_mob = pulling + if(!throwable_mob.buckled) + thrown_thing = throwable_mob + stop_pulling() + if(HAS_TRAIT(src, TRAIT_PACIFISM)) + to_chat(src, "You gently let go of [throwable_mob].") + return + adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring + var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors + var/turf/end_T = get_turf(target) + if(start_T && end_T) + log_combat(src, throwable_mob, "thrown", addition="grab from tile in [AREACOORD(start_T)] towards tile at [AREACOORD(end_T)]") - if(HAS_TRAIT(src, TRAIT_PACIFISM) && I.throwforce) - to_chat(src, "You set [I] down gently on the ground.") - return - adjustStaminaLossBuffered(I.getweight()*2)//CIT CHANGE - throwing items shall be more tiring than swinging em. Doubly so. - if(thrown_thing) - visible_message("[src] has thrown [thrown_thing].") - src.log_message("has thrown [thrown_thing]", LOG_ATTACK) - do_attack_animation(target, no_effect = 1) - playsound(loc, 'sound/weapons/punchmiss.ogg', 50, 1, -1) - newtonian_move(get_dir(target, src)) - thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src) /mob/living/carbon/restrained(ignore_grab) . = (handcuffed || (!ignore_grab && pulledby && pulledby.grab_state >= GRAB_AGGRESSIVE)) diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm index 7d1e5320fc..a8a69be0f1 100644 --- a/code/modules/mob/living/carbon/damage_procs.dm +++ b/code/modules/mob/living/carbon/damage_procs.dm @@ -43,7 +43,7 @@ adjustStaminaLoss(damage_amount, forced = forced) //citadel code if(AROUSAL) - adjustArousalLoss(damage_amount, forced = forced) + adjustArousalLoss(damage_amount) return TRUE diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index d460482d6f..9eab9054f5 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -32,7 +32,7 @@ if(CONFIG_GET(flag/disable_stambuffer)) togglesprint() - RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood) + RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood) /mob/living/carbon/human/ComponentInitialize() diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 2ab7c6d404..327ad6760c 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -339,8 +339,10 @@ apply_damage(damage, BRUTE, affecting, armor_block) /mob/living/carbon/human/mech_melee_attack(obj/mecha/M) - if(M.occupant.a_intent == INTENT_HARM) + if(HAS_TRAIT(M.occupant, TRAIT_PACIFISM)) + to_chat(M.occupant, "You don't want to harm other living beings!") + return M.do_attack_animation(src) if(M.damtype == "brute") step_away(src,M,15) diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index b1f11f6463..9ffa994066 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -34,8 +34,6 @@ var/shirt_color = "FFFFFF" var/socks = "Nude" //Which socks the player wants var/socks_color = "FFFFFF" - var/backbag = DBACKPACK //Which backpack type the player has chosen. - var/jumpsuit_style = PREF_SUIT //suit/skirt //Equipment slots var/obj/item/wear_suit = null diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 084dbd83ef..26703977d2 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -251,7 +251,7 @@ sec_hud_set_security_status() ..() -/mob/living/carbon/human/proc/equipOutfit(outfit, visualsOnly = FALSE) +/mob/living/carbon/human/proc/equipOutfit(outfit, visualsOnly = FALSE, client/preference_source) var/datum/outfit/O = null if(ispath(outfit)) @@ -263,7 +263,7 @@ if(!O) return 0 - return O.equip(src, visualsOnly) + return O.equip(src, visualsOnly, preference_source) //delete all equipment without dropping anything diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 49ae178d8c..7ff4f355d5 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -118,11 +118,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) ..() -/proc/generate_selectable_species() +/proc/generate_selectable_species(clear = FALSE) + if(clear) + GLOB.roundstart_races = list() + GLOB.roundstart_race_names = list() for(var/I in subtypesof(/datum/species)) var/datum/species/S = new I if(S.check_roundstart_eligible()) - GLOB.roundstart_races += S.id + GLOB.roundstart_races |= S.id GLOB.roundstart_race_names["[S.name]"] = S.id qdel(S) if(!GLOB.roundstart_races.len) @@ -1476,7 +1479,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) /datum/species/proc/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) - if(HAS_TRAIT(user, TRAIT_PACIFISM)) + if(!attacker_style && HAS_TRAIT(user, TRAIT_PACIFISM)) to_chat(user, "You don't want to harm [target]!") return FALSE if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) //CITADEL CHANGE - makes it impossible to punch while in stamina softcrit @@ -1678,6 +1681,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) return if(M.mind) attacker_style = M.mind.martial_art + if(attacker_style?.pacifism_check && HAS_TRAIT(M, TRAIT_PACIFISM)) // most martial arts are quite harmful, alas. + attacker_style = null if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) log_combat(M, H, "attempted to touch") H.visible_message("[M] attempted to touch [H]!") diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 90d1424eea..5e22c30292 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -336,7 +336,7 @@ There are several things that need to be remembered: if(!t_state) t_state = s_store.icon_state overlays_standing[SUIT_STORE_LAYER] = mutable_appearance(((s_store.alternate_worn_icon) ? s_store.alternate_worn_icon : 'icons/mob/belt_mirror.dmi'), t_state, -SUIT_STORE_LAYER) - var/mutable_appearance/s_store_overlay = overlays_standing[SUIT_LAYER] + var/mutable_appearance/s_store_overlay = overlays_standing[SUIT_STORE_LAYER] if(OFFSET_S_STORE in dna.species.offset_features) s_store_overlay.pixel_x += dna.species.offset_features[OFFSET_S_STORE][1] s_store_overlay.pixel_y += dna.species.offset_features[OFFSET_S_STORE][2] diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index ca139cace7..3c587a05dd 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -98,7 +98,7 @@ var/datum/gas_mixture/breath if(!getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || !lungs || lungs.organ_flags & ORGAN_FAILING) + if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || (lungs && lungs.organ_flags & ORGAN_FAILING)) losebreath++ //You can't breath at all when in critical or when being choked, so you're going to miss a breath else if(health <= crit_threshold) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 93e64fd4cc..722c984309 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -92,6 +92,9 @@ /mob/living/mech_melee_attack(obj/mecha/M) if(M.occupant.a_intent == INTENT_HARM) + if(HAS_TRAIT(M.occupant, TRAIT_PACIFISM)) + to_chat(M.occupant, "You don't want to harm other living beings!") + return M.do_attack_animation(src) if(M.damtype == "brute") step_away(src,M,15) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 0f8687397d..371e92413b 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -58,7 +58,10 @@ var/canholo = TRUE var/obj/item/card/id/access_card = null var/chassis = "repairbot" - var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE) //assoc value is whether it can be picked up. + var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, + "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE , + "parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE , + "fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up. var/static/item_head_icon = 'icons/mob/pai_item_head.dmi' var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi' var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi' diff --git a/code/modules/mob/living/silicon/robot/examine.dm b/code/modules/mob/living/silicon/robot/examine.dm index 5e56b4180d..49fb5e416c 100644 --- a/code/modules/mob/living/silicon/robot/examine.dm +++ b/code/modules/mob/living/silicon/robot/examine.dm @@ -1,5 +1,5 @@ /mob/living/silicon/robot/examine(mob/user) - var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src], a [src.module.name]!\n" + var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src], a [src.module.name] unit!\n" if(desc) msg += "[desc]\n" diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 5b670aaa42..c7aa882620 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -110,6 +110,7 @@ var/sitting = 0 var/bellyup = 0 + var/dogborg = FALSE /mob/living/silicon/robot/get_cell() return cell @@ -232,15 +233,14 @@ var/list/modulelist = list("Standard" = /obj/item/robot_module/standard, \ "Engineering" = /obj/item/robot_module/engineering, \ "Medical" = /obj/item/robot_module/medical, \ + "Medihound" = /obj/item/robot_module/medihound, \ "Miner" = /obj/item/robot_module/miner, \ - "Janitor" = /obj/item/robot_module/janitor, \ "Service" = /obj/item/robot_module/butler) if(!CONFIG_GET(flag/disable_peaceborg)) modulelist["Peacekeeper"] = /obj/item/robot_module/peacekeeper if(BORG_SEC_AVAILABLE) modulelist["Security"] = /obj/item/robot_module/security - - modulelist += get_cit_modules() //Citadel change - adds Citadel's borg modules. + modulelist["Security K-9"] = /obj/item/robot_module/k9 var/input_module = input("Please, select a module!", "Robot", null, null) as null|anything in modulelist if(!input_module || module.type != /obj/item/robot_module) @@ -879,9 +879,6 @@ /mob/living/silicon/robot/modules/miner set_module = /obj/item/robot_module/miner -/mob/living/silicon/robot/modules/janitor - set_module = /obj/item/robot_module/janitor - /mob/living/silicon/robot/modules/syndicate icon_state = "synd_sec" faction = list(ROLE_SYNDICATE) @@ -920,6 +917,17 @@ Help the operatives secure the disk at all costs!" set_module = /obj/item/robot_module/syndicate_medical +/mob/living/silicon/robot/modules/syndicate/saboteur + icon_state = "synd_engi" + playstyle_string = "You are a Syndicate saboteur cyborg!
    \ + You are armed with robust engineering tools to aid you in your mission: help the operatives secure the nuclear authentication disk. \ + Your destination tagger will allow you to stealthily traverse the disposal network across the station \ + Your welder will allow you to repair the operatives' exosuits, but also yourself and your fellow cyborgs \ + Your cyborg chameleon projector allows you to assume the appearance and registered name of a Nanotrasen engineering borg, and undertake covert actions on the station \ + Be aware that almost any physical contact or incidental damage will break your camouflage \ + Help the operatives secure the disk at all costs!" + set_module = /obj/item/robot_module/saboteur + /mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname) if(!connected_ai) return @@ -1256,6 +1264,20 @@ for(var/i in connected_ai.aicamera.stored) aicamera.stored[i] = TRUE +/mob/living/silicon/robot/lay_down() + ..() + update_canmove() + +/mob/living/silicon/robot/update_canmove() + ..() + if(client && stat != DEAD && dogborg == FALSE) + if(resting) + cut_overlays() + icon_state = "[module.cyborg_base_icon]-rest" + else + icon_state = "[module.cyborg_base_icon]" + update_icons() + /mob/living/silicon/robot/proc/rest_style() set name = "Switch Rest Style" set category = "Robot Commands" @@ -1271,4 +1293,8 @@ sitting = 1 if("Belly up") bellyup = 1 - update_icons() \ No newline at end of file + update_icons() + +/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_stamina = 1) + if(istype(cell)) + cell.charge -= amount*5 \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index abd2019fba..56011cb886 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -34,6 +34,14 @@ var/list/ride_offset_y = list("north" = 4, "south" = 4, "east" = 3, "west" = 3) var/ride_allow_incapacitated = FALSE var/allow_riding = TRUE + var/canDispose = FALSE // Whether the borg can stuff itself into disposal + + var/sleeper_overlay + var/icon/cyborg_icon_override + var/has_snowflake_deadsprite + var/cyborg_pixel_offset + var/moduleselect_alternate_icon + var/dogborg = FALSE /obj/item/robot_module/Initialize() . = ..