diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md index 403526d30b..a553cef999 100644 --- a/.github/CONTRIBUTING.md +++ b/.github/CONTRIBUTING.md @@ -210,6 +210,8 @@ This prevents nesting levels from getting deeper then they need to be. * Do not divide when you can easily convert it to a multiplication. (ie `4/2` should be done as `4*0.5`) +* Do not use the shorthand sql insert format (where no column names are specified) because it unnecessarily breaks all queries on minor column changes and prevents using these tables for tracking outside related info such as in a connected site/forum. + #### Enforced not enforced The following different coding styles are not only not enforced, but it is generally frowned upon to change them over from one to the other for little reason: diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md index f5fa86a76d..a1c37bc290 100644 --- a/.github/ISSUE_TEMPLATE.md +++ b/.github/ISSUE_TEMPLATE.md @@ -1,3 +1,3 @@ -[Note]: # (Please enter the commit hash and active testmerge numbers from the "Show Server Revision" verb if you can. If you believe the issue to be caused by a testmerge, please report it in its relative PR thread. State what the issue is from a "whats wrong" prospective. Issue reports should clearly allow maintainers to understand whats wrong and how to test/reproduce if that is not obvious. Avoid ambiguity. Start your issue report below both of these lines (or remove them)) +[Note]: # (State what the issue is from a "whats wrong" perspective. Issue reports should clearly allow maintainers to understand whats wrong and how to test/reproduce if that is not obvious. Avoid ambiguity. Please enter the commit hash from the "Show Server Revision" verb if you can. Remove these notes before submitting your report.) -[Admins]: # (If you are reporting a bug that occured AFTER you used varedit/admin buttons to alter an object out of normal operating conditions, please verify that you can re-create the bug without the varedit usage/admin buttons before reporting the issue.) +[GameAdmins]: # (If you are reporting a bug that occurred AFTER you used varedit/admin buttons to alter an object out of normal operating conditions, please verify that you can re-create the bug without the varedit usage/admin buttons before reporting the issue.) diff --git a/SQL/database_changelog.txt b/SQL/database_changelog.txt index c34c6b694b..d0546da131 100644 --- a/SQL/database_changelog.txt +++ b/SQL/database_changelog.txt @@ -1,3 +1,13 @@ +21 April 2017, by Jordie0608 + +Modified table 'player', adding the column 'accountjoindate', removing the column 'id' and making the column 'ckey' the primary key. + +ALTER TABLE `feedback`.`player` DROP COLUMN `id`, ADD COLUMN `accountjoindate` DATE NULL AFTER `lastadminrank`, DROP PRIMARY KEY, ADD PRIMARY KEY (`ckey`), DROP INDEX `ckey`; + +Remember to add a prefix to the table name if you use them. + +---------------------------------------------------- + 10 March 2017, by Jordie0608 Modified table 'death', adding the columns 'toxloss', 'cloneloss', and 'staminaloss' and table 'legacy_population', adding the columns 'server_ip' and 'server_port'. diff --git a/SQL/tgstation_schema.sql b/SQL/tgstation_schema.sql index 77e9b9429e..0d0817bf1f 100644 --- a/SQL/tgstation_schema.sql +++ b/SQL/tgstation_schema.sql @@ -261,15 +261,14 @@ DROP TABLE IF EXISTS `player`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player` ( - `id` int(11) NOT NULL AUTO_INCREMENT, `ckey` varchar(32) NOT NULL, `firstseen` datetime NOT NULL, `lastseen` datetime NOT NULL, `ip` int(10) unsigned NOT NULL, `computerid` varchar(32) NOT NULL, `lastadminrank` varchar(32) NOT NULL DEFAULT 'Player', - PRIMARY KEY (`id`), - UNIQUE KEY `ckey` (`ckey`), + `accountjoindate` DATE DEFAULT NULL, + PRIMARY KEY (`ckey`), KEY `idx_player_cid_ckey` (`computerid`,`ckey`), KEY `idx_player_ip_ckey` (`ip`,`ckey`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; diff --git a/SQL/tgstation_schema_prefixed.sql b/SQL/tgstation_schema_prefixed.sql index be27384ea5..4d74b9deaa 100644 --- a/SQL/tgstation_schema_prefixed.sql +++ b/SQL/tgstation_schema_prefixed.sql @@ -261,15 +261,14 @@ DROP TABLE IF EXISTS `SS13_player`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `SS13_player` ( - `id` int(11) NOT NULL AUTO_INCREMENT, `ckey` varchar(32) NOT NULL, `firstseen` datetime NOT NULL, `lastseen` datetime NOT NULL, `ip` int(10) unsigned NOT NULL, `computerid` varchar(32) NOT NULL, `lastadminrank` varchar(32) NOT NULL DEFAULT 'Player', - PRIMARY KEY (`id`), - UNIQUE KEY `ckey` (`ckey`), + `accountjoindate` DATE DEFAULT NULL, + PRIMARY KEY (`ckey`), KEY `idx_player_cid_ckey` (`computerid`,`ckey`), KEY `idx_player_ip_ckey` (`ip`,`ckey`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; diff --git a/Test.txt b/Test.txt deleted file mode 100644 index fc816240e4..0000000000 --- a/Test.txt +++ /dev/null @@ -1 +0,0 @@ -Ignore this \ No newline at end of file diff --git a/_maps/map_files/Cerestation/cerestation.dmm b/_maps/map_files/Cerestation/cerestation.dmm index f10211f5b1..860ff65d60 100644 --- a/_maps/map_files/Cerestation/cerestation.dmm +++ b/_maps/map_files/Cerestation/cerestation.dmm @@ -7034,8 +7034,8 @@ "anI" = ( /obj/docking_port/stationary/random{ dir = 1; - id = "pod_asteroid1"; - name = "asteroid" + id = "pod_lavaland1"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -8103,7 +8103,7 @@ /obj/machinery/computer/shuttle/pod{ pixel_x = -32; pixel_y = 0; - possible_destinations = "pod_asteroid1"; + possible_destinations = "pod_lavaland1"; shuttleId = "pod1" }, /obj/machinery/light/small{ @@ -40738,7 +40738,7 @@ /obj/machinery/computer/shuttle/pod{ pixel_x = 0; pixel_y = 32; - possible_destinations = "pod_asteroid3"; + possible_destinations = "pod_lavaland3"; shuttleId = "pod3" }, /obj/item/device/radio/intercom{ @@ -40760,8 +40760,8 @@ "btw" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid3"; - name = "asteroid" + id = "pod_lavaland3"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -68963,8 +68963,8 @@ "crd" = ( /obj/docking_port/stationary/random{ dir = 8; - id = "pod_asteroid2"; - name = "asteroid" + id = "pod_lavaland2"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -68979,7 +68979,7 @@ /obj/machinery/computer/shuttle/pod{ pixel_x = 0; pixel_y = -32; - possible_destinations = "pod_asteroid2"; + possible_destinations = "pod_lavaland2"; shuttleId = "pod2" }, /obj/structure/chair{ diff --git a/_maps/map_files/CitadelStation/CitadelStation-1.2.1.dmm b/_maps/map_files/CitadelStation/CitadelStation-1.2.1.dmm index 7553242b36..84fb806587 100644 --- a/_maps/map_files/CitadelStation/CitadelStation-1.2.1.dmm +++ b/_maps/map_files/CitadelStation/CitadelStation-1.2.1.dmm @@ -1361,7 +1361,7 @@ "aAi" = (/obj/structure/table/wood,/obj/item/weapon/folder,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) "aAj" = (/obj/machinery/power/apc{dir = 8;name = "Library APC";pixel_x = -25},/obj/structure/cable{icon_state = "0-4";d2 = 4},/turf/open/floor/wood,/area/library) "aAk" = (/obj/structure/cable{d1 = 2;d2 = 8;icon_state = "2-8"},/turf/open/floor/wood,/area/library) -"aAl" = (/obj/effect/landmark/start{name = "Librarian"},/turf/open/floor/wood,/area/library) +"aAl" = (/obj/effect/landmark/start{name = "Curator"},/turf/open/floor/wood,/area/library) "aAm" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/wood,/area/library) "aAn" = (/obj/machinery/light/small/built{tag = "icon-bulb1 (WEST)";icon_state = "bulb1";dir = 8},/obj/machinery/airalarm{frequency = 1439;locked = 0;pixel_y = 23},/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"}) "aAo" = (/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"}) @@ -1393,7 +1393,7 @@ "aAO" = (/obj/machinery/light/small{dir = 8},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore) "aAP" = (/obj/structure/chair/stool,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore) "aAQ" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/open/floor/noslip,/area/construction/hallway{name = "Secure Workstations Hallway"}) -"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/librarian,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) +"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/curator,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) "aAS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) "aAT" = (/obj/item/device/radio/intercom{dir = 4;name = "Station Intercom (General)";pixel_x = 0;pixel_y = -27},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) "aAU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8;initialize_directions = 11},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library) diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 2e275a194f..267a2a7b50 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -142,15 +142,15 @@ /area/solar/auxstarboard) "aap" = ( /obj/docking_port/stationary/random{ - id = "pod_asteroid1"; - name = "asteroid" + id = "pod_lavaland1"; + name = "lavaland" }, /turf/open/space, /area/space) "aaq" = ( /obj/docking_port/stationary/random{ - id = "pod_asteroid2"; - name = "asteroid" + id = "pod_lavaland2"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -203,7 +203,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_x = -32; - possible_destinations = "pod_asteroid1"; + possible_destinations = "pod_lavaland1"; shuttleId = "pod1" }, /obj/effect/turf_decal/stripes/line{ @@ -226,7 +226,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_x = -32; - possible_destinations = "pod_asteroid2"; + possible_destinations = "pod_lavaland2"; shuttleId = "pod2" }, /obj/effect/turf_decal/stripes/line{ @@ -10753,7 +10753,7 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/loadingarea{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 8 }, /area/quartermaster/storage) @@ -11240,7 +11240,7 @@ /area/quartermaster/storage) "awJ" = ( /turf/open/floor/plasteel/loadingarea{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 8 }, /area/quartermaster/storage) @@ -25977,7 +25977,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_y = -32; - possible_destinations = "pod_asteroid3"; + possible_destinations = "pod_lavaland3"; shuttleId = "pod3" }, /obj/effect/turf_decal/stripes/line{ @@ -25996,8 +25996,8 @@ "aXK" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid4"; - name = "asteroid" + id = "pod_lavaland4"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -31236,7 +31236,7 @@ icon_state = "1-4" }, /turf/open/floor/plasteel/loadingarea{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 8 }, /area/quartermaster/miningdock{ @@ -34793,7 +34793,6 @@ dir = 4 }, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L14" }, /area/hallway/primary/central) @@ -44697,9 +44696,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 2 }, -/turf/open/floor/plating{ - icon_state = "plating_warn_side" - }, +/turf/open/floor/plating, /area/maintenance/starboard) "bGN" = ( /obj/effect/decal/cleanable/dirt, @@ -52478,7 +52475,7 @@ name = "Queue Shutters" }, /turf/open/floor/plasteel/loadingarea{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 8 }, /area/hallway/primary/central) @@ -62920,7 +62917,7 @@ "cpl" = ( /obj/structure/table/wood, /obj/item/weapon/clipboard, -/obj/item/toy/figure/librarian, +/obj/item/toy/figure/curator, /obj/machinery/airalarm{ dir = 8; icon_state = "alarm0"; @@ -63738,7 +63735,7 @@ /area/library) "cqF" = ( /obj/machinery/door/morgue{ - name = "Librarian's Study"; + name = "Curator's Study"; req_access_txt = "37" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -64358,10 +64355,12 @@ /turf/open/floor/plasteel/black, /area/library) "crP" = ( -/obj/structure/dresser, -/obj/machinery/computer/security/telescreen/entertainment{ - pixel_x = -32 - }, +/obj/structure/closet/crate, +/obj/item/clothing/shoes/workboots/mining, +/obj/item/clothing/under/rank/curator/treasure_hunter, +/obj/item/clothing/suit/curator, +/obj/item/clothing/head/curator, +/obj/item/weapon/storage/backpack/satchel/explorer, /turf/open/floor/plasteel/black, /area/library) "crQ" = ( @@ -67500,7 +67499,7 @@ desc = "This looks awfully familiar..."; icon_state = "curator" }, -/obj/item/clothing/under/rank/librarian/curator, +/obj/item/clothing/under/rank/curator/treasure_hunter, /turf/open/floor/carpet, /area/crew_quarters/sleep) "cxC" = ( @@ -70988,7 +70987,6 @@ "cDW" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L13"; name = "floor" }, @@ -79514,8 +79512,13 @@ name = "Medbay Central" }) "cUf" = ( -/obj/machinery/smartfridge/chemistry, -/turf/closed/wall, +/obj/structure/grille, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "chemisttop"; + name = "Chemisty Lobby Shutters" + }, +/obj/structure/window/reinforced/fulltile, +/turf/open/floor/plating, /area/medical/medbay{ name = "Medbay Central" }) @@ -79538,14 +79541,9 @@ name = "Medbay Central" }) "cUh" = ( -/obj/structure/grille, -/obj/structure/window/reinforced/fulltile, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "chemisttop"; - name = "Chemisty Lobby Shutters" - }, /obj/structure/disposalpipe/segment, -/turf/open/floor/plating, +/obj/machinery/smartfridge/chemistry, +/turf/closed/wall, /area/medical/medbay{ name = "Medbay Central" }) @@ -82191,6 +82189,7 @@ /obj/item/weapon/grenade/chem_grenade, /obj/item/weapon/grenade/chem_grenade, /obj/item/weapon/grenade/chem_grenade, +/obj/item/weapon/screwdriver, /turf/open/floor/plasteel/whiteyellow/corner{ icon_state = "whiteyellowcorner"; dir = 8 @@ -96355,7 +96354,6 @@ }, /area/medical/morgue) "dAn" = ( -/turf/open/floor/plating, /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ icon_state = "manifold"; @@ -104162,7 +104160,7 @@ name = "emergency shower" }, /turf/open/floor/plasteel/whiteblue/side{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 4 }, /area/shuttle/escape) @@ -105518,7 +105516,7 @@ /area/library/abandoned_library) "dSu" = ( /obj/structure/table/wood, -/obj/item/clothing/under/rank/librarian, +/obj/item/clothing/under/rank/curator, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; name = "2maintenance loot spawner" @@ -108178,7 +108176,7 @@ /area/maintenance/fpmaint2/aft_port_maintenance) "dXu" = ( /obj/structure/table/wood/fancy, -/obj/item/weapon/spellbook/oneuse/smoke, +/obj/item/weapon/spellbook/oneuse/smoke/lesser, /obj/item/weapon/nullrod, /obj/item/organ/heart, /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater, @@ -112313,6 +112311,22 @@ }, /turf/open/floor/plasteel/neutral, /area/atmos) +"ehO" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) +"ehP" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) +"ehQ" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) +"ehR" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) (1,1,1) = {" aaa @@ -143546,7 +143560,7 @@ cbA cdn ceS cgp -chQ +ehO cjl ckP cjl @@ -143803,7 +143817,7 @@ cbB cdo ceS cgq -chQ +ehO cjl ckP cjl @@ -144317,7 +144331,7 @@ bWi cdq ceS cgp -chQ +ehO cjm ckP cmk @@ -144574,7 +144588,7 @@ cbC cdr ceT cgp -chQ +ehO cjn ckP cmk diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 320823a490..f30c7b69f3 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -1910,8 +1910,8 @@ /area/shuttle/pod_3) "adG" = ( /obj/docking_port/stationary/random{ - id = "pod_asteroid2"; - name = "asteroid" + id = "pod_lavaland2"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -1927,7 +1927,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_x = -32; - possible_destinations = "pod_asteroid2"; + possible_destinations = "pod_lavaland2"; shuttleId = "pod2" }, /turf/open/floor/mineral/titanium/blue, @@ -23696,7 +23696,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_y = -32; - possible_destinations = "pod_asteroid3"; + possible_destinations = "pod_lavaland3"; shuttleId = "pod3" }, /turf/open/floor/mineral/titanium/blue, @@ -27963,7 +27963,6 @@ dir = 4 }, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L13"; name = "floor" }, @@ -28813,7 +28812,6 @@ icon_state = "4-8" }, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L14" }, /area/hallway/primary/central) @@ -34140,8 +34138,8 @@ "bii" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid3"; - name = "asteroid" + id = "pod_lavaland3"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -45372,12 +45370,12 @@ name = "Port Maintenance" }) "bBr" = ( -/obj/structure/table/wood, /obj/machinery/airalarm{ dir = 4; pixel_x = -23; pixel_y = 0 }, +/obj/structure/displaycase/trophy, /turf/open/floor/wood, /area/library) "bBs" = ( @@ -47035,7 +47033,6 @@ name = "\improper Auxiliary Restrooms" }) "bEw" = ( -/obj/structure/table/wood, /obj/machinery/computer/security/telescreen/entertainment{ pixel_x = -32; pixel_y = 0 @@ -47044,6 +47041,7 @@ dir = 4; network = list("SS13") }, +/obj/structure/displaycase/trophy, /turf/open/floor/wood, /area/library) "bEx" = ( @@ -53664,6 +53662,12 @@ pixel_x = 30; pixel_y = 0 }, +/obj/structure/closet/crate, +/obj/item/clothing/shoes/workboots/mining, +/obj/item/clothing/under/rank/curator/treasure_hunter, +/obj/item/clothing/suit/curator, +/obj/item/clothing/head/curator, +/obj/item/weapon/storage/backpack/satchel/explorer, /turf/open/floor/engine/cult, /area/library) "bPY" = ( @@ -82483,7 +82487,7 @@ /area/chapel/office) "cMa" = ( /obj/structure/table/wood, -/obj/item/weapon/spellbook/oneuse/smoke{ +/obj/item/weapon/spellbook/oneuse/smoke/lesser{ name = "mysterious old book of " }, /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater{ @@ -86084,8 +86088,8 @@ /area/toxins/xenobiology) "cSP" = ( /obj/docking_port/stationary/random{ - id = "pod_asteroid1"; - name = "asteroid" + id = "pod_lavaland1"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -86175,7 +86179,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_x = -32; - possible_destinations = "pod_asteroid1"; + possible_destinations = "pod_lavaland1"; shuttleId = "pod1" }, /turf/open/floor/mineral/titanium/blue, @@ -86368,7 +86372,7 @@ }, /obj/machinery/computer/shuttle/pod{ pixel_y = -32; - possible_destinations = "pod_asteroid4"; + possible_destinations = "pod_lavaland4"; shuttleId = "pod4" }, /turf/open/floor/mineral/titanium/blue, @@ -87162,8 +87166,8 @@ "cUL" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid4"; - name = "asteroid" + id = "pod_lavaland4"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -95333,6 +95337,14 @@ icon_state = "xenomaint"; name = "Xeno Maintenance" }) +"dmD" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) +"dmE" = ( +/obj/structure/displaycase/trophy, +/turf/open/floor/wood, +/area/library) (1,1,1) = {" aaa @@ -114481,7 +114493,7 @@ bwa bxU bzD bBr -bCT +bSx bEw bzE bHR @@ -114737,9 +114749,9 @@ bue bwb bxV bzE -bBs -bCU -bBs +dmD +bzE +dmD bzE bHR bJz @@ -128192,7 +128204,7 @@ cRi cRi daP cLE -cRi +dlV aaa aaa aaf @@ -128448,7 +128460,7 @@ daF daJ cRi bvT -dlV +cRi cRi cRi cRi @@ -128705,7 +128717,7 @@ cSn cSn cRi dmq -dlV +cRi cZv cZv cRi @@ -129733,7 +129745,7 @@ cSn daN cRi dmr -dlV +cRi cZv dbw cRi @@ -129990,7 +130002,7 @@ daI daM cRi cTA -dlV +cRi cRi cRi cRi diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm index 778fb50c88..c37c4ca3a3 100644 --- a/_maps/map_files/Mining/Lavaland.dmm +++ b/_maps/map_files/Mining/Lavaland.dmm @@ -513,7 +513,7 @@ /obj/structure/cable{ d1 = 1; d2 = 4; - icon_state = "1-4"; + icon_state = "1-4" }, /obj/structure/cable{ d1 = 1; @@ -1040,7 +1040,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/brown{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/living_quarters) "cg" = ( @@ -1074,7 +1074,7 @@ /obj/structure/cable{ d1 = 1; d2 = 4; - icon_state = "1-4"; + icon_state = "1-4" }, /turf/open/floor/plasteel{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface @@ -1497,10 +1497,21 @@ /area/mine/living_quarters) "dd" = ( /obj/structure/table, -/obj/item/weapon/reagent_containers/food/drinks/beer, +/obj/item/weapon/reagent_containers/food/drinks/beer{ + pixel_x = 7; + pixel_y = 5 + }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, +/obj/item/weapon/reagent_containers/food/drinks/beer{ + pixel_x = -1; + pixel_y = 9 + }, +/obj/item/weapon/reagent_containers/food/drinks/beer{ + pixel_x = -8; + pixel_y = 0 + }, /turf/open/floor/plasteel/bar{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface }, @@ -1772,6 +1783,9 @@ pixel_x = -5; pixel_y = 30 }, +/obj/machinery/shower{ + dir = 8 + }, /turf/open/floor/plasteel/purple/corner{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface }, @@ -2192,7 +2206,7 @@ }, /turf/open/floor/plasteel/vault{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 8; + dir = 8 }, /area/mine/maintenance) "ez" = ( @@ -2214,13 +2228,13 @@ /obj/machinery/iv_drip, /turf/open/floor/plasteel/whiteblue/side{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/living_quarters) "eB" = ( /turf/open/floor/plasteel/whiteblue/side{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/living_quarters) "eC" = ( @@ -2231,7 +2245,7 @@ }, /turf/open/floor/plasteel/whiteblue/side{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 5; + dir = 5 }, /area/mine/living_quarters) "eD" = ( @@ -2398,7 +2412,7 @@ /obj/item/weapon/storage/firstaid/regular, /turf/open/floor/plasteel/whiteblue/side{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 4; + dir = 4 }, /area/mine/living_quarters) "eU" = ( @@ -2512,6 +2526,7 @@ dir = 2; network = list("MINE") }, +/obj/structure/reagent_dispensers/watertank, /turf/open/floor/plasteel/brown{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; dir = 5 @@ -2520,7 +2535,7 @@ "fe" = ( /turf/open/floor/plasteel/brown/corner{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/production) "ff" = ( @@ -2578,7 +2593,7 @@ }, /turf/open/floor/plasteel/brown{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/living_quarters) "fm" = ( @@ -2600,7 +2615,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/brown{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; - dir = 1; + dir = 1 }, /area/mine/living_quarters) "fp" = ( @@ -2674,7 +2689,7 @@ /obj/structure/cable{ d1 = 1; d2 = 4; - icon_state = "1-4"; + icon_state = "1-4" }, /turf/open/floor/plasteel{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface @@ -2712,6 +2727,10 @@ /obj/machinery/light/small{ dir = 1 }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -5; + pixel_y = 30 + }, /turf/open/floor/plasteel/purple/corner{ baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; dir = 4 @@ -2794,6 +2813,41 @@ /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /turf/closed/indestructible/riveted, /area/space) +"fQ" = ( +/obj/machinery/shower{ + dir = 8 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/white, +/area/mine/laborcamp) +"fR" = ( +/obj/structure/sink/kitchen{ + dir = 4; + icon_state = "sink_alt"; + pixel_x = -13; + tag = "icon-sink_alt (EAST)" + }, +/turf/open/floor/plasteel{ + baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface + }, +/area/mine/laborcamp) +"fS" = ( +/obj/structure/reagent_dispensers/watertank, +/turf/open/floor/plasteel/purple/corner{ + baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface + }, +/area/mine/production) +"fT" = ( +/obj/structure/sink{ + dir = 4; + icon_state = "sink"; + pixel_x = 11; + tag = "icon-sink (EAST)" + }, +/turf/open/floor/plasteel/bar{ + baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface + }, +/area/mine/living_quarters) (1,1,1) = {" aa @@ -8919,7 +8973,7 @@ aA at at at -at +fR at au fH @@ -9175,7 +9229,7 @@ an an at at -at +fQ at dr an @@ -14594,8 +14648,8 @@ fj ee cT cZ -dg dk +fT ee al al @@ -18433,7 +18487,7 @@ af ab ab dx -dC +fS dK bI bS diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index d841a0f335..2af4f3bd30 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -7303,7 +7303,6 @@ icon_state = "1-2" }, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L14" }, /area/hallway/primary/central{ @@ -9155,7 +9154,7 @@ }, /obj/effect/landmark/start/shaft_miner, /turf/open/floor/plasteel/loadingarea{ - baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface; + baseturf = /turf/open/space; dir = 8 }, /area/quartermaster/miningdock) @@ -16523,6 +16522,9 @@ /obj/machinery/status_display{ pixel_x = -32 }, +/obj/machinery/light{ + dir = 8 + }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aAb" = ( @@ -16558,6 +16560,9 @@ "aAf" = ( /obj/structure/table/reinforced, /obj/item/weapon/storage/fancy/donut_box, +/obj/machinery/light{ + dir = 4 + }, /turf/open/floor/plasteel/vault{ dir = 8 }, @@ -24133,6 +24138,9 @@ }, /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, +/obj/machinery/light{ + dir = 8 + }, /turf/open/floor/plasteel, /area/shuttle/escape) "aME" = ( @@ -24187,6 +24195,9 @@ /obj/machinery/status_display{ pixel_x = 32 }, +/obj/machinery/light{ + dir = 4 + }, /turf/open/floor/plasteel/whiteblue/side{ dir = 5 }, @@ -25964,7 +25975,6 @@ icon_state = "4-8" }, /turf/open/floor/plasteel{ - desc = ""; icon_state = "L13"; name = "floor" }, @@ -30548,7 +30558,7 @@ /area/maintenance/starboard) "aXL" = ( /obj/machinery/door/morgue{ - name = "Librarian's Study"; + name = "Curator's Study"; req_access_txt = "37" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -41920,6 +41930,294 @@ /area/ruin/unpowered{ name = "Asteroid" }) +"bvO" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel/neutral/side{ + dir = 1 + }, +/area/shuttle/escape) +"bvP" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/shuttle/escape) +"bvQ" = ( +/obj/structure/chair{ + dir = 4 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/shuttle/escape) +"bvR" = ( +/obj/machinery/light, +/turf/open/floor/plasteel/neutral/side, +/area/shuttle/escape) +"bvS" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bvT" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bvU" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bvV" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bvW" = ( +/obj/machinery/door/airlock/external, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bvX" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bvY" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bvZ" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bwa" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwb" = ( +/obj/structure/shuttle/engine/propulsion{ + dir = 8; + icon_state = "propulsion_l" + }, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwc" = ( +/obj/structure/shuttle/engine/heater{ + icon_state = "heater"; + dir = 8 + }, +/obj/structure/window/reinforced, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwd" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwe" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwf" = ( +/obj/structure/chair, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwg" = ( +/obj/structure/chair, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwh" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwi" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwj" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwk" = ( +/obj/structure/chair, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwl" = ( +/obj/structure/chair, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwm" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bwn" = ( +/obj/structure/shuttle/engine/propulsion{ + dir = 8; + icon_state = "propulsion_l" + }, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwo" = ( +/obj/structure/shuttle/engine/heater{ + icon_state = "heater"; + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4; + pixel_x = 0 + }, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwp" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwq" = ( +/obj/machinery/light/small, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwr" = ( +/obj/machinery/door/airlock/titanium, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bws" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwt" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwu" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwv" = ( +/obj/machinery/computer/shuttle/ferry/request, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bww" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwx" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwy" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwz" = ( +/obj/machinery/door/airlock/titanium, +/obj/docking_port/mobile{ + dir = 8; + dwidth = 2; + height = 13; + id = "ferry"; + name = "ferry shuttle"; + port_angle = 0; + preferred_direction = 4; + roundstart_move = "ferry_away"; + width = 5 + }, +/obj/docking_port/stationary{ + dir = 8; + dwidth = 2; + height = 13; + id = "ferry_home"; + name = "port bay 2"; + turf_type = /turf/open/space; + width = 5 + }, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwA" = ( +/obj/structure/shuttle/engine/propulsion{ + dir = 8; + icon_state = "propulsion_l" + }, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwB" = ( +/obj/structure/shuttle/engine/heater{ + icon_state = "heater"; + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 1; + pixel_y = 1 + }, +/turf/open/floor/plating/airless, +/area/shuttle/transport) +"bwC" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwD" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwE" = ( +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwF" = ( +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwG" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwH" = ( +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwI" = ( +/obj/machinery/light, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwJ" = ( +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwK" = ( +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/shuttle/transport) +"bwL" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bwM" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwN" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bwO" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwP" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwQ" = ( +/obj/machinery/door/airlock/external, +/turf/open/floor/pod/light, +/area/shuttle/transport) +"bwR" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwS" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) +"bwT" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/transport) +"bwU" = ( +/turf/closed/wall/mineral/titanium, +/area/shuttle/transport) (1,1,1) = {" aaa @@ -72622,11 +72920,11 @@ aHl aIi aJs aKz -buW +buX aMR buZ -buZ -buW +bva +bvb aQL aRI aSS @@ -72883,7 +73181,7 @@ aLP aMS aMS aOC -buW +bvc aQM aRJ aST @@ -73911,7 +74209,7 @@ aLT aMW aMW aOD -buW +bve aQQ aRN aSX @@ -74164,11 +74462,11 @@ aHr aIo aJw aKE -buW +buY aMX aMX aMX -buW +bvf aQR aRO aSY @@ -77290,7 +77588,7 @@ aaa aaa aaa aaa -aaa +bwn aaa aaa aaa @@ -77546,9 +77844,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +bwb +bwo +bwA aaa aaa aaa @@ -77803,9 +78101,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +bwc +bwp +bwB aaa aaa aaa @@ -78060,9 +78358,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +bwd +bwq +bwC aaa aaa aaa @@ -78316,11 +78614,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvS +bwe +bwr +bwD +bwM aaa aaa aaa @@ -78573,11 +78871,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvT +bwf +bws +bwE +bwN aaa aaa aaa @@ -78830,11 +79128,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvU +bwg +bwt +bwF +bwO aaa aaa aaa @@ -79087,11 +79385,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvV +bwh +bwu +bwG +bwP aaa aaa aaa @@ -79344,11 +79642,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvW +bwi +bwv +bwH +bwQ aaa aaa aaa @@ -79601,11 +79899,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvX +bwj +bww +bwI +bwR aaa aaa aaa @@ -79858,11 +80156,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvY +bwk +bwx +bwJ +bwS aaa aaa aaa @@ -80115,11 +80413,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bvZ +bwl +bwy +bwK +bwT aaa aaa aaa @@ -80372,11 +80670,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +bwa +bwm +bwz +bwL +bwU aaa aaa aaa @@ -94203,7 +94501,7 @@ aAb axY aDl aEi -aEi +bvP aEi aEi aEi @@ -94715,13 +95013,13 @@ axY aAc axY aCp -aDl +bvO aEk aEj aGd aEl aEk -aJf +bvR aKn aLz axY @@ -95231,7 +95529,7 @@ aAd aCq aDl aEm -aEm +bvQ aEm aEm aEm diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index e0e721840d..56bcff286e 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -15105,7 +15105,7 @@ /area/maintenance/apmaint) "aEl" = ( /obj/structure/closet/coffin, -/obj/item/toy/figure/librarian, +/obj/item/toy/figure/curator, /turf/open/floor/plating, /area/maintenance/apmaint) "aEm" = ( @@ -32850,10 +32850,6 @@ /turf/open/floor/plasteel/white, /area/toxins/xenobiology) "bnU" = ( -/obj/machinery/door/airlock/research{ - name = "Kill Room Access"; - req_access_txt = "55" - }, /obj/structure/disposalpipe/segment{ dir = 4 }, diff --git a/_maps/map_files/PubbyStation/job_changes.dm b/_maps/map_files/PubbyStation/job_changes.dm index 8b26cd5b68..d366a15ae3 100644 --- a/_maps/map_files/PubbyStation/job_changes.dm +++ b/_maps/map_files/PubbyStation/job_changes.dm @@ -18,5 +18,5 @@ access += GLOB.access_crematorium minimal_access += GLOB.access_crematorium -MAP_REMOVE_JOB(librarian) +MAP_REMOVE_JOB(curator) MAP_REMOVE_JOB(lawyer) \ No newline at end of file diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index f2bf5eb504..220c1bd671 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -2501,7 +2501,7 @@ "afq" = ( /obj/machinery/computer/shuttle/pod{ pixel_y = -32; - possible_destinations = "pod_asteroid3"; + possible_destinations = "pod_lavaland3"; shuttleId = "pod3" }, /obj/structure/chair{ @@ -7787,8 +7787,8 @@ "aqG" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid3"; - name = "asteroid" + id = "pod_lavaland3"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -17330,7 +17330,6 @@ /area/hallway/primary/central) "aMf" = ( /turf/open/floor/plasteel{ - desc = ""; icon_state = "L13"; name = "floor" }, @@ -17836,7 +17835,6 @@ /area/hallway/primary/central) "aNB" = ( /turf/open/floor/plasteel{ - desc = ""; icon_state = "L14" }, /area/hallway/primary/central) @@ -19015,6 +19013,12 @@ /turf/open/floor/wood, /area/library) "aQr" = ( +/obj/structure/closet/crate, +/obj/item/clothing/shoes/workboots/mining, +/obj/item/clothing/under/rank/curator/treasure_hunter, +/obj/item/clothing/suit/curator, +/obj/item/clothing/head/curator, +/obj/item/weapon/storage/backpack/satchel/explorer, /obj/machinery/light/small, /turf/open/floor/engine/cult, /area/library) @@ -19510,7 +19514,7 @@ /turf/open/floor/wood, /area/library) "aRO" = ( -/obj/structure/bookcase/random/nonfiction, +/obj/structure/displaycase/trophy, /turf/open/floor/wood, /area/library) "aRP" = ( @@ -53823,8 +53827,8 @@ "cpe" = ( /obj/docking_port/stationary/random{ dir = 8; - id = "pod_asteroid2"; - name = "asteroid" + id = "pod_lavaland2"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -54079,7 +54083,7 @@ /obj/machinery/computer/shuttle/pod{ pixel_x = 0; pixel_y = -32; - possible_destinations = "pod_asteroid2"; + possible_destinations = "pod_lavaland2"; shuttleId = "pod2" }, /obj/structure/chair{ @@ -57394,8 +57398,8 @@ "cwV" = ( /obj/docking_port/stationary/random{ dir = 8; - id = "pod_asteroid1"; - name = "asteroid" + id = "pod_lavaland1"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -57508,7 +57512,7 @@ /obj/machinery/computer/shuttle/pod{ pixel_x = 0; pixel_y = -32; - possible_destinations = "pod_asteroid1"; + possible_destinations = "pod_lavaland1"; shuttleId = "pod1" }, /obj/structure/chair{ @@ -58424,7 +58428,7 @@ "czL" = ( /obj/machinery/computer/shuttle/pod{ pixel_y = -32; - possible_destinations = "pod_asteroid4"; + possible_destinations = "pod_lavaland4"; shuttleId = "pod4" }, /obj/structure/chair{ @@ -58455,8 +58459,8 @@ "czN" = ( /obj/docking_port/stationary/random{ dir = 4; - id = "pod_asteroid4"; - name = "asteroid" + id = "pod_lavaland4"; + name = "lavaland" }, /turf/open/space, /area/space) @@ -106507,7 +106511,7 @@ aIt aPd aIt aRO -aIt +aRO aUC aVP aXu @@ -106764,7 +106768,7 @@ aNV aPd aIt aRO -aIt +aRO aIt aVQ aXu diff --git a/_maps/map_files/generic/Centcomm.dmm b/_maps/map_files/generic/Centcomm.dmm index d36c5165dc..e3870a49f8 100644 --- a/_maps/map_files/generic/Centcomm.dmm +++ b/_maps/map_files/generic/Centcomm.dmm @@ -5586,7 +5586,7 @@ /area/centcom/ferry) "ot" = ( /obj/structure/closet/secure_closet/personal/cabinet, -/obj/item/clothing/under/rank/librarian/curator, +/obj/item/clothing/under/rank/curator/treasure_hunter, /obj/item/clothing/under/skirt/black, /obj/item/clothing/under/shorts/black, /obj/item/clothing/under/pants/track, @@ -14883,6 +14883,20 @@ /obj/machinery/computer/emergency_shuttle, /turf/open/floor/mineral/titanium, /area/shuttle/escape) +"Me" = ( +/obj/machinery/light{ + icon_state = "tube1"; + dir = 8 + }, +/turf/open/floor/mineral/titanium, +/area/shuttle/escape) +"Mf" = ( +/obj/machinery/light{ + icon_state = "tube1"; + dir = 4 + }, +/turf/open/floor/mineral/titanium, +/area/shuttle/escape) (1,1,1) = {" aa @@ -64444,7 +64458,7 @@ Fa Fh Fh Fh -Fh +Me Fh Fh Fa @@ -65729,7 +65743,7 @@ Fa Md Fp FC -Fh +Mf Fh Fh Fa diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm index 9c86e031ab..acc0cdc9ab 100644 --- a/code/__DEFINES/clockcult.dm +++ b/code/__DEFINES/clockcult.dm @@ -37,15 +37,15 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us #define JUDGEMENT_CV_REQ 300 //general component/cooldown things -#define SLAB_PRODUCTION_TIME 900 //how long(deciseconds) slabs require to produce a single component; defaults to 1 minute 30 seconds +#define SLAB_PRODUCTION_TIME 450 //how long(deciseconds) slabs require to produce a single component; defaults to 45 seconds -#define SLAB_SERVANT_SLOWDOWN 300 //how much each servant above 5 slows down slab-based generation; defaults to 30 seconds per sevant +#define SLAB_SERVANT_SLOWDOWN 150 //how much each servant above 5 slows down slab-based generation; defaults to 15 seconds per sevant -#define SLAB_SLOWDOWN_MAXIMUM 2700 //maximum slowdown from additional servants; defaults to 4 minutes 30 seconds +#define SLAB_SLOWDOWN_MAXIMUM 1350 //maximum slowdown from additional servants; defaults to 2 minutes 15 seconds -#define CACHE_PRODUCTION_TIME 600 //how long(deciseconds) caches require to produce a component; defaults to 1 minute +#define CACHE_PRODUCTION_TIME 300 //how long(deciseconds) caches require to produce a component; defaults to 30 seconds -#define ACTIVE_CACHE_SLOWDOWN 100 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 10 seconds +#define ACTIVE_CACHE_SLOWDOWN 50 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 5 seconds #define LOWER_PROB_PER_COMPONENT 10 //how much each component in the cache reduces the weight of getting another of that component type @@ -87,9 +87,9 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us #define GATEWAY_RATVAR_ARRIVAL 300 //when progress is at or above this, game over ratvar's here everybody go home -#define ARK_SUMMON_COST 3 //how many of each component an Ark costs to summon +#define ARK_SUMMON_COST 5 //how many of each component an Ark costs to summon -#define ARK_CONSUME_COST 7 //how many of each component an Ark needs to consume to activate +#define ARK_CONSUME_COST 15 //how many of each component an Ark needs to consume to activate //Objective text define #define CLOCKCULT_OBJECTIVE "Construct the Ark of the Clockwork Justicar and free Ratvar." diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm index 6d5310364f..cea01afc2a 100644 --- a/code/__DEFINES/jobs.dm +++ b/code/__DEFINES/jobs.dm @@ -32,7 +32,7 @@ #define BOTANIST (1<<2) #define COOK (1<<3) #define JANITOR (1<<4) -#define LIBRARIAN (1<<5) +#define CURATOR (1<<5) #define QUARTERMASTER (1<<6) #define CARGOTECH (1<<7) #define MINER (1<<8) diff --git a/code/__DEFINES/lighting.dm b/code/__DEFINES/lighting.dm index fd98a68e07..7cfed2b483 100644 --- a/code/__DEFINES/lighting.dm +++ b/code/__DEFINES/lighting.dm @@ -16,10 +16,10 @@ #define LIGHTING_BASE_MATRIX \ list \ ( \ - LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \ - LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \ - LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \ - LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \ + 1, 1, 1, 0, \ + 1, 1, 1, 0, \ + 1, 1, 1, 0, \ + 1, 1, 1, 0, \ 0, 0, 0, 1 \ ) \ @@ -78,4 +78,11 @@ #define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled #define DYNAMIC_LIGHTING_FORCED 2 //dynamic lighting enabled even if the area doesn't require power #define DYNAMIC_LIGHTING_IFSTARLIGHT 3 //dynamic lighting enabled only if starlight is. -#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting \ No newline at end of file +#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting + + +//code assumes higher numbers override lower numbers. +#define LIGHTING_NO_UPDATE 0 +#define LIGHTING_VIS_UPDATE 1 +#define LIGHTING_CHECK_UPDATE 2 +#define LIGHTING_FORCE_UPDATE 3 \ No newline at end of file diff --git a/code/__DEFINES/menu.dm b/code/__DEFINES/menu.dm new file mode 100644 index 0000000000..2730adf87c --- /dev/null +++ b/code/__DEFINES/menu.dm @@ -0,0 +1,3 @@ +#define CHECKBOX_NONE 0 +#define CHECKBOX_GROUP 1 +#define CHECKBOX_TOGGLE 2 \ No newline at end of file diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index efb9b3addf..321bbf7b67 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -201,6 +201,21 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache) #define BLOOD_STATE_XENO "xeno" #define BLOOD_STATE_OIL "oil" #define BLOOD_STATE_NOT_BLOODY "no blood whatsoever" + +//suit sensors: sensor_mode defines + +#define SENSOR_OFF 0 +#define SENSOR_LIVING 1 +#define SENSOR_VITALS 2 +#define SENSOR_COORDS 3 + +//suit sensors: has_sensor defines + +#define BROKEN_SENSORS -1 +#define NO_SENSORS 0 +#define HAS_SENSORS 1 +#define LOCKED_SENSORS 2 + //Turf wet states #define TURF_DRY 0 #define TURF_WET_WATER 1 diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm index bc5816dbb9..0bfbe31fb1 100644 --- a/code/__DEFINES/status_effects.dm +++ b/code/__DEFINES/status_effects.dm @@ -31,5 +31,6 @@ ///////////// #define STATUS_EFFECT_SIGILMARK /datum/status_effect/sigil_mark +#define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run #define STATUS_EFFECT_HISWRATH /datum/status_effect/his_wrath //His Wrath. diff --git a/code/__DEFINES/subsystems.dm.rej b/code/__DEFINES/subsystems.dm.rej deleted file mode 100644 index cf39977224..0000000000 --- a/code/__DEFINES/subsystems.dm.rej +++ /dev/null @@ -1,18 +0,0 @@ -diff a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm (rejected hunks) -@@ -26,4 +26,13 @@ - - #define INITIALIZE_HINT_NORMAL 0 //Nothing happens - #define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize --#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom -\ No newline at end of file -+#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom -+ -+//type and all subtypes should always call Initialize in New() -+#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\ -+ ..();\ -+ if(!initialized) {\ -+ args[1] = TRUE;\ -+ SSatoms.InitAtom(src, args);\ -+ }\ -+} -\ No newline at end of file diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm index c0797819bc..8f340bff46 100644 --- a/code/__HELPERS/_lists.dm +++ b/code/__HELPERS/_lists.dm @@ -457,6 +457,7 @@ #define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null) #define LAZYLEN(L) length(L) #define LAZYCLEARLIST(L) if(L) L.Cut() +#define SANITIZE_LIST(L) ( islist(L) ? L : list() ) /* Definining a counter as a series of key -> numeric value entries diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm index 2785ba896f..a2a878211a 100644 --- a/code/__HELPERS/_logging.dm +++ b/code/__HELPERS/_logging.dm @@ -20,13 +20,13 @@ /proc/log_admin(text) GLOB.admin_log.Add(text) if (config.log_admin) - GLOB.diary << "\[[time_stamp()]]ADMIN: [text]" + GLOB.world_game_log << "\[[time_stamp()]]ADMIN: [text]" //Items using this proc are stripped from public logs - use with caution /proc/log_admin_private(text) GLOB.admin_log.Add(text) if (config.log_admin) - GLOB.diary << "\[[time_stamp()]]ADMINPRIVATE: [text]" + GLOB.world_game_log << "\[[time_stamp()]]ADMINPRIVATE: [text]" /proc/log_adminsay(text) if (config.log_adminchat) @@ -38,67 +38,64 @@ /proc/log_game(text) if (config.log_game) - GLOB.diary << "\[[time_stamp()]]GAME: [text]" + GLOB.world_game_log << "\[[time_stamp()]]GAME: [text]" /proc/log_vote(text) if (config.log_vote) - GLOB.diary << "\[[time_stamp()]]VOTE: [text]" + GLOB.world_game_log << "\[[time_stamp()]]VOTE: [text]" /proc/log_access(text) if (config.log_access) - GLOB.diary << "\[[time_stamp()]]ACCESS: [text]" + GLOB.world_game_log << "\[[time_stamp()]]ACCESS: [text]" /proc/log_say(text) if (config.log_say) - GLOB.diary << "\[[time_stamp()]]SAY: [text]" + GLOB.world_game_log << "\[[time_stamp()]]SAY: [text]" /proc/log_prayer(text) if (config.log_prayer) - GLOB.diary << "\[[time_stamp()]]PRAY: [text]" + GLOB.world_game_log << "\[[time_stamp()]]PRAY: [text]" /proc/log_law(text) if (config.log_law) - GLOB.diary << "\[[time_stamp()]]LAW: [text]" + GLOB.world_game_log << "\[[time_stamp()]]LAW: [text]" /proc/log_ooc(text) if (config.log_ooc) - GLOB.diary << "\[[time_stamp()]]OOC: [text]" + GLOB.world_game_log << "\[[time_stamp()]]OOC: [text]" /proc/log_whisper(text) if (config.log_whisper) - GLOB.diary << "\[[time_stamp()]]WHISPER: [text]" + GLOB.world_game_log << "\[[time_stamp()]]WHISPER: [text]" /proc/log_emote(text) if (config.log_emote) - GLOB.diary << "\[[time_stamp()]]EMOTE: [text]" + GLOB.world_game_log << "\[[time_stamp()]]EMOTE: [text]" /proc/log_attack(text) if (config.log_attack) - GLOB.diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]" + GLOB.world_attack_log << "\[[time_stamp()]]ATTACK: [text]" /proc/log_pda(text) if (config.log_pda) - GLOB.diary << "\[[time_stamp()]]PDA: [text]" + GLOB.world_game_log << "\[[time_stamp()]]PDA: [text]" /proc/log_comment(text) if (config.log_pda) //reusing the PDA option because I really don't think news comments are worth a config option - GLOB.diary << "\[[time_stamp()]]COMMENT: [text]" + GLOB.world_game_log << "\[[time_stamp()]]COMMENT: [text]" /proc/log_chat(text) if (config.log_pda) - GLOB.diary << "\[[time_stamp()]]CHAT: [text]" + GLOB.world_game_log << "\[[time_stamp()]]CHAT: [text]" /proc/log_sql(text) if(config.sql_enabled) - GLOB.diary << "\[[time_stamp()]]SQL: [text]" + GLOB.world_game_log << "\[[time_stamp()]]SQL: [text]" //This replaces world.log so it displays both in DD and the file /proc/log_world(text) - if(config && config.log_runtimes) - world.log = GLOB.runtime_diary - world.log << text - world.log = null + GLOB.world_runtime_log << text world.log << text // Helper procs for building detailed log lines diff --git a/code/__HELPERS/bandetect.dm b/code/__HELPERS/bandetect.dm deleted file mode 100644 index 19c0d37838..0000000000 --- a/code/__HELPERS/bandetect.dm +++ /dev/null @@ -1,37 +0,0 @@ -#define YOUNG 4 - - -/client/proc/join_date_check(y,m,d) - var/datum/DBQuery/query_datediff = SSdbcore.NewQuery("SELECT DATEDIFF(Now(),'[y]-[m]-[d]')") - - if(!query_datediff.Execute()) - return FALSE - - if(query_datediff.NextRow()) - var/diff = text2num(query_datediff.item[1]) - if(config.use_account_age_for_jobs) - player_age = max(0,diff) //So job code soesn't freak out if they are time traveling. - if(diff < YOUNG) - var/msg = "(IP: [address], ID: [computer_id]) is a new BYOND account made on [y]-[m]-[d]." - if(diff < 0) - msg += " They are also apparently from the future." - message_admins("[key_name_admin(src)] [msg]") - return TRUE -#undef YOUNG - - -/client/proc/findJoinDate() - var/http[] = world.Export("http://byond.com/members/[src.ckey]?format=text") - if(!http) - log_world("Failed to connect to byond age check for [src.ckey]") - return FALSE - - var/F = file2text(http["CONTENT"]) - if(F) - var/regex/R = regex("joined = \"(\\d{4})-(\\d{2})-(\\d{2})\"") - if(!R.Find(F)) - CRASH("Age check regex failed") - var/y = R.group[1] - var/m = R.group[2] - var/d = R.group[3] - return join_date_check(y,m,d) diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index 6fd41f7ea1..6bc79fb7d5 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -513,7 +513,7 @@ winset(C, "mainwindow", "flash=5") /proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank) - if(SSticker.current_state != GAME_STATE_PLAYING || !character) + if(!SSticker.IsRoundInProgress() || !character) return var/area/A = get_area(character) var/message = "\ diff --git a/code/__HELPERS/text_vr.dm b/code/__HELPERS/text_vr.dm index 06aadb6708..7cd683f456 100644 --- a/code/__HELPERS/text_vr.dm +++ b/code/__HELPERS/text_vr.dm @@ -24,4 +24,4 @@ GLOBAL_LIST_EMPTY(whitelisted_species_list) /proc/log_mentor(text) GLOB.mentor_log.Add(text) - GLOB.diary << "\[[time_stamp()]]MENTOR: [text]" \ No newline at end of file + GLOB.world_game_log << "\[[time_stamp()]]MENTOR: [text]" \ No newline at end of file diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 1da1b50aa3..d0fcb3bcbe 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1342,6 +1342,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) //This prevents RCEs from badmins //kevinz000 if you touch this I will hunt you down GLOBAL_VAR_INIT(valid_HTTPSGet, FALSE) +GLOBAL_PROTECT(valid_HTTPSGet) /proc/HTTPSGet(url) if(findtext(url, "\"")) GLOB.valid_HTTPSGet = FALSE diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm index be771e0676..e82976d4a3 100644 --- a/code/_globalvars/lists/objects.dm +++ b/code/_globalvars/lists/objects.dm @@ -29,6 +29,7 @@ GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection org GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors. GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers GLOBAL_LIST_EMPTY(ladders) +GLOBAL_LIST_EMPTY(trophy_cases) GLOBAL_LIST_EMPTY(wire_color_directory) GLOBAL_LIST_EMPTY(wire_name_directory) \ No newline at end of file diff --git a/code/_globalvars/lists/poll_ignore.dm b/code/_globalvars/lists/poll_ignore.dm index ff6a4edd40..fadd68526d 100644 --- a/code/_globalvars/lists/poll_ignore.dm +++ b/code/_globalvars/lists/poll_ignore.dm @@ -5,5 +5,6 @@ #define POLL_IGNORE_POSSESSED_BLADE "possessed_blade" #define POLL_IGNORE_ALIEN_LARVA "alien_larva" #define POLL_IGNORE_CLOCKWORK_MARAUDER "clockwork_marauder" +#define POLL_IGNORE_SYNDICATE "syndicate" GLOBAL_LIST_EMPTY(poll_ignore) diff --git a/code/_globalvars/logging.dm b/code/_globalvars/logging.dm index 35adcef36c..00665bdfe2 100644 --- a/code/_globalvars/logging.dm +++ b/code/_globalvars/logging.dm @@ -1,28 +1,34 @@ -GLOBAL_VAR(diary) -GLOBAL_PROTECT(diary) -GLOBAL_VAR(runtime_diary) -GLOBAL_PROTECT(runtime_diary) -GLOBAL_VAR(diaryofmeanpeople) -GLOBAL_PROTECT(diaryofmeanpeople) -GLOBAL_VAR(href_logfile) -GLOBAL_PROTECT(href_logfile) - -GLOBAL_LIST_EMPTY(bombers) -GLOBAL_PROTECT(bombers) -GLOBAL_LIST_EMPTY(admin_log) -GLOBAL_PROTECT(admin_log) -GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]" -GLOBAL_PROTECT(lastsignalers) -GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was -GLOBAL_PROTECT(lawchanges) - -GLOBAL_LIST_EMPTY(combatlog) -GLOBAL_PROTECT(combatlog) -GLOBAL_LIST_EMPTY(IClog) -GLOBAL_PROTECT(IClog) -GLOBAL_LIST_EMPTY(OOClog) -GLOBAL_PROTECT(OOClog) -GLOBAL_LIST_EMPTY(adminlog) -GLOBAL_PROTECT(adminlog) - +GLOBAL_VAR(log_directory) +GLOBAL_PROTECT(log_directory) +GLOBAL_VAR(world_game_log) +GLOBAL_PROTECT(world_game_log) +GLOBAL_VAR(world_runtime_log) +GLOBAL_PROTECT(world_runtime_log) +GLOBAL_VAR(world_attack_log) +GLOBAL_PROTECT(world_attack_log) +GLOBAL_VAR(world_href_log) +GLOBAL_PROTECT(world_href_log) +GLOBAL_VAR(round_id) +GLOBAL_PROTECT(round_id) +GLOBAL_VAR(config_error_log) +GLOBAL_PROTECT(config_error_log) + +GLOBAL_LIST_EMPTY(bombers) +GLOBAL_PROTECT(bombers) +GLOBAL_LIST_EMPTY(admin_log) +GLOBAL_PROTECT(admin_log) +GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]" +GLOBAL_PROTECT(lastsignalers) +GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was +GLOBAL_PROTECT(lawchanges) + +GLOBAL_LIST_EMPTY(combatlog) +GLOBAL_PROTECT(combatlog) +GLOBAL_LIST_EMPTY(IClog) +GLOBAL_PROTECT(IClog) +GLOBAL_LIST_EMPTY(OOClog) +GLOBAL_PROTECT(OOClog) +GLOBAL_LIST_EMPTY(adminlog) +GLOBAL_PROTECT(adminlog) + GLOBAL_LIST_EMPTY(active_turfs_startlist) \ No newline at end of file diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 90c953a110..ce7014d765 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -21,7 +21,7 @@ #define ui_inventory "WEST:6,SOUTH:5" //Middle left indicators -#define ui_lingchemdisplay "WEST:6,CENTER-1:15" +#define ui_lingchemdisplay "WEST,CENTER-1:15" #define ui_lingstingdisplay "WEST:6,CENTER-3:11" #define ui_crafting "12:-10,1:5" #define ui_building "12:-10,1:21" @@ -104,12 +104,17 @@ #define ui_health "EAST-1:28,CENTER-1:15" #define ui_internal "EAST-1:28,CENTER:17" -//borgs and aliens -#define ui_alien_nightvision "EAST-1:28,CENTER:17" +//borgs #define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator. -#define ui_alien_health "EAST-1:28,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator. -#define ui_alienplasmadisplay "EAST-1:28,CENTER-2:15" -#define ui_alien_queen_finder "EAST-1:28,CENTER-3:15" + +//aliens +#define ui_alien_health "EAST,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator. +#define ui_alienplasmadisplay "EAST,CENTER-2:15" +#define ui_alien_queen_finder "EAST,CENTER-3:15" + +//constructs +#define ui_construct_pull "EAST,CENTER-2:15" +#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans // AI diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 9c8fe9750a..b376706a42 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -393,6 +393,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." textlist += "
" else textlist += "Seconds until Ratvar's arrival: [G.get_arrival_text(TRUE)]
" + break if(unconverted_ais_exist) if(unconverted_ais_exist > 1) textlist += "[unconverted_ais_exist] unconverted AIs exist!
" diff --git a/code/_onclick/hud/constructs.dm b/code/_onclick/hud/constructs.dm new file mode 100644 index 0000000000..dc3cea7f99 --- /dev/null +++ b/code/_onclick/hud/constructs.dm @@ -0,0 +1,18 @@ + +/datum/hud/construct + ui_style_icon = 'icons/mob/screen_construct.dmi' + +/datum/hud/construct/New(mob/owner) + ..() + pull_icon = new /obj/screen/pull() + pull_icon.icon = ui_style_icon + pull_icon.update_icon(mymob) + pull_icon.screen_loc = ui_pull_resist + static_inventory += pull_icon + + healths = new /obj/screen/healths/construct() + infodisplay += healths + +/mob/living/simple_animal/hostile/construct/create_mob_hud() + if(client && !hud_used) + hud_used = new /datum/hud/construct(src) diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index b1b4a1cbb3..f6a3688626 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -208,7 +208,6 @@ mymob.reload_fullscreen() update_parallax_pref(screenmob) - /datum/hud/human/show_hud(version = 0,mob/viewmob) ..() hidden_inventory_update(viewmob) @@ -266,3 +265,6 @@ E.screen_loc = ui_equip_position(mymob) if(mymob.hud_used) show_hud(HUD_STYLE_STANDARD,mymob) + +/datum/hud/proc/update_locked_slots() + return \ No newline at end of file diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index f35579c16b..8453b12085 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -124,7 +124,6 @@ inv_box.icon = ui_style inv_box.slot_id = slot_w_uniform inv_box.icon_state = "uniform" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_iclothing toggleable_inventory += inv_box @@ -133,7 +132,6 @@ inv_box.icon = ui_style inv_box.slot_id = slot_wear_suit inv_box.icon_state = "suit" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_oclothing toggleable_inventory += inv_box @@ -155,7 +153,6 @@ inv_box.name = "id" inv_box.icon = ui_style inv_box.icon_state = "id" -// inv_box.icon_full = "template_small" inv_box.screen_loc = ui_id inv_box.slot_id = slot_wear_id static_inventory += inv_box @@ -164,7 +161,6 @@ inv_box.name = "mask" inv_box.icon = ui_style inv_box.icon_state = "mask" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_mask inv_box.slot_id = slot_wear_mask toggleable_inventory += inv_box @@ -173,7 +169,6 @@ inv_box.name = "neck" inv_box.icon = ui_style inv_box.icon_state = "neck" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_neck inv_box.slot_id = slot_neck toggleable_inventory += inv_box @@ -182,7 +177,6 @@ inv_box.name = "back" inv_box.icon = ui_style inv_box.icon_state = "back" -// inv_box.icon_full = "template_small" inv_box.screen_loc = ui_back inv_box.slot_id = slot_back static_inventory += inv_box @@ -191,7 +185,6 @@ inv_box.name = "storage1" inv_box.icon = ui_style inv_box.icon_state = "pocket" -// inv_box.icon_full = "template_small" inv_box.screen_loc = ui_storage1 inv_box.slot_id = slot_l_store static_inventory += inv_box @@ -200,7 +193,6 @@ inv_box.name = "storage2" inv_box.icon = ui_style inv_box.icon_state = "pocket" -// inv_box.icon_full = "template_small" inv_box.screen_loc = ui_storage2 inv_box.slot_id = slot_r_store static_inventory += inv_box @@ -209,7 +201,6 @@ inv_box.name = "suit storage" inv_box.icon = ui_style inv_box.icon_state = "suit_storage" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_sstore1 inv_box.slot_id = slot_s_store static_inventory += inv_box @@ -233,7 +224,6 @@ inv_box.name = "gloves" inv_box.icon = ui_style inv_box.icon_state = "gloves" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_gloves inv_box.slot_id = slot_gloves toggleable_inventory += inv_box @@ -242,7 +232,6 @@ inv_box.name = "eyes" inv_box.icon = ui_style inv_box.icon_state = "glasses" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_glasses inv_box.slot_id = slot_glasses toggleable_inventory += inv_box @@ -251,7 +240,6 @@ inv_box.name = "ears" inv_box.icon = ui_style inv_box.icon_state = "ears" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_ears inv_box.slot_id = slot_ears toggleable_inventory += inv_box @@ -260,7 +248,6 @@ inv_box.name = "head" inv_box.icon = ui_style inv_box.icon_state = "head" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_head inv_box.slot_id = slot_head toggleable_inventory += inv_box @@ -269,7 +256,6 @@ inv_box.name = "shoes" inv_box.icon = ui_style inv_box.icon_state = "shoes" -// inv_box.icon_full = "template" inv_box.screen_loc = ui_shoes inv_box.slot_id = slot_shoes toggleable_inventory += inv_box @@ -327,6 +313,18 @@ inv_slots[inv.slot_id] = inv inv.update_icon() +/datum/hud/human/update_locked_slots() + if(!mymob) + return + var/mob/living/carbon/human/H = mymob + var/datum/species/S = H.dna.species + for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory)) + if(inv.slot_id) + if(inv.slot_id in S.no_equip) + inv.alpha = 128 + else + inv.alpha = initial(inv.alpha) + /datum/hud/human/hidden_inventory_update(mob/viewer) if(!mymob) return diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 81754efc93..bfab19ba5f 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -532,6 +532,12 @@ screen_loc = ui_health mouse_opacity = 0 +/obj/screen/healths/construct + icon = 'icons/mob/screen_construct.dmi' + icon_state = "artificer_health0" + screen_loc = ui_construct_health + mouse_opacity = 0 + /obj/screen/healthdoll name = "health doll" screen_loc = ui_healthdoll diff --git a/code/citadel/_cit_helpers.dm b/code/citadel/_cit_helpers.dm index 6e4ea762f1..db0626fa9c 100644 --- a/code/citadel/_cit_helpers.dm +++ b/code/citadel/_cit_helpers.dm @@ -117,7 +117,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1) prefs.chat_toggles ^= CHAT_LOOC prefs.save_preferences() src << "You will [(prefs.chat_toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel." - feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/togglelooc() set category = "Server" @@ -126,7 +126,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1) toggle_looc() log_admin("[key_name(usr)] toggled LOOC.") message_admins("[key_name_admin(usr)] toggled LOOC.") - feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /proc/toggle_looc(toggle = null) if(toggle != null) //if we're specifically en/disabling ooc @@ -146,7 +146,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1) log_admin("[key_name(usr)] toggled Dead LOOC.") message_admins("[key_name_admin(usr)] toggled Dead LOOC.") - feedback_add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /mob/living/carbon/proc/has_penis() diff --git a/code/controllers/admin.dm b/code/controllers/admin.dm index 2be7139a27..3565620c88 100644 --- a/code/controllers/admin.dm +++ b/code/controllers/admin.dm @@ -45,9 +45,9 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick) switch(controller) if("Master") Recreate_MC() - feedback_add_details("admin_verb","Restart Master Controller") + SSblackbox.add_details("admin_verb","Restart Master Controller") if("Failsafe") new /datum/controller/failsafe() - feedback_add_details("admin_verb","Restart Failsafe Controller") + SSblackbox.add_details("admin_verb","Restart Failsafe Controller") message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.") diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index fd3fe6d685..4d9c819ef9 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -43,10 +43,8 @@ var/log_attack = 0 // log attack messages var/log_adminchat = 0 // log admin chat messages var/log_pda = 0 // log pda messages - var/log_hrefs = 0 // log all links clicked in-game. Could be used for debugging and tracking down exploits var/log_twitter = 0 // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases. var/log_world_topic = 0 // log all world.Topic() calls - var/log_runtimes = FALSE // log runtimes into a file var/sql_enabled = 0 // for sql switching var/allow_admin_ooccolor = 0 // Allows admins with relevant permissions to have their own ooc colour var/allow_vote_restart = 0 // allow votes to restart @@ -66,9 +64,9 @@ var/respawn = 1 var/guest_jobban = 1 var/usewhitelist = 0 - var/inactivity_period = 3000 //time in ds until a player is considered inactive - var/afk_period = 6000 //time in ds until a player is considered afk and kickable - var/kick_inactive = FALSE //force disconnect for inactive players + var/inactivity_period = 3000 //time in ds until a player is considered inactive + var/afk_period = 6000 //time in ds until a player is considered afk and kickable + var/kick_inactive = FALSE //force disconnect for inactive players var/load_jobs_from_txt = 0 var/automute_on = 0 //enables automuting/spam prevention var/minimal_access_threshold = 0 //If the number of players is larger than this threshold, minimal access will be turned on. @@ -129,6 +127,7 @@ var/forbid_peaceborg = 0 var/panic_bunker = 0 // prevents new people it hasn't seen before from connecting var/notify_new_player_age = 0 // how long do we notify admins of a new player + var/notify_new_player_account_age = 0 // how long do we notify admins of a new byond account var/irc_first_connection_alert = 0 // do we notify the irc channel when somebody is connecting for the first time? var/traitor_scaling_coeff = 6 //how much does the amount of players get divided by to determine traitors @@ -269,7 +268,7 @@ if(M.config_tag) if(!(M.config_tag in modes)) // ensure each mode is added only once - GLOB.diary << "Adding game mode [M.name] ([M.config_tag]) to configuration." + GLOB.config_error_log << "Adding game mode [M.name] ([M.config_tag]) to configuration." modes += M.config_tag mode_names[M.config_tag] = M.name probabilities[M.config_tag] = M.probability @@ -291,7 +290,7 @@ GLOB.abandon_allowed = respawn /datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist - var/list/Lines = world.file2list(filename) + var/list/Lines = world.file2list(filename) for(var/t in Lines) if(!t) @@ -358,8 +357,6 @@ log_adminchat = 1 if("log_pda") log_pda = 1 - if("log_hrefs") - log_hrefs = 1 if("log_twitter") log_twitter = 1 if("log_world_topic") @@ -410,12 +407,12 @@ usewhitelist = TRUE if("allow_metadata") allow_Metadata = 1 - if("inactivity_period") - inactivity_period = text2num(value) * 10 //documented as seconds in config.txt - if("afk_period") - afk_period = text2num(value) * 10 // ^^^ + if("inactivity_period") + inactivity_period = text2num(value) * 10 //documented as seconds in config.txt + if("afk_period") + afk_period = text2num(value) * 10 // ^^^ if("kick_inactive") - kick_inactive = TRUE + kick_inactive = TRUE if("load_jobs_from_txt") load_jobs_from_txt = 1 if("forbid_singulo_possession") @@ -476,6 +473,8 @@ panic_bunker = 1 if("notify_new_player_age") notify_new_player_age = text2num(value) + if("notify_new_player_account_age") + notify_new_player_account_age = text2num(value) if("irc_first_connection_alert") irc_first_connection_alert = 1 if("check_randomizer") @@ -493,12 +492,6 @@ ipintel_save_bad = text2num(value) if("aggressive_changelog") aggressive_changelog = 1 - if("log_runtimes") - log_runtimes = TRUE - var/newlog = file("data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log") - if(GLOB.runtime_diary != newlog) - world.log << "Now logging runtimes to data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log" - GLOB.runtime_diary = newlog if("autoconvert_notes") autoconvert_notes = 1 if("allow_webclient") @@ -542,7 +535,7 @@ if("error_msg_delay") error_msg_delay = text2num(value) else - GLOB.diary << "Unknown setting in configuration: '[name]'" + GLOB.config_error_log << "Unknown setting in configuration: '[name]'" else if(type == "game_options") switch(name) @@ -605,13 +598,13 @@ if(mode_name in modes) continuous[mode_name] = 1 else - GLOB.diary << "Unknown continuous configuration definition: [mode_name]." + GLOB.config_error_log << "Unknown continuous configuration definition: [mode_name]." if("midround_antag") var/mode_name = lowertext(value) if(mode_name in modes) midround_antag[mode_name] = 1 else - GLOB.diary << "Unknown midround antagonist configuration definition: [mode_name]." + GLOB.config_error_log << "Unknown midround antagonist configuration definition: [mode_name]." if("midround_antag_time_check") midround_antag_time_check = text2num(value) if("midround_antag_life_check") @@ -627,9 +620,9 @@ if(mode_name in modes) min_pop[mode_name] = text2num(mode_value) else - GLOB.diary << "Unknown minimum population configuration definition: [mode_name]." + GLOB.config_error_log << "Unknown minimum population configuration definition: [mode_name]." else - GLOB.diary << "Incorrect minimum population configuration definition: [mode_name] [mode_value]." + GLOB.config_error_log << "Incorrect minimum population configuration definition: [mode_name] [mode_value]." if("max_pop") var/pop_pos = findtext(value, " ") var/mode_name = null @@ -641,9 +634,9 @@ if(mode_name in modes) max_pop[mode_name] = text2num(mode_value) else - GLOB.diary << "Unknown maximum population configuration definition: [mode_name]." + GLOB.config_error_log << "Unknown maximum population configuration definition: [mode_name]." else - GLOB.diary << "Incorrect maximum population configuration definition: [mode_name] [mode_value]." + GLOB.config_error_log << "Incorrect maximum population configuration definition: [mode_name] [mode_value]." if("shuttle_refuel_delay") shuttle_refuel_delay = text2num(value) if("show_game_type_odds") @@ -671,9 +664,9 @@ if(prob_name in modes) probabilities[prob_name] = text2num(prob_value) else - GLOB.diary << "Unknown game mode probability configuration definition: [prob_name]." + GLOB.config_error_log << "Unknown game mode probability configuration definition: [prob_name]." else - GLOB.diary << "Incorrect probability configuration definition: [prob_name] [prob_value]." + GLOB.config_error_log << "Incorrect probability configuration definition: [prob_name] [prob_value]." if("protect_roles_from_antagonist") protect_roles_from_antagonist = 1 @@ -720,7 +713,7 @@ // Value is in the form "LAWID,NUMBER" var/list/L = splittext(value, ",") if(L.len != 2) - GLOB.diary << "Invalid LAW_WEIGHT: " + t + GLOB.config_error_log << "Invalid LAW_WEIGHT: " + t continue var/lawid = L[1] var/weight = text2num(L[2]) @@ -776,8 +769,8 @@ mentors_mobname_only = 1 if ("mentor_legacy_system") mentor_legacy_system = 1 - else - GLOB.diary << "Unknown setting in configuration: '[name]'" + // else + // GLOB.config_error_log << "Adding game mode [M.name] ([M.config_tag]) to configuration." fps = round(fps) if(fps <= 0) @@ -785,7 +778,7 @@ /datum/configuration/proc/loadmaplist(filename) - var/list/Lines = world.file2list(filename) + var/list/Lines = world.file2list(filename) var/datum/map_config/currentmap = null for(var/t in Lines) @@ -831,11 +824,11 @@ maplist[currentmap.map_name] = currentmap currentmap = null else - GLOB.diary << "Unknown command in map vote config: '[command]'" + GLOB.config_error_log << "Unknown command in map vote config: '[command]'" /datum/configuration/proc/loadsql(filename) - var/list/Lines = world.file2list(filename) + var/list/Lines = world.file2list(filename) for(var/t in Lines) if(!t) continue @@ -875,7 +868,7 @@ if("feedback_tableprefix") global.sqlfdbktableprefix = value else - GLOB.diary << "Unknown setting in configuration: '[name]'" + GLOB.config_error_log << "Unknown setting in configuration: '[name]'" /datum/configuration/proc/pick_mode(mode_name) // I wish I didn't have to instance the game modes in order to look up diff --git a/code/controllers/globals.dm b/code/controllers/globals.dm index cd86e0d97c..89f8a81f20 100644 --- a/code/controllers/globals.dm +++ b/code/controllers/globals.dm @@ -52,6 +52,12 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars) /datum/controller/global_vars/Initialize() gvars_datum_init_order = list() gvars_datum_protected_varlist = list("gvars_datum_protected_varlist") + + //See https://github.com/tgstation/tgstation/issues/26954 + for(var/I in typesof(/datum/controller/global_vars/proc)) + var/CLEANBOT_RETURNS = "[I]" + pass(CLEANBOT_RETURNS) + for(var/I in vars - gvars_datum_in_built_vars) var/start_tick = world.time call(src, "InitGlobal[I]")() diff --git a/code/controllers/master.dm b/code/controllers/master.dm index ab4ff43b04..c8157748c5 100644 --- a/code/controllers/master.dm +++ b/code/controllers/master.dm @@ -48,7 +48,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) var/initializations_finished_with_no_players_logged_in //I wonder what this could be? // Has round started? (So we know what subsystems to run) - var/round_started = 0 + var/local_round_started = FALSE //Don't read this var, use SSticker.HasRoundStarted() instead // The type of the last subsystem to be process()'d. var/last_type_processed @@ -189,7 +189,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) // Notify the MC that the round has started. /datum/controller/master/proc/RoundStart() - round_started = 1 + local_round_started = TRUE var/timer = world.time for (var/datum/controller/subsystem/SS in subsystems) if (SS.flags & SS_FIRE_IN_LOBBY || SS.flags & SS_TICKER) @@ -222,7 +222,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) // local vars rock // Schedule the first run of the Subsystems. - round_started = world.has_round_started() + local_round_started = world.has_round_started() //all this shit is here so that flag edits can be refreshed by restarting the MC. (and for speed) var/list/tickersubsystems = list() var/list/normalsubsystems = list() @@ -245,7 +245,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) lobbysubsystems += SS timer += world.tick_lag * rand(1, 5) SS.next_fire = timer - else if (round_started) + else if (local_round_started) timer += world.tick_lag * rand(1, 5) SS.next_fire = timer normalsubsystems += SS @@ -280,7 +280,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) // because sleeps are processed in the order received, so longer sleeps are more likely to run first if (world.tick_usage > TICK_LIMIT_MC) sleep_delta += 2 - GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.5) + GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING * 0.5 sleep(world.tick_lag * (processing + sleep_delta)) continue @@ -296,7 +296,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING) if (!Failsafe || (Failsafe.processing_interval > 0 && (Failsafe.lasttick+(Failsafe.processing_interval*5)) < world.time)) new/datum/controller/failsafe() // (re)Start the failsafe. if (!queue_head || !(iteration % 3)) - if (round_started) + if (local_round_started) subsystems_to_check = normalsubsystems else subsystems_to_check = lobbysubsystems diff --git a/code/controllers/subsystem/atoms.dm.rej b/code/controllers/subsystem/atoms.dm.rej deleted file mode 100644 index 4d7225164f..0000000000 --- a/code/controllers/subsystem/atoms.dm.rej +++ /dev/null @@ -1,9 +0,0 @@ -diff a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm (rejected hunks) -@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(atoms) - var/old_initialized - - var/list/late_loaders -+ var/list/created_atoms - - var/list/BadInitializeCalls = list() - diff --git a/code/orphaned_procs/statistics.dm b/code/controllers/subsystem/blackbox.dm similarity index 55% rename from code/orphaned_procs/statistics.dm rename to code/controllers/subsystem/blackbox.dm index d6cdcda6c1..a807202c9e 100644 --- a/code/orphaned_procs/statistics.dm +++ b/code/controllers/subsystem/blackbox.dm @@ -1,9 +1,7 @@ -GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) - -//the feedback datum; stores all feedback -/datum/feedback - var/list/messages = list() - var/list/messages_admin = list() +SUBSYSTEM_DEF(blackbox) + name = "Blackbox" + wait = 6000 + flags = SS_NO_TICK_CHECK var/list/msg_common = list() var/list/msg_science = list() @@ -15,21 +13,48 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) var/list/msg_syndicate = list() var/list/msg_service = list() var/list/msg_cargo = list() + var/list/msg_other = list() - var/list/datum/feedback_variable/feedback = new() + var/list/feedback = list() //list of datum/feedback_variable -/datum/feedback/proc/find_feedback_datum(variable) - for (var/datum/feedback_variable/FV in feedback) - if (FV.get_variable() == variable) - return FV - var/datum/feedback_variable/FV = new(variable) - feedback += FV - return FV +//poll population +/datum/controller/subsystem/blackbox/fire() + if(!SSdbcore.Connect()) + return + var/playercount = 0 + for(var/mob/M in GLOB.player_list) + if(M.client) + playercount += 1 + var/admincount = GLOB.admins.len + var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')") + query_record_playercount.Execute() -/datum/feedback/proc/get_round_feedback() - return feedback +/datum/controller/subsystem/blackbox/Recover() + msg_common = SSblackbox.msg_common + msg_science = SSblackbox.msg_science + msg_command = SSblackbox.msg_command + msg_medical = SSblackbox.msg_medical + msg_engineering = SSblackbox.msg_engineering + msg_security = SSblackbox.msg_security + msg_deathsquad = SSblackbox.msg_deathsquad + msg_syndicate = SSblackbox.msg_syndicate + msg_service = SSblackbox.msg_service + msg_cargo = SSblackbox.msg_cargo + msg_other = SSblackbox.msg_other -/datum/feedback/proc/round_end_data_gathering() + + feedback = SSblackbox.feedback + +//no touchie +/datum/controller/subsystem/blackbox/can_vv_get(var_name) + if(var_name == "feedback") + return FALSE + return ..() + +/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value) + return FALSE + +/datum/controller/subsystem/blackbox/Shutdown() var/pda_msg_amt = 0 var/rc_msg_amt = 0 @@ -39,41 +64,26 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) if (MS.rc_msgs.len > rc_msg_amt) rc_msg_amt = MS.rc_msgs.len - feedback_set_details("radio_usage","") + set_details("radio_usage","") - feedback_add_details("radio_usage","COM-[msg_common.len]") - feedback_add_details("radio_usage","SCI-[msg_science.len]") - feedback_add_details("radio_usage","HEA-[msg_command.len]") - feedback_add_details("radio_usage","MED-[msg_medical.len]") - feedback_add_details("radio_usage","ENG-[msg_engineering.len]") - feedback_add_details("radio_usage","SEC-[msg_security.len]") - feedback_add_details("radio_usage","DTH-[msg_deathsquad.len]") - feedback_add_details("radio_usage","SYN-[msg_syndicate.len]") - feedback_add_details("radio_usage","SRV-[msg_service.len]") - feedback_add_details("radio_usage","CAR-[msg_cargo.len]") - feedback_add_details("radio_usage","OTH-[messages.len]") - feedback_add_details("radio_usage","PDA-[pda_msg_amt]") - feedback_add_details("radio_usage","RC-[rc_msg_amt]") + add_details("radio_usage","COM-[msg_common.len]") + add_details("radio_usage","SCI-[msg_science.len]") + add_details("radio_usage","HEA-[msg_command.len]") + add_details("radio_usage","MED-[msg_medical.len]") + add_details("radio_usage","ENG-[msg_engineering.len]") + add_details("radio_usage","SEC-[msg_security.len]") + add_details("radio_usage","DTH-[msg_deathsquad.len]") + add_details("radio_usage","SYN-[msg_syndicate.len]") + add_details("radio_usage","SRV-[msg_service.len]") + add_details("radio_usage","CAR-[msg_cargo.len]") + add_details("radio_usage","OTH-[msg_other.len]") + add_details("radio_usage","PDA-[pda_msg_amt]") + add_details("radio_usage","RC-[rc_msg_amt]") - feedback_set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set. + set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set. -//This proc is only to be called at round end. -/datum/feedback/proc/save_all_data_to_sql() - if (!feedback) return - - round_end_data_gathering() //round_end time logging and some other data processing - if (!SSdbcore.Connect()) return - var/round_id - - var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) AS round_id FROM [format_table_name("feedback")]") - if(!query_feedback_max_id.Execute()) + if (!SSdbcore.Connect()) return - while (query_feedback_max_id.NextRow()) - round_id = query_feedback_max_id.item[1] - - if (!isnum(round_id)) - round_id = text2num(round_id) - round_id++ var/sqlrowlist = "" @@ -81,7 +91,7 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) if (sqlrowlist != "") sqlrowlist += ", " //a comma (,) at the start of the first row to insert will trigger a SQL error - sqlrowlist += "(null, Now(), [round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")" + sqlrowlist += "(null, Now(), [GLOB.round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")" if (sqlrowlist == "") return @@ -89,69 +99,99 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) var/datum/DBQuery/query_feedback_save = SSdbcore.NewQuery("INSERT DELAYED IGNORE INTO [format_table_name("feedback")] VALUES " + sqlrowlist) query_feedback_save.Execute() +/datum/controller/subsystem/blackbox/proc/LogBroadcast(blackbox_msg, freq) + switch(freq) + if(1459) + msg_common += blackbox_msg + if(1351) + msg_science += blackbox_msg + if(1353) + msg_command += blackbox_msg + if(1355) + msg_medical += blackbox_msg + if(1357) + msg_engineering += blackbox_msg + if(1359) + msg_security += blackbox_msg + if(1441) + msg_deathsquad += blackbox_msg + if(1213) + msg_syndicate += blackbox_msg + if(1349) + msg_service += blackbox_msg + if(1347) + msg_cargo += blackbox_msg + else + msg_other += blackbox_msg -/proc/feedback_set(variable,value) - if(!GLOB.blackbox) - return +/datum/controller/subsystem/blackbox/proc/find_feedback_datum(variable) + for(var/datum/feedback_variable/FV in feedback) + if(FV.get_variable() == variable) + return FV - var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable) - - if(!FV) - return + var/datum/feedback_variable/FV = new(variable) + feedback += FV + return FV +/datum/controller/subsystem/blackbox/proc/set_val(variable, value) + var/datum/feedback_variable/FV = find_feedback_datum(variable) FV.set_value(value) -/proc/feedback_inc(variable,value) - if(!GLOB.blackbox) - return - - var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable) - - if(!FV) - return - +/datum/controller/subsystem/blackbox/proc/inc(variable, value) + var/datum/feedback_variable/FV = find_feedback_datum(variable) FV.inc(value) -/proc/feedback_dec(variable,value) - if(!GLOB.blackbox) - return - - var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable) - - if(!FV) - return - +/datum/controller/subsystem/blackbox/proc/dec(variable,value) + var/datum/feedback_variable/FV = find_feedback_datum(variable) FV.dec(value) -/proc/feedback_set_details(variable,details) - if(!GLOB.blackbox) - return - - var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable) - - if(!FV) - return - +/datum/controller/subsystem/blackbox/proc/set_details(variable,details) + var/datum/feedback_variable/FV = find_feedback_datum(variable) FV.set_details(details) -/proc/feedback_add_details(variable,details) - if(!GLOB.blackbox) - return - - var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable) - - if(!FV) - return - +/datum/controller/subsystem/blackbox/proc/add_details(variable,details) + var/datum/feedback_variable/FV = find_feedback_datum(variable) FV.add_details(details) +/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L) + if(!SSdbcore.Connect()) + return + if(!L || !L.key || !L.mind) + return + var/turf/T = get_turf(L) + var/area/placeofdeath = get_area(T.loc) + var/sqlname = sanitizeSQL(L.real_name) + var/sqlkey = sanitizeSQL(L.ckey) + var/sqljob = sanitizeSQL(L.mind.assigned_role) + var/sqlspecial = sanitizeSQL(L.mind.special_role) + var/sqlpod = sanitizeSQL(placeofdeath.name) + var/laname + var/lakey + if(L.lastattacker && ismob(L.lastattacker)) + var/mob/LA = L.lastattacker + laname = sanitizeSQL(LA.real_name) + lakey = sanitizeSQL(LA.key) + var/sqlgender = sanitizeSQL(L.gender) + var/sqlbrute = sanitizeSQL(L.getBruteLoss()) + var/sqlfire = sanitizeSQL(L.getFireLoss()) + var/sqlbrain = sanitizeSQL(L.getBrainLoss()) + var/sqloxy = sanitizeSQL(L.getOxyLoss()) + var/sqltox = sanitizeSQL(L.getStaminaLoss()) + var/sqlclone = sanitizeSQL(L.getStaminaLoss()) + var/sqlstamina = sanitizeSQL(L.getStaminaLoss()) + var/coord = sanitizeSQL("[L.x], [L.y], [L.z]") + var/map = sanitizeSQL(SSmapping.config.map_name) + var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')") + query_report_death.Execute() + + //feedback variable datum, for storing all kinds of data /datum/feedback_variable var/variable var/value var/details -/datum/feedback_variable/New(var/param_variable,var/param_value = 0) +/datum/feedback_variable/New(param_variable, param_value = 0) variable = param_variable value = param_value @@ -204,50 +244,3 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new) /datum/feedback_variable/proc/get_parsed() return list(variable,value,details) - -//sql reporting procs -/proc/sql_poll_population() - if(!config.sql_enabled) - return - if(!SSdbcore.Connect()) - return - var/playercount = 0 - for(var/mob/M in GLOB.player_list) - if(M.client) - playercount += 1 - var/admincount = GLOB.admins.len - var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')") - query_record_playercount.Execute() - -/proc/sql_report_death(mob/living/L) - if(!config.sql_enabled) - return - if(!SSdbcore.Connect()) - return - if(!L || !L.key || !L.mind) - return - var/turf/T = get_turf(L) - var/area/placeofdeath = get_area(T.loc) - var/sqlname = sanitizeSQL(L.real_name) - var/sqlkey = sanitizeSQL(L.ckey) - var/sqljob = sanitizeSQL(L.mind.assigned_role) - var/sqlspecial = sanitizeSQL(L.mind.special_role) - var/sqlpod = sanitizeSQL(placeofdeath.name) - var/laname - var/lakey - if(L.lastattacker && ismob(L.lastattacker)) - var/mob/LA = L.lastattacker - laname = sanitizeSQL(LA.real_name) - lakey = sanitizeSQL(LA.key) - var/sqlgender = sanitizeSQL(L.gender) - var/sqlbrute = sanitizeSQL(L.getBruteLoss()) - var/sqlfire = sanitizeSQL(L.getFireLoss()) - var/sqlbrain = sanitizeSQL(L.getBrainLoss()) - var/sqloxy = sanitizeSQL(L.getOxyLoss()) - var/sqltox = sanitizeSQL(L.getStaminaLoss()) - var/sqlclone = sanitizeSQL(L.getStaminaLoss()) - var/sqlstamina = sanitizeSQL(L.getStaminaLoss()) - var/coord = sanitizeSQL("[L.x], [L.y], [L.z]") - var/map = sanitizeSQL(SSmapping.config.map_name) - var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')") - query_report_death.Execute() diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index 137bd2a2c1..a3255b73e4 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -483,7 +483,7 @@ SUBSYSTEM_DEF(job) else level4++ //not selected tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-" - feedback_add_details("job_preferences",tmp_str) + SSblackbox.add_details("job_preferences",tmp_str) /datum/controller/subsystem/job/proc/PopcapReached() if(config.hard_popcap || config.extreme_popcap) diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index eb61e5ef39..35d8a3d08f 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -36,18 +36,10 @@ SUBSYSTEM_DEF(lighting) for (i in 1 to GLOB.lighting_update_lights.len) var/datum/light_source/L = GLOB.lighting_update_lights[i] - if (L.check() || QDELETED(L) || L.force_update) - L.remove_lum() - if (!QDELETED(L)) - L.apply_lum() + L.update_corners() - else if (L.vis_update) //We smartly update only tiles that became (in) visible to use. - L.smart_vis_update() + L.needs_update = LIGHTING_NO_UPDATE - L.vis_update = FALSE - L.force_update = FALSE - L.needs_update = FALSE - if(init_tick_checks) CHECK_TICK else if (MC_TICK_CHECK) diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index a27235c592..85c580f4d9 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -119,7 +119,7 @@ SUBSYSTEM_DEF(mapping) INIT_ANNOUNCE("Loading [config.map_name]...") TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION) INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!") - feedback_add_details("map_name", config.map_name) + SSblackbox.add_details("map_name", config.map_name) if(config.minetype != "lavaland") INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!") diff --git a/code/controllers/subsystem/pai.dm b/code/controllers/subsystem/pai.dm index dfb41c8905..ea6d57088f 100644 --- a/code/controllers/subsystem/pai.dm +++ b/code/controllers/subsystem/pai.dm @@ -150,7 +150,7 @@ SUBSYSTEM_DEF(pai) if(!(ROLE_PAI in G.client.prefs.be_special)) continue //G << 'sound/misc/server-ready.ogg' //Alerting them to their consideration - to_chat(G, "Someone is requesting a pAI personality! Use the pAI button to submit yourself as one.") + to_chat(G, "[user] is requesting a pAI personality! Use the pAI button to submit yourself as one.") addtimer(CALLBACK(src, .proc/spam_again), spam_delay) var/list/available = list() for(var/datum/paiCandidate/c in SSpai.candidates) diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm index e1cf992e8b..c42dfc38e2 100644 --- a/code/controllers/subsystem/persistence.dm +++ b/code/controllers/subsystem/persistence.dm @@ -11,10 +11,14 @@ SUBSYSTEM_DEF(persistence) var/list/saved_messages = list() var/savefile/chisel_messages_sav + var/savefile/trophy_sav + var/list/saved_trophies = list() + /datum/controller/subsystem/persistence/Initialize() LoadSatchels() LoadPoly() LoadChiselMessages() + LoadTrophies() ..() /datum/controller/subsystem/persistence/proc/LoadSatchels() @@ -105,10 +109,52 @@ SUBSYSTEM_DEF(persistence) M.persists = FALSE qdel(M) +/datum/controller/subsystem/persistence/proc/LoadTrophies() + trophy_sav = new /savefile("data/npc_saves/TrophyItems.sav") + var/saved_json + trophy_sav >> saved_json + + if(!saved_json) + return + + var/decoded_json = json_decode(saved_json) + + if(!islist(decoded_json)) + return + + saved_trophies = decoded_json + + SetUpTrophies(saved_trophies.Copy()) + +/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items) + for(var/A in GLOB.trophy_cases) + var/obj/structure/displaycase/trophy/T = A + T.added_roundstart = TRUE + + var/trophy_data = pick_n_take(trophy_items) + + if(!islist(trophy_data)) + continue + + var/list/chosen_trophy = trophy_data + + if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed + continue + + var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null + if(!path) + continue + + T.showpiece = new /obj/item/showpiece_dummy(T, path) + T.trophy_message = chosen_trophy["message"] + T.placer_key = chosen_trophy["placer_key"] + T.update_icon() + /datum/controller/subsystem/persistence/proc/CollectData() CollectChiselMessages() CollectSecretSatchels() + CollectTrophies() /datum/controller/subsystem/persistence/proc/CollectSecretSatchels() for(var/A in new_secret_satchels) @@ -135,4 +181,16 @@ SUBSYSTEM_DEF(persistence) chisel_messages_sav[SSmapping.config.map_name] << json_encode(saved_messages) /datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M) - saved_messages += list(M.pack()) // dm eats one list. + saved_messages += list(M.pack()) // dm eats one list + + +/datum/controller/subsystem/persistence/proc/CollectTrophies() + trophy_sav << json_encode(saved_trophies) + +/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T) + if(!T.added_roundstart && T.showpiece) + var/list/data = list() + data["path"] = T.showpiece.type + data["message"] = T.trophy_message + data["placer_key"] = T.placer_key + saved_trophies += list(data) \ No newline at end of file diff --git a/code/controllers/subsystem/ping.dm b/code/controllers/subsystem/ping.dm index 0829766174..a6b444c4e7 100644 --- a/code/controllers/subsystem/ping.dm +++ b/code/controllers/subsystem/ping.dm @@ -3,14 +3,20 @@ SUBSYSTEM_DEF(ping) name = "Ping" wait = 6 - flags = SS_NO_INIT|SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY + flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY priority = 10 var/list/currentrun +/datum/controller/subsystem/ping/Initialize() + if (config.hub) + world.visibility = 1 + ..() + /datum/controller/subsystem/ping/fire(resumed = FALSE) if (!resumed) src.currentrun = GLOB.clients.Copy() + var/round_started = Master.round_started var/list/currentrun = src.currentrun while (length(currentrun)) var/client/C = currentrun[currentrun.len] @@ -19,7 +25,15 @@ SUBSYSTEM_DEF(ping) if (MC_TICK_CHECK) return continue + + if(round_started && C.is_afk(INACTIVITY_KICK)) + if(!istype(C.mob, /mob/dead)) + log_access("AFK: [key_name(C)]") + to_chat(C, "You have been inactive for more than 10 minutes and have been disconnected.") + qdel(C) + winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]") + if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check return diff --git a/code/controllers/subsystem/processing/flightpacks.dm b/code/controllers/subsystem/processing/flightpacks.dm index 1d85811878..0639f64810 100644 --- a/code/controllers/subsystem/processing/flightpacks.dm +++ b/code/controllers/subsystem/processing/flightpacks.dm @@ -5,7 +5,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks) stat_tag = "FM" flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING - var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL + var/flightsuit_processing = FLIGHTSUIT_PROCESSING_NONE /datum/controller/subsystem/processing/flightpacks/Initialize() sync_flightsuit_processing() diff --git a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm index 3ef088b328..08f60d23e6 100644 --- a/code/controllers/subsystem/server_maint.dm +++ b/code/controllers/subsystem/server_maint.dm @@ -1,17 +1,28 @@ +#define PING_BUFFER_TIME 25 + SUBSYSTEM_DEF(server_maint) name = "Server Tasks" - wait = 6000 - flags = SS_NO_TICK_CHECK + wait = 6 + flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY + priority = 10 + var/list/currentrun /datum/controller/subsystem/server_maint/Initialize(timeofday) if (config.hub) world.visibility = 1 ..() -/datum/controller/subsystem/server_maint/fire() - //handle kicking inactive players - if(config.kick_inactive) - for(var/client/C in GLOB.clients) +/datum/controller/subsystem/server_maint/fire(resumed = FALSE) + if(!resumed) + src.currentrun = GLOB.clients.Copy() + + var/list/currentrun = src.currentrun + var/round_started = SSticker.HasRoundStarted() + + for(var/I in currentrun) + var/client/C = I + //handle kicking inactive players + if(round_started && config.kick_inactive) if(C.is_afk(config.afk_period)) var/cmob = C.mob if(!(istype(cmob, /mob/dead/observer) || (istype(cmob, /mob/dead) && C.holder))) @@ -19,5 +30,10 @@ SUBSYSTEM_DEF(server_maint) to_chat(C, "You have been inactive for more than [config.afk_period / 600] minutes and have been disconnected.") qdel(C) - if(config.sql_enabled) - sql_poll_population() + if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1))) + winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]") + + if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check + return + +#undef PING_BUFFER_TIME diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index f701c051da..abf05aad72 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -243,7 +243,7 @@ SUBSYSTEM_DEF(ticker) send2irc("Server", "Round of [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]") /datum/controller/subsystem/ticker/proc/OnRoundstart(datum/callback/cb) - if(current_state < GAME_STATE_PLAYING) + if(!HasRoundStarted()) LAZYADD(round_start_events, cb) else cb.InvokeAsync() @@ -625,8 +625,8 @@ SUBSYSTEM_DEF(ticker) if(selected_tip) m = selected_tip else - var/list/randomtips = world.file2list("config/tips.txt") - var/list/memetips = world.file2list("config/sillytips.txt") + var/list/randomtips = world.file2list("strings/tips.txt") + var/list/memetips = world.file2list("strings/sillytips.txt") if(randomtips.len && prob(95)) m = pick(randomtips) else if(memetips.len) @@ -672,15 +672,16 @@ SUBSYSTEM_DEF(ticker) return INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate) +/datum/controller/subsystem/ticker/proc/HasRoundStarted() + return current_state >= GAME_STATE_PLAYING + +/datum/controller/subsystem/ticker/proc/IsRoundInProgress() + return current_state == GAME_STATE_PLAYING + /proc/send_gamemode_vote() SSticker.modevoted = TRUE SSvote.initiate_vote("roundtype","server") -/world/proc/has_round_started() - if (SSticker && SSticker.current_state >= GAME_STATE_PLAYING) - return TRUE - return FALSE - /datum/controller/subsystem/ticker/Recover() current_state = SSticker.current_state force_ending = SSticker.force_ending diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index b3b6dce98a..5deb0adf85 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -124,7 +124,7 @@ SUBSYSTEM_DEF(vote) if("gamemode") if(GLOB.master_mode != .) world.save_mode(.) - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) restart = 1 else GLOB.master_mode = . diff --git a/code/datums/antagonists/antag_datum.dm b/code/datums/antagonists/antag_datum.dm index deee1111c0..396c185961 100644 --- a/code/datums/antagonists/antag_datum.dm +++ b/code/datums/antagonists/antag_datum.dm @@ -8,13 +8,26 @@ var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with - /datum/antagonist/New(datum/mind/new_owner) - . = ..() typecache_datum_blacklist = typecacheof(typecache_datum_blacklist) if(new_owner) owner = new_owner +/datum/antagonist/Destroy() + if(owner) + LAZYREMOVE(owner.antag_datums, src) + owner = null + return ..() + +/datum/antagonist/proc/can_be_owned(datum/mind/new_owner) + . = TRUE + if(owner.has_antag_datum(type)) + return FALSE + for(var/i in owner.antag_datums) + var/datum/antagonist/A = i + if(is_type_in_typecache(src, A.typecache_datum_blacklist)) + return FALSE + /datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body) remove_innate_effects(old_body) apply_innate_effects(new_body) @@ -37,7 +50,7 @@ /datum/antagonist/proc/on_removal() remove_innate_effects() if(owner) - owner.antag_datums -= src + LAZYREMOVE(owner.antag_datums, src) if(!silent && owner.current) farewell() qdel(src) @@ -46,4 +59,4 @@ return /datum/antagonist/proc/farewell() - return \ No newline at end of file + return diff --git a/code/datums/antagonists/datum_clockcult.dm b/code/datums/antagonists/datum_clockcult.dm index ba18e76f02..b8dfa00f23 100644 --- a/code/datums/antagonists/datum_clockcult.dm +++ b/code/datums/antagonists/datum_clockcult.dm @@ -9,23 +9,49 @@ qdel(hierophant_network) return ..() +/datum/antagonist/clockcult/can_be_owned(datum/mind/new_owner) + . = ..() + if(.) + if(iscyborg(new_owner.current)) + var/mob/living/silicon/robot/R = new_owner.current + if(R.deployed) + var/mob/living/silicon/ai/AI = R.mainframe + R.undeploy() + to_chat(AI, "Anomaly Detected. Returned to core!") //The AI needs to be in its core to properly be converted + . = is_eligible_servant(new_owner.current) + if(!silent && new_owner.current) + if(issilicon(new_owner.current)) + to_chat(new_owner.current, "You are unable to compute this truth. Your vision glows a brilliant yellow, and all at once it comes to you. Ratvar, the \ + Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.") + else + to_chat(new_owner.current, "[iscarbon(new_owner.current) ? "Your mind is racing! Your body feels incredibly light! ":""]Your world glows a brilliant \ + yellow! All at once it comes to you. Ratvar, the Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.") + if(!.) + new_owner.current.visible_message("[new_owner.current] seems to resist an unseen force!") + to_chat(new_owner.current, "And yet, you somehow push it all away.") + +/datum/antagonist/clockcult/greet() + if(!owner.current || silent) + return + owner.current.visible_message("[owner.current]'s eyes glow a blazing yellow!") + to_chat(owner.current, "Assist your new companions in their righteous efforts. Your goal is theirs, and theirs yours. You serve the Clockwork \ + Justiciar above all else. Perform his every whim without hesitation.") + /datum/antagonist/clockcult/on_gain() - if(!owner) - return var/mob/living/current = owner.current - if(!istype(current)) - return + SSticker.mode.servants_of_ratvar += owner + SSticker.mode.update_servant_icons_added(owner) if(jobban_isbanned(current, ROLE_SERVANT_OF_RATVAR)) - addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0) + addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0) + owner.special_role = "Servant of Ratvar" owner.current.log_message("Has been converted to the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG) if(issilicon(current)) - var/mob/living/silicon/S = owner - if(iscyborg(S) && !silent) - to_chat(S, "You have been desynced from your master AI.") - to_chat(S, "In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.") - if(isAI(S)) - to_chat(S, "You are able to use your cameras to listen in on conversations.") - to_chat(S, "You can communicate with other servants by using the Hierophant Network action button in the upper left.") + if(iscyborg(current) && !silent) + to_chat(current, "You have been desynced from your master AI.") + to_chat(current, "In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.") + if(isAI(current)) + to_chat(current, "You are able to use your cameras to listen in on conversations.") + to_chat(current, "You can communicate with other servants by using the Hierophant Network action button in the upper left.") else if(isbrain(current) || isclockmob(current)) to_chat(current, "You can communicate with other servants by using the Hierophant Network action button in the upper left.") ..() @@ -39,7 +65,6 @@ if(istype(mob_override)) current = mob_override GLOB.all_clockwork_mobs += current - SSticker.mode.update_servant_icons_added(owner) current.faction |= "ratvar" current.grant_language(/datum/language/ratvar) current.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons @@ -47,11 +72,17 @@ var/mob/living/silicon/S = current if(iscyborg(S)) var/mob/living/silicon/robot/R = S - R.UnlinkSelf() + if(!R.shell) + R.UnlinkSelf() R.module.rebuild_modules() else if(isAI(S)) var/mob/living/silicon/ai/A = S + A.can_be_carded = FALSE A.requires_power = POWER_REQ_CLOCKCULT + var/list/AI_frame = list(mutable_appearance('icons/mob/clockwork_mobs.dmi', "aiframe")) //make the AI's cool frame + for(var/d in GLOB.cardinal) + AI_frame += image('icons/mob/clockwork_mobs.dmi', A, "eye[rand(1, 10)]", dir = d) //the eyes are randomly fast or slow + A.add_overlay(AI_frame) if(!A.lacks_power()) A.ai_restore_power() if(A.eyeobj) @@ -84,8 +115,6 @@ current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump) if(!GLOB.clockwork_gateway_activated) current.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs) - update_slab_info() - /datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override) var/mob/living/current = owner.current @@ -102,7 +131,9 @@ var/mob/living/silicon/S = current if(isAI(S)) var/mob/living/silicon/ai/A = S + A.can_be_carded = initial(A.can_be_carded) A.requires_power = initial(A.requires_power) + A.cut_overlays() S.make_laws() S.update_icons() S.show_laws() @@ -113,13 +144,16 @@ R.module.rebuild_modules() if(temp_owner) temp_owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them, we need to update buttons - update_slab_info() /datum/antagonist/clockcult/on_removal() - . = ..() + SSticker.mode.servants_of_ratvar -= owner + SSticker.mode.update_servant_icons_removed(owner) if(!silent) owner.current.visible_message("[owner] seems to have remembered their true allegiance!", \ "A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.") owner.current.log_message("Has renounced the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG) + owner.wipe_memory() + owner.special_role = null if(iscyborg(owner.current)) - to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.") \ No newline at end of file + to_chat(owner.current, "Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.") + . = ..() diff --git a/code/datums/antagonists/datum_cult.dm b/code/datums/antagonists/datum_cult.dm index 69c9849782..30c0aa8450 100644 --- a/code/datums/antagonists/datum_cult.dm +++ b/code/datums/antagonists/datum_cult.dm @@ -5,29 +5,46 @@ qdel(communion) return ..() +/datum/antagonist/cult/can_be_owned(datum/mind/new_owner) + . = ..() + if(.) + . = is_convertable_to_cult(new_owner.current) + /datum/antagonist/cult/on_gain() . = ..() - if(!owner) - return + SSticker.mode.cult += owner + SSticker.mode.update_cult_icons_added(owner) + if(istype(SSticker.mode, /datum/game_mode/cult)) + var/datum/game_mode/cult/C = SSticker.mode + C.memorize_cult_objectives(owner) if(jobban_isbanned(owner.current, ROLE_CULTIST)) - addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST), 0) + addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner.current, ROLE_CULTIST, ROLE_CULTIST), 0) owner.current.log_message("Has been converted to the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) -/datum/antagonist/cult/apply_innate_effects() +/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override) . = ..() - owner.current.faction |= "cult" - owner.current.verbs += /mob/living/proc/cult_help - communion.Grant(owner) + var/mob/living/current = owner.current + if(mob_override) + current = mob_override + current.faction |= "cult" + current.verbs += /mob/living/proc/cult_help + communion.Grant(current) -/datum/antagonist/cult/remove_innate_effects() +/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override) . = ..() - owner.current.faction -= "cult" - owner.current.verbs -= /mob/living/proc/cult_help - + var/mob/living/current = owner.current + if(mob_override) + current = mob_override + current.faction -= "cult" + current.verbs -= /mob/living/proc/cult_help + communion.Remove(current) /datum/antagonist/cult/on_removal() - . = ..() + owner.wipe_memory() + SSticker.mode.cult -= owner + SSticker.mode.update_cult_icons_removed(owner) to_chat(owner, "An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.") owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) if(!silent) - owner.current.visible_message("[owner] looks like [owner.current.p_they()] just reverted to their old faith!") \ No newline at end of file + owner.current.visible_message("[owner] looks like [owner.current.p_they()] just reverted to their old faith!") + . = ..() diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index 7de57e4bb9..fbbf97a6ca 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -27,7 +27,7 @@ . += "---" .["Call Proc"] = "?_src_=vars;proc_call=\ref[src]" .["Mark Object"] = "?_src_=vars;mark_object=\ref[src]" - .["Delete"] = "?_src_=vars;delete=\ref[src]" + .["Delete"] = "?_src_=vars;delete=\ref[src]" /datum/proc/on_reagent_change() @@ -94,7 +94,6 @@ CLONE:[M.getCloneLoss()] BRAIN:[M.getBrainLoss()] STAMINA:[M.getStaminaLoss()] - AROUSAL:[M.getArousalLoss()] "} else @@ -447,7 +446,7 @@ var/list/L = value var/list/items = list() - if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150))) + if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150))) for (var/i in 1 to L.len) var/key = L[i] var/val @@ -527,16 +526,16 @@ if(T) callproc_datum(T) - else if(href_list["delete"]) - if(!check_rights(R_DEBUG, 0)) - return - - var/datum/D = locate(href_list["delete"]) - if(!D) - to_chat(usr, "Unable to locate item!") - admin_delete(D) - href_list["datumrefresh"] = href_list["delete"] - + else if(href_list["delete"]) + if(!check_rights(R_DEBUG, 0)) + return + + var/datum/D = locate(href_list["delete"]) + if(!D) + to_chat(usr, "Unable to locate item!") + admin_delete(D) + href_list["datumrefresh"] = href_list["delete"] + else if(href_list["regenerateicons"]) if(!check_rights(0)) return @@ -1166,8 +1165,6 @@ L.adjustCloneLoss(amount) if("stamina") L.adjustStaminaLoss(amount) - if("arousal") - L.adjustArousalLoss(amount) else to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]") return @@ -1178,3 +1175,4 @@ message_admins(msg) admin_ticket_log(L, msg) href_list["datumrefresh"] = href_list["mobToDamage"] + diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index 8c9d7d7704..b90e2ec652 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -25,7 +25,7 @@ for(var/line in testmerge) if(line) log_world("Test merge active of PR #[line]") - feedback_add_details("testmerged_prs","[line]") + SSblackbox.add_details("testmerged_prs","[line]") log_world("Based off master commit [parentcommit]") else log_world(parentcommit) @@ -75,10 +75,12 @@ if(GLOB.revdata.parentcommit) to_chat(src, "Server revision compiled on: [GLOB.revdata.date]") + var/prefix = "" if(GLOB.revdata.testmerge.len) to_chat(src, GLOB.revdata.GetTestMergeInfo()) - to_chat(src, "Based off master commit:") - to_chat(src, "[GLOB.revdata.parentcommit]") + prefix = "Based off master commit: " + var/pc = GLOB.revdata.parentcommit + to_chat(src, "[prefix][copytext(pc, 1, min(length(pc), 7))]") else to_chat(src, "Revision unknown") to_chat(src, "Current Infomational Settings:") @@ -89,7 +91,7 @@ to_chat(src, "Enforce Continuous Rounds: [config.continuous.len] of [config.modes.len] roundtypes") to_chat(src, "Allow Midround Antagonists: [config.midround_antag.len] of [config.modes.len] roundtypes") if(config.show_game_type_odds) - if(SSticker.current_state == GAME_STATE_PLAYING) + if(SSticker.IsRoundInProgress()) var/prob_sum = 0 var/current_odds_differ = FALSE var/list/probs = list() diff --git a/code/datums/holocall.dm b/code/datums/holocall.dm new file mode 100644 index 0000000000..24774da158 --- /dev/null +++ b/code/datums/holocall.dm @@ -0,0 +1,159 @@ +#define HOLOPAD_MAX_DIAL_TIME 200 + +/mob/camera/aiEye/remote/holo/setLoc() + . = ..() + var/obj/machinery/holopad/H = origin + H.move_hologram(eye_user, loc) + +//this datum manages it's own references + +/datum/holocall + var/mob/living/user //the one that called + var/obj/machinery/holopad/calling_holopad //the one that sent the call + var/obj/machinery/holopad/connected_holopad //the one that answered the call (may be null) + var/list/dialed_holopads //all things called, will be cleared out to just connected_holopad once answered + + var/mob/camera/aiEye/remote/holo/eye //user's eye, once connected + var/obj/effect/overlay/holo_pad_hologram/hologram //user's hologram, once connected + + var/call_start_time + +//creates a holocall made by `caller` from `calling_pad` to `callees` +/datum/holocall/New(mob/living/caller, obj/machinery/holopad/calling_pad, list/callees) + call_start_time = world.time + user = caller + calling_pad.outgoing_call = src + calling_holopad = calling_pad + dialed_holopads = list() + + for(var/I in callees) + var/obj/machinery/holopad/H = I + if(!QDELETED(H) && H.is_operational()) + dialed_holopads += H + LAZYADD(H.holo_calls, src) + + if(!dialed_holopads.len) + calling_pad.say("Connection failure.") + qdel(src) + return + + testing("Holocall started") + +//cleans up ALL references :) +/datum/holocall/Destroy() + QDEL_NULL(eye) + + user.reset_perspective() + + user = null + hologram.HC = null + hologram = null + calling_holopad.outgoing_call = null + + for(var/I in dialed_holopads) + var/obj/machinery/holopad/H = I + LAZYREMOVE(H.holo_calls, src) + dialed_holopads.Cut() + + if(calling_holopad) + calling_holopad.SetLightsAndPower() + calling_holopad = null + if(connected_holopad) + connected_holopad.SetLightsAndPower() + connected_holopad = null + + testing("Holocall destroyed") + + return ..() + +//Gracefully disconnects a holopad `H` from a call. Pads not in the call are ignored. Notifies participants of the disconnection +/datum/holocall/proc/Disconnect(obj/machinery/holopad/H) + testing("Holocall disconnect") + if(H == connected_holopad) + calling_holopad.say("[usr] disconnected.") + else if(H == calling_holopad && connected_holopad) + connected_holopad.say("[usr] disconnected.") + + ConnectionFailure(H, TRUE) + +//Forcefully disconnects a holopad `H` from a call. Pads not in the call are ignored. +/datum/holocall/proc/ConnectionFailure(obj/machinery/holopad/H, graceful = FALSE) + testing("Holocall connection failure: graceful [graceful]") + if(H == connected_holopad || H == calling_holopad) + if(!graceful) + calling_holopad.say("Connection failure.") + qdel(src) + return + + LAZYREMOVE(H.holo_calls, src) + dialed_holopads -= H + if(!dialed_holopads.len) + if(graceful) + calling_holopad.say("Call rejected.") + testing("No recipients, terminating") + qdel(src) + +//Answers a call made to a holopad `H` which cannot be the calling holopad. Pads not in the call are ignored +/datum/holocall/proc/Answer(obj/machinery/holopad/H) + testing("Holocall answer") + if(H == calling_holopad) + CRASH("How cute, a holopad tried to answer itself.") + + if(!(H in dialed_holopads)) + return + + if(connected_holopad) + CRASH("Multi-connection holocall") + + for(var/I in dialed_holopads) + if(I == H) + continue + Disconnect(I) + + for(var/I in H.holo_calls) + var/datum/holocall/HC = I + if(HC != src) + HC.Disconnect(H) + + connected_holopad = H + + if(!Check()) + return + + hologram = H.activate_holo(user) + hologram.HC = src + + //eyeobj code is horrid, this is the best copypasta I could make + eye = new + eye.origin = H + eye.eye_initialized = TRUE + eye.eye_user = user + eye.name = "Camera Eye ([user.name])" + user.remote_control = eye + user.reset_perspective(eye) + eye.setLoc(H.loc) + +//Checks the validity of a holocall and qdels itself if it's not. Returns TRUE if valid, FALSE otherwise +/datum/holocall/proc/Check() + for(var/I in dialed_holopads) + var/obj/machinery/holopad/H = I + if(!H.is_operational()) + ConnectionFailure(H) + + if(QDELETED(src)) + return FALSE + + . = !QDELETED(user) && !user.incapacitated() && !QDELETED(calling_holopad) && calling_holopad.is_operational() && user.loc == calling_holopad.loc + + if(.) + if(connected_holopad) + . = !QDELETED(connected_holopad) && connected_holopad.is_operational() + else + . = world.time < (call_start_time + HOLOPAD_MAX_DIAL_TIME) + if(!.) + calling_holopad.say("No answer recieved.") + calling_holopad.temp = "" + + if(!.) + testing("Holocall Check fail") + qdel(src) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 5a1ba5b8c5..e99d5bb59a 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -44,9 +44,7 @@ var/datum/job/assigned_job var/list/datum/objective/objectives = list() - var/list/datum/objective/special_verbs = list() - var/list/cult_words = list() var/list/spell_list = list() // Wizard mode & "Give Spell" badmin button. var/datum/faction/faction //associated faction @@ -54,7 +52,7 @@ var/linglink var/miming = 0 // Mime's vow of silence - var/list/antag_datums = list() + var/list/antag_datums var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD var/datum/gang/gang_datum //Which gang this mind belongs to, if any @@ -71,6 +69,10 @@ /datum/mind/Destroy() SSticker.minds -= src + if(islist(antag_datums)) + for(var/i in antag_datums) + qdel(i) + antag_datums = null return ..() /datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0) @@ -110,15 +112,16 @@ memory = null // Datum antag mind procs -/datum/mind/proc/add_antag_datum(datum_type, on_gain = TRUE) +/datum/mind/proc/add_antag_datum(datum_type) if(!datum_type) return - if(!can_hold_antag_datum(datum_type)) - return var/datum/antagonist/A = new datum_type(src) - antag_datums += A - if(on_gain) - A.on_gain() + if(!A.can_be_owned(src)) + qdel(A) + return + LAZYADD(antag_datums, A) + A.on_gain() + return A /datum/mind/proc/remove_antag_datum(datum_type) if(!datum_type) @@ -126,6 +129,7 @@ var/datum/antagonist/A = has_antag_datum(datum_type) if(A) A.on_removal() + return TRUE /datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us. for(var/a in antag_datums) @@ -143,18 +147,6 @@ else if(A.type == datum_type) return A -/datum/mind/proc/can_hold_antag_datum(datum_type) - if(!datum_type) - return - . = TRUE - if(has_antag_datum(datum_type)) - return FALSE - for(var/i in antag_datums) - var/datum/antagonist/A = i - if(is_type_in_typecache(A, A.typecache_datum_blacklist)) - return FALSE - - /* Removes antag type's references from a mind. objectives, uplinks, powers etc are all handled. @@ -301,7 +293,7 @@ to_chat(recipient, "[output]") /datum/mind/proc/edit_memory() - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Not before round-start!", "Alert") return diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm index 3a54db4e0a..011363f001 100644 --- a/code/datums/ruins/lavaland.dm +++ b/code/datums/ruins/lavaland.dm @@ -42,6 +42,7 @@ However, all the inhabitants seem to do is grow drugs and guns." suffix = "lavaland_surface_seed_vault.dmm" cost = 10 + allow_duplicates = FALSE /datum/map_template/ruin/lavaland/ash_walker name = "Ash Walker Nest" diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm index 774e0794ff..d3427ac983 100644 --- a/code/datums/shuttles.dm +++ b/code/datums/shuttles.dm @@ -72,7 +72,7 @@ /datum/map_template/shuttle/emergency/meteor suffix = "meteor" - name = "An Asteroid With Engines Strapped To It" + name = "Asteroid With Engines Strapped To It" description = "A hollowed out asteroid with engines strapped to it. Due to its size and difficulty in steering it, this shuttle may damage the docking area." admin_notes = "This shuttle will likely crush escape, killing anyone there." credit_cost = -5000 diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index d07f66609b..7b00a17e41 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -13,6 +13,7 @@ /datum/status_effect/shadow_mend/on_apply() owner.visible_message("Violet light wraps around [owner]'s body!", "Violet light wraps around your body!") playsound(owner, 'sound/magic/Teleport_app.ogg', 50, 1) + return ..() /datum/status_effect/shadow_mend/tick() owner.adjustBruteLoss(-15) @@ -72,9 +73,12 @@ add_logs(owner, null, "gained Vanguard stun immunity") owner.add_stun_absorption("vanguard", 200, 1, "'s yellow aura momentarily intensifies!", "Your ward absorbs the stun!", " radiating with a soft yellow light!") owner.visible_message("[owner] begins to faintly glow!", "You will absorb all stuns for the next twenty seconds.") + owner.SetStunned(0, FALSE) + owner.SetWeakened(0) progbar = new(owner, duration, owner) progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0)) progbar.update(duration - world.time) + return ..() /datum/status_effect/vanguard_shield/tick() progbar.update(duration - world.time) @@ -127,6 +131,7 @@ animate(owner, color = oldcolor, time = 150, easing = EASE_IN) addtimer(CALLBACK(owner, /atom/proc/update_atom_colour), 150) playsound(owner, 'sound/magic/Ethereal_Enter.ogg', 50, 1) + return ..() /datum/status_effect/inathneqs_endowment/on_remove() add_logs(owner, null, "lost Inath-neq's invulnerability") @@ -178,6 +183,7 @@ /datum/status_effect/his_grace/on_apply() add_logs(owner, null, "gained His Grace's stun immunity") owner.add_stun_absorption("hisgrace", INFINITY, 3, null, "His Grace protects you from the stun!") + return ..() /datum/status_effect/his_grace/tick() bloodlust = 0 @@ -211,6 +217,7 @@ /datum/status_effect/wish_granters_gift/on_apply() to_chat(owner, "Death is not your end! The Wish Granter's energy suffuses you, and you begin to rise...") + return ..() /datum/status_effect/wish_granters_gift/on_remove() owner.revive(full_heal = 1, admin_revive = 1) diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index f78a3ae522..8eec853047 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -29,3 +29,50 @@ owner.adjustBruteLoss(0.1) owner.adjustFireLoss(0.1) owner.adjustToxLoss(0.2, TRUE, TRUE) + +/datum/status_effect/belligerent + id = "belligerent" + duration = 70 + tick_interval = 0 //tick as fast as possible + status_type = STATUS_EFFECT_REPLACE + alert_type = /obj/screen/alert/status_effect/belligerent + var/leg_damage_on_toggle = 2 //damage on initial application and when the owner tries to toggle to run + var/cultist_damage_on_toggle = 10 //damage on initial application and when the owner tries to toggle to run, but to cultists + +/obj/screen/alert/status_effect/belligerent + name = "Belligerent" + desc = "Kneel, her-eti'c." + icon_state = "belligerent" + alerttooltipstyle = "clockcult" + +/datum/status_effect/belligerent/on_apply() + return do_movement_toggle(TRUE) + +/datum/status_effect/belligerent/tick() + if(!do_movement_toggle()) + qdel(src) + +/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage) + var/number_legs = owner.get_num_legs() + if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.null_rod_check() && number_legs) + if(force_damage || owner.m_intent != MOVE_INTENT_WALK) + if(GLOB.ratvar_awakens) + owner.Weaken(1) + if(iscultist(owner)) + owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "l_leg") + owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "r_leg") + else + owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "l_leg") + owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "r_leg") + if(owner.m_intent != MOVE_INTENT_WALK) + if(!iscultist(owner)) + to_chat(owner, "Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!") + else //Cultists take extra burn damage + to_chat(owner, "Your leg[number_legs > 1 ? "s burn":" burns"] with pain!") + owner.toggle_move_intent() + return TRUE + return FALSE + +/datum/status_effect/belligerent/on_remove() + if(owner.m_intent == MOVE_INTENT_WALK) + owner.toggle_move_intent() diff --git a/code/datums/status_effects/gas.dm b/code/datums/status_effects/gas.dm index c2c070dbec..ff92b67978 100644 --- a/code/datums/status_effects/gas.dm +++ b/code/datums/status_effects/gas.dm @@ -16,6 +16,7 @@ cube = icon('icons/effects/freeze.dmi', "ice_cube") owner.add_overlay(cube) owner.update_canmove() + return ..() /datum/status_effect/freon/tick() owner.update_canmove() diff --git a/code/datums/status_effects/status_effect.dm b/code/datums/status_effects/status_effect.dm index 51b4f8fc5f..10dbd1a602 100644 --- a/code/datums/status_effects/status_effect.dm +++ b/code/datums/status_effects/status_effect.dm @@ -10,6 +10,7 @@ var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description + var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists /datum/status_effect/New(mob/living/new_owner) if(new_owner) @@ -30,16 +31,16 @@ /datum/status_effect/proc/start_ticking() if(!src) return - if(!owner) + if(!owner || !on_apply()) qdel(src) return - on_apply() if(duration != -1) duration = world.time + initial(duration) tick_interval = world.time + initial(tick_interval) if(alert_type) var/obj/screen/alert/status_effect/A = owner.throw_alert(id, alert_type) A.attached_effect = src //so the alert can reference us, if it needs to + linked_alert = A //so we can reference the alert, if we need to START_PROCESSING(SSfastprocess, src) /datum/status_effect/process() @@ -53,6 +54,8 @@ qdel(src) /datum/status_effect/proc/on_apply() //Called whenever the buff is applied. + return TRUE + /datum/status_effect/proc/tick() //Called every tick. /datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null /datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted diff --git a/code/game/atoms.dm b/code/game/atoms.dm index ab0038f7be..e4adbb91ef 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -274,6 +274,7 @@ return /atom/proc/ex_act(severity, target) + set waitfor = FALSE contents_explosion(severity, target) /atom/proc/blob_act(obj/structure/blob/B) diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm index de830c856b..2e5854509a 100644 --- a/code/game/data_huds.dm +++ b/code/game/data_huds.dm @@ -24,7 +24,7 @@ if(!istype(H)) return 0 var/obj/item/clothing/under/U = H.w_uniform if(!istype(U)) return 0 - if(U.sensor_mode <= 2) return 0 + if(U.sensor_mode <= SENSOR_VITALS) return 0 return 1 /datum/atom_hud/data/human/medical/basic/add_to_single_hud(mob/M, mob/living/carbon/H) diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 74c16cf132..5b568970d9 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -155,7 +155,8 @@ if(!(check_usability(user))) return - var/list/nuke_candidates = pollCandidatesForMob("Do you want to play as a syndicate [borg_to_spawn ? "[lowertext(borg_to_spawn)] cyborg":"operative"]?", ROLE_OPERATIVE, null, ROLE_OPERATIVE, 150, src) + to_chat(user, "You activate [src] and wait for confirmation.") + var/list/nuke_candidates = pollCandidatesForMob("Do you want to play as a syndicate [borg_to_spawn ? "[lowertext(borg_to_spawn)] cyborg":"operative"]?", ROLE_OPERATIVE, null, ROLE_OPERATIVE, 150, POLL_IGNORE_SYNDICATE, src) if(nuke_candidates.len) if(!(check_usability(user))) return diff --git a/code/game/gamemodes/blob/blob_finish.dm b/code/game/gamemodes/blob/blob_finish.dm index a5fc5e339a..47e2ce6a14 100644 --- a/code/game/gamemodes/blob/blob_finish.dm +++ b/code/game/gamemodes/blob/blob_finish.dm @@ -20,7 +20,7 @@ if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes ..() if(blobwincount <= GLOB.blobs_legit.len) - feedback_set_details("round_end_result","win - blob took over") + SSblackbox.set_details("round_end_result","win - blob took over") to_chat(world, "The blob has taken over the station!") to_chat(world, "The entire station was eaten by the Blob!") log_game("Blob mode completed with a blob victory.") @@ -28,7 +28,7 @@ SSticker.news_report = BLOB_WIN else if(station_was_nuked) - feedback_set_details("round_end_result","halfwin - nuke") + SSblackbox.set_details("round_end_result","halfwin - nuke") to_chat(world, "Partial Win: The station has been destroyed!") to_chat(world, "Directive 7-12 has been successfully carried out, preventing the Blob from spreading.") log_game("Blob mode completed with a tie (station destroyed).") @@ -36,7 +36,7 @@ SSticker.news_report = BLOB_NUKE else if(!GLOB.blob_cores.len) - feedback_set_details("round_end_result","loss - blob eliminated") + SSblackbox.set_details("round_end_result","loss - blob eliminated") to_chat(world, "The staff has won!") to_chat(world, "The alien organism has been eradicated from the station!") log_game("Blob mode completed with a crew victory.") diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index fc39f2222e..9d281b5f2f 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -254,19 +254,19 @@ GLOBAL_LIST_INIT(slot2type, list("head" = /obj/item/clothing/head/changeling, "w for(var/datum/objective/objective in changeling.objectives) if(objective.check_completion()) text += "
Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("changeling_objective","[objective.type]|SUCCESS") + SSblackbox.add_details("changeling_objective","[objective.type]|SUCCESS") else text += "
Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("changeling_objective","[objective.type]|FAIL") + SSblackbox.add_details("changeling_objective","[objective.type]|FAIL") changelingwin = 0 count++ if(changelingwin) text += "
The changeling was successful!" - feedback_add_details("changeling_success","SUCCESS") + SSblackbox.add_details("changeling_success","SUCCESS") else text += "
The changeling has failed." - feedback_add_details("changeling_success","FAIL") + SSblackbox.add_details("changeling_success","FAIL") text += "
" to_chat(world, text) diff --git a/code/game/gamemodes/changeling/changeling_power.dm b/code/game/gamemodes/changeling/changeling_power.dm index 1673e59f49..489228a30c 100644 --- a/code/game/gamemodes/changeling/changeling_power.dm +++ b/code/game/gamemodes/changeling/changeling_power.dm @@ -13,15 +13,13 @@ var/req_dna = 0 //amount of dna needed to use this ability. Changelings always have atleast 1 var/req_human = 0 //if you need to be human to use this ability var/req_stat = CONSCIOUS // CONSCIOUS, UNCONSCIOUS or DEAD - var/genetic_damage = 0 // genetic damage caused by using the sting. Nothing to do with cloneloss. - var/max_genetic_damage = 100 // hard counter for spamming abilities. Not used/balanced much yet. var/always_keep = 0 // important for abilities like revive that screw you if you lose them. var/ignores_fakedeath = FALSE // usable with the FAKEDEATH flag /obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec) if(!is_respec) - feedback_add_details("changeling_power_purchase",name) + SSblackbox.add_details("changeling_power_purchase",name) /obj/effect/proc_holder/changeling/proc/on_refund(mob/user) return @@ -37,9 +35,9 @@ return var/datum/changeling/c = user.mind.changeling if(sting_action(user, target)) - feedback_add_details("changeling_powers",name) + SSblackbox.add_details("changeling_powers",name) sting_feedback(user, target) - take_chemical_cost(c) + c.chem_charges -= chemical_cost /obj/effect/proc_holder/changeling/proc/sting_action(mob/user, mob/target) return 0 @@ -47,10 +45,6 @@ /obj/effect/proc_holder/changeling/proc/sting_feedback(mob/user, mob/target) return 0 -/obj/effect/proc_holder/changeling/proc/take_chemical_cost(datum/changeling/changeling) - changeling.chem_charges -= chemical_cost - changeling.geneticdamage += genetic_damage - //Fairly important to remember to return 1 on success >.< /obj/effect/proc_holder/changeling/proc/can_sting(mob/user, mob/target) if(!ishuman(user) && !ismonkey(user)) //typecast everything from mob to carbon from this point onwards @@ -71,9 +65,6 @@ if((user.status_flags & FAKEDEATH) && (!ignores_fakedeath)) to_chat(user, "We are incapacitated.") return 0 - if(c.geneticdamage > max_genetic_damage) - to_chat(user, "Our genomes are still reassembling. We need time to recover first.") - return 0 return 1 //used in /mob/Stat() diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm index db1405537f..fdfec9e270 100644 --- a/code/game/gamemodes/changeling/evolution_menu.dm +++ b/code/game/gamemodes/changeling/evolution_menu.dm @@ -68,7 +68,7 @@ mind.changeling.purchasedpowers+=S S.on_purchase(src, is_respec) if(is_respec) - feedback_add_details("changeling_power_purchase","Readapt") + SSblackbox.add_details("changeling_power_purchase","Readapt") var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste if(ishuman(C)) diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm index 0f1fb93071..b6b3372ae3 100644 --- a/code/game/gamemodes/changeling/powers/absorb.dm +++ b/code/game/gamemodes/changeling/powers/absorb.dm @@ -4,7 +4,6 @@ chemical_cost = 0 dna_cost = 0 req_human = 1 - max_genetic_damage = 100 /obj/effect/proc_holder/changeling/absorbDNA/can_sting(mob/living/carbon/user) if(!..()) @@ -42,13 +41,13 @@ to_chat(target, "You feel a sharp stabbing pain!") target.take_overall_damage(40) - feedback_add_details("changeling_powers","Absorb DNA|[i]") + SSblackbox.add_details("changeling_powers","Absorb DNA|[i]") if(!do_mob(user, target, 150)) to_chat(user, "Our absorption of [target] has been interrupted!") changeling.isabsorbing = 0 return - feedback_add_details("changeling_powers","Absorb DNA|4") + SSblackbox.add_details("changeling_powers","Absorb DNA|4") user.visible_message("[user] sucks the fluids from [target]!", "We have absorbed [target].") to_chat(target, "You are absorbed by the changeling!") diff --git a/code/game/gamemodes/changeling/powers/biodegrade.dm b/code/game/gamemodes/changeling/powers/biodegrade.dm index 453dec9375..6e2d6b0ddd 100644 --- a/code/game/gamemodes/changeling/powers/biodegrade.dm +++ b/code/game/gamemodes/changeling/powers/biodegrade.dm @@ -5,9 +5,6 @@ chemical_cost = 30 //High cost to prevent spam dna_cost = 2 req_human = 1 - genetic_damage = 10 - max_genetic_damage = 0 - /obj/effect/proc_holder/changeling/biodegrade/sting_action(mob/living/carbon/human/user) var/used = FALSE // only one form of shackles removed per use diff --git a/code/game/gamemodes/changeling/powers/chameleon_skin.dm b/code/game/gamemodes/changeling/powers/chameleon_skin.dm index 1f18f628a8..3be5103105 100644 --- a/code/game/gamemodes/changeling/powers/chameleon_skin.dm +++ b/code/game/gamemodes/changeling/powers/chameleon_skin.dm @@ -5,9 +5,6 @@ dna_cost = 2 chemical_cost = 25 req_human = 1 - genetic_damage = 10 - max_genetic_damage = 50 - /obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user) var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1 diff --git a/code/game/gamemodes/changeling/powers/fakedeath.dm b/code/game/gamemodes/changeling/powers/fakedeath.dm index 798f8030e0..e35f04d9e7 100644 --- a/code/game/gamemodes/changeling/powers/fakedeath.dm +++ b/code/game/gamemodes/changeling/powers/fakedeath.dm @@ -5,8 +5,6 @@ dna_cost = 0 req_dna = 1 req_stat = DEAD - max_genetic_damage = 100 - //Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay. /obj/effect/proc_holder/changeling/fakedeath/sting_action(mob/living/user) diff --git a/code/game/gamemodes/changeling/powers/humanform.dm b/code/game/gamemodes/changeling/powers/humanform.dm index 743dbc91e9..d92e622c2d 100644 --- a/code/game/gamemodes/changeling/powers/humanform.dm +++ b/code/game/gamemodes/changeling/powers/humanform.dm @@ -2,10 +2,7 @@ name = "Human Form" desc = "We change into a human." chemical_cost = 5 - genetic_damage = 3 req_dna = 1 - max_genetic_damage = 3 - //Transform into a human. /obj/effect/proc_holder/changeling/humanform/sting_action(mob/living/carbon/user) diff --git a/code/game/gamemodes/changeling/powers/lesserform.dm b/code/game/gamemodes/changeling/powers/lesserform.dm index 538803de00..06824f9bed 100644 --- a/code/game/gamemodes/changeling/powers/lesserform.dm +++ b/code/game/gamemodes/changeling/powers/lesserform.dm @@ -3,7 +3,6 @@ desc = "We debase ourselves and become lesser. We become a monkey." chemical_cost = 5 dna_cost = 1 - genetic_damage = 3 req_human = 1 //Transform into a monkey. diff --git a/code/game/gamemodes/changeling/powers/linglink.dm b/code/game/gamemodes/changeling/powers/linglink.dm index 5a64d551b5..232774c937 100644 --- a/code/game/gamemodes/changeling/powers/linglink.dm +++ b/code/game/gamemodes/changeling/powers/linglink.dm @@ -4,7 +4,6 @@ chemical_cost = 0 dna_cost = 0 req_human = 1 - max_genetic_damage = 100 /obj/effect/proc_holder/changeling/linglink/can_sting(mob/living/carbon/user) if(!..()) @@ -56,7 +55,7 @@ to_chat(target, "You can now communicate in the changeling hivemind, say \":g message\" to communicate!") target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them sleep(1800) - feedback_add_details("changeling_powers","Hivemind Link|[i]") + SSblackbox.add_details("changeling_powers","Hivemind Link|[i]") if(!do_mob(user, target, 20)) to_chat(user, "Our link with [target] has ended!") changeling.islinking = 0 diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index 54e8ea1e38..aef9b6f1d2 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -16,7 +16,6 @@ helptext = "Yell at Miauw and/or Perakp" chemical_cost = 1000 dna_cost = -1 - genetic_damage = 1000 var/silent = FALSE var/weapon_type @@ -67,7 +66,6 @@ helptext = "Yell at Miauw and/or Perakp" chemical_cost = 1000 dna_cost = -1 - genetic_damage = 1000 var/helmet_type = /obj/item var/suit_type = /obj/item @@ -89,7 +87,7 @@ return 1 var/mob/living/carbon/human/H = user if(istype(H.wear_suit, suit_type) || istype(H.head, helmet_type)) - H.visible_message("[H] casts off their [suit_name_simple]!", "We cast off our [suit_name_simple][genetic_damage > 0 ? ", temporarily weakening our genomes." : "."]", "You hear the organic matter ripping and tearing!") + H.visible_message("[H] casts off their [suit_name_simple]!", "We cast off our [suit_name_simple].", "You hear the organic matter ripping and tearing!") H.temporarilyRemoveItemFromInventory(H.head, TRUE) //The qdel on dropped() takes care of it H.temporarilyRemoveItemFromInventory(H.wear_suit, TRUE) H.update_inv_wear_suit() @@ -100,7 +98,6 @@ H.add_splatter_floor() playsound(H.loc, 'sound/effects/splat.ogg', 50, 1) //So real sounds - changeling.geneticdamage += genetic_damage //Casting off a space suit leaves you weak for a few seconds. changeling.chem_recharge_slowdown -= recharge_slowdown return 1 @@ -139,9 +136,7 @@ helptext = "We may retract our armblade in the same manner as we form it. Cannot be used while in lesser form." chemical_cost = 20 dna_cost = 2 - genetic_damage = 10 req_human = 1 - max_genetic_damage = 20 weapon_type = /obj/item/weapon/melee/arm_blade weapon_name_simple = "blade" @@ -217,9 +212,7 @@ and Harm will stun it, and stab it if we're also holding a sharp weapon. Cannot be used while in lesser form." chemical_cost = 10 dna_cost = 2 - genetic_damage = 5 req_human = 1 - max_genetic_damage = 10 weapon_type = /obj/item/weapon/gun/magic/tentacle weapon_name_simple = "tentacle" silent = TRUE @@ -381,9 +374,7 @@ helptext = "Organic tissue cannot resist damage forever; the shield will break after it is hit too much. The more genomes we absorb, the stronger it is. Cannot be used while in lesser form." chemical_cost = 20 dna_cost = 1 - genetic_damage = 12 req_human = 1 - max_genetic_damage = 20 weapon_type = /obj/item/weapon/shield/changeling weapon_name_simple = "shield" @@ -430,12 +421,10 @@ /obj/effect/proc_holder/changeling/suit/organic_space_suit name = "Organic Space Suit" desc = "We grow an organic suit to protect ourselves from space exposure." - helptext = "We must constantly repair our form to make it space-proof, reducing chemical production while we are protected. Retreating the suit damages our genomes. Cannot be used in lesser form." + helptext = "We must constantly repair our form to make it space-proof, reducing chemical production while we are protected. Cannot be used in lesser form." chemical_cost = 20 dna_cost = 2 - genetic_damage = 8 req_human = 1 - max_genetic_damage = 20 suit_type = /obj/item/clothing/suit/space/changeling helmet_type = /obj/item/clothing/head/helmet/space/changeling @@ -477,12 +466,10 @@ /obj/effect/proc_holder/changeling/suit/armor name = "Chitinous Armor" desc = "We turn our skin into tough chitin to protect us from damage." - helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Retreating the armor damages our genomes. Cannot be used in lesser form." + helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Cannot be used in lesser form." chemical_cost = 20 dna_cost = 1 - genetic_damage = 11 req_human = 1 - max_genetic_damage = 20 recharge_slowdown = 0.25 suit_type = /obj/item/clothing/suit/armor/changeling diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm index c44a32c24d..ad6bf81e7c 100644 --- a/code/game/gamemodes/changeling/powers/tiny_prick.dm +++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm @@ -40,10 +40,9 @@ return if(!AStar(user, target.loc, /turf/proc/Distance, user.mind.changeling.sting_range, simulated_only = 0)) return - if(target.mind && target.mind.changeling) - sting_feedback(user,target) - take_chemical_cost(user.mind.changeling) - return + if(target.mind && target.mind.changeling) + sting_feedback(user, target) + user.mind.changeling.chem_charges -= chemical_cost return 1 /obj/effect/proc_holder/changeling/sting/sting_feedback(mob/user, mob/target) @@ -62,7 +61,6 @@ sting_icon = "sting_transform" chemical_cost = 40 dna_cost = 3 - genetic_damage = 100 var/datum/changelingprofile/selected_dna = null /obj/effect/proc_holder/changeling/sting/transformation/Click() @@ -117,8 +115,6 @@ sting_icon = "sting_armblade" chemical_cost = 20 dna_cost = 1 - genetic_damage = 20 - max_genetic_damage = 10 /obj/item/weapon/melee/arm_blade/false desc = "A grotesque mass of flesh that used to be your arm. Although it looks dangerous at first, you can tell it's actually quite dull and useless." diff --git a/code/game/gamemodes/changeling/powers/transform.dm b/code/game/gamemodes/changeling/powers/transform.dm index f9aca83d04..9d0b095cc2 100644 --- a/code/game/gamemodes/changeling/powers/transform.dm +++ b/code/game/gamemodes/changeling/powers/transform.dm @@ -5,7 +5,6 @@ dna_cost = 0 req_dna = 1 req_human = 1 - max_genetic_damage = 3 /obj/item/clothing/glasses/changeling name = "flesh" diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 65e6b4ca6b..7fccb37d3c 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -198,7 +198,7 @@ Credit where due: var/datum/game_mode/clockwork_cult/C = SSticker.mode if(C.check_clockwork_victory()) text += "Ratvar's servants have succeeded in fulfilling His goals!" - feedback_set_details("round_end_result", "win - servants completed their objective (summon ratvar)") + SSblackbox.set_details("round_end_result", "win - servants completed their objective (summon ratvar)") else var/half_victory = FALSE var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in GLOB.all_clockwork_objects @@ -207,10 +207,10 @@ Credit where due: if(half_victory) text += "The crew escaped before Ratvar could rise, but the gateway \ was successfully constructed!" - feedback_set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)") + SSblackbox.set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)") else text += "Ratvar's servants have failed!" - feedback_set_details("round_end_result", "loss - servants failed their objective (summon ratvar)") + SSblackbox.set_details("round_end_result", "loss - servants failed their objective (summon ratvar)") text += "
The servants' objective was:
[CLOCKCULT_OBJECTIVE]" text += "
Ratvar's servants had [GLOB.clockwork_caches] Tinkerer's Caches." text += "
Construction Value(CV) was: [GLOB.clockwork_construction_value]" diff --git a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm index 6c56295c05..cf709f09b0 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm @@ -54,8 +54,11 @@ clockwork_desc = "A sigil that will stun the next non-Servant to cross it." icon_state = "sigildull" layer = HIGH_SIGIL_LAYER - alpha = 60 + alpha = 75 color = "#FAE48C" + light_range = 1.4 + light_power = 1 + light_color = "#FAE48C" sigil_name = "Sigil of Transgression" /obj/effect/clockwork/sigil/transgression/sigil_effects(mob/living/L) @@ -93,10 +96,6 @@ sigil_name = "Sigil of Submission" var/glow_type -/obj/effect/clockwork/sigil/submission/New() - ..() - update_light() - /obj/effect/clockwork/sigil/submission/proc/post_channel(mob/living/L) /obj/effect/clockwork/sigil/submission/sigil_effects(mob/living/L) @@ -202,6 +201,21 @@ and [structure_number] Clockwork Structure[structure_number == 1 ? "":"s"] [structure_number == 1 ? "is":"are"] in range.
") if(iscyborg(user)) to_chat(user, "You can recharge from the [sigil_name] by crossing it.") + else if(!GLOB.ratvar_awakens) + to_chat(user, "Hitting the [sigil_name] with brass sheets will convert them to power at a rate of 1 brass sheet to [POWER_FLOOR]W power.") + if(!GLOB.ratvar_awakens) + to_chat(user, "You can recharge Clockwork Proselytizers from the [sigil_name].") + +/obj/effect/clockwork/sigil/transmission/attackby(obj/item/I, mob/living/user, params) + if(is_servant_of_ratvar(user) && istype(I, /obj/item/stack/tile/brass) && !GLOB.ratvar_awakens) + var/obj/item/stack/tile/brass/B = I + user.visible_message("[user] places [B] on [src], causing it to disintegrate into glowing orange energy!", \ + "You charge the [sigil_name] with [B], providing it with [B.amount * POWER_FLOOR]W of power.") + modify_charge(-(B.amount * POWER_FLOOR)) + playsound(src, 'sound/effects/light_flicker.ogg', (B.amount * POWER_FLOOR) * 0.01, 1) + qdel(B) + return TRUE + return ..() /obj/effect/clockwork/sigil/transmission/sigil_effects(mob/living/L) if(is_servant_of_ratvar(L)) @@ -214,9 +228,7 @@ if(!cyborg_checks(cyborg)) return to_chat(cyborg, "You start to charge from the [sigil_name]...") - if(!do_after(cyborg, 50, target = src)) - return - if(!cyborg_checks(cyborg)) + if(!do_after(cyborg, 50, target = src, extra_checks = CALLBACK(src, .proc/cyborg_checks, cyborg, TRUE))) return var/giving_power = min(Floor(cyborg.cell.maxcharge - cyborg.cell.charge, MIN_CLOCKCULT_POWER), power_charge) //give the borg either all our power or their missing power floored to MIN_CLOCKCULT_POWER if(modify_charge(giving_power)) @@ -228,23 +240,27 @@ animate(cyborg, color = previous_color, time = 100) addtimer(CALLBACK(cyborg, /atom/proc/update_atom_colour), 100) -/obj/effect/clockwork/sigil/transmission/proc/cyborg_checks(mob/living/silicon/robot/cyborg) +/obj/effect/clockwork/sigil/transmission/proc/cyborg_checks(mob/living/silicon/robot/cyborg, silent) if(!cyborg.cell) - to_chat(cyborg, "You have no cell!") + if(!silent) + to_chat(cyborg, "You have no cell!") return FALSE if(!power_charge) - to_chat(cyborg, "The [sigil_name] has no stored power!") + if(!silent) + to_chat(cyborg, "The [sigil_name] has no stored power!") return FALSE if(cyborg.cell.charge > cyborg.cell.maxcharge - MIN_CLOCKCULT_POWER) - to_chat(cyborg, "You are already at maximum charge!") + if(!silent) + to_chat(cyborg, "You are already at maximum charge!") return FALSE if(cyborg.has_status_effect(STATUS_EFFECT_POWERREGEN)) - to_chat(cyborg, "You are already regenerating power!") + if(!silent) + to_chat(cyborg, "You are already regenerating power!") return FALSE return TRUE -/obj/effect/clockwork/sigil/transmission/New() - ..() +/obj/effect/clockwork/sigil/transmission/Initialize() + . = ..() update_glow() /obj/effect/clockwork/sigil/transmission/proc/modify_charge(amount) @@ -265,7 +281,7 @@ if(!power_charge) set_light(0) else - set_light(round(alpha*0.02, 1), round(alpha*0.005, 1)) + set_light(max(alpha*0.02, 1.4), max(alpha*0.01, 0.1)) //Vitality Matrix: Drains health from non-servants to heal or even revive servants. /obj/effect/clockwork/sigil/vitality @@ -299,8 +315,7 @@ if((is_servant_of_ratvar(L) && L.suiciding) || sigil_active) return visible_message("[src] begins to glow bright blue!") - animate(src, alpha = 255, time = 10) - addtimer(CALLBACK(src, .proc/update_alpha), 10) + animate(src, alpha = 255, time = 10, flags = ANIMATION_END_NOW) //we may have a previous animation going. finish it first, then do this one without delay. sleep(10) //as long as they're still on the sigil and are either not a servant or they're a servant AND it has remaining vitality while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || vitality))) && get_turf(L) == get_turf(src)) @@ -369,12 +384,4 @@ animation_number = initial(animation_number) sigil_active = FALSE visible_message("[src] slowly stops glowing!") - if(sigil_active || alpha == 255) - animate(src, alpha = initial(alpha), time = 10) - addtimer(CALLBACK(src, .proc/update_alpha), 10) - -/obj/effect/clockwork/sigil/vitality/proc/update_alpha() - if(sigil_active) - alpha = 255 - else - alpha = initial(alpha) + animate(src, alpha = initial(alpha), time = 10, flags = ANIMATION_END_NOW) diff --git a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm index f376410124..5c1d3fb5fb 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm @@ -15,9 +15,8 @@ var/obj/effect/clockwork/spatial_gateway/linked_gateway //The gateway linked to this one var/timerid -/obj/effect/clockwork/spatial_gateway/New() - ..() - update_light() +/obj/effect/clockwork/spatial_gateway/Initialize() + . = ..() addtimer(CALLBACK(src, .proc/check_setup), 1) /obj/effect/clockwork/spatial_gateway/Destroy() @@ -99,12 +98,12 @@ if(severity == 1 && uses) uses = 0 visible_message("[src] is disrupted!") - animate(src, alpha = 0, transform = matrix()*2, time = 10) + animate(src, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW) deltimer(timerid) timerid = QDEL_IN(src, 10) linked_gateway.uses = 0 linked_gateway.visible_message("[linked_gateway] is disrupted!") - animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10) + animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW) deltimer(linked_gateway.timerid) linked_gateway.timerid = QDEL_IN(linked_gateway, 10) return TRUE @@ -131,9 +130,9 @@ playsound(src, 'sound/effects/EMPulse.ogg', 50, 1) playsound(linked_gateway, 'sound/effects/EMPulse.ogg', 50, 1) transform = matrix() * 1.5 - animate(src, transform = matrix() / 1.5, time = 10) + animate(src, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW) linked_gateway.transform = matrix() * 1.5 - animate(linked_gateway, transform = matrix() / 1.5, time = 10) + animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW) A.forceMove(get_turf(linked_gateway)) if(!no_cost) uses = max(0, uses - 1) @@ -181,17 +180,26 @@ return procure_gateway(invoker, time_duration, gateway_uses, two_way) var/istargetobelisk = istype(target, /obj/structure/destructible/clockwork/powered/clockwork_obelisk) var/issrcobelisk = istype(src, /obj/structure/destructible/clockwork/powered/clockwork_obelisk) - if(issrcobelisk && !anchored) - to_chat(invoker, "[src] is no longer secured!") - return FALSE + if(issrcobelisk) + if(!anchored) + to_chat(invoker, "[src] is no longer secured!") + return FALSE + var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = src //foolish as I am, how I set this proc up makes substypes unfeasible + if(CO.active) + to_chat(invoker, "[src] is now sustaining a gateway!") + return FALSE if(istargetobelisk) if(!target.anchored) to_chat(invoker, "That [target.name] is no longer secured!") return procure_gateway(invoker, time_duration, gateway_uses, two_way) var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = target + if(CO.active) + to_chat(invoker, "That [target.name] is sustaining a gateway, and cannot recieve another!") + return procure_gateway(invoker, time_duration, gateway_uses, two_way) var/efficiency = CO.get_efficiency_mod() gateway_uses = round(gateway_uses * (2 * efficiency), 1) time_duration = round(time_duration * (2 * efficiency), 1) + CO.active = TRUE //you'd be active in a second but you should update immediately invoker.visible_message("The air in front of [invoker] ripples before suddenly tearing open!", \ "With a word, you rip open a [two_way ? "two-way":"one-way"] rift to [input_target_key]. It will last for [time_duration / 10] seconds and has [gateway_uses] use[gateway_uses > 1 ? "s" : ""].") var/obj/effect/clockwork/spatial_gateway/S1 = new(issrcobelisk ? get_turf(src) : get_step(get_turf(invoker), invoker.dir)) diff --git a/code/game/gamemodes/clock_cult/clock_helpers/component_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/component_helpers.dm index e3c456460c..120ed0ff60 100644 --- a/code/game/gamemodes/clock_cult/clock_helpers/component_helpers.dm +++ b/code/game/gamemodes/clock_cult/clock_helpers/component_helpers.dm @@ -22,6 +22,12 @@ else for(var/i in GLOB.clockwork_component_cache) .[i] = max(MAX_COMPONENTS_BEFORE_RAND - LOWER_PROB_PER_COMPONENT*GLOB.clockwork_component_cache[i], 1) + for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in GLOB.all_clockwork_objects) + if(G.still_needs_components()) + for(var/i in G.required_components) + if(!G.required_components[i]) + . -= i + break . = pickweight(.) //returns a component name from a component id @@ -37,6 +43,8 @@ return "Replicant Alloy" if(HIEROPHANT_ANSIBLE) return "Hierophant Ansible" + else + return null //returns a component acronym from a component id /proc/get_component_acronym(id) @@ -51,6 +59,8 @@ return "RA" if(HIEROPHANT_ANSIBLE) return "HA" + else + return null //returns a component id from a component name /proc/get_component_id(name) @@ -65,6 +75,8 @@ return REPLICANT_ALLOY if("Hierophant Ansible") return HIEROPHANT_ANSIBLE + else + return null //returns a component spanclass from a component id /proc/get_component_span(id) @@ -121,6 +133,8 @@ return /obj/effect/overlay/temp/ratvar/component/alloy if(HIEROPHANT_ANSIBLE) return /obj/effect/overlay/temp/ratvar/component/ansible + else + return null //returns a type for a component from a component id /proc/get_component_type(id) @@ -134,4 +148,6 @@ if(REPLICANT_ALLOY) return /obj/item/clockwork/component/replicant_alloy if(HIEROPHANT_ANSIBLE) - return /obj/item/clockwork/component/hierophant_ansible \ No newline at end of file + return /obj/item/clockwork/component/hierophant_ansible + else + return null \ No newline at end of file diff --git a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm index c6954bb67e..529f38d832 100644 --- a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm +++ b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm @@ -286,6 +286,28 @@ user.visible_message("[user]'s [proselytizer.name] stops covering [src] with glowing orange energy.", \ "You finish repairing [src]. It is now at [obj_integrity]/[max_integrity] integrity.") +//Hitting a sigil of transmission will try to charge from it. +/obj/effect/clockwork/sigil/transmission/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) + . = TRUE + var/list/charge_values = list() + if(!proselytizer.sigil_charge_checks(charge_values, src, user)) + return + user.visible_message("[user]'s [proselytizer.name] starts draining glowing orange energy from [src]...", \ + "You start recharging your [proselytizer.name]...") + proselytizer.recharging = src + while(proselytizer && user && src) + if(!do_after(user, 10, target = src, extra_checks = CALLBACK(proselytizer, /obj/item/clockwork/clockwork_proselytizer.proc/sigil_charge_checks, charge_values, src, user, TRUE))) + break + modify_charge(charge_values["power_gain"]) + proselytizer.modify_stored_power(charge_values["power_gain"]) + playsound(src, 'sound/effects/light_flicker.ogg', charge_values["power_gain"] * 0.1, 1) + + if(proselytizer) + proselytizer.recharging = null + if(user) + user.visible_message("[user]'s [proselytizer.name] stops draining glowing orange energy from [src].", \ + "You finish recharging your [proselytizer.name]. It now contains [proselytizer.get_power()]W/[proselytizer.get_max_power()]W power.") + //Proselytizer mob heal proc, to avoid as much copypaste as possible. /mob/living/proc/proselytizer_heal(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) var/list/repair_values = list() diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm index 25e2138b81..60df56b6ef 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm @@ -12,6 +12,7 @@ var/uses_power = TRUE var/metal_to_power = FALSE var/repairing = null //what we're currently repairing, if anything + var/obj/effect/clockwork/sigil/transmission/recharging = null //the sigil we're charging from, if any var/speed_multiplier = 1 //how fast this proselytizer works var/charge_rate = MIN_CLOCKCULT_POWER //how much power we gain every two seconds var/charge_delay = 2 //how many proccess ticks remain before we can start to charge @@ -140,10 +141,11 @@ /obj/item/clockwork/clockwork_proselytizer/attack_self(mob/living/user) if(is_servant_of_ratvar(user)) - if(!can_use_power(POWER_WALL_TOTAL)) - to_chat(user, "[src] requires [POWER_WALL_TOTAL]W of power to produce brass sheets!") - return - modify_stored_power(-POWER_WALL_TOTAL) + if(uses_power) + if(!can_use_power(POWER_WALL_TOTAL)) + to_chat(user, "[src] requires [POWER_WALL_TOTAL]W of power to produce brass sheets!") + return + modify_stored_power(-POWER_WALL_TOTAL) playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) new/obj/item/stack/tile/brass(user.loc, 5) to_chat(user, "You user [stored_power ? "some":"all"] of [src]'s power to produce some brass sheets. It now stores [get_power()]W/[get_max_power()]W of power.") @@ -182,6 +184,9 @@ if(repairing) to_chat(user, "You are currently repairing [repairing] with [src]!") return FALSE + if(recharging) + to_chat(user, "You are currently recharging [src] from the [recharging.sigil_name]!") + return FALSE var/list/proselytize_values = target.proselytize_vals(user, src) //relevant values for proselytizing stuff, given as an associated list if(!islist(proselytize_values)) if(proselytize_values != TRUE) //if we get true, fail, but don't send a message for whatever reason @@ -237,7 +242,7 @@ /obj/item/clockwork/clockwork_proselytizer/proc/proselytize_checks(list/proselytize_values, atom/target, expected_type, mob/user, silent) //checked constantly while proselytizing if(!islist(proselytize_values) || !target || QDELETED(target) || !user) return FALSE - if(repairing) + if(repairing || recharging) return FALSE if(target.type != expected_type) return FALSE @@ -296,3 +301,20 @@ [round(repair_values["amount_to_heal"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W to fully repair [target == user ? "yourself" : "[target.p_them()]"]!
") return FALSE return TRUE + +//checked constantly while charging from a sigil +/obj/item/clockwork/clockwork_proselytizer/proc/sigil_charge_checks(list/charge_values, obj/effect/clockwork/sigil/transmission/sigil, mob/user, silent) + if(!islist(charge_values) || !sigil || QDELETED(sigil) || !user) + return FALSE + if(can_use_power(RATVAR_POWER_CHECK)) + return FALSE + charge_values["power_gain"] = Clamp(sigil.power_charge, 0, POWER_WALL_MINUS_FLOOR) + if(!charge_values["power_gain"]) + if(!silent) + to_chat(user, "The [sigil.sigil_name] contains no power!") + return FALSE + if(stored_power + charge_values["power_gain"] > max_power) + if(!silent) + to_chat(user, "Your [name] contains too much power to charge from the [sigil.sigil_name]!") + return FALSE + return TRUE diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm index 35caabab5a..8b3aa01533 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm @@ -326,13 +326,19 @@ if(production_time != SLAB_PRODUCTION_TIME+SLAB_SLOWDOWN_MAXIMUM) production_text_addon = ", which increases for each human or silicon servant above [SCRIPT_SERVANT_REQ]" production_time = production_time/600 - var/production_text = "[round(production_time)] minute\s" + var/list/production_text + if(round(production_time)) + production_text = list("[round(production_time)] minute\s") if(production_time != round(production_time)) production_time -= round(production_time) production_time *= 60 - production_text += " and [round(production_time, 1)] second\s" + if(!LAZYLEN(production_text)) + production_text = list("[round(production_time, 1)] second\s") + else + production_text += " and [round(production_time, 1)] second\s" production_text += "" production_text += production_text_addon + production_text = production_text.Join() textlist = list("
Chetr nyy hagehguf-naq-ubabe Ratvar.

