Merge remote-tracking branch 'origin/master' into hardsync-1.5
This commit is contained in:
@@ -358,7 +358,7 @@
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/datum/gas/oxygen = 20,
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/datum/gas/nitrogen = 20,
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/datum/gas/nitrous_oxide = 5,
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"TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST*400
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"TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST*25
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)
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/datum/gas_reaction/nitrylformation/react(datum/gas_mixture/air)
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@@ -369,8 +369,8 @@
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var/energy_used = heat_efficency*NITRYL_FORMATION_ENERGY
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if ((air.get_moles(/datum/gas/oxygen) - heat_efficency < 0 )|| (air.get_moles(/datum/gas/nitrogen) - heat_efficency < 0)) //Shouldn't produce gas from nothing.
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return NO_REACTION
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air.adjust_moles(/datum/gas/oxygen, heat_efficency)
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air.adjust_moles(/datum/gas/nitrogen, heat_efficency)
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air.adjust_moles(/datum/gas/oxygen, -heat_efficency)
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air.adjust_moles(/datum/gas/nitrogen, -heat_efficency)
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air.adjust_moles(/datum/gas/nitryl, heat_efficency*2)
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if(energy_used > 0)
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@@ -499,7 +499,7 @@
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min_requirements = list(
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/datum/gas/nitrogen = 10,
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/datum/gas/tritium = 5,
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"TEMP" = 5000000)
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"ENER" = NOBLIUM_FORMATION_ENERGY)
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/datum/gas_reaction/nobliumformation/react(datum/gas_mixture/air)
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var/old_heat_capacity = air.heat_capacity()
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@@ -27,6 +27,7 @@
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if(!is_station_level(H.z))
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continue
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traumatize(H)
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announce_to_ghosts(H)
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break
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/datum/round_event/brain_trauma/proc/traumatize(mob/living/carbon/human/H)
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@@ -94,14 +94,15 @@
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/obj/item/ammo_casing/mws_batt/lethal
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name = "'MWS' microbattery - LETHAL"
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type_color = "#bf3d3d"
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type_name = "<span class='lethal'>LETHAL</span>"
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type_name = "<span class='lethal'>LASE</span>"
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projectile_type = /obj/item/projectile/beam
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/obj/item/ammo_casing/mws_batt/stun
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name = "'MWS' microbattery - STUN"
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name = "'MWS' microbattery - DISABLER"
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type_color = "#0f81bc"
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type_name = "<span class='stun'>STUN</span>"
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type_name = "<span class='stun'>DISABLE</span>"
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projectile_type = /obj/item/projectile/beam/disabler
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e_cost = 60 //gives it 10 disabler shots in line with literally all other eguns.
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/obj/item/ammo_casing/mws_batt/xray
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name = "'MWS' microbattery - XRAY"
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@@ -114,3 +115,9 @@
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type_color = "#d084d6"
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type_name = "<span class='ion'>ION</span>"
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projectile_type = /obj/item/projectile/ion
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/obj/item/ammo_casing/mws_batt/taser
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name = "'MWS' microbattery - TASER"
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type_color = "#e5ff00"
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type_name = "<span class='stun'>TASE</span>"
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projectile_type = /obj/item/projectile/energy/electrode/security
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@@ -339,7 +339,9 @@
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slot_flags = null
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mag_type = /obj/item/ammo_box/magazine/internal/shot/improvised
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sawn_desc = "I'm just here for the gasoline."
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unique_reskin = null
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unique_reskin = list("Default" = "ishotgun",
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"Cobbled" = "old_ishotgun"
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)
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var/slung = FALSE
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/obj/item/gun/ballistic/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)
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@@ -390,16 +392,12 @@
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// ---------- Code originally from VoreStation ----------
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/obj/item/gun/ballistic/revolver/mws
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name = "MWS-01 'Big Iron'"
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desc = "Modular Weapons System"
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desc = "Modular Weapon System-01, does fit on your hip."
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icon = 'icons/obj/guns/projectile.dmi'
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icon_state = "mws"
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fire_sound = 'sound/weapons/Taser.ogg'
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fire_sound = 'sound/weapons/MWSfire.ogg' //i spent 1 hour making a cool sound but byond just compresses it to shit so have this instead >:(
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mag_type = /obj/item/ammo_box/magazine/mws_mag
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spawnwithmagazine = FALSE
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recoil = 0
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var/charge_sections = 6
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