diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md
index 192c91ecc5..a4d6c07526 100644
--- a/.github/CONTRIBUTING.md
+++ b/.github/CONTRIBUTING.md
@@ -312,7 +312,7 @@ var/list/bag_of_items = list(sword, apple, coinpouch, sword, sword)
var/obj/item/sword/best_sword
for(var/obj/item/sword/S in bag_of_items)
if(!best_sword || S.damage > best_sword.damage)
- best_sword = S
+ best_sword = S
```
The above is a simple proc for checking all swords in a container and returning the one with the highest damage, and it uses DM's standard syntax for a for-loop by specifying a type in the variable of the for's header that DM interprets as a type to filter by. It performs this filter using ```istype()``` (or some internal-magic similar to ```istype()``` - this is BYOND, after all). This is fine in its current state for ```bag_of_items```, but if ```bag_of_items``` contained ONLY swords, or only SUBTYPES of swords, then the above is inefficient. For example:
```DM
@@ -320,7 +320,7 @@ var/list/bag_of_swords = list(sword, sword, sword, sword)
var/obj/item/sword/best_sword
for(var/obj/item/sword/S in bag_of_swords)
if(!best_sword || S.damage > best_sword.damage)
- best_sword = S
+ best_sword = S
```
specifies a type for DM to filter by.
@@ -332,7 +332,7 @@ var/obj/item/sword/best_sword
for(var/s in bag_of_swords)
var/obj/item/sword/S = s
if(!best_sword || S.damage > best_sword.damage)
- best_sword = S
+ best_sword = S
```
Of course, if the list contains data of a mixed type then the above optimisation is DANGEROUS, as it will blindly typecast all data in the list as the specified type, even if it isn't really that type, causing runtime errors.
@@ -355,9 +355,9 @@ DM has a var keyword, called global. This var keyword is for vars inside of type
```DM
mob
- var
- global
- thing = TRUE
+ var
+ global
+ thing = TRUE
```
This does NOT mean that you can access it everywhere like a global var. Instead, it means that that var will only exist once for all instances of its type, in this case that var will only exist once for all mobs - it's shared across everything in its type. (Much more like the keyword `static` in other languages like PHP/C++/C#/Java)
diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md
index 7855fd5782..1332358e04 100644
--- a/.github/PULL_REQUEST_TEMPLATE.md
+++ b/.github/PULL_REQUEST_TEMPLATE.md
@@ -1,4 +1,5 @@
-[Changelogs]: # (Your PR should contain a detailed changelog of notable changes, titled and categorized appropriately. This includes, new features, sprites, sounds, balance changes, admin tools, map edits, removals, big refactors, config changes, hosting changes and important fixes. An example changelog has been provided below for you to edit. If you need additional help, read https://github.com/tgstation/tgstation/wiki/Changelogs)
+[Changelogs]: # (Please make a changelog if you're adding, removing or changing content that'll affect players. This includes, but is not limited to, new features, sprites, sounds; balance changes; map edits and important fixes. An example changelog has been provided below for you to edit or remove. If you need help, read https://github.com/tgstation/tgstation/wiki/Changelogs)
+
:cl: optional name here
add: Added new things
@@ -7,16 +8,13 @@ del: Removed old things
tweak: tweaked a few things
balance: rebalanced something
fix: fixed a few things
+wip: added a few works in progress
soundadd: added a new sound thingy
sounddel: removed an old sound thingy
imageadd: added some icons and images
imagedel: deleted some icons and images
spellcheck: fixed a few typos
-code: changed some code
-refactor: refactored some code
-config: changed some config setting
-admin: messed with admin stuff
-server: something server ops should know
+experiment: added an experimental thingy
/:cl:
[why]: # (Please add a short description [two lines down] of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding.)
diff --git a/README.md b/README.md
index cdf07dab25..e2b9bbfbbc 100644
--- a/README.md
+++ b/README.md
@@ -1,17 +1,21 @@
-## Citadel Station 13 codebase
+<<<<<<< HEAD
+##Citadel Station 13
+Based and maintained from /tg/station.
+=======
[](https://travis-ci.org/tgstation/tgstation) [](https://www.krihelinator.xyz)
[](https://isitmaintained.com/project/tgstation/tgstation "Percentage of issues still open") [](https://isitmaintained.com/project/tgstation/tgstation "Average time to resolve an issue") 
[](https://forthebadge.com) [](https://forthebadge.com) [](https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a)
+>>>>>>> c47dde9... Merge pull request #33172 from praisenarsie/patch-12
[](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) [](http://www.krihelinator.xyz)
[](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Percentage of issues still open") [](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Average time to resolve an issue")
**Upstream Information**
-**Website:** https://www.tgstation13.org
+**Website:** http://www.tgstation13.org
**Code:** https://github.com/tgstation/tgstation
-**Wiki** https://tgstation13.org/wiki/Main_Page
+**Wiki** http://tgstation13.org/wiki/Main_Page
**IRC:** irc://irc.rizon.net/coderbus or if you dont have an IRC client, you can click [here](https://kiwiirc.com/client/irc.rizon.net:6667/?&theme=cli#coderbus).
**Citadel Station Information**
@@ -22,10 +26,10 @@
## DOWNLOADING
-There are a number of ways to download the source code. Some are described here, an alternative all-inclusive guide is also located at https://www.tgstation13.org/wiki/Downloading_the_source_code
+There are a number of ways to download the source code. Some are described here, an alternative all-inclusive guide is also located at http://www.tgstation13.org/wiki/Downloading_the_source_code
Option 1:
-Follow this: https://www.tgstation13.org/wiki/Setting_up_git
+Follow this: http://www.tgstation13.org/wiki/Setting_up_git
Option 2: Download the source code as a zip by clicking the ZIP button in the
code tab of https://github.com/tgstation/tgstation
@@ -99,7 +103,7 @@ https://github.com/tgstation/tgstation-server
/tg/station currently comes equipped with five maps.
-* [BoxStation (default)](https://tgstation13.org/wiki/Boxstation)
+* [BoxStation (default)](http://tgstation13.org/wiki/Boxstation)
* [MetaStation](https://tgstation13.org/wiki/MetaStation)
* [DeltaStation](https://tgstation13.org/wiki/DeltaStation)
* [OmegaStation](https://tgstation13.org/wiki/OmegaStation)
@@ -112,7 +116,7 @@ The map that will be loaded for the upcoming round is determined by reading data
If you are hosting a server, and want randomly picked maps to be played each round, you can enable map rotation in [config.txt](config/config.txt) and then set the maps to be picked in the [maps.txt](config/maps.txt) file.
-Anytime you want to make changes to a map it's imperative you use the [Map Merging tools](https://tgstation13.org/wiki/Map_Merger)
+Anytime you want to make changes to a map it's imperative you use the [Map Merging tools](http://tgstation13.org/wiki/Map_Merger)
## AWAY MISSIONS
@@ -126,7 +130,6 @@ To enable an away mission open `config/awaymissionconfig.txt` and uncomment one
The SQL backend requires a Mariadb server running 10.2 or later. Mysql is not supported but Mariadb is a drop in replacement for mysql. SQL is required for the library, stats tracking, admin notes, and job-only bans, among other features, mostly related to server administration. Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/tgstation_schema.sql and /SQL/tgstation_schema_prefix.sql depending on if you want table prefixes. More detailed setup instructions are located here: https://www.tgstation13.org/wiki/Downloading_the_source_code#Setting_up_the_database
-
## IRC BOT SETUP
Included in the repository is a python3 compatible IRC bot capable of relaying adminhelps to a specified
@@ -138,7 +141,7 @@ Please see [CONTRIBUTING.md](.github/CONTRIBUTING.md)
## LICENSE
-All code after [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU AGPL v3](https://www.gnu.org/licenses/agpl-3.0.html).
+All code after [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU AGPL v3](http://www.gnu.org/licenses/agpl-3.0.html).
All code before [commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST](https://github.com/tgstation/tgstation/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under [GNU GPL v3](https://www.gnu.org/licenses/gpl-3.0.html).
(Including tools unless their readme specifies otherwise.)
@@ -147,11 +150,11 @@ See LICENSE and GPLv3.txt for more details.
tgui clientside is licensed as a subproject under the MIT license.
Font Awesome font files, used by tgui, are licensed under the SIL Open Font License v1.1
-tgui assets are licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/).
+tgui assets are licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](http://creativecommons.org/licenses/by-sa/4.0/).
The TGS3 API is licensed as a subproject under the MIT license.
See tgui/LICENSE.md for the MIT license.
See tgui/assets/fonts/SIL-OFL-1.1-LICENSE.md for the SIL Open Font License.
See the footers of code/\_\_DEFINES/server\_tools.dm, code/modules/server\_tools/st\_commands.dm, and code/modules/server\_tools/st\_inteface.dm for the MIT license.
-All assets including icons and sound are under a [Creative Commons 3.0 BY-SA license](https://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated.
+All assets including icons and sound are under a [Creative Commons 3.0 BY-SA license](http://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated.
diff --git a/SQL/database_changelog.txt b/SQL/database_changelog.txt
index 9f0f2c50c0..e2a172e107 100644
--- a/SQL/database_changelog.txt
+++ b/SQL/database_changelog.txt
@@ -383,4 +383,4 @@ UPDATE erro_library SET deleted = 1 WHERE id = someid
(Replace someid with the id of the book you want to soft delete.)
-----------------------------------------------------
+----------------------------------------------------
\ No newline at end of file
diff --git a/SQL/errofreedatabase.sql b/SQL/errofreedatabase.sql
index 7f23fcc861..7d6ea4561c 100644
--- a/SQL/errofreedatabase.sql
+++ b/SQL/errofreedatabase.sql
@@ -12,4 +12,4 @@ ALTER TABLE erro_poll_option RENAME TO SS13_poll_option;
ALTER TABLE erro_poll_question RENAME TO SS13_poll_question;
ALTER TABLE erro_poll_textreply RENAME TO SS13_poll_textreply;
ALTER TABLE erro_poll_vote RENAME TO SS13_poll_vote;
-ALTER TABLE erro_watch RENAME TO SS13_watch;
+ALTER TABLE erro_watch RENAME TO SS13_watch;
\ No newline at end of file
diff --git a/SQL/feedback_conversion_2017-11-12.py b/SQL/feedback_conversion_2017-11-12.py
index 8a60e10b7e..b8577460b3 100644
--- a/SQL/feedback_conversion_2017-11-12.py
+++ b/SQL/feedback_conversion_2017-11-12.py
@@ -5,10 +5,6 @@
#It can be downloaded from command line with pip:
#pip install mysqlclient
#
-#tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement.
-#Before running this script you will need to migrate to MariaDB.
-#Migrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/
-#
#You will also have to create a new feedback table for inserting converted data to per the schema:
#CREATE TABLE `feedback_new` (
# `id` int(11) unsigned NOT NULL AUTO_INCREMENT,
@@ -480,25 +476,11 @@ parser.add_argument("newtable", help="Name of the new table to insert to, can't
args = parser.parse_args()
db=MySQLdb.connect(host=args.address, user=args.username, passwd=args.password, db=args.database)
cursor=db.cursor()
-cursor.execute("SELECT @@GLOBAL.version_comment")
-db_version = "".join([x for x in cursor.fetchone()])
-database_mysql = False
-if 'MySQL' in db_version:
- database_mysql = True
-elif 'mariadb' not in db_version:
- choice = input("Unable to determine database version installed, are you using MySQL? Type Yes or No and press enter...").lower()
- if choice == "yes":
- database_mysql = True
-if database_mysql == True:
- print("WARNING Database detected to be MySQL: tgstation no longer supports MySQL which has been superseded by MariaDB, a drop-in replacement.\nBefore running this script you will need to migrate to MariaDB.\nMigrating is very easy to do, for details on how see: https://mariadb.com/kb/en/library/upgrading-from-mysql-to-mariadb/")
- input("Press enter to quit...")
- quit()
current_table = args.curtable
new_table = args.newtable
-cursor.execute("SELECT max(id), max(round_id) FROM {0}".format(current_table))
+cursor.execute("SELECT max(id) FROM {0}".format(current_table))
query_id = cursor.fetchone()
max_id = query_id[0]
-max_round_id = query_id[1]
start_time = datetime.now()
print("Beginning conversion at {0}".format(start_time.strftime("%Y-%m-%d %H:%M:%S")))
try:
@@ -511,7 +493,7 @@ try:
if not query_row:
continue
else:
- if current_round != query_row[2] or current_round == max_round_id:
+ if current_round != query_row[2]:
multirows_completed.clear()
if query_values:
query_values = query_values[:-1]
@@ -542,11 +524,8 @@ try:
print("Conversion completed at {0}".format(datetime.now().strftime("%Y-%m-%d %H:%M:%S")))
print("Script duration: {0}".format(end_time - start_time))
except Exception as e:
- cursor.execute("SELECT round_id FROM {0} WHERE id = {1}".format(current_table, current_id-1))
- query_round_id = cursor.fetchone()
end_time = datetime.now()
print("Error encountered on row ID {0} at {1}".format(current_id, datetime.now().strftime("%Y-%m-%d %H:%M:%S")))
- print("Note SQL insertion errors will be due to data from round ID {0}".format(query_round_id[0])) #since data is inserted when the round id changes on a new row
print("Script duration: {0}".format(end_time - start_time))
cursor.execute("TRUNCATE {0} ".format(new_table))
raise e
diff --git a/SQL/optimisations_2017-02-19.sql b/SQL/optimisations_2017-02-19.sql
index 1bb19cc667..b9017497ed 100644
--- a/SQL/optimisations_2017-02-19.sql
+++ b/SQL/optimisations_2017-02-19.sql
@@ -226,4 +226,4 @@ ALTER TABLE `poll_vote`
, ADD INDEX `idx_pvote_optionid_ckey` (`optionid` ASC, `ckey` ASC);
ALTER TABLE `poll_textreply`
- ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC);
+ ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC);
\ No newline at end of file
diff --git a/SQL/tgstation_schema.sql b/SQL/tgstation_schema.sql
index 8ec2fcfc41..2d914161d3 100644
--- a/SQL/tgstation_schema.sql
+++ b/SQL/tgstation_schema.sql
@@ -432,4 +432,4 @@ CREATE TABLE `schema_revision` (
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
\ No newline at end of file
diff --git a/SQL/tgstation_schema_prefixed.sql b/SQL/tgstation_schema_prefixed.sql
index 8bc768967d..2d44c8eac0 100644
--- a/SQL/tgstation_schema_prefixed.sql
+++ b/SQL/tgstation_schema_prefixed.sql
@@ -432,4 +432,4 @@ CREATE TABLE `SS13_schema_revision` (
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
+/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
\ No newline at end of file
diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm
index 50055ad67c..5a834b1f87 100644
--- a/code/__DEFINES/DNA.dm
+++ b/code/__DEFINES/DNA.dm
@@ -127,7 +127,7 @@
#define TOXINLOVER 24
#define DIGITIGRADE 25 //Uses weird leg sprites. Optional for Lizards, required for ashwalkers. Don't give it to other races unless you make sprites for this (see human_parts_greyscale.dmi)
#define NO_UNDERWEAR 26
-#define NOLIVER 27
+#define NOLIVER 27
#define NOSTOMACH 28
#define NO_DNA_COPY 29
#define DRINKSBLOOD 30
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index ded699c69d..65d028ea34 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -1,5 +1,79 @@
//A set of constants used to determine which type of mute an admin wishes to apply:
//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1)
+//Therefore there needs to be a gap between the flags_1 for the automute flags_1
+#define MUTE_IC 1
+#define MUTE_OOC 2
+#define MUTE_PRAY 4
+#define MUTE_ADMINHELP 8
+#define MUTE_DEADCHAT 16
+#define MUTE_ALL 31
+
+//Some constants for DB_Ban
+#define BANTYPE_PERMA 1
+#define BANTYPE_TEMP 2
+#define BANTYPE_JOB_PERMA 3
+#define BANTYPE_JOB_TEMP 4
+#define BANTYPE_ANY_FULLBAN 5 //used to locate stuff to unban.
+
+#define BANTYPE_ADMIN_PERMA 7
+#define BANTYPE_ADMIN_TEMP 8
+#define BANTYPE_ANY_JOB 9 //used to remove jobbans
+
+//Please don't edit these values without speaking to Errorage first ~Carn
+//Admin Permissions
+#define R_BUILDMODE 1
+#define R_ADMIN 2
+#define R_BAN 4
+#define R_FUN 8
+#define R_SERVER 16
+#define R_DEBUG 32
+#define R_POSSESS 64
+#define R_PERMISSIONS 128
+#define R_STEALTH 256
+#define R_POLL 512
+#define R_VAREDIT 1024
+#define R_SOUNDS 2048
+#define R_SPAWN 4096
+
+#if DM_VERSION > 512
+#error Remove the flag below , its been long enough
+#endif
+//legacy , remove post 512, it was replaced by R_POLL
+#define R_REJUVINATE 2
+
+#define R_MAXPERMISSION 4096 //This holds the maximum value for a permission. It is used in iteration, so keep it updated.
+
+#define ADMIN_QUE(user) "(?)"
+#define ADMIN_FLW(user) "(FLW)"
+#define ADMIN_PP(user) "(PP)"
+#define ADMIN_VV(atom) "(VV)"
+#define ADMIN_SM(user) "(SM)"
+#define ADMIN_TP(user) "(TP)"
+#define ADMIN_KICK(user) "(KICK)"
+#define ADMIN_CENTCOM_REPLY(user) "(RPLY)"
+#define ADMIN_SYNDICATE_REPLY(user) "(RPLY)"
+#define ADMIN_SC(user) "(SC)"
+#define ADMIN_SMITE(user) "(SMITE)"
+#define ADMIN_LOOKUP(user) "[key_name_admin(user)][ADMIN_QUE(user)]"
+#define ADMIN_LOOKUPFLW(user) "[key_name_admin(user)][ADMIN_QUE(user)] [ADMIN_FLW(user)]"
+#define ADMIN_SET_SD_CODE "(SETCODE)"
+#define ADMIN_FULLMONTY_NONAME(user) "[ADMIN_QUE(user)] [ADMIN_PP(user)] [ADMIN_VV(user)] [ADMIN_SM(user)] [ADMIN_FLW(user)] [ADMIN_TP(user)] [ADMIN_INDIVIDUALLOG(user)] [ADMIN_SMITE(user)]"
+#define ADMIN_FULLMONTY(user) "[key_name_admin(user)] [ADMIN_FULLMONTY_NONAME(user)]"
+#define ADMIN_JMP(src) "(JMP)"
+#define COORD(src) "[src ? "([src.x],[src.y],[src.z])" : "nonexistent location"]"
+#define ADMIN_COORDJMP(src) "[src ? "[COORD(src)] [ADMIN_JMP(src)]" : "nonexistent location"]"
+#define ADMIN_INDIVIDUALLOG(user) "(LOGS)"
+
+#define ADMIN_PUNISHMENT_LIGHTNING "Lightning bolt"
+#define ADMIN_PUNISHMENT_BRAINDAMAGE "Brain damage"
+#define ADMIN_PUNISHMENT_GIB "Gib"
+#define ADMIN_PUNISHMENT_BSA "Bluespace Artillery Device"
+
+#define AHELP_ACTIVE 1
+#define AHELP_CLOSED 2
+#define AHELP_RESOLVED 3
+//A set of constants used to determine which type of mute an admin wishes to apply:
+//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1)
//Therefore there needs to be a gap between the flags for the automute flags
#define MUTE_IC 1
#define MUTE_OOC 2
diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm
index 7451c42cab..d51dbfd047 100644
--- a/code/__DEFINES/clockcult.dm
+++ b/code/__DEFINES/clockcult.dm
@@ -6,6 +6,7 @@
#define HIEROPHANT_ANSIBLE "hierophant_ansible" //Use this for construction-related scripture!
GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult
+GLOBAL_VAR_INIT(clockwork_caches, 0) //How many clockwork caches exist in the world (not each individual)
GLOBAL_VAR_INIT(clockwork_vitality, 0) //How much Vitality is stored, total
GLOBAL_VAR_INIT(clockwork_power, 0) //How many watts of power are globally available to the clockwork cult
diff --git a/code/__DEFINES/configuration.dm b/code/__DEFINES/configuration.dm
index c4ef8e6606..3db0ca24c2 100644
--- a/code/__DEFINES/configuration.dm
+++ b/code/__DEFINES/configuration.dm
@@ -1,6 +1,8 @@
//config files
+#define CONFIG_DEF(X) /datum/config_entry/##X { resident_file = CURRENT_RESIDENT_FILE }; /datum/config_entry/##X
#define CONFIG_GET(X) global.config.Get(/datum/config_entry/##X)
#define CONFIG_SET(X, Y) global.config.Set(/datum/config_entry/##X, ##Y)
+#define CONFIG_TWEAK(X) /datum/config_entry/##X
#define CONFIG_MAPS_FILE "maps.txt"
diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm
index d2de6f9100..a1842648ac 100644
--- a/code/__DEFINES/inventory.dm
+++ b/code/__DEFINES/inventory.dm
@@ -86,7 +86,7 @@
. = SLOT_POCKET
-//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
+//Bit flags_1 for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
#define HIDEGLOVES 1
#define HIDESUITSTORAGE 2
#define HIDEJUMPSUIT 4 //these first four are only used in exterior suits
@@ -134,17 +134,17 @@
#define THERMAL_PROTECTION_HAND_LEFT 0.025
#define THERMAL_PROTECTION_HAND_RIGHT 0.025
-//flags for female outfits: How much the game can safely "take off" the uniform without it looking weird
+//flags_1 for female outfits: How much the game can safely "take off" the uniform without it looking weird
#define NO_FEMALE_UNIFORM 0
#define FEMALE_UNIFORM_FULL 1
#define FEMALE_UNIFORM_TOP 2
-//flags for alternate styles: These are hard sprited so don't set this if you didn't put the effort in
+//flags_1 for alternate styles: These are hard sprited so don't set this if you didn't put the effort in
#define NORMAL_STYLE 0
#define ALT_STYLE 1
#define DIGITIGRADE_STYLE 2
-//flags for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts
+//flags_1 for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts
#define NO_MUTANTRACE_VARIATION 0
#define MUTANTRACE_VARIATION 1
@@ -152,9 +152,9 @@
#define FULL_DIGITIGRADE 1
#define SQUISHED_DIGITIGRADE 2
-//flags for covering body parts
+//flags_1 for covering body parts
#define GLASSESCOVERSEYES 1
-#define MASKCOVERSEYES 2 // get rid of some of the other retardation in these flags
+#define MASKCOVERSEYES 2 // get rid of some of the other retardation in these flags_1
#define HEADCOVERSEYES 4 // feel free to realloc these numbers for other purposes
#define MASKCOVERSMOUTH 8 // on other items, these are just for mask/head
#define HEADCOVERSMOUTH 16
@@ -199,8 +199,7 @@ GLOBAL_LIST_INIT(detective_vest_allowed, typecacheof(list(
/obj/item/reagent_containers/spray/pepper,
/obj/item/restraints/handcuffs,
/obj/item/storage/fancy/cigarettes,
- /obj/item/tank/internals/emergency_oxygen,
- /obj/item/tank/internals/plasmaman)))
+ /obj/item/tank/internals/emergency_oxygen)))
GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
/obj/item/ammo_box,
@@ -213,8 +212,7 @@ GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
/obj/item/melee/classic_baton/telescopic,
/obj/item/reagent_containers/spray/pepper,
/obj/item/restraints/handcuffs,
- /obj/item/tank/internals/emergency_oxygen,
- /obj/item/tank/internals/plasmaman)))
+ /obj/item/tank/internals/emergency_oxygen)))
GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
/obj/item/ammo_box,
@@ -229,5 +227,4 @@ GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
/obj/item/reagent_containers/spray/pepper,
/obj/item/restraints/handcuffs,
/obj/item/tank/internals/emergency_oxygen,
- /obj/item/tank/internals/plasmaman,
/obj/item/toy)))
diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm
index d7a5356f0f..b6133df287 100644
--- a/code/__DEFINES/preferences.dm
+++ b/code/__DEFINES/preferences.dm
@@ -1,52 +1,52 @@
-
-//Preference toggles
-#define SOUND_ADMINHELP 1
-#define SOUND_MIDI 2
-#define SOUND_AMBIENCE 4
-#define SOUND_LOBBY 8
-#define MEMBER_PUBLIC 16
-#define INTENT_STYLE 32
-#define MIDROUND_ANTAG 64
-#define SOUND_INSTRUMENTS 128
-#define SOUND_SHIP_AMBIENCE 256
-#define SOUND_PRAYERS 512
-#define ANNOUNCE_LOGIN 1024
-#define SOUND_ANNOUNCEMENTS 2048
-#define DISABLE_DEATHRATTLE 4096
-#define DISABLE_ARRIVALRATTLE 8192
-
-#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE|SOUND_PRAYERS|SOUND_ANNOUNCEMENTS)
-
-//Chat toggles
-#define CHAT_OOC 1
-#define CHAT_DEAD 2
-#define CHAT_GHOSTEARS 4
-#define CHAT_GHOSTSIGHT 8
-#define CHAT_PRAYER 16
-#define CHAT_RADIO 32
-#define CHAT_PULLR 64
-#define CHAT_GHOSTWHISPER 128
-#define CHAT_GHOSTPDA 256
-#define CHAT_GHOSTRADIO 512
-#define CHAT_LOOC 1024
-
-#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO|CHAT_LOOC)
-
-#define PARALLAX_INSANE -1 //for show offs
-#define PARALLAX_HIGH 0 //default.
-#define PARALLAX_MED 1
-#define PARALLAX_LOW 2
-#define PARALLAX_DISABLE 3 //this option must be the highest number
-
-#define PARALLAX_DELAY_DEFAULT world.tick_lag
-#define PARALLAX_DELAY_MED 1
-#define PARALLAX_DELAY_LOW 2
-
-#define SEC_DEPT_NONE "None"
-#define SEC_DEPT_RANDOM "Random"
-#define SEC_DEPT_ENGINEERING "Engineering"
-#define SEC_DEPT_MEDICAL "Medical"
-#define SEC_DEPT_SCIENCE "Science"
+
+//Preference toggles
+#define SOUND_ADMINHELP 1
+#define SOUND_MIDI 2
+#define SOUND_AMBIENCE 4
+#define SOUND_LOBBY 8
+#define MEMBER_PUBLIC 16
+#define INTENT_STYLE 32
+#define MIDROUND_ANTAG 64
+#define SOUND_INSTRUMENTS 128
+#define SOUND_SHIP_AMBIENCE 256
+#define SOUND_PRAYERS 512
+#define ANNOUNCE_LOGIN 1024
+#define SOUND_ANNOUNCEMENTS 2048
+#define DISABLE_DEATHRATTLE 4096
+#define DISABLE_ARRIVALRATTLE 8192
+
+#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE|SOUND_PRAYERS|SOUND_ANNOUNCEMENTS)
+
+//Chat toggles
+#define CHAT_OOC 1
+#define CHAT_DEAD 2
+#define CHAT_GHOSTEARS 4
+#define CHAT_GHOSTSIGHT 8
+#define CHAT_PRAYER 16
+#define CHAT_RADIO 32
+#define CHAT_PULLR 64
+#define CHAT_GHOSTWHISPER 128
+#define CHAT_GHOSTPDA 256
+#define CHAT_GHOSTRADIO 512
+#define CHAT_LOOC 1024
+
+#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO|CHAT_LOOC)
+
+#define PARALLAX_INSANE -1 //for show offs
+#define PARALLAX_HIGH 0 //default.
+#define PARALLAX_MED 1
+#define PARALLAX_LOW 2
+#define PARALLAX_DISABLE 3 //this option must be the highest number
+
+#define PARALLAX_DELAY_DEFAULT world.tick_lag
+#define PARALLAX_DELAY_MED 1
+#define PARALLAX_DELAY_LOW 2
+
+#define SEC_DEPT_NONE "None"
+#define SEC_DEPT_RANDOM "Random"
+#define SEC_DEPT_ENGINEERING "Engineering"
+#define SEC_DEPT_MEDICAL "Medical"
+#define SEC_DEPT_SCIENCE "Science"
#define SEC_DEPT_SUPPLY "Supply"
// Playtime tracking system, see jobs_exp.dm
diff --git a/code/__DEFINES/radio.dm b/code/__DEFINES/radio.dm
index e262aa2df7..edacfb836a 100644
--- a/code/__DEFINES/radio.dm
+++ b/code/__DEFINES/radio.dm
@@ -1,55 +1,5 @@
-// Radios use a large variety of predefined frequencies.
+#define MIN_FREE_FREQ 1201
+#define MAX_FREE_FREQ 1599
-#define MIN_FREE_FREQ 1201 // -------------------------------------------------
-// Frequencies are always odd numbers and range from 1201 to 1599.
-
-#define FREQ_SYNDICATE 1213 // Nuke op comms frequency, dark brown
-#define FREQ_CTF_RED 1215 // CTF red team comms frequency, red
-#define FREQ_CTF_BLUE 1217 // CTF blue team comms frequency, blue
-#define FREQ_CENTCOM 1337 // CentCom comms frequency, gray
-#define FREQ_SUPPLY 1347 // Supply comms frequency, light brown
-#define FREQ_SERVICE 1349 // Service comms frequency, green
-#define FREQ_SCIENCE 1351 // Science comms frequency, plum
-#define FREQ_COMMAND 1353 // Command comms frequency, gold
-#define FREQ_MEDICAL 1355 // Medical comms frequency, soft blue
-#define FREQ_ENGINEERING 1357 // Engineering comms frequency, orange
-#define FREQ_SECURITY 1359 // Security comms frequency, red
-
-#define FREQ_STATUS_DISPLAYS 1435
-#define FREQ_ATMOS_ALARMS 1437 // air alarms <-> alert computers
-#define FREQ_ATMOS_CONTROL 1439 // air alarms <-> vents and scrubbers
-
-#define MIN_FREQ 1441 // ------------------------------------------------------
-// Only the 1441 to 1489 range is freely available for general conversation.
-// This represents 1/8th of the available spectrum.
-
-#define FREQ_ATMOS_STORAGE 1441
-#define FREQ_NAV_BEACON 1445
-#define FREQ_AI_PRIVATE 1447 // AI private comms frequency, magenta
-#define FREQ_PRESSURE_PLATE 1447
-#define FREQ_AIRLOCK_CONTROL 1449
-#define FREQ_ELECTROPACK 1449
-#define FREQ_MAGNETS 1449
-#define FREQ_LOCATOR_IMPLANT 1451
-#define FREQ_SIGNALER 1457 // the default for new signalers
-#define FREQ_COMMON 1459 // Common comms frequency, dark green
-
-#define MAX_FREQ 1489 // ------------------------------------------------------
-
-#define MAX_FREE_FREQ 1599 // -------------------------------------------------
-
-// Transmission types.
-#define TRANSMISSION_WIRE 0 // some sort of wired connection, not used
-#define TRANSMISSION_RADIO 1 // electromagnetic radiation (default)
-#define TRANSMISSION_SUBSPACE 2 // subspace transmission (headsets only)
-
-// Filter types, used as an optimization to avoid unnecessary proc calls.
-#define RADIO_TO_AIRALARM "to_airalarm"
-#define RADIO_FROM_AIRALARM "from_airalarm"
-#define RADIO_SIGNALER "signaler"
-#define RADIO_ATMOSIA "atmosia"
-#define RADIO_NAVBEACONS "navbeacons"
-#define RADIO_AIRLOCK "airlock"
-#define RADIO_MAGNETS "magnets"
-
-#define DEFAULT_SIGNALER_CODE 30
+#define MIN_FREQ 1441
+#define MAX_FREQ 1489
\ No newline at end of file
diff --git a/code/__DEFINES/research.dm b/code/__DEFINES/research.dm
index bb2e232886..14e6798528 100644
--- a/code/__DEFINES/research.dm
+++ b/code/__DEFINES/research.dm
@@ -1,8 +1,4 @@
-#define RDCONSOLE_UI_MODE_NORMAL 1
-#define RDCONSOLE_UI_MODE_EXPERT 2
-#define RDCONSOLE_UI_MODE_LIST 3
-
//RDSCREEN screens
#define RDSCREEN_MENU 0
#define RDSCREEN_TECHDISK 1
@@ -63,5 +59,3 @@
//#define DEPARTMENTAL_FLAG_MINING 128
#define DESIGN_ID_IGNORE "IGNORE_THIS_DESIGN"
-
-#define RESEARCH_MATERIAL_RECLAMATION_ID "__materials"
diff --git a/code/__DEFINES/server_tools.config.dm b/code/__DEFINES/server_tools.config.dm
deleted file mode 100644
index 7d3c5b8eba..0000000000
--- a/code/__DEFINES/server_tools.config.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-#define SERVER_TOOLS_EXTERNAL_CONFIGURATION
-#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name)
-#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name
-#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value
-#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]")
-#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]")
-#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event)
-#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len
diff --git a/code/__DEFINES/server_tools.dm b/code/__DEFINES/server_tools.dm
index a444caf02a..9547c381c1 100644
--- a/code/__DEFINES/server_tools.dm
+++ b/code/__DEFINES/server_tools.dm
@@ -1,29 +1,28 @@
-// /tg/station 13 server tools API
-#define SERVICE_API_VERSION_STRING "3.2.0.1"
+// /tg/station 13 server tools API v3.1.0.2
//CONFIGURATION
//use this define if you want to do configuration outside of this file
#ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION
//Comment this out once you've filled in the below
-#error /tg/station server tools interface unconfigured
+//#error /tg/station server tools interface unconfigured
//Required interfaces (fill in with your codebase equivalent):
//create a global variable named `Name` and set it to `Value`
//These globals must not be modifiable from anywhere outside of the server tools
-#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value)
+#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name)
//Read the value in the global variable `Name`
-#define SERVER_TOOLS_READ_GLOBAL(Name)
+#define SERVER_TOOLS_READ_GLOBAL(Name) GLOB.##Name
//Set the value in the global variable `Name` to `Value`
-#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value)
+#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value
//display an announcement `message` from the server to all players
-#define SERVER_TOOLS_WORLD_ANNOUNCE(message)
+#define SERVER_TOOLS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]")
//Write a string `message` to a server log
-#define SERVER_TOOLS_LOG(message)
+#define SERVER_TOOLS_LOG(message) log_world("SERVICE: [##message]")
//Notify current in-game administrators of a string `event`
-#define SERVER_TOOLS_NOTIFY_ADMINS(event)
+#define SERVER_TOOLS_NOTIFY_ADMINS(event) message_admins(##event)
//The current amount of connected clients
-#define SERVER_TOOLS_CLIENT_COUNT
+#define SERVER_TOOLS_CLIENT_COUNT GLOB.clients.len
#endif
//Required hooks:
@@ -65,15 +64,16 @@
//IMPLEMENTATION
+#define SERVICE_API_VERSION_STRING "3.1.0.2"
+
#define REBOOT_MODE_NORMAL 0
#define REBOOT_MODE_HARD 1
#define REBOOT_MODE_SHUTDOWN 2
#define SERVICE_WORLD_PARAM "server_service"
#define SERVICE_VERSION_PARAM "server_service_version"
-#define SERVICE_INSTANCE_PARAM "server_instance"
#define SERVICE_PR_TEST_JSON "prtestjob.json"
-#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll"
+#define SERVICE_INTERFACE_DLL "TGServiceInterface.dll"
#define SERVICE_INTERFACE_FUNCTION "DDEntryPoint"
#define SERVICE_CMD_HARD_REBOOT "hard_reboot"
@@ -98,12 +98,11 @@
#define SERVICE_REQUEST_WORLD_REBOOT "worldreboot"
#define SERVICE_REQUEST_API_VERSION "api_ver"
-#define SERVICE_RETURN_SUCCESS "SUCCESS"
-
/*
The MIT License
-Copyright (c) 2017 Jordan Brown
+Copyright (c) 2011 Dominic Tarr
+
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and
associated documentation files (the "Software"), to
diff --git a/code/__DEFINES/shuttles.dm b/code/__DEFINES/shuttles.dm
index ac081c1ca9..b961c9bd44 100644
--- a/code/__DEFINES/shuttles.dm
+++ b/code/__DEFINES/shuttles.dm
@@ -61,6 +61,7 @@
#define DOCKING_NULL_DESTINATION 8
#define DOCKING_NULL_SOURCE 16
+
//Docking turf movements
#define MOVE_TURF 1
#define MOVE_AREA 2
diff --git a/code/__DEFINES/sight.dm b/code/__DEFINES/sight.dm
index d756cbaf1b..218afcafb7 100644
--- a/code/__DEFINES/sight.dm
+++ b/code/__DEFINES/sight.dm
@@ -25,6 +25,6 @@
//for clothing visor toggles, these determine which vars to toggle
#define VISOR_FLASHPROTECT 1
#define VISOR_TINT 2
-#define VISOR_VISIONFLAGS 4 //all following flags only matter for glasses
+#define VISOR_VISIONFLAGS 4 //all following flags_1 only matter for glasses
#define VISOR_DARKNESSVIEW 8
#define VISOR_INVISVIEW 16
diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm
index d2993f2f13..331bc6765f 100644
--- a/code/__DEFINES/stat.dm
+++ b/code/__DEFINES/stat.dm
@@ -18,8 +18,8 @@
#define HUSK 64
#define NOCLONE 128
#define CLUMSY 256
-#define DUMB 512
-#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
+#define DUMB 512
+#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
// bitflags for machine stat variable
#define BROKEN 1
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index 3a5b0cac59..5a0dded276 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -102,4 +102,4 @@
A.overlays.Cut();\
}\
A.flags_1 &= ~OVERLAY_QUEUED_1;\
- }
\ No newline at end of file
+ }
diff --git a/code/__DEFINES/time.dm b/code/__DEFINES/time.dm
index 8bc4d039f6..987d52e0cd 100644
--- a/code/__DEFINES/time.dm
+++ b/code/__DEFINES/time.dm
@@ -22,6 +22,6 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using
#define TICKS *world.tick_lag
-#define DS2TICKS(DS) ((DS)/world.tick_lag)
+#define DS2TICKS(DS) (DS/world.tick_lag)
-#define TICKS2DS(T) ((T) TICKS)
\ No newline at end of file
+#define TICKS2DS(T) (T TICKS)
\ No newline at end of file
diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm
index a9f5766eb6..3831349536 100644
--- a/code/__HELPERS/cmp.dm
+++ b/code/__HELPERS/cmp.dm
@@ -30,7 +30,7 @@ GLOBAL_VAR_INIT(cmp_field, "name")
return sorttext(a.ckey, b.ckey)
/proc/cmp_subsystem_init(datum/controller/subsystem/a, datum/controller/subsystem/b)
- return initial(b.init_order) - initial(a.init_order) //uses initial() so it can be used on types
+ return b.init_order - a.init_order
/proc/cmp_subsystem_display(datum/controller/subsystem/a, datum/controller/subsystem/b)
return sorttext(b.name, a.name)
@@ -72,3 +72,4 @@ GLOBAL_VAR_INIT(cmp_field, "name")
/proc/cmp_profile_count_dsc(list/A, list/B)
return B[PROFILE_ITEM_COUNT] - A[PROFILE_ITEM_COUNT]
+
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 56a5e9b8b7..d3b62b67af 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -473,7 +473,7 @@ Proc for attack log creation, because really why not
if(extra_args)
new_args += extra_args
- for(var/j in 1 to amount)
+ for(var/j in 1 to amount)
var/atom/X = new spawn_type(arglist(new_args))
X.admin_spawned = admin_spawn
diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm
index e019af213f..bfcfd23f50 100644
--- a/code/__HELPERS/names.dm
+++ b/code/__HELPERS/names.dm
@@ -121,6 +121,10 @@ GLOBAL_VAR(command_name)
return new_station_name
/proc/syndicate_name()
+ var/static/syndicate_name
+ if (syndicate_name)
+ return syndicate_name
+
var/name = ""
// Prefix
@@ -143,6 +147,7 @@ GLOBAL_VAR(command_name)
name += pick("-", "*", "")
name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive")
+ syndicate_name = name
return name
diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm
deleted file mode 100644
index c8710d6570..0000000000
--- a/code/__HELPERS/roundend.dm
+++ /dev/null
@@ -1,432 +0,0 @@
-/datum/controller/subsystem/ticker/proc/gather_roundend_feedback()
- var/clients = GLOB.player_list.len
- var/surviving_humans = 0
- var/surviving_total = 0
- var/ghosts = 0
- var/escaped_humans = 0
- var/escaped_total = 0
-
- for(var/mob/M in GLOB.player_list)
- if(ishuman(M))
- if(!M.stat)
- surviving_humans++
- if(M.z == ZLEVEL_CENTCOM)
- escaped_humans++
- if(!M.stat)
- surviving_total++
- if(M.z == ZLEVEL_CENTCOM)
- escaped_total++
-
- if(isobserver(M))
- ghosts++
-
- if(clients)
- SSblackbox.record_feedback("nested tally", "round_end_stats", clients, list("clients"))
- if(ghosts)
- SSblackbox.record_feedback("nested tally", "round_end_stats", ghosts, list("ghosts"))
- if(surviving_humans)
- SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_humans, list("survivors", "human"))
- if(surviving_total)
- SSblackbox.record_feedback("nested tally", "round_end_stats", surviving_total, list("survivors", "total"))
- if(escaped_humans)
- SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_humans, list("escapees", "human"))
- if(escaped_total)
- SSblackbox.record_feedback("nested tally", "round_end_stats", escaped_total, list("escapees", "total"))
-
- gather_antag_success_rate()
-
-/datum/controller/subsystem/ticker/proc/gather_antag_success_rate()
- var/team_gid = 1
- var/list/team_ids = list()
-
- for(var/datum/antagonist/A in GLOB.antagonists)
- var/list/antag_info = list()
- antag_info["key"] = A.owner.key
- antag_info["name"] = A.owner.name
- antag_info["antagonist_type"] = A.type
- antag_info["antagonist_name"] = A.name //For auto and custom roles
- antag_info["objectives"] = list()
- antag_info["team"] = list()
- var/datum/objective_team/T = A.get_team()
- if(T)
- antag_info["team"]["type"] = T.type
- antag_info["team"]["name"] = T.name
- if(!team_ids[T])
- team_ids[T] = team_gid++
- antag_info["team"]["id"] = team_ids[T]
-
- if(!A.owner)
- continue
- if(A.objectives.len)
- for(var/datum/objective/O in A.objectives)
- var/result = O.check_completion() ? "SUCCESS" : "FAIL"
- antag_info["objectives"] += list(list("objective_type"=O.type,"text"=O.explanation_text,"result"=result))
- SSblackbox.record_feedback("associative", "antagonists", 1, antag_info)
-
-/datum/controller/subsystem/ticker/proc/gather_newscaster()
- var/json_file = file("[GLOB.log_directory]/newscaster.json")
- var/list/file_data = list()
- var/pos = 1
- for(var/datum/newscaster/feed_channel/channel in GLOB.news_network.network_channels)
- if(!GLOB.news_network.network_channels.len)
- break
- file_data["[pos]"] = list("channel name" = "[channel.channel_name]", "author" = "[channel.author]", "censored" = channel.censored ? 1 : 0, "author censored" = channel.authorCensor ? 1 : 0, "messages" = list())
- if(!channel.messages.len)
- continue
- for(var/datum/newscaster/feed_message/message in channel.messages)
- file_data["[pos]"]["messages"] |= list("author" = "[message.author]", "time stamp" = "[message.time_stamp]", "censored" = message.bodyCensor ? 1 : 0, "author censored" = message.authorCensor ? 1 : 0, "photo file" = "[message.photo_file]", "photo caption" = "[message.caption]", "body" = "[message.body]", "comments" = list())
- if(!message.comments.len)
- continue
- for(var/datum/newscaster/feed_comment/comment in message.comments)
- file_data["[pos]"]["messages"]["comments"] = list("author" = "[comment.author]", "time stamp" = "[comment.time_stamp]", "body" = "[comment.body]")
- pos++
- if(GLOB.news_network.wanted_issue.active)
- file_data["wanted"] = list("author" = "[GLOB.news_network.wanted_issue.scannedUser]", "criminal" = "[GLOB.news_network.wanted_issue.criminal]", "description" = "[GLOB.news_network.wanted_issue.body]", "photo file" = "[GLOB.news_network.wanted_issue.photo_file]")
- WRITE_FILE(json_file, json_encode(file_data))
-
-/datum/controller/subsystem/ticker/proc/declare_completion()
- set waitfor = FALSE
-
- to_chat(world, "
The round has ended.")
- if(LAZYLEN(GLOB.round_end_notifiees))
- send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.")
-
- for(var/client/C in GLOB.clients)
- if(!C.credits)
- C.RollCredits()
- C.playtitlemusic(40)
-
- display_report()
-
- gather_roundend_feedback()
-
- CHECK_TICK
-
- //Set news report and mode result
- mode.set_round_result()
-
- send2irc("Server", "Round just ended.")
-
- if(length(CONFIG_GET(keyed_string_list/cross_server)))
- send_news_report()
-
- CHECK_TICK
-
- //These need update to actually reflect the real antagonists
- //Print a list of antagonists to the server log
- var/list/total_antagonists = list()
- //Look into all mobs in world, dead or alive
- for(var/datum/mind/Mind in minds)
- var/temprole = Mind.special_role
- if(temprole) //if they are an antagonist of some sort.
- if(temprole in total_antagonists) //If the role exists already, add the name to it
- total_antagonists[temprole] += ", [Mind.name]([Mind.key])"
- else
- total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob
- total_antagonists[temprole] += ": [Mind.name]([Mind.key])"
-
- CHECK_TICK
-
- //Now print them all into the log!
- log_game("Antagonists at round end were...")
- for(var/i in total_antagonists)
- log_game("[i]s[total_antagonists[i]].")
-
- CHECK_TICK
-
- //Collects persistence features
- if(mode.allow_persistence_save)
- SSpersistence.CollectData()
-
- //stop collecting feedback during grifftime
- SSblackbox.Seal()
-
- sleep(50)
- ready_for_reboot = TRUE
- standard_reboot()
-
-/datum/controller/subsystem/ticker/proc/standard_reboot()
- if(ready_for_reboot)
- if(mode.station_was_nuked)
- Reboot("Station destroyed by Nuclear Device.", "nuke")
- else
- Reboot("Round ended.", "proper completion")
- else
- CRASH("Attempted standard reboot without ticker roundend completion")
-
-//Common part of the report
-/datum/controller/subsystem/ticker/proc/build_roundend_report()
- var/list/parts = list()
-
- //Gamemode specific things. Should be empty most of the time.
- parts += mode.special_report()
-
- CHECK_TICK
-
- //AI laws
- parts += law_report()
-
- CHECK_TICK
-
- //Antagonists
- parts += antag_report()
-
- CHECK_TICK
- //Medals
- parts += medal_report()
- //Station Goals
- parts += goal_report()
-
- listclearnulls(parts)
-
- return parts.Join()
-
-
-/datum/controller/subsystem/ticker/proc/survivor_report()
- var/list/parts = list()
- var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED
- var/num_survivors = 0
- var/num_escapees = 0
- var/num_shuttle_escapees = 0
-
- //Player status report
- for(var/i in GLOB.mob_list)
- var/mob/Player = i
- if(Player.mind && !isnewplayer(Player))
- if(Player.stat != DEAD && !isbrain(Player))
- num_survivors++
- if(station_evacuated) //If the shuttle has already left the station
- var/list/area/shuttle_areas
- if(SSshuttle && SSshuttle.emergency)
- shuttle_areas = SSshuttle.emergency.shuttle_areas
- if(Player.onCentCom() || Player.onSyndieBase())
- num_escapees++
- if(shuttle_areas[get_area(Player)])
- num_shuttle_escapees++
-
- //Round statistics report
- var/datum/station_state/end_state = new /datum/station_state()
- end_state.count()
- var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
-
- parts += "[GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]"
- parts += "[GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]"
- var/total_players = GLOB.joined_player_list.len
- if(total_players)
- parts+= "[GLOB.TAB]Total Population: [total_players]"
- if(station_evacuated)
- parts += " [GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)"
- parts += "[GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)"
- parts += "[GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)"
- return parts.Join(" ")
-
-/datum/controller/subsystem/ticker/proc/show_roundend_report(client/C,common_report)
- var/list/report_parts = list()
-
- report_parts += personal_report(C)
- report_parts += common_report
-
- var/datum/browser/roundend_report = new(C, "roundend")
- roundend_report.width = 800
- roundend_report.height = 600
- roundend_report.set_content(report_parts.Join())
- roundend_report.stylesheets = list()
- roundend_report.add_stylesheet("roundend",'html/browser/roundend.css')
-
- roundend_report.open(0)
-
-/datum/controller/subsystem/ticker/proc/personal_report(client/C)
- var/list/parts = list()
- var/mob/M = C.mob
- if(M.mind && !isnewplayer(M))
- if(M.stat != DEAD && !isbrain(M))
- if(EMERGENCY_ESCAPED_OR_ENDGAMED)
- if(!M.onCentCom() || !M.onSyndieBase())
- parts += "
"
- parts += "You managed to survive, but were marooned on [station_name()]..."
- else
- parts += "
"
- parts += "You managed to survive the events on [station_name()] as [M.real_name]."
- else
- parts += "
"
- parts += "You managed to survive the events on [station_name()] as [M.real_name]."
-
- else
- parts += "
"
- parts += "You did not survive the events on [station_name()]..."
- else
- parts += "
"
- parts += " "
- if(GLOB.survivor_report)
- parts += GLOB.survivor_report
- else
- parts += survivor_report()
-
- parts += "
"
-
- return parts.Join()
-
-/datum/controller/subsystem/ticker/proc/display_report()
- GLOB.common_report = build_roundend_report()
- for(var/client/C in GLOB.clients)
- show_roundend_report(C,GLOB.common_report)
- give_show_report_button(C)
- CHECK_TICK
-
-/datum/controller/subsystem/ticker/proc/law_report()
- var/list/parts = list()
- //Silicon laws report
- for (var/i in GLOB.ai_list)
- var/mob/living/silicon/ai/aiPlayer = i
- if(aiPlayer.mind)
- parts += "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws [aiPlayer.stat != DEAD ? "at the end of the round" : "when it was deactivated"] were:"
- parts += aiPlayer.laws.get_law_list(include_zeroth=TRUE)
-
- parts += "Total law changes: [aiPlayer.law_change_counter]"
-
- if (aiPlayer.connected_robots.len)
- var/robolist = "[aiPlayer.real_name]'s minions were: "
- for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
- if(robo.mind)
- robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]"
- parts += "[robolist]"
-
- for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs)
- if (!robo.connected_ai && robo.mind)
- if (robo.stat != DEAD)
- parts += "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:"
- else
- parts += "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:"
-
- if(robo) //How the hell do we lose robo between here and the world messages directly above this?
- parts += robo.laws.get_law_list(include_zeroth=TRUE)
- if(parts.len)
- return "
[parts.Join(" ")]
"
- else
- return ""
-
-/datum/controller/subsystem/ticker/proc/goal_report()
- var/list/parts = list()
- if(mode.station_goals.len)
- for(var/V in mode.station_goals)
- var/datum/station_goal/G = V
- parts += G.get_result()
- return "
[parts.Join()]
"
-
-/datum/controller/subsystem/ticker/proc/medal_report()
- if(GLOB.commendations.len)
- var/list/parts = list()
- parts += "Medal Commendations:"
- for (var/com in GLOB.commendations)
- parts += com
- return "
[parts.Join(" ")]
"
- return ""
-
-/datum/controller/subsystem/ticker/proc/antag_report()
- var/list/result = list()
- var/list/all_teams = list()
- var/list/all_antagonists = list()
-
- for(var/datum/antagonist/A in GLOB.antagonists)
- all_teams |= A.get_team()
- all_antagonists += A
-
- for(var/datum/objective_team/T in all_teams)
- result += T.roundend_report()
- for(var/datum/antagonist/X in all_antagonists)
- if(X.get_team() == T)
- all_antagonists -= X
- result += " "//newline between teams
-
- var/currrent_category
- var/datum/antagonist/previous_category
-
- sortTim(all_antagonists, /proc/cmp_antag_category)
-
- for(var/datum/antagonist/A in all_antagonists)
- if(!A.show_in_roundend)
- continue
- if(A.roundend_category != currrent_category)
- if(previous_category)
- result += previous_category.roundend_report_footer()
- result += "
"
- result += "
"
- result += A.roundend_report_header()
- currrent_category = A.roundend_category
- previous_category = A
- result += A.roundend_report()
- result += "
"
-
- if(all_antagonists.len)
- var/datum/antagonist/last = all_antagonists[all_antagonists.len]
- result += last.roundend_report_footer()
- result += "
"
-
- return result.Join()
-
-/proc/cmp_antag_category(datum/antagonist/A,datum/antagonist/B)
- return sorttext(B.roundend_category,A.roundend_category)
-
-
-/datum/controller/subsystem/ticker/proc/give_show_report_button(client/C)
- var/datum/action/report/R = new
- C.player_details.player_actions += R
- R.Grant(C.mob)
- to_chat(C,"Show roundend report again")
-
-/datum/action/report
- name = "Show roundend report"
- button_icon_state = "vote"
-
-/datum/action/report/Trigger()
- if(owner && GLOB.common_report && SSticker.current_state == GAME_STATE_FINISHED)
- SSticker.show_roundend_report(owner.client,GLOB.common_report)
-
-/datum/action/report/IsAvailable()
- return 1
-
-/datum/action/report/Topic(href,href_list)
- if(usr != owner)
- return
- if(href_list["report"])
- Trigger()
- return
-
-
-/proc/printplayer(datum/mind/ply, fleecheck)
- var/text = "[ply.key] was [ply.name] the [ply.assigned_role] and"
- if(ply.current)
- if(ply.current.stat == DEAD)
- text += " died"
- else
- text += " survived"
- if(fleecheck)
- var/turf/T = get_turf(ply.current)
- if(!T || !(T.z in GLOB.station_z_levels))
- text += " while fleeing the station"
- if(ply.current.real_name != ply.name)
- text += " as [ply.current.real_name]"
- else
- text += " had their body destroyed"
- return text
-
-/proc/printplayerlist(list/players,fleecheck)
- var/list/parts = list()
-
- parts += "
"
- for(var/datum/mind/M in players)
- parts += "
[printplayer(M,fleecheck)]
"
- parts += "
"
- return parts.Join()
-
-
-/proc/printobjectives(datum/mind/ply)
- var/list/objective_parts = list()
- var/count = 1
- for(var/datum/objective/objective in ply.objectives)
- if(objective.check_completion())
- objective_parts += "Objective #[count]: [objective.explanation_text] Success!"
- else
- objective_parts += "Objective #[count]: [objective.explanation_text] Fail."
- count++
- return objective_parts.Join(" ")
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index 2eeee95d09..bae773b27e 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -139,6 +139,7 @@
return NORTH
//returns the north-zero clockwise angle in degrees, given a direction
+
/proc/dir2angle(D)
switch(D)
if(NORTH)
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index da7d2134a1..9ec23fa966 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -199,8 +199,6 @@ Turf and target are separate in case you want to teleport some distance from a t
newname = C.prefs.custom_names[role]
else
switch(role)
- if("human")
- newname = random_unique_name(gender)
if("clown")
newname = pick(GLOB.clown_names)
if("mime")
@@ -526,7 +524,7 @@ Turf and target are separate in case you want to teleport some distance from a t
processing_list.Cut(1, 2)
//Byond does not allow things to be in multiple contents, or double parent-child hierarchies, so only += is needed
//This is also why we don't need to check against assembled as we go along
- processing_list += A.contents
+ processing_list += A.contents
assembled += A
return assembled
@@ -1494,7 +1492,6 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
var/time_low = num2hex(world.time, 3)
var/time_clock = num2hex(TICK_DELTA_TO_MS(world.tick_usage), 3)
-
return "{[time_high]-[time_mid]-[GUID_VERSION][time_low]-[GUID_VARIANT][time_clock]-[node_id]}"
// \ref behaviour got changed in 512 so this is necesary to replicate old behaviour.
diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm
index 3822f7077d..9c3af923f1 100644
--- a/code/_globalvars/game_modes.dm
+++ b/code/_globalvars/game_modes.dm
@@ -1,12 +1,18 @@
GLOBAL_VAR_INIT(master_mode, "traitor") //"extended"
GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode
-GLOBAL_VAR(common_report) //Contains commmon part of roundend report
-GLOBAL_VAR(survivor_report) //Contains shared surivor report for roundend report (part of personal report)
-
GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name
GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report
-
-//TODO clear this one up too
-GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult)
\ No newline at end of file
+// Cult, needs to be global so admin cultists are functional
+GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master
+GLOBAL_DATUM(blood_target_image, /image)
+GLOBAL_VAR_INIT(blood_target_reset_timer, null)
+GLOBAL_DATUM(sac_mind, /datum/mind)
+GLOBAL_VAR_INIT(sac_image, null)
+GLOBAL_VAR_INIT(cult_vote_called, FALSE)
+GLOBAL_VAR_INIT(cult_mastered, FALSE)
+GLOBAL_VAR_INIT(reckoning_complete, FALSE)
+GLOBAL_VAR_INIT(sac_complete, FALSE)
+GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult)
+GLOBAL_LIST_EMPTY(summon_spots)
\ No newline at end of file
diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm
index 8b8b817586..bb86b4cbb0 100644
--- a/code/_globalvars/misc.dm
+++ b/code/_globalvars/misc.dm
@@ -16,5 +16,3 @@ GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a perce
GLOBAL_LIST_EMPTY(powernets)
GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes
-
-GLOBAL_LIST_EMPTY(player_details) // ckey -> /datum/player_details
\ No newline at end of file
diff --git a/code/_js/byjax.dm b/code/_js/byjax.dm
index 9d96bbc412..5557440d32 100644
--- a/code/_js/byjax.dm
+++ b/code/_js/byjax.dm
@@ -45,4 +45,3 @@ Be sure to include required js functions in your page, or it'll raise an excepti
receiver << output(argums,"[control_id]:replaceContent")
return
-
diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm
index 6d941589d3..dc06d17819 100644
--- a/code/_onclick/hud/_defines.dm
+++ b/code/_onclick/hud/_defines.dm
@@ -104,7 +104,7 @@
#define ui_health "EAST-1:28,CENTER-1:15"
#define ui_internal "EAST-1:28,CENTER:17"
-//borgs
+//borgs
#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
//aliens
diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm
index 2ad2eb76f5..0006d72d3b 100644
--- a/code/_onclick/hud/alert.dm
+++ b/code/_onclick/hud/alert.dm
@@ -302,41 +302,32 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
/obj/screen/alert/bloodsense/process()
var/atom/blood_target
-
- var/datum/antagonist/cult/antag = mob_viewer.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
- if(!antag)
- return
- var/datum/objective/sacrifice/sac_objective = locate() in antag.cult_team.objectives
-
- if(antag.cult_team.blood_target)
- if(!get_turf(antag.cult_team.blood_target))
- antag.cult_team.blood_target = null
+ if(GLOB.blood_target)
+ if(!get_turf(GLOB.blood_target))
+ GLOB.blood_target = null
else
- blood_target = antag.cult_team.blood_target
+ blood_target = GLOB.blood_target
if(Cviewer && Cviewer.seeking && Cviewer.master)
blood_target = Cviewer.master
desc = "Your blood sense is leading you to [Cviewer.master]"
if(!blood_target)
- if(sac_objective && !sac_objective.check_completion())
+ if(!GLOB.sac_complete)
if(icon_state == "runed_sense0")
return
animate(src, transform = null, time = 1, loop = 0)
angle = 0
cut_overlays()
icon_state = "runed_sense0"
- desc = "Nar-Sie demands that [sac_objective.target] be sacrificed before the summoning ritual can begin."
- add_overlay(sac_objective.sac_image)
+ desc = "Nar-Sie demands that [GLOB.sac_mind] be sacrificed before the summoning ritual can begin."
+ add_overlay(GLOB.sac_image)
else
- var/datum/objective/eldergod/summon_objective = locate() in antag.cult_team.objectives
- if(!summon_objective)
- return
if(icon_state == "runed_sense1")
return
animate(src, transform = null, time = 1, loop = 0)
angle = 0
cut_overlays()
icon_state = "runed_sense1"
- desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(summon_objective.summon_spots)]!"
+ desc = "The sacrifice is complete, summon Nar-Sie! The summoning can only take place in [english_list(GLOB.summon_spots)]!"
add_overlay(narnar)
return
var/turf/P = get_turf(blood_target)
@@ -397,13 +388,11 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
desc = "CHETR NYY HAGEHUGF-NAQ-UBABE RATVAR."
else
var/servants = 0
- var/list/textlist = list()
+ var/list/textlist
for(var/mob/living/L in GLOB.alive_mob_list)
if(is_servant_of_ratvar(L))
servants++
- var/datum/antagonist/clockcult/C = mob_viewer.mind.has_antag_datum(/datum/antagonist/clockcult,TRUE)
- if(C && C.clock_team)
- textlist += "[C.clock_team.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"] "
+ textlist = list("[SSticker.mode.eminence ? "There is an Eminence." : "There is no Eminence! Get one ASAP!"] ")
textlist += "There are currently [servants] servant[servants > 1 ? "s" : ""] of Ratvar. "
for(var/i in SSticker.scripture_states)
if(i != SCRIPTURE_DRIVER) //ignore the always-unlocked stuff
diff --git a/code/_onclick/hud/credits.dm b/code/_onclick/hud/credits.dm
deleted file mode 100644
index dfdbf390c1..0000000000
--- a/code/_onclick/hud/credits.dm
+++ /dev/null
@@ -1,69 +0,0 @@
-#define CREDIT_ROLL_SPEED 125
-#define CREDIT_SPAWN_SPEED 10
-#define CREDIT_ANIMATE_HEIGHT (14 * world.icon_size)
-#define CREDIT_EASE_DURATION 22
-#define CREDITS_PATH "[GLOB.config_dir]contributors.dmi"
-
-/client/proc/RollCredits()
- set waitfor = FALSE
- if(!fexists(CREDITS_PATH))
- return
- var/icon/credits_icon = new(CREDITS_PATH)
- LAZYINITLIST(credits)
- var/list/_credits = credits
- verbs += /client/proc/ClearCredits
- var/static/list/credit_order_for_this_round
- if(isnull(credit_order_for_this_round))
- credit_order_for_this_round = list("Thanks for playing!") + (shuffle(icon_states(credits_icon)) - "Thanks for playing!")
- for(var/I in credit_order_for_this_round)
- if(!credits)
- return
- _credits += new /obj/screen/credit(null, I, src, credits_icon)
- sleep(CREDIT_SPAWN_SPEED)
- sleep(CREDIT_ROLL_SPEED - CREDIT_SPAWN_SPEED)
- verbs -= /client/proc/ClearCredits
- qdel(credits_icon)
-
-/client/proc/ClearCredits()
- set name = "Hide Credits"
- set category = "OOC"
- verbs -= /client/proc/ClearCredits
- QDEL_LIST(credits)
- credits = null
-
-/obj/screen/credit
- mouse_opacity = MOUSE_OPACITY_TRANSPARENT
- alpha = 0
- screen_loc = "12,1"
- layer = SPLASHSCREEN_LAYER
- var/client/parent
- var/matrix/target
-
-/obj/screen/credit/Initialize(mapload, credited, client/P, icon/I)
- . = ..()
- icon = I
- parent = P
- icon_state = credited
- maptext = credited
- maptext_x = world.icon_size + 8
- maptext_y = (world.icon_size / 2) - 4
- maptext_width = world.icon_size * 3
- var/matrix/M = matrix(transform)
- M.Translate(0, CREDIT_ANIMATE_HEIGHT)
- animate(src, transform = M, time = CREDIT_ROLL_SPEED)
- target = M
- animate(src, alpha = 255, time = CREDIT_EASE_DURATION, flags = ANIMATION_PARALLEL)
- addtimer(CALLBACK(src, .proc/FadeOut), CREDIT_ROLL_SPEED - CREDIT_EASE_DURATION)
- QDEL_IN(src, CREDIT_ROLL_SPEED)
- P.screen += src
-
-/obj/screen/credit/Destroy()
- var/client/P = parent
- P.screen -= src
- icon = null
- LAZYREMOVE(P.credits, src)
- parent = null
- return ..()
-
-/obj/screen/credit/proc/FadeOut()
- animate(src, alpha = 0, transform = target, time = CREDIT_EASE_DURATION)
diff --git a/code/_onclick/hud/fullscreen.dm b/code/_onclick/hud/fullscreen.dm
index 65c4bd23c2..2047225589 100644
--- a/code/_onclick/hud/fullscreen.dm
+++ b/code/_onclick/hud/fullscreen.dm
@@ -1,4 +1,3 @@
-
/mob
var/list/screens = list()
@@ -175,3 +174,4 @@
layer = LIGHTING_LAYER
blend_mode = BLEND_ADD
show_when_dead = TRUE
+
diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm
index 87354d6f0b..903f3c0790 100644
--- a/code/_onclick/telekinesis.dm
+++ b/code/_onclick/telekinesis.dm
@@ -78,7 +78,7 @@
var/mob/living/carbon/tk_user = null
/obj/item/tk_grab/Initialize()
- . = ..()
+ ..()
START_PROCESSING(SSfastprocess, src)
/obj/item/tk_grab/Destroy()
diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm
index 28643bea20..92dcb9baf0 100644
--- a/code/controllers/configuration/config_entry.dm
+++ b/code/controllers/configuration/config_entry.dm
@@ -9,7 +9,7 @@
var/value
var/default //read-only, just set value directly
- var/resident_file //the file which this was loaded from, if any
+ var/resident_file //the file which this belongs to, must be set
var/modified = FALSE //set to TRUE if the default has been overridden by a config entry
var/protection = NONE
@@ -18,6 +18,8 @@
var/dupes_allowed = FALSE
/datum/config_entry/New()
+ if(!resident_file)
+ CRASH("Config entry [type] has no resident_file set")
if(type == abstract_type)
CRASH("Abstract config entry [type] instatiated!")
name = lowertext(type2top(type))
@@ -53,9 +55,8 @@
. = !(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "ValidateAndSet" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
if(!.)
log_admin_private("Config set of [type] to [str_val] attempted by [key_name(usr)]")
-
+
/datum/config_entry/proc/ValidateAndSet(str_val)
- VASProcCallGuard(str_val)
CRASH("Invalid config entry type!")
/datum/config_entry/proc/ValidateKeyedList(str_val, list_mode, splitter)
@@ -79,12 +80,12 @@
if(LIST_MODE_TEXT)
temp = key_value
continue_check = temp
- if(continue_check && ValidateListEntry(key_name, temp))
+ if(continue_check && ValidateKeyName(key_name))
value[key_name] = temp
return TRUE
return FALSE
-/datum/config_entry/proc/ValidateListEntry(key_name, key_value)
+/datum/config_entry/proc/ValidateKeyName(key_name)
return TRUE
/datum/config_entry/string
@@ -96,8 +97,6 @@
return var_name != "auto_trim" && ..()
/datum/config_entry/string/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
value = auto_trim ? trim(str_val) : str_val
return TRUE
@@ -109,8 +108,6 @@
var/min_val = -INFINITY
/datum/config_entry/number/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
var/temp = text2num(trim(str_val))
if(!isnull(temp))
value = Clamp(integer ? round(temp) : temp, min_val, max_val)
@@ -128,8 +125,6 @@
abstract_type = /datum/config_entry/flag
/datum/config_entry/flag/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
value = text2num(trim(str_val)) != 0
return TRUE
@@ -138,8 +133,6 @@
value = list()
/datum/config_entry/number_list/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
str_val = trim(str_val)
var/list/new_list = list()
var/list/values = splittext(str_val," ")
@@ -159,8 +152,6 @@
dupes_allowed = TRUE
/datum/config_entry/keyed_flag_list/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
return ValidateKeyedList(str_val, LIST_MODE_FLAG, " ")
/datum/config_entry/keyed_number_list
@@ -173,8 +164,6 @@
return var_name != "splitter" && ..()
/datum/config_entry/keyed_number_list/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
return ValidateKeyedList(str_val, LIST_MODE_NUM, splitter)
/datum/config_entry/keyed_string_list
@@ -187,8 +176,6 @@
return var_name != "splitter" && ..()
/datum/config_entry/keyed_string_list/ValidateAndSet(str_val)
- if(!VASProcCallGuard(str_val))
- return FALSE
return ValidateKeyedList(str_val, LIST_MODE_TEXT, splitter)
#undef LIST_MODE_NUM
diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm
index f411bd65d3..e9c0aa71b8 100644
--- a/code/controllers/configuration/configuration.dm
+++ b/code/controllers/configuration/configuration.dm
@@ -20,13 +20,10 @@ GLOBAL_PROTECT(config_dir)
/datum/controller/configuration/New()
config = src
- InitEntries()
+ var/list/config_files = InitEntries()
LoadModes()
- if(!LoadEntries("config.txt"))
- log_config("No $include directives found in config.txt! Loading legacy game_options/dbconfig/comms files...")
- LoadEntries("game_options.txt")
- LoadEntries("dbconfig.txt")
- LoadEntries("comms.txt")
+ for(var/I in config_files)
+ LoadEntries(I)
loadmaplist(CONFIG_MAPS_FILE)
/datum/controller/configuration/Destroy()
@@ -45,6 +42,8 @@ GLOBAL_PROTECT(config_dir)
var/list/_entries_by_type = list()
entries_by_type = _entries_by_type
+ . = list()
+
for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case
var/datum/config_entry/E = I
if(initial(E.abstract_type) == I)
@@ -58,30 +57,24 @@ GLOBAL_PROTECT(config_dir)
continue
_entries[esname] = E
_entries_by_type[I] = E
+ .[E.resident_file] = TRUE
/datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE)
entries -= CE.name
entries_by_type -= CE.type
-/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list())
- var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename
- if(filename_to_test in stack)
- log_config("Warning: Config recursion detected ([english_list(stack)]), breaking!")
- return
- stack = stack + filename_to_test
-
+/datum/controller/configuration/proc/LoadEntries(filename)
log_config("Loading config file [filename]...")
var/list/lines = world.file2list("[GLOB.config_dir][filename]")
var/list/_entries = entries
for(var/L in lines)
if(!L)
continue
-
- var/firstchar = copytext(L, 1, 2)
- if(firstchar == "#")
+
+ if(copytext(L, 1, 2) == "#")
continue
- var/lockthis = firstchar == "@"
+ var/lockthis = copytext(L, 1, 2) == "@"
if(lockthis)
L = copytext(L, 2)
@@ -98,17 +91,14 @@ GLOBAL_PROTECT(config_dir)
if(!entry)
continue
- if(entry == "$include")
- if(!value)
- log_config("Warning: Invalid $include directive: [value]")
- else
- LoadEntries(value, stack)
- continue
-
var/datum/config_entry/E = _entries[entry]
if(!E)
log_config("Unknown setting in configuration: '[entry]'")
continue
+
+ if(filename != E.resident_file)
+ log_config("Found [entry] in [filename] when it should have been in [E.resident_file]! Ignoring.")
+ continue
if(lockthis)
E.protection |= CONFIG_ENTRY_LOCKED
@@ -117,14 +107,10 @@ GLOBAL_PROTECT(config_dir)
if(!validated)
log_config("Failed to validate setting \"[value]\" for [entry]")
else if(E.modified && !E.dupes_allowed)
- log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
-
- E.resident_file = filename
+ log_config("Duplicate setting for [entry] ([value]) detected! Using latest.")
if(validated)
E.modified = TRUE
-
- . = TRUE
/datum/controller/configuration/can_vv_get(var_name)
return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..()
diff --git a/code/controllers/configuration/entries/comms.dm b/code/controllers/configuration/entries/comms.dm
index e720ed93fd..bf099f6cb6 100644
--- a/code/controllers/configuration/entries/comms.dm
+++ b/code/controllers/configuration/entries/comms.dm
@@ -1,28 +1,22 @@
-/datum/config_entry/string/comms_key
+#define CURRENT_RESIDENT_FILE "comms.txt"
+
+CONFIG_DEF(string/comms_key)
protection = CONFIG_ENTRY_HIDDEN
/datum/config_entry/string/comms_key/ValidateAndSet(str_val)
- return str_val != "default_pwd" && length(str_val) > 6 && ..()
+ return str_val != "default_pwd" && length(str_val) > 6 && ..()
-/datum/config_entry/keyed_string_list/cross_server
+CONFIG_DEF(string/cross_server_address)
protection = CONFIG_ENTRY_LOCKED
-/datum/config_entry/keyed_string_list/cross_server/ValidateAndSet(str_val)
- . = ..()
- if(.)
- var/list/newv = list()
- for(var/I in value)
- newv[replacetext(I, "+", " ")] = value[I]
- value = newv
+/datum/config_entry/string/cross_server_address/ValidateAndSet(str_val)
+ return str_val != "byond:\\address:port" && ..()
-/datum/config_entry/keyed_string_list/cross_server/ValidateListEntry(key_name, key_value)
- return key_value != "byond:\\address:port" && ..()
-
-/datum/config_entry/string/cross_comms_name
+CONFIG_DEF(string/cross_comms_name)
GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
-/datum/config_entry/string/medal_hub_address
+CONFIG_DEF(string/medal_hub_address)
-/datum/config_entry/string/medal_hub_password
+CONFIG_DEF(string/medal_hub_password)
protection = CONFIG_ENTRY_HIDDEN
\ No newline at end of file
diff --git a/code/controllers/configuration/entries/dbconfig.dm b/code/controllers/configuration/entries/dbconfig.dm
index 1ac4d85419..c46880686a 100644
--- a/code/controllers/configuration/entries/dbconfig.dm
+++ b/code/controllers/configuration/entries/dbconfig.dm
@@ -1,26 +1,28 @@
-/datum/config_entry/flag/sql_enabled // for sql switching
+#define CURRENT_RESIDENT_FILE "dbconfig.txt"
+
+CONFIG_DEF(flag/sql_enabled) // for sql switching
protection = CONFIG_ENTRY_LOCKED
-/datum/config_entry/string/address
+CONFIG_DEF(string/address)
value = "localhost"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-/datum/config_entry/number/port
+CONFIG_DEF(number/port)
value = 3306
min_val = 0
max_val = 65535
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-/datum/config_entry/string/feedback_database
+CONFIG_DEF(string/feedback_database)
value = "test"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-/datum/config_entry/string/feedback_login
+CONFIG_DEF(string/feedback_login)
value = "root"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-/datum/config_entry/string/feedback_password
+CONFIG_DEF(string/feedback_password)
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-/datum/config_entry/string/feedback_tableprefix
+CONFIG_DEF(string/feedback_tableprefix)
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index 0f7e65ec13..b04d7845f5 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -1,253 +1,253 @@
-/datum/config_entry/number_list/repeated_mode_adjust
+#define CURRENT_RESIDENT_FILE "game_options.txt"
-/datum/config_entry/keyed_number_list/probability
+CONFIG_DEF(number_list/repeated_mode_adjust)
-/datum/config_entry/keyed_number_list/probability/ValidateListEntry(key_name)
+CONFIG_DEF(keyed_number_list/probability)
+
+/datum/config_entry/keyed_number_list/probability/ValidateKeyName(key_name)
return key_name in config.modes
-/datum/config_entry/keyed_number_list/max_pop
+CONFIG_DEF(keyed_number_list/max_pop)
-/datum/config_entry/keyed_number_list/max_pop/ValidateListEntry(key_name)
+/datum/config_entry/keyed_number_list/max_pop/ValidateKeyName(key_name)
return key_name in config.modes
-/datum/config_entry/keyed_number_list/min_pop
+CONFIG_DEF(keyed_number_list/min_pop)
-/datum/config_entry/keyed_number_list/min_pop/ValidateListEntry(key_name, key_value)
+/datum/config_entry/keyed_number_list/min_pop/ValidateKeyName(key_name)
return key_name in config.modes
-/datum/config_entry/keyed_flag_list/continuous // which roundtypes continue if all antagonists die
+CONFIG_DEF(keyed_flag_list/continuous) // which roundtypes continue if all antagonists die
-/datum/config_entry/keyed_flag_list/continuous/ValidateListEntry(key_name, key_value)
+/datum/config_entry/keyed_flag_list/continuous/ValidateKeyName(key_name)
return key_name in config.modes
-/datum/config_entry/keyed_flag_list/midround_antag // which roundtypes use the midround antagonist system
+CONFIG_DEF(keyed_flag_list/midround_antag) // which roundtypes use the midround antagonist system
-/datum/config_entry/keyed_flag_list/midround_antag/ValidateListEntry(key_name, key_value)
+/datum/config_entry/keyed_flag_list/midround_antag/ValidateKeyName(key_name)
return key_name in config.modes
-/datum/config_entry/keyed_string_list/policy
+CONFIG_DEF(keyed_string_list/policy)
-/datum/config_entry/number/damage_multiplier
+CONFIG_DEF(number/damage_multiplier)
value = 1
integer = FALSE
-/datum/config_entry/number/minimal_access_threshold //If the number of players is larger than this threshold, minimal access will be turned on.
+CONFIG_DEF(number/minimal_access_threshold) //If the number of players is larger than this threshold, minimal access will be turned on.
min_val = 0
-/datum/config_entry/flag/jobs_have_minimal_access //determines whether jobs use minimal access or expanded access.
+CONFIG_DEF(flag/jobs_have_minimal_access) //determines whether jobs use minimal access or expanded access.
-/datum/config_entry/flag/assistants_have_maint_access
+CONFIG_DEF(flag/assistants_have_maint_access)
-/datum/config_entry/flag/security_has_maint_access
+CONFIG_DEF(flag/security_has_maint_access)
-/datum/config_entry/flag/everyone_has_maint_access
+CONFIG_DEF(flag/everyone_has_maint_access)
-/datum/config_entry/flag/sec_start_brig //makes sec start in brig instead of dept sec posts
+CONFIG_DEF(flag/sec_start_brig) //makes sec start in brig instead of dept sec posts
-/datum/config_entry/flag/force_random_names
+CONFIG_DEF(flag/force_random_names)
-/datum/config_entry/flag/humans_need_surnames
+CONFIG_DEF(flag/humans_need_surnames)
-/datum/config_entry/flag/allow_ai // allow ai job
+CONFIG_DEF(flag/allow_ai) // allow ai job
-/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen.
+CONFIG_DEF(flag/disable_secborg) // disallow secborg module to be chosen.
-/datum/config_entry/flag/disable_peaceborg
+CONFIG_DEF(flag/disable_peaceborg)
-/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors
+CONFIG_DEF(number/traitor_scaling_coeff) //how much does the amount of players get divided by to determine traitors
value = 6
min_val = 1
-/datum/config_entry/number/brother_scaling_coeff //how many players per brother team
+CONFIG_DEF(number/brother_scaling_coeff) //how many players per brother team
value = 25
min_val = 1
-/datum/config_entry/number/changeling_scaling_coeff //how much does the amount of players get divided by to determine changelings
+CONFIG_DEF(number/changeling_scaling_coeff) //how much does the amount of players get divided by to determine changelings
value = 6
min_val = 1
-/datum/config_entry/number/security_scaling_coeff //how much does the amount of players get divided by to determine open security officer positions
+CONFIG_DEF(number/security_scaling_coeff) //how much does the amount of players get divided by to determine open security officer positions
value = 8
min_val = 1
-/datum/config_entry/number/abductor_scaling_coeff //how many players per abductor team
+CONFIG_DEF(number/abductor_scaling_coeff) //how many players per abductor team
value = 15
min_val = 1
-/datum/config_entry/number/traitor_objectives_amount
+CONFIG_DEF(number/traitor_objectives_amount)
value = 2
min_val = 0
-/datum/config_entry/number/brother_objectives_amount
+CONFIG_DEF(number/brother_objectives_amount)
value = 2
min_val = 0
-/datum/config_entry/flag/reactionary_explosions //If we use reactionary explosions, explosions that react to walls and doors
+CONFIG_DEF(flag/reactionary_explosions) //If we use reactionary explosions, explosions that react to walls and doors
-/datum/config_entry/flag/protect_roles_from_antagonist //If security and such can be traitor/cult/other
+CONFIG_DEF(flag/protect_roles_from_antagonist) //If security and such can be traitor/cult/other
-/datum/config_entry/flag/protect_assistant_from_antagonist //If assistants can be traitor/cult/other
+CONFIG_DEF(flag/protect_assistant_from_antagonist) //If assistants can be traitor/cult/other
-/datum/config_entry/flag/enforce_human_authority //If non-human species are barred from joining as a head of staff
+CONFIG_DEF(flag/enforce_human_authority) //If non-human species are barred from joining as a head of staff
-/datum/config_entry/flag/allow_latejoin_antagonists // If late-joining players can be traitor/changeling
+CONFIG_DEF(flag/allow_latejoin_antagonists) // If late-joining players can be traitor/changeling
-/datum/config_entry/number/midround_antag_time_check // How late (in minutes you want the midround antag system to stay on, setting this to 0 will disable the system)
+CONFIG_DEF(number/midround_antag_time_check) // How late (in minutes) you want the midround antag system to stay on, setting this to 0 will disable the system
value = 60
min_val = 0
-/datum/config_entry/number/midround_antag_life_check // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
+CONFIG_DEF(number/midround_antag_life_check) // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
value = 0.7
integer = FALSE
min_val = 0
max_val = 1
-/datum/config_entry/number/shuttle_refuel_delay
+CONFIG_DEF(number/shuttle_refuel_delay)
value = 12000
min_val = 0
-/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen
+CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen
-/datum/config_entry/keyed_flag_list/roundstart_races //races you can play as from the get go.
+CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go.
-/datum/config_entry/flag/join_with_mutant_humans //players can pick mutant bodyparts for humans before joining the game
+CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game
-/datum/config_entry/flag/no_summon_guns //No
+CONFIG_DEF(flag/no_summon_guns) //No
-/datum/config_entry/flag/no_summon_magic //Fun
+CONFIG_DEF(flag/no_summon_magic) //Fun
-/datum/config_entry/flag/no_summon_events //Allowed
+CONFIG_DEF(flag/no_summon_events) //Allowed
-/datum/config_entry/flag/no_intercept_report //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes.
+CONFIG_DEF(flag/no_intercept_report) //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes.
-/datum/config_entry/number/arrivals_shuttle_dock_window //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
+CONFIG_DEF(number/arrivals_shuttle_dock_window) //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
value = 55
min_val = 30
-/datum/config_entry/flag/arrivals_shuttle_require_undocked //Require the arrivals shuttle to be undocked before latejoiners can join
+CONFIG_DEF(flag/arrivals_shuttle_require_undocked) //Require the arrivals shuttle to be undocked before latejoiners can join
-/datum/config_entry/flag/arrivals_shuttle_require_safe_latejoin //Require the arrivals shuttle to be operational in order for latejoiners to join
+CONFIG_DEF(flag/arrivals_shuttle_require_safe_latejoin) //Require the arrivals shuttle to be operational in order for latejoiners to join
-/datum/config_entry/string/alert_green
+CONFIG_DEF(string/alert_green)
value = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced."
-/datum/config_entry/string/alert_blue_upto
+CONFIG_DEF(string/alert_blue_upto)
value = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted."
-/datum/config_entry/string/alert_blue_downto
+CONFIG_DEF(string/alert_blue_downto)
value = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed."
-/datum/config_entry/string/alert_red_upto
+CONFIG_DEF(string/alert_red_upto)
value = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised."
-/datum/config_entry/string/alert_red_downto
+CONFIG_DEF(string/alert_red_downto)
value = "The station's destruction has been averted. There is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised."
-/datum/config_entry/string/alert_delta
+CONFIG_DEF(string/alert_delta)
value = "Destruction of the station is imminent. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill."
-/datum/config_entry/flag/revival_pod_plants
+CONFIG_DEF(flag/revival_pod_plants)
-/datum/config_entry/flag/revival_cloning
+CONFIG_DEF(flag/revival_cloning)
-/datum/config_entry/number/revival_brain_life
+CONFIG_DEF(number/revival_brain_life)
value = -1
min_val = -1
-/datum/config_entry/flag/rename_cyborg
+CONFIG_DEF(flag/rename_cyborg)
-/datum/config_entry/flag/ooc_during_round
+CONFIG_DEF(flag/ooc_during_round)
-/datum/config_entry/flag/emojis
+CONFIG_DEF(flag/emojis)
-/datum/config_entry/number/run_delay //Used for modifying movement speed for mobs.