\ \ diff --git a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm index 1b6c80af73..6d17fe4e74 100644 --- a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm +++ b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm @@ -129,6 +129,7 @@ if(ishuman(owner)) var/mob/living/carbon/human/H = owner apply_eye_damage(H) + return ..() /datum/status_effect/wraith_spectacles/tick() if(!ishuman(owner)) diff --git a/code/game/gamemodes/clock_cult/clock_scripture.dm b/code/game/gamemodes/clock_cult/clock_scripture.dm index 8e688f30aa..e8f1e8dbbc 100644 --- a/code/game/gamemodes/clock_cult/clock_scripture.dm +++ b/code/game/gamemodes/clock_cult/clock_scripture.dm @@ -86,7 +86,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or else successful = TRUE if(slab && !slab.no_cost && !GLOB.ratvar_awakens) //if the slab exists and isn't debug and ratvar isn't up, log the scripture as being used - feedback_add_details("clockcult_scripture_recited", name) + SSblackbox.add_details("clockcult_scripture_recited", name) if(slab) slab.busy = null qdel(src) diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm index 25576f5710..c1b5c0cfff 100644 --- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm @@ -10,7 +10,7 @@ It will penetrate mindshield implants once before disappearing." invocations = list("Divinity, enslave...", "...all who trespass here!") channel_time = 70 - consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(BELLIGERENT_EYE = 4, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2) whispered = TRUE object_path = /obj/effect/clockwork/sigil/submission/accession prevent_path = /obj/effect/clockwork/sigil/submission @@ -32,7 +32,7 @@ It grows faster to invoke with more adjacent Servants." invocations = list("Shield us...", "...with the...", "... fragments of Engine!") channel_time = 100 - consumed_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) usage_tip = "This scripture will replace all weaker armor worn by affected Servants." tier = SCRIPTURE_APPLICATION multiple_invokers_used = TRUE @@ -99,7 +99,7 @@ If it remains close to you, you will gradually regain health up to a low amount, but it will die if it goes too far from you." invocations = list("Fright's will...", "...call forth...") channel_time = 100 - consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2) + consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 4) usage_tip = "Marauders are useful as personal bodyguards and frontline warriors." tier = SCRIPTURE_APPLICATION primary_component = GEIS_CAPACITOR @@ -160,7 +160,7 @@ and exceptional speed, though taking damage will temporarily slow it down." invocations = list("Call forth...", "...the soldiers of Armorer.") channel_time = 80 - consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 2) + consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 4) object_path = /obj/structure/destructible/clockwork/shell/fragment creator_message = "You form an anima fragment, a powerful soul vessel receptacle." observer_message = "The slab disgorges a puddle of black metal that expands and forms into a strange shell!" @@ -179,7 +179,7 @@ desc = "Places a sigil that stores energy to power clockwork structures." invocations = list("Divinity...", "...power our creations!") channel_time = 70 - consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2) + consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 4) whispered = TRUE object_path = /obj/effect/clockwork/sigil/transmission creator_message = "A sigil silently appears below you. It will automatically power clockwork structures near it." @@ -199,7 +199,7 @@ desc = "Creates a clockwork totem that sabotages nearby machinery and funnels drained power into nearby Sigils of Transmission or the area's APC." invocations = list("May this totem...", "...shroud the false suns!") channel_time = 80 - consumed_components = list(BELLIGERENT_EYE = 3, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(BELLIGERENT_EYE = 5, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) object_path = /obj/structure/destructible/clockwork/powered/interdiction_lens creator_message = "You form an interdiction lens, which disrupts cameras and radios and drains power." observer_message = "A brass totem rises from the ground, a purple gem appearing in its center!" @@ -221,7 +221,7 @@ desc = "Creates a mania motor which will cause brain damage and hallucinations in nearby non-Servant humans. It will also try to convert humans directly adjecent to the motor." invocations = list("May this transmitter...", "...break the will of all who oppose us!") channel_time = 80 - consumed_components = list(GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(GEIS_CAPACITOR = 5, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) object_path = /obj/structure/destructible/clockwork/powered/mania_motor creator_message = "You form a mania motor which will cause brain damage and hallucinations in nearby humans while active." observer_message = "A two-pronged machine rises from the ground!" @@ -244,7 +244,7 @@ and there is at least one existing cache." invocations = list("May this generator...", "...collect Engine parts that yet hold greatness!") channel_time = 80 - consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 3) + consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 5) object_path = /obj/structure/destructible/clockwork/powered/tinkerers_daemon creator_message = "You form a tinkerer's daemon which can rapidly collect components at a power cost." invokers_required = 2 @@ -278,7 +278,7 @@ desc = "Creates a clockwork obelisk that can broadcast messages over the Hierophant Network or open a Spatial Gateway to any living Servant or clockwork obelisk." invocations = list("May this obelisk...", "...take us to all places!") channel_time = 80 - consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 3) + consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, HIEROPHANT_ANSIBLE = 5) object_path = /obj/structure/destructible/clockwork/powered/clockwork_obelisk creator_message = "You form a clockwork obelisk which can broadcast messages or produce Spatial Gateways." observer_message = "A brass obelisk appears hanging in midair!" diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm index 023cd50dd1..b49b0c5819 100644 --- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm @@ -17,23 +17,10 @@ sort_priority = 1 quickbind = TRUE quickbind_desc = "Forces nearby non-Servants to walk, doing minor damage with each chant.
Maximum 15 chants." - var/noncultist_damage = 2 //damage per chant to noncultists - var/cultist_damage = 8 //damage per chant to non-walking cultists /datum/clockwork_scripture/channeled/belligerent/chant_effects(chant_number) for(var/mob/living/carbon/C in hearers(7, invoker)) - var/number_legs = C.get_num_legs() - if(!is_servant_of_ratvar(C) && !C.null_rod_check() && number_legs) //you have legs right - C.apply_damage(noncultist_damage * 0.5, BURN, "l_leg") - C.apply_damage(noncultist_damage * 0.5, BURN, "r_leg") - if(C.m_intent != MOVE_INTENT_WALK) - if(!iscultist(C)) - to_chat(C, "Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!") - else //Cultists take extra burn damage - to_chat(C, "Your leg[number_legs > 1 ? "s burn":" burns"] with pain!") - C.apply_damage(cultist_damage * 0.5, BURN, "l_leg") - C.apply_damage(cultist_damage * 0.5, BURN, "r_leg") - C.toggle_move_intent() + C.apply_status_effect(STATUS_EFFECT_BELLIGERENT) return TRUE @@ -272,7 +259,7 @@ var/static/prev_cost = 0 /datum/clockwork_scripture/create_object/tinkerers_cache/creation_update() - var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.25), 5) + var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.4), 10) if(cache_cost_increase != prev_cost) prev_cost = cache_cost_increase consumed_components = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 0) diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm index 0dbd2d46e8..25bedd79d3 100644 --- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_revenant.dm @@ -9,7 +9,7 @@ desc = "Taps the limitless power of Inath-neq, one of Ratvar's four generals. The benevolence of Inath-Neq will grant complete invulnerability to all Servants in range for fifteen seconds." invocations = list("I call upon you, Vanguard!!", "Let the Resonant Cogs turn once more!!", "Grant me and my allies the strength to vanquish our foes!!") channel_time = 100 - consumed_components = list(VANGUARD_COGWHEEL = 4, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) + consumed_components = list(VANGUARD_COGWHEEL = 10, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 3, HIEROPHANT_ANSIBLE = 3) usage_tip = "Servants affected by this scripture are only weak to things that outright destroy bodies, such as bombs or the singularity." tier = SCRIPTURE_REVENANT primary_component = VANGUARD_COGWHEEL @@ -44,7 +44,7 @@ for all non-servant humans on the same z-level as them. The power of this scripture falls off somewhat with distance, and certain things may reduce its effects." invocations = list("I call upon you, Fright!!", "Let your power shatter the sanity of the weak-minded!!", "Let your tendrils hold sway over all!!") channel_time = 150 - consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 6, HIEROPHANT_ANSIBLE = 3) + consumed_components = list(BELLIGERENT_EYE = 6, VANGUARD_COGWHEEL = 6, GEIS_CAPACITOR = 10, HIEROPHANT_ANSIBLE = 6) usage_tip = "Causes brain damage, hallucinations, confusion, and dizziness in massive amounts." tier = SCRIPTURE_REVENANT sort_priority = 3 @@ -108,7 +108,7 @@ clockwork proselytizers will charge very rapidly." invocations = list("I call upon you, Armorer!!", "Let your machinations reign on this miserable station!!", "Let your power flow through the tools of your master!!") channel_time = 150 - consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 6) + consumed_components = list(BELLIGERENT_EYE = 6, VANGUARD_COGWHEEL = 6, GEIS_CAPACITOR = 6, REPLICANT_ALLOY = 10) usage_tip = "Ocular wardens will become empowered, clockwork proselytizers will require no alloy, tinkerer's daemons will produce twice as quickly, \ and interdiction lenses, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power." tier = SCRIPTURE_REVENANT @@ -153,7 +153,7 @@ will be struck by devastating lightning bolts." invocations = list("I call upon you, Amperage!!", "Let your energy flow through me!!", "Let your boundless power shatter stars!!") channel_time = 100 - consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 4) + consumed_components = list(BELLIGERENT_EYE = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 3, HIEROPHANT_ANSIBLE = 10) usage_tip = "Struck targets will also be knocked down for about sixteen seconds." tier = SCRIPTURE_REVENANT primary_component = HIEROPHANT_ANSIBLE diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm index f7fcc8c299..bc5ec1b9d8 100644 --- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_scripts.dm @@ -9,7 +9,7 @@ desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it." invocations = list("Guardians...", "...of the Engine...", "...defend us!") channel_time = 120 - consumed_components = list(BELLIGERENT_EYE = 1, REPLICANT_ALLOY = 1) + consumed_components = list(BELLIGERENT_EYE = 2, REPLICANT_ALLOY = 1) object_path = /obj/structure/destructible/clockwork/ocular_warden creator_message = "You form an ocular warden, which will automatically attack nearby unrestrained non-Servants that can see it." observer_message = "A brass eye takes shape and slowly rises into the air, its red iris glaring!" @@ -36,7 +36,7 @@ desc = "Creates a small shell fitted for soul vessels. Adding an active soul vessel to it results in a small construct with tools and an inbuilt proselytizer." invocations = list("Call forth...", "...the workers of Armorer.") channel_time = 60 - consumed_components = list(BELLIGERENT_EYE = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(BELLIGERENT_EYE = 2, HIEROPHANT_ANSIBLE = 1) object_path = /obj/structure/destructible/clockwork/shell/cogscarab creator_message = "You form a cogscarab, a constructor soul vessel receptacle." observer_message = "The slab disgorges a puddle of black metal that contracts and forms into a strange shell!" @@ -56,7 +56,7 @@ Matrices have drained from non-Servants. Dead Servants can be revived by this sigil if there is vitality equal to the target Servant's non-oxygen damage." invocations = list("Divinity...", "...steal their life...", "...for these shells!") channel_time = 60 - consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1) + consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 2) whispered = TRUE object_path = /obj/effect/clockwork/sigil/vitality creator_message = "A vitality matrix appears below you. It will drain life from non-Servants and heal Servants that cross it." @@ -77,7 +77,7 @@ chant_invocations = list("Mend our dents!", "Heal our scratches!", "Repair our gears!") chant_amount = 10 chant_interval = 20 - consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1) + consumed_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1) usage_tip = "This is a very effective way to rapidly reinforce a base after an attack." tier = SCRIPTURE_SCRIPT primary_component = VANGUARD_COGWHEEL @@ -177,6 +177,7 @@ new /obj/effect/overlay/temp/heal(T, "#1E8CE1") else break + new /obj/effect/overlay/temp/ratvar/mending_mantra(get_turf(invoker)) return TRUE @@ -187,7 +188,7 @@ desc = "Places a luminous sigil that will enslave any valid beings standing on it after a time." invocations = list("Divinity, enlighten...", "...those who trespass here!") channel_time = 60 - consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1) + consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 2) whispered = TRUE object_path = /obj/effect/clockwork/sigil/submission creator_message = "A luminous sigil appears below you. The next non-servant to cross it will be enslaved after a brief time if they do not move." @@ -207,7 +208,7 @@ desc = "Forms an ancient positronic brain with an overriding directive to serve Ratvar." invocations = list("Herd the souls of...", "...the blasphemous damned!") channel_time = 30 - consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 1) + consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2) whispered = TRUE object_path = /obj/item/device/mmi/posibrain/soul_vessel creator_message = "You form a soul vessel, which can be used in-hand to attract spirits, or used on an unconscious or dead human to extract their consciousness." @@ -227,7 +228,7 @@ desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires power to function." invocations = list("With this device...", "...his presence shall be made known.") channel_time = 20 - consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1) + consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 2) whispered = TRUE object_path = /obj/item/clockwork/clockwork_proselytizer/preloaded creator_message = "You form a clockwork proselytizer." @@ -248,7 +249,7 @@ vanish three minutes after being summoned." invocations = list("Grant me...", "...the might of brass!") channel_time = 20 - consumed_components = list(REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 1) whispered = TRUE usage_tip = "You can impale human targets with the spear by pulling them, then attacking. Throwing the spear at a mob will do massive damage and stun them, but break the spear." tier = SCRIPTURE_SCRIPT @@ -307,7 +308,7 @@ Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration." invocations = list("Spatial Gateway...", "...activate!") channel_time = 80 - consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 2) multiple_invokers_used = TRUE multiple_invokers_optional = TRUE usage_tip = "This gateway is strictly one-way and will only allow things through the invoker's portal." @@ -356,7 +357,7 @@ chant_invocations = list("Use charge to kill!", "Slay with power!", "Hunt with energy!") chant_amount = 4 chant_interval = 5 - consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1) + consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2) usage_tip = "Though it requires you to stand still, this scripture can do massive damage." tier = SCRIPTURE_SCRIPT primary_component = HIEROPHANT_ANSIBLE diff --git a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm index c32bcb0b4b..580f5fbed5 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm @@ -44,50 +44,57 @@ /obj/structure/destructible/clockwork/powered/clockwork_obelisk/attack_hand(mob/living/user) if(!is_servant_of_ratvar(user) || total_accessable_power() < hierophant_cost || !anchored) - to_chat(user, "You place your hand on the obelisk, but it doesn't react.") + to_chat(user, "You place your hand on [src], but it doesn't react.") return - var/choice = alert(user,"You place your hand on the obelisk...",,"Hierophant Broadcast","Spatial Gateway","Cancel") + var/choice = alert(user,"You place your hand on [src]...",,"Hierophant Broadcast","Spatial Gateway","Cancel") switch(choice) if("Hierophant Broadcast") if(active) - to_chat(user, "The obelisk is sustaining a gateway and cannot broadcast!") + to_chat(user, "[src] is sustaining a gateway and cannot broadcast!") return if(!user.can_speak_vocal()) - to_chat(user, "You cannot speak through the obelisk!") + to_chat(user, "You cannot speak through [src]!") return var/input = stripped_input(usr, "Please choose a message to send over the Hierophant Network.", "Hierophant Broadcast", "") if(!is_servant_of_ratvar(user) || !input || !user.canUseTopic(src, !issilicon(user))) return + if(!anchored) + to_chat(user, "[src] is no longer secured!") + return FALSE if(active) - to_chat(user, "The obelisk is sustaining a gateway and cannot broadcast!") - return - if(!try_use_power(hierophant_cost)) - to_chat(user, "The obelisk lacks the power to broadcast!") + to_chat(user, "[src] is sustaining a gateway and cannot broadcast!") return if(!user.can_speak_vocal()) - to_chat(user, "You cannot speak through the obelisk!") + to_chat(user, "You cannot speak through [src]!") + return + if(!try_use_power(hierophant_cost)) + to_chat(user, "[src] lacks the power to broadcast!") return clockwork_say(user, text2ratvar("Hierophant Broadcast, activate! [html_decode(input)]")) titled_hierophant_message(user, input, "big_brass", "large_brass") if("Spatial Gateway") if(active) - to_chat(user, "The obelisk is already sustaining a gateway!") - return - if(!try_use_power(gateway_cost)) - to_chat(user, "The obelisk lacks the power to open a gateway!") + to_chat(user, "[src] is already sustaining a gateway!") return if(!user.can_speak_vocal()) to_chat(user, "You need to be able to speak to open a gateway!") return - if(procure_gateway(user, round(100 * get_efficiency_mod(), 1), round(5 * get_efficiency_mod(), 1), 1) && !active) - clockwork_say(user, text2ratvar("Spatial Gateway, activate!")) - else - return_power(gateway_cost) + if(!try_use_power(gateway_cost)) + to_chat(user, "[src] lacks the power to open a gateway!") + return + if(procure_gateway(user, round(100 * get_efficiency_mod(), 1), round(5 * get_efficiency_mod(), 1), 1)) + process() + if(!active) //we won't be active if nobody has sent a gateway to us + active = TRUE + clockwork_say(user, text2ratvar("Spatial Gateway, activate!")) + return + return_power(gateway_cost) //if we didn't return above, ie, successfully create a gateway, we give the power back /obj/structure/destructible/clockwork/powered/clockwork_obelisk/process() if(!anchored) return - if(locate(/obj/effect/clockwork/spatial_gateway) in loc) + var/obj/effect/clockwork/spatial_gateway/SG = locate(/obj/effect/clockwork/spatial_gateway) + if(SG && SG.timerid) //it's a valid gateway, we're active icon_state = active_icon density = 0 active = TRUE diff --git a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm index 614a22a6f5..a8dfb2dd4a 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm @@ -28,7 +28,7 @@ var/mutable_appearance/alert_overlay = mutable_appearance('icons/effects/clockwork_effects.dmi', "ratvar_alert") var/area/A = get_area(src) notify_ghosts("The Justiciar's light calls to you! Reach out to Ratvar in [A.name] to be granted a shell to spread his glory!", null, source = src, alert_overlay = alert_overlay) - INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency..proc/request, null, 0) + INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency..proc/request, null, 0, 0) /obj/structure/destructible/clockwork/massive/ratvar/Destroy() GLOB.ratvar_awakens-- @@ -77,7 +77,7 @@ if(!prey && LAZYLEN(meals)) prey = pick(meals) to_chat(prey, "\"You will do, heretic.\"\n\ - ") + You feel something massive turn its crushing focus to you...") prey << 'sound/effects/ratvar_reveal.ogg' else if((!istype(prey, /obj/singularity/narsie) && prob(10) && LAZYLEN(meals) > 1) || prey.z != z || !(prey in meals)) diff --git a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_daemon.dm b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_daemon.dm index 22ea9e2ce5..b0a17338ff 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_daemon.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_daemon.dm @@ -18,7 +18,7 @@ var/static/mutable_appearance/component_glow = mutable_appearance('icons/obj/clockwork_objects.dmi', "t_random_component") var/component_id_to_produce var/production_time = 0 //last time we produced a component - var/production_cooldown = 120 + var/production_cooldown = 60 /obj/structure/destructible/clockwork/powered/tinkerers_daemon/Initialize() . = ..() diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 6d188ae8e9..7780ae5db9 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -218,12 +218,12 @@ /datum/game_mode/cult/declare_completion() if(!check_cult_victory()) - feedback_set_details("round_end_result","win - cult win") - feedback_set("round_end_result",acolytes_survived) + SSblackbox.set_details("round_end_result","win - cult win") + SSblackbox.set_val("round_end_result",acolytes_survived) to_chat(world, "The cult has succeeded! Nar-sie has snuffed out another torch in the void!") else - feedback_set_details("round_end_result","loss - staff stopped the cult") - feedback_set("round_end_result",acolytes_survived) + SSblackbox.set_details("round_end_result","loss - staff stopped the cult") + SSblackbox.set_val("round_end_result",acolytes_survived) to_chat(world, "The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!") var/text = "" @@ -236,31 +236,31 @@ if("survive") if(!check_survive()) explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Success!" - feedback_add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]") + SSblackbox.add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]") SSticker.news_report = CULT_ESCAPE else explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) Fail." - feedback_add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]") + SSblackbox.add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]") SSticker.news_report = CULT_FAILURE if("sacrifice") if(sacrifice_target) if(sacrifice_target in GLOB.sacrificed) explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Success!" - feedback_add_details("cult_objective","cult_sacrifice|SUCCESS") + SSblackbox.add_details("cult_objective","cult_sacrifice|SUCCESS") else if(sacrifice_target && sacrifice_target.current) explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Fail." - feedback_add_details("cult_objective","cult_sacrifice|FAIL") + SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL") else explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Fail (Gibbed)." - feedback_add_details("cult_objective","cult_sacrifice|FAIL|GIBBED") + SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL|GIBBED") if("eldergod") if(!eldergod) explanation = "Summon Nar-Sie. Success!" - feedback_add_details("cult_objective","cult_narsie|SUCCESS") + SSblackbox.add_details("cult_objective","cult_narsie|SUCCESS") SSticker.news_report = CULT_SUMMON else explanation = "Summon Nar-Sie. Fail." - feedback_add_details("cult_objective","cult_narsie|FAIL") + SSblackbox.add_details("cult_objective","cult_narsie|FAIL") SSticker.news_report = CULT_FAILURE text += "
Objective #[obj_count]: [explanation]" diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 2ed6840c91..ce4abced72 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -133,7 +133,7 @@ This file contains the arcane tome files. text += "Talisman of Armaments
The Talisman of Arming will equip the user with armored robes, a backpack, an eldritch longsword, an empowered bola, and a pair of boots. Any items that cannot \ be equipped will not be summoned. Attacking a fellow cultist with it will instead equip them.

" - text += "Talisman of Horrors
The Talisman of Horror must be applied directly to the victim, it will shatter your victim's mind with visions of the endtimes that may incapitate them.

" + text += "Talisman of Horrors
The Talisman of Horror, unlike other talismans, can be applied at range, without the victim noticing. It will cause the victim to have severe hallucinations after a short while.

" text += "Talisman of Shackling
The Talisman of Shackling must be applied directly to the victim, it has 4 uses and cuffs victims with magic shackles that disappear when removed.