() @@ -129,6 +137,28 @@ rebuild_modules() return I +//Adds flavoursome dogborg items to dogborg variants without mechanical benefits +/obj/item/robot_module/proc/dogborg_equip() + if(istype(src, /obj/item/robot_module/k9) || istype(src, /obj/item/robot_module/medihound)) + return //Bandaid fix to prevent stacking until I merge these two modules into their base types + var/obj/item/I = new /obj/item/analyzer/nose/flavour(src) + basic_modules += I + I = new /obj/item/soap/tongue/flavour(src) + basic_modules += I + I = new /obj/item/dogborg/sleeper/K9/flavour(src) + if(istype(src, /obj/item/robot_module/engineering)) + I.icon_state = "decompiler" + if(istype(src, /obj/item/robot_module/security)) + I.icon_state = "sleeperb" + if(istype(src, /obj/item/robot_module/medical)) + I.icon_state = "sleeper" + if(istype(src, /obj/item/robot_module/butler)) + I.icon_state = "servicer" + if(cyborg_base_icon == "scrubpup") + I.icon_state = "compactor" + basic_modules += I + rebuild_modules() + /obj/item/robot_module/proc/remove_module(obj/item/I, delete_after) basic_modules -= I modules -= I @@ -197,6 +227,8 @@ R.update_module_innate() RM.rebuild_modules() INVOKE_ASYNC(RM, .proc/do_transform_animation) + if(RM.dogborg) + RM.dogborg_equip() R.maxHealth = borghealth R.health = min(borghealth, R.health) qdel(src) @@ -245,15 +277,15 @@ name = "Standard" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/reagent_containers/borghypo/epi, /obj/item/healthanalyzer, /obj/item/weldingtool/largetank/cyborg, /obj/item/wrench/cyborg, - /obj/item/crowbar/cyborg, /obj/item/stack/sheet/metal/cyborg, /obj/item/stack/rods/cyborg, /obj/item/stack/tile/plasteel/cyborg, - /obj/item/extinguisher, /obj/item/pickaxe, /obj/item/t_scanner/adv_mining_scanner, /obj/item/restraints/handcuffs/cable/zipties, @@ -271,6 +303,8 @@ name = "Medical" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/healthanalyzer, /obj/item/reagent_containers/borghypo, /obj/item/reagent_containers/glass/beaker/large, @@ -283,7 +317,6 @@ /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw, - /obj/item/extinguisher/mini, /obj/item/roller/robo, /obj/item/borg/cyborghug/medical, /obj/item/stack/medical/gauze/cyborg, @@ -299,6 +332,85 @@ can_be_pushed = FALSE hat_offset = 3 +/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot") + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "medical" + if("Droid") + cyborg_base_icon = "medical" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + hat_offset = 4 + if("Sleek") + cyborg_base_icon = "sleekmed" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Marina") + cyborg_base_icon = "marinamed" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Eyebot") + cyborg_base_icon = "eyebotmed" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Heavy") + cyborg_base_icon = "heavymed" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + return ..() + +/obj/item/robot_module/medihound + name = "MediHound" + basic_modules = list( + /obj/item/dogborg/jaws/small, + /obj/item/storage/bag/borgdelivery, + /obj/item/analyzer/nose, + /obj/item/soap/tongue, + /obj/item/extinguisher/mini, + /obj/item/healthanalyzer, + /obj/item/dogborg/sleeper/medihound, + /obj/item/roller/robo, + /obj/item/reagent_containers/borghypo, + /obj/item/twohanded/shockpaddles/cyborg/hound, + /obj/item/stack/medical/gauze/cyborg, + /obj/item/pinpointer/crew, + /obj/item/sensor_device) + emag_modules = list(/obj/item/dogborg/pounce) + ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, + /obj/item/clockwork/weapon/ratvarian_spear) + cyborg_base_icon = "medihound" + moduleselect_icon = "medihound" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + can_be_pushed = FALSE + hat_offset = INFINITY + sleeper_overlay = "msleeper" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + +/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/list/medhoundmodels = list("Default", "Dark", "Vale") + if(R.client && R.client.ckey in list("nezuli")) + medhoundmodels += "Alina" + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "medihound" + if("Dark") + cyborg_base_icon = "medihounddark" + sleeper_overlay = "mdsleeper" + if("Vale") + cyborg_base_icon = "valemed" + sleeper_overlay = "valemedsleeper" + if("Alina") + cyborg_base_icon = "alina-med" + special_light_key = "alina" + sleeper_overlay = "alinasleeper" + return ..() + /obj/item/robot_module/engineering name = "Engineering" basic_modules = list( @@ -338,10 +450,79 @@ magpulsing = TRUE hat_offset = -4 +/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale") + if(R.client && R.client.ckey in list("nezuli")) + engymodels += "Alina" + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "engineer" + if("Default - Treads") + cyborg_base_icon = "engi-tread" + special_light_key = "engineer" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Loader") + cyborg_base_icon = "loaderborg" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + has_snowflake_deadsprite = TRUE + if("Handy") + cyborg_base_icon = "handyeng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Sleek") + cyborg_base_icon = "sleekeng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Can") + cyborg_base_icon = "caneng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Marina") + cyborg_base_icon = "marinaeng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Spider") + cyborg_base_icon = "spidereng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Heavy") + cyborg_base_icon = "heavyeng" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Pup Dozer") + cyborg_base_icon = "pupdozer" + can_be_pushed = FALSE + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "dozersleeper" + if("Vale") + cyborg_base_icon = "valeeng" + can_be_pushed = FALSE + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "valeengsleeper" + if("Alina") + cyborg_base_icon = "alina-eng" + special_light_key = "alina" + can_be_pushed = FALSE + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "alinasleeper" + return ..() + /obj/item/robot_module/security name = "Security" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/restraints/handcuffs/cable/zipties, /obj/item/melee/baton/loaded, /obj/item/gun/energy/disabler/cyborg, @@ -360,6 +541,90 @@ to_chat(loc, "While you have picked the security module, you still have to follow your laws, NOT Space Law. \ For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.") +/obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider") + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "sec" + if("Default - Treads") + cyborg_base_icon = "sec-tread" + special_light_key = "sec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Sleek") + cyborg_base_icon = "sleeksec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Marina") + cyborg_base_icon = "marinasec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Can") + cyborg_base_icon = "cansec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Spider") + cyborg_base_icon = "spidersec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Heavy") + cyborg_base_icon = "heavysec" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + return ..() + +/obj/item/robot_module/k9 + name = "Security K-9 Unit" + basic_modules = list( + /obj/item/restraints/handcuffs/cable/zipties, + /obj/item/storage/bag/borgdelivery, + /obj/item/dogborg/jaws/big, + /obj/item/dogborg/pounce, + /obj/item/clothing/mask/gas/sechailer/cyborg, + /obj/item/soap/tongue, + /obj/item/analyzer/nose, + /obj/item/dogborg/sleeper/K9, + /obj/item/gun/energy/disabler/cyborg, + /obj/item/pinpointer/crew) + emag_modules = list(/obj/item/gun/energy/laser/cyborg) + ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, + /obj/item/clockwork/weapon/ratvarian_spear) + cyborg_base_icon = "k9" + moduleselect_icon = "k9" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + can_be_pushed = FALSE + hat_offset = INFINITY + sleeper_overlay = "ksleeper" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + +/obj/item/robot_module/k9/do_transform_animation() + ..() + to_chat(loc,"While you have picked the Security K-9 module, you still have to follow your laws, NOT Space Law. \ + For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.") + +/obj/item/robot_module/k9/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/list/sechoundmodels = list("Default", "Dark", "Vale") + if(R.client && R.client.ckey in list("nezuli")) + sechoundmodels += "Alina" + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in sechoundmodels + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "k9" + if("Alina") + cyborg_base_icon = "alina-sec" + special_light_key = "alina" + sleeper_overlay = "alinasleeper" + if("Dark") + cyborg_base_icon = "k9dark" + sleeper_overlay = "k9darksleeper" + if("Vale") + cyborg_base_icon = "valesec" + sleeper_overlay = "valesecsleeper" + return ..() + /obj/item/robot_module/security/Initialize() . = ..() if(!CONFIG_GET(flag/weaken_secborg)) @@ -372,12 +637,13 @@ name = "Peacekeeper" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/cookiesynth, /obj/item/harmalarm, /obj/item/reagent_containers/borghypo/peace, /obj/item/holosign_creator/cyborg, /obj/item/borg/cyborghug/peacekeeper, - /obj/item/extinguisher, /obj/item/megaphone, /obj/item/borg/projectile_dampen) emag_modules = list(/obj/item/reagent_containers/borghypo/peace/hacked) @@ -391,9 +657,31 @@ /obj/item/robot_module/peacekeeper/do_transform_animation() ..() - to_chat(loc, "Under ASIMOV, you are an enforcer of the PEACE and preventer of HUMAN HARM. \ + to_chat(loc, "Under ASIMOV/CREWSIMOV, you are an enforcer of the PEACE and preventer of HUMAN/CREW HARM. \ You are not a security module and you are expected to follow orders and prevent harm above all else. Space law means nothing to you.") +/obj/item/robot_module/peacekeeper/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Spider", "Borgi") + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Default") + cyborg_base_icon = "peace" + if("Spider") + cyborg_base_icon = "whitespider" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Borgi") + cyborg_base_icon = "borgi" + moduleselect_icon = "borgi" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + has_snowflake_deadsprite = TRUE + return ..() + +//Janitor module combined with Service module +/* /obj/item/robot_module/janitor name = "Janitor" basic_modules = list( @@ -416,6 +704,7 @@ moduleselect_icon = "janitor" hat_offset = -5 clean_on_move = TRUE + */ /obj/item/reagent_containers/spray/cyborg_drying name = "drying agent spray" @@ -426,25 +715,12 @@ name = "lube spray" list_reagents = list("lube" = 250) -/obj/item/robot_module/janitor/respawn_consumable(mob/living/silicon/robot/R, coeff = 1) - ..() - var/obj/item/lightreplacer/LR = locate(/obj/item/lightreplacer) in basic_modules - if(LR) - for(var/i in 1 to coeff) - LR.Charge(R) - - var/obj/item/reagent_containers/spray/cyborg_drying/CD = locate(/obj/item/reagent_containers/spray/cyborg_drying) in basic_modules - if(CD) - CD.reagents.add_reagent("drying_agent", 5 * coeff) - - var/obj/item/reagent_containers/spray/cyborg_lube/CL = locate(/obj/item/reagent_containers/spray/cyborg_lube) in emag_modules - if(CL) - CL.reagents.add_reagent("lube", 2 * coeff) - /obj/item/robot_module/clown name = "Clown" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/toy/crayon/rainbow, /obj/item/instrument/bikehorn, /obj/item/stamp/clown, @@ -459,8 +735,7 @@ /obj/item/borg/cyborghug/peacekeeper, /obj/item/borg/lollipop/clown, /obj/item/picket_sign/cyborg, - /obj/item/reagent_containers/borghypo/clown, - /obj/item/extinguisher/mini) + /obj/item/reagent_containers/borghypo/clown) emag_modules = list( /obj/item/reagent_containers/borghypo/clown/hacked, /obj/item/reagent_containers/spray/waterflower/cyborg/hacked) @@ -476,11 +751,12 @@ name = "Service" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/reagent_containers/food/drinks/drinkingglass, /obj/item/reagent_containers/food/condiment/enzyme, /obj/item/pen, /obj/item/toy/crayon/spraycan/borg, - /obj/item/extinguisher/mini, /obj/item/hand_labeler/borg, /obj/item/razor, /obj/item/instrument/violin, @@ -490,31 +766,123 @@ /obj/item/lighter, /obj/item/storage/bag/tray, /obj/item/reagent_containers/borghypo/borgshaker, - /obj/item/borg/lollipop) + /obj/item/borg/lollipop, + /obj/item/screwdriver/cyborg, + /obj/item/stack/tile/plasteel/cyborg, + /obj/item/soap/nanotrasen, + /obj/item/storage/bag/trash/cyborg, + /obj/item/mop/cyborg, + /obj/item/lightreplacer/cyborg, + /obj/item/holosign_creator, + /obj/item/reagent_containers/spray/cyborg_drying) emag_modules = list(/obj/item/reagent_containers/borghypo/borgshaker/hacked) ratvar_modules = list(/obj/item/clockwork/slab/cyborg/service, /obj/item/borg/sight/xray/truesight_lens) moduleselect_icon = "service" - special_light_key = "service" hat_offset = 0 + clean_on_move = TRUE /obj/item/robot_module/butler/respawn_consumable(mob/living/silicon/robot/R, coeff = 1) ..