+CONFIG_DEF(number/run_delay) //Used for modifying movement speed for mobs.
var/static/value_cache = 0
-/datum/config_entry/number/run_delay/ValidateAndSet()
+CONFIG_TWEAK(number/run_delay/ValidateAndSet())
. = ..()
if(.)
value_cache = value
-/datum/config_entry/number/walk_delay
+CONFIG_DEF(number/walk_delay)
var/static/value_cache = 0
-/datum/config_entry/number/walk_delay/ValidateAndSet()
+CONFIG_TWEAK(number/walk_delay/ValidateAndSet())
. = ..()
if(.)
value_cache = value
-/datum/config_entry/number/human_delay //Mob specific modifiers. NOTE: These will affect different mob types in different ways
-/datum/config_entry/number/robot_delay
-/datum/config_entry/number/monkey_delay
-/datum/config_entry/number/alien_delay
-/datum/config_entry/number/slime_delay
-/datum/config_entry/number/animal_delay
+CONFIG_DEF(number/human_delay) //Mob specific modifiers. NOTE: These will affect different mob types in different ways
+CONFIG_DEF(number/robot_delay)
+CONFIG_DEF(number/monkey_delay)
+CONFIG_DEF(number/alien_delay)
+CONFIG_DEF(number/slime_delay)
+CONFIG_DEF(number/animal_delay)
-/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour.
+CONFIG_DEF(number/gateway_delay) //How long the gateway takes before it activates. Default is half an hour.
value = 18000
min_val = 0
-/datum/config_entry/flag/ghost_interaction
+CONFIG_DEF(flag/ghost_interaction)
-/datum/config_entry/flag/silent_ai
-/datum/config_entry/flag/silent_borg
+CONFIG_DEF(flag/silent_ai)
+CONFIG_DEF(flag/silent_borg)
-/datum/config_entry/flag/sandbox_autoclose // close the sandbox panel after spawning an item, potentially reducing griff
+CONFIG_DEF(flag/sandbox_autoclose) // close the sandbox panel after spawning an item, potentially reducing griff
-/datum/config_entry/number/default_laws //Controls what laws the AI spawns with.
+CONFIG_DEF(number/default_laws) //Controls what laws the AI spawns with.
value = 0
min_val = 0
max_val = 3
-/datum/config_entry/number/silicon_max_law_amount
+CONFIG_DEF(number/silicon_max_law_amount)
value = 12
min_val = 0
-/datum/config_entry/keyed_flag_list/random_laws
+CONFIG_DEF(keyed_flag_list/random_laws)
-/datum/config_entry/keyed_number_list/law_weight
+CONFIG_DEF(keyed_number_list/law_weight)
splitter = ","
-/datum/config_entry/number/assistant_cap
+CONFIG_DEF(number/assistant_cap)
value = -1
min_val = -1
-/datum/config_entry/flag/starlight
-/datum/config_entry/flag/grey_assistants
+CONFIG_DEF(flag/starlight)
+CONFIG_DEF(flag/grey_assistants)
-/datum/config_entry/number/lavaland_budget
+CONFIG_DEF(number/lavaland_budget)
value = 60
min_val = 0
-/datum/config_entry/number/space_budget
+CONFIG_DEF(number/space_budget)
value = 16
min_val = 0
-/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set
+CONFIG_DEF(flag/allow_random_events) // Enables random events mid-round when set
-/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts
+CONFIG_DEF(number/events_min_time_mul) // Multipliers for random events minimal starting time and minimal players amounts
value = 1
min_val = 0
integer = FALSE
-/datum/config_entry/number/events_min_players_mul
+CONFIG_DEF(number/events_min_players_mul)
value = 1
min_val = 0
integer = FALSE
-/datum/config_entry/number/mice_roundstart
+CONFIG_DEF(number/mice_roundstart)
value = 10
min_val = 0
-/datum/config_entry/number/bombcap
+CONFIG_DEF(number/bombcap)
value = 14
min_val = 4
-/datum/config_entry/flag/allow_crew_objectives
-
-/datum/config_entry/flag/allow_miscreants
-
-/datum/config_entry/flag/allow_extended_miscreants
+CONFIG_DEF(flag/allow_crew_objectives)
+CONFIG_DEF(flag/allow_miscreants)
+CONFIG_DEF(flag/allow_extended_miscreants)
/datum/config_entry/number/bombcap/ValidateAndSet(str_val)
. = ..()
@@ -258,9 +258,9 @@
GLOB.MAX_EX_FLASH_RANGE = value
GLOB.MAX_EX_FLAME_RANGE = value
-/datum/config_entry/number/emergency_shuttle_autocall_threshold
+CONFIG_DEF(number/emergency_shuttle_autocall_threshold)
min_val = 0
max_val = 1
integer = FALSE
-/datum/config_entry/flag/ic_printing
+CONFIG_DEF(flag/ic_printing)
diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm
deleted file mode 100644
index e6b3695033..0000000000
--- a/code/controllers/configuration/entries/general.dm
+++ /dev/null
@@ -1,388 +0,0 @@
-/datum/config_entry/flag/autoadmin // if autoadmin is enabled
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/string/autoadmin_rank // the rank for autoadmins
- value = "Game Master"
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/string/servername // server name (the name of the game window)
-
-/datum/config_entry/string/serversqlname // short form server name used for the DB
-
-/datum/config_entry/string/stationname // station name (the name of the station in-game)
-
-/datum/config_entry/number/lobby_countdown // In between round countdown.
- value = 120
- min_val = 0
-
-/datum/config_entry/number/round_end_countdown // Post round murder death kill countdown
- value = 25
- min_val = 0
-
-/datum/config_entry/flag/hub // if the game appears on the hub or not
-
-/datum/config_entry/flag/log_ooc // log OOC channel
-
-/datum/config_entry/flag/log_access // log login/logout
-
-/datum/config_entry/flag/log_say // log client say
-
-/datum/config_entry/flag/log_admin // log admin actions
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/flag/log_prayer // log prayers
-
-/datum/config_entry/flag/log_law // log lawchanges
-
-/datum/config_entry/flag/log_game // log game events
-
-/datum/config_entry/flag/log_vote // log voting
-
-/datum/config_entry/flag/log_whisper // log client whisper
-
-/datum/config_entry/flag/log_attack // log attack messages
-
-/datum/config_entry/flag/log_emote // log emotes
-
-/datum/config_entry/flag/log_adminchat // log admin chat messages
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/flag/log_pda // log pda messages
-
-/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases.
-
-/datum/config_entry/flag/log_world_topic // log all world.Topic() calls
-
-/datum/config_entry/flag/log_manifest // log crew manifest to seperate file
-
-/datum/config_entry/flag/allow_admin_ooccolor // Allows admins with relevant permissions to have their own ooc colour
-
-/datum/config_entry/flag/allow_vote_restart // allow votes to restart
-
-/datum/config_entry/flag/allow_vote_mode // allow votes to change mode
-
-/datum/config_entry/number/vote_delay // minimum time between voting sessions (deciseconds, 10 minute default)
- value = 6000
- min_val = 0
-
-/datum/config_entry/number/vote_period // length of voting period (deciseconds, default 1 minute)
- value = 600
- min_val = 0
-
-/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart
-
-/datum/config_entry/flag/no_dead_vote // dead people can't vote
-
-/datum/config_entry/flag/allow_metadata // Metadata is supported.
-
-/datum/config_entry/flag/popup_admin_pm // adminPMs to non-admins show in a pop-up 'reply' window when set
-
-/datum/config_entry/number/fps
- value = 20
- min_val = 1
- max_val = 100 //byond will start crapping out at 50, so this is just ridic
- var/sync_validate = FALSE
-
-/datum/config_entry/number/fps/ValidateAndSet(str_val)
- . = ..()
- if(.)
- sync_validate = TRUE
- var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag]
- if(!TL.sync_validate)
- TL.ValidateAndSet(10 / value)
- sync_validate = FALSE
-
-/datum/config_entry/number/ticklag
- integer = FALSE
- var/sync_validate = FALSE
-
-/datum/config_entry/number/ticklag/New() //ticklag weirdly just mirrors fps
- var/datum/config_entry/CE = /datum/config_entry/number/fps
- value = 10 / initial(CE.value)
- ..()
-
-/datum/config_entry/number/ticklag/ValidateAndSet(str_val)
- . = text2num(str_val) > 0 && ..()
- if(.)
- sync_validate = TRUE
- var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps]
- if(!FPS.sync_validate)
- FPS.ValidateAndSet(10 / value)
- sync_validate = FALSE
-
-/datum/config_entry/flag/allow_holidays
-
-/datum/config_entry/number/tick_limit_mc_init //SSinitialization throttling
- value = TICK_LIMIT_MC_INIT_DEFAULT
- min_val = 0 //oranges warned us
- integer = FALSE
-
-/datum/config_entry/flag/admin_legacy_system //Defines whether the server uses the legacy admin system with admins.txt or the SQL system
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/string/hostedby
-
-/datum/config_entry/flag/norespawn
-
-/datum/config_entry/flag/guest_jobban
-
-/datum/config_entry/flag/usewhitelist
-
-/datum/config_entry/flag/ban_legacy_system //Defines whether the server uses the legacy banning system with the files in /data or the SQL system.
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/flag/use_age_restriction_for_jobs //Do jobs use account age restrictions? --requires database
-
-/datum/config_entry/flag/use_account_age_for_jobs //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected.
-
-/datum/config_entry/flag/use_exp_tracking
-
-/datum/config_entry/flag/use_exp_restrictions_heads
-
-/datum/config_entry/number/use_exp_restrictions_heads_hours
- value = 0
- min_val = 0
-
-/datum/config_entry/flag/use_exp_restrictions_heads_department
-
-/datum/config_entry/flag/use_exp_restrictions_other
-
-/datum/config_entry/flag/use_exp_restrictions_admin_bypass
-
-/datum/config_entry/string/server
-
-/datum/config_entry/string/banappeals
-
-/datum/config_entry/string/wikiurl
- value = "http://www.tgstation13.org/wiki"
-
-/datum/config_entry/string/forumurl
- value = "http://tgstation13.org/phpBB/index.php"
-
-/datum/config_entry/string/rulesurl
- value = "http://www.tgstation13.org/wiki/Rules"
-
-/datum/config_entry/string/githuburl
- value = "https://www.github.com/tgstation/-tg-station"
-
-/datum/config_entry/number/githubrepoid
- value = null
- min_val = 0
-
-/datum/config_entry/flag/guest_ban
-
-/datum/config_entry/number/id_console_jobslot_delay
- value = 30
- min_val = 0
-
-/datum/config_entry/number/inactivity_period //time in ds until a player is considered inactive
- value = 3000
- min_val = 0
-
-/datum/config_entry/number/inactivity_period/ValidateAndSet(str_val)
- . = ..()
- if(.)
- value *= 10 //documented as seconds in config.txt
-
-/datum/config_entry/number/afk_period //time in ds until a player is considered inactive
- value = 3000
- min_val = 0
-
-/datum/config_entry/number/afk_period/ValidateAndSet(str_val)
- . = ..()
- if(.)
- value *= 10 //documented as seconds in config.txt
-
-/datum/config_entry/flag/kick_inactive //force disconnect for inactive players
-
-/datum/config_entry/flag/load_jobs_from_txt
-
-/datum/config_entry/flag/forbid_singulo_possession
-
-/datum/config_entry/flag/automute_on //enables automuting/spam prevention
-
-/datum/config_entry/string/panic_server_name
-
-/datum/config_entry/string/panic_server_name/ValidateAndSet(str_val)
- return str_val != "\[Put the name here\]" && ..()
-
-/datum/config_entry/string/panic_server_address //Reconnect a player this linked server if this server isn't accepting new players
-
-/datum/config_entry/string/panic_server_address/ValidateAndSet(str_val)
- return str_val != "byond://address:port" && ..()
-
-/datum/config_entry/string/invoke_youtubedl
- protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
-
-/datum/config_entry/flag/show_irc_name
-
-/datum/config_entry/flag/see_own_notes //Can players see their own admin notes
-
-/datum/config_entry/number/note_fresh_days
- value = null
- min_val = 0
- integer = FALSE
-
-/datum/config_entry/number/note_stale_days
- value = null
- min_val = 0
- integer = FALSE
-
-/datum/config_entry/flag/maprotation
-
-/datum/config_entry/number/maprotatechancedelta
- value = 0.75
- min_val = 0
- max_val = 1
- integer = FALSE
-
-/datum/config_entry/number/soft_popcap
- value = null
- min_val = 0
-
-/datum/config_entry/number/hard_popcap
- value = null
- min_val = 0
-
-/datum/config_entry/number/extreme_popcap
- value = null
- min_val = 0
-
-/datum/config_entry/string/soft_popcap_message
- value = "Be warned that the server is currently serving a high number of users, consider using alternative game servers."
-
-/datum/config_entry/string/hard_popcap_message
- value = "The server is currently serving a high number of users, You cannot currently join. You may wait for the number of living crew to decline, observe, or find alternative servers."
-
-/datum/config_entry/string/extreme_popcap_message
- value = "The server is currently serving a high number of users, find alternative servers."
-
-/datum/config_entry/flag/panic_bunker // prevents people the server hasn't seen before from connecting
-
-/datum/config_entry/number/notify_new_player_age // how long do we notify admins of a new player
- min_val = -1
-
-/datum/config_entry/number/notify_new_player_account_age // how long do we notify admins of a new byond account
- min_val = 0
-
-/datum/config_entry/flag/irc_first_connection_alert // do we notify the irc channel when somebody is connecting for the first time?
-
-/datum/config_entry/flag/check_randomizer
-
-/datum/config_entry/string/ipintel_email
-
-/datum/config_entry/string/ipintel_email/ValidateAndSet(str_val)
- return str_val != "ch@nge.me" && ..()
-
-/datum/config_entry/number/ipintel_rating_bad
- value = 1
- integer = FALSE
- min_val = 0
- max_val = 1
-
-/datum/config_entry/number/ipintel_save_good
- value = 12
- min_val = 0
-
-/datum/config_entry/number/ipintel_save_bad
- value = 1
- min_val = 0
-
-/datum/config_entry/string/ipintel_domain
- value = "check.getipintel.net"
-
-/datum/config_entry/flag/aggressive_changelog
-
-/datum/config_entry/flag/autoconvert_notes //if all connecting player's notes should attempt to be converted to the database
- protection = CONFIG_ENTRY_LOCKED
-
-/datum/config_entry/flag/allow_webclient
-
-/datum/config_entry/flag/webclient_only_byond_members
-
-/datum/config_entry/flag/announce_admin_logout
-
-/datum/config_entry/flag/announce_admin_login
-
-/datum/config_entry/flag/allow_map_voting
-
-/datum/config_entry/flag/generate_minimaps
-
-/datum/config_entry/number/client_warn_version
- value = null
- min_val = 500
- max_val = DM_VERSION - 1
-
-/datum/config_entry/string/client_warn_message
- value = "Your version of byond may have issues or be blocked from accessing this server in the future."
-
-/datum/config_entry/flag/client_warn_popup
-
-/datum/config_entry/number/client_error_version
- value = null
- min_val = 500
- max_val = DM_VERSION - 1
-
-/datum/config_entry/string/client_error_message
- value = "Your version of byond is too old, may have issues, and is blocked from accessing this server."
-
-/datum/config_entry/number/minute_topic_limit
- value = null
- min_val = 0
-
-/datum/config_entry/number/second_topic_limit
- value = null
- min_val = 0
-
-/datum/config_entry/number/error_cooldown // The "cooldown" time for each occurrence of a unique error
- value = 600
- min_val = 0
-
-/datum/config_entry/number/error_limit // How many occurrences before the next will silence them
- value = 50
-
-/datum/config_entry/number/error_silence_time // How long a unique error will be silenced for
- value = 6000
-
-/datum/config_entry/number/error_msg_delay // How long to wait between messaging admins about occurrences of a unique error
- value = 50
-
-/datum/config_entry/flag/irc_announce_new_game
-
-/datum/config_entry/flag/debug_admin_hrefs
-
-/datum/config_entry/number/mc_tick_rate/base_mc_tick_rate
- integer = FALSE
- value = 1
-
-/datum/config_entry/number/mc_tick_rate/high_pop_mc_tick_rate
- integer = FALSE
- value = 1.1
-
-/datum/config_entry/number/mc_tick_rate/high_pop_mc_mode_amount
- value = 65
-
-/datum/config_entry/number/mc_tick_rate/disable_high_pop_mc_mode_amount
- value = 60
-
-/datum/config_entry/number/mc_tick_rate
- abstract_type = /datum/config_entry/number/mc_tick_rate
-
-/datum/config_entry/number/mc_tick_rate/ValidateAndSet(str_val)
- . = ..()
- if (.)
- Master.UpdateTickRate()
-
-/datum/config_entry/flag/resume_after_initializations
-
-/datum/config_entry/flag/resume_after_initializations/ValidateAndSet(str_val)
- . = ..()
- if(. && Master.current_runlevel)
- world.sleep_offline = !value
-
-/datum/config_entry/number/rounds_until_hard_restart
- value = -1
- min_val = 0
-
-/datum/config_entry/string/default_view
- value = "15x15"
diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm
index 93230b3e37..59b6fc34ef 100644
--- a/code/controllers/subsystem/air.dm
+++ b/code/controllers/subsystem/air.dm
@@ -394,4 +394,4 @@ SUBSYSTEM_DEF(air)
#undef SSAIR_EXCITEDGROUPS
#undef SSAIR_HIGHPRESSURE
#undef SSAIR_HOTSPOT
-#undef SSAIR_SUPERCONDUCTIVITY
+#undef SSAIR_SUPERCONDUCTIVITY
\ No newline at end of file
diff --git a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm
index 485e4e7fd3..941fcbbcd6 100644
--- a/code/controllers/subsystem/blackbox.dm
+++ b/code/controllers/subsystem/blackbox.dm
@@ -8,11 +8,11 @@ SUBSYSTEM_DEF(blackbox)
var/list/feedback = list() //list of datum/feedback_variable
var/triggertime = 0
var/sealed = FALSE //time to stop tracking stats?
- var/list/versions = list("antagonists" = 3,
- "admin_secrets_fun_used" = 2,
- "time_dilation_current" = 3,
+ var/list/research_levels = list() //list of highest tech levels attained that isn't lost lost by destruction of RD computers
+ var/list/versions = list("time_dilation_current" = 2,
"science_techweb_unlock" = 2) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this
+
/datum/controller/subsystem/blackbox/Initialize()
triggertime = world.time
. = ..()
@@ -62,6 +62,8 @@ SUBSYSTEM_DEF(blackbox)
record_feedback("tally", "radio_usage", MS.pda_msgs.len, "PDA")
if (MS.rc_msgs.len)
record_feedback("tally", "radio_usage", MS.rc_msgs.len, "request console")
+ if(research_levels.len)
+ SSblackbox.record_feedback("associative", "high_research_level", 1, research_levels)
if (!SSdbcore.Connect())
return
@@ -88,35 +90,39 @@ SUBSYSTEM_DEF(blackbox)
sealed = TRUE
return TRUE
+/datum/controller/subsystem/blackbox/proc/log_research(tech, level)
+ if(!(tech in research_levels) || research_levels[tech] < level)
+ research_levels[tech] = level
+
/datum/controller/subsystem/blackbox/proc/LogBroadcast(freq)
if(sealed)
return
switch(freq)
- if(FREQ_COMMON)
+ if(1459)
record_feedback("tally", "radio_usage", 1, "common")
- if(FREQ_SCIENCE)
+ if(GLOB.SCI_FREQ)
record_feedback("tally", "radio_usage", 1, "science")
- if(FREQ_COMMAND)
+ if(GLOB.COMM_FREQ)
record_feedback("tally", "radio_usage", 1, "command")
- if(FREQ_MEDICAL)
+ if(GLOB.MED_FREQ)
record_feedback("tally", "radio_usage", 1, "medical")
- if(FREQ_ENGINEERING)
+ if(GLOB.ENG_FREQ)
record_feedback("tally", "radio_usage", 1, "engineering")
- if(FREQ_SECURITY)
+ if(GLOB.SEC_FREQ)
record_feedback("tally", "radio_usage", 1, "security")
- if(FREQ_SYNDICATE)
+ if(GLOB.SYND_FREQ)
record_feedback("tally", "radio_usage", 1, "syndicate")
- if(FREQ_SERVICE)
+ if(GLOB.SERV_FREQ)
record_feedback("tally", "radio_usage", 1, "service")
- if(FREQ_SUPPLY)
+ if(GLOB.SUPP_FREQ)
record_feedback("tally", "radio_usage", 1, "supply")
- if(FREQ_CENTCOM)
+ if(GLOB.CENTCOM_FREQ)
record_feedback("tally", "radio_usage", 1, "centcom")
- if(FREQ_AI_PRIVATE)
+ if(GLOB.AIPRIV_FREQ)
record_feedback("tally", "radio_usage", 1, "ai private")
- if(FREQ_CTF_RED)
+ if(GLOB.REDTEAM_FREQ)
record_feedback("tally", "radio_usage", 1, "CTF red team")
- if(FREQ_CTF_BLUE)
+ if(GLOB.BLUETEAM_FREQ)
record_feedback("tally", "radio_usage", 1, "CTF blue team")
else
record_feedback("tally", "radio_usage", 1, "other")
@@ -186,7 +192,7 @@ Versioning
"gun_fired" = 2)
*/
/datum/controller/subsystem/blackbox/proc/record_feedback(key_type, key, increment, data, overwrite)
- if(sealed || !key_type || !istext(key) || !isnum(increment) || !data)
+ if(sealed || !key_type || !istext(key) || !isnum(increment || !data))
return
var/datum/feedback_variable/FV = find_feedback_datum(key, key_type)
switch(key_type)
@@ -219,10 +225,7 @@ Versioning
var/pos = length(FV.json["data"]) + 1
FV.json["data"]["[pos]"] = list() //in 512 "pos" can be replaced with "[FV.json["data"].len+1]"
for(var/i in data)
- if(islist(data[i]))
- FV.json["data"]["[pos]"]["[i]"] = data[i] //and here with "[FV.json["data"].len]"
- else
- FV.json["data"]["[pos]"]["[i]"] = "[data[i]]"
+ FV.json["data"]["[pos]"]["[i]"] = "[data[i]]" //and here with "[FV.json["data"].len]"
else
CRASH("Invalid feedback key_type: [key_type]")
diff --git a/code/controllers/subsystem/input.dm b/code/controllers/subsystem/input.dm
deleted file mode 100644
index f4763a74ed..0000000000
--- a/code/controllers/subsystem/input.dm
+++ /dev/null
@@ -1,12 +0,0 @@
-SUBSYSTEM_DEF(input)
- name = "Input"
- wait = 1 //SS_TICKER means this runs every tick
- flags = SS_TICKER | SS_NO_INIT | SS_KEEP_TIMING
- priority = 151
- runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
-
-/datum/controller/subsystem/input/fire()
- var/list/clients = GLOB.clients // Let's sing the list cache song
- for(var/i in 1 to clients.len)
- var/client/C = clients[i]
- C.keyLoop()
\ No newline at end of file
diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm
index 756a22174a..5cfbeb9414 100644
--- a/code/controllers/subsystem/job.dm
+++ b/code/controllers/subsystem/job.dm
@@ -107,6 +107,9 @@ SUBSYSTEM_DEF(job)
if(player.mind && job.title in player.mind.restricted_roles)
Debug("FOC incompatible with antagonist role, Player: [player]")
continue
+ if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ Debug("FOC non-human failed, Player: [player]")
+ continue
if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
Debug("FOC pass, Player: [player], Level:[level]")
candidates += player
@@ -141,6 +144,11 @@ SUBSYSTEM_DEF(job)
Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
continue
+ if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ Debug("GRJ non-human failed, Player: [player]")
+ continue
+
+
if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
Debug("GRJ Random job given, Player: [player], Job: [job]")
if(AssignRole(player, job.title))
@@ -311,6 +319,10 @@ SUBSYSTEM_DEF(job)
Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
continue
+ if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ Debug("DO non-human failed, Player: [player], Job:[job.title]")
+ continue
+
// If the player wants that job on this level, then try give it to him.
if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm
index 1ad3a8ab15..43565846fb 100644
--- a/code/controllers/subsystem/lighting.dm
+++ b/code/controllers/subsystem/lighting.dm
@@ -22,7 +22,7 @@ SUBSYSTEM_DEF(lighting)
create_all_lighting_objects()
initialized = TRUE
-
+
fire(FALSE, TRUE)
..()
diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm
index e235afaaa4..db6af6d686 100644
--- a/code/controllers/subsystem/machines.dm
+++ b/code/controllers/subsystem/machines.dm
@@ -62,4 +62,4 @@ SUBSYSTEM_DEF(machines)
if (istype(SSmachines.processing))
processing = SSmachines.processing
if (istype(SSmachines.powernets))
- powernets = SSmachines.powernets
+ powernets = SSmachines.powernets
\ No newline at end of file
diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm
index 63ceb15ab8..6ee4626f25 100644
--- a/code/controllers/subsystem/npcpool.dm
+++ b/code/controllers/subsystem/npcpool.dm
@@ -135,12 +135,12 @@ SUBSYSTEM_DEF(npcpool)
if(facCount == 1 && helpProb)
helpProb = 100
-
+
if(prob(helpProb) && candidate.takeDelegate(check,FALSE))
--canBeUsed.len
candidate.eye_color = "yellow"
candidate.update_icons()
-
+
if(!currentrun.len || MC_TICK_CHECK) //don't change SS state if it isn't necessary
return
diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm
index b98be937fc..d310f46d2a 100644
--- a/code/controllers/subsystem/persistence.dm
+++ b/code/controllers/subsystem/persistence.dm
@@ -250,4 +250,4 @@ SUBSYSTEM_DEF(persistence)
var/list/file_data = list()
file_data["data"] = saved_modes
fdel(json_file)
- WRITE_FILE(json_file, json_encode(file_data))
+ WRITE_FILE(json_file, json_encode(file_data))
\ No newline at end of file
diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm
index 8299709392..43803aa647 100644
--- a/code/controllers/subsystem/radio.dm
+++ b/code/controllers/subsystem/radio.dm
@@ -14,22 +14,35 @@ SUBSYSTEM_DEF(radio)
/datum/controller/subsystem/radio/proc/add_object(obj/device, new_frequency as num, filter = null as text|null)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
+
if(!frequency)
- frequencies[f_text] = frequency = new(new_frequency)
+ frequency = new
+ frequency.frequency = new_frequency
+ frequencies[f_text] = frequency
+
frequency.add_listener(device, filter)
return frequency
/datum/controller/subsystem/radio/proc/remove_object(obj/device, old_frequency)
var/f_text = num2text(old_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
+
if(frequency)
frequency.remove_listener(device)
- // let's don't delete frequencies in case a non-listener keeps a reference
+
+ if(frequency.devices.len == 0)
+ qdel(frequency)
+ frequencies -= f_text
+
return 1
/datum/controller/subsystem/radio/proc/return_frequency(new_frequency as num)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
+
if(!frequency)
- frequencies[f_text] = frequency = new(new_frequency)
+ frequency = new
+ frequency.frequency = new_frequency
+ frequencies[f_text] = frequency
+
return frequency
diff --git a/code/controllers/subsystem/research.dm b/code/controllers/subsystem/research.dm
index a2dc4b9c74..d1bcf31885 100644
--- a/code/controllers/subsystem/research.dm
+++ b/code/controllers/subsystem/research.dm
@@ -54,7 +54,6 @@ SUBSYSTEM_DEF(research)
bitcoins = single_server_income
break //Just need one to work.
var/income_time_difference = world.time - last_income
- science_tech.last_bitcoins = bitcoins // Doesn't take tick drift into account
bitcoins *= income_time_difference / 10
science_tech.research_points += bitcoins
last_income = world.time
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index 24e31e3c7c..c80bc17047 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(shuttle)
break
/datum/controller/subsystem/shuttle/proc/CheckAutoEvac()
- if(emergencyNoEscape || emergencyNoRecall || !emergency || !SSticker.HasRoundStarted())
+ if(emergencyNoEscape || emergencyNoRecall || !emergency)
return
var/threshold = CONFIG_GET(number/emergency_shuttle_autocall_threshold)
@@ -261,7 +261,7 @@ SUBSYSTEM_DEF(shuttle)
if(!admiral_message)
admiral_message = pick(GLOB.admiral_messages)
- var/intercepttext = "Nanotrasen Update: Request For Shuttle.\
+ var/intercepttext = "NanoTrasen Update: Request For Shuttle.\
To whom it may concern:
\
We have taken note of the situation upon [station_name()] and have come to the \
conclusion that it does not warrant the abandonment of the station. \
@@ -382,7 +382,7 @@ SUBSYSTEM_DEF(shuttle)
emergency.setTimer(emergencyDockTime)
priority_announce("Hostile environment resolved. \
You have 3 minutes to board the Emergency Shuttle.",
- null, 'sound/ai/shuttledock.ogg', "Priority")
+ null, 'sound/AI/shuttledock.ogg', "Priority")
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
diff --git a/code/controllers/subsystem/squeak.dm b/code/controllers/subsystem/squeak.dm
index 022b659d8a..0148011e8b 100644
--- a/code/controllers/subsystem/squeak.dm
+++ b/code/controllers/subsystem/squeak.dm
@@ -1,6 +1,6 @@
// The Squeak
// because this is about placement of mice mobs, and nothing to do with
-// mice - the computer peripheral
+// mice - the computer peripheral
SUBSYSTEM_DEF(squeak)
name = "Squeak"
diff --git a/code/controllers/subsystem/stickyban.dm b/code/controllers/subsystem/stickyban.dm
index 371cf22b3b..8251df0039 100644
--- a/code/controllers/subsystem/stickyban.dm
+++ b/code/controllers/subsystem/stickyban.dm
@@ -27,6 +27,6 @@ SUBSYSTEM_DEF(stickyban)
ban["existing_user_matches_this_round"] = list()
ban["admin_matches_this_round"] = list()
cache[ckey] = ban
-
+
for (var/bannedckey in cache)
world.SetConfig("ban", bannedckey, list2stickyban(cache[bannedckey]))
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 54b693d543..881bb7fcb7 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -398,6 +398,204 @@ SUBSYSTEM_DEF(ticker)
var/mob/living/L = I
L.notransform = FALSE
+/datum/controller/subsystem/ticker/proc/declare_completion()
+ set waitfor = FALSE
+ var/station_evacuated = EMERGENCY_ESCAPED_OR_ENDGAMED
+ var/num_survivors = 0
+ var/num_escapees = 0
+ var/num_shuttle_escapees = 0
+ var/list/successfulCrew = list()
+ var/list/miscreants = list()
+
+ to_chat(world, "
The round has ended.")
+ if(LAZYLEN(GLOB.round_end_notifiees))
+ send2irc("Notice", "[GLOB.round_end_notifiees.Join(", ")] the round has ended.")
+
+/* var/nocredits = config.no_credits_round_end
+ for(var/client/C in GLOB.clients)
+ if(!C.credits && !nocredits)
+ C.RollCredits()
+ C.playtitlemusic(40)*/
+
+ //Player status report
+ for(var/i in GLOB.mob_list)
+ var/mob/Player = i
+ if(Player.mind && !isnewplayer(Player))
+ if(Player.stat != DEAD && !isbrain(Player))
+ num_survivors++
+ if(station_evacuated) //If the shuttle has already left the station
+ var/list/area/shuttle_areas
+ if(SSshuttle && SSshuttle.emergency)
+ shuttle_areas = SSshuttle.emergency.shuttle_areas
+ if(!Player.onCentCom() && !Player.onSyndieBase())
+ to_chat(Player, "You managed to survive, but were marooned on [station_name()]...")
+ else
+ num_escapees++
+ to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].")
+ if(shuttle_areas[get_area(Player)])
+ num_shuttle_escapees++
+ else
+ to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].")
+ else
+ to_chat(Player, "You did not survive the events on [station_name()]...")
+
+ CHECK_TICK
+
+ //Round statistics report
+ var/datum/station_state/end_state = new /datum/station_state()
+ end_state.count()
+ var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
+
+ to_chat(world, " [GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]")
+ to_chat(world, " [GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]")
+ if(mode.station_was_nuked)
+ SSticker.news_report = STATION_DESTROYED_NUKE
+ var/total_players = GLOB.joined_player_list.len
+ if(total_players)
+ to_chat(world, " [GLOB.TAB]Total Population: [total_players]")
+ if(station_evacuated)
+ to_chat(world, " [GLOB.TAB]Evacuation Rate: [num_escapees] ([PERCENT(num_escapees/total_players)]%)")
+ to_chat(world, " [GLOB.TAB](on emergency shuttle): [num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)")
+ news_report = STATION_EVACUATED
+ if(SSshuttle.emergency.is_hijacked())
+ news_report = SHUTTLE_HIJACK
+ to_chat(world, " [GLOB.TAB]Survival Rate: [num_survivors] ([PERCENT(num_survivors/total_players)]%)")
+ to_chat(world, " ")
+
+ CHECK_TICK
+
+ //Silicon laws report
+ for (var/i in GLOB.ai_list)
+ var/mob/living/silicon/ai/aiPlayer = i
+ if (aiPlayer.stat != DEAD && aiPlayer.mind)
+ to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:")
+ aiPlayer.show_laws(1)
+ else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead
+ to_chat(world, "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:")
+ aiPlayer.show_laws(1)
+
+ to_chat(world, "Total law changes: [aiPlayer.law_change_counter]")
+
+ if (aiPlayer.connected_robots.len)
+ var/robolist = "[aiPlayer.real_name]'s minions were: "
+ for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
+ if(robo.mind)
+ robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]"
+ to_chat(world, "[robolist]")
+
+ CHECK_TICK
+
+ for (var/mob/living/silicon/robot/robo in GLOB.silicon_mobs)
+ if (!robo.connected_ai && robo.mind)
+ if (robo.stat != DEAD)
+ to_chat(world, "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:")
+ else
+ to_chat(world, "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:")
+
+ if(robo) //How the hell do we lose robo between here and the world messages directly above this?
+ robo.laws.show_laws(world)
+
+ CHECK_TICK
+
+ mode.declare_completion()//To declare normal completion.
+
+ CHECK_TICK
+
+ //calls auto_declare_completion_* for all modes
+ for(var/handler in typesof(/datum/game_mode/proc))
+ if (findtext("[handler]","auto_declare_completion_"))
+ call(mode, handler)(force_ending)
+
+ CHECK_TICK
+
+ if(CONFIG_GET(string/cross_server_address))
+ send_news_report()
+
+ CHECK_TICK
+
+ //Print a list of antagonists to the server log
+ var/list/total_antagonists = list()
+ //Look into all mobs in world, dead or alive
+ for(var/datum/mind/Mind in minds)
+ var/temprole = Mind.special_role
+ if(temprole) //if they are an antagonist of some sort.
+ if(temprole in total_antagonists) //If the role exists already, add the name to it
+ total_antagonists[temprole] += ", [Mind.name]([Mind.key])"
+ else
+ total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob
+ total_antagonists[temprole] += ": [Mind.name]([Mind.key])"
+
+ CHECK_TICK
+
+ //Now print them all into the log!
+ log_game("Antagonists at round end were...")
+ for(var/i in total_antagonists)
+ log_game("[i]s[total_antagonists[i]].")
+
+ CHECK_TICK
+
+ for(var/datum/mind/crewMind in minds)
+ if(!crewMind.current || !crewMind.objectives.len)
+ continue
+ for(var/datum/objective/miscreant/MO in crewMind.objectives)
+ miscreants += "[crewMind.current.real_name] (Played by: [crewMind.key]) Objective: [MO.explanation_text] (Optional)"
+ for(var/datum/objective/crew/CO in crewMind.objectives)
+ if(CO.check_completion())
+ to_chat(crewMind.current, " Your optional objective: [CO.explanation_text] Success!")
+ successfulCrew += "[crewMind.current.real_name] (Played by: [crewMind.key]) Objective: [CO.explanation_text] Success! (Optional)"
+ else
+ to_chat(crewMind.current, " Your optional objective: [CO.explanation_text] Failed.")
+
+ if (successfulCrew.len)
+ var/completedObjectives = "The following crew members completed their Crew Objectives: "
+ for(var/i in successfulCrew)
+ completedObjectives += "[i] "
+ to_chat(world, "[completedObjectives] ")
+ else
+ if(CONFIG_GET(flag/allow_crew_objectives))
+ to_chat(world, "Nobody completed their Crew Objectives! ")
+
+ CHECK_TICK
+
+ if (miscreants.len)
+ var/miscreantObjectives = "The following crew members were miscreants: "
+ for(var/i in miscreants)
+ miscreantObjectives += "[i] "
+ to_chat(world, "[miscreantObjectives] ")
+
+ CHECK_TICK
+
+ mode.declare_station_goal_completion()
+
+ CHECK_TICK
+ //medals, placed far down so that people can actually see the commendations.
+ if(GLOB.commendations.len)
+ to_chat(world, "Medal Commendations:")
+ for (var/com in GLOB.commendations)
+ to_chat(world, com)
+
+ CHECK_TICK
+
+ //Collects persistence features
+ if(mode.allow_persistence_save)
+ SSpersistence.CollectData()
+
+ //stop collecting feedback during grifftime
+ SSblackbox.Seal()
+
+ sleep(50)
+ ready_for_reboot = TRUE
+ standard_reboot()
+
+/datum/controller/subsystem/ticker/proc/standard_reboot()
+ if(ready_for_reboot)
+ if(mode.station_was_nuked)
+ Reboot("Station destroyed by Nuclear Device.", "nuke")
+ else
+ Reboot("Round ended.", "proper completion")
+ else
+ CRASH("Attempted standard reboot without ticker roundend completion")
+
/datum/controller/subsystem/ticker/proc/send_tip_of_the_round()
var/m
if(selected_tip)
@@ -631,7 +829,6 @@ SUBSYSTEM_DEF(ticker)
world.Reboot()
/datum/controller/subsystem/ticker/Shutdown()
- gather_newscaster() //called here so we ensure the log is created even upon admin reboot
if(!round_end_sound)
round_end_sound = pick(\
'sound/roundend/newroundsexy.ogg',
diff --git a/code/controllers/subsystem/time_track.dm b/code/controllers/subsystem/time_track.dm
index 3b19ae31cd..17cfa6fc06 100644
--- a/code/controllers/subsystem/time_track.dm
+++ b/code/controllers/subsystem/time_track.dm
@@ -35,4 +35,4 @@ SUBSYSTEM_DEF(time_track)
last_tick_realtime = current_realtime
last_tick_byond_time = current_byondtime
last_tick_tickcount = current_tickcount
- SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[SQLtime()]" = list("current" = "[time_dilation_current]", "avg_fast" = "[time_dilation_avg_fast]", "avg" = "[time_dilation_avg]", "avg_slow" = "[time_dilation_avg_slow]")))
+ SSblackbox.record_feedback("associative", "time_dilation_current", 1, list("[time_dilation_current]" = "[SQLtime()]"))
diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm
index 938cd86396..3a2ca82bcd 100644
--- a/code/controllers/subsystem/timer.dm
+++ b/code/controllers/subsystem/timer.dm
@@ -1,6 +1,5 @@
#define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
-#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN) + 1)
-#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1)))
+#define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1)
#define TIMER_ID_MAX (2**24) //max float with integer precision
SUBSYSTEM_DEF(timer)
@@ -10,11 +9,11 @@ SUBSYSTEM_DEF(timer)
flags = SS_TICKER|SS_NO_INIT
- var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue?
+ var/list/datum/timedevent/processing = list()
var/list/hashes = list()
var/head_offset = 0 //world.time of the first entry in the the bucket.
- var/practical_offset = 1 //index of the first non-empty item in the bucket.
+ var/practical_offset = 0 //index of the first non-empty item in the bucket.
var/bucket_resolution = 0 //world.tick_lag the bucket was designed for
var/bucket_count = 0 //how many timers are in the buckets
@@ -28,19 +27,13 @@ SUBSYSTEM_DEF(timer)
var/static/last_invoke_warning = 0
var/static/bucket_auto_reset = TRUE
-/datum/controller/subsystem/timer/PreInit()
- bucket_list.len = BUCKET_LEN
- head_offset = world.time
- bucket_resolution = world.tick_lag
-
/datum/controller/subsystem/timer/stat_entry(msg)
- ..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]")
+ ..("B:[bucket_count] P:[length(processing)] H:[length(hashes)] C:[length(clienttime_timers)]")
/datum/controller/subsystem/timer/fire(resumed = FALSE)
var/lit = last_invoke_tick
var/last_check = world.time - TIMER_NO_INVOKE_WARNING
var/list/bucket_list = src.bucket_list
-
if(!bucket_count)
last_invoke_tick = world.time
@@ -57,9 +50,9 @@ SUBSYSTEM_DEF(timer)
var/datum/timedevent/bucket_head = bucket_list[i]
if (!bucket_head)
continue
-
+
log_world("Active timers at index [i]:")
-
+
var/datum/timedevent/bucket_node = bucket_head
var/anti_loop_check = 1000
do
@@ -67,62 +60,50 @@ SUBSYSTEM_DEF(timer)
bucket_node = bucket_node.next
anti_loop_check--
while(bucket_node && bucket_node != bucket_head && anti_loop_check)
- log_world("Active timers in the second_queue queue:")
- for(var/I in second_queue)
+ log_world("Active timers in the processing queue:")
+ for(var/I in processing)
log_world(get_timer_debug_string(I))
- var/next_clienttime_timer_index = 0
- var/len = length(clienttime_timers)
-
- for (next_clienttime_timer_index in 1 to len)
+ while(length(clienttime_timers))
+ var/datum/timedevent/ctime_timer = clienttime_timers[clienttime_timers.len]
+ if (ctime_timer.timeToRun <= REALTIMEOFDAY)
+ --clienttime_timers.len
+ var/datum/callback/callBack = ctime_timer.callBack
+ ctime_timer.spent = REALTIMEOFDAY
+ callBack.InvokeAsync()
+ qdel(ctime_timer)
+ else
+ break //None of the rest are ready to run
if (MC_TICK_CHECK)
- next_clienttime_timer_index--
- break
- var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index]
- if (ctime_timer.timeToRun > REALTIMEOFDAY)
- next_clienttime_timer_index--
- break
-
- var/datum/callback/callBack = ctime_timer.callBack
- if (!callBack)
- clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1)
- CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]")
-
- ctime_timer.spent = REALTIMEOFDAY
- callBack.InvokeAsync()
- qdel(ctime_timer)
-
-
- if (next_clienttime_timer_index)
- clienttime_timers.Cut(1,next_clienttime_timer_index+1)
-
- if (MC_TICK_CHECK)
- return
+ return
var/static/list/spent = list()
var/static/datum/timedevent/timer
- if (practical_offset > BUCKET_LEN)
- head_offset += TICKS2DS(BUCKET_LEN)
- practical_offset = 1
- resumed = FALSE
+ var/static/datum/timedevent/head
- if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution))
- reset_buckets()
+ if (practical_offset > BUCKET_LEN || (!resumed && length(bucket_list) != BUCKET_LEN || world.tick_lag != bucket_resolution))
+ shift_buckets()
bucket_list = src.bucket_list
resumed = FALSE
if (!resumed)
timer = null
+ head = null
- while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time)
- var/datum/timedevent/head = bucket_list[practical_offset]
+ while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time && !MC_TICK_CHECK)
if (!timer || !head || timer == head)
head = bucket_list[practical_offset]
+ if (!head)
+ practical_offset++
+ if (MC_TICK_CHECK)
+ break
+ continue
timer = head
- while (timer)
+ do
var/datum/callback/callBack = timer.callBack
if (!callBack)
+ qdel(timer)
bucket_resolution = null //force bucket recreation
CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
@@ -132,68 +113,15 @@ SUBSYSTEM_DEF(timer)
callBack.InvokeAsync()
last_invoke_tick = world.time
+ timer = timer.next
+
if (MC_TICK_CHECK)
return
-
- timer = timer.next
- if (timer == head)
- break
-
-
- bucket_list[practical_offset++] = null
-
- //we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket.
- var/i = 0
- var/L = length(second_queue)
- for (i in 1 to L)
- timer = second_queue[i]
- if (timer.timeToRun >= TIMER_MAX)
- i--
- break
-
- if (timer.timeToRun < head_offset)
- bucket_resolution = null //force bucket recreation
- CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
-
- if (timer.callBack && !timer.spent)
- timer.callBack.InvokeAsync()
- spent += timer
- bucket_count++
- else if(!QDELETED(timer))
- qdel(timer)
- continue
-
- if (timer.timeToRun < head_offset + TICKS2DS(practical_offset))
- bucket_resolution = null //force bucket recreation
- CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
- if (timer.callBack && !timer.spent)
- timer.callBack.InvokeAsync()
- spent += timer
- bucket_count++
- else if(!QDELETED(timer))
- qdel(timer)
- continue
-
- bucket_count++
- var/bucket_pos = max(1, BUCKET_POS(timer))
-
- var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
- if (!bucket_head)
- bucket_list[bucket_pos] = timer
- timer.next = null
- timer.prev = null
- continue
-
- if (!bucket_head.prev)
- bucket_head.prev = bucket_head
- timer.next = bucket_head
- timer.prev = bucket_head.prev
- timer.next.prev = timer
- timer.prev.next = timer
- if (i)
- second_queue.Cut(1, i+1)
-
+ while (timer && timer != head)
timer = null
+ bucket_list[practical_offset++] = null
+ if (MC_TICK_CHECK)
+ return
bucket_count -= length(spent)
@@ -213,7 +141,7 @@ SUBSYSTEM_DEF(timer)
if(!TE.callBack)
. += ", NO CALLBACK"
-/datum/controller/subsystem/timer/proc/reset_buckets()
+/datum/controller/subsystem/timer/proc/shift_buckets()
var/list/bucket_list = src.bucket_list
var/list/alltimers = list()
//collect the timers currently in the bucket
@@ -234,7 +162,7 @@ SUBSYSTEM_DEF(timer)
head_offset = world.time
bucket_resolution = world.tick_lag
- alltimers += second_queue
+ alltimers += processing
if (!length(alltimers))
return
@@ -245,26 +173,22 @@ SUBSYSTEM_DEF(timer)
if (head.timeToRun < head_offset)
head_offset = head.timeToRun
- var/new_bucket_count
- var/i = 1
- for (i in 1 to length(alltimers))
- var/datum/timedevent/timer = alltimers[1]
+ var/list/timers_to_remove = list()
+
+ for (var/thing in alltimers)
+ var/datum/timedevent/timer = thing
if (!timer)
+ timers_to_remove += timer
continue
var/bucket_pos = BUCKET_POS(timer)
- if (timer.timeToRun >= TIMER_MAX)
- i--
+ if (bucket_pos > BUCKET_LEN)
break
-
+ timers_to_remove += timer //remove it from the big list once we are done
if (!timer.callBack || timer.spent)
- WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
- if (timer.callBack)
- qdel(timer)
continue
-
- new_bucket_count++
+ bucket_count++
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
if (!bucket_head)
bucket_list[bucket_pos] = timer
@@ -278,14 +202,12 @@ SUBSYSTEM_DEF(timer)
timer.prev = bucket_head.prev
timer.next.prev = timer
timer.prev.next = timer
- if (i)
- alltimers.Cut(1, i+1)
- second_queue = alltimers
- bucket_count = new_bucket_count
+
+ processing = (alltimers - timers_to_remove)
/datum/controller/subsystem/timer/Recover()
- second_queue |= SStimer.second_queue
+ processing |= SStimer.processing
hashes |= SStimer.hashes
timer_id_dict |= SStimer.timer_id_dict
bucket_list |= SStimer.bucket_list
@@ -302,6 +224,8 @@ SUBSYSTEM_DEF(timer)
var/datum/timedevent/next
var/datum/timedevent/prev
+ var/static/nextid = 1
+
/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
id = TIMER_ID_NULL
src.callBack = callBack
@@ -311,65 +235,56 @@ SUBSYSTEM_DEF(timer)
if (flags & TIMER_UNIQUE)
SStimer.hashes[hash] = src
-
if (flags & TIMER_STOPPABLE)
- id = GUID()
- SStimer.timer_id_dict[id] = src
+ do
+ if (nextid >= TIMER_ID_MAX)
+ nextid = 1
+ id = nextid++
+ while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
+ SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
- name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
+ name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: [REF(callBack)], callBack.object: [callBack.object][REF(callBack.object)]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
- if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME))
- CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]")
+ if (spent)
+ CRASH("HOLY JESUS. WHAT IS THAT? WHAT THE FUCK IS THAT?")
if (callBack.object != GLOBAL_PROC)
LAZYADD(callBack.object.active_timers, src)
-
- var/list/L
-
if (flags & TIMER_CLIENT_TIME)
- L = SStimer.clienttime_timers
- else if (timeToRun >= TIMER_MAX)
- L = SStimer.second_queue
-
-
- if (L)
- //binary search sorted insert
- var/cttl = length(L)
+ //sorted insert
+ var/list/ctts = SStimer.clienttime_timers
+ var/cttl = length(ctts)
if(cttl)
- var/left = 1
- var/right = cttl
- var/mid = (left+right) >> 1 //rounded divide by two for hedgehogs
-
- var/datum/timedevent/item
- while (left < right)
- item = L[mid]
- if (item.timeToRun <= timeToRun)
- left = mid+1
- else
- right = mid
- mid = (left+right) >> 1
-
- item = L[mid]
- mid = item.timeToRun > timeToRun ? mid : mid+1
- L.Insert(mid, src)
-
+ var/datum/timedevent/Last = ctts[cttl]
+ if(Last.timeToRun >= timeToRun)
+ ctts += src
+ else
+ for(var/i in cttl to 1 step -1)
+ var/datum/timedevent/E = ctts[i]
+ if(E.timeToRun <= timeToRun)
+ ctts.Insert(i, src)
+ break
else
- L += src
+ ctts += src
return
//get the list of buckets
var/list/bucket_list = SStimer.bucket_list
-
//calculate our place in the bucket list
var/bucket_pos = BUCKET_POS(src)
-
+ //we are too far aways from needing to run to be in the bucket list, shift_buckets() will handle us.
+ if (bucket_pos > length(bucket_list))
+ SStimer.processing += src
+ return
//get the bucket for our tick
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
SStimer.bucket_count++
//empty bucket, we will just add ourselves
if (!bucket_head)
bucket_list[bucket_pos] = src
+ if (bucket_pos < SStimer.practical_offset)
+ SStimer.practical_offset = bucket_pos
return
//other wise, lets do a simplified linked list add.
if (!bucket_head.prev)
@@ -381,9 +296,10 @@ SUBSYSTEM_DEF(timer)
/datum/timedevent/Destroy()
..()
- if (flags & TIMER_UNIQUE && hash)
+ if (flags & TIMER_UNIQUE)
SStimer.hashes -= hash
+
if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
callBack.object.active_timers -= src
UNSETEMPTY(callBack.object.active_timers)
@@ -391,33 +307,13 @@ SUBSYSTEM_DEF(timer)
callBack = null
if (flags & TIMER_STOPPABLE)
- SStimer.timer_id_dict -= id
+ SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
if (flags & TIMER_CLIENT_TIME)
- if (!spent)
- spent = world.time
- SStimer.clienttime_timers -= src
+ SStimer.clienttime_timers -= src
return QDEL_HINT_IWILLGC
if (!spent)
- spent = world.time
- var/bucketpos = BUCKET_POS(src)
- var/datum/timedevent/buckethead
- var/list/bucket_list = SStimer.bucket_list
- if (bucketpos > 0)
- buckethead = bucket_list[bucketpos]
-
- if (buckethead == src)
- bucket_list[bucketpos] = next
- SStimer.bucket_count--
- else if (timeToRun < TIMER_MAX || next || prev)
- SStimer.bucket_count--
- else
- var/l = length(SStimer.second_queue)
- SStimer.second_queue -= src
- if (l == length(SStimer.second_queue))
- SStimer.bucket_count--
-
if (prev == next && next)
next.prev = null
prev.next = null
@@ -426,6 +322,19 @@ SUBSYSTEM_DEF(timer)
prev.next = next
if (next)
next.prev = prev
+
+ var/bucketpos = BUCKET_POS(src)
+ var/datum/timedevent/buckethead
+ var/list/bucket_list = SStimer.bucket_list
+
+ if (bucketpos > 0 && bucketpos <= length(bucket_list))
+ buckethead = bucket_list[bucketpos]
+ SStimer.bucket_count--
+ else
+ SStimer.processing -= src
+
+ if (buckethead == src)
+ bucket_list[bucketpos] = next
else
if (prev && prev.next == src)
prev.next = next
@@ -442,16 +351,9 @@ SUBSYSTEM_DEF(timer)
else
. = "[callBack.object.type]"
-/proc/addtimer(datum/callback/callback, wait = 0, flags = 0)
+/proc/addtimer(datum/callback/callback, wait, flags)
if (!callback)
- CRASH("addtimer called without a callback")
-
- if (wait < 0)
- stack_trace("Addtimer called with a negitive wait. Converting to 0")
-
- //alot of things add short timers on themselves in their destroy, we ignore those cases
- if (wait >= 1 && callback && callback.object && callback.object != GLOBAL_PROC && QDELETED(callback.object))
- stack_trace("Add timer called with a callback assigned to a qdeleted object")
+ return
wait = max(wait, 0)
@@ -472,10 +374,11 @@ SUBSYSTEM_DEF(timer)
var/datum/timedevent/hash_timer = SStimer.hashes[hash]
if(hash_timer)
if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist.
- hash_timer.hash = null //but keep it from accidentally deleting us
+ hash_timer.hash = null
+ SStimer.hashes -= hash
else
+
if (flags & TIMER_OVERRIDE)
- hash_timer.hash = null //no need having it delete it's hash if we are going to replace it
qdel(hash_timer)
else
if (hash_timer.flags & TIMER_STOPPABLE)
@@ -500,7 +403,7 @@ SUBSYSTEM_DEF(timer)
qdel(id)
return TRUE
//id is string
- var/datum/timedevent/timer = SStimer.timer_id_dict[id]
+ var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"]
if (timer && !timer.spent)
qdel(timer)
return TRUE
@@ -509,5 +412,3 @@ SUBSYSTEM_DEF(timer)
#undef BUCKET_LEN
#undef BUCKET_POS
-#undef TIMER_MAX
-#undef TIMER_ID_MAX
\ No newline at end of file
diff --git a/code/controllers/subsystem/title.dm b/code/controllers/subsystem/title.dm
index a0bcb5feec..4f1dbc37c7 100644
--- a/code/controllers/subsystem/title.dm
+++ b/code/controllers/subsystem/title.dm
@@ -36,7 +36,7 @@ SUBSYSTEM_DEF(title)
break
file_path = "config/title_screens/images/[pick(title_screens)]"
-
+
icon = new(fcopy_rsc(file_path))
if(splash_turf)
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index acb873dd5b..37811c183f 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -206,7 +206,6 @@ SUBSYSTEM_DEF(vote)
var/datum/action/vote/V = new
if(question)
V.name = "Vote: [question]"
- C.player_details.player_actions += V
V.Grant(C.mob)
generated_actions += V
return 1
@@ -300,7 +299,6 @@ SUBSYSTEM_DEF(vote)
for(var/v in generated_actions)
var/datum/action/vote/V = v
if(!QDELETED(V))
- V.remove_from_client()
V.Remove(V.owner)
generated_actions = list()
@@ -320,16 +318,7 @@ SUBSYSTEM_DEF(vote)
/datum/action/vote/Trigger()
if(owner)
owner.vote()
- remove_from_client()
Remove(owner)
/datum/action/vote/IsAvailable()
return 1
-
-/datum/action/vote/proc/remove_from_client()
- if(owner.client)
- owner.client.player_details.player_actions -= src
- else if(owner.ckey)
- var/datum/player_details/P = GLOB.player_details[owner.ckey]
- if(P)
- P.player_actions -= src
\ No newline at end of file
diff --git a/code/datums/action.dm b/code/datums/action.dm
index f14945fa24..f941a00a54 100644
--- a/code/datums/action.dm
+++ b/code/datums/action.dm
@@ -170,15 +170,14 @@
..(current_button)
else if(target && current_button.appearance_cache != target.appearance) //replace with /ref comparison if this is not valid.
var/obj/item/I = target
+ current_button.appearance_cache = I.appearance
var/old_layer = I.layer
var/old_plane = I.plane
I.layer = FLOAT_LAYER //AAAH
I.plane = FLOAT_PLANE //^ what that guy said
- current_button.cut_overlays()
- current_button.add_overlay(I)
+ current_button.overlays = list(I)
I.layer = old_layer
I.plane = old_plane
- current_button.appearance_cache = I.appearance
/datum/action/item_action/toggle_light
name = "Toggle Light"
diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm
index c12a08a792..8d86507271 100644
--- a/code/datums/ai_laws.dm
+++ b/code/datums/ai_laws.dm
@@ -373,9 +373,32 @@
ion = list()
/datum/ai_laws/proc/show_laws(who)
- var/list/printable_laws = get_law_list(include_zeroth = TRUE)
- for(var/law in printable_laws)
- to_chat(who,law)
+
+ if (devillaws && devillaws.len) //Yes, devil laws go in FRONT of zeroth laws, as the devil must still obey it's ban/obligation.
+ for(var/i in devillaws)
+ to_chat(who, "666. [i]")
+
+ if (zeroth)
+ to_chat(who, "0. [zeroth]")
+
+ for (var/index = 1, index <= ion.len, index++)
+ var/law = ion[index]
+ var/num = ionnum()
+ to_chat(who, "[num]. [law]")
+
+ var/number = 1
+ for (var/index = 1, index <= inherent.len, index++)
+ var/law = inherent[index]
+
+ if (length(law) > 0)
+ to_chat(who, "[number]. [law]")
+ number++
+
+ for (var/index = 1, index <= supplied.len, index++)
+ var/law = supplied[index]
+ if (length(law) > 0)
+ to_chat(who, "[number]. [law]")
+ number++
/datum/ai_laws/proc/clear_zeroth_law(force) //only removes zeroth from antag ai if force is 1
if(force)
diff --git a/code/datums/antagonists/abductor.dm b/code/datums/antagonists/abductor.dm
index 3b8935d9fa..8d13c48e7c 100644
--- a/code/datums/antagonists/abductor.dm
+++ b/code/datums/antagonists/abductor.dm
@@ -1,6 +1,5 @@
/datum/antagonist/abductor
name = "Abductor"
- roundend_category = "abductors"
job_rank = ROLE_ABDUCTOR
var/datum/objective_team/abductor_team/team
var/sub_role
@@ -71,65 +70,3 @@
var/mob/living/carbon/human/H = owner.current
var/datum/species/abductor/A = H.dna.species
A.scientist = TRUE
-
-
-/datum/objective_team/abductor_team
- member_name = "abductor"
- var/team_number
- var/list/datum/mind/abductees = list()
-
-/datum/objective_team/abductor_team/is_solo()
- return FALSE
-
-/datum/objective_team/abductor_team/proc/add_objective(datum/objective/O)
- O.team = src
- O.update_explanation_text()
- objectives += O
-
-/datum/objective_team/abductor_team/roundend_report()
- var/list/result = list()
-
- var/won = TRUE
- for(var/datum/objective/O in objectives)
- if(!O.check_completion())
- won = FALSE
- if(won)
- result += "[name] team fulfilled its mission!"
- else
- result += "[name] team failed its mission."
-
- result += "The abductors of [name] were:"
- for(var/datum/mind/abductor_mind in members)
- result += printplayer(abductor_mind)
- result += printobjectives(abductor_mind)
-
- return result.Join(" ")
-
-
-/datum/antagonist/abductee
- name = "Abductee"
- roundend_category = "abductees"
-
-/datum/antagonist/abductee/on_gain()
- give_objective()
- . = ..()
-
-/datum/antagonist/abductee/greet()
- to_chat(owner, "Your mind snaps!")
- to_chat(owner, "You can't remember how you got here...")
- owner.announce_objectives()
-
-/datum/antagonist/abductee/proc/give_objective()
- var/mob/living/carbon/human/H = owner.current
- if(istype(H))
- H.gain_trauma_type(BRAIN_TRAUMA_MILD)
- var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random))
- var/datum/objective/abductee/O = new objtype()
- objectives += O
- owner.objectives += objectives
-
-/datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override)
- SSticker.mode.update_abductor_icons_added(mob_override ? mob_override.mind : owner)
-
-/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override)
- SSticker.mode.update_abductor_icons_removed(mob_override ? mob_override.mind : owner)
\ No newline at end of file
diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm
index 6b5a573eff..0a7b2aa22f 100644
--- a/code/datums/antagonists/antag_datum.dm
+++ b/code/datums/antagonists/antag_datum.dm
@@ -2,8 +2,6 @@ GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist
var/name = "Antagonist"
- var/roundend_category = "other antagonists" //Section of roundend report, datums with same category will be displayed together, also default header for the section
- var/show_in_roundend = TRUE //Set to false to hide the antagonists from roundend report
var/datum/mind/owner //Mind that owns this datum
var/silent = FALSE //Silent will prevent the gain/lose texts to show
var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
@@ -11,7 +9,6 @@ GLOBAL_LIST_EMPTY(antagonists)
var/delete_on_mind_deletion = TRUE
var/job_rank
var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted.
- var/list/objectives = list()
/datum/antagonist/New(datum/mind/new_owner)
GLOB.antagonists += src
@@ -99,62 +96,9 @@ GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist/proc/get_team()
return
-//Individual roundend report
-/datum/antagonist/proc/roundend_report()
- var/list/report = list()
-
- if(!owner)
- CRASH("antagonist datum without owner")
-
- report += printplayer(owner)
-
- var/objectives_complete = TRUE
- if(owner.objectives.len)
- report += printobjectives(owner)
- for(var/datum/objective/objective in owner.objectives)
- if(!objective.check_completion())
- objectives_complete = FALSE
- break
-
- if(owner.objectives.len == 0 || objectives_complete)
- report += "The [name] was successful!"
- else
- report += "The [name] has failed!"
-
- return report.Join(" ")
-
-//Displayed at the start of roundend_category section, default to roundend_category header
-/datum/antagonist/proc/roundend_report_header()
- return "The [roundend_category] were: "
-
-//Displayed at the end of roundend_category section
-/datum/antagonist/proc/roundend_report_footer()
- return
-
//Should probably be on ticker or job ss ?
/proc/get_antagonists(antag_type,specific = FALSE)
. = list()
for(var/datum/antagonist/A in GLOB.antagonists)
if(!specific && istype(A,antag_type) || specific && A.type == antag_type)
- . += A.owner
-
-
-
-//This datum will autofill the name with special_role
-//Used as placeholder for minor antagonists, please create proper datums for these
-/datum/antagonist/auto_custom
-
-/datum/antagonist/auto_custom/on_gain()
- ..()
- name = owner.special_role
- //Add all objectives not already owned by other datums to this one.
- var/list/already_registered_objectives = list()
- for(var/datum/antagonist/A in owner.antag_datums)
- if(A == src)
- continue
- else
- already_registered_objectives |= A.objectives
- objectives = owner.objectives - already_registered_objectives
-
-//This one is created by admin tools for custom objectives
-/datum/antagonist/custom
\ No newline at end of file
+ . += A.owner
\ No newline at end of file
diff --git a/code/datums/antagonists/blob.dm b/code/datums/antagonists/blob.dm
deleted file mode 100644
index 5689e6a567..0000000000
--- a/code/datums/antagonists/blob.dm
+++ /dev/null
@@ -1,59 +0,0 @@
-/datum/antagonist/blob
- name = "Blob"
- roundend_category = "blobs"
- job_rank = ROLE_BLOB
-
- var/datum/action/innate/blobpop/pop_action
- var/starting_points_human_blob = 60
- var/point_rate_human_blob = 2
-
-/datum/antagonist/blob/roundend_report()
- var/basic_report = ..()
- //Display max blobpoints for blebs that lost
- if(isovermind(owner.current)) //embarrasing if not
- var/mob/camera/blob/overmind = owner.current
- if(!overmind.victory_in_progress) //if it won this doesn't really matter
- var/point_report = " [owner.name] took over [overmind.max_count] tiles at the height of its growth."
- return basic_report+point_report
- return basic_report
-
-/datum/antagonist/blob/greet()
- if(!isovermind(owner.current))
- to_chat(owner,"You feel bloated.")
-
-/datum/antagonist/blob/on_gain()
- create_objectives()
- . = ..()
-
-/datum/antagonist/blob/proc/create_objectives()
- var/datum/objective/blob_takeover/main = new
- main.owner = owner
- objectives += main
- owner.objectives |= objectives
-
-/datum/antagonist/blob/apply_innate_effects(mob/living/mob_override)
- if(!isovermind(owner.current))
- if(!pop_action)
- pop_action = new
- pop_action.Grant(owner.current)
-
-/datum/objective/blob_takeover
- explanation_text = "Reach critical mass!"
-
-//Non-overminds get this on blob antag assignment
-/datum/action/innate/blobpop
- name = "Pop"
- desc = "Unleash the blob"
- icon_icon = 'icons/mob/blob.dmi'
- button_icon_state = "blob"
-
-/datum/action/innate/blobpop/Activate()
- var/mob/old_body = owner
- var/datum/antagonist/blob/blobtag = owner.mind.has_antag_datum(/datum/antagonist/blob)
- if(!blobtag)
- Remove()
- return
- var/mob/camera/blob/B = new /mob/camera/blob(get_turf(old_body), blobtag.starting_points_human_blob)
- owner.mind.transfer_to(B)
- old_body.gib()
- B.place_blob_core(blobtag.point_rate_human_blob, pop_override = TRUE)
\ No newline at end of file
diff --git a/code/datums/antagonists/brother.dm b/code/datums/antagonists/brother.dm
index dd3bdef9d2..6458e6da09 100644
--- a/code/datums/antagonists/brother.dm
+++ b/code/datums/antagonists/brother.dm
@@ -55,71 +55,3 @@
/datum/antagonist/brother/proc/finalize_brother()
SSticker.mode.update_brother_icons_added(owner)
-
-
-/datum/objective_team/brother_team
- name = "brotherhood"
- member_name = "blood brother"
- var/meeting_area
-
-/datum/objective_team/brother_team/is_solo()
- return FALSE
-
-/datum/objective_team/brother_team/proc/update_name()
- var/list/last_names = list()
- for(var/datum/mind/M in members)
- var/list/split_name = splittext(M.name," ")
- last_names += split_name[split_name.len]
-
- name = last_names.Join(" & ")
-
-/datum/objective_team/brother_team/roundend_report()
- var/list/parts = list()
-
- parts += "The blood brothers of [name] were:"
- for(var/datum/mind/M in members)
- parts += printplayer(M)
- var/win = TRUE
- var/objective_count = 1
- for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[objective_count]: [objective.explanation_text] Success!"
- else
- parts += "Objective #[objective_count]: [objective.explanation_text] Fail."
- win = FALSE
- objective_count++
- if(win)
- parts += "The blood brothers were successful!"
- else
- parts += "The blood brothers have failed!"
-
- return "
[parts.Join(" ")]
"
-
-/datum/objective_team/brother_team/proc/add_objective(datum/objective/O, needs_target = FALSE)
- O.team = src
- if(needs_target)
- O.find_target()
- O.update_explanation_text()
- objectives += O
-
-/datum/objective_team/brother_team/proc/forge_brother_objectives()
- objectives = list()
- var/is_hijacker = prob(10)
- for(var/i = 1 to max(1, CONFIG_GET(number/brother_objectives_amount) + (members.len > 2) - is_hijacker))
- forge_single_objective()
- if(is_hijacker)
- if(!locate(/datum/objective/hijack) in objectives)
- add_objective(new/datum/objective/hijack)
- else if(!locate(/datum/objective/escape) in objectives)
- add_objective(new/datum/objective/escape)
-
-/datum/objective_team/brother_team/proc/forge_single_objective()
- if(prob(50))
- if(LAZYLEN(active_ais()) && prob(100/GLOB.joined_player_list.len))
- add_objective(new/datum/objective/destroy, TRUE)
- else if(prob(30))
- add_objective(new/datum/objective/maroon, TRUE)
- else
- add_objective(new/datum/objective/assassinate, TRUE)
- else
- add_objective(new/datum/objective/steal, TRUE)
\ No newline at end of file
diff --git a/code/datums/antagonists/changeling.dm b/code/datums/antagonists/changeling.dm
index 83886a98ad..e98bfed782 100644
--- a/code/datums/antagonists/changeling.dm
+++ b/code/datums/antagonists/changeling.dm
@@ -4,11 +4,11 @@
/datum/antagonist/changeling
name = "Changeling"
- roundend_category = "changelings"
job_rank = ROLE_CHANGELING
var/you_are_greet = TRUE
var/give_objectives = TRUE
+ var/list/objectives = list()
var/team_mode = FALSE //Should assign team objectives ?
//Changeling Stuff
@@ -78,7 +78,7 @@
. = ..()
/datum/antagonist/changeling/on_removal()
- remove_changeling_powers()
+ remove_changeling_powers(FALSE)
owner.objectives -= objectives
. = ..()
@@ -100,11 +100,11 @@
chem_recharge_slowdown = initial(chem_recharge_slowdown)
mimicing = ""
-/datum/antagonist/changeling/proc/remove_changeling_powers()
+/datum/antagonist/changeling/proc/remove_changeling_powers(keep_free_powers=0)
if(ishuman(owner.current) || ismonkey(owner.current))
reset_properties()
for(var/obj/effect/proc_holder/changeling/p in purchasedpowers)
- if(p.always_keep)
+ if((p.dna_cost == 0 && keep_free_powers) || p.always_keep)
continue
purchasedpowers -= p
p.on_refund(owner.current)
@@ -116,13 +116,13 @@
/datum/antagonist/changeling/proc/reset_powers()
if(purchasedpowers)
- remove_changeling_powers()
- //Repurchase free powers.
+ remove_changeling_powers(TRUE)
+ //Purchase free powers.
for(var/path in all_powers)
var/obj/effect/proc_holder/changeling/S = new path()
if(!S.dna_cost)
if(!has_sting(S))
- purchasedpowers += S
+ purchasedpowers+=S
S.on_purchase(owner.current,TRUE)
/datum/antagonist/changeling/proc/has_sting(obj/effect/proc_holder/changeling/power)
@@ -478,35 +478,4 @@
/datum/antagonist/changeling/xenobio
name = "Xenobio Changeling"
give_objectives = FALSE
- show_in_roundend = FALSE //These are here for admin tracking purposes only
you_are_greet = FALSE
-
-/datum/antagonist/changeling/roundend_report()
- var/list/parts = list()
-
- var/changelingwin = 1
- if(!owner.current)
- changelingwin = 0
-
- parts += printplayer(owner)
-
- //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed.
- parts += "Changeling ID: [changelingID]."
- parts += "Genomes Extracted: [absorbedcount]"
- parts += " "
- if(objectives.len)
- var/count = 1
- for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[count]: [objective.explanation_text] Success!"
- else
- parts += "Objective #[count]: [objective.explanation_text] Fail."
- changelingwin = 0
- count++
-
- if(changelingwin)
- parts += "The changeling was successful!"
- else
- parts += "The changeling has failed."
-
- return parts.Join(" ")
\ No newline at end of file
diff --git a/code/datums/antagonists/clockcult.dm b/code/datums/antagonists/clockcult.dm
index 5f99ccc5dd..8cc1c9e9a7 100644
--- a/code/datums/antagonists/clockcult.dm
+++ b/code/datums/antagonists/clockcult.dm
@@ -1,11 +1,8 @@
//CLOCKCULT PROOF OF CONCEPT
/datum/antagonist/clockcult
name = "Clock Cultist"
- roundend_category = "clock cultists"
- job_rank = ROLE_SERVANT_OF_RATVAR
var/datum/action/innate/hierophant/hierophant_network = new()
- var/datum/objective_team/clockcult/clock_team
- var/make_team = TRUE //This should be only false for tutorial scarabs
+ job_rank = ROLE_SERVANT_OF_RATVAR
/datum/antagonist/clockcult/silent
silent = TRUE
@@ -14,22 +11,6 @@
qdel(hierophant_network)
return ..()
-/datum/antagonist/clockcult/get_team()
- return clock_team
-
-/datum/antagonist/clockcult/create_team(datum/objective_team/clockcult/new_team)
- if(!new_team && make_team)
- //TODO blah blah same as the others, allow multiple
- for(var/datum/antagonist/clockcult/H in GLOB.antagonists)
- if(H.clock_team)
- clock_team = H.clock_team
- return
- clock_team = new /datum/objective_team/clockcult
- return
- if(make_team && !istype(new_team))
- stack_trace("Wrong team type passed to [type] initialization.")
- clock_team = new_team
-
/datum/antagonist/clockcult/can_be_owned(datum/mind/new_owner)
. = ..()
if(.)
@@ -183,35 +164,3 @@
if(iscyborg(owner.current))
to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.")
. = ..()
-
-
-/datum/objective_team/clockcult
- name = "Clockcult"
- var/list/objective
- var/datum/mind/eminence
-
-/datum/objective_team/clockcult/proc/check_clockwork_victory()
- if(GLOB.clockwork_gateway_activated)
- return TRUE
- return FALSE
-
-/datum/objective_team/clockcult/roundend_report()
- var/list/parts = list()
-
- if(check_clockwork_victory())
- parts += "Ratvar's servants defended the Ark until its activation!"
- else
- parts += "The Ark was destroyed! Ratvar will rust away for all eternity!"
- parts += " "
- parts += "The servants' objective was: [CLOCKCULT_OBJECTIVE]."
- parts += "Construction Value(CV) was: [GLOB.clockwork_construction_value]"
- for(var/i in SSticker.scripture_states)
- if(i != SCRIPTURE_DRIVER)
- parts += "[i] scripture was: [SSticker.scripture_states[i] ? "UN":""]LOCKED"
- if(eminence)
- parts += "The Eminence was: [printplayer(eminence)]"
- if(members.len)
- parts += "Ratvar's servants were:"
- parts += printplayerlist(members - eminence)
-
- return "
[parts.Join(" ")]
"
\ No newline at end of file
diff --git a/code/datums/antagonists/cult.dm b/code/datums/antagonists/cult.dm
index bce9123fb3..c26b0f8108 100644
--- a/code/datums/antagonists/cult.dm
+++ b/code/datums/antagonists/cult.dm
@@ -2,103 +2,84 @@
/datum/antagonist/cult
name = "Cultist"
- roundend_category = "cultists"
var/datum/action/innate/cult/comm/communion = new
var/datum/action/innate/cult/mastervote/vote = new
job_rank = ROLE_CULTIST
var/ignore_implant = FALSE
- var/give_equipment = FALSE
-
- var/datum/objective_team/cult/cult_team
-
-/datum/antagonist/cult/get_team()
- return cult_team
-
-/datum/antagonist/cult/create_team(datum/objective_team/cult/new_team)
- if(!new_team)
- //todo remove this and allow admin buttons to create more than one cult
- for(var/datum/antagonist/cult/H in GLOB.antagonists)
- if(H.cult_team)
- cult_team = H.cult_team
- return
- cult_team = new /datum/objective_team/cult
- cult_team.setup_objectives()
- return
- if(!istype(new_team))
- stack_trace("Wrong team type passed to [type] initialization.")
- cult_team = new_team
-
-/datum/antagonist/cult/proc/add_objectives()
- objectives |= cult_team.objectives
- owner.objectives |= objectives
-
-/datum/antagonist/cult/proc/remove_objectives()
- owner.objectives -= objectives
/datum/antagonist/cult/Destroy()
QDEL_NULL(communion)
QDEL_NULL(vote)
return ..()
+/datum/antagonist/cult/proc/add_objectives()
+ var/list/target_candidates = list()
+ for(var/mob/living/carbon/human/player in GLOB.player_list)
+ if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && (player != owner) && player.stat != DEAD)
+ target_candidates += player.mind
+ if(target_candidates.len == 0)
+ message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
+ for(var/mob/living/carbon/human/player in GLOB.player_list)
+ if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && (player != owner) && player.stat != DEAD)
+ target_candidates += player.mind
+ listclearnulls(target_candidates)
+ if(LAZYLEN(target_candidates))
+ GLOB.sac_mind = pick(target_candidates)
+ if(!GLOB.sac_mind)
+ message_admins("Cult Sacrifice: ERROR - Null target chosen!")
+ else
+ var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role)
+ var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs
+ var/icon/reshape = get_flat_human_icon(null, sacjob, sacface)
+ reshape.Shift(SOUTH, 4)
+ reshape.Shift(EAST, 1)
+ reshape.Crop(7,4,26,31)
+ reshape.Crop(-5,-3,26,30)
+ GLOB.sac_image = reshape
+ else
+ message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!")
+ GLOB.sac_complete = TRUE
+ SSticker.mode.cult_objectives += "sacrifice"
+ if(!GLOB.summon_spots.len)
+ while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES)
+ var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots)
+ if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory)
+ GLOB.summon_spots += summon
+ SSticker.mode.cult_objectives += "eldergod"
+
+/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind)
+ var/mob/living/current = cult_mind.current
+ for(var/obj_count = 1,obj_count <= SSticker.mode.cult_objectives.len,obj_count++)
+ var/explanation
+ switch(SSticker.mode.cult_objectives[obj_count])
+ if("sacrifice")
+ if(GLOB.sac_mind)
+ explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it."
+ else
+ explanation = "The veil has already been weakened here, proceed to the final objective."
+ GLOB.sac_complete = TRUE
+ if("eldergod")
+ explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(GLOB.summon_spots)] - where the veil is weak enough for the ritual to begin."
+ if(!silent)
+ to_chat(current, "Objective #[obj_count]: [explanation]")
+ cult_mind.memory += "Objective #[obj_count]: [explanation] "
+
/datum/antagonist/cult/can_be_owned(datum/mind/new_owner)
. = ..()
if(. && !ignore_implant)
- . = is_convertable_to_cult(new_owner.current,cult_team)
-
-/datum/antagonist/cult/greet()
- to_chat(owner, "You are a member of the cult!")
- owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/bloodcult.ogg', 100, FALSE, pressure_affected = FALSE)//subject to change
- owner.announce_objectives()
+ . = is_convertable_to_cult(new_owner.current)
/datum/antagonist/cult/on_gain()
. = ..()
var/mob/living/current = owner.current
- add_objectives()
- if(give_equipment)
- equip_cultist()
+ if(!LAZYLEN(SSticker.mode.cult_objectives))
+ add_objectives()
SSticker.mode.cult += owner // Only add after they've been given objectives
+ cult_memorization(owner)
SSticker.mode.update_cult_icons_added(owner)
current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
-
- if(cult_team.blood_target && cult_team.blood_target_image && current.client)
- current.client.images += cult_team.blood_target_image
-
-
-/datum/antagonist/cult/proc/equip_cultist(tome=FALSE)
- var/mob/living/carbon/H = owner.current
- if(!istype(H))
- return
- if (owner.assigned_role == "Clown")
- to_chat(owner, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
- H.dna.remove_mutation(CLOWNMUT)
-
- if(tome)
- . += cult_give_item(/obj/item/tome, H)
- else
- . += cult_give_item(/obj/item/paper/talisman/supply, H)
- to_chat(owner, "These will help you start the cult on this station. Use them well, and remember - you are not the only one.")
-
-
-/datum/antagonist/cult/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob)
- var/list/slots = list(
- "backpack" = slot_in_backpack,
- "left pocket" = slot_l_store,
- "right pocket" = slot_r_store
- )
-
- var/T = new item_path(mob)
- var/item_name = initial(item_path.name)
- var/where = mob.equip_in_one_of_slots(T, slots)
- if(!where)
- to_chat(mob, "Unfortunately, you weren't able to get a [item_name]. This is very bad and you should adminhelp immediately (press F1).")
- return 0
- else
- to_chat(mob, "You have a [item_name] in your [where].")
- if(where == "backpack")
- var/obj/item/storage/B = mob.back
- B.orient2hud(mob)
- B.show_to(mob)
- return 1
+ if(GLOB.blood_target && GLOB.blood_target_image && current.client)
+ current.client.images += GLOB.blood_target_image
/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override)
. = ..()
@@ -108,7 +89,7 @@
current.faction |= "cult"
current.grant_language(/datum/language/narsie)
current.verbs += /mob/living/proc/cult_help
- if(!cult_team.cult_mastered)
+ if(!GLOB.cult_mastered)
vote.Grant(current)
communion.Grant(current)
current.throw_alert("bloodsense", /obj/screen/alert/bloodsense)
@@ -126,7 +107,6 @@
current.clear_alert("bloodsense")
/datum/antagonist/cult/on_removal()
- remove_objectives()
owner.wipe_memory()
SSticker.mode.cult -= owner
SSticker.mode.update_cult_icons_removed(owner)
@@ -134,8 +114,8 @@
owner.current.visible_message("[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!", ignored_mob = owner.current)
to_chat(owner.current, "An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.")
owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG)
- if(cult_team.blood_target && cult_team.blood_target_image && owner.current.client)
- owner.current.client.images -= cult_team.blood_target_image
+ if(GLOB.blood_target && GLOB.blood_target_image && owner.current.client)
+ owner.current.client.images -= GLOB.blood_target_image
. = ..()
/datum/antagonist/cult/master
@@ -165,7 +145,7 @@
var/mob/living/current = owner.current
if(mob_override)
current = mob_override
- if(!cult_team.reckoning_complete)
+ if(!GLOB.reckoning_complete)
reckoning.Grant(current)
bloodmark.Grant(current)
throwing.Grant(current)
@@ -182,118 +162,3 @@
throwing.Remove(current)
current.update_action_buttons_icon()
current.remove_status_effect(/datum/status_effect/cult_master)
-
-/datum/objective_team/cult
- name = "Cult"
-
- var/blood_target
- var/image/blood_target_image
- var/blood_target_reset_timer
-
- var/cult_vote_called = FALSE
- var/cult_mastered = FALSE
- var/reckoning_complete = FALSE
-
-
-/datum/objective_team/cult/proc/setup_objectives()
- //SAC OBJECTIVE , todo: move this to objective internals
- var/list/target_candidates = list()
- var/datum/objective/sacrifice/sac_objective = new
- sac_objective.team = src
-
- for(var/mob/living/carbon/human/player in GLOB.player_list)
- if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && player.stat != DEAD)
- target_candidates += player.mind
-
- if(target_candidates.len == 0)
- message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
- for(var/mob/living/carbon/human/player in GLOB.player_list)
- if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && player.stat != DEAD)
- target_candidates += player.mind
- listclearnulls(target_candidates)
- if(LAZYLEN(target_candidates))
- sac_objective.target = pick(target_candidates)
- sac_objective.update_explanation_text()
-
- var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role)
- var/datum/preferences/sacface = sac_objective.target.current.client.prefs
- var/icon/reshape = get_flat_human_icon(null, sacjob, sacface)
- reshape.Shift(SOUTH, 4)
- reshape.Shift(EAST, 1)
- reshape.Crop(7,4,26,31)
- reshape.Crop(-5,-3,26,30)
- sac_objective.sac_image = reshape
-
- objectives += sac_objective
- else
- message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!")
-
-
- //SUMMON OBJECTIVE
-
- var/datum/objective/eldergod/summon_objective = new()
- summon_objective.team = src
- objectives += summon_objective
-
-/datum/objective/sacrifice
- var/sacced = FALSE
- var/sac_image
-
-/datum/objective/sacrifice/check_completion()
- return sacced || completed
-
-/datum/objective/sacrifice/update_explanation_text()
- if(target && !sacced)
- explanation_text = "Sacrifice [target], the [target.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it."
- else
- explanation_text = "The veil has already been weakened here, proceed to the final objective."