" @@ -247,7 +247,7 @@ This file contains the arcane tome files. var/obj/effect/rune/R = new rune_to_scribe(Turf, chosen_keyword) R.add_mob_blood(user) to_chat(user, "The [lowertext(R.cultist_name)] rune [R.cultist_desc]") - feedback_add_details("cult_runes_scribed", R.cultist_name) + SSblackbox.add_details("cult_runes_scribed", R.cultist_name) /obj/item/weapon/tome/proc/check_rune_turf(turf/T, mob/user) var/area/A = get_area(T) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 296b248938..3a80ed54b3 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -211,7 +211,7 @@ structure_check() searches for nearby cultist structures required for the invoca log_game("Talisman Creation rune failed - already in use") return - for(var/I in subtypesof(/obj/item/weapon/paper/talisman) - /obj/item/weapon/paper/talisman/malformed - /obj/item/weapon/paper/talisman/supply - /obj/item/weapon/paper/talisman/supply/weak) + for(var/I in subtypesof(/obj/item/weapon/paper/talisman) - /obj/item/weapon/paper/talisman/malformed - /obj/item/weapon/paper/talisman/supply - /obj/item/weapon/paper/talisman/supply/weak - /obj/item/weapon/paper/talisman/summon_tome) var/obj/item/weapon/paper/talisman/J = I var/talisman_cult_name = initial(J.cultist_name) if(talisman_cult_name) @@ -633,9 +633,9 @@ structure_check() searches for nearby cultist structures required for the invoca qdel(src) //delete before pulsing because it's a delay reee empulse(E, 9*invokers.len, 12*invokers.len) // Scales now, from a single room to most of the station depending on # of chanters -//Rite of Astral Communion: Separates one's spirit from their body. They will take damage while it is active. -/obj/effect/rune/astral - cultist_name = "Astral Communion" +//Rite of Spirit Sight: Separates one's spirit from their body. They will take damage while it is active. +/obj/effect/rune/spirit + cultist_name = "Spirit Sight" cultist_desc = "severs the link between one's spirit and body. This effect is taxing and one's physical body will take damage while this is active." invocation = "Fwe'sh mah erl nyag r'ya!" icon_state = "7" @@ -644,24 +644,24 @@ structure_check() searches for nearby cultist structures required for the invoca construct_invoke = 0 var/mob/living/affecting = null -/obj/effect/rune/astral/examine(mob/user) +/obj/effect/rune/spirit/examine(mob/user) ..() if(affecting) to_chat(user, "A translucent field encases [user] above the rune!") -/obj/effect/rune/astral/can_invoke(mob/living/user) +/obj/effect/rune/spirit/can_invoke(mob/living/user) if(rune_in_use) to_chat(user, "[src] cannot support more than one body!") - log_game("Astral Communion rune failed - more than one user") + log_game("Spirit Sight rune failed - more than one user") return list() var/turf/T = get_turf(src) if(!(user in T)) to_chat(user, "You must be standing on top of [src]!") - log_game("Astral Communion rune failed - user not standing on rune") + log_game("Spirit Sight rune failed - user not standing on rune") return list() return ..() -/obj/effect/rune/astral/invoke(var/list/invokers) +/obj/effect/rune/spirit/invoke(var/list/invokers) var/mob/living/user = invokers[1] ..() var/turf/T = get_turf(src) @@ -898,45 +898,6 @@ structure_check() searches for nearby cultist structures required for the invoca if(is_servant_of_ratvar(L)) L.adjustStaminaLoss(tick_damage*0.5) - -//Deals brute damage to all targets on the rune and heals the invoker for each target drained. -/obj/effect/rune/leeching - cultist_name = "Drain Life" - cultist_desc = "drains the life of all targets on the rune, restoring life to the user." - invocation = "Yu'gular faras desdae. Umathar uf'kal thenar!" - icon_state = "3" - color = "#9F1C34" - -/obj/effect/rune/leeching/can_invoke(mob/living/user) - if(world.time <= user.next_move) - return list() - var/turf/T = get_turf(src) - var/list/potential_targets = list() - for(var/mob/living/carbon/M in T.contents - user) - if(M.stat != DEAD) - potential_targets += M - if(!potential_targets.len) - to_chat(user, "There must be at least one valid target on the rune!") - log_game("Leeching rune failed - no valid targets") - return list() - return ..() - -/obj/effect/rune/leeching/invoke(var/list/invokers) - var/mob/living/user = invokers[1] - user.changeNext_move(CLICK_CD_CLICK_ABILITY) - ..() - var/turf/T = get_turf(src) - for(var/mob/living/carbon/M in T.contents - user) - if(M.stat != DEAD) - var/drained_amount = rand(10,20) - M.apply_damage(drained_amount, BRUTE, "chest") - user.adjustBruteLoss(-drained_amount) - to_chat(M, "You feel extremely weak.") - user.Beam(T,icon_state="drainbeam",time=5) - user.visible_message("Blood flows from the rune into [user]!", \ - "Blood flows into you, healing your wounds and revitalizing your spirit.") - - //Rite of Spectral Manifestation: Summons a ghost on top of the rune as a cultist human with no items. User must stand on the rune at all times, and takes damage for each summoned ghost. /obj/effect/rune/manifest cultist_name = "Manifest Spirit" diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index 2876e80373..9645b4bbce 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -176,7 +176,7 @@ invocation = "Kla'atu barada nikt'o!" health_cost = 1 creation_time = 30 - uses = 2 + uses = 6 var/revealing = FALSE //if it reveals or not /obj/item/weapon/paper/talisman/true_sight/invoke(mob/living/user, successfuluse = 1) @@ -186,7 +186,7 @@ "You speak the words of the talisman, hiding nearby runes.") invocation = "Nikt'o barada kla'atu!" revealing = TRUE - for(var/obj/effect/rune/R in range(3,user)) + for(var/obj/effect/rune/R in range(4,user)) R.talismanhide() else user.visible_message("A flash of light shines from [user]'s hand!", \ @@ -194,22 +194,6 @@ for(var/obj/effect/rune/R in range(3,user)) R.talismanreveal() -//Rite of False Truths: Same as rune -/obj/item/weapon/paper/talisman/make_runes_fake - cultist_name = "Talisman of Disguising" - cultist_desc = "A talisman that will make nearby runes appear fake." - color = "#ff80d5" // honk - invocation = "By'o nar'nar!" - creation_time = 20 - -/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user, successfuluse = 1) - . = ..() - user.visible_message("Dust flows from [user]s hand.", \ - "You speak the words of the talisman, making nearby runes appear fake.") - for(var/obj/effect/rune/R in orange(6,user)) - R.desc = "A rune vandalizing the station." - - //Rite of Disruption: Weaker than rune /obj/item/weapon/paper/talisman/emp cultist_name = "Talisman of Electromagnetic Pulse" @@ -309,12 +293,12 @@ invocation = "Lo'Nab Na'Dm!" creation_time = 80 -/obj/item/weapon/paper/talisman/horror/attack(mob/living/target, mob/living/user) - if(iscultist(user)) - to_chat(user, "You disturb [target] with visons of the end!") +/obj/item/weapon/paper/talisman/horror/afterattack(mob/living/target, mob/living/user) + if(iscultist(user) && (get_dist(user, target) < 7)) + to_chat(user, "You disturb [target] with visions of madness!") if(iscarbon(target)) var/mob/living/carbon/H = target - H.reagents.add_reagent("mindbreaker", 25) + H.reagents.add_reagent("mindbreaker", 12) if(is_servant_of_ratvar(target)) to_chat(target, "You see a brief but horrible vision of Ratvar, rusted and scrapped, being torn apart.") target.emote("scream") @@ -379,7 +363,7 @@ cultist_desc = "Use this talisman on a victim to handcuff them with dark bindings." invocation = "In'totum Lig'abis!" color = "#B27300" // burnt-orange - uses = 4 + uses = 6 /obj/item/weapon/paper/talisman/shackle/invoke(mob/living/user, successfuluse = 0) if(successfuluse) //if we're forced to be successful(we normally aren't) then do the normal stuff diff --git a/code/game/gamemodes/devil/devil_game_mode.dm b/code/game/gamemodes/devil/devil_game_mode.dm index 9a528a1240..c275ac790a 100644 --- a/code/game/gamemodes/devil/devil_game_mode.dm +++ b/code/game/gamemodes/devil/devil_game_mode.dm @@ -2,7 +2,7 @@ name = "devil" config_tag = "devil" antag_flag = ROLE_DEVIL - protected_jobs = list("Lawyer", "Librarian", "Chaplain", "Head of Security", "Captain", "AI") + protected_jobs = list("Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI") required_players = 0 required_enemies = 1 recommended_enemies = 4 diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 2564d1b262..6029ec2c6d 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -80,12 +80,11 @@ report = config.intercept addtimer(CALLBACK(GLOBAL_PROC, .proc/display_roundstart_logout_report), ROUNDSTART_LOGOUT_REPORT_TIME) - feedback_set_details("round_start","[time2text(world.realtime)]") + SSblackbox.set_details("round_start","[time2text(world.realtime)]") if(SSticker && SSticker.mode) - feedback_set_details("game_mode","[SSticker.mode]") + SSblackbox.set_details("game_mode","[SSticker.mode]") if(GLOB.revdata.commit) - feedback_set_details("revision","[GLOB.revdata.commit]") - feedback_set_details("server_ip","[world.internet_address]:[world.port]") + SSblackbox.set_details("revision","[GLOB.revdata.commit]") if(report) addtimer(CALLBACK(src, .proc/send_intercept, 0), rand(waittime_l, waittime_h)) generate_station_goals() @@ -246,17 +245,17 @@ ghosts++ if(clients > 0) - feedback_set("round_end_clients",clients) + SSblackbox.set_val("round_end_clients",clients) if(ghosts > 0) - feedback_set("round_end_ghosts",ghosts) + SSblackbox.set_val("round_end_ghosts",ghosts) if(surviving_humans > 0) - feedback_set("survived_human",surviving_humans) + SSblackbox.set_val("survived_human",surviving_humans) if(surviving_total > 0) - feedback_set("survived_total",surviving_total) + SSblackbox.set_val("survived_total",surviving_total) if(escaped_humans > 0) - feedback_set("escaped_human",escaped_humans) + SSblackbox.set_val("escaped_human",escaped_humans) if(escaped_total > 0) - feedback_set("escaped_total",escaped_total) + SSblackbox.set_val("escaped_total",escaped_total) send2irc("Server", "Round just ended.") return 0 diff --git a/code/game/gamemodes/gang/dominator.dm b/code/game/gamemodes/gang/dominator.dm index 54099070cd..3b9dce8c3b 100644 --- a/code/game/gamemodes/gang/dominator.dm +++ b/code/game/gamemodes/gang/dominator.dm @@ -1,3 +1,5 @@ +#define DOM_BLOCKED_SPAM_CAP 6 + /obj/machinery/dominator name = "dominator" desc = "A visibly sinister device. Looks like you can break it if you hit it enough." @@ -13,9 +15,20 @@ var/datum/gang/gang var/operating = 0 //0=standby or broken, 1=takeover var/warned = 0 //if this device has set off the warning at <3 minutes yet + var/spam_prevention = DOM_BLOCKED_SPAM_CAP //first message is immediate var/datum/effect_system/spark_spread/spark_system var/obj/effect/countdown/dominator/countdown +/proc/dominator_excessive_walls(atom/A) + var/open = 0 + for(var/turf/T in circleviewturfs(center=A,radius=3)) + if(!istype(T, /turf/closed)) + open++ + if(open < 40) + return TRUE + else + return FALSE + /obj/machinery/dominator/tesla_act() qdel(src) @@ -48,6 +61,16 @@ if(gang && gang.is_dominating) var/time_remaining = gang.domination_time_remaining() if(time_remaining > 0) + if(dominator_excessive_walls(src)) + gang.domination_timer += 2 + playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0) + if(spam_prevention < DOM_BLOCKED_SPAM_CAP) + spam_prevention++ + else + gang.message_gangtools("Warning: There are too many walls around your gang's dominator, its signal is being blocked!") + say("Error: Takeover signal is currently blocked! There are too many walls within 3 standard units of this device.") + spam_prevention = 0 + return . = TRUE playsound(loc, 'sound/items/timer.ogg', 10, 0) if(!warned && (time_remaining < 180)) diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm index 22ca4b2298..12191ac44a 100644 --- a/code/game/gamemodes/gang/gang.dm +++ b/code/game/gamemodes/gang/gang.dm @@ -249,7 +249,7 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue"," return gang_bosses /proc/determine_domination_time(var/datum/gang/G) - return max(180,900 - (round((G.territory.len/GLOB.start_state.num_territories)*100, 1) * 12)) + return max(180,480 - (round((G.territory.len/GLOB.start_state.num_territories)*100, 1) * 9)) ////////////////////////////////////////////////////////////////////// //Announces the end of the game with all relavent information stated// @@ -260,12 +260,12 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue"," return if(!winner) to_chat(world, "The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]
") - feedback_set_details("round_end_result","loss - gangs failed takeover") + SSblackbox.set_details("round_end_result","loss - gangs failed takeover") SSticker.news_report = GANG_LOSS else to_chat(world, "The [winner.name] Gang successfully performed a hostile takeover of the station!
") - feedback_set_details("round_end_result","win - gang domination complete") + SSblackbox.set_details("round_end_result","win - gang domination complete") SSticker.news_report = GANG_TAKEOVER @@ -312,7 +312,9 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue"," G.domination(0.5) priority_announce("Multiple station takeover attempts have made simultaneously. Conflicting takeover attempts appears to have restarted.","Network Alert") else + var/datum/gang/G = winners[1] + G.is_dominating = FALSE SSticker.mode.explosion_in_progress = 1 - SSticker.station_explosion_cinematic(1) + SSticker.station_explosion_cinematic(1,"gang war", null) SSticker.mode.explosion_in_progress = 0 - SSticker.force_ending = pick(winners) + SSticker.force_ending = TRUE diff --git a/code/game/gamemodes/gang/gang_datum.dm b/code/game/gamemodes/gang/gang_datum.dm index 3c54d5436b..805cac552f 100644 --- a/code/game/gamemodes/gang/gang_datum.dm +++ b/code/game/gamemodes/gang/gang_datum.dm @@ -13,6 +13,7 @@ var/list/territory = list() var/list/territory_new = list() var/list/territory_lost = list() + var/recalls = 1 var/dom_attempts = 2 var/points = 15 var/datum/atom_hud/antag/gang/ganghud @@ -262,4 +263,4 @@ ganghud = new() /datum/gang/multiverse/income() - return \ No newline at end of file + return diff --git a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm index a8732c1046..724191c642 100644 --- a/code/game/gamemodes/gang/gang_items.dm +++ b/code/game/gamemodes/gang/gang_items.dm @@ -108,10 +108,16 @@ /datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool) return " ↳" + ..() //this is pretty hacky but it looks nice on the popup +/datum/gang_item/weapon/shuriken + name = "Shuriken" + id = "shuriken" + cost = 3 + item_path = /obj/item/weapon/throwing_star + /datum/gang_item/weapon/switchblade name = "Switchblade" id = "switchblade" - cost = 10 + cost = 5 item_path = /obj/item/weapon/switchblade /datum/gang_item/weapon/pistol @@ -125,6 +131,18 @@ id = "pistol_ammo" cost = 10 item_path = /obj/item/ammo_box/magazine/m10mm + +/datum/gang_item/weapon/sniper + name = ".50cal Sniper Rifle" + id = "sniper" + cost = 40 + item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle + +/datum/gang_item/weapon/ammo/sniper_ammo + name = "Standard .50cal Sniper Rounds" + id = "sniper_ammo" + cost = 15 + item_path = /obj/item/ammo_box/magazine/sniper_rounds /datum/gang_item/weapon/uzi name = "Uzi SMG" @@ -138,30 +156,8 @@ id = "uzi_ammo" cost = 40 item_path = /obj/item/ammo_box/magazine/uzim9mm - -//SLEEPING CARP - -/datum/gang_item/weapon/bostaff - name = "Bo Staff" - id = "bostaff" - cost = 10 - item_path = /obj/item/weapon/twohanded/bostaff - -/datum/gang_item/weapon/sleeping_carp_scroll - name = "Sleeping Carp Scroll (one-use)" - id = "sleeping_carp_scroll" - cost = 30 - item_path = /obj/item/weapon/sleeping_carp_scroll - spawn_msg = "Anyone who reads the sleeping carp scroll will learn secrets of the sleeping carp martial arts style." - -/datum/gang_item/weapon/wrestlingbelt - name = "Wrestling Belt" - id = "wrastling_belt" - cost = 20 - item_path = /obj/item/weapon/storage/belt/champion/wrestling - spawn_msg = "Anyone wearing the wresting belt will know how to be effective with wrestling." - - + + /////////////////// //EQUIPMENT /////////////////// @@ -175,6 +171,12 @@ id = "spraycan" cost = 5 item_path = /obj/item/toy/crayon/spraycan/gang + +/datum/gang_item/equipment/sharpener + name = "Sharpener" + id = "whetstone" + cost = 3 + item_path = /obj/item/weapon/sharpener /datum/gang_item/equipment/necklace name = "Gold Necklace" @@ -182,12 +184,31 @@ cost = 1 item_path = /obj/item/clothing/neck/necklace/dope + +/datum/gang_item/equipment/emp + name = "EMP Grenade" + id = "EMP" + cost = 5 + item_path = /obj/item/weapon/grenade/empgrenade + /datum/gang_item/equipment/c4 name = "C4 Explosive" id = "c4" - cost = 10 + cost = 7 item_path = /obj/item/weapon/grenade/plastic/c4 +/datum/gang_item/equipment/frag + name = "Fragmentation Grenade" + id = "frag nade" + cost = 10 + item_path = /obj/item/weapon/grenade/syndieminibomb/concussion/frag + +/datum/gang_item/equipment/stimpack + name = "Black Market Stimulants" + id = "stimpack" + cost = 15 + item_path = /obj/item/weapon/reagent_containers/syringe/stimulants + /datum/gang_item/equipment/implant_breaker name = "Implant Breaker" id = "implant_breaker" @@ -284,7 +305,11 @@ if(obj.density) to_chat(user, "There's not enough room here!") return FALSE - + + if(dominator_excessive_walls(user)) + to_chat(user, "span class='warning'>The dominator will not function here! The dominator requires an open space within three standard units so that walls do not interfere with the signal.
") + return FALSE + if(!(usrarea.type in gang.territory|gang.territory_new)) to_chat(user, "The dominator can be spawned only on territory controlled by your gang!") return FALSE diff --git a/code/game/gamemodes/gang/gang_pen.dm b/code/game/gamemodes/gang/gang_pen.dm index 0e01532190..621d40cc45 100644 --- a/code/game/gamemodes/gang/gang_pen.dm +++ b/code/game/gamemodes/gang/gang_pen.dm @@ -11,7 +11,7 @@ ..() last_used = world.time -/obj/item/weapon/pen/gang/attack(mob/living/M, mob/user) +/obj/item/weapon/pen/gang/attack(mob/living/M, mob/user, stealth = TRUE) if(!istype(M)) return if(ishuman(M) && ishuman(user) && M.stat != DEAD) diff --git a/code/game/gamemodes/gang/recaller.dm b/code/game/gamemodes/gang/recaller.dm index 0885b32612..f67bcad50a 100644 --- a/code/game/gamemodes/gang/recaller.dm +++ b/code/game/gamemodes/gang/recaller.dm @@ -168,6 +168,9 @@ if(recalling) to_chat(usr, "Error: Recall already in progress.") return 0 + + if(!gang.recalls) + to_chat(usr, "Error: Unable to access communication arrays. Firewall has logged our signature and is blocking all further attempts.") gang.message_gangtools("[usr] is attempting to recall the emergency shuttle.") recalling = 1 @@ -209,6 +212,7 @@ userturf = get_turf(user) if(userturf.z == 1) //Check one more time that they are on station. if(SSshuttle.cancelEvac(user)) + gang.recalls -= 1 return 1 to_chat(loc, "\icon[src]No response recieved. Emergency shuttle cannot be recalled at this time.") diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index e1a2ddf78f..400b38309b 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -50,8 +50,8 @@ else to_chat(world, "Nobody survived the meteor storm!") - feedback_set_details("round_end_result","end - evacuation") - feedback_set("round_end_result",survivors) + SSblackbox.set_details("round_end_result","end - evacuation") + SSblackbox.set_val("round_end_result",survivors) ..() return 1 diff --git a/code/game/gamemodes/miniantags/abduction/abductee_objectives.dm b/code/game/gamemodes/miniantags/abduction/abductee_objectives.dm index aa633e1ef5..574e48fc68 100644 --- a/code/game/gamemodes/miniantags/abduction/abductee_objectives.dm +++ b/code/game/gamemodes/miniantags/abduction/abductee_objectives.dm @@ -20,7 +20,7 @@ explanation_text = "Your brain is broken... you can only communicate in" /datum/objective/abductee/speech/New() - var/style = pick(list("pantomime", "rhyme", "haiku", "extended metaphors", "riddles", "extremely literal terms", "sound effects", "military jargon")) + var/style = pick(list("pantomime", "rhyme", "haiku", "extended metaphors", "riddles", "extremely literal terms", "sound effects", "military jargon", "three word sentences")) explanation_text+= " [style]." /datum/objective/abductee/capture @@ -146,3 +146,25 @@ /datum/objective/abductee/sixthsense explanation_text = "You died back there and went to heaven... or is it hell? No one here seems to know they're dead. Convince them, and maybe you can escape this limbo." + +/datum/objective/abductee/toupefallacy + explanation_text = "There are alien parasites masquerading as people's hair. Save people from this invasion." + +/datum/objective/abductee/everyoneisthesame + explanation_text = "There is only one other person in existence, he is just really good at pretending to be multiple people." + +/datum/objective/abductee/forbiddennumber + explanation_text = "Numbers, how do they work?" //Shouldn't ever see this. + +/datum/objective/abductee/forbiddennumber/New() + var/number = rand(2,10) + explanation_text = "Ignore anything in a set of [number], they don't exist." + +/datum/objective/abductee/foreignname + explanation_text = "No matter how they say it, other people keep mispronouncing your name. Be sure to correct them whenever possible." + +/datum/objective/abductee/pairoff + explanation_text = "Being alone and in large groups are both frightening. Try to be alone with only one other person whenever possible." + +/datum/objective/abductee/takeblame + explanation_text = "Try to get formally executed for a crime you didn't commit, without a false confession." diff --git a/code/game/gamemodes/miniantags/monkey/monkey.dm b/code/game/gamemodes/miniantags/monkey/monkey.dm index ecb15bc221..f9ea8dcc2c 100644 --- a/code/game/gamemodes/miniantags/monkey/monkey.dm +++ b/code/game/gamemodes/miniantags/monkey/monkey.dm @@ -107,10 +107,10 @@ /datum/game_mode/monkey/declare_completion() if(check_monkey_victory()) - feedback_set_details("round_end_result","win - monkey win") - feedback_set("round_end_result",escaped_monkeys) + SSblackbox.set_details("round_end_result","win - monkey win") + SSblackbox.set_val("round_end_result",escaped_monkeys) to_chat(world, "The monkeys have overthrown their captors! Eeek eeeek!!") else - feedback_set_details("round_end_result","loss - staff stopped the monkeys") - feedback_set("round_end_result",escaped_monkeys) + SSblackbox.set_details("round_end_result","loss - staff stopped the monkeys") + SSblackbox.set_val("round_end_result",escaped_monkeys) to_chat(world, "The staff managed to contain the monkey infestation!") diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 7260d8221f..265688a15b 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -14,6 +14,7 @@ var/icon_reveal = "revenant_revealed" var/icon_stun = "revenant_stun" var/icon_drain = "revenant_draining" + var/stasis = 0 incorporeal_move = 3 invisibility = INVISIBILITY_REVENANT health = INFINITY //Revenants don't use health, they use essence instead @@ -94,6 +95,8 @@ //Life, Stat, Hud Updates, and Say /mob/living/simple_animal/revenant/Life() + if(stasis) + return if(revealed && essence <= 0) death() if(unreveal_time && world.time >= unreveal_time) @@ -200,9 +203,8 @@ death() /mob/living/simple_animal/revenant/death() - if(!revealed || stat == DEAD) //Revenants cannot die if they aren't revealed //or are already dead + if(!revealed || stasis) //Revenants cannot die if they aren't revealed //or are already dead return 0 - ..(1) to_chat(src, "NO! No... it's too late, you can feel your essence [pick("breaking apart", "drifting away")]...") notransform = TRUE revealed = TRUE @@ -217,9 +219,12 @@ var/reforming_essence = essence_regen_cap //retain the gained essence capacity var/obj/item/weapon/ectoplasm/revenant/R = new(get_turf(src)) R.essence = max(reforming_essence - 15 * perfectsouls, 75) //minus any perfect souls - R.client_to_revive = src.client //If the essence reforms, the old revenant is put back in the body - ghostize() - qdel(src) + R.client_to_revive = client //If the essence reforms, the old revenant is put back in the body + R.revenant = src + invisibility = INVISIBILITY_ABSTRACT + revealed = 0 + stasis = 1 + ghostize(0)//Don't re-enter invisible corpse return @@ -302,6 +307,18 @@ to_chat(src, "Lost [essence_amt]E[source ? " from [source]":""].") return 1 +/mob/living/simple_animal/revenant/proc/death_reset() + revealed = FALSE + unreveal_time = 0 + notransform = 0 + unstun_time = 0 + inhibited = FALSE + draining = FALSE + incorporeal_move = 3 + invisibility = INVISIBILITY_REVENANT + alpha=255 + stasis = 0 + //reforming /obj/item/weapon/ectoplasm/revenant @@ -314,11 +331,15 @@ var/reforming = TRUE var/inert = FALSE var/client/client_to_revive + var/mob/living/simple_animal/revenant/revenant /obj/item/weapon/ectoplasm/revenant/New() ..() addtimer(CALLBACK(src, .proc/try_reform), 600) +/obj/item/weapon/ectoplasm/revenant/proc/scatter() + qdel(src) + /obj/item/weapon/ectoplasm/revenant/proc/try_reform() if(reforming) reforming = FALSE @@ -333,14 +354,14 @@ user.visible_message("[user] scatters [src] in all directions.", \ "You scatter [src] across the area. The particles slowly fade away.") user.drop_item() - qdel(src) + scatter() /obj/item/weapon/ectoplasm/revenant/throw_impact(atom/hit_atom) ..() if(inert) return visible_message("[src] breaks into particles upon impact, which fade away to nothingness.") - qdel(src) + scatter() /obj/item/weapon/ectoplasm/revenant/examine(mob/user) ..() @@ -350,47 +371,51 @@ to_chat(user, "It is shifting and distorted. It would be wise to destroy this.") /obj/item/weapon/ectoplasm/revenant/proc/reform() - if(QDELETED(src) || inert) + if(QDELETED(src) || QDELETED(revenant) || inert) return var/key_of_revenant message_admins("Revenant ectoplasm was left undestroyed for 1 minute and is reforming into a new revenant.") loc = get_turf(src) //In case it's in a backpack or someone's hand - var/mob/living/simple_animal/revenant/R = new(get_turf(src)) + revenant.forceMove(loc) if(client_to_revive) for(var/mob/M in GLOB.dead_mob_list) if(M.client == client_to_revive) //Only recreates the mob if the mob the client is in is dead - R.client = client_to_revive + revenant.client = client_to_revive key_of_revenant = client_to_revive.key if(!key_of_revenant) message_admins("The new revenant's old client either could not be found or is in a new, living mob - grabbing a random candidate instead...") - var/list/candidates = get_candidates(ROLE_REVENANT) + var/list/candidates = pollCandidatesForMob("Do you want to be [revenant.name] (reforming)?", "revenant", null, ROLE_REVENANT, 50, revenant) if(!candidates.len) - qdel(R) + qdel(revenant) message_admins("No candidates were found for the new revenant. Oh well!") inert = TRUE visible_message("[src] settles down and seems lifeless.") return var/client/C = pick(candidates) + revenant.client = C key_of_revenant = C.key if(!key_of_revenant) - qdel(R) + qdel(revenant) message_admins("No ckey was found for the new revenant. Oh well!") inert = TRUE visible_message("[src] settles down and seems lifeless.") return - var/datum/mind/player_mind = new /datum/mind(key_of_revenant) - R.essence_regen_cap = essence - R.essence = R.essence_regen_cap - player_mind.active = 1 - player_mind.transfer_to(R) - player_mind.assigned_role = "revenant" - player_mind.special_role = "Revenant" - SSticker.mode.traitors |= player_mind + message_admins("[key_of_revenant] has been [client_to_revive ? "re":""]made into a revenant by reforming ectoplasm.") log_game("[key_of_revenant] was [client_to_revive ? "re":""]made as a revenant by reforming ectoplasm.") visible_message("[src] suddenly rises into the air before fading away.") + + revenant.essence = essence + revenant.essence_regen_cap = essence + revenant.death_reset() + revenant.key = key_of_revenant + revenant = null qdel(src) +/obj/item/weapon/ectoplasm/revenant/Destroy() + if(!QDELETED(revenant)) + qdel(revenant) + ..() //objectives /datum/objective/revenant diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index d4d788e049..b12dcc3bcc 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -199,70 +199,70 @@ if(nuke_off_station == NUKE_SYNDICATE_BASE) - feedback_set_details("round_end_result","loss - syndicate nuked - disk secured") + SSblackbox.set_details("round_end_result","loss - syndicate nuked - disk secured") to_chat(world, "Humiliating Syndicate Defeat") to_chat(world, "The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed! Next time, don't lose the nuke!") SSticker.news_report = NUKE_SYNDICATE_BASE else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) - feedback_set_details("round_end_result","win - syndicate nuke") + SSblackbox.set_details("round_end_result","win - syndicate nuke") to_chat(world, "Syndicate Major Victory!") to_chat(world, "[syndicate_name()] operatives have destroyed [station_name()]!") SSticker.news_report = STATION_NUKED else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) - feedback_set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time") + SSblackbox.set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time") to_chat(world, "Total Annihilation") to_chat(world, "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!") SSticker.news_report = STATION_NUKED else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape) - feedback_set_details("round_end_result","halfwin - blew wrong station") + SSblackbox.set_details("round_end_result","halfwin - blew wrong station") to_chat(world, "Crew Minor Victory") to_chat(world, "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!") SSticker.news_report = NUKE_MISS else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) - feedback_set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time") + SSblackbox.set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time") to_chat(world, "[syndicate_name()] operatives have earned Darwin Award!") to_chat(world, "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!") SSticker.news_report = NUKE_MISS else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead()) - feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead") + SSblackbox.set_details("round_end_result","loss - evacuation - disk secured - syndi team dead") to_chat(world, "Crew Major Victory!") to_chat(world, "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives") SSticker.news_report = OPERATIVES_KILLED else if (disk_rescued) - feedback_set_details("round_end_result","loss - evacuation - disk secured") + SSblackbox.set_details("round_end_result","loss - evacuation - disk secured") to_chat(world, "Crew Major Victory") to_chat(world, "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!") SSticker.news_report = OPERATIVES_KILLED else if (!disk_rescued && are_operatives_dead()) - feedback_set_details("round_end_result","halfwin - evacuation - disk not secured") + SSblackbox.set_details("round_end_result","halfwin - evacuation - disk not secured") to_chat(world, "Neutral Victory!") to_chat(world, "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!") SSticker.news_report = OPERATIVE_SKIRMISH else if (!disk_rescued && crew_evacuated) - feedback_set_details("round_end_result","halfwin - detonation averted") + SSblackbox.set_details("round_end_result","halfwin - detonation averted") to_chat(world, "Syndicate Minor Victory!") to_chat(world, "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!") SSticker.news_report = OPERATIVE_SKIRMISH else if (!disk_rescued && !crew_evacuated) - feedback_set_details("round_end_result","halfwin - interrupted") + SSblackbox.set_details("round_end_result","halfwin - interrupted") to_chat(world, "Neutral Victory") to_chat(world, "Round was mysteriously interrupted!") diff --git a/code/game/gamemodes/nuclear/nuclear_challenge.dm b/code/game/gamemodes/nuclear/nuclear_challenge.dm index 3e47aa517d..cad958ee64 100644 --- a/code/game/gamemodes/nuclear/nuclear_challenge.dm +++ b/code/game/gamemodes/nuclear/nuclear_challenge.dm @@ -57,7 +57,7 @@ U.hidden_uplink.telecrystals = CHALLENGE_TELECRYSTALS U.hidden_uplink.set_gamemode(/datum/game_mode/nuclear) config.shuttle_refuel_delay = max(config.shuttle_refuel_delay, CHALLENGE_SHUTTLE_DELAY) - feedback_set("nuclear_challenge_mode",1) + SSblackbox.set_val("nuclear_challenge_mode",1) qdel(src) /obj/item/device/nuclear_challenge/proc/check_allowed(mob/living/user) diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index c66b48a6c8..f3ddb6d4be 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -17,6 +17,7 @@ var/atom/movable/constant_target = null //The thing we're always focused on, if we're in the right mode var/target_x = 0 //The target coordinates if we're tracking those var/target_y = 0 + var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination var/nuke_warning = FALSE // If we've set off a miniature alarm about an armed nuke var/mode = TRACK_NUKE_DISK //What are we looking for? @@ -111,7 +112,7 @@ var/mob/living/closest_operative = get_closest_atom(/mob/living/carbon/human, possible_targets, here) if(closest_operative) target = closest_operative - if(TRACK_ATOM) + if(TRACK_ATOM) if(constant_target) target = constant_target if(TRACK_COORDINATES) @@ -129,7 +130,7 @@ if(here.z != there.z) icon_state = "pinon[nuke_warning ? "alert" : ""]null" return - if(here == there) + if(get_dist_euclidian(here,there)<=minimum_range) icon_state = "pinon[nuke_warning ? "alert" : ""]direct" else setDir(get_dir(here, there)) @@ -171,3 +172,6 @@ desc = "An integrated tracking device, jury-rigged to search for living Syndicate operatives." mode = TRACK_OPERATIVES flags = NODROP + + + diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index c082a48224..039b4cc3a4 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -67,7 +67,14 @@ /datum/objective/proc/update_explanation_text() //Default does nothing, override where needed -/datum/objective/proc/give_special_equipment() +/datum/objective/proc/give_special_equipment(special_equipment) + if(owner && owner.current) + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + var/list/slots = list ("backpack" = slot_in_backpack) + for(var/eq_path in special_equipment) + var/obj/O = new eq_path + H.equip_in_one_of_slots(O, slots) /datum/objective/assassinate var/target_role_type=0 @@ -94,6 +101,14 @@ else explanation_text = "Free Objective" +/datum/objective/assassinate/internal + var/stolen = 0 //Have we already eliminated this target? + +/datum/objective/assassinate/internal/update_explanation_text() + ..() + if(target && !target.current) + explanation_text = "Assassinate [target.name], who was obliterated" + /datum/objective/mutiny var/target_role_type=0 @@ -468,7 +483,7 @@ GLOBAL_LIST_EMPTY(possible_items) steal_target = targetinfo.targetitem explanation_text = "Steal [targetinfo.name]." dangerrating = targetinfo.difficulty - give_special_equipment() + give_special_equipment(targetinfo.special_equipment) return steal_target else explanation_text = "Free objective" @@ -511,15 +526,6 @@ GLOBAL_LIST_EMPTY(possible_items) return 1 return 0 -/datum/objective/steal/give_special_equipment() - if(owner && owner.current && targetinfo) - if(ishuman(owner.current)) - var/mob/living/carbon/human/H = owner.current - var/list/slots = list ("backpack" = slot_in_backpack) - for(var/eq_path in targetinfo.special_equipment) - var/obj/O = new eq_path - H.equip_in_one_of_slots(O, slots) - GLOBAL_LIST_EMPTY(possible_items_special) /datum/objective/steal/special //ninjas are so special they get their own subtype good for them @@ -654,7 +660,7 @@ GLOBAL_LIST_EMPTY(possible_items_special) for(var/mob/dead/new_player/P in GLOB.player_list) if(P.client && P.ready && P.mind!=owner) n_p ++ - else if (SSticker.current_state == GAME_STATE_PLAYING) + else if (SSticker.IsRoundInProgress()) for(var/mob/living/carbon/human/P in GLOB.player_list) if(P.client && !(P.mind in SSticker.mode.changelings) && P.mind!=owner) n_p ++ @@ -695,6 +701,9 @@ GLOBAL_LIST_EMPTY(possible_items_special) explanation_text = "Destroy [target.name], the experimental AI." else explanation_text = "Free Objective" + +/datum/objective/destroy/internal + var/stolen = FALSE //Have we already eliminated this target? /datum/objective/steal_five_of_type explanation_text = "Steal at least five items!" diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 634c68e89a..7a31d1f3cd 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -345,13 +345,13 @@ ////////////////////////////////////////////////////////////////////// /datum/game_mode/revolution/declare_completion() if(finished == 1) - feedback_set_details("round_end_result","win - heads killed") + SSblackbox.set_details("round_end_result","win - heads killed") to_chat(world, "The heads of staff were killed or exiled! The revolutionaries win!") SSticker.news_report = REVS_WIN else if(finished == 2) - feedback_set_details("round_end_result","loss - rev heads killed") + SSblackbox.set_details("round_end_result","loss - rev heads killed") to_chat(world, "The heads of staff managed to stop the revolution!") SSticker.news_report = REVS_LOSE diff --git a/code/game/gamemodes/traitor/double_agents.dm b/code/game/gamemodes/traitor/double_agents.dm index cb6609ebe6..2ee546c7aa 100644 --- a/code/game/gamemodes/traitor/double_agents.dm +++ b/code/game/gamemodes/traitor/double_agents.dm @@ -1,9 +1,13 @@ +#define PINPOINTER_MINIMUM_RANGE 15 +#define PINPOINTER_EXTRA_RANDOM_RANGE 10 +#define PINPOINTER_PING_TIME 40 + /datum/game_mode/traitor/internal_affairs name = "Internal Affairs" config_tag = "internal_affairs" employer = "Internal Affairs" - required_players = 25 - required_enemies = 5 + required_players = 25 + required_enemies = 5 recommended_enemies = 8 reroll_friendly = 0 traitor_name = "Nanotrasen Internal Affairs Agent" @@ -18,15 +22,189 @@ var/list/target_list = list() var/list/late_joining_list = list() + /datum/game_mode/traitor/internal_affairs/post_setup() var/i = 0 for(var/datum/mind/traitor in traitors) i++ if(i + 1 > traitors.len) i = 0 - target_list[traitor] = traitors[i + 1] + target_list[traitor] = traitors[i+1] ..() + +/datum/status_effect/agent_pinpointer + id = "agent_pinpointer" + duration = -1 + tick_interval = PINPOINTER_PING_TIME + alert_type = /obj/screen/alert/status_effect/agent_pinpointer + var/minimum_range = PINPOINTER_MINIMUM_RANGE + var/mob/scan_target = null + +/obj/screen/alert/status_effect/agent_pinpointer + name = "Internal Affairs Integrated Pinpointer" + desc = "Even stealthier than a normal implant." + icon = 'icons/obj/device.dmi' + icon_state = "pinon" + +/datum/status_effect/agent_pinpointer/proc/point_to_target() //If we found what we're looking for, show the distance and direction + if(!scan_target) + linked_alert.icon_state = "pinonnull" + return + var/turf/here = get_turf(owner) + var/turf/there = get_turf(scan_target) + if(here.z != there.z) + linked_alert.icon_state = "pinonnull" + return + if(get_dist_euclidian(here,there)<=minimum_range + rand(0, PINPOINTER_EXTRA_RANDOM_RANGE)) + linked_alert.icon_state = "pinondirect" + else + linked_alert.setDir(get_dir(here, there)) + switch(get_dist(here, there)) + if(1 to 8) + linked_alert.icon_state = "pinonclose" + if(9 to 16) + linked_alert.icon_state = "pinonmedium" + if(16 to INFINITY) + linked_alert.icon_state = "pinonfar" + + +/datum/status_effect/agent_pinpointer/proc/scan_for_target() + scan_target = null + if(owner) + if(owner.mind) + if(owner.mind.objectives) + for(var/datum/objective/objective_ in owner.mind.objectives) + if(!is_internal_objective(objective_)) + continue + var/datum/objective/assassinate/internal/objective = objective_ + var/mob/current = objective.target.current + if(current&¤t.stat!=DEAD) + scan_target = current + break + + +/datum/status_effect/agent_pinpointer/tick() + if(!owner) + qdel(src) + return + scan_for_target() + point_to_target() + +/proc/give_pinpointer(datum/mind/owner) + if(owner && owner.current) + owner.current.apply_status_effect(/datum/status_effect/agent_pinpointer) + + +/datum/internal_agent_state + var/traitored = FALSE + var/datum/mind/owner = null + var/list/datum/mind/targets_stolen = list() + +/proc/is_internal_objective(datum/objective/O) + return (istype(O, /datum/objective/assassinate/internal)||istype(O, /datum/objective/destroy/internal)) + +/proc/replace_escape_objective(datum/mind/owner) + if(!owner||!owner.objectives) + return + for (var/objective_ in owner.objectives) + if(!(istype(objective_, /datum/objective/escape)||istype(objective_,/datum/objective/survive))) + continue + owner.objectives -= objective_ + var/datum/objective/martyr/martyr_objective = new + martyr_objective.owner = owner + owner.objectives += martyr_objective + +/proc/reinstate_escape_objective(datum/mind/owner) + if(!owner||!owner.objectives) + return + for (var/objective_ in owner.objectives) + if(!istype(objective_, /datum/objective/martyr)) + continue + owner.objectives -= objective_ + if(issilicon(owner)) + var/datum/objective/survive/survive_objective = new + survive_objective.owner = owner + owner.objectives += survive_objective + else + var/datum/objective/escape/escape_objective = new + escape_objective.owner = owner + owner.objectives += escape_objective + +/datum/internal_agent_state/proc/steal_targets(datum/mind/victim) + if(!owner.current||owner.current.stat==DEAD) //Should already be guaranteed if this is only called from steal_targets_timer_func, but better to be safe code than sorry code + return + var/already_traitored = traitored + to_chat(owner.current, " Target eliminated: [victim.name]") + for(var/objective_ in victim.objectives) + if(istype(objective_, /datum/objective/assassinate/internal)) + var/datum/objective/assassinate/internal/objective = objective_ + if(objective.target==owner) + traitored = TRUE + else if(targets_stolen.Find(objective.target) == 0) + var/datum/objective/assassinate/internal/new_objective = new + new_objective.owner = owner + new_objective.target = objective.target + new_objective.update_explanation_text() + owner.objectives += new_objective + targets_stolen += objective.target + var/status_text = objective.check_completion() ? "neutralised" : "active" + to_chat(owner.current, " New target added to database: [objective.target.name] ([status_text]) ") + else if(istype(objective_, /datum/objective/destroy/internal)) + var/datum/objective/destroy/internal/objective = objective_ + var/datum/objective/destroy/internal/new_objective = new + if(objective.target==owner) + traitored = TRUE + else if(targets_stolen.Find(objective.target) == 0) + new_objective.owner = owner + new_objective.target = objective.target + new_objective.update_explanation_text() + owner.objectives += new_objective + targets_stolen += objective.target + var/status_text = objective.check_completion() ? "neutralised" : "active" + to_chat(owner.current, " New target added to database: [objective.target.name] ([status_text]) ") + if(traitored&&!already_traitored) + for(var/objective_ in owner.objectives) + if(!is_internal_objective(objective_)) + continue + var/datum/objective/assassinate/internal/objective = objective_ + if(!objective.check_completion()) + traitored = FALSE + return + to_chat(owner.current," All the other agents are dead, and you're the last loose end. Stage a Syndicate terrorist attack to cover up for today's events. You no longer have any limits on collateral damage.") + replace_escape_objective(owner) + + + +/datum/internal_agent_state/proc/steal_targets_timer_func() + if(owner&&owner.current&&owner.current.stat!=DEAD) + for(var/objective_ in owner.objectives) + if(!is_internal_objective(objective_)) + continue + var/datum/objective/assassinate/internal/objective = objective_ + if(!objective.target) + continue + if(objective.check_completion()) + if(objective.stolen) + continue + else + steal_targets(objective.target) + objective.stolen = TRUE + else + if(objective.stolen) + var/fail_msg = "Your sensors tell you that [objective.target.current.real_name], one of the targets you were meant to have killed, pulled one over on you, and is still alive - do the job properly this time! " + if(traitored) + fail_msg += " The truth could still slip out!
Cease any terrorist actions as soon as possible, unneeded property damage or loss of employee life will lead to your contract being terminated." + reinstate_escape_objective(owner) + traitored = FALSE + to_chat(owner.current, fail_msg) + objective.stolen = FALSE + add_steal_targets_timer(owner) + +/datum/internal_agent_state/proc/add_steal_targets_timer() + var/datum/callback/C = new(src, .steal_targets_timer_func) + addtimer(C, 30) + /datum/game_mode/traitor/internal_affairs/forge_traitor_objectives(datum/mind/traitor) if(target_list.len && target_list[traitor]) // Is a double agent @@ -34,13 +212,13 @@ // Assassinate var/datum/mind/target_mind = target_list[traitor] if(issilicon(target_mind.current)) - var/datum/objective/destroy/destroy_objective = new + var/datum/objective/destroy/internal/destroy_objective = new destroy_objective.owner = traitor destroy_objective.target = target_mind destroy_objective.update_explanation_text() traitor.objectives += destroy_objective else - var/datum/objective/assassinate/kill_objective = new + var/datum/objective/assassinate/internal/kill_objective = new kill_objective.owner = traitor kill_objective.target = target_mind kill_objective.update_explanation_text() @@ -55,6 +233,11 @@ var/datum/objective/escape/escape_objective = new escape_objective.owner = traitor traitor.objectives += escape_objective + var/datum/internal_agent_state/state = new + state.owner=traitor + state.add_steal_targets_timer() + if(!issilicon(traitor.current)) + give_pinpointer(traitor) else ..() // Give them standard objectives. @@ -106,14 +289,18 @@ /datum/game_mode/traitor/internal_affairs/greet_traitor(datum/mind/traitor) var/crime = pick("distribution of contraband" , "unauthorized erotic action on duty", "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "recieving bribes", "malpractice", "worship of prohbited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence") - to_chat(traitor.current, "You are the [traitor_name].") - to_chat(traitor.current, "Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.") + to_chat(traitor.current, "You are the [traitor_name].") + to_chat(traitor.current, "Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.") to_chat(traitor.current, "While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.") - to_chat(traitor.current, "For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.") - to_chat(traitor.current, "Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.") + to_chat(traitor.current, "For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.") + to_chat(traitor.current, "Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.") traitor.announce_objectives() /datum/game_mode/traitor/internal_affairs/give_codewords(mob/living/traitor_mob) - return \ No newline at end of file + return + +#undef PINPOINTER_EXTRA_RANDOM_RANGE +#undef PINPOINTER_MINIMUM_RANGE +#undef PINPOINTER_PING_TIME diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 7c0327076e..90a953c446 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -261,10 +261,10 @@ for(var/datum/objective/objective in traitor.objectives) if(objective.check_completion()) objectives += "
Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("traitor_objective","[objective.type]|SUCCESS") + SSblackbox.add_details("traitor_objective","[objective.type]|SUCCESS") else objectives += "
Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("traitor_objective","[objective.type]|FAIL") + SSblackbox.add_details("traitor_objective","[objective.type]|FAIL") traitorwin = 0 count++ @@ -284,10 +284,10 @@ if(traitorwin) text += "
The [special_role_text] was successful!" - feedback_add_details("traitor_success","SUCCESS") + SSblackbox.add_details("traitor_success","SUCCESS") else text += "
The [special_role_text] has failed!" - feedback_add_details("traitor_success","FAIL") + SSblackbox.add_details("traitor_success","FAIL") text += "
" diff --git a/code/game/gamemodes/wizard/raginmages.dm b/code/game/gamemodes/wizard/raginmages.dm index 01eb8a52c4..1eb51a95b4 100644 --- a/code/game/gamemodes/wizard/raginmages.dm +++ b/code/game/gamemodes/wizard/raginmages.dm @@ -132,7 +132,7 @@ /datum/game_mode/wizard/raginmages/declare_completion() if(finished) - feedback_set_details("round_end_result","loss - wizard killed") + SSblackbox.set_details("round_end_result","loss - wizard killed") to_chat(world, "The crew has managed to hold off the wizard attack! The Space Wizards Federation has been taught a lesson they will not soon forget!") ..(1) diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm index fe2c0cde56..06e241896f 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/game/gamemodes/wizard/spellbook.dm @@ -57,10 +57,10 @@ aspell.name = "Instant [aspell.name]" if(aspell.spell_level >= aspell.level_max) to_chat(user, "This spell cannot be strengthened any further.") - feedback_add_details("wizard_spell_improved", "[name]|[aspell.level]") + SSblackbox.add_details("wizard_spell_improved", "[name]|[aspell.level]") return 1 //No same spell found - just learn it - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) user.mind.AddSpell(S) to_chat(user, "You have learned [S.name].") return 1 @@ -266,7 +266,7 @@ /datum/spellbook_entry/item/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book) new item_path(get_turf(user)) - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) return 1 /datum/spellbook_entry/item/GetInfo() @@ -465,7 +465,7 @@ return TRUE /datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/weapon/spellbook/book) - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) new /datum/round_event/wizard/ghost() active = TRUE to_chat(user, "You have cast summon ghosts!") @@ -482,7 +482,7 @@ return (SSticker.mode.name != "ragin' mages" && !config.no_summon_guns) /datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book) - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) rightandwrong(0, user, 25) active = 1 playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1) @@ -499,7 +499,7 @@ return (SSticker.mode.name != "ragin' mages" && !config.no_summon_magic) /datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book) - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) rightandwrong(1, user, 25) active = 1 playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1) @@ -517,7 +517,7 @@ return (SSticker.mode.name != "ragin' mages" && !config.no_summon_events) /datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book) - feedback_add_details("wizard_spell_learned", name) + SSblackbox.add_details("wizard_spell_learned", name) summonevents() times++ playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1) @@ -778,6 +778,9 @@ icon_state ="booksmoke" desc = "This book is overflowing with the dank arts." +/obj/item/weapon/spellbook/oneuse/smoke/lesser //Chaplain smoke book + spell = /obj/effect/proc_holder/spell/targeted/smoke/lesser + /obj/item/weapon/spellbook/oneuse/smoke/recoil(mob/user) ..() to_chat(user,"Your stomach rumbles...") @@ -786,6 +789,7 @@ if(user.nutrition <= 0) user.nutrition = 0 + /obj/item/weapon/spellbook/oneuse/blind spell = /obj/effect/proc_holder/spell/targeted/trigger/blind spellname = "blind" diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 34d148f03c..35bccb692a 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -176,7 +176,7 @@ /datum/game_mode/wizard/declare_completion() if(finished) - feedback_set_details("round_end_result","loss - wizard killed") + SSblackbox.set_details("round_end_result","loss - wizard killed") to_chat(world, "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!") SSticker.news_report = WIZARD_KILLED @@ -208,19 +208,19 @@ for(var/datum/objective/objective in wizard.objectives) if(objective.check_completion()) text += "
Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("wizard_objective","[objective.type]|SUCCESS") + SSblackbox.add_details("wizard_objective","[objective.type]|SUCCESS") else text += "
Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("wizard_objective","[objective.type]|FAIL") + SSblackbox.add_details("wizard_objective","[objective.type]|FAIL") wizardwin = 0 count++ if(wizard.current && wizard.current.stat!=2 && wizardwin) text += "
The wizard was successful!" - feedback_add_details("wizard_success","SUCCESS") + SSblackbox.add_details("wizard_success","SUCCESS") else text += "
The wizard has failed!" - feedback_add_details("wizard_success","FAIL") + SSblackbox.add_details("wizard_success","FAIL") if(wizard.spell_list.len>0) text += "
[wizard.name] used the following spells: " var/i = 1 diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 5adc892bd9..0e5b78af7c 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -321,7 +321,9 @@ return else connected_message("Authorized Ejection") + SPEAK("An authorized ejection of [clonemind.name] has occurred.") + to_chat(user, "You force an emergency ejection. ") go_out() else @@ -378,8 +380,10 @@ SPEAK("Critical error! Please contact a Thinktronic Systems \ technician, as your warranty may be affected.") mess = TRUE + for(var/obj/item/O in unattached_flesh) qdel(O) + icon_state = "pod_g" if(mob_occupant.mind != clonemind) clonemind.transfer_to(mob_occupant) @@ -395,10 +399,12 @@ go_out() /obj/machinery/clonepod/emp_act(severity) + var/mob/living/mob_occupant = occupant if(mob_occupant && prob(100/(severity*efficiency))) connected_message(Gibberish("EMP-caused Accidental Ejection", 0)) SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [mob_occupant.real_name] prematurely." ,0)) + go_out() ..() diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 514cf590af..643282ab4a 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -234,7 +234,7 @@ playsound(loc, 'sound/arcade/Win.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) - feedback_inc("arcade_win_emagged") + SSblackbox.inc("arcade_win_emagged") new /obj/effect/spawner/newbomb/timer/syndicate(loc) new /obj/item/clothing/head/collectable/petehat(loc) message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.") @@ -242,7 +242,7 @@ Reset() emagged = 0 else - feedback_inc("arcade_win_normal") + SSblackbox.inc("arcade_win_normal") prizevend() else if (emagged && (turtle >= 4)) @@ -264,10 +264,10 @@ temp = "You have been drained! GAME OVER" playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) - feedback_inc("arcade_loss_mana_emagged") + SSblackbox.inc("arcade_loss_mana_emagged") usr.gib() else - feedback_inc("arcade_loss_mana_normal") + SSblackbox.inc("arcade_loss_mana_normal") else if ((enemy_hp <= 10) && (enemy_mp > 4)) temp = "[enemy_name] heals for 4 health!" @@ -286,10 +286,10 @@ temp = "You have been crushed! GAME OVER" playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) - feedback_inc("arcade_loss_hp_emagged") + SSblackbox.inc("arcade_loss_hp_emagged") usr.gib() else - feedback_inc("arcade_loss_hp_normal") + SSblackbox.inc("arcade_loss_hp_normal") blocked = FALSE return diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 5af4f9c281..c9a448fc7b 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -115,9 +115,9 @@ message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].") switch(GLOB.security_level) if(SEC_LEVEL_GREEN) - feedback_inc("alert_comms_green",1) + SSblackbox.inc("alert_comms_green",1) if(SEC_LEVEL_BLUE) - feedback_inc("alert_comms_blue",1) + SSblackbox.inc("alert_comms_blue",1) tmp_alertlevel = 0 else to_chat(usr, "You are not authorized to do this!") @@ -176,7 +176,7 @@ SSshuttle.points -= S.credit_cost minor_announce("[usr.name] has purchased [S.name] for [S.credit_cost] credits." , "Shuttle Purchase") message_admins("[key_name_admin(usr)] purchased [S.name].") - feedback_add_details("shuttle_purchase", S.name) + SSblackbox.add_details("shuttle_purchase", S.name) else to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.") else @@ -368,9 +368,9 @@ message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].") switch(GLOB.security_level) if(SEC_LEVEL_GREEN) - feedback_inc("alert_comms_green",1) + SSblackbox.inc("alert_comms_green",1) if(SEC_LEVEL_BLUE) - feedback_inc("alert_comms_blue",1) + SSblackbox.inc("alert_comms_blue",1) tmp_alertlevel = 0 src.aistate = STATE_DEFAULT if("ai-changeseclevel") diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 1d331051e6..e3b47873e6 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -56,7 +56,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) jobs["Bartender"] = 61 jobs["Cook"] = 62 jobs["Botanist"] = 63 - jobs["Librarian"] = 64 + jobs["Curator"] = 64 jobs["Chaplain"] = 65 jobs["Clown"] = 66 jobs["Mime"] = 67 @@ -153,8 +153,8 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) U = H.w_uniform // Are the suit sensors on? - if (U.has_sensor && U.sensor_mode) - pos = H.z == 0 || U.sensor_mode == 3 ? get_turf(H) : null + if ((U.has_sensor > 0) && U.sensor_mode) + pos = H.z == 0 || U.sensor_mode == SENSOR_COORDS ? get_turf(H) : null // Special case: If the mob is inside an object confirm the z-level on turf level. if (H.z == 0 && (!pos || pos.z != z)) continue @@ -170,10 +170,10 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) assignment = "" ijob = 80 - if (U.sensor_mode >= 1) life_status = (!H.stat ? "true" : "false") + if (U.sensor_mode >= SENSOR_LIVING) life_status = (!H.stat ? "true" : "false") else life_status = null - if (U.sensor_mode >= 2) + if (U.sensor_mode >= SENSOR_VITALS) dam1 = round(H.getOxyLoss(),1) dam2 = round(H.getToxLoss(),1) dam3 = round(H.getFireLoss(),1) @@ -184,7 +184,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) dam3 = null dam4 = null - if (U.sensor_mode >= 3) + if (U.sensor_mode >= SENSOR_COORDS) if (!pos) pos = get_turf(H) var/area/player_area = get_area(H) diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 4bb872b347..fd026e4686 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -58,7 +58,12 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/uplinker/proc/donateTC(amt, addLog = 1) if(uplinkholder && linkedboss) - if(amt <= uplinkholder.hidden_uplink.telecrystals) + if(amt < 0) + linkedboss.storedcrystals += uplinkholder.hidden_uplink.telecrystals + if(addLog) + linkedboss.logTransfer("[src] donated [uplinkholder.hidden_uplink.telecrystals] telecrystals to [linkedboss].") + uplinkholder.hidden_uplink.telecrystals = 0 + else if(amt <= uplinkholder.hidden_uplink.telecrystals) uplinkholder.hidden_uplink.telecrystals -= amt linkedboss.storedcrystals += amt if(addLog) @@ -66,7 +71,12 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/uplinker/proc/giveTC(amt, addLog = 1) if(uplinkholder && linkedboss) - if(amt <= linkedboss.storedcrystals) + if(amt < 0) + uplinkholder.hidden_uplink.telecrystals += linkedboss.storedcrystals + if(addLog) + linkedboss.logTransfer("[src] received [linkedboss.storedcrystals] telecrystals from [linkedboss].") + linkedboss.storedcrystals = 0 + else if(amt <= linkedboss.storedcrystals) uplinkholder.hidden_uplink.telecrystals += amt linkedboss.storedcrystals -= amt if(addLog) @@ -89,7 +99,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E if(uplinkholder) dat += "[uplinkholder.hidden_uplink.telecrystals] telecrystals remain in this uplink.
" if(linkedboss) - dat += "Donate TC: 1 | 5" + dat += "Donate TC: 1 | 5 | All" dat += "
Eject Uplink" @@ -103,11 +113,9 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E if(..()) return - if(href_list["donate1"]) - donateTC(1) - - if(href_list["donate5"]) - donateTC(5) + if(href_list["donate"]) + var/tcamt = text2num(href_list["donate"]) + donateTC(tcamt) if(href_list["eject"]) ejectuplink() @@ -162,7 +170,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E var/dat = "" dat += "Scan for TC stations.
" - dat += "This [src] has [storedcrystals] telecrystals available for distribution.
" + dat += "[storedcrystals] telecrystals are available for distribution.
" dat += "

" @@ -171,10 +179,10 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E if(A.uplinkholder) dat += "[A.uplinkholder.hidden_uplink.telecrystals] telecrystals." if(storedcrystals) - dat+= "
Add TC: 1 | 5" + dat+= "
Add TC: 1 | 5 | 10 | All" dat += "
" - if(TCstations.len) + if(TCstations.len && storedcrystals) dat += "

Evenly distribute remaining TC.

" @@ -195,13 +203,11 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E if(href_list["scan"]) scanUplinkers() - if(href_list["give1"]) - var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["give1"]) - A.giveTC(1) - - if(href_list["give5"]) - var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["give5"]) - A.giveTC(5) + if(href_list["give"]) + var/tcamt = text2num(href_list["give"]) + if(TCstations.len) // sanity + var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["target"]) in TCstations + A.giveTC(tcamt) if(href_list["distrib"]) var/sanity = 0 diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index a9331cd142..7ff38f53c9 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1283,8 +1283,6 @@ if(!density) return 1 - if(!SSticker || !SSticker.mode) - return 0 operating = 1 update_icon(AIRLOCK_OPENING, 1) src.set_opacity(0) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index cd587a0c44..4e076e3338 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -229,8 +229,6 @@ return 1 if(operating) return - if(!SSticker || !SSticker.mode) - return 0 operating = 1 do_animate("opening") set_opacity(0) diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 20dd6860ea..99cdc1adc3 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -129,8 +129,6 @@ /obj/machinery/door/window/open(forced=0) if (src.operating == 1) //doors can still open when emag-disabled return 0 - if(!SSticker || !SSticker.mode) - return 0 if(!forced) if(!hasPower()) return 0 diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index ae8c1ac1c4..03ec33ca25 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -26,14 +26,13 @@ Possible to do for anyone motivated enough: #define HOLOPAD_PASSIVE_POWER_USAGE 1 #define HOLOGRAM_POWER_USAGE 2 -#define RANGE_BASED 4 -#define AREA_BASED 6 +GLOBAL_LIST_EMPTY(holopads) #define HOLOPAD_MODE RANGE_BASED /obj/machinery/holopad - name = "\improper AI holopad" - desc = "It's a floor-mounted device for projecting holographic images. It is activated remotely." + name = "Holopad" + desc = "It's a floor-mounted device for projecting holographic images." icon_state = "holopad0" layer = LOW_OBJ_LAYER flags = HEAR @@ -44,21 +43,33 @@ Possible to do for anyone motivated enough: obj_integrity = 300 max_integrity = 300 armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0) - var/list/masters = list()//List of AIs that use the holopad + var/list/masters = list()//List of living mobs that use the holopad var/last_request = 0 //to prevent request spam. ~Carn var/holo_range = 5 // Change to change how far the AI can move away from the holopad before deactivating. var/temp = "" + var/list/holo_calls //array of /datum/holocalls + var/datum/holocall/outgoing_call //do not modify the datums only check and call the public procs + var/static/force_answer_call = FALSE //Calls will be automatically answered after a couple rings, here for debugging var/static/list/holopads = list() -/obj/machinery/holopad/New() +/obj/machinery/holopad/Initialize() ..() var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/holopad(null) B.apply_default_parts(src) holopads += src /obj/machinery/holopad/Destroy() - for (var/mob/living/silicon/ai/master in masters) - clear_holo(master) + if(outgoing_call) + LAZYADD(holo_calls, outgoing_call) + outgoing_call = null + + for(var/I in holo_calls) + var/datum/holocall/HC = I + HC.ConnectionFailure(src) + LAZYCLEARLIST(holo_calls) + + for (var/I in masters) + clear_holo(I) holopads -= src return ..() @@ -91,20 +102,58 @@ Possible to do for anyone motivated enough: return return ..() +/obj/machinery/holopad/proc/CheckCallClose() + for(var/I in holo_calls) + var/datum/holocall/HC = I + if(usr == HC.eye) + HC.Disconnect(HC.calling_holopad) //disconnect via clicking the called holopad + return TRUE + return FALSE + +/obj/machinery/holopad/Click(location,control,params) + if(!CheckCallClose()) + return ..() + /obj/machinery/holopad/AltClick(mob/living/carbon/human/user) - interact(user) + if(!CheckCallClose()) + interact(user) /obj/machinery/holopad/interact(mob/living/carbon/human/user) //Carn: Hologram requests. if(!istype(user)) return - if(user.stat || !is_operational()) + + if(outgoing_call || user.incapacitated() || !is_operational()) return + user.set_machine(src) var/dat if(temp) dat = temp else - dat = "request an AI's presence." + dat = "Request an AI's presence.
" + dat += "Call another holopad.
" + + if(LAZYLEN(holo_calls)) + dat += "=====================================================
" + + var/one_answered_call = FALSE + var/one_unanswered_call = FALSE + for(var/I in holo_calls) + var/datum/holocall/HC = I + if(HC.connected_holopad != src) + dat += "Answer call from [get_area(HC.calling_holopad)].
" + one_unanswered_call = TRUE + else + one_answered_call = TRUE + + if(one_answered_call && one_unanswered_call) + dat += "=====================================================
" + //we loop twice for formatting + for(var/I in holo_calls) + var/datum/holocall/HC = I + if(HC.connected_holopad == src) + dat += "Disconnect call from [HC.user].
" + var/datum/browser/popup = new(user, "holopad", name, 300, 130) popup.set_content(dat) @@ -112,7 +161,10 @@ Possible to do for anyone motivated enough: popup.open() /obj/machinery/holopad/Topic(href, href_list) - if(..() || !is_operational()) + if(..() || isAI(usr)) + return + add_fingerprint(usr) + if(!is_operational()) return if (href_list["AIrequest"]) if(last_request + 200 < world.time) @@ -120,7 +172,7 @@ Possible to do for anyone motivated enough: temp = "You requested an AI's presence.
" temp += "Main Menu" var/area/area = get_area(src) - for(var/mob/living/silicon/ai/AI in GLOB.living_mob_list) + for(var/mob/living/silicon/ai/AI in GLOB.silicon_mobs) if(!AI.client) continue to_chat(AI, "Your presence is requested at \the [area].") @@ -128,12 +180,49 @@ Possible to do for anyone motivated enough: temp = "A request for AI presence was already sent recently.
" temp += "Main Menu" - else if(href_list["mainmenu"]) + else if(href_list["Holocall"]) + if(outgoing_call) + return + + temp = "You must stand on the holopad to make a call!
" + temp += "Main Menu" + if(usr.loc == loc) + var/list/callnames = list() + for(var/I in holopads) + var/area/A = get_area(I) + if(A) + LAZYADD(callnames[A], I) + callnames -= get_area(src) + + var/result = input(usr, "Choose an area to call", "Holocall") as null|anything in callnames + if(QDELETED(usr) || !result || outgoing_call) + return + + if(usr.loc == loc) + temp = "Dialing...
" + temp += "Main Menu" + new /datum/holocall(usr, src, callnames[result]) + + else if(href_list["connectcall"]) + var/datum/holocall/call_to_connect = locate(href_list["connectcall"]) + if(!QDELETED(call_to_connect)) + call_to_connect.Answer(src) temp = "" - updateDialog() - add_fingerprint(usr) + else if(href_list["disconnectcall"]) + var/datum/holocall/call_to_disconnect = locate(href_list["disconnectcall"]) + if(!QDELETED(call_to_disconnect)) + call_to_disconnect.Disconnect(src) + temp = "" + else if(href_list["mainmenu"]) + temp = "" + if(outgoing_call) + outgoing_call.Disconnect() + + updateDialog() + +//do not allow AIs to answer calls or people will use it to meta the AI sattelite /obj/machinery/holopad/attack_ai(mob/living/silicon/ai/user) if (!istype(user)) return @@ -148,39 +237,75 @@ Possible to do for anyone motivated enough: clear_holo(user) /obj/machinery/holopad/process() - if(masters.len)//If there is a hologram. - for (var/mob/living/silicon/ai/master in masters) - if(master && !master.stat && master.client && master.eyeobj)//If there is an AI attached, it's not incapacitated, it has a client, and the client eye is centered on the projector. - if(!(stat & NOPOWER))//If the machine has power. - if(HOLOPAD_MODE == RANGE_BASED) - if(get_dist(master.eyeobj, src) <= holo_range) - return TRUE - else - var/obj/machinery/holopad/pad_close = get_closest_atom(/obj/machinery/holopad, holopads, master.eyeobj) - if(get_dist(pad_close, master.eyeobj) <= holo_range) - var/obj/effect/overlay/holo_pad_hologram/h = masters[master] - unset_holo(master) - pad_close.set_holo(master, h) - return TRUE + for(var/I in masters) + var/mob/living/master = I + var/mob/living/silicon/ai/AI = master + if(!istype(AI)) + AI = null - else if (HOLOPAD_MODE == AREA_BASED) + if(!QDELETED(master) && !master.incapacitated() && master.client && (!AI || AI.eyeobj))//If there is an AI attached, it's not incapacitated, it has a client, and the client eye is centered on the projector. + if(is_operational())//If the machine has power. + if(AI) //ais are range based + if(get_dist(AI.eyeobj, src) <= holo_range) + continue + else + var/obj/machinery/holopad/pad_close = get_closest_atom(/obj/machinery/holopad, holopads, AI.eyeobj) + if(get_dist(pad_close, AI.eyeobj) <= holo_range) + var/obj/effect/overlay/holo_pad_hologram/h = masters[master] + unset_holo(master) + pad_close.set_holo(master, h) + continue + else + continue + clear_holo(master)//If not, we want to get rid of the hologram. - var/area/holo_area = get_area(src) - var/area/eye_area = get_area(master.eyeobj) + if(outgoing_call) + outgoing_call.Check() - if(eye_area in holo_area.related) - return TRUE + for(var/I in holo_calls) + var/datum/holocall/HC = I + if(HC.connected_holopad != src) + if(force_answer_call && world.time > (HC.call_start_time + (HOLOPAD_MAX_DIAL_TIME / 2))) + HC.Answer(src) + break + if(outgoing_call) + HC.Disconnect(src)//can't answer calls while calling + else + playsound(src, 'sound/machines/twobeep.ogg', 100) //bring, bring! - clear_holo(master)//If not, we want to get rid of the hologram. - return TRUE +/obj/machinery/holopad/proc/activate_holo(mob/living/user) + var/mob/living/silicon/ai/AI = user + if(!istype(AI)) + AI = null -/obj/machinery/holopad/proc/activate_holo(mob/living/silicon/ai/user) - if(!(stat & NOPOWER) && user.eyeobj.loc == src.loc)//If the projector has power and client eye is on it - if (istype(user.current, /obj/machinery/holopad)) + if(is_operational() && (!AI || AI.eyeobj.loc == loc))//If the projector has power and client eye is on it + if (AI && istype(AI.current, /obj/machinery/holopad)) to_chat(user, "ERROR: \black Image feed in progress.") return - create_holo(user)//Create one. - src.visible_message("A holographic image of [user] flicks to life right before your eyes!") + + var/obj/effect/overlay/holo_pad_hologram/Hologram = new(loc)//Spawn a blank effect at the location. + if(AI) + Hologram.icon = AI.holo_icon + else //make it like real life + Hologram.icon = user.icon + Hologram.icon_state = user.icon_state + Hologram.copy_overlays(user, TRUE) + //codersprite some holo effects here + Hologram.alpha = 100 + Hologram.add_atom_colour("#77abff", FIXED_COLOUR_PRIORITY) + Hologram.Impersonation = user + + Hologram.languages = user.languages + Hologram.mouse_opacity = 0//So you can't click on it. + Hologram.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them. + Hologram.anchored = 1//So space wind cannot drag it. + Hologram.name = "[user.name] (Hologram)"//If someone decides to right click. + Hologram.set_light(2) //hologram lighting + + set_holo(user, Hologram) + visible_message("A holographic image of [user] flicks to life right before your eyes!") + + return Hologram else to_chat(user, "ERROR: \black Unable to project hologram.") @@ -192,58 +317,80 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(masters[master] && speaker != master) master.relay_speech(message, speaker, message_language, raw_message, radio_freq, spans, message_mode) -/obj/machinery/holopad/proc/create_holo(mob/living/silicon/ai/A, turf/T = loc) - var/obj/effect/overlay/holo_pad_hologram/h = new(T)//Spawn a blank effect at the location. - h.icon = A.holo_icon - h.mouse_opacity = 0//So you can't click on it. - h.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them. - h.anchored = 1//So space wind cannot drag it. - h.name = "[A.name] (Hologram)"//If someone decides to right click. - h.set_light(2) //hologram lighting - set_holo(A, h) + for(var/I in holo_calls) + var/datum/holocall/HC = I + if(HC.connected_holopad == src && speaker != HC.hologram) + HC.user.Hear(message, speaker, message_language, raw_message, radio_freq, spans) + + if(outgoing_call && speaker == outgoing_call.user) + outgoing_call.hologram.say(raw_message) + +/obj/machinery/holopad/proc/SetLightsAndPower() + var/total_users = masters.len + LAZYLEN(holo_calls) + use_power = HOLOPAD_PASSIVE_POWER_USAGE + HOLOGRAM_POWER_USAGE * total_users + if(total_users) + set_light(2) + icon_state = "holopad1" + else + set_light(0) + icon_state = "holopad0" + +/obj/machinery/holopad/proc/set_holo(mob/living/user, var/obj/effect/overlay/holo_pad_hologram/h) + masters[user] = h + var/mob/living/silicon/ai/AI = user + if(istype(AI)) + AI.current = src + SetLightsAndPower() return TRUE -/obj/machinery/holopad/proc/set_holo(mob/living/silicon/ai/A, var/obj/effect/overlay/holo_pad_hologram/h) - masters[A] = h - set_light(2) // pad lighting - icon_state = "holopad1" - A.current = src - use_power += HOLOGRAM_POWER_USAGE - return TRUE - -/obj/machinery/holopad/proc/clear_holo(mob/living/silicon/ai/user) +/obj/machinery/holopad/proc/clear_holo(mob/living/user) qdel(masters[user]) // Get rid of user's hologram unset_holo(user) return TRUE -/obj/machinery/holopad/proc/unset_holo(mob/living/silicon/ai/user) - if(user.current == src) - user.current = null +/obj/machinery/holopad/proc/unset_holo(mob/living/user) + var/mob/living/silicon/ai/AI = user + if(istype(AI) && AI.current == src) + AI.current = null masters -= user // Discard AI from the list of those who use holopad - use_power = max(HOLOPAD_PASSIVE_POWER_USAGE, use_power - HOLOGRAM_POWER_USAGE)//Reduce power usage - if (!masters.len) // If no users left - set_light(0) // pad lighting (hologram lighting will be handled automatically since its owner was deleted) - icon_state = "holopad0" - use_power = HOLOPAD_PASSIVE_POWER_USAGE + SetLightsAndPower() return TRUE -/obj/machinery/holopad/proc/move_hologram(mob/living/silicon/ai/user) +/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf) if(masters[user]) - step_to(masters[user], user.eyeobj) var/obj/effect/overlay/holo_pad_hologram/H = masters[user] - H.loc = get_turf(user.eyeobj) + step_to(H, new_turf) + H.loc = new_turf + var/area/holo_area = get_area(src) + var/area/eye_area = new_turf.loc + + if(!(eye_area in holo_area.related)) + clear_holo(user) return TRUE +/obj/effect/overlay/holo_pad_hologram + var/mob/living/Impersonation + var/datum/holocall/HC + +/obj/effect/overlay/holo_pad_hologram/Destroy() + Impersonation = null + if(HC) + HC.Disconnect(HC.calling_holopad) + return ..() + /obj/effect/overlay/holo_pad_hologram/Process_Spacemove(movement_dir = 0) return 1 +/obj/effect/overlay/holo_pad_hologram/examine(mob/user) + if(Impersonation) + return Impersonation.examine(user) + return ..() + /obj/item/weapon/circuitboard/machine/holopad name = "AI Holopad (Machine Board)" build_path = /obj/machinery/holopad origin_tech = "programming=1" req_components = list(/obj/item/weapon/stock_parts/capacitor = 1) -#undef RANGE_BASED -#undef AREA_BASED #undef HOLOPAD_PASSIVE_POWER_USAGE -#undef HOLOGRAM_POWER_USAGE +#undef HOLOGRAM_POWER_USAGE \ No newline at end of file diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index a50a2973fc..7c3251a1be 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -535,7 +535,7 @@ GLOBAL_LIST_EMPTY(allCasters) if(choice=="Confirm") scan_user(usr) GLOB.news_network.CreateFeedChannel(channel_name, scanned_user, c_locked) - feedback_inc("newscaster_channels",1) + SSblackbox.inc("newscaster_channels",1) screen=5 updateUsrDialog() else if(href_list["set_channel_receiving"]) @@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(allCasters) screen=6 else GLOB.news_network.SubmitArticle("[parsepencode(msg, usr, SIGNFONT)]", scanned_user, channel_name, photo, 0, allow_comments) - feedback_inc("newscaster_stories",1) + SSblackbox.inc("newscaster_stories",1) screen=4 msg = "" updateUsrDialog() @@ -850,7 +850,7 @@ GLOBAL_LIST_EMPTY(allCasters) return /obj/machinery/newscaster/proc/print_paper() - feedback_inc("newscaster_newspapers_printed",1) + SSblackbox.inc("newscaster_newspapers_printed",1) var/obj/item/weapon/newspaper/NEWSPAPER = new /obj/item/weapon/newspaper for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels) NEWSPAPER.news_content += FC diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 6735aa7609..2d3765a934 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -251,6 +251,8 @@ GLOBAL_LIST_INIT(pipeID2State, list( var/mob/living/carbon/C = user for(var/i=1 to 20) C.vomit(0,1,0,4,0) + if(prob(20)) + C.spew_organ() sleep(5) C.blood_volume = 0 return(OXYLOSS|BRUTELOSS) diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm index b8ba21fd35..727124276b 100644 --- a/code/game/machinery/porta_turret/portable_turret.dm +++ b/code/game/machinery/porta_turret/portable_turret.dm @@ -364,6 +364,10 @@ var/list/targets = list() var/turretview = view(scan_range, base) for(var/A in turretview) + var/atom/AA = A + if(AA.invisibility>SEE_INVISIBLE_LIVING) + continue + if(check_anomalies)//if it's set to check for simple animals if(istype(A, /mob/living/simple_animal)) var/mob/living/simple_animal/SA = A diff --git a/code/game/machinery/telecomms/broadcasting.dm b/code/game/machinery/telecomms/broadcasting.dm index d6c6cdc151..6c1fd431e5 100644 --- a/code/game/machinery/telecomms/broadcasting.dm +++ b/code/game/machinery/telecomms/broadcasting.dm @@ -144,30 +144,7 @@ // --- This following recording is intended for research and feedback in the use of department radio channels --- var/blackbox_msg = "[AM] [AM.say_quote(message, spans)]" - if(istype(GLOB.blackbox)) - switch(freq) - if(1459) - GLOB.blackbox.msg_common += blackbox_msg - if(1351) - GLOB.blackbox.msg_science += blackbox_msg - if(1353) - GLOB.blackbox.msg_command += blackbox_msg - if(1355) - GLOB.blackbox.msg_medical += blackbox_msg - if(1357) - GLOB.blackbox.msg_engineering += blackbox_msg - if(1359) - GLOB.blackbox.msg_security += blackbox_msg - if(1441) - GLOB.blackbox.msg_deathsquad += blackbox_msg - if(1213) - GLOB.blackbox.msg_syndicate += blackbox_msg - if(1349) - GLOB.blackbox.msg_service += blackbox_msg - if(1347) - GLOB.blackbox.msg_cargo += blackbox_msg - else - GLOB.blackbox.messages += blackbox_msg + SSblackbox.LogBroadcast(blackbox_msg, freq) sleep(50) if(!QDELETED(virt)) //It could happen to YOU diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 021b65743f..fd40f7e273 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -56,6 +56,7 @@ var/dish_quants = list() //used by the snack machine's custom compartment to count dishes. var/obj/item/weapon/vending_refill/refill_canister = null //The type of refill canisters used by this machine. + var/refill_count = 3 //The number of canisters the vending machine uses /obj/machinery/vending/Initialize() ..() @@ -88,7 +89,9 @@ /obj/machinery/vending/cola = "Robust Softdrinks", /obj/machinery/vending/cigarette = "ShadyCigs Deluxe", /obj/machinery/vending/autodrobe = "AutoDrobe", - /obj/machinery/vending/clothing = "ClothesMate") + /obj/machinery/vending/clothing = "ClothesMate", + /obj/machinery/vending/medical = "NanoMed Plus", + /obj/machinery/vending/wallmed = "NanoMed") /obj/item/weapon/circuitboard/machine/vendor/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) @@ -104,7 +107,7 @@ /obj/item/weapon/circuitboard/machine/vendor/proc/set_type(var/obj/machinery/vending/typepath) build_path = typepath name = "[names_paths[build_path]] Vendor (Machine Board)" - req_components = list(initial(typepath.refill_canister) = 3) + req_components = list(initial(typepath.refill_canister) = initial(typepath.refill_count)) /obj/item/weapon/circuitboard/machine/vendor/apply_default_parts(obj/machinery/M) for(var/typepath in names_paths) @@ -113,7 +116,6 @@ break ..() - /obj/machinery/vending/Destroy() qdel(wires) wires = null @@ -297,7 +299,7 @@ to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.") cut_overlays() if(panel_open) - add_overlay("[initial(icon_state)]-panel") + add_overlay("[initial(icon_state)]-panel") playsound(src.loc, W.usesound, 50, 1) updateUsrDialog() else @@ -307,7 +309,10 @@ if(panel_open) attack_hand(user) return - else if(istype(W, /obj/item/weapon/coin) && premium.len > 0) + else if(istype(W, /obj/item/weapon/coin)) + if(!premium.len) + to_chat(user, "[src] doesn't have a coin slot.") + return if(!user.drop_item()) return W.loc = src @@ -528,7 +533,7 @@ if(icon_vend) //Show the vending animation if needed flick(icon_vend,src) new R.product_path(get_turf(src)) - feedback_add_details("vending_machine_usage","[src.type]|[R.product_path]") + SSblackbox.add_details("vending_machine_usage","[src.type]|[R.product_path]") vend_ready = 1 return @@ -732,8 +737,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C icon_state = "sustenance" products = list(/obj/item/weapon/reagent_containers/food/snacks/tofu = 24, /obj/item/weapon/reagent_containers/food/drinks/ice = 12, - /obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6, - /obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10) + /obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6, + /obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10) contraband = list(/obj/item/weapon/kitchen/knife = 6, /obj/item/weapon/reagent_containers/food/drinks/coffee = 12, /obj/item/weapon/tank/internals/emergency_oxygen = 6, @@ -750,7 +755,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10, - /obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10) + /obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10) contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6) premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1) refill_canister = /obj/item/weapon/vending_refill/cola @@ -874,6 +879,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C premium = list(/obj/item/weapon/storage/box/hug/medical = 1,/obj/item/weapon/reagent_containers/hypospray/medipen = 3, /obj/item/weapon/storage/belt/medical = 3, /obj/item/weapon/wrench/medical = 1) armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) resistance_flags = FIRE_PROOF + refill_canister = /obj/item/weapon/vending_refill/medical //This one's from bay12 /obj/machinery/vending/plasmaresearch @@ -896,6 +902,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 2,/obj/item/weapon/reagent_containers/pill/morphine = 2) armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) resistance_flags = FIRE_PROOF + refill_canister = /obj/item/weapon/vending_refill/medical + refill_count = 1 /obj/machinery/vending/security name = "\improper SecTech" @@ -1120,7 +1128,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C /obj/item/clothing/head/beanie=1, /obj/item/clothing/head/beanie/black=1, /obj/item/clothing/head/beanie/red=1, /obj/item/clothing/head/beanie/green=1, /obj/item/clothing/head/beanie/darkblue=1, /obj/item/clothing/head/beanie/purple=1, /obj/item/clothing/head/beanie/yellow=1, /obj/item/clothing/head/beanie/orange=1, /obj/item/clothing/head/beanie/cyan=1, /obj/item/clothing/head/beanie/christmas=1, /obj/item/clothing/head/beanie/striped=1, /obj/item/clothing/head/beanie/stripedred=1, /obj/item/clothing/head/beanie/stripedblue=1, /obj/item/clothing/head/beanie/stripedgreen=1, - /obj/item/clothing/suit/jacket/letterman_red=1) + /obj/item/clothing/suit/jacket/letterman_red=1, /obj/item/clothing/head/hunter=2) contraband = list(/obj/item/clothing/under/syndicate/tacticool=1,/obj/item/clothing/mask/balaclava=1,/obj/item/clothing/head/ushanka=1,/obj/item/clothing/under/soviet=1,/obj/item/weapon/storage/belt/fannypack/black=2,/obj/item/clothing/suit/jacket/letterman_syndie=1,/obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1) premium = list(/obj/item/clothing/under/suit_jacket/checkered=1,/obj/item/clothing/head/mailman=1,/obj/item/clothing/under/rank/mailman=1,/obj/item/clothing/suit/jacket/leather=1,/obj/item/clothing/suit/jacket/leather/overcoat=1,/obj/item/clothing/under/pants/mustangjeans=1,/obj/item/clothing/neck/necklace/dope=3,/obj/item/clothing/suit/jacket/letterman_nanotrasen=1) refill_canister = /obj/item/weapon/vending_refill/clothing diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 7a9d01bb7f..658a6a7692 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -107,7 +107,7 @@ icon_state = "mecha_ion" origin_tech = "materials=4;engineering=4;combat=6;magnets=6" energy_drain = 500 - projectile = /obj/item/projectile/energy/tesla_cannon + projectile = /obj/item/projectile/energy/tesla/cannon fire_sound = 'sound/magic/lightningbolt.ogg' diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index b065de37ca..be6e85448b 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -277,7 +277,7 @@ /datum/construction/reversible/mecha/ripley/spawn_result() ..() - feedback_inc("mecha_ripley_created",1) + SSblackbox.inc("mecha_ripley_created",1) return @@ -564,7 +564,7 @@ var/obj/mecha/combat/gygax/M = new result(get_turf(holder)) M.CheckParts(holder.contents) qdel(holder) - feedback_inc("mecha_gygax_created",1) + SSblackbox.inc("mecha_gygax_created",1) return /datum/construction/mecha/firefighter_chassis @@ -786,7 +786,7 @@ /datum/construction/reversible/mecha/firefighter/spawn_result() ..() - feedback_inc("mecha_firefighter_created",1) + SSblackbox.inc("mecha_firefighter_created",1) return @@ -864,7 +864,7 @@ /datum/construction/mecha/honker/spawn_result() ..() - feedback_inc("mecha_honker_created",1) + SSblackbox.inc("mecha_honker_created",1) return /datum/construction/mecha/durand_chassis @@ -1149,7 +1149,7 @@ var/obj/mecha/combat/gygax/M = new result(get_turf(holder)) M.CheckParts(holder.contents) qdel(holder) - feedback_inc("mecha_durand_created",1) + SSblackbox.inc("mecha_durand_created",1) return //PHAZON @@ -1481,7 +1481,7 @@ var/obj/mecha/combat/gygax/M = new result(get_turf(holder)) M.CheckParts(holder.contents) qdel(holder) - feedback_inc("mecha_phazon_created",1) + SSblackbox.inc("mecha_phazon_created",1) return //ODYSSEUS @@ -1692,5 +1692,5 @@ /datum/construction/reversible/mecha/odysseus/spawn_result() ..() - feedback_inc("mecha_odysseus_created",1) + SSblackbox.inc("mecha_odysseus_created",1) return diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 4194d9b76e..86d62eacea 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -94,7 +94,7 @@ name = "Head of Personnel" /obj/effect/landmark/start/librarian - name = "Librarian" + name = "Curator" /obj/effect/landmark/start/lawyer name = "Lawyer" diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 3935b86c92..a6517ccdb5 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -323,11 +323,30 @@ /obj/effect/overlay/temp/ratvar/grille/broken icon_state = "ratvarbrokengrilleglow" +/obj/effect/overlay/temp/ratvar/mending_mantra + layer = ABOVE_MOB_LAYER + duration = 20 + alpha = 200 + icon_state = "mending_mantra" + light_range = 1.5 + light_color = "#1E8CE1" + +/obj/effect/overlay/temp/ratvar/mending_mantra/Initialize(mapload) + . = ..() + transform = matrix()*2 + var/matrix/M = transform + M.Turn(90) + animate(src, alpha = 20, time = duration, easing = BOUNCE_EASING, flags = ANIMATION_PARALLEL) + animate(src, transform = M, time = duration, flags = ANIMATION_PARALLEL) + /obj/effect/overlay/temp/ratvar/volt_hit name = "volt blast" layer = ABOVE_MOB_LAYER duration = 5 icon_state = "volt_hit" + light_range = 1.5 + light_power = 2 + light_color = LIGHT_COLOR_ORANGE var/mob/user var/damage = 20 @@ -336,7 +355,6 @@ damage *= multiplier duration = max(round(damage * 0.2), 1) . = ..() - set_light(1.5, 2, LIGHT_COLOR_ORANGE) /obj/effect/overlay/temp/ratvar/volt_hit/true/Initialize(mapload, caster, multiplier) . = ..() diff --git a/code/game/objects/effects/overlays.dm.rej b/code/game/objects/effects/overlays.dm.rej deleted file mode 100644 index f25f8f24e9..0000000000 --- a/code/game/objects/effects/overlays.dm.rej +++ /dev/null @@ -1,21 +0,0 @@ -diff a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm (rejected hunks) -@@ -31,8 +31,8 @@ - . = ..() - deltimer(timerid) - --/obj/effect/overlay/temp/New() -- ..() -+/obj/effect/overlay/temp/Initialize() -+ . = ..() - if(randomdir) - setDir(pick(GLOB.cardinal)) - flick("[icon_state]", src) //Because we might be pulling it from a pool, flick whatever icon it uses so it starts at the start of the icon's animation. -@@ -214,7 +221,7 @@ - icon = 'icons/effects/fire.dmi' - icon_state = "3" - duration = 20 -- -+ - /obj/effect/overlay/temp/cult - randomdir = 0 - duration = 10 diff --git a/code/game/objects/effects/proximity.dm b/code/game/objects/effects/proximity.dm index 8a6893c887..bfa6cd8fa9 100644 --- a/code/game/objects/effects/proximity.dm +++ b/code/game/objects/effects/proximity.dm @@ -9,10 +9,12 @@ host = _host last_host_loc = _host.loc ignore_if_not_on_turf = _ignore_if_not_on_turf + checkers = list() SetRange(range) /datum/proximity_monitor/Destroy() host = null + last_host_loc = null QDEL_LIST(checkers) return ..() @@ -34,46 +36,47 @@ current_range = range - var/list/old_checkers = checkers - var/old_checkers_len = LAZYLEN(old_checkers) + var/list/checkers_local = checkers + var/old_checkers_len = checkers_local.len - var/atom/host_loc = host.loc + var/atom/_host = host - var/atom/loc_to_use = ignore_if_not_on_turf ? host_loc : get_turf(host) + var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host) if(!isturf(loc_to_use)) //only check the host's loc if(range) var/obj/effect/abstract/proximity_checker/pc if(old_checkers_len) - pc = old_checkers[old_checkers_len] - --old_checkers.len + pc = checkers_local[old_checkers_len] + --checkers_local.len + QDEL_LIST(checkers_local) else - pc = new(host_loc, src) + pc = new(loc_to_use, src) - checkers = list(pc) //only check the host's loc + checkers_local += pc //only check the host's loc return var/list/turfs = RANGE_TURFS(range, loc_to_use) - var/old_checkers_used = min(turfs.len, old_checkers_len) + var/turfs_len = turfs.len + var/old_checkers_used = min(turfs_len, old_checkers_len) //reuse what we can for(var/I in 1 to old_checkers_len) if(I <= old_checkers_used) - var/obj/effect/abstract/proximity_checker/pc = old_checkers[I] + var/obj/effect/abstract/proximity_checker/pc = checkers_local[I] pc.loc = turfs[I] else - qdel(old_checkers[I]) //delete the leftovers + qdel(checkers_local[I]) //delete the leftovers - LAZYCLEARLIST(old_checkers) - - //create what we lack - var/list/checkers_local = list() - for(var/I in (old_checkers_used + 1) to turfs.len) - checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src) - - checkers = checkers_local + if(old_checkers_len < turfs_len) + //create what we lack + for(var/I in (old_checkers_used + 1) to turfs_len) + checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src) + else + checkers_local.Cut(old_checkers_used + 1, old_checkers_len) /obj/effect/abstract/proximity_checker invisibility = INVISIBILITY_ABSTRACT + anchored = TRUE var/datum/proximity_monitor/monitor /obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor) @@ -81,8 +84,8 @@ if(_monitor) monitor = _monitor else - stack_trace("proximity_checker created without proximity_monitor") - qdel(src) + stack_trace("proximity_checker created without host") + return INITIALIZE_HINT_QDEL /obj/effect/abstract/proximity_checker/Destroy() monitor = null @@ -90,9 +93,6 @@ /obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM) set waitfor = FALSE - var/datum/proximity_monitor/M = monitor - if(!M.current_range) - return - var/atom/H = M.host + var/atom/H = monitor.host testing("HasProx: [H] -> [AM]") H.HasProximity(AM) diff --git a/code/game/objects/items.dm.rej b/code/game/objects/items.dm.rej deleted file mode 100644 index 7366e22899..0000000000 --- a/code/game/objects/items.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/game/objects/items.dm b/code/game/objects/items.dm (rejected hunks) -@@ -102,7 +102,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s - /obj/item/Initialize() - if (!materials) - materials = list() -- ..() -+ . = ..() - for(var/path in actions_types) - new path(src) - actions_types = null diff --git a/code/game/objects/items/charter.dm b/code/game/objects/items/charter.dm index 41a793df30..0cf73fd9ff 100644 --- a/code/game/objects/items/charter.dm +++ b/code/game/objects/items/charter.dm @@ -86,7 +86,7 @@ name = "station charter for [station_name()]" desc = "An official document entrusting the governance of \ [station_name()] and surrounding space to Captain [uname]." - feedback_set_details("station_renames","[station_name()]") + SSblackbox.set_details("station_renames","[station_name()]") if(!unlimited_uses) used = TRUE diff --git a/code/game/objects/items/devices/PDA/PDA_types.dm b/code/game/objects/items/devices/PDA/PDA_types.dm index 4d46635847..6adc4efe22 100644 --- a/code/game/objects/items/devices/PDA/PDA_types.dm +++ b/code/game/objects/items/devices/PDA/PDA_types.dm @@ -161,11 +161,11 @@ icon_state = "pda-roboticist" default_cartridge = /obj/item/weapon/cartridge/roboticist -/obj/item/device/pda/librarian - name = "librarian PDA" +/obj/item/device/pda/curator + name = "curator PDA" icon_state = "pda-library" icon_alert = "pda-r-library" - default_cartridge = /obj/item/weapon/cartridge/librarian + default_cartridge = /obj/item/weapon/cartridge/curator desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a WGW-11 series e-reader." note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!" silent = 1 //Quiet in the library! diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 1fd52cf5d9..6f3491ac9c 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -108,7 +108,7 @@ access_mime = 1 var/mime_charges = 5 -/obj/item/weapon/cartridge/librarian +/obj/item/weapon/cartridge/curator name = "\improper Lib-Tweet cartridge" icon_state = "cart-s" access_newscaster = 1 diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 6955872c27..9131c02240 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -37,9 +37,9 @@ return 1 -/obj/item/device/flashlight/attack(mob/living/carbon/human/M, mob/living/carbon/human/user) +/obj/item/device/flashlight/attack(mob/living/carbon/M, mob/living/carbon/human/user) add_fingerprint(user) - if(on && user.zone_selected == "eyes") + if(istype(M) && on && user.zone_selected in list("eyes", "mouth")) if((user.disabilities & CLUMSY || user.getBrainLoss() >= 60) && prob(50)) //too dumb to use flashlight properly return ..() //just hit them in the head @@ -48,28 +48,101 @@ to_chat(user, "You don't have the dexterity to do this!") return - var/mob/living/carbon/human/H = M //mob has protective eyewear - if(ishuman(M) && ((H.head && H.head.flags_cover & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES))) - to_chat(user, "You're going to need to remove that [(H.head && H.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask": "glasses"] first.") + if(!M.get_bodypart("head")) + to_chat(user, "[M] doesn't have a head!") return - if(M == user) //they're using it on themselves - if(M.flash_act(visual = 1)) - M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "You wave the light in front of your eyes! Trippy!") - else - M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "You wave the light in front of your eyes.") - else - user.visible_message("[user] directs [src] to [M]'s eyes.", \ - "You direct [src] to [M]'s eyes.") - var/mob/living/carbon/C = M - if(istype(C)) - if(C.stat == DEAD || (C.disabilities & BLIND)) //mob is dead or fully blind - to_chat(user, "[C] pupils don't react to the light!") - else if(C.dna.check_mutation(XRAY)) //mob has X-RAY vision - to_chat(user, "[C] pupils give an eerie glow!") - else //they're okay! - if(C.flash_act(visual = 1)) - to_chat(user, "[C]'s pupils narrow.") + switch(user.zone_selected) + if("eyes") + if((M.head && M.head.flags_cover & HEADCOVERSEYES) || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSEYES) || (M.glasses && M.glasses.flags_cover & GLASSESCOVERSEYES)) + to_chat(user, "You're going to need to remove that [(M.head && M.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask": "glasses"] first.") + return + + var/obj/item/organ/eyes/E = M.getorganslot("eye_sight") + if(!E) + to_chat(user, "[M] doesn't have any eyes!") + return + + if(M == user) //they're using it on themselves + if(M.flash_act(visual = 1)) + M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "You wave the light in front of your eyes! Trippy!") + else + M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "You wave the light in front of your eyes.") + else + user.visible_message("[user] directs [src] to [M]'s eyes.", \ + "You direct [src] to [M]'s eyes.") + if(M.stat == DEAD || (M.disabilities & BLIND) || !M.flash_act(visual = 1)) //mob is dead or fully blind + to_chat(user, "[M]'s pupils don't react to the light!") + else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-RAY vision + to_chat(user, "[M]'s pupils give an eerie glow!") + else //they're okay! + to_chat(user, "[M]'s pupils narrow.") + + if("mouth") + + if((M.head && M.head.flags_cover & HEADCOVERSMOUTH) || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) + to_chat(user, "You're going to need to remove that [(M.head && M.head.flags_cover & HEADCOVERSMOUTH) ? "helmet" : "mask"] first.") + return + + var/their = M.p_their() + + var/list/mouth_organs = new + for(var/obj/item/organ/O in M.internal_organs) + if(O.zone == "mouth") + mouth_organs.Add(O) + var/organ_list = "" + var/organ_count = LAZYLEN(mouth_organs) + if(organ_count) + for(var/I in 1 to organ_count) + if(I > 1) + if(I == mouth_organs.len) + organ_list += ", and " + else + organ_list += ", " + var/obj/item/organ/O = mouth_organs[I] + organ_list += (O.gender == "plural" ? O.name : "\an [O.name]") + + var/pill_count = 0 + for(var/datum/action/item_action/hands_free/activate_pill/AP in M.actions) + pill_count++ + + if(M == user) + var/can_use_mirror = FALSE + if(isturf(user.loc)) + var/obj/structure/mirror/mirror = locate(/obj/structure/mirror, user.loc) + if(mirror) + switch(user.dir) + if(NORTH) + can_use_mirror = mirror.pixel_y > 0 + if(SOUTH) + can_use_mirror = mirror.pixel_y < 0 + if(EAST) + can_use_mirror = mirror.pixel_x > 0 + if(WEST) + can_use_mirror = mirror.pixel_x < 0 + + M.visible_message("[M] directs [src] to [their] mouth.", \ + "You point [src] into your mouth.") + if(!can_use_mirror) + to_chat(user, "You can't see anything without a mirror.") + return + if(organ_count) + to_chat(user, "Inside your mouth [organ_count > 1 ? "are" : "is"] [organ_list].") + else + to_chat(user, "There's nothing inside your mouth.") + if(pill_count) + to_chat(user, "You have [pill_count] implanted pill[pill_count > 1 ? "s" : ""].") + + else + user.visible_message("[user] directs [src] to [M]'s mouth.",\ + "You direct [src] to [M]'s mouth.") + if(organ_count) + to_chat(user, "Inside [their] mouth [organ_count > 1 ? "are" : "is"] [organ_list].") + else + to_chat(user, "[M] doesn't have any organs in [their] mouth.") + if(pill_count) + to_chat(user, "[M] has [pill_count] pill[pill_count > 1 ? "s" : ""] implanted in [their] teeth.") + else return ..() @@ -280,7 +353,7 @@ return TRUE /obj/item/device/flashlight/emp/attack(mob/living/M, mob/living/user) - if(on && user.zone_selected == "eyes") // call original attack proc only if aiming at the eyes + if(on && user.zone_selected in list("eyes", "mouth")) // call original attack when examining organs ..() return diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm index 00e221918c..e1cf6bb8c8 100644 --- a/code/game/objects/items/devices/gps.dm +++ b/code/game/objects/items/devices/gps.dm @@ -7,10 +7,14 @@ GLOBAL_LIST_EMPTY(GPS_list) w_class = WEIGHT_CLASS_SMALL slot_flags = SLOT_BELT origin_tech = "materials=2;magnets=1;bluespace=2" + unique_rename = TRUE var/gpstag = "COM0" var/emped = FALSE var/turf/locked_location var/tracking = TRUE + var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user. + var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown + /obj/item/device/gps/Initialize() ..() @@ -27,6 +31,7 @@ GLOBAL_LIST_EMPTY(GPS_list) cut_overlay("working") add_overlay("emp") addtimer(CALLBACK(src, .proc/reboot), 300, TIMER_OVERRIDE) //if a new EMP happens, remove the old timer so it doesn't reactivate early + SStgui.close_uis(src) //Close the UI control if it is open. /obj/item/device/gps/proc/reboot() emped = FALSE @@ -34,6 +39,9 @@ GLOBAL_LIST_EMPTY(GPS_list) add_overlay("working") /obj/item/device/gps/AltClick(mob/user) + toggletracking(user) + +/obj/item/device/gps/proc/toggletracking(mob/user) if(!user.canUseTopic(src, be_close=TRUE)) return //user not valid to use gps if(emped) @@ -48,45 +56,89 @@ GLOBAL_LIST_EMPTY(GPS_list) to_chat(user, "[src] is now tracking, and visible to other GPS devices.") tracking = TRUE -/obj/item/device/gps/attack_self(mob/user) - if(!tracking) - to_chat(user, "[src] is turned off. Use alt+click to toggle it back on.") - return - var/obj/item/device/gps/t = "" - var/gps_window_height = 110 + GLOB.GPS_list.len * 20 // Variable window height, depending on how many GPS units there are to show +/obj/item/device/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state. if(emped) - t += "ERROR" - else - t += "
Set Tag " - t += "
Tag: [gpstag]" - if(locked_location && locked_location.loc) - t += "
Bluespace coordinates saved: [locked_location.loc]" - gps_window_height += 20 - - for(var/obj/item/device/gps/G in GLOB.GPS_list) - var/turf/pos = get_turf(G) - var/area/gps_area = get_area(G) - var/tracked_gpstag = G.gpstag - if(G.emped == 1) - t += "
[tracked_gpstag]: ERROR" - else if(G.tracking) - t += "
[tracked_gpstag]: [format_text(gps_area.name)] ([pos.x], [pos.y], [pos.z])" - else - continue - var/datum/browser/popup = new(user, "GPS", name, 360, min(gps_window_height, 800)) - popup.set_content(t) - popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) - popup.open() + to_chat(user, "[src] fizzles weakly.") + return + ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/gps_window_height = 300 + GLOB.GPS_list.len * 20 // Variable window height, depending on how many GPS units there are to show + ui = new(user, src, ui_key, "gps", "Global Positioning System", 600, gps_window_height, master_ui, state) //width, height + ui.open() + + ui.set_autoupdate(state = updating) + + +/obj/item/device/gps/ui_data(mob/user) + var/list/data = list() + data["power"] = tracking + data["tag"] = gpstag + data["updating"] = updating + data["globalmode"] = global_mode + if(!tracking || emped) //Do not bother scanning if the GPS is off or EMPed + return data + + var/turf/curr = get_turf(src) + data["current"] = "[get_area_name(curr)] ([curr.x], [curr.y], [curr.z])" + + var/list/signals = list() + data["signals"] = list() + + for(var/gps in GLOB.GPS_list) + var/obj/item/device/gps/G = gps + if(G.emped || !G.tracking || G == src) + continue + var/turf/pos = get_turf(G) + if(!global_mode && pos.z != curr.z) + continue + var/area/gps_area = get_area_name(G) + var/list/signal = list() + signal["entrytag"] = G.gpstag //Name or 'tag' of the GPS + signal["area"] = format_text(gps_area) + signal["coord"] = "[pos.x], [pos.y], [pos.z]" + if(pos.z == curr.z) //Distance/Direction calculations for same z-level only + signal["dist"] = max(get_dist(curr, pos), 0) //Distance between the src and remote GPS turfs + signal["degrees"] = round(Get_Angle(curr, pos)) //0-360 degree directional bearing, for more precision. + var/direction = uppertext(dir2text(get_dir(curr, pos))) //Direction text (East, etc). Not as precise, but still helpful. + if(!direction) + direction = "CENTER" + signal["degrees"] = "N/A" + signal["direction"] = direction + + signals += list(signal) //Add this signal to the list of signals + data["signals"] = signals + return data + + + +/obj/item/device/gps/ui_act(action, params) + if(..()) + return + switch(action) + if("rename") + var/a = input("Please enter desired tag.", name, gpstag) as text + a = uppertext(copytext(sanitize(a), 1, 5)) + gpstag = a + name = "global positioning system ([gpstag])" + . = TRUE + if("power") + toggletracking(usr) + . = TRUE + if("updating") + updating = !updating + . = TRUE + if("globalmode") + global_mode = !global_mode + . = TRUE /obj/item/device/gps/Topic(href, href_list) ..() if(href_list["tag"] ) var/a = input("Please enter desired tag.", name, gpstag) as text - a = uppertext(copytext(sanitize(a), 1, 5)) + a = copytext(sanitize(a), 1, 20) if(in_range(src, usr)) gpstag = a - name = "global positioning system ([gpstag])" attack_self(usr) /obj/item/device/gps/science @@ -157,4 +209,4 @@ GLOBAL_LIST_EMPTY(GPS_list) clear() tagged = null STOP_PROCESSING(SSfastprocess, src) - . = ..() + . = ..() \ No newline at end of file diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 1f2f86e42a..de0692d8e7 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -296,6 +296,7 @@ // --- Cold, emotionless machines. --- else if(isobj(M)) jobname = "Machine" + voice = capitalize(voice) // --- Unidentifiable mob --- else diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 1028ca1429..1f923ddd5e 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -58,7 +58,7 @@ if(src.l_arm && src.r_arm) if(src.l_leg && src.r_leg) if(src.chest && src.head) - feedback_inc("cyborg_frames_built",1) + SSblackbox.inc("cyborg_frames_built",1) return 1 return 0 @@ -235,7 +235,7 @@ O.mmi = W //and give the real mmi to the borg. O.updatename() - feedback_inc("cyborg_birth",1) + SSblackbox.inc("cyborg_birth",1) forceMove(O) O.robot_suit = src diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index 2aee5acdd9..29463b5a5c 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -237,6 +237,7 @@ /obj/item/borg/upgrade/selfrepair/proc/check_dropped() if(loc != cyborg) toggle_action.Remove(cyborg) + QDEL_NULL(toggle_action) cyborg = null deactivate() @@ -399,4 +400,4 @@ return R.make_shell(src) - return TRUE \ No newline at end of file + return TRUE diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 611ef76eb4..e76def6eee 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -29,6 +29,7 @@ Mineral Sheets GLOBAL_LIST_INIT(sandstone_recipes, list ( \ new/datum/stack_recipe("pile of dirt", /obj/machinery/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("aesthetic volcanic floor tile", /obj/item/stack/tile/basalt, 2, 2, 4, 20), \ new/datum/stack_recipe("Assistant Statue", /obj/structure/statue/sandstone/assistant, 5, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("Breakdown into sand", /obj/item/weapon/ore/glass, 1, one_per_turf = 0, on_floor = 1), \ /* new/datum/stack_recipe("sandstone wall", ???), \ @@ -334,12 +335,20 @@ GLOBAL_LIST_INIT(snow_recipes, list ( \ /* * Adamantine */ +GLOBAL_LIST_INIT(adamantine_recipes, list( + new /datum/stack_recipe("artificial golem shell", /obj/item/golem_shell/artificial, req_amount=1, res_amount=1), + )) + /obj/item/stack/sheet/mineral/adamantine name = "adamantine" icon_state = "sheet-adamantine" singular_name = "adamantine sheet" origin_tech = "materials=4" +/obj/item/stack/sheet/mineral/adamantine/Initialize(mapload, new_amount, merge = TRUE) + recipes = GLOB.adamantine_recipes + ..() + /* * Mythril */ diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index a007dd4545..4700f81d82 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -328,7 +328,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ /obj/item/stack/tile/brass/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.brass_recipes - ..() + . = ..() pixel_x = 0 pixel_y = 0 diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index f2432cee3d..ef123030f5 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -13,8 +13,8 @@ var/turf_type = null var/mineralType = null -/obj/item/stack/tile/New(loc, amount) - ..() +/obj/item/stack/tile/Initialize(mapload, amount) + . = ..() pixel_x = rand(-3, 3) pixel_y = rand(-3, 3) //randomize a little @@ -88,6 +88,14 @@ turf_type = /turf/open/floor/wood resistance_flags = FLAMMABLE +//Basalt +/obj/item/stack/tile/basalt + name = "basalt tile" + singular_name = "basalt floor tile" + desc = "Artificially made ashy soil themed on a hostile enviroment." + icon_state = "tile_basalt" + origin_tech = "materials=1" + turf_type = /turf/open/floor/grass/fakebasalt //Carpets /obj/item/stack/tile/carpet diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index f332422578..0979a65981 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -1218,9 +1218,9 @@ icon_state = "lawyer" toysay = "My client is a dirty traitor!" -/obj/item/toy/figure/librarian - name = "Librarian action figure" - icon_state = "librarian" +/obj/item/toy/figure/curator + name = "Curator action figure" + icon_state = "curator" toysay = "One day while..." /obj/item/toy/figure/md diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 756512dff1..2ae93fa774 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -81,7 +81,7 @@ to_chat(user, "You start planting the bomb...") - if(do_after(user, 50, target = AM)) + if(do_after(user, 50, target = AM)) if(!user.temporarilyRemoveItemFromInventory(src)) return src.target = AM diff --git a/code/game/objects/items/weapons/grenades/plastic.dm b/code/game/objects/items/weapons/grenades/plastic.dm index aedf0954c2..023635c977 100644 --- a/code/game/objects/items/weapons/grenades/plastic.dm +++ b/code/game/objects/items/weapons/grenades/plastic.dm @@ -96,7 +96,7 @@ to_chat(user, "You start planting the [src]. The timer is set to [det_time]...") - if(do_after(user, 50, target = AM)) + if(do_after(user, 30, target = AM)) if(!user.temporarilyRemoveItemFromInventory(src)) return src.target = AM @@ -165,4 +165,4 @@ icon_state = "plasticx40" item_state = "plasticx4" directional = TRUE - boom_sizes = list(0, 2, 5) \ No newline at end of file + boom_sizes = list(0, 2, 5) diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm index 2d5c4707a6..86c01d745e 100644 --- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm +++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm @@ -1,5 +1,5 @@ /obj/item/weapon/grenade/spawnergrenade - desc = "It will unleash unleash an unspecified anomaly into the vicinity." + desc = "It will unleash an unspecified anomaly into the vicinity." name = "delivery grenade" icon = 'icons/obj/grenade.dmi' icon_state = "delivery" diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index 49cc975546..0ab74a019d 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -45,7 +45,7 @@ if(do_mob(user, C, 30) && (C.get_num_arms() >= 2 || C.get_arm_ignore())) apply_cuffs(C,user) to_chat(user, "You handcuff [C].") - feedback_add_details("handcuffs","[type]") + SSblackbox.add_details("handcuffs","[type]") add_logs(user, C, "handcuffed") else @@ -275,7 +275,7 @@ C.legcuffed = src src.loc = C C.update_inv_legcuffed() - feedback_add_details("handcuffs","[type]") + SSblackbox.add_details("handcuffs","[type]") else if(isanimal(L)) var/mob/living/simple_animal/SA = L if(SA.mob_size > MOB_SIZE_TINY) @@ -336,7 +336,7 @@ C.legcuffed = src src.loc = C C.update_inv_legcuffed() - feedback_add_details("handcuffs","[type]") + SSblackbox.add_details("handcuffs","[type]") to_chat(C, "\The [src] ensnares you!") C.Weaken(weaken) diff --git a/code/game/objects/items/weapons/his_grace.dm b/code/game/objects/items/weapons/his_grace.dm index be269d583d..d8e7dabdf9 100644 --- a/code/game/objects/items/weapons/his_grace.dm +++ b/code/game/objects/items/weapons/his_grace.dm @@ -41,7 +41,7 @@ ..() /obj/item/weapon/his_grace/CtrlClick(mob/user) //you can't pull his grace - attack_hand(user) + return /obj/item/weapon/his_grace/examine(mob/user) ..() diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index 571aece4c3..aa720f1979 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -39,7 +39,7 @@ SSreligion.holy_weapon_type = holy_weapon.type - feedback_set_details("chaplain_weapon","[choice]") + SSblackbox.set_details("chaplain_weapon","[choice]") if(holy_weapon) holy_weapon.reskinned = TRUE diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index 56c53e9cd8..fd8c5483a2 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -16,7 +16,7 @@ var/brightness_on = 3 /obj/item/weapon/melee/energy/Initialize() - ..() + . = ..() if(LAZYLEN(possible_colors)) item_color = pick(possible_colors) switch(item_color)//Only run this check if the color was picked randomly, so that colors can be manually set for non-random colored energy weapons. @@ -183,8 +183,8 @@ light_color = "#40ceff" possible_colors = null -/obj/item/weapon/melee/energy/sword/cyborg/saw/New() - ..() +/obj/item/weapon/melee/energy/sword/cyborg/saw/Initialize() + . = ..() icon_state = "esaw_0" item_color = null @@ -207,19 +207,9 @@ /obj/item/weapon/melee/energy/sword/saber/attackby(obj/item/weapon/W, mob/living/user, params) - if(istype(W, /obj/item/weapon/melee/energy/sword/saber)) - to_chat(user, "You attach the ends of the two energy swords, making a single double-bladed weapon! You're cool.") - var/obj/item/weapon/melee/energy/sword/saber/other_esword = W - var/obj/item/weapon/twohanded/dualsaber/newSaber = new(user.loc) - if(hacked || other_esword.hacked) - newSaber.hacked = TRUE - newSaber.item_color = "rainbow" - qdel(W) - qdel(src) - user.put_in_hands(newSaber) - else if(istype(W, /obj/item/device/multitool)) - if(hacked == 0) - hacked = 1 + if(istype(W, /obj/item/device/multitool)) + if(!hacked) + hacked = TRUE item_color = "rainbow" to_chat(user, "RNBW_ENGAGE") @@ -253,14 +243,12 @@ sharpness = IS_SHARP //Most of the other special functions are handled in their own files. aka special snowflake code so kewl -/obj/item/weapon/melee/energy/blade/New() +/obj/item/weapon/melee/energy/blade/Initialize() + . = ..() spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, src) spark_system.attach(src) -/obj/item/weapon/melee/energy/blade/dropped() - ..() - /obj/item/weapon/melee/energy/blade/attack_self(mob/user) return diff --git a/code/game/objects/items/weapons/storage/book.dm b/code/game/objects/items/weapons/storage/book.dm index 83805d969a..7775b3692a 100644 --- a/code/game/objects/items/weapons/storage/book.dm +++ b/code/game/objects/items/weapons/storage/book.dm @@ -62,7 +62,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible", SSreligion.bible_icon_state = B.icon_state SSreligion.bible_item_state = B.item_state - feedback_set_details("religion_book","[biblename]") + SSblackbox.set_details("religion_book","[biblename]") usr << browse(null, "window=editicon") /obj/item/weapon/storage/book/bible/proc/bless(mob/living/carbon/human/H, mob/living/user) diff --git a/code/game/objects/items/weapons/storage/internal.dm b/code/game/objects/items/weapons/storage/internal.dm index 8c7b7df04c..540ff0f206 100644 --- a/code/game/objects/items/weapons/storage/internal.dm +++ b/code/game/objects/items/weapons/storage/internal.dm @@ -53,7 +53,7 @@ /obj/item/weapon/implanter, /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool/mini, /obj/item/device/firing_pin ) - //can hold both regular pens and energy daggers. made for your every-day tactical librarians/murderers. + //can hold both regular pens and energy daggers. made for your every-day tactical curators/murderers. priority = FALSE quickdraw = TRUE silent = TRUE diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index 335545e8c9..6dd8dbb43a 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -92,8 +92,7 @@ new /obj/item/pizzabox/bomb if("darklord") //20 tc + tk + summon item close enough for now - new /obj/item/weapon/melee/energy/sword/saber(src) - new /obj/item/weapon/melee/energy/sword/saber(src) + new /obj/item/weapon/twohanded/dualsaber(src) new /obj/item/weapon/dnainjector/telemut/darkbundle(src) new /obj/item/clothing/suit/hooded/chaplain_hoodie(src) new /obj/item/weapon/card/id/syndicate(src) @@ -219,7 +218,8 @@ new /obj/item/weapon/reagent_containers/glass/bottle/polonium(src) new /obj/item/weapon/reagent_containers/glass/bottle/venom(src) new /obj/item/weapon/reagent_containers/glass/bottle/neurotoxin2(src) - new /obj/item/weapon/reagent_containers/glass/bottle/formaldehyde(src) + new /obj/item/weapon/reagent_containers/glass/bottle/formaldehyde(src) + new /obj/item/weapon/reagent_containers/glass/bottle/spewium(src) new /obj/item/weapon/reagent_containers/glass/bottle/cyanide(src) new /obj/item/weapon/reagent_containers/glass/bottle/histamine(src) new /obj/item/weapon/reagent_containers/glass/bottle/initropidril(src) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 002c7773b4..daa86eb833 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -262,11 +262,11 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70) resistance_flags = FIRE_PROOF var/hacked = 0 - var/brightness_on = 6//TWICE AS BRIGHT AS A REGULAR ESWORD + var/brightness_on = 6 //TWICE AS BRIGHT AS A REGULAR ESWORD var/list/possible_colors = list("red", "blue", "green", "purple") /obj/item/weapon/twohanded/dualsaber/Initialize() - ..() + . = ..() if(LAZYLEN(possible_colors)) item_color = pick(possible_colors) switch(item_color) diff --git a/code/game/objects/items/weapons/vending_items.dm b/code/game/objects/items/weapons/vending_items.dm index 74ab7be4b6..c93dcaca3b 100644 --- a/code/game/objects/items/weapons/vending_items.dm +++ b/code/game/objects/items/weapons/vending_items.dm @@ -71,3 +71,9 @@ icon_state = "refill_clothes" charges = list(31, 4, 4)// of 101 standard, 12 contraband, 10 premium(?) init_charges = list(31, 4, 4) + +/obj/item/weapon/vending_refill/medical + machine_name = "NanoMed" + icon_state = "refill_medical" + charges = list(26, 5, 3)// of 76 standard, 13 contraband, 8 premium + init_charges = list(26, 5, 3) \ No newline at end of file diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index a0de9b5f76..e28c916ae4 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -390,7 +390,7 @@ desc = "A chainsaw that has replaced your arm." icon_state = "chainsaw_on" item_state = "mounted_chainsaw" - flags = NODROP | ABSTRACT + flags = NODROP | ABSTRACT | DROPDEL w_class = WEIGHT_CLASS_HUGE force = 21 throwforce = 0 @@ -400,10 +400,17 @@ attack_verb = list("sawed", "torn", "cut", "chopped", "diced") hitsound = 'sound/weapons/chainsawhit.ogg' -/obj/item/weapon/mounted_chainsaw/dropped() - ..() +/obj/item/weapon/mounted_chainsaw/Destroy() + var/obj/item/bodypart/part new /obj/item/weapon/twohanded/required/chainsaw(get_turf(src)) - qdel(src) + if(iscarbon(loc)) + var/mob/living/carbon/holder = loc + var/index = holder.get_held_index_of_item(src) + if(index) + part = holder.hand_bodyparts[index] + . = ..() + if(part) + part.drop_limb() /obj/item/weapon/statuebust name = "bust" diff --git a/code/game/objects/structures/ai_core.dm b/code/game/objects/structures/ai_core.dm index 3cf35daa03..7820031700 100644 --- a/code/game/objects/structures/ai_core.dm +++ b/code/game/objects/structures/ai_core.dm @@ -180,7 +180,7 @@ var/mob/living/silicon/ai/A = new /mob/living/silicon/ai(loc, laws, brain.brainmob) if(brain.force_replace_ai_name) A.fully_replace_character_name(A.name, brain.replacement_ai_name()) - feedback_inc("cyborg_ais_created",1) + SSblackbox.inc("cyborg_ais_created",1) qdel(src) else state = AI_READY_CORE diff --git a/code/game/objects/structures/aliens.dm b/code/game/objects/structures/aliens.dm index d46136a9ae..6212133b12 100644 --- a/code/game/objects/structures/aliens.dm +++ b/code/game/objects/structures/aliens.dm @@ -298,7 +298,7 @@ else for(var/mob/M in range(1,src)) if(CanHug(M)) - child.Attach(M) + child.Leap(M) break /obj/structure/alien/egg/obj_break(damage_flag) diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index be1b49074d..43fbdde5ee 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -11,32 +11,31 @@ max_integrity = 200 integrity_failure = 50 var/obj/item/showpiece = null - var/alert = 0 - var/open = 0 + var/alert = TRUE + var/open = FALSE + var/openable = TRUE var/obj/item/weapon/electronics/airlock/electronics var/start_showpiece_type = null //add type for items on display -/obj/structure/displaycase/New() - ..() +/obj/structure/displaycase/Initialize() + . = ..() if(start_showpiece_type) showpiece = new start_showpiece_type (src) update_icon() /obj/structure/displaycase/Destroy() if(electronics) - qdel(electronics) - electronics = null + QDEL_NULL(electronics) if(showpiece) - qdel(showpiece) - showpiece = null + QDEL_NULL(showpiece) return ..() /obj/structure/displaycase/examine(mob/user) ..() - if(showpiece) - to_chat(user, "There's [showpiece] inside.") if(alert) to_chat(user, "Hooked up with an anti-theft system.") + if(showpiece) + to_chat(user, "There's [showpiece] inside.") /obj/structure/displaycase/proc/dump() @@ -83,8 +82,8 @@ try getFlatIcon(A,defdir=4) catch - return 0 - return 1 + return FALSE + return TRUE /obj/structure/displaycase/proc/get_flat_icon_directional(atom/A) //Get flatIcon even if dir is mismatched for directionless icons @@ -115,7 +114,7 @@ return /obj/structure/displaycase/attackby(obj/item/weapon/W, mob/user, params) - if(W.GetID() && !broken) + if(W.GetID() && !broken && openable) if(allowed(user)) to_chat(user, "You [open ? "close":"open"] the [src]") toggle_lock(user) @@ -134,7 +133,7 @@ else to_chat(user, "[src] is already in good condition!") return - else if(!alert && istype(W,/obj/item/weapon/crowbar)) //Only applies to the lab cage and player made display cases + else if(!alert && istype(W,/obj/item/weapon/crowbar) && openable) //Only applies to the lab cage and player made display cases if(broken) if(showpiece) to_chat(user, "Remove the displayed object first.") @@ -147,8 +146,7 @@ to_chat(user, "You [open ? "close":"open"] the [src]") toggle_lock(user) else if(open && !showpiece) - if(user.drop_item()) - W.loc = src + if(user.transferItemToLoc(W, src)) showpiece = W to_chat(user, "You put [W] on display") update_icon() @@ -176,8 +174,8 @@ /obj/structure/displaycase/attack_hand(mob/user) user.changeNext_move(CLICK_CD_MELEE) if (showpiece && (broken || open)) - dump() to_chat(user, "You deactivate the hover field built into the case.") + dump() src.add_fingerprint(user) update_icon() return @@ -249,3 +247,115 @@ desc = "A glass lab container for storing interesting creatures." start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr req_access = list(GLOB.access_rd) + +/obj/structure/displaycase/trophy + name = "trophy display case" + desc = "Store your trophies of accomplishment in here, and they will stay forever." + var/trophy_message = "" + var/placer_key = "" + var/added_roundstart = TRUE + var/is_locked = TRUE + + alert = TRUE + integrity_failure = 0 + openable = FALSE + +/obj/structure/displaycase/trophy/Initialize() + . = ..() + GLOB.trophy_cases += src + +/obj/structure/displaycase/trophy/Destroy() + GLOB.trophy_cases -= src + return ..() + +/obj/structure/displaycase/trophy/examine(mob/user) + ..() + if(trophy_message) + to_chat(user, "The plaque reads:") + to_chat(user, trophy_message) + +/obj/structure/displaycase/trophy/attackby(obj/item/weapon/W, mob/user, params) + + if(!user.Adjacent(src)) //no TK museology + return + if(user.a_intent == INTENT_HARM) + return ..() + + if(user.is_holding_item_of_type(/obj/item/key/displaycase)) + if(added_roundstart) + is_locked = !is_locked + to_chat(user, "You [!is_locked ? "un" : ""]lock the case.") + else + to_chat(user, "The lock is stuck shut!") + return + + if(is_locked) + to_chat(user, "The case is shut tight with an old fashioned physical lock. Maybe you should ask the curator for the key?") + return + + if(!added_roundstart) + to_chat(user, "You've already put something new in this case.") + return + + if(is_type_in_typecache(W, GLOB.blacklisted_cargo_types)) + to_chat(user, "The case rejects the [W].") + return + + for(var/a in W.GetAllContents()) + if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types)) + to_chat(user, "The case rejects the [W].") + return + + if(user.transferItemToLoc(W, src)) + + if(showpiece) + to_chat(user, "You press a button, and [showpiece] descends into the floor of the case.") + QDEL_NULL(showpiece) + + to_chat(user, "You insert [W] into the case.") + showpiece = W + added_roundstart = FALSE + update_icon() + + placer_key = user.ckey + + trophy_message = W.desc //default value + + var/chosen_plaque = stripped_input(user, "What would you like the plaque to say? Default value is item's description.", "Trophy Plaque") + if(chosen_plaque) + if(user.Adjacent(src)) + trophy_message = chosen_plaque + to_chat(user, "You set the plaque's text.") + else + to_chat(user, "You are too far to set the plaque's text.") + + SSpersistence.SaveTrophy(src) + return TRUE + + else + to_chat(user, "\The [W] is stuck to your hand, you can't put it in the [src.name]!") + + return + +/obj/structure/displaycase/trophy/dump() + if (showpiece) + if(added_roundstart) + visible_message("The [showpiece] crumbles to dust!") + new /obj/effect/decal/cleanable/ash(loc) + QDEL_NULL(showpiece) + else + ..() + +/obj/item/key/displaycase + name = "display case key" + desc = "The key to the curator's display cases." + +/obj/item/showpiece_dummy + name = "Cheap replica" + +/obj/item/showpiece_dummy/Initialize(mapload, path) + . = ..() + var/obj/item/I = path + name = initial(I.name) + icon = initial(I.icon) + icon_state = initial(I.icon_state) diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index cdd706e5df..c00348a2c6 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -88,7 +88,7 @@ pixel_y = -20 /obj/structure/flora/tree/jungle/Initialize() - icon_state = "[icon_state][rand(1, 3)]" + icon_state = "[icon_state][rand(1, 6)]" ..() //grass diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index f1a808938e..bb55084dd9 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -101,6 +101,7 @@ death = FALSE anchored = 0 density = 0 + var/can_transfer = TRUE //if golems can switch bodies to this new shell var/mob/living/owner = null //golem's owner if it has one flavour_text = "You are a Free Golem. Your family worships The Liberator. In his infinite and divine wisdom, he set your clan free to \ travel the stars with a single declaration: \"Yeah go do whatever.\" Though you are bound to the one who created you, it is customary in your society to repeat those same words to newborn \ @@ -119,7 +120,7 @@ Serve [creator], and assist [creator.p_them()] in completing [creator.p_their()] goals at any cost." owner = creator -/obj/effect/mob_spawn/human/golem/special(mob/living/new_spawn) +/obj/effect/mob_spawn/human/golem/special(mob/living/new_spawn, name) var/datum/species/golem/X = mob_species to_chat(new_spawn, "[initial(X.info_text)]") if(!owner) @@ -132,14 +133,29 @@ if(ishuman(new_spawn)) var/mob/living/carbon/human/H = new_spawn H.set_cloned_appearance() - H.real_name = H.dna.species.random_name() + if(!name) + H.real_name = H.dna.species.random_name() + else + H.real_name = name + +/obj/effect/mob_spawn/human/golem/attack_hand(mob/user) + if(isgolem(user) && can_transfer) + var/transfer = alert("Transfer your soul to [src]? (Warning, your old body will die!)",,"Yes","No") + if(!transfer) + return + log_game("[user.ckey] golem-swapped into [src]") + user.visible_message("A faint light leaves [user], moving to [src] and animating it!","You leave your old body behind, and transfer into [src]!") + create(ckey = user.ckey, flavour = FALSE, name = user.real_name) + user.death() + return + ..() + /obj/effect/mob_spawn/human/golem/adamantine name = "dust-caked golem shell" desc = "A humanoid shape, empty, lifeless, and full of potential." mob_name = "a free golem" - anchored = 1 - density = 1 + can_transfer = FALSE mob_species = /datum/species/golem/adamantine //Malfunctioning cryostasis sleepers: Spawns in makeshift shelters in lavaland. Ghosts become hermits with knowledge of how they got to where they are now. diff --git a/code/game/turfs/simulated/chasm.dm b/code/game/turfs/simulated/chasm.dm index 8890c50129..8b24a4c816 100644 --- a/code/game/turfs/simulated/chasm.dm +++ b/code/game/turfs/simulated/chasm.dm @@ -143,14 +143,14 @@ qdel(S.mmi) qdel(AM) - + if(AM && !QDELETED(AM)) //It's indestructible visible_message("[src] spits out the [AM]!") AM.alpha = oldalpha AM.color = oldcolor AM.transform = oldtransform AM.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1, 10),rand(1, 10)) - + /turf/open/chasm/straight_down/lava_land_surface/normal_air initial_gas_mix = "o2=22;n2=82;TEMP=293.15" @@ -158,3 +158,17 @@ /turf/open/chasm/CanPass(atom/movable/mover, turf/target, height=0) return 1 + + + +//Jungle + +/turf/open/chasm/jungle + icon = 'icons/turf/floors/junglechasm.dmi' + planetary_atmos = TRUE + initial_gas_mix = "o2=14;n2=23;TEMP=300" + +/turf/open/chasm/straight_down/jungle + icon = 'icons/turf/floors/junglechasm.dmi' + planetary_atmos = TRUE + initial_gas_mix = "o2=14;n2=23;TEMP=300" \ No newline at end of file diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index eaba3d50eb..cce7756892 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -1,6 +1,7 @@ /* In this file: * Wood floor * Grass floor + * Fake Basalt * Carpet floor * Fake pits * Fake space @@ -67,6 +68,7 @@ broken_states = list("sand") flags = NONE var/ore_type = /obj/item/weapon/ore/glass + var/turfverb = "uproot" /turf/open/floor/grass/Initialize() ..() @@ -76,7 +78,7 @@ if(istype(C, /obj/item/weapon/shovel) && params) new ore_type(src) new ore_type(src) //Make some sand if you shovel grass - user.visible_message("[user] digs up [src].", "You uproot [src].") + user.visible_message("[user] digs up [src].", "You [src.turfverb] [src].") playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1) make_plating() if(..()) @@ -93,7 +95,6 @@ initial_gas_mix = "o2=22;n2=82;TEMP=180" slowdown = 2 - /turf/open/floor/grass/snow/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/crowbar))//You need to dig this turf out instead of crowbarring it return @@ -113,6 +114,24 @@ icon_state = "basalt[rand(0, 12)]" set_basalt_light(src) + +/turf/open/floor/grass/fakebasalt //Heart is not a real planeteer power + name = "aesthetic volcanic flooring" + desc = "Safely recreated turf for your hellplanet-scaping" + icon = 'icons/turf/floors.dmi' + icon_state = "basalt" + floor_tile = /obj/item/stack/tile/basalt + ore_type = /obj/item/weapon/ore/glass/basalt + turfverb = "dig up" + slowdown = 0 + +/turf/open/floor/grass/fakebasalt/Initialize() + ..() + if(prob(15)) + icon_state = "basalt[rand(0, 12)]" + set_basalt_light(src) + + /turf/open/floor/carpet name = "carpet" desc = "Soft velvet carpeting. Feels good between your toes." diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm index a17fcf2ca8..f4a3403ee5 100644 --- a/code/game/turfs/simulated/floor/plating/asteroid.dm +++ b/code/game/turfs/simulated/floor/plating/asteroid.dm @@ -63,7 +63,7 @@ if(istype(src, /turf/open/floor/plating/asteroid)) to_chat(user, "You dig a hole.") gets_dug() - feedback_add_details("pick_used_mining","[W.type]") + SSblackbox.add_details("pick_used_mining","[W.type]") if(istype(W,/obj/item/weapon/storage/bag/ore)) var/obj/item/weapon/storage/bag/ore/S = W diff --git a/code/game/turfs/simulated/floor/plating/dirt.dm b/code/game/turfs/simulated/floor/plating/dirt.dm index 580aadc85f..0d13b93432 100644 --- a/code/game/turfs/simulated/floor/plating/dirt.dm +++ b/code/game/turfs/simulated/floor/plating/dirt.dm @@ -3,19 +3,9 @@ desc = "Upon closer examination, it's still dirt." icon = 'icons/turf/floors.dmi' icon_state = "dirt" - var/smooth_icon = 'icons/turf/floors/dirt.dmi' - canSmoothWith = list(/turf/closed, /turf/open/floor/plating/dirt) - smooth = SMOOTH_MORE|SMOOTH_BORDER - baseturf = /turf/open/chasm/straight_down/lava_land_surface + baseturf = /turf/open/chasm/straight_down/jungle initial_gas_mix = "o2=14;n2=23;TEMP=300" planetary_atmos = TRUE -/turf/open/floor/plating/dirt/Initialize() - pixel_y = -2 - pixel_x = -2 - icon = smooth_icon - ..() - /turf/open/floor/plating/dirt/dark - icon_state = "darkdirt" - smooth_icon = 'icons/turf/floors/darkdirt.dmi' + icon_state = "greenerdirt" diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm index 5805d75e56..398ff190f2 100644 --- a/code/game/turfs/simulated/minerals.dm +++ b/code/game/turfs/simulated/minerals.dm @@ -63,7 +63,7 @@ if(ismineralturf(src)) to_chat(user, "You finish cutting into the rock.") gets_drilled(user) - feedback_add_details("pick_used_mining","[P.type]") + SSblackbox.add_details("pick_used_mining","[P.type]") else return attack_hand(user) @@ -72,7 +72,7 @@ var/i for(i in 1 to mineralAmt) new mineralType(src) - feedback_add_details("ore_mined",mineralType) + SSblackbox.add_details("ore_mined",mineralType) ChangeTurf(turf_type, defer_change) addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE) playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 1c2d65355e..618894f207 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -398,7 +398,7 @@ /turf/proc/add_blueprints_preround(atom/movable/AM) - if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING) + if(!SSticker.HasRoundStarted()) add_blueprints(AM) /turf/proc/empty(turf_type=/turf/open/space) @@ -455,6 +455,8 @@ O = new() O.underlays.Add(T) T.ChangeTurf(type) + for(var/group in decals) + T.add_decal(decals[group],group) if(underlays.len) T.underlays = O.underlays if(T.icon_state != icon_state) diff --git a/code/modules/admin/DB_ban/functions.dm b/code/modules/admin/DB_ban/functions.dm index 12517eb385..67d3b394c6 100644 --- a/code/modules/admin/DB_ban/functions.dm +++ b/code/modules/admin/DB_ban/functions.dm @@ -71,16 +71,13 @@ computerid = bancid ip = banip - var/datum/DBQuery/query_add_ban_get_id = SSdbcore.NewQuery("SELECT id FROM [format_table_name("player")] WHERE ckey = '[ckey]'") - if(!query_add_ban_get_id.warn_execute()) + var/datum/DBQuery/query_add_ban_get_ckey = SSdbcore.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE ckey = '[ckey]'") + if(!query_add_ban_get_ckey.warn_execute()) return - var/validckey = 0 - if(query_add_ban_get_id.NextRow()) - validckey = 1 - if(!validckey) + if(!query_add_ban_get_ckey.NextRow()) if(!banned_mob || (banned_mob && !IsGuestKey(banned_mob.key))) - message_admins("[key_name_admin(usr)] attempted to ban [ckey], but [ckey] has not been seen yet. Please only ban actual players.",1) - return + if(alert(usr, "[ckey] has not been seen before, are you sure you want to create a ban for them?", "Unknown ckey", "Yes", "No", "Cancel") != "Yes") + return var/a_ckey var/a_computerid diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm index 09e3629533..d4fa2e6177 100644 --- a/code/modules/admin/IsBanned.dm +++ b/code/modules/admin/IsBanned.dm @@ -63,7 +63,7 @@ if(!SSdbcore.Connect()) log_world("Ban database connection failure. Key [ckeytext] not checked") - GLOB.diary << "Ban database connection failure. Key [ckeytext] not checked" + GLOB.world_game_log << "Ban database connection failure. Key [ckeytext] not checked" return var/ipquery = "" diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm index aa8c8db2db..fabda7fc4d 100644 --- a/code/modules/admin/NewBan.dm +++ b/code/modules/admin/NewBan.dm @@ -141,7 +141,7 @@ GLOBAL_PROTECT(Banlist) ban_unban_log_save("[key_name(usr)] unbanned [key]") log_admin_private("[key_name(usr)] unbanned [key]") message_admins("[key_name_admin(usr)] unbanned: [key]") - feedback_inc("ban_unban",1) + SSblackbox.inc("ban_unban",1) usr.client.holder.DB_ban_unban( ckey(key), BANTYPE_ANY_FULLBAN) for (var/A in GLOB.Banlist.dir) GLOB.Banlist.cd = "/base/[A]" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 25b7deba9b..7196319568 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -37,13 +37,18 @@ else body += " \[Heal\] " + if(M.client) + body += "
\[First Seen: [M.client.player_join_date]\]\[Byond account registered on: [M.client.account_join_date]\]" + + + body += "