() var/obj/item/reagent_containers/O = locate(/obj/item/reagent_containers/food/condiment/enzyme) in basic_modules + var/obj/item/lightreplacer/LR = locate(/obj/item/lightreplacer) in basic_modules if(O) O.reagents.add_reagent("enzyme", 2 * coeff) + if(LR) + for(var/i in 1 to coeff) + LR.Charge(R) + var/obj/item/reagent_containers/spray/cyborg_drying/CD = locate(/obj/item/reagent_containers/spray/cyborg_drying) in basic_modules + if(CD) + CD.reagents.add_reagent("drying_agent", 5 * coeff) + + var/obj/item/reagent_containers/spray/cyborg_lube/CL = locate(/obj/item/reagent_containers/spray/cyborg_lube) in emag_modules + if(CL) + CL.reagents.add_reagent("lube", 2 * coeff) + +/obj/item/robot_module/butler/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("(Service) Waitress", "(Service) Heavy", "(Service) Sleek", "(Service) Butler", "(Service) Tophat", "(Service) Can", "(Service) Bro", "(Service) DarkK9", "(Service) Vale", "(Service) ValeDark", "(Janitor) Default", "(Janitor) Sleek", "(Janitor) Marina", "(Janitor) Can", "(Janitor) Heavy", "(Janitor) Scrubpuppy") + if(!borg_icon) + return FALSE + switch(borg_icon) + if("(Service) Waitress") + cyborg_base_icon = "service_f" + special_light_key = "service" + if("(Service) Butler") + cyborg_base_icon = "service_m" + special_light_key = "service" + if("(Service) Bro") + cyborg_base_icon = "brobot" + special_light_key = "service" + if("(Service) Can") + cyborg_base_icon = "kent" + special_light_key = "medical" + hat_offset = 3 + if("(Service) Tophat") + cyborg_base_icon = "tophat" + special_light_key = null + hat_offset = INFINITY //He is already wearing a hat + if("(Service) Sleek") + cyborg_base_icon = "sleekserv" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Service) Heavy") + cyborg_base_icon = "heavyserv" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Service) DarkK9") + cyborg_base_icon = "k50" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "ksleeper" + if("(Service) Vale") + cyborg_base_icon = "valeserv" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "valeservsleeper" + if("(Service) ValeDark") + cyborg_base_icon = "valeservdark" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + sleeper_overlay = "valeservsleeper" + if("(Janitor) Default") + cyborg_base_icon = "janitor" + if("(Janitor) Marina") + cyborg_base_icon = "marinajan" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Janitor) Sleek") + cyborg_base_icon = "sleekjan" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Janitor) Can") + cyborg_base_icon = "canjan" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Janitor) Heavy") + cyborg_base_icon = "heavyres" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("(Janitor) Scrubpuppy") + cyborg_base_icon = "scrubpup" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + cyborg_pixel_offset = -16 + dogborg = TRUE + sleeper_overlay = "jsleeper" + return ..() /obj/item/robot_module/miner name = "Miner" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/borg/sight/meson, /obj/item/storage/bag/ore/cyborg, /obj/item/pickaxe/drill/cyborg, /obj/item/shovel, - /obj/item/crowbar/cyborg, /obj/item/weldingtool/mini, - /obj/item/extinguisher/mini, /obj/item/storage/bag/sheetsnatcher/borg, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator/cyborg, @@ -529,10 +897,44 @@ moduleselect_icon = "miner" hat_offset = 0 +/obj/item/robot_module/miner/be_transformed_to(obj/item/robot_module/old_module) + var/mob/living/silicon/robot/R = loc + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Lavaland", "Heavy", "Sleek", "Marina", "Can", "Spider", "Asteroid", "Droid") + if(!borg_icon) + return FALSE + switch(borg_icon) + if("Lavaland") + cyborg_base_icon = "miner" + if("Asteroid") + cyborg_base_icon = "minerOLD" + special_light_key = "miner" + if("Droid") + cyborg_base_icon = "miner" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + hat_offset = 4 + if("Sleek") + cyborg_base_icon = "sleekmin" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Can") + cyborg_base_icon = "canmin" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Marina") + cyborg_base_icon = "marinamin" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Spider") + cyborg_base_icon = "spidermin" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + if("Heavy") + cyborg_base_icon = "heavymin" + cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' + return ..() + /obj/item/robot_module/syndicate name = "Syndicate Assault" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/melee/transforming/energy/sword/cyborg, /obj/item/gun/energy/printer, /obj/item/gun/ballistic/revolver/grenadelauncher/cyborg, @@ -562,6 +964,8 @@ name = "Syndicate Medical" basic_modules = list( /obj/item/assembly/flash/cyborg, + /obj/item/extinguisher/mini, + /obj/item/crowbar/cyborg, /obj/item/reagent_containers/borghypo/syndicate, /obj/item/twohanded/shockpaddles/syndicate, /obj/item/healthanalyzer, @@ -574,8 +978,6 @@ /obj/item/melee/transforming/energy/sword/cyborg/saw, /obj/item/roller/robo, /obj/item/card/emag, - /obj/item/crowbar/cyborg, - /obj/item/extinguisher/mini, /obj/item/pinpointer/syndicate_cyborg, /obj/item/stack/medical/gauze/cyborg, /obj/item/gun/medbeam, @@ -588,6 +990,47 @@ can_be_pushed = FALSE hat_offset = 3 +/obj/item/robot_module/saboteur + name = "Syndicate Saboteur" + basic_modules = list( + /obj/item/assembly/flash/cyborg, + /obj/item/borg/sight/thermal, + /obj/item/construction/rcd/borg/syndicate, + /obj/item/pipe_dispenser, + /obj/item/restraints/handcuffs/cable/zipties, + /obj/item/extinguisher, + /obj/item/weldingtool/largetank/cyborg, + /obj/item/screwdriver/nuke, + /obj/item/wrench/cyborg, + /obj/item/crowbar/cyborg, + /obj/item/wirecutters/cyborg, + /obj/item/multitool/cyborg, + /obj/item/storage/part_replacer/cyborg, + /obj/item/holosign_creator/atmos, + /obj/item/weapon/gripper, + /obj/item/lightreplacer/cyborg, + /obj/item/stack/sheet/metal/cyborg, + /obj/item/stack/sheet/glass/cyborg, + /obj/item/stack/sheet/rglass/cyborg, + /obj/item/stack/rods/cyborg, + /obj/item/stack/tile/plasteel/cyborg, + /obj/item/destTagger/borg, + /obj/item/stack/cable_coil/cyborg, + /obj/item/pinpointer/syndicate_cyborg, + /obj/item/borg_chameleon, + ) + + ratvar_modules = list( + /obj/item/clockwork/slab/cyborg/engineer, + /obj/item/clockwork/replica_fabricator/cyborg) + + cyborg_base_icon = "synd_engi" + moduleselect_icon = "malf" + can_be_pushed = FALSE + magpulsing = TRUE + hat_offset = -4 + canDispose = TRUE + /datum/robot_energy_storage var/name = "Generic energy storage" var/max_energy = 30000 diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 13520774c5..cda4978f50 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -13,6 +13,7 @@ mob_biotypes = list(MOB_ROBOTIC) rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE speech_span = SPAN_ROBOT + no_vore = TRUE var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS var/last_lawchange_announce = 0 diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm index 50c331940a..fed770d0b0 100644 --- a/code/modules/mob/living/simple_animal/bot/medbot.dm +++ b/code/modules/mob/living/simple_animal/bot/medbot.dm @@ -440,7 +440,7 @@ var/reagent_id = null if(emagged == 2) //Emagged! Time to poison everybody. - reagent_id = "toxin" + reagent_id = HAS_TRAIT(C, TRAIT_TOXINLOVER)? "charcoal" : "toxin" else if(treat_virus) diff --git a/code/modules/ninja/outfit.dm b/code/modules/ninja/outfit.dm index ad63f55b90..7ee71db1f1 100644 --- a/code/modules/ninja/outfit.dm +++ b/code/modules/ninja/outfit.dm @@ -16,7 +16,7 @@ implants = list(/obj/item/implant/explosive) -/datum/outfit/ninja/post_equip(mob/living/carbon/human/H) +/datum/outfit/ninja/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) if(istype(H.wear_suit, suit)) var/obj/item/clothing/suit/space/space_ninja/S = H.wear_suit if(istype(H.belt, belt)) diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 2bb813d793..150ee74a65 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -64,6 +64,8 @@ /obj/item/gun/energy/laser/cyborg can_charge = FALSE desc = "An energy-based laser gun that draws power from the cyborg's internal energy cell directly. So this is what freedom looks like?" + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "laser_cyborg" selfcharge = EGUN_SELFCHARGE_BORG cell_type = /obj/item/stock_parts/cell/secborg charge_delay = 3 diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index c5d4c36813..aa00831e97 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -26,6 +26,8 @@ /obj/item/gun/energy/e_gun/advtaser/cyborg name = "cyborg taser" desc = "An integrated hybrid taser that draws directly from a cyborg's power cell. The one contains a limiter to prevent the cyborg's power cell from overheating." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "taser" can_flashlight = FALSE can_charge = FALSE selfcharge = EGUN_SELFCHARGE_BORG @@ -48,6 +50,8 @@ /obj/item/gun/energy/disabler/cyborg name = "cyborg disabler" desc = "An integrated disabler that draws from a cyborg's power cell. This one contains a limiter to prevent the cyborg's power cell from overheating." + icon = 'icons/obj/items_cyborg.dmi' + icon_state = "taser" can_charge = FALSE ammo_type = list(/obj/item/ammo_casing/energy/disabler/secborg) selfcharge = EGUN_SELFCHARGE_BORG diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index e43eb5a3bc..ceb9b7a0fc 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -69,12 +69,12 @@ /obj/item/projectile/beam/disabler name = "disabler beam" icon_state = "omnilaser" - damage = 24 // Citadel change for balance from 36 + damage = 28 // Citadel change for balance from 36 damage_type = STAMINA flag = "energy" hitsound = 'sound/weapons/tap.ogg' eyeblur = 0 - speed = 0.7 + speed = 0.6 impact_effect_type = /obj/effect/temp_visual/impact_effect/blue_laser light_color = LIGHT_COLOR_BLUE tracer_type = /obj/effect/projectile/tracer/disabler diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index 6f42b67750..d91c60367d 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -153,6 +153,7 @@ var/robot = pick(200;/mob/living/silicon/robot, /mob/living/silicon/robot/modules/syndicate, /mob/living/silicon/robot/modules/syndicate/medical, + /mob/living/silicon/robot/modules/syndicate/saboteur, 200;/mob/living/simple_animal/drone/polymorphed) new_mob = new robot(M.loc) if(issilicon(new_mob)) diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 30d432ce55..e91719504e 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -515,6 +515,7 @@ ///Stronger kind of lube. Applies TURF_WET_SUPERLUBE. /datum/reagent/lube/superlube name = "Super Duper Lube" + id = "superlube" description = "This \[REDACTED\] has been outlawed after the incident on \[DATA EXPUNGED\]." lube_kind = TURF_WET_SUPERLUBE diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index b3f9ef8202..ddbc6cf92b 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -230,7 +230,7 @@ icon = 'icons/obj/chemical.dmi' icon_state = "clownflower" volume = 30 - list_reagents = list(/datum/reagent/lube/superlube = 30) + list_reagents = list("superlube" = 30) /obj/item/reagent_containers/spray/waterflower/cyborg reagent_flags = NONE diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 449c796d39..7025a649e6 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -140,7 +140,12 @@ /obj/machinery/disposal/proc/can_stuff_mob_in(mob/living/target, mob/living/user, pushing = FALSE) if(!pushing && !iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. - return FALSE + if (iscyborg(user)) + var/mob/living/silicon/robot/borg = user + if (!borg.module || !borg.module.canDispose) + return + else + return FALSE if(!isturf(user.loc)) //No magically doing it from inside closets return FALSE if(target.buckled || target.has_buckled_mobs()) diff --git a/code/modules/recycling/disposal/holder.dm b/code/modules/recycling/disposal/holder.dm index 726149ce24..dfc58f8c2d 100644 --- a/code/modules/recycling/disposal/holder.dm +++ b/code/modules/recycling/disposal/holder.dm @@ -52,6 +52,10 @@ if(istype(AM, /obj/item/smallDelivery) && !hasmob) var/obj/item/smallDelivery/T = AM src.destinationTag = T.sortTag + else if(istype(AM, /mob/living/silicon/robot)) + var/obj/item/destTagger/borg/tagger = locate() in AM + if (tagger) + src.destinationTag = tagger.currTag // start the movement process diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index fa2eaa22d4..f9eb1b85e5 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -147,6 +147,7 @@ icon = 'icons/obj/device.dmi' icon_state = "cargotagger" var/currTag = 0 //Destinations are stored in code\globalvars\lists\flavor_misc.dm + var/locked_destination = FALSE //if true, users can't open the destination tag window to prevent changing the tagger's current destination w_class = WEIGHT_CLASS_TINY item_state = "electronic" lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' @@ -154,6 +155,10 @@ flags_1 = CONDUCT_1 slot_flags = ITEM_SLOT_BELT +/obj/item/destTagger/borg + name = "cyborg destination tagger" + desc = "Used to fool the disposal mail network into thinking that you're a harmless parcel. Does actually work as a regular destination tagger as well." + /obj/item/destTagger/suicide_act(mob/living/user) user.visible_message("[user] begins tagging [user.p_their()] final destination! It looks like [user.p_theyre()] trying to commit suicide!") if (islizard(user)) @@ -179,8 +184,9 @@ onclose(user, "destTagScreen") /obj/item/destTagger/attack_self(mob/user) - openwindow(user) - return + if(!locked_destination) + openwindow(user) + return /obj/item/destTagger/Topic(href, href_list) add_fingerprint(usr) diff --git a/code/modules/research/designs/machine_desings/machine_designs_service.dm