-
-/datum/objective/eldergod
- var/summoned = FALSE
- var/list/summon_spots = list()
-
-/datum/objective/eldergod/New()
- ..()
- var/sanity = 0
- while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100)
- var/area/summon = pick(GLOB.sortedAreas - summon_spots)
- if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory)
- summon_spots += summon
- sanity++
- update_explanation_text()
-
-/datum/objective/eldergod/update_explanation_text()
- explanation_text = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie'. The summoning can only be accomplished in [english_list(summon_spots)] - where the veil is weak enough for the ritual to begin."
-
-/datum/objective/eldergod/check_completion()
- return summoned || completed
-
-/datum/objective_team/cult/proc/check_cult_victory()
- for(var/datum/objective/O in objectives)
- if(!O.check_completion())
- return FALSE
- return TRUE
-
-/datum/objective_team/cult/roundend_report()
- var/list/parts = list()
-
- if(check_cult_victory())
- parts += "The cult has succeeded! Nar-sie has snuffed out another torch in the void!"
- else
- parts += "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!"
-
- if(objectives.len)
- parts += "The cultists' objectives were:"
- var/count = 1
- for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[count]: [objective.explanation_text] Success!"
- else
- parts += "Objective #[count]: [objective.explanation_text] Fail."
- count++
-
- if(members.len)
- parts += "The cultists were:"
- parts += printplayerlist(members)
-
- return "
[parts.Join(" ")]
"
\ No newline at end of file
diff --git a/code/datums/antagonists/datum_traitor.dm b/code/datums/antagonists/datum_traitor.dm
index 80487f69e8..d386c79c25 100644
--- a/code/datums/antagonists/datum_traitor.dm
+++ b/code/datums/antagonists/datum_traitor.dm
@@ -1,6 +1,5 @@
/datum/antagonist/traitor
name = "Traitor"
- roundend_category = "traitors"
job_rank = ROLE_TRAITOR
var/should_specialise = FALSE //do we split into AI and human, set to true on inital assignment only
var/ai_datum = ANTAG_DATUM_TRAITOR_AI
@@ -9,6 +8,7 @@
var/employer = "The Syndicate"
var/give_objectives = TRUE
var/should_give_codewords = TRUE
+ var/list/objectives_given = list()
/datum/antagonist/traitor/human
var/should_equip = TRUE
@@ -52,9 +52,9 @@
if(should_specialise)
return ..()//we never did any of this anyway
SSticker.mode.traitors -= owner
- for(var/O in objectives)
+ for(var/O in objectives_given)
owner.objectives -= O
- objectives = list()
+ objectives_given = list()
if(!silent && owner.current)
to_chat(owner.current," You are no longer the [special_role]! ")
owner.special_role = null
@@ -71,11 +71,11 @@
/datum/antagonist/traitor/proc/add_objective(var/datum/objective/O)
owner.objectives += O
- objectives += O
+ objectives_given += O
/datum/antagonist/traitor/proc/remove_objective(var/datum/objective/O)
owner.objectives -= O
- objectives -= O
+ objectives_given -= O
/datum/antagonist/traitor/proc/forge_traitor_objectives()
return
@@ -127,7 +127,6 @@
if(prob(30))
objective_count += forge_single_objective()
-
for(var/i = objective_count, i < CONFIG_GET(number/traitor_objectives_amount), i++)
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = owner
@@ -153,6 +152,11 @@
maroon_objective.owner = owner
maroon_objective.find_target()
add_objective(maroon_objective)
+ else if(prob(50))
+ var/datum/objective/assassinate/late/late_objective = new
+ late_objective.owner = owner
+ late_objective.find_target()
+ add_objective(late_objective)
else
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = owner
@@ -290,53 +294,3 @@
where = "In your [equipped_slot]"
to_chat(mob, "
[where] is a folder containing secret documents that another Syndicate group wants. We have set up a meeting with one of their agents on station to make an exchange. Exercise extreme caution as they cannot be trusted and may be hostile. ")
-//TODO Collate
-/datum/antagonist/traitor/roundend_report()
- var/list/result = list()
-
- var/traitorwin = TRUE
-
- result += printplayer(owner)
-
- var/TC_uses = 0
- var/uplink_true = FALSE
- var/purchases = ""
- for(var/datum/component/uplink/H in GLOB.uplinks)
- if(H.owner && H.owner == owner.key)
- TC_uses += H.purchase_log.total_spent
- uplink_true = TRUE
- purchases += H.purchase_log.generate_render(FALSE)
-
- var/objectives_text = ""
- if(objectives.len)//If the traitor had no objectives, don't need to process this.
- var/count = 1
- for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- objectives_text += " Objective #[count]: [objective.explanation_text] Success!"
- else
- objectives_text += " Objective #[count]: [objective.explanation_text] Fail."
- traitorwin = FALSE
- count++
-
- if(uplink_true)
- var/uplink_text = "(used [TC_uses] TC) [purchases]"
- if(TC_uses==0 && traitorwin)
- var/static/icon/badass = icon('icons/badass.dmi', "badass")
- uplink_text += "[icon2html(badass, world)]"
- result += uplink_text
-
- result += objectives_text
-
- var/special_role_text = lowertext(name)
-
- if(traitorwin)
- result += "The [special_role_text] was successful!"
- else
- result += "The [special_role_text] has failed!"
- SEND_SOUND(owner.current, 'sound/ambience/ambifailure.ogg')
-
- return result.Join(" ")
-
-/datum/antagonist/traitor/roundend_report_footer()
- return " The code phrases were:[GLOB.syndicate_code_phrase] \
- The code responses were:[GLOB.syndicate_code_response] "
\ No newline at end of file
diff --git a/code/datums/antagonists/devil.dm b/code/datums/antagonists/devil.dm
index 97e0d8c18a..416a8f3752 100644
--- a/code/datums/antagonists/devil.dm
+++ b/code/datums/antagonists/devil.dm
@@ -86,7 +86,6 @@ GLOBAL_LIST_INIT(devil_syllable, list("hal", "ve", "odr", "neit", "ci", "quon",
GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master", ", the Lord of all things", ", Jr."))
/datum/antagonist/devil
name = "Devil"
- roundend_category = "devils"
job_rank = ROLE_DEVIL
//Don't delete upon mind destruction, otherwise soul re-selling will break.
delete_on_mind_deletion = FALSE
@@ -509,35 +508,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
owner.RemoveSpell(S)
.=..()
-/datum/antagonist/devil/proc/printdevilinfo()
- var/list/parts = list()
- parts += "The devil's true name is: [truename]"
- parts += "The devil's bans were:"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][ban]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][bane]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][obligation]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][banish]]"
- return parts.Join(" ")
-
-/datum/antagonist/devil/roundend_report()
- var/list/parts = list()
- parts += printplayer(owner)
- parts += printdevilinfo()
- parts += printobjectives(owner)
- return parts.Join(" ")
-
-/datum/antagonist/devil/roundend_report_footer()
- //sintouched go here for now as a hack , TODO proper antag datum for these
- var/list/parts = list()
- if(SSticker.mode.sintouched.len)
- parts += "The sintouched were:"
- var/list/sintouchedUnique = uniqueList(SSticker.mode.sintouched)
- for(var/S in sintouchedUnique)
- var/datum/mind/sintouched_mind = S
- parts += printplayer(sintouched_mind)
- parts += printobjectives(sintouched_mind)
- return parts.Join(" ")
-
//A simple super light weight datum for the codex gigas.
/datum/fakeDevil
var/truename
diff --git a/code/datums/antagonists/ninja.dm b/code/datums/antagonists/ninja.dm
index 8201cd879d..ab4822dd79 100644
--- a/code/datums/antagonists/ninja.dm
+++ b/code/datums/antagonists/ninja.dm
@@ -37,20 +37,19 @@
else if(M.assigned_role in GLOB.command_positions)
possible_targets[M] = 1 //good-guy
- var/list/possible_objectives = list(1,2,3,4)
-
- while(objectives.len < quantity)
- switch(pick_n_take(possible_objectives))
+ var/list/objectives = list(1,2,3,4)
+ while(owner.objectives.len < quantity)
+ switch(pick_n_take(objectives))
if(1) //research
var/datum/objective/download/O = new /datum/objective/download()
O.owner = owner
O.gen_amount_goal()
- objectives += O
+ owner.objectives += O
if(2) //steal
var/datum/objective/steal/special/O = new /datum/objective/steal/special()
O.owner = owner
- objectives += O
+ owner.objectives += O
if(3) //protect/kill
if(!possible_targets.len) continue
@@ -64,13 +63,13 @@
O.owner = owner
O.target = M
O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]."
- objectives += O
+ owner.objectives += O
else //protect
var/datum/objective/protect/O = new /datum/objective/protect()
O.owner = owner
O.target = M
O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm."
- objectives += O
+ owner.objectives += O
if(4) //debrain/capture
if(!possible_targets.len) continue
var/selected = rand(1,possible_targets.len)
@@ -83,17 +82,17 @@
O.owner = owner
O.target = M
O.explanation_text = "Steal the brain of [M.current.real_name]."
- objectives += O
+ owner.objectives += O
else //capture
var/datum/objective/capture/O = new /datum/objective/capture()
O.owner = owner
O.gen_amount_goal()
- objectives += O
+ owner.objectives += O
else
break
var/datum/objective/O = new /datum/objective/survive()
O.owner = owner
- owner.objectives |= objectives
+ owner.objectives += O
/proc/remove_ninja(mob/living/L)
diff --git a/code/datums/antagonists/nukeop.dm b/code/datums/antagonists/nukeop.dm
deleted file mode 100644
index 30d00ac3dd..0000000000
--- a/code/datums/antagonists/nukeop.dm
+++ /dev/null
@@ -1,322 +0,0 @@
-#define NUKE_RESULT_FLUKE 0
-#define NUKE_RESULT_NUKE_WIN 1
-#define NUKE_RESULT_CREW_WIN 2
-#define NUKE_RESULT_CREW_WIN_SYNDIES_DEAD 3
-#define NUKE_RESULT_DISK_LOST 4
-#define NUKE_RESULT_DISK_STOLEN 5
-#define NUKE_RESULT_NOSURVIVORS 6
-#define NUKE_RESULT_WRONG_STATION 7
-#define NUKE_RESULT_WRONG_STATION_DEAD 8
-
-/datum/antagonist/nukeop
- name = "Nuclear Operative"
- roundend_category = "syndicate operatives" //just in case
- job_rank = ROLE_OPERATIVE
- var/datum/objective_team/nuclear/nuke_team
- var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team.
- var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint.
- var/nukeop_outfit = /datum/outfit/syndicate
-
-/datum/antagonist/nukeop/proc/update_synd_icons_added(mob/living/M)
- var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS]
- opshud.join_hud(M)
- set_antag_hud(M, "synd")
-
-/datum/antagonist/nukeop/proc/update_synd_icons_removed(mob/living/M)
- var/datum/atom_hud/antag/opshud = GLOB.huds[ANTAG_HUD_OPS]
- opshud.leave_hud(M)
- set_antag_hud(M, null)
-
-/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override)
- var/mob/living/M = mob_override || owner.current
- update_synd_icons_added(M)
-
-/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override)
- var/mob/living/M = mob_override || owner.current
- update_synd_icons_removed(M)
-
-/datum/antagonist/nukeop/proc/equip_op()
- if(!ishuman(owner.current))
- return
- var/mob/living/carbon/human/H = owner.current
-
- H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs
-
- H.equipOutfit(nukeop_outfit)
- return TRUE
-
-/datum/antagonist/nukeop/greet()
- owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0)
- to_chat(owner, "You are a [nuke_team ? nuke_team.syndicate_name : "syndicate"] agent!")
- owner.announce_objectives()
- return
-
-/datum/antagonist/nukeop/on_gain()
- give_alias()
- forge_objectives()
- . = ..()
- equip_op()
- memorize_code()
- if(send_to_spawnpoint)
- move_to_spawnpoint()
-
-/datum/antagonist/nukeop/get_team()
- return nuke_team
-
-/datum/antagonist/nukeop/proc/assign_nuke()
- if(nuke_team && !nuke_team.tracked_nuke)
- nuke_team.memorized_code = random_nukecode()
- var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list
- if(nuke)
- nuke_team.tracked_nuke = nuke
- if(nuke.r_code == "ADMIN")
- nuke.r_code = nuke_team.memorized_code
- else //Already set by admins/something else?
- nuke_team.memorized_code = nuke.r_code
- else
- stack_trace("Syndicate nuke not found during nuke team creation.")
- nuke_team.memorized_code = null
-
-/datum/antagonist/nukeop/proc/give_alias()
- if(nuke_team && nuke_team.syndicate_name)
- var/number = 1
- number = nuke_team.members.Find(owner)
- owner.current.real_name = "[nuke_team.syndicate_name] Operative #[number]"
-
-/datum/antagonist/nukeop/proc/memorize_code()
- if(nuke_team && nuke_team.tracked_nuke && nuke_team.memorized_code)
- owner.store_memory("[nuke_team.tracked_nuke] Code: [nuke_team.memorized_code]", 0, 0)
- to_chat(owner, "The nuclear authorization code is: [nuke_team.memorized_code]")
- else
- to_chat(owner, "Unfortunately the syndicate was unable to provide you with nuclear authorization code.")
-
-/datum/antagonist/nukeop/proc/forge_objectives()
- if(nuke_team)
- owner.objectives |= nuke_team.objectives
-
-/datum/antagonist/nukeop/proc/move_to_spawnpoint()
- var/team_number = 1
- if(nuke_team)
- team_number = nuke_team.members.Find(owner)
- owner.current.forceMove(GLOB.nukeop_start[((team_number - 1) % GLOB.nukeop_start.len) + 1])
-
-/datum/antagonist/nukeop/leader/move_to_spawnpoint()
- owner.current.forceMove(pick(GLOB.nukeop_leader_start))
-
-/datum/antagonist/nukeop/create_team(datum/objective_team/nuclear/new_team)
- if(!new_team)
- if(!always_new_team)
- for(var/datum/antagonist/nukeop/N in GLOB.antagonists)
- if(N.nuke_team)
- nuke_team = N.nuke_team
- return
- nuke_team = new /datum/objective_team/nuclear
- nuke_team.update_objectives()
- assign_nuke() //This is bit ugly
- return
- if(!istype(new_team))
- stack_trace("Wrong team type passed to [type] initialization.")
- nuke_team = new_team
-
-/datum/antagonist/nukeop/leader
- name = "Nuclear Operative Leader"
- nukeop_outfit = /datum/outfit/syndicate/leader
- always_new_team = TRUE
- var/title
-
-/datum/antagonist/nukeop/leader/memorize_code()
- ..()
- if(nuke_team && nuke_team.memorized_code)
- var/obj/item/paper/P = new
- P.info = "The nuclear authorization code is: [nuke_team.memorized_code]"
- P.name = "nuclear bomb code"
- var/mob/living/carbon/human/H = owner.current
- if(!istype(H))
- P.forceMove(get_turf(H))
- else
- H.put_in_hands(P, TRUE)
- H.update_icons()
-
-/datum/antagonist/nukeop/leader/give_alias()
- title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")
- if(nuke_team && nuke_team.syndicate_name)
- owner.current.real_name = "[nuke_team.syndicate_name] [title]"
- else
- owner.current.real_name = "Syndicate [title]"
-
-/datum/antagonist/nukeop/leader/greet()
- owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0)
- to_chat(owner, "You are the Syndicate [title] for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.")
- to_chat(owner, "If you feel you are not up to this task, give your ID to another operative.")
- to_chat(owner, "In your hand you will find a special item capable of triggering a greater challenge for your team. Examine it carefully and consult with your fellow operatives before activating it.")
- owner.announce_objectives()
- addtimer(CALLBACK(src, .proc/nuketeam_name_assign), 1)
-
-
-/datum/antagonist/nukeop/leader/proc/nuketeam_name_assign()
- if(!nuke_team)
- return
- nuke_team.rename_team(ask_name())
-
-/datum/objective_team/nuclear/proc/rename_team(new_name)
- syndicate_name = new_name
- name = "[syndicate_name] Team"
- for(var/I in members)
- var/datum/mind/synd_mind = I
- var/mob/living/carbon/human/H = synd_mind.current
- if(!istype(H))
- continue
- var/chosen_name = H.dna.species.random_name(H.gender,0,syndicate_name)
- H.fully_replace_character_name(H.real_name,chosen_name)
-
-/datum/antagonist/nukeop/leader/proc/ask_name()
- var/randomname = pick(GLOB.last_names)
- var/newname = stripped_input(owner.current,"You are the nuke operative [title]. Please choose a last name for your family.", "Name change",randomname)
- if (!newname)
- newname = randomname
- else
- newname = reject_bad_name(newname)
- if(!newname)
- newname = randomname
-
- return capitalize(newname)
-
-/datum/antagonist/nukeop/lone
- name = "Lone Operative"
- always_new_team = TRUE
- send_to_spawnpoint = FALSE //Handled by event
- nukeop_outfit = /datum/outfit/syndicate/full
-
-/datum/antagonist/nukeop/lone/assign_nuke()
- if(nuke_team && !nuke_team.tracked_nuke)
- nuke_team.memorized_code = random_nukecode()
- var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.nuke_list
- if(nuke)
- nuke_team.tracked_nuke = nuke
- if(nuke.r_code == "ADMIN")
- nuke.r_code = nuke_team.memorized_code
- else //Already set by admins/something else?
- nuke_team.memorized_code = nuke.r_code
- else
- stack_trace("Station self destruct ot found during lone op team creation.")
- nuke_team.memorized_code = null
-
-/datum/objective_team/nuclear
- var/syndicate_name
- var/obj/machinery/nuclearbomb/tracked_nuke
- var/core_objective = /datum/objective/nuclear
- var/memorized_code
-
-/datum/objective_team/nuclear/New()
- ..()
- syndicate_name = syndicate_name()
-
-/datum/objective_team/nuclear/proc/update_objectives()
- if(core_objective)
- var/datum/objective/O = new core_objective
- O.team = src
- objectives += O
-
-/datum/objective_team/nuclear/proc/disk_rescued()
- for(var/obj/item/disk/nuclear/D in GLOB.poi_list)
- if(!D.onCentCom())
- return FALSE
- return TRUE
-
-/datum/objective_team/nuclear/proc/operatives_dead()
- for(var/I in members)
- var/datum/mind/operative_mind = I
- if(ishuman(operative_mind.current) && (operative_mind.current.stat != DEAD))
- return FALSE
- return TRUE
-
-/datum/objective_team/nuclear/proc/syndies_escaped()
- var/obj/docking_port/mobile/S = SSshuttle.getShuttle("syndicate")
- return (S && (S.z == ZLEVEL_CENTCOM || S.z == ZLEVEL_TRANSIT))
-
-/datum/objective_team/nuclear/proc/get_result()
- var/evacuation = SSshuttle.emergency.mode == SHUTTLE_ENDGAME
- var/disk_rescued = disk_rescued()
- var/syndies_didnt_escape = !syndies_escaped()
- var/station_was_nuked = SSticker.mode.station_was_nuked
- var/nuke_off_station = SSticker.mode.nuke_off_station
-
- if(nuke_off_station == NUKE_SYNDICATE_BASE)
- return NUKE_RESULT_FLUKE
- else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape)
- return NUKE_RESULT_NUKE_WIN
- else if (!disk_rescued && station_was_nuked && syndies_didnt_escape)
- return NUKE_RESULT_NOSURVIVORS
- else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape)
- return NUKE_RESULT_WRONG_STATION
- else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
- return NUKE_RESULT_WRONG_STATION_DEAD
- else if ((disk_rescued || evacuation) && operatives_dead())
- return NUKE_RESULT_CREW_WIN_SYNDIES_DEAD
- else if (disk_rescued)
- return NUKE_RESULT_CREW_WIN
- else if (!disk_rescued && operatives_dead())
- return NUKE_RESULT_DISK_LOST
- else if (!disk_rescued && evacuation)
- return NUKE_RESULT_DISK_STOLEN
- else
- return //Undefined result
-
-/datum/objective_team/nuclear/roundend_report()
- var/list/parts = list()
- parts += "[syndicate_name] Operatives:"
-
- switch(get_result())
- if(NUKE_RESULT_FLUKE)
- parts += "Humiliating Syndicate Defeat"
- parts += "The crew of [station_name()] gave [syndicate_name] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!"
- if(NUKE_RESULT_NUKE_WIN)
- parts += "Syndicate Major Victory!"
- parts += "[syndicate_name] operatives have destroyed [station_name()]!"
- if(NUKE_RESULT_NOSURVIVORS)
- parts += "Total Annihilation"
- parts += "[syndicate_name] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!"
- if(NUKE_RESULT_WRONG_STATION)
- parts += "Crew Minor Victory"
- parts += "[syndicate_name] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!"
- if(NUKE_RESULT_WRONG_STATION_DEAD)
- parts += "[syndicate_name] operatives have earned Darwin Award!"
- parts += "[syndicate_name] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!"
- if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD)
- parts += "Crew Major Victory!"
- parts += "The Research Staff has saved the disk and killed the [syndicate_name] Operatives"
- if(NUKE_RESULT_CREW_WIN)
- parts += "Crew Major Victory"
- parts += "The Research Staff has saved the disk and stopped the [syndicate_name] Operatives!"
- if(NUKE_RESULT_DISK_LOST)
- parts += "Neutral Victory!"
- parts += "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name] Operatives!"
- if(NUKE_RESULT_DISK_STOLEN)
- parts += "Syndicate Minor Victory!"
- parts += "[syndicate_name] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!"
- else
- parts += "Neutral Victory"
- parts += "Mission aborted!"
-
- var/text = " The syndicate operatives were:"
- var/purchases = ""
- var/TC_uses = 0
- for(var/I in members)
- var/datum/mind/syndicate = I
- for(var/U in GLOB.uplinks)
- var/datum/component/uplink/H = U
- if(H.owner == syndicate.key)
- TC_uses += H.purchase_log.total_spent
- if(H.purchase_log)
- purchases += H.purchase_log.generate_render(show_key = FALSE)
- else
- stack_trace("WARNING: Nuke Op uplink with no purchase_log Owner: [H.owner]")
- text += printplayerlist(members)
- text += " "
- text += "(Syndicates used [TC_uses] TC) [purchases]"
- if(TC_uses == 0 && SSticker.mode.station_was_nuked && !operatives_dead())
- text += "[icon2html('icons/badass.dmi', world, "badass")]"
-
- parts += text
-
- return "
[parts.Join(" ")]
"
diff --git a/code/datums/antagonists/pirate.dm b/code/datums/antagonists/pirate.dm
index e0ce38c1e4..ad32e09151 100644
--- a/code/datums/antagonists/pirate.dm
+++ b/code/datums/antagonists/pirate.dm
@@ -1,7 +1,6 @@
/datum/antagonist/pirate
name = "Space Pirate"
job_rank = ROLE_TRAITOR
- roundend_category = "space pirates"
var/datum/objective_team/pirate/crew
/datum/antagonist/pirate/greet()
@@ -37,6 +36,7 @@
/datum/objective_team/pirate
name = "Pirate crew"
+ var/list/objectives = list()
/datum/objective_team/pirate/proc/forge_objectives()
var/datum/objective/loot/getbooty = new()
@@ -84,11 +84,11 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list(
loot_table[lootname] = count
else
loot_table[lootname] += count
- var/list/loot_texts = list()
+ var/text = ""
for(var/key in loot_table)
var/amount = loot_table[key]
- loot_texts += "[amount] [key][amount > 1 ? "s":""]"
- return loot_texts.Join(", ")
+ text += "[amount] [key][amount > 1 ? "s":""], "
+ return text
/datum/objective/loot/proc/get_loot_value()
if(!storage_area)
@@ -105,26 +105,31 @@ GLOBAL_LIST_INIT(pirate_loot_cache, typecacheof(list(
return ..() || get_loot_value() >= target_value
+//These need removal ASAP as everything is converted to datum antags.
+/datum/game_mode/proc/auto_declare_completion_pirates()
+ var/list/datum/mind/pirates = get_antagonists(/datum/antagonist/pirate)
+ var/datum/objective_team/pirate/crew
+ var/text = ""
+ if(pirates.len)
+ text += " Space Pirates were:"
+ for(var/datum/mind/M in pirates)
+ text += printplayer(M)
+ if(!crew)
+ var/datum/antagonist/pirate/P = M.has_antag_datum(/datum/antagonist/pirate)
+ crew = P.crew
+ if(crew)
+ text += " Loot stolen: "
+ var/datum/objective/loot/L = locate() in crew.objectives
+ text += L.loot_listing()
+ text += " Total loot value : [L.get_loot_value()]/[L.target_value] credits"
-/datum/objective_team/pirate/roundend_report()
- var/list/parts = list()
-
- parts += "Space Pirates were:"
-
- var/all_dead = TRUE
- for(var/datum/mind/M in members)
- if(considered_alive(M))
- all_dead = FALSE
- parts += printplayerlist(members)
-
- parts += "Loot stolen: "
- var/datum/objective/loot/L = locate() in objectives
- parts += L.loot_listing()
- parts += "Total loot value : [L.get_loot_value()]/[L.target_value] credits"
-
- if(L.check_completion() && !all_dead)
- parts += "The pirate crew was successful!"
- else
- parts += "The pirate crew has failed."
-
- return parts.Join(" ")
\ No newline at end of file
+ var/all_dead = TRUE
+ for(var/datum/mind/M in crew.members)
+ if(considered_alive(M))
+ all_dead = FALSE
+ break
+ if(L.check_completion() && !all_dead)
+ text += " The pirate crew was successful!"
+ else
+ text += " The pirate crew has failed."
+ to_chat(world, text)
\ No newline at end of file
diff --git a/code/datums/antagonists/revolution.dm b/code/datums/antagonists/revolution.dm
index 14c6d1ab0e..9db86bdf08 100644
--- a/code/datums/antagonists/revolution.dm
+++ b/code/datums/antagonists/revolution.dm
@@ -3,7 +3,6 @@
/datum/antagonist/rev
name = "Revolutionary"
- roundend_category = "revolutionaries" // if by some miracle revolutionaries without revolution happen
job_rank = ROLE_REV
var/hud_type = "rev"
var/datum/objective_team/revolution/rev_team
@@ -185,6 +184,7 @@
/datum/objective_team/revolution
name = "Revolution"
+ var/list/objectives = list()
var/max_headrevs = 3
/datum/objective_team/revolution/proc/update_objectives(initial = FALSE)
@@ -227,56 +227,3 @@
rev.promote()
addtimer(CALLBACK(src,.proc/update_heads),HEAD_UPDATE_PERIOD,TIMER_UNIQUE)
-
-
-/datum/objective_team/revolution/roundend_report()
- if(!members.len)
- return
-
- var/list/result = list()
-
- result += "
"
@@ -1028,8 +1029,6 @@
return 0 //we didn't do anything!
else if(href_list["boot2"])
- if(!check_rights(R_ADMIN))
- return
var/mob/M = locate(href_list["boot2"])
if (ismob(M))
if(!check_if_greater_rights_than(M.client))
@@ -1042,110 +1041,72 @@
qdel(M.client)
else if(href_list["addmessage"])
- if(!check_rights(R_ADMIN))
- return
var/target_ckey = href_list["addmessage"]
create_message("message", target_ckey, secret = 0)
else if(href_list["addnote"])
- if(!check_rights(R_ADMIN))
- return
var/target_ckey = href_list["addnote"]
create_message("note", target_ckey)
else if(href_list["addwatch"])
- if(!check_rights(R_ADMIN))
- return
var/target_ckey = href_list["addwatch"]
create_message("watchlist entry", target_ckey, secret = 1)
else if(href_list["addmemo"])
- if(!check_rights(R_ADMIN))
- return
create_message("memo", secret = 0, browse = 1)
else if(href_list["addmessageempty"])
- if(!check_rights(R_ADMIN))
- return
create_message("message", secret = 0)
else if(href_list["addnoteempty"])
- if(!check_rights(R_ADMIN))
- return
create_message("note")
else if(href_list["addwatchempty"])
- if(!check_rights(R_ADMIN))
- return
create_message("watchlist entry", secret = 1)
else if(href_list["deletemessage"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = href_list["deletemessage"]
delete_message(message_id)
else if(href_list["deletemessageempty"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = href_list["deletemessageempty"]
delete_message(message_id, browse = 1)
else if(href_list["editmessage"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = href_list["editmessage"]
edit_message(message_id)
else if(href_list["editmessageempty"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = href_list["editmessageempty"]
edit_message(message_id, browse = 1)
else if(href_list["secretmessage"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = href_list["secretmessage"]
toggle_message_secrecy(message_id)
else if(href_list["searchmessages"])
- if(!check_rights(R_ADMIN))
- return
var/target = href_list["searchmessages"]
browse_messages(index = target)
else if(href_list["nonalpha"])
- if(!check_rights(R_ADMIN))
- return
var/target = href_list["nonalpha"]
target = text2num(target)
browse_messages(index = target)
else if(href_list["showmessages"])
- if(!check_rights(R_ADMIN))
- return
var/target = href_list["showmessages"]
browse_messages(index = target)
else if(href_list["showmemo"])
- if(!check_rights(R_ADMIN))
- return
browse_messages("memo")
else if(href_list["showwatch"])
- if(!check_rights(R_ADMIN))
- return
browse_messages("watchlist entry")
else if(href_list["showwatchfilter"])
- if(!check_rights(R_ADMIN))
- return
browse_messages("watchlist entry", filter = 1)
else if(href_list["showmessageckey"])
- if(!check_rights(R_ADMIN))
- return
var/target = href_list["showmessageckey"]
var/agegate = TRUE
if (href_list["showall"])
@@ -1157,8 +1118,6 @@
browse_messages(target_ckey = target, linkless = 1)
else if(href_list["messageedits"])
- if(!check_rights(R_ADMIN))
- return
var/message_id = sanitizeSQL("[href_list["messageedits"]]")
var/datum/DBQuery/query_get_message_edits = SSdbcore.NewQuery("SELECT edits FROM [format_table_name("messages")] WHERE id = '[message_id]'")
if(!query_get_message_edits.warn_execute())
@@ -1348,7 +1307,7 @@
if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes")
return
- M.forceMove(pick(GLOB.prisonwarp))
+ M.loc = pick(GLOB.prisonwarp)
to_chat(M, "You have been sent to Prison!")
log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!")
@@ -1584,7 +1543,7 @@
C.admin_ghost()
var/mob/dead/observer/A = C.mob
A.ManualFollow(AM)
-
+
else if(href_list["admingetmovable"])
if(!check_rights(R_ADMIN))
return
@@ -1609,13 +1568,9 @@
C.jumptocoord(x,y,z)
else if(href_list["adminchecklaws"])
- if(!check_rights(R_ADMIN))
- return
output_ai_laws()
else if(href_list["admincheckdevilinfo"])
- if(!check_rights(R_ADMIN))
- return
var/mob/M = locate(href_list["admincheckdevilinfo"])
output_devil_info(M)
@@ -1649,7 +1604,7 @@
var/mob/living/L = M
var/status
switch (M.stat)
- if(CONSCIOUS)
+ if (CONSCIOUS)
status = "Alive"
if(SOFT_CRIT)
status = "Dying"
@@ -2024,28 +1979,20 @@
Secrets_topic(href_list["secrets"],href_list)
else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster.
src.access_news_network()
else if(href_list["ac_set_channel_name"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name.", "Network Channel Handler", "")
while (findtext(src.admincaster_feed_channel.channel_name," ") == 1)
src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1)
src.access_news_network()
else if(href_list["ac_set_channel_lock"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked
src.access_news_network()
else if(href_list["ac_submit_new_channel"])
- if(!check_rights(R_ADMIN))
- return
var/check = 0
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
@@ -2063,8 +2010,6 @@
src.access_news_network()
else if(href_list["ac_set_channel_receiving"])
- if(!check_rights(R_ADMIN))
- return
var/list/available_channels = list()
for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels)
available_channels += F.channel_name
@@ -2072,16 +2017,12 @@
src.access_news_network()
else if(href_list["ac_set_new_message"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story.", "Network Channel Handler", ""))
while (findtext(src.admincaster_feed_message.returnBody(-1)," ") == 1)
src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.returnBody(-1),2,lentext(src.admincaster_feed_message.returnBody(-1))+1)
src.access_news_network()
else if(href_list["ac_submit_new_message"])
- if(!check_rights(R_ADMIN))
- return
if(src.admincaster_feed_message.returnBody(-1) =="" || src.admincaster_feed_message.returnBody(-1) =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" )
src.admincaster_screen = 6
else
@@ -2096,32 +2037,22 @@
src.access_news_network()
else if(href_list["ac_create_channel"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen=2
src.access_news_network()
else if(href_list["ac_create_feed_story"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen=3
src.access_news_network()
else if(href_list["ac_menu_censor_story"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen=10
src.access_news_network()
else if(href_list["ac_menu_censor_channel"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen=11
src.access_news_network()
else if(href_list["ac_menu_wanted"])
- if(!check_rights(R_ADMIN))
- return
var/already_wanted = 0
if(GLOB.news_network.wanted_issue.active)
already_wanted = 1
@@ -2133,24 +2064,18 @@
src.access_news_network()
else if(href_list["ac_set_wanted_name"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_wanted_message.criminal = adminscrub(input(usr, "Provide the name of the Wanted person.", "Network Security Handler", ""))
while(findtext(src.admincaster_wanted_message.criminal," ") == 1)
src.admincaster_wanted_message.criminal = copytext(admincaster_wanted_message.criminal,2,lentext(admincaster_wanted_message.criminal)+1)
src.access_news_network()
else if(href_list["ac_set_wanted_desc"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_wanted_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important.", "Network Security Handler", ""))
while (findtext(src.admincaster_wanted_message.body," ") == 1)
src.admincaster_wanted_message.body = copytext(src.admincaster_wanted_message.body,2,lentext(src.admincaster_wanted_message.body)+1)
src.access_news_network()
else if(href_list["ac_submit_wanted"])
- if(!check_rights(R_ADMIN))
- return
var/input_param = text2num(href_list["ac_submit_wanted"])
if(src.admincaster_wanted_message.criminal == "" || src.admincaster_wanted_message.body == "")
src.admincaster_screen = 16
@@ -2167,8 +2092,6 @@
src.access_news_network()
else if(href_list["ac_cancel_wanted"])
- if(!check_rights(R_ADMIN))
- return
var/choice = alert("Please confirm Wanted Issue removal.","Network Security Handler","Confirm","Cancel")
if(choice=="Confirm")
GLOB.news_network.deleteWanted()
@@ -2176,50 +2099,36 @@
src.access_news_network()
else if(href_list["ac_censor_channel_author"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
FC.toggleCensorAuthor()
src.access_news_network()
else if(href_list["ac_censor_channel_story_author"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
MSG.toggleCensorAuthor()
src.access_news_network()
else if(href_list["ac_censor_channel_story_body"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
MSG.toggleCensorBody()
src.access_news_network()
else if(href_list["ac_pick_d_notice"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
src.admincaster_feed_channel = FC
src.admincaster_screen=13
src.access_news_network()
else if(href_list["ac_toggle_d_notice"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
FC.toggleCensorDclass()
src.access_news_network()
else if(href_list["ac_view"])
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen=1
src.access_news_network()
else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~
- if(!check_rights(R_ADMIN))
- return
src.admincaster_screen = text2num(href_list["ac_setScreen"])
if (src.admincaster_screen == 0)
if(src.admincaster_feed_channel)
@@ -2231,35 +2140,25 @@
src.access_news_network()
else if(href_list["ac_show_channel"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_show_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 9
src.access_news_network()
else if(href_list["ac_pick_censor_channel"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 12
src.access_news_network()
else if(href_list["ac_refresh"])
- if(!check_rights(R_ADMIN))
- return
src.access_news_network()
else if(href_list["ac_set_signature"])
- if(!check_rights(R_ADMIN))
- return
src.admin_signature = adminscrub(input(usr, "Provide your desired signature.", "Network Identity Handler", ""))
src.access_news_network()
else if(href_list["ac_del_comment"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_comment/FC = locate(href_list["ac_del_comment"])
var/datum/newscaster/feed_message/FM = locate(href_list["ac_del_comment_msg"])
FM.comments -= FC
@@ -2267,8 +2166,6 @@
src.access_news_network()
else if(href_list["ac_lock_comment"])
- if(!check_rights(R_ADMIN))
- return
var/datum/newscaster/feed_message/FM = locate(href_list["ac_lock_comment"])
FM.locked ^= 1
src.access_news_network()
@@ -2365,8 +2262,6 @@
error_viewer.show_to(owner, null, href_list["viewruntime_linear"])
else if(href_list["showrelatedacc"])
- if(!check_rights(R_ADMIN))
- return
var/client/C = locate(href_list["client"]) in GLOB.clients
var/thing_to_check
if(href_list["showrelatedacc"] == "cid")
diff --git a/code/modules/admin/verbs/BrokenInhands.dm b/code/modules/admin/verbs/BrokenInhands.dm
index 112dff352b..20721077df 100644
--- a/code/modules/admin/verbs/BrokenInhands.dm
+++ b/code/modules/admin/verbs/BrokenInhands.dm
@@ -31,5 +31,3 @@
fdel(F)
WRITE_FILE(F, text)
to_chat(world, "Completely successfully and written to [F]")
-
-
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
index 56faa1f6c4..8a7c030458 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
@@ -114,8 +114,8 @@
/proc/_range(Dist, Center = usr)
return range(Dist, Center)
-/proc/_regex(pattern, flags)
- return regex(pattern, flags)
+/proc/_regex(pattern, flags_1)
+ return regex(pattern, flags_1)
/proc/_REGEX_QUOTE(text)
return REGEX_QUOTE(text)
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 87f33e0fcd..2d57ee0965 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -615,18 +615,15 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
/proc/send2otherserver(source,msg,type = "Ahelp")
var/comms_key = CONFIG_GET(string/comms_key)
- if(!comms_key)
- return
- var/list/message = list()
- message["message_sender"] = source
- message["message"] = msg
- message["source"] = "([CONFIG_GET(string/cross_comms_name)])"
- message["key"] = comms_key
- message["crossmessage"] = type
+ if(comms_key)
+ var/list/message = list()
+ message["message_sender"] = source
+ message["message"] = msg
+ message["source"] = "([CONFIG_GET(string/cross_comms_name)])"
+ message["key"] = comms_key
+ message["crossmessage"] = type
- var/list/servers = CONFIG_GET(keyed_string_list/cross_server)
- for(var/I in servers)
- world.Export("[servers[I]]?[list2params(message)]")
+ world.Export("[CONFIG_GET(string/cross_server_address)]?[list2params(message)]")
/proc/ircadminwho()
diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm
index 779ea64640..1e7f89fc8d 100644
--- a/code/modules/admin/verbs/adminjump.dm
+++ b/code/modules/admin/verbs/adminjump.dm
@@ -34,7 +34,7 @@
log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
- usr.forceMove(T)
+ usr.loc = T
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
@@ -137,7 +137,7 @@
admin_ticket_log(M, msg)
if(M)
M.forceMove(get_turf(usr))
- usr.forceMove(M.loc)
+ usr.loc = M.loc
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(mob/M in sortmobs())
diff --git a/code/modules/admin/verbs/cinematic.dm b/code/modules/admin/verbs/cinematic.dm
index 5aa3258f07..7093ee23ea 100644
--- a/code/modules/admin/verbs/cinematic.dm
+++ b/code/modules/admin/verbs/cinematic.dm
@@ -8,4 +8,4 @@
var/datum/cinematic/choice = input(src,"Cinematic","Choose",null) as anything in subtypesof(/datum/cinematic)
if(choice)
- Cinematic(initial(choice.id),world,null)
\ No newline at end of file
+ Cinematic(initial(choice.id),world,null)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 6f16a816df..b96c8f4bdc 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -739,7 +739,7 @@ GLOBAL_PROTECT(LastAdminCalledProc)
Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70
Rad.drainratio = 0
Rad.loaded_tank = Plasma
- Plasma.forceMove(Rad)
+ Plasma.loc = Rad
if(!Rad.active)
Rad.toggle_power()
@@ -802,7 +802,7 @@ GLOBAL_PROTECT(LastAdminCalledProc)
set category = "Debug"
set name = "Display overlay Log"
set desc = "Display SSoverlays log of everything that's passed through it."
-
+
render_stats(SSoverlays.stats, src)
/client/proc/cmd_display_init_log()
diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm
index 6f2bcb6c46..bcf58b1a4c 100644
--- a/code/modules/admin/verbs/diagnostics.dm
+++ b/code/modules/admin/verbs/diagnostics.dm
@@ -53,6 +53,17 @@
set category = "Debug"
set name = "Radio report"
+ var/filters = list(
+ "1" = "GLOB.RADIO_TO_AIRALARM",
+ "2" = "GLOB.RADIO_FROM_AIRALARM",
+ "3" = "GLOB.RADIO_CHAT",
+ "4" = "GLOB.RADIO_ATMOSIA",
+ "5" = "GLOB.RADIO_NAVBEACONS",
+ "6" = "GLOB.RADIO_AIRLOCK",
+ "7" = "RADIO_SECBOT",
+ "8" = "RADIO_MULEBOT",
+ "_default" = "NO_FILTER"
+ )
var/output = "Radio Report"
for (var/fq in SSradio.frequencies)
output += "Freq: [fq] "
@@ -63,9 +74,9 @@
for (var/filter in fqs.devices)
var/list/f = fqs.devices[filter]
if (!f)
- output += " [filter]: ERROR "
+ output += " [filters[filter]]: ERROR "
continue
- output += " [filter]: [f.len] "
+ output += " [filters[filter]]: [f.len] "
for (var/device in f)
if (istype(device, /atom))
var/atom/A = device
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index cbde59bcb6..5d0c2fe833 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -39,6 +39,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
/client/proc/cmd_admin_rejuvenate,
/datum/admins/proc/show_traitor_panel,
/client/proc/disable_communication,
+ /client/proc/print_pointers,
/client/proc/cmd_show_at_list,
/client/proc/cmd_show_at_markers,
/client/proc/manipulate_organs,
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index db1150fb72..6043d23d62 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -64,14 +64,14 @@
if(default == VV_NUM)
var/dir_text = ""
- if(var_value > 0 && var_value < 16)
- if(var_value & 1)
+ if(dir < 0 && dir < 16)
+ if(dir & 1)
dir_text += "NORTH"
- if(var_value & 2)
+ if(dir & 2)
dir_text += "SOUTH"
- if(var_value & 4)
+ if(dir & 4)
dir_text += "EAST"
- if(var_value & 8)
+ if(dir & 8)
dir_text += "WEST"
if(dir_text)
diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm
index ea88c90072..3a2e13fdcc 100644
--- a/code/modules/admin/verbs/modifyvariables.dm
+++ b/code/modules/admin/verbs/modifyvariables.dm
@@ -441,11 +441,11 @@ GLOBAL_PROTECT(VVpixelmovement)
if(tdir > 0 && tdir < 16)
if(tdir & 1)
dir_text += "NORTH"
- if(tdir & 2)
+ if(dir & 2)
dir_text += "SOUTH"
- if(tdir & 4)
+ if(dir & 4)
dir_text += "EAST"
- if(tdir & 8)
+ if(dir & 8)
dir_text += "WEST"
if(dir_text)
@@ -560,14 +560,14 @@ GLOBAL_PROTECT(VVpixelmovement)
if(default == VV_NUM)
var/dir_text = ""
- if(var_value > 0 && var_value < 16)
- if(var_value & 1)
+ if(dir < 0 && dir < 16)
+ if(dir & 1)
dir_text += "NORTH"
- if(var_value & 2)
+ if(dir & 2)
dir_text += "SOUTH"
- if(var_value & 4)
+ if(dir & 4)
dir_text += "EAST"
- if(var_value & 8)
+ if(dir & 8)
dir_text += "WEST"
if(dir_text)
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 2c59ce21f2..8a18dc9ac5 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -238,17 +238,26 @@
if(agentcount < 3)
return 0
+ var/nuke_code = random_nukecode()
+
+ var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list
+ if(nuke)
+ nuke.r_code = nuke_code
+
//Let's find the spawn locations
var/leader_chosen = FALSE
- var/datum/objective_team/nuclear/nuke_team
+ var/spawnpos = 1 //Decides where they'll spawn. 1=leader.
+
for(var/mob/c in chosen)
+ if(spawnpos > GLOB.nukeop_start.len)
+ spawnpos = 1 //Ran out of spawns. Let's loop back to the first non-leader position
var/mob/living/carbon/human/new_character=makeBody(c)
if(!leader_chosen)
leader_chosen = TRUE
- var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader)
- nuke_team = N.nuke_team
+ new_character.mind.make_Nuke(pick(GLOB.nukeop_leader_start), nuke_code, TRUE)
else
- new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team)
+ new_character.mind.make_Nuke(GLOB.nukeop_start[spawnpos], nuke_code)
+ spawnpos++
return 1
else
return 0
@@ -308,14 +317,11 @@
//Assign antag status and the mission
SSticker.mode.traitors += Commando.mind
Commando.mind.special_role = "deathsquad"
-
var/datum/objective/missionobj = new
missionobj.owner = Commando.mind
missionobj.explanation_text = mission
missionobj.completed = 1
Commando.mind.objectives += missionobj
-
- Commando.mind.add_antag_datum(/datum/antagonist/auto_custom)
//Greet the commando
to_chat(Commando, "You are the [numagents==1?"Deathsquad Officer":"Death Commando"].")
@@ -363,14 +369,11 @@
//Assign antag status and the mission
SSticker.mode.traitors += newmob.mind
newmob.mind.special_role = "official"
-
var/datum/objective/missionobj = new
missionobj.owner = newmob.mind
missionobj.explanation_text = mission
missionobj.completed = 1
newmob.mind.objectives += missionobj
-
- newmob.mind.add_antag_datum(/datum/antagonist/auto_custom)
if(CONFIG_GET(flag/enforce_human_authority))
newmob.set_species(/datum/species/human)
@@ -471,15 +474,12 @@
//Assign antag status and the mission
SSticker.mode.traitors += ERTOperative.mind
ERTOperative.mind.special_role = "ERT"
-
var/datum/objective/missionobj = new
missionobj.owner = ERTOperative.mind
missionobj.explanation_text = mission
missionobj.completed = 1
ERTOperative.mind.objectives += missionobj
- ERTOperative.mind.add_antag_datum(/datum/antagonist/auto_custom)
-
//Greet the commando
to_chat(ERTOperative, "You are [numagents==1?"the Emergency Response Team Commander":"an Emergency Response Officer"].")
var/missiondesc = "Your squad is being sent on a Code [alert] mission to [station_name()] by Nanotrasen's Security Division."
diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm
index d09041aaf3..b675815602 100644
--- a/code/modules/admin/verbs/onlyone.dm
+++ b/code/modules/admin/verbs/onlyone.dm
@@ -28,7 +28,6 @@ GLOBAL_VAR_INIT(highlander, FALSE)
/mob/living/carbon/human/proc/make_scottish()
SSticker.mode.traitors += mind
mind.special_role = "highlander"
-
dna.species.species_traits |= NOGUNS //nice try jackass
var/datum/objective/steal/steal_objective = new
@@ -41,8 +40,6 @@ GLOBAL_VAR_INIT(highlander, FALSE)
hijack_objective.owner = mind
mind.objectives += hijack_objective
- mind.add_antag_datum(/datum/antagonist/auto_custom)
-
mind.announce_objectives()
for(var/obj/item/I in get_equipped_items())
diff --git a/code/modules/admin/verbs/panicbunker.dm b/code/modules/admin/verbs/panicbunker.dm
index fc0cab66c9..f7d1d60aab 100644
--- a/code/modules/admin/verbs/panicbunker.dm
+++ b/code/modules/admin/verbs/panicbunker.dm
@@ -12,4 +12,5 @@
message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [new_pb ? "enabled" : "disabled"].")
if (new_pb && !SSdbcore.Connect())
message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index a05637571c..6b1edf7709 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -92,7 +92,6 @@
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
pitch = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
to_chat(src, "You feel the Honkmother messing with your song...")
-
SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]"))
log_admin("[key_name(src)] played web sound: [web_sound_input]")
message_admins("[key_name(src)] played web sound: [web_sound_input]")
diff --git a/code/modules/admin/verbs/possess.dm b/code/modules/admin/verbs/possess.dm
index a9b5093e99..fc81ca3a02 100644
--- a/code/modules/admin/verbs/possess.dm
+++ b/code/modules/admin/verbs/possess.dm
@@ -21,26 +21,25 @@
usr.loc = O
usr.real_name = O.name
usr.name = O.name
- usr.reset_perspective(O)
+ usr.client.eye = O
usr.control_object = O
SSblackbox.record_feedback("tally", "admin_verb", 1, "Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/proc/release()
+/proc/release(obj/O in world)
set name = "Release Obj"
set category = "Object"
//usr.loc = get_turf(usr)
if(usr.control_object && usr.name_archive) //if you have a name archived and if you are actually relassing an object
usr.real_name = usr.name_archive
- usr.name_archive = ""
usr.name = usr.real_name
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
H.name = H.get_visible_name()
+// usr.regenerate_icons() //So the name is updated properly
-
- usr.loc = get_turf(usr.control_object)
- usr.reset_perspective()
+ usr.loc = O.loc
+ usr.client.eye = usr
usr.control_object = null
SSblackbox.record_feedback("tally", "admin_verb", 1, "Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 01e45e471b..48ba94bb76 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -125,7 +125,7 @@
var/msg = "[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]"
message_admins(msg)
admin_ticket_log(M, msg)
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/cmd_admin_mute(whom, mute_type, automute = 0)
@@ -386,8 +386,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
A.equip_wizard()
if("Syndicate")
new_character.forceMove(pick(GLOB.nukeop_start))
- var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)
- N.equip_op()
+ call(/datum/game_mode/proc/equip_syndicate)(new_character)
if("Space Ninja")
var/list/ninja_spawn = list()
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
@@ -747,7 +746,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
to_chat(usr, "Random events disabled")
message_admins("Admin [key_name_admin(usr)] has disabled random events.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_change_sec_level()
@@ -980,7 +979,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
to_chat(usr, "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"].")
message_admins("[key_name_admin(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
log_admin("[key_name(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/has_antag_hud()
var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR]
@@ -1199,7 +1198,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if (GLOB.hub_visibility && !world.reachable)
message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/smite(mob/living/carbon/human/target as mob)
set name = "Smite"
diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm
index 7e0aa59816..315e28df02 100644
--- a/code/modules/assembly/assembly.dm
+++ b/code/modules/assembly/assembly.dm
@@ -114,4 +114,3 @@
/obj/item/device/assembly/interact(mob/user)
return //HTML MENU FOR WIRES GOES HERE
-
diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm
index 439ea314bb..b929e83ada 100644
--- a/code/modules/assembly/holder.dm
+++ b/code/modules/assembly/holder.dm
@@ -68,10 +68,11 @@
a_right.on_found(finder)
/obj/item/device/assembly_holder/Move()
- . = ..()
+ ..()
if(a_left && a_right)
a_left.holder_movement()
a_right.holder_movement()
+ return
/obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
if(a_left && a_right)
@@ -87,10 +88,10 @@
return 0
if(a_left)
a_left.holder = null
- a_left.forceMove(T)
+ a_left.loc = T
if(a_right)
a_right.holder = null
- a_right.forceMove(T)
+ a_right.loc = T
qdel(src)
else
..()
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 565465ec6d..0b9d42e42e 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -83,9 +83,10 @@
/obj/item/device/assembly/infra/Move()
var/t = dir
- . = ..()
+ ..()
setDir(t)
qdel(first)
+ return
/obj/item/device/assembly/infra/holder_movement()
if(!holder)
diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm
index 152fa374ee..e8ee742e56 100644
--- a/code/modules/assembly/mousetrap.dm
+++ b/code/modules/assembly/mousetrap.dm
@@ -20,7 +20,7 @@
if(!armed)
if(ishuman(usr))
var/mob/living/carbon/human/user = usr
- if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
+ if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50))
to_chat(user, "Your hand slips, setting off the trigger!")
pulse(0)
update_icon()
@@ -76,7 +76,7 @@
if(!armed)
to_chat(user, "You arm [src].")
else
- if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
+ if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -92,7 +92,7 @@
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
if(armed)
- if((user.disabilities & (CLUMSY | DUMB)) && prob(50))
+ if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -139,4 +139,4 @@
/obj/item/device/assembly/mousetrap/armed
icon_state = "mousetraparmed"
- armed = 1
+ armed = TRUE
diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm
index 174312df1e..1b21738391 100644
--- a/code/modules/assembly/shock_kit.dm
+++ b/code/modules/assembly/shock_kit.dm
@@ -1,39 +1,42 @@
-/obj/item/assembly/shock_kit
- name = "electrohelmet assembly"
- desc = "This appears to be made from both an electropack and a helmet."
- icon = 'icons/obj/assemblies.dmi'
- icon_state = "shock_kit"
- var/obj/item/clothing/head/helmet/part1 = null
- var/obj/item/device/electropack/part2 = null
- w_class = WEIGHT_CLASS_HUGE
+/obj/item/assembly/shock_kit
+ name = "electrohelmet assembly"
+ desc = "This appears to be made from both an electropack and a helmet."
+ icon = 'icons/obj/assemblies.dmi'
+ icon_state = "shock_kit"
+ var/obj/item/clothing/head/helmet/part1 = null
+ var/obj/item/device/electropack/part2 = null
+ w_class = WEIGHT_CLASS_HUGE
flags_1 = CONDUCT_1
-
-/obj/item/assembly/shock_kit/Destroy()
- qdel(part1)
- qdel(part2)
- return ..()
-
-/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/wrench))
- part1.forceMove(drop_location())
- part2.forceMove(drop_location())
- part1.master = null
- part2.master = null
- part1 = null
- part2 = null
- qdel(src)
- return
- add_fingerprint(user)
- return
-
-/obj/item/assembly/shock_kit/attack_self(mob/user)
- part1.attack_self(user)
- part2.attack_self(user)
- add_fingerprint(user)
- return
-
-/obj/item/assembly/shock_kit/receive_signal()
- if(istype(loc, /obj/structure/chair/e_chair))
- var/obj/structure/chair/e_chair/C = loc
- C.shock()
- return
+
+/obj/item/assembly/shock_kit/Destroy()
+ qdel(part1)
+ qdel(part2)
+ return ..()
+
+/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
+ if(istype(W, /obj/item/wrench))
+ var/turf/T = loc
+ if(ismob(T))
+ T = T.loc
+ part1.loc = T
+ part2.loc = T
+ part1.master = null
+ part2.master = null
+ part1 = null
+ part2 = null
+ qdel(src)
+ return
+ add_fingerprint(user)
+ return
+
+/obj/item/assembly/shock_kit/attack_self(mob/user)
+ part1.attack_self(user)
+ part2.attack_self(user)
+ add_fingerprint(user)
+ return
+
+/obj/item/assembly/shock_kit/receive_signal()
+ if(istype(loc, /obj/structure/chair/e_chair))
+ var/obj/structure/chair/e_chair/C = loc
+ C.shock()
+ return
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index 1b0102abdd..d9fdab39be 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -9,8 +9,8 @@
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
attachable = 1
- var/code = DEFAULT_SIGNALER_CODE
- var/frequency = FREQ_SIGNALER
+ var/code = 30
+ var/frequency = 1457
var/delay = 0
var/datum/radio_frequency/radio_connection
@@ -73,7 +73,7 @@ Code:
if (href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
- if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ)
+ if(new_frequency < 1200 || new_frequency > 1600)
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
@@ -105,7 +105,10 @@ Code:
if(!radio_connection)
return
- var/datum/signal/signal = new(list("code" = code))
+ var/datum/signal/signal = new
+ signal.source = src
+ signal.encryption = code
+ signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
var/time = time2text(world.realtime,"hh:mm:ss")
@@ -119,7 +122,7 @@ Code:
/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal)
if(!signal)
return 0
- if(signal.data["code"] != code)
+ if(signal.encryption != code)
return 0
if(!(src.wires & WIRE_RADIO_RECEIVE))
return 0
@@ -129,9 +132,13 @@ Code:
/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
+ if(!SSradio)
+ sleep(20)
+ if(!SSradio)
+ return
SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER)
+ radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
return
// Embedded signaller used in grenade construction.
@@ -168,7 +175,7 @@ Code:
/obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
if(!signal)
return 0
- if(signal.data["code"] != code)
+ if(signal.encryption != code)
return 0
for(var/obj/effect/anomaly/A in get_turf(src))
A.anomalyNeutralize()
diff --git a/code/modules/assembly/voice.dm b/code/modules/assembly/voice.dm
index 913176b662..617f384592 100644
--- a/code/modules/assembly/voice.dm
+++ b/code/modules/assembly/voice.dm
@@ -1,91 +1,91 @@
-/obj/item/device/assembly/voice
- name = "voice analyzer"
- desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
- icon_state = "voice"
- materials = list(MAT_METAL=500, MAT_GLASS=50)
+/obj/item/device/assembly/voice
+ name = "voice analyzer"
+ desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
+ icon_state = "voice"
+ materials = list(MAT_METAL=500, MAT_GLASS=50)
flags_1 = HEAR_1
- attachable = 1
- verb_say = "beeps"
- verb_ask = "beeps"
- verb_exclaim = "beeps"
- var/listening = 0
- var/recorded = "" //the activation message
- var/mode = 1
- var/static/list/modes = list("inclusive",
- "exclusive",
- "recognizer",
- "voice sensor")
-
-/obj/item/device/assembly/voice/examine(mob/user)
- ..()
- to_chat(user, "Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.")
-
-/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
- if(speaker == src)
- return
-
- if(listening && !radio_freq)
- record_speech(speaker, raw_message, message_language)
- else
- if(check_activation(speaker, raw_message))
- addtimer(CALLBACK(src, .proc/pulse, 0), 10)
-
-/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
- switch(mode)
- if(1)
- recorded = raw_message
- listening = 0
- say("Activation message is '[recorded]'.", message_language)
- if(2)
- recorded = raw_message
- listening = 0
- say("Activation message is '[recorded]'.", message_language)
- if(3)
- recorded = speaker.GetVoice()
- listening = 0
- say("Your voice pattern is saved.", message_language)
- if(4)
- if(length(raw_message))
- addtimer(CALLBACK(src, .proc/pulse, 0), 10)
-
-/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
- . = 0
- switch(mode)
- if(1)
- if(findtext(raw_message, recorded))
- . = 1
- if(2)
- if(raw_message == recorded)
- . = 1
- if(3)
- if(speaker.GetVoice() == recorded)
- . = 1
- if(4)
- if(length(raw_message))
- . = 1
-
-/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/device/multitool))
- mode %= modes.len
- mode++
- to_chat(user, "You set [src] into a [modes[mode]] mode.")
- listening = 0
- recorded = ""
- else
- return ..()
-
-/obj/item/device/assembly/voice/activate()
- if(secured)
- if(!holder)
- listening = !listening
- say("[listening ? "Now" : "No longer"] recording input.")
-
-/obj/item/device/assembly/voice/attack_self(mob/user)
- if(!user)
- return 0
- activate()
- return 1
-
-/obj/item/device/assembly/voice/toggle_secure()
- . = ..()
- listening = 0
+ attachable = 1
+ verb_say = "beeps"
+ verb_ask = "beeps"
+ verb_exclaim = "beeps"
+ var/listening = 0
+ var/recorded = "" //the activation message
+ var/mode = 1
+ var/static/list/modes = list("inclusive",
+ "exclusive",
+ "recognizer",
+ "voice sensor")
+
+/obj/item/device/assembly/voice/examine(mob/user)
+ ..()
+ to_chat(user, "Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.")
+
+/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
+ if(speaker == src)
+ return
+
+ if(listening && !radio_freq)
+ record_speech(speaker, raw_message, message_language)
+ else
+ if(check_activation(speaker, raw_message))
+ addtimer(CALLBACK(src, .proc/pulse, 0), 10)
+
+/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
+ switch(mode)
+ if(1)
+ recorded = raw_message
+ listening = 0
+ say("Activation message is '[recorded]'.", message_language)
+ if(2)
+ recorded = raw_message
+ listening = 0
+ say("Activation message is '[recorded]'.", message_language)
+ if(3)
+ recorded = speaker.GetVoice()
+ listening = 0
+ say("Your voice pattern is saved.", message_language)
+ if(4)
+ if(length(raw_message))
+ addtimer(CALLBACK(src, .proc/pulse, 0), 10)
+
+/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
+ . = 0
+ switch(mode)
+ if(1)
+ if(findtext(raw_message, recorded))
+ . = 1
+ if(2)
+ if(raw_message == recorded)
+ . = 1
+ if(3)
+ if(speaker.GetVoice() == recorded)
+ . = 1
+ if(4)
+ if(length(raw_message))
+ . = 1
+
+/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
+ if(istype(W, /obj/item/device/multitool))
+ mode %= modes.len
+ mode++
+ to_chat(user, "You set [src] into a [modes[mode]] mode.")
+ listening = 0
+ recorded = ""
+ else
+ return ..()
+
+/obj/item/device/assembly/voice/activate()
+ if(secured)
+ if(!holder)
+ listening = !listening
+ say("[listening ? "Now" : "No longer"] recording input.")
+
+/obj/item/device/assembly/voice/attack_self(mob/user)
+ if(!user)
+ return 0
+ activate()
+ return 1
+
+/obj/item/device/assembly/voice/toggle_secure()
+ . = ..()
+ listening = 0
diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm
index 9e14bcdad1..952ee0e068 100644
--- a/code/modules/atmospherics/machinery/airalarm.dm
+++ b/code/modules/atmospherics/machinery/airalarm.dm
@@ -80,8 +80,8 @@
var/shorted = 0
var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone
- var/frequency = FREQ_ATMOS_CONTROL
- var/alarm_frequency = FREQ_ATMOS_ALARMS
+ var/frequency = 1439
+ var/alarm_frequency = 1437
var/datum/radio_frequency/radio_connection
var/list/TLV = list( // Breathable air.
@@ -427,16 +427,21 @@
/obj/machinery/airalarm/proc/set_frequency(new_frequency)
SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM)
+ radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_TO_AIRALARM)
/obj/machinery/airalarm/proc/send_signal(target, list/command)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise
if(!radio_connection)
return 0
- var/datum/signal/signal = new(command)
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
+ signal.data = command
signal.data["tag"] = target
signal.data["sigtype"] = "command"
- radio_connection.post_signal(src, signal, RADIO_FROM_AIRALARM)
+
+ radio_connection.post_signal(src, signal, GLOB.RADIO_FROM_AIRALARM)
return 1
@@ -627,10 +632,12 @@
var/area/A = get_area(src)
- var/datum/signal/alert_signal = new(list(
- "zone" = A.name,
- "type" = "Atmospheric"
- ))
+ var/datum/signal/alert_signal = new
+ alert_signal.source = src
+ alert_signal.transmission_method = 1
+ alert_signal.data["zone"] = A.name
+ alert_signal.data["type"] = "Atmospheric"
+
if(alert_level==2)
alert_signal.data["alert"] = "severe"
else if (alert_level==1)
@@ -638,7 +645,7 @@
else if (alert_level==0)
alert_signal.data["alert"] = "clear"
- frequency.post_signal(src, alert_signal, range = -1)
+ frequency.post_signal(src, alert_signal,null,-1)
/obj/machinery/airalarm/proc/apply_danger_level()
var/area/A = get_area(src)
@@ -735,7 +742,7 @@
return
return ..()
-
+
/obj/machinery/airalarm/AltClick(mob/user)
..()
if(!issilicon(user) && (!user.canUseTopic(src, be_close=TRUE) || !isturf(loc)))
@@ -743,7 +750,7 @@
return
else
togglelock(user)
-
+
/obj/machinery/airalarm/proc/togglelock(mob/living/user)
if(stat & (NOPOWER|BROKEN))
to_chat(user, "It does nothing!")
diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm
index 0dca88ade0..6c335bf896 100644
--- a/code/modules/atmospherics/machinery/atmosmachinery.dm
+++ b/code/modules/atmospherics/machinery/atmosmachinery.dm
@@ -346,7 +346,10 @@ Pipelines + Other Objects -> Pipe network
return list()
/obj/machinery/atmospherics/update_remote_sight(mob/user)
- user.sight |= (SEE_TURFS|BLIND)
+ if(isborer(user))
+ user.sight |= (SEE_PIXELS)
+ else
+ user.sight |= (SEE_TURFS|BLIND)
//Used for certain children of obj/machinery/atmospherics to not show pipe vision when mob is inside it.
/obj/machinery/atmospherics/proc/can_see_pipes()
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm
index 36462a3eb6..ef6dd85afa 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm
@@ -15,7 +15,6 @@
anchored = TRUE
density = TRUE
-
var/global/const/CIRC_LEFT = 1
var/global/const/CIRC_RIGHT = 2
@@ -40,8 +39,6 @@
var/transfer_moles = pressure_delta*air1.volume/(air2.temperature * R_IDEAL_GAS_EQUATION)
last_pressure_delta = pressure_delta
-
- //Actually transfer the gas
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
update_parents()
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
index 0bb6c629e0..f8204947f1 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
@@ -131,13 +131,17 @@ Acts like a normal vent, but has an input AND output.
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/dp_vent_pump/proc/broadcast_status()
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
+ signal.data = list(
"tag" = id,
"device" = "ADVP",
"power" = on,
@@ -147,8 +151,8 @@ Acts like a normal vent, but has an input AND output.
"output" = output_pressure_max,
"external" = external_pressure_bound,
"sigtype" = "status"
- ))
- radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
+ )
+ radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/dp_vent_pump/atmosinit()
..()
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
index 8470695704..86c5375d07 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
@@ -72,20 +72,25 @@ Passive gate is similar to the regular pump except:
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/passive_gate/proc/broadcast_status()
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
+ signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
- ))
- radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
+ )
+
+ radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm
index 176d6792bf..97bba0e534 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm
@@ -75,20 +75,25 @@ Thus, the two variables affect pump operation are set in New():
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/pump/proc/broadcast_status()
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
+ signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
- ))
- radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
+ )
+
+ radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
index 5860633b28..4baeb3dd3e 100644
--- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
+++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
@@ -29,7 +29,7 @@
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/trinary/filter/New()
..()
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index b677db89a4..a7123dd97b 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -42,7 +42,7 @@
radio = new(src)
radio.keyslot = new radio_key
- radio.subspace_transmission = TRUE
+ radio.subspace_transmission = 1
radio.canhear_range = 0
radio.recalculateChannels()
@@ -182,7 +182,7 @@
mob_occupant.Unconscious((mob_occupant.bodytemperature * unconscious_factor) * 2000)
if(beaker)
if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic.
- beaker.reagents.trans_to(occupant, 1, efficiency * 0.25) // Transfer reagents.
+ beaker.reagents.trans_to(occupant, 1, 10 * efficiency) // Transfer reagents, multiplied because cryo magic.
beaker.reagents.reaction(occupant, VAPOR)
air1.gases[/datum/gas/oxygen][MOLES] -= 2 / efficiency //Let's use gas for this
if(++reagent_transfer >= 10 * efficiency) // Throttle reagent transfer (higher efficiency will transfer the same amount but consume less from the beaker).
@@ -348,6 +348,7 @@
else
data["occupant"]["temperaturestatus"] = "bad"
+
var/datum/gas_mixture/air1 = AIR1
data["cellTemperature"] = round(air1.temperature, 1)
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
index 7162499a3f..37bfb5d952 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
@@ -93,14 +93,19 @@
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
+ signal.data = list(
"tag" = id,
"device" = "AO",
"power" = on,
"volume_rate" = volume_rate,
//"timestamp" = world.time,
"sigtype" = "status"
- ))
+ )
+
radio_connection.post_signal(src, signal)
/obj/machinery/atmospherics/components/unary/outlet_injector/atmosinit()
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
index 311bca338a..a05a13217d 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
@@ -26,7 +26,7 @@
// INT_BOUND: Do not pass internal_pressure_bound
// NO_BOUND: Do not pass either
- var/frequency = FREQ_ATMOS_CONTROL
+ var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
@@ -178,7 +178,11 @@
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 // radio signal
+ signal.source = src
+
+ signal.data = list(
"tag" = id_tag,
"frequency" = frequency,
"device" = "VP",
@@ -189,7 +193,7 @@
"internal" = internal_pressure_bound,
"external" = external_pressure_bound,
"sigtype" = "status"
- ))
+ )
var/area/A = get_area(src)
if(!A.air_vent_names[id_tag])
@@ -202,8 +206,8 @@
/obj/machinery/atmospherics/components/unary/vent_pump/atmosinit()
//some vents work his own spesial way
- radio_filter_in = frequency==FREQ_ATMOS_CONTROL?(RADIO_FROM_AIRALARM):null
- radio_filter_out = frequency==FREQ_ATMOS_CONTROL?(RADIO_TO_AIRALARM):null
+ radio_filter_in = frequency==1439?(GLOB.RADIO_FROM_AIRALARM):null
+ radio_filter_out = frequency==1439?(GLOB.RADIO_TO_AIRALARM):null
if(frequency)
set_frequency(frequency)
broadcast_status()
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
index 2deefc17d0..b3ade6f0fb 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
@@ -23,7 +23,7 @@
var/widenet = 0 //is this scrubber acting on the 3x3 area around it.
var/list/turf/adjacent_turfs = list()
- var/frequency = FREQ_ATMOS_CONTROL
+ var/frequency = 1439
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
@@ -81,7 +81,7 @@
icon_state = "scrub_off"
return
- if(scrubbing & SCRUBBING)
+ if(scrubbing & SCRUBBING)
if(widenet)
icon_state = "scrub_wide"
else
@@ -98,12 +98,16 @@
if(!radio_connection)
return FALSE
+ var/datum/signal/signal = new
+ signal.transmission_method = 1 //radio signal
+ signal.source = src
+
var/list/f_types = list()
for(var/path in GLOB.meta_gas_info)
var/list/gas = GLOB.meta_gas_info[path]
f_types += list(list("gas_id" = gas[META_GAS_ID], "gas_name" = gas[META_GAS_NAME], "enabled" = (path in filter_types)))
- var/datum/signal/signal = new(list(
+ signal.data = list(
"tag" = id_tag,
"frequency" = frequency,
"device" = "VS",
@@ -113,7 +117,7 @@
"widenet" = widenet,
"filter_types" = f_types,
"sigtype" = "status"
- ))
+ )
var/area/A = get_area(src)
if(!A.air_scrub_names[id_tag])
@@ -126,8 +130,8 @@
return TRUE
/obj/machinery/atmospherics/components/unary/vent_scrubber/atmosinit()
- radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null
- radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null
+ radio_filter_in = frequency==initial(frequency)?(GLOB.RADIO_FROM_AIRALARM):null
+ radio_filter_out = frequency==initial(frequency)?(GLOB.RADIO_TO_AIRALARM):null
if(frequency)
set_frequency(frequency)
broadcast_status()
@@ -201,7 +205,7 @@
return TRUE
-//There is no easy way for an object to be notified of changes to atmos can pass flags
+//There is no easy way for an object to be notified of changes to atmos can pass flags_1
// So we check every machinery process (2 seconds)
/obj/machinery/atmospherics/components/unary/vent_scrubber/process()
if(widenet)
diff --git a/code/modules/atmospherics/machinery/other/meter.dm b/code/modules/atmospherics/machinery/other/meter.dm
index ccddc8f8ac..a26b379735 100644
--- a/code/modules/atmospherics/machinery/other/meter.dm
+++ b/code/modules/atmospherics/machinery/other/meter.dm
@@ -77,12 +77,15 @@
if(!radio_connection)
return
- var/datum/signal/signal = new(list(
+ var/datum/signal/signal = new
+ signal.source = src
+ signal.transmission_method = 1
+ signal.data = list(
"id_tag" = id_tag,
"device" = "AM",
"pressure" = round(env_pressure),
"sigtype" = "status"
- ))
+ )
radio_connection.post_signal(src, signal)
/obj/machinery/meter/proc/status()
diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm
index db153d60a4..3f2bceaa04 100644
--- a/code/modules/atmospherics/machinery/portable/pump.dm
+++ b/code/modules/atmospherics/machinery/portable/pump.dm
@@ -135,7 +135,7 @@
investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS)
if("eject")
if(holding)
- holding.forceMove(drop_location())
+ holding.loc = get_turf(src)
holding = null
. = TRUE
update_icon()
diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm
index 3ba7e0a110..564e6d294f 100644
--- a/code/modules/atmospherics/machinery/portable/scrubber.dm
+++ b/code/modules/atmospherics/machinery/portable/scrubber.dm
@@ -96,7 +96,7 @@
. = TRUE
if("eject")
if(holding)
- holding.forceMove(drop_location())
+ holding.loc = get_turf(src)
holding = null
. = TRUE
if("toggle_filter")
diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm
index 5627206edf..8b640676ba 100644
--- a/code/modules/awaymissions/capture_the_flag.dm
+++ b/code/modules/awaymissions/capture_the_flag.dm
@@ -509,7 +509,7 @@
/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H)
..()
var/obj/item/device/radio/R = H.ears
- R.set_frequency(FREQ_CTF_RED)
+ R.set_frequency(GLOB.REDTEAM_FREQ)
R.freqlock = TRUE
R.independent = TRUE
H.dna.species.stunmod = 0
@@ -517,7 +517,7 @@
/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H)
..()
var/obj/item/device/radio/R = H.ears
- R.set_frequency(FREQ_CTF_BLUE)
+ R.set_frequency(GLOB.BLUETEAM_FREQ)
R.freqlock = TRUE
R.independent = TRUE
H.dna.species.stunmod = 0
@@ -532,6 +532,7 @@
var/team = WHITE_TEAM
time_between_triggers = 1
anchored = TRUE
+ flags_2 = SLOWS_WHILE_IN_HAND_2
alpha = 255
/obj/structure/trap/examine(mob/user)
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index db50d0c468..1f5df77be7 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -21,7 +21,6 @@
var/brute_damage = 0
var/oxy_damage = 0
var/burn_damage = 0
- var/datum/disease/disease = null //Do they start with a pre-spawned disease?
var/mob_color //Change the mob's color
var/assignedrole
var/show_flavour = TRUE
@@ -71,8 +70,6 @@
M.gender = mob_gender
if(faction)
M.faction = list(faction)
- if(disease)
- M.ForceContractDisease(new disease)
if(death)
M.death(1) //Kills the new mob
@@ -262,19 +259,6 @@
///////////Civilians//////////////////////
-/obj/effect/mob_spawn/human/corpse/assistant
- name = "Assistant"
- outfit = /datum/outfit/job/assistant
-
-/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection
- disease = /datum/disease/beesease
-
-/obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection
- disease = /datum/disease/brainrot
-
-/obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection
- disease = /datum/disease/fluspanish
-
/obj/effect/mob_spawn/human/cook
name = "Cook"
outfit = /datum/outfit/job/cook
diff --git a/code/modules/awaymissions/exile.dm b/code/modules/awaymissions/exile.dm
index 74a9a30d7c..2c683e91c9 100644
--- a/code/modules/awaymissions/exile.dm
+++ b/code/modules/awaymissions/exile.dm
@@ -1,13 +1,13 @@
-
-/obj/structure/closet/secure_closet/exile
- name = "exile implants"
+
+/obj/structure/closet/secure_closet/exile
+ name = "exile implants"
req_access = list(ACCESS_HOS)
-
-/obj/structure/closet/secure_closet/exile/New()
- ..()
- new /obj/item/implanter/exile(src)
- new /obj/item/implantcase/exile(src)
- new /obj/item/implantcase/exile(src)
- new /obj/item/implantcase/exile(src)
- new /obj/item/implantcase/exile(src)
+
+/obj/structure/closet/secure_closet/exile/New()
+ ..()
+ new /obj/item/implanter/exile(src)
+ new /obj/item/implantcase/exile(src)
+ new /obj/item/implantcase/exile(src)
+ new /obj/item/implantcase/exile(src)
+ new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
\ No newline at end of file
diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm
index 462bfa9a80..5af834955f 100644
--- a/code/modules/awaymissions/mission_code/Academy.dm
+++ b/code/modules/awaymissions/mission_code/Academy.dm
@@ -139,7 +139,7 @@
/obj/structure/academy_wizard_spawner/proc/summon_wizard()
var/turf/T = src.loc
var/mob/living/carbon/human/wizbody = new(T)
- wizbody.fully_replace_character_name(wizbody.real_name, "Academy Teacher")
+ wizbody.fully_replace_character_name("Academy Teacher")
wizbody.mind_initialize()
var/datum/mind/wizmind = wizbody.mind
wizmind.special_role = "Academy Defender"
diff --git a/code/modules/awaymissions/mission_code/caves.dm b/code/modules/awaymissions/mission_code/caves.dm
index fd2f8f18af..05885fbe19 100644
--- a/code/modules/awaymissions/mission_code/caves.dm
+++ b/code/modules/awaymissions/mission_code/caves.dm
@@ -42,7 +42,7 @@
/obj/item/paper/fluff/awaymissions/caves/work_notice
name = "work notice"
- info = "
Survival Info For Miners
The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this information and hopefully we'll all go home alive.
"
+ info = "
Survival Info For Miners
The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this infomation and hopefully we'll all go home alive.
"
/obj/item/paper/fluff/awaymissions/caves/shipment_notice
name = "shipment notice"
diff --git a/code/modules/awaymissions/mission_code/centcomAway.dm b/code/modules/awaymissions/mission_code/centcomAway.dm
index 082d2d3c9e..11c3f14012 100644
--- a/code/modules/awaymissions/mission_code/centcomAway.dm
+++ b/code/modules/awaymissions/mission_code/centcomAway.dm
@@ -60,4 +60,4 @@
teams never did figure out what happened that last time... and I can't wrap my head \
around it myself. Why would a shuttle full of evacuees all snap and beat each other \
to death the moment they reached safety? \
- - D. Cereza"
\ No newline at end of file
+ - D. Cereza"
diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm
index 65ed8f95b7..4aa6e88249 100644
--- a/code/modules/awaymissions/mission_code/stationCollision.dm
+++ b/code/modules/awaymissions/mission_code/stationCollision.dm
@@ -136,18 +136,41 @@ GLOBAL_VAR_INIT(sc_safecode5, "[rand(0,9)]")
/*
* Modified Nar-Sie
*/
-/obj/singularity/narsie/mini
+/obj/singularity/narsie/sc_Narsie
desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible."
move_self = 0 //Contianed narsie does not move!
grav_pull = 0 //Contained narsie does not pull stuff in!
+ var/uneatable = list(/turf/open/space, /obj/effect/overlay, /mob/living/simple_animal/hostile/construct)
//Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment
-/obj/singularity/narsie/mini/admin_investigate_setup()
+/obj/singularity/narsie/sc_Narsie/admin_investigate_setup()
return
-/obj/singularity/narsie/mini/process()
+/obj/singularity/narsie/sc_Narsie/process()
eat()
if(prob(25))
mezzer()
-/obj/singularity/narsie/mini/ex_act()
+/obj/singularity/narsie/sc_Narsie/consume(atom/A)
+ if(is_type_in_list(A, uneatable))
+ return 0
+ if(isliving(A))
+ var/mob/living/L = A
+ L.gib()
+ else if(istype(A, /obj/))
+ var/obj/O = A
+ O.ex_act(EXPLODE_DEVASTATE)
+ if(O)
+ qdel(O)
+ else if(isturf(A))
+ var/turf/T = A
+ if(T.intact)
+ for(var/obj/O in T.contents)
+ if(O.level != 1)
+ continue
+ if(O.invisibility == INVISIBILITY_MAXIMUM)
+ src.consume(O)
+ T.ChangeTurf(/turf/open/space)
+ return
+
+/obj/singularity/narsie/sc_Narsie/ex_act()
return
\ No newline at end of file
diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm
index 1fe8baba01..3031936d43 100644
--- a/code/modules/awaymissions/mission_code/wildwest.dm
+++ b/code/modules/awaymissions/mission_code/wildwest.dm
@@ -115,11 +115,9 @@
to_chat(user, "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart.")
SSticker.mode.traitors += user.mind
user.mind.special_role = "traitor"
-
var/datum/objective/hijack/hijack = new
hijack.owner = user.mind
user.mind.objectives += hijack
- user.mind.add_antag_datum(/datum/antagonist/auto_custom)
to_chat(user, "Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!")
user.mind.announce_objectives()
user.set_species(/datum/species/shadow)
diff --git a/code/modules/awaymissions/pamphlet.dm b/code/modules/awaymissions/pamphlet.dm
index 94ebb91972..a1d12ae90a 100644
--- a/code/modules/awaymissions/pamphlet.dm
+++ b/code/modules/awaymissions/pamphlet.dm
@@ -1,39 +1,39 @@
-/obj/item/paper/pamphlet
- name = "pamphlet"
- icon_state = "pamphlet"
+/obj/item/paper/pamphlet
+ name = "pamphlet"
+ icon_state = "pamphlet"
/obj/item/paper/pamphlet/gateway
- info = "Welcome to the Nanotrasen Gateway project... \
- Congratulations! If you're reading this, you and your superiors have decided that you're \
- ready to commit to a life spent colonising the rolling hills of far away worlds. You \
- must be ready for a lifetime of adventure, a little bit of hard work, and an award \
- winning dental plan- but that's not all the Nanotrasen Gateway project has to offer. \
- Because we care about you, we feel it is only fair to make sure you know the risks \
- before you commit to joining the Nanotrasen Gateway project. All away destinations have \
- been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
- We've even left a case of space beer along with the basic materials you'll need to expand \
- Nanotrasen's operational area and start your new life.
\
- Gateway Operation Basics \
- All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
- area equipment power as you would expect, and without this supply, it cannot safely function, \
- causinng it to reject all attempts at operation.
\
- Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
- searching for an output location. The amount of time this takes is variable, but the Gateway \
- interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
- searching process. Influenza will not interrupt the searching process. Temporal anomalies \
- may cause the estimate to be inaccurate, but will not interrupt the searching process.
\
- Life On The Other Side \
- Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
- This is a normal side effect of travelling vast distances in a short period of time. You should \
- survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
- expeditionary teams have ensured the complete safety of all away locations, but in a small \
- number of cases, the Gateway they have established may not be immediately obvious. \
- Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
-
A New World \
- As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
- Though complete safety is assured, participants are advised to prepare for inhospitable \
- environs."
-
-//we don't want the silly text overlay!
-/obj/item/paper/pamphlet/update_icon()
- return
+ info = "Welcome to the Nanotrasen Gateway project... \
+ Congratulations! If you're reading this, you and your superiors have decided that you're \
+ ready to commit to a life spent colonising the rolling hills of far away worlds. You \
+ must be ready for a lifetime of adventure, a little bit of hard work, and an award \
+ winning dental plan- but that's not all the Nanotrasen Gateway project has to offer. \
+ Because we care about you, we feel it is only fair to make sure you know the risks \
+ before you commit to joining the Nanotrasen Gateway project. All away destinations have \
+ been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
+ We've even left a case of space beer along with the basic materials you'll need to expand \
+ Nanotrasen's operational area and start your new life.
\
+ Gateway Operation Basics \
+ All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
+ area equipment power as you would expect, and without this supply, it cannot safely function, \
+ causinng it to reject all attempts at operation.
\
+ Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
+ searching for an output location. The amount of time this takes is variable, but the Gateway \
+ interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
+ searching process. Influenza will not interrupt the searching process. Temporal anomalies \
+ may cause the estimate to be inaccurate, but will not interrupt the searching process.
\
+ Life On The Other Side \
+ Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
+ This is a normal side effect of travelling vast distances in a short period of time. You should \
+ survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
+ expeditionary teams have ensured the complete safety of all away locations, but in a small \
+ number of cases, the Gateway they have established may not be immediately obvious. \
+ Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
+
A New World \
+ As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
+ Though complete safety is assured, participants are advised to prepare for inhospitable \
+ environs."
+
+//we don't want the silly text overlay!