\[ " body += "VV - " body += "TP - " body += "PM - " body += "SM - " - body += "FLW - " - body += "LOGS\]
" + body += "FLW - " + body += "LOGS\]
" body += "Mob type = [M.type]

" @@ -166,7 +171,7 @@ body += "" usr << browse(body, "window=adminplayeropts-\ref[M];size=550x515") - feedback_add_details("admin_verb","Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/access_news_network() //MARKER @@ -410,7 +415,7 @@ /datum/admins/proc/restart() set category = "Server" - set name = "Reboot World" + set name = "Reboot World" set desc="Restarts the world immediately" if (!usr.client.holder) return @@ -419,7 +424,7 @@ return if(confirm == "Yes") SSticker.delay_end = 0 - feedback_add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! world.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10) /datum/admins/proc/end_round() @@ -434,7 +439,7 @@ return if(confirm == "Yes") SSticker.force_ending = 1 - feedback_add_details("admin_verb","End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/announce() @@ -450,7 +455,7 @@ message = adminscrub(message,500) to_chat(world, "[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:\n \t [message]") log_admin("Announce: [key_name(usr)] : [message]") - feedback_add_details("admin_verb","Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/set_admin_notice() set category = "Special Verbs" @@ -471,7 +476,7 @@ message_admins("[key_name(usr)] set the admin notice.") log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]") to_chat(world, "Admin Notice:\n \t [new_admin_notice]") - feedback_add_details("admin_verb","Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! GLOB.admin_notice = new_admin_notice return @@ -482,7 +487,7 @@ toggle_ooc() log_admin("[key_name(usr)] toggled OOC.") message_admins("[key_name_admin(usr)] toggled OOC.") - feedback_add_details("admin_toggle","Toggle OOC|[GLOB.ooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle OOC|[GLOB.ooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleoocdead() set category = "Server" @@ -492,7 +497,7 @@ log_admin("[key_name(usr)] toggled OOC.") message_admins("[key_name_admin(usr)] toggled Dead OOC.") - feedback_add_details("admin_toggle","Toggle Dead OOC|[GLOB.dooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Dead OOC|[GLOB.dooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/startnow() set category = "Server" @@ -507,7 +512,7 @@ started as soon as possible.)" message_admins("\ [usr.key] has started the game.[msg]") - feedback_add_details("admin_verb","Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return 1 else to_chat(usr, "Error: Start Now: Game has already started.") @@ -526,7 +531,7 @@ log_admin("[key_name(usr)] toggled new player game entering.") message_admins("[key_name_admin(usr)] toggled new player game entering.") world.update_status() - feedback_add_details("admin_toggle","Toggle Entering|[GLOB.enter_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Entering|[GLOB.enter_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleAI() set category = "Server" @@ -539,7 +544,7 @@ to_chat(world, "The AI job is chooseable now.") log_admin("[key_name(usr)] toggled AI allowed.") world.update_status() - feedback_add_details("admin_toggle","Toggle AI|[config.allow_ai]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle AI|[config.allow_ai]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleaban() set category = "Server" @@ -553,7 +558,7 @@ message_admins("[key_name_admin(usr)] toggled respawn to [GLOB.abandon_allowed ? "On" : "Off"].") log_admin("[key_name(usr)] toggled respawn to [GLOB.abandon_allowed ? "On" : "Off"].") world.update_status() - feedback_add_details("admin_toggle","Toggle Respawn|[GLOB.abandon_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Respawn|[GLOB.abandon_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/delay() set category = "Server" @@ -572,7 +577,7 @@ to_chat(world, "The game will start in [newtime] seconds.") world << 'sound/ai/attention.ogg' log_admin("[key_name(usr)] set the pre-game delay to [newtime] seconds.") - feedback_add_details("admin_verb","Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/unprison(mob/M in GLOB.mob_list) set category = "Admin" @@ -583,7 +588,7 @@ log_admin("[key_name(usr)] has unprisoned [key_name(M)]") else alert("[M.name] is not prisoned.") - feedback_add_details("admin_verb","Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! ////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS @@ -624,7 +629,7 @@ A.admin_spawned = TRUE log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])") - feedback_add_details("admin_verb","Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/show_traitor_panel(mob/M in GLOB.mob_list) @@ -640,7 +645,7 @@ return M.mind.edit_memory() - feedback_add_details("admin_verb","Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggletintedweldhelmets() @@ -654,7 +659,7 @@ to_chat(world, "The tinted_weldhelh has been disabled!") log_admin("[key_name(usr)] toggled tinted_weldhelh.") message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.") - feedback_add_details("admin_toggle","Toggle Tinted Welding Helmets|[GLOB.tinted_weldhelh]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Tinted Welding Helmets|[GLOB.tinted_weldhelh]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/toggleguests() set category = "Server" @@ -667,7 +672,7 @@ to_chat(world, "Guests may now enter the game.") log_admin("[key_name(usr)] toggled guests game entering [GLOB.guests_allowed?"":"dis"]allowed.") message_admins("[key_name_admin(usr)] toggled guests game entering [GLOB.guests_allowed?"":"dis"]allowed.") - feedback_add_details("admin_toggle","Toggle Guests|[GLOB.guests_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Guests|[GLOB.guests_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /datum/admins/proc/output_ai_laws() var/ai_number = 0 @@ -796,7 +801,7 @@ message_admins("[key_name_admin(usr)] has put [frommob.ckey] in control of [tomob.name].") log_admin("[key_name(usr)] stuffed [frommob.ckey] into [tomob.name].") - feedback_add_details("admin_verb","Ghost Drag Control") + SSblackbox.add_details("admin_verb","Ghost Drag Control") tomob.ckey = frommob.ckey qdel(frommob) @@ -804,7 +809,7 @@ return 1 /client/proc/adminGreet(logout) - if(SSticker && SSticker.current_state == GAME_STATE_PLAYING) + if(SSticker.HasRoundStarted()) var/string if(logout && config && config.announce_admin_logout) string = pick( diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm index 53fefc30bc..7aca1ececb 100644 --- a/code/modules/admin/admin_investigate.dm +++ b/code/modules/admin/admin_investigate.dm @@ -1,50 +1,21 @@ -//By Carnwennan - -//This system was made as an alternative to all the in-game lists and variables used to log stuff in-game. -//lists and variables are great. However, they have several major flaws: -//Firstly, they use memory. TGstation has one of the highest memory usage of all the ss13 branches. -//Secondly, they are usually stored in an object. This means that they aren't centralised. It also means that -//the data is lost when the object is deleted! This is especially annoying for things like the singulo engine! -#define INVESTIGATE_DIR "data/investigate/" - -//SYSTEM -/proc/investigate_subject2file(subject) - return file("[INVESTIGATE_DIR][subject].html") - -/proc/investigate_reset() - if(fdel(INVESTIGATE_DIR)) - return 1 - return 0 - -/atom/proc/investigate_log(message, subject) - if(!message) - return - var/F = investigate_subject2file(subject) - if(!F) +atom/proc/investigate_log(message, subject) + if(!message || !subject) return + var/F = file("[GLOB.log_directory]/[subject].html") F << "[time_stamp()] \ref[src] ([x],[y],[z]) || [src] [message]
" -//ADMINVERBS -/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "botany") ) + +/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "botany") ) set name = "Investigate" set category = "Admin" if(!holder) return switch(subject) - if("singulo", "wires", "telesci", "gravity", "records", "cargo", "supermatter", "atmos", "botany") //general one-round-only stuff - var/F = investigate_subject2file(subject) - if(!F) - to_chat(src, "Error: admin_investigate: [INVESTIGATE_DIR][subject] is an invalid path or cannot be accessed.") - return - src << browse(F,"window=investigate[subject];size=800x300") - if("hrefs") //persistent logs and stuff - if(GLOB.href_logfile) - src << browse(GLOB.href_logfile,"window=investigate[subject];size=800x300") - else if(!config.log_hrefs) - to_chat(src, "Href logging is off and no logfile was found.") - return - else - to_chat(src, "No href logfile was found.") - return if("notes, memos, watchlist") browse_messages() + else + var/F = file("[GLOB.log_directory]/[subject].html") + if(!fexists(F)) + to_chat(src, "No [subject] logfile was found.") + return + src << browse(F,"window=investigate[subject];size=800x300") \ No newline at end of file diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm index b38cc4e289..d4fbd1a030 100644 --- a/code/modules/admin/admin_ranks.dm +++ b/code/modules/admin/admin_ranks.dm @@ -127,7 +127,7 @@ GLOBAL_PROTECT(admin_ranks) else if(!SSdbcore.Connect()) log_world("Failed to connect to database in load_admin_ranks(). Reverting to legacy system.") - GLOB.diary << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system." + GLOB.world_game_log << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system." config.admin_legacy_system = 1 load_admin_ranks() return @@ -202,7 +202,7 @@ GLOBAL_PROTECT(admin_ranks) else if(!SSdbcore.Connect()) log_world("Failed to connect to database in load_admins(). Reverting to legacy system.") - GLOB.diary << "Failed to connect to database in load_admins(). Reverting to legacy system." + GLOB.world_game_log << "Failed to connect to database in load_admins(). Reverting to legacy system." config.admin_legacy_system = 1 load_admins() return diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index eae23a9f35..e5f8360527 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -4,18 +4,12 @@ GLOBAL_PROTECT(admin_verbs_default) GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault()) /world/proc/AVerbsDefault() return list( - /client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/ - /client/proc/toggleannouncelogin, /*toggles if an admin's login is announced during a round*/ /client/proc/deadmin, /*destroys our own admin datum so we can play as a regular player*/ /client/proc/cmd_admin_say, /*admin-only ooc chat*/ /client/proc/hide_verbs, /*hides all our adminverbs*/ /client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/ /client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/ - /client/proc/deadchat, /*toggles deadchat on/off*/ /client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/ - /client/proc/toggleprayers, /*toggles prayers on/off*/ - /client/verb/toggleprayersounds, /*Toggles prayer sounds (HALLELUJAH!)*/ - /client/proc/toggle_hear_radio, /*toggles whether we hear the radio*/ /client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/ /client/proc/secrets, /client/proc/restart_controller, @@ -32,7 +26,6 @@ GLOBAL_PROTECT(admin_verbs_admin) GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin()) /world/proc/AVerbsAdmin() return list( - /client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/ /client/proc/invisimin, /*allows our mob to go invisible/visible*/ // /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage /datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/ @@ -46,16 +39,14 @@ GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin()) /datum/admins/proc/set_admin_notice,/*announcement all clients see when joining the server.*/ /client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/ /client/proc/toggle_view_range, /*changes how far we can see*/ - /datum/admins/proc/view_txt_log, /*shows the server log (diary) for today*/ + /datum/admins/proc/view_txt_log, /*shows the server log (world_game_log) for today*/ /datum/admins/proc/view_atk_log, /*shows the server combat-log, doesn't do anything presently*/ /client/proc/cmd_admin_subtle_message, /*send an message to somebody as a 'voice in their head'*/ /client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/ /client/proc/cmd_admin_check_contents, /*displays the contents of an instance*/ /client/proc/check_antagonists, /*shows all antags*/ /datum/admins/proc/access_news_network, /*allows access of newscasters*/ - /client/proc/giveruntimelog, /*allows us to give access to runtime logs to somebody*/ - /client/proc/getruntimelog, /*allows us to access runtime logs to somebody*/ - /client/proc/getserverlog, /*allows us to fetch server logs (diary) for other days*/ + /client/proc/getserverlog, /*allows us to fetch server logs (world_game_log) for other days*/ /client/proc/jumptocoord, /*we ghost and jump to a coordinate*/ /client/proc/Getmob, /*teleports a mob to our location*/ /client/proc/Getkey, /*teleports a mob with a certain ckey to our location*/ @@ -116,7 +107,6 @@ GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer()) /datum/admins/proc/end_round, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, - /client/proc/toggle_log_hrefs, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/ @@ -182,9 +172,6 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( /client/proc/set_ooc, /client/proc/reset_ooc, /client/proc/deadmin, - /client/proc/deadchat, - /client/proc/toggleprayers, - /client/proc/toggle_hear_radio, /datum/admins/proc/show_traitor_panel, /datum/admins/proc/toggleenter, /datum/admins/proc/toggleguests, @@ -223,7 +210,6 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( /datum/admins/proc/restart, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, - /client/proc/toggle_log_hrefs, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /client/proc/restart_controller, @@ -330,7 +316,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( verbs += /client/proc/show_verbs to_chat(src, "Most of your adminverbs have been hidden.") - feedback_add_details("admin_verb","Hide Most Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Hide Most Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/hide_verbs() @@ -341,7 +327,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( verbs += /client/proc/show_verbs to_chat(src, "Almost all of your adminverbs have been hidden.") - feedback_add_details("admin_verb","Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/show_verbs() @@ -352,7 +338,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( add_admin_verbs() to_chat(src, "All of your adminverbs are now visible.") - feedback_add_details("admin_verb","Show Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -372,7 +358,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( message_admins("[key_name_admin(usr)] re-entered corpse") ghost.can_reenter_corpse = 1 //force re-entering even when otherwise not possible ghost.reenter_corpse() - feedback_add_details("admin_verb","Admin Reenter") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Admin Reenter") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else if(isnewplayer(mob)) to_chat(src, "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.") else @@ -383,7 +369,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( body.ghostize(1) if(body && !body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus - feedback_add_details("admin_verb","Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/invisimin() @@ -398,13 +384,6 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( mob.invisibility = INVISIBILITY_OBSERVER to_chat(mob, "Invisimin on. You are now as invisible as a ghost.") -/client/proc/player_panel_new() - set name = "Player Panel" - set category = "Admin" - if(holder) - holder.player_panel_new() - feedback_add_details("admin_verb","Player Panel New") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - /client/proc/check_antagonists() set name = "Check Antagonists" set category = "Admin" @@ -413,7 +392,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( log_admin("[key_name(usr)] checked antagonists.") //for tsar~ if(!isobserver(usr)) message_admins("[key_name_admin(usr)] checked antagonists.") - feedback_add_details("admin_verb","Check Antagonists") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Check Antagonists") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/unban_panel() set name = "Unban Panel" @@ -423,21 +402,21 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( holder.unbanpanel() else holder.DB_ban_panel() - feedback_add_details("admin_verb","Unban Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Unban Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/game_panel() set name = "Game Panel" set category = "Admin" if(holder) holder.Game() - feedback_add_details("admin_verb","Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/secrets() set name = "Secrets" set category = "Admin" if (holder) holder.Secrets() - feedback_add_details("admin_verb","Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/findStealthKey(txt) @@ -485,7 +464,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( mob.mouse_opacity = 0 log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") - feedback_add_details("admin_verb","Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/drop_bomb() set category = "Special Verbs" @@ -527,7 +506,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, TRUE, TRUE) message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].") log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].") - feedback_add_details("admin_verb","Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/drop_dynex_bomb() set category = "Special Verbs" @@ -540,7 +519,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( dyn_explosion(epicenter, ex_power) message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].") log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].") - feedback_add_details("admin_verb","Drop Dynamic Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Drop Dynamic Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/get_dynex_range() set category = "Debug" @@ -585,7 +564,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( if(!S) return - feedback_add_details("admin_verb","Give Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Give Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") message_admins("[key_name_admin(usr)] gave [key_name(T)] the spell [S].") @@ -607,7 +586,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( T.mind.RemoveSpell(S) log_admin("[key_name(usr)] removed the spell [S] from [key_name(T)].") message_admins("[key_name_admin(usr)] removed the spell [S] from [key_name(T)].") - feedback_add_details("admin_verb","Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/give_disease(mob/T in GLOB.mob_list) set category = "Fun" @@ -616,7 +595,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( var/datum/disease/D = input("Choose the disease to give to that guy", "ACHOO") as null|anything in SSdisease.diseases if(!D) return T.ForceContractDisease(new D) - feedback_add_details("admin_verb","Give Disease") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Give Disease") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].") message_admins("[key_name_admin(usr)] gave [key_name(T)] the disease [D].") @@ -630,26 +609,13 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( O.say(message) log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z] say \"[message]\"") message_admins("[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. say \"[message]\"") - feedback_add_details("admin_verb","Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/togglebuildmodeself() set name = "Toggle Build Mode Self" set category = "Special Verbs" if(src.mob) togglebuildmode(src.mob) - feedback_add_details("admin_verb","Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - -/client/proc/toggle_log_hrefs() - set name = "Toggle href logging" - set category = "Server" - if(!holder) - return - if(config) - if(config.log_hrefs) - config.log_hrefs = 0 - to_chat(src, "Stopped logging hrefs") - else - config.log_hrefs = 1 - to_chat(src, "Started logging hrefs") + SSblackbox.add_details("admin_verb","Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/check_ai_laws() set name = "Check AI Laws" @@ -678,7 +644,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( to_chat(src, "You are now a normal player.") log_admin("[src] deadmined themself.") message_admins("[src] deadmined themself.") - feedback_add_details("admin_verb","Deadmin") + SSblackbox.add_details("admin_verb","Deadmin") /client/proc/readmin() set name = "Readmin" @@ -696,7 +662,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list( to_chat(src, "You are now an admin.") message_admins("[src] re-adminned themselves.") log_admin("[src] re-adminned themselves.") - feedback_add_details("admin_verb","Readmin") + SSblackbox.add_details("admin_verb","Readmin") /client/proc/populate_world(amount = 50 as num) set name = "Populate World" diff --git a/code/modules/admin/admin_verbs.dm.rej b/code/modules/admin/admin_verbs.dm.rej deleted file mode 100644 index e710d417c2..0000000000 --- a/code/modules/admin/admin_verbs.dm.rej +++ /dev/null @@ -1,11 +0,0 @@ -diff a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm (rejected hunks) -@@ -153,7 +153,8 @@ var/list/admin_verbs_debug = list( - /client/proc/clear_dynamic_transit, - /client/proc/toggle_medal_disable, - /client/proc/view_runtimes, -- /client/proc/pump_random_event -+ /client/proc/pump_random_event, -+ /client/proc/cmd_display_init_log - ) - var/list/admin_verbs_possess = list( - /proc/possess, diff --git a/code/modules/admin/adminmenu.dm b/code/modules/admin/adminmenu.dm new file mode 100644 index 0000000000..fc7a57e212 --- /dev/null +++ b/code/modules/admin/adminmenu.dm @@ -0,0 +1,11 @@ +/datum/menu/Admin/Generate_list(client/C) + if (C.holder) + . = ..() + +/datum/menu/Admin/verb/playerpanel() + set name = "Player Panel" + set desc = "Player Panel" + set category = "Admin" + usr.client.holder.player_panel_new() + SSblackbox.add_details("admin_verb","Player Panel New") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + return \ No newline at end of file diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index bfa8553d52..09aced33a8 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -310,7 +310,7 @@ usr << browse(dat, "window=players;size=600x480") /datum/admins/proc/check_antagonists() - if (SSticker && SSticker.current_state >= GAME_STATE_PLAYING) + if (SSticker.HasRoundStarted()) var/dat = "Round Status