b/code/modules/research/designs/machine_desings/machine_designs_service.dm index 895ad032ba..5cbff1c66a 100644 --- a/code/modules/research/designs/machine_desings/machine_designs_service.dm +++ b/code/modules/research/designs/machine_desings/machine_designs_service.dm @@ -41,6 +41,14 @@ category = list ("Misc. Machinery") departmental_flags = DEPARTMENTAL_FLAG_SERVICE +/datum/design/board/ayyplantgenes + name = "Machine Design (Alien Plant DNA Manipulator Board)" + desc = "The circuit board for an advanced plant DNA manipulator, utilizing alien technologies." + id = "ayyplantgenes" + build_path = /obj/item/circuitboard/machine/plantgenes/vault + category = list ("Misc. Machinery") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + /datum/design/board/deepfryer name = "Machine Design (Deep Fryer)" desc = "The circuit board for a Deep Fryer." diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm index 5f457a3cd7..836b574f86 100644 --- a/code/modules/research/machinery/_production.dm +++ b/code/modules/research/machinery/_production.dm @@ -84,8 +84,9 @@ investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH) message_admins("[ADMIN_LOOKUPFLW(user)] has built [amount] of [path] at a [src]([type]).") for(var/i in 1 to amount) - var/obj/item/I = new path(get_turf(src)) - if(efficient_with(I.type)) + var/obj/O = new path(get_turf(src)) + if(efficient_with(O.type) && isitem(O)) + var/obj/item/I = O I.materials = matlist.Copy() SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]")) diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 5f286c4237..a2482c49a8 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -616,7 +616,7 @@ /datum/techweb_node/botany id = "botany" display_name = "Botanical Engineering" - description = "Botanical tools" + description = "Botanical tools." prereq_ids = list("adv_engi", "biotech") design_ids = list("diskplantgene", "portaseeder", "plantgenes", "flora_gun", "hydro_tray", "biogenerator", "seed_extractor") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750) @@ -1047,14 +1047,14 @@ display_name = "Alien Biological Tools" description = "Advanced biological tools." prereq_ids = list("alientech", "advance_surgerytools") - design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery") + design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery", "ayyplantgenes") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 10000 /datum/techweb_node/alien_engi id = "alien_engi" display_name = "Alien Engineering" - description = "Alien engineering tools" + description = "Alien engineering tools." prereq_ids = list("alientech", "exp_tools") design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) diff --git a/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm b/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm index 0b27b1e26f..a86db788a6 100644 --- a/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm +++ b/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm @@ -24,12 +24,9 @@ Self-sustaining extracts: A.icon = icon A.icon_state = icon_state A.color = color + A.name = "self-sustaining " + colour + " extract" return INITIALIZE_HINT_QDEL -/obj/item/autoslime/Initialize() - name = "self-sustaining " + extract.name - return ..() - /obj/item/autoslime/attack_self(mob/user) var/reagentselect = input(user, "Choose the reagent the extract will produce.", "Self-sustaining Reaction") as null|anything in extract.activate_reagents var/amount = 5 diff --git a/code/modules/ruins/lavaland_ruin_code.dm b/code/modules/ruins/lavaland_ruin_code.dm index 92a637ce43..d12195cc52 100644 --- a/code/modules/ruins/lavaland_ruin_code.dm +++ b/code/modules/ruins/lavaland_ruin_code.dm @@ -135,7 +135,7 @@ id = /obj/item/card/id/syndicate/anyone implants = list(/obj/item/implant/weapons_auth) -/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H) +/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.faction |= ROLE_SYNDICATE /obj/effect/mob_spawn/human/lavaland_syndicate/comms diff --git a/code/modules/spells/spell_types/area_teleport.dm b/code/modules/spells/spell_types/area_teleport.dm index 747a10e769..762c376748 100644 --- a/code/modules/spells/spell_types/area_teleport.dm +++ b/code/modules/spells/spell_types/area_teleport.dm @@ -20,8 +20,11 @@ after_cast(targets) /obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets) - var/A = null - + var/area/U = get_area(usr) + if(U.noteleport && !istype(U, /area/wizard_station)) // Wizard den special check for those complaining about being unable to tele on station. + to_chat(usr, "Unseen forces prevent you from casting this spell in this area") + return + var/A if(!randomise_selection) A = input("Area to teleport to", "Teleport", A) as null|anything in GLOB.teleportlocs else @@ -53,12 +56,13 @@ if(target && target.buckled) target.buckled.unbuckle_mob(target, force=1) + var/forcecheck = istype(get_area(target), /area/wizard_station) var/list/tempL = L var/attempt = null var/success = 0 while(tempL.len) attempt = pick(tempL) - do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC) + do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC, forced = forcecheck) if(get_turf(target) == attempt) success = 1 break @@ -66,7 +70,7 @@ tempL.Remove(attempt) if(!success) - do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC) + do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC, forced = forcecheck) playsound(get_turf(user), sound2, 50,1) return diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index 9aa89dcaf5..3fba237c23 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -354,7 +354,7 @@ if("legs" in S.default_features) if(body_zone == BODY_ZONE_L_LEG || body_zone == BODY_ZONE_R_LEG) if(DIGITIGRADE in S.species_traits) - digitigrade_type = lowertext(H.dna.features.["legs"]) + digitigrade_type = lowertext(H.dna.features["legs"]) else digitigrade_type = null @@ -363,9 +363,9 @@ Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]] if(Smark) body_markings_icon = Smark.icon - if(H.dna.features.["mam_body_markings"] != "None") - body_markings = lowertext(H.dna.features.["mam_body_markings"]) - aux_marking = lowertext(H.dna.features.["mam_body_markings"]) + if(H.dna.features["mam_body_markings"] != "None") + body_markings = lowertext(H.dna.features["mam_body_markings"]) + aux_marking = lowertext(H.dna.features["mam_body_markings"]) else body_markings = "plain" aux_marking = "plain" diff --git a/code/modules/surgery/experimental_dissection.dm b/code/modules/surgery/experimental_dissection.dm index 3172496146..40fe90a829 100644 --- a/code/modules/surgery/experimental_dissection.dm +++ b/code/modules/surgery/experimental_dissection.dm @@ -110,4 +110,4 @@ requires_tech = TRUE replaced_by = null -#undef EXPDIS_FAIL_MSG \ No newline at end of file +#undef BASE_HUMAN_REWARD \ No newline at end of file diff --git a/code/modules/surgery/organs/heart.dm b/code/modules/surgery/organs/heart.dm index a9830f36df..94512dc597 100644 --- a/code/modules/surgery/organs/heart.dm +++ b/code/modules/surgery/organs/heart.dm @@ -212,7 +212,6 @@ obj/item/organ/heart/cybernetic/upgraded/on_life() ramount += regen_amount /obj/item/organ/heart/cybernetic/upgraded/proc/used_dose() - . = ..() addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES) ramount = 0 diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index 194a10f4c4..466f618cf3 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -1,6 +1,3 @@ -#define STANDARD_ORGAN_THRESHOLD 100 -#define STANDARD_ORGAN_HEALING 0.001 - /obj/item/organ name = "organ" icon = 'icons/obj/surgery.dmi' diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index 8f3fb6f979..aef3b31895 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -1123,6 +1123,16 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 35 restricted = TRUE +/datum/uplink_item/support/reinforcement/saboteur_borg + name = "Syndicate Saboteur Cyborg" + desc = "A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. \ + Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. \ + Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer." + item = /obj/item/antag_spawner/nuke_ops/borg_tele/saboteur + refundable = TRUE + cost = 35 + restricted = TRUE + /datum/uplink_item/support/gygax name = "Dark Gygax Exosuit" desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent \ @@ -1794,6 +1804,21 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 4 restricted_roles = list("Cook", "Botanist", "Clown", "Mime") +/datum/uplink_item/role_restricted/strange_seeds + name = "Pack of strange seeds" + desc = "Mysterious seeds as strange as their name implies. Spooky." + item = /obj/item/seeds/random + cost = 2 + restricted_roles = list("Botanist") + illegal_tech = FALSE + +/datum/uplink_item/role_restricted/strange_seeds_10pack + name = "Pack of strange seeds x10" + desc = "Mysterious seeds as strange as their name implies. Spooky. These come in bulk" + item = /obj/item/storage/box/strange_seeds_10pack + cost = 20 + restricted_roles = list("Botanist") + /datum/uplink_item/role_restricted/ez_clean_bundle name = "EZ Clean Grenade Bundle" desc = "A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. \ diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index e64435accc..adaa56fc6d 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -125,6 +125,7 @@ products = list(/obj/item/clothing/glasses/hud/diagnostic = 3, /obj/item/clothing/under/rank/roboticist = 3, /obj/item/clothing/under/rank/roboticist/skirt = 3, + /obj/item/clothing/suit/hooded/wintercoat/robotics = 3, /obj/item/clothing/suit/toggle/labcoat = 3, /obj/item/clothing/shoes/sneakers/black = 3, /obj/item/clothing/gloves/fingerless = 3, @@ -258,6 +259,7 @@ vend_reply = "Thank you for using the JaniDrobe!" products = list(/obj/item/clothing/under/rank/janitor = 2, /obj/item/clothing/under/rank/janitor/skirt = 2, + /obj/item/clothing/suit/hooded/wintercoat/janitor = 3, /obj/item/cartridge/janitor = 3, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, @@ -340,6 +342,7 @@ vend_reply = "Thank you for using the ChemDrobe!" products = list(/obj/item/clothing/under/rank/chemist = 3, /obj/item/clothing/under/rank/chemist/skirt = 3, + /obj/item/clothing/suit/hooded/wintercoat/chemistry = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/chemist = 3, /obj/item/storage/backpack/chemistry = 3, @@ -359,6 +362,7 @@ vend_reply = "Thank you for using the GeneDrobe!" products = list(/obj/item/clothing/under/rank/geneticist = 3, /obj/item/clothing/under/rank/geneticist/skirt = 3, + /obj/item/clothing/suit/hooded/wintercoat/genetics = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/genetics = 3, /obj/item/storage/backpack/genetics = 3, @@ -376,6 +380,7 @@ vend_reply = "Thank you for using the ViroDrobe" products = list(/obj/item/clothing/under/rank/virologist = 3, /obj/item/clothing/under/rank/virologist/skirt = 3, + /obj/item/clothing/suit/hooded/wintercoat/viro = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/virologist = 3, /obj/item/clothing/mask/surgical = 3, diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt index f9b78f046f..18c0d7827d 100644 --- a/config/dynamic_config.txt +++ b/config/dynamic_config.txt @@ -277,28 +277,6 @@ DYNAMIC_GLORIOUS_DEATH_COST 5 DYNAMIC_ASSASSINATE_COST 2 -## Dynamic wizard stuff - -## How much threat level is required to buy summon guns. Setting to 0 makes it always available. -DYNAMIC_SUMMON_GUNS_REQUIREMENT 10 - -## How much summon guns reduces the round's remaining threat. Setting to 0 makes it cost none. -DYNAMIC_SUMMON_GUNS_COST 10 - -## As above, but for summon magic -DYNAMIC_SUMMON_MAGIC_REQUIREMENT 10 -DYNAMIC_SUMMON_MAGIC_COST 10 - -## As above, but for summon events -DYNAMIC_SUMMON_EVENTS_REQUIREMENT 20 -DYNAMIC_SUMMON_EVENTS_COST 10 - -DYNAMIC_STAFF_OF_CHANGE_REQUIREMENT 20 -DYNAMIC_STAFF_OF_CHANGE_COST 10 - -## As above, but for apprentice. Note that this is just a cost, since apprentices aren't as universally disruptive as above. -DYNAMIC_APPRENTICE_COST 10 - ## This requirement uses threat level, rather than current threat, which is why it's higher. DYNAMIC_WAROPS_REQUIREMENT 60 diff --git a/config/game_options.txt b/config/game_options.txt index 1cac50fc1a..a44c68226e 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -481,17 +481,17 @@ MIDROUND_ANTAG_TIME_CHECK 60 ## A ratio of living to total crew members, the lower this is, the more people will have to die in order for midround antag to be skipped MIDROUND_ANTAG_LIFE_CHECK 0.7 -## A time, in real-time deciseconds, applied upon suicide, cryosleep or ghosting whilst alive -## during which the player shouldn't be able to come back through +## A "timeout", in real-time minutes, applied upon suicide, cryosleep or ghosting whilst alive, +## during which the player shouldn't be able to come back into the round through ## midround playable roles or mob spawners. ## Set to 0 to completely disable it. -SUICIDE_REENTER_ROUND_TIMER 18000 +SUICIDE_REENTER_ROUND_TIMER 30 -## A time, in real-time deciseconds, below which the player receives -## a timed penalty, for purposes similar to the aforementioned one (can also stack) -## and equal to this config difference with world.time. +## A world time threshold, in minutes, under which the player receives +## an extra timeout, purposely similar to the above one (and also stacks with), +## equal to the difference between the current world.time and this threshold. ## Both configs are indipendent from each other, disabling one won't affect the other. -ROUNDSTART_SUICIDE_TIME_LIMIT 18000 +ROUNDSTART_SUICIDE_TIME_LIMIT 30 ##Limit Spell Choices## ## Uncomment to disallow wizards from using certain spells that may be too chaotic/fun for your playerbase diff --git a/html/changelogs/AutoChangeLog-pr-9323.yml b/html/changelogs/AutoChangeLog-pr-9323.yml new file mode 100644 index 0000000000..19e91deaf5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9323.