+/obj/item/paper/pamphlet/update_icon()
+ return
diff --git a/code/modules/awaymissions/super_secret_room.dm b/code/modules/awaymissions/super_secret_room.dm
index 4b25d768f4..b1f505a27e 100644
--- a/code/modules/awaymissions/super_secret_room.dm
+++ b/code/modules/awaymissions/super_secret_room.dm
@@ -124,4 +124,4 @@
..()
/obj/effect/landmark/error
- name = "error"
+ name = "error"
\ No newline at end of file
diff --git a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm
index 296c876688..3fcb0648a1 100644
--- a/code/modules/cargo/console.dm
+++ b/code/modules/cargo/console.dm
@@ -201,10 +201,14 @@
/obj/machinery/computer/cargo/proc/post_signal(command)
- var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
+ var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency)
return
- var/datum/signal/status_signal = new(list("command" = command))
+ var/datum/signal/status_signal = new
+ status_signal.source = src
+ status_signal.transmission_method = 1
+ status_signal.data["command"] = command
+
frequency.post_signal(src, status_signal)
diff --git a/code/modules/cargo/exports/research.dm b/code/modules/cargo/exports/research.dm
index d2d11cecd1..b1ac30e7f9 100644
--- a/code/modules/cargo/exports/research.dm
+++ b/code/modules/cargo/exports/research.dm
@@ -12,8 +12,8 @@
if(sold_nodes[V]) //Already sold before, don't want it.
continue
var/datum/techweb_node/TWN = D.stored_research.researched_nodes[V]
- cost += TWN.export_price
- return cost
+ cost += TWN
+ return ..() * cost
/datum/export/tech/sell_object(obj/O)
..()
diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm
index 4af0e4dc7f..3704494050 100644
--- a/code/modules/client/asset_cache.dm
+++ b/code/modules/client/asset_cache.dm
@@ -324,9 +324,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
"chevron.png" = 'html/chevron.png',
"chevron-expand.png" = 'html/chevron-expand.png',
"scales.png" = 'html/scales.png',
- "coding.png" = 'html/coding.png',
- "ban.png" = 'html/ban.png',
- "chrome-wrench.png" = 'html/chrome-wrench.png',
"changelog.css" = 'html/changelog.css'
)
diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm
index 9ae87488ce..dbbe6ea512 100644
--- a/code/modules/client/client_defines.dm
+++ b/code/modules/client/client_defines.dm
@@ -68,6 +68,3 @@
var/datum/chatOutput/chatOutput
- var/list/credits //lazy list of all credit object bound to this client
-
- var/datum/player_details/player_details //these persist between logins/logouts during the same round.
\ No newline at end of file
diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm
index eec1f6f198..cb1712dff5 100644
--- a/code/modules/client/client_procs.dm
+++ b/code/modules/client/client_procs.dm
@@ -76,7 +76,6 @@
//Logs all hrefs, except chat pings
if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
WRITE_FILE(GLOB.world_href_log, "[time_stamp(show_ds = TRUE)] [src] (usr:[usr]) || [hsrc ? "[hsrc] " : ""][href] ")
-
// Admin PM
if(href_list["priv_msg"])
cmd_admin_pm(href_list["priv_msg"],null)
@@ -196,10 +195,13 @@ GLOBAL_LIST(external_rsc_urls)
if(!prefs)
prefs = new /datum/preferences(src)
GLOB.preferences_datums[ckey] = prefs
+ else
+ prefs.parent = src
prefs.last_ip = address //these are gonna be used for banning
prefs.last_id = computer_id //these are gonna be used for banning
if(world.byond_version >= 511 && byond_version >= 511 && prefs.clientfps)
vars["fps"] = prefs.clientfps
+ sethotkeys(1) //set hoykeys from preferences (from_pref = 1)
log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]")
var/alert_mob_dupe_login = FALSE
@@ -225,17 +227,8 @@ GLOBAL_LIST(external_rsc_urls)
message_admins("Notice: [key_name_admin(src)] has the same [matches] as [key_name_admin(C)] (no longer logged in). ")
log_access("Notice: [key_name(src)] has the same [matches] as [key_name(C)] (no longer logged in).")
- if(GLOB.player_details[ckey])
- player_details = GLOB.player_details[ckey]
- else
- player_details = new
- GLOB.player_details[ckey] = player_details
-
-
. = ..() //calls mob.Login()
- set_macros()
-
chatOutput.start() // Starts the chat
if(alert_mob_dupe_login)
@@ -371,8 +364,6 @@ GLOBAL_LIST(external_rsc_urls)
//////////////
/client/Del()
- if(credits)
- QDEL_LIST(credits)
log_access("Logout: [key_name(src)]")
if(holder)
adminGreet(1)
@@ -381,18 +372,30 @@ GLOBAL_LIST(external_rsc_urls)
if (!GLOB.admins.len && SSticker.IsRoundInProgress()) //Only report this stuff if we are currently playing.
var/cheesy_message = pick(
"I have no admins online!",\
- "I'm all alone :(",\
- "I'm feeling lonely :(",\
- "I'm so lonely :(",\
+ "I'm all alone... :(",\
+ "I'm feeling lonely. :(",\
+ "I'm so lonely. :(",\
"Why does nobody love me? :(",\
- "I want a man :(",\
+ "I want a man. :(",\
"Where has everyone gone?",\
- "I need a hug :(",\
- "Someone come hold me :(",\
+ "I need a hug. :(",\
+ "Someone come hold me. :(",\
"I need someone on me :(",\
"What happened? Where has everyone gone?",\
- "Forever alone :("\
- )
+ "My nipples are so stiff, but Zelda ain't here. :(",\
+ "Leon senpai, play more Spessmans. :(",\
+ "If only Serdy were here...",\
+ "Panic bunker can't keep my love for you out.",\
+ "Cebu needs to Awoo herself back into my heart.",\
+ "I don't even have a Turry to snuggle viciously here.",\
+ "MOM, WHERE ARE YOU??? D:",\
+ "It's a beautiful day outside. Birds are singing, flowers are blooming. On days like this...kids like you...SHOULD BE BURNING IN HELL.",\
+ "Sometimes when I have sex, I think about putting an entire peanut butter and jelly sandwich in the VCR.",\
+ "Oh good, no-one around to watch me lick Goofball's nipples. :D",\
+ "I've replaced Beepsky with a fidget spinner, glory be autism abuse.",\
+ "i shure hop dere are no PRED arund!!!!",\
+ "NO PRED CAN eVER CATCH MI"\
+ )
send2irc("Server", "[cheesy_message] (No admins online)")
diff --git a/code/modules/client/player_details.dm b/code/modules/client/player_details.dm
deleted file mode 100644
index a842607235..0000000000
--- a/code/modules/client/player_details.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/datum/player_details
- var/list/player_actions = list()
\ No newline at end of file
diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm
index 255423a4fc..fba2c486ab 100644
--- a/code/modules/client/preferences_toggles.dm
+++ b/code/modules/client/preferences_toggles.dm
@@ -30,7 +30,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_ears)(
usr.client.prefs.chat_toggles ^= CHAT_GHOSTEARS
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_ears/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTEARS
@@ -41,7 +41,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_sight)
usr.client.prefs.chat_toggles ^= CHAT_GHOSTSIGHT
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_sight/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTSIGHT
@@ -52,7 +52,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_whispe
usr.client.prefs.chat_toggles ^= CHAT_GHOSTWHISPER
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_whispers/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTWHISPER
@@ -63,7 +63,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_radio)
usr.client.prefs.chat_toggles ^= CHAT_GHOSTRADIO
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_radio/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTRADIO
@@ -74,7 +74,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_pda)()
usr.client.prefs.chat_toggles ^= CHAT_GHOSTPDA
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_pda/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTPDA
@@ -89,7 +89,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_death
usr.client.prefs.toggles ^= DISABLE_DEATHRATTLE
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should spend some time reading the comments.
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE)]")) //If you are copy-pasting this, maybe you should spend some time reading the comments.
/datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_deathrattle/Get_checked(client/C)
return !(C.prefs.toggles & DISABLE_DEATHRATTLE)
@@ -100,7 +100,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_arriv
usr.client.prefs.toggles ^= DISABLE_ARRIVALRATTLE
to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE)]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
/datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_arrivalrattle/Get_checked(client/C)
return !(C.prefs.toggles & DISABLE_ARRIVALRATTLE)
@@ -111,7 +111,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost, togglemidroundantag)()
usr.client.prefs.toggles ^= MIDROUND_ANTAG
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/togglemidroundantag/Get_checked(client/C)
return C.prefs.toggles & MIDROUND_ANTAG
@@ -128,7 +128,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggletitlemusic)()
else
to_chat(usr, "You will no longer hear music in the game lobby.")
usr.stop_sound_channel(CHANNEL_LOBBYMUSIC)
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggletitlemusic/Get_checked(client/C)
return C.prefs.toggles & SOUND_LOBBY
@@ -147,7 +147,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, togglemidis)()
var/client/C = usr.client
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
C.chatOutput.sendMusic(" ")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/togglemidis/Get_checked(client/C)
return C.prefs.toggles & SOUND_MIDI
@@ -162,7 +162,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_instruments)()
to_chat(usr, "You will now hear people playing musical instruments.")
else
to_chat(usr, "You will no longer hear musical instruments.")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggle_instruments/Get_checked(client/C)
return C.prefs.toggles & SOUND_INSTRUMENTS
@@ -179,7 +179,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, Toggle_Soundscape)()
to_chat(usr, "You will no longer hear ambient sounds.")
usr.stop_sound_channel(CHANNEL_AMBIENCE)
usr.stop_sound_channel(CHANNEL_BUZZ)
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/Toggle_Soundscape/Get_checked(client/C)
return C.prefs.toggles & SOUND_AMBIENCE
@@ -196,7 +196,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_ship_ambience)()
to_chat(usr, "You will no longer hear ship ambience.")
usr.stop_sound_channel(CHANNEL_BUZZ)
usr.client.ambience_playing = 0
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
/datum/verbs/menu/Settings/Sound/toggle_ship_ambience/Get_checked(client/C)
return C.prefs.toggles & SOUND_SHIP_AMBIENCE
@@ -208,7 +208,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_announcement_sound)()
usr.client.prefs.toggles ^= SOUND_ANNOUNCEMENTS
to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].")
usr.client.prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggle_announcement_sound/Get_checked(client/C)
return C.prefs.toggles & SOUND_ANNOUNCEMENTS
@@ -223,7 +223,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
to_chat(usr, "You will now hear prayer sounds.")
else
to_chat(usr, "You will no longer prayer sounds.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS ? "Enabled" : "Disabled"]"))
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS]"))
/datum/verbs/menu/Settings/Sound/toggleprayersounds/Get_checked(client/C)
return C.prefs.toggles & SOUND_PRAYERS
@@ -246,7 +246,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings, listen_ooc)()
usr.client.prefs.chat_toggles ^= CHAT_OOC
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/listen_ooc/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_OOC
@@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= INTENT_STYLE
to_chat(src, "[(prefs.toggles & INTENT_STYLE) ? "Clicking directly on intents selects them." : "Clicking on intents rotates selection clockwise."]")
prefs.save_preferences()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_hud_pref()
set name = "Toggle Ghost HUD"
@@ -349,7 +349,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.save_preferences()
if(isobserver(mob))
mob.hud_used.show_hud()
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud ? "Enabled" : "Disabled"]"))
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud]"))
/client/verb/toggle_inquisition() // warning: unexpected inquisition
set name = "Toggle Inquisitiveness"
@@ -362,7 +362,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
to_chat(src, "You will now examine everything you click on.")
else
to_chat(src, "You will no longer examine things you click on.")
- SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost ? "Enabled" : "Disabled"]"))
+ SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost]"))
//Admin Preferences
/client/proc/toggleadminhelpsound()
@@ -374,7 +374,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= SOUND_ADMINHELP
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleannouncelogin()
set name = "Do/Don't Announce Login"
@@ -385,7 +385,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= ANNOUNCE_LOGIN
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & ANNOUNCE_LOGIN) ? "now" : "no longer"] have an announcement to other admins when you login.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Show/Hide Radio Chatter"
@@ -396,7 +396,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_RADIO
prefs.save_preferences()
to_chat(usr, "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadchat()
set name = "Show/Hide Deadchat"
@@ -405,7 +405,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_DEAD
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleprayers()
set name = "Show/Hide Prayers"
@@ -414,4 +414,4 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_PRAYER
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat.")
- SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm
index 80195f6e39..dd876f3701 100644
--- a/code/modules/clothing/chameleon.dm
+++ b/code/modules/clothing/chameleon.dm
@@ -170,30 +170,30 @@
var/obj/item/I = target
var/mob/living/M = owner
- var/flags = I.slot_flags
- if(flags & SLOT_OCLOTHING)
+ var/flags_1 = I.slot_flags
+ if(flags_1 & SLOT_OCLOTHING)
M.update_inv_wear_suit()
- if(flags & SLOT_ICLOTHING)
+ if(flags_1 & SLOT_ICLOTHING)
M.update_inv_w_uniform()
- if(flags & SLOT_GLOVES)
+ if(flags_1 & SLOT_GLOVES)
M.update_inv_gloves()
- if(flags & SLOT_EYES)
+ if(flags_1 & SLOT_EYES)
M.update_inv_glasses()
- if(flags & SLOT_EARS)
+ if(flags_1 & SLOT_EARS)
M.update_inv_ears()
- if(flags & SLOT_MASK)
+ if(flags_1 & SLOT_MASK)
M.update_inv_wear_mask()
- if(flags & SLOT_HEAD)
+ if(flags_1 & SLOT_HEAD)
M.update_inv_head()
- if(flags & SLOT_FEET)
+ if(flags_1 & SLOT_FEET)
M.update_inv_shoes()
- if(flags & SLOT_ID)
+ if(flags_1 & SLOT_ID)
M.update_inv_wear_id()
- if(flags & SLOT_BELT)
+ if(flags_1 & SLOT_BELT)
M.update_inv_belt()
- if(flags & SLOT_BACK)
+ if(flags_1 & SLOT_BACK)
M.update_inv_back()
- if(flags & SLOT_NECK)
+ if(flags_1 & SLOT_NECK)
M.update_inv_neck()
/obj/item/clothing/under/chameleon
diff --git a/code/modules/clothing/ears/_ears.dm b/code/modules/clothing/ears/_ears.dm
index b8f093dfa5..9d5433663e 100644
--- a/code/modules/clothing/ears/_ears.dm
+++ b/code/modules/clothing/ears/_ears.dm
@@ -1,46 +1,45 @@
-
-//Ears: currently only used for headsets and earmuffs
-/obj/item/clothing/ears
- name = "ears"
- w_class = WEIGHT_CLASS_TINY
- throwforce = 0
- slot_flags = SLOT_EARS
- resistance_flags = NONE
-
-/obj/item/clothing/ears/earmuffs
- name = "earmuffs"
- desc = "Protects your hearing from loud noises, and quiet ones as well."
- icon_state = "earmuffs"
- item_state = "earmuffs"
- strip_delay = 15
- equip_delay_other = 25
- resistance_flags = FLAMMABLE
- flags_2 = BANG_PROTECT_2|HEALS_EARS_2
-
-/obj/item/clothing/ears/headphones
- name = "headphones"
- desc = "Unce unce unce unce. Boop!"
- icon = 'icons/obj/clothing/accessories.dmi'
- icon_state = "headphones"
- item_state = "headphones"
- slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_NECK //Fluff item, put it whereever you want!
- actions_types = list(/datum/action/item_action/toggle_headphones)
- var/headphones_on = FALSE
-
-/obj/item/clothing/ears/headphones/Initialize()
- . = ..()
- update_icon()
-
-/obj/item/clothing/ears/headphones/update_icon()
- icon_state = "[initial(icon_state)]_[headphones_on? "on" : "off"]"
- item_state = "[initial(item_state)]_[headphones_on? "on" : "off"]"
-
-/obj/item/clothing/ears/headphones/proc/toggle(owner)
- headphones_on = !headphones_on
- update_icon()
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.update_inv_ears()
- H.update_inv_neck()
- H.update_inv_head()
- to_chat(owner, "You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]")
+//Ears: currently only used for headsets and earmuffs
+/obj/item/clothing/ears
+ name = "ears"
+ w_class = WEIGHT_CLASS_TINY
+ throwforce = 0
+ slot_flags = SLOT_EARS
+ resistance_flags = NONE
+
+/obj/item/clothing/ears/earmuffs
+ name = "earmuffs"
+ desc = "Protects your hearing from loud noises, and quiet ones as well."
+ icon_state = "earmuffs"
+ item_state = "earmuffs"
+ strip_delay = 15
+ equip_delay_other = 25
+ resistance_flags = FLAMMABLE
+ flags_2 = BANG_PROTECT_2|HEALS_EARS_2
+
+/obj/item/clothing/ears/headphones
+ name = "headphones"
+ desc = "Unce unce unce unce. Boop!"
+ icon = 'icons/obj/clothing/accessories.dmi'
+ icon_state = "headphones"
+ item_state = "headphones"
+ slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_NECK //Fluff item, put it whereever you want!
+ actions_types = list(/datum/action/item_action/toggle_headphones)
+ var/headphones_on = FALSE
+
+/obj/item/clothing/ears/headphones/Initialize()
+ . = ..()
+ update_icon()
+
+/obj/item/clothing/ears/headphones/update_icon()
+ icon_state = "[initial(icon_state)]_[headphones_on? "on" : "off"]"
+ item_state = "[initial(item_state)]_[headphones_on? "on" : "off"]"
+
+/obj/item/clothing/ears/headphones/proc/toggle(owner)
+ headphones_on = !headphones_on
+ update_icon()
+ var/mob/living/carbon/human/H = owner
+ if(istype(H))
+ H.update_inv_ears()
+ H.update_inv_neck()
+ H.update_inv_head()
+ to_chat(owner, "You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]")
diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm
index 249cd6a1d9..4f108a505f 100644
--- a/code/modules/clothing/gloves/color.dm
+++ b/code/modules/clothing/gloves/color.dm
@@ -4,7 +4,7 @@
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 0
- permeability_coefficient = 0.05
+ permeability_coefficient = 0.5
item_color="yellow"
resistance_flags = NONE
@@ -14,7 +14,7 @@
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
- permeability_coefficient = 0.05
+ permeability_coefficient = 0.5
item_color="yellow"
resistance_flags = NONE
@@ -77,7 +77,7 @@
name = "insulated gloves"
desc = "These gloves will protect the wearer from electric shock."
siemens_coefficient = 0
- permeability_coefficient = 0.05
+ permeability_coefficient = 0.5
resistance_flags = NONE
/obj/item/clothing/gloves/color/rainbow
@@ -148,7 +148,7 @@
item_state = "egloves"
item_color = "captain"
siemens_coefficient = 0
- permeability_coefficient = 0.05
+ permeability_coefficient = 0.5
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
heat_protection = HANDS
@@ -162,7 +162,7 @@
icon_state = "latex"
item_state = "lgloves"
siemens_coefficient = 0.3
- permeability_coefficient = 0.01
+ permeability_coefficient = 0.1
item_color="white"
transfer_prints = TRUE
resistance_flags = NONE
diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm
index 51a1131f1c..9adc86e7f8 100644
--- a/code/modules/clothing/head/hardhat.dm
+++ b/code/modules/clothing/head/hardhat.dm
@@ -1,84 +1,84 @@
-/obj/item/clothing/head/hardhat
- name = "hard hat"
- desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
- icon_state = "hardhat0_yellow"
- item_state = "hardhat0_yellow"
- var/brightness_on = 4 //luminosity when on
+/obj/item/clothing/head/hardhat
+ name = "hard hat"
+ desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
+ icon_state = "hardhat0_yellow"
+ item_state = "hardhat0_yellow"
+ var/brightness_on = 4 //luminosity when on
var/on = FALSE
- item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite)
- armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50)
- flags_inv = 0
- actions_types = list(/datum/action/item_action/toggle_helmet_light)
- resistance_flags = FIRE_PROOF
+ item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite)
+ armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50)
+ flags_inv = 0
+ actions_types = list(/datum/action/item_action/toggle_helmet_light)
+ resistance_flags = FIRE_PROOF
dynamic_hair_suffix = "+generic"
-
- dog_fashion = /datum/dog_fashion/head
-
-/obj/item/clothing/head/hardhat/attack_self(mob/user)
- on = !on
- icon_state = "hardhat[on]_[item_color]"
- item_state = "hardhat[on]_[item_color]"
- user.update_inv_head() //so our mob-overlays update
-
- if(on)
- turn_on(user)
- else
- turn_off(user)
- for(var/X in actions)
- var/datum/action/A = X
- A.UpdateButtonIcon()
-
-/obj/item/clothing/head/hardhat/proc/turn_on(mob/user)
- set_light(brightness_on)
-
-/obj/item/clothing/head/hardhat/proc/turn_off(mob/user)
- set_light(0)
-
-/obj/item/clothing/head/hardhat/orange
- icon_state = "hardhat0_orange"
- item_state = "hardhat0_orange"
- item_color = "orange"
- dog_fashion = null
-
-/obj/item/clothing/head/hardhat/red
- icon_state = "hardhat0_red"
- item_state = "hardhat0_red"
- item_color = "red"
- dog_fashion = null
- name = "firefighter helmet"
+
+ dog_fashion = /datum/dog_fashion/head
+
+/obj/item/clothing/head/hardhat/attack_self(mob/user)
+ on = !on
+ icon_state = "hardhat[on]_[item_color]"
+ item_state = "hardhat[on]_[item_color]"
+ user.update_inv_head() //so our mob-overlays update
+
+ if(on)
+ turn_on(user)
+ else
+ turn_off(user)
+ for(var/X in actions)
+ var/datum/action/A = X
+ A.UpdateButtonIcon()
+
+/obj/item/clothing/head/hardhat/proc/turn_on(mob/user)
+ set_light(brightness_on)
+
+/obj/item/clothing/head/hardhat/proc/turn_off(mob/user)
+ set_light(0)
+
+/obj/item/clothing/head/hardhat/orange
+ icon_state = "hardhat0_orange"
+ item_state = "hardhat0_orange"
+ item_color = "orange"
+ dog_fashion = null
+
+/obj/item/clothing/head/hardhat/red
+ icon_state = "hardhat0_red"
+ item_state = "hardhat0_red"
+ item_color = "red"
+ dog_fashion = null
+ name = "firefighter helmet"
flags_1 = STOPSPRESSUREDMAGE_1
- heat_protection = HEAD
- max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
- cold_protection = HEAD
- min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
-
-/obj/item/clothing/head/hardhat/white
- icon_state = "hardhat0_white"
- item_state = "hardhat0_white"
- item_color = "white"
+ heat_protection = HEAD
+ max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
+ cold_protection = HEAD
+ min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
+
+/obj/item/clothing/head/hardhat/white
+ icon_state = "hardhat0_white"
+ item_state = "hardhat0_white"
+ item_color = "white"
flags_1 = STOPSPRESSUREDMAGE_1
- heat_protection = HEAD
- max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
- cold_protection = HEAD
- min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
- dog_fashion = /datum/dog_fashion/head
-
-/obj/item/clothing/head/hardhat/dblue
- icon_state = "hardhat0_dblue"
- item_state = "hardhat0_dblue"
- item_color = "dblue"
- dog_fashion = null
-
-/obj/item/clothing/head/hardhat/atmos
- icon_state = "hardhat0_atmos"
- item_state = "hardhat0_atmos"
- item_color = "atmos"
- dog_fashion = null
- name = "atmospheric technician's firefighting helmet"
- desc = "A firefighter's helmet, able to keep the user cool in any situation."
+ heat_protection = HEAD
+ max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
+ cold_protection = HEAD
+ min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
+ dog_fashion = /datum/dog_fashion/head
+
+/obj/item/clothing/head/hardhat/dblue
+ icon_state = "hardhat0_dblue"
+ item_state = "hardhat0_dblue"
+ item_color = "dblue"
+ dog_fashion = null
+
+/obj/item/clothing/head/hardhat/atmos
+ icon_state = "hardhat0_atmos"
+ item_state = "hardhat0_atmos"
+ item_color = "atmos"
+ dog_fashion = null
+ name = "atmospheric technician's firefighting helmet"
+ desc = "A firefighter's helmet, able to keep the user cool in any situation."
flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
- heat_protection = HEAD
- max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
- cold_protection = HEAD
- min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
+ heat_protection = HEAD
+ max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
+ cold_protection = HEAD
+ min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 15d4579d33..5691dbb782 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -283,7 +283,7 @@
for(var/obj/item/device/flashlight/seclite/S in src)
to_chat(user, "You unscrew the seclite from [src].")
F = null
- S.forceMove(user.drop_location())
+ S.loc = get_turf(user)
update_helmlight(user)
S.update_brightness(user)
update_icon()
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 544d9e7b12..9f09783df2 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -1,7 +1,5 @@
-
-
/obj/item/clothing/head/centhat
- name = "\improper CentCom hat"
+ name = "\improper Centcom hat"
icon_state = "centcom"
desc = "It's good to be emperor."
item_state = "that"
@@ -293,18 +291,6 @@
desc = "A simple straw hat."
icon_state = "scarecrow_hat"
-/obj/item/clothing/head/lobsterhat
- name = "foam lobster head"
- desc = "When everything's going to crab, protecting your head is the best choice."
- icon_state = "lobster_hat"
- flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
-
-/obj/item/clothing/head/drfreezehat
- name = "doctor freeze's wig"
- desc = "A cool wig for cool people."
- icon_state = "drfreeze_hat"
- flags_inv = HIDEHAIR
-
/obj/item/clothing/head/pharoah
name = "pharoah hat"
desc = "Walk like an Egyptian."
diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm
index 403b81211d..58b4d1fffe 100644
--- a/code/modules/clothing/outfits/ert.dm
+++ b/code/modules/clothing/outfits/ert.dm
@@ -14,8 +14,8 @@
L.implant(H, null, 1)
var/obj/item/device/radio/R = H.ears
- R.set_frequency(FREQ_CENTCOM)
- R.freqlock = TRUE
+ R.set_frequency(GLOB.CENTCOM_FREQ)
+ R.freqlock = 1
var/obj/item/card/id/W = H.wear_id
W.registered_name = H.real_name
diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm
index 050c2fdc87..e16dd2a782 100644
--- a/code/modules/clothing/outfits/standard.dm
+++ b/code/modules/clothing/outfits/standard.dm
@@ -102,8 +102,8 @@
var/obj/item/device/radio/R = H.ears
if(R)
- R.set_frequency(FREQ_SYNDICATE)
- R.freqlock = TRUE
+ R.set_frequency(GLOB.SYND_FREQ)
+ R.freqlock = 1
var/obj/item/card/id/W = H.wear_id
if(W)
@@ -257,8 +257,8 @@
W.update_label()
var/obj/item/device/radio/headset/R = H.ears
- R.set_frequency(FREQ_CENTCOM)
- R.freqlock = TRUE
+ R.set_frequency(GLOB.CENTCOM_FREQ)
+ R.freqlock = 1
/datum/outfit/ghost_cultist
name = "Cultist Ghost"
@@ -396,8 +396,8 @@
return
var/obj/item/device/radio/R = H.ears
- R.set_frequency(FREQ_CENTCOM)
- R.freqlock = TRUE
+ R.set_frequency(GLOB.CENTCOM_FREQ)
+ R.freqlock = 1
var/obj/item/implant/mindshield/L = new/obj/item/implant/mindshield(H)//Here you go Deuryn
L.implant(H, null, 1)
diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm
index 2b25188b80..1715636b57 100644
--- a/code/modules/clothing/spacesuits/chronosuit.dm
+++ b/code/modules/clothing/spacesuits/chronosuit.dm
@@ -98,7 +98,7 @@
I.flags_1 &= ~NODROP_1
if(camera)
camera.remove_target_ui()
- camera.forceMove(user)
+ camera.loc = user
teleport_now.UpdateButtonIcon()
/obj/item/clothing/suit/space/chronos/proc/chronowalk(atom/location)
@@ -278,19 +278,19 @@
if(loc == user)
forceMove(get_turf(user))
if(user.client && user.client.eye != src)
- src.forceMove(user.drop_location())
+ src.loc = get_turf(user)
user.reset_perspective(src)
user.set_machine(src)
var/atom/step = get_step(src, direction)
if(step)
if((step.x <= TRANSITIONEDGE) || (step.x >= (world.maxx - TRANSITIONEDGE - 1)) || (step.y <= TRANSITIONEDGE) || (step.y >= (world.maxy - TRANSITIONEDGE - 1)))
if(!src.Move(step))
- src.forceMove(step)
+ src.loc = step
else
- src.forceMove(step)
+ src.loc = step
if((x == holder.x) && (y == holder.y) && (z == holder.z))
remove_target_ui()
- forceMove(user)
+ loc = user
else if(!target_ui)
create_target_ui()
phase_time = world.time + phase_time_length
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index 8e2251980d..cc1df785b5 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -136,7 +136,7 @@
return
jetpack.turn_off()
- jetpack.forceMove(drop_location())
+ jetpack.loc = get_turf(src)
jetpack = null
to_chat(user, "You successfully remove the jetpack from [src].")
diff --git a/code/modules/clothing/suits/_suits.dm b/code/modules/clothing/suits/_suits.dm
index 0068c1e102..e934b77f38 100644
--- a/code/modules/clothing/suits/_suits.dm
+++ b/code/modules/clothing/suits/_suits.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/clothing/suits.dmi'
name = "suit"
var/fire_resist = T0C+100
- allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/tank/internals/emergency_oxygen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
slot_flags = SLOT_OCLOTHING
var/blood_overlay_type = "suit"
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 3e044108fb..7cbdb46f55 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -354,7 +354,7 @@
item_state = "centcom"
w_class = WEIGHT_CLASS_BULKY
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
- allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen)
flags_1 = THICKMATERIAL_1
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS
diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm
index bfd4415b3a..11b60817ed 100644
--- a/code/modules/clothing/suits/bio.dm
+++ b/code/modules/clothing/suits/bio.dm
@@ -21,7 +21,7 @@
flags_1 = THICKMATERIAL_1
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
slowdown = 1
- allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray)
+ allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 80, fire = 30, acid = 100)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
strip_delay = 70
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index e6331eb8b8..bb379ae6f3 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -20,7 +20,7 @@
item_state = "bio_suit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
flags_inv = HIDEJUMPSUIT
- allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen)
//Chaplain
/obj/item/clothing/suit/hooded/chaplain_hoodie
@@ -29,7 +29,7 @@
icon_state = "chaplain_hoodie"
item_state = "chaplain_hoodie"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
- allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
/obj/item/clothing/head/hooded/chaplain_hood
@@ -46,7 +46,7 @@
item_state = "nun"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
flags_inv = HIDESHOES|HIDEJUMPSUIT
- allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
/obj/item/clothing/suit/studentuni
name = "student robe"
@@ -54,7 +54,7 @@
icon_state = "studentuni"
item_state = "studentuni"
body_parts_covered = ARMS|CHEST
- allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
/obj/item/clothing/suit/witchhunter
name = "witchunter garb"
@@ -62,7 +62,7 @@
icon_state = "witchhunter"
item_state = "witchhunter"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
- allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
//Chef
/obj/item/clothing/suit/toggle/chef
diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm
index abf609376b..f50f6eaf6a 100644
--- a/code/modules/clothing/suits/labcoat.dm
+++ b/code/modules/clothing/suits/labcoat.dm
@@ -1,48 +1,48 @@
-/obj/item/clothing/suit/toggle/labcoat
- name = "labcoat"
- desc = "A suit that protects against minor chemical spills."
- icon_state = "labcoat"
- item_state = "labcoat"
- blood_overlay_type = "coat"
- body_parts_covered = CHEST|ARMS
- allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
- armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50)
- togglename = "buttons"
-
-/obj/item/clothing/suit/toggle/labcoat/cmo
- name = "chief medical officer's labcoat"
- desc = "Bluer than the standard model."
- icon_state = "labcoat_cmo"
- item_state = "labcoat_cmo"
-
-/obj/item/clothing/suit/toggle/labcoat/emt
- name = "EMT's jacket"
- desc = "A dark blue jacket with reflective strips for emergency medical technicians."
- icon_state = "labcoat_emt"
- item_state = "labcoat_cmo"
-
-/obj/item/clothing/suit/toggle/labcoat/mad
- name = "\improper The Mad's labcoat"
- desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
- icon_state = "labgreen"
- item_state = "labgreen"
-
-/obj/item/clothing/suit/toggle/labcoat/genetics
- name = "geneticist labcoat"
- desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
- icon_state = "labcoat_gen"
-
-/obj/item/clothing/suit/toggle/labcoat/chemist
- name = "chemist labcoat"
- desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
- icon_state = "labcoat_chem"
-
-/obj/item/clothing/suit/toggle/labcoat/virologist
- name = "virologist labcoat"
- desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
- icon_state = "labcoat_vir"
-
-/obj/item/clothing/suit/toggle/labcoat/science
- name = "scientist labcoat"
- desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
+/obj/item/clothing/suit/toggle/labcoat
+ name = "labcoat"
+ desc = "A suit that protects against minor chemical spills."
+ icon_state = "labcoat"
+ item_state = "labcoat"
+ blood_overlay_type = "coat"
+ body_parts_covered = CHEST|ARMS
+ allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen)
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50)
+ togglename = "buttons"
+
+/obj/item/clothing/suit/toggle/labcoat/cmo
+ name = "chief medical officer's labcoat"
+ desc = "Bluer than the standard model."
+ icon_state = "labcoat_cmo"
+ item_state = "labcoat_cmo"
+
+/obj/item/clothing/suit/toggle/labcoat/emt
+ name = "EMT's jacket"
+ desc = "A dark blue jacket with reflective strips for emergency medical technicians."
+ icon_state = "labcoat_emt"
+ item_state = "labcoat_cmo"
+
+/obj/item/clothing/suit/toggle/labcoat/mad
+ name = "\improper The Mad's labcoat"
+ desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
+ icon_state = "labgreen"
+ item_state = "labgreen"
+
+/obj/item/clothing/suit/toggle/labcoat/genetics
+ name = "geneticist labcoat"
+ desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
+ icon_state = "labcoat_gen"
+
+/obj/item/clothing/suit/toggle/labcoat/chemist
+ name = "chemist labcoat"
+ desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
+ icon_state = "labcoat_chem"
+
+/obj/item/clothing/suit/toggle/labcoat/virologist
+ name = "virologist labcoat"
+ desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
+ icon_state = "labcoat_vir"
+
+/obj/item/clothing/suit/toggle/labcoat/science
+ name = "scientist labcoat"
+ desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox"
\ No newline at end of file
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index 5a2e5ade3c..a5135222d0 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -93,7 +93,7 @@
item_state = "syndicate-black-red"
desc = "A plastic replica of the Syndicate space suit. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
w_class = WEIGHT_CLASS_NORMAL
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
resistance_flags = NONE
@@ -160,7 +160,7 @@
item_state = "w_suit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
flags_inv = HIDEJUMPSUIT
- allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
/obj/item/clothing/suit/cardborg
name = "cardborg suit"
@@ -240,7 +240,7 @@
body_parts_covered = CHEST|GROIN|ARMS
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too
- allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/gun/ballistic/automatic/speargun)
+ allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/gun/ballistic/automatic/speargun)
hoodtype = /obj/item/clothing/head/hooded/carp_hood
/obj/item/clothing/head/hooded/carp_hood
@@ -355,7 +355,7 @@
desc = "Aviators not included."
icon_state = "bomberjacket"
item_state = "brownjsuit"
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio)
body_parts_covered = CHEST|GROIN|ARMS
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
@@ -367,7 +367,7 @@
item_state = "hostrench"
resistance_flags = NONE
max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
/obj/item/clothing/suit/jacket/leather/overcoat
name = "leather overcoat"
@@ -397,7 +397,7 @@
desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable."
icon_state = "militaryjacket"
item_state = "militaryjacket"
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
/obj/item/clothing/suit/jacket/letterman
name = "letterman jacket"
@@ -470,7 +470,7 @@
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
/obj/item/clothing/head/hooded/winterhood
name = "winter hood"
@@ -513,7 +513,7 @@
name = "medical winter coat"
icon_state = "coatmedical"
item_state = "coatmedical"
- allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 0, acid = 45)
hoodtype = /obj/item/clothing/head/hooded/winterhood/medical
@@ -524,7 +524,7 @@
name = "science winter coat"
icon_state = "coatscience"
item_state = "coatscience"
- allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0, fire = 0, acid = 0)
hoodtype = /obj/item/clothing/head/hooded/winterhood/science
@@ -536,7 +536,7 @@
icon_state = "coatengineer"
item_state = "coatengineer"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20, fire = 30, acid = 45)
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering
/obj/item/clothing/head/hooded/winterhood/engineering
@@ -555,7 +555,7 @@
name = "hydroponics winter coat"
icon_state = "coathydro"
item_state = "coathydro"
- allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
+ allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
hoodtype = /obj/item/clothing/head/hooded/winterhood/hydro
/obj/item/clothing/head/hooded/winterhood/hydro
@@ -574,7 +574,7 @@
name = "mining winter coat"
icon_state = "coatminer"
item_state = "coatminer"
- allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
+ allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
hoodtype = /obj/item/clothing/head/hooded/winterhood/miner
diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm
index 22b5ee421b..10c1a47ac1 100644
--- a/code/modules/clothing/suits/utility.dm
+++ b/code/modules/clothing/suits/utility.dm
@@ -18,7 +18,7 @@
gas_transfer_coefficient = 0.9
permeability_coefficient = 0.5
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/extinguisher, /obj/item/crowbar)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/extinguisher, /obj/item/crowbar)
slowdown = 1
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1
@@ -141,7 +141,7 @@
permeability_coefficient = 0.5
flags_1 = THICKMATERIAL_1
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
- allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/geiger_counter)
+ allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/geiger_counter)
slowdown = 1.5
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 100, fire = 30, acid = 30)
strip_delay = 60
@@ -151,6 +151,6 @@
/obj/item/clothing/suit/radiation/ComponentInitialize()
. = ..()
- AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
+ AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
// Just don't want things to be irradiated inside this
// Except things on the mob aren't even inside the suit so ehhhhhh
\ No newline at end of file
diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm
index 49364e76d9..f983ca2563 100644
--- a/code/modules/clothing/under/accessories.dm
+++ b/code/modules/clothing/under/accessories.dm
@@ -15,11 +15,11 @@
if(U.pockets) // storage items conflict
return FALSE
- pockets.forceMove(U)
+ pockets.loc = U
U.pockets = pockets
U.attached_accessory = src
- forceMove(U)
+ loc = U
layer = FLOAT_LAYER
plane = FLOAT_PLANE
if(minimize_when_attached)
@@ -39,7 +39,7 @@
/obj/item/clothing/accessory/proc/detach(obj/item/clothing/under/U, user)
if(pockets && pockets == U.pockets)
- pockets.forceMove(src)
+ pockets.loc = src
U.pockets = null
for(var/armor_type in armor)
@@ -135,7 +135,7 @@
"You pin \the [src] on [M]'s chest.")
if(input)
SSblackbox.record_feedback("associative", "commendation", 1, list("commender" = "[user.real_name]", "commendee" = "[M.real_name]", "medal" = "[src]", "reason" = input))
- GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]"
+ GLOB.commendations += "[user.real_name] awarded [M.real_name] the [name]! \n- [input]"
commended = TRUE
log_game("[key_name(M)] was given the following commendation by [key_name(user)]: [input]")
message_admins("[key_name(M)] was given the following commendation by [key_name(user)]: [input]")
diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm
index 6d522a3706..4e7f0da011 100644
--- a/code/modules/clothing/under/jobs/civilian.dm
+++ b/code/modules/clothing/under/jobs/civilian.dm
@@ -40,7 +40,6 @@
item_color = "cargo"
body_parts_covered = CHEST|GROIN|ARMS
mutantrace_variation = MUTANTRACE_VARIATION
- alt_covers_chest = TRUE
/obj/item/clothing/under/rank/chaplain
diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm
index cd69aec17e..185712e072 100644
--- a/code/modules/clothing/under/jobs/engineering.dm
+++ b/code/modules/clothing/under/jobs/engineering.dm
@@ -31,4 +31,4 @@
icon_state = "robotics"
item_state = "robotics"
item_color = "robotics"
- resistance_flags = NONE
\ No newline at end of file
+ resistance_flags = NONE
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index 608005ffbf..899219c227 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -646,7 +646,6 @@
return 0
/obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params)
- ..()
if (istype(E, /obj/item/device/extinguisher_refill))
if (extinguishes_left == 5)
to_chat(user, "The inbuilt extinguisher is full.")
@@ -729,4 +728,4 @@
body_parts_covered = CHEST|GROIN|ARMS|LEGS
fitted = NO_FEMALE_UNIFORM
can_adjust = FALSE
- resistance_flags = NONE
\ No newline at end of file
+ resistance_flags = NONE
diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm
index f8f26b3efb..1a8a174bff 100644
--- a/code/modules/events/alien_infestation.dm
+++ b/code/modules/events/alien_infestation.dm
@@ -16,7 +16,6 @@
// 50% chance of being incremented by one
var/spawncount = 1
var/successSpawn = 0 //So we don't make a command report if nothing gets spawned.
- fakeable = TRUE
/datum/round_event/ghost_role/alien_infestation/setup()
diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm
index e75752adcc..95f72d15b3 100644
--- a/code/modules/events/blob.dm
+++ b/code/modules/events/blob.dm
@@ -11,7 +11,6 @@
/datum/round_event/ghost_role/blob
announceWhen = -1
role_name = "blob overmind"
- fakeable = TRUE
/datum/round_event/ghost_role/blob/announce(fake)
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm
index c17140a2d2..b75140e3c7 100644
--- a/code/modules/events/carp_migration.dm
+++ b/code/modules/events/carp_migration.dm
@@ -23,5 +23,3 @@
new /mob/living/simple_animal/hostile/carp(C.loc)
else
new /mob/living/simple_animal/hostile/carp/megacarp(C.loc)
-
-
diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm
index 9ce4bf6ac3..eb7625e08c 100644
--- a/code/modules/events/disease_outbreak.dm
+++ b/code/modules/events/disease_outbreak.dm
@@ -10,8 +10,6 @@
var/virus_type
- var/max_severity = 3
-
/datum/round_event/disease_outbreak/announce(fake)
priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg')
@@ -19,14 +17,8 @@
/datum/round_event/disease_outbreak/setup()
announceWhen = rand(15, 30)
-
/datum/round_event/disease_outbreak/start()
- var/advanced_virus = FALSE
- max_severity = 3 + max(Floor((world.time - control.earliest_start)/6000),0) //3 symptoms at 20 minutes, plus 1 per 10 minutes
- if(prob(20 + (10 * max_severity)))
- advanced_virus = TRUE
-
- if(!virus_type && !advanced_virus)
+ if(!virus_type)
virus_type = pick(/datum/disease/dnaspread, /datum/disease/advance/flu, /datum/disease/advance/cold, /datum/disease/brainrot, /datum/disease/magnitis)
for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list))
@@ -49,48 +41,16 @@
continue
var/datum/disease/D
- if(!advanced_virus)
- if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work.
- if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst.
- continue
- D = new virus_type()
- var/datum/disease/dnaspread/DS = D
- DS.strain_data["name"] = H.real_name
- DS.strain_data["UI"] = H.dna.uni_identity
- DS.strain_data["SE"] = H.dna.struc_enzymes
- else
- D = new virus_type()
+ if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work.
+ if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst.
+ continue
+ D = new virus_type()
+ var/datum/disease/dnaspread/DS = D
+ DS.strain_data["name"] = H.real_name
+ DS.strain_data["UI"] = H.dna.uni_identity
+ DS.strain_data["SE"] = H.dna.struc_enzymes
else
- D = make_virus(max_severity, max_severity)
+ D = new virus_type()
D.carrier = TRUE
H.AddDisease(D)
-
- if(advanced_virus)
- var/datum/disease/advance/A = D
- var/list/name_symptoms = list() //for feedback
- for(var/datum/symptom/S in A.symptoms)
- name_symptoms += S.name
- message_admins("An event has triggered a random advanced virus outbreak on [key_name_admin(H)]! It has these symptoms: [english_list(name_symptoms)]")
- log_game("An event has triggered a random advanced virus outbreak on [key_name(H)]! It has these symptoms: [english_list(name_symptoms)]")
- break
-
-/datum/round_event/disease_outbreak/proc/make_virus(max_symptoms, max_level)
- if(max_symptoms > SYMPTOM_LIMIT)
- max_symptoms = SYMPTOM_LIMIT
- var/datum/disease/advance/A = new(FALSE, null)
- A.symptoms = list()
- var/list/datum/symptom/possible_symptoms = list()
- for(var/symptom in subtypesof(/datum/symptom))
- var/datum/symptom/S = symptom
- if(initial(S.level) > max_level)
- continue
- if(initial(S.level) <= 0) //unobtainable symptoms
- continue
- possible_symptoms += S
- for(var/i in 1 to max_symptoms)
- var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms)
- if(chosen_symptom)
- var/datum/symptom/S = new chosen_symptom
- A.symptoms += S
- A.Refresh() //just in case someone already made and named the same disease
- return A
+ break
\ No newline at end of file
diff --git a/code/modules/events/dust.dm b/code/modules/events/dust.dm
index 47eb2d4ea8..978f62d85a 100644
--- a/code/modules/events/dust.dm
+++ b/code/modules/events/dust.dm
@@ -28,4 +28,4 @@
fakeable = FALSE
/datum/round_event/sandstorm/tick()
- spawn_meteors(10, GLOB.meteorsC)
\ No newline at end of file
+ spawn_meteors(10, GLOB.meteorsC)
diff --git a/code/modules/events/ghost_role.dm b/code/modules/events/ghost_role.dm
index e50d89a3a3..f5e9513b2e 100644
--- a/code/modules/events/ghost_role.dm
+++ b/code/modules/events/ghost_role.dm
@@ -7,7 +7,6 @@
var/minimum_required = 1
var/role_name = "debug rat with cancer" // Q U A L I T Y M E M E S
var/list/spawned_mobs = list()
- fakeable = FALSE
/datum/round_event/ghost_role/start()
try_spawning()
diff --git a/code/modules/events/holiday/friday13th.dm b/code/modules/events/holiday/friday13th.dm
index ba2c9ea78f..b1db15a896 100644
--- a/code/modules/events/holiday/friday13th.dm
+++ b/code/modules/events/holiday/friday13th.dm
@@ -15,4 +15,4 @@
/datum/round_event/fridaythethirteen/announce(fake)
for(var/mob/living/L in player_list)
- to_chat(L, "You are feeling unlucky today.")
\ No newline at end of file
+ to_chat(L, "You are feeling unlucky today.")
diff --git a/code/modules/events/holiday/vday.dm b/code/modules/events/holiday/vday.dm
index abb5a0639d..41ff90407d 100644
--- a/code/modules/events/holiday/vday.dm
+++ b/code/modules/events/holiday/vday.dm
@@ -45,26 +45,19 @@
to_chat(L, "You didn't get a date! They're all having fun without you! you'll show them though...")
var/datum/objective/martyr/normiesgetout = new
normiesgetout.owner = L.mind
- L.mind.special_role = "heartbreaker"
SSticker.mode.traitors |= L.mind
L.mind.objectives += normiesgetout
- L.mind.add_antag_datum(/datum/antagonist/auto_custom)
-
/proc/forge_valentines_objective(mob/living/lover,mob/living/date)
SSticker.mode.traitors |= lover.mind
lover.mind.special_role = "valentine"
-
var/datum/objective/protect/protect_objective = new /datum/objective/protect
protect_objective.owner = lover.mind
protect_objective.target = date.mind
protect_objective.explanation_text = "Protect [date.real_name], your date."
lover.mind.objectives += protect_objective
-
- lover.mind.add_antag_datum(/datum/antagonist/auto_custom)
-
to_chat(lover, "You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.")
diff --git a/code/modules/events/mass_hallucination.dm b/code/modules/events/mass_hallucination.dm
index 5bad888f17..88fe218a22 100644
--- a/code/modules/events/mass_hallucination.dm
+++ b/code/modules/events/mass_hallucination.dm
@@ -10,4 +10,4 @@
/datum/round_event/mass_hallucination/start()
for(var/mob/living/carbon/C in GLOB.alive_mob_list)
- C.hallucination += rand(20, 50)
\ No newline at end of file
+ C.hallucination += rand(20, 50)
diff --git a/code/modules/events/nightmare.dm b/code/modules/events/nightmare.dm
index 76188cb5b7..073ef8aea3 100644
--- a/code/modules/events/nightmare.dm
+++ b/code/modules/events/nightmare.dm
@@ -35,7 +35,6 @@
player_mind.assigned_role = "Nightmare"
player_mind.special_role = "Nightmare"
SSticker.mode.traitors += player_mind
- player_mind.add_antag_datum(/datum/antagonist/auto_custom)
S.set_species(/datum/species/shadow/nightmare)
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1)
message_admins("[key_name_admin(S)] has been made into a Nightmare by an event.")
diff --git a/code/modules/events/operative.dm b/code/modules/events/operative.dm
index e0e3b98776..47130ff924 100644
--- a/code/modules/events/operative.dm
+++ b/code/modules/events/operative.dm
@@ -26,12 +26,32 @@
var/datum/preferences/A = new
A.copy_to(operative)
operative.dna.update_dna_identity()
+
+ operative.equipOutfit(/datum/outfit/syndicate/full)
+
var/datum/mind/Mind = new /datum/mind(selected.key)
Mind.assigned_role = "Lone Operative"
Mind.special_role = "Lone Operative"
+ SSticker.mode.traitors |= Mind
Mind.active = 1
+
+ var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.machines
+ if(nuke)
+ var/nuke_code
+ if(!nuke.r_code || nuke.r_code == "ADMIN")
+ nuke_code = random_nukecode()
+ nuke.r_code = nuke_code
+ else
+ nuke_code = nuke.r_code
+
+ Mind.store_memory("Station Self-Destruct Device Code: [nuke_code]", 0, 0)
+ to_chat(Mind.current, "The nuclear authorization code is: [nuke_code]")
+
+ var/datum/objective/nuclear/O = new()
+ O.owner = Mind
+ Mind.objectives += O
+
Mind.transfer_to(operative)
- Mind.add_antag_datum(/datum/antagonist/nukeop/lone)
message_admins("[key_name_admin(operative)] has been made into lone operative by an event.")
log_game("[key_name(operative)] was spawned as a lone operative by an event.")
diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm
index 96f5a3917d..ebcade74a3 100644
--- a/code/modules/events/prison_break.dm
+++ b/code/modules/events/prison_break.dm
@@ -56,4 +56,4 @@
temp.prison_open()
else if(istype(O, /obj/machinery/door_timer))
var/obj/machinery/door_timer/temp = O
- temp.timer_end(forced = TRUE)
\ No newline at end of file
+ temp.timer_end(forced = TRUE)
diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm
index d186d2cf88..7b66ac553f 100644
--- a/code/modules/events/radiation_storm.dm
+++ b/code/modules/events/radiation_storm.dm
@@ -16,4 +16,5 @@
//sound not longer matches the text, but an audible warning is probably good
/datum/round_event/radiation_storm/start()
- SSweather.run_weather("radiation storm",ZLEVEL_STATION_PRIMARY)
\ No newline at end of file
+ SSweather.run_weather("radiation storm",ZLEVEL_STATION_PRIMARY)
+ make_maint_all_access()
diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm
index 227bf14984..bd08743aaf 100644
--- a/code/modules/events/sentience.dm
+++ b/code/modules/events/sentience.dm
@@ -9,7 +9,6 @@
role_name = "random animal"
var/animals = 1
var/one = "one"
- fakeable = TRUE
/datum/round_event/ghost_role/sentience/announce(fake)
var/sentience_report = ""
diff --git a/code/modules/events/shuttle_loan.dm b/code/modules/events/shuttle_loan.dm
index 55984df033..ca5de88d58 100644
--- a/code/modules/events/shuttle_loan.dm
+++ b/code/modules/events/shuttle_loan.dm
@@ -135,7 +135,7 @@
new /obj/structure/spider/stickyweb(T)
if(ANTIDOTE_NEEDED)
- var/obj/effect/mob_spawn/human/corpse/assistant/infected_assistant = pick(/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection, /obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection, /obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection)
+ var/obj/item/reagent_containers/glass/bottle/virus_type = pick(/obj/item/reagent_containers/glass/bottle/beesease, /obj/item/reagent_containers/glass/bottle/brainrot, /obj/item/reagent_containers/glass/bottle/fluspanish)
var/turf/T
for(var/i=0, i<10, i++)
if(prob(15))
@@ -145,7 +145,7 @@
else if(prob(25))
shuttle_spawns.Add(/obj/item/shard)
T = pick_n_take(empty_shuttle_turfs)
- new infected_assistant(T)
+ new virus_type(T)
shuttle_spawns.Add(/obj/structure/closet/crate)
shuttle_spawns.Add(/obj/item/reagent_containers/glass/bottle/pierrot_throat)
shuttle_spawns.Add(/obj/item/reagent_containers/glass/bottle/magnitis)
diff --git a/code/modules/events/spontaneous_appendicitis.dm b/code/modules/events/spontaneous_appendicitis.dm
index a9ae27993d..46bb254703 100644
--- a/code/modules/events/spontaneous_appendicitis.dm
+++ b/code/modules/events/spontaneous_appendicitis.dm
@@ -26,4 +26,4 @@
var/datum/disease/D = new /datum/disease/appendicitis
H.ForceContractDisease(D)
- break
\ No newline at end of file
+ break
diff --git a/code/modules/events/weightless.dm b/code/modules/events/weightless.dm
index bb5b3fd15a..425ed7ef9f 100644
--- a/code/modules/events/weightless.dm
+++ b/code/modules/events/weightless.dm
@@ -28,5 +28,3 @@
if(announceWhen >= 0)
command_alert("Artificial gravity arrays are now functioning within normal parameters. Please report any irregularities to your respective head of staff.")
-
-
diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm
index 3227f81d58..618c746a65 100644
--- a/code/modules/events/wizard/departmentrevolt.dm
+++ b/code/modules/events/wizard/departmentrevolt.dm
@@ -44,7 +44,6 @@
citizens += H
SSticker.mode.traitors += M
M.special_role = "separatist"
- M.add_antag_datum(/datum/antagonist/auto_custom)
H.log_message("Was made into a separatist, long live [nation]!", INDIVIDUAL_ATTACK_LOG)
to_chat(H, "You are a separatist! [nation] forever! Protect the sovereignty of your newfound land with your comrades in arms!")
if(citizens.len)
diff --git a/code/modules/events/wizard/greentext.dm b/code/modules/events/wizard/greentext.dm
index 1cf4858ce7..6ee000249b 100644
--- a/code/modules/events/wizard/greentext.dm
+++ b/code/modules/events/wizard/greentext.dm
@@ -67,7 +67,6 @@
O.completed = 1 //YES!
O.owner = new_holder.mind
new_holder.mind.objectives += O
- new_holder.mind.add_antag_datum(/datum/antagonist/auto_custom)
new_holder.log_message("Won with greentext!!!", INDIVIDUAL_ATTACK_LOG)
color_altered_mobs -= new_holder
resistance_flags |= ON_FIRE
diff --git a/code/modules/flufftext/Dreaming.dm b/code/modules/flufftext/Dreaming.dm
index bfbad559e1..779fe7fa09 100644
--- a/code/modules/flufftext/Dreaming.dm
+++ b/code/modules/flufftext/Dreaming.dm
@@ -1,5 +1,5 @@
-/mob/living/carbon/proc/dream()
- set waitfor = 0
+/mob/living/carbon/proc/dream()
+ set waitfor = 0
var/list/dreams = GLOB.dream_strings.Copy()
for(var/obj/item/bedsheet/sheet in loc)
dreams += sheet.dream_messages
@@ -9,12 +9,12 @@
dreaming++
for(var/i in 1 to dream_images.len)
addtimer(CALLBACK(src, .proc/experience_dream, dream_images[i]), ((i - 1) * rand(30,60)))
- return 1
-
-/mob/living/carbon/proc/handle_dreams()
- if(prob(5) && !dreaming)
- dream()
-
+ return 1
+
+/mob/living/carbon/proc/handle_dreams()
+ if(prob(5) && !dreaming)
+ dream()
+
/mob/living/carbon/proc/experience_dream(dream_image)
dreaming--
if(stat != UNCONSCIOUS || InCritical())
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index a4726d4bfd..194edd77b1 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -779,7 +779,7 @@ GLOBAL_LIST_INIT(hallucinations_major, list(
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
humans += H
person = pick(humans)
- var/message = target.compose_message(person,understood_language,pick(radio_messages),"[FREQ_COMMON]",person.get_spans(),face_name = TRUE)
+ var/message = target.compose_message(person,understood_language,pick(radio_messages),"1459",person.get_spans(),face_name = TRUE)
feedback_details += "Type: Radio, Source: [person.real_name], Message: [message]"
to_chat(target, message)
qdel(src)
diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm
index 137f04c7b1..7217fe0b28 100644
--- a/code/modules/food_and_drinks/drinks/drinks.dm
+++ b/code/modules/food_and_drinks/drinks/drinks.dm
@@ -91,10 +91,12 @@
addtimer(CALLBACK(reagents, /datum/reagents.proc/add_reagent, refill, trans), 600)
/obj/item/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params)
- var/hotness = I.is_hot()
- if(hotness && reagents)
- reagents.expose_temperature(hotness)
- to_chat(user, "You heat [name] with [I]!")
+ if(I.is_hot())
+ var/added_heat = (I.is_hot() / 100) //ishot returns a temperature
+ if(reagents)
+ reagents.chem_temp += added_heat
+ to_chat(user, "You heat [src] with [I].")
+ reagents.handle_reactions()
..()
/obj/item/reagent_containers/food/drinks/throw_impact(atom/target, mob/thrower)
@@ -391,7 +393,6 @@
container_type = NONE
spillable = FALSE
isGlass = FALSE
- grind_results = list("aluminum" = 10)
/obj/item/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user)
if(M == user && !src.reagents.total_volume && user.a_intent == INTENT_HARM && user.zone_selected == "head")
diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
index 81ebc3d67c..005dda29ca 100644
--- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
@@ -232,8 +232,8 @@
icon_state = "absinthebottle"
list_reagents = list("absinthe" = 100)
-/obj/item/reagent_containers/food/drinks/bottle/absinthe/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/drinks/bottle/absinthe/New()
+ ..()
redact()
/obj/item/reagent_containers/food/drinks/bottle/absinthe/proc/redact()
diff --git a/code/modules/food_and_drinks/food.dm b/code/modules/food_and_drinks/food.dm
index 57288d8277..e23f6b98a9 100644
--- a/code/modules/food_and_drinks/food.dm
+++ b/code/modules/food_and_drinks/food.dm
@@ -9,12 +9,13 @@
var/foodtype = NONE
var/last_check_time
-/obj/item/reagent_containers/food/Initialize(mapload)
- . = ..()
+/obj/item/weapon/reagent_containers/food/Initialize(mapload)
+ ..()
if(!mapload)
- pixel_x = rand(-5, 5)
+ pixel_x = rand(-5, 5) //Randomizes postion slightly.
pixel_y = rand(-5, 5)
+
/obj/item/reagent_containers/food/proc/checkLiked(var/fraction, mob/M)
if(last_check_time + 50 < world.time)
if(ishuman(M))
diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm
index fc49cee9ab..3351a67d39 100644
--- a/code/modules/food_and_drinks/food/customizables.dm
+++ b/code/modules/food_and_drinks/food/customizables.dm
@@ -276,8 +276,8 @@
icon = 'icons/obj/food/soupsalad.dmi'
icon_state = "wishsoup"
-/obj/item/reagent_containers/food/snacks/customizable/soup/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/customizable/soup/New()
+ ..()
eatverb = pick("slurp","sip","suck","inhale","drink")
diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm
index 4ccded83f7..49f85a882d 100644
--- a/code/modules/food_and_drinks/food/snacks.dm
+++ b/code/modules/food_and_drinks/food/snacks.dm
@@ -6,7 +6,6 @@
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
unique_rename = 1
- grind_results = list() //To let them be ground up to transfer their reagents
var/bitesize = 2
var/bitecount = 0
var/trash = null
@@ -316,10 +315,10 @@
// name = "Xenoburger" //Name that displays in the UI.
// desc = "Smells caustic. Tastes like heresy." //Duh
// icon_state = "xburger" //Refers to an icon in food.dmi
-///obj/item/reagent_containers/food/snacks/xenoburger/Initialize() //Don't mess with this. | nO I WILL MESS WITH THIS
-// . = ..() //Same here.
+///obj/item/reagent_containers/food/snacks/xenoburger/New() //Don't mess with this.
+// ..() //Same here.
// reagents.add_reagent("xenomicrobes", 10) //This is what is in the food item. you may copy/paste
-// reagents.add_reagent("nutriment", 2) //this line of code for all the contents.
+// reagents.add_reagent("nutriment", 2) // this line of code for all the contents.
// bitesize = 3 //This is the amount each bite consumes.
//All foods are distributed among various categories. Use common sense.
diff --git a/code/modules/food_and_drinks/food/snacks_egg.dm b/code/modules/food_and_drinks/food/snacks_egg.dm
index 10039f7a8b..bfe181b419 100644
--- a/code/modules/food_and_drinks/food/snacks_egg.dm
+++ b/code/modules/food_and_drinks/food/snacks_egg.dm
@@ -20,7 +20,6 @@
filling_color = "#F0E68C"
tastes = list("egg" = 1)
foodtype = MEAT
- grind_results = list("eggyolk" = 5)
/obj/item/reagent_containers/food/snacks/egg/throw_impact(atom/hit_atom)
if(!..()) //was it caught by a mob?
diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm
index 9691eee144..c32ebfb765 100644
--- a/code/modules/food_and_drinks/food/snacks_other.dm
+++ b/code/modules/food_and_drinks/food/snacks_other.dm
@@ -28,7 +28,6 @@
filling_color = "#FF1493"
tastes = list("watermelon" = 1)
foodtype = FRUIT
- juice_results = list("watermelonjuice" = 5)
/obj/item/reagent_containers/food/snacks/candy_corn
name = "candy corn"
@@ -67,8 +66,8 @@
tastes = list("popcorn" = 3, "butter" = 1)
foodtype = JUNKFOOD
-/obj/item/reagent_containers/food/snacks/popcorn/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/popcorn/New()
+ ..()
eatverb = pick("bite","crunch","nibble","gnaw","gobble","chomp")
/obj/item/reagent_containers/food/snacks/loadedbakedpotato
@@ -448,8 +447,8 @@
tastes = list("candy" = 1)
foodtype = JUNKFOOD | SUGAR
-/obj/item/reagent_containers/food/snacks/lollipop/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/lollipop/New()
+ ..()
head = mutable_appearance('icons/obj/lollipop.dmi', "lollipop_head")
change_head_color(rgb(rand(0, 255), rand(0, 255), rand(0, 255)))
@@ -467,8 +466,8 @@
/obj/item/reagent_containers/food/snacks/lollipop/cyborg
var/spamchecking = TRUE
-/obj/item/reagent_containers/food/snacks/lollipop/cyborg/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/lollipop/cyborg/New()
+ ..()
addtimer(CALLBACK(src, .proc/spamcheck), 1200)
/obj/item/reagent_containers/food/snacks/lollipop/cyborg/equipped(mob/living/user, slot)
@@ -488,15 +487,15 @@
tastes = list("candy")
foodtype = JUNKFOOD
-/obj/item/reagent_containers/food/snacks/gumball/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/gumball/New()
+ ..()
color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
/obj/item/reagent_containers/food/snacks/gumball/cyborg
var/spamchecking = TRUE
-/obj/item/reagent_containers/food/snacks/gumball/cyborg/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/gumball/cyborg/New()
+ ..()
addtimer(CALLBACK(src, .proc/spamcheck), 1200)
/obj/item/reagent_containers/food/snacks/gumball/cyborg/equipped(mob/living/user, slot)
diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm
index b7df203e30..284784484f 100644
--- a/code/modules/food_and_drinks/food/snacks_pastry.dm
+++ b/code/modules/food_and_drinks/food/snacks_pastry.dm
@@ -350,113 +350,3 @@
filling_color = "#F2CE91"
tastes = list("pastry" = 1, "sweetness" = 1)
foodtype = GRAIN
-
-#define PANCAKE_MAX_STACK 10
-
-/obj/item/reagent_containers/food/snacks/pancakes
- name = "pancake"
- desc = "A fluffy pancake. The softer, superior relative of the waffle."
- icon_state = "pancakes_1"
- item_state = "pancakes"
- bonus_reagents = list("vitamin" = 1)
- list_reagents = list("nutriment" = 4, "vitamin" = 1)
- filling_color = "#D2691E"
- tastes = list("pancakes" = 1)
- foodtype = GRAIN | SUGAR
-
-/obj/item/reagent_containers/food/snacks/pancakes/blueberry
- name = "blueberry pancake"
- desc = "A fluffy and delicious blueberry pancake."
- icon_state = "bbpancakes_1"
- item_state = "bbpancakes"
- bonus_reagents = list("vitamin" = 2)
- list_reagents = list("nutriment" = 6, "vitamin" = 3)
- tastes = list("pancakes" = 1, "blueberries" = 1)
-
-/obj/item/reagent_containers/food/snacks/pancakes/chocolatechip
- name = "chocolate chip pancake"
- desc = "A fluffy and delicious chocolate chip pancake."
- icon_state = "ccpancakes_1"
- item_state = "ccpancakes"
- bonus_reagents = list("vitamin" = 2)
- list_reagents = list("nutriment" = 6, "vitamin" = 3)
- tastes = list("pancakes" = 1, "chocolate" = 1)
-
-/obj/item/reagent_containers/food/snacks/pancakes/Initialize()
- . = ..()
- update_icon()
-
-/obj/item/reagent_containers/food/snacks/pancakes/update_icon()
- if(contents.len)
- name = "stack of pancakes"
- else
- name = initial(name)
- if(contents.len < our_overlays.len)
- cut_overlay(our_overlays[our_overlays.len])
-
-/obj/item/reagent_containers/food/snacks/pancakes/examine(mob/user)
- var/ingredients_listed = ""
- var/pancakeCount = contents.len
- switch(pancakeCount)
- if(0)
- desc = initial(desc)
- if(1 to 2)
- desc = "A stack of fluffy pancakes."
- if(3 to 6)
- desc = "A fat stack of fluffy pancakes!"
- if(7 to 9)
- desc = "A grand tower of fluffy, delicious pancakes!"
- if(PANCAKE_MAX_STACK to INFINITY)
- desc = "A massive towering spire of fluffy, delicious pancakes. It looks like it could tumble over!"
- var/originalBites = bitecount
- if (pancakeCount)
- var/obj/item/reagent_containers/food/snacks/S = contents[pancakeCount]
- bitecount = S.bitecount
- ..()
- if (pancakeCount)
- for(var/obj/item/reagent_containers/food/snacks/pancakes/ING in contents)
- ingredients_listed += "[ING.name], "
- to_chat(user, "It contains [contents.len?"[ingredients_listed]":"no ingredient, "]on top of a [initial(name)].")
- bitecount = originalBites
-
-/obj/item/reagent_containers/food/snacks/pancakes/attackby(obj/item/I, mob/living/user, params)
- if(istype(I, /obj/item/reagent_containers/food/snacks/pancakes/))
- var/obj/item/reagent_containers/food/snacks/pancakes/P = I
- if((contents.len >= PANCAKE_MAX_STACK) || ((P.contents.len + contents.len) > PANCAKE_MAX_STACK) || (reagents.total_volume >= volume))
- to_chat(user, "You can't add that many pancakes to [src]!")
- else
- if(!user.transferItemToLoc(I, src))
- return
- to_chat(user, "You add the [I] to the [name].")
- P.name = initial(P.name)
- contents += P
- update_overlays(P)
- if (P.contents.len)
- for(var/V in P.contents)
- P = V
- P.name = initial(P.name)
- contents += P
- update_overlays(P)
- P = I
- clearlist(P.contents)
- return
- else if(contents.len)
- var/obj/O = contents[contents.len]
- return O.attackby(I, user, params)
- ..()
-
-/obj/item/reagent_containers/food/snacks/pancakes/update_overlays(obj/item/reagent_containers/food/snacks/P)
- var/mutable_appearance/pancake = mutable_appearance(icon, "[P.item_state]_[rand(1,3)]")
- pancake.pixel_x = rand(-1,1)
- pancake.pixel_y = 3 * contents.len - 1
- add_overlay(pancake)
- update_icon()
-
-/obj/item/reagent_containers/food/snacks/pancakes/attack(mob/M, mob/user, def_zone, stacked = TRUE)
- if(user.a_intent == INTENT_HARM || !contents.len || !stacked)
- return ..()
- var/obj/item/O = contents[contents.len]
- . = O.attack(M, user, def_zone, FALSE)
- update_icon()
-
-#undef PANCAKE_MAX_STACK
\ No newline at end of file
diff --git a/code/modules/food_and_drinks/food/snacks_pie.dm b/code/modules/food_and_drinks/food/snacks_pie.dm
index 1255b16f1e..977bd60da1 100644
--- a/code/modules/food_and_drinks/food/snacks_pie.dm
+++ b/code/modules/food_and_drinks/food/snacks_pie.dm
@@ -112,13 +112,13 @@
foodtype = GRAIN | VEGETABLES
-/obj/item/reagent_containers/food/snacks/pie/plump_pie/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/pie/plump_pie/New()
var/fey = prob(10)
if(fey)
name = "exceptional plump pie"
desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump pie!"
bonus_reagents = list("nutriment" = 1, "omnizine" = 5, "vitamin" = 4)
+ ..()
if(fey)
reagents.add_reagent("omnizine", 5)
diff --git a/code/modules/food_and_drinks/food/snacks_salad.dm b/code/modules/food_and_drinks/food/snacks_salad.dm
index 65ff4d2eb9..4cb44093a7 100644
--- a/code/modules/food_and_drinks/food/snacks_salad.dm
+++ b/code/modules/food_and_drinks/food/snacks_salad.dm
@@ -9,9 +9,9 @@
tastes = list("leaves" = 1)
foodtype = VEGETABLES
-/obj/item/reagent_containers/food/snacks/salad/Initialize()
- . = ..()
- eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp") //who the fuck gnaws and devours on a salad
+/obj/item/reagent_containers/food/snacks/salad/New()
+ ..()
+ eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp")
/obj/item/reagent_containers/food/snacks/salad/aesirsalad
name = "\improper Aesir salad"
diff --git a/code/modules/food_and_drinks/food/snacks_soup.dm b/code/modules/food_and_drinks/food/snacks_soup.dm
index 3e3fc9440a..422e35b849 100644
--- a/code/modules/food_and_drinks/food/snacks_soup.dm
+++ b/code/modules/food_and_drinks/food/snacks_soup.dm
@@ -8,8 +8,8 @@
tastes = list("tasteless soup" = 1)
foodtype = VEGETABLES
-/obj/item/reagent_containers/food/snacks/soup/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/soup/New()
+ ..()
eatverb = pick("slurp","sip","suck","inhale","drink")
/obj/item/reagent_containers/food/snacks/soup/wish
@@ -19,12 +19,12 @@
list_reagents = list("water" = 10)
tastes = list("wishes" = 1)
-/obj/item/reagent_containers/food/snacks/soup/wish/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/soup/wish/New()
var/wish_true = prob(25)
if(wish_true)
desc = "A wish come true!"
bonus_reagents = list("nutriment" = 9, "vitamin" = 1)
+ ..()
if(wish_true)
reagents.add_reagent("nutriment", 9)
reagents.add_reagent("vitamin", 1)
@@ -99,10 +99,10 @@
list_reagents = list("nutriment" = 6)
tastes = list("chaos" = 1)
-/obj/item/reagent_containers/food/snacks/soup/mystery/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/soup/mystery/New()
extra_reagent = pick("capsaicin", "frostoil", "omnizine", "banana", "blood", "slimejelly", "toxin", "banana", "carbon", "oculine")
bonus_reagents = list("[extra_reagent]" = 5, "nutriment" = 6)
+ ..()
reagents.add_reagent("[extra_reagent]", 5)
/obj/item/reagent_containers/food/snacks/soup/hotchili
@@ -173,8 +173,8 @@
bonus_reagents = list("nutriment" = 1, "vitamin" = 5)
foodtype = VEGETABLES
-/obj/item/reagent_containers/food/snacks/soup/beet/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/soup/beet/New()
+ ..()
name = pick("borsch","bortsch","borstch","borsh","borshch","borscht")
tastes = list(name = 1)
diff --git a/code/modules/food_and_drinks/pizzabox.dm b/code/modules/food_and_drinks/pizzabox.dm
index abca943075..82ba8ab405 100644
--- a/code/modules/food_and_drinks/pizzabox.dm
+++ b/code/modules/food_and_drinks/pizzabox.dm
@@ -28,10 +28,9 @@
var/const/BOMB_TIMER_MIN = 1
var/const/BOMB_TIMER_MAX = 10
-/obj/item/pizzabox/Initialize()
- . = ..()
+/obj/item/pizzabox/New()
update_icon()
-
+ ..()
/obj/item/pizzabox/Destroy()
unprocess()
@@ -258,31 +257,29 @@
wires = null
update_icon()
-/obj/item/pizzabox/bomb/Initialize()
- . = ..()
+/obj/item/pizzabox/bomb/New()
var/randompizza = pick(subtypesof(/obj/item/reagent_containers/food/snacks/pizza))
pizza = new randompizza(src)
bomb = new(src)
wires = new /datum/wires/explosive/pizza(src)
+ ..()
-/obj/item/pizzabox/margherita/Initialize()
- . = ..()
+/obj/item/pizzabox/margherita/New()
pizza = new /obj/item/reagent_containers/food/snacks/pizza/margherita(src)
boxtag = "Margherita Deluxe"
+ ..()
-
-/obj/item/pizzabox/vegetable/Initialize()
- . = ..()
+/obj/item/pizzabox/vegetable/New()
pizza = new /obj/item/reagent_containers/food/snacks/pizza/vegetable(src)
boxtag = "Gourmet Vegatable"
+ ..()
-
-/obj/item/pizzabox/mushroom/Initialize()
- . = ..()
+/obj/item/pizzabox/mushroom/New()
pizza = new /obj/item/reagent_containers/food/snacks/pizza/mushroom(src)
boxtag = "Mushroom Special"
+ ..()
-/obj/item/pizzabox/meat/Initialize()
- . = ..()
+/obj/item/pizzabox/meat/New()
pizza = new /obj/item/reagent_containers/food/snacks/pizza/meat(src)
boxtag = "Meatlover's Supreme"
+ ..()
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
index a75510ae9a..041a58c467 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
@@ -50,7 +50,7 @@
result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly
subcategory = CAT_PASTRY
-////////////////////////////////////////////////WAFFLES AND PANCAKES////////////////////////////////////////////////
+////////////////////////////////////////////////WAFFLES////////////////////////////////////////////////
/datum/crafting_recipe/food/waffles
time = 15
@@ -90,33 +90,6 @@
result = /obj/item/reagent_containers/food/snacks/rofflewaffles
subcategory = CAT_PASTRY
-/datum/crafting_recipe/food/pancakes
- name = "Pancake"
- reqs = list(
- /obj/item/reagent_containers/food/snacks/pastrybase = 1
- )
- result = /obj/item/reagent_containers/food/snacks/pancakes
- subcategory = CAT_PASTRY
-
-/datum/crafting_recipe/food/bbpancakes
- name = "Blueberry pancake"
- reqs = list(
- /obj/item/reagent_containers/food/snacks/pastrybase = 1,
- /obj/item/reagent_containers/food/snacks/grown/berries = 1
- )
- result = /obj/item/reagent_containers/food/snacks/pancakes/blueberry
- subcategory = CAT_PASTRY
-
-/datum/crafting_recipe/food/ccpancakes
- name = "Chocolate chip pancake"
- reqs = list(
- /obj/item/reagent_containers/food/snacks/pastrybase = 1,
- /obj/item/reagent_containers/food/snacks/chocolatebar = 1
- )
- result = /obj/item/reagent_containers/food/snacks/pancakes/chocolatechip
- subcategory = CAT_PASTRY
-
-
////////////////////////////////////////////////DONKPOCCKETS////////////////////////////////////////////////
/datum/crafting_recipe/food/donkpocket
diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm
index e7bf3ea9d7..89f6316297 100644
--- a/code/modules/games/cards.dm
+++ b/code/modules/games/cards.dm
@@ -16,7 +16,7 @@
var/list/cards = list()
-/obj/item/deck/Initialize()
+/obj/item/deck/New()
. = ..()
var/cardcolor
@@ -187,7 +187,7 @@
ASSERT(H)
usr.visible_message("\The [usr] plays \the [card.name].")
- H.forceMove(get_step(usr,usr.dir))
+ H.loc = get_step(usr,usr.dir)
src.update_icon()
diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm
index 13e7ee334f..5bfcb9963d 100644
--- a/code/modules/goonchat/browserOutput.dm
+++ b/code/modules/goonchat/browserOutput.dm
@@ -179,7 +179,6 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]")
//Global chat procs
-
/proc/to_chat(target, message)
if(!target)
return
diff --git a/code/modules/holiday/easter.dm b/code/modules/holiday/easter.dm
index 9c1fd87cac..66d92df569 100644
--- a/code/modules/holiday/easter.dm
+++ b/code/modules/holiday/easter.dm
@@ -109,8 +109,8 @@
/obj/item/reagent_containers/food/snacks/egg/loaded
containsPrize = TRUE
-/obj/item/reagent_containers/food/snacks/egg/loaded/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/egg/loaded/New()
+ ..()
var/eggcolor = pick("blue","green","mime","orange","purple","rainbow","red","yellow")
icon_state = "egg-[eggcolor]"
item_color = "[eggcolor]"
diff --git a/code/modules/holiday/halloween.dm b/code/modules/holiday/halloween.dm
index a27db8dd38..f8716870e1 100644
--- a/code/modules/holiday/halloween.dm
+++ b/code/modules/holiday/halloween.dm
@@ -146,7 +146,7 @@
timer = rand(1,15)
/mob/living/simple_animal/shade/howling_ghost/proc/EtherealMove(direction)
- forceMove(get_step(src, direction))
+ loc = get_step(src, direction)
setDir(direction)
/mob/living/simple_animal/shade/howling_ghost/proc/roam()
@@ -220,7 +220,7 @@
timer = rand(5,15)
playsound(M.loc, pick('sound/spookoween/scary_horn.ogg','sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 300, 1)
spawn(12)
- forceMove(M.loc)
+ loc = M.loc
/mob/living/simple_animal/hostile/retaliate/clown/insane/MoveToTarget()
stalk(target)
diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm
index 1dcab21e16..54384753d7 100644
--- a/code/modules/holodeck/items.dm
+++ b/code/modules/holodeck/items.dm
@@ -25,13 +25,13 @@
armour_penetration = 50
var/active = 0
-/obj/item/holo/esword/green/Initialize()
- . = ..()
+/obj/item/holo/esword/green/New()
+ ..()
item_color = "green"
-/obj/item/holo/esword/red/Initialize()
- . = ..()
+/obj/item/holo/esword/red/New()
+ ..()
item_color = "red"
/obj/item/holo/esword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
@@ -42,9 +42,9 @@
/obj/item/holo/esword/attack(target as mob, mob/user as mob)
..()
-/obj/item/holo/esword/Initialize()
- . = ..()
+/obj/item/holo/esword/New()
item_color = pick("red","blue","green","purple")
+ ..()
/obj/item/holo/esword/attack_self(mob/living/user as mob)
active = !active
@@ -113,7 +113,7 @@
if(user.grab_state < GRAB_AGGRESSIVE)
to_chat(user, "You need a better grip to do that!")
return
- L.forceMove(loc)
+ L.loc = src.loc
L.Knockdown(100)
visible_message("[user] dunks [L] into \the [src]!")
user.stop_pulling()
diff --git a/code/modules/hydroponics/beekeeping/beebox.dm b/code/modules/hydroponics/beekeeping/beebox.dm
index cf12ccb3ce..482a48edfd 100644
--- a/code/modules/hydroponics/beekeeping/beebox.dm
+++ b/code/modules/hydroponics/beekeeping/beebox.dm
@@ -37,8 +37,8 @@
var/bee_resources = 0
-/obj/structure/beebox/Initialize()
- . = ..()
+/obj/structure/beebox/New()
+ ..()
START_PROCESSING(SSobj, src)
@@ -55,8 +55,8 @@
var/random_reagent = FALSE
-/obj/structure/beebox/premade/Initialize()
- . = ..()
+/obj/structure/beebox/premade/New()
+ ..()
icon_state = "beebox"
var/datum/reagent/R = null
@@ -152,7 +152,6 @@
else
to_chat(user, "There's no room for any more frames in the apiary!")
return
-
if(istype(I, /obj/item/wrench))
if(default_unfasten_wrench(user, I, time = 20))
return
@@ -179,7 +178,7 @@
bees -= B
B.beehome = null
if(B.loc == src)
- B.forceMove(drop_location())
+ B.loc = get_turf(src)
relocated++
if(relocated)
to_chat(user, "This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!")
@@ -202,7 +201,7 @@
if(B.isqueen)
continue
if(B.loc == src)
- B.forceMove(drop_location())
+ B.loc = get_turf(src)
B.target = user
bees = TRUE
if(bees)
@@ -222,7 +221,7 @@
var/obj/item/honey_frame/HF = pick_n_take(honey_frames)
if(HF)
if(!user.put_in_active_hand(HF))
- HF.forceMove(drop_location())
+ HF.loc = get_turf(src)
visible_message("[user] removes a frame from the apiary.")
var/amtH = HF.honeycomb_capacity
@@ -230,7 +229,7 @@
while(honeycombs.len && amtH) //let's pretend you always grab the frame with the most honeycomb on it
var/obj/item/reagent_containers/honeycomb/HC = pick_n_take(honeycombs)
if(HC)
- HC.forceMove(drop_location())
+ HC.loc = get_turf(user)
amtH--
fallen++
if(fallen)
@@ -242,12 +241,12 @@
to_chat(user, "There is no queen bee to remove!")
return
var/obj/item/queen_bee/QB = new()
- queen_bee.forceMove(QB)
+ queen_bee.loc = QB
bees -= queen_bee
QB.queen = queen_bee
QB.name = queen_bee.name
if(!user.put_in_active_hand(QB))
- QB.forceMove(drop_location())
+ QB.loc = get_turf(src)
visible_message("[user] removes the queen from the apiary.")
queen_bee = null
@@ -255,8 +254,8 @@
new /obj/item/stack/sheet/mineral/wood (loc, 20)
for(var/mob/living/simple_animal/hostile/poison/bees/B in bees)
if(B.loc == src)
- B.forceMove(drop_location())
+ B.loc = get_turf(src)
for(var/obj/item/honey_frame/HF in honey_frames)
if(HF.loc == src)
- HF.forceMove(drop_location())
- qdel(src)
+ HF.loc = get_turf(src)
+ qdel(src)
\ No newline at end of file
diff --git a/code/modules/hydroponics/beekeeping/honeycomb.dm b/code/modules/hydroponics/beekeeping/honeycomb.dm
index e7faff0209..737736efc5 100644
--- a/code/modules/hydroponics/beekeeping/honeycomb.dm
+++ b/code/modules/hydroponics/beekeeping/honeycomb.dm
@@ -10,11 +10,10 @@
volume = 10
amount_per_transfer_from_this = 0
list_reagents = list("honey" = 5)
- grind_results = list()
var/honey_color = ""
-/obj/item/reagent_containers/honeycomb/Initialize()
- . = ..()
+/obj/item/reagent_containers/honeycomb/New()
+ ..()
pixel_x = rand(8,-8)
pixel_y = rand(8,-8)
update_icon()
diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm
index 8939b60138..324a94128d 100644
--- a/code/modules/hydroponics/biogenerator.dm
+++ b/code/modules/hydroponics/biogenerator.dm
@@ -78,7 +78,7 @@
if(default_deconstruction_screwdriver(user, "biogen-empty-o", "biogen-empty", O))
if(beaker)
var/obj/item/reagent_containers/glass/B = beaker
- B.forceMove(drop_location())
+ B.loc = loc
beaker = null
update_icon()
return
diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm
index fe8a101053..bd0215138a 100644
--- a/code/modules/hydroponics/gene_modder.dm
+++ b/code/modules/hydroponics/gene_modder.dm
@@ -260,7 +260,7 @@
if(href_list["eject_seed"] && !operation)
if (seed)
- seed.forceMove(drop_location())
+ seed.loc = src.loc
seed.verb_pickup()
seed = null
update_genes()
@@ -275,7 +275,7 @@
update_icon()
else if(href_list["eject_disk"] && !operation)
if (disk)
- disk.forceMove(drop_location())
+ disk.loc = src.loc
disk.verb_pickup()
disk = null
update_genes()
@@ -368,7 +368,7 @@
/obj/machinery/plantgenes/proc/insert_seed(obj/item/seeds/S)
if(!istype(S) || seed)
return
- S.forceMove(src)
+ S.loc = src
seed = S
update_genes()
update_icon()
@@ -422,8 +422,8 @@
var/read_only = 0 //Well, it's still a floppy disk
unique_rename = 1
-/obj/item/disk/plantgene/Initialize()
- . = ..()
+/obj/item/disk/plantgene/New()
+ ..()
add_overlay("datadisk_gene")
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 643ac056e4..d003f40d4a 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -15,7 +15,6 @@
// Saves us from having to define each stupid grown's dried_type as itself.