Round Status

" if(SSticker.mode.replacementmode) dat += "Former Game Mode: [SSticker.mode.name]
" diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm index 7f0479eac9..eabc7d3fd0 100644 --- a/code/modules/admin/secrets.dm +++ b/code/modules/admin/secrets.dm @@ -198,7 +198,7 @@ if("moveminingshuttle") if(!check_rights(R_ADMIN)) return - feedback_add_details("admin_secrets_fun_used","Send Mining Shuttle") + SSblackbox.add_details("admin_secrets_fun_used","Send Mining Shuttle") if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away")) message_admins("[key_name_admin(usr)] moved mining shuttle") log_admin("[key_name(usr)] moved the mining shuttle") @@ -206,7 +206,7 @@ if("movelaborshuttle") if(!check_rights(R_ADMIN)) return - feedback_add_details("admin_secrets_fun_used","Send Labor Shuttle") + SSblackbox.add_details("admin_secrets_fun_used","Send Labor Shuttle") if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) message_admins("[key_name_admin(usr)] moved labor shuttle") log_admin("[key_name(usr)] moved the labor shuttle") @@ -214,7 +214,7 @@ if("moveferry") if(!check_rights(R_ADMIN)) return - feedback_add_details("admin_secrets_fun_used","Send Centcom Ferry") + SSblackbox.add_details("admin_secrets_fun_used","Send Centcom Ferry") if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away")) message_admins("[key_name_admin(usr)] moved the centcom ferry") log_admin("[key_name(usr)] moved the centcom ferry") @@ -226,7 +226,7 @@ if(A) var/new_perma = !A.perma_docked A.perma_docked = new_perma - feedback_add_details("admin_toggle","Permadock Arrivals Shuttle|[new_perma]") + SSblackbox.add_details("admin_toggle","Permadock Arrivals Shuttle|[new_perma]") message_admins("[key_name_admin(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle") log_admin("[key_name(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle") else @@ -238,7 +238,7 @@ if("showgm") if(!check_rights(R_ADMIN)) return - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("The game hasn't started yet!") else if (SSticker.mode) alert("The game mode is [SSticker.mode.name]") @@ -276,7 +276,7 @@ if("monkey") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Monkeyize All Humans") + SSblackbox.add_details("admin_secrets_fun_used","Monkeyize All Humans") for(var/mob/living/carbon/human/H in GLOB.mob_list) spawn(0) H.monkeyize() @@ -287,7 +287,7 @@ return var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list if(result) - feedback_add_details("admin_secrets_fun_used","Mass Species Change([result])") + SSblackbox.add_details("admin_secrets_fun_used","Mass Species Change([result])") log_admin("[key_name(usr)] turned all humans into [result]", 1) message_admins("\blue [key_name_admin(usr)] turned all humans into [result]") var/newtype = GLOB.species_list[result] @@ -298,12 +298,12 @@ if(!check_rights(R_FUN)) return usr.client.triple_ai() - feedback_add_details("admin_secrets_fun_used","Triple AI") + SSblackbox.add_details("admin_secrets_fun_used","Triple AI") if("power") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Power All APCs") + SSblackbox.add_details("admin_secrets_fun_used","Power All APCs") log_admin("[key_name(usr)] made all areas powered", 1) message_admins("[key_name_admin(usr)] made all areas powered") power_restore() @@ -311,7 +311,7 @@ if("unpower") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Depower All APCs") + SSblackbox.add_details("admin_secrets_fun_used","Depower All APCs") log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("[key_name_admin(usr)] made all areas unpowered") power_failure() @@ -319,7 +319,7 @@ if("quickpower") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Power All SMESs") + SSblackbox.add_details("admin_secrets_fun_used","Power All SMESs") log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("[key_name_admin(usr)] made all SMESs powered") power_restore_quick() @@ -327,13 +327,13 @@ if("traitor_all") if(!check_rights(R_FUN)) return - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("The game hasn't started yet!") return var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN) if(!objective) return - feedback_add_details("admin_secrets_fun_used","Traitor All ([objective])") + SSblackbox.add_details("admin_secrets_fun_used","Traitor All ([objective])") for(var/mob/living/carbon/human/H in GLOB.player_list) if(H.stat == 2 || !H.client || !H.mind) continue if(is_special_character(H)) continue @@ -365,7 +365,7 @@ if("changebombcap") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Bomb Cap") + SSblackbox.add_details("admin_secrets_fun_used","Bomb Cap") var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be above 4)", "New Bomb Cap", GLOB.MAX_EX_LIGHT_RANGE) as num|null if (newBombCap < 4) @@ -384,7 +384,7 @@ if("blackout") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Break All Lights") + SSblackbox.add_details("admin_secrets_fun_used","Break All Lights") message_admins("[key_name_admin(usr)] broke all lights") for(var/obj/machinery/light/L in GLOB.machines) L.break_light_tube() @@ -400,7 +400,7 @@ if(animetype == "Cancel" || droptype == "Cancel") return - feedback_add_details("admin_secrets_fun_used","Chinese Cartoons") + SSblackbox.add_details("admin_secrets_fun_used","Chinese Cartoons") message_admins("[key_name_admin(usr)] made everything kawaii.") for(var/mob/living/carbon/human/H in GLOB.mob_list) H << sound('sound/AI/animes.ogg') @@ -430,7 +430,7 @@ if("whiteout") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Fix All Lights") + SSblackbox.add_details("admin_secrets_fun_used","Fix All Lights") message_admins("[key_name_admin(usr)] fixed all lights") for(var/obj/machinery/light/L in GLOB.machines) L.fix() @@ -441,7 +441,7 @@ if("virus") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Virus Outbreak") + SSblackbox.add_details("admin_secrets_fun_used","Virus Outbreak") switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose")) if("Make Your Own") AdminCreateVirus(usr.client) @@ -456,7 +456,7 @@ if("retardify") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Mass Braindamage") + SSblackbox.add_details("admin_secrets_fun_used","Mass Braindamage") for(var/mob/living/carbon/human/H in GLOB.player_list) to_chat(H, "You suddenly feel stupid.") H.setBrainLoss(60) @@ -465,7 +465,7 @@ if("eagles")//SCRAW if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Egalitarian Station") + SSblackbox.add_details("admin_secrets_fun_used","Egalitarian Station") for(var/obj/machinery/door/airlock/W in GLOB.machines) if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison)) W.req_access = list() @@ -475,7 +475,7 @@ if("guns") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Summon Guns") + SSblackbox.add_details("admin_secrets_fun_used","Summon Guns") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") @@ -488,7 +488,7 @@ if("magic") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Summon Magic") + SSblackbox.add_details("admin_secrets_fun_used","Summon Magic") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") @@ -504,22 +504,22 @@ if(!SSevents.wizardmode) if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes") summonevents() - feedback_add_details("admin_secrets_fun_used","Activate Summon Events") + SSblackbox.add_details("admin_secrets_fun_used","Activate Summon Events") else switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing")) if("Intensify Summon Events") summonevents() - feedback_add_details("admin_secrets_fun_used","Intensify Summon Events") + SSblackbox.add_details("admin_secrets_fun_used","Intensify Summon Events") if("Turn Off Summon Events") SSevents.toggleWizardmode() SSevents.resetFrequency() - feedback_add_details("admin_secrets_fun_used","Disable Summon Events") + SSblackbox.add_details("admin_secrets_fun_used","Disable Summon Events") if("dorf") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","Dwarf Beards") + SSblackbox.add_details("admin_secrets_fun_used","Dwarf Beards") for(var/mob/living/carbon/human/B in GLOB.mob_list) B.facial_hair_style = "Dward Beard" B.update_hair() @@ -528,21 +528,21 @@ if("onlyone") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","There Can Be Only One") + SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One") usr.client.only_one() send_to_playing_players('sound/misc/highlander.ogg') if("delayed_onlyone") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","There Can Be Only One") + SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One") usr.client.only_one_delayed() send_to_playing_players('sound/misc/highlander_delayed.ogg') if("onlyme") if(!check_rights(R_FUN)) return - feedback_add_details("admin_secrets_fun_used","There Can Be Only Me") + SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only Me") only_me() if("maint_access_brig") diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index dd32085681..a2f124df6d 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -498,7 +498,7 @@ GLOB.Banlist["minutes"] << minutes GLOB.Banlist["bannedby"] << usr.ckey GLOB.Banlist.cd = "/base" - feedback_inc("ban_edit",1) + SSblackbox.inc("ban_edit",1) unbanpanel() /////////////////////////////////////new ban stuff @@ -520,7 +520,7 @@ if("Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban.") log_admin_private("[key_name(usr)] removed [key_name(M)]'s appearance ban.") - feedback_inc("ban_appearance_unban", 1) + SSblackbox.inc("ban_appearance_unban", 1) DB_ban_unban(M.ckey, BANTYPE_ANY_JOB, "appearance") if(M.client) jobban_buildcache(M.client) @@ -539,7 +539,7 @@ jobban_buildcache(M.client) ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]") log_admin_private("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]") - feedback_inc("ban_appearance",1) + SSblackbox.inc("ban_appearance",1) create_message("note", M.ckey, null, "Appearance banned - [reason]", null, null, 0, 0) message_admins("[key_name_admin(usr)] appearance banned [key_name_admin(M)].") to_chat(M, "You have been appearance banned by [usr.client.ckey].") @@ -924,8 +924,8 @@ jobban_buildcache(M.client) ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]") log_admin_private("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes.") - feedback_inc("ban_job_tmp",1) - feedback_add_details("ban_job_tmp","- [job]") + SSblackbox.inc("ban_job_tmp",1) + SSblackbox.add_details("ban_job_tmp","- [job]") if(!msg) msg = job else @@ -949,8 +949,8 @@ jobban_buildcache(M.client) ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]") log_admin_private("[key_name(usr)] perma-banned [key_name(M)] from [job]") - feedback_inc("ban_job",1) - feedback_add_details("ban_job","- [job]") + SSblackbox.inc("ban_job",1) + SSblackbox.add_details("ban_job","- [job]") if(!msg) msg = job else @@ -980,8 +980,8 @@ DB_ban_unban(M.ckey, BANTYPE_ANY_JOB, job) if(M.client) jobban_buildcache(M.client) - feedback_inc("ban_job_unban",1) - feedback_add_details("ban_job_unban","- [job]") + SSblackbox.inc("ban_job_unban",1) + SSblackbox.add_details("ban_job_unban","- [job]") if(!msg) msg = job else @@ -1116,8 +1116,8 @@ ban_unban_log_save("[key_name(usr)] has banned [key_name(M)]. - Reason: [reason] - This will be removed in [mins] minutes.") to_chat(M, "You have been banned by [usr.client.ckey].\nReason: [reason]") to_chat(M, "This is a temporary ban, it will be removed in [mins] minutes.") - feedback_inc("ban_tmp",1) - feedback_inc("ban_tmp_mins",mins) + SSblackbox.inc("ban_tmp",1) + SSblackbox.inc("ban_tmp_mins",mins) if(config.banappeals) to_chat(M, "To try to resolve this matter head to [config.banappeals]") else @@ -1156,7 +1156,7 @@ var/datum/admin_help/AH = M.client ? M.client.current_ticket : null if(AH) AH.Resolve() - feedback_inc("ban_perma",1) + SSblackbox.inc("ban_perma",1) qdel(M.client) if("Cancel") return @@ -1170,7 +1170,7 @@ if(!check_rights(R_ADMIN)) return - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
"} for(var/mode in config.modes) @@ -1184,7 +1184,7 @@ if(!check_rights(R_ADMIN)) return - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) return alert(usr, "The game has already started.", null, null, null, null) if(GLOB.master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) @@ -1199,7 +1199,7 @@ if(!check_rights(R_ADMIN|R_SERVER)) return - if (SSticker && SSticker.mode) + if (SSticker.HasRoundStarted()) return alert(usr, "The game has already started.", null, null, null, null) GLOB.master_mode = href_list["c_mode2"] log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].") @@ -1213,7 +1213,7 @@ if(!check_rights(R_ADMIN|R_SERVER)) return - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) return alert(usr, "The game has already started.", null, null, null, null) if(GLOB.master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) @@ -1687,7 +1687,7 @@ log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)].") message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)].") - feedback_inc("admin_cookies_spawned",1) + SSblackbox.inc("admin_cookies_spawned",1) to_chat(H, "Your prayers have been answered!! You received the best cookie!") H << 'sound/effects/pray_chaplain.ogg' @@ -1810,7 +1810,7 @@ if(!check_rights(R_ADMIN)) return - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("The game hasn't started yet!") return @@ -1987,7 +1987,7 @@ var/choice = alert("Please confirm Feed channel creation.","Network Channel Handler","Confirm","Cancel") if(choice=="Confirm") GLOB.news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admin_signature, src.admincaster_feed_channel.locked, 1) - feedback_inc("newscaster_channels",1) + SSblackbox.inc("newscaster_channels",1) log_admin("[key_name(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!") src.admincaster_screen=5 src.access_news_network() @@ -2010,7 +2010,7 @@ src.admincaster_screen = 6 else GLOB.news_network.SubmitArticle(src.admincaster_feed_message.returnBody(-1), src.admin_signature, src.admincaster_feed_channel.channel_name, null, 1) - feedback_inc("newscaster_stories",1) + SSblackbox.inc("newscaster_stories",1) src.admincaster_screen=4 for(var/obj/machinery/newscaster/NEWSCASTER in GLOB.allCasters) @@ -2161,7 +2161,7 @@ else if(href_list["kick_all_from_lobby"]) if(!check_rights(R_ADMIN)) return - if(SSticker && SSticker.current_state == GAME_STATE_PLAYING) + if(SSticker.IsRoundInProgress()) var/afkonly = text2num(href_list["afkonly"]) if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes") to_chat(usr, "Kick clients from lobby aborted") diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm index a59f40e35a..70ef44576c 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm @@ -71,7 +71,7 @@ if("select", "delete", "update") select_types = query_tree[query_tree[1]] - from_objs = SDQL_from_objs(query_tree["from"]) + from_objs = world.SDQL_from_objs(query_tree["from"]) var/list/objs = list() @@ -101,7 +101,7 @@ if("call") for(var/datum/d in objs) try - SDQL_var(d, query_tree["call"][1], source = d) + world.SDQL_var(d, query_tree["call"][1], source = d) catch(var/exception/e) runtime_tracker += SDQL_parse_exception(e) runtimes++ @@ -177,15 +177,6 @@ returning += "Description: [E.desc]
" return returning -/proc/SDQL_callproc_global(procname,args_list) - set waitfor = FALSE - WrapAdminProcCall(GLOBAL_PROC, procname, args_list) - -/proc/SDQL_callproc(thing, procname, args_list) - set waitfor = FALSE - if(hascall(thing, procname)) - WrapAdminProcCall(thing, procname, args_list) - /proc/SDQL_parse(list/query_list) var/datum/SDQL_parser/parser = new() var/list/querys = list() @@ -249,15 +240,10 @@ -/proc/SDQL_from_objs(list/tree) +/world/proc/SDQL_from_objs(list/tree) if("world" in tree) - if(IsAdminAdvancedProcCall()) - var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!" - log_admin(msg) - message_admins(msg) - return - return world - return SDQL_expression(world, tree) + return src + return SDQL_expression(src, tree) /proc/SDQL_get_all(type, location) var/list/out = list() @@ -417,12 +403,12 @@ result = dummy val += result else - val = SDQL_var(object, expression, i, object) + val = world.SDQL_var(object, expression, i, object) i = expression.len return list("val" = val, "i" = i) -/proc/SDQL_var(datum/object, list/expression, start = 1, source) +/world/proc/SDQL_var(datum/object, list/expression, start = 1, source) var/v var/long = start < expression.len if(object == world && long && expression[start + 1] == ".") @@ -456,11 +442,6 @@ else return null if("world") - if(IsAdminAdvancedProcCall()) - var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!" - log_admin(msg) - message_admins(msg) - return v = world if("global") v = GLOB diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 16249b4b6d..6b642d4fdd 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -90,7 +90,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) C.current_ticket = CKey2ActiveTicket(C.ckey) if(C.current_ticket) C.current_ticket.AddInteraction("Client reconnected.") - C.current_ticket.initiator = C + C.current_ticket.initiator = C //Dissasociate ticket /datum/admin_help_tickets/proc/ClientLogout(client/C) @@ -264,9 +264,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) GLOB.ahelp_tickets.resolved_tickets -= src switch(state) if(AHELP_CLOSED) - feedback_dec("ahelp_close") + SSblackbox.dec("ahelp_close") if(AHELP_RESOLVED) - feedback_dec("ahelp_resolve") + SSblackbox.dec("ahelp_resolve") state = AHELP_ACTIVE closed_at = null if(initiator) @@ -276,7 +276,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) var/msg = "Ticket [TicketHref("#[id]")] reopened by [key_name_admin(usr)]." message_admins(msg) log_admin_private(msg) - feedback_inc("ahelp_reopen") + SSblackbox.inc("ahelp_reopen") TicketPanel() //can only be done from here, so refresh it //private @@ -298,7 +298,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) GLOB.ahelp_tickets.ListInsert(src) AddInteraction("Closed by [key_name].") if(!silent) - feedback_inc("ahelp_close") + SSblackbox.inc("ahelp_close") var/msg = "Ticket [TicketHref("#[id]")] closed by [key_name]." message_admins(msg) log_admin_private(msg) @@ -316,7 +316,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) AddInteraction("Resolved by [key_name].") if(!silent) - feedback_inc("ahelp_resolve") + SSblackbox.inc("ahelp_resolve") var/msg = "Ticket [TicketHref("#[id]")] resolved by [key_name]" message_admins(msg) log_admin_private(msg) @@ -335,7 +335,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) to_chat(initiator, "Your admin help was rejected. The adminhelp verb has been returned to you so that you may try again.") to_chat(initiator, "Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting.") - feedback_inc("ahelp_reject") + SSblackbox.inc("ahelp_reject") var/msg = "Ticket [TicketHref("#[id]")] rejected by [key_name]" message_admins(msg) log_admin_private(msg) @@ -354,7 +354,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) if(initiator) to_chat(initiator, msg) - feedback_inc("ahelp_icissue") + SSblackbox.inc("ahelp_icissue") msg = "Ticket [TicketHref("#[id]")] marked as IC by [key_name]" message_admins(msg) log_admin_private(msg) @@ -472,7 +472,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) if(!msg) return - feedback_add_details("admin_verb","Adminhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Adminhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! if(current_ticket) if(alert(usr, "You already have a ticket open. Is this for the same issue?",,"Yes","No") != "No") if(current_ticket) diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index e02b71a4d4..202750cadd 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -23,7 +23,7 @@ usr.forceMove(T) log_admin("[key_name(usr)] jumped to [A]") message_admins("[key_name_admin(usr)] jumped to [A]") - feedback_add_details("admin_verb","Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/jumptoturf(turf/T in world) set name = "Jump to Turf" @@ -35,7 +35,7 @@ log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") usr.loc = T - feedback_add_details("admin_verb","Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/jumptomob(mob/M in GLOB.mob_list) @@ -52,7 +52,7 @@ var/mob/A = src.mob var/turf/T = get_turf(M) if(T && isturf(T)) - feedback_add_details("admin_verb","Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! A.forceMove(M.loc) else to_chat(A, "This mob is not located in the game world.") @@ -70,7 +70,7 @@ A.x = tx A.y = ty A.z = tz - feedback_add_details("admin_verb","Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]") /client/proc/jumptokey() @@ -94,7 +94,7 @@ usr.forceMove(M.loc) - feedback_add_details("admin_verb","Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/Getmob(mob/M in GLOB.mob_list) set category = "Admin" @@ -110,7 +110,7 @@ message_admins(msg) admin_ticket_log(M, msg) M.forceMove(loc) - feedback_add_details("admin_verb","Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/Getkey() set category = "Admin" @@ -138,7 +138,7 @@ if(M) M.forceMove(get_turf(usr)) usr.loc = M.loc - feedback_add_details("admin_verb","Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/sendmob(mob/M in sortmobs()) set category = "Admin" @@ -156,4 +156,4 @@ admin_ticket_log(M, msg) else to_chat(src, "Failed to move mob to a valid location.") - feedback_add_details("admin_verb","Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! \ No newline at end of file + SSblackbox.add_details("admin_verb","Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! \ No newline at end of file diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 5c76df805a..eb3e24265c 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -11,7 +11,7 @@ if( !ismob(M) || !M.client ) return cmd_admin_pm(M.client,null) - feedback_add_details("admin_verb","Admin PM Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Admin PM Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //shows a list of clients we could send PMs to, then forwards our choice to cmd_admin_pm /client/proc/cmd_admin_pm_panel() @@ -33,7 +33,7 @@ targets["(No Mob) - [T]"] = T var/target = input(src,"To whom shall we send a message?","Admin PM",null) as null|anything in sortList(targets) cmd_admin_pm(targets[target],null) - feedback_add_details("admin_verb","Admin PM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Admin PM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_ahelp_reply(whom) if(prefs.muted & MUTE_ADMINHELP) @@ -103,6 +103,7 @@ if(!recipient) if(holder) to_chat(src, "Error: Admin-PM: Client not found.") + to_chat(src, msg) else current_ticket.MessageNoRecipient(msg) return diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm index fff294e800..173b90edca 100644 --- a/code/modules/admin/verbs/adminsay.dm +++ b/code/modules/admin/verbs/adminsay.dm @@ -18,5 +18,5 @@ msg = "ADMIN: [key_name(usr, 1)]: [msg]" to_chat(GLOB.admins, msg) - feedback_add_details("admin_verb","Asay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Asay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm index 03017f494e..9a16414132 100644 --- a/code/modules/admin/verbs/atmosdebug.dm +++ b/code/modules/admin/verbs/atmosdebug.dm @@ -4,7 +4,7 @@ if(!src.holder) to_chat(src, "Only administrators may use this command.") return - feedback_add_details("admin_verb","Check Plumbing") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Check Plumbing") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //all plumbing - yes, some things might get stated twice, doesn't matter. for (var/obj/machinery/atmospherics/plumbing in GLOB.machines) @@ -27,7 +27,7 @@ if(!src.holder) to_chat(src, "Only administrators may use this command.") return - feedback_add_details("admin_verb","Check Power") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Check Power") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! for (var/datum/powernet/PN in GLOB.powernets) if (!PN.nodes || !PN.nodes.len) diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm index 8703784fc6..500edfe665 100644 --- a/code/modules/admin/verbs/deadsay.dm +++ b/code/modules/admin/verbs/deadsay.dm @@ -19,7 +19,7 @@ if (!msg) return - var/nicknames = world.file2list("config/admin_nicknames.txt") + var/static/nicknames = world.file2list("config/admin_nicknames.txt") var/rendered = "DEAD: ADMIN([src.holder.fakekey ? pick(nicknames) : src.key]) says, \"[msg]\"" @@ -29,4 +29,4 @@ if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above M.show_message(rendered, 2) - feedback_add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! \ No newline at end of file + SSblackbox.add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! \ No newline at end of file diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index c9014da3b0..949ce63d16 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -13,7 +13,7 @@ message_admins("[key_name(src)] toggled debugging on.") log_admin("[key_name(src)] toggled debugging on.") - feedback_add_details("admin_verb","Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -81,19 +81,24 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that . = get_callproc_returnval(returnval, procname) if(.) to_chat(usr, .) - feedback_add_details("admin_verb","Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -GLOBAL_VAR_INIT(AdminProcCall, null) -GLOBAL_PROTECT(AdminProcCall) +GLOBAL_VAR_INIT(AdminProcCaller, null) +GLOBAL_PROTECT(AdminProcCaller) +GLOBAL_VAR_INIT(AdminProcCallCount, 0) +GLOBAL_PROTECT(AdminProcCallCount) /proc/WrapAdminProcCall(target, procname, list/arguments) - if(GLOB.AdminProcCall) - to_chat(usr, "Another admin called proc is still running, your proc will be run after theirs finishes") - UNTIL(!GLOB.AdminProcCall) + var/current_caller = GLOB.AdminProcCaller + var/ckey = usr.client.ckey + if(current_caller && current_caller != ckey) + to_chat(usr, "Another set of admin called procs are still running, your proc will be run after theirs finish.") + UNTIL(!GLOB.AdminProcCaller) to_chat(usr, "Running your proc") - GLOB.AdminProcCall = usr.client.ckey //if this runtimes, too bad for you + GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you . = world.WrapAdminProcCall(target, procname, arguments) - GLOB.AdminProcCall = null + if(--GLOB.AdminProcCallCount == 0) + GLOB.AdminProcCaller = null //adv proc call this, ya nerds /world/proc/WrapAdminProcCall(target, procname, list/arguments) @@ -103,7 +108,7 @@ GLOBAL_PROTECT(AdminProcCall) return call(target, procname)(arglist(arguments)) /proc/IsAdminAdvancedProcCall() - return usr && usr.client && GLOB.AdminProcCall == usr.client.ckey + return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey /client/proc/callproc_datum(datum/A as null|area|mob|obj|turf) set category = "Debug" @@ -130,7 +135,7 @@ GLOBAL_PROTECT(AdminProcCall) var/msg = "[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]." message_admins(msg) admin_ticket_log(A, msg) - feedback_add_details("admin_verb","Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc . = get_callproc_returnval(returnval,procname) @@ -201,13 +206,13 @@ GLOBAL_PROTECT(AdminProcCall) t+= "[env_gases[id][GAS_META][META_GAS_NAME]] : [env_gases[id][MOLES]]\n" to_chat(usr, t) - feedback_add_details("admin_verb","Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_robotize(mob/M in GLOB.mob_list) set category = "Fun" set name = "Make Robot" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return if(ishuman(M)) @@ -223,7 +228,7 @@ GLOBAL_PROTECT(AdminProcCall) set category = "Fun" set name = "Make Blob" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return if(ishuman(M)) @@ -241,7 +246,7 @@ GLOBAL_PROTECT(AdminProcCall) set category = "Fun" set name = "Make Simple Animal" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return @@ -283,20 +288,20 @@ GLOBAL_PROTECT(AdminProcCall) for(var/datum/paiCandidate/candidate in SSpai.candidates) if(candidate.key == choice.key) SSpai.candidates.Remove(candidate) - feedback_add_details("admin_verb","Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_alienize(mob/M in GLOB.mob_list) set category = "Fun" set name = "Make Alien" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return if(ishuman(M)) log_admin("[key_name(src)] has alienized [M.key].") spawn(0) M:Alienize() - feedback_add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] made [key_name(M)] into an alien.") message_admins("[key_name_admin(usr)] made [key_name(M)] into an alien.") else @@ -306,14 +311,14 @@ GLOBAL_PROTECT(AdminProcCall) set category = "Fun" set name = "Make slime" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return if(ishuman(M)) log_admin("[key_name(src)] has slimeized [M.key].") spawn(0) M:slimeize() - feedback_add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] made [key_name(M)] into a slime.") message_admins("[key_name_admin(usr)] made [key_name(M)] into a slime.") else @@ -402,7 +407,7 @@ GLOBAL_PROTECT(AdminProcCall) CHECK_TICK log_admin("[key_name(src)] has deleted all ([counter]) instances of [hsbitem].") message_admins("[key_name_admin(src)] has deleted all ([counter]) instances of [hsbitem].", 0) - feedback_add_details("admin_verb","Delete All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Delete All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_debug_make_powernets() @@ -411,13 +416,13 @@ GLOBAL_PROTECT(AdminProcCall) SSmachines.makepowernets() log_admin("[key_name(src)] has remade the powernet. makepowernets() called.") message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0) - feedback_add_details("admin_verb","Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_grantfullaccess(mob/M in GLOB.mob_list) set category = "Admin" set name = "Grant Full Access" - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("Wait until the game starts") return if(ishuman(M)) @@ -449,7 +454,7 @@ GLOBAL_PROTECT(AdminProcCall) else alert("Invalid mob") - feedback_add_details("admin_verb","Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(src)] has granted [M.key] full access.") message_admins("[key_name_admin(usr)] has granted [M.key] full access.") @@ -470,7 +475,7 @@ GLOBAL_PROTECT(AdminProcCall) M.ckey = src.ckey if( isobserver(adminmob) ) qdel(adminmob) - feedback_add_details("admin_verb","Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_areatest() set category = "Mapping" @@ -605,7 +610,7 @@ GLOBAL_PROTECT(AdminProcCall) if(isnull(custom)) return - feedback_add_details("admin_verb","Select Equipment") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Select Equipment") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! for (var/obj/item/I in M.get_equipped_items()) qdel(I) switch(dresscode) @@ -777,7 +782,7 @@ GLOBAL_PROTECT(AdminProcCall) return SSshuttle.clear_transit = TRUE message_admins("[key_name_admin(src)] cleared dynamic transit space.") - feedback_add_details("admin_verb","Clear Dynamic Transit") // If... + SSblackbox.add_details("admin_verb","Clear Dynamic Transit") // If... log_admin("[key_name(src)] cleared dynamic transit space.") @@ -791,7 +796,7 @@ GLOBAL_PROTECT(AdminProcCall) global.medals_enabled = !global.medals_enabled message_admins("[key_name_admin(src)] [global.medals_enabled ? "disabled" : "enabled"] the medal hub lockout.") - feedback_add_details("admin_verb","Toggle Medal Disable") // If... + SSblackbox.add_details("admin_verb","Toggle Medal Disable") // If... log_admin("[key_name(src)] [global.medals_enabled ? "disabled" : "enabled"] the medal hub lockout.") /client/proc/view_runtimes() @@ -814,5 +819,5 @@ GLOBAL_PROTECT(AdminProcCall) SSevents.scheduled = world.time message_admins("[key_name_admin(src)] pumped a random event.") - feedback_add_details("admin_verb","Pump Random Event") + SSblackbox.add_details("admin_verb","Pump Random Event") log_admin("[key_name(src)] pumped a random event.") \ No newline at end of file diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm index 26bfe6883b..15b619f653 100644 --- a/code/modules/admin/verbs/diagnostics.dm +++ b/code/modules/admin/verbs/diagnostics.dm @@ -16,7 +16,7 @@ to_chat(usr, "@[target.x],[target.y]: [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("\red BURNING"):(null)]") for(var/id in GM_gases) to_chat(usr, "[GM_gases[id][GAS_META][META_GAS_NAME]]: [GM_gases[id][MOLES]]") - feedback_add_details("admin_verb","Show Air Status") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Air Status") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/fix_next_move() set category = "Debug" @@ -46,7 +46,7 @@ message_admins("[key_name_admin(largest_move_mob)] had the largest move delay with [largest_move_time] frames / [largest_move_time/10] seconds!") message_admins("[key_name_admin(largest_click_mob)] had the largest click delay with [largest_click_time] frames / [largest_click_time/10] seconds!") message_admins("world.time = [world.time]") - feedback_add_details("admin_verb","Unfreeze Everyone") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Unfreeze Everyone") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/radio_report() @@ -84,7 +84,7 @@ output += "    [device]
" usr << browse(output,"window=radioreport") - feedback_add_details("admin_verb","Show Radio Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Radio Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/reload_admins() set name = "Reload Admins" @@ -98,5 +98,5 @@ return load_admins() - feedback_add_details("admin_verb","Reload All Admins") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Reload All Admins") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! message_admins("[key_name_admin(usr)] manually reloaded admins") diff --git a/code/modules/admin/verbs/fps.dm b/code/modules/admin/verbs/fps.dm index 7ec0569807..6f77ee7e50 100644 --- a/code/modules/admin/verbs/fps.dm +++ b/code/modules/admin/verbs/fps.dm @@ -19,6 +19,6 @@ var/msg = "[key_name(src)] has modified world.fps to [new_fps]" log_admin(msg, 0) message_admins(msg, 0) - feedback_add_details("admin_toggle","Set Server FPS|[new_fps]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Set Server FPS|[new_fps]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! world.fps = new_fps diff --git a/code/modules/admin/verbs/getlogs.dm b/code/modules/admin/verbs/getlogs.dm index c4db5305d4..24cb4275b8 100644 --- a/code/modules/admin/verbs/getlogs.dm +++ b/code/modules/admin/verbs/getlogs.dm @@ -1,62 +1,3 @@ -/* - HOW DO I LOG RUNTIMES? - Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" (or press the F3 key) - navigate the popup window to the data/logs/runtimes/ folder from where your tgstation .dmb is located. - (you may have to make this folder yourself) - - OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you - start a world. Just remember to repeat these steps with a new name when you update to a new revision! - - Save it with the name of the revision your server uses (e.g. r3459.txt). - Game Masters will now be able to grant access any runtime logs you have archived this way! - This will allow us to gather information on bugs across multiple servers and make maintaining the TG - codebase for the entire /TG/station commuity a TONNE easier :3 Thanks for your help! -*/ - - -//This proc allows Game Masters to grant a client access to the .getruntimelog verb -//Permissions expire at the end of each round. -//Runtimes can be used to meta or spot game-crashing exploits so it's advised to only grant coders that -//you trust access. Also, it may be wise to ensure that they are not going to play in the current round. -/client/proc/giveruntimelog() - set name = ".giveruntimelog" - set desc = "Give somebody access to any session logfiles saved to the /log/runtime/ folder." - set category = null - - if(!src.holder) - to_chat(src, "Only Admins may use this command.") - return - - var/client/target = input(src,"Choose somebody to grant access to the server's runtime logs (permissions expire at the end of each round):","Grant Permissions",null) as null|anything in GLOB.clients - if(!istype(target,/client)) - to_chat(src, "Error: giveruntimelog(): Client not found.") - return - - target.verbs |= /client/proc/getruntimelog - to_chat(target, "You have been granted access to runtime logs. Please use them responsibly or risk being banned.") - return - - -//This proc allows download of runtime logs saved within the data/logs/ folder by dreamdeamon. -//It works similarly to show-server-log. -/client/proc/getruntimelog() - set name = ".getruntimelog" - set desc = "Retrieve any session logfiles saved by dreamdeamon." - set category = null - - var/path = browse_files("data/logs/runtimes/") - if(!path) - return - - if(file_spam_check()) - return - - message_admins("[key_name_admin(src)] accessed file: [path]") - src << ftp(file(path)) - to_chat(src, "Attempting to send file, this may take a fair few minutes if the file is very large.") - return - - //This proc allows download of past server logs saved within the data/logs/ folder. //It works similarly to show-server-log. /client/proc/getserverlog() @@ -83,26 +24,26 @@ /datum/admins/proc/view_txt_log() set category = "Admin" set name = "Show Server Log" - set desc = "Shows today's server log." + set desc = "Shows server log for this round." - if(fexists("[GLOB.diary]")) - src << ftp(GLOB.diary) + if(fexists("[GLOB.world_game_log]")) + src << ftp(GLOB.world_game_log) else to_chat(src, "Server log not found, try using .getserverlog.") return - feedback_add_details("admin_verb","Show Server Log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Server Log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return //Shows today's attack log /datum/admins/proc/view_atk_log() set category = "Admin" set name = "Show Server Attack Log" - set desc = "Shows today's server attack log." + set desc = "Shows server attack log for this round." - if(fexists("[GLOB.diaryofmeanpeople]")) - src << ftp(GLOB.diaryofmeanpeople) + if(fexists("[GLOB.world_attack_log]")) + src << ftp(GLOB.world_attack_log) else to_chat(src, "Server attack log not found, try using .getserverlog.") return - feedback_add_details("admin_verb","Show Server Attack log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Server Attack log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return diff --git a/code/modules/admin/verbs/machine_upgrade.dm b/code/modules/admin/verbs/machine_upgrade.dm index 340130bb75..9a22623bfe 100644 --- a/code/modules/admin/verbs/machine_upgrade.dm +++ b/code/modules/admin/verbs/machine_upgrade.dm @@ -7,4 +7,4 @@ P.rating = new_rating M.RefreshParts() - feedback_add_details("admin_toggle","Machine Upgrade|[new_rating]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Machine Upgrade|[new_rating]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 9b8948cd13..66d04a4159 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -81,7 +81,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( seen[T]++ for(var/turf/T in seen) T.maptext = "[seen[T]]" - feedback_add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( output += "" usr << browse(output,"window=airreport;size=1000x500") - feedback_add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/intercom_view() set category = "Mapping" @@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T) if (!(F in view(7,I.loc))) qdel(F) - feedback_add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_show_at_list() set category = "Mapping" @@ -160,7 +160,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( usr << browse(dat, "window=at_list") - feedback_add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/enable_debug_verbs() set category = "Debug" @@ -169,14 +169,14 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( return verbs -= /client/proc/enable_debug_verbs verbs.Add(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping) - feedback_add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/disable_debug_verbs() set category = "Debug" set name = "Debug verbs - Disable" verbs.Remove(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping) verbs += /client/proc/enable_debug_verbs - feedback_add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/count_objects_on_z_level() set category = "Mapping" @@ -219,7 +219,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( to_chat(world, line)*/ to_chat(world, "There are [count] objects of type [type_path] on z-level [num_level]") - feedback_add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/count_objects_all() set category = "Mapping" @@ -246,7 +246,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( to_chat(world, line)*/ to_chat(world, "There are [count] objects of type [type_path] in the game world") - feedback_add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //This proc is intended to detect lag problems relating to communication procs diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm index 3423f9ebd9..eace5e471d 100644 --- a/code/modules/admin/verbs/massmodvar.dm +++ b/code/modules/admin/verbs/massmodvar.dm @@ -12,7 +12,7 @@ method = vv_subtype_prompt(A.type) src.massmodify_variables(A, var_name, method) - feedback_add_details("admin_verb","Mass Edit Variables") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Mass Edit Variables") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/massmodify_variables(datum/O, var_name = "", method = 0) if(!check_rights(R_VAREDIT)) diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm index dd56f2a6a0..37dab65b0c 100644 --- a/code/modules/admin/verbs/onlyone.dm +++ b/code/modules/admin/verbs/onlyone.dm @@ -1,6 +1,6 @@ GLOBAL_VAR_INIT(highlander, FALSE) /client/proc/only_one() //Gives everyone kilts, berets, claymores, and pinpointers, with the objective to hijack the emergency shuttle. - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("The game hasn't started yet!") return GLOB.highlander = TRUE @@ -79,7 +79,7 @@ GLOBAL_VAR_INIT(highlander, FALSE) Activate it in your hand, and it will lead to the nearest target. Attack the nuclear authentication disk with it, and you will store it.
") /proc/only_me() - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) alert("The game hasn't started yet!") return diff --git a/code/modules/admin/verbs/panicbunker.dm b/code/modules/admin/verbs/panicbunker.dm index b0c1aac982..3da486be78 100644 --- a/code/modules/admin/verbs/panicbunker.dm +++ b/code/modules/admin/verbs/panicbunker.dm @@ -11,5 +11,5 @@ message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [(config.panic_bunker?"enabled":"disabled")].") if (config.panic_bunker && (!SSdbcore || !SSdbcore.IsConnected())) message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.") - feedback_add_details("admin_toggle","Toggle Panic Bunker|[config.panic_bunker]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Panic Bunker|[config.panic_bunker]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index ddc44592c0..2397f6c4a5 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -21,7 +21,7 @@ var/res = alert(usr, "Show the title of this song to the players?",, "No", "Yes", "Cancel") switch(res) if("Yes") - to_chat(world, "An admin played: [S]") + to_chat(world, "An admin played: [S]") if("Cancel") return @@ -32,7 +32,7 @@ if(M.client.prefs.toggles & SOUND_MIDI) M << admin_sound - feedback_add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/play_local_sound(S as sound) @@ -44,7 +44,7 @@ log_admin("[key_name(src)] played a local sound [S]") message_admins("[key_name_admin(src)] played a local sound [S]") playsound(get_turf(src.mob), S, 50, 0, 0) - feedback_add_details("admin_verb","Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/set_round_end_sound(S as sound) set category = "Fun" @@ -59,7 +59,7 @@ log_admin("[key_name(src)] set the round end sound to [S]") message_admins("[key_name_admin(src)] set the round end sound to [S]") - feedback_add_details("admin_verb","Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/stop_sounds() set category = "Debug" @@ -72,4 +72,4 @@ for(var/mob/M in GLOB.player_list) if(M.client) M << sound(null) - feedback_add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/possess.dm b/code/modules/admin/verbs/possess.dm index a7039512f7..86408df8a7 100644 --- a/code/modules/admin/verbs/possess.dm +++ b/code/modules/admin/verbs/possess.dm @@ -23,7 +23,7 @@ usr.name = O.name usr.client.eye = O usr.control_object = O - feedback_add_details("admin_verb","Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /proc/release(obj/O in world) set name = "Release Obj" @@ -41,7 +41,7 @@ usr.loc = O.loc usr.client.eye = usr usr.control_object = null - feedback_add_details("admin_verb","Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /proc/givetestverbs(mob/M in GLOB.mob_list) set desc = "Give this guy possess/release verbs" @@ -49,4 +49,4 @@ set name = "Give Possessing Verbs" M.verbs += /proc/possess M.verbs += /proc/release - feedback_add_details("admin_verb","Give Possessing Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Give Possessing Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm index 39f31183a2..5a1caafc43 100644 --- a/code/modules/admin/verbs/pray.dm +++ b/code/modules/admin/verbs/pray.dm @@ -43,7 +43,7 @@ C << 'sound/effects/pray.ogg' to_chat(usr, "Your prayers have been received by the gods.") - feedback_add_details("admin_verb","Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //log_admin("HELP: [key_name(src)]: [msg]") /proc/Centcomm_announce(text , mob/Sender) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index f4dcc36576..f1bf4d6969 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -18,7 +18,7 @@ var/msg = "[key_name_admin(usr)] made [key_name_admin(M)] drop everything!" message_admins(msg) admin_ticket_log(M, msg) - feedback_add_details("admin_verb","Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_subtle_message(mob/M in GLOB.mob_list) set category = "Special Verbs" @@ -45,7 +45,7 @@ msg = " SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]" message_admins(msg) admin_ticket_log(M, msg) - feedback_add_details("admin_verb","Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_world_narrate() set category = "Special Verbs" @@ -62,7 +62,7 @@ to_chat(world, "[msg]") log_admin("GlobalNarrate: [key_name(usr)] : [msg]") message_admins("[key_name_admin(usr)] Sent a global narrate") - feedback_add_details("admin_verb","Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_direct_narrate(mob/M) set category = "Special Verbs" @@ -88,7 +88,7 @@ msg = " DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]
" message_admins(msg) admin_ticket_log(M, msg) - feedback_add_details("admin_verb","Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_local_narrate(atom/A) set category = "Special Verbs" @@ -108,9 +108,9 @@ for(var/mob/M in view(range,A)) to_chat(M, msg) - log_admin("LocalNarrate: [key_name(usr)] at ([get_area(A)]): [msg]") - message_admins(" LocalNarrate: [key_name_admin(usr)] at ([get_area(A)]): [msg]
") - feedback_add_details("admin_verb","Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + log_admin("LocalNarrate: [key_name(usr)] at [get_area(A)][COORD(A)]: [msg]") + message_admins(" LocalNarrate: [key_name_admin(usr)] at [get_area(A)][ADMIN_JMP(A)]: [msg]
") + SSblackbox.add_details("admin_verb","Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_godmode(mob/M in GLOB.mob_list) set category = "Special Verbs" @@ -125,7 +125,7 @@ var/msg = "[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]" message_admins(msg) admin_ticket_log(M, msg) - feedback_add_details("admin_toggle","Godmode|[M.status_flags & GODMODE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Godmode|[M.status_flags & GODMODE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /proc/cmd_admin_mute(whom, mute_type, automute = 0) @@ -187,7 +187,7 @@ message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(whom)] from [mute_string].") if(C) to_chat(C, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.") - feedback_add_details("admin_toggle","Auto Mute [feedback_string]|1") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Auto Mute [feedback_string]|1") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return if(P.muted & mute_type) @@ -201,7 +201,7 @@ message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(whom)] from [mute_string].") if(C) to_chat(C, "You have been [muteunmute] from [mute_string] by [key_name(usr, include_name = FALSE)].") - feedback_add_details("admin_toggle","Mute [feedback_string]|[P.muted & mute_type]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Mute [feedback_string]|[P.muted & mute_type]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //I use this proc for respawn character too. /N @@ -350,7 +350,6 @@ Traitors and the like can also be revived with the previous role mostly intact. if(G_found.mind && !G_found.mind.active) G_found.mind.transfer_to(new_character) //be careful when doing stuff like this! I've already checked the mind isn't in use - new_character.mind.special_verbs = list() else new_character.mind_initialize() if(!new_character.mind.assigned_role) @@ -423,7 +422,7 @@ Traitors and the like can also be revived with the previous role mostly intact. to_chat(new_character, "You have been fully respawned. Enjoy the game.") - feedback_add_details("admin_verb","Respawn Character") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Respawn Character") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return new_character /client/proc/cmd_admin_add_freeform_ai_law() @@ -446,7 +445,7 @@ Traitors and the like can also be revived with the previous role mostly intact. ion.announceEvent = announce_ion_laws ion.ionMessage = input - feedback_add_details("admin_verb","Add Custom AI Law") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Add Custom AI Law") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_rejuvenate(mob/living/M in GLOB.mob_list) set category = "Special Verbs" @@ -465,7 +464,7 @@ Traitors and the like can also be revived with the previous role mostly intact. var/msg = "Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!" message_admins(msg) admin_ticket_log(M, msg) - feedback_add_details("admin_verb","Rejuvinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Rejuvinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_create_centcom_report() set category = "Special Verbs" @@ -490,7 +489,7 @@ Traitors and the like can also be revived with the previous role mostly intact. log_admin("[key_name(src)] has created a command report: [input]") message_admins("[key_name_admin(src)] has created a command report") - feedback_add_details("admin_verb","Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_change_command_name() set category = "Special Verbs" @@ -505,7 +504,7 @@ Traitors and the like can also be revived with the previous role mostly intact. message_admins("[key_name_admin(src)] has changed Central Command's name to [input]") log_admin("[key_name(src)] has changed the Central Command name to: [input]") -/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world) +/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world) set category = "Admin" set name = "Delete" @@ -513,20 +512,20 @@ Traitors and the like can also be revived with the previous role mostly intact. to_chat(src, "Only administrators may use this command.") return - admin_delete(A) - -/client/proc/admin_delete(datum/D) - var/atom/A = D - var/coords = istype(A) ? " at ([A.x], [A.y], [A.z])" : "" - if (alert(src, "Are you sure you want to delete:\n[D]\nat[coords]?", "Confirmation", "Yes", "No") == "Yes") - log_admin("[key_name(usr)] deleted [D][coords]") - message_admins("[key_name_admin(usr)] deleted [D][coords]") - feedback_add_details("admin_verb","Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - if(isturf(D)) - var/turf/T = D + admin_delete(A) + +/client/proc/admin_delete(datum/D) + var/atom/A = D + var/coords = istype(A) ? " at ([A.x], [A.y], [A.z])" : "" + if (alert(src, "Are you sure you want to delete:\n[D]\nat[coords]?", "Confirmation", "Yes", "No") == "Yes") + log_admin("[key_name(usr)] deleted [D][coords]") + message_admins("[key_name_admin(usr)] deleted [D][coords]") + SSblackbox.add_details("admin_verb","Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + if(isturf(D)) + var/turf/T = D T.ChangeTurf(T.baseturf) else - qdel(D) + qdel(D) /client/proc/cmd_admin_list_open_jobs() set category = "Admin" @@ -536,7 +535,7 @@ Traitors and the like can also be revived with the previous role mostly intact. to_chat(src, "Only administrators may use this command.") return holder.manage_free_slots() - feedback_add_details("admin_verb","Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world) set category = "Special Verbs" @@ -565,7 +564,7 @@ Traitors and the like can also be revived with the previous role mostly intact. explosion(O, devastation, heavy, light, flash, null, null,flames) log_admin("[key_name(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at ([O.x],[O.y],[O.z])") message_admins("[key_name_admin(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at ([O.x],[O.y],[O.z])") - feedback_add_details("admin_verb","Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return else return @@ -588,7 +587,7 @@ Traitors and the like can also be revived with the previous role mostly intact. empulse(O, heavy, light) log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])") message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])") - feedback_add_details("admin_verb","EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return else @@ -619,7 +618,7 @@ Traitors and the like can also be revived with the previous role mostly intact. M.gib() else M.gib(1) - feedback_add_details("admin_verb","Gib") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Gib") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_gib_self() set name = "Gibself" @@ -629,7 +628,7 @@ Traitors and the like can also be revived with the previous role mostly intact. if(confirm == "Yes") log_admin("[key_name(usr)] used gibself.") message_admins("[key_name_admin(usr)] used gibself.") - feedback_add_details("admin_verb","Gib Self") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Gib Self") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! mob.gib(1, 1, 1) /client/proc/cmd_admin_check_contents(mob/living/M in GLOB.mob_list) @@ -639,7 +638,7 @@ Traitors and the like can also be revived with the previous role mostly intact. var/list/L = M.get_contents() for(var/t in L) to_chat(usr, "[t]") - feedback_add_details("admin_verb","Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_view_range() set category = "Special Verbs" @@ -654,7 +653,7 @@ Traitors and the like can also be revived with the previous role mostly intact. log_admin("[key_name(usr)] changed their view range to [view].") //message_admins("\blue [key_name_admin(usr)] changed their view range to [view].") //why? removed by order of XSI - feedback_add_details("admin_toggle","Change View Range|[view]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Change View Range|[view]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_call_shuttle() @@ -673,7 +672,7 @@ Traitors and the like can also be revived with the previous role mostly intact. return SSshuttle.emergency.request() - feedback_add_details("admin_verb","Call Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Call Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] admin-called the emergency shuttle.") message_admins("[key_name_admin(usr)] admin-called the emergency shuttle.") return @@ -690,7 +689,7 @@ Traitors and the like can also be revived with the previous role mostly intact. return SSshuttle.emergency.cancel() - feedback_add_details("admin_verb","Cancel Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Cancel Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] admin-recalled the emergency shuttle.") message_admins("[key_name_admin(usr)] admin-recalled the emergency shuttle.") @@ -701,7 +700,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "Make Everyone Random" set desc = "Make everyone have a random appearance. You can only use this before rounds!" - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) to_chat(usr, "Nope you can't do this, the game's already started. This only works before rounds!") return @@ -725,7 +724,7 @@ Traitors and the like can also be revived with the previous role mostly intact. to_chat(usr, "Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet.") config.force_random_names = 1 - feedback_add_details("admin_verb","Make Everyone Random") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Make Everyone Random") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_random_events() @@ -740,7 +739,7 @@ Traitors and the like can also be revived with the previous role mostly intact. config.allow_random_events = 0 to_chat(usr, "Random events disabled") message_admins("Admin [key_name_admin(usr)] has disabled random events.") - feedback_add_details("admin_toggle","Toggle Random Events|[config.allow_random_events]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Random Events|[config.allow_random_events]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_change_sec_level() @@ -758,7 +757,7 @@ Traitors and the like can also be revived with the previous role mostly intact. log_admin("[key_name(usr)] changed the security level to [level]") message_admins("[key_name_admin(usr)] changed the security level to [level]") - feedback_add_details("admin_verb","Set Security Level [capitalize(level)]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Set Security Level [capitalize(level)]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_nuke(obj/machinery/nuclearbomb/N in GLOB.nuke_list) set name = "Toggle Nuke" @@ -777,7 +776,7 @@ Traitors and the like can also be revived with the previous role mostly intact. log_admin("[key_name(usr)] [N.timing ? "activated" : "deactivated"] a nuke at ([N.x],[N.y],[N.z]).") message_admins("[ADMIN_LOOKUPFLW(usr)] [N.timing ? "activated" : "deactivated"] a nuke at [ADMIN_COORDJMP(N)].") - feedback_add_details("admin_toggle","Toggle Nuke|[N.timing]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Nuke|[N.timing]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits @@ -975,11 +974,11 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits to_chat(usr, "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"].") message_admins("[key_name_admin(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].") log_admin("[key_name(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].") - feedback_add_details("admin_toggle","Toggle Antag HUD|[adding_hud]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Antag HUD|[adding_hud]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/has_antag_hud() var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR] - return A.hudusers[mob] + return A.hudusers[mob] /client/proc/open_shuttle_manipulator() set category = "Admin" @@ -1007,7 +1006,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits message_admins("[key_name_admin(usr)] added a latent zombie infection to all humans.") log_admin("[key_name(usr)] added a latent zombie infection to all humans.") - feedback_add_details("admin_verb","Mass Zombie Infection") + SSblackbox.add_details("admin_verb","Mass Zombie Infection") /client/proc/mass_zombie_cure() set category = "Fun" @@ -1025,7 +1024,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits message_admins("[key_name_admin(usr)] cured all zombies.") log_admin("[key_name(usr)] cured all zombies.") - feedback_add_details("admin_verb","Mass Zombie Cure") + SSblackbox.add_details("admin_verb","Mass Zombie Cure") /client/proc/polymorph_all() set category = "Fun" @@ -1044,7 +1043,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits message_admins("[key_name_admin(usr)] started polymorphed all living mobs.") log_admin("[key_name(usr)] polymorphed all living mobs.") - feedback_add_details("admin_verb","Polymorph All") + SSblackbox.add_details("admin_verb","Polymorph All") for(var/mob/living/M in mobs) CHECK_TICK @@ -1085,7 +1084,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits message_admins("[key_name_admin(usr)] sent a tip of the round.") log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.") - feedback_add_details("admin_verb","Show Tip") + SSblackbox.add_details("admin_verb","Show Tip") #define ON_PURRBATION(H) (!(H.dna.features["tail_human"] == "None" && H.dna.features["ears"] == "None")) @@ -1162,7 +1161,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits if (world.visibility && !world.reachable) message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.") - feedback_add_details("admin_toggle","Toggled Hub Visibility|[world.visibility]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggled Hub Visibility|[world.visibility]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/smite(mob/living/carbon/human/target as mob) set name = "Smite" @@ -1194,4 +1193,4 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]." message_admins(msg) admin_ticket_log(target, msg) - log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].") \ No newline at end of file + log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].") diff --git a/code/modules/admin/verbs/reestablish_db_connection.dm b/code/modules/admin/verbs/reestablish_db_connection.dm index 3b134eaff0..133a39185e 100644 --- a/code/modules/admin/verbs/reestablish_db_connection.dm +++ b/code/modules/admin/verbs/reestablish_db_connection.dm @@ -17,11 +17,11 @@ SSdbcore.Disconnect() log_admin("[key_name(usr)] has forced the database to disconnect") message_admins("[key_name_admin(usr)] has forced the database to disconnect!") - feedback_add_details("admin_verb","Force Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Force Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] is attempting to re-established the DB Connection") message_admins("[key_name_admin(usr)] is attempting to re-established the DB Connection") - feedback_add_details("admin_verb","Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! SSdbcore.failed_connections = 0 if(!SSdbcore.Connect()) diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index 0b6f2db5b7..7b49145895 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -21,7 +21,7 @@ attach(A2,user) name = "[A.name]-[A2.name] assembly" update_icon() - feedback_add_details("assembly_made","[initial(A.name)]-[initial(A2.name)]") + SSblackbox.add_details("assembly_made","[initial(A.name)]-[initial(A2.name)]") /obj/item/device/assembly_holder/proc/attach(obj/item/device/assembly/A, mob/user) if(!A.remove_item_from_storage(src)) diff --git a/code/modules/atmospherics/environmental/LINDA_fire.dm b/code/modules/atmospherics/environmental/LINDA_fire.dm index a52a725954..bbbc3f12ed 100644 --- a/code/modules/atmospherics/environmental/LINDA_fire.dm +++ b/code/modules/atmospherics/environmental/LINDA_fire.dm @@ -64,6 +64,8 @@ setDir(pick(GLOB.cardinal)) air_update_turf() +/obj/effect/hotspot/make_frozen_visual() + return //you take my fun i take yours /obj/effect/hotspot/proc/perform_exposure() var/turf/open/location = loc diff --git a/code/modules/atmospherics/machinery/other/meter.dm b/code/modules/atmospherics/machinery/other/meter.dm index f9e3b79ed6..f5168db1c3 100644 --- a/code/modules/atmospherics/machinery/other/meter.dm +++ b/code/modules/atmospherics/machinery/other/meter.dm @@ -16,22 +16,17 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 40, acid = 0) -/obj/machinery/meter/New() - ..() +/obj/machinery/meter/Initialize(mapload) + . = ..() SSair.atmos_machinery += src - src.target = locate(/obj/machinery/atmospherics/pipe) in loc - return 1 + if (mapload && !target) + target = locate(/obj/machinery/atmospherics/pipe) in loc /obj/machinery/meter/Destroy() SSair.atmos_machinery -= src src.target = null return ..() -/obj/machinery/meter/Initialize(mapload) - ..() - if (mapload && !target) - src.target = locate(/obj/machinery/atmospherics/pipe) in loc - /obj/machinery/meter/process_atmos() if(!target) icon_state = "meterX" diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm index 996b4a700b..93b9b6b3f9 100644 --- a/code/modules/awaymissions/capture_the_flag.dm +++ b/code/modules/awaymissions/capture_the_flag.dm @@ -206,7 +206,7 @@ toggle_all_ctf(user) return - if(SSticker.current_state < GAME_STATE_PLAYING) + if(!SSticker.HasRoundStarted()) return if(user.ckey in team_members) if(user.ckey in recently_dead_ckeys) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index d9663f97c9..9fa0fbf5a5 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -22,7 +22,7 @@ anchored = 1 /obj/effect/mob_spawn/attack_ghost(mob/user) - if(SSticker.current_state != GAME_STATE_PLAYING || !loc) + if(!SSticker.HasRoundStarted() || !loc) return if(!uses) to_chat(user, "This spawner is out of charges!") @@ -53,7 +53,7 @@ /obj/effect/mob_spawn/proc/equip(mob/M) return -/obj/effect/mob_spawn/proc/create(ckey) +/obj/effect/mob_spawn/proc/create(ckey, flavour = TRUE, name) var/mob/living/M = new mob_type(get_turf(src)) //living mobs only if(!random) M.real_name = mob_name ? mob_name : M.name @@ -71,12 +71,13 @@ if(ckey) M.ckey = ckey - to_chat(M, "[flavour_text]") + if(flavour) + to_chat(M, "[flavour_text]") var/datum/mind/MM = M.mind if(objectives) for(var/objective in objectives) MM.objectives += new/datum/objective(objective) - special(M) + special(M, name) MM.name = M.real_name if(uses > 0) uses-- diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index 80d6d84a68..c46399fa29 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -227,7 +227,7 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation) if(check_exile_implant(C)) say("Rejecting [AM]: Exile implant detected in contained lifeform.") return - if(AM.buckled_mobs.len) + if(AM.has_buckled_mobs()) for(var/mob/living/carbon/C in AM.buckled_mobs) if(check_exile_implant(C)) say("Rejecting [AM]: Exile implant detected in close proximity lifeform.") diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm index f24075702a..7a665b40f3 100644 --- a/code/modules/awaymissions/mission_code/Academy.dm +++ b/code/modules/awaymissions/mission_code/Academy.dm @@ -64,17 +64,18 @@ next_check = world.time + cooldown /obj/structure/academy_wizard_spawner/proc/give_control() + set waitfor = FALSE + if(!current_wizard) return - spawn(0) - var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as Wizard Academy Defender?", "wizard", null, ROLE_WIZARD, current_wizard) - var/mob/dead/observer/chosen = null - - if(candidates.len) - chosen = pick(candidates) - message_admins("[key_name_admin(chosen)] was spawned as Wizard Academy Defender") - current_wizard.ghostize() // on the off chance braindead defender gets back in - current_wizard.key = chosen.key + var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as Wizard Academy Defender?", "wizard", null, be_special_flag = ROLE_WIZARD, M = current_wizard) + var/mob/dead/observer/chosen = null + + if(candidates.len) + chosen = pick(candidates) + message_admins("[key_name_admin(chosen)] was spawned as Wizard Academy Defender") + current_wizard.ghostize() // on the off chance braindead defender gets back in + current_wizard.key = chosen.key /obj/structure/academy_wizard_spawner/proc/summon_wizard() var/turf/T = src.loc diff --git a/code/modules/cargo/exports.dm b/code/modules/cargo/exports.dm index dda86e5257..6f81d884e0 100644 --- a/code/modules/cargo/exports.dm +++ b/code/modules/cargo/exports.dm @@ -103,8 +103,8 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they var/amount = get_amount(O) total_cost += cost total_amount += amount - feedback_add_details("export_sold_amount","[O.type]|[amount]") - feedback_add_details("export_sold_cost","[O.type]|[cost]") + SSblackbox.add_details("export_sold_amount","[O.type]|[amount]") + SSblackbox.add_details("export_sold_cost","[O.type]|[cost]") // Total printout for the cargo console. // Called before the end of current export cycle. diff --git a/code/modules/cargo/exports/materials.dm b/code/modules/cargo/exports/materials.dm index c2a0734958..8f3292df3a 100644 --- a/code/modules/cargo/exports/materials.dm +++ b/code/modules/cargo/exports/materials.dm @@ -50,11 +50,6 @@ material_id = MAT_PLASMA message = "cm3 of plasma" -/datum/export/material/plasma/get_cost(obj/O, contr = 0, emag = 0) - . = ..() - if(emag) // Syndicate pays you more for the plasma. - . = round(. * 1.5) - // Uranium. Still useful for both power generation and nuclear annihilation. /datum/export/material/uranium cost = 400 @@ -98,4 +93,4 @@ message = "cm3 of glass" material_id = MAT_GLASS export_types = list(/obj/item/stack/sheet/glass, /obj/item/weapon/ore, - /obj/item/weapon/shard) \ No newline at end of file + /obj/item/weapon/shard) diff --git a/code/modules/cargo/exports/sheets.dm b/code/modules/cargo/exports/sheets.dm index 707dab703c..06f2d6d019 100644 --- a/code/modules/cargo/exports/sheets.dm +++ b/code/modules/cargo/exports/sheets.dm @@ -88,7 +88,7 @@ // Wood. Quite expensive in the grim and dark 26 century. /datum/export/stack/wood - cost = 25 + cost = 50 unit_name = "wood plank" export_types = list(/obj/item/stack/sheet/mineral/wood) diff --git a/code/modules/cargo/packs.dm b/code/modules/cargo/packs.dm index b7c7a7e377..895c042e00 100644 --- a/code/modules/cargo/packs.dm +++ b/code/modules/cargo/packs.dm @@ -182,14 +182,14 @@ /datum/supply_pack/emergency/syndicate name = "NULL_ENTRY" hidden = TRUE - cost = 14000 + cost = 20000 contains = list() crate_name = "emergency crate" crate_type = /obj/structure/closet/crate/internals dangerous = TRUE /datum/supply_pack/emergency/syndicate/fill(obj/structure/closet/crate/C) - var/crate_value = 50 + var/crate_value = 30 var/list/uplink_items = get_uplink_items(SSticker.mode) while(crate_value) var/category = pick(uplink_items) @@ -828,6 +828,14 @@ /obj/item/weapon/defibrillator/loaded) crate_name = "defibrillator crate" +/datum/supply_pack/medical/vending + name = "Medical Vending Crate" + cost = 2000 + contains = list(/obj/item/weapon/vending_refill/medical, + /obj/item/weapon/vending_refill/medical, + /obj/item/weapon/vending_refill/medical) + crate_name = "medical vending crate" + ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Science ///////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// @@ -1681,8 +1689,8 @@ crate_name = "art supply crate" /datum/supply_pack/misc/soapstone - name = "Librarian Engraving/Scribbling Crate" - crate_name = "librarian engraving/scribbling crate" + name = "Curator Engraving/Scribbling Crate" + crate_name = "curator engraving/scribbling crate" cost = 3000 contains = list(/obj/item/soapstone) access = GLOB.access_library diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index 739e0231ca..221043bd8a 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -39,9 +39,12 @@ //////////////////////////////////// //things that require the database// //////////////////////////////////// - var/player_age = "Requires database" //So admins know why it isn't working - Used to determine how old the account is - in days. + var/player_age = -1 //Used to determine how old the account is - in days. + var/player_join_date = null //Date that this account was first seen in the server var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id + var/account_join_date = null //Date of byond account creation in ISO 8601 format + var/account_age = -1 //Age of byond account in days preload_rsc = PRELOAD_RSC @@ -62,4 +65,4 @@ var/connection_timeofday //world.timeofday they connected var/inprefs = FALSE - var/list/topiclimiter \ No newline at end of file + var/list/topiclimiter diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 4f6642f051..0d5e93fba7 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -80,8 +80,7 @@ */ //Logs all hrefs - if(config && config.log_hrefs && GLOB.href_logfile) - GLOB.href_logfile << "[time_stamp(show_ds = TRUE)] [src] (usr:[usr]) || [hsrc ? "[hsrc] " : ""][href]
" + GLOB.world_href_log << "[time_stamp(show_ds = TRUE)] [src] (usr:[usr]) || [hsrc ? "[hsrc] " : ""][href]
" // Admin PM if(href_list["priv_msg"]) @@ -289,16 +288,11 @@ GLOBAL_LIST(external_rsc_urls) mentor_memo_output("Show") */ add_verbs_from_config() - set_client_age_from_db() + set_client_age_from_db(tdata) var/cached_player_age = player_age //we have to cache this because other shit may change it and we need it's current value now down below. if (isnum(cached_player_age) && cached_player_age == -1) //first connection - player_age = 0 - if(!IsGuestKey(key) && SSdbcore.IsConnected()) - findJoinDate() + player_age = 0 - sync_client_with_db(tdata) - - if (isnum(cached_player_age) && cached_player_age == -1) //first connection if (config.panic_bunker && !holder && !(ckey in GLOB.deadmins)) log_access("Failed Login: [key] - New account attempting to connect during panic bunker") @@ -311,20 +305,19 @@ GLOBAL_LIST(external_rsc_urls) qdel(src) return 0 + if (config.notify_new_player_age >= 0) message_admins("New user: [key_name_admin(src)] is connecting here for the first time.") if (config.irc_first_connection_alert) send2irc_adminless_only("New-user", "[key_name(src)] is connecting for the first time!") - - player_age = 0 // set it from -1 to 0 so the job selection code doesn't have a panic attack - - else if (isnum(player_age) && player_age < config.notify_new_player_age) - message_admins("New user: [key_name_admin(src)] just connected with an age of [player_age] day[(player_age==1?"":"s")]") - - if(!IsGuestKey(key) && SSdbcore.IsConnected()) - findJoinDate() - - sync_client_with_db(tdata) + else if (isnum(cached_player_age) && cached_player_age < config.notify_new_player_age) + message_admins("New user: [key_name_admin(src)] just connected with an age of [cached_player_age] day[(player_age==1?"":"s")]") + if(config.use_account_age_for_jobs && account_age >= 0) + player_age = account_age + if(account_age >= 0 && account_age < config.notify_new_player_account_age) + message_admins("[key_name_admin(src)] (IP: [address], ID: [computer_id]) is a new BYOND account [account_age] day[(account_age==1?"":"s")] old, created on [account_join_date].") + if (config.irc_first_connection_alert) + send2irc_adminless_only("new_byond_user", "[key_name(src)] (IP: [address], ID: [computer_id]) is a new BYOND account [account_age] day[(account_age==1?"":"s")] old, created on [account_join_date].") get_message_output("watchlist entry", ckey) check_ip_intel() @@ -360,6 +353,27 @@ GLOBAL_LIST(external_rsc_urls) hook_vr("client_new",list(src)) + var/list/topmenus = GLOB.menulist[/datum/menu] + for (var/thing in topmenus) + var/datum/menu/topmenu = thing + var/topmenuname = "[topmenu]" + if (topmenuname == "[topmenu.type]") + var/list/tree = splittext(topmenuname, "/") + topmenuname = tree[tree.len] + winset(src, "[topmenu.type]", "parent=menu;name=[url_encode(topmenuname)]") + var/list/entries = topmenu.Generate_list(src) + for (var/child in entries) + winset(src, "[url_encode(child)]", "[entries[child]]") + if (!ispath(child, /datum/menu)) + var/atom/verb/verbpath = child + if (copytext(verbpath.name,1,2) != "@") + new child(src) + + for (var/thing in prefs.menuoptions) + var/datum/menu/menuitem = GLOB.menulist[thing] + if (menuitem) + menuitem.Load_checked(src) + ////////////// //DISCONNECT// ////////////// @@ -370,8 +384,8 @@ GLOBAL_LIST(external_rsc_urls) adminGreet(1) holder.owner = null GLOB.admins -= src - - if (!GLOB.admins.len && SSticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing. + + if (!GLOB.admins.len && SSticker.IsRoundInProgress()) //Only report this stuff if we are currently playing. if(!GLOB.admins.len) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell. var/cheesy_message = pick( "I have no admins online!",\ @@ -396,7 +410,7 @@ GLOBAL_LIST(external_rsc_urls) "Sometimes when I have sex, I think about putting an entire peanut butter and jelly sandwich in the VCR.",\ "Forever alone :("\ ) - + send2irc("Server", "[cheesy_message] (No admins online)") GLOB.ahelp_tickets.ClientLogout(src) @@ -410,70 +424,86 @@ GLOBAL_LIST(external_rsc_urls) /client/Destroy() return QDEL_HINT_HARDDEL_NOW -/client/proc/set_client_age_from_db() +/client/proc/set_client_age_from_db(connectiontopic) if (IsGuestKey(src.key)) return - if(!SSdbcore.Connect()) return - var/sql_ckey = sanitizeSQL(src.ckey) - - var/datum/DBQuery/query_get_client_age = SSdbcore.NewQuery("SELECT id, datediff(Now(),firstseen) as age FROM [format_table_name("player")] WHERE ckey = '[sql_ckey]'") - if(!query_get_client_age.Execute()) - return - - while(query_get_client_age.NextRow()) - player_age = text2num(query_get_client_age.item[2]) - return - - //no match mark it as a first connection for use in client/New() - player_age = -1 - - -/client/proc/sync_client_with_db(connectiontopic) - if (IsGuestKey(src.key)) - return - - if (!SSdbcore.Connect()) - return - - var/sql_ckey = sanitizeSQL(ckey) - - var/datum/DBQuery/query_get_ip = SSdbcore.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE ip = INET_ATON('[address]') AND ckey != '[sql_ckey]'") - query_get_ip.Execute() + var/datum/DBQuery/query_get_related_ip = SSdbcore.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE ip = INET_ATON('[address]') AND ckey != '[sql_ckey]'") + query_get_related_ip.Execute() related_accounts_ip = "" - while(query_get_ip.NextRow()) - related_accounts_ip += "[query_get_ip.item[1]], " - - var/datum/DBQuery/query_get_cid = SSdbcore.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE computerid = '[computer_id]' AND ckey != '[sql_ckey]'") - if(!query_get_cid.Execute()) + while(query_get_related_ip.NextRow()) + related_accounts_ip += "[query_get_related_ip.item[1]], " + var/datum/DBQuery/query_get_related_cid = SSdbcore.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE computerid = '[computer_id]' AND ckey != '[sql_ckey]'") + if(!query_get_related_cid.Execute()) return related_accounts_cid = "" - while (query_get_cid.NextRow()) - related_accounts_cid += "[query_get_cid.item[1]], " - + while (query_get_related_cid.NextRow()) + related_accounts_cid += "[query_get_related_cid.item[1]], " var/admin_rank = "Player" if (src.holder && src.holder.rank) admin_rank = src.holder.rank.name else if (check_randomizer(connectiontopic)) return - - var/sql_ip = sanitizeSQL(src.address) - var/sql_computerid = sanitizeSQL(src.computer_id) + var/sql_ip = sanitizeSQL(address) + var/sql_computerid = sanitizeSQL(computer_id) var/sql_admin_rank = sanitizeSQL(admin_rank) - - - var/datum/DBQuery/query_log_player = SSdbcore.NewQuery("INSERT INTO [format_table_name("player")] (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank) VALUES (null, '[sql_ckey]', Now(), Now(), INET_ATON('[sql_ip]'), '[sql_computerid]', '[sql_admin_rank]') ON DUPLICATE KEY UPDATE lastseen = VALUES(lastseen), ip = VALUES(ip), computerid = VALUES(computerid), lastadminrank = VALUES(lastadminrank)") - if(!query_log_player.Execute()) + var/new_player + var/datum/DBQuery/query_client_in_db = SSdbcore.NewQuery("SELECT 1 FROM [format_table_name("player")] WHERE ckey = '[sql_ckey]'") + if(!query_client_in_db.Execute()) return - - //Logging player access - + if(!query_client_in_db.NextRow()) + new_player = 1 + account_join_date = sanitizeSQL(findJoinDate()) + var/datum/DBQuery/query_add_player = SSdbcore.NewQuery("INSERT INTO [format_table_name("player")] (`ckey`, `firstseen`, `lastseen`, `ip`, `computerid`, `lastadminrank`, `accountjoindate`) VALUES ('[sql_ckey]', Now(), Now(), INET_ATON('[sql_ip]'), '[sql_computerid]', '[sql_admin_rank]', [account_join_date ? "'[account_join_date]'" : "NULL"])") + if(!query_add_player.Execute()) + return + if(!account_join_date) + account_join_date = "Error" + account_age = -1 + var/datum/DBQuery/query_get_client_age = SSdbcore.NewQuery("SELECT firstseen, DATEDIFF(Now(),firstseen), accountjoindate, DATEDIFF(Now(),accountjoindate) FROM [format_table_name("player")] WHERE ckey = '[sql_ckey]'") + if(!query_get_client_age.Execute()) + return + if(query_get_client_age.NextRow()) + player_join_date = query_get_client_age.item[1] + player_age = text2num(query_get_client_age.item[2]) + if(!account_join_date) + account_join_date = query_get_client_age.item[3] + account_age = text2num(query_get_client_age.item[4]) + if(!account_age) + account_join_date = sanitizeSQL(findJoinDate()) + if(!account_join_date) + account_age = -1 + else + var/datum/DBQuery/query_datediff = SSdbcore.NewQuery("SELECT DATEDIFF(Now(),[account_join_date])") + if(!query_datediff.Execute()) + return + if(query_datediff.NextRow()) + account_age = text2num(query_datediff.item[1]) + if(!new_player) + var/datum/DBQuery/query_log_player = SSdbcore.NewQuery("UPDATE [format_table_name("player")] SET lastseen = Now(), ip = INET_ATON('[sql_ip]'), computerid = '[sql_computerid]', lastadminrank = '[sql_admin_rank]', accountjoindate = [account_join_date ? "'[account_join_date]'" : "NULL"] WHERE ckey = '[sql_ckey]'") + if(!query_log_player.Execute()) + return + if(!account_join_date) + account_join_date = "Error" var/datum/DBQuery/query_log_connection = SSdbcore.NewQuery("INSERT INTO `[format_table_name("connection_log")]` (`id`,`datetime`,`server_ip`,`server_port`,`ckey`,`ip`,`computerid`) VALUES(null,Now(),INET_ATON('[world.internet_address]'),'[world.port]','[sql_ckey]',INET_ATON('[sql_ip]'),'[sql_computerid]')") query_log_connection.Execute() +/client/proc/findJoinDate() + var/list/http = world.Export("http://byond.com/members/[ckey]?format=text") + if(!http) + log_world("Failed to connect to byond age check for [ckey]") + return + var/F = file2text(http["CONTENT"]) + if(F) + var/regex/R = regex("joined = \"(\\d{4}-\\d{2}-\\d{2})\"") + if(R.Find(F)) + . = R.group[1] + else + CRASH("Age check regex failed for [src.ckey]") + /client/proc/check_randomizer(topic) . = FALSE if (connection != "seeker") diff --git a/code/modules/client/client_procs.dm.rej b/code/modules/client/client_procs.dm.rej new file mode 100644 index 0000000000..7c12c8bc58 --- /dev/null +++ b/code/modules/client/client_procs.dm.rej @@ -0,0 +1,46 @@ +diff a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm (rejected hunks) +@@ -266,17 +266,11 @@ GLOBAL_LIST(external_rsc_urls) + if((global.comms_key == "default_pwd" || length(global.comms_key) <= 6) && global.comms_allowed) //It's the default value or less than 6 characters long, but it somehow didn't disable comms. + to_chat(src, "The server's API key is either too short or is the default value! Consider changing it immediately!") + +- add_verbs_from_config() ++ add_verbs_from_config(tdata) + set_client_age_from_db() + var/cached_player_age = player_age //we have to cache this because other shit may change it and we need it's current value now down below. + if (isnum(cached_player_age) && cached_player_age == -1) //first connection +- player_age = 0 +- if(!IsGuestKey(key) && SSdbcore.IsConnected()) +- findJoinDate() +- +- sync_client_with_db(tdata) +- +- ++ player_age = 0 + if (isnum(cached_player_age) && cached_player_age == -1) //first connection + if (config.panic_bunker && !holder && !(ckey in GLOB.deadmins)) + log_access("Failed Login: [key] - New account attempting to connect during panic bunker") +@@ -295,7 +289,14 @@ GLOBAL_LIST(external_rsc_urls) + send2irc_adminless_only("New-user", "[key_name(src)] is connecting for the first time!") + else if (isnum(cached_player_age) && cached_player_age < config.notify_new_player_age) + message_admins("New user: [key_name_admin(src)] just connected with an age of [cached_player_age] day[(player_age==1?"":"s")]") +- ++ if(config.use_account_age_for_jobs && account_age >= 0) ++ player_age = account_age ++ if(account_age >= 0 && account_age < config.notify_new_player_account_age) ++ message_admins("[key_name_admin(src)] (IP: [address], ID: [computer_id]) is a new BYOND account day[(account_age==1?"":"s")] old, created on [account_join_date].") ++ if (config.irc_first_connection_alert) ++ send2irc_adminless_only("new_byond_user", "[key_name(src)] (IP: [address], ID: [computer_id]) is a new BYOND account day[(account_age==1?"":"s")] old, created on [account_join_date].") ++ else //We failed to get an age for this user, let admins know they need to keep an eye on them ++ message_admins("Failed to get BYOND account age for [key_name_admin(src)]") + get_message_output("watchlist entry", ckey) + check_ip_intel() + +@@ -340,7 +341,7 @@ GLOBAL_LIST(external_rsc_urls) + adminGreet(1) + holder.owner = null + GLOB.admins -= src +- ++ + GLOB.ahelp_tickets.ClientLogout(src) + GLOB.directory -= ckey + GLOB.clients -= src diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 631871288d..8d5bbde4b3 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -168,6 +168,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/uplink_spawn_loc = UPLINK_PDA + var/list/menuoptions + //citadel code var/arousable = TRUE //Allows players to disable arousal from the character creation menu var/flavor_text = "" @@ -194,6 +196,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(!loaded_preferences_successfully) save_preferences() save_character() //let's save this new random character so it doesn't keep generating new ones. + menuoptions = list() return /datum/preferences/proc/ShowChoices(mob/user) @@ -790,7 +793,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(href_list["jobbancheck"]) var/job = sanitizeSQL(href_list["jobbancheck"]) var/sql_ckey = sanitizeSQL(user.ckey) - var/datum/DBQuery/query_get_jobban = SSdbcore.NewQuery("SELECT reason, bantime, duration, expiration_time, a_ckey FROM [format_table_name("ban")] WHERE ckey = '[sql_ckey]' AND (bantype = 'JOB_PERMABAN' OR (bantype = 'JOB_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned) AND job = '[job]'") + var/datum/DBQuery/query_get_jobban = SSdbcore.NewQuery("SELECT reason, bantime, duration, expiration_time, a_ckey FROM [format_table_name("ban")] WHERE ckey = '[sql_ckey]' AND (bantype = 'JOB_PERMABAN' OR (bantype = 'JOB_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned) AND job = '[job]'") if(!query_get_jobban.warn_execute()) return if(query_get_jobban.NextRow()) diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 128a07ebd1..076761f93f 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -1,5 +1,5 @@ //This is the lowest supported version, anything below this is completely obsolete and the entire savefile will be wiped. -#define SAVEFILE_VERSION_MIN 10 +#define SAVEFILE_VERSION_MIN 15 //This is the current version, anything below this will attempt to update (if it's not obsolete) #define SAVEFILE_VERSION_MAX 20 @@ -88,15 +88,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car /datum/preferences/proc/update_preferences(current_version, savefile/S) - if(current_version < 10) - toggles |= MEMBER_PUBLIC - if(current_version < 11) - chat_toggles = TOGGLES_DEFAULT_CHAT - toggles = TOGGLES_DEFAULT - if(current_version < 12) - ignoring = list() - if(current_version < 15) - toggles |= SOUND_ANNOUNCEMENTS //should this proc get fairly long (say 3 versions long), @@ -106,16 +97,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car //It's only really meant to avoid annoying frequent players //if your savefile is 3 months out of date, then 'tough shit'. /datum/preferences/proc/update_character(current_version, savefile/S) - if(pref_species && !(pref_species.id in GLOB.roundstart_species)) - var/rando_race = pick(config.roundstart_races) - pref_species = new rando_race() - - if(current_version < 13 || !istext(backbag)) - switch(backbag) - if(2) - backbag = DSATCHEL - else - backbag = DBACKPACK if(current_version < 16) var/berandom S["userandomjob"] >> berandom @@ -186,12 +167,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["tgui_fancy"] >> tgui_fancy S["tgui_lock"] >> tgui_lock S["windowflash"] >> windowflashing + S["be_special"] >> be_special - if(islist(S["be_special"])) - S["be_special"] >> be_special - else //force update and store the old bitflag version of be_special - needs_update = 12 - S["be_special"] >> old_be_special S["default_slot"] >> default_slot S["chat_toggles"] >> chat_toggles @@ -207,6 +184,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["uses_glasses_colour"]>> uses_glasses_colour S["clientfps"] >> clientfps S["parallax"] >> parallax + S["menuoptions"] >> menuoptions //citadel code S["arousable"] >> arousable @@ -231,6 +209,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit)) ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION) ghost_others = sanitize_inlist(ghost_others, GLOB.ghost_others_options, GHOST_OTHERS_DEFAULT_OPTION) + menuoptions = SANITIZE_LIST(menuoptions) + be_special = SANITIZE_LIST(be_special) + return 1 @@ -267,6 +248,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["uses_glasses_colour"]<< uses_glasses_colour S["clientfps"] << clientfps S["parallax"] << parallax + S["menuoptions"] << menuoptions //citadel code S["arousable"] << arousable @@ -299,9 +281,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(config.mutant_races && species_id && (species_id in GLOB.roundstart_species)) var/newtype = GLOB.roundstart_species[species_id] pref_species = new newtype() - else + else if (config.roundstart_races.len) var/rando_race = pick(config.roundstart_races) - pref_species = new rando_race() + if (rando_race) + pref_species = new rando_race() if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000") S["features["mcolor"]"] << "#FFF" @@ -565,7 +548,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car #undef SAVEFILE_VERSION_MAX #undef SAVEFILE_VERSION_MIN -/* + +#ifdef TESTING //DEBUG //Some crude tools for testing savefiles //path is the savefile path @@ -576,4 +560,5 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car /client/verb/savefile_import(path as text) var/savefile/S = new /savefile(path) S.ImportText("/",file("[path].txt")) -*/ + +#endif \ No newline at end of file diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm index 8ee179cdab..eb244937e6 100644 --- a/code/modules/client/preferences_toggles.dm +++ b/code/modules/client/preferences_toggles.dm @@ -1,162 +1,249 @@ -//toggles -/client/verb/toggle_ghost_ears() - set name = "Show/Hide GhostEars" - set category = "Preferences" - set desc = ".Toggle Between seeing all mob speech, and only speech of nearby mobs" - prefs.chat_toggles ^= CHAT_GHOSTEARS - to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Ghost Ears|[prefs.chat_toggles & CHAT_GHOSTEARS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +//this works as is to create a single checked item, but has no back end code for toggleing the check yet +#define TOGGLE_CHECKBOX(PARENT, CHILD) PARENT/CHILD/abstract = TRUE;PARENT/CHILD/checkbox = CHECKBOX_TOGGLE;PARENT/CHILD/verb/CHILD -/client/verb/toggle_ghost_sight() - set name = "Show/Hide GhostSight" - set category = "Preferences" - set desc = ".Toggle Between seeing all mob emotes, and only emotes of nearby mobs" - prefs.chat_toggles ^= CHAT_GHOSTSIGHT - to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Ghost Sight|[prefs.chat_toggles & CHAT_GHOSTSIGHT]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +//Example usage TOGGLE_CHECKBOX(datum/menu/Settings/Ghost/chatterbox, toggle_ghost_ears)() -/client/verb/toggle_ghost_whispers() - set name = "Show/Hide GhostWhispers" - set category = "Preferences" - set desc = ".Toggle between hearing all whispers, and only whispers of nearby mobs" - prefs.chat_toggles ^= CHAT_GHOSTWHISPER - to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Ghost Whispers|[prefs.chat_toggles & CHAT_GHOSTWHISPER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +//override because we don't want to save preferences twice. +/datum/menu/Settings/Set_checked(client/C, verbpath) + if (checkbox == CHECKBOX_GROUP) + C.prefs.menuoptions[type] = verbpath + else if (checkbox == CHECKBOX_TOGGLE) + var/checked = Get_checked(C) + C.prefs.menuoptions[type] = !checked + winset(C, "[verbpath]", "is-checked = [!checked]") -/client/verb/toggle_ghost_radio() - set name = "Show/Hide GhostRadio" +/datum/menu/Settings/verb/setup_character() + set name = "Game Preferences" set category = "Preferences" - set desc = ".Enable or disable hearing radio chatter as a ghost" - prefs.chat_toggles ^= CHAT_GHOSTRADIO - to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Ghost Radio|[prefs.chat_toggles & CHAT_GHOSTRADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1 + set desc = "Open Game Preferences Window" + usr.client.prefs.current_tab = 1 + usr.client.prefs.ShowChoices(usr) + +//toggles +/datum/menu/Settings/Ghost/chatterbox + name = "Chat Box Spam" -/client/verb/toggle_ghost_pda() +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox, toggle_ghost_ears)() + set name = "Show/Hide GhostEars" + set category = "Preferences" + set desc = "See All Speech" + usr.client.prefs.chat_toggles ^= CHAT_GHOSTEARS + to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Ghost Ears|[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Ghost/chatterbox/toggle_ghost_ears/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_GHOSTEARS + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox, toggle_ghost_sight)() + set name = "Show/Hide GhostSight" + set category = "Preferences" + set desc = "See All Emotes" + usr.client.prefs.chat_toggles ^= CHAT_GHOSTSIGHT + to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Ghost Sight|[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Ghost/chatterbox/toggle_ghost_sight/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_GHOSTSIGHT + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox, toggle_ghost_whispers)() + set name = "Show/Hide GhostWhispers" + set category = "Preferences" + set desc = "See All Whispers" + usr.client.prefs.chat_toggles ^= CHAT_GHOSTWHISPER + to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Ghost Whispers|[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Ghost/chatterbox/toggle_ghost_whispers/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_GHOSTWHISPER + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox, toggle_ghost_radio)() + set name = "Show/Hide GhostRadio" + set category = "Preferences" + set desc = "See All Radio Chatter" + usr.client.prefs.chat_toggles ^= CHAT_GHOSTRADIO + to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Ghost Radio|[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1 +/datum/menu/Settings/Ghost/chatterbox/toggle_ghost_radio/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_GHOSTRADIO + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox, toggle_ghost_pda)() set name = "Show/Hide GhostPDA" - set category = "Preferences" - set desc = ".Toggle Between seeing all mob pda messages, and only pda messages of nearby mobs" - prefs.chat_toggles ^= CHAT_GHOSTPDA - to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Ghost PDA|[prefs.chat_toggles & CHAT_GHOSTPDA]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + set category = "Preferences" + set desc = "See All PDA Messages" + usr.client.prefs.chat_toggles ^= CHAT_GHOSTPDA + to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Ghost PDA|[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Ghost/chatterbox/toggle_ghost_pda/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_GHOSTPDA + +/datum/menu/Settings/Ghost/chatterbox/Events + name = "Events" //please be aware that the following two verbs have inverted stat output, so that "Toggle Deathrattle|1" still means you activated it -/client/verb/toggle_deathrattle() +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox/Events, toggle_deathrattle)() set name = "Toggle Deathrattle" - set category = "Preferences" - set desc = "Toggle recieving a message in deadchat when sentient mobs die." - prefs.toggles ^= DISABLE_DEATHRATTLE - prefs.save_preferences() - to_chat(usr, "You will [(prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.") - feedback_add_details("preferences_verb", "Toggle Deathrattle|[!(prefs.toggles & DISABLE_DEATHRATTLE)]") //If you are copy-pasting this, maybe you should spend some time reading the comments. - -/client/verb/toggle_arrivalrattle() + set category = "Preferences" + set desc = "Death" + usr.client.prefs.toggles ^= DISABLE_DEATHRATTLE + usr.client.prefs.save_preferences() + to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.") + SSblackbox.add_details("preferences_verb", "Toggle Deathrattle|[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE)]") //If you are copy-pasting this, maybe you should spend some time reading the comments. +/datum/menu/Settings/Ghost/chatterbox/Events/toggle_deathrattle/Get_checked(client/C) + return !(C.prefs.toggles & DISABLE_DEATHRATTLE) + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost/chatterbox/Events, toggle_arrivalrattle)() set name = "Toggle Arrivalrattle" - set category = "Preferences" - set desc = "Toggle recieving a message in deadchat when someone joins the station." - prefs.toggles ^= DISABLE_ARRIVALRATTLE - to_chat(usr, "You will [(prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.") - prefs.save_preferences() - feedback_add_details("preferences_verb", "Toggle Arrivalrattle|[!(prefs.toggles & DISABLE_ARRIVALRATTLE)]") //If you are copy-pasting this, maybe you should rethink where your life went so wrong. - -/client/verb/togglemidroundantag() + set category = "Preferences" + set desc = "New Player Arrival" + usr.client.prefs.toggles ^= DISABLE_ARRIVALRATTLE + to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb", "Toggle Arrivalrattle|[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE)]") //If you are copy-pasting this, maybe you should rethink where your life went so wrong. +/datum/menu/Settings/Ghost/chatterbox/Events/toggle_arrivalrattle/Get_checked(client/C) + return !(C.prefs.toggles & DISABLE_ARRIVALRATTLE) + +TOGGLE_CHECKBOX(/datum/menu/Settings/Ghost, togglemidroundantag)() set name = "Toggle Midround Antagonist" - set category = "Preferences" - set desc = "Toggles whether or not you will be considered for antagonist status given during a round." - prefs.toggles ^= MIDROUND_ANTAG - prefs.save_preferences() - to_chat(src, "You will [(prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.") - feedback_add_details("preferences_verb","Toggle Midround Antag|[prefs.toggles & MIDROUND_ANTAG]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - -/client/verb/toggletitlemusic() + set category = "Preferences" + set desc = "Midround Antagonist" + usr.client.prefs.toggles ^= MIDROUND_ANTAG + usr.client.prefs.save_preferences() + to_chat(usr, "You will [(usr.client.prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.") + SSblackbox.add_details("preferences_verb","Toggle Midround Antag|[usr.client.prefs.toggles & MIDROUND_ANTAG]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Ghost/togglemidroundantag/Get_checked(client/C) + return C.prefs.toggles & MIDROUND_ANTAG + +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, toggletitlemusic)() set name = "Hear/Silence LobbyMusic" set category = "Preferences" - set desc = "Toggles hearing the GameLobby music" - prefs.toggles ^= SOUND_LOBBY - prefs.save_preferences() - if(prefs.toggles & SOUND_LOBBY) - to_chat(src, "You will now hear music in the game lobby.") - if(isnewplayer(mob)) - playtitlemusic() + set desc = "Hear Music In Lobby" + usr.client.prefs.toggles ^= SOUND_LOBBY + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_LOBBY) + to_chat(usr, "You will now hear music in the game lobby.") + if(isnewplayer(usr)) + usr.client.playtitlemusic() else - to_chat(src, "You will no longer hear music in the game lobby.") - mob.stop_sound_channel(CHANNEL_LOBBYMUSIC) - feedback_add_details("preferences_verb","Toggle Lobby Music|[prefs.toggles & SOUND_LOBBY]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + to_chat(usr, "You will no longer hear music in the game lobby.") + usr.stop_sound_channel(CHANNEL_LOBBYMUSIC) + SSblackbox.add_details("preferences_verb","Toggle Lobby Music|[usr.client.prefs.toggles & SOUND_LOBBY]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Sound/toggletitlemusic/Get_checked(client/C) + return C.prefs.toggles & SOUND_LOBBY + -/client/verb/togglemidis() +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, togglemidis)() set name = "Hear/Silence Midis" set category = "Preferences" - set desc = "Toggles hearing sounds uploaded by admins" - prefs.toggles ^= SOUND_MIDI - prefs.save_preferences() - if(prefs.toggles & SOUND_MIDI) - to_chat(src, "You will now hear any sounds uploaded by admins.") + set desc = "Hear Admin Triggered Sounds (Midis)" + usr.client.prefs.toggles ^= SOUND_MIDI + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_MIDI) + to_chat(usr, "You will now hear any sounds uploaded by admins.") else - to_chat(src, "You will no longer hear sounds uploaded by admins") - mob.stop_sound_channel(CHANNEL_ADMIN) - feedback_add_details("preferences_verb","Toggle Hearing Midis|[prefs.toggles & SOUND_MIDI]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + to_chat(usr, "You will no longer hear sounds uploaded by admins") + usr.stop_sound_channel(CHANNEL_ADMIN) + SSblackbox.add_details("preferences_verb","Toggle Hearing Midis|[usr.client.prefs.toggles & SOUND_MIDI]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Sound/togglemidis/Get_checked(client/C) + return C.prefs.toggles & SOUND_MIDI -/client/verb/stop_client_sounds() - set name = "Stop Sounds" + +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, toggle_instruments)() + set name = "Hear/Silence Instruments" set category = "Preferences" - set desc = "Kills all currently playing sounds, use if admin taste in midis a shite" - src << sound(null) - feedback_add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + set desc = "Hear In-game Instruments" + usr.client.prefs.toggles ^= SOUND_INSTRUMENTS + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_INSTRUMENTS) + to_chat(usr, "You will now hear people playing musical instruments.") + else + to_chat(usr, "You will no longer hear musical instruments.") + SSblackbox.add_details("preferences_verb","Toggle Instruments|[usr.client.prefs.toggles & SOUND_INSTRUMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Sound/toggle_instruments/Get_checked(client/C) + return C.prefs.toggles & SOUND_INSTRUMENTS + -/client/verb/listen_ooc() - set name = "Show/Hide OOC" - set category = "Preferences" - set desc = "Toggles seeing OutOfCharacter chat" - prefs.chat_toggles ^= CHAT_OOC - prefs.save_preferences() - to_chat(src, "You will [(prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.") - feedback_add_details("preferences_verb","Toggle Seeing OOC|[prefs.chat_toggles & CHAT_OOC]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - -/client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, Toggle_Soundscape)() set name = "Hear/Silence Ambience" set category = "Preferences" - set desc = "Toggles hearing ambient sound effects" - prefs.toggles ^= SOUND_AMBIENCE - prefs.save_preferences() - if(prefs.toggles & SOUND_AMBIENCE) - to_chat(src, "You will now hear ambient sounds.") + set desc = "Hear Ambient Sound Effects" + usr.client.prefs.toggles ^= SOUND_AMBIENCE + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_AMBIENCE) + to_chat(usr, "You will now hear ambient sounds.") else - to_chat(src, "You will no longer hear ambient sounds.") - src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1) - src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) - feedback_add_details("preferences_verb","Toggle Ambience|[prefs.toggles & SOUND_AMBIENCE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + to_chat(usr, "You will no longer hear ambient sounds.") + usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1) + usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) + SSblackbox.add_details("preferences_verb","Toggle Ambience|[usr.client.prefs.toggles & SOUND_AMBIENCE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Sound/Toggle_Soundscape/Get_checked(client/C) + return C.prefs.toggles & SOUND_AMBIENCE -// This needs a toggle because you people are awful and spammed terrible music -/client/verb/toggle_instruments() - set name = "Hear/Silence Instruments" + +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, toggle_ship_ambience)() + set name = "Hear/Silence Ship Ambience" set category = "Preferences" - set desc = "Toggles hearing musical instruments like the violin and piano" - prefs.toggles ^= SOUND_INSTRUMENTS - prefs.save_preferences() - if(prefs.toggles & SOUND_INSTRUMENTS) - to_chat(src, "You will now hear people playing musical instruments.") + set desc = "Hear Ship Ambience Roar" + usr.client.prefs.toggles ^= SOUND_SHIP_AMBIENCE + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE) + to_chat(usr, "You will now hear ship ambience.") else - to_chat(src, "You will no longer hear musical instruments.") - feedback_add_details("preferences_verb","Toggle Instruments|[prefs.toggles & SOUND_INSTRUMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + to_chat(usr, "You will no longer hear ship ambience.") + usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) + usr.client.ambience_playing = 0 + SSblackbox.add_details("preferences_verb", "Toggle Ship Ambience|[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE]") //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^) +/datum/menu/Settings/Sound/toggle_ship_ambience/Get_checked(client/C) + return C.prefs.toggles & SOUND_SHIP_AMBIENCE -//Lots of people get headaches from the normal ship ambience, this is to prevent that -/client/verb/toggle_ship_ambience() - set name = "Hear/Silence Ship Ambience" + +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, toggle_announcement_sound)() + set name = "Hear/Silence Announcements" set category = "Preferences" - set desc = "Toggles hearing generalized ship ambience, no matter your area." - prefs.toggles ^= SOUND_SHIP_AMBIENCE - prefs.save_preferences() - if(prefs.toggles & SOUND_SHIP_AMBIENCE) - to_chat(src, "You will now hear ship ambience.") + set desc = "Hear Announcement Sound" + usr.client.prefs.toggles ^= SOUND_ANNOUNCEMENTS + to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].") + usr.client.prefs.save_preferences() + SSblackbox.add_details("preferences_verb","Toggle Announcement Sound|[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/Sound/toggle_announcement_sound/Get_checked(client/C) + return C.prefs.toggles & SOUND_ANNOUNCEMENTS + + +TOGGLE_CHECKBOX(/datum/menu/Settings/Sound, toggleprayersounds)() + set name = "Hear/Silence Prayer Sounds" + set category = "Preferences" + set desc = "Hear Prayer Sounds" + usr.client.prefs.toggles ^= SOUND_PRAYERS + usr.client.prefs.save_preferences() + if(usr.client.prefs.toggles & SOUND_PRAYERS) + to_chat(usr, "You will now hear prayer sounds.") else - to_chat(src, "You will no longer hear ship ambience.") - src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) - src.ambience_playing = 0 - feedback_add_details("preferences_verb", "Toggle Ship Ambience|[prefs.toggles & SOUND_SHIP_AMBIENCE]") //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^) + to_chat(usr, "You will no longer prayer sounds.") + SSblackbox.add_details("admin_toggle", "Toggle Prayer Sounds|[usr.client.prefs.toggles & SOUND_PRAYERS]") +/datum/menu/Settings/Sound/toggleprayersounds/Get_checked(client/C) + return C.prefs.toggles & SOUND_PRAYERS + + +/datum/menu/Settings/Sound/verb/stop_client_sounds() + set name = "Stop Sounds" + set category = "Preferences" + set desc = "Stop Current Sounds" + usr << sound(null) + SSblackbox.add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + + +TOGGLE_CHECKBOX(/datum/menu/Settings, listen_ooc)() + set name = "Show/Hide OOC" + set category = "Preferences" + set desc = "Show OOC Chat" + usr.client.prefs.chat_toggles ^= CHAT_OOC + usr.client.prefs.save_preferences() + to_chat(usr, "You will [(usr.client.prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.") + SSblackbox.add_details("preferences_verb","Toggle Seeing OOC|[usr.client.prefs.chat_toggles & CHAT_OOC]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/menu/Settings/listen_ooc/Get_checked(client/C) + return C.prefs.chat_toggles & CHAT_OOC + GLOBAL_LIST_INIT(ghost_forms, list("ghost","ghostking","ghostian2","skeleghost","ghost_red","ghost_black", \ "ghost_blue","ghost_yellow","ghost_green","ghost_pink", \ @@ -244,14 +331,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= INTENT_STYLE to_chat(src, "[(prefs.toggles & INTENT_STYLE) ? "Clicking directly on intents selects them." : "Clicking on intents rotates selection clockwise."]") prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Intent Selection|[prefs.toggles & INTENT_STYLE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - -/client/verb/setup_character() - set name = "Game Preferences" - set category = "Preferences" - set desc = "Allows you to access the Setup Character screen. Changes to your character won't take effect until next round, but other changes will." - prefs.current_tab = 1 - prefs.ShowChoices(usr) + SSblackbox.add_details("preferences_verb","Toggle Intent Selection|[prefs.toggles & INTENT_STYLE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggle_ghost_hud_pref() set name = "Toggle Ghost HUD" @@ -263,7 +343,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.save_preferences() if(isobserver(mob)) mob.hud_used.show_hud() - feedback_add_details("preferences_verb","Toggle Ghost HUD|[prefs.ghost_hud]") + SSblackbox.add_details("preferences_verb","Toggle Ghost HUD|[prefs.ghost_hud]") /client/verb/toggle_inquisition() // warning: unexpected inquisition set name = "Toggle Inquisitiveness" @@ -276,16 +356,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS to_chat(src, "You will now examine everything you click on.") else to_chat(src, "You will no longer examine things you click on.") - feedback_add_details("preferences_verb","Toggle Ghost Inquisitiveness|[prefs.inquisitive_ghost]") - -/client/verb/toggle_announcement_sound() - set name = "Hear/Silence Announcements" - set category = "Preferences" - set desc = ".Toggles hearing Central Command, Captain, VOX, and other announcement sounds" - prefs.toggles ^= SOUND_ANNOUNCEMENTS - to_chat(src, "You will now [(prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].") - prefs.save_preferences() - feedback_add_details("preferences_verb","Toggle Announcement Sound|[prefs.toggles & SOUND_ANNOUNCEMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("preferences_verb","Toggle Ghost Inquisitiveness|[prefs.inquisitive_ghost]") //Admin Preferences /client/proc/toggleadminhelpsound() @@ -297,7 +368,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= SOUND_ADMINHELP prefs.save_preferences() to_chat(usr, "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive.") - feedback_add_details("admin_toggle","Toggle Adminhelp Sound|[prefs.toggles & SOUND_ADMINHELP]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Adminhelp Sound|[prefs.toggles & SOUND_ADMINHELP]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleannouncelogin() set name = "Do/Don't Announce Login" @@ -308,7 +379,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.toggles ^= ANNOUNCE_LOGIN prefs.save_preferences() to_chat(usr, "You will [(prefs.toggles & ANNOUNCE_LOGIN) ? "now" : "no longer"] have an announcement to other admins when you login.") - feedback_add_details("admin_toggle","Toggle Login Announcement|[prefs.toggles & ANNOUNCE_LOGIN]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Login Announcement|[prefs.toggles & ANNOUNCE_LOGIN]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_hear_radio() set name = "Show/Hide Radio Chatter" @@ -318,7 +389,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_RADIO prefs.save_preferences() to_chat(usr, "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers") - feedback_add_details("admin_toggle","Toggle Radio Chatter|[prefs.chat_toggles & CHAT_RADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Radio Chatter|[prefs.chat_toggles & CHAT_RADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/deadchat() set name = "Show/Hide Deadchat" @@ -327,7 +398,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_DEAD prefs.save_preferences() to_chat(src, "You will [(prefs.chat_toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat.") - feedback_add_details("admin_toggle","Toggle Deadchat Visibility|[prefs.chat_toggles & CHAT_DEAD]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Deadchat Visibility|[prefs.chat_toggles & CHAT_DEAD]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleprayers() set name = "Show/Hide Prayers" @@ -336,16 +407,5 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS prefs.chat_toggles ^= CHAT_PRAYER prefs.save_preferences() to_chat(src, "You will [(prefs.chat_toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat.") - feedback_add_details("admin_toggle","Toggle Prayer Visibility|[prefs.chat_toggles & CHAT_PRAYER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_toggle","Toggle Prayer Visibility|[prefs.chat_toggles & CHAT_PRAYER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/verb/toggleprayersounds() - set name = "Hear/Silence Prayer Sounds" - set category = "Preferences" - set desc = "Toggles hearing pray sounds." - prefs.toggles ^= SOUND_PRAYERS - prefs.save_preferences() - if(prefs.toggles & SOUND_PRAYERS) - to_chat(src, "You will now hear prayer sounds.") - else - to_chat(src, "You will no longer prayer sounds.") - feedback_add_details("admin_toggle", "Toggle Prayer Sounds|[prefs.toggles & SOUND_PRAYERS]") diff --git a/code/modules/client/verbs/ooc.dm b/code/modules/client/verbs/ooc.dm index 79b21dccee..97e05ee221 100644 --- a/code/modules/client/verbs/ooc.dm +++ b/code/modules/client/verbs/ooc.dm @@ -108,7 +108,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR) if(new_ooccolor) prefs.ooccolor = sanitize_ooccolor(new_ooccolor) prefs.save_preferences() - feedback_add_details("admin_verb","Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + SSblackbox.add_details("admin_verb","Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/verb/resetcolorooc() diff --git a/code/modules/client/verbs/suicide.dm b/code/modules/client/verbs/suicide.dm index 6847a7c1f4..1f50a697c2 100644 --- a/code/modules/client/verbs/suicide.dm +++ b/code/modules/client/verbs/suicide.dm @@ -13,8 +13,8 @@ return if(confirm == "Yes") suiciding = 1 - log_game("[key_name(src)] (job: [job ? "[job]" : "None"]) commited suicide at [get_area(src)].") - message_admins("[key_name(src)] (job: [job ? "[job]" : "None"]) commited suicide at [get_area(src)].") + log_game("[key_name(src)] (job: [job ? "[job]" : "None"]) committed suicide at [get_area(src)].") + message_admins("[key_name(src)] (job: [job ? "[job]" : "None"]) committed suicide at [get_area(src)].") var/obj/item/held_item = get_active_held_item() if(held_item) var/damagetype = held_item.suicide_act(src) diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm index ce8cbcd04c..81037bd037 100644 --- a/code/modules/clothing/chameleon.dm +++ b/code/modules/clothing/chameleon.dm @@ -202,7 +202,7 @@ item_color = "black" desc = "It's a plain jumpsuit. It has a small dial on the wrist." origin_tech = "syndicate=2" - sensor_mode = 0 //Hey who's this guy on the Syndicate Shuttle?? + sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle?? random_sensor = 0 resistance_flags = 0 armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 26b052d2ce..80547c4db9 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -83,7 +83,7 @@ C.use(1) update_clothes_damaged_state(FALSE) obj_integrity = max_integrity - to_chat(user, "You fix the damages on [src] with [C].") + to_chat(user, "You fix the damage on [src] with [C].") return 1 if(pockets) var/i = pockets.attackby(W, user, params) @@ -161,7 +161,9 @@ /obj/item/clothing/obj_break(damage_flag) if(!damaged_clothes) update_clothes_damaged_state(TRUE) - + if(ismob(loc)) //It's not important enough to warrant a message if nobody's wearing it + var/mob/M = loc + M.visible_message("[M]'s [name] starts to fall apart!", "Your [name] starts to fall apart!") /obj/item/clothing/proc/update_clothes_damaged_state(damaging = TRUE) var/index = "\ref[initial(icon)]-[initial(icon_state)]" @@ -201,7 +203,7 @@ /obj/item/clothing/ears/earmuffs/Initialize(mapload) ..() SET_SECONDARY_FLAG(src, BANG_PROTECT) - SET_SECONDARY_FLAG(src, HEALS_EARS) + SET_SECONDARY_FLAG(src, HEALS_EARS) //Glasses /obj/item/clothing/glasses @@ -251,9 +253,9 @@ BLIND // can't see anything . = list() if(!isinhands) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves") + . += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "bloodyhands") + . += mutable_appearance('icons/effects/blood.dmi', "bloodyhands") /obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE) ..() @@ -279,9 +281,9 @@ BLIND // can't see anything . = list() if(!isinhands) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet") + . += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "helmetblood") + . += mutable_appearance('icons/effects/blood.dmi', "helmetblood") /obj/item/clothing/head/update_clothes_damaged_state(damaging = TRUE) ..() @@ -304,9 +306,9 @@ BLIND // can't see anything if(!isinhands) if(body_parts_covered & HEAD) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask") + . += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "maskblood") + . += mutable_appearance('icons/effects/blood.dmi', "maskblood") //Mask @@ -326,9 +328,9 @@ BLIND // can't see anything if(!isinhands) if(body_parts_covered & HEAD) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask") + . += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "maskblood") + . += mutable_appearance('icons/effects/blood.dmi', "maskblood") /obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE) ..() @@ -400,9 +402,9 @@ BLIND // can't see anything bloody = bloody_shoes[BLOOD_STATE_HUMAN] if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe") + . += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe") if(bloody) - . += mutable_appearance('icons/effects/blood.dmi', "shoeblood") + . += mutable_appearance('icons/effects/blood.dmi', "shoeblood") /obj/item/clothing/shoes/equipped(mob/user, slot) . = ..() @@ -455,9 +457,9 @@ BLIND // can't see anything . = list() if(!isinhands) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]") + . += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood") + . += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood") /obj/item/clothing/suit/update_clothes_damaged_state(damaging = TRUE) ..() @@ -519,9 +521,9 @@ BLIND // can't see anything slot_flags = SLOT_ICLOTHING armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women - var/has_sensor = 1//For the crew computer 2 = unable to change mode + var/has_sensor = HAS_SENSORS // For the crew computer var/random_sensor = 1 - var/sensor_mode = 0 /* 1 = Report living/dead, 2 = Report detailed damages, 3 = Report location */ + var/sensor_mode = NO_SENSORS var/can_adjust = 1 var/adjusted = NORMAL_STYLE var/alt_covers_chest = 0 // for adjusted/rolled-down jumpsuits, 0 = exposes chest and arms, 1 = exposes arms only @@ -534,28 +536,38 @@ BLIND // can't see anything if(!isinhands) if(damaged_clothes) - . += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform") + . += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform") if(blood_DNA) - . += mutable_appearance('icons/effects/blood.dmi', "uniformblood") + . += mutable_appearance('icons/effects/blood.dmi', "uniformblood") if(hastie) var/tie_color = hastie.item_color if(!tie_color) tie_color = hastie.icon_state - var/mutable_appearance/tie = mutable_appearance('icons/mob/ties.dmi', "[tie_color]") - tie.alpha = hastie.alpha - tie.color = hastie.color - . += tie + var/mutable_appearance/tie = mutable_appearance('icons/mob/ties.dmi', "[tie_color]") + tie.alpha = hastie.alpha + tie.color = hastie.color + . += tie + +/obj/item/clothing/under/attackby(obj/item/W, mob/user, params) + if((has_sensor == BROKEN_SENSORS) && istype(W, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/C = W + C.use(1) + has_sensor = HAS_SENSORS + to_chat(user,"You repair the suit sensors on [src] with [C].") + return 1 /obj/item/clothing/under/update_clothes_damaged_state(damaging = TRUE) ..() if(ismob(loc)) var/mob/M = loc M.update_inv_w_uniform() + if(has_sensor > NO_SENSORS) + has_sensor = BROKEN_SENSORS /obj/item/clothing/under/New() if(random_sensor) //make the sensor mode favor higher levels, except coords. - sensor_mode = pick(0, 1, 1, 2, 2, 2, 3, 3) + sensor_mode = pick(SENSOR_OFF, SENSOR_LIVING, SENSOR_LIVING, SENSOR_VITALS, SENSOR_VITALS, SENSOR_VITALS, SENSOR_COORDS, SENSOR_COORDS) adjusted = NORMAL_STYLE ..() @@ -633,15 +645,18 @@ BLIND // can't see anything to_chat(user, "Alt-click on [src] to wear it normally.") else to_chat(user, "Alt-click on [src] to wear it casually.") - switch(sensor_mode) - if(0) - to_chat(user, "Its sensors appear to be disabled.") - if(1) - to_chat(user, "Its binary life sensors appear to be enabled.") - if(2) - to_chat(user, "Its vital tracker appears to be enabled.") - if(3) - to_chat(user, "Its vital tracker and tracking beacon appear to be enabled.") + if (has_sensor == BROKEN_SENSORS) + to_chat(user, "Its sensors appear to be shorted out.") + else if(has_sensor > NO_SENSORS) + switch(sensor_mode) + if(SENSOR_OFF) + to_chat(user, "Its sensors appear to be disabled.") + if(SENSOR_LIVING) + to_chat(user, "Its binary life sensors appear to be enabled.") + if(SENSOR_VITALS) + to_chat(user, "Its vital tracker appears to be enabled.") + if(SENSOR_COORDS) + to_chat(user, "Its vital tracker and tracking beacon appear to be enabled.") if(hastie) to_chat(user, "\A [hastie] is attached to it.") @@ -661,10 +676,13 @@ BLIND // can't see anything return if (!can_use(M)) return - if(src.has_sensor >= 2) + if(src.has_sensor == LOCKED_SENSORS) to_chat(usr, "The controls are locked.") return 0 - if(src.has_sensor <= 0) + if(src.has_sensor == BROKEN_SENSORS) + to_chat(usr, "The sensors have shorted out!") + return 0 + if(src.has_sensor <= NO_SENSORS) to_chat(usr, "This suit does not have any sensors.") return 0 diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm index 6720663fb7..6a9ac41a0d 100644 --- a/code/modules/clothing/glasses/engine_goggles.dm +++ b/code/modules/clothing/glasses/engine_goggles.dm @@ -18,6 +18,7 @@ vision_flags = 0 darkness_view = 2 invis_view = SEE_INVISIBLE_LIVING + lighting_alpha = null to_chat(user, "You toggle the goggles' scanning mode to \[T-Ray].") else STOP_PROCESSING(SSobj, src) diff --git a/code/modules/clothing/head/cit_hats.dm b/code/modules/clothing/head/cit_hats.dm new file mode 100644 index 0000000000..d562802db1 --- /dev/null +++ b/code/modules/clothing/head/cit_hats.dm @@ -0,0 +1,5 @@ +/obj/item/clothing/head/hunter + name = "hunter hat" + desc = "It's a flimsy looking hat." + icon_state = "hunter" + icon = 'icons/obj/clothing/cit_hats.dmi' \ No newline at end of file diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm index 61171ccf59..b55d826547 100644 --- a/code/modules/clothing/head/collectable.dm +++ b/code/modules/clothing/head/collectable.dm @@ -30,7 +30,7 @@ /obj/item/clothing/head/collectable/paper name = "collectable paper hat" - desc = "What looks like an ordinary paper hat is actually a rare and valuable collector's edition paper hat. Keep away from water, fire, and Librarians." + desc = "What looks like an ordinary paper hat is actually a rare and valuable collector's edition paper hat. Keep away from water, fire, and Curators." icon_state = "paper" dog_fashion = /datum/dog_fashion/head diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 6f8e365bd9..65920a06d0 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -158,4 +158,5 @@ name = "treasure hunter's fedora" desc = "You got red text today kid, but it doesn't mean you have to like it." icon_state = "curator" - armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50) \ No newline at end of file + armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50) + pockets = /obj/item/weapon/storage/internal/pocket/small \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/flightsuit.dm b/code/modules/clothing/spacesuits/flightsuit.dm index 275ad542b5..b1c0bb325d 100644 --- a/code/modules/clothing/spacesuits/flightsuit.dm +++ b/code/modules/clothing/spacesuits/flightsuit.dm @@ -326,9 +326,6 @@ disable_flight(1) if(!suit) disable_flight(1) - if(!resync) - addtimer(CALLBACK(src, .proc/resync), 600) - resync = 1 if(!wearer) //Oh god our user fell off! disable_flight(1) if(!pressure && brake) @@ -340,12 +337,6 @@ stabilizer = FALSE usermessage("Warning: Sensor data is not being recieved from flight shoes. Stabilizers and airbrake modules OFFLINE!", 2) -//Resync the suit -/obj/item/device/flightpack/proc/resync() - resync = FALSE - suit.resync() - -//How fast should the wearer be? /obj/item/device/flightpack/proc/update_slowdown() if(!flight) suit.slowdown = slowdown_ground @@ -356,20 +347,11 @@ /obj/item/device/flightpack/process() if(!suit || (processing_mode == FLIGHTSUIT_PROCESSING_NONE)) return FALSE - update_slowdown() - update_icon() check_conditions() calculate_momentum_speed() momentum_drift() handle_boost() handle_damage() - handle_flight() - -/obj/item/device/flightpack/proc/handle_flight() - if(!flight) - return FALSE - if(wearer) - wearer.float(TRUE) /obj/item/device/flightpack/proc/handle_damage() if(crash_damage) @@ -424,7 +406,6 @@ if(boost_charge < boost_maxcharge) boost_charge = Clamp(boost_charge+boost_chargerate, 0, boost_maxcharge) - /obj/item/device/flightpack/proc/cycle_power() if(powersetting < powersetting_high) powersetting++ @@ -654,6 +635,8 @@ wearer.movement_type |= FLYING wearer.pass_flags |= flight_passflags usermessage("ENGAGING FLIGHT ENGINES.") + update_slowdown() + wearer.floating = TRUE wearer.visible_message("[wearer]'s flight engines activate as they lift into the air!") //I DONT HAVE SOUND EFFECTS YET playsound( flight = TRUE @@ -670,6 +653,8 @@ momentum_x = 0 momentum_y = 0 usermessage("DISENGAGING FLIGHT ENGINES.") + update_slowdown() + wearer.floating = FALSE wearer.visible_message("[wearer] drops to the ground as their flight engines cut out!") //NO SOUND YET playsound( ion_trail.stop() @@ -678,6 +663,9 @@ flight = FALSE if(suit.shoes) suit.shoes.toggle(FALSE) + if(isturf(wearer.loc)) + var/turf/T = wearer.loc + T.Entered(src) else if(override_safe) disable_flight(TRUE) @@ -749,11 +737,13 @@ wearer.visible_message("[wearer.name]'s flightpack engines flare in intensity as they are rocketed forward by the immense thrust!") boost = TRUE update_slowdown() + update_icon() /obj/item/device/flightpack/proc/deactivate_booster() usermessage("Boosters disengaged!") boost = FALSE update_slowdown() + update_icon() /obj/item/device/flightpack/proc/enable_airbrake() if(wearer) diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index f05923f899..a8ed4d2100 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -13,7 +13,7 @@ armor = list(melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50) /obj/item/clothing/suit/armor/vest - name = "armor" + name = "armor vest" desc = "A slim armored vest that protects against most types of damage." icon_state = "armoralt" item_state = "armoralt" diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 22741f18f3..526a15e7f5 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -182,7 +182,7 @@ item_state = "curator" blood_overlay_type = "coat" body_parts_covered = CHEST|ARMS - allowed = list(/obj/item/weapon/tank/internals/emergency_oxygen, /obj/item/weapon/melee/curator_whip) + allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/melee/curator_whip) armor = list(melee = 25, bullet = 10, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 45) cold_protection = CHEST|ARMS heat_protection = CHEST|ARMS diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm index eb0d9d0edf..eaa80d823c 100644 --- a/code/modules/clothing/under/jobs/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian.dm @@ -14,7 +14,7 @@ icon_state = "captain" item_state = "b_suit" item_color = "captain" - sensor_mode = 3 + sensor_mode = SENSOR_COORDS random_sensor = 0 /obj/item/clothing/under/rank/cargo @@ -137,7 +137,7 @@ can_adjust = 1 alt_covers_chest = 1 -/obj/item/clothing/under/rank/librarian +/obj/item/clothing/under/rank/curator name = "sensible suit" desc = "It's very... sensible." icon_state = "red_suit" @@ -145,7 +145,7 @@ item_color = "red_suit" can_adjust = 0 -/obj/item/clothing/under/rank/librarian/curator +/obj/item/clothing/under/rank/curator/treasure_hunter name = "treasure hunter uniform" desc = "A rugged uniform suitable for treasure hunting." icon_state = "curator" diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index 15ebee3875..b44070c0e4 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -18,7 +18,7 @@ armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 30) strip_delay = 50 alt_covers_chest = 1 - sensor_mode = 3 + sensor_mode = SENSOR_COORDS random_sensor = 0 /obj/item/clothing/under/rank/security/grey @@ -27,7 +27,7 @@ icon_state = "security" item_state = "gy_suit" item_color = "security" - + /obj/item/clothing/under/rank/warden name = "security suit" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index d7b7e8ee1f..6aedfc13e6 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -61,8 +61,8 @@ icon_state = "prisoner" item_state = "o_suit" item_color = "prisoner" - has_sensor = 2 - sensor_mode = 3 + has_sensor = LOCKED_SENSORS + sensor_mode = SENSOR_COORDS random_sensor = 0 /obj/item/clothing/under/rank/mailman @@ -404,7 +404,7 @@ /obj/item/clothing/under/gladiator/ash_walker desc = "This gladiator uniform appears to be covered in ash and fairly dated." - has_sensor = 0 + has_sensor = NO_SENSORS /obj/item/clothing/under/sundress name = "sundress" diff --git a/code/modules/clothing/under/shorts.dm b/code/modules/clothing/under/shorts.dm index 119527ec4f..dfef527fe1 100644 --- a/code/modules/clothing/under/shorts.dm +++ b/code/modules/clothing/under/shorts.dm @@ -8,25 +8,31 @@ can_adjust = 0 /obj/item/clothing/under/shorts/red + name = "red athletic shorts" icon_state = "redshorts" item_color = "redshorts" /obj/item/clothing/under/shorts/green + name = "green athletic shorts" icon_state = "greenshorts" item_color = "greenshorts" /obj/item/clothing/under/shorts/blue + name = "blue athletic shorts" icon_state = "blueshorts" item_color = "blueshorts" /obj/item/clothing/under/shorts/black + name = "black athletic shorts" icon_state = "blackshorts" item_color = "blackshorts" /obj/item/clothing/under/shorts/grey + name = "grey athletic shorts" icon_state = "greyshorts" item_color = "greyshorts" /obj/item/clothing/under/shorts/purple + name = "purple athletic shorts" icon_state = "purpleshorts" item_color = "purpleshorts" \ No newline at end of file diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index 83e7e59253..72aed9b7cf 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -4,7 +4,7 @@ icon_state = "syndicate" item_state = "bl_suit" item_color = "syndicate" - has_sensor = 0 + has_sensor = NO_SENSORS armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 40) alt_covers_chest = 1 diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index 77d1e1d6d9..a14d301a31 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -124,7 +124,7 @@ var/atom/movable/I = new R.result (get_turf(user.loc)) I.CheckParts(parts, R) if(send_feedback) - feedback_add_details("object_crafted","[I.type]") + SSblackbox.add_details("object_crafted","[I.type]") return 0 return "." return ", missing tool." diff --git a/code/modules/detectivework/scanner.dm b/code/modules/detectivework/scanner.dm index 92437a34c1..562f59290a 100644 --- a/code/modules/detectivework/scanner.dm +++ b/code/modules/detectivework/scanner.dm @@ -13,6 +13,8 @@ var/scanning = 0 var/list/log = list() origin_tech = "engineering=4;biotech=2;programming=5" + var/range = 8 + var/view_check = TRUE /obj/item/device/detective_scanner/attack_self(mob/user) if(log.len && !scanning) @@ -43,7 +45,7 @@ log = list() scanning = 0 -/obj/item/device/detective_scanner/pre_attackby(atom/A, mob/user, params) +/obj/item/device/detective_scanner/afterattack(atom/A, mob/user, params) scan(A, user) return FALSE @@ -51,9 +53,7 @@ set waitfor = 0 if(!scanning) // Can remotely scan objects and mobs. - if(!in_range(A, user) && !(A in view(world.view, user))) - return - if(loc != user) + if((get_dist(A, user) > range) || (!(A in view(range, user)) && view_check) || (loc != user)) return scanning = 1 diff --git a/code/modules/error_handler/error_handler.dm b/code/modules/error_handler/error_handler.dm index b48dd40e09..e2cce14db3 100644 --- a/code/modules/error_handler/error_handler.dm +++ b/code/modules/error_handler/error_handler.dm @@ -6,7 +6,7 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0) if(!istype(E)) //Something threw an unusual exception log_world("\[[time_stamp()]] Uncaught exception: [E]") return ..() - + var/static/list/error_last_seen = list() var/static/list/error_cooldown = list() /* Error_cooldown items will either be positive(cooldown time) or negative(silenced error) If negative, starts at -1, and goes down by 1 each time that error gets skipped*/ @@ -107,9 +107,8 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0) if (split[i] != "") split[i] = "\[[time2text(world.timeofday,"hh:mm:ss")]\][split[i]]" E.desc = jointext(split, "\n") - if(config && config.log_runtimes) - world.log = GLOB.runtime_diary - ..(E) + world.log = GLOB.world_runtime_log + ..(E) world.log = null diff --git a/code/modules/events/_event.dm b/code/modules/events/_event.dm index 4046e7dcb8..4eef1c06a3 100644 --- a/code/modules/events/_event.dm +++ b/code/modules/events/_event.dm @@ -78,13 +78,13 @@ triggering = FALSE message_admins("[key_name_admin(usr)] cancelled event [name].") log_admin_private("[key_name(usr)] cancelled event [name].") - feedback_add_details("event_admin_cancelled","[typepath]") + SSblackbox.add_details("event_admin_cancelled","[typepath]") /datum/round_event_control/proc/runEvent(random) var/datum/round_event/E = new typepath() E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1) E.control = src - feedback_add_details("event_ran","[E]") + SSblackbox.add_details("event_ran","[E]") occurrences++ testing("[time2text(world.time, "hh:mm:ss")] [E.type]") diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm index e1c463becc..baa804a4de 100644 --- a/code/modules/food_and_drinks/food/condiment.dm +++ b/code/modules/food_and_drinks/food/condiment.dm @@ -23,7 +23,8 @@ "sodiumchloride" = list("saltshakersmall", "salt shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("peppermillsmall", "pepper mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"), - "sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!")) + "sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"), + "mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks.")) var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters. /obj/item/weapon/reagent_containers/food/condiment/attack(mob/M, mob/user, def_zone) @@ -207,6 +208,13 @@ list_reagents = list("soysauce" = 50) possible_states = list() +/obj/item/weapon/reagent_containers/food/condiment/mayonnaise + name = "mayonnaise" + desc = "An oily condiment made from egg yolks." + icon_state = "mayonnaise" + list_reagents = list("mayonnaise" = 50) + possible_states = list() + //Food packs. To easily apply deadly toxi... delicious sauces to your food! diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index d50c80567a..148541922f 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -170,7 +170,7 @@ if(istype(A, B)) continue contents_loop qdel(A) - feedback_add_details("food_made","[type]") + SSblackbox.add_details("food_made","[type]") if(bonus_reagents && bonus_reagents.len) for(var/r_id in bonus_reagents) @@ -262,7 +262,7 @@ initialize_cooked_food(S, M.efficiency) else initialize_cooked_food(S, 1) - feedback_add_details("food_made","[type]") + SSblackbox.add_details("food_made","[type]") else new /obj/item/weapon/reagent_containers/food/snacks/badrecipe(src) if(M && M.dirty < 100) diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index 6ec7fd9a1e..7cfce5419d 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -468,3 +468,11 @@ list_reagents = list("nutriment" = 3, "vitamin" = 2, "sodiumchloride" = 5) bonus_reagents = list("sodiumchloride" = 10) tastes = list("bran" = 4, "raisins" = 3, "salt" = 1) + +/obj/item/weapon/reagent_containers/food/snacks/butter + name = "stick of butter" + desc = "A stick of delicious, golden, fatty goodness." + icon_state = "butter" + list_reagents = list("nutriment" = 5) + filling_color = "#FFD700" + tastes = list("butter" = 1) \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm index 76ef327bb6..6081838669 100644 --- a/code/modules/food_and_drinks/food/snacks_pastry.dm +++ b/code/modules/food_and_drinks/food/snacks_pastry.dm @@ -13,8 +13,8 @@ filling_color = "#D2691E" tastes = list("donut" = 1) -/obj/item/weapon/reagent_containers/food/snacks/donut/New() - ..() +/obj/item/weapon/reagent_containers/food/snacks/donut/Initialize() + . = ..() if(prob(30)) icon_state = "donut2" name = "frosted donut" @@ -28,8 +28,8 @@ bitesize = 10 tastes = list("donut" = 3, "chaos" = 1) -/obj/item/weapon/reagent_containers/food/snacks/donut/chaos/New() - ..() +/obj/item/weapon/reagent_containers/food/snacks/donut/chaos/Initialize() + . = ..() extra_reagent = pick("nutriment", "capsaicin", "frostoil", "krokodil", "plasma", "cocoa", "slimejelly", "banana", "berryjuice", "omnizine") reagents.add_reagent("[extra_reagent]", 3) bonus_reagents = list("[extra_reagent]" = 3, "sugar" = 1) @@ -48,8 +48,8 @@ extra_reagent = "berryjuice" tastes = list("jelly" = 1, "donut" = 3) -/obj/item/weapon/reagent_containers/food/snacks/donut/jelly/New() - ..() +/obj/item/weapon/reagent_containers/food/snacks/donut/jelly/Initialize() + . = ..() if(extra_reagent) reagents.add_reagent("[extra_reagent]", 3) if(prob(30)) @@ -210,13 +210,13 @@ filling_color = "#F0E68C" tastes = list("mushroom" = 1, "biscuit" = 1) -/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit/New() +/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit/Initialize() var/fey = prob(10) if(fey) name = "exceptional plump helmet biscuit" desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!" bonus_reagents = list("omnizine" = 5, "nutriment" = 1, "vitamin" = 1) - ..() + . = ..() if(fey) reagents.add_reagent("omnizine", 5) diff --git a/code/modules/food_and_drinks/food/snacks_soup.dm b/code/modules/food_and_drinks/food/snacks_soup.dm index 79df428ebb..e11231fdfc 100644 --- a/code/modules/food_and_drinks/food/snacks_soup.dm +++ b/code/modules/food_and_drinks/food/snacks_soup.dm @@ -128,6 +128,13 @@ list_reagents = list("nutriment" = 5, "tomatojuice" = 10, "vitamin" = 3) tastes = list("tomato" = 1) +/obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball + name = "eyeball soup" + desc = "It looks back at you..." + icon_state = "eyeballsoup" + bonus_reagents = list("nutriment" = 1, "liquidgibs" = 3) + tastes = list("tomato" = 1, "squirming" = 1) + /obj/item/weapon/reagent_containers/food/snacks/soup/milo name = "milosoup" desc = "The universes best soup! Yum!!!" @@ -196,5 +203,3 @@ icon_state = "redbeetsoup" bonus_reagents = list("nutriment" = 4, "vitamin" = 6) tastes = list("beet" = 1) - - diff --git a/code/modules/food_and_drinks/food/snacks_spaghetti.dm b/code/modules/food_and_drinks/food/snacks_spaghetti.dm index fd17c0ebd5..dc3aa60115 100644 --- a/code/modules/food_and_drinks/food/snacks_spaghetti.dm +++ b/code/modules/food_and_drinks/food/snacks_spaghetti.dm @@ -83,5 +83,5 @@ icon = 'icons/obj/food/pizzaspaghetti.dmi' icon_state = "beefnoodle" trash = /obj/item/weapon/reagent_containers/glass/bowl - bonus_reagents = list("nutriment" = 5, "vitamin" = 6) + bonus_reagents = list("nutriment" = 5, "vitamin" = 6, "liquidgibs" = 3) tastes = list("noodle" = 1, "meat" = 1) diff --git a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm index 3af1973f24..43cf70bbe2 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm @@ -31,7 +31,7 @@ break if(!input_plate) - GLOB.diary << "a [src] didn't find an input plate." + GLOB.world_game_log << "a [src] didn't find an input plate." return /obj/machinery/gibber/autogibber/Bumped(atom/A) diff --git a/code/modules/food_and_drinks/kitchen_machinery/processor.dm b/code/modules/food_and_drinks/kitchen_machinery/processor.dm index 6274716f0d..4a2f0948d9 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/processor.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/processor.dm @@ -142,7 +142,7 @@ return for(var/i in 1 to (C+processor.rating_amount-1)) new S.coretype(loc) - feedback_add_details("slime_core_harvested","[replacetext(S.colour," ","_")]") + SSblackbox.add_details("slime_core_harvested","[replacetext(S.colour," ","_")]") ..() /datum/food_processor_process/mob/slime/input = /mob/living/simple_animal/slime diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm index 6d14d13254..fff76d630f 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm @@ -264,7 +264,7 @@ time = 40 reqs = list( /obj/item/weapon/reagent_containers/food/snacks/meat/steak/goliath = 1, - /obj/item/weapon/legion_skull = 1, + /obj/item/organ/hivelord_core/legion = 1, /datum/reagent/consumable/ketchup = 2, /datum/reagent/consumable/capsaicin = 2 ) @@ -325,3 +325,5 @@ ) result = /obj/item/weapon/reagent_containers/food/snacks/branrequests category = CAT_MISCFOOD + + diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm index 050beb8478..8ab865f65d 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm @@ -91,6 +91,18 @@ result = /obj/item/weapon/reagent_containers/food/snacks/soup/tomato category = CAT_SOUP +/datum/crafting_recipe/food/eyeballsoup + name = "Eyeball soup" + reqs = list( + /datum/reagent/water = 10, + /obj/item/weapon/reagent_containers/glass/bowl = 1, + /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = 2, + /obj/item/organ/eyes = 1 + ) + result = /obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball + category = CAT_SOUP + + /datum/crafting_recipe/food/milosoup name = "Milo soup" reqs = list( diff --git a/code/modules/holodeck/computer.dm.rej b/code/modules/holodeck/computer.dm.rej deleted file mode 100644 index 7a8dcd75cd..0000000000 --- a/code/modules/holodeck/computer.dm.rej +++ /dev/null @@ -1,47 +0,0 @@ -diff a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm (rejected hunks) -@@ -64,25 +64,26 @@ - ..() - - /obj/machinery/computer/holodeck/Initialize(mapload) -- . = mapload //late-initialize, area_copy need turfs to have air -- if(!mapload) -- ..() -- program_cache = list() -- emag_programs = list() -- for(var/typekey in subtypesof(program_type)) -- var/area/holodeck/A = locate(typekey) -- if(!A || A == offline_program) continue -- if(A.contents.len == 0) continue // not loaded -- if(A.restricted) -- emag_programs += A -- else -- program_cache += A -- if(typekey == init_program) -- load_program(A,force=1) -- if(random_program && program_cache.len && init_program == null) -- load_program(pick(program_cache),force=1) -- else if(!program) -- load_program(offline_program) -+ ..() -+ return INITIALIZE_HINT_LATELOAD -+ -+/obj/machinery/computer/holodeck/LateInitialize() -+ program_cache = list() -+ emag_programs = list() -+ for(var/typekey in subtypesof(program_type)) -+ var/area/holodeck/A = locate(typekey) -+ if(!A || A == offline_program) continue -+ if(A.contents.len == 0) continue // not loaded -+ if(A.restricted) -+ emag_programs += A -+ else -+ program_cache += A -+ if(typekey == init_program) -+ load_program(A,force=1) -+ if(random_program && program_cache.len && init_program == null) -+ load_program(pick(program_cache),force=1) -+ else if(!program) -+ load_program(offline_program) - - /obj/machinery/computer/holodeck/power_change() - ..() diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 555df764b8..5104ab333a 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -111,6 +111,7 @@ for(var/datum/plant_gene/trait/trait in seed.genes) trait.on_squash(src, target) + reagents.reaction(T) for(var/A in T) reagents.reaction(A) diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm index 264261dd69..82cc192344 100644 --- a/code/modules/hydroponics/grown/nettle.dm +++ b/code/modules/hydroponics/grown/nettle.dm @@ -50,17 +50,22 @@ /obj/item/weapon/grown/nettle/pickup(mob/living/user) ..() if(!iscarbon(user)) - return 0 + return FALSE var/mob/living/carbon/C = user if(C.gloves) - return 0 + return FALSE + if(ishuman(C)) + var/mob/living/carbon/human/H = C + if(H.dna && H.dna.species) + if(PIERCEIMMUNE in H.dna.species.species_traits) + return FALSE var/hit_zone = (C.held_index_to_dir(C.active_hand_index) == "l" ? "l_":"r_") + "arm" var/obj/item/bodypart/affecting = C.get_bodypart(hit_zone) if(affecting) if(affecting.receive_damage(0, force)) C.update_damage_overlays() to_chat(C, "The nettle burns your bare hand!") - return 1 + return TRUE /obj/item/weapon/grown/nettle/afterattack(atom/A as mob|obj, mob/user,proximity) if(!proximity) return diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index 42e424d109..0d3cdea2fc 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -150,7 +150,7 @@ t_amount++ product_name = t_prod.name if(getYield() >= 1) - feedback_add_details("food_harvested","[product_name]|[getYield()]") + SSblackbox.add_details("food_harvested","[product_name]|[getYield()]") parent.update_tray() return result diff --git a/code/modules/jobs/access.dm b/code/modules/jobs/access.dm index 0ab974126e..85923811f9 100644 --- a/code/modules/jobs/access.dm +++ b/code/modules/jobs/access.dm @@ -459,7 +459,7 @@ GLOBAL_VAR_CONST(access_away_generic4, 208) /proc/get_all_jobs() return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician", - "Shaft Miner", "Clown", "Mime", "Janitor", "Librarian", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", + "Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer") diff --git a/code/modules/jobs/job_types/civilian.dm b/code/modules/jobs/job_types/civilian.dm index 86185e2848..57883966b0 100644 --- a/code/modules/jobs/job_types/civilian.dm +++ b/code/modules/jobs/job_types/civilian.dm @@ -112,11 +112,11 @@ Mime H.mind.miming = 1 /* -Librarian +Curator */ -/datum/job/librarian - title = "Librarian" - flag = LIBRARIAN +/datum/job/curator + title = "Curator" + flag = CURATOR department_head = list("Head of Personnel") department_flag = CIVILIAN faction = "Station" @@ -125,33 +125,35 @@ Librarian supervisors = "the head of personnel" selection_color = "#dddddd" - outfit = /datum/outfit/job/librarian + outfit = /datum/outfit/job/curator access = list(GLOB.access_library) - minimal_access = list(GLOB.access_library) + minimal_access = list(GLOB.access_library, GLOB.access_construction,GLOB.access_mining_station) -/datum/outfit/job/librarian - name = "Librarian" - jobtype = /datum/job/librarian +/datum/outfit/job/curator + name = "Curator" + jobtype = /datum/job/curator - belt = /obj/item/device/pda/librarian - uniform = /obj/item/clothing/under/rank/librarian + belt = /obj/item/device/pda/curator + uniform = /obj/item/clothing/under/rank/curator l_hand = /obj/item/weapon/storage/bag/books - r_pocket = /obj/item/weapon/barcodescanner + r_pocket = /obj/item/key/displaycase l_pocket = /obj/item/device/laser_pointer backpack_contents = list( - /obj/item/soapstone = 1 + /obj/item/weapon/melee/curator_whip = 1, + /obj/item/soapstone = 1, + /obj/item/weapon/barcodescanner = 1 ) - -/datum/outfit/job/librarian/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - - if(visualsOnly) - return - - H.grant_all_languages(omnitongue=TRUE) - + +/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + + if(visualsOnly) + return + + H.grant_all_languages(omnitongue=TRUE) + /* Lawyer */ diff --git a/code/modules/jobs/job_types/civilian_chaplain.dm b/code/modules/jobs/job_types/civilian_chaplain.dm index 19ae279c50..a4eb96b745 100644 --- a/code/modules/jobs/job_types/civilian_chaplain.dm +++ b/code/modules/jobs/job_types/civilian_chaplain.dm @@ -82,8 +82,8 @@ Chaplain H.equip_to_slot_or_del(B, slot_in_backpack) - feedback_set_details("religion_name","[new_religion]") - feedback_set_details("religion_deity","[new_deity]") + SSblackbox.set_details("religion_name","[new_religion]") + SSblackbox.set_details("religion_deity","[new_deity]") /datum/outfit/job/chaplain name = "Chaplain" diff --git a/code/modules/jobs/jobs.dm b/code/modules/jobs/jobs.dm index eff50f07ff..9b226e70f5 100644 --- a/code/modules/jobs/jobs.dm +++ b/code/modules/jobs/jobs.dm @@ -39,7 +39,7 @@ GLOBAL_LIST_INIT(civilian_positions, list( "Botanist", "Cook", "Janitor", - "Librarian", + "Curator", "Lawyer", "Chaplain", "Clown", diff --git a/code/modules/library/lib_codex_gigas.dm b/code/modules/library/lib_codex_gigas.dm index 4fcd00c5c0..35cb988083 100644 --- a/code/modules/library/lib_codex_gigas.dm +++ b/code/modules/library/lib_codex_gigas.dm @@ -32,7 +32,7 @@ var/speed = 300 var/correctness = 85 var/willpower = 98 - if(U.job in list("Librarian")) // the librarian is both faster, and more accurate than normal crew members at research + if(U.job in list("Curator")) // the curator is both faster, and more accurate than normal crew members at research speed = 45 correctness = 100 willpower = 100 diff --git a/code/modules/library/lib_readme.dm b/code/modules/library/lib_readme.dm index b8a0a42ed6..7b59bb5dfb 100644 --- a/code/modules/library/lib_readme.dm +++ b/code/modules/library/lib_readme.dm @@ -22,7 +22,7 @@ ------------ A place for the crew to go, relax, and enjoy a good book. Aspiring authors can even self publish and, if they're lucky - convince the on-staff Librarian to submit it to the Archives + convince the on-staff Curator to submit it to the Archives to be chronicled in history forever - some say even persisting through alternate dimensions. @@ -49,12 +49,12 @@ // Ideas for the future // --------------------- -// - Visitor's computer should be able to search the current in-round library inventory (that the Librarian has stocked and checked in) +// - Visitor's computer should be able to search the current in-round library inventory (that the Curator has stocked and checked in) // -- Give computer other features like an Instant Messenger application, or the ability to edit, save, and print documents. // - Admin interface directly tied to the Archive DB. Right now there's no way to delete uploaded books in-game. -// -- If this gets implemented, allow Librarians to "tag" or "suggest" books to be deleted. The DB ID of the tagged books gets saved to a text file (or another table in the DB maybe?). +// -- If this gets implemented, allow Curators to "tag" or "suggest" books to be deleted. The DB ID of the tagged books gets saved to a text file (or another table in the DB maybe?). // The admin interface would automatically take these IDs and SELECT them all from the DB to be displayed along with a Delete link to drop the row from the table. -// - When the game sets up and the round begins, have it automatically pick random books from the DB to populate the library with. Even if the Librarian is a useless fuck there are at least a few books around. +// - When the game sets up and the round begins, have it automatically pick random books from the DB to populate the library with. Even if the Curator is a useless fuck there are at least a few books around. // - Allow books to be "hollowed out" like the Chaplain's Bible, allowing you to store one pocket-sized item inside. // - Make books/book cases burn when exposed to flame. // - Make book binder hackable. diff --git a/code/modules/library/soapstone.dm b/code/modules/library/soapstone.dm index 231f5417ab..d8899285a2 100644 --- a/code/modules/library/soapstone.dm +++ b/code/modules/library/soapstone.dm @@ -115,7 +115,7 @@ as instructions and/or memes for the next generation of spessmen. Limited in location to station_z only. Can be smashed out or exploded, - but only permamently removed with the librarian's soapstone. + but only permamently removed with the curator's soapstone. */ /obj/item/soapstone/infinite diff --git a/code/modules/lighting/lighting_corner.dm b/code/modules/lighting/lighting_corner.dm index 2f431e884a..c51e7feb7a 100644 --- a/code/modules/lighting/lighting_corner.dm +++ b/code/modules/lighting/lighting_corner.dm @@ -6,8 +6,8 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST, NORTHWEST)) /datum/lighting_corner - var/list/turf/masters = list() - var/list/datum/light_source/affecting = list() // Light sources affecting us. + var/list/turf/masters + var/list/datum/light_source/affecting // Light sources affecting us. var/active = FALSE // TRUE if one of our masters has dynamic lighting. var/x = 0 @@ -25,11 +25,9 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST, var/cache_b = LIGHTING_SOFT_THRESHOLD var/cache_mx = 0 - var/update_gen = 0 - /datum/lighting_corner/New(var/turf/new_turf, var/diagonal) . = ..() - + masters = list() masters[new_turf] = turn(diagonal, 180) z = new_turf.z diff --git a/code/modules/lighting/lighting_object.dm b/code/modules/lighting/lighting_object.dm index 369129fc57..b0b0b32285 100644 --- a/code/modules/lighting/lighting_object.dm +++ b/code/modules/lighting/lighting_object.dm @@ -6,6 +6,7 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects. anchored = TRUE icon = LIGHTING_ICON + icon_state = "transparent" color = LIGHTING_BASE_MATRIX plane = LIGHTING_PLANE mouse_opacity = 0 @@ -16,7 +17,7 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects. var/needs_update = FALSE -/atom/movable/lighting_object/Initialize(mapload, var/no_update = FALSE) +/atom/movable/lighting_object/Initialize(mapload) . = ..() verbs.Cut() GLOB.all_lighting_objects += src @@ -28,10 +29,8 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects. for(var/turf/open/space/S in RANGE_TURFS(1, src)) //RANGE_TURFS is in code\__HELPERS\game.dm S.update_starlight() - if (no_update) - return - - update() + needs_update = TRUE + GLOB.lighting_update_objects += src /atom/movable/lighting_object/Destroy(var/force) if (force) @@ -69,10 +68,17 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects. // See LIGHTING_CORNER_DIAGONAL in lighting_corner.dm for why these values are what they are. var/static/datum/lighting_corner/dummy/dummy_lighting_corner = new - var/datum/lighting_corner/cr = T.corners[3] || dummy_lighting_corner - var/datum/lighting_corner/cg = T.corners[2] || dummy_lighting_corner - var/datum/lighting_corner/cb = T.corners[4] || dummy_lighting_corner - var/datum/lighting_corner/ca = T.corners[1] || dummy_lighting_corner + + var/list/corners = T.corners + var/datum/lighting_corner/cr = dummy_lighting_corner + var/datum/lighting_corner/cg = dummy_lighting_corner + var/datum/lighting_corner/cb = dummy_lighting_corner + var/datum/lighting_corner/ca = dummy_lighting_corner + if (corners) //done this way for speed + cr = corners[3] || dummy_lighting_corner + cg = corners[2] || dummy_lighting_corner + cb = corners[4] || dummy_lighting_corner + ca = corners[1] || dummy_lighting_corner var/max = max(cr.cache_mx, cg.cache_mx, cb.cache_mx, ca.cache_mx) diff --git a/code/modules/lighting/lighting_setup.dm b/code/modules/lighting/lighting_setup.dm index fe9bdb5609..5086b0c9d2 100644 --- a/code/modules/lighting/lighting_setup.dm +++ b/code/modules/lighting/lighting_setup.dm @@ -8,6 +8,6 @@ if(!IS_DYNAMIC_LIGHTING(T)) continue - new/atom/movable/lighting_object(T, TRUE) + new/atom/movable/lighting_object(T) CHECK_TICK CHECK_TICK diff --git a/code/modules/lighting/lighting_source.dm b/code/modules/lighting/lighting_source.dm index 1cf14c3c47..63457a1ce9 100644 --- a/code/modules/lighting/lighting_source.dm +++ b/code/modules/lighting/lighting_source.dm @@ -26,22 +26,15 @@ var/applied = FALSE // Whether we have applied our light yet or not. - var/vis_update // Whether we should smartly recalculate visibility. and then only update tiles that became (in)visible to us. - var/needs_update // Whether we are queued for an update. - var/force_update + var/needs_update = LIGHTING_NO_UPDATE // Whether we are queued for an update. + /datum/light_source/New(var/atom/owner, var/atom/top) source_atom = owner // Set our new owner. - if (!source_atom.light_sources) - source_atom.light_sources = list() - - source_atom.light_sources += src // Add us to the lights of our owner. + LAZYADD(source_atom.light_sources, src) top_atom = top if (top_atom != source_atom) - if (!top.light_sources) - top.light_sources = list() - - top_atom.light_sources += src + LAZYADD(top_atom.light_sources, src) source_turf = top_atom pixel_turf = get_turf_pixel(top_atom) || source_turf @@ -52,20 +45,18 @@ parse_light_color() - effect_str = list() - affecting_turfs = list() - update() return ..() /datum/light_source/Destroy(force) - force_update() + remove_lum() if (source_atom) - source_atom.light_sources -= src + LAZYREMOVE(source_atom.light_sources, src) if (top_atom) - top_atom.light_sources -= src + LAZYREMOVE(top_atom.light_sources, src) + . = ..() if(!force) return QDEL_HINT_IWILLGC @@ -73,79 +64,34 @@ // Yes this doesn't align correctly on anything other than 4 width tabs. // If you want it to go switch everybody to elastic tab stops. // Actually that'd be great if you could! -#define EFFECT_UPDATE \ - if (!needs_update) \ - { \ - GLOB.lighting_update_lights += src; \ - needs_update = TRUE; \ - } +#define EFFECT_UPDATE(level) \ + if (needs_update == LIGHTING_NO_UPDATE) \ + GLOB.lighting_update_lights += src; \ + if (needs_update < level) \ + needs_update = level; \ + // This proc will cause the light source to update the top atom, and add itself to the update queue. /datum/light_source/proc/update(var/atom/new_top_atom) // This top atom is different. if (new_top_atom && new_top_atom != top_atom) if(top_atom != source_atom && top_atom.light_sources) // Remove ourselves from the light sources of that top atom. - top_atom.light_sources -= src + LAZYREMOVE(top_atom.light_sources, src) top_atom = new_top_atom if (top_atom != source_atom) LAZYADD(top_atom.light_sources, src) // Add ourselves to the light sources of our new top atom. - EFFECT_UPDATE + EFFECT_UPDATE(LIGHTING_CHECK_UPDATE) // Will force an update without checking if it's actually needed. /datum/light_source/proc/force_update() - force_update = 1 - - EFFECT_UPDATE + EFFECT_UPDATE(LIGHTING_FORCE_UPDATE) // Will cause the light source to recalculate turfs that were removed or added to visibility only. /datum/light_source/proc/vis_update() - vis_update = 1 - - EFFECT_UPDATE - -// Will check if we actually need to update, and update any variables that may need to be updated. -/datum/light_source/proc/check() - if (!source_atom || !light_range || !light_power) - qdel(src) - return 1 - - if (!top_atom) - top_atom = source_atom - . = 1 - - if (isturf(top_atom)) - if (source_turf != top_atom) - source_turf = top_atom - pixel_turf = source_turf - . = 1 - else if (top_atom.loc != source_turf) - source_turf = top_atom.loc - pixel_turf = get_turf_pixel(top_atom) - . = 1 - else - var/P = get_turf_pixel(top_atom) - if (P != pixel_turf) - . = 1 - pixel_turf = get_turf_pixel(top_atom) - - if (source_atom.light_power != light_power) - light_power = source_atom.light_power - . = 1 - - if (source_atom.light_range != light_range) - light_range = source_atom.light_range - . = 1 - - if (light_range && light_power && !applied) - . = 1 - - if (source_atom.light_color != light_color) - light_color = source_atom.light_color - parse_light_color() - . = 1 + EFFECT_UPDATE(LIGHTING_VIS_UPDATE) // Decompile the hexadecimal colour into lumcounts of each perspective. /datum/light_source/proc/parse_light_color() @@ -164,48 +110,47 @@ // As such this all gets counted as a single line. // The braces and semicolons are there to be able to do this on a single line. #define LUM_FALLOFF(C, T) (1 - CLAMP01(sqrt((C.x - T.x) ** 2 + (C.y - T.y) ** 2 + LIGHTING_HEIGHT) / max(1, light_range))) -#define APPLY_CORNER(C) \ - . = LUM_FALLOFF(C, pixel_turf); \ - \ - . *= light_power; \ - \ - effect_str[C] = .; \ - \ - C.update_lumcount \ - ( \ - . * applied_lum_r, \ - . * applied_lum_g, \ - . * applied_lum_b \ + +#define APPLY_CORNER(C) \ + . = LUM_FALLOFF(C, pixel_turf); \ + . *= light_power; \ + var/OLD = effect_str[C]; \ + \ + effect_str[C] = .; \ + \ + C.update_lumcount \ + ( \ + (. * lum_r) - (OLD * applied_lum_r), \ + (. * lum_g) - (OLD * applied_lum_g), \ + (. * lum_b) - (OLD * applied_lum_b) \ ); -// I don't need to explain what this does, do I? -#define REMOVE_CORNER(C) \ - . = -effect_str[C]; \ - C.update_lumcount \ - ( \ - . * applied_lum_r, \ - . * applied_lum_g, \ - . * applied_lum_b \ + +#define REMOVE_CORNER(C) \ + . = -effect_str[C]; \ + C.update_lumcount \ + ( \ + . * applied_lum_r, \ + . * applied_lum_g, \ + . * applied_lum_b \ ); // This is the define used to calculate falloff. - +/* /datum/light_source/proc/apply_lum() var/static/update_gen = 1 applied = 1 // Keep track of the last applied lum values so that the lighting can be reversed - applied_lum_r = lum_r - applied_lum_g = lum_g - applied_lum_b = lum_b var/thing var/datum/lighting_corner/C + var/corners = list() + LAZYINITLIST(effect_str) FOR_DVIEW(var/turf/T, light_range+1, source_turf, INVISIBILITY_LIGHTING) - if (!T.lighting_corners_initialised) - T.generate_missing_corners() + var/list/turf_corners = T.get_corners() - for (thing in T.get_corners()) + for (thing in turf_corners) C = thing if (C.update_gen == update_gen) continue @@ -220,9 +165,13 @@ APPLY_CORNER(C) LAZYADD(T.affecting_lights, src) - affecting_turfs += T + LAZYADD(affecting_turfs, T) FOR_DVIEW_END update_gen++ + applied_lum_r = lum_r + applied_lum_g = lum_g + applied_lum_b = lum_b +*/ /datum/light_source/proc/remove_lum() applied = FALSE @@ -231,7 +180,7 @@ var/turf/T = thing LAZYREMOVE(T.affecting_lights, src) - affecting_turfs.Cut() + affecting_turfs = null var/datum/lighting_corner/C for (thing in effect_str) @@ -240,30 +189,93 @@ LAZYREMOVE(C.affecting, src) - effect_str.Cut() + effect_str = null /datum/light_source/proc/recalc_corner(var/datum/lighting_corner/C) - if (effect_str.Find(C)) // Already have one. + LAZYINITLIST(effect_str) + if (effect_str[C]) // Already have one. REMOVE_CORNER(C) + effect_str[C] = 0 APPLY_CORNER(C) + UNSETEMPTY(effect_str) + +/datum/light_source/proc/update_corners() + var/update = FALSE + + if (!source_atom || QDELETED(source_atom)) + qdel(src) + return + + if (source_atom.light_power != light_power) + light_power = source_atom.light_power + update = TRUE + + if (source_atom.light_range != light_range) + light_range = source_atom.light_range + update = TRUE + + if (!top_atom) + top_atom = source_atom + update = TRUE + + if (!light_range || !light_power) + qdel(src) + return + + if (isturf(top_atom)) + if (source_turf != top_atom) + source_turf = top_atom + pixel_turf = source_turf + update = TRUE + else if (top_atom.loc != source_turf) + source_turf = top_atom.loc + pixel_turf = get_turf_pixel(top_atom) + update = TRUE + else + var/P = get_turf_pixel(top_atom) + if (P != pixel_turf) + pixel_turf = P + update = TRUE + + if (!isturf(source_turf)) + if (applied) + remove_lum() + return + + if (light_range && light_power && !applied) + update = TRUE + + if (source_atom.light_color != light_color) + light_color = source_atom.light_color + parse_light_color() + update = TRUE + + else if (applied_lum_r != lum_r || applied_lum_g != lum_g || applied_lum_b != lum_b) + update = TRUE + + if (update) + needs_update = LIGHTING_CHECK_UPDATE + applied = TRUE + else if (needs_update == LIGHTING_CHECK_UPDATE) + return //nothing's changed -/datum/light_source/proc/smart_vis_update() var/list/datum/lighting_corner/corners = list() var/list/turf/turfs = list() var/thing var/datum/lighting_corner/C var/turf/T + if (source_turf) + var/oldlum = source_turf.luminosity + source_turf.luminosity = Ceiling(light_range) + for(T in view(Ceiling(light_range), source_turf)) + for (thing in T.get_corners(source_turf)) + C = thing + corners[C] = 0 + turfs += T + source_turf.luminosity = oldlum - FOR_DVIEW(T, light_range+1, source_turf, 0) - if (!T.lighting_corners_initialised) - T.generate_missing_corners() - for (thing in T.get_corners(source_turf)) - C = thing - corners[C] = 0 - turfs += T - FOR_DVIEW_END - + LAZYINITLIST(affecting_turfs) var/list/L = turfs - affecting_turfs // New turfs, add us to the affecting lights of them. affecting_turfs += L for (thing in L) @@ -276,22 +288,45 @@ T = thing LAZYREMOVE(T.affecting_lights, src) + LAZYINITLIST(effect_str) + if (needs_update == LIGHTING_VIS_UPDATE) + for (thing in corners - effect_str) // New corners + C = thing + LAZYADD(C.affecting, src) + if (!C.active) + effect_str[C] = 0 + continue + APPLY_CORNER(C) + else + L = corners - effect_str + for (thing in L) // New corners + C = thing + LAZYADD(C.affecting, src) + if (!C.active) + effect_str[C] = 0 + continue + APPLY_CORNER(C) + for (thing in corners - L) // Existing corners + C = thing + if (!C.active) + effect_str[C] = 0 + continue + APPLY_CORNER(C) - for (thing in corners - effect_str) // New corners - C = thing - LAZYADD(C.affecting, src) - if (!C.active) - effect_str[C] = 0 - continue - - APPLY_CORNER(C) - - for (thing in effect_str - corners) // Old, now gone, corners. + L = effect_str - corners + for (thing in L) // Old, now gone, corners. C = thing REMOVE_CORNER(C) LAZYREMOVE(C.affecting, src) - effect_str -= C + effect_str -= L + + applied_lum_r = lum_r + applied_lum_g = lum_g + applied_lum_b = lum_b + + UNSETEMPTY(effect_str) + UNSETEMPTY(affecting_turfs) #undef EFFECT_UPDATE #undef LUM_FALLOFF diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm index 65b1ec2615..ca6866c48e 100644 --- a/code/modules/lighting/lighting_turf.dm +++ b/code/modules/lighting/lighting_turf.dm @@ -33,7 +33,7 @@ return var/area/A = loc - if (!IS_DYNAMIC_LIGHTING(A)) + if (!IS_DYNAMIC_LIGHTING(A) && !light_sources) return if (!lighting_corners_initialised) @@ -113,12 +113,18 @@ lighting_clear_overlay() /turf/proc/get_corners() + if (!IS_DYNAMIC_LIGHTING(src) && !light_sources) + return null + if (!lighting_corners_initialised) + generate_missing_corners() if (has_opaque_atom) return null // Since this proc gets used in a for loop, null won't be looped though. return corners /turf/proc/generate_missing_corners() + if (!IS_DYNAMIC_LIGHTING(src) && !light_sources) + return lighting_corners_initialised = TRUE if (!corners) corners = list(null, null, null, null) diff --git a/code/modules/mining/aux_base.dm b/code/modules/mining/aux_base.dm index b98a3cfd98..8c2d1ca281 100644 --- a/code/modules/mining/aux_base.dm +++ b/code/modules/mining/aux_base.dm @@ -131,7 +131,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also /obj/machinery/computer/auxillary_base/onShuttleMove(turf/T1, rotation) ..() if(z == ZLEVEL_MINING) //Avoids double logging and landing on other Z-levels due to badminnery - feedback_add_details("colonies_dropped", "[x]|[y]|[z]") //Number of times a base has been dropped! + SSblackbox.add_details("colonies_dropped", "[x]|[y]|[z]") //Number of times a base has been dropped! /obj/machinery/computer/auxillary_base/proc/set_mining_mode() if(z == ZLEVEL_MINING) //The console switches to controlling the mining shuttle once landed. diff --git a/code/modules/mining/equipment.dm b/code/modules/mining/equipment.dm index 36c3053143..dd8766bdc9 100644 --- a/code/modules/mining/equipment.dm +++ b/code/modules/mining/equipment.dm @@ -68,7 +68,7 @@ /obj/item/device/wormhole_jaunter/attack_self(mob/user) user.visible_message("[user.name] activates the [src.name]!") - feedback_add_details("jaunter", "User") // user activated + SSblackbox.add_details("jaunter", "User") // user activated activate(user) /obj/item/device/wormhole_jaunter/proc/turf_check(mob/user) @@ -124,13 +124,13 @@ if(triggered) usr.visible_message("The [src] overloads and activates!") - feedback_add_details("jaunter","EMP") // EMP accidental activation + SSblackbox.add_details("jaunter","EMP") // EMP accidental activation activate(usr) /obj/item/device/wormhole_jaunter/proc/chasm_react(mob/user) if(user.get_item_by_slot(slot_belt) == src) to_chat(user, "Your [src] activates, saving you from the chasm!") - feedback_add_details("jaunter","Chasm") // chasm automatic activation + SSblackbox.add_details("jaunter","Chasm") // chasm automatic activation activate(user) else to_chat(user, "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.") @@ -320,7 +320,7 @@ H.attack_same = 0 loaded = 0 user.visible_message("[user] injects [M] with [src], reviving it.") - feedback_add_details("lazarus_injector", "[M.type]") + SSblackbox.add_details("lazarus_injector", "[M.type]") playsound(src,'sound/effects/refill.ogg',50,1) icon_state = "lazarus_empty" return diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 95f8d2d9bd..4999f796c5 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -10,7 +10,7 @@ desc = "It's watching you suspiciously." /obj/structure/closet/crate/necropolis/tendril/PopulateContents() - var/loot = rand(1,25) + var/loot = rand(1,26) switch(loot) if(1) new /obj/item/device/shared_storage/red(src) @@ -33,7 +33,7 @@ if(9) new /obj/item/organ/brain/alien(src) if(10) - new /obj/item/organ/heart/cursed(src) + new /obj/item/organ/heart/cursed/wizard(src) if(11) new /obj/item/ship_in_a_bottle(src) if(12) @@ -65,6 +65,8 @@ new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor(src) if(25) new /obj/item/weapon/spellbook/oneuse/summonitem(src) + if(26) + new /obj/item/book_of_babel(src) @@ -86,7 +88,7 @@ user.sight |= SEE_MOBS icon_state = "lantern" wisp.orbit(user, 20) - feedback_add_details("wisp_lantern","Freed") + SSblackbox.add_details("wisp_lantern","Freed") else to_chat(user, "You return the wisp to the lantern.") @@ -101,7 +103,7 @@ wisp.stop_orbit() wisp.loc = src icon_state = "lantern-blue" - feedback_add_details("wisp_lantern","Returned") + SSblackbox.add_details("wisp_lantern","Returned") /obj/item/device/wisp_lantern/Initialize() ..() @@ -140,7 +142,7 @@ return new /obj/effect/particle_effect/smoke(user.loc) user.forceMove(get_turf(linked)) - feedback_add_details("warp_cube","[src.type]") + SSblackbox.add_details("warp_cube","[src.type]") new /obj/effect/particle_effect/smoke(user.loc) /obj/item/device/warp_cube/red @@ -228,7 +230,7 @@ /obj/item/device/immortality_talisman/attack_self(mob/user) if(cooldown < world.time) - feedback_add_details("immortality_talisman","Activated") // usage + SSblackbox.add_details("immortality_talisman","Activated") // usage cooldown = world.time + 600 user.visible_message("[user] vanishes from reality, leaving a a hole in [user.p_their()] place!") var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc)) @@ -343,6 +345,24 @@ add_fingerprint(usr) + + +//Book of Babel + +/obj/item/book_of_babel + name = "Book of Babel" + desc = "An ancient tome written in countless tongues." + icon = 'icons/obj/library.dmi' + icon_state = "book1" + w_class = 2 + +/obj/item/book_of_babel/attack_self(mob/user) + to_chat(user, "You flip through the pages of the book, quickly and conveniently learning every language in existence. Somewhat less conveniently, the aging book crumbles to dust in the process. Whoops.") + user.grant_all_languages(omnitongue=TRUE) + new /obj/effect/decal/cleanable/ash(get_turf(user)) + qdel(src) + + //Boat /obj/vehicle/lavaboat diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm index e62392a8c8..668013e0de 100644 --- a/code/modules/mining/machine_processing.dm +++ b/code/modules/mining/machine_processing.dm @@ -71,7 +71,6 @@ var/selected_material = MAT_METAL var/selected_alloy = null var/datum/research/files - var/list/categories = list("Alloys") /obj/machinery/mineral/processing_unit/Initialize() . = ..() @@ -81,7 +80,8 @@ /obj/machinery/mineral/processing_unit/Destroy() CONSOLE = null - qdel(materials) + QDEL_NULL(materials) + QDEL_NULL(files) return ..() /obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM) diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index db0b400fda..f3b66d9172 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -12,9 +12,6 @@ output_dir = SOUTH req_access = list(GLOB.access_mineral_storeroom) var/req_access_reclaim = GLOB.access_mining_station - var/stk_types = list() - var/stk_amt = list() - var/stack_list = list() //Key: Type. Value: Instance of type. var/obj/item/weapon/card/id/inserted_id var/points = 0 var/ore_pickup_rate = 15 @@ -24,11 +21,20 @@ speed_process = 1 var/message_sent = FALSE var/list/ore_buffer = list() + var/datum/material_container/materials + var/datum/research/files -/obj/machinery/mineral/ore_redemption/New() - ..() +/obj/machinery/mineral/ore_redemption/Initialize() + . = ..() var/obj/item/weapon/circuitboard/machine/ore_redemption/B = new B.apply_default_parts(src) + materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY) + files = new /datum/research/smelter(src) + +/obj/machinery/mineral/ore_redemption/Destroy() + QDEL_NULL(materials) + QDEL_NULL(files) + return ..() /obj/item/weapon/circuitboard/machine/ore_redemption name = "Ore Redemption (Machine Board)" @@ -55,35 +61,75 @@ point_upgrade = point_upgrade_temp sheet_per_ore = sheet_per_ore_temp -/obj/machinery/mineral/ore_redemption/proc/process_sheet(obj/item/weapon/ore/O) - var/obj/item/stack/sheet/processed_sheet = SmeltMineral(O) - if(processed_sheet) - var/obj/item/stack/sheet/s - if(!stack_list[processed_sheet]) - s = new processed_sheet(src, FALSE) - s.amount = 0 - stack_list[processed_sheet] = s - s = stack_list[processed_sheet] - s.amount += sheet_per_ore //Stack the sheets - ore_buffer -= O - qdel(O) //... garbage collect +/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/weapon/ore/O) + + ore_buffer -= O + + if(O && O.refined_type) + points += O.points * point_upgrade + + var/material_amount = materials.get_item_material_amount(O) + + if(!material_amount) + qdel(O) //no materials, incinerate it + + else if(!materials.has_space(material_amount)) //if there is no space, eject it + unload_mineral(O) + + else + materials.insert_item(O) //insert it + qdel(O) + +/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D) + if(D.make_reagents.len) + return 0 + + var/build_amount = 0 + + for(var/mat_id in D.materials) + var/M = D.materials[mat_id] + var/datum/material/redemption_mat = materials.materials[mat_id] + + if(!M || !redemption_mat) + return 0 + + var/smeltable_sheets = round(redemption_mat.amount / M) + + if(!smeltable_sheets) + return 0 + + if(!build_amount) + build_amount = smeltable_sheets + + build_amount = min(build_amount, smeltable_sheets) + + return build_amount /obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process) var/current_amount = 0 for(var/ore in ores_to_process) if(current_amount >= ore_pickup_rate) break - process_sheet(ore) + smelt_ore(ore) /obj/machinery/mineral/ore_redemption/proc/send_console_message() - if(z != ZLEVEL_STATION || !LAZYLEN(stack_list)) + if(z != ZLEVEL_STATION) return message_sent = TRUE var/area/A = get_area(src) var/msg = "Now available in [A]:
" - for(var/s in stack_list) - var/obj/item/stack/sheet/sheet = stack_list[s] - msg += "[capitalize(sheet.name)]: [sheet.amount] sheets
" + + var/has_minerals = FALSE + + for(var/mat_id in materials.materials) + var/datum/material/M = materials.materials[mat_id] + var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT + if(mineral_amount) + has_minerals = TRUE + msg += "[capitalize(M.name)]: [mineral_amount] sheets
" + + if(!has_minerals) + return for(var/obj/machinery/requests_console/D in GLOB.allConsoles) if(D.receive_ore_updates) @@ -114,6 +160,7 @@ if(exchange_parts(user, W)) return if(default_pry_open(W)) + materials.retrieve_all() return if(default_unfasten_wrench(user, W)) return @@ -144,15 +191,8 @@ return ..() /obj/machinery/mineral/ore_redemption/on_deconstruction() - empty_content() - -/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O) - if(O && O.refined_type) - var/obj/item/stack/sheet/M = O.refined_type - points += O.points * point_upgrade - return M - qdel(O)//No refined type? Purge it. - return + materials.retrieve_all() + ..() /obj/machinery/mineral/ore_redemption/attack_hand(mob/user) if(..()) @@ -169,30 +209,26 @@ else dat += "No ID inserted. Insert ID.