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - rscadd: "you can now choose never for this round for magical antags" diff --git a/html/changelogs/AutoChangeLog-pr-9518.yml b/html/changelogs/AutoChangeLog-pr-9518.yml new file mode 100644 index 0000000000..67a2c25938 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9518.yml @@ -0,0 +1,4 @@ +author: "Ghommie (original PR by nicbn and Menshin)" +delete-after: True +changes: + - bugfix: "You can click on things that are under flaps or holo barriers." diff --git a/html/changelogs/AutoChangeLog-pr-9530.yml b/html/changelogs/AutoChangeLog-pr-9530.yml new file mode 100644 index 0000000000..ace41e9e97 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9530.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed the little issue of PDA skins not updating on job equip." + - tweak: "Anomaly Crystals of the clowning type will now rename the victim to their clown name preference when triggered, instead of giving them a random clown name." diff --git a/html/changelogs/AutoChangeLog-pr-9681.yml b/html/changelogs/AutoChangeLog-pr-9681.yml new file mode 100644 index 0000000000..c4c289425b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9681.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "bluespace wizard apprentice now has blink instead of targeted area teleportation" diff --git a/html/changelogs/AutoChangeLog-pr-9703.yml b/html/changelogs/AutoChangeLog-pr-9703.yml new file mode 100644 index 0000000000..312057c2c6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9703.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "Emagged medibots now charcoal toxinlovers." diff --git a/html/changelogs/AutoChangeLog-pr-9720.yml b/html/changelogs/AutoChangeLog-pr-9720.yml new file mode 100644 index 0000000000..f4c4aade36 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9720.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "disablers buffed 0.7 --> 0.6 speed 24 --> 28 damage" diff --git a/html/changelogs/AutoChangeLog-pr-9730.yml b/html/changelogs/AutoChangeLog-pr-9730.yml new file mode 100644 index 0000000000..6caf95bcbc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9730.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "kinetic crushers no longer drop if you try to use it with one hand" diff --git a/html/changelogs/AutoChangeLog-pr-9782.yml b/html/changelogs/AutoChangeLog-pr-9782.yml new file mode 100644 index 0000000000..f29da71edc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9782.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Strawberry milk and tea have sprites now." diff --git a/html/changelogs/AutoChangeLog-pr-9802.yml b/html/changelogs/AutoChangeLog-pr-9802.yml new file mode 100644 index 0000000000..183515f5f1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9802.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Rosary beads prayer now works on non-carbon mobs too, and won't break when performed on a monkey or other humanoids." + - tweak: "You can flagellate people with rosary beads on harm intent. It's even mediocrer than the sord though." diff --git a/html/changelogs/AutoChangeLog-pr-9812.yml b/html/changelogs/AutoChangeLog-pr-9812.yml new file mode 100644 index 0000000000..d669d20343 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9812.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed missing delivery packages sprites" diff --git a/html/changelogs/AutoChangeLog-pr-9814.yml b/html/changelogs/AutoChangeLog-pr-9814.yml new file mode 100644 index 0000000000..6e806b8860 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9814.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - config: "added multi_keyed_list, delimiter defaults to |." diff --git a/html/changelogs/AutoChangeLog-pr-9816.yml b/html/changelogs/AutoChangeLog-pr-9816.yml new file mode 100644 index 0000000000..512d60e7eb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9816.yml @@ -0,0 +1,7 @@ +author: "Swindly" +delete-after: True +changes: + - bugfix: "Fixed MMIs not being able to use mecha equipment" + - bugfix: "Fixed MMIs not getting mecha mouse pointers" + - bugfix: "Fixed MMIs not getting medical HUDs in Odysseuses" + - tweak: "Brains can now switch to harm intent" diff --git a/html/changelogs/AutoChangeLog-pr-9818.yml b/html/changelogs/AutoChangeLog-pr-9818.yml new file mode 100644 index 0000000000..44222d2359 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9818.yml @@ -0,0 +1,5 @@ +author: "GrayRachnid" +delete-after: True +changes: + - rscadd: "Added saboteur syndicate engiborg" + - tweak: "changed cyborg tool icons and the secborg taser/laser icons." diff --git a/html/changelogs/AutoChangeLog-pr-9822.yml b/html/changelogs/AutoChangeLog-pr-9822.yml new file mode 100644 index 0000000000..425a667086 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9822.yml @@ -0,0 +1,6 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "Summon events now properly costs threat." + - bugfix: "Refunded spells refund threat, too." + - refactor: "Made wizard spells inherently have a requirement and cost." diff --git a/html/changelogs/AutoChangeLog-pr-9823.yml b/html/changelogs/AutoChangeLog-pr-9823.yml new file mode 100644 index 0000000000..3408f04171 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9823.yml @@ -0,0 +1,6 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "Added nine winter coats" + - imageadd: "added images for the winter coats" + - tweak: "adds the mining winter coat to mining wardrobes and mining lockers" diff --git a/html/changelogs/AutoChangeLog-pr-9828.yml b/html/changelogs/AutoChangeLog-pr-9828.yml new file mode 100644 index 0000000000..53dbebba28 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9828.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - tweak: "Meteor wave is no longer repeatable in dynamic." diff --git a/html/changelogs/AutoChangeLog-pr-9831.yml b/html/changelogs/AutoChangeLog-pr-9831.yml new file mode 100644 index 0000000000..569fd14f69 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9831.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - tweak: "tweaked nuke ops" diff --git a/html/changelogs/AutoChangeLog-pr-9835.yml b/html/changelogs/AutoChangeLog-pr-9835.yml new file mode 100644 index 0000000000..675eedef02 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9835.yml @@ -0,0 +1,4 @@ +author: "Ty-the-Smonk" +delete-after: True +changes: + - bugfix: "You can now interact with self sustaining crossbreeds" diff --git a/html/changelogs/AutoChangeLog-pr-9837.yml b/html/changelogs/AutoChangeLog-pr-9837.yml new file mode 100644 index 0000000000..a20d04effc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9837.yml @@ -0,0 +1,4 @@ +author: "Fox McCloud" +delete-after: True +changes: + - bugfix: "Fixes a very longstanding LINDA bug where turfs adjacent to a hotspot would be less prone to igniting" diff --git a/html/changelogs/AutoChangeLog-pr-9838.yml b/html/changelogs/AutoChangeLog-pr-9838.yml new file mode 100644 index 0000000000..5a99c27abe --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9838.yml @@ -0,0 +1,4 @@ +author: "actioninja" +delete-after: True +changes: + - bugfix: "Chat is properly sent to legacy window if goonchat fails to load again." diff --git a/html/changelogs/AutoChangeLog-pr-9842.yml b/html/changelogs/AutoChangeLog-pr-9842.yml new file mode 100644 index 0000000000..d816911560 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9842.yml @@ -0,0 +1,4 @@ +author: "Anonymous" +delete-after: True +changes: + - tweak: "Renamed loadout name appropriately (ASSU -> DAB)" diff --git a/html/changelogs/AutoChangeLog-pr-9846.yml b/html/changelogs/AutoChangeLog-pr-9846.yml new file mode 100644 index 0000000000..d3721b6c32 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9846.yml @@ -0,0 +1,5 @@ +author: "KathrinBailey" +delete-after: True +changes: + - rscadd: "Ports TG's pews https://github.com/tgstation/tgstation/pull/42712" + - rscadd: "The first step of a corporate incursion of Space IKEA into Nanotrasen." diff --git a/html/changelogs/AutoChangeLog-pr-9850.yml b/html/changelogs/AutoChangeLog-pr-9850.yml new file mode 100644 index 0000000000..f6aee261a4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9850.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "fixed a few minor issues with console frames building." diff --git a/html/changelogs/AutoChangeLog-pr-9852.yml b/html/changelogs/AutoChangeLog-pr-9852.yml new file mode 100644 index 0000000000..4a17480992 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9852.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Wizards can use the teleport spell from their den once again." + - tweak: "Wizards will now receive feedback messages when attempting to cast teleport or use the warp whistle while in a no-teleport area." diff --git a/html/changelogs/AutoChangeLog-pr-9853.yml b/html/changelogs/AutoChangeLog-pr-9853.yml new file mode 100644 index 0000000000..f752f6bf16 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9853.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "New clockwork cultist, gondola, monkey and securitron cardboard cutouts." diff --git a/html/changelogs/AutoChangeLog-pr-9858.yml b/html/changelogs/AutoChangeLog-pr-9858.yml new file mode 100644 index 0000000000..c211cd5962 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9858.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed aliens gasping randomly once in a while." diff --git a/html/changelogs/AutoChangeLog-pr-9865.yml b/html/changelogs/AutoChangeLog-pr-9865.yml new file mode 100644 index 0000000000..6bef9d6b5b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9865.yml @@ -0,0 +1,4 @@ +author: "Useroth" +delete-after: True +changes: + - bugfix: "numbered storages now are sorted in a consistent way, instead of depending on ordering of their contents var" diff --git a/html/changelogs/AutoChangeLog-pr-9866.yml b/html/changelogs/AutoChangeLog-pr-9866.yml new file mode 100644 index 0000000000..1e6e8d0e88 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9866.yml @@ -0,0 +1,4 @@ +author: "Useroth" +delete-after: True +changes: + - rscadd: "strange seeds as a buyable traitor botanist item" diff --git a/html/changelogs/AutoChangeLog-pr-9868.yml b/html/changelogs/AutoChangeLog-pr-9868.yml new file mode 100644 index 0000000000..18c4388dcd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9868.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "fixed superlube waterflower, my bad." diff --git a/html/changelogs/AutoChangeLog-pr-9869.yml b/html/changelogs/AutoChangeLog-pr-9869.yml new file mode 100644 index 0000000000..ecb3ac6cb7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9869.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - rscadd: "The seedvault/alien plant DNA manipulator can now be printed off with Alien Biotechnology." diff --git a/html/changelogs/AutoChangeLog-pr-9871.yml b/html/changelogs/AutoChangeLog-pr-9871.yml new file mode 100644 index 0000000000..3940d256c2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9871.yml @@ -0,0 +1,5 @@ +author: "dzahlus" +delete-after: True +changes: + - soundadd: "added a new gun sounds" + - sounddel: "removed an old gun sounds" diff --git a/html/changelogs/AutoChangeLog-pr-9873.yml b/html/changelogs/AutoChangeLog-pr-9873.yml new file mode 100644 index 0000000000..b0568bad14 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9873.