// If you don't want a plant to be driable (watermelons) set this to null in the time definition.
resistance_flags = FLAMMABLE
- var/dry_grind = FALSE //If TRUE, this object needs to be dry to be ground up
/obj/item/reagent_containers/food/snacks/grown/Initialize(mapload, obj/item/seeds/new_seed)
. = ..()
@@ -138,28 +137,6 @@
return
return ..()
-/obj/item/reagent_containers/food/snacks/grown/grind_requirements()
- if(dry_grind && !dry)
- to_chat(usr, "[src] needs to be dry before it can be ground up!")
- return
- return TRUE
-
-/obj/item/reagent_containers/food/snacks/grown/on_grind()
- var/nutriment = reagents.get_reagent_amount("nutriment")
- if(grind_results.len)
- for(var/i in 1 to grind_results.len)
- grind_results[grind_results[i]] = nutriment
- reagents.del_reagent("nutriment")
- reagents.del_reagent("vitamin")
-
-/obj/item/reagent_containers/food/snacks/grown/on_juice()
- var/nutriment = reagents.get_reagent_amount("nutriment")
- if(juice_results.len)
- for(var/i in 1 to juice_results.len)
- juice_results[juice_results[i]] = nutriment
- reagents.del_reagent("nutriment")
- reagents.del_reagent("vitamin")
-
// For item-containing growns such as eggy or gatfruit
/obj/item/reagent_containers/food/snacks/grown/shell/attack_self(mob/user)
var/obj/item/T
diff --git a/code/modules/hydroponics/grown/apple.dm b/code/modules/hydroponics/grown/apple.dm
index 8b35fee872..7ec9a730ed 100644
--- a/code/modules/hydroponics/grown/apple.dm
+++ b/code/modules/hydroponics/grown/apple.dm
@@ -15,7 +15,6 @@
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/apple/gold)
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
- juice_results = list("applejuice" = 0)
/obj/item/reagent_containers/food/snacks/grown/apple
seed = /obj/item/seeds/apple
diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm
index 72517e87bc..bf71856323 100644
--- a/code/modules/hydroponics/grown/banana.dm
+++ b/code/modules/hydroponics/grown/banana.dm
@@ -13,7 +13,6 @@
genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace)
reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02)
- juice_results = list("banana" = 0)
/obj/item/reagent_containers/food/snacks/grown/banana
seed = /obj/item/seeds/banana
diff --git a/code/modules/hydroponics/grown/beans.dm b/code/modules/hydroponics/grown/beans.dm
index 46a7e7979f..8ca2a5961a 100644
--- a/code/modules/hydroponics/grown/beans.dm
+++ b/code/modules/hydroponics/grown/beans.dm
@@ -26,7 +26,6 @@
filling_color = "#F0E68C"
bitesize_mod = 2
foodtype = VEGETABLES
- grind_results = list("soymilk" = 0)
// Koibean
/obj/item/seeds/soya/koi
diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm
index 541fb1b2a5..0d8c5d5a9a 100644
--- a/code/modules/hydroponics/grown/berries.dm
+++ b/code/modules/hydroponics/grown/berries.dm
@@ -26,7 +26,6 @@
filling_color = "#FF00FF"
bitesize_mod = 2
foodtype = FRUIT
- juice_results = list("berryjuice" = 0)
// Poison Berries
/obj/item/seeds/berry/poison
@@ -47,7 +46,6 @@
icon_state = "poisonberrypile"
filling_color = "#C71585"
foodtype = FRUIT | TOXIC
- juice_results = list("poisonberryjuice" = 0)
// Death Berries
/obj/item/seeds/berry/death
@@ -123,7 +121,6 @@
filling_color = "#FF0000"
bitesize_mod = 2
foodtype = FRUIT
- grind_results = list("cherryjelly" = 0)
// Blue Cherries
/obj/item/seeds/cherry/blue
@@ -145,7 +142,6 @@
filling_color = "#6495ED"
bitesize_mod = 2
foodtype = FRUIT
- grind_results = list("bluecherryjelly" = 0)
// Grapes
/obj/item/seeds/grape
@@ -177,7 +173,6 @@
filling_color = "#FF1493"
bitesize_mod = 2
foodtype = FRUIT
- juice_results = list("grapejuice" = 0)
// Green Grapes
/obj/item/seeds/grape/green
diff --git a/code/modules/hydroponics/grown/cereals.dm b/code/modules/hydroponics/grown/cereals.dm
index d9b724d052..7834ed15e8 100644
--- a/code/modules/hydroponics/grown/cereals.dm
+++ b/code/modules/hydroponics/grown/cereals.dm
@@ -22,7 +22,6 @@
filling_color = "#F0E68C"
bitesize_mod = 2
foodtype = GRAIN
- grind_results = list("flour" = 0)
// Oat
/obj/item/seeds/wheat/oat
@@ -43,7 +42,6 @@
filling_color = "#556B2F"
bitesize_mod = 2
foodtype = GRAIN
- grind_results = list("flour" = 0)
// Rice
/obj/item/seeds/wheat/rice
@@ -65,7 +63,6 @@
filling_color = "#FAFAD2"
bitesize_mod = 2
foodtype = GRAIN
- grind_results = list("rice" = 0)
//Meatwheat - grows into synthetic meat
/obj/item/seeds/wheat/meat
@@ -86,7 +83,6 @@
bitesize_mod = 2
seed = /obj/item/seeds/wheat/meat
foodtype = MEAT | GRAIN
- grind_results = list("flour" = 0, "blood" = 0)
/obj/item/reagent_containers/food/snacks/grown/meatwheat/attack_self(mob/living/user)
user.visible_message("[user] crushes [src] into meat.", "You crush [src] into something that resembles meat.")
diff --git a/code/modules/hydroponics/grown/citrus.dm b/code/modules/hydroponics/grown/citrus.dm
index 38f8a40ec3..1b0cdc00d2 100644
--- a/code/modules/hydroponics/grown/citrus.dm
+++ b/code/modules/hydroponics/grown/citrus.dm
@@ -30,7 +30,6 @@
desc = "It's so sour, your face will twist."
icon_state = "lime"
filling_color = "#00FF00"
- juice_results = list("limejuice" = 0)
// Orange
/obj/item/seeds/orange
@@ -57,7 +56,6 @@
desc = "It's a tangy fruit."
icon_state = "orange"
filling_color = "#FFA500"
- juice_results = list("orangejuice" = 0)
// Lemon
/obj/item/seeds/lemon
@@ -83,7 +81,6 @@
desc = "When life gives you lemons, make lemonade."
icon_state = "lemon"
filling_color = "#FFD700"
- juice_results = list("lemonjuice" = 0)
// Combustible lemon
/obj/item/seeds/firelemon //combustible lemon is too long so firelemon
diff --git a/code/modules/hydroponics/grown/corn.dm b/code/modules/hydroponics/grown/corn.dm
index 4454c3c52a..827deaea47 100644
--- a/code/modules/hydroponics/grown/corn.dm
+++ b/code/modules/hydroponics/grown/corn.dm
@@ -25,7 +25,6 @@
trash = /obj/item/grown/corncob
bitesize_mod = 2
foodtype = VEGETABLES
- juice_results = list("corn_starch" = 0)
/obj/item/grown/corncob
name = "corn cob"
diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm
index 18eae2f4fd..e0845ffb2a 100644
--- a/code/modules/hydroponics/grown/flowers.dm
+++ b/code/modules/hydroponics/grown/flowers.dm
@@ -182,7 +182,6 @@
throw_speed = 1
throw_range = 3
attack_verb = list("roasted", "scorched", "burned")
- grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0)
/obj/item/grown/novaflower/add_juice()
..()
diff --git a/code/modules/hydroponics/grown/melon.dm b/code/modules/hydroponics/grown/melon.dm
index a64fc4b156..5e64d716ec 100644
--- a/code/modules/hydroponics/grown/melon.dm
+++ b/code/modules/hydroponics/grown/melon.dm
@@ -33,7 +33,6 @@
filling_color = "#008000"
bitesize_mod = 3
foodtype = FRUIT
- juice_results = list("watermelonjuice" = 0)
// Holymelon
/obj/item/seeds/watermelon/holy
diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm
index 9ec936c1f2..284f962e45 100644
--- a/code/modules/hydroponics/grown/nettle.dm
+++ b/code/modules/hydroponics/grown/nettle.dm
@@ -43,7 +43,6 @@
throw_speed = 1
throw_range = 3
attack_verb = list("stung")
- grind_results = list("sacid" = 0)
/obj/item/grown/nettle/suicide_act(mob/user)
user.visible_message("[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!")
@@ -92,7 +91,6 @@
icon_state = "deathnettle"
force = 30
throwforce = 15
- grind_results = list("facid" = 1, "sacid" = 1)
/obj/item/grown/nettle/death/add_juice()
..()
diff --git a/code/modules/hydroponics/grown/potato.dm b/code/modules/hydroponics/grown/potato.dm
index e127b166ea..0a3cbc060c 100644
--- a/code/modules/hydroponics/grown/potato.dm
+++ b/code/modules/hydroponics/grown/potato.dm
@@ -17,7 +17,6 @@
genes = list(/datum/plant_gene/trait/battery)
mutatelist = list(/obj/item/seeds/potato/sweet)
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
- juice_results = list("potato" = 0)
/obj/item/reagent_containers/food/snacks/grown/potato
seed = /obj/item/seeds/potato
diff --git a/code/modules/hydroponics/grown/pumpkin.dm b/code/modules/hydroponics/grown/pumpkin.dm
index 7113a8feab..d5257aeee7 100644
--- a/code/modules/hydroponics/grown/pumpkin.dm
+++ b/code/modules/hydroponics/grown/pumpkin.dm
@@ -24,7 +24,6 @@
filling_color = "#FFA500"
bitesize_mod = 2
foodtype = VEGETABLES
- juice_results = list("pumpkinjuice" = 0)
/obj/item/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/W as obj, mob/user as mob, params)
if(W.is_sharp())
@@ -54,5 +53,4 @@
icon_state = "blumpkin"
filling_color = "#87CEFA"
bitesize_mod = 2
- foodtype = VEGETABLES
- juice_results = list("blumpkinjuice" = 0)
+ foodtype = VEGETABLES
\ No newline at end of file
diff --git a/code/modules/hydroponics/grown/random.dm b/code/modules/hydroponics/grown/random.dm
index 04b3ff29fa..8f25eff215 100644
--- a/code/modules/hydroponics/grown/random.dm
+++ b/code/modules/hydroponics/grown/random.dm
@@ -12,9 +12,9 @@
icon_harvest = "xpod-harvest"
growthstages = 4
-/obj/item/seeds/random/Initialize()
- . = ..()
+/obj/item/seeds/random/New()
randomize_stats()
+ ..()
if(prob(60))
add_random_reagents(1, 3)
if(prob(50))
diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm
index fd78fa6ffa..8666db45a8 100644
--- a/code/modules/hydroponics/grown/root.dm
+++ b/code/modules/hydroponics/grown/root.dm
@@ -22,7 +22,6 @@
filling_color = "#FFA500"
bitesize_mod = 2
foodtype = VEGETABLES
- juice_results = list("carrotjuice" = 0)
/obj/item/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params)
if(I.is_sharp())
diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm
index fc2ed221c5..bd3b182c13 100644
--- a/code/modules/hydroponics/grown/tea_coffee.dm
+++ b/code/modules/hydroponics/grown/tea_coffee.dm
@@ -14,6 +14,7 @@
icon_dead = "tea-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/tea/astra)
+ reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1)
/obj/item/reagent_containers/food/snacks/grown/tea
seed = /obj/item/seeds/tea
@@ -21,8 +22,6 @@
desc = "These aromatic tips of the tea plant can be dried to make tea."
icon_state = "tea_aspera_leaves"
filling_color = "#008000"
- grind_results = list("teapowder" = 0)
- dry_grind = TRUE
// Tea Astra
/obj/item/seeds/tea/astra
@@ -40,7 +39,6 @@
name = "Tea Astra tips"
icon_state = "tea_astra_leaves"
filling_color = "#4582B4"
- grind_results = list("teapowder" = 0, "salglu_solution" = 0)
// Coffee
@@ -69,8 +67,6 @@
icon_state = "coffee_arabica"
filling_color = "#DC143C"
bitesize_mod = 2
- dry_grind = TRUE
- grind_results = list("coffeepowder" = 0)
// Coffee Robusta
/obj/item/seeds/coffee/robusta
@@ -88,5 +84,4 @@
seed = /obj/item/seeds/coffee/robusta
name = "coffee robusta beans"
desc = "Increases robustness by 37 percent!"
- icon_state = "coffee_robusta"
- grind_results = list("coffeepowder" = 0, "morphine" = 0)
+ icon_state = "coffee_robusta"
\ No newline at end of file
diff --git a/code/modules/hydroponics/grown/tomato.dm b/code/modules/hydroponics/grown/tomato.dm
index 4d066e769e..1bc42b45c0 100644
--- a/code/modules/hydroponics/grown/tomato.dm
+++ b/code/modules/hydroponics/grown/tomato.dm
@@ -23,8 +23,6 @@
filling_color = "#FF6347"
bitesize_mod = 2
foodtype = VEGETABLES
- grind_results = list("ketchup" = 0)
- juice_results = list("tomatojuice" = 0)
// Blood Tomato
/obj/item/seeds/tomato/blood
@@ -46,7 +44,6 @@
splat_type = /obj/effect/gibspawner/generic
filling_color = "#FF0000"
foodtype = VEGETABLES | GROSS
- grind_results = list("ketchup" = 0, "blood" = 0)
// Blue Tomato
diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm
index 3b80fae6c0..a77808f006 100644
--- a/code/modules/hydroponics/growninedible.dm
+++ b/code/modules/hydroponics/growninedible.dm
@@ -62,7 +62,3 @@
/obj/item/grown/microwave_act(obj/machine/microwave/M)
return
-
-/obj/item/grown/on_grind()
- for(var/i in 1 to grind_results.len)
- grind_results[grind_results[i]] = round(seed.potency)
diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm
index 5c1fafc1c4..9eafcec71b 100644
--- a/code/modules/hydroponics/hydroponics.dm
+++ b/code/modules/hydroponics/hydroponics.dm
@@ -108,7 +108,7 @@
var/needs_update = 0 // Checks if the icon needs updating so we don't redraw empty trays every time
if(myseed && (myseed.loc != src))
- myseed.forceMove(src)
+ myseed.loc = src
if(self_sustaining)
adjustNutri(1)
diff --git a/code/modules/hydroponics/sample.dm b/code/modules/hydroponics/sample.dm
index fff4c646ac..52c2e1052f 100644
--- a/code/modules/hydroponics/sample.dm
+++ b/code/modules/hydroponics/sample.dm
@@ -5,8 +5,8 @@
yield = -1
var/sample_color = "#FFFFFF"
-/obj/item/seeds/sample/Initialize()
- . = ..()
+/obj/item/seeds/sample/New()
+ ..()
if(sample_color)
var/mutable_appearance/filling = mutable_appearance(icon, "sample-filling")
filling.color = sample_color
diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm
index b79d0652aa..0899a21132 100644
--- a/code/modules/hydroponics/seed_extractor.dm
+++ b/code/modules/hydroponics/seed_extractor.dm
@@ -17,7 +17,7 @@
return
while(t_amount < t_max)
var/obj/item/seeds/t_prod = F.seed.Copy()
- t_prod.forceMove(seedloc)
+ t_prod.loc = seedloc
t_amount++
qdel(O)
return 1
@@ -29,7 +29,7 @@
return
while(t_amount < t_max)
var/obj/item/seeds/t_prod = F.seed.Copy()
- t_prod.forceMove(seedloc)
+ t_prod.loc = seedloc
t_amount++
qdel(O)
return 1
@@ -168,7 +168,7 @@
for (var/obj/T in contents)//Now we find the seed we need to vend
var/obj/item/seeds/O = T
if (O.plantname == href_list["name"] && O.lifespan == href_list["li"] && O.endurance == href_list["en"] && O.maturation == href_list["ma"] && O.production == href_list["pr"] && O.yield == href_list["yi"] && O.potency == href_list["pot"])
- O.forceMove(drop_location())
+ O.loc = src.loc
break
src.updateUsrDialog()
diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm
index 7294e45a97..aa35b4ae07 100644
--- a/code/modules/hydroponics/seeds.dm
+++ b/code/modules/hydroponics/seeds.dm
@@ -35,8 +35,8 @@
var/weed_rate = 1 //If the chance below passes, then this many weeds sprout during growth
var/weed_chance = 5 //Percentage chance per tray update to grow weeds
-/obj/item/seeds/Initialize(loc, nogenes = 0)
- . = ..()
+/obj/item/seeds/New(loc, nogenes = 0)
+ ..()
pixel_x = rand(-8, 8)
pixel_y = rand(-8, 8)
diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm
index 4429fd7128..276d3d9ca0 100644
--- a/code/modules/integrated_electronics/subtypes/input.dm
+++ b/code/modules/integrated_electronics/subtypes/input.dm
@@ -478,8 +478,8 @@
power_draw_idle = 5
power_draw_per_use = 40
- var/frequency = FREQ_SIGNALER
- var/code = DEFAULT_SIGNALER_CODE
+ var/frequency = 1457
+ var/code = 30
var/datum/radio_frequency/radio_connection
/obj/item/integrated_circuit/input/signaler/Initialize()
@@ -509,16 +509,24 @@
if(!radio_connection)
return
- var/datum/signal/signal = new(list("code" = code))
+ var/datum/signal/signal = new
+ signal.source = src
+ signal.encryption = code
+ signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
+
activate_pin(2)
/obj/item/integrated_circuit/input/signaler/proc/set_frequency(new_frequency)
if(!frequency)
return
+ if(!SSradio)
+ sleep(20)
+ if(!SSradio)
+ return
SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER)
+ radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
/obj/item/integrated_circuit/input/signaler/receive_signal(datum/signal/signal)
var/new_code = get_pin_data(IC_INPUT, 2)
@@ -528,7 +536,7 @@
code = new_code
if(!signal)
return 0
- if(signal.data["code"] != code)
+ if(signal.encryption != code)
return 0
if(signal.source == src) // Don't trigger ourselves.
return 0
diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm
index d5a5584f82..564c3a4851 100644
--- a/code/modules/integrated_electronics/subtypes/reagents.dm
+++ b/code/modules/integrated_electronics/subtypes/reagents.dm
@@ -288,7 +288,6 @@
activators = list()
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
-
/obj/item/integrated_circuit/reagent/storage/interact(mob/user)
set_pin_data(IC_OUTPUT, 2, WEAKREF(src))
push_data()
diff --git a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm
index 83a2af9b4c..220fa2e9ac 100644
--- a/code/modules/jobs/job_exp.dm
+++ b/code/modules/jobs/job_exp.dm
@@ -263,4 +263,4 @@ GLOBAL_PROTECT(exp_to_update)
prefs.db_flags = text2num(flags_read.item[1])
else if(isnull(prefs.db_flags))
prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry.
- return TRUE
\ No newline at end of file
+ return TRUE
diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm
index 38418e9916..03498f1e7b 100755
--- a/code/modules/jobs/job_types/captain.dm
+++ b/code/modules/jobs/job_types/captain.dm
@@ -1,77 +1,77 @@
-/*
-Captain
-*/
-/datum/job/captain
- title = "Captain"
- flag = CAPTAIN
+/*
+Captain
+*/
+/datum/job/captain
+ title = "Captain"
+ flag = CAPTAIN
department_head = list("CentCom")
- department_flag = ENGSEC
- faction = "Station"
- total_positions = 1
- spawn_positions = 1
- supervisors = "Nanotrasen officials and Space law"
- selection_color = "#ccccff"
- req_admin_notify = 1
- minimal_player_age = 14
+ department_flag = ENGSEC
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "Nanotrasen officials and Space law"
+ selection_color = "#ccccff"
+ req_admin_notify = 1
+ minimal_player_age = 14
exp_requirements = 180
exp_type = EXP_TYPE_CREW
-
- outfit = /datum/outfit/job/captain
-
- access = list() //See get_access()
- minimal_access = list() //See get_access()
-
-/datum/job/captain/get_access()
- return get_all_accesses()
-
-/datum/job/captain/announce(mob/living/carbon/human/H)
- ..()
- SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.real_name] on deck!"))
-
-/datum/outfit/job/captain
- name = "Captain"
- jobtype = /datum/job/captain
-
- id = /obj/item/card/id/gold
- belt = /obj/item/device/pda/captain
- glasses = /obj/item/clothing/glasses/sunglasses
- ears = /obj/item/device/radio/headset/heads/captain/alt
- gloves = /obj/item/clothing/gloves/color/captain
- uniform = /obj/item/clothing/under/rank/captain
- suit = /obj/item/clothing/suit/armor/vest/capcarapace
- shoes = /obj/item/clothing/shoes/sneakers/brown
- head = /obj/item/clothing/head/caphat
- backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1)
-
- backpack = /obj/item/storage/backpack/captain
- satchel = /obj/item/storage/backpack/satchel/cap
- duffelbag = /obj/item/storage/backpack/duffelbag/captain
-
- implants = list(/obj/item/implant/mindshield)
- accessory = /obj/item/clothing/accessory/medal/gold/captain
-
-/*
-Head of Personnel
-*/
-/datum/job/hop
- title = "Head of Personnel"
- flag = HOP
- department_head = list("Captain")
- department_flag = CIVILIAN
- head_announce = list("Supply", "Service")
- faction = "Station"
- total_positions = 1
- spawn_positions = 1
- supervisors = "the captain"
- selection_color = "#ddddff"
- req_admin_notify = 1
- minimal_player_age = 10
+
+ outfit = /datum/outfit/job/captain
+
+ access = list() //See get_access()
+ minimal_access = list() //See get_access()
+
+/datum/job/captain/get_access()
+ return get_all_accesses()
+
+/datum/job/captain/announce(mob/living/carbon/human/H)
+ ..()
+ SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.real_name] on deck!"))
+
+/datum/outfit/job/captain
+ name = "Captain"
+ jobtype = /datum/job/captain
+
+ id = /obj/item/card/id/gold
+ belt = /obj/item/device/pda/captain
+ glasses = /obj/item/clothing/glasses/sunglasses
+ ears = /obj/item/device/radio/headset/heads/captain/alt
+ gloves = /obj/item/clothing/gloves/color/captain
+ uniform = /obj/item/clothing/under/rank/captain
+ suit = /obj/item/clothing/suit/armor/vest/capcarapace
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ head = /obj/item/clothing/head/caphat
+ backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1)
+
+ backpack = /obj/item/storage/backpack/captain
+ satchel = /obj/item/storage/backpack/satchel/cap
+ duffelbag = /obj/item/storage/backpack/duffelbag/captain
+
+ implants = list(/obj/item/implant/mindshield)
+ accessory = /obj/item/clothing/accessory/medal/gold/captain
+
+/*
+Head of Personnel
+*/
+/datum/job/hop
+ title = "Head of Personnel"
+ flag = HOP
+ department_head = list("Captain")
+ department_flag = CIVILIAN
+ head_announce = list("Supply", "Service")
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "the captain"
+ selection_color = "#ddddff"
+ req_admin_notify = 1
+ minimal_player_age = 10
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SUPPLY
-
- outfit = /datum/outfit/job/hop
-
+
+ outfit = /datum/outfit/job/hop
+
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
@@ -84,17 +84,17 @@ Head of Personnel
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_HEADS_VAULT, ACCESS_MINING_STATION,
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
-
-
-/datum/outfit/job/hop
- name = "Head of Personnel"
- jobtype = /datum/job/hop
-
- id = /obj/item/card/id/silver
- belt = /obj/item/device/pda/heads/hop
- ears = /obj/item/device/radio/headset/heads/hop
- uniform = /obj/item/clothing/under/rank/head_of_personnel
- shoes = /obj/item/clothing/shoes/sneakers/brown
- head = /obj/item/clothing/head/hopcap
- backpack_contents = list(/obj/item/storage/box/ids=1,\
- /obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced = 1)
+
+
+/datum/outfit/job/hop
+ name = "Head of Personnel"
+ jobtype = /datum/job/hop
+
+ id = /obj/item/card/id/silver
+ belt = /obj/item/device/pda/heads/hop
+ ears = /obj/item/device/radio/headset/heads/hop
+ uniform = /obj/item/clothing/under/rank/head_of_personnel
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ head = /obj/item/clothing/head/hopcap
+ backpack_contents = list(/obj/item/storage/box/ids=1,\
+ /obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced = 1)
diff --git a/code/modules/jobs/job_types/job.dm b/code/modules/jobs/job_types/job.dm
index 6720c28710..2e18807541 100644
--- a/code/modules/jobs/job_types/job.dm
+++ b/code/modules/jobs/job_types/job.dm
@@ -72,15 +72,14 @@
H.dna.species.after_equip_job(src, H, visualsOnly)
- if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions))
- if(H.dna.species.id != "human")
- H.set_species(/datum/species/human)
- H.rename_self("human", H.client)
- purrbation_remove(H, silent=TRUE)
-
if(!visualsOnly && announce)
announce(H)
+ if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions))
+ H.dna.features["tail_human"] = "None"
+ H.dna.features["ears"] = "None"
+ H.regenerate_icons()
+
/datum/job/proc/get_access()
if(!config) //Needed for robots.
return src.minimal_access.Copy()
diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm
index 151ed213f8..9a33e1e759 100644
--- a/code/modules/jobs/job_types/medical.dm
+++ b/code/modules/jobs/job_types/medical.dm
@@ -1,191 +1,191 @@
-/*
-Chief Medical Officer
-*/
-/datum/job/cmo
- title = "Chief Medical Officer"
- flag = CMO_JF
- department_head = list("Captain")
- department_flag = MEDSCI
- head_announce = list("Medical")
- faction = "Station"
- total_positions = 1
- spawn_positions = 1
- supervisors = "the captain"
- selection_color = "#ffddf0"
- req_admin_notify = 1
- minimal_player_age = 7
+/*
+Chief Medical Officer
+*/
+/datum/job/cmo
+ title = "Chief Medical Officer"
+ flag = CMO_JF
+ department_head = list("Captain")
+ department_flag = MEDSCI
+ head_announce = list("Medical")
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "the captain"
+ selection_color = "#ffddf0"
+ req_admin_notify = 1
+ minimal_player_age = 7
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_MEDICAL
-
- outfit = /datum/outfit/job/cmo
-
+
+ outfit = /datum/outfit/job/cmo
+
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM,
ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE,
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM,
ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE,
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS)
-
-/datum/outfit/job/cmo
- name = "Chief Medical Officer"
- jobtype = /datum/job/cmo
-
- id = /obj/item/card/id/silver
- belt = /obj/item/device/pda/heads/cmo
+
+/datum/outfit/job/cmo
+ name = "Chief Medical Officer"
+ jobtype = /datum/job/cmo
+
+ id = /obj/item/card/id/silver
+ belt = /obj/item/device/pda/heads/cmo
l_pocket = /obj/item/pinpointer/crew
- ears = /obj/item/device/radio/headset/heads/cmo
- uniform = /obj/item/clothing/under/rank/chief_medical_officer
- shoes = /obj/item/clothing/shoes/sneakers/brown
- suit = /obj/item/clothing/suit/toggle/labcoat/cmo
- l_hand = /obj/item/storage/firstaid/regular
- suit_store = /obj/item/device/flashlight/pen
- backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
-
- backpack = /obj/item/storage/backpack/medic
- satchel = /obj/item/storage/backpack/satchel/med
- duffelbag = /obj/item/storage/backpack/duffelbag/med
-
-/*
-Medical Doctor
-*/
-/datum/job/doctor
- title = "Medical Doctor"
- flag = DOCTOR
- department_head = list("Chief Medical Officer")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 5
- spawn_positions = 3
- supervisors = "the chief medical officer"
- selection_color = "#ffeef0"
-
- outfit = /datum/outfit/job/doctor
-
+ ears = /obj/item/device/radio/headset/heads/cmo
+ uniform = /obj/item/clothing/under/rank/chief_medical_officer
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ suit = /obj/item/clothing/suit/toggle/labcoat/cmo
+ l_hand = /obj/item/storage/firstaid/regular
+ suit_store = /obj/item/device/flashlight/pen
+ backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
+
+ backpack = /obj/item/storage/backpack/medic
+ satchel = /obj/item/storage/backpack/satchel/med
+ duffelbag = /obj/item/storage/backpack/duffelbag/med
+
+/*
+Medical Doctor
+*/
+/datum/job/doctor
+ title = "Medical Doctor"
+ flag = DOCTOR
+ department_head = list("Chief Medical Officer")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 5
+ spawn_positions = 3
+ supervisors = "the chief medical officer"
+ selection_color = "#ffeef0"
+
+ outfit = /datum/outfit/job/doctor
+
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING)
-
-/datum/outfit/job/doctor
- name = "Medical Doctor"
- jobtype = /datum/job/doctor
-
- belt = /obj/item/device/pda/medical
- ears = /obj/item/device/radio/headset/headset_med
- uniform = /obj/item/clothing/under/rank/medical
- shoes = /obj/item/clothing/shoes/sneakers/white
- suit = /obj/item/clothing/suit/toggle/labcoat
- l_hand = /obj/item/storage/firstaid/regular
- suit_store = /obj/item/device/flashlight/pen
-
- backpack = /obj/item/storage/backpack/medic
- satchel = /obj/item/storage/backpack/satchel/med
- duffelbag = /obj/item/storage/backpack/duffelbag/med
-
-/*
-Chemist
-*/
-/datum/job/chemist
- title = "Chemist"
- flag = CHEMIST
- department_head = list("Chief Medical Officer")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 2
- spawn_positions = 2
- supervisors = "the chief medical officer"
- selection_color = "#ffeef0"
+
+/datum/outfit/job/doctor
+ name = "Medical Doctor"
+ jobtype = /datum/job/doctor
+
+ belt = /obj/item/device/pda/medical
+ ears = /obj/item/device/radio/headset/headset_med
+ uniform = /obj/item/clothing/under/rank/medical
+ shoes = /obj/item/clothing/shoes/sneakers/white
+ suit = /obj/item/clothing/suit/toggle/labcoat
+ l_hand = /obj/item/storage/firstaid/regular
+ suit_store = /obj/item/device/flashlight/pen
+
+ backpack = /obj/item/storage/backpack/medic
+ satchel = /obj/item/storage/backpack/satchel/med
+ duffelbag = /obj/item/storage/backpack/duffelbag/med
+
+/*
+Chemist
+*/
+/datum/job/chemist
+ title = "Chemist"
+ flag = CHEMIST
+ department_head = list("Chief Medical Officer")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 2
+ spawn_positions = 2
+ supervisors = "the chief medical officer"
+ selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
-
- outfit = /datum/outfit/job/chemist
-
+
+ outfit = /datum/outfit/job/chemist
+
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_CHEMISTRY, ACCESS_MINERAL_STOREROOM)
-
-/datum/outfit/job/chemist
- name = "Chemist"
- jobtype = /datum/job/chemist
-
- glasses = /obj/item/clothing/glasses/science
- belt = /obj/item/device/pda/chemist
- ears = /obj/item/device/radio/headset/headset_med
- uniform = /obj/item/clothing/under/rank/chemist
- shoes = /obj/item/clothing/shoes/sneakers/white
- suit = /obj/item/clothing/suit/toggle/labcoat/chemist
- accessory = /obj/item/clothing/accessory/pocketprotector/full
- backpack = /obj/item/storage/backpack/chemistry
- satchel = /obj/item/storage/backpack/satchel/chem
- duffelbag = /obj/item/storage/backpack/duffelbag/med
-
-/*
-Geneticist
-*/
-/datum/job/geneticist
- title = "Geneticist"
- flag = GENETICIST
- department_head = list("Chief Medical Officer", "Research Director")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 2
- spawn_positions = 2
- supervisors = "the chief medical officer and research director"
- selection_color = "#ffeef0"
+
+/datum/outfit/job/chemist
+ name = "Chemist"
+ jobtype = /datum/job/chemist
+
+ glasses = /obj/item/clothing/glasses/science
+ belt = /obj/item/device/pda/chemist
+ ears = /obj/item/device/radio/headset/headset_med
+ uniform = /obj/item/clothing/under/rank/chemist
+ shoes = /obj/item/clothing/shoes/sneakers/white
+ suit = /obj/item/clothing/suit/toggle/labcoat/chemist
+ accessory = /obj/item/clothing/accessory/pocketprotector/full
+ backpack = /obj/item/storage/backpack/chemistry
+ satchel = /obj/item/storage/backpack/satchel/chem
+ duffelbag = /obj/item/storage/backpack/duffelbag/med
+
+/*
+Geneticist
+*/
+/datum/job/geneticist
+ title = "Geneticist"
+ flag = GENETICIST
+ department_head = list("Chief Medical Officer", "Research Director")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 2
+ spawn_positions = 2
+ supervisors = "the chief medical officer and research director"
+ selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
-
- outfit = /datum/outfit/job/geneticist
-
+
+ outfit = /datum/outfit/job/geneticist
+
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_ROBOTICS, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH)
-
-/datum/outfit/job/geneticist
- name = "Geneticist"
- jobtype = /datum/job/geneticist
-
- belt = /obj/item/device/pda/geneticist
- ears = /obj/item/device/radio/headset/headset_medsci
- uniform = /obj/item/clothing/under/rank/geneticist
- shoes = /obj/item/clothing/shoes/sneakers/white
- suit = /obj/item/clothing/suit/toggle/labcoat/genetics
- suit_store = /obj/item/device/flashlight/pen
-
- backpack = /obj/item/storage/backpack/genetics
- satchel = /obj/item/storage/backpack/satchel/gen
- duffelbag = /obj/item/storage/backpack/duffelbag/med
-
-/*
-Virologist
-*/
-/datum/job/virologist
- title = "Virologist"
- flag = VIROLOGIST
- department_head = list("Chief Medical Officer")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 1
- spawn_positions = 1
- supervisors = "the chief medical officer"
- selection_color = "#ffeef0"
+
+/datum/outfit/job/geneticist
+ name = "Geneticist"
+ jobtype = /datum/job/geneticist
+
+ belt = /obj/item/device/pda/geneticist
+ ears = /obj/item/device/radio/headset/headset_medsci
+ uniform = /obj/item/clothing/under/rank/geneticist
+ shoes = /obj/item/clothing/shoes/sneakers/white
+ suit = /obj/item/clothing/suit/toggle/labcoat/genetics
+ suit_store = /obj/item/device/flashlight/pen
+
+ backpack = /obj/item/storage/backpack/genetics
+ satchel = /obj/item/storage/backpack/satchel/gen
+ duffelbag = /obj/item/storage/backpack/duffelbag/med
+
+/*
+Virologist
+*/
+/datum/job/virologist
+ title = "Virologist"
+ flag = VIROLOGIST
+ department_head = list("Chief Medical Officer")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "the chief medical officer"
+ selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
-
- outfit = /datum/outfit/job/virologist
-
+
+ outfit = /datum/outfit/job/virologist
+
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM)
-
-/datum/outfit/job/virologist
- name = "Virologist"
- jobtype = /datum/job/virologist
-
- belt = /obj/item/device/pda/viro
- ears = /obj/item/device/radio/headset/headset_med
- uniform = /obj/item/clothing/under/rank/virologist
- mask = /obj/item/clothing/mask/surgical
- shoes = /obj/item/clothing/shoes/sneakers/white
- suit = /obj/item/clothing/suit/toggle/labcoat/virologist
- suit_store = /obj/item/device/flashlight/pen
-
- backpack = /obj/item/storage/backpack/virology
- satchel = /obj/item/storage/backpack/satchel/vir
- duffelbag = /obj/item/storage/backpack/duffelbag/med
+
+/datum/outfit/job/virologist
+ name = "Virologist"
+ jobtype = /datum/job/virologist
+
+ belt = /obj/item/device/pda/viro
+ ears = /obj/item/device/radio/headset/headset_med
+ uniform = /obj/item/clothing/under/rank/virologist
+ mask = /obj/item/clothing/mask/surgical
+ shoes = /obj/item/clothing/shoes/sneakers/white
+ suit = /obj/item/clothing/suit/toggle/labcoat/virologist
+ suit_store = /obj/item/device/flashlight/pen
+
+ backpack = /obj/item/storage/backpack/virology
+ satchel = /obj/item/storage/backpack/satchel/vir
+ duffelbag = /obj/item/storage/backpack/duffelbag/med
diff --git a/code/modules/jobs/job_types/science.dm b/code/modules/jobs/job_types/science.dm
index 7fc1dada77..4eac15d9f1 100644
--- a/code/modules/jobs/job_types/science.dm
+++ b/code/modules/jobs/job_types/science.dm
@@ -1,25 +1,25 @@
-/*
-Research Director
-*/
-/datum/job/rd
- title = "Research Director"
- flag = RD_JF
- department_head = list("Captain")
- department_flag = MEDSCI
- head_announce = list("Science")
- faction = "Station"
- total_positions = 1
- spawn_positions = 1
- supervisors = "the captain"
- selection_color = "#ffddff"
- req_admin_notify = 1
- minimal_player_age = 7
+/*
+Research Director
+*/
+/datum/job/rd
+ title = "Research Director"
+ flag = RD_JF
+ department_head = list("Captain")
+ department_flag = MEDSCI
+ head_announce = list("Science")
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "the captain"
+ selection_color = "#ffddff"
+ req_admin_notify = 1
+ minimal_player_age = 7
exp_type_department = EXP_TYPE_SCIENCE
exp_requirements = 180
exp_type = EXP_TYPE_CREW
-
- outfit = /datum/outfit/job/rd
-
+
+ outfit = /datum/outfit/job/rd
+
access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE,
ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS,
ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD,
@@ -30,101 +30,101 @@ Research Director
ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD,
ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM,
ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK)
-
-/datum/outfit/job/rd
- name = "Research Director"
- jobtype = /datum/job/rd
-
- id = /obj/item/card/id/silver
- belt = /obj/item/device/pda/heads/rd
- ears = /obj/item/device/radio/headset/heads/rd
- uniform = /obj/item/clothing/under/rank/research_director
- shoes = /obj/item/clothing/shoes/sneakers/brown
- suit = /obj/item/clothing/suit/toggle/labcoat
- l_hand = /obj/item/clipboard
- l_pocket = /obj/item/device/laser_pointer
- accessory = /obj/item/clothing/accessory/pocketprotector/full
+
+/datum/outfit/job/rd
+ name = "Research Director"
+ jobtype = /datum/job/rd
+
+ id = /obj/item/card/id/silver
+ belt = /obj/item/device/pda/heads/rd
+ ears = /obj/item/device/radio/headset/heads/rd
+ uniform = /obj/item/clothing/under/rank/research_director
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ suit = /obj/item/clothing/suit/toggle/labcoat
+ l_hand = /obj/item/clipboard
+ l_pocket = /obj/item/device/laser_pointer
+ accessory = /obj/item/clothing/accessory/pocketprotector/full
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/device/modular_computer/tablet/preset/advanced=1)
-
- backpack = /obj/item/storage/backpack/science
- satchel = /obj/item/storage/backpack/satchel/tox
-
-/datum/outfit/job/rd/rig
- name = "Research Director (Hardsuit)"
-
- l_hand = null
- mask = /obj/item/clothing/mask/breath
- suit = /obj/item/clothing/suit/space/hardsuit/rd
- suit_store = /obj/item/tank/internals/oxygen
- internals_slot = slot_s_store
-
-/*
-Scientist
-*/
-/datum/job/scientist
- title = "Scientist"
- flag = SCIENTIST
- department_head = list("Research Director")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 5
- spawn_positions = 3
- supervisors = "the research director"
- selection_color = "#ffeeff"
+
+ backpack = /obj/item/storage/backpack/science
+ satchel = /obj/item/storage/backpack/satchel/tox
+
+/datum/outfit/job/rd/rig
+ name = "Research Director (Hardsuit)"
+
+ l_hand = null
+ mask = /obj/item/clothing/mask/breath
+ suit = /obj/item/clothing/suit/space/hardsuit/rd
+ suit_store = /obj/item/tank/internals/oxygen
+ internals_slot = slot_s_store
+
+/*
+Scientist
+*/
+/datum/job/scientist
+ title = "Scientist"
+ flag = SCIENTIST
+ department_head = list("Research Director")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 5
+ spawn_positions = 3
+ supervisors = "the research director"
+ selection_color = "#ffeeff"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
-
- outfit = /datum/outfit/job/scientist
-
+
+ outfit = /datum/outfit/job/scientist
+
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS)
minimal_access = list(ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM)
-
-/datum/outfit/job/scientist
- name = "Scientist"
- jobtype = /datum/job/scientist
-
- belt = /obj/item/device/pda/toxins
- ears = /obj/item/device/radio/headset/headset_sci
- uniform = /obj/item/clothing/under/rank/scientist
- shoes = /obj/item/clothing/shoes/sneakers/white
- suit = /obj/item/clothing/suit/toggle/labcoat/science
-
- backpack = /obj/item/storage/backpack/science
- satchel = /obj/item/storage/backpack/satchel/tox
- accessory = /obj/item/clothing/accessory/pocketprotector/full
-
-/*
-Roboticist
-*/
-/datum/job/roboticist
- title = "Roboticist"
- flag = ROBOTICIST
- department_head = list("Research Director")
- department_flag = MEDSCI
- faction = "Station"
- total_positions = 2
- spawn_positions = 2
- supervisors = "research director"
- selection_color = "#ffeeff"
+
+/datum/outfit/job/scientist
+ name = "Scientist"
+ jobtype = /datum/job/scientist
+
+ belt = /obj/item/device/pda/toxins
+ ears = /obj/item/device/radio/headset/headset_sci
+ uniform = /obj/item/clothing/under/rank/scientist
+ shoes = /obj/item/clothing/shoes/sneakers/white
+ suit = /obj/item/clothing/suit/toggle/labcoat/science
+
+ backpack = /obj/item/storage/backpack/science
+ satchel = /obj/item/storage/backpack/satchel/tox
+ accessory = /obj/item/clothing/accessory/pocketprotector/full
+
+/*
+Roboticist
+*/
+/datum/job/roboticist
+ title = "Roboticist"
+ flag = ROBOTICIST
+ department_head = list("Research Director")
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 2
+ spawn_positions = 2
+ supervisors = "research director"
+ selection_color = "#ffeeff"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
-
- outfit = /datum/outfit/job/roboticist
-
+
+ outfit = /datum/outfit/job/roboticist
+
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_XENOBIOLOGY, ACCESS_GENETICS)
minimal_access = list(ACCESS_ROBOTICS, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM)
-
-/datum/outfit/job/roboticist
- name = "Roboticist"
- jobtype = /datum/job/roboticist
-
- belt = /obj/item/storage/belt/utility/full
- l_pocket = /obj/item/device/pda/roboticist
- ears = /obj/item/device/radio/headset/headset_sci
- uniform = /obj/item/clothing/under/rank/roboticist
- suit = /obj/item/clothing/suit/toggle/labcoat
-
- backpack = /obj/item/storage/backpack/science
- satchel = /obj/item/storage/backpack/satchel/tox
-
- pda_slot = slot_l_store
+
+/datum/outfit/job/roboticist
+ name = "Roboticist"
+ jobtype = /datum/job/roboticist
+
+ belt = /obj/item/storage/belt/utility/full
+ l_pocket = /obj/item/device/pda/roboticist
+ ears = /obj/item/device/radio/headset/headset_sci
+ uniform = /obj/item/clothing/under/rank/roboticist
+ suit = /obj/item/clothing/suit/toggle/labcoat
+
+ backpack = /obj/item/storage/backpack/science
+ satchel = /obj/item/storage/backpack/satchel/tox
+
+ pda_slot = slot_l_store
diff --git a/code/modules/jobs/job_types/silicon.dm b/code/modules/jobs/job_types/silicon.dm
index 4a4893e93d..bc3b31b2bf 100644
--- a/code/modules/jobs/job_types/silicon.dm
+++ b/code/modules/jobs/job_types/silicon.dm
@@ -52,4 +52,4 @@ Cyborg
/datum/job/cyborg/after_spawn(mob/living/silicon/robot/R, mob/M)
if(CONFIG_GET(flag/rename_cyborg)) //name can't be set in robot/New without the client
- R.rename_self("cyborg", M.client)
\ No newline at end of file
+ R.rename_self("cyborg", M.client)
diff --git a/code/modules/keybindings/bindings_admin.dm b/code/modules/keybindings/bindings_admin.dm
deleted file mode 100644
index 812bb95784..0000000000
--- a/code/modules/keybindings/bindings_admin.dm
+++ /dev/null
@@ -1,18 +0,0 @@
-/datum/admins/key_down(_key, client/user)
- switch(_key)
- if("F5")
- user.admin_ghost()
- return
- if("F6")
- player_panel_new()
- return
- if("F7")
- user.togglebuildmodeself()
- return
- if("F8")
- if(user.keys_held["Ctrl"])
- user.stealth()
- else
- user.invisimin()
- return
- ..()
diff --git a/code/modules/keybindings/bindings_atom.dm b/code/modules/keybindings/bindings_atom.dm
deleted file mode 100644
index 7bc2ff98fe..0000000000
--- a/code/modules/keybindings/bindings_atom.dm
+++ /dev/null
@@ -1,18 +0,0 @@
-// You might be wondering why this isn't client level. If focus is null, we don't want you to move.
-// Only way to do that is to tie the behavior into the focus's keyLoop().
-
-/atom/movable/keyLoop(client/user)
- if(!user.keys_held["Ctrl"])
- var/movement_dir = NONE
- for(var/_key in user.keys_held)
- movement_dir |= GLOB.movement_keys[_key]
- if(user.next_move_dir_add)
- movement_dir |= user.next_move_dir_add
- if(user.next_move_dir_sub)
- movement_dir &= ~user.next_move_dir_sub
- // Sanity checks in case you hold left and right and up to make sure you only go up
- if((movement_dir & NORTH) && (movement_dir & SOUTH))
- movement_dir &= ~(NORTH|SOUTH)
- if((movement_dir & EAST) && (movement_dir & WEST))
- movement_dir &= ~(EAST|WEST)
- user.Move(get_step(src, movement_dir), movement_dir)
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_carbon.dm b/code/modules/keybindings/bindings_carbon.dm
deleted file mode 100644
index d17f10e963..0000000000
--- a/code/modules/keybindings/bindings_carbon.dm
+++ /dev/null
@@ -1,18 +0,0 @@
-/mob/living/carbon/key_down(_key, client/user)
- switch(_key)
- if("R", "Southwest") // Southwest is End
- toggle_throw_mode()
- return
- if("1")
- a_intent_change("help")
- return
- if("2")
- a_intent_change("disarm")
- return
- if("3")
- a_intent_change("grab")
- return
- if("4")
- a_intent_change("harm")
- return
- return ..()
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_client.dm b/code/modules/keybindings/bindings_client.dm
deleted file mode 100644
index 6bfaedf39d..0000000000
--- a/code/modules/keybindings/bindings_client.dm
+++ /dev/null
@@ -1,50 +0,0 @@
-// Clients aren't datums so we have to define these procs indpendently.
-// These verbs are called for all key press and release events
-/client/verb/keyDown(_key as text)
- set instant = TRUE
- set hidden = TRUE
-
- keys_held[_key] = world.time
- var/movement = GLOB.movement_keys[_key]
- if(!(next_move_dir_sub & movement))
- next_move_dir_add |= movement
-
- // Client-level keybindings are ones anyone should be able to do at any time
- // Things like taking screenshots, hitting tab, and adminhelps.
-
- switch(_key)
- if("F1")
- if(keys_held["Ctrl"] && keys_held["Shift"]) // Is this command ever used?
- winset(src, null, "command=.options")
- else
- adminhelp()
- if("F2") // Screenshot. Hold shift to choose a name and location to save in
- winset(src, null, "command=.screenshot [!keys_held["shift"] ? "auto" : ""]")
- if("F12") // Toggles minimal HUD
- mob.button_pressed_F12()
-
- if(holder)
- holder.key_down(_key, src)
- if(mob.focus)
- mob.focus.key_down(_key, src)
-
-/client/verb/keyUp(_key as text)
- set instant = TRUE
- set hidden = TRUE
-
- keys_held -= _key
- var/movement = GLOB.movement_keys[_key]
- if(!(next_move_dir_add & movement))
- next_move_dir_sub |= movement
-
- if(holder)
- holder.key_up(_key, src)
- if(mob.focus)
- mob.focus.key_up(_key, src)
-
-// Called every game tick
-/client/keyLoop()
- if(holder)
- holder.keyLoop(src)
- if(mob.focus)
- mob.focus.keyLoop(src)
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_human.dm b/code/modules/keybindings/bindings_human.dm
deleted file mode 100644
index 10d035305f..0000000000
--- a/code/modules/keybindings/bindings_human.dm
+++ /dev/null
@@ -1,6 +0,0 @@
-/mob/living/carbon/human/key_down(_key, client/user)
- switch(_key)
- if("E")
- quick_equip()
- return
- return ..()
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_living.dm b/code/modules/keybindings/bindings_living.dm
deleted file mode 100644
index 241bc15b60..0000000000
--- a/code/modules/keybindings/bindings_living.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/mob/living/key_down(_key, client/user)
- switch(_key)
- if("B")
- resist()
- return
-
- return ..()
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_mob.dm b/code/modules/keybindings/bindings_mob.dm
deleted file mode 100644
index 1d35694e5f..0000000000
--- a/code/modules/keybindings/bindings_mob.dm
+++ /dev/null
@@ -1,79 +0,0 @@
-// Technically the client argument is unncessary here since that SHOULD be src.client but let's not assume things
-// All it takes is one badmin setting their focus to someone else's client to mess things up
-// Or we can have NPC's send actual keypresses and detect that by seeing no client
-
-/mob/key_down(_key, client/user)
- switch(_key)
- if("Delete", "H")
- if(!pulling)
- to_chat(src, "You are not pulling anything.")
- else
- stop_pulling()
- return
- if("Insert", "G")
- a_intent_change(INTENT_HOTKEY_RIGHT)
- return
- if("F")
- a_intent_change(INTENT_HOTKEY_LEFT)
- return
- if("X", "Northeast") // Northeast is Page-up
- swap_hand()
- return
- if("Y", "Z", "Southeast") // Southeast is Page-down
- mode() // attack_self(). No idea who came up with "mode()"
- return
- if("Q", "Northwest") // Northwest is Home
- var/obj/item/I = get_active_held_item()
- if(!I)
- to_chat(src, "You have nothing to drop in your hand!")
- else
- dropItemToGround(I)
- return
- if("Alt")
- toggle_move_intent()
- return
- //Bodypart selections
- if("Numpad8")
- user.body_toggle_head()
- return
- if("Numpad4")
- user.body_r_arm()
- return
- if("Numpad5")
- user.body_chest()
- return
- if("Numpad6")
- user.body_l_arm()
- return
- if("Numpad1")
- user.body_r_leg()
- return
- if("Numpad2")
- user.body_groin()
- return
- if("Numpad3")
- user.body_l_leg()
- return
-
- if(client.keys_held["Ctrl"])
- switch(GLOB.movement_keys[_key])
- if(NORTH)
- northface()
- return
- if(SOUTH)
- southface()
- return
- if(WEST)
- westface()
- return
- if(EAST)
- eastface()
- return
- return ..()
-
-/mob/key_up(_key, client/user)
- switch(_key)
- if("Alt")
- toggle_move_intent()
- return
- return ..()
\ No newline at end of file
diff --git a/code/modules/keybindings/bindings_robot.dm b/code/modules/keybindings/bindings_robot.dm
deleted file mode 100644
index 2354f33c9e..0000000000
--- a/code/modules/keybindings/bindings_robot.dm
+++ /dev/null
@@ -1,12 +0,0 @@
-/mob/living/silicon/robot/key_down(_key, client/user)
- switch(_key)
- if("1", "2", "3")
- toggle_module(text2num(_key))
- return
- if("4")
- a_intent_change(INTENT_HOTKEY_LEFT)
- return
- if("Q")
- uneq_active()
- return
- return ..()
\ No newline at end of file
diff --git a/code/modules/keybindings/focus.dm b/code/modules/keybindings/focus.dm
deleted file mode 100644
index 9d3e44f059..0000000000
--- a/code/modules/keybindings/focus.dm
+++ /dev/null
@@ -1,20 +0,0 @@
-/datum
- var/list/focusers //Only initialized when needed. Contains a list of mobs focusing on this.
-
-/mob
- var/datum/focus //What receives our keyboard inputs. src by default
-
-/mob/proc/set_focus(datum/new_focus)
- if(focus == new_focus)
- return
-
- if(new_focus)
- if(!new_focus.focusers) //Set up the new focus
- new_focus.focusers = list()
- new_focus.focusers += src
-
- if(focus)
- focus.focusers -= src //Tell the old focus we're done with it
-
- focus = new_focus
- reset_perspective(focus) //Maybe this should be done manually? You figure it out, reader
\ No newline at end of file
diff --git a/code/modules/keybindings/readme.md b/code/modules/keybindings/readme.md
deleted file mode 100644
index 1170804436..0000000000
--- a/code/modules/keybindings/readme.md
+++ /dev/null
@@ -1,40 +0,0 @@
-# In-code keypress handling system
-
-This whole system is heavily based off of forum_account's keyboard library.
-Thanks to forum_account for saving the day, the library can be found [here](http://www.byond.com/developer/Forum_account/Keyboard)!
-
-.dmf macros have some very serious shortcomings. For example, they do not allow reusing parts
-of one macro in another, so giving cyborgs their own shortcuts to swap active module couldn't
-inherit the movement that all mobs should have anyways. The webclient only supports one macro,
-so having more than one was problematic. Additionally each keybind has to call an actual
-verb, which meant a lot of hidden verbs that just call one other proc. Also our existing
-macro was really bad and tied unrelated behavior into `Northeast()`, `Southeast()`, `Northwest()`,
-and `Southwest()`.
-
-The basic premise of this system is to not screw with .dmf macro setup at all and handle
-pressing those keys in the code instead. We have every key call `client.keyDown()`
-or `client.keyUp()` with the pressed key as an argument. Certain keys get processed
-directly by the client because they should be doable at any time, then we call
-`keyDown()` or `keyUp()` on the client's holder and the client's mob's focus.
-By default `mob.focus` is the mob itself, but you can set it to any datum to give control of a
-client's keypresses to another object. This would be a good way to handle a menu or driving
-a mech. You can also set it to null to disregard input from a certain user.
-
-Movement is handled by having each client call `client.keyLoop()` every game tick.
-As above, this calls holder and `focus.keyLoop()`. `atom/movable/keyLoop()` handles movement
-Try to keep the calculations in this proc light. It runs every tick for every client after all!
-
-You can also tell which keys are being held down now. Each client a list of keys pressed called
-`keys_held`. Each entry is a key as a text string associated with the world.time when it was
-pressed.
-
-No client-set keybindings at this time, but it shouldn't be too hard if someone wants.
-
-Notes about certain keys
-`Tab` has client-sided behavior but acts normally
-`T`, `O`, and `M` move focus to the input when pressed. This fires the keyUp macro right away.
-`\` needs to be escaped in the dmf so any usage is `\\`
-
-You cannot `TICK_CHECK` or check `world.tick_usage` inside of procs called by key down and up
-events. They happen outside of a byond tick and have no meaning there. Key looping
-works correctly since it's part of a subsystem, not direct input.
\ No newline at end of file
diff --git a/code/modules/keybindings/setup.dm b/code/modules/keybindings/setup.dm
deleted file mode 100644
index bd7490abaa..0000000000
--- a/code/modules/keybindings/setup.dm
+++ /dev/null
@@ -1,62 +0,0 @@
-/client
- var/list/keys_held = list() // A list of any keys held currently
- // These next two vars are to apply movement for keypresses and releases made while move delayed.
- // Because discarding that input makes the game less responsive.
- var/next_move_dir_add // On next move, add this dir to the move that would otherwise be done
- var/next_move_dir_sub // On next move, subtract this dir from the move that would otherwise be done
-
-// Set a client's focus to an object and override these procs on that object to let it handle keypresses
-
-/datum/proc/key_down(key, client/user) // Called when a key is pressed down initially
- return
-/datum/proc/key_up(key, client/user) // Called when a key is released
- return
-/datum/proc/keyLoop(client/user) // Called once every frame
- return
-
-// Keys used for movement
-GLOBAL_LIST_INIT(movement_keys, list(
- "W" = NORTH, "A" = WEST, "S" = SOUTH, "D" = EAST, // WASD
- "North" = NORTH, "West" = WEST, "South" = SOUTH, "East" = EAST, // Arrow keys & Numpad
- ))
-
-/*
-A horrific battle against shitcode was fought here to find out some use details of winset
-Aparently you need to wrap the entire proc + args in quotes if you intend on using args
-But you don't need the quote wrappings to just call on a proc with no args
-ex. winset(src, "default-Any", "command=keyDown \[\[*\]\]") fail: command = keyDown
-ex. winset(src, "default-Any", "command=keyDown \"\[\[*\]\]\"") fail: same
-ex. winset(src, "default-T", "command=say") works fine
-ex. winset(src, "default-Any", "command=\"keyDown \[\[*\]\]\"") works fine
-Thanks for the useful errors lummox ~ninjanomnom
-*/
-GLOBAL_LIST_INIT(default_macros, list(
- "Tab" = "\".winset \\\"input.focus=true?map.focus=true input.background-color=#F0F0F0:input.focus=true input.background-color=#D3B5B5\\\"\"",
- "O" = "ooc",
- "T" = "say",
- "M" = "me",
- "Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
- "Any" = "\"KeyDown \[\[*\]\]\"",
- "Any+UP" = "\"KeyUp \[\[*\]\]\"",
- ))
-
-/client/proc/set_macros()
- set waitfor = FALSE
-
- winset(src, null, "reset=true")
- winset(src, null, "mainwindow.macro=default")
- var/list/default = params2list(winget(src, "default.*", "command"))
- for(var/i in 1 to length(default))
- var/id = default[i]
- winset(src, id, "parent=none")
-
- var/list/default_macros = GLOB.default_macros
- for(var/i in 1 to length(default_macros))
- var/input = default_macros[i]
- var/output = default_macros[input]
- winset(src, "default-[input]", "parent=default;name=[input];command=[output]")
-
- if(prefs.hotkeys)
- winset(src, null, "mapwindow.map.focus=true input.background-color=#e0e0e0")
- else
- winset(src, null, "input.focus=true input.background-color=#d3b5b5")
\ No newline at end of file
diff --git a/code/modules/language/codespeak.dm b/code/modules/language/codespeak.dm
index 2a140f27de..e8398c2b9f 100644
--- a/code/modules/language/codespeak.dm
+++ b/code/modules/language/codespeak.dm
@@ -3,7 +3,7 @@
desc = "Syndicate operatives can use a series of codewords to convey complex information, while sounding like random concepts and drinks to anyone listening in."
key = "t"
default_priority = 0
- flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD
+ flags_1 = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD
icon_state = "codespeak"
/datum/language/codespeak/scramble(input)
diff --git a/code/modules/language/common.dm b/code/modules/language/common.dm
index c00ab328ec..162fbf9226 100644
--- a/code/modules/language/common.dm
+++ b/code/modules/language/common.dm
@@ -5,7 +5,7 @@
speech_verb = "says"
whisper_verb = "whispers"
key = "0"
- flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD
+ flags_1 = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD
default_priority = 100
icon_state = "galcom"
diff --git a/code/modules/language/draconic.dm b/code/modules/language/draconic.dm
index aaa998c2c0..a85c1c9747 100644
--- a/code/modules/language/draconic.dm
+++ b/code/modules/language/draconic.dm
@@ -5,7 +5,7 @@
ask_verb = "hisses"
exclaim_verb = "roars"
key = "o"
- flags = TONGUELESS_SPEECH
+ flags_1 = TONGUELESS_SPEECH
space_chance = 40
syllables = list(
"za", "az", "ze", "ez", "zi", "iz", "zo", "oz", "zu", "uz", "zs", "sz",
diff --git a/code/modules/language/drone.dm b/code/modules/language/drone.dm
index 390e0027cf..32659e263b 100644
--- a/code/modules/language/drone.dm
+++ b/code/modules/language/drone.dm
@@ -1,12 +1,12 @@
/datum/language/drone
name = "Drone"
- desc = "A heavily encoded damage control coordination stream, with special flags for hats."
+ desc = "A heavily encoded damage control coordination stream, with special flags_1 for hats."
speech_verb = "chitters"
ask_verb = "chitters inquisitively"
exclaim_verb = "chitters loudly"
spans = list(SPAN_ROBOT)
key = "d"
- flags = NO_STUTTER
+ flags_1 = NO_STUTTER
syllables = list(".", "|")
// ...|..||.||||.|.||.|.|.|||.|||
space_chance = 0
diff --git a/code/modules/language/language.dm b/code/modules/language/language.dm
index 8b51429bd3..67881f7510 100644
--- a/code/modules/language/language.dm
+++ b/code/modules/language/language.dm
@@ -11,10 +11,10 @@
var/ask_verb = "asks" // Used when sentence ends in a ?
var/exclaim_verb = "exclaims" // Used when sentence ends in a !
var/whisper_verb = "whispers" // Optional. When not specified speech_verb + quietly/softly is used instead.
- var/list/signlang_verb = list("signs", "gestures") // list of emotes that might be displayed if this language has NONVERBAL or SIGNLANG flags
+ var/list/signlang_verb = list("signs", "gestures") // list of emotes that might be displayed if this language has NONVERBAL or SIGNLANG flags_1
var/key // Character used to speak in language
// If key is null, then the language isn't real or learnable.
- var/flags // Various language flags.
+ var/flags_1 // Various language flags_1.
var/list/syllables // Used when scrambling text for a non-speaker.
var/sentence_chance = 5 // Likelihood of making a new sentence after each syllable.
var/space_chance = 55 // Likelihood of getting a space in the random scramble string
@@ -28,9 +28,9 @@
/datum/language/proc/display_icon(atom/movable/hearer)
var/understands = hearer.has_language(src.type)
- if(flags & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands)
+ if(flags_1 & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands)
return FALSE
- if(flags & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands)
+ if(flags_1 & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands)
return FALSE
return TRUE
diff --git a/code/modules/language/machine.dm b/code/modules/language/machine.dm
index 4d88bcb416..e5775040a2 100644
--- a/code/modules/language/machine.dm
+++ b/code/modules/language/machine.dm
@@ -6,7 +6,7 @@
exclaim_verb = "whistles loudly"
spans = list(SPAN_ROBOT)
key = "6"
- flags = NO_STUTTER
+ flags_1 = NO_STUTTER
syllables = list("beep","beep","beep","beep","beep","boop","boop","boop","bop","bop","dee","dee","doo","doo","hiss","hss","buzz","buzz","bzz","ksssh","keey","wurr","wahh","tzzz")
space_chance = 10
default_priority = 90
diff --git a/code/modules/language/swarmer.dm b/code/modules/language/swarmer.dm
index e3b7826706..ea58775a08 100644
--- a/code/modules/language/swarmer.dm
+++ b/code/modules/language/swarmer.dm
@@ -6,7 +6,7 @@
exclaim_verb = "tones loudly"
spans = list(SPAN_ROBOT)
key = "s"
- flags = NO_STUTTER
+ flags_1 = NO_STUTTER
space_chance = 100
sentence_chance = 0
default_priority = 60
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index b7673a9640..711ac4f33a 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -49,7 +49,7 @@
anchored = TRUE
for(var/obj/item/I in loc)
if(istype(I, /obj/item/book))
- I.forceMove(src)
+ I.loc = src
update_icon()
@@ -123,7 +123,7 @@
if(!user.get_active_held_item())
user.put_in_hands(choice)
else
- choice.forceMove(drop_location())
+ choice.loc = get_turf(src)
update_icon()
@@ -144,8 +144,8 @@
/obj/structure/bookcase/manuals/medical
name = "medical manuals bookcase"
-/obj/structure/bookcase/manuals/medical/Initialize()
- . = ..()
+/obj/structure/bookcase/manuals/medical/New()
+ ..()
new /obj/item/book/manual/medical_cloning(src)
update_icon()
@@ -153,8 +153,8 @@
/obj/structure/bookcase/manuals/engineering
name = "engineering manuals bookcase"
-/obj/structure/bookcase/manuals/engineering/Initialize()
- . = ..()
+/obj/structure/bookcase/manuals/engineering/New()
+ ..()
new /obj/item/book/manual/wiki/engineering_construction(src)
new /obj/item/book/manual/engineering_particle_accelerator(src)
new /obj/item/book/manual/wiki/engineering_hacking(src)
@@ -167,8 +167,8 @@
/obj/structure/bookcase/manuals/research_and_development
name = "\improper R&D manuals bookcase"
-/obj/structure/bookcase/manuals/research_and_development/Initialize()
- . = ..()
+/obj/structure/bookcase/manuals/research_and_development/New()
+ ..()
new /obj/item/book/manual/research_and_development(src)
update_icon()
@@ -289,7 +289,7 @@
user.put_in_hands(B)
return
else
- B.forceMove(drop_location())
+ B.loc = src.loc
qdel(src)
return
return
diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm
index 54a6caffef..52077d2367 100644
--- a/code/modules/library/lib_machines.dm
+++ b/code/modules/library/lib_machines.dm
@@ -541,7 +541,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
cache = null
if(href_list["eject"])
for(var/obj/item/book/B in contents)
- B.forceMove(drop_location())
+ B.loc = src.loc
src.add_fingerprint(usr)
src.updateUsrDialog()
return
@@ -589,4 +589,4 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
B.icon_state = "book[rand(1,7)]"
qdel(P)
else
- P.forceMove(drop_location())
+ P.loc = loc
diff --git a/code/modules/mapping/dmm_suite.dm b/code/modules/mapping/dmm_suite.dm
index c4ceec33ee..d272a10673 100644
--- a/code/modules/mapping/dmm_suite.dm
+++ b/code/modules/mapping/dmm_suite.dm
@@ -27,7 +27,7 @@ dmm_suite{
write_map(), which accepts three arguments:
- A turf representing one corner of a three dimensional grid (Required).
- Another turf representing the other corner of the same grid (Required).
- - Any, or a combination, of several bit flags (Optional, see documentation).
+ - Any, or a combination, of several bit flags_1 (Optional, see documentation).
The order in which the turfs are supplied does not matter, the /dmm_writer will
determine the grid containing both, in much the same way as DM's block() function.
diff --git a/code/modules/mapping/ruins.dm b/code/modules/mapping/ruins.dm
index 89d9d07a14..dfc602e725 100644
--- a/code/modules/mapping/ruins.dm
+++ b/code/modules/mapping/ruins.dm
@@ -1,5 +1,3 @@
-
-
/proc/seedRuins(list/z_levels = null, budget = 0, whitelist = /area/space, list/potentialRuins)
if(!z_levels || !z_levels.len)
WARNING("No Z levels provided - Not generating ruins")
diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm
index 5e7265f043..6c445c9ceb 100644
--- a/code/modules/mining/abandoned_crates.dm
+++ b/code/modules/mining/abandoned_crates.dm
@@ -11,8 +11,8 @@
var/codelen = 4
tamperproof = 90
-/obj/structure/closet/crate/secure/loot/Initialize()
- . = ..()
+/obj/structure/closet/crate/secure/loot/New()
+ ..()
var/list/digits = list("1", "2", "3", "4", "5", "6", "7", "8", "9", "0")
code = ""
for(var/i = 0, i < codelen, i++)
diff --git a/code/modules/mining/aux_base.dm b/code/modules/mining/aux_base.dm
index a434a41873..6b364e63e7 100644
--- a/code/modules/mining/aux_base.dm
+++ b/code/modules/mining/aux_base.dm
@@ -351,4 +351,4 @@ obj/docking_port/stationary/public_mining_dock
#undef BAD_ZLEVEL
#undef BAD_AREA
#undef BAD_COORDS
-#undef ZONE_SET
\ No newline at end of file
+#undef ZONE_SET
diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm
index 729665034e..f2cdefa9a4 100644
--- a/code/modules/mining/equipment/explorer_gear.dm
+++ b/code/modules/mining/equipment/explorer_gear.dm
@@ -43,8 +43,8 @@
..()
w_class = mask_adjusted ? WEIGHT_CLASS_NORMAL : WEIGHT_CLASS_SMALL
-/obj/item/clothing/mask/gas/explorer/folded/Initialize()
- . = ..()
+/obj/item/clothing/mask/gas/explorer/folded/New()
+ ..()
adjustmask()
/obj/item/clothing/suit/space/hostile_environment
diff --git a/code/modules/mining/equipment/mineral_scanner.dm b/code/modules/mining/equipment/mineral_scanner.dm
index ec3dda28a0..52160303cc 100644
--- a/code/modules/mining/equipment/mineral_scanner.dm
+++ b/code/modules/mining/equipment/mineral_scanner.dm
@@ -71,7 +71,7 @@
plane = FULLSCREEN_PLANE
layer = FLASH_LAYER
icon = 'icons/effects/ore_visuals.dmi'
- appearance_flags = 0 //to avoid having TILE_BOUND in the flags, so that the 480x480 icon states let you see it no matter where you are
+ appearance_flags = 0 //to avoid having TILE_BOUND in the flags_1, so that the 480x480 icon states let you see it no matter where you are
duration = 35
pixel_x = -224
pixel_y = -224
diff --git a/code/modules/mining/laborcamp/laborshuttle.dm b/code/modules/mining/laborcamp/laborshuttle.dm
index 60983aa25a..f2c782c279 100644
--- a/code/modules/mining/laborcamp/laborshuttle.dm
+++ b/code/modules/mining/laborcamp/laborshuttle.dm
@@ -1,27 +1,27 @@
-/obj/machinery/computer/shuttle/labor
- name = "labor shuttle console"
- desc = "Used to call and send the labor camp shuttle."
- circuit = /obj/item/circuitboard/computer/labor_shuttle
- shuttleId = "laborcamp"
- possible_destinations = "laborcamp_home;laborcamp_away"
+/obj/machinery/computer/shuttle/labor
+ name = "labor shuttle console"
+ desc = "Used to call and send the labor camp shuttle."
+ circuit = /obj/item/circuitboard/computer/labor_shuttle
+ shuttleId = "laborcamp"
+ possible_destinations = "laborcamp_home;laborcamp_away"
req_access = list(ACCESS_BRIG)
-
-
-/obj/machinery/computer/shuttle/labor/one_way
- name = "prisoner shuttle console"
- desc = "A one-way shuttle console, used to summon the shuttle to the labor camp."
- possible_destinations = "laborcamp_away"
- circuit = /obj/item/circuitboard/computer/labor_shuttle/one_way
- req_access = list( )
-
-/obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list)
- if(href_list["move"])
- var/obj/docking_port/mobile/M = SSshuttle.getShuttle("laborcamp")
- if(!M)
- to_chat(usr, "Cannot locate shuttle!")
- return 0
- var/obj/docking_port/stationary/S = M.get_docked()
- if(S && S.name == "laborcamp_away")
- to_chat(usr, "Shuttle is already at the outpost!")
- return 0
+
+
+/obj/machinery/computer/shuttle/labor/one_way
+ name = "prisoner shuttle console"
+ desc = "A one-way shuttle console, used to summon the shuttle to the labor camp."
+ possible_destinations = "laborcamp_away"
+ circuit = /obj/item/circuitboard/computer/labor_shuttle/one_way
+ req_access = list( )
+
+/obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list)
+ if(href_list["move"])
+ var/obj/docking_port/mobile/M = SSshuttle.getShuttle("laborcamp")
+ if(!M)
+ to_chat(usr, "Cannot locate shuttle!")
+ return 0
+ var/obj/docking_port/stationary/S = M.get_docked()
+ if(S && S.name == "laborcamp_away")
+ to_chat(usr, "Shuttle is already at the outpost!")
+ return 0
..()
\ No newline at end of file
diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm
index 7b38bc4cb5..12c9bfb30e 100644
--- a/code/modules/mining/laborcamp/laborstacker.dm
+++ b/code/modules/mining/laborcamp/laborstacker.dm
@@ -102,8 +102,8 @@
to_chat(usr, "No permission to dock could be granted.")
else
if(!emagged)
- Radio.set_frequency(FREQ_SECURITY)
- Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY, get_spans(), get_default_language())
+ Radio.set_frequency(GLOB.SEC_FREQ)
+ Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", GLOB.SEC_FREQ, get_spans(), get_default_language())
to_chat(usr, "Shuttle received message and will be sent shortly.")
/obj/machinery/mineral/labor_claim_console/proc/check_auth()
diff --git a/code/modules/mining/lavaland/ash_flora.dm b/code/modules/mining/lavaland/ash_flora.dm
index 340ba16373..6ecdc91635 100644
--- a/code/modules/mining/lavaland/ash_flora.dm
+++ b/code/modules/mining/lavaland/ash_flora.dm
@@ -20,8 +20,8 @@
var/regrowth_time_low = 4800
var/regrowth_time_high = 8400
-/obj/structure/flora/ash/Initialize()
- . = ..()
+/obj/structure/flora/ash/New()
+ ..()
base_icon = "[icon_state][rand(1, 4)]"
icon_state = base_icon
if(prob(15))
@@ -153,8 +153,8 @@
max_integrity = 100
seed = /obj/item/seeds/lavaland/polypore
-/obj/item/reagent_containers/food/snacks/grown/ash_flora/Initialize()
- . = ..()
+/obj/item/reagent_containers/food/snacks/grown/ash_flora/New()
+ ..()
pixel_x = rand(-4, 4)
pixel_y = rand(-4, 4)
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 665654088f..7fdecaaeb6 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -107,7 +107,6 @@
/datum/design/unique_modkit
category = list("Mining Designs", "Cyborg Upgrade Modules") //can't be normally obtained
build_type = PROTOLATHE | MECHFAB
- departmental_flags = DEPARTMENTAL_FLAG_CARGO
/datum/design/unique_modkit/offensive_turf_aoe
name = "Kinetic Accelerator Offensive Mining Explosion Mod"
@@ -173,7 +172,7 @@
to_chat(M, "Your vision returns to normal.")
wisp.stop_orbit()
- wisp.forceMove(src)
+ wisp.loc = src
icon_state = "lantern-blue"
SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned")
@@ -413,7 +412,7 @@
/obj/item/device/shared_storage/attackby(obj/item/W, mob/user, params)
if(bag)
- bag.forceMove(user)
+ bag.loc = user
bag.attackby(W, user, params)
@@ -422,7 +421,7 @@
return
if(loc == user && user.back && user.back == src)
if(bag)
- bag.forceMove(user)
+ bag.loc = user
bag.attack_hand(user)
else
..()
diff --git a/code/modules/mining/lavaland/ruins/gym.dm b/code/modules/mining/lavaland/ruins/gym.dm
index efda0f9c8f..2eb30dc711 100644
--- a/code/modules/mining/lavaland/ruins/gym.dm
+++ b/code/modules/mining/lavaland/ruins/gym.dm
@@ -29,7 +29,7 @@
icon_state = "fitnesslifter2"
user.setDir(SOUTH)
user.Stun(80)
- user.forceMove(src.loc)
+ user.loc = src.loc
var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
user.visible_message("[user] is [bragmessage]!")
var/lifts = 0
@@ -67,7 +67,7 @@
icon_state = "fitnessweight-c"
user.setDir(SOUTH)
user.Stun(80)
- user.forceMove(src.loc)
+ user.loc = src.loc
var/mutable_appearance/swole_overlay = mutable_appearance(icon, "fitnessweight-w", WALL_OBJ_LAYER)
add_overlay(swole_overlay)
var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
@@ -93,4 +93,4 @@
var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!")
icon_state = "fitnessweight"
cut_overlay(swole_overlay)
- to_chat(user, "[finishmessage]")
+ to_chat(user, "[finishmessage]")
\ No newline at end of file
diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm
index 44f13d0a4f..3c7e736105 100644
--- a/code/modules/mining/machine_stacking.dm
+++ b/code/modules/mining/machine_stacking.dm
@@ -88,7 +88,7 @@
stack_list[inp.type] = s
var/obj/item/stack/sheet/storage = stack_list[inp.type]
storage.amount += inp.amount //Stack the sheets
- qdel(inp) //Let the old sheet garbage collect
+ inp.loc = null //Let the old sheet garbage collect
while(storage.amount > stack_amt) //Get rid of excessive stackage
var/obj/item/stack/sheet/out = new inp.type()
out.amount = stack_amt
diff --git a/code/modules/mining/machine_unloading.dm b/code/modules/mining/machine_unloading.dm
index c22ba5d757..6896a1a805 100644
--- a/code/modules/mining/machine_unloading.dm
+++ b/code/modules/mining/machine_unloading.dm
@@ -29,4 +29,4 @@
limit++
if (limit>=10)
return
- CHECK_TICK
\ No newline at end of file
+ CHECK_TICK
diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm
index c872756872..1e298604eb 100644
--- a/code/modules/mining/machine_vending.dm
+++ b/code/modules/mining/machine_vending.dm
@@ -276,8 +276,8 @@
name = "mining conscription kit"
desc = "A kit containing everything a crewmember needs to support a shaft miner in the field."
-/obj/item/storage/backpack/duffelbag/mining_conscript/Initialize()
- . = ..()
+/obj/item/storage/backpack/duffelbag/mining_conscript/New()
+ ..()
new /obj/item/pickaxe/mini(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/device/t_scanner/adv_mining_scanner/lesser(src)
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 8d3f62f18d..8d36922bdf 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -8,8 +8,8 @@
var/set_luminosity = 8
var/set_cap = 0
-/obj/effect/light_emitter/Initialize()
- . = ..()
+/obj/effect/light_emitter/New()
+ ..()
set_light(set_luminosity, set_cap)
/obj/effect/light_emitter/singularity_pull()
@@ -73,6 +73,7 @@
possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public"
no_destination_swap = 1
var/global/list/dumb_rev_heads = list()
+ req_access = list(ACCESS_MINING) // should slow the ashwalkers down.
/obj/machinery/computer/shuttle/mining/attack_hand(mob/user)
if((user.z in GLOB.station_z_levels) && user.mind && is_head_revolutionary(user) && !(user.mind in dumb_rev_heads))
@@ -86,4 +87,4 @@
/obj/structure/closet/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
- icon_state = "miningcar"
+ icon_state = "miningcar"
\ No newline at end of file
diff --git a/code/modules/mining/money_bag.dm b/code/modules/mining/money_bag.dm
index befaef31a2..f13079861a 100644
--- a/code/modules/mining/money_bag.dm
+++ b/code/modules/mining/money_bag.dm
@@ -14,8 +14,8 @@
can_hold = list(/obj/item/coin, /obj/item/stack/spacecash)
-/obj/item/storage/bag/money/vault/Initialize()
- . = ..()
+/obj/item/storage/bag/money/vault/New()
+ ..()
new /obj/item/coin/silver(src)
new /obj/item/coin/silver(src)
new /obj/item/coin/silver(src)
diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm
index 9a95bc9a4a..e058782be1 100644
--- a/code/modules/mob/camera/camera.dm
+++ b/code/modules/mob/camera/camera.dm
@@ -1,18 +1,15 @@
-// Camera mob, used by AI camera and blob.
-
-/mob/camera
- name = "camera mob"
+// Camera mob, used by AI camera and blob.
+
+/mob/camera
+ name = "camera mob"
density = FALSE
anchored = TRUE
- status_flags = GODMODE // You can't damage it.
+ status_flags = GODMODE // You can't damage it.
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
- see_in_dark = 7
- invisibility = INVISIBILITY_ABSTRACT // No one can see us
- sight = SEE_SELF
- move_on_shuttle = 0
-
-/mob/camera/experience_pressure_difference()
- return
-
-/mob/camera/forceMove(atom/destination)
- loc = destination
+ see_in_dark = 7
+ invisibility = INVISIBILITY_ABSTRACT // No one can see us
+ sight = SEE_SELF
+ move_on_shuttle = 0
+
+/mob/camera/experience_pressure_difference()
+ return
diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm
index 59e8911659..689ef552d9 100644
--- a/code/modules/mob/dead/dead.dm
+++ b/code/modules/mob/dead/dead.dm
@@ -2,9 +2,6 @@
INITIALIZE_IMMEDIATE(/mob/dead)
-/mob/dead
- sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
-
/mob/dead/Initialize()
if(initialized)
stack_trace("Warning: [src]([type]) initialized multiple times!")
@@ -14,9 +11,8 @@ INITIALIZE_IMMEDIATE(/mob/dead)
prepare_huds()
- if(length(CONFIG_GET(keyed_string_list/cross_server)))
+ if(CONFIG_GET(string/cross_server_address))
verbs += /mob/dead/proc/server_hop
- set_focus(src)
return INITIALIZE_HINT_NORMAL
/mob/dead/dust() //ghosts can't be vaporised.
@@ -28,9 +24,6 @@ INITIALIZE_IMMEDIATE(/mob/dead)
/mob/dead/ConveyorMove() //lol
return
-/mob/dead/forceMove(atom/destination)
- loc = destination
-
/mob/dead/Stat()
..()
@@ -49,46 +42,26 @@ INITIALIZE_IMMEDIATE(/mob/dead)
else
stat(null, "Time To Start: SOON")
- stat(null, "Players: [SSticker.totalPlayers]")
- if(client.holder)
- stat(null, "Players Ready: [SSticker.totalPlayersReady]")
-
/mob/dead/proc/server_hop()
set category = "OOC"
set name = "Server Hop!"
set desc= "Jump to the other server"
if(notransform)
return
- var/list/csa = CONFIG_GET(keyed_string_list/cross_server)
- var/pick
- switch(csa.len)
- if(0)
- verbs -= /mob/dead/proc/server_hop
- to_chat(src, "Server Hop has been disabled.")
- if(1)
- pick = csa[0]
- else
- pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
-
- if(!pick)
+ var/csa = CONFIG_GET(string/cross_server_address)
+ if(csa)
+ verbs -= /mob/dead/proc/server_hop
+ to_chat(src, "Server Hop has been disabled.")
return
-
- var/addr = csa[pick]
-
- if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes")
- return
-
- var/client/C = client
- to_chat(C, "Sending you to [pick].")
- new /obj/screen/splash(C)
-
- notransform = TRUE
- sleep(29) //let the animation play
- notransform = FALSE
-
- if(!C)
- return
-
- winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
-
- C << link("[addr]?server_hop=[key]")
+ if (alert(src, "Jump to server running at [csa]?", "Server Hop", "Yes", "No") != "Yes")
+ return 0
+ if (client && csa)
+ to_chat(src, "Sending you to [csa].")
+ new /obj/screen/splash(client)
+ notransform = TRUE
+ sleep(29) //let the animation play
+ notransform = FALSE
+ winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
+ client << link(csa + "?server_hop=[key]")
+ else
+ to_chat(src, "There is no other server configured!")