" - for(var/O in stack_list) - var/obj/item/stack/sheet/s = stack_list[O] - if(s.amount) - dat += "[capitalize(s.name)]: [s.amount] Release
" + for(var/mat_id in materials.materials) + var/datum/material/M = materials.materials[mat_id] + if(M.amount) + var/sheet_amount = M.amount / MINERAL_MATERIAL_AMOUNT + dat += "[capitalize(M.name)]: [sheet_amount] " + if(sheet_amount >= 1) + dat += "Release
" + else + dat += "Release
" - var/obj/item/stack/sheet/metalstack - if(/obj/item/stack/sheet/metal in stack_list) - metalstack = stack_list[/obj/item/stack/sheet/metal] + for(var/v in files.known_designs) + var/datum/design/D = files.known_designs[v] + if(can_smelt_alloy(D)) + dat += "[D.name]: Smelt
" + else + dat += "[D.name]: Smelt
" - var/obj/item/stack/sheet/plasmastack - if((/obj/item/stack/sheet/mineral/plasma in stack_list)) - plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma] + dat += "
Mineral Value List:
[get_ore_values()]
" - var/obj/item/stack/sheet/mineral/titaniumstack - if((/obj/item/stack/sheet/mineral/titanium in stack_list)) - titaniumstack = stack_list[/obj/item/stack/sheet/mineral/titanium] - - if(metalstack && plasmastack && min(metalstack.amount, plasmastack.amount)) - dat += "Plasteel Alloy (Metal + Plasma): Smelt
" - if(titaniumstack && plasmastack && min(titaniumstack.amount, plasmastack.amount)) - dat += "Plastitanium Alloy (Titanium + Plasma): Smelt
" - dat += "
Mineral Value List:
[get_ore_values()]
" - - var/datum/browser/popup = new(user, "console_stacking_machine", "Ore Redemption Machine", 400, 500) + var/datum/browser/popup = new(user, "ore_redemption_machine", "Ore Redemption Machine", 400, 500) popup.set_content(dat) popup.open() return @@ -228,69 +264,52 @@ else to_chat(usr, "Not a valid ID!") if(href_list["release"]) - if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user. - if(!(text2path(href_list["release"]) in stack_list)) + if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user + var/mat_id = href_list["release"] + if(!materials.materials[mat_id]) return - var/obj/item/stack/sheet/inp = stack_list[text2path(href_list["release"])] - var/obj/item/stack/sheet/out = new inp.type(src, 0, FALSE) + + var/datum/material/mat = materials.materials[mat_id] + var/stored_amount = mat.amount / MINERAL_MATERIAL_AMOUNT + + if(!stored_amount) + return + var/desired = input("How many sheets?", "How many sheets to eject?", 1) as null|num - out.amount = round(min(desired,50,inp.amount)) - if(out.amount >= 1) - inp.amount -= out.amount - unload_mineral(out) - if(inp.amount < 1) - stack_list -= text2path(href_list["release"]) - qdel(inp) + var/sheets_to_remove = round(min(desired,50,stored_amount)) + + var/out = get_step(src, output_dir) + materials.retrieve_sheets(sheets_to_remove, mat_id, out) + else to_chat(usr, "Required access not found.") - if(href_list["alloytype1"] && href_list["alloytype2"] && href_list["alloytypeout"]) - var/alloytype1 = text2path(href_list["alloytype1"]) - var/alloytype2 = text2path(href_list["alloytype2"]) - var/alloytypeout = text2path(href_list["alloytypeout"]) - if(check_access(inserted_id) || allowed(usr)) - if(!(alloytype1 in stack_list)) - return - if(!(alloytype2 in stack_list)) - return - var/obj/item/stack/sheet/stack1 = stack_list[alloytype1] - var/obj/item/stack/sheet/stack2 = stack_list[alloytype2] + + if(href_list["alloy"]) + var/alloy_id = href_list["alloy"] + var/datum/design/alloy = files.FindDesignByID(alloy_id) + if((check_access(inserted_id) || allowed(usr)) && alloy) var/desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num - var/obj/item/stack/sheet/alloyout = new alloytypeout - alloyout.amount = round(min(desired,50,stack1.amount,stack2.amount)) - if(alloyout.amount >= 1) - stack1.amount -= alloyout.amount - stack2.amount -= alloyout.amount - unload_mineral(alloyout) - if(stack1.amount < 1) - stack_list -= stack1 - qdel(stack1) - if(stack2.amount < 1) - stack_list -= stack2 - qdel(stack2) + var/smelt_amount = can_smelt_alloy(alloy) + var/amount = round(min(desired,50,smelt_amount)) + materials.use_amount(alloy.materials, amount) + + var/output = new alloy.build_path(src) + if(istype(output, /obj/item/stack/sheet)) + var/obj/item/stack/sheet/mineral/produced_alloy = output + produced_alloy.amount = amount + unload_mineral(produced_alloy) + else + unload_mineral(output) + else to_chat(usr, "Required access not found.") updateUsrDialog() return /obj/machinery/mineral/ore_redemption/ex_act(severity, target) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) ..() -//empty the redemption machine by stacks of at most max_amount (50 at this time) size -/obj/machinery/mineral/ore_redemption/proc/empty_content() - var/obj/item/stack/sheet/s - - for(var/O in stack_list) - s = stack_list[O] - while(s.amount > s.max_amount) - new s.type(loc,s.max_amount) - s.use(s.max_amount) - s.forceMove(get_turf(src)) - s.layer = initial(s.layer) - s.plane = initial(s.plane) - /obj/machinery/mineral/ore_redemption/power_change() ..() update_icon() diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index dc6bc87d18..34cff30324 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -136,7 +136,7 @@ else inserted_id.mining_points -= prize.cost new prize.equipment_path(src.loc) - feedback_add_details("mining_equipment_bought", + SSblackbox.add_details("mining_equipment_bought", "[src.type]|[prize.equipment_path]") // Add src.type to keep track of free golem purchases // seperately. @@ -189,13 +189,11 @@ if("Mining Conscription Kit") new /obj/item/weapon/storage/backpack/dufflebag/mining_conscript(loc) - feedback_add_details("mining_voucher_redeemed", selection) + SSblackbox.add_details("mining_voucher_redeemed", selection) qdel(voucher) /obj/machinery/mineral/equipment_vendor/ex_act(severity, target) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) if(prob(50 / severity) && severity < 3) qdel(src) diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index 666222aa27..dcd4762d64 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -3,9 +3,16 @@ INITIALIZE_IMMEDIATE(/mob/dead) /mob/dead/Initialize() - . = ..() + if(initialized) + stack_trace("Warning: [src]([type]) initialized multiple times!") + tag = "mob_[next_mob_id++]" + GLOB.mob_list += src + + prepare_huds() + if(config.cross_allowed) verbs += /mob/dead/proc/server_hop + return INITIALIZE_HINT_NORMAL /mob/dead/dust() //ghosts can't be vaporised. return diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index e6adb53ff6..e3943d07e6 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -16,12 +16,6 @@ var/mob/living/new_character //for instant transfer once the round is set up /mob/dead/new_player/Initialize() - if(initialized) - stack_trace("Warning: [src]([type]) initialized multiple times!") - initialized = TRUE - tag = "mob_[next_mob_id++]" - GLOB.mob_list += src - if(client && SSticker.state == GAME_STATE_STARTUP) var/obj/screen/splash/S = new(client, TRUE, TRUE) S.Fade(TRUE) @@ -30,7 +24,10 @@ loc = pick(GLOB.newplayer_start) else loc = locate(1,1,1) - return INITIALIZE_HINT_NORMAL + . = ..() + +/mob/dead/new_player/prepare_huds() + return /mob/dead/new_player/proc/new_player_panel() @@ -149,7 +146,7 @@ return 1 if(href_list["late_join"]) - if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING) + if(!SSticker || !SSticker.IsRoundInProgress()) to_chat(usr, "The round is either not ready, or has already finished...") return diff --git a/code/modules/mob/dead/new_player/new_player.dm.rej b/code/modules/mob/dead/new_player/new_player.dm.rej deleted file mode 100644 index 9ebe59e8f8..0000000000 --- a/code/modules/mob/dead/new_player/new_player.dm.rej +++ /dev/null @@ -1,9 +0,0 @@ -diff a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm (rejected hunks) -@@ -30,6 +30,7 @@ - loc = pick(newplayer_start) - else - loc = locate(1,1,1) -+ return INITIALIZE_HINT_NORMAL - - /mob/dead/new_player/proc/new_player_panel() - diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 3a39f2b813..00df173551 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -54,7 +54,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) var/deadchat_name /mob/dead/observer/Initialize() - invisibility = GLOB.observer_default_invisibility + set_invisibility(GLOB.observer_default_invisibility) verbs += /mob/dead/observer/proc/dead_tele @@ -118,6 +118,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) animate(src, pixel_y = 2, time = 10, loop = -1) grant_all_languages() + GLOB.dead_mob_list += src ..() /mob/dead/observer/narsie_act() @@ -295,7 +296,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/dead/observer/Stat() ..() if(statpanel("Status")) - if(SSticker && SSticker.mode) + if(SSticker.HasRoundStarted()) for(var/datum/gang/G in SSticker.mode.gangs) if(G.is_dominating) stat(null, "[G.name] Gang Takeover: [max(G.domination_time_remaining(), 0)]") @@ -358,7 +359,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!A.hidden) filtered += A var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered - + if(!thearea) return @@ -787,13 +788,25 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!invisibility) to_chat(user, "It seems extremely obvious.") +/mob/dead/observer/proc/set_invisibility(value) + invisibility = value + if(!value) + set_light(1, 2) + else + set_light(0, 0) + // Ghosts have no momentum, being massless ectoplasm /mob/dead/observer/Process_Spacemove(movement_dir) return 1 +/mob/dead/observer/vv_edit_var(var_name, var_value) + . = ..() + if(var_name == "invisibility") + set_invisibility(invisibility) // updates light + /proc/set_observer_default_invisibility(amount, message=null) for(var/mob/dead/observer/G in GLOB.player_list) - G.invisibility = amount + G.set_invisibility(amount) if(message) to_chat(G, message) GLOB.observer_default_invisibility = amount diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index ca380170f7..ca8b8f2d9d 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -35,22 +35,21 @@ blood_volume += 0.1 // regenerate blood VERY slowly //Effects of bloodloss + var/word = pick("dizzy","woozy","faint") switch(blood_volume) if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE) if(prob(5)) - to_chat(src, "You feel [pick("dizzy","woozy","faint")].") + to_chat(src, "You feel [word].") adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.01, 1)) if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY) adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1)) if(prob(5)) blur_eyes(6) - var/word = pick("dizzy","woozy","faint") to_chat(src, "You feel very [word].") if(BLOOD_VOLUME_SURVIVE to BLOOD_VOLUME_BAD) adjustOxyLoss(5) if(prob(15)) Paralyse(rand(1,3)) - var/word = pick("dizzy","woozy","faint") to_chat(src, "You feel extremely [word].") if(0 to BLOOD_VOLUME_SURVIVE) death() @@ -70,7 +69,7 @@ bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases - if(bleed_rate && !bleedsuppress) + if(bleed_rate && !bleedsuppress && !(status_flags & FAKEDEATH)) bleed(bleed_rate) //Makes a blood drop, leaking amt units of blood from the mob diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index 397824d830..6247083747 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -73,7 +73,7 @@ name = "Man-Machine Interface: [brainmob.real_name]" update_icon() - feedback_inc("cyborg_mmis_filled",1) + SSblackbox.inc("cyborg_mmis_filled",1) else if(brainmob) O.attack(brainmob, user) //Oh noooeeeee diff --git a/code/modules/mob/living/carbon/alien/organs.dm b/code/modules/mob/living/carbon/alien/organs.dm index 8a9ee012d9..f9bd64153e 100644 --- a/code/modules/mob/living/carbon/alien/organs.dm +++ b/code/modules/mob/living/carbon/alien/organs.dm @@ -87,6 +87,8 @@ owner.adjustFireLoss(-heal_amt) owner.adjustOxyLoss(-heal_amt) owner.adjustCloneLoss(-heal_amt) + else + owner.adjustPlasma(plasma_rate * 0.1) /obj/item/organ/alien/plasmavessel/Insert(mob/living/carbon/M, special = 0) ..() diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm index 72162387ee..12c131b3cc 100644 --- a/code/modules/mob/living/carbon/alien/say.dm +++ b/code/modules/mob/living/carbon/alien/say.dm @@ -1,4 +1,4 @@ -/mob/living/proc/alien_talk(message, shown_name = name) +/mob/living/proc/alien_talk(message, shown_name = real_name) log_say("[key_name(src)] : [message]") message = trim(message) if(!message) return diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 87cf246717..06145235a0 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -484,7 +484,7 @@ adjustBruteLoss(3) else if(T) - T.add_vomit_floor(src, 0)//toxic barf looks different + T.add_vomit_floor(src, toxic)//toxic barf looks different nutrition -= lost_nutrition adjustToxLoss(-3) T = get_step(T, dir) @@ -492,6 +492,16 @@ break return 1 +/mob/living/carbon/proc/spew_organ(power = 5) + if(!internal_organs.len) + return //Guess we're out of organs + var/obj/item/organ/guts = pick(internal_organs) + var/turf/T = get_turf(src) + guts.Remove(src) + guts.forceMove(T) + var/atom/throw_target = get_edge_target_turf(guts, dir) + guts.throw_at(throw_target, power, 4, src) + /mob/living/carbon/fully_replace_character_name(oldname,newname) ..() diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 0d8cfeb98d..84cbc01a33 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -119,9 +119,7 @@ visible_message("The [M.name] has shocked [src]!", \ "The [M.name] has shocked [src]!") - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) var/power = M.powerlevel + rand(0,3) Weaken(power) if(stuttering < power) diff --git a/code/modules/mob/living/carbon/death.dm b/code/modules/mob/living/carbon/death.dm index ba757bd713..1d6d373db5 100644 --- a/code/modules/mob/living/carbon/death.dm +++ b/code/modules/mob/living/carbon/death.dm @@ -24,7 +24,8 @@ if(!no_bodyparts) if(no_organs)//so the organs don't get transfered inside the bodyparts we'll drop. for(var/X in internal_organs) - qdel(X) + if(no_brain || !istype(X, /obj/item/organ/brain)) + qdel(X) else //we're going to drop all bodyparts except chest, so the only organs that needs spilling are those inside it. for(var/X in internal_organs) var/obj/item/organ/O = X @@ -42,6 +43,9 @@ if(no_brain && istype(I, /obj/item/organ/brain)) qdel(I) continue + if(no_organs && !istype(I, /obj/item/organ/brain)) + qdel(I) + continue I.Remove(src) I.forceMove(get_turf(src)) I.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5) diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm index 30fa676500..48ebd53435 100644 --- a/code/modules/mob/living/carbon/emote.dm +++ b/code/modules/mob/living/carbon/emote.dm @@ -68,6 +68,17 @@ if(!isnum(text2num(params))) return message +/datum/emote/sound/carbon/snap + key = "snap" + key_third_person = "snaps" + message = "snaps their fingers." + muzzle_ignore = TRUE + restraint_check = TRUE + emote_type = EMOTE_AUDIBLE + sound = 'sound/effects/snap01.ogg' + mob_type_allowed_typecache = list(/mob/living/carbon/) + + /datum/emote/living/carbon/sign/signal key = "signal" key_third_person = "signals" diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index daa72b55fb..6c4fd0b80c 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -33,7 +33,7 @@ dna.species.spec_death(gibbed, src) if(SSticker && SSticker.mode) - sql_report_death(src) + SSblackbox.ReportDeath(src) if(mind && mind.devilinfo) INVOKE_ASYNC(mind.devilinfo, /datum/devilinfo.proc/beginResurrectionCheck, src) diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index de4eecabff..b778279f42 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -171,5 +171,8 @@ dna.species.mutant_bodyparts -= "wingsopen" dna.species.mutant_bodyparts |= "wings" update_body() + if(isturf(loc)) + var/turf/T = loc + T.Entered(src) //Ayy lmao diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 9081591395..a3bb2fefde 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -134,7 +134,7 @@ if(stat == DEAD || (status_flags & FAKEDEATH)) appears_dead = 1 if(suiciding) - msg += "[t_He] appear[p_s()] to have commited suicide... there is no hope of recovery.\n" + msg += "[t_He] appear[p_s()] to have committed suicide... there is no hope of recovery.\n" if(hellbound) msg += "[t_His] soul seems to have been ripped out of [t_his] body. Revival is impossible.\n" msg += "[t_He] [t_is] limp and unresponsive; there are no signs of life" diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index e03844a82e..d7a2282a98 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -177,8 +177,8 @@ var/obj/item/bodypart/affecting = get_bodypart(ran_zone(user.zone_selected)) //what we're actually ending up trying to hit. var/target_area = parse_zone(check_zone(user.zone_selected)) //our intended target - feedback_add_details("item_used_for_combat","[I.type]|[I.force]") - feedback_add_details("zone_targeted","[target_area]") + SSblackbox.add_details("item_used_for_combat","[I.type]|[I.force]") + SSblackbox.add_details("zone_targeted","[target_area]") // the attacked_by code varies among species return dna.species.spec_attacked_by(I, user, affecting, a_intent, src) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 331fc5fc95..77ac31812a 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -142,10 +142,12 @@ return not_handled //For future deeper overrides /mob/living/carbon/human/doUnEquip(obj/item/I, force, newloc, no_move, invdrop = TRUE) + var/index = get_held_index_of_item(I) . = ..() //See mob.dm for an explanation on this and some rage about people copypasting instead of calling ..() like they should. if(!. || !I) return - + if(index && dna.species.mutanthands) + put_in_hand(new dna.species.mutanthands(), index) if(I == wear_suit) if(s_store && invdrop) dropItemToGround(s_store, TRUE) //It makes no sense for your suit storage to stay on you if you drop your suit. diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index a48124e412..1704595d79 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -71,6 +71,9 @@ //Ears var/obj/item/organ/ears/mutantears = /obj/item/organ/ears + //Hands + var/obj/item/mutanthands = null + //Citadel snowflake var/fixed_mut_color2 = "" var/fixed_mut_color3 = "" @@ -119,6 +122,8 @@ var/obj/item/thing = C.get_item_by_slot(slot_id) if(thing && (!thing.species_exception || !is_type_in_list(src,thing.species_exception))) C.dropItemToGround(thing) + if(C.hud_used) + C.hud_used.update_locked_slots() // this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") @@ -143,15 +148,16 @@ qdel(lungs) lungs = null - if(eyes) - qdel(eyes) - eyes = new mutanteyes - eyes.Insert(C) + if(C.get_bodypart("head")) + if(eyes) + qdel(eyes) + eyes = new mutanteyes + eyes.Insert(C) - if(ears) - qdel(ears) - ears = new mutantears - ears.Insert(C) + if(ears) + qdel(ears) + ears = new mutantears + ears.Insert(C) if((!(NOBREATH in species_traits)) && !lungs) if(mutantlungs) @@ -173,6 +179,21 @@ if(exotic_bloodtype && C.dna.blood_type != exotic_bloodtype) C.dna.blood_type = exotic_bloodtype + if(old_species.mutanthands) + for(var/obj/item/I in C.held_items) + if(istype(I, old_species.mutanthands)) + qdel(I) + + if(mutanthands) + // Drop items in hands + // If you're lucky enough to have a NODROP item, then it stays. + for(var/V in C.held_items) + var/obj/item/I = V + if(istype(I)) + C.dropItemToGround(I) + else //Entries in the list should only ever be items or null, so if it's not an item, we can assume it's an empty hand + C.put_in_hands(new mutanthands()) + if(NOAROUSAL in species_traits) C.canbearoused = FALSE else @@ -352,7 +373,7 @@ var/datum/sprite_accessory/undershirt/undershirt = GLOB.undershirt_list[H.undershirt] if(undershirt) if(H.dna.species.sexes && H.gender == FEMALE) - standing += wear_female_version(undershirt.icon_state, undershirt.icon, -BODY_LAYER) + standing += wear_female_version(undershirt.icon_state, undershirt.icon, BODY_LAYER) else standing += mutable_appearance(undershirt.icon, undershirt.icon_state, -BODY_LAYER) diff --git a/code/modules/mob/living/carbon/human/species.dm.rej b/code/modules/mob/living/carbon/human/species.dm.rej new file mode 100644 index 0000000000..25968a6a31 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species.dm.rej @@ -0,0 +1,33 @@ +diff a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm (rejected hunks) +@@ -173,14 +173,18 @@ + if(exotic_bloodtype && C.dna.blood_type != exotic_bloodtype) + C.dna.blood_type = exotic_bloodtype + ++ if(old_species.mutanthands) ++ for(var/obj/item/I in C.held_items) ++ if(istype(I, old_species.mutanthands)) ++ qdel(I) ++ + if(mutanthands) + // Drop items in hands + // If you're lucky enough to have a NODROP item, then it stays. + for(var/V in C.held_items) + var/obj/item/I = V + if(istype(I)) +- if(C.dropItemToGround(I)) +- C.put_in_hands(new mutanthands()) ++ C.dropItemToGround(I) + else //Entries in the list should only ever be items or null, so if it's not an item, we can assume it's an empty hand + C.put_in_hands(new mutanthands()) + +@@ -189,10 +193,6 @@ + C.dna.blood_type = random_blood_type() + if(DIGITIGRADE in species_traits) + C.Digitigrade_Leg_Swap(TRUE) +- if(mutanthands) +- for(var/obj/item/I in C.held_items) +- if(istype(I, mutanthands)) +- qdel(I) + + /datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour) + H.remove_overlay(HAIR_LAYER) diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index 8eb5343a30..e56b2221ba 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -9,7 +9,7 @@ punchdamagelow = 5 punchdamagehigh = 14 punchstunthreshold = 11 //about 40% chance to stun - no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform) + no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform, slot_s_store) nojumpsuit = 1 sexes = 1 damage_overlay_type = "" @@ -20,6 +20,7 @@ dangerous_existence = TRUE limbs_id = "golem" fixed_mut_color = "aaa" + mutant_organs = list(/obj/item/organ/adamantine_resonator) var/info_text = "As an Iron Golem, you don't have any special traits." var/prefix = "Iron" @@ -54,8 +55,9 @@ name = "Adamantine Golem" id = "adamantine golem" meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/golem/adamantine + mutant_organs = list(/obj/item/organ/adamantine_resonator, /obj/item/organ/vocal_cords/adamantine) fixed_mut_color = "4ed" - info_text = "As an Adamantine Golem, you don't have any special traits." + info_text = "As an Adamantine Golem, you possess special vocal cords allowing you to \"resonate\" messages to all golems." prefix = "Adamantine" //Explodes on death @@ -71,10 +73,14 @@ prefix = "Plasma" special_names = list("Flood","Fire","Bar","Man") -/datum/species/golem/plasma/spec_death(gibbed, mob/living/carbon/human/H) - explosion(get_turf(H),0,1,2,flame_range = 5) - if(H) - H.gib() +/datum/species/golem/plasma/spec_life(mob/living/carbon/human/H) + if(H.bodytemperature > 900 && H.on_fire) + explosion(get_turf(H),1,2,4,flame_range = 5) + if(H) + H.gib() + if(H.fire_stacks < 2) //flammable + H.adjust_fire_stacks(1) + ..() //Harder to hurt /datum/species/golem/diamond @@ -501,6 +507,7 @@ sexes = FALSE info_text = "As a Runic Golem, you possess eldritch powers granted by the Elder God Nar'Sie." species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER) //no mutcolors + prefix = "Runic" var/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem/phase_shift var/obj/effect/proc_holder/spell/targeted/abyssal_gaze/abyssal_gaze @@ -638,4 +645,19 @@ if(P.is_hot()) visible_message("[src] bursts into flames!") - fire_act() \ No newline at end of file + + fire_act() +/datum/species/golem/plastic + name = "Plastic" + id = "plastic golem" + prefix = "Plastic" + fixed_mut_color = "fff" + info_text = "As a Plastic Golem, you are capable of ventcrawling, and passing through plastic flaps." + +/datum/species/golem/plastic/on_species_gain(mob/living/carbon/C, datum/species/old_species) + . = ..() + C.ventcrawler = VENTCRAWLER_NUDE + +/datum/species/golem/plastic/on_species_loss(mob/living/carbon/C) + . = ..() + C.ventcrawler = initial(C.ventcrawler) diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm index 573b58159a..6b56fa9ca4 100644 --- a/code/modules/mob/living/carbon/human/species_types/zombies.dm +++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm @@ -13,9 +13,11 @@ name = "Infectious Zombie" id = "memezombies" limbs_id = "zombie" + mutanthands = /obj/item/zombie_hand no_equip = list(slot_wear_mask, slot_head) armor = 20 // 120 damage to KO a zombie, which kills it speedmod = 2 + mutanteyes = /obj/item/organ/eyes/night_vision/zombie /datum/species/zombie/infectious/spec_life(mob/living/carbon/C) . = ..() @@ -27,29 +29,15 @@ /datum/species/zombie/infectious/on_species_gain(mob/living/carbon/C, datum/species/old_species) . = ..() - // Drop items in hands - // If you're a zombie lucky enough to have a NODROP item, then it stays. - for(var/V in C.held_items) - var/obj/item/I = V - if(istype(I)) - if(C.dropItemToGround(I)) - var/obj/item/zombie_hand/zh = new /obj/item/zombie_hand() - C.put_in_hands(zh) - else //Entries in the list should only ever be items or null, so if it's not an item, we can assume it's an empty hand - var/obj/item/zombie_hand/zh = new /obj/item/zombie_hand() - C.put_in_hands(zh) - // Next, deal with the source of this zombie corruption + // Deal with the source of this zombie corruption + // Infection organ needs to be handled separately from mutant_organs + // because it persists through species transitions var/obj/item/organ/zombie_infection/infection infection = C.getorganslot("zombie_infection") if(!infection) - infection = new(C) - -/datum/species/zombie/infectious/on_species_loss(mob/living/carbon/C) - . = ..() - for(var/obj/item/I in C.held_items) - if(istype(I, /obj/item/zombie_hand)) - qdel(I) + infection = new() + infection.Insert(C) // Your skin falls off diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index dd28a93c7d..fe0f5b3918 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -607,7 +607,7 @@ return name /mob/living/update_gravity(has_gravity,override = 0) - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) return if(has_gravity) clear_alert("weightless") diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 6ea921e560..e4129e642d 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -172,7 +172,7 @@ /mob/living/attack_slime(mob/living/simple_animal/slime/M) - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) to_chat(M, "You cannot attack people before the game has started.") return diff --git a/code/modules/mob/living/silicon/ai/ai_defense.dm b/code/modules/mob/living/silicon/ai/ai_defense.dm index 75ef88768f..d07f85ef6a 100644 --- a/code/modules/mob/living/silicon/ai/ai_defense.dm +++ b/code/modules/mob/living/silicon/ai/ai_defense.dm @@ -6,7 +6,7 @@ /mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M) - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) to_chat(M, "You cannot attack people before the game has started.") return ..() diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index dce38bd664..56c43211e4 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -28,7 +28,7 @@ //Holopad if(istype(ai.current, /obj/machinery/holopad)) var/obj/machinery/holopad/H = ai.current - H.move_hologram(ai) + H.move_hologram(ai, T) /mob/camera/aiEye/Move() return 0 diff --git a/code/modules/mob/living/silicon/robot/death.dm b/code/modules/mob/living/silicon/robot/death.dm index 3e531eaaa0..6376ae4857 100644 --- a/code/modules/mob/living/silicon/robot/death.dm +++ b/code/modules/mob/living/silicon/robot/death.dm @@ -32,4 +32,4 @@ unbuckle_all_mobs(TRUE) - sql_report_death(src) + SSblackbox.ReportDeath(src) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 14b854d2a2..768ff69166 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -1143,7 +1143,7 @@ M.visible_message("Unfortunately, [M] just can't seem to hold onto [src]!") return if(iscarbon(M) && (!riding_datum.equip_buckle_inhands(M, 1))) - M.visible_message("[M] can't climb onto [src] because his hands are full!") + M.visible_message("[M] can't climb onto [src] because [M.p_their()] hands are full!") return . = ..(M, force, check_loc) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 5a3ed2ff8c..f3cf0f1c5f 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -222,7 +222,7 @@ if(R.hud_used) R.hud_used.update_robot_modules_display() if(feedback_key && !did_feedback) - feedback_inc(feedback_key, 1) + SSblackbox.inc(feedback_key, 1) /obj/item/weapon/robot_module/standard name = "Standard" diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm index 09e81582ac..dd98496dac 100644 --- a/code/modules/mob/living/simple_animal/bot/bot.dm +++ b/code/modules/mob/living/simple_animal/bot/bot.dm @@ -287,17 +287,13 @@ to_chat(user, "The welder must be on for this task!") else if(W.force) //if force is non-zero - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) ..() /mob/living/simple_animal/bot/bullet_act(obj/item/projectile/Proj) if(Proj && (Proj.damage_type == BRUTE || Proj.damage_type == BURN)) if(prob(75) && Proj.damage > 0) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) return ..() /mob/living/simple_animal/bot/emp_act(severity) diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index 4c5c2c14c5..190e6a7db4 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -259,9 +259,7 @@ if(prob(50)) new /obj/item/bodypart/l_arm/robot(Tsec) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) ..() /obj/machinery/bot_core/cleanbot diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm index e11711f2bd..32db638542 100644 --- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm +++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm @@ -390,9 +390,7 @@ Auto Patrol[]"}, if(lasercolor == "r") new /obj/item/clothing/suit/redtag(Tsec) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) new /obj/effect/decal/cleanable/oil(loc) ..() diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index c8208e7a3b..fe2b08e777 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -381,9 +381,7 @@ var/obj/item/stack/tile/plasteel/T = new (Tsec) T.amount = 1 - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) ..() /obj/machinery/bot_core/floorbot diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm index bcf4b86191..5d3738108e 100644 --- a/code/modules/mob/living/simple_animal/bot/medbot.dm +++ b/code/modules/mob/living/simple_animal/bot/medbot.dm @@ -530,9 +530,7 @@ if(emagged && prob(25)) playsound(loc, 'sound/voice/minsult.ogg', 50, 0) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) ..() /mob/living/simple_animal/bot/medbot/proc/declare(crit_patient) diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index 30c2c4e9a9..bdf4277438 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -719,9 +719,7 @@ cell.update_icon() cell = null - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) new /obj/effect/decal/cleanable/oil(loc) ..() diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index a57b9a9156..c30f52aa5c 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -397,9 +397,7 @@ Auto Patrol: []"}, if(prob(50)) new /obj/item/bodypart/l_arm/robot(Tsec) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) new /obj/effect/decal/cleanable/oil(loc) ..() diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index edb12a3fef..b879f1baf6 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -14,7 +14,8 @@ stop_automated_movement = 1 status_flags = CANPUSH attack_sound = 'sound/weapons/punch1.ogg' - see_in_dark = 7 + see_in_dark = 7 + lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0) atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 @@ -83,7 +84,11 @@ /mob/living/simple_animal/hostile/construct/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0, stun = TRUE) return 0 - + +/mob/living/simple_animal/hostile/construct/adjustHealth(amount, updating_health = TRUE, forced = FALSE) + . = ..() + if(updating_health) + update_health_hud() /////////////////Juggernaut/////////////// /mob/living/simple_animal/hostile/construct/armored @@ -268,3 +273,22 @@ /mob/living/simple_animal/hostile/construct/harvester/hostile //actually hostile, will move around, hit things AIStatus = AI_ON environment_smash = 1 //only token destruction, don't smash the cult wall NO STOP + + + +/////////////////////////////ui stuff///////////////////////////// + +/mob/living/simple_animal/hostile/construct/update_health_hud() + if(hud_used) + if(health >= maxHealth) + hud_used.healths.icon_state = "[icon_state]_health0" + else if(health > maxHealth*0.8) + hud_used.healths.icon_state = "[icon_state]_health2" + else if(health > maxHealth*0.6) + hud_used.healths.icon_state = "[icon_state]_health3" + else if(health > maxHealth*0.4) + hud_used.healths.icon_state = "[icon_state]_health4" + else if(health > maxHealth*0.2) + hud_used.healths.icon_state = "[icon_state]_health5" + else + hud_used.healths.icon_state = "[icon_state]_health6" \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 8cad712bee..2cc4545faa 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -20,6 +20,7 @@ var/obj/item/inventory_head var/obj/item/inventory_mask gold_core_spawnable = 2 + devourable = TRUE /mob/living/simple_animal/crab/Life() ..() diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm index 45f46b3828..fc2160399e 100644 --- a/code/modules/mob/living/simple_animal/hostile/carp.dm +++ b/code/modules/mob/living/simple_animal/hostile/carp.dm @@ -16,6 +16,7 @@ speed = 0 maxHealth = 25 health = 25 + devourable = TRUE harm_intent_damage = 8 obj_damage = 50 diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm index e0eb8aad29..5454f3c553 100644 --- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm +++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm @@ -53,7 +53,5 @@ ranged = 1 /mob/living/simple_animal/hostile/hivebot/death(gibbed) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, src) - s.start() + do_sparks(3, TRUE, src) ..(1) \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/jungle_mobs.dm b/code/modules/mob/living/simple_animal/hostile/jungle_mobs.dm new file mode 100644 index 0000000000..de1bf0b308 --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/jungle_mobs.dm @@ -0,0 +1,85 @@ +/mob/living/simple_animal/hostile/jungle + vision_range = 5 + atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) + faction = list("jungle") + weather_immunities = list("acid") + obj_damage = 30 + environment_smash = 2 + minbodytemp = 0 + maxbodytemp = 450 + response_help = "pokes" + response_disarm = "shoves" + response_harm = "strikes" + status_flags = 0 + a_intent = INTENT_HARM + see_in_dark = 4 + lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE + mob_size = MOB_SIZE_LARGE + + + +//Mega arachnid + +/mob/living/simple_animal/hostile/jungle/mega_arachnid + name = "mega arachnid" + desc = "Though physically imposing, it prefers to ambush its prey, and it will only engage with an already crippled opponent." + melee_damage_lower = 30 + melee_damage_upper = 30 + maxHealth = 300 + health = 300 + speed = 1 + ranged = 1 + pixel_x = -16 + move_to_delay = 10 + aggro_vision_range = 9 + speak_emote = list("chitters") + attack_sound = 'sound/weapons/bladeslice.ogg' + ranged_cooldown_time = 60 + projectiletype = /obj/item/projectile/mega_arachnid + projectilesound = 'sound/weapons/pierce.ogg' + icon = 'icons/mob/jungle/arachnid.dmi' + icon_state = "arachnid" + icon_living = "arachnid" + icon_dead = "dead_purple" + alpha = 50 + +/mob/living/simple_animal/hostile/jungle/mega_arachnid/Life() + ..() + if(target && ranged_cooldown > world.time && iscarbon(target)) + var/mob/living/carbon/C = target + if(!C.legcuffed && C.health < 50) + retreat_distance = 9 + minimum_distance = 9 + alpha = 125 + return + retreat_distance = 0 + minimum_distance = 0 + alpha = 255 + + +/mob/living/simple_animal/hostile/jungle/mega_arachnid/Aggro() + ..() + alpha = 255 + +/mob/living/simple_animal/hostile/jungle/mega_arachnid/LoseAggro() + ..() + alpha = 50 + +/obj/item/projectile/mega_arachnid + name = "flesh snare" + nodamage = 1 + damage = 0 + icon_state = "tentacle_end" + +/obj/item/projectile/mega_arachnid/on_hit(atom/target, blocked = 0) + if(iscarbon(target) && blocked < 100) + var/obj/item/weapon/restraints/legcuffs/beartrap/mega_arachnid/B = new /obj/item/weapon/restraints/legcuffs/beartrap/mega_arachnid(get_turf(target)) + B.Crossed(target) + ..() + +/obj/item/weapon/restraints/legcuffs/beartrap/mega_arachnid + name = "fleshy restraints" + desc = "Used by mega arachnids to immobilize their prey." + flags = DROPDEL + icon_state = "tentacle_end" + icon = 'icons/obj/projectiles.dmi' \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm.rej b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm.rej deleted file mode 100644 index 3dab6ff0a6..0000000000 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm (rejected hunks) -@@ -106,7 +106,7 @@ Difficulty: Very Hard - var/target - - /obj/effect/overlay/temp/at_shield/Initialize(mapload, new_target) -- ..() -+ . = ..() - target = new_target - INVOKE_ASYNC(src, /atom/movable/proc/orbit, target, 0, FALSE, 0, 0, FALSE, TRUE) - diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm index 3425d08e23..45139747fa 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm @@ -187,8 +187,9 @@ Difficulty: Medium animate(src, transform = matrix()*0.9, time = 3, easing = BOUNCE_EASING) for(var/i in 1 to 3) sleep(1) - if(QDELETED(src)) //we got hit and died, rip us + if(QDELETED(src) || stat == DEAD) //we got hit and died, rip us qdel(F) + swooping &= ~SWOOP_DAMAGEABLE return animate(src, transform = matrix()*0.7, time = 7) swooping |= SWOOP_INVULNERABLE diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm.rej b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm.rej deleted file mode 100644 index 84c2ab0b38..0000000000 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm.rej +++ /dev/null @@ -1,23 +0,0 @@ -diff a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm (rejected hunks) -@@ -96,8 +96,8 @@ Difficulty: Medium - duration = 12 - pixel_z = 500 - --/obj/effect/overlay/temp/fireball/Initialize(loc) -- ..() -+/obj/effect/overlay/temp/fireball/Initialize() -+ . = ..() - animate(src, pixel_z = 0, time = 12) - - /obj/effect/overlay/temp/target -@@ -121,8 +121,8 @@ Difficulty: Medium - /obj/effect/overlay/temp/target/ex_act() - return - --/obj/effect/overlay/temp/target/Initialize(loc) -- ..() -+/obj/effect/overlay/temp/target/Initialize() -+ . = ..() - INVOKE_ASYNC(src, .proc/fall) - - /obj/effect/overlay/temp/target/proc/fall() diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index 8af5c76f5b..0a0ff6bdd3 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -53,7 +53,7 @@ return else if(!admin_spawned) - feedback_set_details("megafauna_kills","[initial(name)]") + SSblackbox.set_details("megafauna_kills","[initial(name)]") if(!elimination) //used so the achievment only occurs for the last legion to die. grant_achievement(medal_type,score_type) ..() diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm index ca0ef6a7ea..a68ccc4884 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm @@ -48,7 +48,7 @@ ..() /mob/living/simple_animal/hostile/asteroid/death(gibbed) - feedback_add_details("mobs_killed_mining","[src.type]") + SSblackbox.add_details("mobs_killed_mining","[src.type]") ..(gibbed) /mob/living/simple_animal/hostile/asteroid/basilisk @@ -266,15 +266,15 @@ update_icon() if(implanted) - feedback_add_details("hivelord_core", "[type]|implanted") + SSblackbox.add_details("hivelord_core", "[type]|implanted") else - feedback_add_details("hivelord_core", "[type]|stabilizer") + SSblackbox.add_details("hivelord_core", "[type]|stabilizer") /obj/item/organ/hivelord_core/proc/go_inert() inert = TRUE desc = "The remains of a hivelord that have become useless, having been left alone too long after being harvested." - feedback_add_details("hivelord_core", "[src.type]|inert") + SSblackbox.add_details("hivelord_core", "[src.type]|inert") update_icon() /obj/item/organ/hivelord_core/ui_action_click() @@ -298,10 +298,10 @@ return if(H != user) H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!") - feedback_add_details("hivelord_core","[src.type]|used|other") + SSblackbox.add_details("hivelord_core","[src.type]|used|other") else to_chat(user, "You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.") - feedback_add_details("hivelord_core","[src.type]|used|self") + SSblackbox.add_details("hivelord_core","[src.type]|used|self") H.revive(full_heal = 1) qdel(src) ..() diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm index f3b5866ec6..b9731f7418 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm @@ -40,6 +40,7 @@ /mob/living/simple_animal/hostile/retaliate/ghost/Initialize() . = ..() + set_light(1, 2) if(!random) give_hair() else @@ -60,4 +61,4 @@ ghost_facial_hair = mutable_appearance('icons/mob/human_face.dmi', "facial_[ghost_facial_hair_style]", -HAIR_LAYER) ghost_facial_hair.alpha = 200 ghost_facial_hair.color = ghost_facial_hair_color - add_overlay(ghost_facial_hair) \ No newline at end of file + add_overlay(ghost_facial_hair) diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm index 455f893a5c..a810d3fd67 100644 --- a/code/modules/mob/living/simple_animal/hostile/statue.dm +++ b/code/modules/mob/living/simple_animal/hostile/statue.dm @@ -220,7 +220,7 @@ else target.lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE name = "Toggle Nightvision \[ON]" - target.update_sight() + target.update_sight() /mob/living/simple_animal/hostile/statue/sentience_act() faction -= "neutral" diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 043ddbb4fb..8db43623dc 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -340,7 +340,7 @@ . = 1 /mob/living/simple_animal/proc/make_babies() // <3 <3 <3 - if(gender != FEMALE || stat || next_scan_time > world.time || !childtype || !animal_species || SSticker.current_state != GAME_STATE_PLAYING) + if(gender != FEMALE || stat || next_scan_time > world.time || !childtype || !animal_species || !SSticker.IsRoundInProgress()) return next_scan_time = world.time + 400 var/alone = 1 diff --git a/code/modules/mob/living/simple_animal/slime/powers.dm b/code/modules/mob/living/simple_animal/slime/powers.dm index aec971fb37..dab6b717a4 100644 --- a/code/modules/mob/living/simple_animal/slime/powers.dm +++ b/code/modules/mob/living/simple_animal/slime/powers.dm @@ -166,7 +166,7 @@ M.Friends = Friends.Copy() babies += M M.mutation_chance = Clamp(mutation_chance+(rand(5,-5)),0,100) - feedback_add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]") + SSblackbox.add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]") var/mob/living/simple_animal/slime/new_slime = pick(babies) new_slime.a_intent = INTENT_HARM diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index 8971d33b28..f9bcfe1b6f 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -16,7 +16,7 @@ response_disarm = "shoos" response_harm = "stomps on" emote_see = list("jiggles", "bounces in place") - speak_emote = list("telepathically chirps") + speak_emote = list("blorbles") bubble_icon = "slime" initial_languages = list(/datum/language/common, /datum/language/slime) @@ -31,10 +31,10 @@ see_in_dark = 8 - verb_say = "telepathically chirps" - verb_ask = "telepathically asks" - verb_exclaim = "telepathically cries" - verb_yell = "telephatically cries" + verb_say = "blorbles" + verb_ask = "inquisitively blorbles" + verb_exclaim = "loudly blorbles" + verb_yell = "loudly blorbles" // canstun and canweaken don't affect slimes because they ignore stun and weakened variables // for the sake of cleanliness, though, here they are. diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 24b4d228cc..819f7f3db2 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -351,6 +351,8 @@ /mob/proc/spin(spintime, speed) set waitfor = 0 var/D = dir + if((spintime < 1)||(speed < 1)||!spintime||!speed) + return while(spintime >= speed) sleep(speed) switch(D) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 834d799b79..65e83d3c5d 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -326,7 +326,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp return 0 /proc/is_special_character(mob/M) // returns 1 for special characters and 2 for heroes of gamemode //moved out of admins.dm because things other than admin procs were calling this. - if(!SSticker || !SSticker.mode) + if(!SSticker.HasRoundStarted()) return 0 if(!istype(M)) return 0 diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 4633285488..6c6a088644 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -497,9 +497,7 @@ var/turf/T = get_turf(src) var/obj/structure/cable/N = T.get_cable_node() if (prob(50) && electrocute_mob(usr, N, N, 1, TRUE)) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) return C.use(10) to_chat(user, "You add cables to the APC frame.") @@ -1181,9 +1179,7 @@ /obj/machinery/power/apc/proc/shock(mob/user, prb) if(!prob(prb)) return 0 - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) if(isalien(user)) return 0 if(electrocute_mob(user, src, src, 1, TRUE)) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 653e3296f4..48fc254a8e 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -156,9 +156,7 @@ By design, d1 is the smallest direction and d2 is the highest if(!prob(prb)) return 0 if (electrocute_mob(user, powernet, src, siemens_coeff)) - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() + do_sparks(5, TRUE, src) return 1 else return 0 diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 0d92f21494..64d4077a12 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -69,7 +69,7 @@ return 0 charge = (charge - amount) if(!istype(loc, /obj/machinery/power/apc)) - feedback_add_details("cell_used","[src.type]") + SSblackbox.add_details("cell_used","[src.type]") return 1 // recharge the cell diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm index dfbf3fe50b..9fe043a4a0 100644 --- a/code/modules/power/generator.dm +++ b/code/modules/power/generator.dm @@ -28,11 +28,12 @@ /obj/machinery/power/generator/Initialize(mapload) - . = ..() + . = ..() var/obj/machinery/atmospherics/components/binary/circulator/circpath = /obj/machinery/atmospherics/components/binary/circulator cold_circ = locate(circpath) in get_step(src, cold_dir) hot_circ = locate(circpath) in get_step(src, hot_dir) connect_to_network() + SSair.atmos_machinery += src if(cold_circ) switch(cold_dir) @@ -55,6 +56,9 @@ update_icon() +/obj/machinery/power/generator/Destroy() + SSair.atmos_machinery -= src + return ..() /obj/machinery/power/generator/update_icon() @@ -63,21 +67,20 @@ else cut_overlays() - if(lastgenlev != 0) - add_overlay("teg-op[lastgenlev]") + var/L = min(round(lastgenlev/100000),11) + if(L != 0) + add_overlay(image('icons/obj/power.dmi', "teg-op[L]")) - add_overlay("teg-oc[lastcirc]") + add_overlay("teg-oc[lastcirc]") #define GENRATE 800 // generator output coefficient from Q -/obj/machinery/power/generator/process() +/obj/machinery/power/generator/process_atmos() if(!cold_circ || !hot_circ) return - lastgen = 0 - if(powernet) //to_chat(world, "cold_circ and hot_circ pass") @@ -104,7 +107,7 @@ var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity) var/heat = energy_transfer*(1-efficiency) - lastgen = energy_transfer*efficiency + lastgen += energy_transfer*efficiency //to_chat(world, "lastgen = [lastgen]; heat = [heat]; delta_temperature = [delta_temperature]; hot_air_heat_capacity = [hot_air_heat_capacity]; cold_air_heat_capacity = [cold_air_heat_capacity];") @@ -113,7 +116,7 @@ //to_chat(world, "POWER: [lastgen] W generated at [efficiency*100]% efficiency and sinks sizes [cold_air_heat_capacity], [hot_air_heat_capacity]") - add_avail(lastgen) + //add_avail(lastgen) This is done in process now // update icon overlays only if displayed level has changed if(hot_air) @@ -124,15 +127,23 @@ var/datum/gas_mixture/cold_circ_air1 = cold_circ.AIR1 cold_circ_air1.merge(cold_air) - var/genlev = max(0, min( round(11*lastgen / 100000), 11)) + update_icon() + var/circ = "[cold_circ && cold_circ.last_pressure_delta > 0 ? "1" : "0"][hot_circ && hot_circ.last_pressure_delta > 0 ? "1" : "0"]" - if((genlev != lastgenlev) || (circ != lastcirc)) - lastgenlev = genlev + if(circ != lastcirc) lastcirc = circ update_icon() src.updateDialog() +/obj/machinery/power/generator/process() + //Setting this number higher just makes the change in power output slower, it doesnt actualy reduce power output cause **math** + var/power_output = round(lastgen / 10) + add_avail(power_output) + lastgenlev = power_output + lastgen -= power_output + ..() + /obj/machinery/power/generator/attack_hand(mob/user) if(..()) user << browse(null, "window=teg") @@ -151,7 +162,13 @@ t += "
" - t += "Output: [round(lastgen)] W" + var/displaygen = lastgenlev + if(displaygen < 1000000) //less than a MW + displaygen /= 1000 + t += "Output: [round(displaygen,0.01)] kW" + else + displaygen /= 1000000 + t += "Output: [round(displaygen,0.01)] MW" t += "
" diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index 7a5abbbba4..6ca3c8f620 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -304,7 +304,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne // Sound the alert if gravity was just enabled or disabled. var/alert = 0 var/area/area = get_area(src) - if(on && SSticker && SSticker.current_state == GAME_STATE_PLAYING) // If we turned on and the game is live. + if(on && SSticker.IsRoundInProgress()) // If we turned on and the game is live. if(gravity_in_level() == 0) alert = 1 investigate_log("was brought online and is now producing gravity for this level.", "gravity") diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index ff7a79bc69..cfe57d0607 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -7,7 +7,7 @@ anchored = 0 density = 1 req_access = list(GLOB.access_engine_equip) - + // The following 3 vars are mostly for the prototype var/manual = FALSE var/charge = 0 @@ -88,7 +88,7 @@ rotate() /obj/machinery/power/emitter/Initialize() - . = ..() + . = ..() if(state == 2 && anchored) connect_to_network() @@ -97,7 +97,7 @@ sparks.set_up(5, TRUE, src) /obj/machinery/power/emitter/Destroy() - if(SSticker && SSticker.current_state == GAME_STATE_PLAYING) + if(SSticker && SSticker.IsRoundInProgress()) message_admins("Emitter deleted at ([x],[y],[z] - JMP)",0,1) log_game("Emitter deleted at ([x],[y],[z])") investigate_log("deleted at ([x],[y],[z]) at [get_area(src)]","singulo") @@ -200,8 +200,8 @@ /obj/machinery/power/emitter/proc/fire_beam(atom/targeted_atom, mob/user) var/turf/targets_from = get_turf(src) - if(targeted_atom && (targeted_atom == user || targeted_atom == targets_from || targeted_atom == src)) - return + if(targeted_atom && (targeted_atom == user || targeted_atom == targets_from || targeted_atom == src)) + return var/obj/item/projectile/P = new projectile_type(targets_from) playsound(src.loc, projectile_sound, 50, 1) if(prob(35)) diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm index 6a1595043a..e07f97c6ca 100644 --- a/code/modules/power/singularity/generator.dm +++ b/code/modules/power/singularity/generator.dm @@ -32,7 +32,7 @@ if(energy > 0) if(energy >= 200) var/turf/T = get_turf(src) - feedback_add_details("engine_started","[src.type]") + SSblackbox.add_details("engine_started","[src.type]") var/obj/singularity/S = new creation_type(T, 50) transfer_fingerprints_to(S) qdel(src) diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 9deebdfe10..fb2df4deeb 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -14,6 +14,7 @@ light_power = 0.7 light_range = 15 light_color = rgb(255, 0, 0) + gender = FEMALE var/clashing = FALSE //If Nar-Sie is fighting Ratvar /obj/singularity/narsie/large @@ -26,8 +27,8 @@ grav_pull = 10 consume_range = 12 //How many tiles out do we eat -/obj/singularity/narsie/large/New() - ..() +/obj/singularity/narsie/large/Initialize() + . = ..() send_to_playing_players("NAR-SIE HAS RISEN") send_to_playing_players(pick('sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg')) diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 3b0bc3087b..1a308ed471 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -29,12 +29,12 @@ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF dangerous_possession = TRUE -/obj/singularity/New(loc, var/starting_energy = 50, var/temp = 0) +/obj/singularity/Initialize(mapload, starting_energy = 50) //CARN: admin-alert for chuckle-fuckery. admin_investigate_setup() src.energy = starting_energy - ..() + . = ..() START_PROCESSING(SSobj, src) GLOB.poi_list |= src GLOB.singularities |= src diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index fdb4699ae5..1e1737661e 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -191,7 +191,7 @@ cell.charge = (charge / capacity) * cell.maxcharge /obj/machinery/power/smes/Destroy() - if(SSticker && SSticker.current_state == GAME_STATE_PLAYING) + if(SSticker && SSticker.IsRoundInProgress()) var/area/area = get_area(src) message_admins("SMES deleted at ([area.name])") log_game("SMES deleted at ([area.name])") diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index fee8859de4..a580b63e55 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -127,8 +127,9 @@ /obj/machinery/power/supermatter_shard/make_frozen_visual() return -/obj/machinery/power/supermatter_shard/New() +/obj/machinery/power/supermatter_shard/Initialize() . = ..() + SSair.atmos_machinery += src countdown = new(src) countdown.start() GLOB.poi_list |= src @@ -139,6 +140,7 @@ /obj/machinery/power/supermatter_shard/Destroy() investigate_log("has been destroyed.", "supermatter") + SSair.atmos_machinery -= src QDEL_NULL(radio) GLOB.poi_list -= src QDEL_NULL(countdown) @@ -181,7 +183,7 @@ E.energy = power qdel(src) -/obj/machinery/power/supermatter_shard/process() +/obj/machinery/power/supermatter_shard/process_atmos() var/turf/T = loc if(isnull(T)) // We have a null turf...something is wrong, stop processing this entity. @@ -296,6 +298,7 @@ if(produces_gas) env.merge(removed) + air_update_turf() for(var/mob/living/carbon/human/l in view(src, HALLUCINATION_RANGE(power))) // If they can see it without mesons on. Bad on them. if(!istype(l.glasses, /obj/item/clothing/glasses/meson)) diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm index fbb82cb36a..df08899140 100644 --- a/code/modules/power/tesla/energy_ball.dm +++ b/code/modules/power/tesla/energy_ball.dm @@ -40,6 +40,11 @@ GLOBAL_LIST_INIT(blacklisted_tesla_types, typecacheof(list(/obj/machinery/atmosp var/energy_to_raise = 32 var/energy_to_lower = -20 +/obj/singularity/energy_ball/Initialize(mapload, starting_energy = 50, is_miniball = FALSE) + . = ..() + if(!is_miniball) + set_light(10, 7, "#EEEEFF") + /obj/singularity/energy_ball/ex_act(severity, target) return @@ -54,6 +59,11 @@ GLOBAL_LIST_INIT(blacklisted_tesla_types, typecacheof(list(/obj/machinery/atmosp . = ..() +/obj/singularity/energy_ball/admin_investigate_setup() + if(istype(loc, /obj/singularity/energy_ball)) + return + ..() + /obj/singularity/energy_ball/process() if(!orbiting) handle_energy() @@ -117,7 +127,7 @@ GLOBAL_LIST_INIT(blacklisted_tesla_types, typecacheof(list(/obj/machinery/atmosp /obj/singularity/energy_ball/proc/new_mini_ball() if(!loc) return - var/obj/singularity/energy_ball/EB = new(loc) + var/obj/singularity/energy_ball/EB = new(loc, 0, TRUE) EB.transform *= pick(0.3, 0.4, 0.5, 0.6, 0.7) var/icon/I = icon(icon,icon_state,dir) diff --git a/code/modules/projectiles/ammunition/energy.dm b/code/modules/projectiles/ammunition/energy.dm index a6440e32ed..b1fd49779f 100644 --- a/code/modules/projectiles/ammunition/energy.dm +++ b/code/modules/projectiles/ammunition/energy.dm @@ -191,7 +191,7 @@ fire_sound = 'sound/magic/lightningbolt.ogg' e_cost = 200 select_name = "stun" - projectile_type = /obj/item/projectile/energy/tesla_revolver + projectile_type = /obj/item/projectile/energy/tesla/revolver /obj/item/ammo_casing/energy/gravityrepulse projectile_type = /obj/item/projectile/gravityrepulse diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index f69d4cc23f..2dffe0a567 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -265,7 +265,7 @@ if(user) user.update_inv_hands() - feedback_add_details("gun_fired","[src.type]") + SSblackbox.add_details("gun_fired","[src.type]") return 1 /obj/item/weapon/gun/attack(mob/M as mob, mob/user) diff --git a/code/modules/projectiles/guns/medbeam.dm b/code/modules/projectiles/guns/medbeam.dm index da4346109a..32646ee1e8 100644 --- a/code/modules/projectiles/guns/medbeam.dm +++ b/code/modules/projectiles/guns/medbeam.dm @@ -55,7 +55,7 @@ current_beam = new(user,current_target,time=6000,beam_icon_state="medbeam",btype=/obj/effect/ebeam/medical) INVOKE_ASYNC(current_beam, /datum/beam.proc/Start) - feedback_add_details("gun_fired","[src.type]") + SSblackbox.add_details("gun_fired","[src.type]") /obj/item/weapon/gun/medbeam/process() diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index dceed5b438..9835b1df21 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -179,6 +179,8 @@ return if(setAngle) Angle = setAngle + var/old_pixel_x = pixel_x + var/old_pixel_y = pixel_y if(!legacy) //new projectiles set waitfor = 0 var/next_run = world.time @@ -201,29 +203,30 @@ var/Pixel_x=round((sin(Angle)+16*sin(Angle)*2), 1) //round() is a floor operation when only one argument is supplied, we don't want that here var/Pixel_y=round((cos(Angle)+16*cos(Angle)*2), 1) - var/pixel_x_offset = pixel_x + Pixel_x - var/pixel_y_offset = pixel_y + Pixel_y + var/pixel_x_offset = old_pixel_x + Pixel_x + var/pixel_y_offset = old_pixel_y + Pixel_y var/new_x = x var/new_y = y while(pixel_x_offset > 16) pixel_x_offset -= 32 - pixel_x -= 32 + old_pixel_x -= 32 new_x++// x++ while(pixel_x_offset < -16) pixel_x_offset += 32 - pixel_x += 32 + old_pixel_x += 32 new_x-- - while(pixel_y_offset > 16) pixel_y_offset -= 32 - pixel_y -= 32 + old_pixel_y -= 32 new_y++ while(pixel_y_offset < -16) pixel_y_offset += 32 - pixel_y += 32 + old_pixel_y += 32 new_y-- - + + pixel_x = old_pixel_x + pixel_y = old_pixel_y step_towards(src, locate(new_x, new_y, z)) next_run += max(world.tick_lag, speed) var/delay = next_run - world.time @@ -232,7 +235,9 @@ pixel_y = pixel_y_offset else animate(src, pixel_x = pixel_x_offset, pixel_y = pixel_y_offset, time = max(1, (delay <= 3 ? delay - 1 : delay)), flags = ANIMATION_END_NOW) - + old_pixel_x = pixel_x_offset + old_pixel_y = pixel_y_offset + if(original && (original.layer>=2.75) || ismob(original)) if(loc == get_turf(original)) if(!(original in permutated)) diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index c1a67f4c81..974ea935f2 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -159,44 +159,34 @@ /obj/item/projectile/energy/bolt/large damage = 20 -/obj/item/projectile/energy/tesla_revolver +/obj/item/projectile/energy/tesla name = "tesla bolt" icon_state = "tesla_projectile" impact_effect_type = /obj/effect/overlay/temp/impact_effect/blue_laser var/chain -/obj/item/projectile/energy/tesla_revolver/fire(setAngle) +/obj/item/projectile/energy/tesla/fire(setAngle) if(firer) chain = firer.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY) ..() -/obj/item/projectile/energy/tesla_revolver/on_hit(atom/target) - . = ..() - if(isliving(target)) - tesla_zap(src, 3, 10000) - qdel(src) - -/obj/item/projectile/energy/tesla_revolver/Destroy() +/obj/item/projectile/energy/tesla/Destroy() qdel(chain) return ..() +/obj/item/projectile/energy/tesla/revolver + name = "energy orb" -/obj/item/projectile/energy/tesla_cannon - name = "tesla bolt" - icon_state = "tesla_projectile" - impact_effect_type = /obj/effect/overlay/temp/impact_effect/blue_laser - var/chain +/obj/item/projectile/energy/tesla/revolver/on_hit(atom/target) + . = ..() + if(isliving(target)) + tesla_zap(target, 3, 10000) + qdel(src) -/obj/item/projectile/energy/tesla_cannon/fire(setAngle) - if(firer) - chain = firer.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY) - ..() +/obj/item/projectile/energy/tesla/cannon + name = "tesla orb" -/obj/item/projectile/energy/tesla_cannon/on_hit(atom/target) +/obj/item/projectile/energy/tesla/cannon/on_hit(atom/target) . = ..() - tesla_zap(src, 3, 10000, explosive = FALSE, stun_mobs = FALSE) + tesla_zap(target, 3, 10000, explosive = FALSE, stun_mobs = FALSE) qdel(src) - -/obj/item/projectile/energy/tesla_cannon/Destroy() - qdel(chain) - return ..() diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index dbbb0b80b9..2c8ef5e065 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -396,7 +396,7 @@ remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1) for(var/P in C.results) - feedback_add_details("chemical_reaction", "[P]|[cached_results[P]*multiplier]") + SSblackbox.add_details("chemical_reaction", "[P]|[cached_results[P]*multiplier]") multiplier = max(multiplier, 1) //this shouldnt happen ... add_reagent(P, cached_results[P]*multiplier, null, chem_temp) diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm index 2dbc0ff1c2..b929337a13 100644 --- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm +++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm @@ -10,7 +10,7 @@ active_power_usage = 100 pass_flags = PASSTABLE resistance_flags = ACID_PROOF - var/operating = 0 + var/operating = FALSE var/obj/item/weapon/reagent_containers/beaker = null var/limit = 10 var/list/blend_items = list ( @@ -38,7 +38,7 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5), /obj/item/weapon/reagent_containers/food/snacks/grown/oat = list("flour" = -5), /obj/item/weapon/reagent_containers/food/snacks/grown/rice = list("rice" = -5), - /obj/item/weapon/reagent_containers/food/snacks/donut/New = list("sprinkles" = -2, "sugar" = 1), + /obj/item/weapon/reagent_containers/food/snacks/donut = list("sprinkles" = -2, "sugar" = 1), /obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0), /obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries = list("bluecherryjelly" = 0), /obj/item/weapon/reagent_containers/food/snacks/egg = list("eggyolk" = -5), @@ -220,9 +220,12 @@ [processing_chamber]
[beaker_contents]
"} - if (is_beaker_ready && !is_chamber_empty && !(stat & (NOPOWER|BROKEN))) - dat += "Grind the reagents
" - dat += "Juice the reagents

" + if (is_beaker_ready) + if(!is_chamber_empty && !(stat & (NOPOWER|BROKEN))) + dat += "Grind the reagents
" + dat += "Juice the reagents