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed closing the aux base construction RCD's door access settings window throwing you out of camera mode when closed." + - rscdel: "Removed not functional aux base RCD's door type menu. Use airlock painters, maybe." diff --git a/html/changelogs/AutoChangeLog-pr-9875.yml b/html/changelogs/AutoChangeLog-pr-9875.yml new file mode 100644 index 0000000000..4e14a561e7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9875.yml @@ -0,0 +1,4 @@ +author: "Putnam" +delete-after: True +changes: + - bugfix: "From-ghosts dynamic rulesets now actually listen to \"required candidates\"" diff --git a/html/changelogs/AutoChangeLog-pr-9876.yml b/html/changelogs/AutoChangeLog-pr-9876.yml new file mode 100644 index 0000000000..4bc0a19954 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9876.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - imageadd: "local code scavenger finds forgotten slighty improved apc sprites left buried in old dusty folders." diff --git a/html/changelogs/AutoChangeLog-pr-9877.yml b/html/changelogs/AutoChangeLog-pr-9877.yml new file mode 100644 index 0000000000..c84cb7aa92 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9877.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Seven old and otherwordly pAI holochassis icons have crawled their way out of the modular citadel catacombs." diff --git a/html/changelogs/AutoChangeLog-pr-9880.yml b/html/changelogs/AutoChangeLog-pr-9880.yml new file mode 100644 index 0000000000..0f9dfa58f3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9880.yml @@ -0,0 +1,4 @@ +author: "Putnam" +delete-after: True +changes: + - bugfix: "Every dynamic-triggered event is now blacklisted from being triggered by the random events system when dynamic can trigger them." diff --git a/html/changelogs/AutoChangeLog-pr-9887.yml b/html/changelogs/AutoChangeLog-pr-9887.yml new file mode 100644 index 0000000000..c76016575b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9887.yml @@ -0,0 +1,7 @@ +author: "Fox McCloud, Ghommie" +delete-after: True +changes: + - bugfix: "Fixes being able to mech-punch other mobs, as a pacifist" + - bugfix: "Fixes being able to hurt people, as a pacifist, by throwing them into a wall or other mob, or by using most martial arts (save for the unpredictable psychotic brawl, and the stamina-damage-only boxing)." + - balance: "Buffs boxing to outdamage natural stamina regeneration. Made the chance of outright missing your opponent actually possible." + - tweak: "Pacifists can now engage in the (laughably not harmful) sweet sweet art of boxing now." diff --git a/html/changelogs/AutoChangeLog-pr-9889.yml b/html/changelogs/AutoChangeLog-pr-9889.yml new file mode 100644 index 0000000000..68094bd33d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9889.yml @@ -0,0 +1,4 @@ +author: "GrayRachnid" +delete-after: True +changes: + - bugfix: "Fixes golden toolbox missing inhand sprite" diff --git a/icons/mob/dogborg.dmi b/icons/mob/dogborg.dmi index ec63120ae1..856724be1f 100644 Binary files a/icons/mob/dogborg.dmi and b/icons/mob/dogborg.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 69e75e7d28..e9f32c428a 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/pai.dmi b/icons/mob/pai.dmi index 94fb2ee6e7..d8162cb5a7 100644 Binary files a/icons/mob/pai.dmi and b/icons/mob/pai.dmi differ diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi index 896a87ff3a..082bfb3c3e 100644 Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index c469773993..07467f9770 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/cardboard_cutout.dmi b/icons/obj/cardboard_cutout.dmi index da5f58d7f7..f22b311c56 100644 Binary files a/icons/obj/cardboard_cutout.dmi and b/icons/obj/cardboard_cutout.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 195742c68c..695e623c66 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index f62e546ed2..42f85bb69e 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi index 5bcba5f7fc..ac898c55b2 100644 Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi index 4d37bc9a70..e6e0b940a8 100644 Binary files a/icons/obj/items_and_weapons.dmi and b/icons/obj/items_and_weapons.dmi differ diff --git a/icons/obj/items_cyborg.dmi b/icons/obj/items_cyborg.dmi index cddb57303d..a4bd75f7e5 100644 Binary files a/icons/obj/items_cyborg.dmi and b/icons/obj/items_cyborg.dmi differ diff --git a/icons/obj/plushes.dmi b/icons/obj/plushes.dmi index f29208e71f..c6f25f1b29 100644 Binary files a/icons/obj/plushes.dmi and b/icons/obj/plushes.dmi differ diff --git a/icons/obj/power.dmi b/icons/obj/power.dmi index 1da5a66546..3273c518d7 100644 Binary files a/icons/obj/power.dmi and b/icons/obj/power.dmi differ diff --git a/icons/obj/sofa.dmi b/icons/obj/sofa.dmi index 069fb1e08d..13cc43fe4e 100644 Binary files a/icons/obj/sofa.dmi and b/icons/obj/sofa.dmi differ diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi index fedb6c828e..3b8b67ea5c 100644 Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi index efd7974897..ee703fc70b 100644 Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ diff --git a/modular_citadel/code/game/objects/items/holy_weapons.dm b/modular_citadel/code/game/objects/items/holy_weapons.dm deleted file mode 100644 index 06cdb0f5fd..0000000000 --- a/modular_citadel/code/game/objects/items/holy_weapons.dm +++ /dev/null @@ -1,45 +0,0 @@ -/obj/item/nullrod/rosary - icon = 'modular_citadel/icons/obj/items_and_weapons.dmi' - icon_state = "rosary" - item_state = null - name = "prayer beads" - desc = "A set of prayer beads used by many of the more traditional religions in space" - force = 0 - throwforce = 0 - var/praying = FALSE - var/deity_name = "Coderbus" //This is the default, hopefully won't actually appear if the religion subsystem is running properly - -/obj/item/nullrod/rosary/Initialize() - .=..() - if(GLOB.religion) - deity_name = GLOB.deity - -/obj/item/nullrod/rosary/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) - if(!istype(M)) - return ..() - - if(!user.mind || user.mind.assigned_role != "Chaplain") - to_chat(user, "You are not close enough with [deity_name] to use [src].") - return - - if(praying) - to_chat(user, "You are already using [src].") - return - - user.visible_message("[user] kneels[M == user ? null : " next to [M]"] and begins to utter a prayer to [deity_name].", \ - "You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].") - - praying = TRUE - if(do_after(user, 20, target = M)) - if(istype(M, /mob/living/carbon/human)) // This probably should not work on catpeople. They're unholy abominations. - var/mob/living/carbon/human/target = M - M.reagents.add_reagent("holywater", 5) - to_chat(target, "[user]'s prayer to [deity_name] has eased your pain!") - target.adjustToxLoss(-5, TRUE, TRUE) - target.adjustOxyLoss(-5) - target.adjustBruteLoss(-5) - target.adjustFireLoss(-5) - praying = FALSE - else - to_chat(user, "Your prayer to [deity_name] was interrupted.") - praying = FALSE diff --git a/modular_citadel/code/game/objects/items/honk.dm b/modular_citadel/code/game/objects/items/honk.dm deleted file mode 100644 index 47b9df7f10..0000000000 --- a/modular_citadel/code/game/objects/items/honk.dm +++ /dev/null @@ -1,17 +0,0 @@ -/obj/item/bikehorn/silver - name = "silver bike horn" - desc = "A shiny bike horn handcrafted in the artisan workshops of Mars, with superior kevlar-reinforced rubber bulb attached to a polished plasteel reed horn." - attack_verb = list("elegantly HONKED") - icon = 'modular_citadel/icons/obj/honk.dmi' - icon_state = "silverhorn" - -/obj/item/bikehorn/bluespacehonker - name = "bluespace bike horn" - desc = "A normal bike horn colored blue and has bluespace dust held in to reed horn allowing for silly honks through space and time, into your in childhood." - attack_verb = list("HONKED in bluespace", "HONKED", "quantumly HONKED") - icon = 'modular_citadel/icons/obj/honk.dmi' - icon_state = "bluespacehonker" - -/obj/item/bikehorn/bluespacehonker/attack(mob/living/carbon/M, mob/living/carbon/user) - SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "bshonk", /datum/mood_event/bshonk) - return ..() diff --git a/modular_citadel/code/game/objects/items/vending_items.dm b/modular_citadel/code/game/objects/items/vending_items.dm deleted file mode 100755 index db1fdb48cf..0000000000 --- a/modular_citadel/code/game/objects/items/vending_items.dm +++ /dev/null @@ -1,3 +0,0 @@ -/obj/item/vending_refill/medical - machine_name = "NanoMed" - icon_state = "refill_medical" diff --git a/modular_citadel/code/game/objects/tools.dm b/modular_citadel/code/game/objects/tools.dm deleted file mode 100644 index 5a6cd9bf42..0000000000 --- a/modular_citadel/code/game/objects/tools.dm +++ /dev/null @@ -1,18 +0,0 @@ -/* -// OVERRIDES FOR TOOL SPRITES GO HERE -*/ - -//CROWBAR - -/obj/item/crowbar - icon = 'modular_citadel/icons/obj/tools.dmi' - -//WIRECUTTERS disabled pending better sprites -/* -/obj/item/wirecutters - icon = 'modular_citadel/icons/obj/tools.dmi' -*/ -//WRENCH - -/obj/item/wrench - icon = 'modular_citadel/icons/obj/tools.dmi' \ No newline at end of file diff --git a/modular_citadel/code/modules/arousal/arousal.dm b/modular_citadel/code/modules/arousal/arousal.dm index 6c9da17289..ed28185bb7 100644 --- a/modular_citadel/code/modules/arousal/arousal.dm +++ b/modular_citadel/code/modules/arousal/arousal.dm @@ -159,7 +159,7 @@ to_chat(M, "Arousal is disabled. Feature is unavailable.") -/mob/living/proc/mob_climax()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while. +/mob/living/proc/mob_climax(forced_climax = FALSE)//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while. set name = "Masturbate" set category = "IC" if(canbearoused && !restrained() && !stat) diff --git a/modular_citadel/code/modules/client/loadout/_service.dm b/modular_citadel/code/modules/client/loadout/_service.dm index 7872ddcf99..86823f5661 100644 --- a/modular_citadel/code/modules/client/loadout/_service.dm +++ b/modular_citadel/code/modules/client/loadout/_service.dm @@ -5,14 +5,14 @@ restricted_roles = list("Assistant") /datum/gear/neetsuit - name = "ASSU suit" + name = "D.A.B. suit" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/assu_suit restricted_roles = list("Assistant") cost = 2 /datum/gear/neethelm - name = "ASSU helmet" + name = "D.A.B. helmet" category = SLOT_HEAD path = /obj/item/clothing/head/assu_helmet restricted_roles = list("Assistant") diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm index 99ba9ad3e2..b11c7d4988 100644 --- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm +++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm @@ -253,7 +253,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! if(!do_after(R, 50, target = target)) return //If they moved away, you can't eat them. to_chat(R, "You finish off \the [target.name].") - var/obj/item/stock_parts/cell.C = target + var/obj/item/stock_parts/cell/C = target R.cell.charge = R.cell.charge + (C.charge / 3) //Instant full cell upgrades op idgaf qdel(target) return @@ -312,6 +312,42 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! target.wash_cream() return +//Nerfed tongue for flavour reasons (haha geddit?). Used for aux skins for regular borgs +/obj/item/soap/tongue/flavour + desc = "For giving affectionate kisses." + +/obj/item/soap/tongue/flavour/attack_self(mob/user) + return + +/obj/item/soap/tongue/flavour/afterattack(atom/target, mob/user, proximity) + if(!proximity) + return + var/mob/living/silicon/robot.R = user + if(ishuman(target)) + var/mob/living/L = target + if(status == 0 && check_zone(R.zone_selected) == "head") + R.visible_message("\the [R] affectionally licks \the [L]'s face!", "You affectionally lick \the [L]'s face!") + playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) + return + else if(status == 0) + R.visible_message("\the [R] affectionally licks \the [L]!", "You affectionally lick \the [L]!") + playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) + return + +//Same as above but for noses +/obj/item/analyzer/nose/flavour/AltClick(mob/user) + return + +/obj/item/analyzer/nose/flavour/attack_self(mob/user) + return + +/obj/item/analyzer/nose/flavour/afterattack(atom/target, mob/user, proximity) + if(!proximity) + return + do_attack_animation(target, null, src) + user.visible_message("[user] [pick(attack_verb)] \the [target.name] with their nose!") + + //Dogfood /obj/item/trash/rkibble diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm deleted file mode 100644 index de98f9685c..0000000000 --- a/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm +++ /dev/null @@ -1,26 +0,0 @@ -mob/living/silicon - no_vore = TRUE - -/mob/living/silicon/robot - var/dogborg = FALSE - -/mob/living/silicon/robot/lay_down() - ..() - update_canmove() - -/mob/living/silicon/robot/update_canmove() - ..