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 072c2bce8a..458a54aa48 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -21,9 +21,9 @@
S.Fade(TRUE)
if(length(GLOB.newplayer_start))
- forceMove(pick(GLOB.newplayer_start))
+ loc = pick(GLOB.newplayer_start)
else
- forceMove(locate(1,1,1))
+ loc = locate(1,1,1)
ComponentInitialize()
@@ -73,6 +73,26 @@
popup.open(0)
return
+/mob/dead/new_player/Stat()
+ ..()
+
+ if(statpanel("Lobby"))
+ stat("Game Mode:", (SSticker.hide_mode) ? "Secret" : "[GLOB.master_mode]")
+ stat("Map:", SSmapping.config.map_name)
+
+ if(SSticker.current_state == GAME_STATE_PREGAME)
+ var/time_remaining = SSticker.GetTimeLeft()
+ if(time_remaining > 0)
+ stat("Time To Start:", "[round(time_remaining/10)]s")
+ else if(time_remaining == -10)
+ stat("Time To Start:", "DELAYED")
+ else
+ stat("Time To Start:", "SOON")
+
+ stat("Players:", "[SSticker.totalPlayers]")
+ if(client.holder)
+ stat("Players Ready:", "[SSticker.totalPlayersReady]")
+
/mob/dead/new_player/Topic(href, href_list[])
if(src != usr)
@@ -262,7 +282,7 @@
var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list
to_chat(src, "Now teleporting.")
if (O)
- observer.forceMove(O.loc)
+ observer.loc = O.loc
else
to_chat(src, "Teleporting failed. Ahelp an admin please")
stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised")
@@ -297,13 +317,15 @@
return 0
if(job.required_playtime_remaining(client))
return 0
+ if(CONFIG_GET(flag/enforce_human_authority) && !client.prefs.pref_species.qualifies_for_rank(rank, client.prefs.features))
+ return 0
return 1
/mob/dead/new_player/proc/AttemptLateSpawn(rank)
if(!IsJobAvailable(rank))
alert(src, "[rank] is not available. Please try another.")
- return FALSE
+ return 0
if(SSticker.late_join_disabled)
alert(src, "An administrator has disabled late join spawning.")
diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm
index 22d9fa3d9c..f362f09a65 100644
--- a/code/modules/mob/dead/new_player/preferences_setup.dm
+++ b/code/modules/mob/dead/new_player/preferences_setup.dm
@@ -1,5 +1,4 @@
-
- //The mob should have a gender you want before running this proc. Will run fine without H
+//The mob should have a gender you want before running this proc. Will run fine without H
/datum/preferences/proc/random_character(gender_override)
if(gender_override)
gender = gender_override
@@ -20,7 +19,7 @@
features = random_features()
age = rand(AGE_MIN,AGE_MAX)
-/datum/preferences/proc/update_preview_icon()
+/datum/preferences/proc/update_preview_icon(nude = 0)
// Silicons only need a very basic preview since there is no customization for them.
if(job_engsec_high)
switch(job_engsec_high)
@@ -57,7 +56,7 @@
previewJob = job
break
- if(previewJob)
+ if(previewJob && !nude)
mannequin.job = previewJob.title
previewJob.equip(mannequin, TRUE)
COMPILE_OVERLAYS(mannequin)
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 343f82b6f1..d19f3d4bf8 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -13,6 +13,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
density = FALSE
canmove = 0
anchored = TRUE // don't get pushed around
+ sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
see_invisible = SEE_INVISIBLE_OBSERVER
see_in_dark = 100
invisibility = INVISIBILITY_OBSERVER
@@ -108,7 +109,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
else
T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station
- forceMove(T)
+ loc = T
if(!name) //To prevent nameless ghosts
name = random_unique_name(gender)
@@ -135,13 +136,13 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/mob/dead/observer/narsie_act()
var/old_color = color
color = "#960000"
- animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL)
+ animate(src, color = old_color, time = 10, flags_1 = ANIMATION_PARALLEL)
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10)
/mob/dead/observer/ratvar_act()
var/old_color = color
color = "#FAE48C"
- animate(src, color = old_color, time = 10, flags = ANIMATION_PARALLEL)
+ animate(src, color = old_color, time = 10, flags_1 = ANIMATION_PARALLEL)
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 10)
/mob/dead/observer/Destroy()
@@ -287,10 +288,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/oldloc = loc
if(NewLoc)
- forceMove(NewLoc)
+ loc = NewLoc
update_parallax_contents()
else
- forceMove(get_turf(src)) //Get out of closets and such as a ghost
+ loc = get_turf(src) //Get out of closets and such as a ghost
if((direct & NORTH) && y < world.maxy)
y++
else if((direct & SOUTH) && y > 1)
@@ -370,7 +371,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(!L || !L.len)
to_chat(usr, "No area available.")
- usr.forceMove(pick(L))
+ usr.loc = pick(L)
update_parallax_contents()
/mob/dead/observer/verb/follow()
@@ -444,7 +445,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/turf/T = get_turf(M) //Turf of the destination mob
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
- A.forceMove(T)
+ A.loc = T
A.update_parallax_contents()
else
to_chat(A, "This mob is not located in the game world.")
@@ -766,8 +767,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
//Istype so we filter out points of interest that are not mobs
if(client && mob_eye && istype(mob_eye))
client.eye = mob_eye
+ client.screen = list()
if(mob_eye.hud_used)
- client.screen = list()
LAZYINITLIST(mob_eye.observers)
mob_eye.observers |= src
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index 435005baf6..ad64c53fc7 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -1,25 +1,25 @@
-/mob/dead/observer/say(message)
- message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
-
- if (!message)
- return
-
+/mob/dead/observer/say(message)
+ message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
+
+ if (!message)
+ return
+
log_talk(src,"Ghost/[src.key] : [message]", LOGSAY)
-
- . = src.say_dead(message)
-
-/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
- var/atom/movable/to_follow = speaker
- if(radio_freq)
- var/atom/movable/virtualspeaker/V = speaker
-
- if(isAI(V.source))
- var/mob/living/silicon/ai/S = V.source
- to_follow = S.eyeobj
- else
- to_follow = V.source
- var/link = FOLLOW_LINK(src, to_follow)
- // Recompose the message, because it's scrambled by default
- message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)
- to_chat(src, "[link] [message]")
-
+
+ . = src.say_dead(message)
+
+/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
+ var/atom/movable/to_follow = speaker
+ if(radio_freq)
+ var/atom/movable/virtualspeaker/V = speaker
+
+ if(isAI(V.source))
+ var/mob/living/silicon/ai/S = V.source
+ to_follow = S.eyeobj
+ else
+ to_follow = V.source
+ var/link = FOLLOW_LINK(src, to_follow)
+ // Recompose the message, because it's scrambled by default
+ message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)
+ to_chat(src, "[link] [message]")
+
diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm
index e090592ba3..e4d49d7b70 100644
--- a/code/modules/mob/living/brain/MMI.dm
+++ b/code/modules/mob/living/brain/MMI.dm
@@ -57,7 +57,7 @@
brainmob = newbrain.brainmob
newbrain.brainmob = null
- brainmob.forceMove(src)
+ brainmob.loc = src
brainmob.container = src
if(!newbrain.damaged_brain) // the brain organ hasn't been beaten to death.
brainmob.stat = CONSCIOUS //we manually revive the brain mob
@@ -90,7 +90,7 @@
/obj/item/device/mmi/proc/eject_brain(mob/user)
brainmob.container = null //Reset brainmob mmi var.
- brainmob.forceMove(brain) //Throw mob into brain.
+ brainmob.loc = brain //Throw mob into brain.
brainmob.stat = DEAD
brainmob.emp_damage = 0
brainmob.reset_perspective() //so the brainmob follows the brain organ instead of the mmi. And to update our vision
@@ -120,7 +120,7 @@
if(ishuman(L))
var/mob/living/carbon/human/H = L
var/obj/item/organ/brain/newbrain = H.getorgan(/obj/item/organ/brain)
- newbrain.forceMove(src)
+ newbrain.loc = src
brain = newbrain
else if(!brain)
brain = new(src)
diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm
index 33a274c762..ef704ef136 100644
--- a/code/modules/mob/living/brain/posibrain.dm
+++ b/code/modules/mob/living/brain/posibrain.dm
@@ -157,7 +157,7 @@ GLOBAL_VAR(posibrain_notify_cooldown)
new_name = pick(possible_names)
brainmob.name = "[new_name]-[rand(100, 999)]"
brainmob.real_name = brainmob.name
- brainmob.forceMove(src)
+ brainmob.loc = src
brainmob.container = src
if(autoping)
ping_ghosts("created", TRUE)
diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm
index b55abb11f0..b0f76df80d 100644
--- a/code/modules/mob/living/carbon/alien/alien_defense.dm
+++ b/code/modules/mob/living/carbon/alien/alien_defense.dm
@@ -1,126 +1,126 @@
-
-/mob/living/carbon/alien/get_eye_protection()
- return ..() + 2 //potential cyber implants + natural eye protection
-
-/mob/living/carbon/alien/get_ear_protection()
- return 2 //no ears
-
-/mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush)
+
+/mob/living/carbon/alien/get_eye_protection()
+ return ..() + 2 //potential cyber implants + natural eye protection
+
+/mob/living/carbon/alien/get_ear_protection()
+ return 2 //no ears
+
+/mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush)
..(AM, skipcatch = TRUE, hitpush = FALSE)
-
-
-/*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other.
-As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble.
-In all, this is a lot like the monkey code. /N
-*/
-/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M)
- if(isturf(loc) && istype(loc.loc, /area/start))
- to_chat(M, "No attacking people at spawn, you jackass.")
- return
-
- switch(M.a_intent)
-
- if ("help")
- resting = 0
- AdjustStun(-60)
- AdjustKnockdown(-60)
- AdjustUnconscious(-60)
- AdjustSleeping(-100)
- visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!")
-
- if ("grab")
- grabbedby(M)
-
- else
- if(health > 0)
- M.do_attack_animation(src, ATTACK_EFFECT_BITE)
- playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
- visible_message("[M.name] bites [src]!", \
- "[M.name] bites [src]!", null, COMBAT_MESSAGE_RANGE)
- adjustBruteLoss(1)
- add_logs(M, src, "attacked")
- updatehealth()
- else
- to_chat(M, "[name] is too injured for that.")
-
-
-/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L)
- return attack_alien(L)
-
-
-/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M)
- if(..()) //to allow surgery to return properly.
- return 0
-
- switch(M.a_intent)
- if("help")
- help_shake_act(M)
- if("grab")
- grabbedby(M)
- if ("harm")
- M.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
- return 1
- if("disarm")
- M.do_attack_animation(src, ATTACK_EFFECT_DISARM)
- return 1
- return 0
-
-
-/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M)
- if(..())
- if (stat != DEAD)
- var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected))
- apply_damage(rand(1, 3), BRUTE, affecting)
-
-
-/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M)
- . = ..()
- if(.)
- var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
- switch(M.melee_damage_type)
- if(BRUTE)
- adjustBruteLoss(damage)
- if(BURN)
- adjustFireLoss(damage)
- if(TOX)
- adjustToxLoss(damage)
- if(OXY)
- adjustOxyLoss(damage)
- if(CLONE)
- adjustCloneLoss(damage)
- if(STAMINA)
- adjustStaminaLoss(damage)
-
-/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M)
- if(..()) //successful slime attack
- var/damage = rand(5, 35)
- if(M.is_adult)
- damage = rand(10, 40)
- adjustBruteLoss(damage)
- add_logs(M, src, "attacked")
- updatehealth()
-
-/mob/living/carbon/alien/ex_act(severity, target, origin)
- if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src))
- return
- ..()
- switch (severity)
- if (1)
- gib()
- return
-
- if (2)
- take_overall_damage(60, 60)
- adjustEarDamage(30,120)
-
- if(3)
- take_overall_damage(30,0)
- if(prob(50))
- Unconscious(20)
- adjustEarDamage(15,60)
-
-/mob/living/carbon/alien/soundbang_act(intensity = 1, stun_pwr = 20, damage_pwr = 5, deafen_pwr = 15)
- return 0
-
-/mob/living/carbon/alien/acid_act(acidpwr, acid_volume)
- return 0//aliens are immune to acid.
+
+
+/*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other.
+As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble.
+In all, this is a lot like the monkey code. /N
+*/
+/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M)
+ if(isturf(loc) && istype(loc.loc, /area/start))
+ to_chat(M, "No attacking people at spawn, you jackass.")
+ return
+
+ switch(M.a_intent)
+
+ if ("help")
+ resting = 0
+ AdjustStun(-60)
+ AdjustKnockdown(-60)
+ AdjustUnconscious(-60)
+ AdjustSleeping(-100)
+ visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!")
+
+ if ("grab")
+ grabbedby(M)
+
+ else
+ if(health > 0)
+ M.do_attack_animation(src, ATTACK_EFFECT_BITE)
+ playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
+ visible_message("[M.name] bites [src]!", \
+ "[M.name] bites [src]!", null, COMBAT_MESSAGE_RANGE)
+ adjustBruteLoss(1)
+ add_logs(M, src, "attacked")
+ updatehealth()
+ else
+ to_chat(M, "[name] is too injured for that.")
+
+
+/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L)
+ return attack_alien(L)
+
+
+/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M)
+ if(..()) //to allow surgery to return properly.
+ return 0
+
+ switch(M.a_intent)
+ if("help")
+ help_shake_act(M)
+ if("grab")
+ grabbedby(M)
+ if ("harm")
+ M.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
+ return 1
+ if("disarm")
+ M.do_attack_animation(src, ATTACK_EFFECT_DISARM)
+ return 1
+ return 0
+
+
+/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M)
+ if(..())
+ if (stat != DEAD)
+ var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected))
+ apply_damage(rand(1, 3), BRUTE, affecting)
+
+
+/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M)
+ . = ..()
+ if(.)
+ var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
+ switch(M.melee_damage_type)
+ if(BRUTE)
+ adjustBruteLoss(damage)
+ if(BURN)
+ adjustFireLoss(damage)
+ if(TOX)
+ adjustToxLoss(damage)
+ if(OXY)
+ adjustOxyLoss(damage)
+ if(CLONE)
+ adjustCloneLoss(damage)
+ if(STAMINA)
+ adjustStaminaLoss(damage)
+
+/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M)
+ if(..()) //successful slime attack
+ var/damage = rand(5, 35)
+ if(M.is_adult)
+ damage = rand(10, 40)
+ adjustBruteLoss(damage)
+ add_logs(M, src, "attacked")
+ updatehealth()
+
+/mob/living/carbon/alien/ex_act(severity, target, origin)
+ if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src))
+ return
+ ..()
+ switch (severity)
+ if (1)
+ gib()
+ return
+
+ if (2)
+ take_overall_damage(60, 60)
+ adjustEarDamage(30,120)
+
+ if(3)
+ take_overall_damage(30,0)
+ if(prob(50))
+ Unconscious(20)
+ adjustEarDamage(15,60)
+
+/mob/living/carbon/alien/soundbang_act(intensity = 1, stun_pwr = 20, damage_pwr = 5, deafen_pwr = 15)
+ return 0
+
+/mob/living/carbon/alien/acid_act(acidpwr, acid_volume)
+ return 0//aliens are immune to acid.
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index cf8a833bd8..eb17ecc40a 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -277,7 +277,7 @@ Doesn't work on other aliens/AI.*/
if(user.stomach_contents.len)
for(var/atom/movable/A in user.stomach_contents)
user.stomach_contents.Remove(A)
- A.forceMove(user.drop_location())
+ A.loc = user.loc
if(isliving(A))
var/mob/M = A
M.reset_perspective()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index 2462242e25..e93fed311c 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -11,7 +11,7 @@
..()
/mob/living/carbon/alien/humanoid/hunter/movement_delay()
- . = -1 //hunters are sanic
+ . = -1 //hunters are sanic
. += ..() //but they still need to slow down on stun
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
index f8cf430d74..404d285b25 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
@@ -48,4 +48,4 @@
return 1
else
to_chat(user, "We already have an alive queen.")
- return 0
+ return 0
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
index 375ef2318b..c0577c0d61 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
@@ -18,4 +18,4 @@
/mob/living/carbon/alien/humanoid/sentinel/movement_delay()
- . = ..()
+ . = ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/death.dm b/code/modules/mob/living/carbon/alien/humanoid/death.dm
index c6c675ead9..5d85ace4a6 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/death.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/death.dm
@@ -20,4 +20,4 @@
if(istype(node)) // just in case someone would ever add a diffirent node to hivenode slot
node.queen_death()
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index fc759ec827..fdca497bc3 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -106,7 +106,7 @@
for(var/atom/movable/A in stomach_contents)
stomach_contents.Remove(A)
new_xeno.stomach_contents.Add(A)
- A.forceMove(new_xeno)
+ A.loc = new_xeno
..()
//For alien evolution/promotion/queen finder procs. Checks for an active alien of that type
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index 2e2d1f4188..101f1495e2 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -65,4 +65,4 @@
/mob/living/carbon/alien/larva/stripPanelEquip(obj/item/what, mob/who)
to_chat(src, "You don't have the dexterity to do this!")
- return
+ return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/organs.dm b/code/modules/mob/living/carbon/alien/organs.dm
index de543651eb..97d0509dfb 100644
--- a/code/modules/mob/living/carbon/alien/organs.dm
+++ b/code/modules/mob/living/carbon/alien/organs.dm
@@ -2,12 +2,12 @@
icon_state = "xgibmid2"
var/list/alien_powers = list()
-/obj/item/organ/alien/Initialize()
- . = ..()
+/obj/item/organ/alien/New()
for(var/A in alien_powers)
if(ispath(A))
alien_powers -= A
alien_powers += new A(src)
+ ..()
/obj/item/organ/alien/Insert(mob/living/carbon/M, special = 0)
..()
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 13aa33aaca..e2ae973d43 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -8,7 +8,7 @@
GLOB.carbon_list += src
/mob/living/carbon/Destroy()
- //This must be done first, so the mob ghosts correctly before DNA etc is nulled
+//This must be done first, so the mob ghosts correctly before DNA etc is nulled
. = ..()
QDEL_LIST(internal_organs)
@@ -38,7 +38,7 @@
if(prob(src.getBruteLoss() - 50))
for(var/atom/movable/A in stomach_contents)
- A.forceMove(drop_location())
+ A.loc = loc
stomach_contents.Remove(A)
src.gib()
@@ -332,7 +332,7 @@
if (client)
client.screen -= W
if (W)
- W.forceMove(drop_location())
+ W.loc = loc
W.dropped(src)
if (W)
W.layer = initial(W.layer)
@@ -345,7 +345,7 @@
if (client)
client.screen -= W
if (W)
- W.forceMove(drop_location())
+ W.loc = loc
W.dropped(src)
if (W)
W.layer = initial(W.layer)
@@ -372,7 +372,7 @@
else
if(I == handcuffed)
- handcuffed.forceMove(drop_location())
+ handcuffed.loc = loc
handcuffed.dropped(src)
handcuffed = null
if(buckled && buckled.buckle_requires_restraints)
@@ -380,7 +380,7 @@
update_handcuffed()
return
if(I == legcuffed)
- legcuffed.forceMove(drop_location())
+ legcuffed.loc = loc
legcuffed.dropped()
legcuffed = null
update_inv_legcuffed()
@@ -786,7 +786,7 @@
if(prob(50))
organs_amt++
O.Remove(src)
- O.forceMove(drop_location())
+ O.loc = get_turf(src)
if(organs_amt)
to_chat(user, "You retrieve some of [src]\'s internal organs!")
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index d876e2dab1..0bfa287a09 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -78,6 +78,7 @@
send_item_attack_message(I, user, affecting.name)
if(I.force)
apply_damage(I.force, I.damtype, affecting)
+ damage_clothes(I.force, I.damtype, "melee", affecting.body_zone)
if(I.damtype == BRUTE && affecting.status == BODYPART_ORGANIC)
if(prob(33))
I.add_mob_blood(src)
diff --git a/code/modules/mob/living/carbon/carbon_movement.dm b/code/modules/mob/living/carbon/carbon_movement.dm
index 37b5539d33..e2555d4a8b 100644
--- a/code/modules/mob/living/carbon/carbon_movement.dm
+++ b/code/modules/mob/living/carbon/carbon_movement.dm
@@ -19,7 +19,7 @@
if(stat == SOFT_CRIT)
. += SOFTCRIT_ADD_SLOWDOWN
-
+
/mob/living/carbon/slip(knockdown_amount, obj/O, lube)
if(movement_type & FLYING)
return 0
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 752a9d6471..991fd7a94d 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -151,7 +151,7 @@
var/mob/living/carbon/human/H = user
if(H.dna && H.dna.species && (H.dna.features["wings"] != "None"))
return TRUE
-
+
/mob/living/carbon/human/proc/OpenWings()
if(!dna || !dna.species)
return
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index de83812aab..6ed9291b83 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -230,13 +230,14 @@
msg += "[t_He] [t_is] plump and delicious looking - Like a fat little piggy. A tasty piggy.\n"
else
msg += "[t_He] [t_is] quite chubby.\n"
+
switch(disgust)
if(DISGUST_LEVEL_GROSS to DISGUST_LEVEL_VERYGROSS)
- msg += "[t_He] look[p_s()] a bit grossed out.\n"
+ msg += "[t_He] looks a bit grossed out.\n"
if(DISGUST_LEVEL_VERYGROSS to DISGUST_LEVEL_DISGUSTED)
- msg += "[t_He] look[p_s()] really grossed out.\n"
+ msg += "[t_He] looks really grossed out.\n"
if(DISGUST_LEVEL_DISGUSTED to INFINITY)
- msg += "[t_He] look[p_s()] extremely disgusted.\n"
+ msg += "[t_He] looks disgusted.\n"
if(blood_volume < BLOOD_VOLUME_SAFE)
msg += "[t_He] [t_has] pale skin.\n"
@@ -341,7 +342,6 @@
R = find_record("name", perpname, GLOB.data_core.security)
if(R)
criminal = R.fields["criminal"]
-
msg += "Criminal status:\[[criminal]\]\n"
msg += "Security record:\[View\] "
msg += "\[Add crime\] "
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 711af9958b..f0c630421d 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -263,7 +263,7 @@
// Display a warning if the user mocks up
to_chat(src, "You feel your [pocket_side] pocket being fumbled with!")
- ..()
+ ..()
///////HUDs///////
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index df7999cba2..e8d4baba63 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -131,7 +131,7 @@
var/obj/item/bodypart/L = pick(bodyparts)
L.embedded_objects |= I
I.add_mob_blood(src)//it embedded itself in you, of course it's bloody!
- I.forceMove(src)
+ I.loc = src
L.receive_damage(I.w_class*I.embedded_impact_pain_multiplier)
visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!")
hitpush = FALSE
@@ -140,7 +140,7 @@
return ..()
/mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0)
- if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (disabilities & FAT) && ismonkey(pulling))
+ if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling))
vore_attack(user, pulling)
else
..()
@@ -180,6 +180,7 @@
visible_message("[message]", \
"[message]")
adjustBruteLoss(15)
+ damage_clothes(15, BRUTE, "melee")
return 1
/mob/living/carbon/human/attack_hand(mob/user)
@@ -199,8 +200,7 @@
return 0
if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stunned instead.
- var/obj/item/I = get_active_held_item()
- if(I && dropItemToGround(I))
+ if(dropItemToGround(get_active_held_item()))
playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
visible_message("[M] disarmed [src]!", \
"[M] disarmed [src]!")
@@ -221,6 +221,7 @@
return 0
if(stat != DEAD)
apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee"))
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
return 1
/mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M)
@@ -250,10 +251,10 @@
if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful
return 1
apply_damage(damage, BRUTE, affecting, armor_block)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead.
- var/obj/item/I = get_active_held_item()
- if(I && dropItemToGround(I))
+ if(dropItemToGround(get_active_held_item()))
playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
visible_message("[M] disarmed [src]!", \
"[M] disarmed [src]!")
@@ -278,6 +279,7 @@
affecting = get_bodypart("chest")
var/armor_block = run_armor_check(affecting, "melee")
apply_damage(damage, BRUTE, affecting, armor_block)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
/mob/living/carbon/human/attack_animal(mob/living/simple_animal/M)
@@ -294,6 +296,7 @@
affecting = get_bodypart("chest")
var/armor = run_armor_check(affecting, "melee", armour_penetration = M.armour_penetration)
apply_damage(damage, M.melee_damage_type, affecting, armor)
+ damage_clothes(damage, M.melee_damage_type, "melee", affecting.body_zone)
/mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M)
@@ -314,6 +317,7 @@
affecting = get_bodypart("chest")
var/armor_block = run_armor_check(affecting, "melee")
apply_damage(damage, BRUTE, affecting, armor_block)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
/mob/living/carbon/human/mech_melee_attack(obj/mecha/M)
@@ -331,9 +335,11 @@
Unconscious(20)
update |= temp.receive_damage(dmg, 0)
playsound(src, 'sound/weapons/punch4.ogg', 50, 1)
+ damage_clothes(dmg, BRUTE, "melee", temp.body_zone)
if("fire")
update |= temp.receive_damage(0, dmg)
playsound(src, 'sound/items/welder.ogg', 50, 1)
+ damage_clothes(dmg, BURN, "melee", temp.body_zone)
if("tox")
M.mech_toxin_damage(src)
else
@@ -368,9 +374,6 @@
throw_at(throw_target, 200, 4)
damage_clothes(400 - bomb_armor, BRUTE, "bomb")
else
- for(var/I in contents)
- var/atom/A = I
- A.ex_act(severity)
gib()
return
diff --git a/code/modules/mob/living/carbon/human/interactive.dm b/code/modules/mob/living/carbon/human/interactive.dm
index 1bce4fadb5..9fd2cbf8de 100644
--- a/code/modules/mob/living/carbon/human/interactive.dm
+++ b/code/modules/mob/living/carbon/human/interactive.dm
@@ -219,7 +219,7 @@
if(prob(25))
var/cType = pick(list(SNPC_BRUTE,SNPC_STEALTH,SNPC_MARTYR,SNPC_PSYCHO))
T.makeTraitor(cType)
- T.forceMove(pick(get_area_turfs(T.job2area(T.myjob))))
+ T.loc = pick(get_area_turfs(T.job2area(T.myjob)))
if(choice == "Custom")
var/cjob = input("Choose Job") as null|anything in SSjob.occupations
if(cjob)
@@ -256,7 +256,7 @@
var/doTele = input("Place the SNPC in their department?") as null|anything in list("Yes","No")
if(doTele)
if(doTele == "Yes")
- T.forceMove(pick(get_area_turfs(T.job2area(T.myjob))))
+ T.loc = pick(get_area_turfs(T.job2area(T.myjob)))
/mob/living/carbon/human/interactive/proc/doSetup()
Path_ID = new /obj/item/card/id(src)
@@ -506,7 +506,7 @@
var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_hands,"right hand" = slot_hands)
if(hands)
slots = list ("left hand" = slot_hands,"right hand" = slot_hands)
- G.forceMove(src)
+ G.loc = src
if(G.force && G.force > best_force)
best_force = G.force
equip_in_one_of_slots(G, slots)
@@ -931,7 +931,7 @@
/mob/living/carbon/human/interactive/proc/npcDrop(var/obj/item/A,var/blacklist = 0)
if(blacklist)
blacklistItems += A
- A.forceMove(drop_location()) // drop item works inconsistently
+ A.loc = get_turf(src) // drop item works inconsistently
enforce_hands()
update_icons()
@@ -956,7 +956,7 @@
retal_target = traitorTarget
else
var/obj/item/I = traitorTarget
- I.forceMove(get_turf(I)) // pull it outta them
+ I.loc = get_turf(traitorTarget) // pull it outta them
else
take_to_slot(traitorTarget)
if(SNPC_MARTYR)
@@ -1315,7 +1315,7 @@
customEmote("[src] [pick("gibbers","drools","slobbers","claps wildly","spits")], grabbing various foodstuffs from [SF] and sticking them in it's mouth!")
for(var/obj/item/A in SF.contents)
if(prob(smartness/2))
- A.forceMove(src)
+ A.loc = src
if(foundCustom)
@@ -1398,7 +1398,7 @@
if(!Adjacent(toGrab))
tryWalk(toGrab)
else
- toGrab.forceMove(src)
+ toGrab.loc = src
if(finishedList.len > 0)
var/obj/structure/table/reinforced/RT
@@ -1563,7 +1563,7 @@
var/obj/item/W = main_hand
W.attack(TARGET,src)
else
- G.forceMove(drop_location()) // drop item works inconsistently
+ G.loc = get_turf(src) // drop item works inconsistently
enforce_hands()
update_icons()
else
@@ -1622,4 +1622,4 @@
TRAITS |= TRAIT_ROBUST
TRAITS |= TRAIT_SMART
faction += "bot_power"
- . = ..()
+ . = ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 51d0a731dd..cca672d3d8 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -32,7 +32,8 @@
handle_arousal()
if(..()) //not dead
- handle_active_genes()
+ for(var/datum/mutation/human/HM in dna.mutations)
+ HM.on_life(src)
if(stat != DEAD)
//heart attack stuff
@@ -152,7 +153,7 @@
//END FIRE CODE
-//This proc returns a number made up of the flags for body parts which you are protected on. (such as HEAD, CHEST, GROIN, etc. See setup.dm for the full list)
+//This proc returns a number made up of the flags_1 for body parts which you are protected on. (such as HEAD, CHEST, GROIN, etc. See setup.dm for the full list)
/mob/living/carbon/human/proc/get_heat_protection_flags(temperature) //Temperature is the temperature you're being exposed to.
var/thermal_protection_flags = 0
//Handle normal clothing
@@ -313,7 +314,7 @@
if(prob(I.embedded_fall_chance))
BP.receive_damage(I.w_class*I.embedded_fall_pain_multiplier)
BP.embedded_objects -= I
- I.forceMove(drop_location())
+ I.loc = get_turf(src)
visible_message("[I] falls out of [name]'s [BP.name]!","[I] falls out of your [BP.name]!")
if(!has_embedded_objects())
clear_alert("embeddedobject")
@@ -342,9 +343,6 @@
heart.beating = !status
-/mob/living/carbon/human/proc/handle_active_genes()
- for(var/datum/mutation/human/HM in dna.mutations)
- HM.on_life(src)
/mob/living/carbon/human/proc/handle_heart()
if(!can_heartattack())
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index d58c9b5c7e..0b02a2c711 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded?
var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"]
- // species flags. these can be found in flags.dm
+ // species flags_1. these can be found in flags_1.dm
var/list/species_traits = list()
var/attack_verb = "punch" // punch-specific attack verb
@@ -125,11 +125,12 @@ GLOBAL_LIST_EMPTY(roundstart_races)
randname += " [pick(GLOB.last_names)]"
return randname
-
+
//Called when cloning, copies some vars that should be kept
/datum/species/proc/copy_properties_from(datum/species/old_species)
return
+
//Please override this locally if you want to define when what species qualifies for what rank if human authority is enforced.
/datum/species/proc/qualifies_for_rank(rank, list/features)
if(rank in GLOB.command_positions)
@@ -1092,7 +1093,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
/datum/species/proc/get_spans()
return list()
-/datum/species/proc/check_weakness(obj/item, mob/living/attacker)
+/datum/species/proc/check_weakness(obj/item/weapon, mob/living/attacker)
return 0
////////
@@ -1475,6 +1476,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/weakness = H.check_weakness(I, user)
apply_damage(I.force * weakness, I.damtype, def_zone, armor_block, H)
+ H.damage_clothes(I.force, I.damtype, "melee", affecting.body_zone)
H.send_item_attack_message(I, user, hit_area)
diff --git a/code/modules/mob/living/carbon/human/species_types/angel.dm b/code/modules/mob/living/carbon/human/species_types/angel.dm
index fed10446f1..de0120028c 100644
--- a/code/modules/mob/living/carbon/human/species_types/angel.dm
+++ b/code/modules/mob/living/carbon/human/species_types/angel.dm
@@ -136,4 +136,4 @@
H.movement_type &= ~FLYING
override_float = FALSE
H.pass_flags &= ~PASSTABLE
- H.CloseWings()
\ No newline at end of file
+ H.CloseWings()
diff --git a/code/modules/mob/living/carbon/human/species_types/corporate.dm b/code/modules/mob/living/carbon/human/species_types/corporate.dm
index bc1fcc9b1e..d78d2b5262 100644
--- a/code/modules/mob/living/carbon/human/species_types/corporate.dm
+++ b/code/modules/mob/living/carbon/human/species_types/corporate.dm
@@ -16,4 +16,4 @@
blacklisted = 1
use_skintones = 0
species_traits = list(SPECIES_ORGANIC,RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
- sexes = 0
\ No newline at end of file
+ sexes = 0
diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm
index 2063238cd3..d2c83fa39f 100644
--- a/code/modules/mob/living/carbon/human/species_types/golems.dm
+++ b/code/modules/mob/living/carbon/human/species_types/golems.dm
@@ -595,7 +595,6 @@
H.adjustFireLoss(-4)
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
-
/datum/species/golem/clockwork
name = "Clockwork Golem"
id = "clockwork golem"
@@ -648,7 +647,6 @@
dangerous_existence = TRUE
random_eligible = FALSE
-
/datum/species/golem/cloth
name = "Cloth Golem"
id = "cloth golem"
diff --git a/code/modules/mob/living/carbon/human/species_types/humans.dm b/code/modules/mob/living/carbon/human/species_types/humans.dm
index cec82a62d9..fe0acc4feb 100644
--- a/code/modules/mob/living/carbon/human/species_types/humans.dm
+++ b/code/modules/mob/living/carbon/human/species_types/humans.dm
@@ -12,7 +12,7 @@
/datum/species/human/qualifies_for_rank(rank, list/features)
- return TRUE //Pure humans are always allowed in all roles.
+ return TRUE
//Curiosity killed the cat's wagging tail.
/datum/species/human/spec_death(gibbed, mob/living/carbon/human/H)
diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
index 17f5bafc42..09c9df5f9f 100644
--- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
@@ -182,9 +182,7 @@
var/mob/living/L = AM
if(iscyborg(AM))
var/mob/living/silicon/robot/borg = AM
- if(!borg.lamp_cooldown)
- borg.update_headlamp(TRUE, INFINITY)
- to_chat(borg, "Your headlamp is fried! You'll need a human to help replace it.")
+ borg.update_headlamp(TRUE, 100)
else
for(var/obj/item/O in AM)
if(O.light_range && O.light_power)
diff --git a/code/modules/mob/living/carbon/human/species_types/skeletons.dm b/code/modules/mob/living/carbon/human/species_types/skeletons.dm
index be56909b7c..0a55ae0134 100644
--- a/code/modules/mob/living/carbon/human/species_types/skeletons.dm
+++ b/code/modules/mob/living/carbon/human/species_types/skeletons.dm
@@ -15,4 +15,4 @@
/datum/species/skeleton/check_roundstart_eligible()
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
return TRUE
- return ..()
+ return ..()
diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm
index 62e1a53355..4592d76138 100644
--- a/code/modules/mob/living/carbon/inventory.dm
+++ b/code/modules/mob/living/carbon/inventory.dm
@@ -1,142 +1,142 @@
-/mob/living/carbon/get_item_by_slot(slot_id)
- switch(slot_id)
- if(slot_back)
- return back
- if(slot_wear_mask)
- return wear_mask
- if(slot_neck)
- return wear_neck
- if(slot_head)
- return head
- if(slot_handcuffed)
- return handcuffed
- if(slot_legcuffed)
- return legcuffed
- return null
-
-/mob/living/carbon/proc/equip_in_one_of_slots(obj/item/I, list/slots, qdel_on_fail = 1)
- for(var/slot in slots)
- if(equip_to_slot_if_possible(I, slots[slot], qdel_on_fail = 0, disable_warning = TRUE))
- return slot
- if(qdel_on_fail)
- qdel(I)
- return null
-
-//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible()
-/mob/living/carbon/equip_to_slot(obj/item/I, slot)
- if(!slot)
- return
- if(!istype(I))
- return
-
- var/index = get_held_index_of_item(I)
- if(index)
- held_items[index] = null
-
- if(I.pulledby)
- I.pulledby.stop_pulling()
-
- I.screen_loc = null
- if(client)
- client.screen -= I
- if(observers && observers.len)
- for(var/M in observers)
- var/mob/dead/observe = M
- if(observe.client)
- observe.client.screen -= I
+/mob/living/carbon/get_item_by_slot(slot_id)
+ switch(slot_id)
+ if(slot_back)
+ return back
+ if(slot_wear_mask)
+ return wear_mask
+ if(slot_neck)
+ return wear_neck
+ if(slot_head)
+ return head
+ if(slot_handcuffed)
+ return handcuffed
+ if(slot_legcuffed)
+ return legcuffed
+ return null
+
+/mob/living/carbon/proc/equip_in_one_of_slots(obj/item/I, list/slots, qdel_on_fail = 1)
+ for(var/slot in slots)
+ if(equip_to_slot_if_possible(I, slots[slot], qdel_on_fail = 0, disable_warning = TRUE))
+ return slot
+ if(qdel_on_fail)
+ qdel(I)
+ return null
+
+//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible()
+/mob/living/carbon/equip_to_slot(obj/item/I, slot)
+ if(!slot)
+ return
+ if(!istype(I))
+ return
+
+ var/index = get_held_index_of_item(I)
+ if(index)
+ held_items[index] = null
+
+ if(I.pulledby)
+ I.pulledby.stop_pulling()
+
+ I.screen_loc = null
+ if(client)
+ client.screen -= I
+ if(observers && observers.len)
+ for(var/M in observers)
+ var/mob/dead/observe = M
+ if(observe.client)
+ observe.client.screen -= I
I.forceMove(src)
- I.layer = ABOVE_HUD_LAYER
- I.plane = ABOVE_HUD_PLANE
- I.appearance_flags |= NO_CLIENT_COLOR
- var/not_handled = FALSE
- switch(slot)
- if(slot_back)
- back = I
- update_inv_back()
- if(slot_wear_mask)
- wear_mask = I
- wear_mask_update(I, toggle_off = 0)
- if(slot_head)
- head = I
- head_update(I)
- if(slot_neck)
- wear_neck = I
- update_inv_neck(I)
- if(slot_handcuffed)
- handcuffed = I
- update_handcuffed()
- if(slot_legcuffed)
- legcuffed = I
- update_inv_legcuffed()
- if(slot_hands)
- put_in_hands(I)
- update_inv_hands()
- if(slot_in_backpack)
- var/obj/item/storage/B = back
- var/prev_jimmies = B.rustle_jimmies
- B.rustle_jimmies = FALSE //don't conspicously rustle
- B.handle_item_insertion(I, 1, src)
- B.rustle_jimmies = prev_jimmies
- else
- not_handled = TRUE
-
- //Item has been handled at this point and equipped callback can be safely called
- //We cannot call it for items that have not been handled as they are not yet correctly
- //in a slot (handled further down inheritance chain, probably living/carbon/human/equip_to_slot
- if(!not_handled)
- I.equipped(src, slot)
-
- return not_handled
-
-/mob/living/carbon/doUnEquip(obj/item/I)
- . = ..() //Sets the default return value to what the parent returns.
- if(!. || !I) //We don't want to set anything to null if the parent returned 0.
- return
-
- if(I == head)
- head = null
+ I.layer = ABOVE_HUD_LAYER
+ I.plane = ABOVE_HUD_PLANE
+ I.appearance_flags |= NO_CLIENT_COLOR
+ var/not_handled = FALSE
+ switch(slot)
+ if(slot_back)
+ back = I
+ update_inv_back()
+ if(slot_wear_mask)
+ wear_mask = I
+ wear_mask_update(I, toggle_off = 0)
+ if(slot_head)
+ head = I
+ head_update(I)
+ if(slot_neck)
+ wear_neck = I
+ update_inv_neck(I)
+ if(slot_handcuffed)
+ handcuffed = I
+ update_handcuffed()
+ if(slot_legcuffed)
+ legcuffed = I
+ update_inv_legcuffed()
+ if(slot_hands)
+ put_in_hands(I)
+ update_inv_hands()
+ if(slot_in_backpack)
+ var/obj/item/storage/B = back
+ var/prev_jimmies = B.rustle_jimmies
+ B.rustle_jimmies = FALSE //don't conspicously rustle
+ B.handle_item_insertion(I, 1, src)
+ B.rustle_jimmies = prev_jimmies
+ else
+ not_handled = TRUE
+
+ //Item has been handled at this point and equipped callback can be safely called
+ //We cannot call it for items that have not been handled as they are not yet correctly
+ //in a slot (handled further down inheritance chain, probably living/carbon/human/equip_to_slot
+ if(!not_handled)
+ I.equipped(src, slot)
+
+ return not_handled
+
+/mob/living/carbon/doUnEquip(obj/item/I)
+ . = ..() //Sets the default return value to what the parent returns.
+ if(!. || !I) //We don't want to set anything to null if the parent returned 0.
+ return
+
+ if(I == head)
+ head = null
if(!QDELETED(src))
head_update(I)
- else if(I == back)
- back = null
+ else if(I == back)
+ back = null
if(!QDELETED(src))
update_inv_back()
- else if(I == wear_mask)
- wear_mask = null
+ else if(I == wear_mask)
+ wear_mask = null
if(!QDELETED(src))
wear_mask_update(I, toggle_off = 1)
- if(I == wear_neck)
- wear_neck = null
+ if(I == wear_neck)
+ wear_neck = null
if(!QDELETED(src))
update_inv_neck(I)
- else if(I == handcuffed)
- handcuffed = null
- if(buckled && buckled.buckle_requires_restraints)
- buckled.unbuckle_mob(src)
+ else if(I == handcuffed)
+ handcuffed = null
+ if(buckled && buckled.buckle_requires_restraints)
+ buckled.unbuckle_mob(src)
if(!QDELETED(src))
update_handcuffed()
- else if(I == legcuffed)
- legcuffed = null
+ else if(I == legcuffed)
+ legcuffed = null
if(!QDELETED(src))
update_inv_legcuffed()
-
-//handle stuff to update when a mob equips/unequips a mask.
-/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
- update_inv_wear_mask()
-
-/mob/living/carbon/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
- if(C.tint || initial(C.tint))
- update_tint()
- update_inv_wear_mask()
-
-//handle stuff to update when a mob equips/unequips a headgear.
-/mob/living/carbon/proc/head_update(obj/item/I, forced)
- if(istype(I, /obj/item/clothing))
- var/obj/item/clothing/C = I
- if(C.tint || initial(C.tint))
- update_tint()
- update_sight()
- if(I.flags_inv & HIDEMASK || forced)
- update_inv_wear_mask()
- update_inv_head()
-
+
+//handle stuff to update when a mob equips/unequips a mask.
+/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
+ update_inv_wear_mask()
+
+/mob/living/carbon/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
+ if(C.tint || initial(C.tint))
+ update_tint()
+ update_inv_wear_mask()
+
+//handle stuff to update when a mob equips/unequips a headgear.
+/mob/living/carbon/proc/head_update(obj/item/I, forced)
+ if(istype(I, /obj/item/clothing))
+ var/obj/item/clothing/C = I
+ if(C.tint || initial(C.tint))
+ update_tint()
+ update_sight()
+ if(I.flags_inv & HIDEMASK || forced)
+ update_inv_wear_mask()
+ update_inv_head()
+
diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm
index b61bd21a64..d6afdbdbc2 100644
--- a/code/modules/mob/living/carbon/monkey/combat.dm
+++ b/code/modules/mob/living/carbon/monkey/combat.dm
@@ -77,7 +77,7 @@
return FALSE
// WEAPONS
- if(istype(I, /obj/item))
+ if(istype(I, /obj/item/weapon))
var/obj/item/W = I
if(W.force >= best_force)
put_in_hands(W)
@@ -150,7 +150,7 @@
return TRUE
// have we been disarmed
- if(!locate(/obj/item) in held_items)
+ if(!locate(/obj/item/weapon) in held_items)
best_force = 0
if(restrained() || blacklistItems[pickupTarget] || (pickupTarget && (pickupTarget.flags_1 & NODROP_1)))
@@ -388,7 +388,7 @@
// attack using a held weapon otherwise bite the enemy, then if we are angry there is a chance we might calm down a little
/mob/living/carbon/monkey/proc/monkey_attack(mob/living/L)
- var/obj/item/Weapon = locate(/obj/item) in held_items
+ var/obj/item/Weapon = locate(/obj/item/weapon) in held_items
// attack with weapon if we have one
if(Weapon)
diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm
index 7ddb9190a2..613a04bd17 100644
--- a/code/modules/mob/living/carbon/monkey/life.dm
+++ b/code/modules/mob/living/carbon/monkey/life.dm
@@ -133,6 +133,7 @@
/mob/living/carbon/monkey/has_smoke_protection()
if(wear_mask)
+
if(wear_mask.flags_1 & BLOCK_GAS_SMOKE_EFFECT_1)
return 1
diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
index e51017d899..96cafa4501 100644
--- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
@@ -16,6 +16,9 @@
if(stat != DEAD)
var/dmg = rand(1, 5)
apply_damage(dmg, BRUTE, affecting)
+ damage_clothes(dmg, BRUTE, "melee", affecting.body_zone)
+
+
/mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L)
if(..()) //successful larva bite.
@@ -26,6 +29,7 @@
if(!affecting)
affecting = get_bodypart("chest")
apply_damage(damage, BRUTE, affecting)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M)
if(..()) //To allow surgery to return properly.
@@ -54,6 +58,7 @@
if(!affecting)
affecting = get_bodypart("chest")
apply_damage(damage, BRUTE, affecting)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
add_logs(M, src, "attacked")
else
@@ -96,6 +101,7 @@
if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful
return 1
apply_damage(damage, BRUTE, affecting)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
else
playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
@@ -130,6 +136,9 @@
if(!affecting)
affecting = get_bodypart("chest")
apply_damage(damage, M.melee_damage_type, affecting)
+ damage_clothes(damage, M.melee_damage_type, "melee", affecting.body_zone)
+
+
/mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
@@ -143,6 +152,8 @@
if(!affecting)
affecting = get_bodypart("chest")
apply_damage(damage, BRUTE, affecting)
+ damage_clothes(damage, BRUTE, "melee", affecting.body_zone)
+
/mob/living/carbon/monkey/acid_act(acidpwr, acid_volume, bodyzone_hit)
. = 1
diff --git a/code/modules/mob/living/carbon/monkey/punpun.dm b/code/modules/mob/living/carbon/monkey/punpun.dm
index fc0d97e3cb..767268f8dc 100644
--- a/code/modules/mob/living/carbon/monkey/punpun.dm
+++ b/code/modules/mob/living/carbon/monkey/punpun.dm
@@ -74,4 +74,4 @@
file_data["relic_hat"] = head ? head.type : null
file_data["relic_mask"] = wear_mask ? wear_mask.type : null
fdel(json_file)
- WRITE_FILE(json_file, json_encode(file_data))
+ WRITE_FILE(json_file, json_encode(file_data))
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/say.dm b/code/modules/mob/living/carbon/say.dm
index 83d943ccbf..c1a6af9688 100644
--- a/code/modules/mob/living/carbon/say.dm
+++ b/code/modules/mob/living/carbon/say.dm
@@ -36,7 +36,7 @@
if(T)
. = T.could_speak_in_language(dt)
else
- . = initial(dt.flags) & TONGUELESS_SPEECH
+ . = initial(dt.flags_1) & TONGUELESS_SPEECH
/mob/living/carbon/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
if(!client)
@@ -44,4 +44,4 @@
for(var/T in get_traumas())
var/datum/brain_trauma/trauma = T
message = trauma.on_hear(message, speaker, message_language, raw_message, radio_freq)
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 8c712b33fb..f589ecbb20 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -979,6 +979,7 @@
stop_pulling()
else if(has_legs || ignore_legs)
lying = 0
+
if(buckled)
lying = 90*buckle_lying
else if(!lying)
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 385f48c8d9..b1d0484086 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -72,7 +72,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
/mob/living/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE)
var/static/list/crit_allowed_modes = list(MODE_WHISPER = TRUE, MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
var/static/list/unconscious_allowed_modes = list(MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
- var/talk_key = get_key(message)
+ var/key = get_key(message)
var/static/list/one_character_prefix = list(MODE_HEADSET = TRUE, MODE_ROBOT = TRUE, MODE_WHISPER = TRUE)
@@ -134,10 +134,12 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
// Detection of language needs to be before inherent channels, because
// AIs use inherent channels for the holopad. Most inherent channels
// ignore the language argument however.
-
- var/datum/saymode/SM = SSradio.saymodes[talk_key]
- if(SM && !SM.handle_message(src, message, language))
- return
+
+ var/datum/saymode/SM = SSradio.saymodes[key]
+ if(key && SM)
+ if(!SM.handle_message(src, message, language) && !message_mode)
+ return
+
if(!can_speak_vocal(message))
to_chat(src, "You find yourself unable to speak!")
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 86314e33d7..47d5a0ffd8 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -117,7 +117,7 @@
job = "AI"
eyeobj.ai = src
- eyeobj.forceMove(src.loc)
+ eyeobj.loc = src.loc
rename_self("ai")
holo_icon = getHologramIcon(icon('icons/mob/ai.dmi',"default"))
diff --git a/code/modules/mob/living/silicon/ai/examine.dm b/code/modules/mob/living/silicon/ai/examine.dm
index 025d3d8e6d..3af95cec4c 100644
--- a/code/modules/mob/living/silicon/ai/examine.dm
+++ b/code/modules/mob/living/silicon/ai/examine.dm
@@ -1,26 +1,26 @@
-/mob/living/silicon/ai/examine(mob/user)
+/mob/living/silicon/ai/examine(mob/user)
var/msg = "*---------*\nThis is [icon2html(src, user)] [src]!\n"
- if (stat == DEAD)
- msg += "It appears to be powered-down.\n"
- else
- msg += ""
- if (getBruteLoss())
- if (getBruteLoss() < 30)
- msg += "It looks slightly dented.\n"
- else
- msg += "It looks severely dented!\n"
- if (getFireLoss())
- if (getFireLoss() < 30)
- msg += "It looks slightly charred.\n"
- else
- msg += "Its casing is melted and heat-warped!\n"
- msg += ""
- if(deployed_shell)
- msg += "The wireless networking light is blinking.\n"
- else if (!shunted && !client)
- msg += "[src]Core.exe has stopped responding! NTOS is searching for a solution to the problem...\n"
- msg += "*---------*"
-
- to_chat(user, msg)
-
+ if (stat == DEAD)
+ msg += "It appears to be powered-down.\n"
+ else
+ msg += ""
+ if (getBruteLoss())
+ if (getBruteLoss() < 30)
+ msg += "It looks slightly dented.\n"
+ else
+ msg += "It looks severely dented!\n"
+ if (getFireLoss())
+ if (getFireLoss() < 30)
+ msg += "It looks slightly charred.\n"
+ else
+ msg += "Its casing is melted and heat-warped!\n"
+ msg += ""
+ if(deployed_shell)
+ msg += "The wireless networking light is blinking.\n"
+ else if (!shunted && !client)
+ msg += "[src]Core.exe has stopped responding! NTOS is searching for a solution to the problem...\n"
+ msg += "*---------*"
+
+ to_chat(user, msg)
+
..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
index a76c02f3b5..2a009d4d00 100644
--- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
@@ -173,4 +173,4 @@
obscured += t.obscured
#undef UPDATE_BUFFER
-#undef CHUNK_SIZE
\ No newline at end of file
+#undef CHUNK_SIZE
diff --git a/code/modules/mob/living/silicon/death.dm b/code/modules/mob/living/silicon/death.dm
index 2e1adb1959..7537697d71 100644
--- a/code/modules/mob/living/silicon/death.dm
+++ b/code/modules/mob/living/silicon/death.dm
@@ -1,13 +1,13 @@
-/mob/living/silicon/spawn_gibs()
+/mob/living/silicon/spawn_gibs()
new /obj/effect/gibspawner/robot(get_turf(src))
-
-/mob/living/silicon/spawn_dust()
- new /obj/effect/decal/remains/robot(loc)
-
-/mob/living/silicon/death(gibbed)
- if(!gibbed)
- emote("deathgasp")
- diag_hud_set_status()
- diag_hud_set_health()
- update_health_hud()
+
+/mob/living/silicon/spawn_dust()
+ new /obj/effect/decal/remains/robot(loc)
+
+/mob/living/silicon/death(gibbed)
+ if(!gibbed)
+ emote("deathgasp")
+ diag_hud_set_status()
+ diag_hud_set_health()
+ update_health_hud()
. = ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 3042ddc5df..b12430d26d 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -51,7 +51,7 @@
var/obj/machinery/door/hackdoor // The airlock being hacked
var/hackprogress = 0 // Possible values: 0 - 100, >= 100 means the hack is complete and will be reset upon next check
- var/obj/item/integrated_signaler/signaler // AI's signaller
+ var/obj/item/radio/integrated/signal/sradio // AI's signaller
var/holoform = FALSE
var/canholo = TRUE
@@ -101,7 +101,7 @@
P.setPersonality(src)
forceMove(P)
card = P
- signaler = new(src)
+ sradio = new(src)
if(!radio)
radio = new /obj/item/device/radio(src)
diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm
index bb057f7774..e73792e705 100644
--- a/code/modules/mob/living/silicon/pai/software.dm
+++ b/code/modules/mob/living/silicon/pai/software.dm
@@ -169,20 +169,23 @@
if("signaller")
if(href_list["send"])
- signaler.send_activation()
+
+ sradio.send_signal("ACTIVATE")
audible_message("[icon2html(src, world)] *beep* *beep*")
if(href_list["freq"])
- var/new_frequency = (signaler.frequency + text2num(href_list["freq"]))
- if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ)
+
+ var/new_frequency = (sradio.frequency + text2num(href_list["freq"]))
+ if(new_frequency < 1200 || new_frequency > 1600)
new_frequency = sanitize_frequency(new_frequency)
- signaler.set_frequency(new_frequency)
+ sradio.set_frequency(new_frequency)
if(href_list["code"])
- signaler.code += text2num(href_list["code"])
- signaler.code = round(signaler.code)
- signaler.code = min(100, signaler.code)
- signaler.code = max(1, signaler.code)
+
+ sradio.code += text2num(href_list["code"])
+ sradio.code = round(sradio.code)
+ sradio.code = min(100, sradio.code)
+ sradio.code = max(1, sradio.code)
@@ -394,14 +397,14 @@
Frequency:
--
- [format_frequency(signaler.frequency)]
+ [format_frequency(sradio.frequency)]
++
Code:
--
- [signaler.code]
+ [sradio.code]
++
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index d09f8cd4a2..aab1f204f6 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -50,7 +50,6 @@
if(!mind.special_role)
mind.special_role = "traitor"
SSticker.mode.traitors += mind
- mind.add_antag_datum(/datum/antagonist/auto_custom) // ????
/mob/living/silicon/robot/update_health_hud()
diff --git a/code/modules/mob/living/silicon/robot/login.dm b/code/modules/mob/living/silicon/robot/login.dm
index 8fb58b9472..cf55cdd5f9 100644
--- a/code/modules/mob/living/silicon/robot/login.dm
+++ b/code/modules/mob/living/silicon/robot/login.dm
@@ -1,4 +1,3 @@
-
/mob/living/silicon/robot/Login()
..()
regenerate_icons()
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 71b58fddd0..db10f4a81c 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -5,6 +5,8 @@
icon_state = "robot"
maxHealth = 100
health = 100
+ macro_default = "robot-default"
+ macro_hotkeys = "robot-hotkeys"
bubble_icon = "robot"
designation = "Default" //used for displaying the prefix & getting the current module of cyborg
has_limbs = 1
@@ -246,6 +248,17 @@
return //won't work if dead
robot_alerts()
+//for borg hotkeys, here module refers to borg inv slot, not core module
+/mob/living/silicon/robot/verb/cmd_toggle_module(module as num)
+ set name = "Toggle Module"
+ set hidden = 1
+ toggle_module(module)
+
+/mob/living/silicon/robot/verb/cmd_unequip_module()
+ set name = "Unequip Module"
+ set hidden = 1
+ uneq_active()
+
/mob/living/silicon/robot/proc/robot_alerts()
var/dat = ""
for (var/cat in alarms)
@@ -524,19 +537,6 @@
toner = tonermax
qdel(W)
to_chat(user, "You fill the toner level of [src] to its max capacity.")
-
- else if(istype(W, /obj/item/device/flashlight))
- if(!opened)
- to_chat(user, "You need to open the panel to repair the headlamp!")
- if(lamp_cooldown <= world.time)
- to_chat(user, "The headlamp is already functional!")
- else
- if(!user.temporarilyRemoveItemFromInventory(W))
- to_chat(user, "[W] seems to be stuck to your hand. You'll have to find a different light.")
- return
- lamp_cooldown = 0
- qdel(W)
- to_chat(user, "You replace the headlamp bulbs.")
else
return ..()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 253cb14a89..b1be1c3076 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -33,8 +33,8 @@
var/ride_allow_incapacitated = FALSE
var/allow_riding = TRUE
-/obj/item/robot_module/Initialize()
- . = ..()
+/obj/item/robot_module/New()
+ ..()
for(var/i in basic_modules)
var/obj/item/I = new i(src)
basic_modules += I
diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm
index 383cdd268d..b19bc401e3 100644
--- a/code/modules/mob/living/simple_animal/bot/bot.dm
+++ b/code/modules/mob/living/simple_animal/bot/bot.dm
@@ -72,7 +72,7 @@
var/nearest_beacon // the nearest beacon's tag
var/turf/nearest_beacon_loc // the nearest beacon's location
- var/beacon_freq = FREQ_NAV_BEACON
+ var/beacon_freq = 1445 // navigation beacon frequency
var/model = "" //The type of bot it is.
var/bot_type = 0 //The type of bot it is, for radio control.
var/data_hud_type = DATA_HUD_DIAGNOSTIC_BASIC //The type of data HUD the bot uses. Diagnostic by default.
@@ -108,7 +108,6 @@
if(stat)
return FALSE
on = TRUE
- canmove = TRUE
set_light(initial(light_range))
update_icon()
diag_hud_set_botstat()
@@ -116,7 +115,6 @@
/mob/living/simple_animal/bot/proc/turn_off()
on = FALSE
- canmove = FALSE
set_light(0)
bot_reset() //Resets an AI's call, should it exist.
update_icon()
@@ -131,7 +129,7 @@
Radio = new/obj/item/device/radio(src)
if(radio_key)
Radio.keyslot = new radio_key
- Radio.subspace_transmission = TRUE
+ Radio.subspace_transmission = 1
Radio.canhear_range = 0 // anything greater will have the bot broadcast the channel as if it were saying it out loud.
Radio.recalculateChannels()
diff --git a/code/modules/mob/living/simple_animal/bot/construction.dm b/code/modules/mob/living/simple_animal/bot/construction.dm
index a4e8d09121..0ef926f942 100644
--- a/code/modules/mob/living/simple_animal/bot/construction.dm
+++ b/code/modules/mob/living/simple_animal/bot/construction.dm
@@ -282,8 +282,8 @@
var/skin = null //Same as medbot, set to tox or ointment for the respective kits.
w_class = WEIGHT_CLASS_NORMAL
-/obj/item/firstaid_arm_assembly/Initialize()
- . = ..()
+/obj/item/firstaid_arm_assembly/New()
+ ..()
spawn(5)
if(skin)
add_overlay("kit_skin_[skin]")
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index 8046daf55d..0e6ecf1672 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -360,14 +360,8 @@
..()
/datum/action/innate/seek_master/Activate()
- var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult)
- if(!C)
- return
- var/datum/objective/eldergod/summon_objective = locate() in C.cult_team.objectives
-
- if(summon_objective.check_completion())
- the_construct.master = C.cult_team.blood_target
-
+ if(!SSticker.mode.eldergod)
+ the_construct.master = GLOB.blood_target
if(!the_construct.master)
to_chat(the_construct, "You have no master to seek!")
the_construct.seeking = FALSE
diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm
index d2f408e687..35d7d12174 100644
--- a/code/modules/mob/living/simple_animal/friendly/crab.dm
+++ b/code/modules/mob/living/simple_animal/friendly/crab.dm
@@ -75,4 +75,4 @@
real_name = "Evil Kreb"
icon_state = "evilkreb"
icon_living = "evilkreb"
- icon_dead = "evilkreb_dead"
+ icon_dead = "evilkreb_dead"
diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm
index adc88c5633..6ea4d2ef94 100644
--- a/code/modules/mob/living/simple_animal/friendly/dog.dm
+++ b/code/modules/mob/living/simple_animal/friendly/dog.dm
@@ -135,7 +135,7 @@
switch(remove_from)
if("head")
if(inventory_head)
- inventory_head.forceMove(drop_location())
+ inventory_head.loc = src.loc
inventory_head = null
update_corgi_fluff()
regenerate_icons()
@@ -144,7 +144,7 @@
return
if("back")
if(inventory_back)
- inventory_back.forceMove(drop_location())
+ inventory_back.loc = src.loc
inventory_back = null
update_corgi_fluff()
regenerate_icons()
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
index 3b23e4adc0..7a2c9e6b39 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
@@ -15,8 +15,8 @@
icon_state = "drone_maint_hat"//yes reuse the _hat state.
var/drone_type = /mob/living/simple_animal/drone //Type of drone that will be spawned
-/obj/item/drone_shell/Initialize()
- . = ..()
+/obj/item/drone_shell/New()
+ ..()
var/area/A = get_area(src)
if(A)
notify_ghosts("A drone shell has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE)
@@ -67,7 +67,7 @@
L.dropItemToGround(src)
contents -= drone
- drone.forceMove(drop_location())
+ drone.loc = get_turf(src)
drone.reset_perspective()
drone.setDir(SOUTH )//Looks better
drone.visible_message("[drone] uncurls!")
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
index 65ef28baee..3aa1153133 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
@@ -153,7 +153,7 @@
/mob/living/simple_animal/drone/cogscarab/Login()
..()
- add_servant_of_ratvar(src, TRUE, GLOB.servants_active)
+ add_servant_of_ratvar(src, TRUE)
to_chat(src,"You yourself are one of these servants, and will be able to utilize almost anything they can[GLOB.ratvar_awakens ? "":", excluding a clockwork slab"].") // this can't go with flavortext because i'm assuming it requires them to be ratvar'd
/mob/living/simple_animal/drone/cogscarab/binarycheck()
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm
index 70116d53b6..49faea14b3 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/verbs.dm
@@ -15,6 +15,7 @@
/mob/living/simple_animal/drone/verb/toggle_light()
set category = "Drone"
set name = "Toggle drone light"
+
if(stat == DEAD)
to_chat(src, "There's no light in your life... by that I mean you're dead.")
return
@@ -39,6 +40,7 @@
var/msg = "DRONE PING: [name]: [alert_s] priority alert in [A.name]!"
alert_drones(msg)
+
/mob/living/simple_animal/drone/verb/toggle_statics()
set name = "Change Vision Filter"
set desc = "Change the filter on the system used to remove non drone beings from your viewscreen."
diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
index 34ed273c5b..cbd14bb376 100644
--- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
@@ -66,7 +66,7 @@
src.visible_message("[src] gets an evil-looking gleam in [p_their()] eye.")
/mob/living/simple_animal/hostile/retaliate/goat/Move()
- . = ..()
+ ..()
if(!stat)
eat_plants()
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 809681ed6b..85ec19bfb9 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -110,7 +110,3 @@
eatverb = "devours"
list_reagents = list("nutriment" = 3, "vitamin" = 2)
foodtype = GROSS | MEAT | RAW
- grind_results = list("blood" = 20, "liquidgibs" = 5)
-
-/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
- reagents.clear_reagents()
diff --git a/code/modules/mob/living/simple_animal/friendly/pet.dm b/code/modules/mob/living/simple_animal/friendly/pet.dm
index 7dc2b0f8ca..3200c8b7d7 100644
--- a/code/modules/mob/living/simple_animal/friendly/pet.dm
+++ b/code/modules/mob/living/simple_animal/friendly/pet.dm
@@ -9,20 +9,17 @@
/mob/living/simple_animal/pet/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/clothing/neck/petcollar) && !pcollar)
- var/pet_icon_states = icon_states("[icon]")
- if("[icon_state]collar" in pet_icon_states)
- var/obj/item/clothing/neck/petcollar/P = O
- pcollar = P
- collar = "[icon_state]collar"
- pettag = "[icon_state]tag"
- regenerate_icons()
- to_chat(user, "You put the [P] around [src]'s neck.")
- if(P.tagname)
- real_name = "\proper [P.tagname]"
- name = real_name
- qdel(P)
- return
-
+ var/obj/item/clothing/neck/petcollar/P = O
+ pcollar = P
+ collar = "[icon_state]collar"
+ pettag = "[icon_state]tag"
+ regenerate_icons()
+ to_chat(user, "You put the [P] around [src]'s neck.")
+ if(P.tagname)
+ real_name = "\proper [P.tagname]"
+ name = real_name
+ qdel(P)
+ return
if(istype(O, /obj/item/newspaper))
if(!stat)
user.visible_message("[user] baps [name] on the nose with the rolled up [O].")
@@ -54,4 +51,3 @@
add_overlay(collar)
if(pettag)
add_overlay(pettag)
-
diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm
index efb418a817..577eba1858 100644
--- a/code/modules/mob/living/simple_animal/guardian/guardian.dm
+++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm
@@ -57,7 +57,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
. = ..()
/mob/living/simple_animal/hostile/guardian/med_hud_set_health()
- if(summoner)
+ if(!QDELETED(summoner))
var/image/holder = hud_list[HEALTH_HUD]
holder.icon_state = "hud[RoundHealth(summoner)]"
diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm
index 0650f90fc6..2929e146f1 100644
--- a/code/modules/mob/living/simple_animal/hostile/faithless.dm
+++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm
@@ -39,4 +39,4 @@
var/mob/living/carbon/C = target
C.Knockdown(60)
C.visible_message("\The [src] knocks down \the [C]!", \
- "\The [src] knocks you down!")
\ No newline at end of file
+ "\The [src] knocks you down!")
diff --git a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm
index 09d97c946d..84bb54f242 100644
--- a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm
+++ b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm
@@ -105,4 +105,3 @@
if(oogas >= rand(2,6))
playsound(src, "sound/creatures/gorilla.ogg", 200)
oogas = 0
-
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index 0b75dc5be8..10d9fd93d7 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -28,6 +28,9 @@
var/ranged_message = "fires" //Fluff text for ranged mobs
var/ranged_cooldown = 0 //What the current cooldown on ranged attacks is, generally world.time + ranged_cooldown_time
var/ranged_cooldown_time = 30 //How long, in deciseconds, the cooldown of ranged attacks is
+ var/ranged_telegraph = "prepares to fire at *TARGET*!" //A message shown when the mob prepares to fire; use *TARGET* if you want to show the target's name
+ var/ranged_telegraph_sound //A sound played when the mob prepares to fire
+ var/ranged_telegraph_time = 0 //In deciseconds, how long between the telegraph and ranged shot
var/ranged_ignores_vision = FALSE //if it'll fire ranged attacks even if it lacks vision on its target, only works with environment smash
var/check_friendly_fire = 0 // Should the ranged mob check for friendlies when shooting
var/retreat_distance = null //If our mob runs from players when they're too close, set in tile distance. By default, mobs do not retreat.
@@ -228,6 +231,9 @@
if(!target || !CanAttack(target))
LoseTarget()
return 0
+ if(ismob(target.loc))
+ LoseTarget()
+ return 0
if(target in possible_targets)
if(target.z != z)
LoseTarget()
@@ -235,7 +241,14 @@
var/target_distance = get_dist(targets_from,target)
if(ranged) //We ranged? Shoot at em
if(!target.Adjacent(targets_from) && ranged_cooldown <= world.time) //But make sure they're not in range for a melee attack and our range attack is off cooldown
- OpenFire(target)
+ if(!ranged_telegraph_time || client)
+ OpenFire(target)
+ else
+ if(ranged_telegraph)
+ visible_message("[src] [replacetext(ranged_telegraph, "*TARGET*", "[target]")]")
+ if(ranged_telegraph_sound)
+ playsound(src, ranged_telegraph_sound, 75, FALSE)
+ addtimer(CALLBACK(src, .proc/OpenFire, target), ranged_telegraph_time)
if(!Process_Spacemove()) //Drifting
walk(src,0)
return 1
@@ -399,6 +412,7 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
DestroyObjectsInDirection(dir)
+
/mob/living/simple_animal/hostile/proc/EscapeConfinement()
if(buckled)
buckled.attack_animal(src)
diff --git a/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm b/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm
index a1cb61c115..f9868771ac 100644
--- a/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mecha_pilot.dm
@@ -283,8 +283,9 @@
/mob/living/simple_animal/hostile/syndicate/mecha_pilot/Move(NewLoc,Dir=0,step_x=0,step_y=0)
if(mecha && loc == mecha)
- return mecha.relaymove(src, Dir)
- return ..()
+ mecha.relaymove(src, Dir)
+ return
+ ..()
/mob/living/simple_animal/hostile/syndicate/mecha_pilot/Goto(target, delay, minimum_distance)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm
index 1db7855e10..03f466ddfd 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner.dm
@@ -114,7 +114,7 @@ Difficulty: Medium
if(L.stat == DEAD)
visible_message("[src] butchers [L]!",
"You butcher [L], restoring your health!")
- if(!(z in GLOB.station_z_levels) || client) //NPC monsters won't heal while on station
+ if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station
if(guidance)
adjustHealth(-L.maxHealth)
else
@@ -251,9 +251,9 @@ Difficulty: Medium
animate(src, transform = M, pixel_y = -6, dir = final_dir, time = 2, easing = EASE_IN|EASE_OUT)
sleep(5)
- animate(src, color = list("#A7A19E", "#A7A19E", "#A7A19E", list(0, 0, 0)), time = 10, easing = EASE_IN, flags = ANIMATION_PARALLEL)
+ animate(src, color = list("#A7A19E", "#A7A19E", "#A7A19E", list(0, 0, 0)), time = 10, easing = EASE_IN, flags_1 = ANIMATION_PARALLEL)
sleep(4)
- animate(src, alpha = 0, time = 6, easing = EASE_OUT, flags = ANIMATION_PARALLEL)
+ animate(src, alpha = 0, time = 6, easing = EASE_OUT, flags_1 = ANIMATION_PARALLEL)
/obj/item/device/gps/internal/miner
icon_state = null
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index fe6e7f7974..58e3e0837b 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -783,4 +783,4 @@ Difficulty: Very Hard
#undef ACTIVATE_WEAPON
#undef ACTIVATE_MAGIC
-#undef MEDAL_PREFIX
+#undef MEDAL_PREFIX
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
index 8ec955892f..7f12e684e8 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
@@ -192,7 +192,7 @@ Difficulty: Medium
qdel(F)
if(stat == DEAD)
swooping &= ~SWOOP_DAMAGEABLE
- animate(src, alpha = 255, transform = oldtransform, time = 0, flags = ANIMATION_END_NOW) //reset immediately
+ animate(src, alpha = 255, transform = oldtransform, time = 0, flags_1 = ANIMATION_END_NOW) //reset immediately
return
animate(src, alpha = 100, transform = matrix()*0.7, time = 7)
swooping |= SWOOP_INVULNERABLE
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
index 385ab2c668..5c95c2ec26 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm
@@ -89,11 +89,15 @@
. = ..()
if(. && isliving(target))
var/mob/living/L = target
- if(L.stat != DEAD)
- if(!client && ranged && ranged_cooldown <= world.time)
- OpenFire()
+ if(L.stat >= SOFT_CRIT)
+ if(vore_active == TRUE && L.devourable == TRUE)
+ dragon_feeding(src,L)
+ else if(L.stat == DEAD)
+ devour(L)
else
- devour(L)
+ if(L.stat != DEAD)
+ if(!client && ranged && ranged_cooldown <= world.time)
+ OpenFire()
/mob/living/simple_animal/hostile/megafauna/proc/devour(mob/living/L)
if(!L)
@@ -101,7 +105,7 @@
visible_message(
"[src] devours [L]!",
"You feast on [L], restoring your health!")
- if(!(z in GLOB.station_z_levels) || client) //NPC monsters won't heal while on station
+ if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station
adjustBruteLoss(-L.maxHealth/2)
L.gib()
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
index bc4686fd42..7a3a85c35b 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
@@ -14,6 +14,9 @@
ranged = 1
ranged_message = "stares"
ranged_cooldown_time = 30
+ ranged_telegraph = "gathers energy and stares at *TARGET*!"
+ ranged_telegraph_sound = 'sound/magic/magic_missile.ogg'
+ ranged_telegraph_time = 7
throw_message = "does nothing against the hard shell of"
vision_range = 2
speed = 3
@@ -71,9 +74,11 @@
melee_damage_lower = 15
melee_damage_upper = 15
attacktext = "impales"
+ ranged_telegraph = "fixates on *TARGET* as its eye shines blue!"
+ ranged_telegraph_sound = 'sound/magic/tail_swing.ogg'
+ ranged_telegraph_time = 5
a_intent = INTENT_HARM
speak_emote = list("telepathically cries")
- attack_sound = 'sound/weapons/bladeslice.ogg'
stat_attack = UNCONSCIOUS
movement_type = FLYING
robust_searching = 1
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm
index 3c40bacde8..ad7edb1716 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm
@@ -123,8 +123,7 @@
/obj/item/udder/gutlunch
name = "nutrient sac"
-/obj/item/udder/gutlunch/Initialize()
- . = ..()
+/obj/item/udder/gutlunch/New()
reagents = new(50)
reagents.my_atom = src
diff --git a/code/modules/mob/living/simple_animal/hostile/pirate.dm b/code/modules/mob/living/simple_animal/hostile/pirate.dm
index 7479b1aaa2..8ad8babb36 100644
--- a/code/modules/mob/living/simple_animal/hostile/pirate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/pirate.dm
@@ -64,4 +64,3 @@
projectiletype = /obj/item/projectile/beam/laser
loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged,
/obj/item/gun/energy/laser)
-
diff --git a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm
index 29bc2cbff0..8355bd2e27 100644
--- a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm
+++ b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm
@@ -12,8 +12,8 @@
var/growth_time = 1200
-/obj/structure/alien/resin/flower_bud_enemy/Initialize()
- . = ..()
+/obj/structure/alien/resin/flower_bud_enemy/New()
+ ..()
var/list/anchors = list()
anchors += locate(x-2,y+2,z)
anchors += locate(x+2,y+2,z)
diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm
index d6c8403d8f..681f36e6d9 100644
--- a/code/modules/mob/living/simple_animal/parrot.dm
+++ b/code/modules/mob/living/simple_animal/parrot.dm
@@ -127,7 +127,7 @@
/mob/living/simple_animal/parrot/death(gibbed)
if(held_item)
- held_item.forceMove(drop_location())
+ held_item.loc = src.loc
held_item = null
walk(src,0)
@@ -702,7 +702,7 @@
continue
held_item = I
- I.forceMove(src)
+ I.loc = src
visible_message("[src] grabs [held_item]!", "You grab [held_item]!", "You hear the sounds of wings flapping furiously.")
return held_item
@@ -777,7 +777,7 @@
if(!drop_gently)
if(istype(held_item, /obj/item/grenade))
var/obj/item/grenade/G = held_item
- G.forceMove(drop_location())
+ G.loc = src.loc
G.prime()
to_chat(src, "You let go of [held_item]!")
held_item = null
@@ -785,7 +785,7 @@
to_chat(src, "You drop [held_item].")
- held_item.forceMove(drop_location())
+ held_item.loc = src.loc
held_item = null
return 1
@@ -801,7 +801,7 @@
for(var/atom/movable/AM in view(src,1))
for(var/perch_path in desired_perches)
if(istype(AM, perch_path))
- src.forceMove(AM.loc)
+ src.loc = AM.loc
icon_state = icon_sit
return
to_chat(src, "There is no perch nearby to sit on!")
@@ -838,7 +838,7 @@
/mob/living/simple_animal/parrot/proc/perch_on_human(mob/living/carbon/human/H)
if(!H)
return
- forceMove(get_turf(H))
+ loc = get_turf(H)
H.buckle_mob(src, force=1)
pixel_y = 9
pixel_x = pick(-8,8) //pick left or right shoulder
@@ -996,12 +996,11 @@
return
var/datum/disease/parrot_possession/P = new
P.parrot = src
- forceMove(H)
+ loc = H
H.ForceContractDisease(P)
parrot_interest = null
H.visible_message("[src] dive bombs into [H]'s chest and vanishes!", "[src] dive bombs into your chest, vanishing! This can't be good!")
-
/mob/living/simple_animal/parrot/clock_hawk
name = "clock hawk"
desc = "Cbyl jnaan penpxre! Fdhnnnjx!"
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index 7e7a86a9e4..9ffbff5619 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -30,6 +30,8 @@
sync_mind()
+ client.sethotkeys() //set mob specific hotkeys
+
//Reload alternate appearances
for(var/v in GLOB.active_alternate_appearances)
if(!v)
@@ -43,10 +45,6 @@
client.change_view(CONFIG_GET(string/default_view)) // Resets the client.view in case it was changed.
- if(client.player_details.player_actions.len)
- for(var/datum/action/A in client.player_details.player_actions)
- A.Grant(src)
-
if(!GLOB.individual_log_list[ckey])
GLOB.individual_log_list[ckey] = logging
else
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 4b08876daa..b19af6342c 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -30,7 +30,6 @@
GLOB.dead_mob_list += src
else
GLOB.alive_mob_list += src
- set_focus(src)
prepare_huds()
for(var/v in GLOB.active_alternate_appearances)
if(!v)
@@ -126,7 +125,7 @@
if(self_message)
msg = self_message
else
- if(M.see_invisibleThis mob type cannot throw items.")
+ return
+
+
+/client/Northwest()
+ var/obj/item/I = usr.get_active_held_item()
+ if(!I)
+ to_chat(usr, "You have nothing to drop in your hand!")
+ return
+ usr.dropItemToGround(I)
+
+//This gets called when you press the delete button.
+/client/verb/delete_key_pressed()
+ set hidden = 1
+
+ if(!isliving(usr))
+ return
+ if(!usr.pulling)
+ to_chat(usr, "You are not pulling anything.")
+ return
+ usr.stop_pulling()
+
+/client/verb/swap_hand()
+ set category = "IC"
+ set name = "Swap hands"
+
+ if(mob)
+ mob.swap_hand()
+
+/client/verb/attack_self()
+ set hidden = 1
+ if(mob)
+ mob.mode()
+ return
+
+
/client/verb/drop_item()
set hidden = 1
if(!iscyborg(mob) && mob.stat == CONSCIOUS)
mob.dropItemToGround(mob.get_active_held_item())
return
+
+/client/Center()
+ if(isobj(mob.loc))
+ var/obj/O = mob.loc
+ if(mob.canmove)
+ return O.relaymove(mob, 0)
+ return
+
+
/client/proc/Move_object(direct)
if(mob && mob.control_object)
if(mob.control_object.density)
@@ -25,30 +107,26 @@
return
mob.control_object.setDir(direct)
else
- mob.control_object.forceMove(get_step(mob.control_object,direct))
+ mob.control_object.loc = get_step(mob.control_object,direct)
return
#define MOVEMENT_DELAY_BUFFER 0.75
#define MOVEMENT_DELAY_BUFFER_DELTA 1.25
/client/Move(n, direct)
- if(world.time < move_delay) //do not move anything ahead of this check please
+ if(world.time < move_delay)
return FALSE
- else
- next_move_dir_add = 0
- next_move_dir_sub = 0
var/old_move_delay = move_delay
move_delay = world.time+world.tick_lag //this is here because Move() can now be called mutiple times per tick
if(!mob || !mob.loc)
return FALSE
- if(!n || !direct)
- return FALSE
+ var/oldloc = mob.loc
if(mob.notransform)
return FALSE //This is sota the goto stop mobs from moving var
if(mob.control_object)
return Move_object(direct)
if(!isliving(mob))
- return mob.Move(n, direct)
+ return mob.Move(n,direct)
if(mob.stat == DEAD)
mob.ghostize()
return FALSE
@@ -81,32 +159,26 @@
if(!mob.Process_Spacemove(direct))
return FALSE
+
//We are now going to move
- var/add_delay = mob.movement_delay()
- if(old_move_delay + (add_delay*MOVEMENT_DELAY_BUFFER_DELTA) + MOVEMENT_DELAY_BUFFER > world.time)
- move_delay = old_move_delay
+ var/delay = mob.movement_delay()
+ if(old_move_delay + (delay*MOVEMENT_DELAY_BUFFER_DELTA) + MOVEMENT_DELAY_BUFFER > world.time)
+ move_delay = old_move_delay + delay
else
- move_delay = world.time
- var/oldloc = mob.loc
+ move_delay = delay + world.time
if(mob.confused)
- var/newdir = 0
if(mob.confused > 40)
- newdir = pick(GLOB.alldirs)
+ step(mob, pick(GLOB.cardinals))
else if(prob(mob.confused * 1.5))
- newdir = angle2dir(dir2angle(direct) + pick(90, -90))
+ step(mob, angle2dir(dir2angle(direct) + pick(90, -90)))
else if(prob(mob.confused * 3))
- newdir = angle2dir(dir2angle(direct) + pick(45, -45))
- if(newdir)
- direct = newdir
- n = get_step(mob, direct)
+ step(mob, angle2dir(dir2angle(direct) + pick(45, -45)))
+ else
+ step(mob, direct)
+ else
+ . = ..()
- . = ..()
-
- if((direct & (direct - 1)) && mob.loc == n) //moved diagonally successfully
- add_delay *= 2
- if(mob.loc != oldloc)
- move_delay += add_delay
if(.) // If mob is null here, we deserve the runtime
if(mob.throwing)
mob.throwing.finalize(FALSE)
@@ -114,7 +186,7 @@
if(LAZYLEN(mob.user_movement_hooks))
for(var/obj/O in mob.user_movement_hooks)
O.intercept_user_move(direct, mob, n, oldloc)
-
+
var/atom/movable/P = mob.pulling
if(P && !ismob(P) && P.density)
mob.dir = turn(mob.dir, 180)
diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm
index ef1523bf43..1ee7f27452 100644
--- a/code/modules/mob/say.dm
+++ b/code/modules/mob/say.dm
@@ -5,8 +5,7 @@
if(GLOB.say_disabled) //This is here to try to identify lag problems
to_chat(usr, "Speech is currently admin-disabled.")
return
- if(message)
- say(message)
+ usr.say(message)
/mob/verb/whisper_verb(message as text)
diff --git a/code/modules/mob/say_readme.dm b/code/modules/mob/say_readme.dm
index 00e0f66246..a4f85c1422 100644
--- a/code/modules/mob/say_readme.dm
+++ b/code/modules/mob/say_readme.dm
@@ -11,7 +11,7 @@ This rewrite was needed, but is far from perfect. Report any bugs you come acros
Radio code, while very much related to saycode, is not something I wanted to touch, so the code related to that may be messy.
If you came here to see how to use saycode, all you will ever really need to call is say(message).
-To have things react when other things speak around them, add the HEAR_1 flag to their flags variable and
+To have things react when other things speak around them, add the HEAR_1 flag to their flags_1 variable and
override their Hear() proc.
=======================PROCS & VARIABLES=======================
@@ -43,7 +43,7 @@ global procs
Attaches span classes around input.
/atom/movable
- flags
+ flags_1
The HEAR_1 flag determines whether something is a hearer or not.
Hear() is only called on procs with this flag.
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index c501984de8..534307f727 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -58,6 +58,7 @@
O.suiciding = suiciding
if(hellbound)
O.hellbound = hellbound
+ O.loc = loc
O.a_intent = INTENT_HARM
//keep viruses?