" + else if (beaker.reagents.total_volume) + dat += "Mix the reagents

" if(holdingitems && holdingitems.len > 0) dat += "Eject the reagents
" if (beaker) @@ -248,6 +251,8 @@ grind() if("juice") juice() + if("mix") + mix() if("eject") eject() if ("detach") @@ -327,11 +332,11 @@ playsound(src.loc, 'sound/machines/juicer.ogg', 20, 1) var/offset = prob(50) ? -2 : 2 animate(src, pixel_x = pixel_x + offset, time = 0.2, loop = 250) //start shaking - operating = 1 + operating = TRUE updateUsrDialog() spawn(50) pixel_x = initial(pixel_x) //return to its spot after shaking - operating = 0 + operating = FALSE updateUsrDialog() //Snacks @@ -365,11 +370,11 @@ playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) var/offset = prob(50) ? -2 : 2 animate(src, pixel_x = pixel_x + offset, time = 0.2, loop = 250) //start shaking - operating = 1 + operating = TRUE updateUsrDialog() spawn(60) pixel_x = initial(pixel_x) //return to its spot after shaking - operating = 0 + operating = FALSE updateUsrDialog() //Snacks and Plants @@ -467,3 +472,33 @@ break beaker.reagents.add_reagent(r_id, min(O.reagent_contents[r_id], space)) remove_object(O) + +/obj/machinery/reagentgrinder/proc/mix() + + //For butter and other things that would change upon shaking or mixing + power_change() + if(stat & (NOPOWER|BROKEN)) + return + if (!beaker) + return + playsound(src.loc, 'sound/machines/juicer.ogg', 20, 1) + var/offset = prob(50) ? -2 : 2 + animate(src, pixel_x = pixel_x + offset, time = 0.2, loop = 250) //start shaking + operating = TRUE + updateUsrDialog() + addtimer(CALLBACK(src, /obj/machinery/reagentgrinder/proc/mix_complete), 50) + +/obj/machinery/reagentgrinder/proc/mix_complete() + pixel_x = initial(pixel_x) //return to its spot after shaking + operating = FALSE + updateUsrDialog() + if (beaker.reagents.total_volume) + //Recipe to make Butter + while(beaker.reagents.get_reagent_amount("milk") >= 15) + beaker.reagents.remove_reagent("milk", 15) + new /obj/item/weapon/reagent_containers/food/snacks/butter(src.loc) + //Recipe to make Mayonnaise + if (beaker.reagents.has_reagent("eggyolk")) + var/amount = beaker.reagents.get_reagent_amount("eggyolk") + beaker.reagents.remove_reagent("eggyolk", amount) + beaker.reagents.add_reagent("mayonnaise", amount) \ No newline at end of file diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index 23836e866d..31ec27fb79 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -966,7 +966,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Only for the experienced. You think you see sand floating in the glass." /datum/reagent/consumable/ethanol/bananahonk - name = "Banana Mama" + name = "Banana Honk" id = "bananahonk" description = "A drink from Clown Heaven." nutriment_factor = 1 * REAGENTS_METABOLISM diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 442772fea8..f4a0820849 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -60,7 +60,10 @@ // data for nutriment is one or more (flavour -> ratio) // where all the ratio values adds up to 1 - var/list/taste_amounts = data.Copy() + var/list/taste_amounts = list() + if(data) + taste_amounts = data.Copy() + counterlist_scale(taste_amounts, volume) var/list/other_taste_amounts = newdata.Copy() @@ -524,6 +527,12 @@ M.heal_bodypart_damage(3,1) ..() +/datum/reagent/consumable/mayonnaise + name = "Mayonnaise" + id = "mayonnaise" + description = "An white and oily mixture of mixed egg yolks." + color = "#DFDFDF" + taste_description = "mayonnaise" ////Lavaland Flora Reagents//// diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index aa913ba8f0..6d38e85ca8 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -288,30 +288,43 @@ /datum/reagent/medicine/salglu_solution name = "Saline-Glucose Solution" id = "salglu_solution" - description = "Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a blood substitute on an IV drip." + description = "Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a temporary blood substitute." reagent_state = LIQUID color = "#DCDCDC" metabolization_rate = 0.5 * REAGENTS_METABOLISM + overdose_threshold = 60 taste_description = "sweetness and salt" + var/last_added = 0 + var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active /datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/M) + if(last_added) + M.blood_volume -= last_added + last_added = 0 + if(M.blood_volume < maximum_reachable) //Can only up to double your effective blood level. + var/amount_to_add = min(M.blood_volume, volume*5) + var/new_blood_level = min(M.blood_volume + amount_to_add, maximum_reachable) + last_added = new_blood_level - M.blood_volume + M.blood_volume = new_blood_level if(prob(33)) M.adjustBruteLoss(-0.5*REM, 0) M.adjustFireLoss(-0.5*REM, 0) - if(iscarbon(M)) - var/mob/living/carbon/C = M - C.blood_volume += 0.2 . = 1 ..() -/datum/reagent/medicine/salglu_solution/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) - if(ishuman(M) && method == INJECT) - var/mob/living/carbon/human/H = M - if(H.dna && !(NOBLOOD in H.dna.species.species_traits)) - var/efficiency = (BLOOD_VOLUME_NORMAL-H.blood_volume)/700 + 0.2//The lower the blood of the patient, the better it is as a blood substitute. - efficiency = Clamp(efficiency, 0.1, 0.75) - //As it's designed for an IV drip, make large injections not as effective as repeated small injections. - H.blood_volume += round(efficiency * min(5,reac_volume), 0.1) +/datum/reagent/medicine/salglu_solution/overdose_process(mob/living/M) + if(prob(3)) + to_chat(M, "You feel salty.") + holder.add_reagent("sodiumchloride", 1) + holder.remove_reagent("salglu_solution", 0.5) + else if(prob(3)) + to_chat(M, "You feel sweet.") + holder.add_reagent("sugar", 1) + holder.remove_reagent("salglu_solution", 0.5) + if(prob(33)) + M.adjustBruteLoss(0.5*REM, 0) + M.adjustFireLoss(0.5*REM, 0) + . = 1 ..() /datum/reagent/medicine/mine_salve @@ -334,10 +347,9 @@ /datum/reagent/medicine/mine_salve/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(iscarbon(M) && M.stat != DEAD) if(method in list(INGEST, VAPOR, INJECT)) - M.Stun(4) - M.Weaken(4) + M.nutrition -= 5 if(show_message) - to_chat(M, "Your stomach agonizingly cramps!") + to_chat(M, "Your stomach feels empty and cramps!") else var/mob/living/carbon/C = M for(var/s in C.surgeries) @@ -949,8 +961,7 @@ /datum/reagent/medicine/antitoxin/on_mob_life(mob/living/M) M.adjustToxLoss(-2*REM, 0) for(var/datum/reagent/toxin/R in M.reagents.reagent_list) - if(R != src) - M.reagents.remove_reagent(R.id,1) + M.reagents.remove_reagent(R.id,1) ..() . = 1 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index c25a1d050d..415b316dd1 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -189,7 +189,7 @@ /datum/reagent/water/holywater/on_mob_life(mob/living/M) if(!data) data = 1 data++ - M.jitteriness = max(M.jitteriness-5,0) + M.jitteriness = min(M.jitteriness+4,10) if(data >= 30) // 12 units, 54 seconds @ metabolism 0.4 units & tick rate 1.8 sec if(!M.stuttering) M.stuttering = 1 @@ -212,9 +212,9 @@ SSticker.mode.remove_cultist(M.mind, 1, 1) else if(is_servant_of_ratvar(M)) remove_servant_of_ratvar(M) - holder.remove_reagent(id, volume) // maybe this is a little too perfect and a max() cap on the statuses would be better?? M.jitteriness = 0 M.stuttering = 0 + holder.remove_reagent(id, volume) // maybe this is a little too perfect and a max() cap on the statuses would be better?? return holder.remove_reagent(id, 0.4) //fixed consumption to prevent balancing going out of whack @@ -658,7 +658,7 @@ taste_mult = 0 // apparently tasteless. /datum/reagent/mercury/on_mob_life(mob/living/M) - if(M.canmove && isspaceturf(M.loc)) + if(M.canmove && !isspaceturf(M.loc)) step(M, pick(GLOB.cardinal)) if(prob(5)) M.emote(pick("twitch","drool","moan")) @@ -738,7 +738,7 @@ taste_description = "metal" /datum/reagent/lithium/on_mob_life(mob/living/M) - if(M.canmove && isspaceturf(M.loc)) + if(M.canmove && !isspaceturf(M.loc)) step(M, pick(GLOB.cardinal)) if(prob(5)) M.emote(pick("twitch","drool","moan")) @@ -1533,7 +1533,9 @@ /datum/reagent/romerol/on_mob_life(mob/living/carbon/human/H) // Silently add the zombie infection organ to be activated upon death - new /obj/item/organ/zombie_infection(H) + if(!H.getorganslot("zombie_infection")) + var/obj/item/organ/zombie_infection/ZI = new() + ZI.Insert(H) ..() /datum/reagent/growthserum @@ -1568,6 +1570,13 @@ M.update_transform() ..() +/datum/reagent/plastic_polymers + name = "plastic polymers" + id = "plastic_polymers" + description = "the petroleum based components of plastic." + color = "#f7eded" + taste_description = "plastic" + /datum/reagent/glitter name = "generic glitter" id = "glitter" diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 528124f84c..cedec9941b 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -648,6 +648,34 @@ M.losebreath += 5 return ..() +/datum/reagent/toxin/spewium + name = "Spewium" + id = "spewium" + description = "A powerful emetic, causes uncontrollable vomiting. May result in vomiting organs at high doses." + reagent_state = LIQUID + color = "#2f6617" //A sickly green color + metabolization_rate = REAGENTS_METABOLISM + overdose_threshold = 29 + toxpwr = 0 + taste_description = "vomit" + +/datum/reagent/toxin/spewium/on_mob_life(mob/living/M) + .=..() + if(current_cycle >=11 && prob(min(50,current_cycle)) && ishuman(M)) + var/mob/living/carbon/human/H = M + H.vomit(lost_nutrition = 10, blood = prob(10), stun = prob(50), distance = rand(0,4), message = TRUE, toxic = prob(30)) + for(var/datum/reagent/toxin/R in M.reagents.reagent_list) + if(R != src) + H.reagents.remove_reagent(R.id,1) + +/datum/reagent/toxin/spewium/overdose_process(mob/living/M) + . = ..() + if(current_cycle >=33 && prob(15) && ishuman(M)) + var/mob/living/carbon/human/H = M + H.spew_organ() + H.vomit(lost_nutrition = 0, blood = 1, stun = 1, distance = 4) + to_chat(H, "You feel something lumpy come up as you vomit.") + /datum/reagent/toxin/curare name = "Curare" id = "curare" diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index 19bb28666d..0bc843a605 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -624,3 +624,14 @@ id = "laughter" results = list("laughter" = 10) // Fuck it. I'm not touching this one. required_reagents = list("sugar" = 1, "banana" = 1) + +/datum/chemical_reaction/plastic_polymers + name = "plastic polymers" + id = "plastic_polymers" + required_reagents = list("oil" = 5, "sodiumchloride" = 2, "ash" = 3) + required_temp = 374 //lazily consistent with soap & other crafted objects generically created with heat. + +/datum/chemical_reaction/plastic_polymers/on_reaction(datum/reagents/holder, created_volume) + var/location = get_turf(holder.my_atom) + for(var/i in 1 to 10) + new /obj/item/stack/sheet/plastic(location) diff --git a/code/modules/reagents/chemistry/recipes/slime_extracts.dm b/code/modules/reagents/chemistry/recipes/slime_extracts.dm index 52205b2497..c507dd6794 100644 --- a/code/modules/reagents/chemistry/recipes/slime_extracts.dm +++ b/code/modules/reagents/chemistry/recipes/slime_extracts.dm @@ -3,7 +3,7 @@ var/deletes_extract = TRUE /datum/chemical_reaction/slime/on_reaction(datum/reagents/holder) - feedback_add_details("slime_cores_used","[type]") + SSblackbox.add_details("slime_cores_used","[type]") if(deletes_extract) delete_extract(holder) @@ -477,26 +477,15 @@ ..() //Adamantine -/datum/chemical_reaction/slime/slimegolem - name = "Slime Golem" - id = "m_golem" +/datum/chemical_reaction/slime/adamantine + name = "Adamantine" + id = "adamantine" required_reagents = list("plasma" = 1) required_container = /obj/item/slime_extract/adamantine required_other = 1 -/datum/chemical_reaction/slime/slimegolem/on_reaction(datum/reagents/holder) - new /obj/effect/golemrune(get_turf(holder.my_atom)) - ..() - -/datum/chemical_reaction/slime/slimegolem2 - name = "Slime Golem 2" - id = "m_golem2" - required_reagents = list("iron" = 1) - required_container = /obj/item/slime_extract/adamantine - required_other = 1 - -/datum/chemical_reaction/slime/slimegolem2/on_reaction(datum/reagents/holder) - new /obj/item/golem_shell/artificial(get_turf(holder.my_atom)) +/datum/chemical_reaction/slime/adamantine/on_reaction(datum/reagents/holder) + new /obj/item/stack/sheet/mineral/adamantine(get_turf(holder.my_atom)) ..() //Bluespace diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm index a92c52abf4..37074b6d12 100644 --- a/code/modules/reagents/reagent_containers/bottle.dm +++ b/code/modules/reagents/reagent_containers/bottle.dm @@ -58,6 +58,12 @@ icon_state = "bottle12" list_reagents = list("cyanide" = 30) +/obj/item/weapon/reagent_containers/glass/bottle/spewium + name = "spewium bottle" + desc = "A small bottle of spewium." + icon_state = "bottle12" + list_reagents = list("spewium" = 30) + /obj/item/weapon/reagent_containers/glass/bottle/morphine name = "morphine bottle" desc = "A small bottle of morphine." diff --git a/code/modules/recycling/conveyor2.dm.rej b/code/modules/recycling/conveyor2.dm.rej deleted file mode 100644 index 328ac26919..0000000000 --- a/code/modules/recycling/conveyor2.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm (rejected hunks) -@@ -220,7 +220,7 @@ - id = newid - update() - -- return INITIALIZE_HINT_LATELOAD -+ return INITIALIZE_HINT_LATELOAD //for machines list - - /obj/machinery/conveyor_switch/LateInitialize() - conveyors = list() diff --git a/code/modules/recycling/disposal-unit.dm b/code/modules/recycling/disposal-unit.dm index d3d630a766..626a3f2549 100644 --- a/code/modules/recycling/disposal-unit.dm +++ b/code/modules/recycling/disposal-unit.dm @@ -390,7 +390,7 @@ if(contents.len) if(full_pressure) spawn(0) - feedback_inc("disposal_auto_flush",1) + SSblackbox.inc("disposal_auto_flush",1) flush() flush_count = 0 diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 15d8e5e80c..c9b4c1e4e8 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -47,7 +47,7 @@ other types of metals and chemistry for reagents). //////////////////////////////////////// /obj/item/weapon/disk/design_disk - name = "component design disk" + name = "Component Design Disk" desc = "A disk for storing device design data for construction in lathes." icon_state = "datadisk1" materials = list(MAT_METAL=300, MAT_GLASS=100) @@ -62,7 +62,7 @@ other types of metals and chemistry for reagents). blueprints += null /obj/item/weapon/disk/design_disk/adv - name = "advanced component design disk" + name = "Advanced Component Design Disk" desc = "A disk for storing device design data for construction in lathes. This one has extra storage space." materials = list(MAT_METAL=300, MAT_GLASS=100, MAT_SILVER = 50) max_blueprints = 5 @@ -587,7 +587,7 @@ other types of metals and chemistry for reagents). category = list("Equipment") /datum/design/diskplantgene - name = "Plant data disk" + name = "Plant Data Disk" desc = "A disk for storing plant genetic data." id = "diskplantgene" req_tech = list("programming" = 4, "biotech" = 3) diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 9f2fbda1f3..6e776f934f 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -11,7 +11,7 @@ category = list("initial","Tools") /datum/design/crowbar - name = "Pocket crowbar" + name = "Pocket Crowbar" id = "crowbar" build_type = AUTOLATHE materials = list(MAT_METAL = 50) @@ -27,7 +27,7 @@ category = list("initial","Tools") /datum/design/extinguisher - name = "Fire extinguisher" + name = "Fire Extinguisher" id = "extinguisher" build_type = AUTOLATHE materials = list(MAT_METAL = 90) @@ -51,7 +51,7 @@ category = list("initial","Tools") /datum/design/tscanner - name = "T-ray scanner" + name = "T-Ray Scanner" id = "tscanner" build_type = AUTOLATHE materials = list(MAT_METAL = 150) @@ -59,7 +59,7 @@ category = list("initial","Tools") /datum/design/weldingtool - name = "Welding tool" + name = "Welding Tool" id = "welding_tool" build_type = AUTOLATHE materials = list(MAT_METAL = 70, MAT_GLASS = 20) @@ -67,7 +67,7 @@ category = list("initial","Tools") /datum/design/mini_weldingtool - name = "Emergency welding tool" + name = "Emergency Welding Tool" id = "mini_welding_tool" build_type = AUTOLATHE materials = list(MAT_METAL = 30, MAT_GLASS = 10) @@ -99,7 +99,7 @@ category = list("initial","Tools") /datum/design/welding_helmet - name = "Welding helmet" + name = "Welding Helmet" id = "welding_helmet" build_type = AUTOLATHE materials = list(MAT_METAL = 1750, MAT_GLASS = 400) @@ -107,7 +107,7 @@ category = list("initial","Tools") /datum/design/cable_coil - name = "Cable coil" + name = "Cable Coil" id = "cable_coil" build_type = AUTOLATHE materials = list(MAT_METAL = 10, MAT_GLASS = 5) @@ -124,7 +124,7 @@ category = list("initial","Tools") /datum/design/console_screen - name = "Console screen" + name = "Console Screen" id = "console_screen" build_type = AUTOLATHE materials = list(MAT_GLASS = 200) @@ -132,7 +132,7 @@ category = list("initial", "Electronics") /datum/design/apc_board - name = "APC module" + name = "APC Module" id = "power control" build_type = AUTOLATHE materials = list(MAT_METAL = 100, MAT_GLASS = 100) @@ -140,7 +140,7 @@ category = list("initial", "Electronics") /datum/design/airlock_board - name = "Airlock electronics" + name = "Airlock Electronics" id = "airlock_board" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) @@ -148,7 +148,7 @@ category = list("initial", "Electronics") /datum/design/firelock_board - name = "Firelock circuitry" + name = "Firelock Circuitry" id = "firelock_board" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) @@ -156,7 +156,7 @@ category = list("initial", "Electronics") /datum/design/airalarm_electronics - name = "Air alarm electronics" + name = "Air Alarm Electronics" id = "airalarm_electronics" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) @@ -164,7 +164,7 @@ category = list("initial", "Electronics") /datum/design/firealarm_electronics - name = "Fire alarm electronics" + name = "Fire Alarm Electronics" id = "firealarm_electronics" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) @@ -180,7 +180,7 @@ category = list("initial", "Misc") /datum/design/pipe_painter - name = "Pipe painter" + name = "Pipe Painter" id = "pipe_painter" build_type = AUTOLATHE materials = list(MAT_METAL = 5000, MAT_GLASS = 2000) @@ -188,7 +188,7 @@ category = list("initial", "Misc") /datum/design/airlock_painter - name = "Airlock painter" + name = "Airlock Painter" id = "airlock_painter" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) @@ -214,7 +214,7 @@ maxstack = 50 /datum/design/rglass - name = "Reinforced glass" + name = "Reinforced Glass" id = "rglass" build_type = AUTOLATHE materials = list(MAT_METAL = 1000, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) @@ -223,7 +223,7 @@ maxstack = 50 /datum/design/rods - name = "Metal rod" + name = "Metal Rod" id = "rods" build_type = AUTOLATHE materials = list(MAT_METAL = 1000) @@ -232,7 +232,7 @@ maxstack = 50 /datum/design/rcd_ammo - name = "Compressed matter cardridge" + name = "Compressed Matter Cartridge" id = "rcd_ammo" build_type = AUTOLATHE materials = list(MAT_METAL = 3000, MAT_GLASS=2000) @@ -240,7 +240,7 @@ category = list("initial","Construction") /datum/design/kitchen_knife - name = "Kitchen knife" + name = "Kitchen Knife" id = "kitchen_knife" build_type = AUTOLATHE materials = list(MAT_METAL = 12000) @@ -272,7 +272,7 @@ category = list("initial","Dinnerware") /datum/design/drinking_glass - name = "Drinking glass" + name = "Drinking Glass" id = "drinking_glass" build_type = AUTOLATHE materials = list(MAT_GLASS = 500) @@ -280,7 +280,7 @@ category = list("initial","Dinnerware") /datum/design/shot_glass - name = "Shot glass" + name = "Shot Glass" id = "shot_glass" build_type = AUTOLATHE materials = list(MAT_GLASS = 100) @@ -304,7 +304,7 @@ category = list("initial","Misc") /datum/design/plant_analyzer - name = "Plant analyzer" + name = "Plant Analyzer" id = "plant_analyzer" build_type = AUTOLATHE materials = list(MAT_METAL = 30, MAT_GLASS = 20) @@ -344,7 +344,7 @@ category = list("initial", "Medical") /datum/design/circular_saw - name = "Circular saw" + name = "Circular Saw" id = "circular_saw" build_type = AUTOLATHE materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) @@ -352,7 +352,7 @@ category = list("initial", "Medical") /datum/design/surgicaldrill - name = "Surgical drill" + name = "Surgical Drill" id = "surgicaldrill" build_type = AUTOLATHE materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) @@ -392,7 +392,7 @@ category = list("initial", "Medical") /datum/design/large_beaker - name = "Large beaker" + name = "Large Beaker" id = "large_beaker" build_type = AUTOLATHE materials = list(MAT_GLASS = 2500) @@ -408,7 +408,7 @@ category = list("initial", "Medical") /datum/design/beanbag_slug - name = "Beanbag slug" + name = "Beanbag Slug" id = "beanbag_slug" build_type = AUTOLATHE materials = list(MAT_METAL = 250) @@ -416,7 +416,7 @@ category = list("initial", "Security") /datum/design/rubbershot - name = "Rubber shot" + name = "Rubber Shot" id = "rubber_shot" build_type = AUTOLATHE materials = list(MAT_METAL = 4000) @@ -424,7 +424,7 @@ category = list("initial", "Security") /datum/design/c38 - name = "Speed loader (.38)" + name = "Speed Loader (.38)" id = "c38" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -432,7 +432,7 @@ category = list("initial", "Security") /datum/design/recorder - name = "Universal recorder" + name = "Universal Recorder" id = "recorder" build_type = AUTOLATHE materials = list(MAT_METAL = 60, MAT_GLASS = 30) @@ -456,7 +456,7 @@ category = list("initial", "Misc") /datum/design/signaler - name = "Remote signaling device" + name = "Remote Signaling Device" id = "signaler" build_type = AUTOLATHE materials = list(MAT_METAL = 400, MAT_GLASS = 120) @@ -464,7 +464,7 @@ category = list("initial", "T-Comm") /datum/design/radio_headset - name = "Radio headset" + name = "Radio Headset" id = "radio_headset" build_type = AUTOLATHE materials = list(MAT_METAL = 75) @@ -472,7 +472,7 @@ category = list("initial", "T-Comm") /datum/design/bounced_radio - name = "Station bounced radio" + name = "Station Bounced Radio" id = "bounced_radio" build_type = AUTOLATHE materials = list(MAT_METAL = 75, MAT_GLASS = 25) @@ -480,7 +480,7 @@ category = list("initial", "T-Comm") /datum/design/infrared_emitter - name = "Infrared emitter" + name = "Infrared Emitter" id = "infrared_emitter" build_type = AUTOLATHE materials = list(MAT_METAL = 1000, MAT_GLASS = 500) @@ -488,7 +488,7 @@ category = list("initial", "Misc") /datum/design/health_sensor - name = "Health sensor" + name = "Health Sensor" id = "health_sensor" build_type = AUTOLATHE materials = list(MAT_METAL = 800, MAT_GLASS = 200) @@ -504,7 +504,7 @@ category = list("initial", "Misc") /datum/design/voice_analyser - name = "Voice analyser" + name = "Voice Analyser" id = "voice_analyser" build_type = AUTOLATHE materials = list(MAT_METAL = 500, MAT_GLASS = 50) @@ -512,7 +512,7 @@ category = list("initial", "Misc") /datum/design/light_tube - name = "Light tube" + name = "Light Tube" id = "light_tube" build_type = AUTOLATHE materials = list(MAT_GLASS = 100) @@ -520,7 +520,7 @@ category = list("initial", "Construction") /datum/design/light_bulb - name = "Light bulb" + name = "Light Bulb" id = "light_bulb" build_type = AUTOLATHE materials = list(MAT_GLASS = 100) @@ -528,7 +528,7 @@ category = list("initial", "Construction") /datum/design/camera_assembly - name = "Camera assembly" + name = "Camera Assembly" id = "camera_assembly" build_type = AUTOLATHE materials = list(MAT_METAL = 400, MAT_GLASS = 250) @@ -536,7 +536,7 @@ category = list("initial", "Construction") /datum/design/newscaster_frame - name = "Newscaster frame" + name = "Newscaster Frame" id = "newscaster_frame" build_type = AUTOLATHE materials = list(MAT_METAL = 14000, MAT_GLASS = 8000) @@ -552,7 +552,7 @@ category = list("initial", "Medical") /datum/design/prox_sensor - name = "Proximity sensor" + name = "Proximity Sensor" id = "prox_sensor" build_type = AUTOLATHE materials = list(MAT_METAL = 800, MAT_GLASS = 200) @@ -577,7 +577,7 @@ category = list("hacked", "Weapons and ammo") /datum/design/rcd - name = "Rapid construction device (RCD)" + name = "Rapid Construction Device (RCD)" id = "rcd" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -585,7 +585,7 @@ category = list("hacked", "Construction") /datum/design/rpd - name = "Rapid pipe dispenser (RPD)" + name = "Rapid Pipe Dispenser (RPD)" id = "rpd" build_type = AUTOLATHE materials = list(MAT_METAL = 75000, MAT_GLASS = 37500) @@ -601,7 +601,7 @@ category = list("hacked", "Tools") /datum/design/large_welding_tool - name = "Industrial welding tool" + name = "Industrial Welding Tool" id = "large_welding_tool" build_type = AUTOLATHE materials = list(MAT_METAL = 70, MAT_GLASS = 60) @@ -625,7 +625,7 @@ category = list("hacked", "Security") /datum/design/shotgun_slug - name = "Shotgun slug" + name = "Shotgun Slug" id = "shotgun_slug" build_type = AUTOLATHE materials = list(MAT_METAL = 4000) @@ -633,7 +633,7 @@ category = list("hacked", "Security") /datum/design/buckshot_shell - name = "Buckshot shell" + name = "Buckshot Shell" id = "buckshot_shell" build_type = AUTOLATHE materials = list(MAT_METAL = 4000) @@ -641,7 +641,7 @@ category = list("hacked", "Security") /datum/design/shotgun_dart - name = "Shotgun dart" + name = "Shotgun Dart" id = "shotgun_dart" build_type = AUTOLATHE materials = list(MAT_METAL = 4000) @@ -649,7 +649,7 @@ category = list("hacked", "Security") /datum/design/incendiary_slug - name = "Incendiary slug" + name = "Incendiary Slug" id = "incendiary_slug" build_type = AUTOLATHE materials = list(MAT_METAL = 4000) @@ -657,7 +657,7 @@ category = list("hacked", "Security") /datum/design/riot_dart - name = "Foam riot dart" + name = "Foam Riot Dart" id = "riot_dart" build_type = AUTOLATHE materials = list(MAT_METAL = 1000) //Discount for making individually - no box = less metal! @@ -665,7 +665,7 @@ category = list("hacked", "Security") /datum/design/riot_darts - name = "Foam riot dart box" + name = "Foam Riot Dart Box" id = "riot_darts" build_type = AUTOLATHE materials = list(MAT_METAL = 50000) //Comes with 40 darts @@ -673,7 +673,7 @@ category = list("hacked", "Security") /datum/design/a357 - name = "Ammo box (.357)" + name = "Ammo Box (.357)" id = "a357" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -681,7 +681,7 @@ category = list("hacked", "Security") /datum/design/c10mm - name = "Ammo box (10mm)" + name = "Ammo Box (10mm)" id = "c10mm" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -689,7 +689,7 @@ category = list("hacked", "Security") /datum/design/c45 - name = "Ammo box (.45)" + name = "Ammo Box (.45)" id = "c45" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -697,7 +697,7 @@ category = list("hacked", "Security") /datum/design/c9mm - name = "Ammo box (9mm)" + name = "Ammo Box (9mm)" id = "c9mm" build_type = AUTOLATHE materials = list(MAT_METAL = 30000) @@ -705,7 +705,7 @@ category = list("hacked", "Security") /datum/design/cleaver - name = "Butcher's cleaver" + name = "Butcher's Cleaver" id = "cleaver" build_type = AUTOLATHE materials = list(MAT_METAL = 18000) @@ -721,7 +721,7 @@ category = list("initial", "Tools") /datum/design/desttagger - name = "Destination tagger" + name = "Destination Tagger" id = "desttagger" build_type = AUTOLATHE materials = list(MAT_METAL = 250, MAT_GLASS = 125) @@ -729,7 +729,7 @@ category = list("initial", "Electronics") /datum/design/handlabeler - name = "Hand labeler" + name = "Hand Labeler" id = "handlabel" build_type = AUTOLATHE materials = list(MAT_METAL = 150, MAT_GLASS = 125) @@ -737,7 +737,7 @@ category = list("initial", "Electronics") /datum/design/geiger - name = "Geiger counter" + name = "Geiger Counter" id = "geigercounter" build_type = AUTOLATHE materials = list(MAT_METAL = 150, MAT_GLASS = 150) @@ -745,7 +745,7 @@ category = list("initial", "Tools") /datum/design/turret_control_frame - name = "Turret control frame" + name = "Turret Control Frame" id = "turret_control" build_type = AUTOLATHE materials = list(MAT_METAL = 12000) @@ -753,7 +753,7 @@ category = list("initial", "Construction") /datum/design/conveyor_belt - name = "Conveyor belt" + name = "Conveyor Belt" id = "conveyor_belt" build_type = AUTOLATHE materials = list(MAT_METAL = 5000) @@ -761,7 +761,7 @@ category = list("initial", "Construction") /datum/design/conveyor_switch - name = "Conveyor belt switch" + name = "Conveyor Belt Switch" id = "conveyor_switch" build_type = AUTOLATHE materials = list(MAT_METAL = 450, MAT_GLASS = 190) diff --git a/code/modules/research/designs/biogenerator_designs.dm b/code/modules/research/designs/biogenerator_designs.dm index d293101229..af1d942e90 100644 --- a/code/modules/research/designs/biogenerator_designs.dm +++ b/code/modules/research/designs/biogenerator_designs.dm @@ -3,7 +3,7 @@ /////////////////////////////////// /datum/design/milk - name = "10 milk" + name = "10 Milk" id = "milk" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 20) @@ -11,7 +11,7 @@ category = list("initial","Food") /datum/design/cream - name = "10 cream" + name = "10 Cream" id = "cream" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 30) @@ -19,7 +19,7 @@ category = list("initial","Food") /datum/design/milk_carton - name = "Milk carton" + name = "Milk Carton" id = "milk_carton" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 100) @@ -27,7 +27,7 @@ category = list("initial","Food") /datum/design/cream_carton - name = "Cream carton" + name = "Cream Carton" id = "cream_carton" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) @@ -35,7 +35,7 @@ category = list("initial","Food") /datum/design/black_pepper - name = "10u black pepper" + name = "10u Black Pepper" id = "black_pepper" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 25) @@ -43,7 +43,7 @@ category = list("initial","Food") /datum/design/pepper_mill - name = "Pepper mill" + name = "Pepper Mill" id = "pepper_mill" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 50) @@ -52,7 +52,7 @@ category = list("initial","Food") /datum/design/monkey_cube - name = "Monkey cube" + name = "Monkey Cube" id = "mcube" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 250) @@ -60,7 +60,7 @@ category = list("initial", "Food") /datum/design/ez_nut - name = "E-Z-Nutrient" + name = "E-Z Nutrient" id = "ez_nut" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 10) @@ -108,7 +108,7 @@ category = list("initial", "Botany Chemicals") /datum/design/cloth - name = "Roll of cloth" + name = "Roll of Cloth" id = "cloth" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 50) @@ -124,7 +124,7 @@ category = list("initial","Leather and Cloth") /datum/design/botany_gloves - name = "Botanical gloves" + name = "Botanical Gloves" id = "botany_gloves" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 150) @@ -140,7 +140,7 @@ category = list("initial","Leather and Cloth") /datum/design/secbelt - name = "Security belt" + name = "Security Belt" id = "secbelt" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) @@ -148,7 +148,7 @@ category = list("initial","Leather and Cloth") /datum/design/medbelt - name = "Medical belt" + name = "Medical Belt" id = "medbel" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) @@ -156,7 +156,7 @@ category = list("initial","Leather and Cloth") /datum/design/janibelt - name = "Janitorial belt" + name = "Janitorial Belt" id = "janibelt" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) @@ -164,7 +164,7 @@ category = list("initial","Leather and Cloth") /datum/design/bandolier - name = "Bandolier belt" + name = "Bandolier Belt" id = "bandolier" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) @@ -172,7 +172,7 @@ category = list("initial","Leather and Cloth") /datum/design/s_holster - name = "Shoulder holster" + name = "Shoulder Holster" id = "s_holster" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 400) @@ -180,7 +180,7 @@ category = list("initial","Leather and Cloth") /datum/design/leather_satchel - name = "Leather satchel" + name = "Leather Satchel" id = "leather_satchel" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 400) @@ -188,7 +188,7 @@ category = list("initial","Leather and Cloth") /datum/design/leather_jacket - name = "Leather jacket" + name = "Leather Jacket" id = "leather_jacket" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 500) @@ -196,7 +196,7 @@ category = list("initial","Leather and Cloth") /datum/design/leather_overcoat - name = "Leather overcoat" + name = "Leather Overcoat" id = "leather_overcoat" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 1000) @@ -204,7 +204,7 @@ category = list("initial","Leather and Cloth") /datum/design/rice_hat - name = "Rice hat" + name = "Rice Hat" id = "rice_hat" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 300) diff --git a/code/modules/research/designs/computer_part_designs.dm b/code/modules/research/designs/computer_part_designs.dm index cd75eada7a..dbdd15817c 100644 --- a/code/modules/research/designs/computer_part_designs.dm +++ b/code/modules/research/designs/computer_part_designs.dm @@ -3,7 +3,7 @@ //////////////////////////////////////// /datum/design/disk/normal - name = "hard disk drive" + name = "Hard Disk Drive" id = "hdd_basic" req_tech = list("programming" = 1, "engineering" = 1) build_type = PROTOLATHE @@ -12,7 +12,7 @@ category = list("Computer Parts") /datum/design/disk/advanced - name = "advanced hard disk drive" + name = "Advanced Hard Disk Drive" id = "hdd_advanced" req_tech = list("programming" = 2, "engineering" = 2) build_type = PROTOLATHE @@ -21,7 +21,7 @@ category = list("Computer Parts") /datum/design/disk/super - name = "super hard disk drive" + name = "Super Hard Disk Drive" id = "hdd_super" req_tech = list("programming" = 3, "engineering" = 3) build_type = PROTOLATHE @@ -30,7 +30,7 @@ category = list("Computer Parts") /datum/design/disk/cluster - name = "cluster hard disk drive" + name = "Cluster Hard Disk Drive" id = "hdd_cluster" req_tech = list("programming" = 4, "engineering" = 4) build_type = PROTOLATHE @@ -39,7 +39,7 @@ category = list("Computer Parts") /datum/design/disk/small - name = "solid state drive" + name = "Solid State Drive" id = "ssd_small" req_tech = list("programming" = 2, "engineering" = 2) build_type = PROTOLATHE @@ -48,7 +48,7 @@ category = list("Computer Parts") /datum/design/disk/micro - name = "micro solid state drive" + name = "Micro Solid State Drive" id = "ssd_micro" req_tech = list("programming" = 1, "engineering" = 1) build_type = PROTOLATHE @@ -59,7 +59,7 @@ // Network cards /datum/design/netcard/basic - name = "network card" + name = "Network Card" id = "netcard_basic" req_tech = list("programming" = 2, "engineering" = 1) build_type = IMPRINTER @@ -69,7 +69,7 @@ category = list("Computer Parts") /datum/design/netcard/advanced - name = "advanced network card" + name = "Advanced Network Card" id = "netcard_advanced" req_tech = list("programming" = 4, "engineering" = 2) build_type = IMPRINTER @@ -79,7 +79,7 @@ category = list("Computer Parts") /datum/design/netcard/wired - name = "wired network card" + name = "Wired Network Card" id = "netcard_wired" req_tech = list("programming" = 5, "engineering" = 3) build_type = IMPRINTER @@ -91,7 +91,7 @@ // Data disks /datum/design/portabledrive/basic - name = "data disk" + name = "Data Disk" id = "portadrive_basic" req_tech = list("programming" = 1) build_type = IMPRINTER @@ -101,7 +101,7 @@ category = list("Computer Parts") /datum/design/portabledrive/advanced - name = "advanced data disk" + name = "Advanced Data Disk" id = "portadrive_advanced" req_tech = list("programming" = 2) build_type = IMPRINTER @@ -111,7 +111,7 @@ category = list("Computer Parts") /datum/design/portabledrive/super - name = "super data disk" + name = "Super Data Disk" id = "portadrive_super" req_tech = list("programming" = 4) build_type = IMPRINTER @@ -123,7 +123,7 @@ // Card slot /datum/design/cardslot - name = "ID card slot" + name = "ID Card Slot" id = "cardslot" req_tech = list("programming" = 2) build_type = PROTOLATHE @@ -133,7 +133,7 @@ // Intellicard slot /datum/design/aislot - name = "Intellicard slot" + name = "Intellicard Slot" id = "aislot" req_tech = list("programming" = 2) build_type = PROTOLATHE @@ -143,7 +143,7 @@ // Mini printer /datum/design/miniprinter - name = "miniprinter" + name = "Miniprinter" id = "miniprinter" req_tech = list("programming" = 2, "engineering" = 2) build_type = PROTOLATHE @@ -154,7 +154,7 @@ // APC Link /datum/design/APClink - name = "area power connector" + name = "Area Power Connector" id = "APClink" req_tech = list("programming" = 2, "powerstorage" = 3, "engineering" = 2) build_type = PROTOLATHE @@ -165,7 +165,7 @@ // Batteries /datum/design/battery/controller - name = "power cell controller" + name = "Power Cell Controller" id = "bat_control" req_tech = list("powerstorage" = 1, "engineering" = 1) build_type = PROTOLATHE @@ -174,7 +174,7 @@ category = list("Computer Parts") /datum/design/battery/normal - name = "battery module" + name = "Battery Module" id = "bat_normal" req_tech = list("powerstorage" = 1, "engineering" = 1) build_type = PROTOLATHE @@ -183,7 +183,7 @@ category = list("Computer Parts") /datum/design/battery/advanced - name = "advanced battery module" + name = "Advanced Battery Module" id = "bat_advanced" req_tech = list("powerstorage" = 2, "engineering" = 2) build_type = PROTOLATHE @@ -192,7 +192,7 @@ category = list("Computer Parts") /datum/design/battery/super - name = "super battery module" + name = "Super Battery Module" id = "bat_super" req_tech = list("powerstorage" = 3, "engineering" = 3) build_type = PROTOLATHE @@ -201,7 +201,7 @@ category = list("Computer Parts") /datum/design/battery/nano - name = "nano battery module" + name = "Nano Battery Module" id = "bat_nano" req_tech = list("powerstorage" = 1, "engineering" = 1) build_type = PROTOLATHE @@ -210,7 +210,7 @@ category = list("Computer Parts") /datum/design/battery/micro - name = "micro battery module" + name = "Micro Battery Module" id = "bat_micro" req_tech = list("powerstorage" = 2, "engineering" = 2) build_type = PROTOLATHE @@ -221,7 +221,7 @@ // Processor unit /datum/design/cpu - name = "processor board" + name = "Processor Board" id = "cpu_normal" req_tech = list("programming" = 3, "engineering" = 2) build_type = IMPRINTER @@ -231,7 +231,7 @@ category = list("Computer Parts") /datum/design/cpu/small - name = "microprocessor" + name = "Microprocessor" id = "cpu_small" req_tech = list("programming" = 2, "engineering" = 2) build_type = IMPRINTER @@ -241,7 +241,7 @@ category = list("Computer Parts") /datum/design/cpu/photonic - name = "photonic processor board" + name = "Photonic Processor Board" id = "pcpu_normal" req_tech = list("programming" = 5, "engineering" = 4) build_type = IMPRINTER @@ -251,7 +251,7 @@ category = list("Computer Parts") /datum/design/cpu/photonic/small - name = "photonic microprocessor" + name = "Photonic Microprocessor" id = "pcpu_small" req_tech = list("programming" = 4, "engineering" = 3) build_type = IMPRINTER diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 002112b717..f72458af4e 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -96,7 +96,7 @@ category = list("Medical Designs") /datum/design/bluespacebodybag - name = "Bluespace body bag" + name = "Bluespace Body Bag" desc = "A bluespace body bag, powered by experimental bluespace technology. It can hold loads of bodies and the largest of creatures." id = "bluespacebodybag" req_tech = list("bluespace" = 5, "materials" = 4, "plasmatech" = 4) @@ -106,7 +106,7 @@ category = list("Medical Designs") /datum/design/plasmarefiller - name = "Plasma-man jumpsuit refill" + name = "Plasma-Man Jumpsuit Refill" desc = "A refill pack for the auto-extinguisher on Plasma-man suits." id = "plasmarefiller" req_tech = list("materials" = 2, "plasmatech" = 3) //Why did this have no plasmatech @@ -191,7 +191,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_breather - name = "Breathing Tube implant" + name = "Breathing Tube Implant" desc = "This simple implant adds an internals connector to your back, allowing you to use internals without a mask and protecting you from being choked." id = "ci-breather" req_tech = list("materials" = 2, "biotech" = 3) @@ -202,7 +202,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_toolset - name = "Toolset Arm implant" + name = "Toolset Arm Implant" desc = "A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm." id = "ci-toolset" req_tech = list("materials" = 3, "engineering" = 4, "biotech" = 4, "powerstorage" = 4) @@ -213,7 +213,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_medical_hud - name = "Medical HUD implant" + name = "Medical HUD Implant" desc = "These cybernetic eyes will display a medical HUD over everything you see. Wiggle eyes to control." id = "ci-medhud" req_tech = list("materials" = 5, "programming" = 4, "biotech" = 4) @@ -224,7 +224,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_security_hud - name = "Security HUD implant" + name = "Security HUD Implant" desc = "These cybernetic eyes will display a security HUD over everything you see. Wiggle eyes to control." id = "ci-sechud" req_tech = list("materials" = 5, "programming" = 4, "biotech" = 4, "combat" = 3) @@ -235,7 +235,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_xray - name = "X-Ray eyes" + name = "X-Ray Eyes" desc = "These cybernetic eyes will give you X-ray vision. Blinking is futile." id = "ci-xray" req_tech = list("materials" = 7, "programming" = 5, "biotech" = 7, "magnets" = 5,"plasmatech" = 6) @@ -246,7 +246,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_thermals - name = "Thermal eyes" + name = "Thermal Eyes" desc = "These cybernetic eyes will give you Thermal vision. Vertical slit pupil included." id = "ci-thermals" req_tech = list("materials" = 6, "programming" = 4, "biotech" = 7, "magnets" = 5,"plasmatech" = 4) @@ -257,7 +257,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_antidrop - name = "Anti-Drop implant" + name = "Anti-Drop Implant" desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle." id = "ci-antidrop" req_tech = list("materials" = 5, "programming" = 6, "biotech" = 5) @@ -268,7 +268,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_antistun - name = "CNS Rebooter implant" + name = "CNS Rebooter Implant" desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned." id = "ci-antistun" req_tech = list("materials" = 6, "programming" = 5, "biotech" = 6) @@ -279,7 +279,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_nutriment - name = "Nutriment pump implant" + name = "Nutriment Pump Implant" desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving." id = "ci-nutriment" req_tech = list("materials" = 3, "powerstorage" = 4, "biotech" = 3) @@ -290,7 +290,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_nutriment_plus - name = "Nutriment pump implant PLUS" + name = "Nutriment Pump Implant PLUS" desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are hungry." id = "ci-nutrimentplus" req_tech = list("materials" = 5, "powerstorage" = 4, "biotech" = 4) @@ -301,7 +301,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_reviver - name = "Reviver implant" + name = "Reviver Implant" desc = "This implant will attempt to revive you if you lose consciousness. For the faint of heart!" id = "ci-reviver" req_tech = list("materials" = 5, "programming" = 4, "biotech" = 5) @@ -312,7 +312,7 @@ category = list("Misc", "Medical Designs") /datum/design/cyberimp_thrusters - name = "Thrusters set implant" + name = "Thrusters Set Implant" desc = "This implant will allow you to use gas from environment or your internals for propulsion in zero-gravity areas." id = "ci-thrusters" req_tech = list("materials" = 5, "biotech" = 5, "magnets" = 4, "engineering" = 7) diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 80863259e8..15704651f6 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -3,7 +3,7 @@ ///////////////////////////////////////// /datum/design/pin_testing - name = "test-range firing pin" + name = "Test-Range Firing Pin" desc = "This safety firing pin allows firearms to be operated within proximity to a firing range." id = "pin_testing" req_tech = list("combat" = 2, "materials" = 2) @@ -13,7 +13,7 @@ category = list("Firing Pins") /datum/design/pin_mindshield - name = "mindshield firing pin" + name = "Mindshield Firing Pin" desc = "This is a security firing pin which only authorizes users who are mindshield-implanted." id = "pin_loyalty" req_tech = list("combat" = 5, "materials" = 6) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index eb1aed1a1f..d2db7e0fa9 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -309,13 +309,13 @@ won't update every console in existence) but it's more of a hassle to do. Also, for(var/T in temp_tech) var/datum/tech/KT = files.known_tech[T] //For stat logging of high levels if(files.IsTechHigher(T, temp_tech[T]) && KT.level >= 5) //For stat logging of high levels - feedback_add_details("high_research_level","[KT][KT.level + 1]") //+1 to show the level which we're about to get + SSblackbox.add_details("high_research_level","[KT][KT.level + 1]") //+1 to show the level which we're about to get files.UpdateTech(T, temp_tech[T]) if(linked_lathe) //Also sends salvaged materials to a linked protolathe, if any. for(var/material in linked_destroy.loaded_item.materials) linked_lathe.materials.insert_amount(min((linked_lathe.materials.max_amount - linked_lathe.materials.total_amount), (linked_destroy.loaded_item.materials[material]*(linked_destroy.decon_mod/10))), material) - feedback_add_details("item_deconstructed","[linked_destroy.loaded_item.type]") + SSblackbox.add_details("item_deconstructed","[linked_destroy.loaded_item.type]") linked_destroy.loaded_item = null for(var/obj/I in linked_destroy.contents) for(var/mob/M in I.contents) @@ -452,7 +452,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, new_item.materials = efficient_mats.Copy() new_item.loc = linked_lathe.loc if(!already_logged) - feedback_add_details("item_printed","[new_item.type]|[amount]") + SSblackbox.add_details("item_printed","[new_item.type]|[amount]") already_logged = 1 screen = old_screen linked_lathe.busy = 0 @@ -519,7 +519,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/obj/item/new_item = new P(src) new_item.loc = linked_imprinter.loc new_item.materials = efficient_mats.Copy() - feedback_add_details("circuit_printed","[new_item.type]") + SSblackbox.add_details("circuit_printed","[new_item.type]") screen = old_screen linked_imprinter.busy = 0 else diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm index 25b3a98980..dfd64c3101 100644 --- a/code/modules/research/research.dm +++ b/code/modules/research/research.dm @@ -185,7 +185,7 @@ research holder datum. if((D.build_type & SMELTER) && ("initial" in D.category)) AddDesign2Known(D) -/datum/research/biogenerator/AddDesign2Known(datum/design/D) +/datum/research/smelter/AddDesign2Known(datum/design/D) if(!(D.build_type & SMELTER)) return ..() diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index 28e3cbb760..708a155fb3 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -420,7 +420,7 @@ item_color = "golem" flags = ABSTRACT | NODROP resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF - has_sensor = 0 + has_sensor = NO_SENSORS /obj/item/clothing/suit/golem name = "adamantine shell" diff --git a/code/modules/ruins/lavaland_ruin_code.dm b/code/modules/ruins/lavaland_ruin_code.dm index ecc1398137..b34986c75f 100644 --- a/code/modules/ruins/lavaland_ruin_code.dm +++ b/code/modules/ruins/lavaland_ruin_code.dm @@ -103,6 +103,12 @@ if(istype(O, /obj/item/stack/medical/gauze) || istype(O, /obj/item/stack/sheet/cloth)) species = /datum/species/golem/cloth + + if(istype(O, /obj/item/stack/sheet/plastic)) + species = /datum/species/golem/plastic + + if(istype(O, /obj/item/stack/sheet/mineral/adamantine)) + species = /datum/species/golem/adamantine if(species) if(O.use(10)) @@ -119,7 +125,6 @@ name = "incomplete artificial golem shell" has_owner = TRUE - ///Syndicate Listening Post /obj/effect/mob_spawn/human/lavaland_syndicate r_hand = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle @@ -136,7 +141,7 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "sleeper" has_id = 1 - flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunatley, your hated enemy, Nanotrasen, has begun mining in this sector. Continue your research as best you can, and try to keep a low profile. Do not abandon the base without good cause. The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!
" + flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Continue your research as best you can, and try to keep a low profile. Do not abandon the base without good cause. The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!
" id_access_list = list(GLOB.access_syndicate) /obj/effect/mob_spawn/human/lavaland_syndicate/comms @@ -144,9 +149,6 @@ r_hand = /obj/item/weapon/melee/energy/sword/saber mask = /obj/item/clothing/mask/chameleon suit = /obj/item/clothing/suit/armor/vest - flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. \n +\ - Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. Do not abandon the base, activate the self destruct device if you are compromised. \n +\ - Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail.\n +\ - Remember, an enemy of our enemy is a friend, so also provide support to those that hinder Nanotrasen unless commanded otherwise by HQ. \n +\ - Do not let the base fall into enemy hands!" + flavour_text = "You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. Do not abandon the base without good cause. Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail. Do not let the base fall into enemy hands!" pocket2 = /obj/item/weapon/card/id/syndicate/anyone + diff --git a/code/modules/security_levels/keycard_authentication.dm b/code/modules/security_levels/keycard_authentication.dm index 66f29b28d0..93aefb4a53 100644 --- a/code/modules/security_levels/keycard_authentication.dm +++ b/code/modules/security_levels/keycard_authentication.dm @@ -95,10 +95,10 @@ GLOBAL_DATUM_INIT(keycard_events, /datum/events, new) switch(event) if("Red Alert") set_security_level(SEC_LEVEL_RED) - feedback_inc("alert_keycard_auth_red",1) + SSblackbox.inc("alert_keycard_auth_red",1) if("Emergency Maintenance Access") make_maint_all_access() - feedback_inc("alert_keycard_auth_maint",1) + SSblackbox.inc("alert_keycard_auth_maint",1) GLOBAL_VAR_INIT(emergency_access, FALSE) diff --git a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm index 956fdbe416..a6888e3150 100644 --- a/code/modules/shuttle/arrivals.dm +++ b/code/modules/shuttle/arrivals.dm @@ -192,5 +192,5 @@ /obj/docking_port/mobile/arrivals/vv_edit_var(var_name, var_value) switch(var_name) if("perma_docked") - feedback_add_details("admin_secrets_fun_used","ShA[var_value ? "s" : "g"]") + SSblackbox.add_details("admin_secrets_fun_used","ShA[var_value ? "s" : "g"]") return ..() diff --git a/code/modules/shuttle/arrivals.dm.rej b/code/modules/shuttle/arrivals.dm.rej deleted file mode 100644 index 8310a4f3db..0000000000 --- a/code/modules/shuttle/arrivals.dm.rej +++ /dev/null @@ -1,11 +0,0 @@ -diff a/code/modules/shuttle/arrivals.dm b/code/modules/shuttle/arrivals.dm (rejected hunks) -@@ -30,6 +30,9 @@ - ..() - - preferred_direction = dir -+ return INITIALIZE_HINT_LATELOAD //for latejoin list -+ -+/obj/docking_port/mobile/arrivals/LateInitialize() - areas = list() - - var/list/new_latejoin = list() diff --git a/code/modules/shuttle/elevator.dm b/code/modules/shuttle/elevator.dm new file mode 100644 index 0000000000..12f9c24f9a --- /dev/null +++ b/code/modules/shuttle/elevator.dm @@ -0,0 +1,10 @@ +/obj/docking_port/mobile/elevator + name = "elevator" + id = "elevator" + dwidth = 3 + width = 7 + height = 7 + knockdown = FALSE + +/obj/docking_port/mobile/elevator/request(obj/docking_port/stationary/S) //No transit, no ignition, just a simple up/down platform + dock(S, TRUE) \ No newline at end of file diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index aa9c81bd02..b9d284b280 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -299,7 +299,7 @@ setTimer(SSshuttle.emergencyDockTime) send2irc("Server", "The Emergency Shuttle has docked with the station.") priority_announce("The Emergency Shuttle has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, 'sound/AI/shuttledock.ogg', "Priority") - feedback_add_details("emergency_shuttle", src.name) + SSblackbox.add_details("emergency_shuttle", src.name) // Gangs only have one attempt left if the shuttle has // docked with the station to prevent suffering from diff --git a/code/modules/shuttle/manipulator.dm b/code/modules/shuttle/manipulator.dm index 0ec4709301..c2feb1331a 100644 --- a/code/modules/shuttle/manipulator.dm +++ b/code/modules/shuttle/manipulator.dm @@ -155,7 +155,7 @@ message_admins("[key_name_admin(usr)] fast travelled \ [M]") log_admin("[key_name(usr)] fast travelled [M]") - feedback_add_details("shuttle_fasttravel", M.name) + SSblackbox.add_details("shuttle_fasttravel", M.name) break if("preview") @@ -182,7 +182,7 @@ with the shuttle manipulator.") log_admin("[key_name(usr)] loaded [mdp] with the \ shuttle manipulator.") - feedback_add_details("shuttle_manipulator", mdp.name) + SSblackbox.add_details("shuttle_manipulator", mdp.name) update_icon() diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm index 756fad25b3..b5571164ff 100644 --- a/code/modules/shuttle/on_move.dm +++ b/code/modules/shuttle/on_move.dm @@ -3,7 +3,7 @@ return // Called when shuttle attempts to move an atom. -/atom/movable/proc/onShuttleMove(turf/T1, rotation) +/atom/movable/proc/onShuttleMove(turf/T1, rotation, knockdown = TRUE) if(rotation) shuttleRotate(rotation) loc = T1 @@ -47,11 +47,11 @@ else shake_camera(src, 7, 1) -/mob/living/carbon/onShuttleMove() +/mob/living/carbon/onShuttleMove(turf/T1, rotation, knockdown = TRUE) . = ..() if(!.) return - if(!buckled) + if(!buckled && knockdown) Weaken(3) /obj/effect/abstract/proximity_checker/onShuttleMove() diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm index de9338d55d..656ba24da6 100644 --- a/code/modules/shuttle/shuttle.dm +++ b/code/modules/shuttle/shuttle.dm @@ -217,6 +217,8 @@ var/launch_status = NOLAUNCH + var/knockdown = TRUE //Will it knock down mobs when it docks? + // A timid shuttle will not register itself with the shuttle subsystem // All shuttle templates are timid var/timid = FALSE @@ -517,7 +519,7 @@ //move mobile to new location for(var/atom/movable/AM in T0) - if(AM.onShuttleMove(T1, rotation)) + if(AM.onShuttleMove(T1, rotation, knockdown)) moved_atoms += AM if(rotation) @@ -578,14 +580,11 @@ if(M.pulledby) M.pulledby.stop_pulling() M.stop_pulling() - M.visible_message("[M] is hit by \ - a hyperspace ripple!", - "You feel an immense \ - crushing pressure as the space around you ripples.") + M.visible_message("[src] slams into [M]!") if(M.key || M.get_ghost(TRUE)) - feedback_add_details("shuttle_gib", "[type]") + SSblackbox.add_details("shuttle_gib", "[type]") else - feedback_add_details("shuttle_gib_unintelligent", "[type]") + SSblackbox.add_details("shuttle_gib_unintelligent", "[type]") M.gib() else //non-living mobs shouldn't be affected by shuttles, which is why this is an else diff --git a/code/modules/shuttle/shuttle.dm.rej b/code/modules/shuttle/shuttle.dm.rej deleted file mode 100644 index 5dc3c5a13a..0000000000 --- a/code/modules/shuttle/shuttle.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm (rejected hunks) -@@ -316,7 +316,7 @@ - if(!check_dock(S)) - testing("check_dock failed on request for [src]") - return -- -+ - if(mode == SHUTTLE_IGNITING && destination == S) - return - diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index 1e3b9906be..82d5db8b20 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -90,7 +90,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list( SSshuttle.orderhistory += SO SO.generate(pick_n_take(empty_turfs)) - feedback_add_details("cargo_imports", + SSblackbox.add_details("cargo_imports", "[SO.pack.type]|[SO.pack.name]|[SO.pack.cost]") investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]) has shipped.", "cargo") if(SO.pack.dangerous) diff --git a/code/modules/spells/spell_types/aimed.dm b/code/modules/spells/spell_types/aimed.dm index ef40210fd1..597f3185a4 100644 --- a/code/modules/spells/spell_types/aimed.dm +++ b/code/modules/spells/spell_types/aimed.dm @@ -36,7 +36,7 @@ /obj/effect/proc_holder/spell/aimed/InterceptClickOn(mob/living/caller, params, atom/target) if(..()) return FALSE - var/ignore = (current_amount <= 0) + var/ignore = (current_amount >= 1) if(!cast_check(ignore, ranged_ability_user)) remove_ranged_ability() return FALSE diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm index 7ebafe6e24..052c1f1162 100644 --- a/code/modules/spells/spell_types/mind_transfer.dm +++ b/code/modules/spells/spell_types/mind_transfer.dm @@ -62,29 +62,14 @@ Also, you never added distance checking after target is selected. I've went ahea var/mob/caster = user//The wizard/whomever doing the body transferring. //MIND TRANSFER BEGIN - if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list. - for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot. - caster.verbs -= V//But a safety nontheless. - - if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs. - for(var/V in victim.mind.special_verbs) - victim.verbs -= V - var/mob/dead/observer/ghost = victim.ghostize(0) caster.mind.transfer_to(victim) - if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. - for(var/V in caster.mind.special_verbs)//Not too important but could come into play. - caster.verbs += V - ghost.mind.transfer_to(caster) if(ghost.key) caster.key = ghost.key //have to transfer the key since the mind was not active qdel(ghost) - if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. - for(var/V in caster.mind.special_verbs) - caster.verbs += V //MIND TRANSFER END //Here we paralyze both mobs and knock them out for a time. diff --git a/code/modules/spells/spell_types/wizard.dm b/code/modules/spells/spell_types/wizard.dm index 66bc198311..76f5b9b307 100644 --- a/code/modules/spells/spell_types/wizard.dm +++ b/code/modules/spells/spell_types/wizard.dm @@ -69,6 +69,24 @@ action_icon_state = "smoke" + +/obj/effect/proc_holder/spell/targeted/smoke/lesser //Chaplain smoke book + name = "Smoke" + desc = "This spell spawns a small cloud of choking smoke at your location." + + school = "conjuration" + charge_max = 360 + clothes_req = 0 + invocation = "none" + invocation_type = "none" + range = -1 + include_user = 1 + + smoke_spread = 1 + smoke_amt = 2 + + action_icon_state = "smoke" + /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech name = "Disable Tech" desc = "This spell disables all weapons, cameras and most other technology in range." diff --git a/code/modules/station_goals/bsa.dm.rej b/code/modules/station_goals/bsa.dm.rej deleted file mode 100644 index d252acd18d..0000000000 --- a/code/modules/station_goals/bsa.dm.rej +++ /dev/null @@ -1,12 +0,0 @@ -diff a/code/modules/station_goals/bsa.dm b/code/modules/station_goals/bsa.dm (rejected hunks) -@@ -161,8 +161,8 @@ - return locate(world.maxx,y,z) - return get_turf(src) - --/obj/machinery/bsa/full/New(loc,cannon_direction = WEST) -- ..() -+/obj/machinery/bsa/full/Initialize(mapload,cannon_direction = WEST) -+ . = ..() - switch(cannon_direction) - if(WEST) - dir = WEST diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index de8c2b79ac..585f452de4 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -218,6 +218,14 @@ for(var/X in list(owner.glasses, owner.ears, owner.wear_mask, owner.head)) var/obj/item/I = X owner.dropItemToGround(I, TRUE) + + //Handle dental implants + for(var/datum/action/item_action/hands_free/activate_pill/AP in owner.actions) + AP.Remove(owner) + var/obj/pill = AP.target + if(pill) + pill.forceMove(src) + name = "[owner.real_name]'s head" ..() @@ -254,6 +262,8 @@ if(held_index > C.hand_bodyparts.len) C.hand_bodyparts.len = held_index C.hand_bodyparts[held_index] = src + if(C.dna.species.mutanthands && !is_pseudopart) + C.put_in_hand(new C.dna.species.mutanthands(), held_index) if(C.hud_used) var/obj/screen/inventory/hand/hand = C.hud_used.hand_slots["[held_index]"] if(hand) @@ -269,6 +279,9 @@ qdel(S) break + for(var/obj/item/organ/O in contents) + O.Insert(C) + update_bodypart_damage_state() C.updatehealth() @@ -300,6 +313,14 @@ C.real_name = real_name real_name = "" name = initial(name) + + //Handle dental implants + for(var/obj/item/weapon/reagent_containers/pill/P in src) + for(var/datum/action/item_action/hands_free/activate_pill/AP in P.actions) + P.forceMove(C) + AP.Grant(C) + break + ..() diff --git a/code/modules/surgery/bodyparts/head.dm b/code/modules/surgery/bodyparts/head.dm index 909f83e4d7..dd63506086 100644 --- a/code/modules/surgery/bodyparts/head.dm +++ b/code/modules/surgery/bodyparts/head.dm @@ -48,7 +48,10 @@ brain = null update_icon_dropped() else - I.loc = T + if(istype(I, /obj/item/weapon/reagent_containers/pill)) + for(var/datum/action/item_action/hands_free/activate_pill/AP in I.actions) + qdel(AP) + I.forceMove(T) /obj/item/bodypart/head/update_limb(dropping_limb, mob/living/carbon/source) var/mob/living/carbon/C diff --git a/code/modules/surgery/dental_implant.dm b/code/modules/surgery/dental_implant.dm index eef88e4a5f..c51a49081c 100644 --- a/code/modules/surgery/dental_implant.dm +++ b/code/modules/surgery/dental_implant.dm @@ -18,10 +18,10 @@ user.drop_item() tool.loc = target - var/datum/action/item_action/hands_free/activate_pill/P = new + var/datum/action/item_action/hands_free/activate_pill/P = new(tool) P.button.name = "Activate [tool.name]" P.target = tool - P.Grant(target) + P.Grant(target) //The pill never actually goes in an inventory slot, so the owner doesn't inherit actions from it user.visible_message("[user] wedges \the [tool] into [target]'s [parse_zone(target_zone)]!", "You wedge [tool] into [target]'s [parse_zone(target_zone)].") return 1 @@ -37,6 +37,5 @@ if(target.reagents.total_volume) target.reagents.reaction(owner, INGEST) target.reagents.trans_to(owner, target.reagents.total_volume) - Remove(owner) qdel(target) return 1 \ No newline at end of file diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm index 6e3c224924..9d88e491b2 100644 --- a/code/modules/surgery/organ_manipulation.dm +++ b/code/modules/surgery/organ_manipulation.dm @@ -106,7 +106,7 @@ "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...") else if(istype(tool, /obj/item/weapon/reagent_containers/food/snacks/organ)) - to_chat(user, "[tool] was biten by someone! It's too damaged to use!") + to_chat(user, "[tool] was bitten by someone! It's too damaged to use!") return -1 /datum/surgery_step/manipulate_organs/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/surgery/organs/ears.dm b/code/modules/surgery/organs/ears.dm index c91cb219af..e66346a2c8 100644 --- a/code/modules/surgery/organs/ears.dm +++ b/code/modules/surgery/organs/ears.dm @@ -4,6 +4,7 @@ desc = "There are three parts to the ear. Inner, middle and outer. Only one of these parts should be normally visible." zone = "head" slot = "ears" + gender = PLURAL // `deaf` measures "ticks" of deafness. While > 0, the person is unable // to hear anything. diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 672ac924ad..83b70d33d9 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -4,6 +4,7 @@ desc = "I see you!" zone = "eyes" slot = "eye_sight" + gender = PLURAL var/sight_flags = 0 var/see_in_dark = 2 @@ -63,6 +64,9 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE sight_flags = SEE_MOBS +/obj/item/organ/eyes/night_vision/zombie + name = "undead eyes" + desc = "Somewhat counterintuitively, these half rotten eyes actually have superior vision to those of a living human." ///Robotic diff --git a/code/modules/surgery/organs/organ_internal.dm.rej b/code/modules/surgery/organs/organ_internal.dm.rej deleted file mode 100644 index 51db3e41ea..0000000000 --- a/code/modules/surgery/organs/organ_internal.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm (rejected hunks) -@@ -655,7 +655,7 @@ - var/phomeme_type = "sans" - var/list/phomeme_types = list("sans", "papyrus") - --/obj/item/organ/tongue/bone/New() -+/obj/item/organ/tongue/bone/Initialize() - . = ..() - phomeme_type = pick(phomeme_types) - diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm index a2048c2b71..e817557cc2 100644 --- a/code/modules/surgery/organs/vocal_cords.dm +++ b/code/modules/surgery/organs/vocal_cords.dm @@ -8,6 +8,7 @@ icon_state = "appendix" zone = "mouth" slot = "vocal_cords" + gender = PLURAL var/list/spans = null /obj/item/organ/vocal_cords/proc/can_speak_with() //if there is any limitation to speaking with these cords @@ -19,6 +20,40 @@ /obj/item/organ/vocal_cords/proc/handle_speech(message) //actually say the message owner.say(message, spans = spans, sanitize = FALSE) +/obj/item/organ/adamantine_resonator + name = "adamantine resonator" + desc = "Fragments of adamantine exists in all golems, stemming from their origins as purely magical constructs. These are used to \"hear\" messages from their leaders." + zone = "head" + slot = "adamantine_resonator" + icon_state = "adamantine_resonator" + +/obj/item/organ/vocal_cords/adamantine + name = "adamantine vocal cords" + desc = "When adamantine resonates, it causes all nearby pieces of adamantine to resonate as well. Adamantine golems use this to broadcast messages to nearby golems." + actions_types = list(/datum/action/item_action/organ_action/use/adamantine_vocal_cords) + zone = "mouth" + slot = "vocal_cords" + icon_state = "adamantine_cords" + +/datum/action/item_action/organ_action/use/adamantine_vocal_cords/Trigger() + if(!IsAvailable()) + return + var/message = input(owner, "Resonate a message to all nearby golems.", "Resonate") + if(QDELETED(src) || QDELETED(owner) || !message) + return + owner.say(".x[message]") + +/obj/item/organ/vocal_cords/adamantine/handle_speech(message) + var/msg = "[owner.real_name] resonates, \"[message]\"" + for(var/m in GLOB.player_list) + if(iscarbon(m)) + var/mob/living/carbon/C = m + if(C.getorganslot("adamantine_resonator")) + to_chat(C, msg) + if(isobserver(m)) + var/link = FOLLOW_LINK(m, src) + to_chat(m, "[link] [msg]") + //Colossus drop, forces the listeners to obey certain commands /obj/item/organ/vocal_cords/colossus name = "divine vocal cords" @@ -247,7 +282,7 @@ else if((findtext(message, silence_words))) cooldown = COOLDOWN_STUN for(var/mob/living/carbon/C in listeners) - if(user.mind && (user.mind.assigned_role == "Librarian" || user.mind.assigned_role == "Mime")) + if(user.mind && (user.mind.assigned_role == "Curator" || user.mind.assigned_role == "Mime")) power_multiplier *= 3 C.silent += (10 * power_multiplier) diff --git a/code/modules/surgery/prosthetic_replacement.dm b/code/modules/surgery/prosthetic_replacement.dm index 53520679c2..4be7b84a6c 100644 --- a/code/modules/surgery/prosthetic_replacement.dm +++ b/code/modules/surgery/prosthetic_replacement.dm @@ -72,9 +72,9 @@ user.visible_message("[user] successfully replaces [target]'s [parse_zone(target_zone)]!", "You succeed in replacing [target]'s [parse_zone(target_zone)].") return 1 else - target.regenerate_limb(target_zone) - var/obj/item/bodypart/L = target.get_bodypart(target_zone) + var/obj/item/bodypart/L = target.newBodyPart(target_zone, FALSE, FALSE) L.is_pseudopart = TRUE + L.attach_limb(target) user.visible_message("[user] finishes attaching [tool]!", "You attach [tool].") qdel(tool) if(istype(tool, /obj/item/weapon/twohanded/required/chainsaw)) diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index f9a3b5c0cf..eb02b91735 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -54,7 +54,7 @@ return new step_type /datum/surgery/proc/complete() - feedback_add_details("surgeries_completed", "[type]") + SSblackbox.add_details("surgeries_completed", "[type]") qdel(src) diff --git a/code/modules/surgery/surgery.dm.rej b/code/modules/surgery/surgery.dm.rej deleted file mode 100644 index 04205e9e66..0000000000 --- a/code/modules/surgery/surgery.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm (rejected hunks) -@@ -54,7 +54,7 @@ - return new step_type - - /datum/surgery/proc/complete() -- feedback_add_details("surgeries_completed", type) -+ feedback_add_details("surgeries_completed", "[type]") - qdel(src) - - diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index 90cb344cf5..efd1ec64f2 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -111,17 +111,8 @@ if(contents.len) to_chat(user, "[src] already has something inside it.") return - if(isorgan(I)) - var/obj/item/organ/O = I - if(O.status != ORGAN_ORGANIC) - to_chat(user, "[src] can only hold organic body parts!") - return - else if(isbodypart(I)) - var/obj/item/bodypart/BP = I - if(BP.status != BODYPART_ORGANIC) - to_chat(user, "[src] can only hold organic body parts!") - return - else + if(!isorgan(I) && !isbodypart(I)) + to_chat(user, "[src] can only hold body parts!") return user.visible_message("[user] puts [I] into [src].", "You put [I] inside [src].") @@ -150,4 +141,4 @@ desc = "A container for holding body parts." else to_chat(user, "[src] is empty.") - return \ No newline at end of file + return diff --git a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm index 7fcbb87c59..98aa41e88f 100644 --- a/code/modules/uplink/uplink_item.dm +++ b/code/modules/uplink/uplink_item.dm @@ -44,7 +44,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. for(var/i in 1 to 3) var/datum/uplink_item/I = pick_n_take(sale_items) var/datum/uplink_item/A = new I.type - var/discount = pick(4;0.75,2;0.5,1;0.25) + var/discount = A.get_discount() var/list/disclaimer = list("Void where prohibited.", "Not recommended for children.", "Contains small parts.", "Check local laws for legality in region.", "Do not taunt.", "Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.", "Keep away from fire or flames.", "Product is provided \"as is\" without any implied or expressed warranties.", "As seen on TV.", "For recreational use only.", "Use only as directed.", "16% sales tax will be charged for orders originating within Space Nebraska.") A.limited_stock = 1 I.refundable = FALSE //THIS MAN USES ONE WEIRD TRICK TO GAIN FREE TC, CODERS HATES HIM! @@ -86,9 +86,12 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. var/player_minimum //The minimum crew size needed for this item to be added to uplinks. var/purchase_log_vis = TRUE // Visible in the purchase log? +/datum/uplink_item/proc/get_discount() + return pick(4;0.75,2;0.5,1;0.25) + /datum/uplink_item/proc/spawn_item(turf/loc, obj/item/device/uplink/U) if(item) - feedback_add_details("traitor_uplink_items_bought", "[name]|[cost]") + SSblackbox.add_details("traitor_uplink_items_bought", "[name]|[cost]") return new item(loc) /datum/uplink_item/proc/buy(mob/user, obj/item/device/uplink/U) @@ -276,12 +279,21 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/dangerous/sword name = "Energy Sword" desc = "The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be \ - pocketed when inactive. Activating it produces a loud, distinctive noise. One can combine two \ - energy swords to create a double energy sword, which must be wielded in two hands but is more robust \ - and deflects all energy projectiles." + pocketed when inactive. Activating it produces a loud, distinctive noise." item = /obj/item/weapon/melee/energy/sword/saber cost = 8 +/datum/uplink_item/dangerous/doublesword + name = "Double-Bladed Energy Sword" + desc = "The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect \ + all energy projectiles, but requires two hands to wield." + item = /obj/item/weapon/twohanded/dualsaber + player_minimum = 25 + cost = 16 + +/datum/uplink_item/dangerous/doublesword/get_discount() + return pick(4;0.8,2;0.65,1;0.5) + /datum/uplink_item/dangerous/powerfist name = "Power Fist" desc = "The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.\ @@ -1100,6 +1112,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. // Implants /datum/uplink_item/implants category = "Implants" + surplus = 50 /datum/uplink_item/implants/freedom name = "Freedom Implant" @@ -1158,7 +1171,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/cyber_implants/spawn_item(turf/loc, obj/item/device/uplink/U) if(item) if(istype(item, /obj/item/organ)) - feedback_add_details("traitor_uplink_items_bought", "[item]|[cost]") + SSblackbox.add_details("traitor_uplink_items_bought", "[item]|[cost]") return new /obj/item/weapon/storage/box/cyber_implants(loc, item) else return ..() @@ -1249,7 +1262,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. desc = "Most magic eightballs are toys with dice inside. Although identical in appearance to the harmless toys, this occult device reaches into the spirit world to find its answers. Be warned, that spirits are often capricious or just little assholes. To use, simply speak your question aloud, then begin shaking." item = /obj/item/toy/eightball/haunted cost = 2 - restricted_roles = list("Librarian") + restricted_roles = list("Curator") limited_stock = 1 // please don't spam deadchat // Pointless @@ -1326,7 +1339,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. new I.item(C) U.purchase_log += "\icon[I.item]" - feedback_add_details("traitor_uplink_items_bought", "[name]|[cost]") + SSblackbox.add_details("traitor_uplink_items_bought", "[name]|[cost]") return C /datum/uplink_item/badass/random @@ -1352,6 +1365,6 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. var/datum/uplink_item/I = pick(possible_items) U.telecrystals -= I.cost U.spent_telecrystals += I.cost - feedback_add_details("traitor_uplink_items_bought","[name]|[I.cost]") - feedback_add_details("traitor_random_uplink_items_gotten","[I.name]") + SSblackbox.add_details("traitor_uplink_items_bought","[name]|[I.cost]") + SSblackbox.add_details("traitor_random_uplink_items_gotten","[I.name]") return new I.item(loc) diff --git a/code/modules/vehicles/atv.dm.rej b/code/modules/vehicles/atv.dm.rej deleted file mode 100644 index 4595beddc4..0000000000 --- a/code/modules/vehicles/atv.dm.rej +++ /dev/null @@ -1,12 +0,0 @@ -diff a/code/modules/vehicles/atv.dm b/code/modules/vehicles/atv.dm (rejected hunks) -@@ -9,8 +9,8 @@ - . = ..() - riding_datum = new/datum/riding/atv - --/obj/vehicle/atv/New() -- ..() -+/obj/vehicle/atv/Initialize() -+ . = ..() - if(!atvcover) - atvcover = image("icons/obj/vehicles.dmi", "atvcover") - atvcover.layer = ABOVE_MOB_LAYER diff --git a/code/modules/vehicles/speedbike.dm.rej b/code/modules/vehicles/speedbike.dm.rej deleted file mode 100644 index 26fe1428c9..0000000000 --- a/code/modules/vehicles/speedbike.dm.rej +++ /dev/null @@ -1,23 +0,0 @@ -diff a/code/modules/vehicles/speedbike.dm b/code/modules/vehicles/speedbike.dm (rejected hunks) -@@ -16,20 +16,9 @@ - overlay.layer = ABOVE_MOB_LAYER - add_overlay(overlay) - --/obj/effect/overlay/temp/speedbike_trail -- name = "speedbike trails" -- icon_state = "ion_fade" -- layer = BELOW_MOB_LAYER -- duration = 10 -- randomdir = 0 -- --/obj/effect/overlay/temp/speedbike_trail/New(loc,move_dir) -- ..() -- setDir(move_dir) -- - /obj/vehicle/space/speedbike/Move(newloc,move_dir) - if(has_buckled_mobs()) -- new /obj/effect/overlay/temp/speedbike_trail(loc,move_dir) -+ new /obj/effect/overlay/temp/dir_setting/speedbike_trail(loc,move_dir) - . = ..() - - /obj/vehicle/space/speedbike/red diff --git a/code/modules/zombie/items.dm b/code/modules/zombie/items.dm index 1bdbd3fa45..1b93a4f685 100644 --- a/code/modules/zombie/items.dm +++ b/code/modules/zombie/items.dm @@ -46,7 +46,8 @@ var/obj/item/organ/zombie_infection/infection infection = target.getorganslot("zombie_infection") if(!infection) - infection = new(target) + infection = new() + infection.Insert(target) /obj/item/zombie_hand/proc/check_feast(mob/living/target, mob/living/user) if(target.stat == DEAD) diff --git a/code/modules/zombie/organs.dm b/code/modules/zombie/organs.dm index f254ef6337..3515da0dc6 100644 --- a/code/modules/zombie/organs.dm +++ b/code/modules/zombie/organs.dm @@ -5,7 +5,7 @@ slot = "zombie_infection" icon_state = "blacktumor" origin_tech = "biotech=5" - var/datum/species/old_species + var/datum/species/old_species = /datum/species/human var/living_transformation_time = 3 var/converts_living = FALSE @@ -63,6 +63,7 @@ if(!iszombie(owner)) old_species = owner.dna.species.type + owner.set_species(/datum/species/zombie/infectious) if(!converts_living && owner.stat != DEAD) return @@ -70,7 +71,6 @@ var/stand_up = (owner.stat == DEAD) || (owner.stat == UNCONSCIOUS) owner.grab_ghost() - owner.set_species(/datum/species/zombie/infectious) owner.revive(full_heal = TRUE) owner.visible_message("[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!", "You HUNGER!") playsound(owner.loc, 'sound/hallucinations/far_noise.ogg', 50, 1) diff --git a/code/world.dm b/code/world.dm index 7af27a1504..7d942569da 100644 --- a/code/world.dm +++ b/code/world.dm @@ -25,37 +25,50 @@ else external_rsc_urls.Cut(i,i+1) #endif - //logs - var/date_string = time2text(world.realtime, "YYYY/MM-Month/DD-Day") - GLOB.href_logfile = file("data/logs/[date_string] hrefs.htm") - GLOB.diary = file("data/logs/[date_string].log") - GLOB.diaryofmeanpeople = file("data/logs/[date_string] Attack.log") - GLOB.diary << "\n\nStarting up. [time_stamp()]\n---------------------" - GLOB.diaryofmeanpeople << "\n\nStarting up. [time_stamp()]\n---------------------" - GLOB.changelog_hash = md5('html/changelog.html') //used for telling if the changelog has changed recently - + GLOB.config_error_log = file("data/logs/config_error.log") //temporary file used to record errors with loading config, moved to log directory once logging is set bl make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) config = new + GLOB.log_directory = "data/logs/[time2text(world.realtime, "YYYY/MM/DD")]/round-" + if(config.sql_enabled) + if(SSdbcore.Connect()) + log_world("Database connection established.") + var/datum/DBQuery/query_feedback_create_round = SSdbcore.NewQuery("INSERT INTO [format_table_name("feedback")] SELECT null, Now(), MAX(round_id)+1, \"server_ip\", 0, \"[world.internet_address]:[world.port]\" FROM [format_table_name("feedback")]") + query_feedback_create_round.Execute() + var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) FROM [format_table_name("feedback")]") + query_feedback_max_id.Execute() + if(query_feedback_max_id.NextRow()) + GLOB.round_id = query_feedback_max_id.item[1] + GLOB.log_directory += "[GLOB.round_id]" + else + log_world("Your server failed to establish a connection with the database.") + if(!GLOB.round_id) + GLOB.log_directory += "[time_stamp()]" + GLOB.world_game_log = file("[GLOB.log_directory]/game.log") + GLOB.world_attack_log = file("[GLOB.log_directory]/attack.log") + GLOB.world_runtime_log = file("[GLOB.log_directory]/runtime.log") + GLOB.world_href_log = file("[GLOB.log_directory]/hrefs.html") + GLOB.world_game_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" + GLOB.world_attack_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" + GLOB.world_runtime_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" + GLOB.changelog_hash = md5('html/changelog.html') //used for telling if the changelog has changed recently + if(fexists(GLOB.config_error_log)) + fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log") + fdel(GLOB.config_error_log) + + GLOB.revdata.DownloadPRDetails() load_mode() load_motd() load_admins() + load_menu() //disabled to prevent runtimes until it's fixed // load_mentors() if(config.usewhitelist) load_whitelist() LoadBans() - investigate_reset() GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000 - if(config.sql_enabled) - if(!SSdbcore.Connect()) - log_world("Your server failed to establish a connection with the database.") - else - log_world("Database connection established.") - - GLOB.data_core = new /datum/datacore() Master.Initialize(10, FALSE) @@ -63,7 +76,7 @@ #define IRC_STATUS_THROTTLE 50 /world/Topic(T, addr, master, key) if(config && config.log_world_topic) - GLOB.diary << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]" + GLOB.world_game_log << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]" var/list/input = params2list(T) var/key_valid = (global.comms_allowed && input["key"] == global.comms_key) @@ -116,7 +129,7 @@ s["map_name"] = SSmapping.config.map_name - if(key_valid && SSticker && SSticker.mode) + if(key_valid && SSticker.HasRoundStarted()) s["real_mode"] = SSticker.mode.name // Key-authed callers may know the truth behind the "secret" @@ -136,11 +149,7 @@ if(!key_valid) return "Bad Key" else -#define CHAT_PULLR 64 //defined in preferences.dm, but not available here at compilation time - for(var/client/C in GLOB.clients) - if(C.prefs && (C.prefs.chat_toggles & CHAT_PULLR)) - to_chat(C, "PR: [input["announce"]]") -#undef CHAT_PULLR + AnnouncePR(input["announce"], json_decode(input["payload"])) else if("crossmessage" in input) if(!key_valid) @@ -176,6 +185,25 @@ else if("server_hop" in input) show_server_hop_transfer_screen(input["server_hop"]) +#define PR_ANNOUNCEMENTS_PER_ROUND 5 //The number of unique PR announcements allowed per round + //This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored + +/world/proc/AnnouncePR(announcement, list/payload) + var/static/list/PRcounts = list() //PR id -> number of times announced this round + var/id = "[payload["pull_request"]["id"]]" + if(!PRcounts[id]) + PRcounts[id] = 1 + else + ++PRcounts[id] + if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND) + return + +#define CHAT_PULLR 64 //defined in preferences.dm, but not available here at compilation time + for(var/client/C in GLOB.clients) + if(C.prefs && (C.prefs.chat_toggles & CHAT_PULLR)) + C << "PR: [announcement]" +#undef CHAT_PULLR + #define WORLD_REBOOT(X) log_world("World rebooted at [time_stamp()]"); ..(X); return; /world/Reboot(var/reason, var/feedback_c, var/feedback_r, var/time) if (reason == 1) //special reboot, do none of the normal stuff @@ -209,12 +237,11 @@ WORLD_REBOOT(0) #undef WORLD_REBOOT + /world/proc/OnReboot(reason, feedback_c, feedback_r, round_end_sound_sent) - feedback_set_details("[feedback_c]","[feedback_r]") + SSblackbox.set_details("[feedback_c]","[feedback_r]") log_game("Rebooting World. [reason]") - feedback_set("ahelp_unresolved", GLOB.ahelp_tickets.active_tickets.len) - if(GLOB.blackbox) - GLOB.blackbox.save_all_data_to_sql() + SSblackbox.set_val("ahelp_unresolved", GLOB.ahelp_tickets.active_tickets.len) Master.Shutdown() //run SS shutdowns RoundEndAnimation(round_end_sound_sent) kick_clients_in_lobby("The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked @@ -227,7 +254,7 @@ /world/proc/RoundEndAnimation(round_end_sound_sent) set waitfor = FALSE var/round_end_sound - if(!SSticker && SSticker.round_end_sound) + if(SSticker.round_end_sound) round_end_sound = SSticker.round_end_sound if (!round_end_sound_sent) for(var/thing in GLOB.clients) @@ -257,7 +284,7 @@ if(Lines.len) if(Lines[1]) GLOB.master_mode = Lines[1] - GLOB.diary << "Saved mode is '[GLOB.master_mode]'" + GLOB.world_game_log << "Saved mode is '[GLOB.master_mode]'" /world/proc/save_mode(the_mode) var/F = file("data/mode.txt") @@ -317,3 +344,7 @@ s += ": [jointext(features, ", ")]" status = s + + +/world/proc/has_round_started() + return SSticker.HasRoundStarted() diff --git a/config/config.txt b/config/config.txt index 524802219d..68df4c81cf 100644 --- a/config/config.txt +++ b/config/config.txt @@ -80,9 +80,6 @@ LOG_PRAYER ## log lawchanges LOG_LAW -## log all Topic() calls (for use by coders in tracking down Topic issues) -# LOG_HREFS - ## log all world.Topic() calls # LOG_WORLD_TOPIC @@ -263,6 +260,10 @@ EXTREME_POPCAP_MESSAGE The server is currently serving a high number of users, f ## Requres database NOTIFY_NEW_PLAYER_AGE 0 +## Notify admins when a player connects if their byond account was created in the last X days +## Requires database +NOTIFY_NEW_PLAYER_ACCOUNT_AGE 1 + ## Notify the irc channel when a new player makes their first connection ## Requres database #IRC_FIRST_CONNECTION_ALERT @@ -281,9 +282,6 @@ PANIC_SERVER_NAME [Put the name here] ## Uncomment to have the changelog file automatically open when a user connects and hasn't seen the latest changelog #AGGRESSIVE_CHANGELOG -## Uncomment to have the game log runtimes to the log folder. (Note: this disables normal output in dd/ds, so it should be left off for testing. -#LOG_RUNTIMES - ## Comment this out if you've used the mass conversion sql proc for notes or want to stop converting notes AUTOCONVERT_NOTES diff --git a/config/jobs.txt b/config/jobs.txt index 3b65a6a9b8..a0c1ffa970 100644 --- a/config/jobs.txt +++ b/config/jobs.txt @@ -22,7 +22,7 @@ Janitor=2,1 Clown=1,1 Mime=1,1 -Librarian=1,1 +Curator=1,1 Lawyer=2,2 Chaplain=1,1 diff --git a/html/changelogs/AutoChangeLog-pr-591.yml b/html/changelogs/AutoChangeLog-pr-591.yml new file mode 100644 index 0000000000..a41e268954 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-591.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "When jumpsuits take severe damage, their suit sensors break. They can be fixed by applying a cable coil." diff --git a/html/changelogs/AutoChangeLog-pr-602.yml b/html/changelogs/AutoChangeLog-pr-602.yml new file mode 100644 index 0000000000..77630400ef --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-602.yml @@ -0,0 +1,4 @@ +author: "QualityVan" +delete-after: True +changes: + - bugfix: "You can hit emagged cloning pods with a medical ID to empty them" diff --git a/html/changelogs/AutoChangeLog-pr-608.yml b/html/changelogs/AutoChangeLog-pr-608.yml new file mode 100644 index 0000000000..2d23f1ab00 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-608.yml @@ -0,0 +1,5 @@ +author: "Gun Hog" +delete-after: True +changes: + - rscadd: "The GPS interface has been converted to tgui." + - experiment: "GPS now update automatically or manually, give distance and direction to a signal, and many other improvements!" diff --git a/html/changelogs/AutoChangeLog-pr-641.yml b/html/changelogs/AutoChangeLog-pr-641.yml new file mode 100644 index 0000000000..d2781f8377 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-641.yml @@ -0,0 +1,5 @@ +author: "BeeSting12" +delete-after: True +changes: + - bugfix: "The emergency backup shuttle has lighting now." + - bugfix: "Plating in deltastation's aux tool storage is no longer checkered." diff --git a/html/changelogs/AutoChangeLog-pr-642.yml b/html/changelogs/AutoChangeLog-pr-642.yml new file mode 100644 index 0000000000..0d442e470d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-642.yml @@ -0,0 +1,5 @@ +author: "Cobby" +delete-after: True +changes: + - tweak: "The GPS set tag has gone from a limit of 5 characters to 20." + - rscadd: "The GPS can now be personalized in both name and description using a pen." diff --git a/html/changelogs/AutoChangeLog-pr-676.yml b/html/changelogs/AutoChangeLog-pr-676.yml new file mode 100644 index 0000000000..73c6fac766 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-676.yml @@ -0,0 +1,5 @@ +author: "Joan" +delete-after: True +changes: + - rscadd: "Proselytizers can now charge from Sigils of Transmission at a rate of 1000W per second." + - rscadd: "Sigils of Transmission can be charged with brass at a rate of 250W per sheet." diff --git a/html/changelogs/AutoChangeLog-pr-682.yml b/html/changelogs/AutoChangeLog-pr-682.yml new file mode 100644 index 0000000000..c55c645e6e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-682.yml @@ -0,0 +1,4 @@ +author: "Swindly" +delete-after: True +changes: + - tweak: "Mercury and Lithium make people move when not in space instead of when in space." diff --git a/html/changelogs/AutoChangeLog-pr-685.yml b/html/changelogs/AutoChangeLog-pr-685.yml new file mode 100644 index 0000000000..16311e93ff --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-685.yml @@ -0,0 +1,5 @@ +author: "Moonlighting Mac says" +delete-after: True +changes: + - bugfix: "Due to a clerical error in the chef's cookbooks now being resolved, you can now make the pristine cookery dish \"Stuffed Legion\" out of exotic ingredients from Lavaland." + - experiment: "After being found again you will now be able to enjoy its special blend of flavors with your tastebuds. Mmm." diff --git a/html/changelogs/AutoChangeLog-pr-686.yml b/html/changelogs/AutoChangeLog-pr-686.yml new file mode 100644 index 0000000000..a99d84632f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-686.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "Syndicate surplus crates now contain fewer implants" diff --git a/html/changelogs/AutoChangeLog-pr-689.yml b/html/changelogs/AutoChangeLog-pr-689.yml new file mode 100644 index 0000000000..6c917057bc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-689.yml @@ -0,0 +1,4 @@ +author: "Joan" +delete-after: True +changes: + - rscadd: "Gaining Vanguard, such as from the Linked Vanguard scripture, will remove existing stuns." diff --git a/html/changelogs/AutoChangeLog-pr-696.yml b/html/changelogs/AutoChangeLog-pr-696.yml new file mode 100644 index 0000000000..9f58df768f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-696.yml @@ -0,0 +1,5 @@ +author: "Joan" +delete-after: True +changes: + - rscadd: "Belligerent now prevents you from running for 7 seconds after every chant." + - rscdel: "However, you no longer remain walking after Belligerent's effect fades." diff --git a/html/changelogs/AutoChangeLog-pr-697.yml b/html/changelogs/AutoChangeLog-pr-697.yml new file mode 100644 index 0000000000..3967efa494 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-697.yml @@ -0,0 +1,4 @@ +author: "Joan" +delete-after: True +changes: + - rscadd: "Clockcult component generation will automatically focus on components needed to activate the Ark if it exists." diff --git a/html/changelogs/AutoChangeLog-pr-698.yml b/html/changelogs/AutoChangeLog-pr-698.yml new file mode 100644 index 0000000000..40e55644b5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-698.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "You can now make holocalls! Simply stand on a pad, bring up the menu, and select the holopad you wish to call. Remain still until someone answers. When they do, you'll be able to act just like an AI hologram until the call ends" diff --git a/html/changelogs/AutoChangeLog-pr-699.yml b/html/changelogs/AutoChangeLog-pr-699.yml new file mode 100644 index 0000000000..68fca1b6ac --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-699.yml @@ -0,0 +1,4 @@ +author: "QualityVan" +delete-after: True +changes: + - tweak: "Saline glucose now acts as temporary blood instead of increasing blood regeneration" diff --git a/html/changelogs/AutoChangeLog-pr-701.yml b/html/changelogs/AutoChangeLog-pr-701.yml new file mode 100644 index 0000000000..8848bcb450 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-701.yml @@ -0,0 +1,7 @@ +author: "ninjanomnom" +delete-after: True +changes: + - tweak: "TEG displays power in kw or MW now" + - tweak: "TEG power bar only maxes over 1MW now" + - experiment: "Moves TEG to SSair" + - experiment: "Moves SM to SSair" diff --git a/html/changelogs/AutoChangeLog-pr-705.yml b/html/changelogs/AutoChangeLog-pr-705.yml new file mode 100644 index 0000000000..a4861ed8f6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-705.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "The biogenerator will now show its recipes again." diff --git a/html/changelogs/AutoChangeLog-pr-706.yml b/html/changelogs/AutoChangeLog-pr-706.yml new file mode 100644 index 0000000000..bef4ff2c24 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-706.yml @@ -0,0 +1,4 @@ +author: "Kor, Goof and Plizzard" +delete-after: True +changes: + - rscadd: "Adds persistent trophy cases. They are not on any map yet." diff --git a/html/changelogs/AutoChangeLog-pr-708.yml b/html/changelogs/AutoChangeLog-pr-708.yml new file mode 100644 index 0000000000..6cb7c07312 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-708.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Squishy plants will now affect walls and other turfs they get squished on" diff --git a/html/changelogs/AutoChangeLog-pr-714.yml b/html/changelogs/AutoChangeLog-pr-714.yml new file mode 100644 index 0000000000..d5e4582f40 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-714.yml @@ -0,0 +1,4 @@ +author: "XDTM" +delete-after: True +changes: + - tweak: "Blood Cult's talisman of Horrors now works at range. It will still give no warning to the victim." diff --git a/html/changelogs/AutoChangeLog-pr-717.yml b/html/changelogs/AutoChangeLog-pr-717.yml new file mode 100644 index 0000000000..fbb98e0039 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-717.yml @@ -0,0 +1,5 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "When talking on the alien hivemind, a person will be identified by +their real name, rather than who they are disguised as." diff --git a/html/changelogs/AutoChangeLog-pr-718.yml b/html/changelogs/AutoChangeLog-pr-718.yml new file mode 100644 index 0000000000..bf7c2e79f9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-718.yml @@ -0,0 +1,6 @@ +author: "XDTM" +delete-after: True +changes: + - rscadd: "Golems can now click on empty golem shells to transfer into them." + - tweak: "Plasma Golems now no longer explode on death. They instead explode if they're on fire and are hot enough. The explosion size has been increased." + - tweak: "Plasma Golems are now always flammable." diff --git a/html/changelogs/AutoChangeLog-pr-722.yml b/html/changelogs/AutoChangeLog-pr-722.yml new file mode 100644 index 0000000000..6ade3cd92d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-722.yml @@ -0,0 +1,6 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Investigate logs are now persistent." + - tweak: "Game logs are now stored per-round; use .getserverlog to access previous rounds." + - rscdel: ".giveruntimelog and .getruntimelog removed." diff --git a/html/changelogs/AutoChangeLog-pr-727.yml b/html/changelogs/AutoChangeLog-pr-727.yml new file mode 100644 index 0000000000..2eaec0638a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-727.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - tweak: "Fixed the slimecore HUD's neck slot sprite." diff --git a/html/changelogs/AutoChangeLog-pr-733.yml b/html/changelogs/AutoChangeLog-pr-733.yml new file mode 100644 index 0000000000..ef779f70a1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-733.yml @@ -0,0 +1,4 @@ +author: "BeeSting12" +delete-after: True +changes: + - bugfix: "Omega shuttle now has lighting." diff --git a/html/changelogs/AutoChangeLog-pr-735.yml b/html/changelogs/AutoChangeLog-pr-735.yml new file mode 100644 index 0000000000..10d910d62b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-735.yml @@ -0,0 +1,7 @@ +author: "Kor, Profakos, Iamgoofball" +delete-after: True +changes: + - rscadd: "The Librarian has been replaced by the Curator." + - rscadd: "Persistent trophy cases have been added to the library on Meta, Delta, and Box. These are only usable by the Curator." + - rscadd: "The Curator now starts with his whip." + - rscadd: "The Curator now has access to his treasure hunter outfit, stashed in his private office." diff --git a/html/changelogs/AutoChangeLog-pr-745.yml b/html/changelogs/AutoChangeLog-pr-745.yml new file mode 100644 index 0000000000..b9aa3fddd2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-745.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "revenants now properly resurrect from ectoplasm, as opposed to ectoplasm merely spawning a new grief ghost" diff --git a/html/changelogs/AutoChangeLog-pr-746.yml b/html/changelogs/AutoChangeLog-pr-746.yml new file mode 100644 index 0000000000..ddeea1d732 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-746.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Turrets can no longer see invisible things, such as unrevealed revenants" diff --git a/html/changelogs/AutoChangeLog-pr-747.yml b/html/changelogs/AutoChangeLog-pr-747.yml new file mode 100644 index 0000000000..583f6b5e56 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-747.yml @@ -0,0 +1,4 @@ +author: "QualityVan" +delete-after: True +changes: + - rscadd: "Point flashlights at mouths to see what's inside them" diff --git a/html/changelogs/AutoChangeLog-pr-748.yml b/html/changelogs/AutoChangeLog-pr-748.yml new file mode 100644 index 0000000000..7ad62adec8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-748.yml @@ -0,0 +1,5 @@ +author: "Moonlighting Mac says" +delete-after: True +changes: + - rscadd: "Courtesy of the art & crafts division, imitation basalt tiles themed on the rough volcanic terrain of lavaland are now available to be made out of sandstone." + - experiment: "The manufacturer even managed to replicate the way that it lights up with volcanic energy, it is the perfect accompaniment to other fake (or real) lava-land tiles or a independent piece." diff --git a/html/changelogs/AutoChangeLog-pr-756.yml b/html/changelogs/AutoChangeLog-pr-756.yml new file mode 100644 index 0000000000..7ef015b31c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-756.yml @@ -0,0 +1,6 @@ +author: "lordpidey" +delete-after: True +changes: + - rscadd: "There is a new traitor poison, spewium. It will cause uncontrollable vomiting, which gets worse the longer it's in your system. An overdose can cause vomiting of organs." + - tweak: "Committing suicide with a gas pump can now shoot out random organs." + - bugfix: "Toxic vomit now shows up as intended." diff --git a/html/changelogs/AutoChangeLog-pr-758.yml b/html/changelogs/AutoChangeLog-pr-758.yml new file mode 100644 index 0000000000..fff062e111 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-758.yml @@ -0,0 +1,6 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Lesser smoke book to Delta and Metastation" + - rscdel: "Normal smoke book from Delta and Metastation" + - tweak: "Civilian smoke book now has a 360 max cooldown (from 120) and halved smoke output." diff --git a/html/changelogs/AutoChangeLog-pr-760.yml b/html/changelogs/AutoChangeLog-pr-760.yml new file mode 100644 index 0000000000..b0296b2330 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-760.yml @@ -0,0 +1,4 @@ +author: "bgobandit" +delete-after: True +changes: + - tweak: "The Syndicate has added basic functionality to their state-of-the-art equipment. Nuke ops can now donate all TCs at once." diff --git a/html/changelogs/AutoChangeLog-pr-763.yml b/html/changelogs/AutoChangeLog-pr-763.yml new file mode 100644 index 0000000000..12fa07ea48 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-763.yml @@ -0,0 +1,4 @@ +author: "Incoming" +delete-after: True +changes: + - tweak: "Display cases now require a key to open, which the curator spawns with" diff --git a/html/changelogs/AutoChangeLog-pr-764.yml b/html/changelogs/AutoChangeLog-pr-764.yml new file mode 100644 index 0000000000..87210fcb7a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-764.yml @@ -0,0 +1,4 @@ +author: "QualityVan" +delete-after: True +changes: + - bugfix: "Dental implants stay with the head they're in" diff --git a/html/changelogs/AutoChangeLog-pr-771.yml b/html/changelogs/AutoChangeLog-pr-771.yml new file mode 100644 index 0000000000..031ec64151 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-771.yml @@ -0,0 +1,4 @@ +author: "BeeSting12" +delete-after: True +changes: + - bugfix: "Pubbystation no longer has two airlocks stacked on top of each other leading into xenobiology's kill room." diff --git a/html/changelogs/AutoChangeLog-pr-781.yml b/html/changelogs/AutoChangeLog-pr-781.yml new file mode 100644 index 0000000000..08a5c148ff --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-781.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "Teslas now give off light" diff --git a/html/changelogs/AutoChangeLog-pr-785.yml b/html/changelogs/AutoChangeLog-pr-785.yml new file mode 100644 index 0000000000..608a090249 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-785.yml @@ -0,0 +1,14 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "Adamantine golems have special vocal cords that allow them to send +one-way messages to all golems, due to fragments of resonating +adamantine in their heads. Both of these are organs, and can be removed +and put in other species." + - rscadd: "You can use adamantine vocal cords by prefixing your message with +\":x\"." + - rscdel: "Xenobiology is no longer capable of making golem runes with plasma. +Instead, inject plasma into the adamantine slime core to get bars of adamantine +which you can then craft into an incomplete golem shell. Add 10 sheets of +suitable material to finish the shell." + - experiment: "The metal adamantine is also quite valuable when sold via cargo." diff --git a/html/changelogs/AutoChangeLog-pr-792.yml b/html/changelogs/AutoChangeLog-pr-792.yml new file mode 100644 index 0000000000..9d2ccfebde --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-792.yml @@ -0,0 +1,6 @@ +author: "BeeSting12" +delete-after: True +changes: + - rscadd: "Deltastation's chemistry now has a screwdriver." + - bugfix: "Deltastation's morgue no longer has a blue tile." + - bugfix: "Deltastation's chemistry smart fridge is no longer blocked by a disposal unit." diff --git a/html/changelogs/AutoChangeLog-pr-800.yml b/html/changelogs/AutoChangeLog-pr-800.yml new file mode 100644 index 0000000000..798c98c64b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-800.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - tweak: "The lavaland Seed Vault ruin can spawn only once." diff --git a/html/changelogs/AutoChangeLog-pr-801.yml b/html/changelogs/AutoChangeLog-pr-801.yml new file mode 100644 index 0000000000..756cf33927 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-801.yml @@ -0,0 +1,6 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Internal Affairs Agents now obtain the kill objectives of their targets when they die." + - rscadd: "Internal Affairs Agents now have an integrated nanotrasen pinpointer that tracks their target at distances further than ten squares." + - rscadd: "Internal Affairs Agents will now lose any restrictions on collateral damage and gain a \"Die a glorious death\" objective upon becoming the last man standing, and revert if any of their targets are cloned." diff --git a/html/changelogs/AutoChangeLog-pr-803.yml b/html/changelogs/AutoChangeLog-pr-803.yml new file mode 100644 index 0000000000..c3b54164a8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-803.yml @@ -0,0 +1,5 @@ +author: "Robustin" +delete-after: True +changes: + - tweak: "Gang Dominator max time is now 8 minutes down from 15m" + - tweak: "Gang Tagging now reduces the timer by 9 seconds per territory, down from 12 seconds." diff --git a/html/changelogs/AutoChangeLog-pr-805.yml b/html/changelogs/AutoChangeLog-pr-805.yml new file mode 100644 index 0000000000..be4a17ddf7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-805.yml @@ -0,0 +1,5 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Reduction to nutrition when consuming Miner's salve." + - rscdel: "Stun/weaken that bypasses bugged chemical protection when consuming Miner's salve." diff --git a/html/changelogs/AutoChangeLog-pr-806.yml b/html/changelogs/AutoChangeLog-pr-806.yml new file mode 100644 index 0000000000..550cb8c880 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-806.yml @@ -0,0 +1,5 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "It is now possible to make plastic golems, who are made of a material +flexible enough to crawl through vents (while not carrying equipment). They also can pass through plastic flaps." diff --git a/html/changelogs/AutoChangeLog-pr-809.yml b/html/changelogs/AutoChangeLog-pr-809.yml new file mode 100644 index 0000000000..06fb6139cc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-809.yml @@ -0,0 +1,5 @@ +author: "QualityVan" +delete-after: True +changes: + - rscadd: "Cargo can order restocking units for NanoMed vending machines" + - rscadd: "NanoMed vending machines can be build and unbuilt" diff --git a/html/changelogs/AutoChangeLog-pr-815.yml b/html/changelogs/AutoChangeLog-pr-815.yml new file mode 100644 index 0000000000..6472c7a13d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-815.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - bugfix: "Adjusted the Examine description of the right-most tiles of the Space Station 13 sign to be consistent with the rest of the tiles." diff --git a/html/changelogs/AutoChangeLog-pr-824.yml b/html/changelogs/AutoChangeLog-pr-824.yml new file mode 100644 index 0000000000..625034ab7c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-824.yml @@ -0,0 +1,5 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Showers and sinks added to gulag and mining station for hygiene and fire safety." + - rscadd: "Watertanks added to mining station for convenient fire extinguisher refill." diff --git a/html/changelogs/AutoChangeLog-pr-825.yml b/html/changelogs/AutoChangeLog-pr-825.yml new file mode 100644 index 0000000000..ee3a963c30 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-825.yml @@ -0,0 +1,4 @@ +author: "Robustin" +delete-after: True +changes: + - tweak: "c4 planting is now 40% faster" diff --git a/html/changelogs/AutoChangeLog-pr-827.yml b/html/changelogs/AutoChangeLog-pr-827.yml new file mode 100644 index 0000000000..e16167448d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-827.yml @@ -0,0 +1,4 @@ +author: "Jay" +delete-after: True +changes: + - rscadd: "Adds finger snapping emote. Use say *snap" diff --git a/html/changelogs/AutoChangeLog-pr-829.yml b/html/changelogs/AutoChangeLog-pr-829.yml new file mode 100644 index 0000000000..619bc85876 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-829.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - bugfix: "Anywhere there was lava below a tile on the station is now space." diff --git a/html/changelogs/AutoChangeLog-pr-832.yml b/html/changelogs/AutoChangeLog-pr-832.yml new file mode 100644 index 0000000000..bf686c0cef --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-832.yml @@ -0,0 +1,7 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Moved to a new system to make top menu items easier to edit." + - tweak: "Moved icon size stuff to a sub menu" + - rscadd: "Added option to change icon scaling mode." + - bugfix: "Byond added fancy shader supported scaling(Point Sampling), this sucks because it's blurry, the default for /tg/station has changed back to the old nearest neighbor scaling." diff --git a/html/changelogs/AutoChangeLog-pr-835.yml b/html/changelogs/AutoChangeLog-pr-835.yml new file mode 100644 index 0000000000..5392a02984 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-835.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "Removes organic check from mediborg storage container" diff --git a/html/changelogs/AutoChangeLog-pr-841.yml b/html/changelogs/AutoChangeLog-pr-841.yml new file mode 100644 index 0000000000..3c27ac83c8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-841.yml @@ -0,0 +1,5 @@ +author: "Moonlighting Mac" +delete-after: True +changes: + - experiment: "Due to budget cuts and oil synthesis replacing expensive processes of digging up haunted primeval ashwalker burial grounds, Nanotransen has taught chemists how to make plastic from chemicals in the hopes that new plastic products can reduce expenditure on metal and glass." + - rscadd: "you can now make plastic sheets from chemistry out of heated up crude oil, ash & sodium chloride" diff --git a/html/changelogs/AutoChangeLog-pr-844.yml b/html/changelogs/AutoChangeLog-pr-844.yml new file mode 100644 index 0000000000..1bf63a4cef --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-844.