() - if(client && stat != DEAD && dogborg == FALSE) - if(resting) - cut_overlays() - icon_state = "[module.cyborg_base_icon]-rest" - else - icon_state = "[module.cyborg_base_icon]" - update_icons() - - - - -/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_stamina = 1) - if(istype(cell)) - cell.charge -= amount*5 diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm deleted file mode 100644 index feec79ee8b..0000000000 --- a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm +++ /dev/null @@ -1,466 +0,0 @@ -/mob/living/silicon/robot/modules/medihound - set_module = /obj/item/robot_module/medihound - -/mob/living/silicon/robot/modules/k9 - set_module = /obj/item/robot_module/k9 - -/mob/living/silicon/robot/modules/scrubpup - set_module = /obj/item/robot_module/scrubpup - -/mob/living/silicon/robot/modules/borgi - set_module = /obj/item/robot_module/borgi - -/mob/living/silicon/robot/proc/get_cit_modules() - var/list/modulelist = list() - modulelist["MediHound"] = /obj/item/robot_module/medihound - if(BORG_SEC_AVAILABLE) - modulelist["Security K-9"] = /obj/item/robot_module/k9 - modulelist["Scrub Puppy"] = /obj/item/robot_module/scrubpup - modulelist["Borgi"] = /obj/item/robot_module/borgi - return modulelist - -/obj/item/robot_module - var/sleeper_overlay - var/icon/cyborg_icon_override - var/has_snowflake_deadsprite - var/cyborg_pixel_offset - var/moduleselect_alternate_icon - var/dogborg = FALSE - -/obj/item/robot_module/k9 - name = "Security K-9 Unit" - basic_modules = list( - /obj/item/restraints/handcuffs/cable/zipties, - /obj/item/storage/bag/borgdelivery, - /obj/item/dogborg/jaws/big, - /obj/item/dogborg/pounce, - /obj/item/clothing/mask/gas/sechailer/cyborg, - /obj/item/soap/tongue, - /obj/item/analyzer/nose, - /obj/item/dogborg/sleeper/K9, - /obj/item/gun/energy/disabler/cyborg, - /obj/item/pinpointer/crew) - emag_modules = list(/obj/item/gun/energy/laser/cyborg) - ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, - /obj/item/clockwork/weapon/ratvarian_spear) - cyborg_base_icon = "k9" - moduleselect_icon = "k9" - moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' - can_be_pushed = FALSE - hat_offset = INFINITY - sleeper_overlay = "ksleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - borghealth = 80 - -/obj/item/robot_module/k9/do_transform_animation() - ..() - to_chat(loc,"While you have picked the Security K-9 module, you still have to follow your laws, NOT Space Law. \ - For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.") - -/obj/item/robot_module/k9/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/sechoundmodels = list("Default", "Dark", "Vale") - if(R.client && R.client.ckey in list("nezuli")) - sechoundmodels += "Alina" - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in sechoundmodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "k9" - if("Alina") - cyborg_base_icon = "alina-sec" - special_light_key = "alina" - sleeper_overlay = "alinasleeper" - if("Dark") - cyborg_base_icon = "k9dark" - if("Vale") - cyborg_base_icon = "valesec" - return ..() - -/obj/item/robot_module/medihound - name = "MediHound" - basic_modules = list( - /obj/item/dogborg/jaws/small, - /obj/item/storage/bag/borgdelivery, - /obj/item/analyzer/nose, - /obj/item/soap/tongue, - /obj/item/extinguisher/mini, - /obj/item/healthanalyzer, - /obj/item/dogborg/sleeper/medihound, - /obj/item/roller/robo, - /obj/item/reagent_containers/borghypo, - /obj/item/twohanded/shockpaddles/cyborg/hound, - /obj/item/stack/medical/gauze/cyborg, - /obj/item/pinpointer/crew, - /obj/item/sensor_device) - emag_modules = list(/obj/item/dogborg/pounce) - ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, - /obj/item/clockwork/weapon/ratvarian_spear) - cyborg_base_icon = "medihound" - moduleselect_icon = "medihound" - moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' - can_be_pushed = FALSE - hat_offset = INFINITY - sleeper_overlay = "msleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - -/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/medhoundmodels = list("Default", "Dark", "Vale") - if(R.client && R.client.ckey in list("nezuli")) - medhoundmodels += "Alina" - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "medihound" - if("Dark") - cyborg_base_icon = "medihounddark" - sleeper_overlay = "mdsleeper" - if("Vale") - cyborg_base_icon = "valemed" - sleeper_overlay = "valemedsleeper" - if("Alina") - cyborg_base_icon = "alina-med" - special_light_key = "alina" - sleeper_overlay = "alinasleeper" - return ..() - -/obj/item/robot_module/scrubpup - name = "Scrub Pup" - basic_modules = list( - /obj/item/dogborg/jaws/small, - /obj/item/analyzer/nose, - /obj/item/soap/tongue/scrubpup, - /obj/item/lightreplacer/cyborg, - /obj/item/extinguisher/mini, - /obj/item/dogborg/sleeper/compactor) - emag_modules = list(/obj/item/dogborg/pounce) - ratvar_modules = list( - /obj/item/clockwork/slab/cyborg/janitor, - /obj/item/clockwork/replica_fabricator/cyborg) - cyborg_base_icon = "scrubpup" - moduleselect_icon = "janitor" - hat_offset = INFINITY - clean_on_move = TRUE - sleeper_overlay = "jsleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - cyborg_pixel_offset = -16 - dogborg = TRUE - -/obj/item/robot_module/scrubpup/respawn_consumable(mob/living/silicon/robot/R, coeff = 1) - ..() - var/obj/item/lightreplacer/LR = locate(/obj/item/lightreplacer) in basic_modules - if(LR) - for(var/i in 1 to coeff) - LR.Charge(R) - -/obj/item/robot_module/scrubpup/do_transform_animation() - ..() - to_chat(loc,"As tempting as it might be, do not begin binging on important items. Eat your garbage responsibly. People are not included under Garbage.") - -/obj/item/robot_module/borgi - name = "Borgi" - basic_modules = list( - /obj/item/dogborg/jaws/small, - /obj/item/storage/bag/borgdelivery, - /obj/item/analyzer/nose, - /obj/item/soap/tongue, - /obj/item/healthanalyzer, - /obj/item/extinguisher/mini, - /obj/item/borg/cyborghug) - emag_modules = list(/obj/item/dogborg/pounce) - ratvar_modules = list( - /obj/item/clockwork/slab/cyborg, - /obj/item/clockwork/weapon/ratvarian_spear, - /obj/item/clockwork/replica_fabricator/cyborg) - cyborg_base_icon = "borgi" - moduleselect_icon = "borgi" - moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' - hat_offset = INFINITY - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - has_snowflake_deadsprite = TRUE - -/* -/obj/item/robot_module/orepup - name = "Ore Pup" - basic_modules = list( - /obj/item/storage/bag/ore/cyborg, - /obj/item/analyzer/nose, - /obj/item/storage/bag/borgdelivery, - /obj/item/dogborg/sleeper/ore, - /obj/item/pickaxe/drill/cyborg, - /obj/item/shovel, - /obj/item/crowbar/cyborg, - /obj/item/weldingtool/mini, - /obj/item/extinguisher/mini, - /obj/item/t_scanner/adv_mining_scanner, - /obj/item/gun/energy/kinetic_accelerator/cyborg, - /obj/item/gps/cyborg) - emag_modules = list(/obj/item/dogborg/pounce) - ratvar_modules = list( - /obj/item/clockwork/slab/cyborg/miner, - /obj/item/clockwork/weapon/ratvarian_spear, - /obj/item/borg/sight/xray/truesight_lens) - cyborg_base_icon = "orepup" - moduleselect_icon = "orepup" - sleeper_overlay = "osleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - cyborg_pixel_offset = -16 - -/obj/item/robot_module/miner/do_transform_animation() - var/mob/living/silicon/robot/R = loc - R.cut_overlays() - R.setDir(SOUTH) - flick("orepup_transform", R) - do_transform_delay() - R.update_headlamp() -*/ - -/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot") - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "medical" - if("Droid") - cyborg_base_icon = "medical" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - hat_offset = 4 - if("Sleek") - cyborg_base_icon = "sleekmed" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Marina") - cyborg_base_icon = "marinamed" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Eyebot") - cyborg_base_icon = "eyebotmed" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavymed" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/janitor/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/janimodels = list("Default", "Sleek", "Marina", "Can", "Heavy") - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in janimodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "janitor" - if("Marina") - cyborg_base_icon = "marinajan" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Sleek") - cyborg_base_icon = "sleekjan" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Can") - cyborg_base_icon = "canjan" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavyres" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/peacekeeper/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Spider") - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "peace" - if("Spider") - cyborg_base_icon = "whitespider" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider") - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "sec" - if("Default - Treads") - cyborg_base_icon = "sec-tread" - special_light_key = "sec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Sleek") - cyborg_base_icon = "sleeksec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Marina") - cyborg_base_icon = "marinasec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Can") - cyborg_base_icon = "cansec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Spider") - cyborg_base_icon = "spidersec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavysec" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/butler/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Waitress", "Heavy", "Sleek", "Butler", "Tophat", "Kent", "Bro", "DarkK9", "Vale", "ValeDark") - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Waitress") - cyborg_base_icon = "service_f" - if("Butler") - cyborg_base_icon = "service_m" - if("Bro") - cyborg_base_icon = "brobot" - if("Kent") - cyborg_base_icon = "kent" - special_light_key = "medical" - hat_offset = 3 - if("Tophat") - cyborg_base_icon = "tophat" - special_light_key = null - hat_offset = INFINITY //He is already wearing a hat - if("Sleek") - cyborg_base_icon = "sleekserv" - special_light_key = "sleekserv" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavyserv" - special_light_key = "heavyserv" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("DarkK9") - cyborg_base_icon = "k50" - special_light_key = "k50" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - if("Vale") - cyborg_base_icon = "valeserv" - special_light_key = "valeserv" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - if("ValeDark") - cyborg_base_icon = "valeservdark" - special_light_key = "valeservdark" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - return ..() - -/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale") - if(R.client && R.client.ckey in list("nezuli")) - engymodels += "Alina" - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") - cyborg_base_icon = "engineer" - if("Default - Treads") - cyborg_base_icon = "engi-tread" - special_light_key = "engineer" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Loader") - cyborg_base_icon = "loaderborg" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - has_snowflake_deadsprite = TRUE - if("Handy") - cyborg_base_icon = "handyeng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Sleek") - cyborg_base_icon = "sleekeng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Can") - cyborg_base_icon = "caneng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Marina") - cyborg_base_icon = "marinaeng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Spider") - cyborg_base_icon = "spidereng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavyeng" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Pup Dozer") - cyborg_base_icon = "pupdozer" - can_be_pushed = FALSE - hat_offset = INFINITY - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - if("Vale") - cyborg_base_icon = "valeeng" - can_be_pushed = FALSE - hat_offset = INFINITY - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - if("Alina") - cyborg_base_icon = "alina-eng" - special_light_key = "alina" - can_be_pushed = FALSE - hat_offset = INFINITY - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - return ..() - -/obj/item/robot_module/miner/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Lavaland", "Heavy", "Sleek", "Marina", "Can", "Spider", "Asteroid", "Droid") - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Lavaland") - cyborg_base_icon = "miner" - if("Asteroid") - cyborg_base_icon = "minerOLD" - special_light_key = "miner" - if("Droid") - cyborg_base_icon = "miner" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - hat_offset = 4 - if("Sleek") - cyborg_base_icon = "sleekmin" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Can") - cyborg_base_icon = "canmin" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Marina") - cyborg_base_icon = "marinamin" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Spider") - cyborg_base_icon = "spidermin" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - if("Heavy") - cyborg_base_icon = "heavymin" - cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm index 4e80f42d87..f582026bfb 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm @@ -163,9 +163,9 @@ Creating a chem with a low purity will make you permanently fall in love with so creator = get_mob_by_key(creatorID) /datum/reagent/fermi/enthrall/on_new(list/data) - creatorID = data.