@@ -112,7 +113,7 @@
var/obj/item/bodypart/chest/torso = O.get_bodypart("chest")
if(cavity_object)
torso.cavity_item = cavity_object //cavity item is given to the new chest
- cavity_object.forceMove(O)
+ cavity_object.loc = O
for(var/missing_zone in missing_bodyparts_zones)
var/obj/item/bodypart/BP = O.get_bodypart(missing_zone)
@@ -219,6 +220,8 @@
if(hellbound)
O.hellbound = hellbound
+ O.loc = loc
+
//keep viruses?
if (tr_flags & TR_KEEPVIRUS)
O.viruses = viruses
@@ -273,7 +276,7 @@
var/obj/item/bodypart/chest/torso = get_bodypart("chest")
if(cavity_object)
torso.cavity_item = cavity_object //cavity item is given to the new chest
- cavity_object.forceMove(O)
+ cavity_object.loc = O
for(var/missing_zone in missing_bodyparts_zones)
var/obj/item/bodypart/BP = O.get_bodypart(missing_zone)
@@ -398,6 +401,7 @@
R.mmi.brainmob.real_name = real_name //the name of the brain inside the cyborg is the robotized human's name.
R.mmi.brainmob.name = real_name
+ R.loc = loc
R.job = "Cyborg"
R.notify_ai(NEW_BORG)
@@ -468,7 +472,11 @@
qdel(src)
/mob/proc/become_overmind(starting_points = 60)
- var/mob/camera/blob/B = new /mob/camera/blob(get_turf(src), starting_points)
+ var/turf/T = get_turf(loc) //just to avoid messing up in lockers
+ var/area/A = get_area(T)
+ if(((A && !A.blob_allowed) || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart))
+ T = get_turf(pick(GLOB.blobstart))
+ var/mob/camera/blob/B = new /mob/camera/blob(T, starting_points)
B.key = key
. = B
qdel(src)
diff --git a/code/modules/modular_computers/computers/item/laptop_presets.dm b/code/modules/modular_computers/computers/item/laptop_presets.dm
index a1f5f7e37f..78270fb0d9 100644
--- a/code/modules/modular_computers/computers/item/laptop_presets.dm
+++ b/code/modules/modular_computers/computers/item/laptop_presets.dm
@@ -1,4 +1,4 @@
-/obj/item/device/modular_computer/laptop/preset/Initialize()
+/obj/item/device/modular_computer/laptop/preset/New()
. = ..()
install_component(new /obj/item/computer_hardware/processor_unit/small)
install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer))
diff --git a/code/modules/modular_computers/computers/item/tablet_presets.dm b/code/modules/modular_computers/computers/item/tablet_presets.dm
index 21080e593f..c8f9282380 100644
--- a/code/modules/modular_computers/computers/item/tablet_presets.dm
+++ b/code/modules/modular_computers/computers/item/tablet_presets.dm
@@ -3,7 +3,7 @@
/obj/item/device/modular_computer/tablet/preset/cheap
desc = "A low-end tablet often seen among low ranked station personnel."
-/obj/item/device/modular_computer/tablet/preset/cheap/Initialize()
+/obj/item/device/modular_computer/tablet/preset/cheap/New()
. = ..()
install_component(new /obj/item/computer_hardware/processor_unit/small)
install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer/micro))
@@ -11,7 +11,7 @@
install_component(new /obj/item/computer_hardware/network_card)
// Alternative version, an average one, for higher ranked positions mostly
-/obj/item/device/modular_computer/tablet/preset/advanced/Initialize()
+/obj/item/device/modular_computer/tablet/preset/advanced/New()
. = ..()
install_component(new /obj/item/computer_hardware/processor_unit/small)
install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer))
@@ -20,7 +20,7 @@
install_component(new /obj/item/computer_hardware/card_slot)
install_component(new /obj/item/computer_hardware/printer/mini)
-/obj/item/device/modular_computer/tablet/preset/cargo/Initialize()
+/obj/item/device/modular_computer/tablet/preset/cargo/New()
. = ..()
install_component(new /obj/item/computer_hardware/processor_unit/small)
install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer))
diff --git a/code/modules/modular_computers/hardware/hard_drive.dm b/code/modules/modular_computers/hardware/hard_drive.dm
index 54e26d2e63..62d8ff5d86 100644
--- a/code/modules/modular_computers/hardware/hard_drive.dm
+++ b/code/modules/modular_computers/hardware/hard_drive.dm
@@ -120,9 +120,9 @@
stored_files = null
return ..()
-/obj/item/computer_hardware/hard_drive/Initialize()
- . = ..()
+/obj/item/computer_hardware/hard_drive/New()
install_default_programs()
+ ..()
/obj/item/computer_hardware/hard_drive/advanced
diff --git a/code/modules/ninja/ninja_event.dm b/code/modules/ninja/ninja_event.dm
index b26d01d880..1656a43505 100644
--- a/code/modules/ninja/ninja_event.dm
+++ b/code/modules/ninja/ninja_event.dm
@@ -95,7 +95,7 @@ Contents:
var/datum/mind/Mind = new /datum/mind(key)
Mind.assigned_role = "Space Ninja"
Mind.special_role = "Space Ninja"
- SSticker.mode.traitors |= Mind //Adds them to current traitor list. TODO : Remove this in admin tools refeactor.
+ SSticker.mode.traitors |= Mind //Adds them to current traitor list. Which is really the extra antagonist list.
return Mind
diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm
index 4e7ad477e2..82c7dfa0bf 100644
--- a/code/modules/ninja/suit/suit.dm
+++ b/code/modules/ninja/suit/suit.dm
@@ -58,8 +58,8 @@ Contents:
/obj/item/clothing/suit/space/space_ninja/get_cell()
return cell
-/obj/item/clothing/suit/space/space_ninja/Initialize()
- . = ..()
+/obj/item/clothing/suit/space/space_ninja/New()
+ ..()
//Spark Init
spark_system = new
@@ -97,7 +97,7 @@ Contents:
if(!istype(H))
return FALSE
if(!is_ninja(H))
- to_chat(H, "fÄTaL ÈÈRRoR: 382200-*#00CÖDE RED\nUNAUHORIZED USÈ DETÈCeD\nCoMMÈNCING SUB-R0UIN3 13...\nTÈRMInATING U-U-USÈR...")
+ to_chat(H, "fTaL RRoR: 382200-*#00CDE RED\nUNAU?HORIZED US DETC???eD\nCoMMNCING SUB-R0U?IN3 13...\nTRMInATING U-U-USR...")
H.gib()
return FALSE
if(!istype(H.head, /obj/item/clothing/head/helmet/space/space_ninja))
diff --git a/code/modules/ninja/suit/suit_initialisation.dm b/code/modules/ninja/suit/suit_initialisation.dm
index 4b159557bc..e19e67404d 100644
--- a/code/modules/ninja/suit/suit_initialisation.dm
+++ b/code/modules/ninja/suit/suit_initialisation.dm
@@ -28,7 +28,7 @@
/obj/item/clothing/suit/space/space_ninja/proc/ninitialize_four(delay, mob/living/carbon/human/U)
if(U.stat == DEAD|| U.health <= 0)
- to_chat(U, "FÄAL �Rr�R: 344--93#�&&21 BR��N |/|/aV� PATT$RN RED\nA-A-aB�rT�NG...")
+ to_chat(U, "F?AL �Rr�R: 344--93#�&&21 BR��N |/|/aV� PATT$RN RED\nA-A-aB�rT�NG...")
unlock_suit()
s_busy = FALSE
return
diff --git a/code/modules/orbit/orbit.dm b/code/modules/orbit/orbit.dm
index 0293886fd4..89d1d89e58 100644
--- a/code/modules/orbit/orbit.dm
+++ b/code/modules/orbit/orbit.dm
@@ -43,10 +43,6 @@
if (!orbiter.orbiting) //admin wants to stop the orbit.
orbiter.orbiting = src //set it back to us first
orbiter.stop_orbit()
- var/atom/movable/AM = orbiting
- if(istype(AM) && AM.orbiting && AM.orbiting.orbiting == orbiter)
- orbiter.stop_orbit()
- return
lastprocess = world.time
if (!targetloc)
targetloc = get_turf(orbiting)
@@ -58,7 +54,7 @@
lastloc = orbiter.loc
for(var/other_orbit in orbiter.orbiters)
var/datum/orbit/OO = other_orbit
- if(OO == src || OO.orbiter == orbiting)
+ if(OO == src)
continue
OO.Check(targetloc)
diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm
index e8487b3344..d9d220b0ef 100644
--- a/code/modules/paperwork/clipboard.dm
+++ b/code/modules/paperwork/clipboard.dm
@@ -73,7 +73,7 @@
if(href_list["pen"])
if(haspen)
- haspen.forceMove(usr.loc)
+ haspen.loc = usr.loc
usr.put_in_hands(haspen)
haspen = null
@@ -96,7 +96,7 @@
if(href_list["remove"])
var/obj/item/P = locate(href_list["remove"])
if(istype(P) && P.loc == src)
- P.forceMove(usr.loc)
+ P.loc = usr.loc
usr.put_in_hands(P)
if(P == toppaper)
toppaper = null
diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm
index fed93fabd3..0d963d4be8 100644
--- a/code/modules/paperwork/filingcabinet.dm
+++ b/code/modules/paperwork/filingcabinet.dm
@@ -187,6 +187,7 @@ GLOBAL_LIST_EMPTY(employmentCabinets)
/obj/structure/filingcabinet/employment/Initialize()
. = ..()
GLOB.employmentCabinets += src
+ return ..()
/obj/structure/filingcabinet/employment/Destroy()
GLOB.employmentCabinets -= src
@@ -198,9 +199,8 @@ GLOBAL_LIST_EMPTY(employmentCabinets)
var/datum/data/record/G = record
if(!G)
continue
- var/datum/mind/M = G.fields["mindref"]
- if(M && ishuman(M.current))
- addFile(M.current)
+ if(G.fields["reference"])
+ addFile(G.fields["reference"])
/obj/structure/filingcabinet/employment/proc/addFile(mob/living/carbon/human/employee)
diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm
index c81ab37591..3221a2c8db 100644
--- a/code/modules/paperwork/folders.dm
+++ b/code/modules/paperwork/folders.dm
@@ -62,7 +62,7 @@
if(href_list["remove"])
var/obj/item/I = locate(href_list["remove"])
if(istype(I) && I.loc == src)
- I.forceMove(usr.loc)
+ I.loc = usr.loc
usr.put_in_hands(I)
if(href_list["read"])
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 3dd47a0dab..1fb1846f4c 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -374,3 +374,4 @@
/obj/item/paper/crumpled/bloody
icon_state = "scrap_bloodied"
+
diff --git a/code/modules/paperwork/paper_cutter.dm b/code/modules/paperwork/paper_cutter.dm
index df69e9548a..fbf6e7b6e4 100644
--- a/code/modules/paperwork/paper_cutter.dm
+++ b/code/modules/paperwork/paper_cutter.dm
@@ -12,8 +12,8 @@
pass_flags = PASSTABLE
-/obj/item/papercutter/Initialize()
- . = ..()
+/obj/item/papercutter/New()
+ ..()
storedcutter = new /obj/item/hatchet/cutterblade(src)
update_icon()
@@ -111,8 +111,8 @@
resistance_flags = FLAMMABLE
max_integrity = 50
-/obj/item/paperslip/Initialize()
- . = ..()
+/obj/item/paperslip/New()
+ ..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
diff --git a/code/modules/paperwork/paper_premade.dm b/code/modules/paperwork/paper_premade.dm
index dbf13367ed..7d0d2d8cef 100644
--- a/code/modules/paperwork/paper_premade.dm
+++ b/code/modules/paperwork/paper_premade.dm
@@ -14,7 +14,8 @@
/obj/item/paper/guides/jobs/hydroponics
name = "paper- 'Greetings from Billy Bob'"
- info = "Hey fellow botanist! \n \nI didn't trust the station folk so I left \na couple of weeks ago. But here's some \ninstructions on how to operate things here. \nYou can grow plants and each iteration they become \nstronger, more potent and have better yield, if you \nknow which ones to pick. Use your botanist's analyzer \nfor that. You can turn harvested plants into seeds \nat the seed extractor, and replant them for better stuff! \nSometimes if the weed level gets high in the tray \nmutations into different mushroom or weed species have \nbeen witnessed. On the rare occasion even weeds mutate! \n \nEither way, have fun! \n \nBest regards, \nBilly Bob Johnson. \n \nPS. \nHere's a few tips: \nIn nettles, potency = damage \nIn amanitas, potency = deadliness + side effect \nIn Liberty caps, potency = drug power + effect \nIn chilies, potency = heat \nNutrients keep mushrooms alive! \nWater keeps weeds such as nettles alive! \nAll other plants need both."
+ info = "Hey fellow botanist! \n \nI didn't trust the station folk so I left \na couple of weeks ago. But here's some \ninstructions on how to operate things here. \nYou can grow plants and each iteration they become \nstronger, more potent and have better yield, if you \nknow which ones to pick. Use your botanist's analyzer \nfor that. You can turn harvested plants into seeds \nat the seed extractor, and replant them for better stuff! \nSometimes if the weed level gets high in the tray \nmutations into different mushroom or weed species have \nbeen witnessed. On the rare occassion even weeds mutate! \n \nEither way, have fun! \n \nBest regards, \nBilly Bob Johnson. \n \nPS. \nHere's a few tips: \nIn nettles, potency = damage \nIn amanitas, potency = deadliness + side effect \nIn Liberty caps, potency = drug power + effect \nIn chilis, potency = heat \nNutrients keep mushrooms alive! \nWater keeps weeds such as nettles alive! \nAll other plants need both."
+
/obj/item/paper/fluff/jobs/security/beepsky_mom
name = "Note from Beepsky's Mom"
@@ -26,7 +27,7 @@
/obj/item/paper/guides/jobs/security/labor_camp
name = "Labor Camp Operating Guide"
- info = "Labor Camp Facility Operation Guide
Hello there, proud operator of an NT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals.
To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime. A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long. Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.
In the case of dangerous prisoners, surveillance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine."
+ info = "Labor Camp Facility Operation Guide
Hello there, proud operator of an NT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals.
To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime. A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long. Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.
In the case of dangerous prisoners, surveilance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine."
/obj/item/paper/guides/jobs/security/range
name = "paper- Firing Range Instructions"
@@ -34,7 +35,7 @@
/obj/item/paper/fluff/jobs/jobs
name = "paper- 'Job Information'"
- info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document. \nThe data will be in the following form. \nGenerally lower ranking positions come first in this list. \n \nJob Name general access>lab access-engine access-systems access (atmosphere control) \n\tJob Description \nJob Duties (in no particular order) \nTips (where applicable) \n \nResearch Assistant 1>1-0-0 \n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance. \n1. Assist the researchers. \n2. Clean up the labs. \n3. Prepare materials. \n \nStaff Assistant 2>0-0-0 \n\tThis position assists the security officer in his duties. The staff assistants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel) \n1. Patrol ship/Guard key areas \n2. Assist security officer \n3. Perform other security duties. \n \nTechnical Assistant 1>0-0-1 \n\tThis is yet another low level position. The technical assistant helps the engineer and the station\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that. \n1. Assist Station technician and Engineers. \n2. Perform general maintenance of station. \n3. Prepare materials. \n \nMedical Assistant 1>1-0-0 \n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals) \n1. Assist the medical personnel. \n2. Update medical files. \n3. Prepare materials for medical operations. \n \nResearch Technician 2>3-0-0 \n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally. \n1. Inform superiors of research. \n2. Perform research alongside of official researchers. \n \nDetective 3>2-0-0 \n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crime scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should store the evidence ly. \n1. Perform crime-scene investigations/draw conclusions. \n2. Store and catalogue evidence properly. \n3. Testify to superiors/inquiries on findings. \n \nStation Technician 2>0-2-3 \n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician. \n1. Maintain SS13 systems. \n2. Repair equipment. \n \nAtmospheric Technician 3>0-0-4 \n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13. \n1. Maintain atmosphere on SS13 \n2. Research atmospheres on the space station. (safely please!) \n \nEngineer 2>1-3-0 \n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area. \n1. Upkeep the engine. \n2. Prevent fires in the engine. \n3. Maintain a safe orbit. \n \nMedical Researcher 2>5-0-0 \n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed. \n1. Make sure the station is kept safe. \n2. Research medical properties of materials studied of Space Station 13. \n \nScientist 2>5-0-0 \n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinely handle. \n1. Research plasma \n2. Make sure all plasma is properly handled. \n \nMedical Doctor (Officer) 2>0-0-0 \n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder. \n1. Heal wounded people. \n2. Perform examinations of all personnel. \n3. Monitor usage of medical equipment. \n \nSecurity Officer 3>0-0-0 \n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources. \n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel) \n1. Maintain order. \n2. Assist others. \n3. Repair structural problems. \n \nHead of Security 4>5-2-2 \n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person. \n1. Oversee security. \n2. Assign patrol duties. \n3. Protect the station and staff. \n \nHead of Personnel 4>4-2-2 \n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels. \n1. Assign duties. \n2. Moderate personnel. \n3. Moderate research. \n \nCaptain 5>5-5-5 (unrestricted station wide access) \n\tThis is the highest position you can acquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power. \n1. Assign all positions on SS13 \n2. Inspect the station for any problems. \n3. Perform administrative duties. \n"
+ info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document. \nThe data will be in the following form. \nGenerally lower ranking positions come first in this list. \n \nJob Name general access>lab access-engine access-systems access (atmosphere control) \n\tJob Description \nJob Duties (in no particular order) \nTips (where applicable) \n \nResearch Assistant 1>1-0-0 \n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance. \n1. Assist the researchers. \n2. Clean up the labs. \n3. Prepare materials. \n \nStaff Assistant 2>0-0-0 \n\tThis position assists the security officer in his duties. The staff assisstants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel) \n1. Patrol ship/Guard key areas \n2. Assist security officer \n3. Perform other security duties. \n \nTechnical Assistant 1>0-0-1 \n\tThis is yet another low level position. The technical assistant helps the engineer and the statian\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that. \n1. Assist Station technician and Engineers. \n2. Perform general maintenance of station. \n3. Prepare materials. \n \nMedical Assistant 1>1-0-0 \n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals) \n1. Assist the medical personnel. \n2. Update medical files. \n3. Prepare materials for medical operations. \n \nResearch Technician 2>3-0-0 \n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally. \n1. Inform superiors of research. \n2. Perform research alongside of official researchers. \n \nDetective 3>2-0-0 \n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crine scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should stroe the evidence ly. \n1. Perform crime-scene investigations/draw conclusions. \n2. Store and catalogue evidence properly. \n3. Testify to superiors/inquieries on findings. \n \nStation Technician 2>0-2-3 \n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician. \n1. Maintain SS13 systems. \n2. Repair equipment. \n \nAtmospheric Technician 3>0-0-4 \n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13. \n1. Maintain atmosphere on SS13 \n2. Research atmospheres on the space station. (safely please!) \n \nEngineer 2>1-3-0 \n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area. \n1. Upkeep the engine. \n2. Prevent fires in the engine. \n3. Maintain a safe orbit. \n \nMedical Researcher 2>5-0-0 \n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed. \n1. Make sure the station is kept safe. \n2. Research medical properties of materials studied of Space Station 13. \n \nScientist 2>5-0-0 \n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinly handle. \n1. Research plasma \n2. Make sure all plasma is properly handled. \n \nMedical Doctor (Officer) 2>0-0-0 \n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder. \n1. Heal wounded people. \n2. Perform examinations of all personnel. \n3. Monitor usage of medical equipment. \n \nSecurity Officer 3>0-0-0 \n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources. \n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel) \n1. Maintain order. \n2. Assist others. \n3. Repair structural problems. \n \nHead of Security 4>5-2-2 \n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person. \n1. Oversee security. \n2. Assign patrol duties. \n3. Protect the station and staff. \n \nHead of Personnel 4>4-2-2 \n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels. \n1. Assign duties. \n2. Moderate personnel. \n3. Moderate research. \n \nCaptain 5>5-5-5 (unrestricted station wide access) \n\tThis is the highest position youi can aquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power. \n1. Assign all positions on SS13 \n2. Inspect the station for any problems. \n3. Perform administrative duties. \n"
/obj/item/paper/fluff/jobs/mining/smelter_notice
name = "paper- Smelting Operations Closed"
@@ -48,24 +49,60 @@
name = "paper- 'Chemical Information'"
info = "Known Onboard Toxins: \n\tGrade A Semi-Liquid Plasma: \n\t\tHighly poisonous. You cannot sustain concentrations above 15 units. \n\t\tA gas mask fails to filter plasma after 50 units. \n\t\tWill attempt to diffuse like a gas. \n\t\tFiltered by scrubbers. \n\t\tThere is a bottled version which is very different \n\t\t\tfrom the version found in canisters! \n \n\t\tWARNING: Highly Flammable. Keep away from heat sources \n\t\texcept in an enclosed fire area! \n\t\tWARNING: It is a crime to use this without authorization. \nKnown Onboard Anti-Toxin: \n\tAnti-Toxin Type 01P: Works against Grade A Plasma. \n\t\tBest if injected directly into bloodstream. \n\t\tA full injection is in every regular Med-Kit. \n\t\tSpecial toxin Kits hold around 7. \n \nKnown Onboard Chemicals (other): \n\tRejuvenation T#001: \n\t\tEven 1 unit injected directly into the bloodstream \n\t\t\twill cure unconscious and sleep toxins. \n\t\tIf administered to a dying patient it will prevent \n\t\t\tfurther damage for about units*3 seconds. \n\t\t\tit will not cure them or allow them to be cured. \n\t\tIt can be administered to a non-dying patient \n\t\t\tbut the chemicals disappear just as fast. \n\tMorphine T#054: \n\t\t5 units will induce precisely 1 minute of sleep. \n\t\t\tThe effect are cumulative. \n\t\tWARNING: It is a crime to use this without authorization"
-
/*
* Stations
*/
+////////// Cere fluff
-/////////// CentCom
+/obj/item/paper/fluff/stations/cere/abandoned_dock
+ name = "Disclaimer Notice"
+ info = "This station needs clearing out within the next few weeks as construction is almost complete and NT expects most of the equipment off-site before then. Throw most of the shit in here for now and we'll come back later with a pod to haul the heavier stuff. Shouldn't be too big of an issue."
+
+/obj/item/paper/fluff/stations/cere/janitor
+ name = "Janitor Notice"
+ info = "You got a big job ahead of you, pal. This is a big station, lots of floors and assholes to dirty said floors without any thought for you. It might not be a bad idea to check on the external waste belts every now and again to make sure some foriegn object hasn't clogged the disposal loop, either."
+
+/obj/item/paper/fluff/stations/cere/gateway
+ name = "NOTICE - GATEWAY STATUS"
+ info = "
Nanotrasen Exploration and Colonization Program
Due to recent shutdowns of the Exploration and Colonization department shortly after this gateway was delivered on-site during station construction, this room has been condemmed and an engineering team will be on-site within the next few months to recollect the gate. Thank you for your cooperation."
+
+/obj/item/paper/fluff/stations/cere/journal/journal
+ name = "Journal Log"
+ info = "
2XXX - 2nd Trimestor
I hide in here, away from the masses, not like it matters much considering how fucking huge this place is. "
+
+/obj/item/paper/fluff/stations/cere/journal/journal_2
+ name = "Journal Log 2"
+ info = "
2XXX - 3rd Trimestor
I hear strange whispers from the halls, longing for blood. Something isn't right here. Why did they transfer us here to work in the first place? "
+
+/obj/item/paper/crumpled/stations/cere/empty_station
+ info = "I can't be here for much longer, this station is too empty for its own good. Something is wrong..."
+
+/obj/item/paper/crumpled/bloody/hop
+ info = "...THE HOPLINE CALLS...IT THIRSTS FOR BLOOD...I MUST GO..."
+
+/obj/item/paper/crumpled/stations/cere/rocks1
+ info = "...SOMETHING IN THE ROCKS, IT WATCHES US ALL..."
+
+/obj/item/paper/crumpled/stations/cere/rocks2
+ info = "...THEY SENT US HERE FOR A REASON...TERRIBLE..."
+
+/obj/item/paper/crumpled/stations/cere/rocks3
+ info = "...EMPTY HALLS...USELESS SPACE..."
+
+
+/////////// Centcom
/obj/item/paper/fluff/stations/centcom/disk_memo
name = "memo"
info = "GET DAT FUKKEN DISK"
/obj/item/paper/fluff/stations/centcom/broken_evac
- info = "Due to circumstances beyond our control, your Emergency Evacuation Shuttle is out of service.
We apologize for the inconvenience this may cause you.
Please enjoy the use of this complementary book.
Sincerely, CentCom Operations Demolitions Examination Retribution Bugfixing Underlining Services"
+ info = "Due to circumstances beyond our control, your Emergency Evacuation Shuttle is out of service.
We apologise for the inconvinience this may cause you.
Please enjoy the use of this complementary book.
Sincerely, Centcom Operations Demolitions Examination Retribution Bugfixing Underlining Services"
/obj/item/paper/fluff/stations/centcom/bulletin
name = "paper- 'Official Bulletin'"
- info = " CentCom Security Port Division Official Bulletin
Inspector, There is an emergency shuttle arriving today.
Approval is restricted to Nanotrasen employees only. Deny all other entrants.
CentCom Port Commissioner"
+ info = " Centcom Security Port Division Official Bulletin
Inspector, There is an emergency shuttle arriving today.
Approval is restricted to Nanotrasen employees only. Deny all other entrants.
Centcom Port Commissioner"
/////////// Lavaland
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 68be3e1462..0826a49c7c 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -23,7 +23,6 @@
throw_range = 7
materials = list(MAT_METAL=10)
pressure_resistance = 2
- grind_results = list("iron" = 2, "iodine" = 1)
var/colour = "black" //what colour the ink is!
var/traitor_unlock_degrees = 0
var/degrees = 0
@@ -175,12 +174,12 @@
reagents.trans_to(M, reagents.total_volume)
-/obj/item/pen/sleepy/Initialize()
- . = ..()
+/obj/item/pen/sleepy/New()
create_reagents(45)
reagents.add_reagent("chloralhydrate2", 20)
reagents.add_reagent("mutetoxin", 15)
reagents.add_reagent("tirizene", 10)
+ ..()
/*
* (Alan) Edaggers
diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm
index e065fd8c03..20038f5745 100644
--- a/code/modules/paperwork/photocopier.dm
+++ b/code/modules/paperwork/photocopier.dm
@@ -247,10 +247,10 @@
/obj/machinery/photocopier/proc/remove_photocopy(obj/item/O, mob/user)
if(!issilicon(user)) //surprised this check didn't exist before, putting stuff in AI's hand is bad
- O.forceMove(user.loc)
+ O.loc = user.loc
user.put_in_hands(O)
else
- O.forceMove(drop_location())
+ O.loc = src.loc
to_chat(user, "You take [O] out of [src].")
/obj/machinery/photocopier/attackby(obj/item/O, mob/user, params)
@@ -338,16 +338,16 @@
else
user.visible_message("[user] puts [target] onto the photocopier!", "You put [target] onto the photocopier.")
- target.forceMove(drop_location())
+ target.loc = get_turf(src)
ass = target
if(photocopy)
- photocopy.forceMove(drop_location())
+ photocopy.loc = src.loc
visible_message("[photocopy] is shoved out of the way by [ass]!")
photocopy = null
else if(copy)
- copy.forceMove(drop_location())
+ copy.loc = src.loc
visible_message("[copy] is shoved out of the way by [ass]!")
copy = null
updateUsrDialog()
@@ -391,6 +391,5 @@
/obj/item/device/toner
name = "toner cartridge"
icon_state = "tonercartridge"
- grind_results = list("iodine" = 40, "iron" = 10)
var/charges = 5
var/max_charges = 5
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 6e908c0f6a..48b045f680 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -33,7 +33,6 @@
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
max_integrity = 50
- grind_results = list("iodine" = 4)
var/icon/img //Big photo image
var/scribble //Scribble on the back.
var/blueprints = 0 //Does it include the blueprints?
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index f8b8cae22a..a37344d635 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -339,7 +339,7 @@
if(href_list["ejectjar"])
if(fueljar)
- fueljar.forceMove(drop_location())
+ fueljar.loc = src.loc
fueljar = null
//fueljar.control_unit = null currently it does not care where it is
//update_icon() when we have the icon for it
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index cbe8f335de..7f3b428978 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -972,7 +972,7 @@
else
to_chat(occupier, "Primary core damaged, unable to return core processes.")
if(forced)
- occupier.forceMove(drop_location())
+ occupier.loc = src.loc
occupier.death()
occupier.gib()
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index ca424cb80d..9e4e29ceb5 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -427,7 +427,7 @@ By design, d1 is the smallest direction and d2 is the highest
var/obj/O = P_list[1]
// remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist
if(remove)
- moveToNullspace()
+ loc = null
powernet.remove_cable(src) //remove the cut cable from its powernet
addtimer(CALLBACK(O, .proc/auto_propogate_cut_cable, O), 0) //so we don't rebuild the network X times when singulo/explosion destroys a line of X cables
@@ -472,7 +472,6 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
singular_name = "cable piece"
full_w_class = WEIGHT_CLASS_SMALL
- grind_results = list("copper" = 2) //2 copper per cable in the coil
/obj/item/stack/cable_coil/cyborg
is_cyborg = 1
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index d6781f63c3..1e1407e852 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -14,7 +14,6 @@
var/charge = 0 // note %age conveted to actual charge in New
var/maxcharge = 1000
materials = list(MAT_METAL=700, MAT_GLASS=50)
- grind_results = list("lithium" = 15, "iron" = 5, "silicon" = 5)
var/rigged = 0 // true if rigged to explode
var/chargerate = 100 //how much power is given every tick in a recharger
var/self_recharge = 0 //does it self recharge, over time, or not?
@@ -76,7 +75,7 @@
return 0
charge = (charge - amount)
if(!istype(loc, /obj/machinery/power/apc))
- SSblackbox.record_feedback("tally", "cell_used", 1, type)
+ SSblackbox.record_feedback("tally", "cell_used", 1, "[src.type]")
return 1
// recharge the cell
@@ -108,7 +107,6 @@
to_chat(user, "You inject the solution into the power cell.")
if(S.reagents.has_reagent("plasma", 5))
rigged = 1
- grind_results["plasma"] = 5
S.reagents.clear_reagents()
diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm
index 1c4ce4a5c1..65e6d4c0e4 100644
--- a/code/modules/power/gravitygenerator.dm
+++ b/code/modules/power/gravitygenerator.dm
@@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
// You aren't allowed to move.
/obj/machinery/gravity_generator/Move()
- . = ..()
+ ..()
qdel(src)
/obj/machinery/gravity_generator/proc/set_broken()
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index f83a4f41d8..3acac6cee5 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -246,15 +246,15 @@
. = ..()
status = LIGHT_EMPTY
update(0)
+ ..()
/obj/machinery/light/small/built
icon_state = "bulb-empty"
-/obj/machinery/light/small/built/Initialize()
- . = ..()
+/obj/machinery/light/small/built/New()
status = LIGHT_EMPTY
update(0)
-
+ ..()
// create a new lighting fixture
@@ -680,7 +680,6 @@
var/base_state
var/switchcount = 0 // number of times switched
materials = list(MAT_GLASS=100)
- grind_results = list("silicon" = 5, "nitrogen" = 10) //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs
var/rigged = 0 // true if rigged to explode
var/brightness = 2 //how much light it gives off
@@ -727,8 +726,8 @@
desc = "A broken [name]."
-/obj/item/light/Initialize()
- . = ..()
+/obj/item/light/New()
+ ..()
update()
diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm
index 36dd615e86..0ede336ef6 100644
--- a/code/modules/power/singularity/collector.dm
+++ b/code/modules/power/singularity/collector.dm
@@ -132,7 +132,7 @@
var/obj/item/tank/internals/plasma/Z = src.loaded_tank
if (!Z)
return
- Z.forceMove(drop_location())
+ Z.loc = get_turf(src)
Z.layer = initial(Z.layer)
Z.plane = initial(Z.plane)
src.loaded_tank = null
diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm
index 70772f74f9..c2610ebc44 100644
--- a/code/modules/power/singularity/containment_field.dm
+++ b/code/modules/power/singularity/containment_field.dm
@@ -76,7 +76,6 @@
/obj/machinery/field/containment/Move()
qdel(src)
- return FALSE
// Abstract Field Class
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index cdfbb35b34..74aa140721 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -285,8 +285,9 @@ field_generator power level display
var/field_dir = get_dir(T,get_step(G.loc, NSEW))
T = get_step(T, NSEW)
if(!locate(/obj/machinery/field/containment) in T)
- var/obj/machinery/field/containment/CF = new(T)
+ var/obj/machinery/field/containment/CF = new/obj/machinery/field/containment()
CF.set_master(src,G)
+ CF.loc = T
CF.setDir(field_dir)
fields += CF
G.fields += CF
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 9801e98614..22712e970d 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -47,15 +47,8 @@
/obj/singularity/narsie/large/cult/Initialize()
. = ..()
GLOB.cult_narsie = src
- var/list/all_cults = list()
- for(var/datum/antagonist/cult/C in GLOB.antagonists)
- all_cults |= C.cult_team
- for(var/datum/objective_team/cult/T in all_cults)
- deltimer(T.blood_target_reset_timer)
- T.blood_target = src
- var/datum/objective/eldergod/summon_objective = locate() in T.objectives
- if(summon_objective)
- summon_objective.summoned = TRUE
+ deltimer(GLOB.blood_target_reset_timer)
+ GLOB.blood_target = src
for(var/datum/mind/cult_mind in SSticker.mode.cult)
if(isliving(cult_mind.current))
var/mob/living/L = cult_mind.current
diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
index 33c8a19982..eebe4ef8c0 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
@@ -152,7 +152,7 @@
qdel(src)
/obj/structure/particle_accelerator/Move()
- . = ..()
+ ..()
if(master && master.active)
master.toggle_power()
investigate_log("was moved whilst active; it powered down.", INVESTIGATE_SINGULO)
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index c1ba907ada..266e5b22f5 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -17,7 +17,7 @@
var/active = 0
var/strength = 0
var/powered = 0
- mouse_opacity = MOUSE_OPACITY_OPAQUE
+ mouse_opacity = 2
/obj/machinery/particle_accelerator/control_box/Initialize()
. = ..()
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index f4b749c0e0..681bb88c6b 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -164,7 +164,7 @@
dissipate_track = 0
dissipate_strength = 1
if(STAGE_TWO)
- if(check_cardinals_range(1, TRUE))
+ if((check_turfs_in(1,1))&&(check_turfs_in(2,1))&&(check_turfs_in(4,1))&&(check_turfs_in(8,1)))
current_size = STAGE_TWO
icon = 'icons/effects/96x96.dmi'
icon_state = "singularity_s3"
@@ -176,7 +176,7 @@
dissipate_track = 0
dissipate_strength = 5
if(STAGE_THREE)
- if(check_cardinals_range(2, TRUE))
+ if((check_turfs_in(1,2))&&(check_turfs_in(2,2))&&(check_turfs_in(4,2))&&(check_turfs_in(8,2)))
current_size = STAGE_THREE
icon = 'icons/effects/160x160.dmi'
icon_state = "singularity_s5"
@@ -188,7 +188,7 @@
dissipate_track = 0
dissipate_strength = 20
if(STAGE_FOUR)
- if(check_cardinals_range(3, TRUE))
+ if((check_turfs_in(1,3))&&(check_turfs_in(2,3))&&(check_turfs_in(4,3))&&(check_turfs_in(8,3)))
current_size = STAGE_FOUR
icon = 'icons/effects/224x224.dmi'
icon_state = "singularity_s7"
@@ -296,16 +296,6 @@
step(src, movement_dir)
-/obj/singularity/proc/check_cardinals_range(steps, retry_with_move = FALSE)
- . = length(GLOB.cardinals) //Should be 4.
- for(var/i in GLOB.cardinals)
- . -= check_turfs_in(i, steps) //-1 for each working direction
- if(. && retry_with_move) //If there's still a positive value it means it didn't pass. Retry with move if applicable
- for(var/i in GLOB.cardinals)
- if(step(src, i)) //Move in each direction.
- if(check_cardinals_range(steps, FALSE)) //New location passes, return true.
- return TRUE
- . = !.
/obj/singularity/proc/check_turfs_in(direction = 0, step = 0)
if(!direction)
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index 435cfe4156..fb530f128f 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -419,7 +419,7 @@
new /obj/item/shard( src.loc )
var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A )
for (var/obj/C in src)
- C.forceMove(drop_location())
+ C.loc = src.loc
A.circuit = M
A.state = 3
A.icon_state = "3"
@@ -430,7 +430,7 @@
var/obj/structure/frame/computer/A = new /obj/structure/frame/computer( src.loc )
var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A )
for (var/obj/C in src)
- C.forceMove(drop_location())
+ C.loc = src.loc
A.circuit = M
A.state = 4
A.icon_state = "4"
diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm
index a46627b7ca..5e129acf8f 100644
--- a/code/modules/power/tracker.dm
+++ b/code/modules/power/tracker.dm
@@ -47,7 +47,7 @@
S.glass_type = /obj/item/stack/sheet/glass
S.tracker = 1
S.anchored = TRUE
- S.forceMove(src)
+ S.loc = src
update_icon()
//updates the tracker icon and the facing angle for the control computer
@@ -94,4 +94,4 @@
// Tracker Electronic
/obj/item/electronics/tracker
- name = "tracker electronics"
+ name = "tracker electronics"
\ No newline at end of file
diff --git a/code/modules/procedural_mapping/mapGeneratorReadme.dm b/code/modules/procedural_mapping/mapGeneratorReadme.dm
index c4ced7674b..85f937b41b 100644
--- a/code/modules/procedural_mapping/mapGeneratorReadme.dm
+++ b/code/modules/procedural_mapping/mapGeneratorReadme.dm
@@ -127,7 +127,7 @@ Variable Breakdown (For Mappers):
clusterCheckFlags - A Bitfield that controls how the cluster checks work, All based on clusterMin and clusterMax guides
allowAtomsOnSpace - A Boolean for if we allow atoms to spawn on space tiles
- clusterCheckFlags flags:
+ clusterCheckFlags flags_1:
CLUSTER_CHECK_NONE 0 //No checks are done, cluster as much as possible
CLUSTER_CHECK_DIFFERENT_TURFS 2 //Don't let turfs of DIFFERENT types cluster
CLUSTER_CHECK_DIFFERENT_ATOMS 4 //Don't let atoms of DIFFERENT types cluster
diff --git a/code/modules/procedural_mapping/mapGenerators/lava_river.dm b/code/modules/procedural_mapping/mapGenerators/lava_river.dm
index 8bdedb4b76..4aadd48a58 100644
--- a/code/modules/procedural_mapping/mapGenerators/lava_river.dm
+++ b/code/modules/procedural_mapping/mapGenerators/lava_river.dm
@@ -1,4 +1,3 @@
-
/datum/mapGenerator/lavaland
var/start_z = 5
var/min_x = 0
diff --git a/code/modules/procedural_mapping/mapGenerators/syndicate.dm b/code/modules/procedural_mapping/mapGenerators/syndicate.dm
index 758df6e0a0..d3653d7ff3 100644
--- a/code/modules/procedural_mapping/mapGenerators/syndicate.dm
+++ b/code/modules/procedural_mapping/mapGenerators/syndicate.dm
@@ -1,57 +1,56 @@
-
-// Modules
-
-/turf/open/floor/plasteel/shuttle/red/syndicate
- name = "floor" //Not Brig Floor
-
-/datum/mapGeneratorModule/bottomLayer/syndieFloor
- spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
-
-/datum/mapGeneratorModule/border/syndieWalls
- spawnableAtoms = list()
- spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
-
-
-/datum/mapGeneratorModule/syndieFurniture
- clusterCheckFlags = CLUSTER_CHECK_ALL
- spawnableTurfs = list()
- spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
- /obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
- /obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
-
-/datum/mapGeneratorModule/splatterLayer/syndieMobs
- spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
- /mob/living/simple_animal/hostile/syndicate/melee = 20, \
- /mob/living/simple_animal/hostile/syndicate/ranged = 20, \
- /mob/living/simple_animal/hostile/viscerator = 30)
- spawnableTurfs = list()
-
-// Generators
-
-/datum/mapGenerator/syndicate/empty //walls and floor only
- modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
- /datum/mapGeneratorModule/border/syndieWalls,\
- /datum/mapGeneratorModule/bottomLayer/repressurize)
- buildmode_name = "Pattern: Shuttle Room: Syndicate"
-
-/datum/mapGenerator/syndicate/mobsonly
- modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
- /datum/mapGeneratorModule/border/syndieWalls,\
- /datum/mapGeneratorModule/splatterLayer/syndieMobs, \
- /datum/mapGeneratorModule/bottomLayer/repressurize)
- buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
-
-/datum/mapGenerator/syndicate/furniture
- modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
- /datum/mapGeneratorModule/border/syndieWalls,\
- /datum/mapGeneratorModule/syndieFurniture, \
- /datum/mapGeneratorModule/bottomLayer/repressurize)
- buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
-
-/datum/mapGenerator/syndicate/full
- modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
- /datum/mapGeneratorModule/border/syndieWalls,\
- /datum/mapGeneratorModule/syndieFurniture, \
- /datum/mapGeneratorModule/splatterLayer/syndieMobs, \
- /datum/mapGeneratorModule/bottomLayer/repressurize)
- buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
+// Modules
+
+/turf/open/floor/plasteel/shuttle/red/syndicate
+ name = "floor" //Not Brig Floor
+
+/datum/mapGeneratorModule/bottomLayer/syndieFloor
+ spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
+
+/datum/mapGeneratorModule/border/syndieWalls
+ spawnableAtoms = list()
+ spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
+
+
+/datum/mapGeneratorModule/syndieFurniture
+ clusterCheckFlags = CLUSTER_CHECK_ALL
+ spawnableTurfs = list()
+ spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
+ /obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
+ /obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
+
+/datum/mapGeneratorModule/splatterLayer/syndieMobs
+ spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
+ /mob/living/simple_animal/hostile/syndicate/melee = 20, \
+ /mob/living/simple_animal/hostile/syndicate/ranged = 20, \
+ /mob/living/simple_animal/hostile/viscerator = 30)
+ spawnableTurfs = list()
+
+// Generators
+
+/datum/mapGenerator/syndicate/empty //walls and floor only
+ modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
+ /datum/mapGeneratorModule/border/syndieWalls,\
+ /datum/mapGeneratorModule/bottomLayer/repressurize)
+ buildmode_name = "Pattern: Shuttle Room: Syndicate"
+
+/datum/mapGenerator/syndicate/mobsonly
+ modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
+ /datum/mapGeneratorModule/border/syndieWalls,\
+ /datum/mapGeneratorModule/splatterLayer/syndieMobs, \
+ /datum/mapGeneratorModule/bottomLayer/repressurize)
+ buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
+
+/datum/mapGenerator/syndicate/furniture
+ modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
+ /datum/mapGeneratorModule/border/syndieWalls,\
+ /datum/mapGeneratorModule/syndieFurniture, \
+ /datum/mapGeneratorModule/bottomLayer/repressurize)
+ buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
+
+/datum/mapGenerator/syndicate/full
+ modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
+ /datum/mapGeneratorModule/border/syndieWalls,\
+ /datum/mapGeneratorModule/syndieFurniture, \
+ /datum/mapGeneratorModule/splatterLayer/syndieMobs, \
+ /datum/mapGeneratorModule/bottomLayer/repressurize)
+ buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
\ No newline at end of file
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index c73dbb1b3b..71befb50f1 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -19,8 +19,8 @@
var/firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect //the visual effect appearing when the ammo is fired.
-/obj/item/ammo_casing/Initialize()
- . = ..()
+/obj/item/ammo_casing/New()
+ ..()
if(projectile_type)
BB = new projectile_type(src)
pixel_x = rand(-10, 10)
diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm
index 9e7d21d510..d51ea36e15 100644
--- a/code/modules/projectiles/ammunition/ammo_casings.dm
+++ b/code/modules/projectiles/ammunition/ammo_casings.dm
@@ -284,8 +284,8 @@
icon_state = "cshell"
projectile_type = /obj/item/projectile/bullet/dart
-/obj/item/ammo_casing/shotgun/dart/Initialize()
- . = ..()
+/obj/item/ammo_casing/shotgun/dart/New()
+ ..()
container_type |= OPENCONTAINER_1
create_reagents(30)
reagents.set_reacting(TRUE)
@@ -296,10 +296,10 @@
/obj/item/ammo_casing/shotgun/dart/bioterror
desc = "A shotgun dart filled with deadly toxins."
-/obj/item/ammo_casing/shotgun/dart/bioterror/Initialize()
- . = ..()
+/obj/item/ammo_casing/shotgun/dart/bioterror/New()
+ ..()
reagents.add_reagent("neurotoxin", 6)
reagents.add_reagent("spore", 6)
reagents.add_reagent("mutetoxin", 6) //;HELP OPS IN MAINT
reagents.add_reagent("coniine", 6)
- reagents.add_reagent("sodium_thiopental", 6)
+ reagents.add_reagent("sodium_thiopental", 6)
\ No newline at end of file
diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm
index 7432f9f8e7..e5b905019d 100644
--- a/code/modules/projectiles/ammunition/caseless.dm
+++ b/code/modules/projectiles/ammunition/caseless.dm
@@ -7,7 +7,7 @@
/obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread)
if (..()) //successfully firing
- moveToNullspace()
+ loc = null
return 1
else
return 0
diff --git a/code/modules/projectiles/box_magazine.dm b/code/modules/projectiles/box_magazine.dm
index 87a02012ce..324470ede4 100644
--- a/code/modules/projectiles/box_magazine.dm
+++ b/code/modules/projectiles/box_magazine.dm
@@ -22,8 +22,8 @@
var/multiload = 1
var/start_empty = 0
-/obj/item/ammo_box/Initialize()
- . = ..()
+/obj/item/ammo_box/New()
+ ..()
if(!start_empty)
for(var/i = 1, i <= max_ammo, i++)
stored_ammo += new ammo_type(src)
diff --git a/code/modules/projectiles/boxes_magazines/internal_mag.dm b/code/modules/projectiles/boxes_magazines/internal_mag.dm
index d7bfaf9ee7..3a8b4e6f2f 100644
--- a/code/modules/projectiles/boxes_magazines/internal_mag.dm
+++ b/code/modules/projectiles/boxes_magazines/internal_mag.dm
@@ -51,10 +51,10 @@
var/obj/item/ammo_casing/bullet = stored_ammo[i]
if(!bullet || !bullet.BB) // found a spent ammo
stored_ammo[i] = R
- R.forceMove(src)
+ R.loc = src
if(bullet)
- bullet.forceMove(drop_location())
+ bullet.loc = get_turf(src.loc)
return 1
return 0
@@ -156,9 +156,9 @@
max_ammo = 6
multiload = 0
-/obj/item/ammo_box/magazine/internal/rus357/Initialize()
+/obj/item/ammo_box/magazine/internal/rus357/New()
stored_ammo += new ammo_type(src)
- . = ..()
+ ..()
/obj/item/ammo_box/magazine/internal/boltaction
name = "bolt action rifle internal magazine"
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 0307d17df0..37e868462e 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -24,7 +24,7 @@
var/can_suppress = FALSE
var/can_unsuppress = TRUE
var/recoil = 0 //boom boom shake the room
- var/clumsy_check = TRUE
+ var/clumsy_check = 1
var/obj/item/ammo_casing/chambered = null
trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers
var/sawn_desc = null //description change if weapon is sawn-off
@@ -77,8 +77,9 @@
..()
var/obj/item/gun/G = locate(/obj/item/gun) in contents
if(G)
- G.forceMove(loc)
- QDEL_NULL(G.pin)
+ G.loc = loc
+ qdel(G.pin)
+ G.pin = null
visible_message("[G] can now fit a new pin, but the old one was destroyed in the process.", null, null, 3)
qdel(src)
@@ -91,17 +92,19 @@
/obj/item/gun/equipped(mob/living/user, slot)
. = ..()
- if(zoomed && user.get_active_held_item() != src)
- zoom(user, FALSE) //we can only stay zoomed in if it's in our hands //yeah and we only unzoom if we're actually zoomed using the gun!!
+ if(zoomable && user.get_active_held_item() != src)
+ zoom(user, FALSE) //we can only stay zoomed in if it's in our hands
//called after the gun has successfully fired its chambered ammo.
/obj/item/gun/proc/process_chamber()
- return FALSE
+ return 0
+
//check if there's enough ammo/energy/whatever to shoot one time
//i.e if clicking would make it shoot
/obj/item/gun/proc/can_shoot()
- return TRUE
+ return 1
+
/obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj)
to_chat(user, "*click*")
@@ -192,13 +195,13 @@
/obj/item/gun/proc/handle_pins(mob/living/user)
if(pin)
if(pin.pin_auth(user) || pin.emagged)
- return TRUE
+ return 1
else
pin.auth_fail(user)
- return FALSE
+ return 0
else
to_chat(user, "[src]'s trigger is locked. This weapon doesn't have a firing pin installed!")
- return FALSE
+ return 0
/obj/item/gun/proc/recharge_newshot()
return
@@ -418,7 +421,7 @@
target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \
"[user] points [src] at your head, ready to pull the trigger...")
- semicd = TRUE
+ semicd = 1
if(!do_mob(user, target, 120) || user.zone_selected != "mouth")
if(user)
@@ -426,10 +429,10 @@
user.visible_message("[user] decided not to shoot.")
else if(target && target.Adjacent(user))
target.visible_message("[user] has decided to spare [target]", "[user] has decided to spare your life!")
- semicd = FALSE
+ semicd = 0
return
- semicd = FALSE
+ semicd = 0
target.visible_message("[user] pulls the trigger!", "[user] pulls the trigger!")
diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm
index ee7d74081c..bfc9ceac64 100644
--- a/code/modules/projectiles/guns/ballistic.dm
+++ b/code/modules/projectiles/guns/ballistic.dm
@@ -107,13 +107,13 @@
/obj/item/gun/ballistic/attack_self(mob/living/user)
var/obj/item/ammo_casing/AC = chambered //Find chambered round
if(magazine)
- magazine.forceMove(drop_location())
+ magazine.loc = get_turf(src.loc)
user.put_in_hands(magazine)
magazine.update_icon()
magazine = null
to_chat(user, "You pull the magazine out of \the [src].")
else if(chambered)
- AC.forceMove(drop_location())
+ AC.loc = get_turf(src)
AC.SpinAnimation(10, 1)
chambered = null
to_chat(user, "You unload the round from \the [src]'s chamber.")
@@ -167,8 +167,6 @@
#undef BRAINS_BLOWN_THROW_SPEED
#undef BRAINS_BLOWN_THROW_RANGE
-
-
/obj/item/gun/ballistic/proc/sawoff(mob/user)
if(sawn_state == SAWN_OFF)
to_chat(user, "\The [src] is already shortened!")
@@ -218,3 +216,4 @@
desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons."
icon = 'icons/obj/guns/projectile.dmi'
icon_state = "suppressor"
+
diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm
index daf223aba9..eb36608e77 100644
--- a/code/modules/projectiles/guns/ballistic/automatic.dm
+++ b/code/modules/projectiles/guns/ballistic/automatic.dm
@@ -8,7 +8,7 @@
actions_types = list(/datum/action/item_action/toggle_firemode)
/obj/item/gun/ballistic/automatic/proto
- name = "\improper Nanotrasen Saber SMG"
+ name = "\improper NanoTrasen Saber SMG"
desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors."
icon_state = "saber"
mag_type = /obj/item/ammo_box/magazine/smgm9mm
@@ -19,6 +19,7 @@
/obj/item/gun/ballistic/automatic/update_icon()
..()
+ cut_overlays()
if(!select)
add_overlay("[initial(icon_state)]semi")
if(select == 1)
@@ -92,9 +93,6 @@
fire_delay = 2
burst_size = 2
pin = /obj/item/device/firing_pin/implant/pindicate
- can_bayonet = TRUE
- knife_x_offset = 26
- knife_y_offset = 12
/obj/item/gun/ballistic/automatic/c20r/unrestricted
pin = /obj/item/device/firing_pin
@@ -122,9 +120,6 @@
can_suppress = FALSE
burst_size = 0
actions_types = list()
- can_bayonet = TRUE
- knife_x_offset = 25
- knife_y_offset = 12
/obj/item/gun/ballistic/automatic/wt550/update_icon()
..()
@@ -330,7 +325,7 @@
else if(cover_open && magazine)
//drop the mag
magazine.update_icon()
- magazine.forceMove(drop_location())
+ magazine.loc = get_turf(src.loc)
user.put_in_hands(magazine)
magazine = null
update_icon()
@@ -362,8 +357,7 @@
can_suppress = TRUE
w_class = WEIGHT_CLASS_NORMAL
zoomable = TRUE
- zoom_amt = 10 //Long range, enough to see in front of you, but no tiles behind you.
- zoom_out_amt = 13
+ zoom_amt = 7 //Long range, enough to see in front of you, but no tiles behind you.
slot_flags = SLOT_BACK
actions_types = list()
diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm
index 4dafbc3f3c..42f4fb8a05 100644
--- a/code/modules/projectiles/guns/ballistic/revolver.dm
+++ b/code/modules/projectiles/guns/ballistic/revolver.dm
@@ -39,7 +39,7 @@
var/obj/item/ammo_casing/CB
CB = magazine.get_round(0)
if(CB)
- CB.forceMove(drop_location())
+ CB.loc = get_turf(src.loc)
CB.SpinAnimation(10, 1)
CB.update_icon()
num_unloaded++
@@ -289,7 +289,7 @@
var/obj/item/ammo_casing/CB
CB = magazine.get_round(0)
chambered = null
- CB.forceMove(drop_location())
+ CB.loc = get_turf(src.loc)
CB.update_icon()
num_unloaded++
if (num_unloaded)
diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm
index c68917fbfd..650e5ec81f 100644
--- a/code/modules/projectiles/guns/ballistic/shotgun.dm
+++ b/code/modules/projectiles/guns/ballistic/shotgun.dm
@@ -56,7 +56,7 @@
/obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M)
if(chambered)//We have a shell in the chamber
- chambered.forceMove(drop_location())//Eject casing
+ chambered.loc = get_turf(src)//Eject casing
chambered.SpinAnimation(5, 1)
chambered = null
@@ -105,9 +105,6 @@
slot_flags = 0 //no SLOT_BACK sprite, alas
mag_type = /obj/item/ammo_box/magazine/internal/boltaction
var/bolt_open = FALSE
- can_bayonet = TRUE
- knife_x_offset = 27
- knife_y_offset = 13
/obj/item/gun/ballistic/shotgun/boltaction/pump(mob/M)
playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
@@ -144,7 +141,6 @@
pin = /obj/item/device/firing_pin/magic
icon_state = "arcane_barrage"
item_state = "arcane_barrage"
- can_bayonet = FALSE
flags_1 = DROPDEL_1
diff --git a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm
index 4b51951cfd..e1069a6bce 100644
--- a/code/modules/projectiles/guns/beam_rifle.dm
+++ b/code/modules/projectiles/guns/beam_rifle.dm
@@ -63,6 +63,8 @@
var/projectile_setting_pierce = TRUE
var/delay = 65
var/lastfire = 0
+
+ var/lastprocess = 0
//ZOOMING
var/zoom_current_view_increase = 0
@@ -500,11 +502,11 @@
if(!do_pierce)
return FALSE
if(pierced[target]) //we already pierced them go away
- forceMove(get_turf(target))
+ loc = get_turf(target)
return TRUE
if(isclosedturf(target))
if(wall_pierce++ < wall_pierce_amount)
- forceMove(target)
+ loc = target
if(prob(wall_devastate))
if(iswallturf(target))
var/turf/closed/wall/W = target
@@ -520,7 +522,7 @@
var/obj/O = AM
O.take_damage((impact_structure_damage + aoe_structure_damage) * structure_bleed_coeff * get_damage_coeff(AM), BURN, "energy", FALSE)
pierced[AM] = TRUE
- forceMove(AM.drop_location())
+ loc = get_turf(AM)
structure_pierce++
return TRUE
return FALSE
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index c65e518383..3b93a960ca 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -16,8 +16,8 @@
var/unique_frequency = FALSE // modified by KA modkits
var/overheat = FALSE
can_bayonet = TRUE
- knife_x_offset = 20
- knife_y_offset = 12
+ knife_x_offset = 15
+ knife_y_offset = 13
var/max_mod_capacity = 100
var/list/modkits = list()
diff --git a/code/modules/projectiles/guns/misc/blastcannon.dm b/code/modules/projectiles/guns/misc/blastcannon.dm
index f1e8848d27..dfbcc61f37 100644
--- a/code/modules/projectiles/guns/misc/blastcannon.dm
+++ b/code/modules/projectiles/guns/misc/blastcannon.dm
@@ -13,10 +13,10 @@
var/obj/item/device/transfer_valve/bomb
-/obj/item/gun/blastcannon/Initialize()
- . = ..()
+/obj/item/gun/blastcannon/New()
if(!pin)
pin = new
+ return ..()
/obj/item/gun/blastcannon/Destroy()
if(bomb)
diff --git a/code/modules/projectiles/guns/syringe_gun.dm b/code/modules/projectiles/guns/syringe_gun.dm
index ac9f7daedf..b8e3c97e81 100644
--- a/code/modules/projectiles/guns/syringe_gun.dm
+++ b/code/modules/projectiles/guns/syringe_gun.dm
@@ -42,7 +42,7 @@
if(!S)
return 0
- S.forceMove(user.loc)
+ S.loc = user.loc
syringes.Remove(S)
to_chat(user, "You unload [S] from \the [src].")
@@ -101,4 +101,4 @@
return TRUE
else
to_chat(user, "[src] cannot hold more syringes!")
- return FALSE
+ return FALSE
\ No newline at end of file
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 66698a8939..0e3bd98c68 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -73,9 +73,9 @@
var/impact_effect_type //what type of impact effect to show when hitting something
var/log_override = FALSE //is this type spammed enough to not log? (KAs)
-/obj/item/projectile/Initialize()
- . = ..()
+/obj/item/projectile/New()
permutated = list()
+ return ..()
/obj/item/projectile/proc/Range()
range--
diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm
index 235f27e9e5..323960c7f3 100644
--- a/code/modules/projectiles/projectile/bullets.dm
+++ b/code/modules/projectiles/projectile/bullets.dm
@@ -341,8 +341,8 @@
icon_state = "banana"
range = 200
-/obj/item/projectile/bullet/honker/Initialize()
- . = ..()
+/obj/item/projectile/bullet/honker/New()
+ ..()
SpinAnimation()
// Mime
@@ -364,8 +364,8 @@
damage = 6
var/piercing = FALSE
-/obj/item/projectile/bullet/dart/Initialize()
- . = ..()
+/obj/item/projectile/bullet/dart/New()
+ ..()
create_reagents(50)
reagents.set_reacting(FALSE)
@@ -388,8 +388,8 @@
reagents.handle_reactions()
return TRUE
-/obj/item/projectile/bullet/dart/metalfoam/Initialize()
- . = ..()
+/obj/item/projectile/bullet/dart/metalfoam/New()
+ ..()
reagents.add_reagent("aluminium", 15)
reagents.add_reagent("foaming_agent", 5)
reagents.add_reagent("facid", 5)
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 152cff6c74..5a650ff2c3 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -100,7 +100,7 @@
/obj/item/projectile/meteor/Collide(atom/A)
if(A == firer)
- forceMove(A.loc)
+ loc = A.loc
return
A.ex_act(EXPLODE_HEAVY)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
@@ -612,3 +612,4 @@
knockdown = 0
nodamage = TRUE
return ..()
+
diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm
index 2d3200c506..9c4bff72cb 100644
--- a/code/modules/reagents/chemistry/holder.dm
+++ b/code/modules/reagents/chemistry/holder.dm
@@ -15,7 +15,6 @@
/datum/reagents/New(maximum=100)
maximum_volume = maximum
-
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
if(!GLOB.chemical_reagents_list)
//Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id
@@ -229,7 +228,8 @@
var/list/cached_reagents = reagent_list
var/list/cached_addictions = addiction_list
if(C)
- expose_temperature(C.bodytemperature, 0.25)
+ chem_temp = C.bodytemperature
+ handle_reactions()
var/need_mob_update = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
@@ -283,7 +283,6 @@
C.update_stamina()
update_total()
-
/datum/reagents/proc/set_reacting(react = TRUE)
if(react)
flags &= ~(REAGENT_NOREACT)
@@ -733,15 +732,6 @@
return english_list(out, "something indescribable")
-/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02)
- var/temp_delta = (temperature - chem_temp) * coeff
- if(temp_delta > 0)
- chem_temp = min(chem_temp + max(temp_delta, 1), temperature)
- else
- chem_temp = max(chem_temp + min(temp_delta, -1), temperature)
- chem_temp = round(chem_temp)
- handle_reactions()
-
///////////////////////////////////////////////////////////////////////////////////
diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
index 223259f6f3..77fcd50306 100644
--- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
+++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
@@ -2,7 +2,7 @@
#define MILK_TO_BUTTER_COEFF 15
/obj/machinery/reagentgrinder
- name = "\improper All-In-One Grinder"
+ name = "All-In-One Grinder"
desc = "From BlenderTech. Will It Blend? Let's test it out!"
icon = 'icons/obj/kitchen.dmi'
icon_state = "juicer1"
@@ -16,6 +16,97 @@
var/operating = FALSE
var/obj/item/reagent_containers/beaker = null
var/limit = 10
+
+ var/static/list/blend_items = list(
+ //Sheets
+ /obj/item/stack/sheet/mineral/plasma = list("plasma" = 20),
+ /obj/item/stack/sheet/metal = list("iron" = 20),
+ /obj/item/stack/sheet/plasteel = list("iron" = 20, "plasma" = 20),
+ /obj/item/stack/sheet/mineral/wood = list("carbon" = 20),
+ /obj/item/stack/sheet/glass = list("silicon" = 20),
+ /obj/item/stack/sheet/rglass = list("silicon" = 20, "iron" = 20),
+ /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20),
+ /obj/item/stack/sheet/mineral/bananium = list("banana" = 20),
+ /obj/item/stack/sheet/mineral/silver = list("silver" = 20),
+ /obj/item/stack/sheet/mineral/gold = list("gold" = 20),
+ /obj/item/stack/sheet/bluespace_crystal = list("bluespace" = 20),
+ /obj/item/stack/cable_coil = list ("copper" = 5),
+ /obj/item/ore/bluespace_crystal = list("bluespace" = 20),
+ /obj/item/grown/nettle/basic = list("sacid" = 0),
+ /obj/item/grown/nettle/death = list("facid" = 0, "sacid" = 0),
+ /obj/item/grown/novaflower = list("capsaicin" = 0, "condensedcapsaicin" = 0),
+ //Blender Stuff
+ /obj/item/reagent_containers/food/snacks/donkpocket/warm = list("omnizine" = 3),
+ /obj/item/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
+ /obj/item/reagent_containers/food/snacks/grown/oat = list("flour" = -5),
+ /obj/item/reagent_containers/food/snacks/grown/rice = list("rice" = -5),
+ /obj/item/reagent_containers/food/snacks/donut = list("sprinkles" = -2, "sugar" = 1),
+ /obj/item/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/bluecherries = list("bluecherryjelly" = 0),
+ /obj/item/reagent_containers/food/snacks/egg = list("eggyolk" = -5),
+ /obj/item/reagent_containers/food/snacks/deadmouse = list ("blood" = 20, "gibs" = 5), // You monster
+ //Grinder stuff, but only if dry
+ /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0),
+ //Stuff that doesn't quite fit in the other categories
+ /obj/item/electronics = list ("iron" = 10, "silicon" = 10),
+ /obj/item/circuitboard = list ("silicon" = 20, "sacid" = 0.5), // Retrieving acid this way is extremely inefficient
+ /obj/item/match = list ("phosphorus" = 2),
+ /obj/item/device/toner = list ("iodine" = 40, "iron" = 10),
+ /obj/item/photo = list ("iodine" = 4),
+ /obj/item/pen = list ("iodine" = 2, "iron" = 1),
+ /obj/item/reagent_containers/food/drinks/soda_cans = list ("aluminium" = 10),
+ /obj/item/trash/can = list ("aluminium" = 10),
+ /obj/item/device/flashlight/flare = list ("sulfur" = 15),
+ /obj/item/device/flashlight/glowstick = list ("phenol" = 15, "hydrodgen" = 10, "oxygen" = 5),
+ /obj/item/stock_parts/cell = list ("lithium" = 15, "iron" = 5, "silicon" = 5),
+ /obj/item/soap = list ("lye" = 10),
+ /obj/item/device/analyzer = list ("mercury" = 5, "iron" = 5, "silicon" = 5),
+ /obj/item/lighter = list ("iron" = 1, "weldingfuel" = 5, "oil" = 5),
+ /obj/item/light = list ("silicon" = 5, "nitrogen" = 10), //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs
+ /obj/item/cigbutt/ = list ("carbon" = 2),
+ /obj/item/trash/coal = list ("carbon" = 20),
+ /obj/item/stack/medical/bruise_pack = list ("styptic_powder" = 5),
+ /obj/item/stack/medical/ointment = list ("silver_sulfadiazine" = 5),
+ //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.!
+ /obj/item/slime_extract = list(),
+ /obj/item/reagent_containers/pill = list(),
+ /obj/item/reagent_containers/food = list(),
+ /obj/item/reagent_containers/honeycomb = list(),
+ /obj/item/toy/crayon = list(),
+ /obj/item/clothing/mask/cigarette = list())
+
+ var/static/list/juice_items = list(
+ //Juicer Stuff
+ /obj/item/reagent_containers/food/snacks/grown/corn = list("corn_starch" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/banana = list("banana" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/potato = list("potato" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/citrus/lemon = list("lemonjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/citrus/orange = list("orangejuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/citrus/lime = list("limejuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/watermelon = list("watermelonjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/berries/poison = list("poisonberryjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/pumpkin = list("pumpkinjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/blumpkin = list("blumpkinjuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/apple = list("applejuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/grapes/green = list("grapejuice" = 0))
+
+ var/static/list/dried_items = list(
+ //Grinder stuff, but only if dry,
+ /obj/item/reagent_containers/food/snacks/grown/coffee/robusta = list("coffeepowder" = 0, "morphine" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/coffee = list("coffeepowder" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tea/astra = list("teapowder" = 0, "salglu_solution" = 0),
+ /obj/item/reagent_containers/food/snacks/grown/tea = list("teapowder" = 0))
+
var/list/holdingitems
/obj/machinery/reagentgrinder/Initialize()
@@ -67,7 +158,6 @@
if(!user.transferItemToLoc(I, src))
to_chat(user, "[I] is stuck to your hand!")
return TRUE
- to_chat(user, "You slide [I] into [src].")
beaker = I
update_icon()
updateUsrDialog()
@@ -75,8 +165,15 @@
to_chat(user, "There's already a container inside [src].")
return TRUE //no afterattack
- if(holdingitems.len >= limit)
- to_chat(user, "[src] is filled to capacity!")
+ if(is_type_in_list(I, dried_items))
+ if(istype(I, /obj/item/reagent_containers/food/snacks/grown))
+ var/obj/item/reagent_containers/food/snacks/grown/G = I
+ if(!G.dry)
+ to_chat(user, "You must dry [G] first!")
+ return TRUE
+
+ if(length(holdingitems) >= limit)
+ to_chat(user, "The machine cannot hold anymore items.")
return TRUE
//Fill machine with a bag!
@@ -95,18 +192,14 @@
updateUsrDialog()
return TRUE
- if(!I.grind_results && !I.juice_results)
+ if (!is_type_in_list(I, blend_items) && !is_type_in_list(I, juice_items))
if(user.a_intent == INTENT_HARM)
return ..()
else
- to_chat(user, "You cannot grind [I] into reagents!")
+ to_chat(user, "Cannot refine into a reagent!")
return TRUE
- if(!I.grind_requirements(src)) //Error messages should be in the objects' definitions
- return
-
if(user.transferItemToLoc(I, src))
- to_chat(user, "You add [I] to [src].")
holdingitems[I] = TRUE
updateUsrDialog()
return FALSE
@@ -121,7 +214,7 @@
user.set_machine(src)
interact(user)
-/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu //I am reasonably certain that this is not a microwave
+/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu
var/is_chamber_empty = FALSE
var/is_beaker_ready = FALSE
var/processing_chamber = ""
@@ -214,10 +307,60 @@
holdingitems -= O
updateUsrDialog()
+/obj/machinery/reagentgrinder/proc/get_allowed_by_obj(obj/item/O)
+ for (var/i in blend_items)
+ if (istype(O, i))
+ return blend_items[i]
+
+/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_obj(obj/item/reagent_containers/food/snacks/O)
+ for(var/i in juice_items)
+ if(istype(O, i))
+ return juice_items[i]
+
+/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(obj/item/grown/O)
+ if (!istype(O) || !O.seed)
+ return 5
+ else if (O.seed.potency == -1)
+ return 5
+ else
+ return round(O.seed.potency)
+
+/obj/machinery/reagentgrinder/proc/get_juice_amount(obj/item/reagent_containers/food/snacks/grown/O)
+ if (!istype(O) || !O.seed)
+ return 5
+ else if (O.seed.potency == -1)
+ return 5
+ else
+ return round(5*sqrt(O.seed.potency))
+
/obj/machinery/reagentgrinder/proc/remove_object(obj/item/O)
holdingitems -= O
qdel(O)
+/obj/machinery/reagentgrinder/proc/juice()
+ power_change()
+ if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)))
+ return
+ operate_for(50, juicing = TRUE)
+
+ //Snacks
+ for(var/obj/item/i in holdingitems)
+ var/obj/item/I = i
+ if(istype(I, /obj/item/reagent_containers/food/snacks))
+ var/obj/item/reagent_containers/food/snacks/O = I
+ if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
+ break
+ var/list/allowed = get_allowed_juice_by_obj(O)
+ if(isnull(allowed))
+ break
+ for(var/r_id in allowed)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ var/amount = get_juice_amount(O)
+ beaker.reagents.add_reagent(r_id, min(amount, space))
+ if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
+ break
+ remove_object(O)
+
/obj/machinery/reagentgrinder/proc/shake_for(duration)
var/offset = prob(50) ? -2 : 2
var/old_pixel_x = pixel_x
@@ -243,26 +386,8 @@
operating = FALSE
updateUsrDialog()
-/obj/machinery/reagentgrinder/proc/juice()
- power_change()
- if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)))
- return
- operate_for(50, juicing = TRUE)
- for(var/obj/item/i in holdingitems)
- if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/obj/item/I = i
- if(I.juice_results)
- juice_item(I)
-
-/obj/machinery/reagentgrinder/proc/juice_item(obj/item/I) //Juicing results can be found in respective object definitions
- if(I.on_juice(src) == -1)
- to_chat(usr, "[src] shorts out as it tries to juice up [I], and transfers it back to storage.")
- return
- beaker.reagents.add_reagent_list(I.juice_results)
- remove_object(I)
-
/obj/machinery/reagentgrinder/proc/grind()
+
power_change()
if(!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
return
@@ -271,17 +396,82 @@
if(beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
break
var/obj/item/I = i
- if(I.grind_results)
- grind_item(i)
-
-/obj/machinery/reagentgrinder/proc/grind_item(obj/item/I) //Grind results can be found in respective object definitions
- if(I.on_grind(src) == -1) //Call on_grind() to change amount as needed, and stop grinding the item if it returns -1
- to_chat(usr, "[src] shorts out as it tries to grind up [I], and transfers it back to storage.")
- return
- beaker.reagents.add_reagent_list(I.grind_results)
- if(I.reagents)
- I.reagents.trans_to(beaker, I.reagents.total_volume)
- remove_object(I)
+ //Snacks
+ if(istype(I, /obj/item/reagent_containers/food/snacks))
+ var/obj/item/reagent_containers/food/snacks/O = I
+ var/list/allowed = get_allowed_by_obj(O)
+ if(isnull(allowed))
+ continue
+ for(var/r_id in allowed)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ var/amount = allowed[r_id]
+ if(amount <= 0)
+ if(amount == 0)
+ if (O.reagents != null && O.reagents.has_reagent("nutriment"))
+ beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space))
+ O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
+ else
+ if (O.reagents != null && O.reagents.has_reagent("nutriment"))
+ beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space))
+ O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
+ else
+ O.reagents.trans_id_to(beaker, r_id, min(amount, space))
+ if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
+ break
+ if(O.reagents.reagent_list.len == 0)
+ remove_object(O)
+ //Sheets
+ else if(istype(I, /obj/item/stack/sheet))
+ var/obj/item/stack/sheet/O = I
+ var/list/allowed = get_allowed_by_obj(O)
+ for(var/t in 1 to round(O.amount, 1))
+ for(var/r_id in allowed)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ var/amount = allowed[r_id]
+ beaker.reagents.add_reagent(r_id,min(amount, space))
+ if (space < amount)
+ break
+ if(t == round(O.amount, 1))
+ remove_object(O)
+ break
+ //Plants
+ else if(istype(I, /obj/item/grown))
+ var/obj/item/grown/O = I
+ var/list/allowed = get_allowed_by_obj(O)
+ for (var/r_id in allowed)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ var/amount = allowed[r_id]
+ if (amount == 0)
+ if (O.reagents != null && O.reagents.has_reagent(r_id))
+ beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space))
+ else
+ beaker.reagents.add_reagent(r_id,min(amount, space))
+ if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
+ break
+ remove_object(O)
+ else if(istype(I, /obj/item/slime_extract))
+ var/obj/item/slime_extract/O = I
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ if (O.reagents != null)
+ var/amount = O.reagents.total_volume
+ O.reagents.trans_to(beaker, min(amount, space))
+ if (O.Uses > 0)
+ beaker.reagents.add_reagent("slimejelly",min(20, space))
+ remove_object(O)
+ if(istype(I, /obj/item/reagent_containers))
+ var/obj/item/reagent_containers/O = I
+ var/amount = O.reagents.total_volume
+ O.reagents.trans_to(beaker, amount)
+ if(!O.reagents.total_volume)
+ remove_object(O)
+ else if(istype(I, /obj/item/toy/crayon))
+ var/obj/item/toy/crayon/O = I
+ for (var/r_id in O.reagent_contents)
+ var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ if(!space)
+ break
+ beaker.reagents.add_reagent(r_id, min(O.reagent_contents[r_id], space))
+ remove_object(O)
/obj/machinery/reagentgrinder/proc/mix(mob/user)
//For butter and other things that would change upon shaking or mixing
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index 99ce4afe83..ddb08db032 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -129,16 +129,31 @@
taste_description = "sludge"
/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/M)
- var/power = -0.00003 * (M.bodytemperature ** 2) + 3
- if(M.bodytemperature < T0C)
- M.adjustOxyLoss(-3 * power, 0)
- M.adjustBruteLoss(-power, 0)
- M.adjustFireLoss(-power, 0)
- M.adjustToxLoss(-power, 0)
- M.adjustCloneLoss(-power, 0)
- M.status_flags &= ~DISFIGURED
- . = 1
- metabolization_rate = REAGENTS_METABOLISM * (0.00001 * (M.bodytemperature ** 2) + 0.5)
+ switch(M.bodytemperature) // Low temperatures are required to take effect.
+ if(0 to 100) // At extreme temperatures (upgraded cryo) the effect is greatly increased.
+ M.status_flags &= ~DISFIGURED
+ M.adjustCloneLoss(-1, 0)
+ M.adjustOxyLoss(-9, 0)
+ M.adjustBruteLoss(-5, 0)
+ M.adjustFireLoss(-5, 0)
+ M.adjustToxLoss(-5, 0)
+ . = 1
+ if(100 to 225) // At lower temperatures (cryo) the full effect is boosted
+ M.status_flags &= ~DISFIGURED
+ M.adjustCloneLoss(-1, 0)
+ M.adjustOxyLoss(-7, 0)
+ M.adjustBruteLoss(-3, 0)
+ M.adjustFireLoss(-3, 0)
+ M.adjustToxLoss(-3, 0)
+ . = 1
+ if(225 to T0C)
+ M.status_flags &= ~DISFIGURED
+ M.adjustCloneLoss(-1, 0)
+ M.adjustOxyLoss(-5, 0)
+ M.adjustBruteLoss(-1, 0)
+ M.adjustFireLoss(-1, 0)
+ M.adjustToxLoss(-1, 0)
+ . = 1
..()
/datum/reagent/medicine/clonexadone
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index 3182080ba3..8698c10b05 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -80,7 +80,8 @@
..()
/obj/item/reagent_containers/fire_act(exposed_temperature, exposed_volume)
- reagents.expose_temperature(exposed_temperature)
+ reagents.chem_temp += 30
+ reagents.handle_reactions()
..()
/obj/item/reagent_containers/throw_impact(atom/target)
@@ -127,8 +128,6 @@
/obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M)
if(is_open_container())
- reagents.expose_temperature(1000)
+ reagents.chem_temp = max(reagents.chem_temp, 1000)
+ reagents.handle_reactions()
..()
-
-/obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
- reagents.expose_temperature(exposed_temperature)
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm
index 749031b367..6fad290676 100644
--- a/code/modules/reagents/reagent_containers/bottle.dm
+++ b/code/modules/reagents/reagent_containers/bottle.dm
@@ -311,4 +311,4 @@
/obj/item/reagent_containers/glass/bottle/tuberculosiscure
name = "BVAK bottle"
desc = "A small bottle containing Bio Virus Antidote Kit."
- list_reagents = list("atropine" = 5, "epinephrine" = 5, "salbutamol" = 10, "spaceacillin" = 10)
+ list_reagents = list("atropine" = 5, "epinephrine" = 5, "salbutamol" = 10, "spaceacillin" = 10)
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 15f22feeb4..df2df7c171 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -91,9 +91,15 @@
/obj/item/reagent_containers/glass/attackby(obj/item/I, mob/user, params)
var/hotness = I.is_hot()
- if(hotness && reagents)
- reagents.expose_temperature(hotness)
- to_chat(user, "You heat [name] with [I]!")
+ if(hotness)
+ var/added_heat = (hotness / 100) //ishot returns a temperature
+ if(reagents)
+ if(reagents.chem_temp < hotness) //can't be heated to be hotter than the source
+ reagents.chem_temp += added_heat
+ to_chat(user, "You heat [src] with [I].")
+ reagents.handle_reactions()
+ else
+ to_chat(user, "[src] is already hotter than [I]!")
if(istype(I, /obj/item/reagent_containers/food/snacks/egg)) //breaking eggs
var/obj/item/reagent_containers/food/snacks/egg/E = I
diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm
index 5836186ee1..324623edbd 100644
--- a/code/modules/reagents/reagent_containers/pill.dm
+++ b/code/modules/reagents/reagent_containers/pill.dm
@@ -8,7 +8,6 @@
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
possible_transfer_amounts = list()
volume = 50
- grind_results = list()
var/apply_type = INGEST
var/apply_method = "swallow"
var/roundstart = 0
@@ -152,4 +151,4 @@
desc = "I wouldn't eat this if I were you."
icon_state = "pill9"
color = "#454545"
- list_reagents = list("shadowmutationtoxin" = 1)
\ No newline at end of file
+ list_reagents = list("shadowmutationtoxin" = 1)
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 6edcc44a3a..789345ca77 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -123,13 +123,6 @@
current_range = spray_range
to_chat(user, "You switch the nozzle setting to [stream_mode ? "\"stream\"":"\"spray\""]. You'll now use [amount_per_transfer_from_this] units per use.")
-/obj/item/reagent_containers/spray/attackby(obj/item/I, mob/user, params)
- var/hotness = I.is_hot()
- if(hotness && reagents)
- reagents.expose_temperature(hotness)
- to_chat(user, "You heat [name] with [I]!")
- return ..()
-
/obj/item/reagent_containers/spray/verb/empty()
set name = "Empty Spray Bottle"
set category = "Object"
diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm
index aa41763cfa..ed14ae63c1 100644
--- a/code/modules/recycling/disposal/bin.dm
+++ b/code/modules/recycling/disposal/bin.dm
@@ -29,7 +29,7 @@
if(make_from)
setDir(make_from.dir)
- make_from.moveToNullspace()
+ make_from.loc = null
stored = make_from
pressure_charging = FALSE // newly built disposal bins start with pump off
else
@@ -471,7 +471,7 @@
if(isobj(AM))
var/obj/O = AM
- O.forceMove(src)
+ O.loc = src
else if(ismob(AM))
var/mob/M = AM
if(prob(2)) // to prevent mobs being stuck in infinite loops
diff --git a/code/modules/recycling/disposal/pipe.dm b/code/modules/recycling/disposal/pipe.dm
index 355d5d6b96..28eefde453 100644
--- a/code/modules/recycling/disposal/pipe.dm
+++ b/code/modules/recycling/disposal/pipe.dm
@@ -190,7 +190,6 @@
deconstruct()
-// Straight/bent pipe segment
/obj/structure/disposalpipe/segment
icon_state = "pipe"
initialize_dirs = DISP_DIR_FLIP
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index 38259b56d6..a66fdf7e03 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -12,6 +12,8 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
circuit = /obj/item/circuitboard/machine/circuit_imprinter
var/efficiency_coeff
+ var/console_link = TRUE //can this link to a console?
+ var/requires_console = TRUE
var/datum/component/material_container/materials //Store for hyper speed!
@@ -30,11 +32,11 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
)
/obj/machinery/rnd/circuit_imprinter/Initialize()
+ var/datum/component/material_container/materials
materials = AddComponent(/datum/component/material_container, list(MAT_GLASS, MAT_GOLD, MAT_DIAMOND, MAT_METAL, MAT_BLUESPACE), 0,
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE
create_reagents(0)
- RefreshParts()
return ..()
/obj/machinery/rnd/circuit_imprinter/RefreshParts()
@@ -117,9 +119,11 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
return TRUE
/obj/machinery/rnd/circuit_imprinter/proc/do_print(path, list/matlist, notify_admins)
- if(notify_admins && usr)
- investigate_log("[key_name(usr)] built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH)
- message_admins("[ADMIN_LOOKUPFLW(usr)] has built [path] at a circuit imprinter.")
+ if(notify_admins)
+ if(usr)
+ usr.investigate_log("built [path] at a circuit imprinter.", INVESTIGATE_RESEARCH)
+ var/turf/T = get_turf(usr)
+ message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [path] at a circuit imprinter at [COORD(usr)]")
var/obj/item/I = new path(get_turf(src))
I.materials = matlist.Copy()
- SSblackbox.record_feedback("nested tally", "circuit_printed", 1, list("[type]", "[path]"))
+ SSblackbox.record_feedback("nested_tally", "circuit_printed", 1, list("[type]", "[path]"))
diff --git a/code/modules/research/departmental_circuit_imprinter.dm b/code/modules/research/departmental_circuit_imprinter.dm
index 7c67bd44b7..bd3414884f 100644
--- a/code/modules/research/departmental_circuit_imprinter.dm
+++ b/code/modules/research/departmental_circuit_imprinter.dm
@@ -4,8 +4,10 @@
icon_state = "circuit_imprinter"
container_type = OPENCONTAINER_1
circuit = /obj/item/circuitboard/machine/circuit_imprinter/department
+ console_link = FALSE
requires_console = FALSE
+ var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL
var/list/datum/design/cached_designs
var/list/datum/design/matching_designs
var/department_tag = "Unidentified" //used for material distribution among other things.
@@ -143,7 +145,8 @@
/obj/machinery/rnd/circuit_imprinter/department/proc/ui_header()
var/list/l = list()
- l += "
[host_research.organization] [department_tag] Department Circuit Imprinter"
+ l += "
Nanotrasen Department Circuit Imprinter: [department_tag]
[RDSCREEN_NOBREAK]"
+ l += "
Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]"
l += "Security protocols: [emagged? "Disabled" : "Enabled"]"
l += "Material Amount: [materials.total_amount] / [materials.max_amount]"
l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]"
diff --git a/code/modules/research/departmental_lathe.dm b/code/modules/research/departmental_lathe.dm
index 699248a0a1..2e534195d9 100644
--- a/code/modules/research/departmental_lathe.dm
+++ b/code/modules/research/departmental_lathe.dm
@@ -4,8 +4,10 @@
icon_state = "protolathe"
container_type = OPENCONTAINER_1
circuit = /obj/item/circuitboard/machine/protolathe/department
+ console_link = FALSE
requires_console = FALSE
+ var/list/allowed_department_flags = DEPARTMENTAL_FLAG_ALL
var/list/datum/design/cached_designs
var/list/datum/design/matching_designs
var/department_tag = "Unidentified" //used for material distribution among other things.