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Fixed being unable to hit museum cases in melee" diff --git a/html/changelogs/AutoChangeLog-pr-848.yml b/html/changelogs/AutoChangeLog-pr-848.yml new file mode 100644 index 0000000000..0c1695adbc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-848.yml @@ -0,0 +1,4 @@ +author: "ninjanomnom" +delete-after: True +changes: + - tweak: "Highlander no longer breaks your speakers" diff --git a/html/changelogs/AutoChangeLog-pr-860.yml b/html/changelogs/AutoChangeLog-pr-860.yml new file mode 100644 index 0000000000..5fbaa4435a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-860.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - tweak: "The Design Names in the various machines are now capitalized consistently" diff --git a/html/changelogs/AutoChangeLog-pr-862.yml b/html/changelogs/AutoChangeLog-pr-862.yml new file mode 100644 index 0000000000..65ab5ed7f9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-862.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - tweak: "Adjusts Meteor Shuttle Name" diff --git a/html/changelogs/AutoChangeLog-pr-877.yml b/html/changelogs/AutoChangeLog-pr-877.yml new file mode 100644 index 0000000000..436a3b32d0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-877.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - rscadd: "Visible ghosts emit light." diff --git a/html/changelogs/AutoChangeLog-pr-880.yml b/html/changelogs/AutoChangeLog-pr-880.yml new file mode 100644 index 0000000000..1b4ddc17a6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-880.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - bugfix: "The Central Command Ferry will now dock at one of the ports in Arrivals" diff --git a/html/changelogs/AutoChangeLog-pr-882.yml b/html/changelogs/AutoChangeLog-pr-882.yml new file mode 100644 index 0000000000..74b564cb7d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-882.yml @@ -0,0 +1,6 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - rscadd: "Curator's fedora has a pocket, like all the other fedoras." + - tweak: "Treasure hunter suits can now hold large internal tanks, to ease the exploration of lavaland." + - tweak: "The curator can now access the Auxillary Base and open doors on the mining station." diff --git a/html/changelogs/AutoChangeLog-pr-883.yml b/html/changelogs/AutoChangeLog-pr-883.yml new file mode 100644 index 0000000000..40d333fc28 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-883.yml @@ -0,0 +1,4 @@ +author: "Penguaro" +delete-after: True +changes: + - tweak: "[Meta] The Slime Control Console boundaries have been adjusted around the Kill Room" diff --git a/html/changelogs/AutoChangeLog-pr-884.yml b/html/changelogs/AutoChangeLog-pr-884.yml new file mode 100644 index 0000000000..e2ec253dac --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-884.yml @@ -0,0 +1,5 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "Lighting now defaults to fully bright until the first update tick for that tile. This makes shuttle movements less immersion breaking." + - experiment: "Rather than remove the light source from the system and then re-adding it on light movements, the system now calculates and applies the difference to each tile. This should speed up lighting updates." diff --git a/html/changelogs/AutoChangeLog-pr-885.yml b/html/changelogs/AutoChangeLog-pr-885.yml new file mode 100644 index 0000000000..d92eda0b51 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-885.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Fixes t-ray mode on engineering goggles not resetting the lighting override properly." diff --git a/html/changelogs/AutoChangeLog-pr-886.yml b/html/changelogs/AutoChangeLog-pr-886.yml new file mode 100644 index 0000000000..e87f6c5843 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-886.yml @@ -0,0 +1,4 @@ +author: "QualityVan" +delete-after: True +changes: + - tweak: "Machine names will be capitalized when they talk on radio" diff --git a/html/changelogs/AutoChangeLog-pr-890.yml b/html/changelogs/AutoChangeLog-pr-890.yml new file mode 100644 index 0000000000..c54b5312a5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-890.yml @@ -0,0 +1,5 @@ +author: "Kor" +delete-after: True +changes: + - rscadd: "a new mysterious book has been discovered in lavaland chests!" + - tweak: "weird purple hearts found in lavaland chests have started beating again! what could this mean?" diff --git a/html/changelogs/AutoChangeLog-pr-891.yml b/html/changelogs/AutoChangeLog-pr-891.yml new file mode 100644 index 0000000000..c623a1953f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-891.yml @@ -0,0 +1,5 @@ +author: "Joan" +delete-after: True +changes: + - rscadd: "You can now buy double eswords from the uplink for 16 telecrystals. They cannot be bought below 25 players." + - rscdel: "You can no longer use two eswords to construct a double esword." diff --git a/html/changelogs/AutoChangeLog-pr-895.yml b/html/changelogs/AutoChangeLog-pr-895.yml new file mode 100644 index 0000000000..a1aafb74af --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-895.yml @@ -0,0 +1,4 @@ +author: "Robustin" +delete-after: True +changes: + - tweak: "Dominators now require a significant amount of open (non-walled) space around them in order to operate." diff --git a/html/changelogs/AutoChangeLog-pr-896.yml b/html/changelogs/AutoChangeLog-pr-896.yml new file mode 100644 index 0000000000..f781a678ce --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-896.yml @@ -0,0 +1,4 @@ +author: "TehZombehz" +delete-after: True +changes: + - rscadd: "Sticks of butter and liquid mayonnaise can now be produced via a new 'mix' function on the grinder. Please eat responsibly." diff --git a/html/changelogs/AutoChangeLog-pr-897.yml b/html/changelogs/AutoChangeLog-pr-897.yml new file mode 100644 index 0000000000..d1df7340c6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-897.yml @@ -0,0 +1,4 @@ +author: "ma44" +delete-after: True +changes: + - tweak: "Doubles the amount of points wooden planks sell for (now 50 points)" diff --git a/html/changelogs/AutoChangeLog-pr-898.yml b/html/changelogs/AutoChangeLog-pr-898.yml new file mode 100644 index 0000000000..f744b5fe7b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-898.yml @@ -0,0 +1,4 @@ +author: "Jay / Cecily" +delete-after: True +changes: + - rscadd: "added a hunter hat to the game. Purely cosmetic, can be found in clothesmate. Icon by Cecily Catherine." diff --git a/html/changelogs/AutoChangeLog-pr-900.yml b/html/changelogs/AutoChangeLog-pr-900.yml new file mode 100644 index 0000000000..e29ab96af8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-900.yml @@ -0,0 +1,4 @@ +author: "bandit" +delete-after: True +changes: + - tweak: "Nanotrasen has enhanced personality matchmaking for its personal AIs. pAI candidates will now see who is requesting a pAI personality." diff --git a/html/changelogs/AutoChangeLog-pr-927.yml b/html/changelogs/AutoChangeLog-pr-927.yml new file mode 100644 index 0000000000..bf908dd5b4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-927.yml @@ -0,0 +1,4 @@ +author: "optional name here" +delete-after: True +changes: + - rscadd: "Zombies can now see in the dark. If you steal their eyes you'll be able to see in the dark as well!" diff --git a/icons/effects/clockwork_effects.dmi b/icons/effects/clockwork_effects.dmi index 8bbf24a7ef..b2e15da1d0 100644 Binary files a/icons/effects/clockwork_effects.dmi and b/icons/effects/clockwork_effects.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index d28ed18c8a..9d63c276bc 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/jungle/arachnid.dmi b/icons/mob/jungle/arachnid.dmi new file mode 100644 index 0000000000..a1db8e351f Binary files /dev/null and b/icons/mob/jungle/arachnid.dmi differ diff --git a/icons/mob/screen_alert.dmi b/icons/mob/screen_alert.dmi index 5858925d86..46666cdd5f 100644 Binary files a/icons/mob/screen_alert.dmi and b/icons/mob/screen_alert.dmi differ diff --git a/icons/mob/screen_construct.dmi b/icons/mob/screen_construct.dmi new file mode 100644 index 0000000000..82dbe19cf6 Binary files /dev/null and b/icons/mob/screen_construct.dmi differ diff --git a/icons/mob/screen_slimecore.dmi b/icons/mob/screen_slimecore.dmi index bc33ad6e37..63d67e6fba 100644 Binary files a/icons/mob/screen_slimecore.dmi and b/icons/mob/screen_slimecore.dmi differ diff --git a/icons/obj/clothing/cit_hats.dmi b/icons/obj/clothing/cit_hats.dmi new file mode 100644 index 0000000000..f9bf2a7a03 Binary files /dev/null and b/icons/obj/clothing/cit_hats.dmi differ diff --git a/icons/obj/flora/jungletrees.dmi b/icons/obj/flora/jungletrees.dmi index 461ac0b265..67c7e0f463 100644 Binary files a/icons/obj/flora/jungletrees.dmi and b/icons/obj/flora/jungletrees.dmi differ diff --git a/icons/obj/food/containers.dmi b/icons/obj/food/containers.dmi index 2672732597..68c192bec3 100644 Binary files a/icons/obj/food/containers.dmi and b/icons/obj/food/containers.dmi differ diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi index c0af32afea..b13c484139 100644 Binary files a/icons/obj/food/food.dmi and b/icons/obj/food/food.dmi differ diff --git a/icons/obj/food/soupsalad.dmi b/icons/obj/food/soupsalad.dmi index fe4c07362a..c6df0a2603 100644 Binary files a/icons/obj/food/soupsalad.dmi and b/icons/obj/food/soupsalad.dmi differ diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi index 19d6275d78..78657abe36 100644 Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ diff --git a/icons/obj/tiles.dmi b/icons/obj/tiles.dmi index d629cfe24d..5a8afeee51 100644 Binary files a/icons/obj/tiles.dmi and b/icons/obj/tiles.dmi differ diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi index f71e135dce..f2176c395d 100644 Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ diff --git a/icons/obj/vending_restock.dmi b/icons/obj/vending_restock.dmi index aa9f2873f0..eac7b8a266 100644 Binary files a/icons/obj/vending_restock.dmi and b/icons/obj/vending_restock.dmi differ diff --git a/icons/turf/floors.dmi b/icons/turf/floors.dmi index a1cd8fb2f9..28bc9e28d3 100644 Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ diff --git a/icons/turf/floors/junglechasm.dmi b/icons/turf/floors/junglechasm.dmi new file mode 100644 index 0000000000..699a3b667c Binary files /dev/null and b/icons/turf/floors/junglechasm.dmi differ diff --git a/interface/menu.dm b/interface/menu.dm new file mode 100644 index 0000000000..4bebd5b202 --- /dev/null +++ b/interface/menu.dm @@ -0,0 +1,203 @@ +/* +/datum/menu/Example/verb/Example() + set name = "" //if this starts with @ the verb is not created and name becomes the command to invoke. + set desc = "" //desc is the text given to this entry in the menu + //You can not use src in these verbs. It will be the menu at compile time, but the client at runtime. +*/ + +GLOBAL_LIST_EMPTY(menulist) + +/world/proc/load_menu() + for (var/typepath in subtypesof(/datum/menu)) + new typepath() + +/datum/menu + var/name + var/list/children + var/datum/menu/myparent + var/list/verblist + var/checkbox = CHECKBOX_NONE //checkbox type. + var/default //default checked type. + //Set to true to append our children to our parent, + //Rather then add us as a node (used for having more then one checkgroups in the same menu) + var/abstract = FALSE + +/datum/menu/New() + var/ourentry = GLOB.menulist[type] + children = list() + verblist = list() + if (ourentry) + if (islist(ourentry)) //some of our childern already loaded + Add_children(ourentry) + else + stack_trace("Menu item double load: [type]") + qdel(src) + return + + GLOB.menulist[type] = src + + Load_verbs(type, typesof("[type]/verb")) + + var/datum/menu/parent = GLOB.menulist[parent_type] + if (!parent) + GLOB.menulist[parent_type] = list(src) + else if (islist(parent)) + parent += src + else + parent.Add_children(list(src)) + +/datum/menu/proc/Set_parent(datum/menu/parent) + myparent = parent + if (abstract) + myparent.Add_children(children) + var/list/verblistoftypes = list() + for(var/thing in verblist) + LAZYADD(verblistoftypes[verblist[thing]], thing) + + for(var/verbparenttype in verblistoftypes) + myparent.Load_verbs(verbparenttype, verblistoftypes[verbparenttype]) + +/datum/menu/proc/Add_children(list/kids) + if (abstract && myparent) + myparent.Add_children(kids) + return + + for(var/thing in kids) + var/datum/menu/menuitem = thing + menuitem.Set_parent(src) + if (!menuitem.abstract) + children += menuitem + +/datum/menu/proc/Load_verbs(verb_parent_type, list/verbs) + if (abstract && myparent) + myparent.Load_verbs(verb_parent_type, verbs) + return + + for (var/verbpath in verbs) + verblist[verbpath] = verb_parent_type + +/datum/menu/proc/Generate_list(client/C) + . = list() + if (length(children)) + for (var/thing in children) + var/datum/menu/child = thing + var/list/childlist = child.Generate_list(C) + if (childlist) + var/childname = "[child]" + if (childname == "[child.type]") + var/list/tree = splittext(childname, "/") + childname = tree[tree.len] + .[child.type] = "parent=[url_encode(type)];name=[url_encode(childname)]" + . += childlist + + + + for (var/thing in verblist) + var/atom/verb/verbpath = thing + if (!verbpath) + stack_trace("Bad VERB in [type] verblist: [english_list(verblist)]") + var/list/entry = list() + entry["parent"] = "[type]" + entry["name"] = verbpath.desc + if (copytext(verbpath.name,1,2) == "@") + entry["command"] = copytext(verbpath.name,2) + else + entry["command"] = replacetext(verbpath.name, " ", "-") + var/datum/menu/verb_true_parent = GLOB.menulist[verblist[verbpath]] + var/true_checkbox = verb_true_parent.checkbox + if (true_checkbox != CHECKBOX_NONE) + var/checkedverb = verb_true_parent.Get_checked(C) + if (true_checkbox == CHECKBOX_GROUP) + if (verbpath == checkedverb) + entry["is-checked"] = TRUE + else + entry["is-checked"] = FALSE + else if (true_checkbox == CHECKBOX_TOGGLE) + entry["is-checked"] = checkedverb + + entry["command"] = ".updatemenuchecked \"[verb_true_parent.type]\" \"[verbpath]\"\n[entry["command"]]" + entry["can-check"] = TRUE + entry["group"] = "[verb_true_parent.type]" + .[verbpath] = list2params(entry) + +/datum/menu/proc/Get_checked(client/C) + return C.prefs.menuoptions[type] || default || FALSE + +/datum/menu/proc/Load_checked(client/C) //Loads the checked menu item into a new client. Used by icon menus to invoke the checked item. + return + +/datum/menu/proc/Set_checked(client/C, verbpath) + if (checkbox == CHECKBOX_GROUP) + C.prefs.menuoptions[type] = verbpath + C.prefs.save_preferences() + else if (checkbox == CHECKBOX_TOGGLE) + var/checked = Get_checked(C) + C.prefs.menuoptions[type] = !checked + C.prefs.save_preferences() + winset(C, "[verbpath]", "is-checked = [!checked]") + +/client/verb/updatemenuchecked(menutype as text, verbpath as text) + set name = ".updatemenuchecked" + menutype = text2path(menutype) + verbpath = text2path(verbpath) + if (!menutype || !verbpath) + return + var/datum/menu/M = GLOB.menulist[menutype] + if (!M) + return + if (!(verbpath in typesof("[menutype]/verb"))) + return + M.Set_checked(src, verbpath) + + +/datum/menu/Icon/Load_checked(client/C) //So we can be lazy, we invoke the "checked" menu item on menu load. + var/atom/verb/verbpath = Get_checked(C) + if (!verbpath || !(verbpath in typesof("[type]/verb"))) + return + if (copytext(verbpath.name,1,2) == "@") + winset(C, null, "command = [copytext(verbpath.name,2)]") + else + winset(C, null, "command = [replacetext(verbpath.name, " ", "-")]") + +/datum/menu/Icon/Size + checkbox = CHECKBOX_GROUP + default = /datum/menu/Icon/Size/verb/iconstretchtofit + +/datum/menu/Icon/Size/verb/iconstretchtofit() + set name = "@.winset \"mapwindow.map.icon-size=0\"" + set desc = "&Auto (stretch-to-fit)" + +/datum/menu/Icon/Size/verb/icon96() + set name = "@.winset \"mapwindow.map.icon-size=96\"" + set desc = "&96x96 (3x)" + +/datum/menu/Icon/Size/verb/icon64() + set name = "@.winset \"mapwindow.map.icon-size=64\"" + set desc = "&64x64 (2x)" + +/datum/menu/Icon/Size/verb/icon48() + set name = "@.winset \"mapwindow.map.icon-size=48\"" + set desc = "&48x48 (1.5x)" + +/datum/menu/Icon/Size/verb/icon32() + set name = "@.winset \"mapwindow.map.icon-size=32\"" + set desc = "&32x32 (1x)" + + +/datum/menu/Icon/Scaling + checkbox = CHECKBOX_GROUP + name = "Scaling Mode" + default = /datum/menu/Icon/Scaling/verb/NN + +/datum/menu/Icon/Scaling/verb/NN() + set name = "@.winset \"mapwindow.map.zoom-mode=distort\"" + set desc = "Nearest Neighbor" + +/datum/menu/Icon/Scaling/verb/PS() + set name = "@.winset \"mapwindow.map.zoom-mode=normal\"" + set desc = "Point Sampling" + +/datum/menu/Icon/Scaling/verb/BL() + set name = "@.winset \"mapwindow.map.zoom-mode=blur\"" + set desc = "Bilinear" + diff --git a/interface/skin.dmf b/interface/skin.dmf index 788ce65b71..65407cef0e 100644 --- a/interface/skin.dmf +++ b/interface/skin.dmf @@ -1062,60 +1062,6 @@ menu "menu" group = "" is-disabled = false saved-params = "is-checked" - elem - name = "&Icons" - command = "" - category = "" - is-checked = false - can-check = false - group = "" - is-disabled = false - saved-params = "is-checked" - elem "auto" - name = "&Auto (stretch-to-fit)" - command = ".winset \"mapwindow.map.icon-size=0\"" - category = "&Icons" - is-checked = true - can-check = true - group = "size" - is-disabled = false - saved-params = "is-checked" - elem "icon96" - name = "&96x96 (3x)" - command = ".winset \"mapwindow.map.icon-size=96\"" - category = "&Icons" - is-checked = false - can-check = true - group = "size" - is-disabled = false - saved-params = "is-checked" - elem "icon64" - name = "&64x64 (2x)" - command = ".winset \"mapwindow.map.icon-size=64\"" - category = "&Icons" - is-checked = false - can-check = true - group = "size" - is-disabled = false - saved-params = "is-checked" - elem "icon48" - name = "&48x48 (1.5x)" - command = ".winset \"mapwindow.map.icon-size=48\"" - category = "&Icons" - is-checked = false - can-check = true - group = "size" - is-disabled = false - saved-params = "is-checked" - elem "icon32" - name = "&32x32" - command = ".winset \"mapwindow.map.icon-size=32\"" - category = "&Icons" - is-checked = false - can-check = true - group = "size" - is-disabled = false - saved-params = "is-checked" elem name = "&Help" command = "" @@ -1383,6 +1329,7 @@ window "mapwindow" on-show = "" on-hide = "" style = "" + zoom-mode = "distort" window "infowindow" elem "infowindow" diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm index a758818c8c..acecb4874b 100644 --- a/interface/stylesheet.dm +++ b/interface/stylesheet.dm @@ -154,4 +154,5 @@ BIG IMG.icon {width: 32px; height: 32px;} .love {color: #FF69Bf;} .lovebold {color: #FF69Bf; font-weight: bold;} +.resonate {color: #298F85;} "} diff --git a/sound/effects/snap01.ogg b/sound/effects/snap01.ogg new file mode 100644 index 0000000000..aa7ab9f5bf Binary files /dev/null and b/sound/effects/snap01.ogg differ diff --git a/sound/misc/highlander.ogg b/sound/misc/highlander.ogg index 2116f8a972..01148b55db 100644 Binary files a/sound/misc/highlander.ogg and b/sound/misc/highlander.ogg differ diff --git a/sound/misc/highlander_delayed.ogg b/sound/misc/highlander_delayed.ogg index d1cce70781..2645349662 100644 Binary files a/sound/misc/highlander_delayed.ogg and b/sound/misc/highlander_delayed.ogg differ diff --git a/sound/misc/highlander_only_one.ogg b/sound/misc/highlander_only_one.ogg index 3b69d26ade..6458d10ab6 100644 Binary files a/sound/misc/highlander_only_one.ogg and b/sound/misc/highlander_only_one.ogg differ diff --git a/config/admin_nicknames.txt b/strings/admin_nicknames.txt similarity index 100% rename from config/admin_nicknames.txt rename to strings/admin_nicknames.txt diff --git a/strings/cas_black.txt b/strings/cas_black.txt index ba078abea4..2e7c6fb407 100644 --- a/strings/cas_black.txt +++ b/strings/cas_black.txt @@ -76,7 +76,7 @@ I'm not a space bigot, I just hate _________. Why is the station so filthy? THE SHUTTLE CANNOT BE CALLED BECAUSE OF ________ ON THE STATION. After murdering dozens, the traitor was finally brought down by _________. -The librarian has read a lot of porn, but never about _____________! +The curator has read a lot of porn, but never about _____________! Oh god! There's ________________ outside escape! The hottest new space couple is ________ and __________. Lord Singulo hungers for _______. diff --git a/strings/cas_white.txt b/strings/cas_white.txt index 506f6f6c65..d36f19ffe9 100644 --- a/strings/cas_white.txt +++ b/strings/cas_white.txt @@ -61,7 +61,7 @@ Lopping off the Captain's johnson and shooting it out a pneumatic cannon. The secret monkey technique. Putting the pAI's doorjack where it don't belong. Chemical sprayers filled with lube. -Librarians. +Curators. Spooky skeletons. Replicating the Milgram experiment with an electropack. Catgirls. diff --git a/strings/ion_laws.json b/strings/ion_laws.json index a4a3e312f7..5a61fc3196 100644 --- a/strings/ion_laws.json +++ b/strings/ion_laws.json @@ -343,7 +343,7 @@ "CLOWNS", "MIMES", "CHAPLAINS", - "LIBRARIANS", + "CURATORS", "HEADS OF CREW", "CAPTAINS AND HEADS", "CYBORGS", diff --git a/config/sillytips.txt b/strings/sillytips.txt similarity index 100% rename from config/sillytips.txt rename to strings/sillytips.txt diff --git a/config/tips.txt b/strings/tips.txt similarity index 100% rename from config/tips.txt rename to strings/tips.txt diff --git a/tgstation.dme b/tgstation.dme index 8f80e4e005..f1150ac026 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -47,6 +47,7 @@ #include "code\__DEFINES\maps.dm" #include "code\__DEFINES\math.dm" #include "code\__DEFINES\MC.dm" +#include "code\__DEFINES\menu.dm" #include "code\__DEFINES\misc.dm" #include "code\__DEFINES\mobs.dm" #include "code\__DEFINES\monkeys.dm" @@ -75,7 +76,6 @@ #include "code\__HELPERS\_logging.dm" #include "code\__HELPERS\_string_lists.dm" #include "code\__HELPERS\AStar.dm" -#include "code\__HELPERS\bandetect.dm" #include "code\__HELPERS\cmp.dm" #include "code\__HELPERS\files.dm" #include "code\__HELPERS\flags.dm" @@ -138,6 +138,7 @@ #include "code\_onclick\hud\blob_overmind.dm" #include "code\_onclick\hud\blobbernauthud.dm" #include "code\_onclick\hud\clockwork_marauder.dm" +#include "code\_onclick\hud\constructs.dm" #include "code\_onclick\hud\devil.dm" #include "code\_onclick\hud\drones.dm" #include "code\_onclick\hud\fullscreen.dm" @@ -190,6 +191,7 @@ #include "code\controllers\subsystem\assets.dm" #include "code\controllers\subsystem\atoms.dm" #include "code\controllers\subsystem\augury.dm" +#include "code\controllers\subsystem\blackbox.dm" #include "code\controllers\subsystem\communications.dm" #include "code\controllers\subsystem\dbcore.dm" #include "code\controllers\subsystem\disease.dm" @@ -210,7 +212,6 @@ #include "code\controllers\subsystem\pai.dm" #include "code\controllers\subsystem\parallax.dm" #include "code\controllers\subsystem\persistence.dm" -#include "code\controllers\subsystem\ping.dm" #include "code\controllers\subsystem\radio.dm" #include "code\controllers\subsystem\religion.dm" #include "code\controllers\subsystem\server_maint.dm" @@ -243,6 +244,7 @@ #include "code\datums\dog_fashion.dm" #include "code\datums\emotes.dm" #include "code\datums\forced_movement.dm" +#include "code\datums\holocall.dm" #include "code\datums\hud.dm" #include "code\datums\map_config.dm" #include "code\datums\martial.dm" @@ -999,6 +1001,7 @@ #include "code\modules\admin\admin_investigate.dm" #include "code\modules\admin\admin_ranks.dm" #include "code\modules\admin\admin_verbs.dm" +#include "code\modules\admin\adminmenu.dm" #include "code\modules\admin\banjob.dm" #include "code\modules\admin\create_mob.dm" #include "code\modules\admin\create_object.dm" @@ -1175,6 +1178,7 @@ #include "code\modules\clothing\gloves\miscellaneous.dm" #include "code\modules\clothing\gloves\vg_gloves.dm" #include "code\modules\clothing\head\beanie.dm" +#include "code\modules\clothing\head\cit_hats.dm" #include "code\modules\clothing\head\collectable.dm" #include "code\modules\clothing\head\hardhat.dm" #include "code\modules\clothing\head\helmet.dm" @@ -1713,6 +1717,7 @@ #include "code\modules\mob\living\simple_animal\hostile\hivebot.dm" #include "code\modules\mob\living\simple_animal\hostile\hostile.dm" #include "code\modules\mob\living\simple_animal\hostile\illusion.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle_mobs.dm" #include "code\modules\mob\living\simple_animal\hostile\killertomato.dm" #include "code\modules\mob\living\simple_animal\hostile\mecha_pilot.dm" #include "code\modules\mob\living\simple_animal\hostile\mimic.dm" @@ -2011,6 +2016,7 @@ #include "code\modules\shuttle\arrivals.dm" #include "code\modules\shuttle\assault_pod.dm" #include "code\modules\shuttle\computer.dm" +#include "code\modules\shuttle\elevator.dm" #include "code\modules\shuttle\emergency.dm" #include "code\modules\shuttle\ferry.dm" #include "code\modules\shuttle\manipulator.dm" @@ -2154,8 +2160,8 @@ #include "code\modules\VR\vr_sleeper.dm" #include "code\modules\zombie\items.dm" #include "code\modules\zombie\organs.dm" -#include "code\orphaned_procs\statistics.dm" #include "interface\interface.dm" +#include "interface\menu.dm" #include "interface\stylesheet.dm" #include "interface\skin.dmf" // END_INCLUDE diff --git a/tgui/assets/tgui.css b/tgui/assets/tgui.css index d52500b9d6..531fb00530 100644 --- a/tgui/assets/tgui.css +++ b/tgui/assets/tgui.css @@ -1 +1 @@ -@charset "utf-8";body,html{box-sizing:border-box;height:100%;margin:0}html{overflow:hidden;cursor:default}body{overflow:auto;font-family:Verdana,Geneva,sans-serif;font-size:12px;color:#fff;background-color:#2a2a2a;background-image:linear-gradient(180deg,#2a2a2a 0,#202020);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr='#ff2a2a2a',endColorstr='#ff202020',GradientType=0)}*,:after,:before{box-sizing:inherit}h1,h2,h3,h4{display:inline-block;margin:0;padding:6px 0}h1{font-size:18px}h2{font-size:16px}h3{font-size:14px}h4{font-size:12px}body.clockwork{background:linear-gradient(180deg,#b18b25 0,#5f380e);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr='#ffb18b25',endColorstr='#ff5f380e',GradientType=0)}body.clockwork .normal{color:#b18b25}body.clockwork .good{color:#cfba47}body.clockwork .average{color:#896b19}body.clockwork .bad{color:#5f380e}body.clockwork .highlight{color:#b18b25}body.clockwork main{display:block;margin-top:32px;padding:2px 6px 0}body.clockwork hr{height:2px;background-color:#b18b25;border:none}body.clockwork .hidden{display:none}body.clockwork .bar .barText,body.clockwork span.button{color:#b18b25;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.clockwork .bold{font-weight:700}body.clockwork .italic{font-style:italic}body.clockwork [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.clockwork div[data-tooltip],body.clockwork span[data-tooltip]{position:relative}body.clockwork div[data-tooltip]:after,body.clockwork span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-webkit-transform:translateX(-50%);-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #170800;background-color:#2d1400}body.clockwork div[data-tooltip]:hover:after,body.clockwork span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.clockwork div[data-tooltip].tooltip-top:after,body.clockwork span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.clockwork div[data-tooltip].tooltip-bottom:after,body.clockwork div[data-tooltip].tooltip-top:hover:after,body.clockwork span[data-tooltip].tooltip-bottom:after,body.clockwork span[data-tooltip].tooltip-top:hover:after{-webkit-transform:translateX(-50%) translateY(-8px);-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.clockwork div[data-tooltip].tooltip-bottom:after,body.clockwork span[data-tooltip].tooltip-bottom:after{top:100%;left:50%}body.clockwork div[data-tooltip].tooltip-bottom:hover:after,body.clockwork span[data-tooltip].tooltip-bottom:hover:after{-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.clockwork div[data-tooltip].tooltip-left:after,body.clockwork span[data-tooltip].tooltip-left:after{top:50%;right:100%;-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.clockwork div[data-tooltip].tooltip-left:hover:after,body.clockwork div[data-tooltip].tooltip-right:after,body.clockwork span[data-tooltip].tooltip-left:hover:after,body.clockwork span[data-tooltip].tooltip-right:after{-webkit-transform:translateX(-8px) translateY(-50%);-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.clockwork div[data-tooltip].tooltip-right:after,body.clockwork span[data-tooltip].tooltip-right:after{top:50%;left:100%}body.clockwork div[data-tooltip].tooltip-right:hover:after,body.clockwork span[data-tooltip].tooltip-right:hover:after{-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.clockwork .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #170800;background:#2d1400}body.clockwork .bar .barText{position:absolute;top:0;right:3px}body.clockwork .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#b18b25}body.clockwork .bar .barFill.good{background-color:#cfba47}body.clockwork .bar .barFill.average{background-color:#896b19}body.clockwork .bar .barFill.bad{background-color:#5f380e}body.clockwork span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #170800}body.clockwork span.button .fa{padding-right:2px}body.clockwork span.button.normal{transition:background-color .5s;background-color:#5f380e}body.clockwork span.button.normal.active:focus,body.clockwork span.button.normal.active:hover{transition:background-color .25s;background-color:#704211;outline:0}body.clockwork span.button.disabled{transition:background-color .5s;background-color:#2d1400}body.clockwork span.button.disabled.active:focus,body.clockwork span.button.disabled.active:hover{transition:background-color .25s;background-color:#441e00;outline:0}body.clockwork span.button.selected{transition:background-color .5s;background-color:#cfba47}body.clockwork span.button.selected.active:focus,body.clockwork span.button.selected.active:hover{transition:background-color .25s;background-color:#d1bd50;outline:0}body.clockwork span.button.toggle{transition:background-color .5s;background-color:#cfba47}body.clockwork span.button.toggle.active:focus,body.clockwork span.button.toggle.active:hover{transition:background-color .25s;background-color:#d1bd50;outline:0}body.clockwork span.button.caution{transition:background-color .5s;background-color:#be6209}body.clockwork span.button.caution.active:focus,body.clockwork span.button.caution.active:hover{transition:background-color .25s;background-color:#cd6a0a;outline:0}body.clockwork span.button.danger{transition:background-color .5s;background-color:#9a9d00}body.clockwork span.button.danger.active:focus,body.clockwork span.button.danger.active:hover{transition:background-color .25s;background-color:#abaf00;outline:0}body.clockwork span.button.gridable{width:125px;margin:2px 0}body.clockwork span.button+span:not(.button),body.clockwork span:not(.button)+span.button{margin-left:5px}body.clockwork div.display{width:100%;padding:4px;margin:6px 0;background-color:#2d1400;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#e62d1400,endColorStr=#e62d1400)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#e62d1400,endColorStr=#e62d1400);background-color:rgba(45,20,0,.9);box-shadow:inset 0 0 5px rgba(0,0,0,.3)}body.clockwork div.display header,body.clockwork div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#cfba47;border-bottom:2px solid #b18b25}body.clockwork div.display header .buttonRight,body.clockwork div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.clockwork div.display article,body.clockwork div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.clockwork input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#b18b25;background-color:#cfba47;border:1px solid #272727}body.clockwork input::-webkit-input-placeholder{color:#999}body.clockwork input::-moz-placeholder{color:#999}body.clockwork input:-ms-input-placeholder{color:#999}body.clockwork input::placeholder{color:#999}body.clockwork input::-ms-clear{display:none}body.clockwork svg.linegraph{overflow:hidden}body.clockwork div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#2d1400;font-weight:700;font-style:italic;background-color:#000;background-image:repeating-linear-gradient(-45deg,#000,#000 10px,#170800 0,#170800 20px)}body.clockwork div.notice .label{color:#2d1400}body.clockwork div.notice .content:only-of-type{padding:0}body.clockwork div.notice hr{background-color:#896b19}body.clockwork div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #5f380e;-webkit-transform:rotate(1turn);-ms-transform:rotate(1turn);transform:rotate(1turn)}body.clockwork section .content,body.clockwork section .label,body.clockwork section .line,body.nanotrasen section .content,body.nanotrasen section .label,body.nanotrasen section .line,body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.clockwork section{display:table-row;width:100%}body.clockwork section:not(:first-child){padding-top:4px}body.clockwork section.candystripe:nth-child(even){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.clockwork section .label{width:1%;padding-right:32px;white-space:nowrap;color:#b18b25}body.clockwork section .content:not(:last-child){padding-right:16px}body.clockwork section .line{width:100%}body.clockwork div.subdisplay{width:100%;margin:0}body.clockwork header.titlebar .close,body.clockwork header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#cfba47}body.clockwork header.titlebar .close:hover,body.clockwork header.titlebar .minimize:hover{color:#d1bd50}body.clockwork header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#5f380e;border-bottom:1px solid #170800;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.clockwork header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.clockwork header.titlebar .title{position:absolute;top:6px;left:46px;color:#cfba47;font-size:16px;white-space:nowrap}body.clockwork header.titlebar .minimize{position:absolute;top:6px;right:46px}body.clockwork header.titlebar .close{position:absolute;top:4px;right:12px}body.nanotrasen{background:url("data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiIHN0YW5kYWxvbmU9Im5vIj8+CjxzdmcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjAiIHZpZXdCb3g9IjAgMCA0MjUgMjAwIiBvcGFjaXR5PSIuMzMiPgogIDxwYXRoIGQ9Im0gMTc4LjAwMzk5LDAuMDM4NjkgLTcxLjIwMzkzLDAgYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIC02Ljc2MTM0LDYuMDI1NTUgbCAwLDE4Ny44NzE0NyBhIDYuNzYxMzQyMiw2LjAyNTU0OTUgMCAwIDAgNi43NjEzNCw2LjAyNTU0IGwgNTMuMTA3MiwwIGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCA2Ljc2MTM1LC02LjAyNTU0IGwgMCwtMTAxLjU0NDAxOCA3Mi4yMTYyOCwxMDQuNjk5Mzk4IGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCA1Ljc2MDE1LDIuODcwMTYgbCA3My41NTQ4NywwIGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCA2Ljc2MTM1LC02LjAyNTU0IGwgMCwtMTg3Ljg3MTQ3IGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCAtNi43NjEzNSwtNi4wMjU1NSBsIC01NC43MTY0NCwwIGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCAtNi43NjEzMyw2LjAyNTU1IGwgMCwxMDIuNjE5MzUgTCAxODMuNzY0MTMsMi45MDg4NiBhIDYuNzYxMzQyMiw2LjAyNTU0OTUgMCAwIDAgLTUuNzYwMTQsLTIuODcwMTcgeiIgLz4KICA8cGF0aCBkPSJNIDQuODQ0NjMzMywyMi4xMDg3NSBBIDEzLjQxMjAzOSwxMi41MDE4NDIgMCAwIDEgMTMuNDc3NTg4LDAuMDM5MjQgbCA2Ni4xMTgzMTUsMCBhIDUuMzY0ODE1OCw1LjAwMDczNyAwIDAgMSA1LjM2NDgyMyw1LjAwMDczIGwgMCw3OS44NzkzMSB6IiAvPgogIDxwYXRoIGQ9Im0gNDIwLjE1NTM1LDE3Ny44OTExOSBhIDEzLjQxMjAzOCwxMi41MDE4NDIgMCAwIDEgLTguNjMyOTUsMjIuMDY5NTEgbCAtNjYuMTE4MzIsMCBhIDUuMzY0ODE1Miw1LjAwMDczNyAwIDAgMSAtNS4zNjQ4MiwtNS4wMDA3NCBsIDAsLTc5Ljg3OTMxIHoiIC8+Cjwvc3ZnPgo8IS0tIFRoaXMgd29yayBpcyBsaWNlbnNlZCB1bmRlciBhIENyZWF0aXZlIENvbW1vbnMgQXR0cmlidXRpb24tU2hhcmVBbGlrZSA0LjAgSW50ZXJuYXRpb25hbCBMaWNlbnNlLiAtLT4KPCEtLSBodHRwOi8vY3JlYXRpdmVjb21tb25zLm9yZy9saWNlbnNlcy9ieS1zYS80LjAvIC0tPgo=") no-repeat fixed 50%/70% 70%,linear-gradient(180deg,#2a2a2a 0,#202020);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr='#ff2a2a2a',endColorstr='#ff202020',GradientType=0)}body.nanotrasen .normal{color:#40628a}body.nanotrasen .good{color:#537d29}body.nanotrasen .average{color:#be6209}body.nanotrasen .bad{color:#b00e0e}body.nanotrasen .highlight{color:#8ba5c4}body.nanotrasen main{display:block;margin-top:32px;padding:2px 6px 0}body.nanotrasen hr{height:2px;background-color:#40628a;border:none}body.nanotrasen .hidden{display:none}body.nanotrasen .bar .barText,body.nanotrasen span.button{color:#fff;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.nanotrasen .bold{font-weight:700}body.nanotrasen .italic{font-style:italic}body.nanotrasen [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.nanotrasen div[data-tooltip],body.nanotrasen span[data-tooltip]{position:relative}body.nanotrasen div[data-tooltip]:after,body.nanotrasen span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-webkit-transform:translateX(-50%);-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #272727;background-color:#363636}body.nanotrasen div[data-tooltip]:hover:after,body.nanotrasen span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.nanotrasen div[data-tooltip].tooltip-top:after,body.nanotrasen span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.nanotrasen div[data-tooltip].tooltip-bottom:after,body.nanotrasen div[data-tooltip].tooltip-top:hover:after,body.nanotrasen span[data-tooltip].tooltip-bottom:after,body.nanotrasen span[data-tooltip].tooltip-top:hover:after{-webkit-transform:translateX(-50%) translateY(-8px);-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.nanotrasen div[data-tooltip].tooltip-bottom:after,body.nanotrasen span[data-tooltip].tooltip-bottom:after{top:100%;left:50%}body.nanotrasen div[data-tooltip].tooltip-bottom:hover:after,body.nanotrasen span[data-tooltip].tooltip-bottom:hover:after{-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.nanotrasen div[data-tooltip].tooltip-left:after,body.nanotrasen span[data-tooltip].tooltip-left:after{top:50%;right:100%;-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.nanotrasen div[data-tooltip].tooltip-left:hover:after,body.nanotrasen div[data-tooltip].tooltip-right:after,body.nanotrasen span[data-tooltip].tooltip-left:hover:after,body.nanotrasen span[data-tooltip].tooltip-right:after{-webkit-transform:translateX(-8px) translateY(-50%);-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.nanotrasen div[data-tooltip].tooltip-right:after,body.nanotrasen span[data-tooltip].tooltip-right:after{top:50%;left:100%}body.nanotrasen div[data-tooltip].tooltip-right:hover:after,body.nanotrasen span[data-tooltip].tooltip-right:hover:after{-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.nanotrasen .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #40628a;background:#272727}body.nanotrasen .bar .barText{position:absolute;top:0;right:3px}body.nanotrasen .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#40628a}body.nanotrasen .bar .barFill.good{background-color:#537d29}body.nanotrasen .bar .barFill.average{background-color:#be6209}body.nanotrasen .bar .barFill.bad{background-color:#b00e0e}body.nanotrasen span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #272727}body.nanotrasen span.button .fa{padding-right:2px}body.nanotrasen span.button.normal{transition:background-color .5s;background-color:#40628a}body.nanotrasen span.button.normal.active:focus,body.nanotrasen span.button.normal.active:hover{transition:background-color .25s;background-color:#4f78aa;outline:0}body.nanotrasen span.button.disabled{transition:background-color .5s;background-color:#999}body.nanotrasen span.button.disabled.active:focus,body.nanotrasen span.button.disabled.active:hover{transition:background-color .25s;background-color:#a8a8a8;outline:0}body.nanotrasen span.button.selected{transition:background-color .5s;background-color:#2f943c}body.nanotrasen span.button.selected.active:focus,body.nanotrasen span.button.selected.active:hover{transition:background-color .25s;background-color:#3ab84b;outline:0}body.nanotrasen span.button.toggle{transition:background-color .5s;background-color:#2f943c}body.nanotrasen span.button.toggle.active:focus,body.nanotrasen span.button.toggle.active:hover{transition:background-color .25s;background-color:#3ab84b;outline:0}body.nanotrasen span.button.caution{transition:background-color .5s;background-color:#9a9d00}body.nanotrasen span.button.caution.active:focus,body.nanotrasen span.button.caution.active:hover{transition:background-color .25s;background-color:#ced200;outline:0}body.nanotrasen span.button.danger{transition:background-color .5s;background-color:#9d0808}body.nanotrasen span.button.danger.active:focus,body.nanotrasen span.button.danger.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.nanotrasen span.button.gridable{width:125px;margin:2px 0}body.nanotrasen span.button+span:not(.button),body.nanotrasen span:not(.button)+span.button{margin-left:5px}body.nanotrasen div.display{width:100%;padding:4px;margin:6px 0;background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000);background-color:rgba(0,0,0,.33);box-shadow:inset 0 0 5px rgba(0,0,0,.5)}body.nanotrasen div.display header,body.nanotrasen div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#fff;border-bottom:2px solid #40628a}body.nanotrasen div.display header .buttonRight,body.nanotrasen div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.nanotrasen div.display article,body.nanotrasen div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.nanotrasen input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#000;background-color:#fff;border:1px solid #272727}body.nanotrasen input::-webkit-input-placeholder{color:#999}body.nanotrasen input::-moz-placeholder{color:#999}body.nanotrasen input:-ms-input-placeholder{color:#999}body.nanotrasen input::placeholder{color:#999}body.nanotrasen input::-ms-clear{display:none}body.nanotrasen svg.linegraph{overflow:hidden}body.nanotrasen div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#000;font-weight:700;font-style:italic;background-color:#bb9b68;background-image:repeating-linear-gradient(-45deg,#bb9b68,#bb9b68 10px,#b1905d 0,#b1905d 20px)}body.nanotrasen div.notice .label{color:#000}body.nanotrasen div.notice .content:only-of-type{padding:0}body.nanotrasen div.notice hr{background-color:#272727}body.nanotrasen div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #363636;-webkit-transform:rotate(1turn);-ms-transform:rotate(1turn);transform:rotate(1turn)}body.nanotrasen section .content,body.nanotrasen section .label,body.nanotrasen section .line,body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.nanotrasen section{display:table-row;width:100%}body.nanotrasen section:not(:first-child){padding-top:4px}body.nanotrasen section.candystripe:nth-child(even){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.nanotrasen section .label{width:1%;padding-right:32px;white-space:nowrap;color:#8ba5c4}body.nanotrasen section .content:not(:last-child){padding-right:16px}body.nanotrasen section .line{width:100%}body.nanotrasen div.subdisplay{width:100%;margin:0}body.nanotrasen header.titlebar .close,body.nanotrasen header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#8ba5c4}body.nanotrasen header.titlebar .close:hover,body.nanotrasen header.titlebar .minimize:hover{color:#9cb2cd}body.nanotrasen header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#363636;border-bottom:1px solid #161616;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.nanotrasen header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.nanotrasen header.titlebar .title{position:absolute;top:6px;left:46px;color:#8ba5c4;font-size:16px;white-space:nowrap}body.nanotrasen header.titlebar .minimize{position:absolute;top:6px;right:46px}body.nanotrasen header.titlebar .close{position:absolute;top:4px;right:12px}body.syndicate{background:url("data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiIHN0YW5kYWxvbmU9Im5vIj8+CjxzdmcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjAiIHZpZXdCb3g9IjAgMCAyMDAgMjg5Ljc0MiIgb3BhY2l0eT0iLjMzIj4KICA8cGF0aCBkPSJtIDkzLjUzNzY3NywwIGMgLTE4LjExMzEyNSwwIC0zNC4yMjAxMzMsMy4xMTE2NCAtNDguMzIzNDg0LDkuMzM0MzcgLTEzLjk2NTA5Miw2LjIyMTY3IC0yNC42MTI0NDIsMTUuMDcxMTQgLTMxLjk0MDY1MSwyNi41NDcxIC03LjE4OTkzOTgsMTEuMzM3ODkgLTEwLjMwMTIyNjYsMjQuNzQ5MTEgLTEwLjMwMTIyNjYsNDAuMjM0NzggMCwxMC42NDY2MiAyLjcyNTAwMjYsMjAuNDY0NjUgOC4xNzUxMTE2LDI5LjQ1MjU4IDUuNjE1Mjc3LDguOTg2ODYgMTQuMDM4Mjc3LDE3LjM1MjA0IDI1LjI2ODgyMSwyNS4wOTQzNiAxMS4yMzA1NDQsNy42MDUzMSAyNi41MDc0MjEsMTUuNDE4MzUgNDUuODMwNTE0LDIzLjQzNzgyIDE5Ljk4Mzc0OCw4LjI5NTU3IDM0Ljg0ODg0OCwxNS41NTQ3MSA0NC41OTI5OTgsMjEuNzc2MzggOS43NDQxNCw2LjIyMjczIDE2Ljc2MTcsMTIuODU4NSAyMS4wNTU3MiwxOS45MDk1MSA0LjI5NDA0LDcuMDUyMDggNi40NDE5MywxNS43NjQwOCA2LjQ0MTkzLDI2LjEzNDU5IDAsMTYuMTc3MDIgLTUuMjAxOTYsMjguNDgyMjIgLTE1LjYwNjczLDM2LjkxNjgyIC0xMC4yMzk2LDguNDM0NyAtMjUuMDIyMDMsMTIuNjUyMyAtNDQuMzQ1MTY5LDEyLjY1MjMgLTE0LjAzODE3MSwwIC0yNS41MTUyNDcsLTEuNjU5NCAtMzQuNDMzNjE4LC00Ljk3NzcgLTguOTE4MzcsLTMuNDU2NiAtMTYuMTg1NTcyLC04LjcxMTMgLTIxLjgwMDgzOSwtMTUuNzYzMyAtNS42MTUyNzcsLTcuMDUyMSAtMTAuMDc0Nzk1LC0xNi42NjA4OCAtMTMuMzc3ODk5LC0yOC44MjgxMiBsIC0yNC43NzMxNjI2MjkzOTQ1LDAgMCw1Ni44MjYzMiBDIDMzLjg1Njc2OSwyODYuMDc2MDEgNjMuNzQ5MDQsMjg5Ljc0MjAxIDg5LjY3ODM4MywyODkuNzQyMDEgYyAxNi4wMjAwMjcsMCAzMC43MTk3ODcsLTEuMzgyNyA0NC4wOTczMzcsLTQuMTQ3OSAxMy41NDI3MiwtMi45MDQzIDI1LjEwNDEsLTcuNDY3NiAzNC42ODMwOSwtMTMuNjg5MyA5Ljc0NDEzLC02LjM1OTcgMTcuMzQwNDIsLTE0LjUxOTUgMjIuNzkwNTIsLTI0LjQ3NDggNS40NTAxLC0xMC4wOTMzMiA4LjE3NTExLC0yMi4zOTk1OSA4LjE3NTExLC0zNi45MTY4MiAwLC0xMi45OTc2NCAtMy4zMDIxLC0yNC4zMzUzOSAtOS45MDgyOSwtMzQuMDE0NiAtNi40NDEwNSwtOS44MTcyNSAtMTUuNTI1NDUsLTE4LjUyNzA3IC0yNy4yNTE0NiwtMjYuMTMxMzMgLTExLjU2MDg1LC03LjYwNDI3IC0yNy45MTA4MywtMTUuODMxNDIgLTQ5LjA1MDY2LC0yNC42ODAyMiAtMTcuNTA2NDQsLTcuMTkwMTIgLTMwLjcxOTY2OCwtMTMuNjg5NDggLTM5LjYzODAzOCwtMTkuNDk3MDEgLTguOTE4MzcxLC01LjgwNzUyIC0xOC42MDc0NzQsLTEyLjQzNDA5IC0yNC4wOTY1MjQsLTE4Ljg3NDE3IC01LjQyNjA0MywtNi4zNjYxNiAtOS42NTg4MjYsLTE1LjA3MDAzIC05LjY1ODgyNiwtMjQuODg3MjkgMCwtOS4yNjQwMSAyLjA3NTQxNCwtMTcuMjEzNDUgNi4yMjM0NTQsLTIzLjg1MDMzIDExLjA5ODI5OCwtMTQuMzk3NDggNDEuMjg2NjM4LC0xLjc5NTA3IDQ1LjA3NTYwOSwyNC4zNDc2MiA0LjgzOTM5Miw2Ljc3NDkxIDguODQ5MzUsMTYuMjQ3MjkgMTIuMDI5NTE1LDI4LjQxNTYgbCAyMC41MzIzNCwwIDAsLTU1Ljk5OTY3IGMgLTQuNDc4MjUsLTUuOTI0NDggLTkuOTU0ODgsLTEwLjYzMjIyIC0xNS45MDgzNywtMTQuMzc0MTEgMS42NDA1NSwwLjQ3OTA1IDMuMTkwMzksMS4wMjM3NiA0LjYzODY1LDEuNjQwMjQgNi40OTg2MSwyLjYyNjA3IDEyLjE2NzkzLDcuMzI3NDcgMTcuMDA3MywxNC4xMDM0NSA0LjgzOTM5LDYuNzc0OTEgOC44NDkzNSwxNi4yNDU2NyAxMi4wMjk1MiwyOC40MTM5NyAwLDAgOC40ODEyOCwtMC4xMjg5NCA4LjQ4OTc4LC0wLjAwMiAwLjQxNzc2LDYuNDE0OTQgLTEuNzUzMzksOS40NTI4NiAtNC4xMjM0MiwxMi41NjEwNCAtMi40MTc0LDMuMTY5NzggLTUuMTQ0ODYsNi43ODk3MyAtNC4wMDI3OCwxMy4wMDI5IDEuNTA3ODYsOC4yMDMxOCAxMC4xODM1NCwxMC41OTY0MiAxNC42MjE5NCw5LjMxMTU0IC0zLjMxODQyLC0wLjQ5OTExIC01LjMxODU1LC0xLjc0OTQ4IC01LjMxODU1LC0xLjc0OTQ4IDAsMCAxLjg3NjQ2LDAuOTk4NjggNS42NTExNywtMS4zNTk4MSAtMy4yNzY5NSwwLjk1NTcxIC0xMC43MDUyOSwtMC43OTczOCAtMTEuODAxMjUsLTYuNzYzMTMgLTAuOTU3NTIsLTUuMjA4NjEgMC45NDY1NCwtNy4yOTUxNCAzLjQwMTEzLC0xMC41MTQ4MiAyLjQ1NDYyLC0zLjIxOTY4IDUuMjg0MjYsLTYuOTU4MzEgNC42ODQzLC0xNC40ODgyNCBsIDAuMDAzLDAuMDAyIDguOTI2NzYsMCAwLC01NS45OTk2NyBjIC0xNS4wNzEyNSwtMy44NzE2OCAtMjcuNjUzMTQsLTYuMzYwNDIgLTM3Ljc0NjcxLC03LjQ2NTg2IC05Ljk1NTMxLC0xLjEwNzU1IC0yMC4xODgyMywtMS42NTk4MSAtMzAuNjk2NjEzLC0xLjY1OTgxIHogbSA3MC4zMjE2MDMsMTcuMzA4OTMgMC4yMzgwNSw0MC4zMDQ5IGMgMS4zMTgwOCwxLjIyNjY2IDIuNDM5NjUsMi4yNzgxNSAzLjM0MDgxLDMuMTA2MDIgNC44MzkzOSw2Ljc3NDkxIDguODQ5MzQsMTYuMjQ1NjYgMTIuMDI5NTEsMjguNDEzOTcgbCAyMC41MzIzNCwwIDAsLTU1Ljk5OTY3IGMgLTYuNjc3MzEsLTQuNTkzODEgLTE5LjgzNjQzLC0xMC40NzMwOSAtMzYuMTQwNzEsLTE1LjgyNTIyIHogbSAtMjguMTIwNDksNS42MDU1MSA4LjU2NDc5LDE3LjcxNjU1IGMgLTExLjk3MDM3LC02LjQ2Njk3IC0xMy44NDY3OCwtOS43MTcyNiAtOC41NjQ3OSwtMTcuNzE2NTUgeiBtIDIyLjc5NzA1LDAgYyAyLjc3MTUsNy45OTkyOSAxLjc4NzQxLDExLjI0OTU4IC00LjQ5MzU0LDE3LjcxNjU1IGwgNC40OTM1NCwtMTcuNzE2NTUgeiBtIDE1LjIyMTk1LDI0LjAwODQ4IDguNTY0NzksMTcuNzE2NTUgYyAtMTEuOTcwMzgsLTYuNDY2OTcgLTEzLjg0Njc5LC05LjcxNzI2IC04LjU2NDc5LC0xNy43MTY1NSB6IG0gMjIuNzk3MDQsMCBjIDIuNzcxNSw3Ljk5OTI5IDEuNzg3NDEsMTEuMjQ5NTggLTQuNDkzNTQsMTcuNzE2NTUgbCA0LjQ5MzU0LC0xNy43MTY1NSB6IG0gLTk5LjExMzg0LDIuMjA3NjQgOC41NjQ3OSwxNy43MTY1NSBjIC0xMS45NzAzODIsLTYuNDY2OTcgLTEzLjg0Njc4MiwtOS43MTcyNiAtOC41NjQ3OSwtMTcuNzE2NTUgeiBtIDIyLjc5NTQyLDAgYyAyLjc3MTUsNy45OTkyOSAxLjc4NzQxLDExLjI0OTU4IC00LjQ5MzU0LDE3LjcxNjU1IGwgNC40OTM1NCwtMTcuNzE2NTUgeiIgLz4KPC9zdmc+CjwhLS0gVGhpcyB3b3JrIGlzIGxpY2Vuc2VkIHVuZGVyIGEgQ3JlYXRpdmUgQ29tbW9ucyBBdHRyaWJ1dGlvbi1TaGFyZUFsaWtlIDQuMCBJbnRlcm5hdGlvbmFsIExpY2Vuc2UuIC0tPgo8IS0tIGh0dHA6Ly9jcmVhdGl2ZWNvbW1vbnMub3JnL2xpY2Vuc2VzL2J5LXNhLzQuMC8gLS0+Cg==") no-repeat fixed 50%/70% 70%,linear-gradient(180deg,#750000 0,#340404);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr='#ff750000',endColorstr='#ff340404',GradientType=0)}body.syndicate .normal{color:#40628a}body.syndicate .good{color:#73e573}body.syndicate .average{color:#be6209}body.syndicate .bad{color:#b00e0e}body.syndicate .highlight{color:#000}body.syndicate main{display:block;margin-top:32px;padding:2px 6px 0}body.syndicate hr{height:2px;background-color:#272727;border:none}body.syndicate .hidden{display:none}body.syndicate .bar .barText,body.syndicate span.button{color:#fff;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.syndicate .bold{font-weight:700}body.syndicate .italic{font-style:italic}body.syndicate [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.syndicate div[data-tooltip],body.syndicate span[data-tooltip]{position:relative}body.syndicate div[data-tooltip]:after,body.syndicate span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-webkit-transform:translateX(-50%);-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #272727;background-color:#363636}body.syndicate div[data-tooltip]:hover:after,body.syndicate span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.syndicate div[data-tooltip].tooltip-top:after,body.syndicate span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.syndicate div[data-tooltip].tooltip-bottom:after,body.syndicate div[data-tooltip].tooltip-top:hover:after,body.syndicate span[data-tooltip].tooltip-bottom:after,body.syndicate span[data-tooltip].tooltip-top:hover:after{-webkit-transform:translateX(-50%) translateY(-8px);-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.syndicate div[data-tooltip].tooltip-bottom:after,body.syndicate span[data-tooltip].tooltip-bottom:after{top:100%;left:50%}body.syndicate div[data-tooltip].tooltip-bottom:hover:after,body.syndicate span[data-tooltip].tooltip-bottom:hover:after{-webkit-transform:translateX(-50%) translateY(8px);-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.syndicate div[data-tooltip].tooltip-left:after,body.syndicate span[data-tooltip].tooltip-left:after{top:50%;right:100%;-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.syndicate div[data-tooltip].tooltip-left:hover:after,body.syndicate div[data-tooltip].tooltip-right:after,body.syndicate span[data-tooltip].tooltip-left:hover:after,body.syndicate span[data-tooltip].tooltip-right:after{-webkit-transform:translateX(-8px) translateY(-50%);-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.syndicate div[data-tooltip].tooltip-right:after,body.syndicate span[data-tooltip].tooltip-right:after{top:50%;left:100%}body.syndicate div[data-tooltip].tooltip-right:hover:after,body.syndicate span[data-tooltip].tooltip-right:hover:after{-webkit-transform:translateX(8px) translateY(-50%);-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.syndicate .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #000;background:#272727}body.syndicate .bar .barText{position:absolute;top:0;right:3px}body.syndicate .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#000}body.syndicate .bar .barFill.good{background-color:#73e573}body.syndicate .bar .barFill.average{background-color:#be6209}body.syndicate .bar .barFill.bad{background-color:#b00e0e}body.syndicate span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #272727}body.syndicate span.button .fa{padding-right:2px}body.syndicate span.button.normal{transition:background-color .5s;background-color:#397439}body.syndicate span.button.normal.active:focus,body.syndicate span.button.normal.active:hover{transition:background-color .25s;background-color:#4a964a;outline:0}body.syndicate span.button.disabled{transition:background-color .5s;background-color:#363636}body.syndicate span.button.disabled.active:focus,body.syndicate span.button.disabled.active:hover{transition:background-color .25s;background-color:#545454;outline:0}body.syndicate span.button.selected{transition:background-color .5s;background-color:#9d0808}body.syndicate span.button.selected.active:focus,body.syndicate span.button.selected.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.syndicate span.button.toggle{transition:background-color .5s;background-color:#9d0808}body.syndicate span.button.toggle.active:focus,body.syndicate span.button.toggle.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.syndicate span.button.caution{transition:background-color .5s;background-color:#be6209}body.syndicate span.button.caution.active:focus,body.syndicate span.button.caution.active:hover{transition:background-color .25s;background-color:#eb790b;outline:0}body.syndicate span.button.danger{transition:background-color .5s;background-color:#9a9d00}body.syndicate span.button.danger.active:focus,body.syndicate span.button.danger.active:hover{transition:background-color .25s;background-color:#ced200;outline:0}body.syndicate span.button.gridable{width:125px;margin:2px 0}body.syndicate span.button+span:not(.button),body.syndicate span:not(.button)+span.button{margin-left:5px}body.syndicate div.display{width:100%;padding:4px;margin:6px 0;background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#80000000,endColorStr=#80000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#80000000,endColorStr=#80000000);background-color:rgba(0,0,0,.5);box-shadow:inset 0 0 5px rgba(0,0,0,.75)}body.syndicate div.display header,body.syndicate div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#fff;border-bottom:2px solid #272727}body.syndicate div.display header .buttonRight,body.syndicate div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.syndicate div.display article,body.syndicate div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.syndicate input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#fff;background-color:#9d0808;border:1px solid #272727}body.syndicate input::-webkit-input-placeholder{color:#999}body.syndicate input::-moz-placeholder{color:#999}body.syndicate input:-ms-input-placeholder{color:#999}body.syndicate input::placeholder{color:#999}body.syndicate input::-ms-clear{display:none}body.syndicate svg.linegraph{overflow:hidden}body.syndicate div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#000;font-weight:700;font-style:italic;background-color:#750000;background-image:repeating-linear-gradient(-45deg,#750000,#750000 10px,#910101 0,#910101 20px)}body.syndicate div.notice .label{color:#000}body.syndicate div.notice .content:only-of-type{padding:0}body.syndicate div.notice hr{background-color:#272727}body.syndicate div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #363636;-webkit-transform:rotate(1turn);-ms-transform:rotate(1turn);transform:rotate(1turn)}body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.syndicate section{display:table-row;width:100%}body.syndicate section:not(:first-child){padding-top:4px}body.syndicate section.candystripe:nth-child(even){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.syndicate section .label{width:1%;padding-right:32px;white-space:nowrap;color:#fff}body.syndicate section .content:not(:last-child){padding-right:16px}body.syndicate section .line{width:100%}body.syndicate div.subdisplay{width:100%;margin:0}body.syndicate header.titlebar .close,body.syndicate header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#e74242}body.syndicate header.titlebar .close:hover,body.syndicate header.titlebar .minimize:hover{color:#eb5e5e}body.syndicate header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#363636;border-bottom:1px solid #161616;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.syndicate header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.syndicate header.titlebar .title{position:absolute;top:6px;left:46px;color:#e74242;font-size:16px;white-space:nowrap}body.syndicate header.titlebar .minimize{position:absolute;top:6px;right:46px}body.syndicate header.titlebar .close{position:absolute;top:4px;right:12px}.no-icons header.titlebar .statusicon{font-size:20px}.no-icons header.titlebar .statusicon:after{content:"O"}.no-icons header.titlebar .minimize{top:-2px;font-size:20px}.no-icons header.titlebar .minimize:after{content:"—"}.no-icons header.titlebar .close{font-size:20px}.no-icons header.titlebar .close:after{content:"X"} \ No newline at end of file +@charset "utf-8";body,html{box-sizing:border-box;height:100%;margin:0}html{overflow:hidden;cursor:default}body{overflow:auto;font-family:Verdana,Geneva,sans-serif;font-size:12px;color:#fff;background-color:#2a2a2a;background-image:linear-gradient(180deg,#2a2a2a 0,#202020);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr="#ff2a2a2a",endColorstr="#ff202020",GradientType=0)}*,:after,:before{box-sizing:inherit}h1,h2,h3,h4{display:inline-block;margin:0;padding:6px 0}h1{font-size:18px}h2{font-size:16px}h3{font-size:14px}h4{font-size:12px}body.clockwork{background:linear-gradient(180deg,#b18b25 0,#5f380e);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr="#ffb18b25",endColorstr="#ff5f380e",GradientType=0)}body.clockwork .normal{color:#b18b25}body.clockwork .good{color:#cfba47}body.clockwork .average{color:#896b19}body.clockwork .bad{color:#5f380e}body.clockwork .highlight{color:#b18b25}body.clockwork main{display:block;margin-top:32px;padding:2px 6px 0}body.clockwork hr{height:2px;background-color:#b18b25;border:none}body.clockwork .hidden{display:none}body.clockwork .bar .barText,body.clockwork span.button{color:#b18b25;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.clockwork .bold{font-weight:700}body.clockwork .italic{font-style:italic}body.clockwork [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.clockwork div[data-tooltip],body.clockwork span[data-tooltip]{position:relative}body.clockwork div[data-tooltip]:after,body.clockwork span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #170800;background-color:#2d1400}body.clockwork div[data-tooltip]:hover:after,body.clockwork span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.clockwork div[data-tooltip].tooltip-top:after,body.clockwork span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.clockwork div[data-tooltip].tooltip-top:hover:after,body.clockwork span[data-tooltip].tooltip-top:hover:after{-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.clockwork div[data-tooltip].tooltip-bottom:after,body.clockwork span[data-tooltip].tooltip-bottom:after{top:100%;left:50%;-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.clockwork div[data-tooltip].tooltip-bottom:hover:after,body.clockwork span[data-tooltip].tooltip-bottom:hover:after{-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.clockwork div[data-tooltip].tooltip-left:after,body.clockwork span[data-tooltip].tooltip-left:after{top:50%;right:100%;-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.clockwork div[data-tooltip].tooltip-left:hover:after,body.clockwork span[data-tooltip].tooltip-left:hover:after{-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.clockwork div[data-tooltip].tooltip-right:after,body.clockwork span[data-tooltip].tooltip-right:after{top:50%;left:100%;-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.clockwork div[data-tooltip].tooltip-right:hover:after,body.clockwork span[data-tooltip].tooltip-right:hover:after{-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.clockwork .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #170800;background:#2d1400}body.clockwork .bar .barText{position:absolute;top:0;right:3px}body.clockwork .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#b18b25}body.clockwork .bar .barFill.good{background-color:#cfba47}body.clockwork .bar .barFill.average{background-color:#896b19}body.clockwork .bar .barFill.bad{background-color:#5f380e}body.clockwork span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #170800}body.clockwork span.button .fa{padding-right:2px}body.clockwork span.button.normal{transition:background-color .5s;background-color:#5f380e}body.clockwork span.button.normal.active:focus,body.clockwork span.button.normal.active:hover{transition:background-color .25s;background-color:#704211;outline:0}body.clockwork span.button.disabled{transition:background-color .5s;background-color:#2d1400}body.clockwork span.button.disabled.active:focus,body.clockwork span.button.disabled.active:hover{transition:background-color .25s;background-color:#441e00;outline:0}body.clockwork span.button.selected{transition:background-color .5s;background-color:#cfba47}body.clockwork span.button.selected.active:focus,body.clockwork span.button.selected.active:hover{transition:background-color .25s;background-color:#d1bd50;outline:0}body.clockwork span.button.toggle{transition:background-color .5s;background-color:#cfba47}body.clockwork span.button.toggle.active:focus,body.clockwork span.button.toggle.active:hover{transition:background-color .25s;background-color:#d1bd50;outline:0}body.clockwork span.button.caution{transition:background-color .5s;background-color:#be6209}body.clockwork span.button.caution.active:focus,body.clockwork span.button.caution.active:hover{transition:background-color .25s;background-color:#cd6a0a;outline:0}body.clockwork span.button.danger{transition:background-color .5s;background-color:#9a9d00}body.clockwork span.button.danger.active:focus,body.clockwork span.button.danger.active:hover{transition:background-color .25s;background-color:#abaf00;outline:0}body.clockwork span.button.gridable{width:125px;margin:2px 0}body.clockwork span.button+span:not(.button),body.clockwork span:not(.button)+span.button{margin-left:5px}body.clockwork div.display{width:100%;padding:4px;margin:6px 0;background-color:#2d1400;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#e62d1400,endColorStr=#e62d1400)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#e62d1400,endColorStr=#e62d1400);background-color:rgba(45,20,0,.9);box-shadow:inset 0 0 5px rgba(0,0,0,.3)}body.clockwork div.display header,body.clockwork div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#cfba47;border-bottom:2px solid #b18b25}body.clockwork div.display header .buttonRight,body.clockwork div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.clockwork div.display article,body.clockwork div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.clockwork input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#b18b25;background-color:#cfba47;border:1px solid #272727}body.clockwork input::-webkit-input-placeholder{color:#999}body.clockwork input:-ms-input-placeholder{color:#999}body.clockwork input::placeholder{color:#999}body.clockwork input::-ms-clear{display:none}body.clockwork svg.linegraph{overflow:hidden}body.clockwork div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#2d1400;font-weight:700;font-style:italic;background-color:#000;background-image:repeating-linear-gradient(-45deg,#000,#000 10px,#170800 0,#170800 20px)}body.clockwork div.notice .label{color:#2d1400}body.clockwork div.notice .content:only-of-type{padding:0}body.clockwork div.notice hr{background-color:#896b19}body.clockwork div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #5f380e;-ms-transform:rotate(1turn);transform:rotate(1turn)}body.clockwork section .content,body.clockwork section .label,body.clockwork section .line,body.nanotrasen section .content,body.nanotrasen section .label,body.nanotrasen section .line,body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.clockwork section{display:table-row;width:100%}body.clockwork section:not(:first-child){padding-top:4px}body.clockwork section.candystripe:nth-child(2n){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.clockwork section .label{width:1%;padding-right:32px;white-space:nowrap;color:#b18b25}body.clockwork section .content:not(:last-child){padding-right:16px}body.clockwork section .line{width:100%}body.clockwork div.subdisplay{width:100%;margin:0}body.clockwork header.titlebar .close,body.clockwork header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#cfba47}body.clockwork header.titlebar .close:hover,body.clockwork header.titlebar .minimize:hover{color:#d1bd50}body.clockwork header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#5f380e;border-bottom:1px solid #170800;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.clockwork header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.clockwork header.titlebar .title{position:absolute;top:6px;left:46px;color:#cfba47;font-size:16px;white-space:nowrap}body.clockwork header.titlebar .minimize{position:absolute;top:6px;right:46px}body.clockwork header.titlebar .close{position:absolute;top:4px;right:12px}body.nanotrasen{background:url("data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiIHN0YW5kYWxvbmU9Im5vIj8+DQo8c3ZnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgdmVyc2lvbj0iMS4wIiB2aWV3Qm94PSIwIDAgNDI1IDIwMCIgb3BhY2l0eT0iLjMzIj4NCiAgPHBhdGggZD0ibSAxNzguMDAzOTksMC4wMzg2OSAtNzEuMjAzOTMsMCBhIDYuNzYxMzQyMiw2LjAyNTU0OTUgMCAwIDAgLTYuNzYxMzQsNi4wMjU1NSBsIDAsMTg3Ljg3MTQ3IGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCA2Ljc2MTM0LDYuMDI1NTQgbCA1My4xMDcyLDAgYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIDYuNzYxMzUsLTYuMDI1NTQgbCAwLC0xMDEuNTQ0MDE4IDcyLjIxNjI4LDEwNC42OTkzOTggYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIDUuNzYwMTUsMi44NzAxNiBsIDczLjU1NDg3LDAgYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIDYuNzYxMzUsLTYuMDI1NTQgbCAwLC0xODcuODcxNDcgYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIC02Ljc2MTM1LC02LjAyNTU1IGwgLTU0LjcxNjQ0LDAgYSA2Ljc2MTM0MjIsNi4wMjU1NDk1IDAgMCAwIC02Ljc2MTMzLDYuMDI1NTUgbCAwLDEwMi42MTkzNSBMIDE4My43NjQxMywyLjkwODg2IGEgNi43NjEzNDIyLDYuMDI1NTQ5NSAwIDAgMCAtNS43NjAxNCwtMi44NzAxNyB6IiAvPg0KICA8cGF0aCBkPSJNIDQuODQ0NjMzMywyMi4xMDg3NSBBIDEzLjQxMjAzOSwxMi41MDE4NDIgMCAwIDEgMTMuNDc3NTg4LDAuMDM5MjQgbCA2Ni4xMTgzMTUsMCBhIDUuMzY0ODE1OCw1LjAwMDczNyAwIDAgMSA1LjM2NDgyMyw1LjAwMDczIGwgMCw3OS44NzkzMSB6IiAvPg0KICA8cGF0aCBkPSJtIDQyMC4xNTUzNSwxNzcuODkxMTkgYSAxMy40MTIwMzgsMTIuNTAxODQyIDAgMCAxIC04LjYzMjk1LDIyLjA2OTUxIGwgLTY2LjExODMyLDAgYSA1LjM2NDgxNTIsNS4wMDA3MzcgMCAwIDEgLTUuMzY0ODIsLTUuMDAwNzQgbCAwLC03OS44NzkzMSB6IiAvPg0KPC9zdmc+DQo8IS0tIFRoaXMgd29yayBpcyBsaWNlbnNlZCB1bmRlciBhIENyZWF0aXZlIENvbW1vbnMgQXR0cmlidXRpb24tU2hhcmVBbGlrZSA0LjAgSW50ZXJuYXRpb25hbCBMaWNlbnNlLiAtLT4NCjwhLS0gaHR0cDovL2NyZWF0aXZlY29tbW9ucy5vcmcvbGljZW5zZXMvYnktc2EvNC4wLyAtLT4NCg==") no-repeat fixed 50%/70% 70%,linear-gradient(180deg,#2a2a2a 0,#202020);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr="#ff2a2a2a",endColorstr="#ff202020",GradientType=0)}body.nanotrasen .normal{color:#40628a}body.nanotrasen .good{color:#537d29}body.nanotrasen .average{color:#be6209}body.nanotrasen .bad{color:#b00e0e}body.nanotrasen .highlight{color:#8ba5c4}body.nanotrasen main{display:block;margin-top:32px;padding:2px 6px 0}body.nanotrasen hr{height:2px;background-color:#40628a;border:none}body.nanotrasen .hidden{display:none}body.nanotrasen .bar .barText,body.nanotrasen span.button{color:#fff;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.nanotrasen .bold{font-weight:700}body.nanotrasen .italic{font-style:italic}body.nanotrasen [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.nanotrasen div[data-tooltip],body.nanotrasen span[data-tooltip]{position:relative}body.nanotrasen div[data-tooltip]:after,body.nanotrasen span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #272727;background-color:#363636}body.nanotrasen div[data-tooltip]:hover:after,body.nanotrasen span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.nanotrasen div[data-tooltip].tooltip-top:after,body.nanotrasen span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.nanotrasen div[data-tooltip].tooltip-top:hover:after,body.nanotrasen span[data-tooltip].tooltip-top:hover:after{-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.nanotrasen div[data-tooltip].tooltip-bottom:after,body.nanotrasen span[data-tooltip].tooltip-bottom:after{top:100%;left:50%;-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.nanotrasen div[data-tooltip].tooltip-bottom:hover:after,body.nanotrasen span[data-tooltip].tooltip-bottom:hover:after{-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.nanotrasen div[data-tooltip].tooltip-left:after,body.nanotrasen span[data-tooltip].tooltip-left:after{top:50%;right:100%;-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.nanotrasen div[data-tooltip].tooltip-left:hover:after,body.nanotrasen span[data-tooltip].tooltip-left:hover:after{-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.nanotrasen div[data-tooltip].tooltip-right:after,body.nanotrasen span[data-tooltip].tooltip-right:after{top:50%;left:100%;-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.nanotrasen div[data-tooltip].tooltip-right:hover:after,body.nanotrasen span[data-tooltip].tooltip-right:hover:after{-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.nanotrasen .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #40628a;background:#272727}body.nanotrasen .bar .barText{position:absolute;top:0;right:3px}body.nanotrasen .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#40628a}body.nanotrasen .bar .barFill.good{background-color:#537d29}body.nanotrasen .bar .barFill.average{background-color:#be6209}body.nanotrasen .bar .barFill.bad{background-color:#b00e0e}body.nanotrasen span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #272727}body.nanotrasen span.button .fa{padding-right:2px}body.nanotrasen span.button.normal{transition:background-color .5s;background-color:#40628a}body.nanotrasen span.button.normal.active:focus,body.nanotrasen span.button.normal.active:hover{transition:background-color .25s;background-color:#4f78aa;outline:0}body.nanotrasen span.button.disabled{transition:background-color .5s;background-color:#999}body.nanotrasen span.button.disabled.active:focus,body.nanotrasen span.button.disabled.active:hover{transition:background-color .25s;background-color:#a8a8a8;outline:0}body.nanotrasen span.button.selected{transition:background-color .5s;background-color:#2f943c}body.nanotrasen span.button.selected.active:focus,body.nanotrasen span.button.selected.active:hover{transition:background-color .25s;background-color:#3ab84b;outline:0}body.nanotrasen span.button.toggle{transition:background-color .5s;background-color:#2f943c}body.nanotrasen span.button.toggle.active:focus,body.nanotrasen span.button.toggle.active:hover{transition:background-color .25s;background-color:#3ab84b;outline:0}body.nanotrasen span.button.caution{transition:background-color .5s;background-color:#9a9d00}body.nanotrasen span.button.caution.active:focus,body.nanotrasen span.button.caution.active:hover{transition:background-color .25s;background-color:#ced200;outline:0}body.nanotrasen span.button.danger{transition:background-color .5s;background-color:#9d0808}body.nanotrasen span.button.danger.active:focus,body.nanotrasen span.button.danger.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.nanotrasen span.button.gridable{width:125px;margin:2px 0}body.nanotrasen span.button+span:not(.button),body.nanotrasen span:not(.button)+span.button{margin-left:5px}body.nanotrasen div.display{width:100%;padding:4px;margin:6px 0;background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000);background-color:rgba(0,0,0,.33);box-shadow:inset 0 0 5px rgba(0,0,0,.5)}body.nanotrasen div.display header,body.nanotrasen div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#fff;border-bottom:2px solid #40628a}body.nanotrasen div.display header .buttonRight,body.nanotrasen div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.nanotrasen div.display article,body.nanotrasen div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.nanotrasen input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#000;background-color:#fff;border:1px solid #272727}body.nanotrasen input::-webkit-input-placeholder{color:#999}body.nanotrasen input:-ms-input-placeholder{color:#999}body.nanotrasen input::placeholder{color:#999}body.nanotrasen input::-ms-clear{display:none}body.nanotrasen svg.linegraph{overflow:hidden}body.nanotrasen div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#000;font-weight:700;font-style:italic;background-color:#bb9b68;background-image:repeating-linear-gradient(-45deg,#bb9b68,#bb9b68 10px,#b1905d 0,#b1905d 20px)}body.nanotrasen div.notice .label{color:#000}body.nanotrasen div.notice .content:only-of-type{padding:0}body.nanotrasen div.notice hr{background-color:#272727}body.nanotrasen div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #363636;-ms-transform:rotate(1turn);transform:rotate(1turn)}body.nanotrasen section .content,body.nanotrasen section .label,body.nanotrasen section .line,body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.nanotrasen section{display:table-row;width:100%}body.nanotrasen section:not(:first-child){padding-top:4px}body.nanotrasen section.candystripe:nth-child(2n){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.nanotrasen section .label{width:1%;padding-right:32px;white-space:nowrap;color:#8ba5c4}body.nanotrasen section .content:not(:last-child){padding-right:16px}body.nanotrasen section .line{width:100%}body.nanotrasen div.subdisplay{width:100%;margin:0}body.nanotrasen header.titlebar .close,body.nanotrasen header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#8ba5c4}body.nanotrasen header.titlebar .close:hover,body.nanotrasen header.titlebar .minimize:hover{color:#9cb2cd}body.nanotrasen header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#363636;border-bottom:1px solid #161616;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.nanotrasen header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.nanotrasen header.titlebar .title{position:absolute;top:6px;left:46px;color:#8ba5c4;font-size:16px;white-space:nowrap}body.nanotrasen header.titlebar .minimize{position:absolute;top:6px;right:46px}body.nanotrasen header.titlebar .close{position:absolute;top:4px;right:12px}body.syndicate{background:url("data:image/svg+xml;base64,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") no-repeat fixed 50%/70% 70%,linear-gradient(180deg,#750000 0,#340404);filter:progid:DXImageTransform.Microsoft.gradient(startColorstr="#ff750000",endColorstr="#ff340404",GradientType=0)}body.syndicate .normal{color:#40628a}body.syndicate .good{color:#73e573}body.syndicate .average{color:#be6209}body.syndicate .bad{color:#b00e0e}body.syndicate .highlight{color:#000}body.syndicate main{display:block;margin-top:32px;padding:2px 6px 0}body.syndicate hr{height:2px;background-color:#272727;border:none}body.syndicate .hidden{display:none}body.syndicate .bar .barText,body.syndicate span.button{color:#fff;font-size:12px;font-weight:400;font-style:normal;text-decoration:none}body.syndicate .bold{font-weight:700}body.syndicate .italic{font-style:italic}body.syndicate [unselectable=on]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}body.syndicate div[data-tooltip],body.syndicate span[data-tooltip]{position:relative}body.syndicate div[data-tooltip]:after,body.syndicate span[data-tooltip]:after{position:absolute;display:block;z-index:2;width:250px;padding:10px;-ms-transform:translateX(-50%);transform:translateX(-50%);visibility:hidden;opacity:0;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=0)";white-space:normal;text-align:left;content:attr(data-tooltip);transition:all .5s;border:1px solid #272727;background-color:#363636}body.syndicate div[data-tooltip]:hover:after,body.syndicate span[data-tooltip]:hover:after{visibility:visible;opacity:1;-ms-filter:"progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"}body.syndicate div[data-tooltip].tooltip-top:after,body.syndicate span[data-tooltip].tooltip-top:after{bottom:100%;left:50%;-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.syndicate div[data-tooltip].tooltip-top:hover:after,body.syndicate span[data-tooltip].tooltip-top:hover:after{-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.syndicate div[data-tooltip].tooltip-bottom:after,body.syndicate span[data-tooltip].tooltip-bottom:after{top:100%;left:50%;-ms-transform:translateX(-50%) translateY(-8px);transform:translateX(-50%) translateY(-8px)}body.syndicate div[data-tooltip].tooltip-bottom:hover:after,body.syndicate span[data-tooltip].tooltip-bottom:hover:after{-ms-transform:translateX(-50%) translateY(8px);transform:translateX(-50%) translateY(8px)}body.syndicate div[data-tooltip].tooltip-left:after,body.syndicate span[data-tooltip].tooltip-left:after{top:50%;right:100%;-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.syndicate div[data-tooltip].tooltip-left:hover:after,body.syndicate span[data-tooltip].tooltip-left:hover:after{-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.syndicate div[data-tooltip].tooltip-right:after,body.syndicate span[data-tooltip].tooltip-right:after{top:50%;left:100%;-ms-transform:translateX(-8px) translateY(-50%);transform:translateX(-8px) translateY(-50%)}body.syndicate div[data-tooltip].tooltip-right:hover:after,body.syndicate span[data-tooltip].tooltip-right:hover:after{-ms-transform:translateX(8px) translateY(-50%);transform:translateX(8px) translateY(-50%)}body.syndicate .bar{display:inline-block;position:relative;vertical-align:middle;width:100%;height:20px;line-height:17px;padding:1px;border:1px solid #000;background:#272727}body.syndicate .bar .barText{position:absolute;top:0;right:3px}body.syndicate .bar .barFill{display:block;height:100%;transition:background-color 1s;background-color:#000}body.syndicate .bar .barFill.good{background-color:#73e573}body.syndicate .bar .barFill.average{background-color:#be6209}body.syndicate .bar .barFill.bad{background-color:#b00e0e}body.syndicate span.button{display:inline-block;vertical-align:middle;min-height:20px;line-height:17px;padding:0 5px;white-space:nowrap;border:1px solid #272727}body.syndicate span.button .fa{padding-right:2px}body.syndicate span.button.normal{transition:background-color .5s;background-color:#397439}body.syndicate span.button.normal.active:focus,body.syndicate span.button.normal.active:hover{transition:background-color .25s;background-color:#4a964a;outline:0}body.syndicate span.button.disabled{transition:background-color .5s;background-color:#363636}body.syndicate span.button.disabled.active:focus,body.syndicate span.button.disabled.active:hover{transition:background-color .25s;background-color:#545454;outline:0}body.syndicate span.button.selected{transition:background-color .5s;background-color:#9d0808}body.syndicate span.button.selected.active:focus,body.syndicate span.button.selected.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.syndicate span.button.toggle{transition:background-color .5s;background-color:#9d0808}body.syndicate span.button.toggle.active:focus,body.syndicate span.button.toggle.active:hover{transition:background-color .25s;background-color:#ce0b0b;outline:0}body.syndicate span.button.caution{transition:background-color .5s;background-color:#be6209}body.syndicate span.button.caution.active:focus,body.syndicate span.button.caution.active:hover{transition:background-color .25s;background-color:#eb790b;outline:0}body.syndicate span.button.danger{transition:background-color .5s;background-color:#9a9d00}body.syndicate span.button.danger.active:focus,body.syndicate span.button.danger.active:hover{transition:background-color .25s;background-color:#ced200;outline:0}body.syndicate span.button.gridable{width:125px;margin:2px 0}body.syndicate span.button+span:not(.button),body.syndicate span:not(.button)+span.button{margin-left:5px}body.syndicate div.display{width:100%;padding:4px;margin:6px 0;background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#80000000,endColorStr=#80000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#80000000,endColorStr=#80000000);background-color:rgba(0,0,0,.5);box-shadow:inset 0 0 5px rgba(0,0,0,.75)}body.syndicate div.display header,body.syndicate div.subdisplay header{display:block;position:relative;width:100%;padding:0 4px;margin-bottom:6px;color:#fff;border-bottom:2px solid #272727}body.syndicate div.display header .buttonRight,body.syndicate div.subdisplay header .buttonRight{position:absolute;bottom:6px;right:4px}body.syndicate div.display article,body.syndicate div.subdisplay article{display:table;width:100%;border-collapse:collapse}body.syndicate input{display:inline-block;vertical-align:middle;height:20px;line-height:17px;padding:0 5px;white-space:nowrap;color:#fff;background-color:#9d0808;border:1px solid #272727}body.syndicate input::-webkit-input-placeholder{color:#999}body.syndicate input:-ms-input-placeholder{color:#999}body.syndicate input::placeholder{color:#999}body.syndicate input::-ms-clear{display:none}body.syndicate svg.linegraph{overflow:hidden}body.syndicate div.notice{margin:8px 0;padding:4px;box-shadow:none;color:#000;font-weight:700;font-style:italic;background-color:#750000;background-image:repeating-linear-gradient(-45deg,#750000,#750000 10px,#910101 0,#910101 20px)}body.syndicate div.notice .label{color:#000}body.syndicate div.notice .content:only-of-type{padding:0}body.syndicate div.notice hr{background-color:#272727}body.syndicate div.resize{position:fixed;bottom:0;right:0;width:0;height:0;border-style:solid;border-width:0 0 45px 45px;border-color:transparent transparent #363636;-ms-transform:rotate(1turn);transform:rotate(1turn)}body.syndicate section .content,body.syndicate section .label,body.syndicate section .line{display:table-cell;margin:0;text-align:left;vertical-align:middle;padding:3px 2px}body.syndicate section{display:table-row;width:100%}body.syndicate section:not(:first-child){padding-top:4px}body.syndicate section.candystripe:nth-child(2n){background-color:#000;-ms-filter:"progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000)";filter:progid:DXImageTransform.Microsoft.gradient(startColorStr=#33000000,endColorStr=#33000000);background-color:rgba(0,0,0,.2)}body.syndicate section .label{width:1%;padding-right:32px;white-space:nowrap;color:#fff}body.syndicate section .content:not(:last-child){padding-right:16px}body.syndicate section .line{width:100%}body.syndicate div.subdisplay{width:100%;margin:0}body.syndicate header.titlebar .close,body.syndicate header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#e74242}body.syndicate header.titlebar .close:hover,body.syndicate header.titlebar .minimize:hover{color:#eb5e5e}body.syndicate header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#363636;border-bottom:1px solid #161616;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.syndicate header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.syndicate header.titlebar .title{position:absolute;top:6px;left:46px;color:#e74242;font-size:16px;white-space:nowrap}body.syndicate header.titlebar .minimize{position:absolute;top:6px;right:46px}body.syndicate header.titlebar .close{position:absolute;top:4px;right:12px}.no-icons header.titlebar .statusicon{font-size:20px}.no-icons header.titlebar .statusicon:after{content:"O"}.no-icons header.titlebar .minimize{top:-2px;font-size:20px}.no-icons header.titlebar .minimize:after{content:"—"}.no-icons header.titlebar .close{font-size:20px}.no-icons header.titlebar .close:after{content:"X"} \ No newline at end of file diff --git a/tgui/assets/tgui.js b/tgui/assets/tgui.js index d2ccdeaee1..129d3e1eb8 100644 --- a/tgui/assets/tgui.js +++ b/tgui/assets/tgui.js @@ -1,16 +1,16 @@ -require=function t(e,n,a){function r(o,s){if(!n[o]){if(!e[o]){var p="function"==typeof require&&require;if(!s&&p)return p(o,!0);if(i)return i(o,!0);var u=Error("Cannot find module '"+o+"'");throw u.code="MODULE_NOT_FOUND",u}var c=n[o]={exports:{}};e[o][0].call(c.exports,function(t){var n=e[o][1][t];return r(n?n:t)},c,c.exports,t,e,n,a)}return n[o].exports}for(var i="function"==typeof require&&require,o=0;o=0;--a){var r=this.tryEntries[a],i=r.completion;if("root"===r.tryLoc)return e("end");if(r.tryLoc<=this.prev){var o=b.call(r,"catchLoc"),s=b.call(r,"finallyLoc");if(o&&s){if(this.prev=0;--n){var a=this.tryEntries[n];if(a.tryLoc<=this.prev&&b.call(a,"finallyLoc")&&this.prev=0;--e){var n=this.tryEntries[e];if(n.finallyLoc===t)return this.complete(n.completion,n.afterLoc),d(n),E}},"catch":function(t){for(var e=this.tryEntries.length-1;e>=0;--e){var n=this.tryEntries[e];if(n.tryLoc===t){var a=n.completion;if("throw"===a.type){var r=a.arg;d(n)}return r}}throw Error("illegal catch attempt")},delegateYield:function(t,e,n){return this.delegate={iterator:m(t),resultName:e,nextLoc:n},E}}}("object"==typeof n?n:"object"==typeof window?window:"object"==typeof self?self:this)}).call(this,t(190),void 0!==n?n:"undefined"!=typeof self?self:"undefined"!=typeof window?window:{})}).call(this,"undefined"!=typeof global?global:"undefined"!=typeof self?self:"undefined"!=typeof window?window:{})},{190:190}],3:[function(t,e,n){e.exports=function(t){if("function"!=typeof t)throw TypeError(t+" is not a function!");return t}},{}],4:[function(t,e,n){var a=t(84)("unscopables"),r=Array.prototype;void 0==r[a]&&t(32)(r,a,{}),e.exports=function(t){r[a][t]=!0}},{32:32,84:84}],5:[function(t,e,n){var a=t(39);e.exports=function(t){if(!a(t))throw TypeError(t+" is not an object!");return t}},{39:39}],6:[function(t,e,n){"use strict";var a=t(81),r=t(77),i=t(80);e.exports=[].copyWithin||function(t,e){var n=a(this),o=i(n.length),s=r(t,o),p=r(e,o),u=arguments,c=u.length>2?u[2]:void 0,l=Math.min((void 0===c?o:r(c,o))-p,o-s),f=1;for(s>p&&p+l>s&&(f=-1,p+=l-1,s+=l-1);l-- >0;)p in n?n[s]=n[p]:delete n[s],s+=f,p+=f;return n}},{77:77,80:80,81:81}],7:[function(t,e,n){"use strict";var a=t(81),r=t(77),i=t(80);e.exports=[].fill||function(t){for(var e=a(this),n=i(e.length),o=arguments,s=o.length,p=r(s>1?o[1]:void 0,n),u=s>2?o[2]:void 0,c=void 0===u?n:r(u,n);c>p;)e[p++]=t;return e}},{77:77,80:80,81:81}],8:[function(t,e,n){var a=t(79),r=t(80),i=t(77);e.exports=function(t){return function(e,n,o){var s,p=a(e),u=r(p.length),c=i(o,u);if(t&&n!=n){for(;u>c;)if(s=p[c++],s!=s)return!0}else for(;u>c;c++)if((t||c in p)&&p[c]===n)return t||c;return!t&&-1}}},{77:77,79:79,80:80}],9:[function(t,e,n){var a=t(18),r=t(35),i=t(81),o=t(80),s=t(10);e.exports=function(t){var e=1==t,n=2==t,p=3==t,u=4==t,c=6==t,l=5==t||c;return function(f,d,h){for(var m,v,g=i(f),b=r(g),y=a(d,h,3),_=o(b.length),x=0,w=e?s(f,_):n?s(f,0):void 0;_>x;x++)if((l||x in b)&&(m=b[x],v=y(m,x,g),t))if(e)w[x]=v;else if(v)switch(t){case 3:return!0;case 5:return m;case 6:return x;case 2:w.push(m)}else if(u)return!1;return c?-1:p||u?u:w}}},{10:10,18:18,35:35,80:80,81:81}],10:[function(t,e,n){var a=t(39),r=t(37),i=t(84)("species");e.exports=function(t,e){var n;return r(t)&&(n=t.constructor,"function"!=typeof n||n!==Array&&!r(n.prototype)||(n=void 0),a(n)&&(n=n[i],null===n&&(n=void 0))),new(void 0===n?Array:n)(e)}},{37:37,39:39,84:84}],11:[function(t,e,n){var a=t(12),r=t(84)("toStringTag"),i="Arguments"==a(function(){return arguments}());e.exports=function(t){var e,n,o;return void 0===t?"Undefined":null===t?"Null":"string"==typeof(n=(e=Object(t))[r])?n:i?a(e):"Object"==(o=a(e))&&"function"==typeof e.callee?"Arguments":o}},{12:12,84:84}],12:[function(t,e,n){var a={}.toString;e.exports=function(t){return a.call(t).slice(8,-1)}},{}],13:[function(t,e,n){"use strict";var a=t(47),r=t(32),i=t(61),o=t(18),s=t(70),p=t(19),u=t(28),c=t(43),l=t(45),f=t(83)("id"),d=t(31),h=t(39),m=t(66),v=t(20),g=Object.isExtensible||h,b=v?"_s":"size",y=0,_=function(t,e){if(!h(t))return"symbol"==typeof t?t:("string"==typeof t?"S":"P")+t;if(!d(t,f)){if(!g(t))return"F";if(!e)return"E";r(t,f,++y)}return"O"+t[f]},x=function(t,e){var n,a=_(e);if("F"!==a)return t._i[a];for(n=t._f;n;n=n.n)if(n.k==e)return n};e.exports={getConstructor:function(t,e,n,r){var c=t(function(t,i){s(t,c,e),t._i=a.create(null),t._f=void 0,t._l=void 0,t[b]=0,void 0!=i&&u(i,n,t[r],t)});return i(c.prototype,{clear:function(){for(var t=this,e=t._i,n=t._f;n;n=n.n)n.r=!0,n.p&&(n.p=n.p.n=void 0),delete e[n.i];t._f=t._l=void 0,t[b]=0},"delete":function(t){var e=this,n=x(e,t);if(n){var a=n.n,r=n.p;delete e._i[n.i],n.r=!0,r&&(r.n=a),a&&(a.p=r),e._f==n&&(e._f=a),e._l==n&&(e._l=r),e[b]--}return!!n},forEach:function(t){for(var e,n=o(t,arguments.length>1?arguments[1]:void 0,3);e=e?e.n:this._f;)for(n(e.v,e.k,this);e&&e.r;)e=e.p},has:function(t){return!!x(this,t)}}),v&&a.setDesc(c.prototype,"size",{get:function(){return p(this[b])}}),c},def:function(t,e,n){var a,r,i=x(t,e);return i?i.v=n:(t._l=i={i:r=_(e,!0),k:e,v:n,p:a=t._l,n:void 0,r:!1},t._f||(t._f=i),a&&(a.n=i),t[b]++,"F"!==r&&(t._i[r]=i)),t},getEntry:x,setStrong:function(t,e,n){c(t,e,function(t,e){this._t=t,this._k=e,this._l=void 0},function(){for(var t=this,e=t._k,n=t._l;n&&n.r;)n=n.p;return t._t&&(t._l=n=n?n.n:t._t._f)?"keys"==e?l(0,n.k):"values"==e?l(0,n.v):l(0,[n.k,n.v]):(t._t=void 0,l(1))},n?"entries":"values",!n,!0),m(e)}}},{18:18,19:19,20:20,28:28,31:31,32:32,39:39,43:43,45:45,47:47,61:61,66:66,70:70,83:83}],14:[function(t,e,n){var a=t(28),r=t(11);e.exports=function(t){return function(){if(r(this)!=t)throw TypeError(t+"#toJSON isn't generic");var e=[];return a(this,!1,e.push,e),e}}},{11:11,28:28}],15:[function(t,e,n){"use strict";var a=t(32),r=t(61),i=t(5),o=t(39),s=t(70),p=t(28),u=t(9),c=t(31),l=t(83)("weak"),f=Object.isExtensible||o,d=u(5),h=u(6),m=0,v=function(t){return t._l||(t._l=new g)},g=function(){this.a=[]},b=function(t,e){return d(t.a,function(t){return t[0]===e})};g.prototype={get:function(t){var e=b(this,t);return e?e[1]:void 0},has:function(t){return!!b(this,t)},set:function(t,e){var n=b(this,t);n?n[1]=e:this.a.push([t,e])},"delete":function(t){var e=h(this.a,function(e){return e[0]===t});return~e&&this.a.splice(e,1),!!~e}},e.exports={getConstructor:function(t,e,n,a){var i=t(function(t,r){s(t,i,e),t._i=m++,t._l=void 0,void 0!=r&&p(r,n,t[a],t)});return r(i.prototype,{"delete":function(t){return o(t)?f(t)?c(t,l)&&c(t[l],this._i)&&delete t[l][this._i]:v(this)["delete"](t):!1},has:function(t){return o(t)?f(t)?c(t,l)&&c(t[l],this._i):v(this).has(t):!1}}),i},def:function(t,e,n){return f(i(e))?(c(e,l)||a(e,l,{}),e[l][t._i]=n):v(t).set(e,n),t},frozenStore:v,WEAK:l}},{28:28,31:31,32:32,39:39,5:5,61:61,70:70,83:83,9:9}],16:[function(t,e,n){"use strict";var a=t(30),r=t(23),i=t(62),o=t(61),s=t(28),p=t(70),u=t(39),c=t(25),l=t(44),f=t(67);e.exports=function(t,e,n,d,h,m){var v=a[t],g=v,b=h?"set":"add",y=g&&g.prototype,_={},x=function(t){var e=y[t];i(y,t,"delete"==t?function(t){return m&&!u(t)?!1:e.call(this,0===t?0:t)}:"has"==t?function(t){return m&&!u(t)?!1:e.call(this,0===t?0:t)}:"get"==t?function(t){return m&&!u(t)?void 0:e.call(this,0===t?0:t)}:"add"==t?function(t){return e.call(this,0===t?0:t),this}:function(t,n){return e.call(this,0===t?0:t,n),this})};if("function"==typeof g&&(m||y.forEach&&!c(function(){(new g).entries().next()}))){var w,k=new g,P=k[b](m?{}:-0,1)!=k,C=c(function(){k.has(1)}),E=l(function(t){new g(t)});E||(g=e(function(e,n){p(e,g,t);var a=new v;return void 0!=n&&s(n,h,a[b],a),a}),g.prototype=y,y.constructor=g),m||k.forEach(function(t,e){w=1/e===-(1/0)}),(C||w)&&(x("delete"),x("has"),h&&x("get")),(w||P)&&x(b),m&&y.clear&&delete y.clear}else g=d.getConstructor(e,t,h,b),o(g.prototype,n);return f(g,t),_[t]=g,r(r.G+r.W+r.F*(g!=v),_),m||d.setStrong(g,t,h),g}},{23:23,25:25,28:28,30:30,39:39,44:44,61:61,62:62,67:67,70:70}],17:[function(t,e,n){var a=e.exports={version:"1.2.6"};"number"==typeof __e&&(__e=a)},{}],18:[function(t,e,n){var a=t(3);e.exports=function(t,e,n){if(a(t),void 0===e)return t;switch(n){case 1:return function(n){return t.call(e,n)};case 2:return function(n,a){return t.call(e,n,a)};case 3:return function(n,a,r){return t.call(e,n,a,r)}}return function(){return t.apply(e,arguments)}}},{3:3}],19:[function(t,e,n){e.exports=function(t){if(void 0==t)throw TypeError("Can't call method on "+t);return t}},{}],20:[function(t,e,n){e.exports=!t(25)(function(){return 7!=Object.defineProperty({},"a",{get:function(){return 7}}).a})},{25:25}],21:[function(t,e,n){var a=t(39),r=t(30).document,i=a(r)&&a(r.createElement);e.exports=function(t){return i?r.createElement(t):{}}},{30:30,39:39}],22:[function(t,e,n){var a=t(47);e.exports=function(t){var e=a.getKeys(t),n=a.getSymbols;if(n)for(var r,i=n(t),o=a.isEnum,s=0;i.length>s;)o.call(t,r=i[s++])&&e.push(r);return e}},{47:47}],23:[function(t,e,n){var a=t(30),r=t(17),i=t(32),o=t(62),s=t(18),p="prototype",u=function(t,e,n){var c,l,f,d,h=t&u.F,m=t&u.G,v=t&u.S,g=t&u.P,b=t&u.B,y=m?a:v?a[e]||(a[e]={}):(a[e]||{})[p],_=m?r:r[e]||(r[e]={}),x=_[p]||(_[p]={});m&&(n=e);for(c in n)l=!h&&y&&c in y,f=(l?y:n)[c],d=b&&l?s(f,a):g&&"function"==typeof f?s(Function.call,f):f,y&&!l&&o(y,c,f),_[c]!=f&&i(_,c,d),g&&x[c]!=f&&(x[c]=f)};a.core=r,u.F=1,u.G=2,u.S=4,u.P=8,u.B=16,u.W=32,e.exports=u},{17:17,18:18,30:30,32:32,62:62}],24:[function(t,e,n){var a=t(84)("match");e.exports=function(t){var e=/./;try{"/./"[t](e)}catch(n){try{return e[a]=!1,!"/./"[t](e)}catch(r){}}return!0}},{84:84}],25:[function(t,e,n){e.exports=function(t){try{return!!t()}catch(e){return!0}}},{}],26:[function(t,e,n){"use strict";var a=t(32),r=t(62),i=t(25),o=t(19),s=t(84);e.exports=function(t,e,n){var p=s(t),u=""[t];i(function(){var e={};return e[p]=function(){return 7},7!=""[t](e)})&&(r(String.prototype,t,n(o,p,u)),a(RegExp.prototype,p,2==e?function(t,e){return u.call(t,this,e)}:function(t){return u.call(t,this)}))}},{19:19,25:25,32:32,62:62,84:84}],27:[function(t,e,n){"use strict";var a=t(5);e.exports=function(){var t=a(this),e="";return t.global&&(e+="g"),t.ignoreCase&&(e+="i"),t.multiline&&(e+="m"),t.unicode&&(e+="u"),t.sticky&&(e+="y"),e}},{5:5}],28:[function(t,e,n){var a=t(18),r=t(41),i=t(36),o=t(5),s=t(80),p=t(85);e.exports=function(t,e,n,u){var c,l,f,d=p(t),h=a(n,u,e?2:1),m=0;if("function"!=typeof d)throw TypeError(t+" is not iterable!");if(i(d))for(c=s(t.length);c>m;m++)e?h(o(l=t[m])[0],l[1]):h(t[m]);else for(f=d.call(t);!(l=f.next()).done;)r(f,h,l.value,e)}},{18:18,36:36,41:41,5:5,80:80,85:85}],29:[function(t,e,n){var a=t(79),r=t(47).getNames,i={}.toString,o="object"==typeof window&&Object.getOwnPropertyNames?Object.getOwnPropertyNames(window):[],s=function(t){try{return r(t)}catch(e){return o.slice()}};e.exports.get=function(t){return o&&"[object Window]"==i.call(t)?s(t):r(a(t))}},{47:47,79:79}],30:[function(t,e,n){var a=e.exports="undefined"!=typeof window&&window.Math==Math?window:"undefined"!=typeof self&&self.Math==Math?self:Function("return this")();"number"==typeof __g&&(__g=a)},{}],31:[function(t,e,n){var a={}.hasOwnProperty;e.exports=function(t,e){return a.call(t,e)}},{}],32:[function(t,e,n){var a=t(47),r=t(60);e.exports=t(20)?function(t,e,n){return a.setDesc(t,e,r(1,n))}:function(t,e,n){return t[e]=n,t}},{20:20,47:47,60:60}],33:[function(t,e,n){e.exports=t(30).document&&document.documentElement},{30:30}],34:[function(t,e,n){e.exports=function(t,e,n){var a=void 0===n;switch(e.length){case 0:return a?t():t.call(n);case 1:return a?t(e[0]):t.call(n,e[0]);case 2:return a?t(e[0],e[1]):t.call(n,e[0],e[1]);case 3:return a?t(e[0],e[1],e[2]):t.call(n,e[0],e[1],e[2]);case 4:return a?t(e[0],e[1],e[2],e[3]):t.call(n,e[0],e[1],e[2],e[3])}return t.apply(n,e)}},{}],35:[function(t,e,n){var a=t(12);e.exports=Object("z").propertyIsEnumerable(0)?Object:function(t){return"String"==a(t)?t.split(""):Object(t)}},{12:12}],36:[function(t,e,n){var a=t(46),r=t(84)("iterator"),i=Array.prototype;e.exports=function(t){return void 0!==t&&(a.Array===t||i[r]===t)}},{46:46,84:84}],37:[function(t,e,n){var a=t(12);e.exports=Array.isArray||function(t){return"Array"==a(t)}},{12:12}],38:[function(t,e,n){var a=t(39),r=Math.floor;e.exports=function(t){return!a(t)&&isFinite(t)&&r(t)===t}},{39:39}],39:[function(t,e,n){e.exports=function(t){return"object"==typeof t?null!==t:"function"==typeof t}},{}],40:[function(t,e,n){var a=t(39),r=t(12),i=t(84)("match");e.exports=function(t){var e;return a(t)&&(void 0!==(e=t[i])?!!e:"RegExp"==r(t))}},{12:12,39:39,84:84}],41:[function(t,e,n){var a=t(5);e.exports=function(t,e,n,r){try{return r?e(a(n)[0],n[1]):e(n)}catch(i){var o=t["return"];throw void 0!==o&&a(o.call(t)),i}}},{5:5}],42:[function(t,e,n){"use strict";var a=t(47),r=t(60),i=t(67),o={};t(32)(o,t(84)("iterator"),function(){return this}),e.exports=function(t,e,n){t.prototype=a.create(o,{next:r(1,n)}),i(t,e+" Iterator")}},{32:32,47:47,60:60,67:67,84:84}],43:[function(t,e,n){"use strict";var a=t(49),r=t(23),i=t(62),o=t(32),s=t(31),p=t(46),u=t(42),c=t(67),l=t(47).getProto,f=t(84)("iterator"),d=!([].keys&&"next"in[].keys()),h="@@iterator",m="keys",v="values",g=function(){return this};e.exports=function(t,e,n,b,y,_,x){u(n,e,b);var w,k,P=function(t){if(!d&&t in A)return A[t];switch(t){case m:return function(){return new n(this,t)};case v:return function(){return new n(this,t)}}return function(){return new n(this,t)}},C=e+" Iterator",E=y==v,S=!1,A=t.prototype,O=A[f]||A[h]||y&&A[y],T=O||P(y);if(O){var M=l(T.call(new t));c(M,C,!0),!a&&s(A,h)&&o(M,f,g),E&&O.name!==v&&(S=!0,T=function(){return O.call(this)})}if(a&&!x||!d&&!S&&A[f]||o(A,f,T),p[e]=T,p[C]=g,y)if(w={values:E?T:P(v),keys:_?T:P(m),entries:E?P("entries"):T},x)for(k in w)k in A||i(A,k,w[k]);else r(r.P+r.F*(d||S),e,w);return w}},{23:23,31:31,32:32,42:42,46:46,47:47,49:49,62:62,67:67,84:84}],44:[function(t,e,n){var a=t(84)("iterator"),r=!1;try{var i=[7][a]();i["return"]=function(){r=!0},Array.from(i,function(){throw 2})}catch(o){}e.exports=function(t,e){if(!e&&!r)return!1;var n=!1;try{var i=[7],o=i[a]();o.next=function(){n=!0},i[a]=function(){return o},t(i)}catch(s){}return n}},{84:84}],45:[function(t,e,n){e.exports=function(t,e){return{value:e,done:!!t}}},{}],46:[function(t,e,n){e.exports={}},{}],47:[function(t,e,n){var a=Object;e.exports={create:a.create,getProto:a.getPrototypeOf,isEnum:{}.propertyIsEnumerable,getDesc:a.getOwnPropertyDescriptor,setDesc:a.defineProperty,setDescs:a.defineProperties,getKeys:a.keys,getNames:a.getOwnPropertyNames,getSymbols:a.getOwnPropertySymbols,each:[].forEach}},{}],48:[function(t,e,n){var a=t(47),r=t(79);e.exports=function(t,e){for(var n,i=r(t),o=a.getKeys(i),s=o.length,p=0;s>p;)if(i[n=o[p++]]===e)return n}},{47:47,79:79}],49:[function(t,e,n){e.exports=!1},{}],50:[function(t,e,n){e.exports=Math.expm1||function(t){return 0==(t=+t)?t:t>-1e-6&&1e-6>t?t+t*t/2:Math.exp(t)-1}},{}],51:[function(t,e,n){e.exports=Math.log1p||function(t){return(t=+t)>-1e-8&&1e-8>t?t-t*t/2:Math.log(1+t)}},{}],52:[function(t,e,n){e.exports=Math.sign||function(t){return 0==(t=+t)||t!=t?t:0>t?-1:1}},{}],53:[function(t,e,n){var a,r,i,o=t(30),s=t(76).set,p=o.MutationObserver||o.WebKitMutationObserver,u=o.process,c=o.Promise,l="process"==t(12)(u),f=function(){var t,e,n;for(l&&(t=u.domain)&&(u.domain=null,t.exit());a;)e=a.domain,n=a.fn,e&&e.enter(),n(),e&&e.exit(),a=a.next;r=void 0,t&&t.enter()};if(l)i=function(){u.nextTick(f)};else if(p){var d=1,h=document.createTextNode("");new p(f).observe(h,{characterData:!0}),i=function(){h.data=d=-d}}else i=c&&c.resolve?function(){c.resolve().then(f)}:function(){s.call(o,f)};e.exports=function(t){var e={fn:t,next:void 0,domain:l&&u.domain};r&&(r.next=e),a||(a=e,i()),r=e}},{12:12,30:30,76:76}],54:[function(t,e,n){var a=t(47),r=t(81),i=t(35);e.exports=t(25)(function(){var t=Object.assign,e={},n={},a=Symbol(),r="abcdefghijklmnopqrst";return e[a]=7,r.split("").forEach(function(t){n[t]=t}),7!=t({},e)[a]||Object.keys(t({},n)).join("")!=r})?function(t,e){for(var n=r(t),o=arguments,s=o.length,p=1,u=a.getKeys,c=a.getSymbols,l=a.isEnum;s>p;)for(var f,d=i(o[p++]),h=c?u(d).concat(c(d)):u(d),m=h.length,v=0;m>v;)l.call(d,f=h[v++])&&(n[f]=d[f]);return n}:Object.assign},{25:25,35:35,47:47,81:81}],55:[function(t,e,n){var a=t(23),r=t(17),i=t(25);e.exports=function(t,e){var n=(r.Object||{})[t]||Object[t],o={};o[t]=e(n),a(a.S+a.F*i(function(){n(1)}),"Object",o)}},{17:17,23:23,25:25}],56:[function(t,e,n){var a=t(47),r=t(79),i=a.isEnum;e.exports=function(t){return function(e){for(var n,o=r(e),s=a.getKeys(o),p=s.length,u=0,c=[];p>u;)i.call(o,n=s[u++])&&c.push(t?[n,o[n]]:o[n]);return c}}},{47:47,79:79}],57:[function(t,e,n){var a=t(47),r=t(5),i=t(30).Reflect;e.exports=i&&i.ownKeys||function(t){var e=a.getNames(r(t)),n=a.getSymbols;return n?e.concat(n(t)):e}},{30:30,47:47,5:5}],58:[function(t,e,n){"use strict";var a=t(59),r=t(34),i=t(3);e.exports=function(){for(var t=i(this),e=arguments.length,n=Array(e),o=0,s=a._,p=!1;e>o;)(n[o]=arguments[o++])===s&&(p=!0);return function(){var a,i=this,o=arguments,u=o.length,c=0,l=0;if(!p&&!u)return r(t,n,i);if(a=n.slice(),p)for(;e>c;c++)a[c]===s&&(a[c]=o[l++]);for(;u>l;)a.push(o[l++]);return r(t,a,i)}}},{3:3,34:34,59:59}],59:[function(t,e,n){e.exports=t(30)},{30:30}],60:[function(t,e,n){e.exports=function(t,e){return{enumerable:!(1&t),configurable:!(2&t),writable:!(4&t),value:e}}},{}],61:[function(t,e,n){var a=t(62);e.exports=function(t,e){for(var n in e)a(t,n,e[n]);return t}},{62:62}],62:[function(t,e,n){var a=t(30),r=t(32),i=t(83)("src"),o="toString",s=Function[o],p=(""+s).split(o);t(17).inspectSource=function(t){return s.call(t)},(e.exports=function(t,e,n,o){"function"==typeof n&&(n.hasOwnProperty(i)||r(n,i,t[e]?""+t[e]:p.join(e+"")),n.hasOwnProperty("name")||r(n,"name",e)),t===a?t[e]=n:(o||delete t[e],r(t,e,n))})(Function.prototype,o,function(){return"function"==typeof this&&this[i]||s.call(this)})},{17:17,30:30,32:32,83:83}],63:[function(t,e,n){e.exports=function(t,e){var n=e===Object(e)?function(t){return e[t]}:e;return function(e){return(e+"").replace(t,n)}}},{}],64:[function(t,e,n){e.exports=Object.is||function(t,e){return t===e?0!==t||1/t===1/e:t!=t&&e!=e}},{}],65:[function(t,e,n){var a=t(47).getDesc,r=t(39),i=t(5),o=function(t,e){if(i(t),!r(e)&&null!==e)throw TypeError(e+": can't set as prototype!")};e.exports={set:Object.setPrototypeOf||("__proto__"in{}?function(e,n,r){try{r=t(18)(Function.call,a(Object.prototype,"__proto__").set,2),r(e,[]),n=!(e instanceof Array)}catch(i){n=!0}return function(t,e){return o(t,e),n?t.__proto__=e:r(t,e),t}}({},!1):void 0),check:o}},{18:18,39:39,47:47,5:5}],66:[function(t,e,n){"use strict";var a=t(30),r=t(47),i=t(20),o=t(84)("species");e.exports=function(t){var e=a[t];i&&e&&!e[o]&&r.setDesc(e,o,{configurable:!0,get:function(){return this}})}},{20:20,30:30,47:47,84:84}],67:[function(t,e,n){var a=t(47).setDesc,r=t(31),i=t(84)("toStringTag");e.exports=function(t,e,n){t&&!r(t=n?t:t.prototype,i)&&a(t,i,{configurable:!0,value:e})}},{31:31,47:47,84:84}],68:[function(t,e,n){var a=t(30),r="__core-js_shared__",i=a[r]||(a[r]={});e.exports=function(t){return i[t]||(i[t]={})}},{30:30}],69:[function(t,e,n){var a=t(5),r=t(3),i=t(84)("species");e.exports=function(t,e){var n,o=a(t).constructor;return void 0===o||void 0==(n=a(o)[i])?e:r(n)}},{3:3,5:5,84:84}],70:[function(t,e,n){e.exports=function(t,e,n){if(!(t instanceof e))throw TypeError(n+": use the 'new' operator!");return t}},{}],71:[function(t,e,n){var a=t(78),r=t(19);e.exports=function(t){return function(e,n){var i,o,s=r(e)+"",p=a(n),u=s.length;return 0>p||p>=u?t?"":void 0:(i=s.charCodeAt(p),55296>i||i>56319||p+1===u||(o=s.charCodeAt(p+1))<56320||o>57343?t?s.charAt(p):i:t?s.slice(p,p+2):(i-55296<<10)+(o-56320)+65536)}}},{19:19,78:78}],72:[function(t,e,n){var a=t(40),r=t(19);e.exports=function(t,e,n){if(a(e))throw TypeError("String#"+n+" doesn't accept regex!");return r(t)+""}},{19:19,40:40}],73:[function(t,e,n){var a=t(80),r=t(74),i=t(19);e.exports=function(t,e,n,o){var s=i(t)+"",p=s.length,u=void 0===n?" ":n+"",c=a(e);if(p>=c)return s;""==u&&(u=" ");var l=c-p,f=r.call(u,Math.ceil(l/u.length));return f.length>l&&(f=f.slice(0,l)),o?f+s:s+f}},{19:19,74:74,80:80}],74:[function(t,e,n){"use strict";var a=t(78),r=t(19);e.exports=function(t){var e=r(this)+"",n="",i=a(t);if(0>i||i==1/0)throw RangeError("Count can't be negative");for(;i>0;(i>>>=1)&&(e+=e))1&i&&(n+=e);return n}},{19:19,78:78}],75:[function(t,e,n){var a=t(23),r=t(19),i=t(25),o=" \n\x0B\f\r   ᠎              \u2028\u2029\ufeff",s="["+o+"]",p="​…",u=RegExp("^"+s+s+"*"),c=RegExp(s+s+"*$"),l=function(t,e){var n={};n[t]=e(f),a(a.P+a.F*i(function(){return!!o[t]()||p[t]()!=p}),"String",n)},f=l.trim=function(t,e){return t=r(t)+"",1&e&&(t=t.replace(u,"")),2&e&&(t=t.replace(c,"")),t};e.exports=l},{19:19,23:23,25:25}],76:[function(t,e,n){var a,r,i,o=t(18),s=t(34),p=t(33),u=t(21),c=t(30),l=c.process,f=c.setImmediate,d=c.clearImmediate,h=c.MessageChannel,m=0,v={},g="onreadystatechange",b=function(){var t=+this;if(v.hasOwnProperty(t)){var e=v[t];delete v[t],e()}},y=function(t){b.call(t.data)};f&&d||(f=function(t){for(var e=[],n=1;arguments.length>n;)e.push(arguments[n++]);return v[++m]=function(){s("function"==typeof t?t:Function(t),e)},a(m),m},d=function(t){delete v[t]},"process"==t(12)(l)?a=function(t){l.nextTick(o(b,t,1))}:h?(r=new h,i=r.port2,r.port1.onmessage=y,a=o(i.postMessage,i,1)):c.addEventListener&&"function"==typeof postMessage&&!c.importScripts?(a=function(t){c.postMessage(t+"","*")},c.addEventListener("message",y,!1)):a=g in u("script")?function(t){p.appendChild(u("script"))[g]=function(){p.removeChild(this),b.call(t)}}:function(t){setTimeout(o(b,t,1),0)}),e.exports={set:f,clear:d}},{12:12,18:18,21:21,30:30,33:33,34:34}],77:[function(t,e,n){var a=t(78),r=Math.max,i=Math.min;e.exports=function(t,e){return t=a(t),0>t?r(t+e,0):i(t,e)}},{78:78}],78:[function(t,e,n){var a=Math.ceil,r=Math.floor;e.exports=function(t){return isNaN(t=+t)?0:(t>0?r:a)(t)}},{}],79:[function(t,e,n){var a=t(35),r=t(19);e.exports=function(t){return a(r(t))}},{19:19,35:35}],80:[function(t,e,n){var a=t(78),r=Math.min;e.exports=function(t){return t>0?r(a(t),9007199254740991):0}},{78:78}],81:[function(t,e,n){var a=t(19);e.exports=function(t){return Object(a(t))}},{19:19}],82:[function(t,e,n){var a=t(39);e.exports=function(t,e){if(!a(t))return t;var n,r;if(e&&"function"==typeof(n=t.toString)&&!a(r=n.call(t)))return r;if("function"==typeof(n=t.valueOf)&&!a(r=n.call(t)))return r;if(!e&&"function"==typeof(n=t.toString)&&!a(r=n.call(t)))return r;throw TypeError("Can't convert object to primitive value")}},{39:39}],83:[function(t,e,n){var a=0,r=Math.random();e.exports=function(t){return"Symbol(".concat(void 0===t?"":t,")_",(++a+r).toString(36))}},{}],84:[function(t,e,n){var a=t(68)("wks"),r=t(83),i=t(30).Symbol;e.exports=function(t){return a[t]||(a[t]=i&&i[t]||(i||r)("Symbol."+t))}},{30:30,68:68,83:83}],85:[function(t,e,n){var a=t(11),r=t(84)("iterator"),i=t(46);e.exports=t(17).getIteratorMethod=function(t){return void 0!=t?t[r]||t["@@iterator"]||i[a(t)]:void 0}},{11:11,17:17,46:46,84:84}],86:[function(t,e,n){"use strict";var a,r=t(47),i=t(23),o=t(20),s=t(60),p=t(33),u=t(21),c=t(31),l=t(12),f=t(34),d=t(25),h=t(5),m=t(3),v=t(39),g=t(81),b=t(79),y=t(78),_=t(77),x=t(80),w=t(35),k=t(83)("__proto__"),P=t(9),C=t(8)(!1),E=Object.prototype,S=Array.prototype,A=S.slice,O=S.join,T=r.setDesc,M=r.getDesc,R=r.setDescs,j={};o||(a=!d(function(){return 7!=T(u("div"),"a",{get:function(){return 7}}).a}),r.setDesc=function(t,e,n){if(a)try{return T(t,e,n)}catch(r){}if("get"in n||"set"in n)throw TypeError("Accessors not supported!");return"value"in n&&(h(t)[e]=n.value),t},r.getDesc=function(t,e){if(a)try{return M(t,e)}catch(n){}return c(t,e)?s(!E.propertyIsEnumerable.call(t,e),t[e]):void 0},r.setDescs=R=function(t,e){h(t);for(var n,a=r.getKeys(e),i=a.length,o=0;i>o;)r.setDesc(t,n=a[o++],e[n]);return t}),i(i.S+i.F*!o,"Object",{getOwnPropertyDescriptor:r.getDesc,defineProperty:r.setDesc,defineProperties:R});var L="constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf".split(","),N=L.concat("length","prototype"),D=L.length,F=function(){var t,e=u("iframe"),n=D,a=">";for(e.style.display="none",p.appendChild(e),e.src="javascript:",t=e.contentWindow.document,t.open(),t.write("