["creatorID"] - creatorGender = data.["creatorGender"] - creatorName = data.["creatorName"] + creatorID = data["creatorID"] + creatorGender = data["creatorGender"] + creatorName = data["creatorName"] creator = get_mob_by_key(creatorID) /datum/reagent/fermi/enthrall/on_mob_add(mob/living/carbon/M) diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm index bf915d5b6f..00c6338ac3 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm @@ -32,7 +32,7 @@ can_synth = TRUE /datum/reagent/fermi/eigenstate/on_new(list/data) - location_created = data.["location_created"] + location_created = data["location_created"] //Main functions /datum/reagent/fermi/eigenstate/on_mob_life(mob/living/M) //Teleports to chemistry! @@ -54,7 +54,7 @@ to_chat(M, "You feel your wavefunction split!") if(purity > 0.9) //Teleports you home if it's pure enough if(!location_created && data) //Just in case - location_created = data.["location_created"] + location_created = data["location_created"] log_game("FERMICHEM: [M] ckey: [M.key] returned to [location_created] using eigenstasium") do_sparks(5,FALSE,M) do_teleport(M, location_created, 0, asoundin = 'sound/effects/phasein.ogg') diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm index 7fcae0eb13..5fe7d58f1c 100644 --- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm +++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm @@ -131,7 +131,7 @@ var/turf/open/location = get_turf(my_atom) if(location) E.location_created = location - E.data.["location_created"] = location + E.data["location_created"] = location //serum @@ -314,16 +314,16 @@ for(var/mob/M in seen) to_chat(M, "The reaction splutters and fails to react properly.") //Just in case E.purity = 0 - if (B.data.["gender"] == "female") - E.data.["creatorGender"] = "Mistress" + if (B.data["gender"] == "female") + E.data["creatorGender"] = "Mistress" E.creatorGender = "Mistress" else - E.data.["creatorGender"] = "Master" + E.data["creatorGender"] = "Master" E.creatorGender = "Master" - E.data["creatorName"] = B.data.["real_name"] - E.creatorName = B.data.["real_name"] - E.data.["creatorID"] = B.data.["ckey"] - E.creatorID = B.data.["ckey"] + E.data["creatorName"] = B.data["real_name"] + E.creatorName = B.data["real_name"] + E.data["creatorID"] = B.data["ckey"] + E.creatorID = B.data["ckey"] //So slimes can play too. /datum/chemical_reaction/fermi/enthrall/slime @@ -337,16 +337,16 @@ for(var/mob/M in seen) to_chat(M, "The reaction splutters and fails to react.") //Just in case E.purity = 0 - if (B.data.["gender"] == "female") - E.data.["creatorGender"] = "Mistress" + if (B.data["gender"] == "female") + E.data["creatorGender"] = "Mistress" E.creatorGender = "Mistress" else - E.data.["creatorGender"] = "Master" + E.data["creatorGender"] = "Master" E.creatorGender = "Master" - E.data["creatorName"] = B.data.["real_name"] - E.creatorName = B.data.["real_name"] - E.data.["creatorID"] = B.data.["ckey"] - E.creatorID = B.data.["ckey"] + E.data["creatorName"] = B.data["real_name"] + E.creatorName = B.data["real_name"] + E.data["creatorID"] = B.data["ckey"] + E.creatorID = B.data["ckey"] /datum/chemical_reaction/fermi/enthrall/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH) var/turf/T = get_turf(my_atom) diff --git a/modular_citadel/icons/mob/pai.dmi b/modular_citadel/icons/mob/pai.dmi deleted file mode 100644 index d8162cb5a7..0000000000 Binary files a/modular_citadel/icons/mob/pai.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/suit_digi.dmi b/modular_citadel/icons/mob/suit_digi.dmi index fdcedac095..a5d37ba4a2 100644 Binary files a/modular_citadel/icons/mob/suit_digi.dmi and b/modular_citadel/icons/mob/suit_digi.dmi differ diff --git a/modular_citadel/icons/mob/widerobot.dmi b/modular_citadel/icons/mob/widerobot.dmi index 19dd8dba86..e574766d70 100644 Binary files a/modular_citadel/icons/mob/widerobot.dmi and b/modular_citadel/icons/mob/widerobot.dmi differ diff --git a/modular_citadel/icons/obj/drinks.dmi b/modular_citadel/icons/obj/drinks.dmi deleted file mode 100644 index a7af4f23bd..0000000000 Binary files a/modular_citadel/icons/obj/drinks.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/honk.dmi b/modular_citadel/icons/obj/honk.dmi deleted file mode 100644 index e605c646f8..0000000000 Binary files a/modular_citadel/icons/obj/honk.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/items_and_weapons.dmi b/modular_citadel/icons/obj/items_and_weapons.dmi index 280b642d42..3b1d894d96 100644 Binary files a/modular_citadel/icons/obj/items_and_weapons.dmi and b/modular_citadel/icons/obj/items_and_weapons.dmi differ diff --git a/modular_citadel/icons/obj/power.dmi b/modular_citadel/icons/obj/power.dmi deleted file mode 100644 index d0066b96de..0000000000 Binary files a/modular_citadel/icons/obj/power.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/tools.dmi b/modular_citadel/icons/obj/tools.dmi deleted file mode 100644 index 7b99880799..0000000000 Binary files a/modular_citadel/icons/obj/tools.dmi and /dev/null differ diff --git a/sound/weapons/Gunshot.ogg b/sound/weapons/Gunshot.ogg index 4fd082ce7f..46369bbb62 100644 Binary files a/sound/weapons/Gunshot.ogg and b/sound/weapons/Gunshot.ogg differ diff --git a/sound/weapons/Gunshot2.ogg b/sound/weapons/Gunshot2.ogg index 2dfc6fc1e9..4801989d3d 100644 Binary files a/sound/weapons/Gunshot2.ogg and b/sound/weapons/Gunshot2.ogg differ diff --git a/sound/weapons/Gunshot3.ogg b/sound/weapons/Gunshot3.ogg index 97799dff10..66da509083 100644 Binary files a/sound/weapons/Gunshot3.ogg and b/sound/weapons/Gunshot3.ogg differ diff --git a/sound/weapons/Gunshot4.ogg b/sound/weapons/Gunshot4.ogg index 2d971f7b1a..322e5c0cbd 100644 Binary files a/sound/weapons/Gunshot4.ogg and b/sound/weapons/Gunshot4.ogg differ diff --git a/sound/weapons/Gunshot_silenced.ogg b/sound/weapons/Gunshot_silenced.ogg index ef250d86aa..13f3702fd4 100644 Binary files a/sound/weapons/Gunshot_silenced.ogg and b/sound/weapons/Gunshot_silenced.ogg differ diff --git a/sound/weapons/Gunshot_smg.ogg b/sound/weapons/Gunshot_smg.ogg index 5c0000bb32..ce03376b52 100644 Binary files a/sound/weapons/Gunshot_smg.ogg and b/sound/weapons/Gunshot_smg.ogg differ diff --git a/sound/weapons/IonRifle.ogg b/sound/weapons/IonRifle.ogg index b808068e55..37647c081f 100644 Binary files a/sound/weapons/IonRifle.ogg and b/sound/weapons/IonRifle.ogg differ diff --git a/sound/weapons/Laser.ogg b/sound/weapons/Laser.ogg index 0fbb611f9c..4ff9e82ff9 100644 Binary files a/sound/weapons/Laser.ogg and b/sound/weapons/Laser.ogg differ diff --git a/sound/weapons/LaserSlugv3.ogg b/sound/weapons/LaserSlugv3.ogg index dbb8f4b954..0c3de3d4fd 100644 Binary files a/sound/weapons/LaserSlugv3.ogg and b/sound/weapons/LaserSlugv3.ogg differ diff --git a/sound/weapons/Taser.ogg b/sound/weapons/Taser.ogg index 8992b71f50..4181715240 100644 Binary files a/sound/weapons/Taser.ogg and b/sound/weapons/Taser.ogg differ diff --git a/sound/weapons/laser3.ogg b/sound/weapons/laser3.ogg index 134be315fc..03d4d933f2 100644 Binary files a/sound/weapons/laser3.ogg and b/sound/weapons/laser3.ogg differ diff --git a/sound/weapons/lasercannonfire.ogg b/sound/weapons/lasercannonfire.ogg index 612d608db8..cbbc3ce53c 100644 Binary files a/sound/weapons/lasercannonfire.ogg and b/sound/weapons/lasercannonfire.ogg differ diff --git a/sound/weapons/magpistol.ogg b/sound/weapons/magpistol.ogg index c130714962..4b94aa1e0a 100644 Binary files a/sound/weapons/magpistol.ogg and b/sound/weapons/magpistol.ogg differ diff --git a/sound/weapons/magrifle.ogg b/sound/weapons/magrifle.ogg index 2ec2e72af6..67d6500a6c 100644 Binary files a/sound/weapons/magrifle.ogg and b/sound/weapons/magrifle.ogg differ diff --git a/sound/weapons/pulse.ogg b/sound/weapons/pulse.ogg index 617b903231..df7f96f7cf 100644 Binary files a/sound/weapons/pulse.ogg and b/sound/weapons/pulse.ogg differ diff --git a/sound/weapons/pulse2.ogg b/sound/weapons/pulse2.ogg index 44c46fc715..2e93bfd17f 100644 Binary files a/sound/weapons/pulse2.ogg and b/sound/weapons/pulse2.ogg differ diff --git a/sound/weapons/pulse3.ogg b/sound/weapons/pulse3.ogg index b275fba2a8..0484b2cc81 100644 Binary files a/sound/weapons/pulse3.ogg and b/sound/weapons/pulse3.ogg differ diff --git a/sound/weapons/smg_empty_alarm.ogg b/sound/weapons/smg_empty_alarm.ogg index f031b4e1d8..325cabe9d8 100644 Binary files a/sound/weapons/smg_empty_alarm.ogg and b/sound/weapons/smg_empty_alarm.ogg differ diff --git a/sound/weapons/taser2.ogg b/sound/weapons/taser2.ogg index 2cdab84378..e522043e9b 100644 Binary files a/sound/weapons/taser2.ogg and b/sound/weapons/taser2.ogg differ diff --git a/strings/clockwork_cult_changelog.txt b/strings/clockwork_cult_changelog.txt index 3c5e5f5ef6..10e924ff00 100644 --- a/strings/clockwork_cult_changelog.txt +++ b/strings/clockwork_cult_changelog.txt @@ -2,3 +2,7 @@ Stargazers have been removed. Integration cogs are now the primary way of creati Brass Skewers now deal damage to mechs. Mech Sensors are now available. They're similar to pressure sensors, but trigger if a mech steps on them, and can be built the same way. Power nullifiers are now available. Upon triggering, they send out a small 3x3 EMP, affecting cultists and enemies alike. +Zelus oil: A new reagent. It can be used to heal the faithful to Ratvar, kill heretics and moreso stun blood cultists, or splashed onto metal sheets to make brass. +This chemical can be found in minimal quantities by grinding brass sheets. +Brass Flasks: Intended to store Zelus Oil in, but can also be used as fragile single use throwing weapons in a pinch! +These are crafted with a single sheet of brass and fit in the Clockwork Cuirass' suit storage. diff --git a/tgstation.dme b/tgstation.dme index 2e0142c49f..12dcd71113 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1052,6 +1052,7 @@ #include "code\game\objects\structures\beds_chairs\alien_nest.dm" #include "code\game\objects\structures\beds_chairs\bed.dm" #include "code\game\objects\structures\beds_chairs\chair.dm" +#include "code\game\objects\structures\beds_chairs\pew.dm" #include "code\game\objects\structures\crates_lockers\closets.dm" #include "code\game\objects\structures\crates_lockers\crates.dm" #include "code\game\objects\structures\crates_lockers\closets\bodybag.dm" @@ -1329,6 +1330,7 @@ #include "code\modules\antagonists\ninja\ninja.dm" #include "code\modules\antagonists\nukeop\clownop.dm" #include "code\modules\antagonists\nukeop\nukeop.dm" +#include "code\modules\antagonists\nukeop\equipment\borgchameleon.dm" #include "code\modules\antagonists\nukeop\equipment\nuclear_challenge.dm" #include "code\modules\antagonists\nukeop\equipment\nuclearbomb.dm" #include "code\modules\antagonists\nukeop\equipment\pinpointer.dm" @@ -3008,7 +3010,6 @@ #include "modular_citadel\code\game\machinery\wishgranter.dm" #include "modular_citadel\code\game\objects\cit_screenshake.dm" #include "modular_citadel\code\game\objects\items.dm" -#include "modular_citadel\code\game\objects\tools.dm" #include "modular_citadel\code\game\objects\effects\spawner\spawners.dm" #include "modular_citadel\code\game\objects\effects\temporary_visuals\souldeath.dm" #include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\impact.dm" @@ -3016,10 +3017,7 @@ #include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\tracer.dm" #include "modular_citadel\code\game\objects\items\balls.dm" #include "modular_citadel\code\game\objects\items\boombox.dm" -#include "modular_citadel\code\game\objects\items\holy_weapons.dm" -#include "modular_citadel\code\game\objects\items\honk.dm" #include "modular_citadel\code\game\objects\items\stunsword.dm" -#include "modular_citadel\code\game\objects\items\vending_items.dm" #include "modular_citadel\code\game\objects\items\circuitboards\machine_circuitboards.dm" #include "modular_citadel\code\game\objects\items\devices\radio\encryptionkey.dm" #include "modular_citadel\code\game\objects\items\devices\radio\headset.dm" @@ -3102,8 +3100,6 @@ #include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm" #include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm" #include "modular_citadel\code\modules\mob\living\silicon\robot\dogborg_equipment.dm" -#include "modular_citadel\code\modules\mob\living\silicon\robot\robot.dm" -#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_modules.dm" #include "modular_citadel\code\modules\mob\living\silicon\robot\robot_movement.dm" #include "modular_citadel\code\modules\projectiles\gun.dm" #include "modular_citadel\code\modules\projectiles\ammunition\caseless.dm"