@@ -186,7 +188,8 @@
/obj/machinery/rnd/protolathe/department/proc/ui_header()
var/list/l = list()
- l += "
[host_research.organization] [department_tag] Department Lathe"
+ l += "
Nanotrasen Department Lathe: [department_tag]
[RDSCREEN_NOBREAK]"
+ l += "
Connected Technology database: [host_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]"
l += "Security protocols: [emagged? "Disabled" : "Enabled"]"
l += "Material Amount: [materials.total_amount] / [materials.max_amount]"
l += "Chemical volume: [reagents.total_volume] / [reagents.maximum_volume]"
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 0af1650d42..e16aadb7cd 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -43,49 +43,11 @@ other types of metals and chemistry for reagents).
var/lathe_time_factor = 1 //How many times faster than normal is this to build on the protolathe
var/dangerous_construction = FALSE //notify and log for admin investigations if this is printed.
var/departmental_flags = ALL //bitflags for deplathes.
- var/list/datum/techweb_node/unlocked_by = list()
- var/icon_cache
/datum/design/Destroy()
CRASH("DESIGN DATUMS SHOULD NOT EVER BE DESTROYED AS THEY ARE ONLY MEANT TO BE IN A GLOBAL LIST AND REFERENCED FOR US.")
return ..()
-/datum/design/proc/icon_html(client/user)
- if (!icon_cache)
- // construct the icon and slap it into the resource cache
- var/atom/item = build_path
- if (!ispath(item, /atom))
- // biogenerator outputs to beakers by default
- if (build_type & BIOGENERATOR)
- item = /obj/item/reagent_containers/glass/beaker/large
- else
- return // shouldn't happen, but just in case
-
- // circuit boards become their resulting machines or computers
- if (ispath(item, /obj/item/circuitboard))
- var/obj/item/circuitboard/C = item
- var/machine = initial(C.build_path)
- if (machine)
- item = machine
- var/icon_file = initial(item.icon)
- var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH)
-
- // computers (and snowflakes) get their screen and keyboard sprites
- if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
- var/obj/machinery/computer/C = item
- var/screen = initial(C.icon_screen)
- var/keyboard = initial(C.icon_keyboard)
- if (screen)
- I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
- if (keyboard)
- I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
-
- // based on icon2html
- icon_cache = "[generate_asset_name(I)].png"
- register_asset(icon_cache, I)
- send_asset(user, icon_cache, FALSE)
- return ""
-
////////////////////////////////////////
//Disks for transporting design datums//
////////////////////////////////////////
diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm
index 05acb20f0e..e3caef247c 100644
--- a/code/modules/research/destructive_analyzer.dm
+++ b/code/modules/research/destructive_analyzer.dm
@@ -44,8 +44,6 @@ Note: Must be placed within 3 tiles of the R&D Console
to_chat(user, "You add the [O.name] to the [src.name]!")
flick("d_analyzer_la", src)
addtimer(CALLBACK(src, .proc/finish_loading), 10)
- if (linked_console)
- linked_console.updateUsrDialog()
/obj/machinery/rnd/destructive_analyzer/proc/finish_loading()
update_icon()
@@ -95,35 +93,30 @@ Note: Must be placed within 3 tiles of the R&D Console
/obj/machinery/rnd/destructive_analyzer/proc/user_try_decon_id(id, mob/user)
if(!istype(loaded_item) || !istype(linked_console))
return FALSE
-
- if (id && id != RESEARCH_MATERIAL_RECLAMATION_ID)
+ if(id && !(id == RESEARCH_MATERIAL_RECLAMATION_ID))
var/datum/techweb_node/TN = get_techweb_node_by_id(id)
if(!istype(TN))
return FALSE
- var/list/can_boost = techweb_item_boost_check(loaded_item)
- if(isnull(can_boost[id]))
+ var/list/pos1 = techweb_item_boost_check(loaded_item)
+ if(isnull(pos1[id]))
return FALSE
var/dpath = loaded_item.type
- var/worth = TN.boost_item_paths[dpath]
- if(isnull(worth))
+ if(isnull(TN.boost_item_paths[dpath]))
return FALSE
- var/difference = min(worth, TN.research_cost) - linked_console.stored_research.boosted_nodes[TN.id]
- if(worth && difference <= 0)
- return FALSE
- var/choice = input("Are you sure you want to destroy [loaded_item] to [!worth ? "reveal [TN.display_name]" : "boost [TN.display_name] by [difference] point\s"]?") in list("Proceed", "Cancel")
+ var/dboost = TN.boost_item_paths[dpath]
+ var/choice = input("Are you sure you want to destroy [loaded_item.name] for a boost of [dboost? 0 : dboost] in node [TN.display_name]") in list("Proceed", "Cancel")
if(choice == "Cancel")
return FALSE
if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src))
return FALSE
- SSblackbox.record_feedback("nested tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]"))
+ SSblackbox.record_feedback("nested_tally", "item_deconstructed", 1, list("[TN.id]", "[loaded_item.type]"))
if(destroy_item(loaded_item))
linked_console.stored_research.boost_with_path(SSresearch.techweb_nodes[TN.id], dpath)
-
else
var/point_value = techweb_item_point_check(loaded_item)
if(linked_console.stored_research.deconstructed_items[loaded_item.type])
point_value = 0
- var/choice = input("Are you sure you want to destroy [loaded_item] for [point_value ? "[point_value] research points" : "material reclamation"]?") in list("Proceed", "Cancel")
+ var/choice = input("Are you sure you want to destroy [loaded_item.name] for [point_value? "[point_value] points" : "material reclaimation"]?") in list("Proceed", "Cancel")
if(choice == "Cancel")
return FALSE
if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src))
@@ -140,5 +133,4 @@ Note: Must be placed within 3 tiles of the R&D Console
return FALSE
loaded_item.forceMove(get_turf(src))
loaded_item = null
- update_icon()
return TRUE
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index bad8f1e5aa..56848c6394 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -219,8 +219,8 @@
return
var/turf/dropturf = get_turf(pick(view(1,src)))
if(!dropturf) //Failsafe to prevent the object being lost in the void forever.
- dropturf = drop_location()
- loaded_item.forceMove(dropturf)
+ dropturf = get_turf(src)
+ loaded_item.loc = dropturf
if(delete)
qdel(loaded_item)
loaded_item = null
@@ -510,7 +510,7 @@
throwSmoke(loc)
if(trackedRuntime)
throwSmoke(trackedRuntime.loc)
- trackedRuntime.forceMove(drop_location())
+ trackedRuntime.loc = loc
investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR)
else
new /mob/living/simple_animal/pet/cat(loc)
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index d6bfea7f15..6c52fd4678 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -15,6 +15,8 @@ Note: Must be placed west/left of and R&D console to function.
circuit = /obj/item/circuitboard/machine/protolathe
var/efficiency_coeff
+ var/console_link = TRUE //allow console link.
+ var/requires_console = TRUE
var/list/categories = list(
"Power Designs",
"Medical Designs",
@@ -29,7 +31,7 @@ Note: Must be placed west/left of and R&D console to function.
"Computer Parts"
)
- var/datum/component/material_container/materials //Store for hyper speed!
+ var/datum/component/material_container/materials
/obj/machinery/rnd/protolathe/Initialize()
create_reagents(0)
@@ -37,7 +39,6 @@ Note: Must be placed west/left of and R&D console to function.
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0,
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE
- RefreshParts()
return ..()
/obj/machinery/rnd/protolathe/RefreshParts()
@@ -74,7 +75,6 @@ Note: Must be placed west/left of and R&D console to function.
materials.retrieve_all()
..()
-
/obj/machinery/rnd/protolathe/disconnect_console()
linked_console.linked_lathe = null
..()
@@ -124,11 +124,13 @@ Note: Must be placed west/left of and R&D console to function.
return TRUE
/obj/machinery/rnd/protolathe/proc/do_print(path, amount, list/matlist, notify_admins)
- if(notify_admins && usr)
- investigate_log("[key_name(usr)] built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH)
- message_admins("[ADMIN_LOOKUPFLW(usr)] has built [amount] of [path] at a protolathe")
+ if(notify_admins)
+ if(usr)
+ usr.investigate_log("built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH)
+ var/turf/T = get_turf(usr)
+ message_admins("[key_name(usr)][ADMIN_JMP(T)] has built [amount] of [path] at a protolathe at [COORD(usr)]")
for(var/i in 1 to amount)
var/obj/item/I = new path(get_turf(src))
if(!istype(I, /obj/item/stack/sheet) && !istype(I, /obj/item/ore/bluespace_crystal))
I.materials = matlist.Copy()
- SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))
+ SSblackbox.record_feedback("nested_tally", "item_printed", amount, list("[type]", "[path]"))
\ No newline at end of file
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index 0b9453a62d..116d41d7f8 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -45,7 +45,6 @@ doesn't have toxins access.
var/disk_slot_selected
var/searchstring = ""
var/searchtype = ""
- var/ui_mode = RDCONSOLE_UI_MODE_NORMAL
var/research_control = TRUE
@@ -151,9 +150,11 @@ doesn't have toxins access.
return FALSE
var/price = TN.get_price(stored_research)
if(stored_research.research_points >= price)
- investigate_log("[key_name(user)] researched [id]([price]) on techweb id [stored_research.id].", INVESTIGATE_RESEARCH)
+ investigate_log("[key_name_admin(user)] researched [id]([price]) on techweb id [stored_research.id].")
if(stored_research == SSresearch.science_tech)
- SSblackbox.record_feedback("associative", "science_techweb_unlock", 1, list("id" = "[id]", "price" = "[price]", "time" = "[SQLtime()]"))
+ if(stored_research.researched_nodes.len < 30)
+ SSblackbox.record_feedback("tally", "science_techweb_unlock_first_thirty", 1, "[id]")
+ SSblackbox.record_feedback("tally", "science_techweb_unlock", 1, "[id]")
if(stored_research.research_node(SSresearch.techweb_nodes[id]))
say("Sucessfully researched [TN.display_name].")
var/logname = "Unknown"
@@ -217,27 +218,24 @@ doesn't have toxins access.
/obj/machinery/computer/rdconsole/proc/ui_header()
var/list/l = list()
- l += "
[stored_research.organization] Research and Development Network"
- l += "Available points: [round(stored_research.research_points)] (+[round(stored_research.last_bitcoins * 60)] / minute)"
+ l += "
Nanotrasen Research and Development
[RDSCREEN_NOBREAK]"
+ l += "
Connected Technology database: [stored_research == SSresearch.science_tech? "Nanotrasen" : "Third Party"]"
+ l += "Available Points: [stored_research.research_points]"
l += "Security protocols: [emagged? "Disabled" : "Enabled"]"
+ l += "Design Disk: [d_disk? "Loaded" : "Not Loaded"] | \
+ Technology Disk: [t_disk? "Loaded" : "Not Loaded"]"
l += "Main Menu | Back
[RDSCREEN_NOBREAK]"
- l += "Select a node to boost by deconstructing this item. This item can boost:"
-
- var/anything = FALSE
- var/list/boostable_nodes = techweb_item_boost_check(linked_destroy.loaded_item)
- for(var/id in boostable_nodes)
- anything = TRUE
- var/worth = boostable_nodes[id]
- var/datum/techweb_node/N = get_techweb_node_by_id(id)
-
- l += "
[RDSCREEN_NOBREAK]"
- if (stored_research.researched_nodes[N.id]) // already researched
- l += "[N.display_name]"
- l += "This node has already been researched."
- else if (worth == 0) // reveal only
- if (stored_research.hidden_nodes[N.id])
- l += "[N.display_name]"
- l += "This node will be revealed."
- else
- l += "[N.display_name]"
- l += "This node has already been revealed."
- else // boost by the difference
- var/difference = min(worth, N.research_cost) - stored_research.boosted_nodes[N.id]
- if (difference > 0)
- l += "[N.display_name]"
- l += "This node will be boosted by [difference] points."
- else
- l += "[N.display_name]"
- l += "This node has already been boosted."
- l += "
[RDSCREEN_NOBREAK]"
-
- // point deconstruction and material reclamation use the same ID to prevent accidentally missing the points
- var/point_value = techweb_item_point_check(linked_destroy.loaded_item)
- if(point_value)
- anything = TRUE
- l += "
[RDSCREEN_NOBREAK]"
- if (stored_research.deconstructed_items[linked_destroy.loaded_item.type])
- l += "Point Deconstruction"
- l += "This item's [point_value] point\s have already been claimed."
+ l += "
Deconstruction Menu
"
+ l += "Eject Item"
+ l += "Name: [linked_destroy.loaded_item.name]"
+ l += "Select a node to boost by deconstructing this item."
+ l += "This item is able to boost:"
+ var/list/listin = techweb_item_boost_check(linked_destroy.loaded_item)
+ for(var/node_id in listin)
+ var/datum/techweb_node/N = get_techweb_node_by_id(node_id)
+ var/worth = listin[N.id]
+ if(!stored_research.researched_nodes[N.id] && !stored_research.boosted_nodes[N.id])
+ l += "[N.display_name]: [worth] points"
else
- l += "Point Deconstruction"
- l += "This item is worth [point_value] point\s!"
- l += "
[RDSCREEN_NOBREAK]"
-
- var/list/materials = linked_destroy.loaded_item.materials
- if (materials.len)
- l += "
Material Reclamation"
- for (var/M in materials)
- l += "* [CallMaterialName(M)] x [materials[M]]"
- l += "
[RDSCREEN_NOBREAK]"
- anything = TRUE
-
- if (!anything)
- l += "Nothing!"
-
+ l += "Generic Point Deconstruction - [point_value] points"
+ l += "Material Reclaimation Deconstruction"
l += "
"
return l
-/obj/machinery/computer/rdconsole/proc/ui_techweb()
+/obj/machinery/computer/rdconsole/proc/ui_techweb() //Legacy code.
var/list/l = list()
- if(ui_mode != RDCONSOLE_UI_MODE_LIST)
- var/list/columns = list()
- var/max_tier = 0
- for (var/node_ in stored_research.tiers)
- var/datum/techweb_node/node = node_
- var/tier = stored_research.tiers[node]
- LAZYINITLIST(columns["[tier]"]) // String hackery to make the numbers associative
- columns["[tier]"] += ui_techweb_single_node(node, minimal=(tier != 1))
- max_tier = max(max_tier, tier)
-
- l += "
Researched
Available
Future
[RDSCREEN_NOBREAK]"
- for(var/tier in 0 to max_tier)
- l += "
[RDSCREEN_NOBREAK]"
- l += columns["[tier]"]
- l += "
[RDSCREEN_NOBREAK]"
- l += "
[RDSCREEN_NOBREAK]"
- else
- var/list/avail = list() //This could probably be optimized a bit later.
- var/list/unavail = list()
- var/list/res = list()
- for(var/v in stored_research.researched_nodes)
- res += stored_research.researched_nodes[v]
- for(var/v in stored_research.available_nodes)
- if(stored_research.researched_nodes[v])
- continue
- avail += stored_research.available_nodes[v]
- for(var/v in stored_research.visible_nodes)
- if(stored_research.available_nodes[v])
- continue
- unavail += stored_research.visible_nodes[v]
- l += "
[RDSCREEN_NOBREAK]"
+ else if(stored_research.visible_nodes[selected_node.id])
+ l += "
Prerequisites not met!
[RDSCREEN_NOBREAK]"
+ else
+ l += "
ERROR
[RDSCREEN_NOBREAK]"
+ l += "
Designs:
[RDSCREEN_NOBREAK]"
+ for(var/i in selected_node.designs)
+ var/datum/design/D = selected_node.designs[i]
+ l += "[D.name]"
+ l += "
Prerequisites:
[RDSCREEN_NOBREAK]"
+ for(var/i in selected_node.prerequisites)
+ var/datum/techweb_node/prereq = selected_node.prerequisites[i]
+ var/sc = stored_research.researched_nodes[prereq.id]
+ var/begin
+ var/end
+ if(sc)
+ begin = ""
+ end = ""
+ else
+ begin = ""
+ end = ""
+ l += "[begin][prereq.display_name][end]"
+ l += "
Unlocks:
[RDSCREEN_NOBREAK]"
+ for(var/i in selected_node.unlocks)
+ var/datum/techweb_node/unlock = selected_node.unlocks[i]
+ l += "[unlock.display_name]"
- l += "
[RDSCREEN_NOBREAK]"
- if (length(selected_node.prerequisites))
- l += "
Requires
[RDSCREEN_NOBREAK]"
- l += "
Current Node
[RDSCREEN_NOBREAK]"
- if (length(selected_node.unlocks))
- l += "
Unlocks
[RDSCREEN_NOBREAK]"
-
- l += "
[RDSCREEN_NOBREAK]"
- if (length(selected_node.prerequisites))
- l += "
[RDSCREEN_NOBREAK]"
- for (var/i in selected_node.prerequisites)
- l += ui_techweb_single_node(selected_node.prerequisites[i])
- l += "
[RDSCREEN_NOBREAK]"
- l += "
[RDSCREEN_NOBREAK]"
- l += ui_techweb_single_node(selected_node, selflink=FALSE)
- l += "
[RDSCREEN_NOBREAK]"
- if (length(selected_node.unlocks))
- l += "
[RDSCREEN_NOBREAK]"
- for (var/i in selected_node.unlocks)
- l += ui_techweb_single_node(selected_node.unlocks[i])
- l += "
[RDSCREEN_NOBREAK]"
-
- l += "
[RDSCREEN_NOBREAK]"
+ l += "
[RDSCREEN_NOBREAK]"
return l
/obj/machinery/computer/rdconsole/proc/ui_techweb_designview() //Legacy code
RDSCREEN_UI_SDESIGN_CHECK
var/list/l = list()
var/datum/design/D = selected_design
- l += "
[D.icon_html(usr)]
[D.name]
[RDSCREEN_NOBREAK]"
+ l += "
Name: [D.name]"
if(D.build_type)
- var/lathes = list()
- if(D.build_type & IMPRINTER)
- lathes += "[machine_icon(/obj/machinery/rnd/circuit_imprinter)][RDSCREEN_NOBREAK]"
- if (linked_imprinter && D.id in stored_research.researched_designs)
- l += "Imprint"
- if(D.build_type & PROTOLATHE)
- lathes += "[machine_icon(/obj/machinery/rnd/protolathe)][RDSCREEN_NOBREAK]"
- if (linked_lathe && D.id in stored_research.researched_designs)
- l += "Construct"
- if(D.build_type & AUTOLATHE)
- lathes += "[machine_icon(/obj/machinery/autolathe)][RDSCREEN_NOBREAK]"
- if(D.build_type & MECHFAB)
- lathes += "[machine_icon(/obj/machinery/mecha_part_fabricator)][RDSCREEN_NOBREAK]"
- if(D.build_type & BIOGENERATOR)
- lathes += "[machine_icon(/obj/machinery/biogenerator)][RDSCREEN_NOBREAK]"
- if(D.build_type & LIMBGROWER)
- lathes += "[machine_icon(/obj/machinery/limbgrower)][RDSCREEN_NOBREAK]"
- if(D.build_type & SMELTER)
- lathes += "[machine_icon(/obj/machinery/mineral/processing_unit)][RDSCREEN_NOBREAK]"
- l += "Construction types:"
- l += lathes
- l += ""
- l += "Required materials:"
+ l += "Lathe Types:"
+ if(D.build_type & IMPRINTER) l += "Circuit Imprinter"
+ if(D.build_type & PROTOLATHE) l += "Protolathe"
+ if(D.build_type & AUTOLATHE) l += "Autolathe"
+ if(D.build_type & MECHFAB) l += "Exosuit Fabricator"
+ if(D.build_type & BIOGENERATOR) l += "Biogenerator"
+ if(D.build_type & LIMBGROWER) l += "Limbgrower"
+ if(D.build_type & SMELTER) l += "Smelter"
+ l += "Required Materials:"
var/all_mats = D.materials + D.reagents_list
for(var/M in all_mats)
l += "* [CallMaterialName(M)] x [all_mats[M]]"
- l += "Unlocked by:"
- for (var/node in D.unlocked_by)
- l += ui_techweb_single_node(node)
l += "[RDSCREEN_NOBREAK]
"
return l
@@ -812,8 +710,6 @@ doesn't have toxins access.
if(ls["switch_screen"])
back = screen
screen = text2num(ls["switch_screen"])
- if(ls["ui_mode"])
- ui_mode = text2num(ls["ui_mode"])
if(ls["lock_console"])
if(allowed(usr))
lock_console(usr)
@@ -966,8 +862,7 @@ doesn't have toxins access.
/obj/machinery/computer/rdconsole/interact(mob/user)
user.set_machine(src)
- var/datum/browser/popup = new(user, "rndconsole", name, 900, 600)
- popup.add_stylesheet("techwebs", 'html/browser/techwebs.css')
+ var/datum/browser/popup = new(user, "rndconsole", name, 460, 550)
popup.set_content(generate_ui())
popup.open()
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index ce98b911d3..ad75ddf07b 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -1,4 +1,5 @@
+
//All devices that link into the R&D console fall into thise type for easy identification and some shared procs.
@@ -10,13 +11,10 @@
use_power = IDLE_POWER_USE
var/busy = FALSE
var/hacked = FALSE
- var/console_link = TRUE //allow console link.
- var/requires_console = TRUE
var/disabled = FALSE
var/shocked = FALSE
var/obj/machinery/computer/rdconsole/linked_console
var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer)
- var/allowed_department_flags = ALL
/obj/machinery/rnd/proc/reset_busy()
busy = FALSE
@@ -80,26 +78,28 @@
/obj/machinery/rnd/proc/is_insertion_ready(mob/user)
if(panel_open)
to_chat(user, "You can't load [src] while it's opened!")
- return FALSE
- if(disabled)
- return FALSE
- if(requires_console && !linked_console)
- to_chat(user, "[src] must be linked to an R&D console first!")
- return FALSE
- if(busy)
+ return
+ if (disabled)
+ return
+ if (!linked_console) // Try to auto-connect to new RnD consoles nearby.
+ if(!linked_console)
+ to_chat(user, "[src] must be linked to an R&D console first!")
+ return
+ if (busy)
to_chat(user, "[src] is busy right now.")
- return FALSE
+ return
if(stat & BROKEN)
to_chat(user, "[src] is broken.")
- return FALSE
+ return
if(stat & NOPOWER)
to_chat(user, "[src] has no power.")
- return FALSE
+ return
if(loaded_item)
to_chat(user, "[src] is already loaded.")
- return FALSE
+ return
return TRUE
+
//we eject the loaded item when deconstructing the machine
/obj/machinery/rnd/on_deconstruction()
if(loaded_item)
diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm
index 0e2e788b8f..af1dc853d8 100644
--- a/code/modules/research/stock_parts.dm
+++ b/code/modules/research/stock_parts.dm
@@ -82,6 +82,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
//Rating 1
+
/obj/item/stock_parts/capacitor
name = "capacitor"
desc = "A basic capacitor used in the construction of a variety of devices."
diff --git a/code/modules/research/techweb/__techweb_helpers.dm b/code/modules/research/techweb/__techweb_helpers.dm
index af4fe7480b..adfa5c78d0 100644
--- a/code/modules/research/techweb/__techweb_helpers.dm
+++ b/code/modules/research/techweb/__techweb_helpers.dm
@@ -130,9 +130,6 @@
CHECK_TICK
/proc/calculate_techweb_nodes()
- for(var/design_id in SSresearch.techweb_designs)
- var/datum/design/D = SSresearch.techweb_designs[design_id]
- D.unlocked_by.Cut()
for(var/node_id in SSresearch.techweb_nodes)
var/datum/techweb_node/node = SSresearch.techweb_nodes[node_id]
node.prerequisites = list()
@@ -141,9 +138,7 @@
for(var/i in node.prereq_ids)
node.prerequisites[i] = SSresearch.techweb_nodes[i]
for(var/i in node.design_ids)
- var/datum/design/D = SSresearch.techweb_designs[i]
- node.designs[i] = D
- D.unlocked_by += node
+ node.designs[i] = SSresearch.techweb_designs[i]
if(node.hidden)
SSresearch.techweb_nodes_hidden[node.id] = node
CHECK_TICK
diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm
index d59dea55d3..74ace7e4c2 100644
--- a/code/modules/research/techweb/_techweb.dm
+++ b/code/modules/research/techweb/_techweb.dm
@@ -17,9 +17,6 @@
var/id = "generic"
var/list/research_logs = list() //IC logs.
var/max_bomb_value = 0
- var/organization = "Third-Party" //Organization name, used for display.
- var/last_bitcoins = 0 //Current per-second production, used for display only.
- var/list/tiers = list() //Assoc list, datum = number, 1 is available, 2 is all reqs are 1, so on
/datum/techweb/New()
for(var/i in SSresearch.techweb_nodes_starting)
@@ -31,7 +28,6 @@
/datum/techweb/admin
research_points = INFINITY //KEKKLES.
id = "ADMIN"
- organization = "CentCom"
/datum/techweb/admin/New() //All unlocked.
. = ..()
@@ -42,7 +38,6 @@
/datum/techweb/science //Global science techweb for RND consoles.
id = "SCIENCE"
- organization = "Nanotrasen"
/datum/techweb/Destroy()
researched_nodes = null
@@ -153,31 +148,15 @@
recalculate_nodes(TRUE) //Fully rebuild the tree.
/datum/techweb/proc/boost_with_path(datum/techweb_node/N, itempath)
- if(!istype(N) || !ispath(itempath))
+ if(!istype(N)||!ispath(itempath))
return FALSE
- boosted_nodes[N] = max(boosted_nodes[N], N.boost_item_paths[itempath])
- if(N.autounlock_by_boost)
- hidden_nodes -= N.id
+ var/boost = N.boost_item_paths[itempath]
+ if(!boosted_nodes[N])
+ boosted_nodes[N] = boost
+ if(N.autounlock_by_boost)
+ hidden_nodes -= N.id
return TRUE
-/datum/techweb/proc/update_tiers(datum/techweb_node/base)
- var/list/current = list(base)
- while (current.len)
- var/list/next = list()
- for (var/node_ in current)
- var/datum/techweb_node/node = node_
- var/tier = 0
- if (!researched_nodes[node.id]) // researched is tier 0
- for (var/id in node.prereq_ids)
- var/prereq_tier = tiers[node.prerequisites[id]]
- tier = max(tier, prereq_tier + 1)
-
- if (tier != tiers[node])
- tiers[node] = tier
- for (var/id in node.unlocks)
- next += node.unlocks[id]
- current = next
-
/datum/techweb/proc/update_node_status(datum/techweb_node/node, autoupdate_consoles = TRUE)
var/researched = FALSE
var/available = FALSE
@@ -206,7 +185,6 @@
else
if(visible)
visible_nodes[node.id] = node
- update_tiers(node)
if(autoupdate_consoles)
for(var/v in consoles_accessing)
var/obj/machinery/computer/rdconsole/V = v
diff --git a/code/modules/research/techweb/_techweb_node.dm b/code/modules/research/techweb/_techweb_node.dm
index 3ec6c4cf9d..75faf07bf1 100644
--- a/code/modules/research/techweb/_techweb_node.dm
+++ b/code/modules/research/techweb/_techweb_node.dm
@@ -23,6 +23,8 @@
actual_cost = research_cost
/datum/techweb_node/proc/get_price(datum/techweb/host)
- if(host)
- actual_cost = research_cost - host.boosted_nodes[src]
+ if(!host)
+ return actual_cost
+ var/discount = boost_item_paths[host.boosted_nodes[src]]
+ actual_cost = research_cost - discount
return actual_cost
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index ba43a1c24b..96b252854b 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -1,6 +1,6 @@
//Current rate: 132500 research points in 90 minutes
-//Current cargo price: 280000 points for fullmaxed R&D.
+//Current cargo price: 250000 points for fullmaxed R&D.
//Base Node
/datum/techweb_node/base
@@ -9,7 +9,7 @@
display_name = "Basic Research Technology"
description = "NT default research technologies."
design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani",
- "destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab",
+ "destructive_analyzer", "protolathe", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab",
"space_heater") //Default research tech, prevents bricking
/////////////////////////Biotech/////////////////////////
@@ -18,7 +18,7 @@
display_name = "Biological Technology"
description = "What makes us tick." //the MC, silly!
prereq_ids = list("base")
- design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic")
+ design_ids = list("mass_spectrometer", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "pandemic")
research_cost = 2500
export_price = 10000
@@ -27,16 +27,7 @@
display_name = "Advanced Biotechnology"
description = "Advanced Biotechnology"
prereq_ids = list("biotech")
- design_ids = list("piercesyringe", "plasmarefiller", "limbgrower")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/bio_process
- id = "bio_process"
- display_name = "Biological Processing"
- description = "From slimes to kitchens."
- prereq_ids = list("biotech")
- design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave")
+ design_ids = list("piercesyringe", "adv_mass_spectrometer", "plasmarefiller", "limbgrower")
research_cost = 2500
export_price = 10000
@@ -61,8 +52,8 @@
/////////////////////////engineering tech/////////////////////////
/datum/techweb_node/engineering
id = "engineering"
+ description = "Modern Engineering Technology."
display_name = "Industrial Engineering"
- description = "A refresher course on modern engineering technology."
prereq_ids = list("base")
design_ids = list("solarcontrol", "recharger", "powermonitor", "rped", "pacman", "adv_capacitor", "adv_scanning", "emitter", "high_cell", "adv_matter_bin",
"atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "weldingmask", "mesons", "thermomachine", "tesla_coil", "grounding_rod", "apc_control")
@@ -71,31 +62,13 @@
/datum/techweb_node/adv_engi
id = "adv_engi"
+ description = "Advanced Engineering research"
display_name = "Advanced Engineering"
- description = "Pushing the boundaries of physics, one chainsaw-fist at a time."
prereq_ids = list("engineering", "emp_basic")
design_ids = list("engine_goggles", "diagnostic_hud", "magboots")
research_cost = 2500
export_price = 10000
-/datum/techweb_node/high_efficiency
- id = "high_efficiency"
- display_name = "High Efficiency Parts"
- description = "Finely-tooled manufacturing techniques allowing for picometer-perfect precision levels."
- prereq_ids = list("engineering", "datatheory")
- design_ids = list("pico_mani", "super_matter_bin")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/adv_power
- id = "adv_power"
- display_name = "Advanced Power Manipulation"
- description = "How to get more zap."
- prereq_ids = list("engineering")
- design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor")
- research_cost = 2500
- export_price = 10000
-
/////////////////////////Bluespace tech/////////////////////////
/datum/techweb_node/bluespace_basic //Bluespace-memery
id = "bluespace_basic"
@@ -116,26 +89,6 @@
research_cost = 2500
export_price = 10000
-/datum/techweb_node/practical_bluespace
- id = "practical_bluespace"
- display_name = "Applied Bluespace Research"
- description = "Using bluespace to make things faster and better."
- prereq_ids = list("bluespace_basic", "engineering")
- design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning")
- research_cost = 2500
- export_price = 10000
-
-
-/datum/techweb_node/bluespace_power
- id = "bluespace_power"
- display_name = "Bluespace Power Technology"
- description = "Even more powerful.. power!"
- prereq_ids = list("adv_power", "adv_bluespace")
- design_ids = list("bluespace_cell", "quadratic_capacitor")
- research_cost = 2500
- export_price = 10000
-
-
/////////////////////////plasma tech/////////////////////////
/datum/techweb_node/basic_plasma
id = "basic_plasma"
@@ -174,6 +127,112 @@
research_cost = 2500
export_price = 10000
+/////////////////////////EMP tech/////////////////////////
+/datum/techweb_node/emp_basic //EMP tech for some reason
+ id = "emp_basic"
+ display_name = "Electromagnetic Theory"
+ description = "Study into usage of frequencies in the electromagnetic spectrum."
+ prereq_ids = list("base")
+ design_ids = list("holosign", "inducer", "tray_goggles", "holopad")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/emp_adv
+ id = "emp_adv"
+ display_name = "Advanced Electromagnetic Theory"
+ prereq_ids = list("emp_basic")
+ design_ids = list("ultra_micro_laser")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/emp_super
+ id = "emp_super"
+ display_name = "Quantum Electromagnetic Technology" //bs
+ description = "Even better electromagnetic technology"
+ prereq_ids = list("emp_adv")
+ design_ids = list("quadultra_micro_laser")
+ research_cost = 2500
+ export_price = 10000
+
+/////////////////////////Clown tech/////////////////////////
+/datum/techweb_node/clown
+ id = "clown"
+ display_name = "Clown Technology"
+ description = "Honk?!"
+ prereq_ids = list("base")
+ design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm",
+ "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone")
+ research_cost = 2500
+ export_price = 10000
+
+////////////////////////Computer tech////////////////////////
+/datum/techweb_node/comptech
+ id = "comptech"
+ display_name = "Computer Consoles"
+ description = "Computers and how they work."
+ prereq_ids = list("datatheory")
+ design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get.
+ id = "computer_hardware_basic"
+ display_name = "Computer Hardware"
+ description = "How computer hardware are made."
+ prereq_ids = list("comptech")
+ research_cost = 2500
+ export_price = 10000
+ design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired",
+ "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced",
+ "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small")
+
+/datum/techweb_node/computer_board_gaming
+ id = "computer_board_gaming"
+ display_name = "Arcade Games"
+ description = "For the slackers on the station."
+ prereq_ids = list("comptech")
+ design_ids = list("arcade_battle", "arcade_orion", "slotmachine")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/comp_recordkeeping
+ id = "comp_recordkeeping"
+ display_name = "Computerized Recordkeeping"
+ description = "Organized record databases and how they're used."
+ prereq_ids = list("comptech")
+ design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/telecomms
+ id = "telecomms"
+ display_name = "Telecommunications Technology"
+ description = "Subspace transmission technology for near-instant communications devices."
+ prereq_ids = list("comptech", "bluespace_basic")
+ research_cost = 2500
+ export_price = 10000
+ design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server",
+ "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter")
+
+/datum/techweb_node/integrated_HUDs
+ id = "integrated_HUDs"
+ display_name = "Integrated HUDs"
+ description = "The usefulness of computerized records, projected straight onto your eyepiece!"
+ prereq_ids = list("comp_recordkeeping", "emp_basic")
+ design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/NVGtech
+ id = "NVGtech"
+ display_name = "Night Vision Technology"
+ description = "Allows seeing in the dark without actual light!"
+ prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv")
+ design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons")
+ research_cost = 2500
+ export_price = 10000
+
+////////////////////////AI & Cyborg tech////////////////////////
/datum/techweb_node/neural_programming
id = "neural_programming"
display_name = "Neural Programming"
@@ -222,7 +281,7 @@
/datum/techweb_node/cyborg_upg_med
id = "cyborg_upg_med"
display_name = "Cyborg Upgrades: Medical"
- description = "Medical upgrades for cyborgs."
+ description = "Medical upgrades for cyborgs"
prereq_ids = list("adv_biotech", "cyborg")
design_ids = list("borg_upgrade_defibrillator", "borg_upgrade_piercinghypospray", "borg_upgrade_highstrengthsynthesiser", "borg_upgrade_expandedsynthesiser")
research_cost = 2500
@@ -232,7 +291,7 @@
id = "cyborg_upg_combat"
display_name = "Cyborg Upgrades: Combat"
description = "Military grade upgrades for cyborgs."
- prereq_ids = list("adv_robotics", "adv_engi" , "weaponry")
+ prereq_ids = list("adv_robotics", "adv_engi")
design_ids = list("borg_upgrade_vtec", "borg_upgrade_disablercooler")
research_cost = 2500
export_price = 10000
@@ -248,112 +307,6 @@
research_cost = 2500
export_price = 10000
-/////////////////////////EMP tech/////////////////////////
-/datum/techweb_node/emp_basic //EMP tech for some reason
- id = "emp_basic"
- display_name = "Electromagnetic Theory"
- description = "Study into usage of frequencies in the electromagnetic spectrum."
- prereq_ids = list("base")
- design_ids = list("holosign", "inducer", "tray_goggles", "holopad")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/emp_adv
- id = "emp_adv"
- display_name = "Advanced Electromagnetic Theory"
- description = "Determining whether reversing the polarity will actually help in a given situation."
- prereq_ids = list("emp_basic")
- design_ids = list("ultra_micro_laser")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/emp_super
- id = "emp_super"
- display_name = "Quantum Electromagnetic Technology" //bs
- description = "Even better electromagnetic technology."
- prereq_ids = list("emp_adv")
- design_ids = list("quadultra_micro_laser")
- research_cost = 2500
- export_price = 10000
-
-/////////////////////////Clown tech/////////////////////////
-/datum/techweb_node/clown
- id = "clown"
- display_name = "Clown Technology"
- description = "Honk?!"
- prereq_ids = list("base")
- design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm",
- "honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone")
- research_cost = 2500
- export_price = 10000
-
-////////////////////////Computer tech////////////////////////
-/datum/techweb_node/comptech
- id = "comptech"
- display_name = "Computer Consoles"
- description = "Computers and how they work."
- prereq_ids = list("datatheory")
- design_ids = list("cargo", "cargorequest", "stockexchange", "libraryconsole", "aifixer", "mining", "crewconsole", "comconsole", "idcardconsole", "operating", "seccamera")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/computer_hardware_basic //Modular computers are shitty and nearly useless so until someone makes them actually useful this can be easy to get.
- id = "computer_hardware_basic"
- display_name = "Computer Hardware"
- description = "How computer hardware are made."
- prereq_ids = list("comptech")
- research_cost = 2500
- export_price = 10000
- design_ids = list("hdd_basic", "hdd_advanced", "hdd_super", "hdd_cluster", "ssd_small", "ssd_micro", "netcard_basic", "netcard_advanced", "netcard_wired",
- "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced",
- "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small")
-
-/datum/techweb_node/computer_board_gaming
- id = "computer_board_gaming"
- display_name = "Arcade Games"
- description = "For the slackers on the station."
- prereq_ids = list("comptech")
- design_ids = list("arcade_battle", "arcade_orion", "slotmachine")
- research_cost = 1000
- export_price = 10000
-
-/datum/techweb_node/comp_recordkeeping
- id = "comp_recordkeeping"
- display_name = "Computerized Recordkeeping"
- description = "Organized record databases and how they're used."
- prereq_ids = list("comptech")
- design_ids = list("secdata", "med_data", "prisonmanage", "vendor", "automated_announcement")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/telecomms
- id = "telecomms"
- display_name = "Telecommunications Technology"
- description = "Subspace transmission technology for near-instant communications devices."
- prereq_ids = list("comptech", "bluespace_basic")
- research_cost = 2500
- export_price = 10000
- design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server",
- "s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter")
-
-/datum/techweb_node/integrated_HUDs
- id = "integrated_HUDs"
- display_name = "Integrated HUDs"
- description = "The usefulness of computerized records, projected straight onto your eyepiece!"
- prereq_ids = list("comp_recordkeeping", "emp_basic")
- design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles")
- research_cost = 2500
- export_price = 10000
-
-/datum/techweb_node/NVGtech
- id = "NVGtech"
- display_name = "Night Vision Technology"
- description = "Allows seeing in the dark without actual light!"
- prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv")
- design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons")
- research_cost = 2500
- export_price = 10000
-
////////////////////////Medical////////////////////////
/datum/techweb_node/cloning
id = "cloning"
@@ -370,7 +323,7 @@
description = "Smart freezing of objects to preserve them!"
prereq_ids = list("adv_engi", "emp_basic", "biotech")
design_ids = list("splitbeaker", "noreactsyringe", "cryotube", "cryo_Grenade")
- research_cost = 2000
+ research_cost = 2500
export_price = 10000
/datum/techweb_node/subdermal_implants
@@ -404,7 +357,7 @@
id = "adv_cyber_implants"
display_name = "Advanced Cybernetic Implants"
description = "Upgraded and more powerful cybernetic implants."
- prereq_ids = list("neural_programming", "cyber_implants","integrated_HUDs")
+ prereq_ids = list("neural_programming", "cyber_implants")
design_ids = list("ci-toolset", "ci-surgery", "ci-reviver")
research_cost = 2500
export_price = 10000
@@ -413,11 +366,40 @@
id = "combat_cyber_implants"
display_name = "Combat Cybernetic Implants"
description = "Military grade combat implants to improve performance."
- prereq_ids = list("adv_cyber_implants","weaponry","NVGtech","high_efficiency")
+ prereq_ids = list("adv_cyber_implants") //Needs way more reqs.
design_ids = list("ci-xray", "ci-thermals", "ci-antidrop", "ci-antistun", "ci-thrusters")
research_cost = 2500
export_price = 10000
+////////////////////////generic biotech////////////////////////
+/datum/techweb_node/bio_process
+ id = "bio_process"
+ display_name = "Biological Processing"
+ description = "From slimes to kitchens."
+ prereq_ids = list("biotech")
+ design_ids = list("smartfridge", "gibber", "deepfryer", "monkey_recycler", "processor", "gibber", "microwave")
+ research_cost = 2500
+ export_price = 10000
+
+////////////////////////generic engineering////////////////////////
+/datum/techweb_node/high_efficiency
+ id = "high_efficiency"
+ display_name = "High Efficiency Parts"
+ description = "High Efficiency Parts"
+ prereq_ids = list("engineering", "datatheory")
+ design_ids = list("pico_mani", "super_matter_bin")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/adv_power
+ id = "adv_power"
+ display_name = "Advanced Power Manipulation"
+ description = "How to get more zap."
+ prereq_ids = list("engineering")
+ design_ids = list("smes", "super_cell", "hyper_cell", "super_capacitor", "superpacman", "mrspacman", "power_turbine", "power_turbine_console", "power_compressor")
+ research_cost = 2500
+ export_price = 10000
+
////////////////////////Tools////////////////////////
/datum/techweb_node/basic_mining
id = "basic_mining"
@@ -437,6 +419,15 @@
research_cost = 2500
export_price = 10000
+/datum/techweb_node/practical_bluespace
+ id = "practical_bluespace"
+ display_name = "Applied Bluespace Research"
+ description = "Using bluespace to make things faster and better."
+ prereq_ids = list("bluespace_basic", "engineering")
+ design_ids = list("bs_rped","minerbag_holding", "telesci_gps", "bluespacebeaker", "bluespacesyringe", "bluespacebodybag", "phasic_scanning")
+ research_cost = 2500
+ export_price = 10000
+
/datum/techweb_node/janitor
id = "janitor"
display_name = "Advanced Sanitation Technology"
@@ -464,13 +455,22 @@
research_cost = 2500
export_price = 10000
-/datum/techweb_node/exp_flight
- id = "exp_flight"
+/datum/techweb_node/exp_equipment
+ id = "exp_equipment"
display_name = "Experimental Flight Equipment"
description = "Highly advanced construction tools."
design_ids = list("flightshoes", "flightpack", "flightsuit")
- prereq_ids = list("adv_engi","integrated_HUDs", "adv_power" , "high_efficiency")
- research_cost = 5000
+ prereq_ids = list("adv_engi")
+ research_cost = 2500
+ export_price = 10000
+
+/datum/techweb_node/bluespace_power
+ id = "bluespace_power"
+ display_name = "Bluespace Power Technology"
+ description = "Even more powerful.. power!"
+ prereq_ids = list("adv_power", "adv_bluespace")
+ design_ids = list("bluespace_cell", "quadratic_capacitor")
+ research_cost = 2500
export_price = 10000
/////////////////////////weaponry tech/////////////////////////
@@ -496,7 +496,7 @@
id = "electronic_weapons"
display_name = "Electric Weapons"
description = "Weapons using electric technology"
- prereq_ids = list("weaponry", "adv_power" , "emp_basic")
+ prereq_ids = list("weaponry", "adv_power")
design_ids = list("stunrevolver", "stunshell", "tele_shield")
research_cost = 2500
export_price = 10000
@@ -506,7 +506,7 @@
display_name = "Radioactive Weaponry"
description = "Weapons using radioactive technology."
prereq_ids = list("adv_engi", "adv_weaponry")
- design_ids = list("nuclear_gun")
+ design_ids = list("nuclear_gun", "decloner")
research_cost = 2500
export_price = 10000
@@ -586,8 +586,8 @@
/datum/techweb_node/adv_mecha
id = "adv_mecha"
- display_name = "Advanced Exosuits"
- description = "For when you just aren't Gundam enough."
+ display_name = "Mechanical Exosuits"
+ description = "Mechanized exosuits that are several magnitudes stronger and more powerful than the average human."
prereq_ids = list("adv_robotics", "mecha")
design_ids = list("mech_repair_droid")
research_cost = 2500
@@ -627,7 +627,7 @@
id = "mecha_phazon"
display_name = "EXOSUIT: Phazon"
description = "Phazon exosuit designs"
- prereq_ids = list("adv_mecha", "weaponry" , "adv_bluespace")
+ prereq_ids = list("adv_mecha", "weaponry")
design_ids = list("phazon_chassis", "phazon_torso", "phazon_head", "phazon_left_arm", "phazon_right_arm", "phazon_left_leg", "phazon_right_leg", "phazon_main",
"phazon_peri", "phazon_targ", "phazon_armor")
research_cost = 2500
@@ -637,7 +637,7 @@
id = "mech_tools"
display_name = "Basic Exosuit Equipment"
description = "Various tools fit for basic mech units"
- prereq_ids = list("mecha")
+ prereq_ids = list("mecha", "engineering")
design_ids = list("mech_drill", "mech_mscanner", "mech_extinguisher", "mech_cable_layer")
research_cost = 2500
export_price = 10000
@@ -646,7 +646,7 @@
id = "adv_mecha_tools"
display_name = "Advanced Exosuit Equipment"
description = "Tools for high level mech suits"
- prereq_ids = list("adv_mecha", "mech_tools")
+ prereq_ids = list("adv_mecha", "mech_tools", "adv_engi")
design_ids = list("mech_rcd")
research_cost = 2500
export_price = 10000
@@ -662,9 +662,9 @@
/datum/techweb_node/mech_modules
id = "adv_mecha_modules"
- display_name = "Simple Exosuit Modules"
+ display_name = "Basic Exosuit Modules"
description = "An advanced piece of mech weaponry"
- prereq_ids = list("adv_mecha", "bluespace_power")
+ prereq_ids = list("adv_mecha", "adv_power")
design_ids = list("mech_energy_relay", "mech_ccw_armor", "mech_proj_armor", "mech_generator_nuclear")
research_cost = 2500
export_price = 10000
@@ -779,7 +779,7 @@
/datum/techweb_node/mech_lmg
id = "mech_lmg"
- display_name = "Exosuit Weapon (\"Ultra AC 2\" LMG)"
+ display_name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
description = "An advanced piece of mech weaponry"
prereq_ids = list("adv_mecha", "adv_weaponry", "ballistic_weapons")
design_ids = list("mech_lmg")
@@ -800,12 +800,12 @@
id = "alientech"
display_name = "Alien Technology"
description = "Things used by the greys."
- prereq_ids = list("biotech","engineering")
+ prereq_ids = list("base")
boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0,
/obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0,
/obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0)
- research_cost = 5000
- export_price = 20000
+ research_cost = 2500
+ export_price = 10000
hidden = TRUE
design_ids = list("alienalloy")
@@ -813,13 +813,13 @@
id = "alien_bio"
display_name = "Alien Biological Tools"
description = "Advanced biological tools."
- prereq_ids = list("alientech", "adv_biotech")
+ prereq_ids = list("alientech", "biotech")
design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery")
boost_item_paths = list(/obj/item/gun/energy/alien = 0, /obj/item/scalpel/alien = 0, /obj/item/hemostat/alien = 0, /obj/item/retractor/alien = 0, /obj/item/circular_saw/alien = 0,
/obj/item/cautery/alien = 0, /obj/item/surgicaldrill/alien = 0, /obj/item/screwdriver/abductor = 0, /obj/item/wrench/abductor = 0, /obj/item/crowbar/abductor = 0, /obj/item/device/multitool/abductor = 0,
/obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0)
research_cost = 2500
- export_price = 20000
+ export_price = 10000
hidden = TRUE
/datum/techweb_node/alien_engi
@@ -831,38 +831,9 @@
/obj/item/weldingtool/abductor = 0, /obj/item/wirecutters/abductor = 0, /obj/item/circuitboard/machine/abductor = 0, /obj/item/abductor_baton = 0, /obj/item/device/abductor = 0)
design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool")
research_cost = 2500
- export_price = 20000
- hidden = TRUE
-
-/datum/techweb_node/syndicate_basic
- id = "syndicate_basic"
- display_name = "Illegal Technology"
- description = "Dangerous research used to create dangerous objects."
- prereq_ids = list("adv_engi", "adv_weaponry", "explosive_weapons")
- design_ids = list("decloner", "borg_syndicate_module", "suppressor", "largecrossbow")
- research_cost = 10000
export_price = 10000
hidden = TRUE
-/datum/techweb_node/syndicate_basic/New() //Crappy way of making syndicate gear decon supported until there's another way.
- . = ..()
- boost_item_paths = list()
- for(var/cat in GLOB.uplink_items)
- var/list/l = cat
- for(var/i in l)
- var/datum/uplink_item/UI = i
- boost_item_paths[UI.item] = 0 //allows deconning to unlock.
-
-//HELPERS
-/proc/total_techweb_exports()
- var/list/datum/techweb_node/processing = list()
- for(var/i in subtypesof(/datum/techweb_node))
- processing += new i
- . = 0
- for(var/i in processing)
- var/datum/techweb_node/TN = i
- . += TN.export_price
-
/proc/total_techweb_points()
var/list/datum/techweb_node/processing = list()
for(var/i in subtypesof(/datum/techweb_node))
@@ -871,3 +842,19 @@
for(var/i in processing)
var/datum/techweb_node/TN = i
. += TN.research_cost
+
+/*
+/datum/design/borg_syndicate_module
+ name = "Cyborg Upgrade (Illegal Modules)"
+ id = "borg_syndicate_module"
+ construction_time = 120
+
+/datum/design/suppressor
+ name = "Universal Suppressor"
+ id = "suppressor"
+
+/datum/design/largecrossbow
+ name = "Energy Crossbow"
+ id = "largecrossbow"
+ build_path = /obj/item/gun/energy/kinetic_accelerator/crossbow/large
+*/
\ No newline at end of file
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 09f241609e..cf250f50f1 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -12,7 +12,6 @@
throw_speed = 3
throw_range = 6
container_type = INJECTABLE_1
- grind_results = list()
var/Uses = 1 // uses before it goes inert
var/qdel_timer = null // deletion timer, for delayed reactions
@@ -30,10 +29,6 @@
. = ..()
create_reagents(100)
-/obj/item/slime_extract/on_grind()
- if(Uses)
- grind_results["slimejelly"] = 20
-
/obj/item/slime_extract/grey
name = "grey slime extract"
icon_state = "grey slime extract"
@@ -472,7 +467,7 @@
desc = "A golem's head."
resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
flags_1 = ABSTRACT_1 | NODROP_1
-
+
/obj/item/stack/tile/bluespace
name = "bluespace floor tile"
singular_name = "floor tile"
diff --git a/code/modules/ruins/objects_and_mobs/necropolis_gate.dm b/code/modules/ruins/objects_and_mobs/necropolis_gate.dm
index e5c36d09c4..ce467a1181 100644
--- a/code/modules/ruins/objects_and_mobs/necropolis_gate.dm
+++ b/code/modules/ruins/objects_and_mobs/necropolis_gate.dm
@@ -399,7 +399,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
name = "burnt stone surrounding tile"
icon_state = "burnt_surrounding_tile1"
tile_key = "burnt_surrounding_tile"
-
+
#undef STABLE
#undef COLLAPSE_ON_CROSS
#undef DESTROY_ON_CROSS
diff --git a/code/modules/ruins/spaceruin_code/listeningstation.dm b/code/modules/ruins/spaceruin_code/listeningstation.dm
index 5afdc602b8..0c2ec7817d 100644
--- a/code/modules/ruins/spaceruin_code/listeningstation.dm
+++ b/code/modules/ruins/spaceruin_code/listeningstation.dm
@@ -24,7 +24,7 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/june
name = "june report"
- info = "Nanotrasen communications have been noticeably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."
+ info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."
/obj/item/paper/fluff/ruins/listeningstation/reports/may
name = "may report"
diff --git a/code/modules/ruins/spaceruin_code/oldstation.dm b/code/modules/ruins/spaceruin_code/oldstation.dm
index d023760061..edea4fe0c1 100644
--- a/code/modules/ruins/spaceruin_code/oldstation.dm
+++ b/code/modules/ruins/spaceruin_code/oldstation.dm
@@ -44,6 +44,6 @@
/obj/item/paper/fluff/ruins/oldstation/report
name = "Crew Reawakening Report"
info = "Artifical Program's report to surviving crewmembers.
Crew were placed into cryostasis on March 10th, 2445.
Crew were awoken from cryostasis around June, 2557.
\
- SIGNIFICANT EVENTS OF NOTE 1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radiation detectors showed no residual \
- radiation on station. Deduction, primarily detector was malfunctioning and was producing a radiation signal when there was none.
2: A data burst from a nearby Nanotrasen Space \
+ SIGNIFICANT EVENTS OF NOTE 1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radioation detectors showed no residual \
+ radioation on station. Deduction, primariy detector was malfunctioning and was producing a radioation signal when there was none.
2: A data burst from a nearby Nanotrasen Space \
Station was recieved, this data burst contained research data that has been uploaded to our RnD labs.
3: Unknown invasion force has occupied Delta station."
diff --git a/code/modules/ruins/spaceruin_code/spacehotel.dm b/code/modules/ruins/spaceruin_code/spacehotel.dm
index 69eebd8535..5f20bafb68 100644
--- a/code/modules/ruins/spaceruin_code/spacehotel.dm
+++ b/code/modules/ruins/spaceruin_code/spacehotel.dm
@@ -7,6 +7,6 @@
/obj/item/paper/pamphlet/ruin/spacehotel
name = "hotel pamphlet"
- info = "
The Twin Nexus Hotel
A place of Sanctuary
Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff stride to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more information.
"
+ info = "
The Twin Nexus Hotel
A place of Sanctuary
Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff stride to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more infomation.
"
diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm
index 5f2cc3d9ea..2c0ffd3a34 100644
--- a/code/modules/security_levels/security_levels.dm
+++ b/code/modules/security_levels/security_levels.dm
@@ -76,7 +76,7 @@ GLOBAL_VAR_INIT(security_level, 0)
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
- SSblackbox.record_feedback("tally", "security_level_changes", 1, get_security_level())
+ SSblackbox.record_feedback("tally", "security_level_changes", 1, level)
else
return
diff --git a/code/modules/server_tools/st_commands.dm b/code/modules/server_tools/st_commands.dm
index 1e071550e0..9ec87a595c 100644
--- a/code/modules/server_tools/st_commands.dm
+++ b/code/modules/server_tools/st_commands.dm
@@ -51,7 +51,7 @@
/*
The MIT License
-Copyright (c) 2017 Jordan Brown
+Copyright (c) 2011 Dominic Tarr
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and
diff --git a/code/modules/server_tools/st_interface.dm b/code/modules/server_tools/st_interface.dm
index b0b1b0a43c..39bebbbb3d 100644
--- a/code/modules/server_tools/st_interface.dm
+++ b/code/modules/server_tools/st_interface.dm
@@ -30,10 +30,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE)
return
if(skip_compat_check && !fexists(SERVICE_INTERFACE_DLL))
CRASH("Service parameter present but no interface DLL detected. This is symptomatic of running a service less than version 3.1! Please upgrade.")
- var/instance = params[SERVICE_INSTANCE_PARAM]
- if(!instance)
- instance = "TG Station Server" //maybe just upgraded
- call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(instance, command) //trust no retval
+ call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(command) //trust no retval
return TRUE
/world/proc/ChatBroadcast(message)
@@ -75,7 +72,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE)
switch(command)
if(SERVICE_CMD_API_COMPATIBLE)
SERVER_TOOLS_WRITE_GLOBAL(server_tools_api_compatible, TRUE)
- return SERVICE_RETURN_SUCCESS
+ return "SUCCESS"
if(SERVICE_CMD_HARD_REBOOT)
if(SERVER_TOOLS_READ_GLOBAL(reboot_mode) != REBOOT_MODE_HARD)
SERVER_TOOLS_WRITE_GLOBAL(reboot_mode, REBOOT_MODE_HARD)
@@ -91,7 +88,7 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE)
if(!istext(msg) || !msg)
return "No message set!"
SERVER_TOOLS_WORLD_ANNOUNCE(msg)
- return SERVICE_RETURN_SUCCESS
+ return "SUCCESS"
if(SERVICE_CMD_PLAYER_COUNT)
return "[SERVER_TOOLS_CLIENT_COUNT]"
if(SERVICE_CMD_LIST_CUSTOM)
@@ -99,13 +96,13 @@ SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE)
else
var/custom_command_result = HandleServiceCustomCommand(lowertext(command), params[SERVICE_CMD_PARAM_SENDER], params[SERVICE_CMD_PARAM_CUSTOM])
if(custom_command_result)
- return istext(custom_command_result) ? custom_command_result : SERVICE_RETURN_SUCCESS
+ return istext(custom_command_result) ? custom_command_result : "SUCCESS"
return "Unknown command: [command]"
/*
The MIT License
-Copyright (c) 2017 Jordan Brown
+Copyright (c) 2011 Dominic Tarr
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and
diff --git a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm
index b48d38691c..dd5a60ace7 100644
--- a/code/modules/shuttle/arrivals.dm
+++ b/code/modules/shuttle/arrivals.dm
@@ -200,5 +200,5 @@
/obj/docking_port/mobile/arrivals/vv_edit_var(var_name, var_value)
switch(var_name)
if("perma_docked")
- SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("arrivals shuttle", "[var_value ? "stopped" : "started"]"))
+ SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "ShA[var_value ? "s" : "g"]")
return ..()
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index c3efc5fc55..c4eb16305a 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -301,7 +301,6 @@
var/datum/DBQuery/query_round_shuttle_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET shuttle_name = '[name]' WHERE id = [GLOB.round_id]")
query_round_shuttle_name.Execute()
-
if(SHUTTLE_DOCKED)
if(time_left <= ENGINES_START_TIME)
mode = SHUTTLE_IGNITING
diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm
index de1b0022f6..65636aa528 100644
--- a/code/modules/shuttle/navigation_computer.dm
+++ b/code/modules/shuttle/navigation_computer.dm
@@ -119,7 +119,7 @@
return
if(!my_port)
- my_port = new(locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z))
+ my_port = new /obj/docking_port/stationary()
my_port.name = shuttlePortName
my_port.id = shuttlePortId
my_port.height = shuttle_port.height
@@ -128,6 +128,7 @@
my_port.dwidth = shuttle_port.dwidth
my_port.hidden = shuttle_port.hidden
my_port.dir = the_eye.dir
+ my_port.loc = locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z)
if(current_user.client)
current_user.client.images -= the_eye.placed_images
diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm
index de2b569687..c7a77f9457 100644
--- a/code/modules/shuttle/on_move.dm
+++ b/code/modules/shuttle/on_move.dm
@@ -15,10 +15,6 @@ All ShuttleMove procs go here
// Only gets called if fromShuttleMove returns true first
// returns the new move_mode (based on the old)
/turf/proc/toShuttleMove(turf/oldT, move_mode, obj/docking_port/mobile/shuttle)
- . = move_mode
- if(!(. & MOVE_TURF))
- return
-
var/shuttle_dir = shuttle.dir
for(var/i in contents)
var/atom/movable/thing = i
@@ -42,6 +38,8 @@ All ShuttleMove procs go here
else
qdel(thing)
+ return move_mode
+
// Called on the old turf to move the turf data
/turf/proc/onShuttleMove(turf/newT, list/movement_force, move_dir)
if(newT == src) // In case of in place shuttle rotation shenanigans.
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 02bee0856e..a4303078a5 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -568,7 +568,7 @@
continue
move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms
- move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs
+ move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs
move_mode = newT.toShuttleMove(oldT, move_mode , src) //turfs
if(move_mode & MOVE_AREA)
diff --git a/code/modules/shuttle/white_ship.dm b/code/modules/shuttle/white_ship.dm
index b6d9bda8b2..46aa4b6576 100644
--- a/code/modules/shuttle/white_ship.dm
+++ b/code/modules/shuttle/white_ship.dm
@@ -17,4 +17,3 @@
x_offset = -6
y_offset = -10
designate_time = 100
-
diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm
index 316dde05df..85956b0c6d 100644
--- a/code/modules/spells/spell.dm
+++ b/code/modules/spells/spell.dm
@@ -189,7 +189,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
var/mob/living/carbon/human/H = user
- if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal())
+ if((invocation_type == "whisper" || invocation_type == "shout") && H.is_muzzled())
to_chat(user, "You can't get the words out!")
return 0
diff --git a/code/modules/spells/spell_types/dumbfire.dm b/code/modules/spells/spell_types/dumbfire.dm
index f86c29fdc2..bb6e4480f5 100644
--- a/code/modules/spells/spell_types/dumbfire.dm
+++ b/code/modules/spells/spell_types/dumbfire.dm
@@ -1,41 +1,41 @@
//NEEDS MAJOR CODE CLEANUP
-/obj/effect/proc_holder/spell/dumbfire
-
- var/projectile_type = ""
- var/activate_on_collision = 1
-
- var/proj_icon = 'icons/obj/projectiles.dmi'
- var/proj_icon_state = "spell"
- var/proj_name = "a spell projectile"
-
- var/proj_trail = 0 //if it leaves a trail
- var/proj_trail_lifespan = 0 //deciseconds
- var/proj_trail_icon = 'icons/obj/wizard.dmi'
- var/proj_trail_icon_state = "trail"
-
- var/proj_type = "/obj/effect/proc_holder/spell" //IMPORTANT use only subtypes of this
-
- var/proj_insubstantial = 0 //if it can pass through dense objects or not
- var/proj_trigger_range = 1 //the range from target at which the projectile triggers cast(target)
-
- var/proj_lifespan = 100 //in deciseconds * proj_step_delay
- var/proj_step_delay = 1 //lower = faster
-
-/obj/effect/proc_holder/spell/dumbfire/choose_targets(mob/user = usr)
-
- var/turf/T = get_turf(user)
- for(var/i = 1; i < range; i++)
- var/turf/new_turf = get_step(T, user.dir)
- if(new_turf.density)
- break
- T = new_turf
- perform(list(T),user = user)
-
-/obj/effect/proc_holder/spell/dumbfire/cast(list/targets, mob/user = usr)
- playMagSound()
- for(var/turf/target in targets)
+/obj/effect/proc_holder/spell/dumbfire
+
+ var/projectile_type = ""
+ var/activate_on_collision = 1
+
+ var/proj_icon = 'icons/obj/projectiles.dmi'
+ var/proj_icon_state = "spell"
+ var/proj_name = "a spell projectile"
+
+ var/proj_trail = 0 //if it leaves a trail
+ var/proj_trail_lifespan = 0 //deciseconds
+ var/proj_trail_icon = 'icons/obj/wizard.dmi'
+ var/proj_trail_icon_state = "trail"
+
+ var/proj_type = "/obj/effect/proc_holder/spell" //IMPORTANT use only subtypes of this
+
+ var/proj_insubstantial = 0 //if it can pass through dense objects or not
+ var/proj_trigger_range = 1 //the range from target at which the projectile triggers cast(target)
+
+ var/proj_lifespan = 100 //in deciseconds * proj_step_delay
+ var/proj_step_delay = 1 //lower = faster
+
+/obj/effect/proc_holder/spell/dumbfire/choose_targets(mob/user = usr)
+
+ var/turf/T = get_turf(user)
+ for(var/i = 1; i < range; i++)
+ var/turf/new_turf = get_step(T, user.dir)
+ if(new_turf.density)
+ break
+ T = new_turf
+ perform(list(T),user = user)
+
+/obj/effect/proc_holder/spell/dumbfire/cast(list/targets, mob/user = usr)
+ playMagSound()
+ for(var/turf/target in targets)
launch_at(target, user)
/obj/effect/proc_holder/spell/dumbfire/proc/launch_at(turf/target, mob/user)
diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm
index 48d0d7cfbe..c6945dab50 100644
--- a/code/modules/spells/spell_types/genetic.dm
+++ b/code/modules/spells/spell_types/genetic.dm
@@ -1,28 +1,28 @@
-/obj/effect/proc_holder/spell/targeted/genetic
- name = "Genetic"
- desc = "This spell inflicts a set of mutations and disabilities upon the target."
-
- var/disabilities = 0 //bits
- var/list/mutations = list() //mutation strings
- var/duration = 100 //deciseconds
- /*
- Disabilities
- 1st bit - ?
- 2nd bit - ?
- 3rd bit - ?
- 4th bit - ?
- 5th bit - ?
- 6th bit - ?
- */
-
-/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr)
- playMagSound()
- for(var/mob/living/carbon/target in targets)
- if(!target.dna)
- continue
- for(var/A in mutations)
- target.dna.add_mutation(A)
- target.disabilities |= disabilities
+/obj/effect/proc_holder/spell/targeted/genetic
+ name = "Genetic"
+ desc = "This spell inflicts a set of mutations and disabilities upon the target."
+
+ var/disabilities = 0 //bits
+ var/list/mutations = list() //mutation strings
+ var/duration = 100 //deciseconds
+ /*
+ Disabilities
+ 1st bit - ?
+ 2nd bit - ?
+ 3rd bit - ?
+ 4th bit - ?
+ 5th bit - ?
+ 6th bit - ?
+ */
+
+/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr)
+ playMagSound()
+ for(var/mob/living/carbon/target in targets)
+ if(!target.dna)
+ continue
+ for(var/A in mutations)
+ target.dna.add_mutation(A)
+ target.disabilities |= disabilities
addtimer(CALLBACK(src, .proc/remove, target), duration)
/obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target)
diff --git a/code/modules/spells/spell_types/knock.dm b/code/modules/spells/spell_types/knock.dm
index 7179bed031..bbb2b3877f 100644
--- a/code/modules/spells/spell_types/knock.dm
+++ b/code/modules/spells/spell_types/knock.dm
@@ -1,31 +1,31 @@
-/obj/effect/proc_holder/spell/aoe_turf/knock
- name = "Knock"
- desc = "This spell opens nearby doors and does not require wizard garb."
-
- school = "transmutation"
- charge_max = 100
- clothes_req = 0
- invocation = "AULIE OXIN FIERA"
- invocation_type = "whisper"
- range = 3
- cooldown_min = 20 //20 deciseconds reduction per rank
-
- action_icon_state = "knock"
-
-/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets,mob/user = usr)
+/obj/effect/proc_holder/spell/aoe_turf/knock
+ name = "Knock"
+ desc = "This spell opens nearby doors and does not require wizard garb."
+
+ school = "transmutation"
+ charge_max = 100
+ clothes_req = 0
+ invocation = "AULIE OXIN FIERA"
+ invocation_type = "whisper"
+ range = 3
+ cooldown_min = 20 //20 deciseconds reduction per rank
+
+ action_icon_state = "knock"
+
+/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets,mob/user = usr)
SEND_SOUND(user, sound('sound/magic/knock.ogg'))
- for(var/turf/T in targets)
- for(var/obj/machinery/door/door in T.contents)
- INVOKE_ASYNC(src, .proc/open_door, door)
- for(var/obj/structure/closet/C in T.contents)
- INVOKE_ASYNC(src, .proc/open_closet, C)
-
-/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_door(var/obj/machinery/door/door)
- if(istype(door, /obj/machinery/door/airlock))
- var/obj/machinery/door/airlock/A = door
- A.locked = FALSE
- door.open()
-
-/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_closet(var/obj/structure/closet/C)
- C.locked = FALSE
- C.open()
+ for(var/turf/T in targets)
+ for(var/obj/machinery/door/door in T.contents)
+ INVOKE_ASYNC(src, .proc/open_door, door)
+ for(var/obj/structure/closet/C in T.contents)
+ INVOKE_ASYNC(src, .proc/open_closet, C)
+
+/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_door(var/obj/machinery/door/door)
+ if(istype(door, /obj/machinery/door/airlock))
+ var/obj/machinery/door/airlock/A = door
+ A.locked = FALSE
+ door.open()
+
+/obj/effect/proc_holder/spell/aoe_turf/knock/proc/open_closet(var/obj/structure/closet/C)
+ C.locked = FALSE
+ C.open()
diff --git a/code/modules/spells/spell_types/mime.dm b/code/modules/spells/spell_types/mime.dm
index 28960fce31..4e5c0605e2 100644
--- a/code/modules/spells/spell_types/mime.dm
+++ b/code/modules/spells/spell_types/mime.dm
@@ -125,6 +125,146 @@
..()
+/obj/item/spellbook/oneuse/mimery_blockade
+ spell = /obj/effect/proc_holder/spell/targeted/forcewall/mime
+ spellname = ""
+ name = "Guide to Advanced Mimery Vol 1"
+ desc = "The pages don't make any sound when turned."
+ icon_state ="bookmime"
+
+/obj/item/spellbook/oneuse/mimery_guns
+ spell = /obj/effect/proc_holder/spell/aimed/finger_guns
+ spellname = ""
+ name = "Guide to Advanced Mimery Vol 2"
+ desc = "There aren't any words written..."
+ icon_state ="bookmime"
+/obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall
+ name = "Invisible Wall"
+ desc = "The mime's performance transmutates into physical reality."
+ school = "mime"
+ panel = "Mime"
+ summon_type = list(/obj/effect/forcefield/mime)
+ invocation_type = "emote"
+ invocation_emote_self = "You form a wall in front of yourself."
+ summon_lifespan = 300
+ charge_max = 300
+ clothes_req = 0
+ range = 0
+ cast_sound = null
+ human_req = 1
+
+ action_icon_state = "mime"
+ action_background_icon_state = "bg_mime"
+
+/obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall/Click()
+ if(usr && usr.mind)
+ if(!usr.mind.miming)
+ to_chat(usr, "You must dedicate yourself to silence first.")
+ return
+ invocation = "[usr.real_name] looks as if a wall is in front of [usr.p_them()]."
+ else
+ invocation_type ="none"
+ ..()
+
+
+/obj/effect/proc_holder/spell/targeted/mime/speak
+ name = "Speech"
+ desc = "Make or break a vow of silence."
+ school = "mime"
+ panel = "Mime"
+ clothes_req = 0
+ human_req = 1
+ charge_max = 3000
+ range = -1
+ include_user = 1
+
+ action_icon_state = "mime"
+ action_background_icon_state = "bg_mime"
+
+/obj/effect/proc_holder/spell/targeted/mime/speak/Click()
+ if(!usr)
+ return
+ if(!ishuman(usr))
+ return
+ var/mob/living/carbon/human/H = usr
+ if(H.mind.miming)
+ still_recharging_msg = "You can't break your vow of silence that fast!"
+ else
+ still_recharging_msg = "You'll have to wait before you can give your vow of silence again!"
+ ..()
+
+/obj/effect/proc_holder/spell/targeted/mime/speak/cast(list/targets,mob/user = usr)
+ for(var/mob/living/carbon/human/H in targets)
+ H.mind.miming=!H.mind.miming
+ if(H.mind.miming)
+ to_chat(H, "You make a vow of silence.")
+ else
+ to_chat(H, "You break your vow of silence.")
+
+// These spells can only be gotten from the "Guide for Advanced Mimery series" for Mime Traitors.
+
+/obj/effect/proc_holder/spell/targeted/forcewall/mime
+ name = "Invisible Blockade"
+ desc = "Form an invisible three tile wide blockade."
+ wall_type = /obj/effect/forcefield/mime/advanced
+ invocation_type = "emote"
+ invocation_emote_self = "You form a blockade in front of yourself."
+ charge_max = 600
+ sound = null
+ clothes_req = 0
+ range = -1
+ include_user = 1
+
+ action_icon_state = "mime"
+ action_background_icon_state = "bg_mime"
+
+/obj/effect/proc_holder/spell/targeted/forcewall/mime/Click()
+ if(usr && usr.mind)
+ if(!usr.mind.miming)
+ to_chat(usr, "You must dedicate yourself to silence first.")
+ return
+ invocation = "[usr.real_name] looks as if a blockade is in front of [usr.p_them()]."
+ else
+ invocation_type ="none"
+ ..()
+
+/obj/effect/proc_holder/spell/aimed/finger_guns
+ name = "Finger Guns"
+ desc = "Shoot a mimed bullet from your fingers that stuns and does some damage."
+ school = "mime"
+ panel = "Mime"
+ charge_max = 300
+ clothes_req = 0
+ invocation_type = "emote"
+ invocation_emote_self = "You fire your finger gun!"
+ range = 20
+ projectile_type = /obj/item/projectile/bullet/mime
+ projectile_amount = 3
+ sound = null
+ active_msg = "You draw your fingers!"
+ deactive_msg = "You put your fingers at ease. Another time."
+ active = FALSE
+
+ action_icon_state = "mime"
+ action_background_icon_state = "bg_mime"
+ base_icon_state = "mime"
+
+
+/obj/effect/proc_holder/spell/aimed/finger_guns/Click()
+ var/mob/living/carbon/human/owner = usr
+ if(owner.incapacitated())
+ to_chat(owner, "You can't properly point your fingers while incapacitated.")
+ return
+ if(usr && usr.mind)
+ if(!usr.mind.miming)
+ to_chat(usr, "You must dedicate yourself to silence first.")
+ return
+ invocation = "[usr.real_name] fires [usr.p_their()] finger gun!"
+ else
+ invocation_type ="none"
+ ..()
+
+
/obj/item/spellbook/oneuse/mimery_blockade
spell = /obj/effect/proc_holder/spell/targeted/forcewall/mime
spellname = ""
diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm
index 8a646d792f..023af548d0 100644
--- a/code/modules/spells/spell_types/mind_transfer.dm
+++ b/code/modules/spells/spell_types/mind_transfer.dm
@@ -1,79 +1,79 @@
-/obj/effect/proc_holder/spell/targeted/mind_transfer
- name = "Mind Transfer"
- desc = "This spell allows the user to switch bodies with a target."
-
- school = "transmutation"
- charge_max = 600
- clothes_req = 0
- invocation = "GIN'YU CAPAN"
- invocation_type = "whisper"
- range = 1
- cooldown_min = 200 //100 deciseconds reduction per rank
- var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell
- var/unconscious_amount_caster = 400 //how much the caster is stunned for after the spell
- var/unconscious_amount_victim = 400 //how much the victim is stunned for after the spell
-
- action_icon_state = "mindswap"
-
-/*
-Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do.
+/obj/effect/proc_holder/spell/targeted/mind_transfer
+ name = "Mind Transfer"
+ desc = "This spell allows the user to switch bodies with a target."
+
+ school = "transmutation"
+ charge_max = 600
+ clothes_req = 0
+ invocation = "GIN'YU CAPAN"
+ invocation_type = "whisper"
+ range = 1
+ cooldown_min = 200 //100 deciseconds reduction per rank
+ var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell
+ var/unconscious_amount_caster = 400 //how much the caster is stunned for after the spell
+ var/unconscious_amount_victim = 400 //how much the victim is stunned for after the spell
+
+ action_icon_state = "mindswap"
+
+/*
+Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do.
Make sure spells that are removed from spell_list are actually removed and deleted when mind transferring.
-Also, you never added distance checking after target is selected. I've went ahead and did that.
-*/
-/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride)
- if(!targets.len)
- to_chat(user, "No mind found!")
- return
-
- if(targets.len > 1)
- to_chat(user, "Too many minds! You're not a hive damnit!")
- return
-
- var/mob/living/target = targets[1]
-
- var/t_He = target.p_they(TRUE)
- var/t_is = target.p_are()
-
- if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it.
- to_chat(user, "[t_He] [t_is] too far away!")
- return
-
- if(ismegafauna(target))
- to_chat(user, "This creature is too powerful to control!")
- return
-
- if(target.stat == DEAD)
- to_chat(user, "You don't particularly want to be dead!")
- return
-
- if(!target.key || !target.mind)
- to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.")
- return
-
- if(user.suiciding)
- to_chat(user, "You're killing yourself! You can't concentrate enough to do this!")
- return
-
- if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@"))
- to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!")
- return
-
- var/mob/living/victim = target//The target of the spell whos body will be transferred to.
- var/mob/living/caster = user//The wizard/whomever doing the body transferring.
-
- //MIND TRANSFER BEGIN
- var/mob/dead/observer/ghost = victim.ghostize(0)
- caster.mind.transfer_to(victim)
-
- ghost.mind.transfer_to(caster)
- if(ghost.key)
- caster.key = ghost.key //have to transfer the key since the mind was not active
- qdel(ghost)
-
- //MIND TRANSFER END
-
- //Here we knock both mobs out for a time.
- caster.Unconscious(unconscious_amount_caster)
- victim.Unconscious(unconscious_amount_victim)
+Also, you never added distance checking after target is selected. I've went ahead and did that.
+*/
+/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride)
+ if(!targets.len)
+ to_chat(user, "No mind found!")
+ return
+
+ if(targets.len > 1)
+ to_chat(user, "Too many minds! You're not a hive damnit!")
+ return
+
+ var/mob/living/target = targets[1]
+
+ var/t_He = target.p_they(TRUE)
+ var/t_is = target.p_are()
+
+ if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it.
+ to_chat(user, "[t_He] [t_is] too far away!")
+ return
+
+ if(ismegafauna(target))
+ to_chat(user, "This creature is too powerful to control!")
+ return
+
+ if(target.stat == DEAD)
+ to_chat(user, "You don't particularly want to be dead!")
+ return
+
+ if(!target.key || !target.mind)
+ to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.")
+ return
+
+ if(user.suiciding)
+ to_chat(user, "You're killing yourself! You can't concentrate enough to do this!")
+ return
+
+ if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@"))
+ to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!")
+ return
+
+ var/mob/living/victim = target//The target of the spell whos body will be transferred to.
+ var/mob/living/caster = user//The wizard/whomever doing the body transferring.
+
+ //MIND TRANSFER BEGIN
+ var/mob/dead/observer/ghost = victim.ghostize(0)
+ caster.mind.transfer_to(victim)
+
+ ghost.mind.transfer_to(caster)
+ if(ghost.key)
+ caster.key = ghost.key //have to transfer the key since the mind was not active
+ qdel(ghost)
+
+ //MIND TRANSFER END
+
+ //Here we knock both mobs out for a time.
+ caster.Unconscious(unconscious_amount_caster)
+ victim.Unconscious(unconscious_amount_victim)
SEND_SOUND(caster, sound('sound/magic/mandswap.ogg'))
SEND_SOUND(victim, sound('sound/magic/mandswap.ogg'))// only the caster and victim hear the sounds, that way no one knows for sure if the swap happened
diff --git a/code/modules/spells/spell_types/projectile.dm b/code/modules/spells/spell_types/projectile.dm
index 4bbd9ac4a6..19e44ffa83 100644
--- a/code/modules/spells/spell_types/projectile.dm
+++ b/code/modules/spells/spell_types/projectile.dm
@@ -1,33 +1,33 @@
//NEEDS MAJOR CODE CLEANUP.
-/obj/effect/proc_holder/spell/targeted/projectile
- name = "Projectile"
- desc = "This spell summons projectiles which try to hit the targets."
-
- var/proj_icon = 'icons/obj/projectiles.dmi'
- var/proj_icon_state = "spell"
- var/proj_name = "a spell projectile"
-
- var/proj_trail = 0 //if it leaves a trail
- var/proj_trail_lifespan = 0 //deciseconds
- var/proj_trail_icon = 'icons/obj/wizard.dmi'
- var/proj_trail_icon_state = "trail"
-
-
- var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
-
- var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle
- var/proj_homing = 1 //if it follows the target
- var/proj_insubstantial = 0 //if it can pass through dense objects or not
- var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target)
-
- var/proj_lifespan = 15 //in deciseconds * proj_step_delay
- var/proj_step_delay = 1 //lower = faster
-
-/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
- playMagSound()
- for(var/mob/living/target in targets)
+/obj/effect/proc_holder/spell/targeted/projectile
+ name = "Projectile"
+ desc = "This spell summons projectiles which try to hit the targets."
+
+ var/proj_icon = 'icons/obj/projectiles.dmi'
+ var/proj_icon_state = "spell"
+ var/proj_name = "a spell projectile"
+
+ var/proj_trail = 0 //if it leaves a trail
+ var/proj_trail_lifespan = 0 //deciseconds
+ var/proj_trail_icon = 'icons/obj/wizard.dmi'
+ var/proj_trail_icon_state = "trail"
+
+
+ var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
+
+ var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle
+ var/proj_homing = 1 //if it follows the target
+ var/proj_insubstantial = 0 //if it can pass through dense objects or not
+ var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target)
+
+ var/proj_lifespan = 15 //in deciseconds * proj_step_delay
+ var/proj_step_delay = 1 //lower = faster
+
+/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
+ playMagSound()
+ for(var/mob/living/target in targets)
launch(target, user)
/obj/effect/proc_holder/spell/targeted/projectile/proc/launch(mob/living/target, mob/user)
diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm
index bb454a3b19..b992871004 100644
--- a/code/modules/spells/spell_types/rightandwrong.dm
+++ b/code/modules/spells/spell_types/rightandwrong.dm
@@ -13,7 +13,7 @@
if(H.stat == DEAD || !(H.client))
continue
if(H.mind)
- if(iswizard(H) || H.mind.special_role == "survivalist")
+ if(H.mind.special_role == "Wizard" || H.mind.special_role == "apprentice" || H.mind.special_role == "survivalist")
continue
if(prob(survivor_probability) && !(H.mind in SSticker.mode.traitors))
SSticker.mode.traitors += H.mind
@@ -22,14 +22,12 @@
guns.owner = H.mind
H.mind.objectives += guns
H.mind.special_role = "survivalist"
- H.mind.add_antag_datum(/datum/antagonist/auto_custom)
to_chat(H, "You are the survivalist! Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, by any means necessary. Kill anyone who gets in your way.")
else
var/datum/objective/steal_five_of_type/summon_magic/magic = new
magic.owner = H.mind
H.mind.objectives += magic
H.mind.special_role = "amateur magician"
- H.mind.add_antag_datum(/datum/antagonist/auto_custom)
to_chat(H, "You are the amateur magician! Grow your newfound talent! Grab as many magical artefacts as possible, by any means necessary. Kill anyone who gets in your way.")
var/datum/objective/survive/survive = new
survive.owner = H.mind
@@ -220,4 +218,4 @@
SSevents.reschedule()
message_admins("Summon Events intensifies, events will now occur every [SSevents.frequency_lower / 600] to [SSevents.frequency_upper / 600] minutes.")
- log_game("Summon Events was increased!")
+ log_game("Summon Events was increased!")
\ No newline at end of file
diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm
index 8a377c6c3a..4ee1b678f0 100644
--- a/code/modules/spells/spell_types/shapeshift.dm
+++ b/code/modules/spells/spell_types/shapeshift.dm
@@ -57,15 +57,13 @@
var/mob/living/shape = new shapeshift_type(caster.loc)
H = new(shape,src,caster)
-
clothes_req = 0
human_req = 0
/obj/effect/proc_holder/spell/targeted/shapeshift/proc/Restore(mob/living/shape)
var/obj/shapeshift_holder/H = locate() in shape
if(!H)
- return
-
+ return
H.restore()
clothes_req = initial(clothes_req)
@@ -158,4 +156,4 @@
/datum/soullink/shapeshift/sharerDies(gibbed, mob/living/sharer)
if(source)
- source.shapeDeath(gibbed)
\ No newline at end of file
+ source.shapeDeath(gibbed)
diff --git a/code/modules/station_goals/station_goal.dm b/code/modules/station_goals/station_goal.dm
index 88377455c6..98ec01f641 100644
--- a/code/modules/station_goals/station_goal.dm
+++ b/code/modules/station_goals/station_goal.dm
@@ -26,11 +26,11 @@
/datum/station_goal/proc/check_completion()
return completed
-/datum/station_goal/proc/get_result()
+/datum/station_goal/proc/print_result()
if(check_completion())
- return "