From 22aba489e3b15543b47aae75e3fa301e6f227c84 Mon Sep 17 00:00:00 2001 From: Ghommie <42542238+Ghommie@users.noreply.github.com> Date: Mon, 16 Dec 2019 00:21:28 +0100 Subject: [PATCH] Fixes ranged syndicate mobs stormtrooper training: The port. --- code/modules/mob/living/simple_animal/hostile/hostile.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 0377efd16e..bd4f334476 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -427,7 +427,7 @@ if(casingtype) var/obj/item/ammo_casing/casing = new casingtype(startloc) playsound(src, projectilesound, 100, 1) - casing.fire_casing(targeted_atom, src, null, null, null, ran_zone(), src) + casing.fire_casing(targeted_atom, src, null, null, null, ran_zone(), 0, src) else if(projectiletype) var/obj/item/projectile/P = new projectiletype(startloc) playsound(src, projectilesound, 100, 1)