diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm index 56237ef897..9d601434b3 100644 --- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -227,16 +227,16 @@ Property weights are: name = "Random" config_tag = "random" desc = "No special weights attached. Anything goes." - weight = 6 - flags = USE_PREF_WEIGHTS + weight = 4 curve_width = 4 + flags = USE_PREF_WEIGHTS /datum/dynamic_storyteller/memes name = "Story" config_tag = "story" desc = "Antags with options for loadouts and gimmicks. Traitor, wizard, nukies." - weight = 4 - curve_width = 4 + weight = 2 + curve_width = 2 pop_antag_ratio = 7 property_weights = list("story_potential" = 10) @@ -244,8 +244,8 @@ Property weights are: name = "Intrigue" config_tag = "intrigue" desc = "Antags that instill distrust in the crew. Traitors, bloodsuckers." - weight = 4 - curve_width = 4 + weight = 2 + curve_width = 2 pop_antag_ratio = 7 property_weights = list("trust" = -5) @@ -256,7 +256,7 @@ Property weights are: curve_centre = -5 curve_width = 0.5 flags = NO_ASSASSIN - weight = 2 + weight = 1 pop_antag_ratio = 10 property_weights = list("extended" = 1, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10)